framefields 2.0.9 → 2.0.11

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (241) hide show
  1. package/README.md +17 -6
  2. package/dist/audio/index.d.mts +4 -4
  3. package/dist/audio/index.mjs +10 -10
  4. package/dist/{audio-BxA0sL9z.d.mts → audio-BHanw8Jb.d.mts} +3 -3
  5. package/dist/{audio-BxA0sL9z.d.mts.map → audio-BHanw8Jb.d.mts.map} +1 -1
  6. package/dist/{audio-Dev4NGPa.mjs → audio-COOMNwL5.mjs} +4 -4
  7. package/dist/{audio-Dev4NGPa.mjs.map → audio-COOMNwL5.mjs.map} +1 -1
  8. package/dist/{dist-CoSg-CWr.mjs → dist-BAVZdFEJ.mjs} +3 -3
  9. package/dist/{dist-CoSg-CWr.mjs.map → dist-BAVZdFEJ.mjs.map} +1 -1
  10. package/dist/{dist-DzUJmIHt.mjs → dist-BYqNNwsl.mjs} +2 -2
  11. package/dist/{dist-DzUJmIHt.mjs.map → dist-BYqNNwsl.mjs.map} +1 -1
  12. package/dist/{dist-B9Afsv83.mjs → dist-CbG3QxDw.mjs} +651 -2
  13. package/dist/dist-CbG3QxDw.mjs.map +1 -0
  14. package/dist/{dist-DgfykO99.mjs → dist-Cxi68OuY.mjs} +5347 -3286
  15. package/dist/dist-Cxi68OuY.mjs.map +1 -0
  16. package/dist/effects/index.d.mts +4 -4
  17. package/dist/effects/index.mjs +25 -25
  18. package/dist/{effects-hxRwxjyC.mjs → effects-DzbjFhyA.mjs} +3 -3
  19. package/dist/{effects-hxRwxjyC.mjs.map → effects-DzbjFhyA.mjs.map} +1 -1
  20. package/dist/fonts/index.d.mts +2 -2
  21. package/dist/fonts/index.mjs +1 -1
  22. package/dist/{fonts-BznIea-I.mjs → fonts-C0W6TgJk.mjs} +52 -5
  23. package/dist/fonts-C0W6TgJk.mjs.map +1 -0
  24. package/dist/{index-J9CIK_nu.d.mts → index-9B8CJowc.d.mts} +2 -2
  25. package/dist/{index-J9CIK_nu.d.mts.map → index-9B8CJowc.d.mts.map} +1 -1
  26. package/dist/{index-CvDVpaKn.d.mts → index-CDoTrMs1.d.mts} +4 -4
  27. package/dist/{index-CvDVpaKn.d.mts.map → index-CDoTrMs1.d.mts.map} +1 -1
  28. package/dist/{index-BXNNJVs8.d.mts → index-CYGpSVsf.d.mts} +2 -2
  29. package/dist/{index-BXNNJVs8.d.mts.map → index-CYGpSVsf.d.mts.map} +1 -1
  30. package/dist/{index-D1zaOwEU.d.mts → index-DDEPvMww.d.mts} +520 -71
  31. package/dist/index-DDEPvMww.d.mts.map +1 -0
  32. package/dist/{index-oodg5k9K.d.mts → index-DGJp1d30.d.mts} +3 -3
  33. package/dist/{index-oodg5k9K.d.mts.map → index-DGJp1d30.d.mts.map} +1 -1
  34. package/dist/{index-fo4E7A6C.d.mts → index-DRZu3ezy.d.mts} +3 -3
  35. package/dist/{index-fo4E7A6C.d.mts.map → index-DRZu3ezy.d.mts.map} +1 -1
  36. package/dist/{index-CQcdKyxF.d.mts → index-DnWsbbuZ.d.mts} +54 -2
  37. package/dist/index-DnWsbbuZ.d.mts.map +1 -0
  38. package/dist/index.d.mts +398 -18
  39. package/dist/index.d.mts.map +1 -1
  40. package/dist/index.mjs +633 -57
  41. package/dist/index.mjs.map +1 -1
  42. package/dist/preview/index.d.mts +2 -2
  43. package/dist/preview/index.mjs +10 -10
  44. package/dist/{preview-DZTbEON9.mjs → preview-BV2C4Fk6.mjs} +2 -2
  45. package/dist/{preview-DZTbEON9.mjs.map → preview-BV2C4Fk6.mjs.map} +1 -1
  46. package/dist/preview-engine/{chunk-VVLM6LZ3.mjs → chunk-6256GQFP.mjs} +1 -1
  47. package/dist/preview-engine/{chunk-VWLR2AZR.mjs → chunk-AEK5BO3J.mjs} +1 -1
  48. package/dist/preview-engine/{chunk-YG35X5R5.mjs → chunk-AWTH2WZO.mjs} +1 -1
  49. package/dist/preview-engine/{chunk-7DIAFPQP.mjs → chunk-ECPP3UG6.mjs} +1 -1
  50. package/dist/preview-engine/{chunk-5JD65JSJ.mjs → chunk-FGHOHCFG.mjs} +1 -1
  51. package/dist/preview-engine/chunk-IMV5SBQV.mjs +1 -0
  52. package/dist/preview-engine/chunk-IQKIHFNZ.mjs +1 -0
  53. package/dist/preview-engine/chunk-L3IEJZ5S.mjs +474 -0
  54. package/dist/preview-engine/chunk-M7NMFDJ3.mjs +3 -0
  55. package/dist/preview-engine/chunk-MJM3NFEC.mjs +315 -0
  56. package/dist/preview-engine/chunk-NFAGEP43.mjs +1448 -0
  57. package/dist/preview-engine/{chunk-5PPSCISJ.mjs → chunk-Q66QQI6N.mjs} +1 -1
  58. package/dist/preview-engine/{chunk-JAOXXYXG.mjs → chunk-QYRDQMNB.mjs} +1 -1
  59. package/dist/preview-engine/{chunk-XCYFPA34.mjs → chunk-RJUAM52F.mjs} +1 -1
  60. package/dist/preview-engine/chunk-VRGREB3V.mjs +1 -0
  61. package/dist/preview-engine/{chunk-AW7HNZKR.mjs → chunk-Y6HWYPKX.mjs} +1 -1
  62. package/dist/preview-engine/effects.mjs +1 -1
  63. package/dist/preview-engine/fonts.mjs +1 -1
  64. package/dist/preview-engine/framefields.mjs +27 -27
  65. package/dist/preview-engine/player.mjs +1 -1
  66. package/dist/preview-engine/renderers-5BV6JGTU.mjs +248 -0
  67. package/dist/preview-engine/renderers-7X2W6QWX.mjs +1 -0
  68. package/dist/preview-engine/renderers-EOJMPPAQ.mjs +1 -0
  69. package/dist/preview-engine/renderers-G5KQISVL.mjs +1 -0
  70. package/dist/preview-engine/renderers-GMX2ZQDG.mjs +1 -0
  71. package/dist/preview-engine/renderers-TVTQ2R74.mjs +1 -0
  72. package/dist/preview-engine/renderers-ZIMBODX6.mjs +1 -0
  73. package/dist/{program-C797QMRL.mjs → program-BmNKgzja.mjs} +281 -23
  74. package/dist/program-BmNKgzja.mjs.map +1 -0
  75. package/dist/renderer/index.d.mts +2 -2
  76. package/dist/renderer/index.mjs +2 -2
  77. package/dist/{renderer-D-4Yh-RK.mjs → renderer-1VuQTY1Z.mjs} +2 -2
  78. package/dist/{renderer-D-4Yh-RK.mjs.map → renderer-1VuQTY1Z.mjs.map} +1 -1
  79. package/dist/renderer-6oMSare3.mjs +3 -0
  80. package/dist/renderer-B1ComPb2.mjs +3 -0
  81. package/dist/{renderer-DgSO5OO0.mjs → renderer-B1YMwl2B.mjs} +1 -1
  82. package/dist/{renderer-9QCHY8Kh.mjs → renderer-B2ieylQ3.mjs} +2 -2
  83. package/dist/{renderer-9QCHY8Kh.mjs.map → renderer-B2ieylQ3.mjs.map} +1 -1
  84. package/dist/{renderer-CuqhAB4i.mjs → renderer-B8-kzZdP.mjs} +2 -2
  85. package/dist/{renderer-CuqhAB4i.mjs.map → renderer-B8-kzZdP.mjs.map} +1 -1
  86. package/dist/{renderer-Dn8v2o9L.mjs → renderer-B8UaFNqb.mjs} +3 -3
  87. package/dist/{renderer-Dn8v2o9L.mjs.map → renderer-B8UaFNqb.mjs.map} +1 -1
  88. package/dist/{renderer-DPpgBTlK.mjs → renderer-BDbTWSpP.mjs} +3 -3
  89. package/dist/{renderer-DPpgBTlK.mjs.map → renderer-BDbTWSpP.mjs.map} +1 -1
  90. package/dist/{renderer-CrVAvP92.mjs → renderer-BIIWCg_J.mjs} +3 -3
  91. package/dist/{renderer-CrVAvP92.mjs.map → renderer-BIIWCg_J.mjs.map} +1 -1
  92. package/dist/{renderer-5jfDUKd4.mjs → renderer-BJ1aTkZf.mjs} +3 -3
  93. package/dist/{renderer-5jfDUKd4.mjs.map → renderer-BJ1aTkZf.mjs.map} +1 -1
  94. package/dist/renderer-BQ5Bz5D0.mjs +3 -0
  95. package/dist/{renderer-D6Gi_h4K.mjs → renderer-BSaYG8aw.mjs} +1 -1
  96. package/dist/{renderer-2NQWaZd7.d.mts → renderer-BTdOMMEx.d.mts} +2 -2
  97. package/dist/{renderer-2NQWaZd7.d.mts.map → renderer-BTdOMMEx.d.mts.map} +1 -1
  98. package/dist/renderer-BZcn_iBl.mjs +3 -0
  99. package/dist/{renderer-DnF3aXPX.mjs → renderer-Bc04fivZ.mjs} +3 -3
  100. package/dist/{renderer-DnF3aXPX.mjs.map → renderer-Bc04fivZ.mjs.map} +1 -1
  101. package/dist/{renderer-B1UeU7lX.mjs → renderer-BfAWZziM.mjs} +193 -12
  102. package/dist/renderer-BfAWZziM.mjs.map +1 -0
  103. package/dist/{renderer-CKJb_Lky.mjs → renderer-Bfgd4N0O.mjs} +3 -3
  104. package/dist/{renderer-CKJb_Lky.mjs.map → renderer-Bfgd4N0O.mjs.map} +1 -1
  105. package/dist/{renderer-b6sZN90h.mjs → renderer-BhZZEyFX.mjs} +2 -2
  106. package/dist/{renderer-b6sZN90h.mjs.map → renderer-BhZZEyFX.mjs.map} +1 -1
  107. package/dist/{renderer-C-PfbkPu.mjs → renderer-Bhdf90Zq.mjs} +2 -2
  108. package/dist/{renderer-C-PfbkPu.mjs.map → renderer-Bhdf90Zq.mjs.map} +1 -1
  109. package/dist/renderer-Bp6sDMa6.mjs +3 -0
  110. package/dist/renderer-Bt7_sb_Y.mjs +3 -0
  111. package/dist/{renderer-CB8hMQgm.mjs → renderer-Bv21DbWy.mjs} +1 -1
  112. package/dist/{renderer-gT0ADXMW.mjs → renderer-Bv6q84TU.mjs} +2 -2
  113. package/dist/{renderer-gT0ADXMW.mjs.map → renderer-Bv6q84TU.mjs.map} +1 -1
  114. package/dist/renderer-C606ZPUn.mjs +3 -0
  115. package/dist/renderer-C9jyKn1i.mjs +3 -0
  116. package/dist/renderer-CERfcxgv.mjs +3 -0
  117. package/dist/renderer-CG5PzNkv.mjs +3 -0
  118. package/dist/{renderer-CpUbDJAV.mjs → renderer-CI7sG_cv.mjs} +2 -2
  119. package/dist/{renderer-CpUbDJAV.mjs.map → renderer-CI7sG_cv.mjs.map} +1 -1
  120. package/dist/renderer-CPoIMVdk.mjs +3 -0
  121. package/dist/{renderer-B4ecTNR7.mjs → renderer-CWTpc4ff.mjs} +2 -2
  122. package/dist/{renderer-B4ecTNR7.mjs.map → renderer-CWTpc4ff.mjs.map} +1 -1
  123. package/dist/{renderer-D3uNI10l.mjs → renderer-CXn5HAnK.mjs} +3 -3
  124. package/dist/{renderer-D3uNI10l.mjs.map → renderer-CXn5HAnK.mjs.map} +1 -1
  125. package/dist/{renderer-DCK73tcD.mjs → renderer-C_TPMHiH.mjs} +2 -2
  126. package/dist/{renderer-DCK73tcD.mjs.map → renderer-C_TPMHiH.mjs.map} +1 -1
  127. package/dist/renderer-Ca7L1EOp.mjs +3 -0
  128. package/dist/{renderer-6PqlYQjC.mjs → renderer-CaaOKMSd.mjs} +2 -2
  129. package/dist/{renderer-6PqlYQjC.mjs.map → renderer-CaaOKMSd.mjs.map} +1 -1
  130. package/dist/{renderer-DX38J6mK.mjs → renderer-CdciwwMI.mjs} +3 -3
  131. package/dist/{renderer-DX38J6mK.mjs.map → renderer-CdciwwMI.mjs.map} +1 -1
  132. package/dist/{renderer-DRpE3ZW4.mjs → renderer-CfC_aiew.mjs} +3 -3
  133. package/dist/{renderer-DRpE3ZW4.mjs.map → renderer-CfC_aiew.mjs.map} +1 -1
  134. package/dist/{renderer-BE4Ns0nw.mjs → renderer-ChdLYS-G.mjs} +3 -3
  135. package/dist/{renderer-BE4Ns0nw.mjs.map → renderer-ChdLYS-G.mjs.map} +1 -1
  136. package/dist/renderer-Cl6GkeHx.mjs +3 -0
  137. package/dist/renderer-ClcjrFyo.mjs +3 -0
  138. package/dist/{renderer-B8gTyU3w.mjs → renderer-CnXW28b9.mjs} +2 -2
  139. package/dist/{renderer-B8gTyU3w.mjs.map → renderer-CnXW28b9.mjs.map} +1 -1
  140. package/dist/{renderer-C2gnWTQZ.mjs → renderer-Ctk2zzfy.mjs} +3 -3
  141. package/dist/{renderer-C2gnWTQZ.mjs.map → renderer-Ctk2zzfy.mjs.map} +1 -1
  142. package/dist/{renderer-EmG34sT2.mjs → renderer-CtyD_Xju.mjs} +2 -2
  143. package/dist/{renderer-EmG34sT2.mjs.map → renderer-CtyD_Xju.mjs.map} +1 -1
  144. package/dist/renderer-CySUP_wk.mjs +3 -0
  145. package/dist/renderer-D2l_Odyg.mjs +3 -0
  146. package/dist/{renderer-CckJJHbM.mjs → renderer-D2nCGcjv.mjs} +2 -2
  147. package/dist/{renderer-CckJJHbM.mjs.map → renderer-D2nCGcjv.mjs.map} +1 -1
  148. package/dist/renderer-DCPCYySt.mjs +3 -0
  149. package/dist/{renderer-BgqjWI7K.mjs → renderer-DIgsilTw.mjs} +3 -3
  150. package/dist/{renderer-BgqjWI7K.mjs.map → renderer-DIgsilTw.mjs.map} +1 -1
  151. package/dist/renderer-DIkpJEOZ.mjs +3 -0
  152. package/dist/{renderer-CxQ5v4fJ.mjs → renderer-DML9qpmS.mjs} +2 -2
  153. package/dist/{renderer-CxQ5v4fJ.mjs.map → renderer-DML9qpmS.mjs.map} +1 -1
  154. package/dist/renderer-DNSXPkf_.mjs +3 -0
  155. package/dist/renderer-DP-CvZ_Z.mjs +3 -0
  156. package/dist/renderer-DeXb8R6h.mjs +3 -0
  157. package/dist/renderer-DezO-ZaP.mjs +4 -0
  158. package/dist/renderer-DhXe04fC.mjs +3 -0
  159. package/dist/{renderer-BwmZUkvd.mjs → renderer-DirxsOjq.mjs} +2 -2
  160. package/dist/{renderer-BwmZUkvd.mjs.map → renderer-DirxsOjq.mjs.map} +1 -1
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  171. package/dist/renderer-Md-ytU0v.mjs +3 -0
  172. package/dist/{renderer-BTYncYDf.mjs → renderer-RKsXlF_0.mjs} +43 -43
  173. package/dist/{renderer-BTYncYDf.mjs.map → renderer-RKsXlF_0.mjs.map} +1 -1
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  175. package/dist/{renderer-CV8diddR.mjs → renderer-WSGuj_V6.mjs} +2 -2
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  186. package/dist/renderer-zA5okHds.mjs +3 -0
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  189. package/dist/signals/index.d.mts +5 -5
  190. package/dist/signals/index.mjs +6 -6
  191. package/dist/{signals-CsxqD2AA.mjs → signals-Bv1OweKd.mjs} +3 -3
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  193. package/package.json +55 -55
  194. package/dist/dist-B9Afsv83.mjs.map +0 -1
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  196. package/dist/fonts-BznIea-I.mjs.map +0 -1
  197. package/dist/index-CQcdKyxF.d.mts.map +0 -1
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package/dist/index.d.mts CHANGED
@@ -1,13 +1,13 @@
1
1
  import "./chunk-GMkBE123.mjs";
2
- import { $ as AudioExtractorSignalData, $n as TEXT_LAYER_DEFAULTS, $r as isEqual, $t as MediaMetadata, An as ProgrammaticSignal, Ar as WritableSignal, At as ExportResultSchema, B as loadModel3D, Bn as SignalDataSchema, Br as deserializeSignalData, Bt as GPUTextureBinding, C as Path3D, Cn as NormalizedLandmarkList, Cr as VideoTimingPropsSchema, Ct as DeflickerOptions, D as SSAOPipeline, Dn as OutputItem, Dr as VisionNodeSpec, Dt as EffectConfig, E as Renderer3D, En as Output, Er as VisionConfig, Et as Effect$1, Fn as SignalBuilderConfig, Fr as computed, Ft as FileAssetSchema, G as parseOBJ, Gn as SignalStats, Gr as generateId, Gt as HandleType, H as lutStore, Hn as SignalGateDataSchema, Hr as findSourceAsset, Ht as GeneratorSignalData, I as ensureDevice, In as SignalChannelMeta, Ir as cosineSignal, It as FileData, J as textureCache, Jn as SineSignalOptions, Jr as getFingerprint, Jt as JsonObject, K as shaderStore, Kn as SignalStatsSchema, Kr as getActiveMediaMetadata, Kt as HandleTypeVal, Ln as SignalChannelMetaSchema, Lr as createOutputItemSchema, Lt as FileDataSchema, M as SlugFontCache, Mn as RenderDiagnostic, Mr as appendOperation, Mt as ExtendedLayerSchema, N as SlugPipeline, Nn as SegmentationOptions, Nr as checkNodeResultCache, Nt as FaceLandmarksOptions, O as ShadowPipeline, On as OutputItemSchema, Or as VisionTask, Ot as EffectConfigValue, Pn as Signal, Pr as computeVideoCropRenderProps, Pt as FileAsset, Q as AnyOutputUnionSchema, Qn as StorageService, Qr as hasOnlySingleSource, Qt as MIME_TYPES, R as inputStore, Rn as SignalContext, Rr as createVirtualMedia, Rt as FrameContext, S as NodeAnimationTrack3D, Sn as NormalRelightingOptions, Sr as VideoTextPropsSchema, St as DataTypes, T as Renderer2D, Tn as OpticalFlowOptions, Tr as VirtualMediaDataSchema, Tt as DetectedObject, U as parseFBX, Un as SignalMathData, Ur as frameArraySignal, Ut as GeneratorSignalDataSchema, V as loadOBJ, Vn as SignalGateData, Vr as extractSvgDimensions, Vt as GateSignalOptions, W as parseMTL, Wn as SignalMathDataSchema, Wr as frameSignal, Wt as GlobalCompositeOperation, X as AnimationTypeSchema, Xn as SingleOutputGenericSchema, Xr as getMediaType, Xt as JsonValueSchema, Y as AnimationType, Yn as SingleOutputGeneric, Yr as getLeafMediaType, Yt as JsonValue, Z as AnyOutputUnion, Zn as SourceOperationSchema, Zr as getRenderFingerprint, Zt as Landmark3D, _i as timeSignal, _n as NodeResultSchema, _r as VideoAnimationSchema, _t as DEFAULT_MEDIA_DIMENSION, a as AudioMeshDeformPipeline, ai as reportRenderDiagnostic, an as MediaSourceInput, ar as TextOperationSchema, at as CAPTION_LAYER_DEFAULTS, b as Model3DData, bn as NodeVisualConfig, br as VideoSpatialPropsSchema, bt as DataTypeEnum, c as BlendMode, ci as resolveNumber, cn as ModerationError, cr as TimelineSegmentSchema, ct as CannyOptions, d as EffectPipeline, di as serializeSignalData, dn as MultiOutputGenericSchema, dr as TrackedObject, dt as ConfigSchemaRegistry, ei as isSignal, en as MediaMetadataSchema, er as TensorData, et as AudioExtractorSignalDataSchema, f as GPULightData, fi as signal, fn as NodeMetadata, fr as Transition, ft as ConnectedInput, g as LoadModelOptions, gi as takeRenderDiagnostics, gn as NodeResult, gr as VideoAnimation, gt as DEFAULT_FPS, h as Light3DOptions, hi as stampResult, hn as NodeProcessorParams, hr as TransitionTypeSchema, ht as DEFAULT_DURATION_MS, i as AudioLatentTrackCache, ii as registerSignalDependency, in as MediaSourceDescriptor, ir as TensorPipelineConfig, it as BaseVideoLayerPropsSchema, j as Skeleton3D, jn as ProgrammaticSignalOptions, jr as XYPosition, jt as ExtendedLayer, kn as PoseSkeletonOptions, kr as VisionVariant, kt as ExportResult, l as Bone3D, li as resolveParam, ln as ModerationUnrefundableError, lr as TimelineTransform, lt as ConfigHandle, m as Light3D, mi as sineSignal, mn as NodeProcessorContext, mr as TransitionType, mt as DATA_TYPE_EXTENSIONS, n as AudioLatentData, ni as programmaticSignal, nn as MediaOperationSchema, nr as TensorFormat, nt as BaseMediaOperationPropsSchema, oi as resolveBoolean, on as MediaSourceSchema, or as TextSpan, ot as COMPOSITE_OPERATIONS, p as GlassPipeline, pi as signalBuilder, pn as NodeMetadataSchema, pr as TransitionSchema, pt as ControlNetConditioningOutputs, q as signalRegistry, qn as SignalValue, qr as getFileDataMetadata, qt as JsonArray, r as AudioLatentEngine, ri as progressSignal, rn as MediaService, rr as TensorNode, rt as BaseVideoLayerProps, si as resolveMediaMimeType, sn as MeshAudioDeformConfig, sr as TextSpanMark, st as COMPOSITOR_DEFAULTS, t as AnimationClip3D, ti as isVirtualMediaData, tn as MediaOperation, tr as TensorDimensions, tt as BaseMediaOperationProps, u as Camera3D, ui as resolveString, un as MultiOutputGeneric, ur as TimelineTransformSchema, ut as ConfigHandleSchema, v as Material3D, vi as updateClockSignals, vn as NodeRunFunction, vr as VideoLayerType, vt as DataForType, w as RenderContextValue, wn as ObjectBoundingBox, wr as VirtualMediaData, wt as DepthNormalsOptions, x as MotionBlurPipeline, xn as NodeVisualConfigSchema, xr as VideoStylePropsSchema, xt as DataTypeVal, y as Mesh3DData, yn as NodeValidationFn, yr as VideoLayerTypeSchema, yt as DataType, z as loadFBX, zn as SignalData, zr as dataTypeColors, zt as FrameSignal } from "./index-D1zaOwEU.mjs";
3
- import { a as SfxTrigger, c as softLimit, g as mixAudioTracks, i as SfxRenderContext, n as encodeStereoWav, o as mixSfxInto, r as RenderedSfx, s as renderSfx } from "./index-fo4E7A6C.mjs";
4
- import "./index-J9CIK_nu.mjs";
5
- import "./renderer-2NQWaZd7.mjs";
6
- import { $ as Blur, $n as CannyComputePipeline, $t as NoiseGeneratorProps, A as MotionBlur, An as ObjectAnchorName, At as Flip, B as SelectiveColorProps, Bn as PoseResult, C as HighPass, Cn as COCO17_BONES, Ct as CornerPin, D as LevelsProps, Dn as InstanceMask, Dt as DisplacementMapProps, E as Levels, En as COCO_CLASSES, Et as DisplacementMap, F as Relight3DProps, Fn as ObjectTrackSignals, Ft as LayerStyle, G as TileOffsetEdgeMode, Gn as TemporalObjectTracker, H as ShadowsHighlightsProps, Hn as SegmentationResult, Ht as LayerStyleProps, I as SSAO, In as PersonMatte, J as UnsharpMaskProps, Jn as VisionNode, Jt as MaskMathProps, K as TileOffsetProps, Kn as VisionAnalysisReport, Kt as LiquifyProps, L as SSAOProps, Ln as PinToLandmarkOptions, M as PBRGlass, Mn as ObjectBoundingBoxSignals, Mt as KenBurns, N as PBRGlassProps, Nn as ObjectCollectionSignals, O as Modulate, On as LandmarkCoordinateSignals, Ot as ExtractLUT, P as Relight3D, Pn as ObjectKinematicsSignals, Pt as KenBurnsProps, Q as effectMeta, Qn as pinNodeToObject, Qt as NoiseGenerator, R as SelectiveColor, Rn as PinToObjectOptions, S as HalftoneScreenProps, Sn as VignetteProps, St as ColorKeyProps, T as LevelChannel, Tn as COCO17_KEYPOINT_NAMES, Tt as CornerPinProps, U as TemporalDeflicker, Un as SegmentationTexturePool, V as ShadowsHighlights, Vn as PoseSkeletonRenderer, W as TileOffset, Wn as SpatialLandmarkTransformer, Wt as Liquify, X as VisionProps, Xn as analyzeSequence, Y as Vision, Yn as VisionRunner, Yt as MeshWarp, Z as effectFactories, Zn as pinNodeToLandmark, Zt as MeshWarpProps, _ as GradientMapProps, _n as RotateProps, _t as ChannelSplitter, a as Crop, an as PatchHeal, ar as TensorSource, at as AudioFade, b as HalftoneMode, bt as ColorBalanceProps, c as CurvesChannelPoint, cn as ProceduralVFX, ct as AudioNoiseGateProps, d as DeflickerProps, dn as RefineEdgeProps, dt as AudioReverb, en as Paint, er as ControlNetMultiplexer, et as BlurProps, f as DepthOfField, fn as RefractionCaustics3D, ft as AudioReverbProps, g as GradientMap, gn as Rotate, gt as ChannelMergerProps, h as FilmGrainProps, hn as ResizerScalerProps, ht as ChannelMerger, i as AudioSignalExtractorProps, ir as TensorPipeline, it as AudioDelayProps, j as MotionBlurProps, jn as ObjectAnchorsSignals, jt as FlipProps, k as ModulateProps, kn as MaskTrackSignals, kt as ExtractLUTProps, l as CurvesProps, ln as ProceduralVFXProps, lt as AudioParametricEq, m as FilmGrain, mn as ResizerScaler, mt as CameraParallax3DProps, n as ApplyLUTProps, nr as OpticalFlowComputePipeline, nt as AudioCompressorProps, o as CropProps, or as TensorViewExport, ot as AudioFadeProps, p as DepthOfFieldProps, pn as RefractionCaustics3DProps, pt as CameraParallax3D, q as UnsharpMask, qn as VisionBundle, qt as MaskMath, r as AudioSignalExtractor, rr as TemporalDeflickerPipeline, rt as AudioDelay, s as Curves, sn as PatchHealProps, st as AudioNoiseGate, t as ApplyLUT, tn as PaintProps, tr as DepthNormalsComputePipeline, tt as AudioCompressor, u as CustomEffect, un as RefineEdge, ut as AudioParametricEqProps, v as GradientMapStop, vn as StereoPanning, vt as ChannelSplitterProps, w as HighPassProps, wn as COCO17_KEYPOINTS, x as HalftoneScreen, xn as Vignette, xt as ColorKey, y as HalftoneDotShape, yn as StereoPanningProps, yt as ColorBalance, z as SelectiveColorAdjustment, zn as PoseLandmarkSignals } from "./index-CvDVpaKn.mjs";
7
- import { n as AudioSignalOptions, r as ExtractedAudioSignalsBundle, t as AudioSignal } from "./audio-BxA0sL9z.mjs";
8
- import { n as RegisterFontOptions, r as RegisteredFont, t as FontManager } from "./index-CQcdKyxF.mjs";
9
- import "./index-oodg5k9K.mjs";
10
- import { a as renderFrameGrid, c as HeadlessMediaRenderer, d as QaSegment, f as VideoQaOptions, g as renderSemaphore, h as formatQaReport, i as computeGridLayout, l as HeadlessWebGPURenderer, m as VideoQaStats, n as FrameGridRenderable, o as resolveSamplePoints, p as VideoQaReport, r as FrameSamplePoint, s as AudioQaStats, t as FrameGridOptions, u as QaIssue } from "./index-BXNNJVs8.mjs";
2
+ import { $ as AnimationTypeSchema, $n as SignalGateDataSchema, $r as formatHex, $t as HandleTypeVal, A as ShadowPipeline, Ai as rgbToOklab, An as NormalRelightingOptions, Ar as VideoSpatialPropsSchema, At as DetectedObject, Bn as ProgrammaticSignal, Br as WritableSignal, Bt as FileAssetSchema, C as NodeAnimationTrack3D, Ci as registerSignalDependency, Cn as NodeProcessorParams, Cr as TransitionSchema, Ct as DataForType, D as Renderer3D, Di as resolveNumber, Dn as NodeValidationFn, Dr as VideoAnimationSchema, Dt as DataTypes, E as Renderer2D, Ei as resolveMediaMimeType, En as NodeRunFunction, Er as VideoAnimation, Et as DataTypeVal, F as SlugPipeline, Fi as sineSignal, Fn as OutputItem, Fr as VirtualMediaDataSchema, Ft as ExportResultSchema, G as lutStore, Gn as Signal, Gr as computed, Gt as GPUTextureBinding, H as loadFBX, Hn as RenderDiagnostic, Hr as appendOperation, Ht as FileDataSchema, I as SphereGeometryOptions, Ii as stampResult, In as OutputItemSchema, Ir as VisionConfig, It as ExtendedLayer, J as parseOBJ, Jn as SignalChannelMetaSchema, Jr as createVirtualMedia, Jt as GeneratorSignalDataSchema, K as parseFBX, Kn as SignalBuilderConfig, Kr as cosineSignal, Kt as GateSignalOptions, Li as takeRenderDiagnostics, Ln as ParsedGradient, Lr as VisionNodeSpec, Lt as ExtendedLayerSchema, Mi as serializeSignalData, Mn as ObjectBoundingBox, Mr as VideoTextPropsSchema, Mt as EffectConfig, N as Skeleton3D, Ni as signal, Nn as OpticalFlowOptions, Nr as VideoTimingPropsSchema, Nt as EffectConfigValue, O as RoundedBoxGeometryOptions, Oi as resolveParam, On as NodeVisualConfig, Or as VideoLayerType, Ot as DeflickerOptions, P as SlugFontCache, Pi as signalBuilder, Pn as Output, Pr as VirtualMediaData, Pt as ExportResult, Q as AnimationType, Qn as SignalGateData, Qr as findSourceAsset, Qt as HandleType, Ri as timeSignal, Rn as ParsedGradientStop, Rr as VisionTask, Rt as FaceLandmarksOptions, S as MotionBlurPipeline, Si as progressSignal, Sn as NodeProcessorContext, Sr as TrackedObject, St as DEFAULT_MEDIA_DIMENSION, T as RenderContextValue, Ti as resolveBoolean, Tn as NodeResultSchema, Tr as TransitionTypeSchema, Tt as DataTypeEnum, U as loadModel3D, Un as Rgba, Ur as checkNodeResultCache, Ut as FrameContext, V as inputStore, Vn as ProgrammaticSignalOptions, Vr as XYPosition, Vt as FileData, W as loadOBJ, Wn as SegmentationOptions, Wr as computeVideoCropRenderProps, Wt as FrameSignal, X as signalRegistry, Xn as SignalData, Xr as deserializeSignalData, Xt as Gradient, Y as shaderStore, Yn as SignalContext, Yr as dataTypeColors, Yt as GlobalCompositeOperation, Z as textureCache, Zn as SignalDataSchema, Zr as extractSvgDimensions, Zt as GradientType, _ as LoadModelOptions, _i as normalizeColorStops, _n as ModerationUnrefundableError, _r as TextSpan, _t as ConnectedInput, a as AudioMeshDeformPipeline, ai as getFingerprint, an as MAX_GRADIENT_STOPS, ar as SineSignalOptions, at as BaseMediaOperationPropsSchema, b as Mesh3DData, bi as parseCssGradient, bn as NodeMetadata, br as TimelineTransform, bt as DEFAULT_DURATION_MS, c as BlendMode, ci as getRenderFingerprint, cn as MediaMetadataSchema, cr as SourceOperationSchema, ct as CAPTION_LAYER_DEFAULTS, d as CylinderGeometryOptions, di as isCssGradient, dn as MediaService, dr as TensorData, dt as CannyOptions, ei as frameArraySignal, en as JsonArray, er as SignalMathData, et as AnyOutputUnion, f as EffectPipeline, fi as isEqual, fn as MediaSourceDescriptor, fr as TensorDimensions, ft as Color, g as Light3DOptions, gi as mixColors, gn as ModerationError, gr as TextOperationSchema, gt as ConfigSchemaRegistry, h as Light3D, hi as limitGradientStops, hn as MeshAudioDeformConfig, hr as TensorPipelineConfig, ht as ConfigHandleSchema, i as AudioLatentTrackCache, ii as getFileDataMetadata, in as Landmark3D, ir as SignalValue, it as BaseMediaOperationProps, ji as sampleColorStops, jn as NormalizedLandmarkList, jr as VideoStylePropsSchema, jt as Effect$1, k as SSAOPipeline, ki as resolveString, kn as NodeVisualConfigSchema, kr as VideoLayerTypeSchema, kt as DepthNormalsOptions, l as Bone3D, li as gradientStopsToOklab, ln as MediaOperation, lr as StorageService, lt as COMPOSITE_OPERATIONS, m as GlassPipeline, mi as isVirtualMediaData, mn as MediaSourceSchema, mr as TensorNode, mt as ConfigHandle, n as AudioLatentData, ni as generateId, nn as JsonValue, nr as SignalStats, nt as AudioExtractorSignalData, oi as getLeafMediaType, on as MIME_TYPES, or as SingleOutputGeneric, ot as BaseVideoLayerProps, p as GPULightData, pi as isSignal, pn as MediaSourceInput, pr as TensorFormat, pt as ColorStopLike, q as parseMTL, qn as SignalChannelMeta, qr as createOutputItemSchema, qt as GeneratorSignalData, r as AudioLatentEngine, ri as getActiveMediaMetadata, rn as JsonValueSchema, rr as SignalStatsSchema, rt as AudioExtractorSignalDataSchema, si as getMediaType, sn as MediaMetadata, sr as SingleOutputGenericSchema, st as BaseVideoLayerPropsSchema, t as AnimationClip3D, ti as frameSignal, tn as JsonObject, tr as SignalMathDataSchema, tt as AnyOutputUnionSchema, u as Camera3D, ui as hasOnlySingleSource, un as MediaOperationSchema, ur as TEXT_LAYER_DEFAULTS, ut as COMPOSITOR_DEFAULTS, vi as oklabToRgb, vn as MultiOutputGeneric, vr as TextSpanMark, vt as ControlNetConditioningOutputs, w as Path3D, wi as reportRenderDiagnostic, wn as NodeResult, wr as TransitionType, wt as DataType, x as Model3DData, xi as programmaticSignal, xn as NodeMetadataSchema, xr as TimelineTransformSchema, xt as DEFAULT_FPS, y as Material3D, yi as parseCssColor, yn as MultiOutputGenericSchema, yr as TimelineSegmentSchema, yt as DATA_TYPE_EXTENSIONS, z as ensureDevice, zi as updateClockSignals, zn as PoseSkeletonOptions, zr as VisionVariant, zt as FileAsset } from "./index-DDEPvMww.mjs";
3
+ import { a as SfxTrigger, c as softLimit, g as mixAudioTracks, i as SfxRenderContext, n as encodeStereoWav, o as mixSfxInto, r as RenderedSfx, s as renderSfx } from "./index-DRZu3ezy.mjs";
4
+ import "./index-9B8CJowc.mjs";
5
+ import "./renderer-BTdOMMEx.mjs";
6
+ import { $ as Blur, $n as CannyComputePipeline, $t as NoiseGeneratorProps, A as MotionBlur, An as ObjectAnchorName, At as Flip, B as SelectiveColorProps, Bn as PoseResult, C as HighPass, Cn as COCO17_BONES, Ct as CornerPin, D as LevelsProps, Dn as InstanceMask, Dt as DisplacementMapProps, E as Levels, En as COCO_CLASSES, Et as DisplacementMap, F as Relight3DProps, Fn as ObjectTrackSignals, Ft as LayerStyle, G as TileOffsetEdgeMode, Gn as TemporalObjectTracker, H as ShadowsHighlightsProps, Hn as SegmentationResult, Ht as LayerStyleProps, I as SSAO, In as PersonMatte, J as UnsharpMaskProps, Jn as VisionNode, Jt as MaskMathProps, K as TileOffsetProps, Kn as VisionAnalysisReport, Kt as LiquifyProps, L as SSAOProps, Ln as PinToLandmarkOptions, M as PBRGlass, Mn as ObjectBoundingBoxSignals, Mt as KenBurns, N as PBRGlassProps, Nn as ObjectCollectionSignals, O as Modulate, On as LandmarkCoordinateSignals, Ot as ExtractLUT, P as Relight3D, Pn as ObjectKinematicsSignals, Pt as KenBurnsProps, Q as effectMeta, Qn as pinNodeToObject, Qt as NoiseGenerator, R as SelectiveColor, Rn as PinToObjectOptions, S as HalftoneScreenProps, Sn as VignetteProps, St as ColorKeyProps, T as LevelChannel, Tn as COCO17_KEYPOINT_NAMES, Tt as CornerPinProps, U as TemporalDeflicker, Un as SegmentationTexturePool, V as ShadowsHighlights, Vn as PoseSkeletonRenderer, W as TileOffset, Wn as SpatialLandmarkTransformer, Wt as Liquify, X as VisionProps, Xn as analyzeSequence, Y as Vision, Yn as VisionRunner, Yt as MeshWarp, Z as effectFactories, Zn as pinNodeToLandmark, Zt as MeshWarpProps, _ as GradientMapProps, _n as RotateProps, _t as ChannelSplitter, a as Crop, an as PatchHeal, ar as TensorSource, at as AudioFade, b as HalftoneMode, bt as ColorBalanceProps, c as CurvesChannelPoint, cn as ProceduralVFX, ct as AudioNoiseGateProps, d as DeflickerProps, dn as RefineEdgeProps, dt as AudioReverb, en as Paint, er as ControlNetMultiplexer, et as BlurProps, f as DepthOfField, fn as RefractionCaustics3D, ft as AudioReverbProps, g as GradientMap, gn as Rotate, gt as ChannelMergerProps, h as FilmGrainProps, hn as ResizerScalerProps, ht as ChannelMerger, i as AudioSignalExtractorProps, ir as TensorPipeline, it as AudioDelayProps, j as MotionBlurProps, jn as ObjectAnchorsSignals, jt as FlipProps, k as ModulateProps, kn as MaskTrackSignals, kt as ExtractLUTProps, l as CurvesProps, ln as ProceduralVFXProps, lt as AudioParametricEq, m as FilmGrain, mn as ResizerScaler, mt as CameraParallax3DProps, n as ApplyLUTProps, nr as OpticalFlowComputePipeline, nt as AudioCompressorProps, o as CropProps, or as TensorViewExport, ot as AudioFadeProps, p as DepthOfFieldProps, pn as RefractionCaustics3DProps, pt as CameraParallax3D, q as UnsharpMask, qn as VisionBundle, qt as MaskMath, r as AudioSignalExtractor, rr as TemporalDeflickerPipeline, rt as AudioDelay, s as Curves, sn as PatchHealProps, st as AudioNoiseGate, t as ApplyLUT, tn as PaintProps, tr as DepthNormalsComputePipeline, tt as AudioCompressor, u as CustomEffect, un as RefineEdge, ut as AudioParametricEqProps, v as GradientMapStop, vn as StereoPanning, vt as ChannelSplitterProps, w as HighPassProps, wn as COCO17_KEYPOINTS, x as HalftoneScreen, xn as Vignette, xt as ColorKey, y as HalftoneDotShape, yn as StereoPanningProps, yt as ColorBalance, z as SelectiveColorAdjustment, zn as PoseLandmarkSignals } from "./index-CDoTrMs1.mjs";
7
+ import { n as AudioSignalOptions, r as ExtractedAudioSignalsBundle, t as AudioSignal } from "./audio-BHanw8Jb.mjs";
8
+ import { a as RegisteredFont, i as RegisterFontOptions, n as MeasureTextOptions, o as TextMetrics, r as MeasuredGlyph, t as FontManager } from "./index-DnWsbbuZ.mjs";
9
+ import "./index-DGJp1d30.mjs";
10
+ import { a as renderFrameGrid, c as HeadlessMediaRenderer, d as QaSegment, f as VideoQaOptions, g as renderSemaphore, h as formatQaReport, i as computeGridLayout, l as HeadlessWebGPURenderer, m as VideoQaStats, n as FrameGridRenderable, o as resolveSamplePoints, p as VideoQaReport, r as FrameSamplePoint, s as AudioQaStats, t as FrameGridOptions, u as QaIssue } from "./index-CYGpSVsf.mjs";
11
11
  import { PreviewCloseReason, PreviewOptions, PreviewSession, PreviewSource, startPreview } from "./preview/index.mjs";
12
12
  import { z } from "zod";
13
13
  import { Yoga } from "yoga-layout/load";
@@ -1805,8 +1805,18 @@ declare const AnimatablePropSchema: z.ZodEnum<{
1805
1805
  wireframe: "wireframe";
1806
1806
  scaleX: "scaleX";
1807
1807
  scaleY: "scaleY";
1808
+ emissive: "emissive";
1809
+ emissiveIntensity: "emissiveIntensity";
1810
+ exposure: "exposure";
1808
1811
  }>;
1809
1812
  type AnimatableProp = z.infer<typeof AnimatablePropSchema>;
1813
+ declare const MatteModeSchema: z.ZodEnum<{
1814
+ alpha: "alpha";
1815
+ "alpha-inverted": "alpha-inverted";
1816
+ luma: "luma";
1817
+ "luma-inverted": "luma-inverted";
1818
+ }>;
1819
+ type MatteMode = z.infer<typeof MatteModeSchema>;
1810
1820
  declare const MaterialTypeSchema: z.ZodEnum<{
1811
1821
  metallic: "metallic";
1812
1822
  lit: "lit";
@@ -2009,6 +2019,9 @@ declare const AnimationTrackSchema: z.ZodObject<{
2009
2019
  wireframe: "wireframe";
2010
2020
  scaleX: "scaleX";
2011
2021
  scaleY: "scaleY";
2022
+ emissive: "emissive";
2023
+ emissiveIntensity: "emissiveIntensity";
2024
+ exposure: "exposure";
2012
2025
  }>;
2013
2026
  source: z.ZodOptional<z.ZodDiscriminatedUnion<[z.ZodObject<{
2014
2027
  type: z.ZodLiteral<"keyframe">;
@@ -2182,6 +2195,9 @@ declare const LayerAnimationSchema: z.ZodObject<{
2182
2195
  wireframe: "wireframe";
2183
2196
  scaleX: "scaleX";
2184
2197
  scaleY: "scaleY";
2198
+ emissive: "emissive";
2199
+ emissiveIntensity: "emissiveIntensity";
2200
+ exposure: "exposure";
2185
2201
  }>;
2186
2202
  source: z.ZodOptional<z.ZodDiscriminatedUnion<[z.ZodObject<{
2187
2203
  type: z.ZodLiteral<"keyframe">;
@@ -2307,6 +2323,16 @@ interface CompositionNodeBase {
2307
2323
  transmission?: number;
2308
2324
  dispersion?: number;
2309
2325
  fresnelPower?: number;
2326
+ emissive?: string;
2327
+ emissiveIntensity?: number;
2328
+ castShadow?: boolean;
2329
+ matte?: {
2330
+ node: unknown;
2331
+ mode?: MatteMode;
2332
+ };
2333
+ matteId?: string;
2334
+ matteOf?: string;
2335
+ matteMode?: MatteMode;
2310
2336
  envIntensity?: number;
2311
2337
  startFrame?: number;
2312
2338
  durationFrames?: number;
@@ -2589,13 +2615,43 @@ interface CameraNode {
2589
2615
  animation?: LayerAnimationSpec;
2590
2616
  }
2591
2617
  declare const CameraNodeSchema: z.ZodType<CameraNode>;
2592
- type LightType = "ambient" | "directional" | "point" | "spot";
2618
+ type LightType = "ambient" | "directional" | "point" | "spot" | "environment";
2593
2619
  declare const LightTypeSchema: z.ZodEnum<{
2594
2620
  ambient: "ambient";
2595
2621
  directional: "directional";
2596
2622
  point: "point";
2597
2623
  spot: "spot";
2624
+ environment: "environment";
2598
2625
  }>;
2626
+ declare const EnvironmentPresetSchema: z.ZodEnum<{
2627
+ studio: "studio";
2628
+ soft: "soft";
2629
+ sunset: "sunset";
2630
+ night: "night";
2631
+ neutral: "neutral";
2632
+ }>;
2633
+ type EnvironmentPreset = z.infer<typeof EnvironmentPresetSchema>;
2634
+ declare const ToneMappingSchema: z.ZodEnum<{
2635
+ none: "none";
2636
+ neutral: "neutral";
2637
+ agx: "agx";
2638
+ aces: "aces";
2639
+ }>;
2640
+ type ToneMapping = z.infer<typeof ToneMappingSchema>;
2641
+ declare const EnvironmentFogSchema: z.ZodObject<{
2642
+ color: z.ZodOptional<z.ZodString>;
2643
+ start: z.ZodNumber;
2644
+ end: z.ZodNumber;
2645
+ opacity: z.ZodOptional<z.ZodNumber>;
2646
+ }, z.core.$strict>;
2647
+ type EnvironmentFog = z.infer<typeof EnvironmentFogSchema>;
2648
+ declare const BloomConfigSchema: z.ZodObject<{
2649
+ intensity: z.ZodOptional<z.ZodNumber>;
2650
+ threshold: z.ZodOptional<z.ZodNumber>;
2651
+ knee: z.ZodOptional<z.ZodNumber>;
2652
+ radius: z.ZodOptional<z.ZodNumber>;
2653
+ }, z.core.$strict>;
2654
+ type BloomConfig = z.infer<typeof BloomConfigSchema>;
2599
2655
  interface LightNode {
2600
2656
  id: string;
2601
2657
  kind: "light";
@@ -2613,6 +2669,25 @@ interface LightNode {
2613
2669
  decay?: number;
2614
2670
  angle?: number;
2615
2671
  penumbra?: number;
2672
+ /** Directional / spot: render a shadow map (one shadow light per scene). */
2673
+ castShadow?: boolean;
2674
+ /** Shadow edge blur in shadow-map texels. Default 2.5. */
2675
+ shadowSoftness?: number;
2676
+ /** 0..1, how dark shadows get. Default 1. */
2677
+ shadowDarkness?: number;
2678
+ /** Shadow map resolution (texels per side). Default 2048. */
2679
+ shadowMapSize?: number;
2680
+ preset?: EnvironmentPreset;
2681
+ top?: string;
2682
+ horizon?: string;
2683
+ bottom?: string;
2684
+ softboxes?: number;
2685
+ rotation?: number;
2686
+ exposure?: number;
2687
+ toneMapping?: ToneMapping;
2688
+ fog?: EnvironmentFog;
2689
+ /** Glow around emissive surfaces and hot highlights: `true` or settings. */
2690
+ bloom?: boolean | BloomConfig;
2616
2691
  startFrame?: number;
2617
2692
  durationFrames?: number;
2618
2693
  animation?: LayerAnimationSpec;
@@ -2659,6 +2734,8 @@ interface Model3DNode {
2659
2734
  animation?: LayerAnimationSpec;
2660
2735
  audioDeform?: MeshAudioDeformConfig;
2661
2736
  text3dOptions?: unknown;
2737
+ /** Layer3D primitive options (roundedBox, sphere, cylinder) the mesh is rebuilt from when modelData is lost. */
2738
+ primitive3d?: unknown;
2662
2739
  }
2663
2740
  type LayoutNode = FlexNode | BlockNode | BoxNode | TextNode | MediaNode | ShapeNode | CameraNode | LightNode | Model3DNode;
2664
2741
  declare const FlexNodeSchema: z.ZodType<FlexNode>;
@@ -2887,6 +2964,12 @@ interface CameraFollowPathOptions {
2887
2964
  samples?: number;
2888
2965
  ease?: string | EaseRef;
2889
2966
  }
2967
+ /**
2968
+ * Merges keyframe tracks that animate the same prop into one sorted track,
2969
+ * the later key winning on a shared frame. Procedural tracks (signal,
2970
+ * wiggle, spring…) pass through untouched.
2971
+ */
2972
+ declare function mergeAnimationTracks(tracks: readonly AnimationTrack[]): AnimationTrack[];
2890
2973
  /**
2891
2974
  * Fluent builder and runtime representation for layer animations.
2892
2975
  * Supports chainable keyframes, reactive signal binding, Perlin wiggles, and springs.
@@ -3024,6 +3107,18 @@ declare class LayerAnimation implements LayerAnimationSpec {
3024
3107
  applyTo<T extends {
3025
3108
  animation?: LayerAnimationSpec;
3026
3109
  }>(node: T): T;
3110
+ /**
3111
+ * Folds other animations into this one. Keyframe tracks on the same prop
3112
+ * merge into one track (a later key wins on a shared frame), so separate
3113
+ * behaviours — an entrance, presses, a wave — can be authored apart:
3114
+ * `LayerAnimation.merge(rainIn, presses, wave)`.
3115
+ */
3116
+ merge(...others: Array<LayerAnimation | {
3117
+ tracks: AnimationTrack[];
3118
+ }>): this;
3119
+ static merge(...anims: Array<LayerAnimation | {
3120
+ tracks: AnimationTrack[];
3121
+ }>): LayerAnimation;
3027
3122
  /**
3028
3123
  * Returns the validated LayerAnimation specification object.
3029
3124
  */
@@ -3120,9 +3215,22 @@ declare function evaluateTrackAtFrame(track: AnimationTrack, frame: number, fps?
3120
3215
  */
3121
3216
  declare function evaluateAnimationAtFrame(animation: LayerAnimationSpec | undefined, frame: number, fps?: number, context?: TrackEvaluationContext): Record<string, number | boolean | string>;
3122
3217
  //#endregion
3218
+ //#region src/program/lint.d.ts
3219
+ declare function lintComposition(config: Pick<CompositorProgramConfig, "width" | "height" | "layout"> & {
3220
+ backgroundColor?: string;
3221
+ }): RenderDiagnostic[];
3222
+ //#endregion
3223
+ //#region src/program/mattes.d.ts
3224
+ /** Returns the tree with every `matte` turned into a sibling matte layer. */
3225
+ declare function hoistMattes<T extends LayoutNode>(nodes: readonly T[]): T[];
3226
+ //#endregion
3123
3227
  //#region src/program/sequence.d.ts
3124
3228
  /**
3125
3229
  * Camera Transition Type across scene boundaries.
3230
+ *
3231
+ * @deprecated Recorded on scenes but not rendered. Use framefields'
3232
+ * `Layer.sequence([...])` with `Transition.push` / `wipe` / `iris` /
3233
+ * `crossfade` / `zoom` / `whip`, which render as keyframes and mattes.
3126
3234
  */
3127
3235
  declare const SceneTransitionTypeSchema: z.ZodEnum<{
3128
3236
  cut: "cut";
@@ -3405,7 +3513,16 @@ interface ChartOptions {
3405
3513
  declare const DEFAULT_CHART_COLORS: readonly ["#6366f1", "#22d3ee", "#f59e0b", "#ec4899", "#10b981", "#8b5cf6", "#f97316", "#3b82f6"];
3406
3514
  //#endregion
3407
3515
  //#region src/shapes3d.d.ts
3408
- interface CubeFaceConfig {
3516
+ /** Physically based surface options every 3D builder accepts. */
3517
+ interface Surface3DOptions {
3518
+ /** Light the surface gives off: a CSS color added on top of lighting. */
3519
+ emissive?: string;
3520
+ /** Emissive multiplier; above 1 glows past white and blooms. Default 1. */
3521
+ emissiveIntensity?: number;
3522
+ /** Falls into a `castShadow` light's shadow map (meshes default on, flat layers off). */
3523
+ castShadow?: boolean;
3524
+ }
3525
+ interface CubeFaceConfig extends Surface3DOptions {
3409
3526
  background?: string;
3410
3527
  borderRadius?: number;
3411
3528
  borderWidth?: number;
@@ -3425,7 +3542,7 @@ interface CubeFaceConfig {
3425
3542
  children?: LayoutNode[];
3426
3543
  }
3427
3544
  type CubeFaceInput = CubeFaceConfig | LayoutNode | string;
3428
- interface Cube3DOptions {
3545
+ interface Cube3DOptions extends Surface3DOptions {
3429
3546
  id?: string;
3430
3547
  size: number | [number, number, number];
3431
3548
  x?: number;
@@ -3498,7 +3615,7 @@ interface Prism3DOptions {
3498
3615
  envIntensity?: number;
3499
3616
  opacity?: number;
3500
3617
  }
3501
- interface Plane3DOptions {
3618
+ interface Plane3DOptions extends Surface3DOptions {
3502
3619
  id?: string;
3503
3620
  width: number;
3504
3621
  height: number;
@@ -3541,7 +3658,7 @@ interface Grid3DOptions {
3541
3658
  rotateZ?: number;
3542
3659
  opacity?: number;
3543
3660
  }
3544
- interface Text3DOptions {
3661
+ interface Text3DOptions extends Surface3DOptions {
3545
3662
  id?: string;
3546
3663
  text: string;
3547
3664
  fontSize?: number;
@@ -3600,6 +3717,39 @@ interface ExtrudedText3DOptions extends Text3DOptions {
3600
3717
  /** Most a flattened curve strays from the outline, in on-screen px at scale 1 (default 0.1). */
3601
3718
  curveTolerance?: number;
3602
3719
  }
3720
+ /** Node props shared by the mesh primitives (roundedBox, sphere, cylinder). */
3721
+ interface Primitive3DNodeOptions extends Surface3DOptions {
3722
+ id?: string;
3723
+ x?: number;
3724
+ y?: number;
3725
+ z?: number;
3726
+ rotateX?: number;
3727
+ rotateY?: number;
3728
+ rotateZ?: number;
3729
+ scale?: number;
3730
+ scaleX?: number;
3731
+ scaleY?: number;
3732
+ scaleZ?: number;
3733
+ /** Surface color baked into the mesh (default white). */
3734
+ color?: string;
3735
+ /**
3736
+ * Multiplies the surface color. It is the node's `color`, so animate it
3737
+ * with `.keys("color", …)`; the baked surface `color` stays fixed.
3738
+ */
3739
+ tint?: string;
3740
+ material?: MaterialType;
3741
+ shininess?: number;
3742
+ roughness?: number;
3743
+ specularIntensity?: number;
3744
+ ambientIntensity?: number;
3745
+ metallic?: number;
3746
+ opacity?: number;
3747
+ startFrame?: number;
3748
+ durationFrames?: number;
3749
+ }
3750
+ type RoundedBox3DOptions = Primitive3DNodeOptions & Omit<RoundedBoxGeometryOptions, "type" | "color" | "material">;
3751
+ type Sphere3DOptions = Primitive3DNodeOptions & Omit<SphereGeometryOptions, "type" | "color" | "material">;
3752
+ type Cylinder3DOptions = Primitive3DNodeOptions & Omit<CylinderGeometryOptions, "type" | "color" | "material">;
3603
3753
  type Shape3DContainer = AnimatableNode<BoxNode> & {
3604
3754
  faces?: AnimatableNode<BoxNode>[];
3605
3755
  items?: LayoutNode[];
@@ -3637,6 +3787,16 @@ declare const Layer3D: {
3637
3787
  * `bevelColor` the side walls; curves are tessellated to `curveTolerance`.
3638
3788
  */
3639
3789
  extrudedText(options: ExtrudedText3DOptions): Shape3DContainer;
3790
+ /**
3791
+ * A solid box with rounded edges and corners, as one smooth-shaded mesh:
3792
+ * cards, buttons, device bodies. `taper` below 1 narrows the top (-y)
3793
+ * face, the shape of a keycap. Equal shapes share one GPU buffer.
3794
+ */
3795
+ roundedBox(options: RoundedBox3DOptions): AnimatableNode<Model3DNode>;
3796
+ /** A UV sphere mesh. */
3797
+ sphere(options: Sphere3DOptions): AnimatableNode<Model3DNode>;
3798
+ /** A capped cylinder, or a cone/frustum with different top and bottom radii. */
3799
+ cylinder(options: Cylinder3DOptions): AnimatableNode<Model3DNode>;
3640
3800
  /**
3641
3801
  * Creates a 3D model node rendered natively with WebGPU mesh shaders.
3642
3802
  */
@@ -3679,6 +3839,92 @@ declare const Layer3D: {
3679
3839
  off(src: string, options?: Partial<Model3DNode>): AnimatableNode<Model3DNode>;
3680
3840
  };
3681
3841
  //#endregion
3842
+ //#region src/transitions.d.ts
3843
+ type TransitionDirection = "left" | "right" | "up" | "down";
3844
+ /** What a transition needs to know to animate two scenes. */
3845
+ interface TransitionContext {
3846
+ /** Scene size (px). */
3847
+ width: number;
3848
+ height: number;
3849
+ /** Overlap length in frames. */
3850
+ frames: number;
3851
+ /** Outgoing scene: local frame where the overlap starts, and its rest position. */
3852
+ outStart: number;
3853
+ outRest: {
3854
+ x: number;
3855
+ y: number;
3856
+ };
3857
+ /** Incoming scene rest position (the overlap starts at its local frame 0). */
3858
+ inRest: {
3859
+ x: number;
3860
+ y: number;
3861
+ };
3862
+ }
3863
+ interface TransitionParts {
3864
+ outgoing?: LayerAnimation;
3865
+ incoming?: LayerAnimation;
3866
+ /** A matte revealing the incoming scene (laid out like the scene, keyed from its start). */
3867
+ incomingMatte?: LayoutNode;
3868
+ /** Static props set on both scenes (e.g. motion blur for a whip). */
3869
+ sceneProps?: Record<string, unknown>;
3870
+ }
3871
+ interface TransitionSpec {
3872
+ readonly kind: string;
3873
+ /** Overlap between the two scenes, in frames (0 = hard cut). */
3874
+ readonly frames: number;
3875
+ /** @internal */
3876
+ build(ctx: TransitionContext): TransitionParts;
3877
+ }
3878
+ /**
3879
+ * Scene-to-scene transitions for `Layer.sequence`. `frames` is how long the
3880
+ * two scenes overlap; `ease` shapes the move (default "power3.inOut").
3881
+ */
3882
+ declare const Transition: {
3883
+ /** Instant cut. */
3884
+ cut: () => TransitionSpec;
3885
+ /** The incoming scene fades in over the outgoing one. */
3886
+ crossfade: (frames?: number, ease?: string) => TransitionSpec;
3887
+ /** Out to the background, then in: a dip to the composition's background color. */
3888
+ fadeThrough: (frames?: number, ease?: string) => TransitionSpec;
3889
+ /** Both scenes move together: the new one pushes the old one out toward `direction`. */
3890
+ push: (direction?: TransitionDirection, frames?: number, ease?: string) => TransitionSpec;
3891
+ /** The new scene slides in over the old one, which stays put and dims slightly. */
3892
+ slide: (direction?: TransitionDirection, frames?: number, ease?: string) => TransitionSpec;
3893
+ /** Old scene grows and fades, new one settles in from slightly small. */
3894
+ zoom: (frames?: number, ease?: string) => TransitionSpec;
3895
+ /** A fast, motion-blurred push: the camera whips to the next scene. */
3896
+ whip: (direction?: TransitionDirection, frames?: number) => TransitionSpec;
3897
+ /** A hard edge sweeps across, revealing the new scene. */
3898
+ wipe: (direction?: TransitionDirection, frames?: number, ease?: string) => TransitionSpec;
3899
+ /** A circle opens from the center (or `at`, as fractions of the frame) to reveal the new scene. */
3900
+ iris: (frames?: number, options?: {
3901
+ at?: [number, number];
3902
+ ease?: string;
3903
+ }) => TransitionSpec;
3904
+ };
3905
+ interface SequenceEntry {
3906
+ /** A full-frame layer (usually a box holding the scene). */
3907
+ scene: AnimatableNode<LayoutNode> | LayoutNode;
3908
+ /** Frames this scene is on screen, transitions included. */
3909
+ duration: number;
3910
+ /** How this scene arrives from the previous one (default: cut). */
3911
+ transition?: TransitionSpec;
3912
+ }
3913
+ interface SceneSequenceOptions {
3914
+ id?: string;
3915
+ /** Scene size used by moving transitions (default: each scene's own width/height, else 1920×1080). */
3916
+ width?: number;
3917
+ height?: number;
3918
+ /** First frame of the whole sequence. Default 0. */
3919
+ startFrame?: number;
3920
+ }
3921
+ type SequenceNode = AnimatableNode<BoxNode> & {
3922
+ /** Total length in frames: put it in the composition's duration. */
3923
+ readonly totalFrames: number;
3924
+ /** Where each scene starts (composition frames, relative to the sequence). */
3925
+ readonly sceneStarts: readonly number[];
3926
+ };
3927
+ //#endregion
3682
3928
  //#region ../renderers/dist/index.d.mts
3683
3929
  //#region src/blend.d.ts
3684
3930
  declare const mapBlendModeToSkia: (mode?: string) => string;
@@ -4013,6 +4259,103 @@ declare function measureTextAsync(text: string | null | undefined, style: TextMe
4013
4259
  declare function preloadFont(family: string, url: string): Promise<void>;
4014
4260
  //#endregion
4015
4261
  //#endregion
4262
+ //#region src/lighting.d.ts
4263
+ interface LightingRigOptions {
4264
+ /** What the lights aim at (world px). Default: the canvas center at z 0. */
4265
+ target?: [number, number, number];
4266
+ /** How far the lights sit from the target. Default 1600. */
4267
+ distance?: number;
4268
+ /** Turns the whole rig (lights and environment) around the vertical axis, degrees. */
4269
+ rotation?: number;
4270
+ /** Scales every light. Default 1. */
4271
+ intensity?: number;
4272
+ /** Exposure in stops. Default 0. */
4273
+ exposure?: number;
4274
+ toneMapping?: ToneMapping;
4275
+ /** Key light casts a soft shadow. Default true. */
4276
+ shadows?: boolean;
4277
+ /** Shadow edge blur in texels. Default 3. */
4278
+ shadowSoftness?: number;
4279
+ /** Fog fading into the background, e.g. `{ color: BG, start: 2500, end: 6000 }`. */
4280
+ fog?: EnvironmentOptions["fog"];
4281
+ /** Glow around emissive surfaces and highlights: `true` or settings. */
4282
+ bloom?: EnvironmentOptions["bloom"];
4283
+ /** Prefix for the rig's node ids. */
4284
+ id?: string;
4285
+ }
4286
+ declare const RIGS: {
4287
+ /** Product photography: soft overhead key with a shadow, cool rim, studio reflections. */
4288
+ studio: {
4289
+ environment: "studio";
4290
+ envIntensity: number;
4291
+ key: {
4292
+ dir: [number, number, number];
4293
+ color: string;
4294
+ intensity: number;
4295
+ };
4296
+ rim: {
4297
+ dir: [number, number, number];
4298
+ color: string;
4299
+ intensity: number;
4300
+ };
4301
+ };
4302
+ /** Bright, airy, low contrast: lifestyle and UI-on-device shots. */
4303
+ soft: {
4304
+ environment: "soft";
4305
+ envIntensity: number;
4306
+ key: {
4307
+ dir: [number, number, number];
4308
+ color: string;
4309
+ intensity: number;
4310
+ };
4311
+ };
4312
+ /** Low warm sun, long shadows, cool sky fill. */
4313
+ sunset: {
4314
+ environment: "sunset";
4315
+ envIntensity: number;
4316
+ key: {
4317
+ dir: [number, number, number];
4318
+ color: string;
4319
+ intensity: number;
4320
+ };
4321
+ fill: {
4322
+ dir: [number, number, number];
4323
+ color: string;
4324
+ intensity: number;
4325
+ };
4326
+ };
4327
+ /** Moody: dark world, hard key, strong rim. Pair with emissive accents. */
4328
+ dramatic: {
4329
+ environment: "night";
4330
+ envIntensity: number;
4331
+ key: {
4332
+ dir: [number, number, number];
4333
+ color: string;
4334
+ intensity: number;
4335
+ };
4336
+ rim: {
4337
+ dir: [number, number, number];
4338
+ color: string;
4339
+ intensity: number;
4340
+ };
4341
+ };
4342
+ };
4343
+ type LightingRig = keyof typeof RIGS;
4344
+ /**
4345
+ * Ready-made lighting: an environment (physical shading, tone mapping) plus
4346
+ * placed key / rim / fill lights, the key casting a soft shadow. Add the
4347
+ * returned nodes to the composition: `comp.add(Lighting.studio({ target }))`.
4348
+ *
4349
+ * Tweak from there rather than starting from zero: `intensity`, `exposure`,
4350
+ * `rotation` (turns the rig), `shadowSoftness`, `fog`.
4351
+ */
4352
+ declare const Lighting: {
4353
+ studio: (options?: LightingRigOptions) => AnimatableNode<LightNode>[];
4354
+ soft: (options?: LightingRigOptions) => AnimatableNode<LightNode>[];
4355
+ sunset: (options?: LightingRigOptions) => AnimatableNode<LightNode>[];
4356
+ dramatic: (options?: LightingRigOptions) => AnimatableNode<LightNode>[];
4357
+ };
4358
+ //#endregion
4016
4359
  //#region src/index.d.ts
4017
4360
  interface SectionOptions {
4018
4361
  readonly id?: string;
@@ -4302,12 +4645,19 @@ declare class Composition {
4302
4645
  * Renders this composition into an MP4/WebM video file with audio.
4303
4646
  */
4304
4647
  renderVideo(outputPathOrOptions?: string | RenderVideoOptions, options?: RenderVideoOptions): Promise<RenderVideoResult>;
4648
+ /**
4649
+ * Checks the document for things that render without error but not as
4650
+ * intended: unreadable colors or gradients (drawn transparent),
4651
+ * low-contrast text, layers parked off-canvas, shadows on lights that
4652
+ * cannot cast them, physical materials without an environment, tracks that
4653
+ * never change. `renderVideo({ qa })` includes these automatically.
4654
+ */
4655
+ lint(): RenderDiagnostic[];
4305
4656
  }
4306
4657
  /**
4307
4658
  * Layer helpers for constructing composition nodes with clean URL/path strings.
4308
4659
  */
4309
4660
  type AnimatableNode<T extends LayoutNode> = T & {
4310
- mask?: unknown;
4311
4661
  glass?: Record<string, unknown>;
4312
4662
  audioDeform?: MeshAudioDeformConfig | Record<string, unknown>;
4313
4663
  crop?: CropProps | Crop;
@@ -4334,7 +4684,16 @@ type AnimatableNode<T extends LayoutNode> = T & {
4334
4684
  screenX?: number;
4335
4685
  screenY?: number;
4336
4686
  }, options?: PinToObjectOptions): AnimatableNode<T>;
4337
- withMask(mask: unknown): AnimatableNode<T>;
4687
+ /**
4688
+ * Track matte: `matte` (any layer) masks this one by its alpha or
4689
+ * brightness. It is laid out like a sibling (same parent) and timed with
4690
+ * this node; with no x/y/width/height it covers this node's box. Animate
4691
+ * the matte for wipes and reveals: text through a sliding box, video
4692
+ * inside type, an iris circle.
4693
+ */
4694
+ withMatte(matte: LayoutNode, mode?: MatteMode): AnimatableNode<T>;
4695
+ /** Alias of {@link withMatte}. */
4696
+ withMask(mask: LayoutNode, mode?: MatteMode): AnimatableNode<T>;
4338
4697
  withPbrGlass(options?: Record<string, unknown>): AnimatableNode<T>;
4339
4698
  deformWithAudio(config?: MeshAudioDeformConfig | Record<string, unknown>): AnimatableNode<T>;
4340
4699
  withCrop(cropConfig: CropProps | Crop): AnimatableNode<T>;
@@ -4357,7 +4716,10 @@ declare const Layer: {
4357
4716
  audio: (src: string, options?: Partial<MediaNode>) => AnimatableNode<MediaNode>;
4358
4717
  text: (contentOrOptions: string | TextSpan[] | (string | TextSpan)[] | Partial<TextNode>, maybeOptions?: Partial<TextNode>) => AnimatableNode<TextNode>;
4359
4718
  caption: (src: string, options?: Partial<MediaNode>) => AnimatableNode<MediaNode>;
4360
- shape: (shapeType?: "rect" | "circle" | "ellipse" | "polygon" | "star" | "arrow" | "path", options?: Partial<ShapeNode>) => AnimatableNode<ShapeNode>;
4719
+ shape: (shapeType?: "rect" | "circle" | "ellipse" | "polygon" | "star" | "arrow" | "path", options?: Partial<ShapeNode> & {
4720
+ /** Alias of `fillColor`: a color or a CSS gradient string. */
4721
+ fill?: string;
4722
+ }) => AnimatableNode<ShapeNode>;
4361
4723
  flex: (options?: Partial<FlexNode>) => AnimatableNode<FlexNode>;
4362
4724
  box: (options?: Partial<BoxNode>) => AnimatableNode<BoxNode>;
4363
4725
  section: (source: string | MediaNode | Composition, targetOrOptions?: ObjectTrackSignals | SectionOptions, options?: SectionOptions) => SectionNode;
@@ -4378,6 +4740,15 @@ declare const Layer: {
4378
4740
  camera: (options?: Partial<CameraNode>) => AnimatableNode<CameraNode>;
4379
4741
  light: (options?: Partial<LightNode>) => AnimatableNode<LightNode>;
4380
4742
  ambientLight: (color?: string, intensity?: number, options?: Partial<LightNode>) => AnimatableNode<LightNode>;
4743
+ /**
4744
+ * Scenes back to back with transitions between them; see `Transition`.
4745
+ * `comp.add(Layer.sequence([{ scene: hero(), duration: 90 },
4746
+ * { scene: next(), duration: 120, transition: Transition.push("left") }]))`.
4747
+ * The result's `totalFrames` is the sequence length.
4748
+ */
4749
+ sequence: (entries: SequenceEntry[], options?: SceneSequenceOptions) => SequenceNode;
4750
+ /** See {@link Light.environment}: `Layer.environment("studio", { exposure: 0.3 })`. */
4751
+ environment: (presetOrOptions?: EnvironmentPreset | EnvironmentOptions, options?: EnvironmentOptions) => AnimatableNode<LightNode>;
4381
4752
  directionalLight: (options?: Partial<LightNode>) => AnimatableNode<LightNode>;
4382
4753
  pointLight: (options?: Partial<LightNode>) => AnimatableNode<LightNode>;
4383
4754
  spotLight: (options?: Partial<LightNode>) => AnimatableNode<LightNode>;
@@ -4396,7 +4767,16 @@ declare const Layer: {
4396
4767
  threeDS: (src: string, options?: Partial<Model3DNode>) => AnimatableNode<Model3DNode>;
4397
4768
  off: (src: string, options?: Partial<Model3DNode>) => AnimatableNode<Model3DNode>;
4398
4769
  };
4770
+ /** World settings for `Layer.environment` (see `LightNode` for every field). */
4771
+ type EnvironmentOptions = Partial<Pick<LightNode, "id" | "preset" | "top" | "horizon" | "bottom" | "intensity" | "softboxes" | "rotation" | "exposure" | "toneMapping" | "fog" | "bloom" | "startFrame" | "durationFrames">>;
4399
4772
  declare const Light: {
4773
+ /**
4774
+ * The scene's world: a procedural studio environment that lights and
4775
+ * reflects off every surface, plus exposure, tone mapping and fog. Adding
4776
+ * one switches the scene to physically based shading (GGX, real
4777
+ * `roughness` / `metallic`, `emissive` that blooms past white).
4778
+ */
4779
+ environment: (presetOrOptions?: EnvironmentPreset | EnvironmentOptions, options?: EnvironmentOptions) => AnimatableNode<LightNode>;
4400
4780
  ambient: (color?: string, intensity?: number, options?: Partial<LightNode>) => AnimatableNode<LightNode>;
4401
4781
  directional: (options?: Partial<LightNode>) => AnimatableNode<LightNode>;
4402
4782
  point: (options?: Partial<LightNode>) => AnimatableNode<LightNode>;
@@ -4471,5 +4851,5 @@ declare const Effect: typeof Effect$1 & {
4471
4851
  };
4472
4852
  type Effect<TConfig extends object = Record<string, unknown>> = Effect$1<TConfig>;
4473
4853
  //#endregion
4474
- export { type AETextAnimator, AETextAnimatorSchema, type AdvancedTextAnimator, AdvancedTextAnimatorBuilder, AdvancedTextAnimatorSchema, type AnchorGrouping, AnchorGroupingSchema, type AnchorPreset, AnchorPresetSchema, type AnimatableGlyphProps, AnimatableGlyphPropsSchema, AnimatableNode, type AnimatableProp, type AnimationClip3D, type AnimationTrack, AnimationType, AnimationTypeSchema, AnyOutputUnion, AnyOutputUnionSchema, ApplyLUT, type ApplyLUTProps, type ArcLengthLUTEntry, AudioCompressor, type AudioCompressorProps, AudioDelay, type AudioDelayProps, AudioExtractorSignalData, AudioExtractorSignalDataSchema, AudioFade, type AudioFadeProps, type AudioLatentData, AudioLatentEngine, AudioLatentTrackCache, AudioMeshDeformPipeline, AudioNoiseGate, type AudioNoiseGateProps, AudioParametricEq, type AudioParametricEqProps, type AudioQaStats, AudioReverb, type AudioReverbProps, AudioSignal, AudioSignalExtractor, type AudioSignalExtractorProps, type AudioSignalOptions, type AudioSpectrumTypography, AudioSpectrumTypographySchema, BaseMediaOperationProps, BaseMediaOperationPropsSchema, BaseVideoLayerProps, BaseVideoLayerPropsSchema, BezierSegment3D, type BlendMode, type BlockNode, Blur, type BlurProps, type Bone3D, type BoxNode, BoxNodeSchema, CAPTION_LAYER_DEFAULTS, COCO17_BONES, COCO17_KEYPOINTS, COCO17_KEYPOINT_NAMES, COCO_CLASSES, COMPOSITE_OPERATIONS, COMPOSITOR_DEFAULTS, Camera3D, Camera3DPose, CameraAnimation, type CameraDoF, type CameraLens, type CameraNode, CameraNodeSchema, CameraParallax3D, type CameraParallax3DProps, type CameraShake, CameraShakeOptions, CannyComputePipeline, type CannyOptions, type Carousel3DOptions, type CarrierHandoffConfig, CarrierHandoffConfigSchema, type CarrierState, CatmullRomOptions, ChannelMerger, type ChannelMergerProps, ChannelSplitter, type ChannelSplitterProps, type ChartAnimationOptions, type ChartAxisOptions, type ChartCandle, type ChartDatum, type ChartOptions, type ChartPadding, type ChartSeries, type ChartSlice, type ChartType, type ChartX, type ChromaticGlitchConfig, ChromaticGlitchConfigSchema, CirclePathOptions, ColorBalance, type ColorBalanceProps, ColorKey, type ColorKeyProps, type ColorSignalOptions, type ColorStop, ColorStopSchema, Composition, CompositionOptions, type CompositorProgramConfig, CompositorProgramSchema, type CompositorToProgramOptions, ConfigHandle, ConfigHandleSchema, ConfigSchemaRegistry, ConnectedInput, type ControlNetConditioningOutputs, ControlNetMultiplexer, CornerPin, type CornerPinProps, Crop, type CropProps, type Cube3DOptions, type CubeFaceConfig, type CubeFaceInput, type CubicBezierSegment, CubicBezierSegmentSchema, Curves, type CurvesChannelPoint, type CurvesProps, CustomEffect, DATA_TYPE_EXTENSIONS, DEFAULT_CHART_COLORS, DEFAULT_DURATION_MS, DEFAULT_FPS, DEFAULT_MEDIA_DIMENSION, DataForType, DataType, DataTypeEnum, DataTypeVal, DataTypes, type DeflickerOptions, type DeflickerProps, DepthNormalsComputePipeline, type DepthNormalsOptions, DepthOfField, type DepthOfFieldProps, type DetectedObject, DisplacementMap, type DisplacementMapProps, type DynamicStrokeProperties, DynamicStrokePropertiesSchema, type EaseRef, Easing, EditableObjectTrack, Effect, EffectConfig, EffectConfigValue, EffectPipeline, type EnhancedTextNode, EnhancedTextNodeSchema, ExportResult, ExportResultSchema, type ExpressionEvaluationContext, type ExpressionSelector, ExpressionSelectorSchema, type ExtendedGlyphProperties, ExtendedGlyphPropertiesSchema, ExtendedLayer, ExtendedLayerSchema, ExtractLUT, type ExtractLUTProps, type ExtractedAudioSignalsBundle, type ExtrudedText3DOptions, FaceLandmarksOptions, FileAsset, FileAssetSchema, FileData, FileDataSchema, FilmGrain, type FilmGrainProps, type FlexNode, FlexNodeSchema, Flip, type FlipProps, FontManager, FrameContext, type FrameGridOptions, type FrameGridRenderable, type FrameSamplePoint, type FrameSignal, type FromToOptions, FrustumPlane, FrustumPlanes, type GPULightData, GPUTextureBinding, GateSignalOptions, GeneratorSignalData, GeneratorSignalDataSchema, GlassPipeline, GlobalCompositeOperation, type GlyphAnchorGrouping, GlyphAnchorGroupingSchema, type GlyphAnchorPoint, GlyphAnchorPointSchema, GradientMap, type GradientMapProps, type GradientMapStop, type Grid3DOptions, type HalftoneDotShape, type HalftoneMode, HalftoneScreen, type HalftoneScreenProps, HandleType, HandleTypeVal, HeadlessMediaRenderer, HeadlessWebGPURenderer, HelixOptions, HighPass, type HighPassProps, type InstanceMask, InterpolateOptions, JsonArray, JsonObject, JsonValue, JsonValueSchema, KenBurns, type KenBurnsProps, type Keyframe, type KeyframeTuple, type KineticMarqueeConfig, KineticMarqueeConfigSchema, LIGHT_UNIFORM_SIZE_BYTES, type Landmark3D, type LandmarkCoordinateSignals, Layer, Layer3D, LayerAnimation, LayerStyle, type LayerStyleProps, type LayoutNode, LayoutNodeSchema, type LevelChannel, Levels, type LevelsProps, Light, Light3D, type Light3DOptions, LightKind, type LightNode, LightNodeSchema, type LightType, LightTypeSchema, LightsUniformData, type LineSpacingDynamics, LineSpacingDynamicsSchema, Liquify, type LiquifyProps, type LoadModelOptions, type LongShadowConfig, LongShadowConfigSchema, MAX_LIGHTS, MIME_TYPES, type MarkOptions, MaskMath, type MaskMathProps, type MaskTrackSignals, Mat4, type Material3D, type MaterialType, MaterialTypeSchema, Matrix4Math, Media, MediaMetadata, MediaMetadataSchema, type MediaNode, MediaNodeSchema, MediaOperation, MediaOperationSchema, MediaService, MediaSourceDescriptor, MediaSourceInput, MediaSourceSchema, type Mesh3DData, MeshAudioDeformConfig, MeshWarp, type MeshWarpProps, type Model3DData, type Model3DNode, Model3DNodeSchema, ModerationError, ModerationUnrefundableError, Modulate, type ModulateProps, MotionBlur, MotionBlurPipeline, type MotionBlurProps, MultiOutputGeneric, MultiOutputGenericSchema, type NodeAnimationTrack3D, NodeMetadata, NodeMetadataSchema, NodeProcessorContext, NodeProcessorParams, NodeResult, NodeResultSchema, NodeRunFunction, NodeValidationFn, NodeVisualConfig, NodeVisualConfigSchema, NoiseGenerator, type NoiseGeneratorProps, type NormalRelightingOptions, type NormalizedLandmarkList, type ObjectAnchorName, type ObjectAnchorsSignals, type ObjectBoundingBox, type ObjectBoundingBoxSignals, type ObjectCollectionSignals, type ObjectKinematicsSignals, type ObjectTrackSignals, OpticalFlowComputePipeline, type OpticalFlowOptions, Output, OutputItem, OutputItemSchema, PBRGlass, type PBRGlassProps, Paint, type PaintProps, type ParticleDissolveConfig, ParticleDissolveConfigSchema, PatchHeal, type PatchHealProps, Path3D, Path3DPoint, Path3DSample, type PathChainLUT, type PathChainLUTEntry, type PersonMatte, type PinToLandmarkOptions, type PinToObjectOptions, type Plane3DOptions, type PoseLandmarkSignals, type PoseResult, PoseSkeletonOptions, PoseSkeletonRenderer, type PreviewCloseReason, type PreviewOptions, type PreviewSession, type PreviewSource, type Prism3DOptions, ProceduralVFX, type ProceduralVFXProps, ProgrammaticSignal, ProgrammaticSignalOptions, type QaIssue, type QaSegment, RefineEdge, type RefineEdgeProps, RefractionCaustics3D, type RefractionCaustics3DProps, type RegisterFontOptions, type RegisteredFont, Relight3D, type Relight3DProps, type RenderContextValue, RenderDiagnostic, RenderVideoOptions, RenderVideoResult, type RenderedSfx, Renderer2D, Renderer3D, ResizerScaler, type ResizerScalerProps, Rotate, type RotateProps, SSAO, SSAOPipeline, type SSAOProps, Scene, type SceneDefinition, SceneDefinitionSchema, type SceneOptions, type SceneTransitionType, SceneTransitionTypeSchema, SectionNode, SectionOptions, SegmentationOptions, type SegmentationResult, SegmentationTexturePool, SelectiveColor, type SelectiveColorAdjustment, type SelectiveColorProps, type SelectorBasedOn, SelectorBasedOnSchema, type SelectorMode, SelectorModeSchema, type SelectorShape, SelectorShapeSchema, type SelectorUnits, SelectorUnitsSchema, Sequence, type SequenceOptions, type SequenceTimelineResult, type SfxRenderContext, type SfxTrigger, ShadowPipeline, ShadowsHighlights, type ShadowsHighlightsProps, type Shape3DContainer, type ShapeNode, ShapeNodeSchema, Signal, SignalBuilderConfig, SignalChannelMeta, SignalChannelMetaSchema, type SignalContext, SignalData, SignalDataSchema, SignalGateData, SignalGateDataSchema, SignalMathData, SignalMathDataSchema, SignalStats, SignalStatsSchema, type SignalTrackOptions, type SignalValue, type SineSignalOptions, SingleOutputGeneric, SingleOutputGenericSchema, type Skeleton3D, type SkewProperties, SkewPropertiesSchema, SlugFontCache, SlugPipeline, SmartFramingOptions, SourceOperationSchema, type Spatial3DProperties, Spatial3DPropertiesSchema, SpatialLandmarkTransformer, SpringConfig, type SpringOptions, type SpringPhysics, SpringPhysicsSchema, StereoPanning, type StereoPanningProps, StorageService, StrokeRect, SubjectOutlineOptions, SubjectSandwichOptions, TEXT_LAYER_DEFAULTS, TemporalDeflicker, TemporalDeflickerPipeline, TemporalObjectTracker, TensorData, type TensorDimensions, type TensorFormat, type TensorNode, TensorPipeline, type TensorPipelineConfig, type TensorSource, type TensorViewExport, type Text3DOptions, type TextAnchorConfig, TextAnchorConfigSchema, TextAnimator, TextAnimatorBuilder, TextAnimatorSchema, type TextCursorConfig, TextCursorConfigSchema, type TextCursorStyle, TextCursorStyleSchema, TextMeasureResult, TextMeasureStyle, type TextNode, TextNodeSchema, TextOperationSchema, TextPathBuilder, type TextPathOptions, TextPathOptionsSchema, type TextPathSource, TextPathSourceSchema, type TextRangeSelector, TextRangeSelectorSchema, type TextScrambleConfig, TextScrambleConfigSchema, type TextSelector, TextSelectorSchema, type TextSignalSelector, TextSignalSelectorSchema, type TextSpan, type TextSpanItem, type TextSpanMark, TextSpanMarkSchema, TextSpanSchema, type TextWigglySelector, TextWigglySelectorSchema, TileOffset, type TileOffsetEdgeMode, type TileOffsetProps, TimelineSegmentSchema, TimelineTransform, TimelineTransformSchema, TrackEditing, type TrackSource, type TrackedObject, TrackedRegionOptions, Transition, TransitionSchema, TransitionType, TransitionTypeSchema, type TypewriterAnimator, TypewriterAnimatorSchema, type TypingCadence, TypingCadenceSchema, UnsharpMask, type UnsharpMaskProps, type VariableFontAxes, VariableFontAxesSchema, type Vec2, Vec2Schema, Vec3, Vector3Math, VideoAnimation, VideoAnimationSchema, VideoLayerType, VideoLayerTypeSchema, type VideoQaOptions, type VideoQaReport, type VideoQaStats, VideoSpatialPropsSchema, VideoStylePropsSchema, VideoTextPropsSchema, VideoTimingPropsSchema, Vignette, type VignetteProps, VirtualMediaData, VirtualMediaDataSchema, Vision, type VisionAnalysisReport, VisionBundle, type VisionConfig, VisionNode, VisionNodeSpec, type VisionProps, VisionRunner, type VisionTask, type VisionVariant, type VolumetricFormationConfig, VolumetricFormationConfigSchema, type VolumetricFormationMode, VolumetricFormationModeSchema, type WiggleOptions, WritableSignal, XYPosition, accent, analyzeSequence, appendOperation, applyStaggerToChildren, bezier, blurRegion, bold, buildPathLUT, calculateSequenceTimeline, checkNodeResultCache, code, collectNodeOps, color, compositorToProgram, computeAnchorPivotOffset, computeCarrierContinuity, computeGridLayout, computeLayout, computeLayoutSync, computeLineLeadingDisplacement, computeRangeSelectorWeight, computeStaggerDelay, computeStrokeRect, computeVideoCropRenderProps, computed, cosineSignal, createOutputItemSchema, createVirtualMedia, dataTypeColors, deserializeSignalData, deterministicWigglyNoise, distanceToCurveParameter, editTrackedRegion, effectFactories, effectMeta, ellipseToCubicBeziers, encodeStereoWav, ensureDevice, evaluateAnimationAtFrame, evaluateCubicBezier, evaluateCubicBezierDerivative, evaluateExpressionSelector, evaluateMarqueeOffset, evaluateSelectorCombination, evaluateSkewMatrix, evaluateSpringProgress, evaluateTrackAtFrame, evaluateTypewriterState, evaluateVolumetricFormation, extractSvgDimensions, findSourceAsset, formatQaReport, frameArraySignal, frameSignal, generateArcLengthLUT, generateId, generatePathSegments, getActiveMediaMetadata, getFileDataMetadata, getFingerprint, getLeafMediaType, getMediaType, getRenderFingerprint, getScramblePool, getShuffledOrder, hasOnlySingleSource, inputStore, interpolate, isEqual, isSignal, isVirtualMediaData, italic, loadFBX, loadModel3D, loadOBJ, lutStore, mapBlendModeToSkia, mark, measureSpring, measureText, measureTextAsync, mixAudioTracks, mixSfxInto, normalizeTextSpans, parseColorToRgb, parseFBX, parseMTL, parseMarkup, parseOBJ, parseSvgPathToCubicBeziers, pinNodeToLandmark, pinNodeToObject, preloadCompositionFonts, preloadFont, programmaticSignal, progressSignal, registerSignalDependency, renderFrameGrid, renderSemaphore, renderSfx, reportRenderDiagnostic, requiresIsolation, resolveBoolean, resolveMediaMimeType, resolveNumber, resolveParam, resolveSamplePoints, resolveString, rich, sampleAudioSpectrumScale, sampleCurveGeometry, samplePathChainGeometry, section, serializeSignalData, shaderStore, signal, signalBuilder, signalRegistry, sineSignal, size, softLimit, span, spring, springCalculation, stampResult, startPreview, sub, sup, takeRenderDiagnostics, textureCache, timeSignal, updateClockSignals, waveToCubicBeziers };
4854
+ export { type AETextAnimator, AETextAnimatorSchema, type AdvancedTextAnimator, AdvancedTextAnimatorBuilder, AdvancedTextAnimatorSchema, type AnchorGrouping, AnchorGroupingSchema, type AnchorPreset, AnchorPresetSchema, type AnimatableGlyphProps, AnimatableGlyphPropsSchema, AnimatableNode, type AnimatableProp, type AnimationClip3D, type AnimationTrack, AnimationType, AnimationTypeSchema, AnyOutputUnion, AnyOutputUnionSchema, ApplyLUT, type ApplyLUTProps, type ArcLengthLUTEntry, AudioCompressor, type AudioCompressorProps, AudioDelay, type AudioDelayProps, AudioExtractorSignalData, AudioExtractorSignalDataSchema, AudioFade, type AudioFadeProps, type AudioLatentData, AudioLatentEngine, AudioLatentTrackCache, AudioMeshDeformPipeline, AudioNoiseGate, type AudioNoiseGateProps, AudioParametricEq, type AudioParametricEqProps, type AudioQaStats, AudioReverb, type AudioReverbProps, AudioSignal, AudioSignalExtractor, type AudioSignalExtractorProps, type AudioSignalOptions, type AudioSpectrumTypography, AudioSpectrumTypographySchema, BaseMediaOperationProps, BaseMediaOperationPropsSchema, BaseVideoLayerProps, BaseVideoLayerPropsSchema, BezierSegment3D, type BlendMode, type BlockNode, type BloomConfig, BloomConfigSchema, Blur, type BlurProps, type Bone3D, type BoxNode, BoxNodeSchema, CAPTION_LAYER_DEFAULTS, COCO17_BONES, COCO17_KEYPOINTS, COCO17_KEYPOINT_NAMES, COCO_CLASSES, COMPOSITE_OPERATIONS, COMPOSITOR_DEFAULTS, Camera3D, Camera3DPose, CameraAnimation, type CameraDoF, type CameraLens, type CameraNode, CameraNodeSchema, CameraParallax3D, type CameraParallax3DProps, type CameraShake, CameraShakeOptions, CannyComputePipeline, type CannyOptions, type Carousel3DOptions, type CarrierHandoffConfig, CarrierHandoffConfigSchema, type CarrierState, CatmullRomOptions, ChannelMerger, type ChannelMergerProps, ChannelSplitter, type ChannelSplitterProps, type ChartAnimationOptions, type ChartAxisOptions, type ChartCandle, type ChartDatum, type ChartOptions, type ChartPadding, type ChartSeries, type ChartSlice, type ChartType, type ChartX, type ChromaticGlitchConfig, ChromaticGlitchConfigSchema, CirclePathOptions, Color, ColorBalance, type ColorBalanceProps, ColorKey, type ColorKeyProps, type ColorSignalOptions, type ColorStop, ColorStopLike, ColorStopSchema, Composition, CompositionOptions, type CompositorProgramConfig, CompositorProgramSchema, type CompositorToProgramOptions, ConfigHandle, ConfigHandleSchema, ConfigSchemaRegistry, ConnectedInput, type ControlNetConditioningOutputs, ControlNetMultiplexer, CornerPin, type CornerPinProps, Crop, type CropProps, type Cube3DOptions, type CubeFaceConfig, type CubeFaceInput, type CubicBezierSegment, CubicBezierSegmentSchema, Curves, type CurvesChannelPoint, type CurvesProps, CustomEffect, type Cylinder3DOptions, DATA_TYPE_EXTENSIONS, DEFAULT_CHART_COLORS, DEFAULT_DURATION_MS, DEFAULT_FPS, DEFAULT_MEDIA_DIMENSION, DataForType, DataType, DataTypeEnum, DataTypeVal, DataTypes, type DeflickerOptions, type DeflickerProps, DepthNormalsComputePipeline, type DepthNormalsOptions, DepthOfField, type DepthOfFieldProps, type DetectedObject, DisplacementMap, type DisplacementMapProps, type DynamicStrokeProperties, DynamicStrokePropertiesSchema, type EaseRef, Easing, EditableObjectTrack, Effect, EffectConfig, EffectConfigValue, EffectPipeline, type EnhancedTextNode, EnhancedTextNodeSchema, type EnvironmentFog, EnvironmentFogSchema, EnvironmentOptions, type EnvironmentPreset, EnvironmentPresetSchema, ExportResult, ExportResultSchema, type ExpressionEvaluationContext, type ExpressionSelector, ExpressionSelectorSchema, type ExtendedGlyphProperties, ExtendedGlyphPropertiesSchema, ExtendedLayer, ExtendedLayerSchema, ExtractLUT, type ExtractLUTProps, type ExtractedAudioSignalsBundle, type ExtrudedText3DOptions, FaceLandmarksOptions, FileAsset, FileAssetSchema, FileData, FileDataSchema, FilmGrain, type FilmGrainProps, type FlexNode, FlexNodeSchema, Flip, type FlipProps, FontManager, FrameContext, type FrameGridOptions, type FrameGridRenderable, type FrameSamplePoint, type FrameSignal, type FromToOptions, FrustumPlane, FrustumPlanes, type GPULightData, GPUTextureBinding, GateSignalOptions, GeneratorSignalData, GeneratorSignalDataSchema, GlassPipeline, GlobalCompositeOperation, type GlyphAnchorGrouping, GlyphAnchorGroupingSchema, type GlyphAnchorPoint, GlyphAnchorPointSchema, Gradient, GradientMap, type GradientMapProps, type GradientMapStop, GradientType, type Grid3DOptions, type HalftoneDotShape, type HalftoneMode, HalftoneScreen, type HalftoneScreenProps, HandleType, HandleTypeVal, HeadlessMediaRenderer, HeadlessWebGPURenderer, HelixOptions, HighPass, type HighPassProps, type InstanceMask, InterpolateOptions, JsonArray, JsonObject, JsonValue, JsonValueSchema, KenBurns, type KenBurnsProps, type Keyframe, type KeyframeTuple, type KineticMarqueeConfig, KineticMarqueeConfigSchema, LIGHT_UNIFORM_SIZE_BYTES, type Landmark3D, type LandmarkCoordinateSignals, Layer, Layer3D, LayerAnimation, LayerStyle, type LayerStyleProps, type LayoutNode, LayoutNodeSchema, type LevelChannel, Levels, type LevelsProps, Light, Light3D, type Light3DOptions, LightKind, type LightNode, LightNodeSchema, type LightType, LightTypeSchema, Lighting, type LightingRig, type LightingRigOptions, LightsUniformData, type LineSpacingDynamics, LineSpacingDynamicsSchema, Liquify, type LiquifyProps, type LoadModelOptions, type LongShadowConfig, LongShadowConfigSchema, MAX_GRADIENT_STOPS, MAX_LIGHTS, MIME_TYPES, type MarkOptions, MaskMath, type MaskMathProps, type MaskTrackSignals, Mat4, type Material3D, type MaterialType, MaterialTypeSchema, Matrix4Math, type MatteMode, MatteModeSchema, type MeasureTextOptions, type MeasuredGlyph, Media, MediaMetadata, MediaMetadataSchema, type MediaNode, MediaNodeSchema, MediaOperation, MediaOperationSchema, MediaService, MediaSourceDescriptor, MediaSourceInput, MediaSourceSchema, type Mesh3DData, MeshAudioDeformConfig, MeshWarp, type MeshWarpProps, type Model3DData, type Model3DNode, Model3DNodeSchema, ModerationError, ModerationUnrefundableError, Modulate, type ModulateProps, MotionBlur, MotionBlurPipeline, type MotionBlurProps, MultiOutputGeneric, MultiOutputGenericSchema, type NodeAnimationTrack3D, NodeMetadata, NodeMetadataSchema, NodeProcessorContext, NodeProcessorParams, NodeResult, NodeResultSchema, NodeRunFunction, NodeValidationFn, NodeVisualConfig, NodeVisualConfigSchema, NoiseGenerator, type NoiseGeneratorProps, type NormalRelightingOptions, type NormalizedLandmarkList, type ObjectAnchorName, type ObjectAnchorsSignals, type ObjectBoundingBox, type ObjectBoundingBoxSignals, type ObjectCollectionSignals, type ObjectKinematicsSignals, type ObjectTrackSignals, OpticalFlowComputePipeline, type OpticalFlowOptions, Output, OutputItem, OutputItemSchema, PBRGlass, type PBRGlassProps, Paint, type PaintProps, ParsedGradient, ParsedGradientStop, type ParticleDissolveConfig, ParticleDissolveConfigSchema, PatchHeal, type PatchHealProps, Path3D, Path3DPoint, Path3DSample, type PathChainLUT, type PathChainLUTEntry, type PersonMatte, type PinToLandmarkOptions, type PinToObjectOptions, type Plane3DOptions, type PoseLandmarkSignals, type PoseResult, PoseSkeletonOptions, PoseSkeletonRenderer, type PreviewCloseReason, type PreviewOptions, type PreviewSession, type PreviewSource, type Primitive3DNodeOptions, type Prism3DOptions, ProceduralVFX, type ProceduralVFXProps, ProgrammaticSignal, ProgrammaticSignalOptions, type QaIssue, type QaSegment, RefineEdge, type RefineEdgeProps, RefractionCaustics3D, type RefractionCaustics3DProps, type RegisterFontOptions, type RegisteredFont, Relight3D, type Relight3DProps, type RenderContextValue, RenderDiagnostic, RenderVideoOptions, RenderVideoResult, type RenderedSfx, Renderer2D, Renderer3D, ResizerScaler, type ResizerScalerProps, Rgba, Rotate, type RotateProps, type RoundedBox3DOptions, SSAO, SSAOPipeline, type SSAOProps, Scene, type SceneDefinition, SceneDefinitionSchema, type SceneOptions, type SceneSequenceOptions, type SceneTransitionType, SceneTransitionTypeSchema, SectionNode, SectionOptions, SegmentationOptions, type SegmentationResult, SegmentationTexturePool, SelectiveColor, type SelectiveColorAdjustment, type SelectiveColorProps, type SelectorBasedOn, SelectorBasedOnSchema, type SelectorMode, SelectorModeSchema, type SelectorShape, SelectorShapeSchema, type SelectorUnits, SelectorUnitsSchema, Sequence, type SequenceEntry, type SequenceNode, type SequenceOptions, type SequenceTimelineResult, type SfxRenderContext, type SfxTrigger, ShadowPipeline, ShadowsHighlights, type ShadowsHighlightsProps, type Shape3DContainer, type ShapeNode, ShapeNodeSchema, Signal, SignalBuilderConfig, SignalChannelMeta, SignalChannelMetaSchema, type SignalContext, SignalData, SignalDataSchema, SignalGateData, SignalGateDataSchema, SignalMathData, SignalMathDataSchema, SignalStats, SignalStatsSchema, type SignalTrackOptions, type SignalValue, type SineSignalOptions, SingleOutputGeneric, SingleOutputGenericSchema, type Skeleton3D, type SkewProperties, SkewPropertiesSchema, SlugFontCache, SlugPipeline, SmartFramingOptions, SourceOperationSchema, type Spatial3DProperties, Spatial3DPropertiesSchema, SpatialLandmarkTransformer, type Sphere3DOptions, SpringConfig, type SpringOptions, type SpringPhysics, SpringPhysicsSchema, StereoPanning, type StereoPanningProps, StorageService, StrokeRect, SubjectOutlineOptions, SubjectSandwichOptions, type Surface3DOptions, TEXT_LAYER_DEFAULTS, TemporalDeflicker, TemporalDeflickerPipeline, TemporalObjectTracker, TensorData, type TensorDimensions, type TensorFormat, type TensorNode, TensorPipeline, type TensorPipelineConfig, type TensorSource, type TensorViewExport, type Text3DOptions, type TextAnchorConfig, TextAnchorConfigSchema, TextAnimator, TextAnimatorBuilder, TextAnimatorSchema, type TextCursorConfig, TextCursorConfigSchema, type TextCursorStyle, TextCursorStyleSchema, TextMeasureResult, TextMeasureStyle, type TextMetrics, type TextNode, TextNodeSchema, TextOperationSchema, TextPathBuilder, type TextPathOptions, TextPathOptionsSchema, type TextPathSource, TextPathSourceSchema, type TextRangeSelector, TextRangeSelectorSchema, type TextScrambleConfig, TextScrambleConfigSchema, type TextSelector, TextSelectorSchema, type TextSignalSelector, TextSignalSelectorSchema, type TextSpan, type TextSpanItem, type TextSpanMark, TextSpanMarkSchema, TextSpanSchema, type TextWigglySelector, TextWigglySelectorSchema, TileOffset, type TileOffsetEdgeMode, type TileOffsetProps, TimelineSegmentSchema, TimelineTransform, TimelineTransformSchema, type ToneMapping, ToneMappingSchema, TrackEditing, type TrackSource, type TrackedObject, TrackedRegionOptions, Transition, type TransitionDirection, TransitionSchema, type TransitionSpec, TransitionType, TransitionTypeSchema, type TypewriterAnimator, TypewriterAnimatorSchema, type TypingCadence, TypingCadenceSchema, UnsharpMask, type UnsharpMaskProps, type VariableFontAxes, VariableFontAxesSchema, type Vec2, Vec2Schema, Vec3, Vector3Math, VideoAnimation, VideoAnimationSchema, VideoLayerType, VideoLayerTypeSchema, type VideoQaOptions, type VideoQaReport, type VideoQaStats, VideoSpatialPropsSchema, VideoStylePropsSchema, VideoTextPropsSchema, VideoTimingPropsSchema, Vignette, type VignetteProps, VirtualMediaData, VirtualMediaDataSchema, Vision, type VisionAnalysisReport, VisionBundle, type VisionConfig, VisionNode, VisionNodeSpec, type VisionProps, VisionRunner, type VisionTask, type VisionVariant, type VolumetricFormationConfig, VolumetricFormationConfigSchema, type VolumetricFormationMode, VolumetricFormationModeSchema, type WiggleOptions, WritableSignal, XYPosition, accent, analyzeSequence, appendOperation, applyStaggerToChildren, bezier, blurRegion, bold, buildPathLUT, calculateSequenceTimeline, checkNodeResultCache, code, collectNodeOps, color, compositorToProgram, computeAnchorPivotOffset, computeCarrierContinuity, computeGridLayout, computeLayout, computeLayoutSync, computeLineLeadingDisplacement, computeRangeSelectorWeight, computeStaggerDelay, computeStrokeRect, computeVideoCropRenderProps, computed, cosineSignal, createOutputItemSchema, createVirtualMedia, dataTypeColors, deserializeSignalData, deterministicWigglyNoise, distanceToCurveParameter, editTrackedRegion, effectFactories, effectMeta, ellipseToCubicBeziers, encodeStereoWav, ensureDevice, evaluateAnimationAtFrame, evaluateCubicBezier, evaluateCubicBezierDerivative, evaluateExpressionSelector, evaluateMarqueeOffset, evaluateSelectorCombination, evaluateSkewMatrix, evaluateSpringProgress, evaluateTrackAtFrame, evaluateTypewriterState, evaluateVolumetricFormation, extractSvgDimensions, findSourceAsset, formatHex, formatQaReport, frameArraySignal, frameSignal, generateArcLengthLUT, generateId, generatePathSegments, getActiveMediaMetadata, getFileDataMetadata, getFingerprint, getLeafMediaType, getMediaType, getRenderFingerprint, getScramblePool, getShuffledOrder, gradientStopsToOklab, hasOnlySingleSource, hoistMattes, inputStore, interpolate, isCssGradient, isEqual, isSignal, isVirtualMediaData, italic, limitGradientStops, lintComposition, loadFBX, loadModel3D, loadOBJ, lutStore, mapBlendModeToSkia, mark, measureSpring, measureText, measureTextAsync, mergeAnimationTracks, mixAudioTracks, mixColors, mixSfxInto, normalizeColorStops, normalizeTextSpans, oklabToRgb, parseColorToRgb, parseCssColor, parseCssGradient, parseFBX, parseMTL, parseMarkup, parseOBJ, parseSvgPathToCubicBeziers, pinNodeToLandmark, pinNodeToObject, preloadCompositionFonts, preloadFont, programmaticSignal, progressSignal, registerSignalDependency, renderFrameGrid, renderSemaphore, renderSfx, reportRenderDiagnostic, requiresIsolation, resolveBoolean, resolveMediaMimeType, resolveNumber, resolveParam, resolveSamplePoints, resolveString, rgbToOklab, rich, sampleAudioSpectrumScale, sampleColorStops, sampleCurveGeometry, samplePathChainGeometry, section, serializeSignalData, shaderStore, signal, signalBuilder, signalRegistry, sineSignal, size, softLimit, span, spring, springCalculation, stampResult, startPreview, sub, sup, takeRenderDiagnostics, textureCache, timeSignal, updateClockSignals, waveToCubicBeziers };
4475
4855
  //# sourceMappingURL=index.d.mts.map