framefields 2.0.11 → 2.1.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (564) hide show
  1. package/README.md +22 -5
  2. package/dist/audio/index.d.mts +4 -4
  3. package/dist/audio/index.mjs +13 -12
  4. package/dist/{audio-BHanw8Jb.d.mts → audio-CfBpzxn9.d.mts} +3 -3
  5. package/dist/{audio-BHanw8Jb.d.mts.map → audio-CfBpzxn9.d.mts.map} +1 -1
  6. package/dist/{audio-TAvPwzLR.mjs → audio-DJeVoE8b.mjs} +1 -1
  7. package/dist/{audio-TAvPwzLR.mjs.map → audio-DJeVoE8b.mjs.map} +1 -1
  8. package/dist/{audio-COOMNwL5.mjs → audio-GGuQ_JI0.mjs} +4 -4
  9. package/dist/{audio-COOMNwL5.mjs.map → audio-GGuQ_JI0.mjs.map} +1 -1
  10. package/dist/{chunk-GMkBE123.mjs → chunk-GBe2k3y8.mjs} +1 -4
  11. package/dist/{dist-C_hjvkdN.mjs → dist-0QGroRYZ.mjs} +1 -1
  12. package/dist/{dist-C_hjvkdN.mjs.map → dist-0QGroRYZ.mjs.map} +1 -1
  13. package/dist/{dist-BYqNNwsl.mjs → dist-BY0bIWgr.mjs} +10 -2
  14. package/dist/dist-BY0bIWgr.mjs.map +1 -0
  15. package/dist/{dist-BAVZdFEJ.mjs → dist-Bb8BoMiw.mjs} +76 -626
  16. package/dist/dist-Bb8BoMiw.mjs.map +1 -0
  17. package/dist/{dist-Cxi68OuY.mjs → dist-DkuDAIrG.mjs} +26862 -25638
  18. package/dist/dist-DkuDAIrG.mjs.map +1 -0
  19. package/dist/{dist-CbG3QxDw.mjs → dist-fjKpBYkc.mjs} +12 -27
  20. package/dist/dist-fjKpBYkc.mjs.map +1 -0
  21. package/dist/effects/index.d.mts +4 -4
  22. package/dist/effects/index.mjs +36 -34
  23. package/dist/{effects-DzbjFhyA.mjs → effects-D6wFg2FR.mjs} +3 -3
  24. package/dist/{effects-DzbjFhyA.mjs.map → effects-D6wFg2FR.mjs.map} +1 -1
  25. package/dist/fonts/index.d.mts +1 -1
  26. package/dist/fonts/index.mjs +3 -1
  27. package/dist/{fonts-C0W6TgJk.mjs → fonts-CZMYtbP7.mjs} +24 -11
  28. package/dist/fonts-CZMYtbP7.mjs.map +1 -0
  29. package/dist/gpu-DG3gI88-.mjs +215 -0
  30. package/dist/gpu-DG3gI88-.mjs.map +1 -0
  31. package/dist/{index-DRZu3ezy.d.mts → index--0vVZDPM.d.mts} +3 -3
  32. package/dist/{index-DRZu3ezy.d.mts.map → index--0vVZDPM.d.mts.map} +1 -1
  33. package/dist/{index-DnWsbbuZ.d.mts → index-BcA8rep0.d.mts} +7 -2
  34. package/dist/index-BcA8rep0.d.mts.map +1 -0
  35. package/dist/{index-DGJp1d30.d.mts → index-BzQc812z.d.mts} +3 -3
  36. package/dist/{index-DGJp1d30.d.mts.map → index-BzQc812z.d.mts.map} +1 -1
  37. package/dist/{index-DDEPvMww.d.mts → index-Cpkzy5XR.d.mts} +3452 -1675
  38. package/dist/index-Cpkzy5XR.d.mts.map +1 -0
  39. package/dist/{index-CDoTrMs1.d.mts → index-D__HdInU.d.mts} +8 -8
  40. package/dist/{index-CDoTrMs1.d.mts.map → index-D__HdInU.d.mts.map} +1 -1
  41. package/dist/{index-CYGpSVsf.d.mts → index-DpWia6iH.d.mts} +4 -11
  42. package/dist/index-DpWia6iH.d.mts.map +1 -0
  43. package/dist/{index-9B8CJowc.d.mts → index-Fciq8bcC.d.mts} +10 -2
  44. package/dist/index-Fciq8bcC.d.mts.map +1 -0
  45. package/dist/index.d.mts +29 -1842
  46. package/dist/index.d.mts.map +1 -1
  47. package/dist/index.mjs +79 -66
  48. package/dist/index.mjs.map +1 -1
  49. package/dist/preview/index.d.mts +2 -2
  50. package/dist/preview/index.mjs +12 -13
  51. package/dist/{preview-BV2C4Fk6.mjs → preview--rOXbBxl.mjs} +3 -4
  52. package/dist/preview--rOXbBxl.mjs.map +1 -0
  53. package/dist/preview-engine/audio.mjs +1 -1
  54. package/dist/preview-engine/chunk-2MZXSWVT.mjs +118 -0
  55. package/dist/preview-engine/{chunk-Y6HWYPKX.mjs → chunk-3GNP7TJH.mjs} +3 -3
  56. package/dist/preview-engine/chunk-3UPI4EPV.mjs +69 -0
  57. package/dist/preview-engine/{chunk-6JW37VJA.mjs → chunk-5AUB4Y3L.mjs} +3 -23
  58. package/dist/preview-engine/chunk-5DOD2NVY.mjs +26 -0
  59. package/dist/preview-engine/chunk-5FC7GOWW.mjs +474 -0
  60. package/dist/preview-engine/chunk-5W4AFQP7.mjs +97 -0
  61. package/dist/preview-engine/chunk-63SFBHEH.mjs +1 -0
  62. package/dist/preview-engine/{chunk-25IW7NYO.mjs → chunk-7EPDVSCL.mjs} +1 -1
  63. package/dist/preview-engine/chunk-7EPIRODI.mjs +91 -0
  64. package/dist/preview-engine/chunk-7J2FWGVD.mjs +1 -0
  65. package/dist/preview-engine/chunk-AXHB4J37.mjs +147 -0
  66. package/dist/preview-engine/chunk-AXQZX3TC.mjs +450 -0
  67. package/dist/preview-engine/chunk-B43Z3J7J.mjs +5 -0
  68. package/dist/preview-engine/chunk-BWJS6G7R.mjs +314 -0
  69. package/dist/preview-engine/{chunk-ECPP3UG6.mjs → chunk-E3HC4GRQ.mjs} +3 -23
  70. package/dist/preview-engine/{chunk-AEK5BO3J.mjs → chunk-E4RAFHZM.mjs} +1 -1
  71. package/dist/preview-engine/chunk-ENKKLU7B.mjs +22 -0
  72. package/dist/preview-engine/{chunk-IYVN2QEL.mjs → chunk-FLPSWDX4.mjs} +1 -1
  73. package/dist/preview-engine/{chunk-24DXIKXL.mjs → chunk-FPRXK2WD.mjs} +2 -2
  74. package/dist/preview-engine/chunk-FU7AIAMM.mjs +88 -0
  75. package/dist/preview-engine/{chunk-CBM7B7EW.mjs → chunk-GMGGDADT.mjs} +1 -1
  76. package/dist/preview-engine/chunk-GSFN4WCH.mjs +62 -0
  77. package/dist/preview-engine/chunk-IQC2I5A5.mjs +1 -0
  78. package/dist/preview-engine/chunk-IUPDOATX.mjs +114 -0
  79. package/dist/preview-engine/{chunk-GHMCGTJ2.mjs → chunk-J2R5R7YY.mjs} +3 -23
  80. package/dist/preview-engine/chunk-JAJOZG5P.mjs +1 -0
  81. package/dist/preview-engine/{chunk-XLFYM7KH.mjs → chunk-K773AOF3.mjs} +2 -2
  82. package/dist/preview-engine/{chunk-RJUAM52F.mjs → chunk-L3CHEZMZ.mjs} +3 -23
  83. package/dist/preview-engine/chunk-LBRVQ4GE.mjs +84 -0
  84. package/dist/preview-engine/chunk-LGVEFPOG.mjs +3 -0
  85. package/dist/preview-engine/{chunk-AMBSW6OA.mjs → chunk-NEE3KQTX.mjs} +2 -2
  86. package/dist/preview-engine/chunk-NPD6W3RP.mjs +1 -0
  87. package/dist/preview-engine/{chunk-V6VU46ZG.mjs → chunk-O2RNIQXT.mjs} +1 -1
  88. package/dist/preview-engine/{server-utils-2FAIV45N.mjs → chunk-OCX5AD23.mjs} +1 -1
  89. package/dist/preview-engine/chunk-OJ2PKBXE.mjs +40 -0
  90. package/dist/preview-engine/chunk-OKH2VU2U.mjs +97 -0
  91. package/dist/preview-engine/chunk-PAQNDZQB.mjs +83 -0
  92. package/dist/preview-engine/chunk-PEWYB6WP.mjs +43 -0
  93. package/dist/preview-engine/{chunk-MDDF2GCF.mjs → chunk-PFA427ZC.mjs} +3 -23
  94. package/dist/preview-engine/chunk-PL4IH5V4.mjs +89 -0
  95. package/dist/preview-engine/chunk-PNB3ERR3.mjs +1 -0
  96. package/dist/preview-engine/{chunk-PQD5UPHG.mjs → chunk-PR2BUYCL.mjs} +1 -1
  97. package/dist/preview-engine/{chunk-QYRDQMNB.mjs → chunk-PXT52LEH.mjs} +3 -23
  98. package/dist/preview-engine/{chunk-ZSIJB76A.mjs → chunk-Q2DPNVIA.mjs} +2 -2
  99. package/dist/preview-engine/chunk-Q4Z54DQ7.mjs +1 -0
  100. package/dist/preview-engine/{chunk-6256GQFP.mjs → chunk-QY7MHWZW.mjs} +1 -1
  101. package/dist/preview-engine/chunk-RQLMW6MA.mjs +4 -0
  102. package/dist/preview-engine/chunk-RSMO7NPN.mjs +1 -0
  103. package/dist/preview-engine/chunk-RW2F3XLQ.mjs +90 -0
  104. package/dist/preview-engine/chunk-SGPRLTNF.mjs +52 -0
  105. package/dist/preview-engine/{chunk-Y6FEU4TV.mjs → chunk-SZW5J72T.mjs} +3 -23
  106. package/dist/preview-engine/{chunk-LIHUEYI5.mjs → chunk-VO2R3DWV.mjs} +2 -2
  107. package/dist/preview-engine/{chunk-BJKH76OM.mjs → chunk-VXS5SIEC.mjs} +3 -23
  108. package/dist/preview-engine/chunk-WFGJXCZT.mjs +53 -0
  109. package/dist/preview-engine/chunk-WH5Q2NFN.mjs +32 -0
  110. package/dist/preview-engine/chunk-WSIURGP2.mjs +121 -0
  111. package/dist/preview-engine/{chunk-AWTH2WZO.mjs → chunk-WUKH7BD7.mjs} +1 -1
  112. package/dist/preview-engine/chunk-XC5WZNOY.mjs +1448 -0
  113. package/dist/preview-engine/chunk-YQZOGEPZ.mjs +186 -0
  114. package/dist/preview-engine/{chunk-D3TETPLI.mjs → chunk-ZH5MZQTZ.mjs} +1 -1
  115. package/dist/preview-engine/chunk-ZIIFTWDH.mjs +58 -0
  116. package/dist/preview-engine/{chunk-EQ4QZRXB.mjs → chunk-ZNL4W4DK.mjs} +2 -2
  117. package/dist/preview-engine/effects.mjs +1 -1
  118. package/dist/preview-engine/fonts.mjs +1 -1
  119. package/dist/preview-engine/framefields.mjs +127 -130
  120. package/dist/preview-engine/player.mjs +6 -6
  121. package/dist/preview-engine/renderers-2H7YEUTD.mjs +1 -0
  122. package/dist/preview-engine/renderers-2P6KXWEZ.mjs +1 -0
  123. package/dist/preview-engine/renderers-2SVWAB42.mjs +1 -0
  124. package/dist/preview-engine/renderers-3RC5FDWX.mjs +1 -0
  125. package/dist/preview-engine/renderers-3T7Q4SPP.mjs +1 -0
  126. package/dist/preview-engine/renderers-4DV4REGM.mjs +1 -0
  127. package/dist/preview-engine/renderers-57WDL6XN.mjs +1 -0
  128. package/dist/preview-engine/renderers-6WH7NZCC.mjs +1 -0
  129. package/dist/preview-engine/renderers-7JTNJE7M.mjs +1 -0
  130. package/dist/preview-engine/renderers-7VJN5L3Z.mjs +1 -0
  131. package/dist/preview-engine/{renderers-WLH4HRUE.mjs → renderers-A7VH3ON5.mjs} +1 -1
  132. package/dist/preview-engine/renderers-CQXQHOW2.mjs +1 -0
  133. package/dist/preview-engine/{renderers-2US2NIUG.mjs → renderers-D2EJULOJ.mjs} +3 -23
  134. package/dist/preview-engine/renderers-DXHJAMZR.mjs +1 -0
  135. package/dist/preview-engine/{renderers-W5CVDJVH.mjs → renderers-F55XFVMP.mjs} +1 -1
  136. package/dist/preview-engine/renderers-FWGMNPYB.mjs +1 -0
  137. package/dist/preview-engine/renderers-HXFRTIJD.mjs +1 -0
  138. package/dist/preview-engine/renderers-IWQ3V6AJ.mjs +1 -0
  139. package/dist/preview-engine/renderers-IXGM55XK.mjs +1 -0
  140. package/dist/preview-engine/renderers-KVHUVWSN.mjs +1 -0
  141. package/dist/preview-engine/renderers-KZWGSKRF.mjs +1 -0
  142. package/dist/preview-engine/renderers-LVDUZZ75.mjs +1 -0
  143. package/dist/preview-engine/renderers-M7R2ZJUP.mjs +1 -0
  144. package/dist/preview-engine/renderers-NWHS7N2L.mjs +1 -0
  145. package/dist/preview-engine/{renderers-CAUWP4XH.mjs → renderers-O2DZPBOJ.mjs} +3 -23
  146. package/dist/preview-engine/renderers-OT7D3BUA.mjs +1 -0
  147. package/dist/preview-engine/renderers-P4S7GL64.mjs +104 -0
  148. package/dist/preview-engine/renderers-PMOO7DLX.mjs +1 -0
  149. package/dist/preview-engine/renderers-Q4OFCMXI.mjs +1 -0
  150. package/dist/preview-engine/renderers-QCCPCH73.mjs +1 -0
  151. package/dist/preview-engine/renderers-RJO6H4FC.mjs +1 -0
  152. package/dist/preview-engine/renderers-RRXFJRGI.mjs +1 -0
  153. package/dist/preview-engine/renderers-SCJ6OKTB.mjs +1 -0
  154. package/dist/preview-engine/renderers-T4JMJXWL.mjs +1 -0
  155. package/dist/preview-engine/renderers-TAWT3ZSS.mjs +1 -0
  156. package/dist/preview-engine/{renderers-JQHUBWLL.mjs → renderers-TFZST6WW.mjs} +3 -23
  157. package/dist/preview-engine/renderers-UHTO6BQA.mjs +1 -0
  158. package/dist/preview-engine/renderers-UPKB5OLS.mjs +100 -0
  159. package/dist/preview-engine/renderers-UPTJJE5F.mjs +1 -0
  160. package/dist/preview-engine/renderers-VLMQR3DW.mjs +1 -0
  161. package/dist/preview-engine/renderers-WVTTRCVI.mjs +1 -0
  162. package/dist/preview-engine/renderers-X5PUIPU5.mjs +1 -0
  163. package/dist/preview-engine/renderers-XCMVZ2XG.mjs +35 -0
  164. package/dist/preview-engine/renderers-XHTMRXC5.mjs +1 -0
  165. package/dist/preview-engine/renderers-YDCDY3BR.mjs +1 -0
  166. package/dist/preview-engine/renderers-YECY2YFT.mjs +1 -0
  167. package/dist/preview-engine/renderers-YJNQ4B7B.mjs +1 -0
  168. package/dist/preview-engine/renderers-YMN6QXK7.mjs +1 -0
  169. package/dist/preview-engine/renderers-YZEVPHPQ.mjs +228 -0
  170. package/dist/preview-engine/renderers-Z7YQUFAY.mjs +1 -0
  171. package/dist/preview-engine/renderers-ZANPE3OK.mjs +1 -0
  172. package/dist/preview-engine/renderers-ZJTRANIX.mjs +1 -0
  173. package/dist/preview-engine/signals.mjs +1 -1
  174. package/dist/preview-engine/skia-canvas-QBXAOGPB.mjs +1 -0
  175. package/dist/{program-BmNKgzja.mjs → program-Cc5AsBHz.mjs} +93 -2335
  176. package/dist/program-Cc5AsBHz.mjs.map +1 -0
  177. package/dist/renderer/index.d.mts +2 -2
  178. package/dist/renderer/index.mjs +3 -4
  179. package/dist/renderer-1VSi7Vum.mjs +5 -0
  180. package/dist/renderer-4BlpUHQT.mjs +5 -0
  181. package/dist/{renderer-Bv21DbWy.mjs → renderer-9L0p8IT3.mjs} +3 -1
  182. package/dist/renderer-AzSX2-mZ.mjs +5 -0
  183. package/dist/renderer-B-cxK24t.mjs +5 -0
  184. package/dist/{renderer-DxTs4Iyi.mjs → renderer-B1Zn91xt.mjs} +40 -142
  185. package/dist/renderer-B1Zn91xt.mjs.map +1 -0
  186. package/dist/renderer-B5d5oM_D.mjs +5 -0
  187. package/dist/renderer-B8BdNjaN.mjs +5 -0
  188. package/dist/{renderer-Bhdf90Zq.mjs → renderer-BI5rvAyo.mjs} +51 -163
  189. package/dist/renderer-BI5rvAyo.mjs.map +1 -0
  190. package/dist/renderer-BKEfeg-4.mjs +5 -0
  191. package/dist/{renderer-CI7sG_cv.mjs → renderer-BKf1qDwL.mjs} +83 -266
  192. package/dist/renderer-BKf1qDwL.mjs.map +1 -0
  193. package/dist/renderer-BLLOkeFB.mjs +5 -0
  194. package/dist/renderer-BSitV56h.mjs +268 -0
  195. package/dist/renderer-BSitV56h.mjs.map +1 -0
  196. package/dist/renderer-BTvov1NH.mjs +5 -0
  197. package/dist/renderer-BVun05IK.mjs +5 -0
  198. package/dist/{renderer-B2ieylQ3.mjs → renderer-BWVsBB3t.mjs} +56 -167
  199. package/dist/renderer-BWVsBB3t.mjs.map +1 -0
  200. package/dist/{renderer-ChdLYS-G.mjs → renderer-BXQQxeNC.mjs} +20 -87
  201. package/dist/renderer-BXQQxeNC.mjs.map +1 -0
  202. package/dist/renderer-B_3h5nhy.mjs +5 -0
  203. package/dist/renderer-BaZjoFYK.mjs +5 -0
  204. package/dist/{renderer-CfC_aiew.mjs → renderer-BaaOR3Ao.mjs} +57 -192
  205. package/dist/renderer-BaaOR3Ao.mjs.map +1 -0
  206. package/dist/{renderer-bZU_ndxf.mjs → renderer-BajIOuZH.mjs} +2 -2
  207. package/dist/{renderer-bZU_ndxf.mjs.map → renderer-BajIOuZH.mjs.map} +1 -1
  208. package/dist/{renderer-CWTpc4ff.mjs → renderer-Bb8T5eRX.mjs} +76 -210
  209. package/dist/renderer-Bb8T5eRX.mjs.map +1 -0
  210. package/dist/{renderer-D2nCGcjv.mjs → renderer-Bc6J0iVG.mjs} +3 -3
  211. package/dist/{renderer-D2nCGcjv.mjs.map → renderer-Bc6J0iVG.mjs.map} +1 -1
  212. package/dist/renderer-BcApaCVe.mjs +5 -0
  213. package/dist/{renderer-D_1oDOCP.mjs → renderer-Bg7647VN.mjs} +14 -69
  214. package/dist/renderer-Bg7647VN.mjs.map +1 -0
  215. package/dist/{renderer-ho_jXJ0H.mjs → renderer-BhKIZDsm.mjs} +23 -117
  216. package/dist/renderer-BhKIZDsm.mjs.map +1 -0
  217. package/dist/{renderer-dncoIVdd.mjs → renderer-BhhSyHKF.mjs} +3 -1
  218. package/dist/{renderer-CXn5HAnK.mjs → renderer-Br9BOkQs.mjs} +10 -16
  219. package/dist/renderer-Br9BOkQs.mjs.map +1 -0
  220. package/dist/{renderer-BTdOMMEx.d.mts → renderer-Bs_f_App.d.mts} +2 -2
  221. package/dist/{renderer-BTdOMMEx.d.mts.map → renderer-Bs_f_App.d.mts.map} +1 -1
  222. package/dist/{renderer-DZGtBUCx.mjs → renderer-BygIYH8s.mjs} +35 -185
  223. package/dist/renderer-BygIYH8s.mjs.map +1 -0
  224. package/dist/{renderer-Bv6q84TU.mjs → renderer-C--Dqe-3.mjs} +61 -208
  225. package/dist/renderer-C--Dqe-3.mjs.map +1 -0
  226. package/dist/renderer-C14mKYCw.mjs +5 -0
  227. package/dist/{renderer-CnXW28b9.mjs → renderer-C27RfwXN.mjs} +85 -279
  228. package/dist/renderer-C27RfwXN.mjs.map +1 -0
  229. package/dist/{renderer-Dy0utCl7.mjs → renderer-C5caYAA3.mjs} +10 -17
  230. package/dist/renderer-C5caYAA3.mjs.map +1 -0
  231. package/dist/{renderer-Bfgd4N0O.mjs → renderer-C5zpaQed.mjs} +9 -16
  232. package/dist/renderer-C5zpaQed.mjs.map +1 -0
  233. package/dist/{renderer-cgxO2xN6.mjs → renderer-C7UZLOYk.mjs} +10 -17
  234. package/dist/renderer-C7UZLOYk.mjs.map +1 -0
  235. package/dist/{renderer-BJ1aTkZf.mjs → renderer-C92mwhZz.mjs} +99 -282
  236. package/dist/renderer-C92mwhZz.mjs.map +1 -0
  237. package/dist/{renderer-CepMDQ06.mjs → renderer-CAJe9eLS.mjs} +19 -106
  238. package/dist/renderer-CAJe9eLS.mjs.map +1 -0
  239. package/dist/renderer-CFqhAXkH.mjs +5 -0
  240. package/dist/renderer-CK-spD4j.mjs +5 -0
  241. package/dist/renderer-CLLzQTIk.mjs +5 -0
  242. package/dist/{renderer-CtyD_Xju.mjs → renderer-CMsjnZ0G.mjs} +59 -194
  243. package/dist/renderer-CMsjnZ0G.mjs.map +1 -0
  244. package/dist/renderer-COwa6xlF.mjs +5 -0
  245. package/dist/renderer-CQPuuoVf.mjs +6 -0
  246. package/dist/renderer-CRd-cDqZ.mjs +5 -0
  247. package/dist/renderer-CTVnQAUm.mjs +5 -0
  248. package/dist/renderer-CbiEBSGx.mjs +5 -0
  249. package/dist/renderer-Cl7PruQ1.mjs +5 -0
  250. package/dist/renderer-CmuGGUDR.mjs +5 -0
  251. package/dist/renderer-CoGP4Mvf.mjs +148 -0
  252. package/dist/renderer-CoGP4Mvf.mjs.map +1 -0
  253. package/dist/renderer-CoNRrfqx.mjs +5 -0
  254. package/dist/{renderer-BREIjsUU.mjs → renderer-CrAqu3Rg.mjs} +14 -40
  255. package/dist/renderer-CrAqu3Rg.mjs.map +1 -0
  256. package/dist/renderer-CvIGa0mE.mjs +5 -0
  257. package/dist/renderer-CwMDPv0p.mjs +5 -0
  258. package/dist/{renderer-BIIWCg_J.mjs → renderer-CydWqyf0.mjs} +11 -18
  259. package/dist/renderer-CydWqyf0.mjs.map +1 -0
  260. package/dist/{renderer-bsWnRNpJ.mjs → renderer-CzBQgGD2.mjs} +29 -98
  261. package/dist/renderer-CzBQgGD2.mjs.map +1 -0
  262. package/dist/{renderer-CdciwwMI.mjs → renderer-D0aZNkQE.mjs} +161 -457
  263. package/dist/renderer-D0aZNkQE.mjs.map +1 -0
  264. package/dist/{renderer-B8UaFNqb.mjs → renderer-D2BRlqof.mjs} +62 -209
  265. package/dist/renderer-D2BRlqof.mjs.map +1 -0
  266. package/dist/{renderer-B8-kzZdP.mjs → renderer-D2FFvxsq.mjs} +41 -140
  267. package/dist/renderer-D2FFvxsq.mjs.map +1 -0
  268. package/dist/{renderer-Ctk2zzfy.mjs → renderer-D8-zNjyz.mjs} +57 -197
  269. package/dist/renderer-D8-zNjyz.mjs.map +1 -0
  270. package/dist/{renderer-DML9qpmS.mjs → renderer-DDqwds9R.mjs} +52 -202
  271. package/dist/renderer-DDqwds9R.mjs.map +1 -0
  272. package/dist/{renderer-BSaYG8aw.mjs → renderer-DGtBOdst.mjs} +3 -1
  273. package/dist/{renderer-CzPWB0Ss.mjs → renderer-DKqG9Lek.mjs} +13 -45
  274. package/dist/renderer-DKqG9Lek.mjs.map +1 -0
  275. package/dist/renderer-DOHbhGPu.mjs +5 -0
  276. package/dist/renderer-DOmA6IKc.mjs +5 -0
  277. package/dist/{renderer-DirxsOjq.mjs → renderer-DUhXH5Tz.mjs} +80 -258
  278. package/dist/renderer-DUhXH5Tz.mjs.map +1 -0
  279. package/dist/{renderer-kwmlLQOO.mjs → renderer-DVnVnS3c.mjs} +4 -4
  280. package/dist/{renderer-kwmlLQOO.mjs.map → renderer-DVnVnS3c.mjs.map} +1 -1
  281. package/dist/{renderer-CaaOKMSd.mjs → renderer-DWEvQ-hQ.mjs} +63 -190
  282. package/dist/renderer-DWEvQ-hQ.mjs.map +1 -0
  283. package/dist/renderer-DX2qEJTL.mjs +2173 -0
  284. package/dist/renderer-DX2qEJTL.mjs.map +1 -0
  285. package/dist/{renderer-1VuQTY1Z.mjs → renderer-DX8aBDqR.mjs} +236 -96
  286. package/dist/renderer-DX8aBDqR.mjs.map +1 -0
  287. package/dist/{renderer-DEJwPRkR.mjs → renderer-DYIPWN_B.mjs} +15 -51
  288. package/dist/renderer-DYIPWN_B.mjs.map +1 -0
  289. package/dist/{renderer-Djlb4TLO.mjs → renderer-DZD2G76E.mjs} +8 -15
  290. package/dist/renderer-DZD2G76E.mjs.map +1 -0
  291. package/dist/{renderer-WSGuj_V6.mjs → renderer-Da06_9FZ.mjs} +4 -3
  292. package/dist/{renderer-WSGuj_V6.mjs.map → renderer-Da06_9FZ.mjs.map} +1 -1
  293. package/dist/{renderer-BM05sB8m.mjs → renderer-DkyXqrQ6.mjs} +11 -74
  294. package/dist/renderer-DkyXqrQ6.mjs.map +1 -0
  295. package/dist/renderer-DmCWc4JL.mjs +5 -0
  296. package/dist/{renderer-BDbTWSpP.mjs → renderer-Dno-fujw.mjs} +58 -234
  297. package/dist/renderer-Dno-fujw.mjs.map +1 -0
  298. package/dist/{renderer-D2XD4QYk.mjs → renderer-DoYdfDEA.mjs} +34 -147
  299. package/dist/renderer-DoYdfDEA.mjs.map +1 -0
  300. package/dist/{renderer-_uvdg48N.mjs → renderer-DqjITuT-.mjs} +24 -93
  301. package/dist/renderer-DqjITuT-.mjs.map +1 -0
  302. package/dist/renderer-DuuOlYIG.mjs +3 -0
  303. package/dist/{renderer-DIgsilTw.mjs → renderer-Dy-DBU0X.mjs} +5 -4
  304. package/dist/{renderer-DIgsilTw.mjs.map → renderer-Dy-DBU0X.mjs.map} +1 -1
  305. package/dist/{renderer-CpkiHRhh.mjs → renderer-DyzNM721.mjs} +17 -99
  306. package/dist/renderer-DyzNM721.mjs.map +1 -0
  307. package/dist/{renderer-C_TPMHiH.mjs → renderer-DzrM1KMN.mjs} +81 -221
  308. package/dist/renderer-DzrM1KMN.mjs.map +1 -0
  309. package/dist/{renderer-Bc04fivZ.mjs → renderer-FHyZn0em.mjs} +99 -287
  310. package/dist/renderer-FHyZn0em.mjs.map +1 -0
  311. package/dist/renderer-GSFP7v2z.mjs +3 -0
  312. package/dist/{renderer-DpGc-N3G.mjs → renderer-NXdm6HLb.mjs} +24 -104
  313. package/dist/renderer-NXdm6HLb.mjs.map +1 -0
  314. package/dist/renderer-OLaYikwi.mjs +5 -0
  315. package/dist/renderer-Q75RC5Uz.mjs +5 -0
  316. package/dist/renderer-T0LJ4Po3.mjs +5 -0
  317. package/dist/renderer-VuXt1hfq.mjs +5 -0
  318. package/dist/{renderer-BfAWZziM.mjs → renderer-_1xGBbxn.mjs} +58 -225
  319. package/dist/renderer-_1xGBbxn.mjs.map +1 -0
  320. package/dist/{renderer-B1YMwl2B.mjs → renderer-c4AorKyw.mjs} +3 -1
  321. package/dist/renderer-hY_2WLt3.mjs +5 -0
  322. package/dist/{renderer-BhZZEyFX.mjs → renderer-mp1NN5zk.mjs} +4 -4
  323. package/dist/{renderer-BhZZEyFX.mjs.map → renderer-mp1NN5zk.mjs.map} +1 -1
  324. package/dist/{renderer-D7zvPHKn.mjs → renderer-qsg-JMuN.mjs} +18 -28
  325. package/dist/renderer-qsg-JMuN.mjs.map +1 -0
  326. package/dist/{renderer-vqkKWqa5.mjs → renderer-timEC0Gl.mjs} +23 -107
  327. package/dist/renderer-timEC0Gl.mjs.map +1 -0
  328. package/dist/renderer-y4EqE06a.mjs +5 -0
  329. package/dist/{renderers-CP8CFWDs-DwQTx8S7.mjs → renderers-CP8CFWDs-CMYe4kvZ.mjs} +4 -4
  330. package/dist/{renderers-CP8CFWDs-DwQTx8S7.mjs.map → renderers-CP8CFWDs-CMYe4kvZ.mjs.map} +1 -1
  331. package/dist/signals/index.d.mts +6 -6
  332. package/dist/signals/index.mjs +8 -8
  333. package/dist/{signals-Bv1OweKd.mjs → signals-DGRs6ddH.mjs} +4 -4
  334. package/dist/{signals-Bv1OweKd.mjs.map → signals-DGRs6ddH.mjs.map} +1 -1
  335. package/package.json +55 -55
  336. package/dist/client-CwRhflHE.mjs +0 -66
  337. package/dist/client-CwRhflHE.mjs.map +0 -1
  338. package/dist/dist-BAVZdFEJ.mjs.map +0 -1
  339. package/dist/dist-BYqNNwsl.mjs.map +0 -1
  340. package/dist/dist-CbG3QxDw.mjs.map +0 -1
  341. package/dist/dist-Cxi68OuY.mjs.map +0 -1
  342. package/dist/dist-cjs--lfMLs3U.mjs +0 -66
  343. package/dist/dist-cjs--lfMLs3U.mjs.map +0 -1
  344. package/dist/dist-cjs--pxyGFw2.mjs +0 -43
  345. package/dist/dist-cjs--pxyGFw2.mjs.map +0 -1
  346. package/dist/dist-cjs-3pon9kTt.mjs +0 -6
  347. package/dist/dist-cjs-BDpO-TH_.mjs +0 -51
  348. package/dist/dist-cjs-BDpO-TH_.mjs.map +0 -1
  349. package/dist/dist-cjs-BiKQozdJ.mjs +0 -64
  350. package/dist/dist-cjs-BiKQozdJ.mjs.map +0 -1
  351. package/dist/dist-cjs-BmyyWYWv.mjs +0 -153
  352. package/dist/dist-cjs-BmyyWYWv.mjs.map +0 -1
  353. package/dist/dist-cjs-CND_ghfH.mjs +0 -98
  354. package/dist/dist-cjs-CND_ghfH.mjs.map +0 -1
  355. package/dist/dist-cjs-CQwmMllY.mjs +0 -137
  356. package/dist/dist-cjs-CQwmMllY.mjs.map +0 -1
  357. package/dist/dist-cjs-CgFzrgj8.mjs +0 -85
  358. package/dist/dist-cjs-CgFzrgj8.mjs.map +0 -1
  359. package/dist/dist-cjs-CsU2sZoX.mjs +0 -323
  360. package/dist/dist-cjs-CsU2sZoX.mjs.map +0 -1
  361. package/dist/dist-cjs-DJ8fcQEe.mjs +0 -9069
  362. package/dist/dist-cjs-DJ8fcQEe.mjs.map +0 -1
  363. package/dist/dist-cjs-DT2jJlcK.mjs +0 -181
  364. package/dist/dist-cjs-DT2jJlcK.mjs.map +0 -1
  365. package/dist/dist-cjs-DjzmP0-x.mjs +0 -1091
  366. package/dist/dist-cjs-DjzmP0-x.mjs.map +0 -1
  367. package/dist/dist-cjs-DzjrlfbE.mjs +0 -437
  368. package/dist/dist-cjs-DzjrlfbE.mjs.map +0 -1
  369. package/dist/dist-cjs-M-8QOgS_.mjs +0 -209
  370. package/dist/dist-cjs-M-8QOgS_.mjs.map +0 -1
  371. package/dist/dist-cjs-TsA8LFXC.mjs +0 -48
  372. package/dist/dist-cjs-TsA8LFXC.mjs.map +0 -1
  373. package/dist/dist-cjs-agQl9T8M.mjs +0 -5015
  374. package/dist/dist-cjs-agQl9T8M.mjs.map +0 -1
  375. package/dist/event-streams-BaNGaLxh.mjs +0 -204
  376. package/dist/event-streams-BaNGaLxh.mjs.map +0 -1
  377. package/dist/fonts-C0W6TgJk.mjs.map +0 -1
  378. package/dist/index-9B8CJowc.d.mts.map +0 -1
  379. package/dist/index-CYGpSVsf.d.mts.map +0 -1
  380. package/dist/index-DDEPvMww.d.mts.map +0 -1
  381. package/dist/index-DnWsbbuZ.d.mts.map +0 -1
  382. package/dist/package-XpCRbTOA.mjs +0 -6
  383. package/dist/package-XpCRbTOA.mjs.map +0 -1
  384. package/dist/preview-BV2C4Fk6.mjs.map +0 -1
  385. package/dist/preview-engine/chunk-36YGYLKD.mjs +0 -58
  386. package/dist/preview-engine/chunk-7O24H4YT.mjs +0 -117
  387. package/dist/preview-engine/chunk-AUFSM5KI.mjs +0 -141
  388. package/dist/preview-engine/chunk-BHFI3Y4T.mjs +0 -1
  389. package/dist/preview-engine/chunk-BQ65MU6H.mjs +0 -138
  390. package/dist/preview-engine/chunk-BWDARDO6.mjs +0 -117
  391. package/dist/preview-engine/chunk-DLXQDDIN.mjs +0 -46
  392. package/dist/preview-engine/chunk-EJGLUZMW.mjs +0 -1
  393. package/dist/preview-engine/chunk-FE6RSVKZ.mjs +0 -73
  394. package/dist/preview-engine/chunk-FGHOHCFG.mjs +0 -110
  395. package/dist/preview-engine/chunk-HPIULG7P.mjs +0 -111
  396. package/dist/preview-engine/chunk-HRIKNYPF.mjs +0 -60
  397. package/dist/preview-engine/chunk-IMV5SBQV.mjs +0 -1
  398. package/dist/preview-engine/chunk-JPXQPP6J.mjs +0 -1
  399. package/dist/preview-engine/chunk-K52S5DJX.mjs +0 -109
  400. package/dist/preview-engine/chunk-L3IEJZ5S.mjs +0 -474
  401. package/dist/preview-engine/chunk-M7NMFDJ3.mjs +0 -3
  402. package/dist/preview-engine/chunk-MJM3NFEC.mjs +0 -315
  403. package/dist/preview-engine/chunk-NFAGEP43.mjs +0 -1448
  404. package/dist/preview-engine/chunk-NRHSNPZV.mjs +0 -182
  405. package/dist/preview-engine/chunk-OWOSYNMF.mjs +0 -104
  406. package/dist/preview-engine/chunk-Q66QQI6N.mjs +0 -8
  407. package/dist/preview-engine/chunk-QGBSLNFI.mjs +0 -52
  408. package/dist/preview-engine/chunk-QM3XFEJN.mjs +0 -63
  409. package/dist/preview-engine/chunk-R3ZH7YF3.mjs +0 -89
  410. package/dist/preview-engine/chunk-R6YNSBKL.mjs +0 -108
  411. package/dist/preview-engine/chunk-S4CSX6K5.mjs +0 -610
  412. package/dist/preview-engine/chunk-SNYAHQ25.mjs +0 -186
  413. package/dist/preview-engine/chunk-SRT2OCQW.mjs +0 -1
  414. package/dist/preview-engine/chunk-SUUUYXXT.mjs +0 -1
  415. package/dist/preview-engine/chunk-T6COGNOW.mjs +0 -134
  416. package/dist/preview-engine/chunk-XFYXT76H.mjs +0 -52
  417. package/dist/preview-engine/chunk-XUM42I4R.mjs +0 -1
  418. package/dist/preview-engine/chunk-YITWSOG4.mjs +0 -103
  419. package/dist/preview-engine/chunk-ZDCA6NVT.mjs +0 -82
  420. package/dist/preview-engine/chunk-ZNGOAGAI.mjs +0 -1
  421. package/dist/preview-engine/renderers-27Q5X3U6.mjs +0 -1
  422. package/dist/preview-engine/renderers-4AHH6BHF.mjs +0 -1
  423. package/dist/preview-engine/renderers-5BV6JGTU.mjs +0 -248
  424. package/dist/preview-engine/renderers-6PRVCTYV.mjs +0 -1
  425. package/dist/preview-engine/renderers-76PQY2SO.mjs +0 -1
  426. package/dist/preview-engine/renderers-7X2W6QWX.mjs +0 -1
  427. package/dist/preview-engine/renderers-B52QT6MT.mjs +0 -55
  428. package/dist/preview-engine/renderers-BE6RVJSE.mjs +0 -1
  429. package/dist/preview-engine/renderers-BMM2BH56.mjs +0 -1
  430. package/dist/preview-engine/renderers-CHOGQHVQ.mjs +0 -1
  431. package/dist/preview-engine/renderers-CRKRWR2Y.mjs +0 -1
  432. package/dist/preview-engine/renderers-DEYDSGJX.mjs +0 -1
  433. package/dist/preview-engine/renderers-DZTNRCR7.mjs +0 -1
  434. package/dist/preview-engine/renderers-ELO3KWTK.mjs +0 -1
  435. package/dist/preview-engine/renderers-EOJMPPAQ.mjs +0 -1
  436. package/dist/preview-engine/renderers-F2KJNDWA.mjs +0 -124
  437. package/dist/preview-engine/renderers-FCV4COVB.mjs +0 -1
  438. package/dist/preview-engine/renderers-G5KQISVL.mjs +0 -1
  439. package/dist/preview-engine/renderers-GJSUN5HU.mjs +0 -1
  440. package/dist/preview-engine/renderers-GMX2ZQDG.mjs +0 -1
  441. package/dist/preview-engine/renderers-GXCRINGC.mjs +0 -1
  442. package/dist/preview-engine/renderers-IHKORHMT.mjs +0 -1
  443. package/dist/preview-engine/renderers-JA4SLMG3.mjs +0 -1
  444. package/dist/preview-engine/renderers-JLN77CFZ.mjs +0 -1
  445. package/dist/preview-engine/renderers-KBFW7B5F.mjs +0 -1
  446. package/dist/preview-engine/renderers-LJRJMFCR.mjs +0 -1
  447. package/dist/preview-engine/renderers-LPAPZ5QS.mjs +0 -1
  448. package/dist/preview-engine/renderers-NQUDQEHY.mjs +0 -1
  449. package/dist/preview-engine/renderers-NS3AIJVG.mjs +0 -1
  450. package/dist/preview-engine/renderers-NSY2SDIE.mjs +0 -1
  451. package/dist/preview-engine/renderers-PW4OJWHF.mjs +0 -120
  452. package/dist/preview-engine/renderers-PWLWOZY4.mjs +0 -1
  453. package/dist/preview-engine/renderers-Q3MD34JN.mjs +0 -1
  454. package/dist/preview-engine/renderers-RXGNA2Q7.mjs +0 -1
  455. package/dist/preview-engine/renderers-TVTQ2R74.mjs +0 -1
  456. package/dist/preview-engine/renderers-VTTGFO55.mjs +0 -1
  457. package/dist/preview-engine/renderers-W3VVM5HB.mjs +0 -1
  458. package/dist/preview-engine/renderers-WG7QBD4D.mjs +0 -1
  459. package/dist/preview-engine/renderers-WLLJFZTF.mjs +0 -1
  460. package/dist/preview-engine/renderers-WN4SYFCU.mjs +0 -1
  461. package/dist/preview-engine/renderers-WSMLLSWX.mjs +0 -1
  462. package/dist/preview-engine/renderers-XFBSGTHU.mjs +0 -1
  463. package/dist/preview-engine/renderers-XFC6ZPO5.mjs +0 -1
  464. package/dist/preview-engine/renderers-XUHRY3XH.mjs +0 -1
  465. package/dist/preview-engine/renderers-YAOB5XU6.mjs +0 -1
  466. package/dist/preview-engine/renderers-YTB4FOHT.mjs +0 -1
  467. package/dist/preview-engine/renderers-ZIMBODX6.mjs +0 -1
  468. package/dist/program-BmNKgzja.mjs.map +0 -1
  469. package/dist/renderer-1VuQTY1Z.mjs.map +0 -1
  470. package/dist/renderer-6oMSare3.mjs +0 -3
  471. package/dist/renderer-B1ComPb2.mjs +0 -3
  472. package/dist/renderer-B2XzjK0z.mjs +0 -3
  473. package/dist/renderer-B2ieylQ3.mjs.map +0 -1
  474. package/dist/renderer-B8-kzZdP.mjs.map +0 -1
  475. package/dist/renderer-B8UaFNqb.mjs.map +0 -1
  476. package/dist/renderer-BDbTWSpP.mjs.map +0 -1
  477. package/dist/renderer-BIIWCg_J.mjs.map +0 -1
  478. package/dist/renderer-BJ1aTkZf.mjs.map +0 -1
  479. package/dist/renderer-BM05sB8m.mjs.map +0 -1
  480. package/dist/renderer-BQ5Bz5D0.mjs +0 -3
  481. package/dist/renderer-BREIjsUU.mjs.map +0 -1
  482. package/dist/renderer-BTu2EVhF.mjs +0 -3
  483. package/dist/renderer-BZcn_iBl.mjs +0 -3
  484. package/dist/renderer-Bc04fivZ.mjs.map +0 -1
  485. package/dist/renderer-BfAWZziM.mjs.map +0 -1
  486. package/dist/renderer-BfJSUjPN.mjs +0 -3
  487. package/dist/renderer-Bfgd4N0O.mjs.map +0 -1
  488. package/dist/renderer-Bhdf90Zq.mjs.map +0 -1
  489. package/dist/renderer-Bp6sDMa6.mjs +0 -3
  490. package/dist/renderer-Bt7_sb_Y.mjs +0 -3
  491. package/dist/renderer-Bv6q84TU.mjs.map +0 -1
  492. package/dist/renderer-C-H680_l.mjs +0 -3
  493. package/dist/renderer-C606ZPUn.mjs +0 -3
  494. package/dist/renderer-C9jyKn1i.mjs +0 -3
  495. package/dist/renderer-CDLrNgfo.mjs +0 -3
  496. package/dist/renderer-CERfcxgv.mjs +0 -3
  497. package/dist/renderer-CG5PzNkv.mjs +0 -3
  498. package/dist/renderer-CI7sG_cv.mjs.map +0 -1
  499. package/dist/renderer-CPoIMVdk.mjs +0 -3
  500. package/dist/renderer-CQdVj2JS.mjs +0 -3
  501. package/dist/renderer-CQiTodg9.mjs +0 -337
  502. package/dist/renderer-CQiTodg9.mjs.map +0 -1
  503. package/dist/renderer-CWTpc4ff.mjs.map +0 -1
  504. package/dist/renderer-CXn5HAnK.mjs.map +0 -1
  505. package/dist/renderer-CZgB5st8.mjs +0 -3
  506. package/dist/renderer-C_TPMHiH.mjs.map +0 -1
  507. package/dist/renderer-Ca7L1EOp.mjs +0 -3
  508. package/dist/renderer-CaaOKMSd.mjs.map +0 -1
  509. package/dist/renderer-CdciwwMI.mjs.map +0 -1
  510. package/dist/renderer-CepMDQ06.mjs.map +0 -1
  511. package/dist/renderer-CfC_aiew.mjs.map +0 -1
  512. package/dist/renderer-ChdLYS-G.mjs.map +0 -1
  513. package/dist/renderer-CkykdR_D.mjs +0 -3
  514. package/dist/renderer-Cl6GkeHx.mjs +0 -3
  515. package/dist/renderer-ClcjrFyo.mjs +0 -3
  516. package/dist/renderer-CnXW28b9.mjs.map +0 -1
  517. package/dist/renderer-CpkiHRhh.mjs.map +0 -1
  518. package/dist/renderer-CtVkU_GA.mjs +0 -44
  519. package/dist/renderer-CtVkU_GA.mjs.map +0 -1
  520. package/dist/renderer-Ctk2zzfy.mjs.map +0 -1
  521. package/dist/renderer-CtyD_Xju.mjs.map +0 -1
  522. package/dist/renderer-CySUP_wk.mjs +0 -3
  523. package/dist/renderer-CzPWB0Ss.mjs.map +0 -1
  524. package/dist/renderer-D2XD4QYk.mjs.map +0 -1
  525. package/dist/renderer-D2l_Odyg.mjs +0 -3
  526. package/dist/renderer-D7zvPHKn.mjs.map +0 -1
  527. package/dist/renderer-D9NnIx7o.mjs +0 -3
  528. package/dist/renderer-DCPCYySt.mjs +0 -3
  529. package/dist/renderer-DEJwPRkR.mjs.map +0 -1
  530. package/dist/renderer-DIkpJEOZ.mjs +0 -3
  531. package/dist/renderer-DML9qpmS.mjs.map +0 -1
  532. package/dist/renderer-DNSXPkf_.mjs +0 -3
  533. package/dist/renderer-DP-CvZ_Z.mjs +0 -3
  534. package/dist/renderer-DZGtBUCx.mjs.map +0 -1
  535. package/dist/renderer-D_1oDOCP.mjs.map +0 -1
  536. package/dist/renderer-DeXb8R6h.mjs +0 -3
  537. package/dist/renderer-DezO-ZaP.mjs +0 -4
  538. package/dist/renderer-DhXe04fC.mjs +0 -3
  539. package/dist/renderer-DirxsOjq.mjs.map +0 -1
  540. package/dist/renderer-Djlb4TLO.mjs.map +0 -1
  541. package/dist/renderer-DnH3SI7w.mjs +0 -3
  542. package/dist/renderer-DpGc-N3G.mjs.map +0 -1
  543. package/dist/renderer-Dpw4oi33.mjs +0 -3
  544. package/dist/renderer-DxTs4Iyi.mjs.map +0 -1
  545. package/dist/renderer-Dy0utCl7.mjs.map +0 -1
  546. package/dist/renderer-Md-ytU0v.mjs +0 -3
  547. package/dist/renderer-RKsXlF_0.mjs +0 -23900
  548. package/dist/renderer-RKsXlF_0.mjs.map +0 -1
  549. package/dist/renderer-U-bhWO9Q.mjs +0 -3
  550. package/dist/renderer-_uvdg48N.mjs.map +0 -1
  551. package/dist/renderer-bsWnRNpJ.mjs.map +0 -1
  552. package/dist/renderer-cgxO2xN6.mjs.map +0 -1
  553. package/dist/renderer-d5-F_48R.mjs +0 -3
  554. package/dist/renderer-ho_jXJ0H.mjs.map +0 -1
  555. package/dist/renderer-vqkKWqa5.mjs.map +0 -1
  556. package/dist/renderer-zA5okHds.mjs +0 -3
  557. package/dist/signin-Db08vl-g.mjs +0 -865
  558. package/dist/signin-Db08vl-g.mjs.map +0 -1
  559. package/dist/sso-oidc-CpLz_lIu.mjs +0 -1051
  560. package/dist/sso-oidc-CpLz_lIu.mjs.map +0 -1
  561. package/dist/sts-BQefGuml.mjs +0 -6
  562. package/dist/sts-Dgl0kH-t.mjs +0 -1395
  563. package/dist/sts-Dgl0kH-t.mjs.map +0 -1
  564. /package/dist/{renderer-C2n-EHxg.mjs → renderer-B-BcgA6d.mjs} +0 -0
@@ -0,0 +1 @@
1
+ {"version":3,"file":"renderer-C5zpaQed.mjs","names":[],"sources":["../../../nodes/node-audio-delay/dist/renderers-DXaKpV2A.mjs"],"sourcesContent":["import { defineRenderer } from \"@framefields/node-sdk/renderer\";\nimport { isHandleConnected, resolveBoolean, resolveNumber } from \"@framefields/node-sdk\";\nimport { WebGPUAudioProcessor } from \"@framefields/webgpu-renderers\";\n\n//#region src/renderers/audio-processor.ts\nconst PARAM_ORDER = [\n\t\"delayTime\",\n\t\"feedback\",\n\t\"wet\",\n\t\"dry\"\n];\nconst DELAY_SHADER_TEMPLATE = () => `\nstruct Uniforms {\n sampleRate : f32,\n delaySec : f32,\n feedback : f32,\n wet : f32,\n dry : f32,\n pingPong : f32,\n bufferLength : f32,\n hasDelayTimeSig : f32,\n hasFeedbackSig : f32,\n hasWetSig : f32,\n hasDrySig : f32,\n baseTime : f32,\n frame : f32,\n numSamples : f32,\n numChannels : f32,\n pad1 : f32,\n};\n\n@group(0) @binding(0) var<uniform> u : Uniforms;\n@group(0) @binding(1) var<storage, read> inputChannels : array<f32>;\n@group(0) @binding(2) var<storage, read_write> outputChannels : array<f32>;\n@group(0) @binding(3) var<storage, read_write> state : array<f32>;\n@group(0) @binding(4) var<storage, read> delayTimeSignal : array<f32>;\n@group(0) @binding(5) var<storage, read> feedbackSignal : array<f32>;\n@group(0) @binding(6) var<storage, read> wetSignal : array<f32>;\n@group(0) @binding(7) var<storage, read> drySignal : array<f32>;\n\nfn tanh(x: f32) -> f32 {\n let exp2x = exp(2.0f * x);\n return (exp2x - 1.0f) / (exp2x + 1.0f);\n}\n\nfn is_nan_or_inf(v: f32) -> bool {\n return (v != v) || (abs(v) > 3.402823466e+38f);\n}\n\n@compute @workgroup_size(1)\nfn main(@builtin(global_invocation_id) gid : vec3<u32>) {\n if (gid.x != 0u) { return; }\n\n let numSamples = u32(u.numSamples);\n let numChannels = u32(u.numChannels);\n let bufferLength = u32(u.bufferLength);\n\n var writeIndex = u32(state[0]);\n if (is_nan_or_inf(state[0])) {\n writeIndex = 0u;\n }\n\n for (var index = 0u; index < numSamples; index = index + 1u) {\n // 1. Dynamic Parameter Modulation & Anti-Explosion Clamping\n var effDelaySec = u.delaySec;\n if (u.hasDelayTimeSig > 0.5f) {\n effDelaySec = delayTimeSignal[index];\n }\n effDelaySec = clamp(effDelaySec, 0.001f, 5.0f);\n\n var effFeedback = u.feedback;\n if (u.hasFeedbackSig > 0.5f) {\n effFeedback = feedbackSignal[index];\n }\n effFeedback = clamp(effFeedback, 0.0f, 0.95f);\n\n var effWet = u.wet;\n if (u.hasWetSig > 0.5f) {\n effWet = wetSignal[index];\n }\n effWet = clamp(effWet, 0.0f, 2.0f);\n\n var effDry = u.dry;\n if (u.hasDrySig > 0.5f) {\n effDry = drySignal[index];\n }\n effDry = clamp(effDry, 0.0f, 2.0f);\n\n // 2. Safe Dynamic Read Index\n let readOffset = u32(clamp(effDelaySec * u.sampleRate, 1.0f, f32(bufferLength - 1u)));\n let readIndex = (writeIndex + bufferLength - readOffset) % bufferLength;\n\n if (numChannels == 1u || u.pingPong == 0.0f) {\n // Standard Delay\n for (var c = 0u; c < numChannels; c = c + 1u) {\n let sampleIndex = c * numSamples + index;\n var inputVal = inputChannels[sampleIndex];\n if (is_nan_or_inf(inputVal)) {\n inputVal = 0.0f;\n }\n\n let stateOffset = c * bufferLength + 1u;\n var delayedSample = state[stateOffset + readIndex];\n if (is_nan_or_inf(delayedSample)) {\n delayedSample = 0.0f;\n }\n\n var nextStateVal = inputVal + delayedSample * effFeedback;\n if (is_nan_or_inf(nextStateVal)) {\n nextStateVal = 0.0f;\n }\n state[stateOffset + writeIndex] = clamp(nextStateVal, -4.0f, 4.0f);\n\n var outVal = effDry * inputVal + effWet * delayedSample;\n if (is_nan_or_inf(outVal)) {\n outVal = 0.0f;\n }\n if (outVal > 1.0f) {\n outVal = 1.0f;\n } else if (outVal < -1.0f) {\n outVal = -1.0f;\n } else if (outVal > 0.9f) {\n outVal = 0.9f + 0.1f * tanh((outVal - 0.9f) / 0.1f);\n } else if (outVal < -0.9f) {\n outVal = -0.9f + 0.1f * tanh((outVal + 0.9f) / 0.1f);\n }\n\n outputChannels[sampleIndex] = outVal;\n }\n } else {\n // Stereo Ping-Pong Delay\n var sampleL = inputChannels[index];\n if (is_nan_or_inf(sampleL)) { sampleL = 0.0f; }\n\n var sampleR = inputChannels[numSamples + index];\n if (is_nan_or_inf(sampleR)) { sampleR = 0.0f; }\n\n var delayedL = state[1u + readIndex];\n if (is_nan_or_inf(delayedL)) { delayedL = 0.0f; }\n\n var delayedR = state[bufferLength + 1u + readIndex];\n if (is_nan_or_inf(delayedR)) { delayedR = 0.0f; }\n\n // Ping-pong cross-feedback\n var nextL = sampleL + delayedR * effFeedback;\n var nextR = sampleR + delayedL * effFeedback;\n if (is_nan_or_inf(nextL)) { nextL = 0.0f; }\n if (is_nan_or_inf(nextR)) { nextR = 0.0f; }\n\n state[1u + writeIndex] = clamp(nextL, -4.0f, 4.0f);\n state[bufferLength + 1u + writeIndex] = clamp(nextR, -4.0f, 4.0f);\n\n var outL = effDry * sampleL + effWet * delayedL;\n var outR = effDry * sampleR + effWet * delayedR;\n if (is_nan_or_inf(outL)) { outL = 0.0f; }\n if (is_nan_or_inf(outR)) { outR = 0.0f; }\n\n if (outL > 1.0f) { outL = 1.0f; } else if (outL < -1.0f) { outL = -1.0f; }\n else if (outL > 0.9f) { outL = 0.9f + 0.1f * tanh((outL - 0.9f) / 0.1f); }\n else if (outL < -0.9f) { outL = -0.9f + 0.1f * tanh((outL + 0.9f) / 0.1f); }\n\n if (outR > 1.0f) { outR = 1.0f; } else if (outR < -1.0f) { outR = -1.0f; }\n else if (outR > 0.9f) { outR = 0.9f + 0.1f * tanh((outR - 0.9f) / 0.1f); }\n else if (outR < -0.9f) { outR = -0.9f + 0.1f * tanh((outR + 0.9f) / 0.1f); }\n\n outputChannels[index] = outL;\n outputChannels[numSamples + index] = outR;\n }\n\n writeIndex = (writeIndex + 1u) % bufferLength;\n }\n\n state[0] = f32(writeIndex);\n}\n`;\nconst delayAudioProcessor = async (channels, sampleRate, virtualMedia, ctx) => {\n\tif (!ctx?.device) throw new Error(\"GPUDevice is required for WebGPU Audio Delay.\");\n\tconst op = virtualMedia.operation || {};\n\tconst numChannels = channels.length;\n\tif (numChannels === 0) return;\n\tconst numSamples = channels[0].length;\n\tif (numSamples === 0) return;\n\tconst delaySec = Math.max(.001, Math.min(resolveNumber(op.delayTime, .25), 5));\n\tconst feedbackInternal = Math.max(0, Math.min(resolveNumber(op.feedback, .4), .95));\n\tconst wetInternal = Math.max(0, Math.min(resolveNumber(op.wet, .3), 1));\n\tconst dryInternal = Math.max(0, Math.min(resolveNumber(op.dry, 1), 1));\n\tconst pingPongInternal = resolveBoolean(op.pingPong, false);\n\tconst hasDelayTimeSig = isHandleConnected(op, \"delayTimeHandleId\") ? 1 : 0;\n\tconst hasFeedbackSig = isHandleConnected(op, \"feedbackHandleId\") ? 1 : 0;\n\tconst hasWetSig = isHandleConnected(op, \"wetHandleId\") ? 1 : 0;\n\tconst hasDrySig = isHandleConnected(op, \"dryHandleId\") ? 1 : 0;\n\tconst bufferLength = Math.ceil(5 * sampleRate);\n\tconst nodeId = op.id || \"audio-delay\";\n\tconst frame = ctx.frame ?? 0;\n\tconst fps = ctx.fps ?? 24;\n\tconst stateFloatCount = numChannels * bufferLength + 1;\n\tawait WebGPUAudioProcessor.process(ctx.device, nodeId, channels, sampleRate, virtualMedia, frame, fps, DELAY_SHADER_TEMPLATE, () => [\n\t\tsampleRate,\n\t\tdelaySec,\n\t\tfeedbackInternal,\n\t\twetInternal,\n\t\tdryInternal,\n\t\tpingPongInternal ? 1 : 0,\n\t\tbufferLength,\n\t\thasDelayTimeSig,\n\t\thasFeedbackSig,\n\t\thasWetSig,\n\t\thasDrySig,\n\t\t0,\n\t\tframe,\n\t\tnumSamples,\n\t\tnumChannels,\n\t\t0\n\t], 16, stateFloatCount, ctx?.renderId, true, ctx?.elapsedMs, ctx?.durationMs, void 0, void 0, PARAM_ORDER);\n};\n\n//#endregion\n//#region src/renderers/index.ts\nvar renderers_default = defineRenderer({ audioProcessor: delayAudioProcessor });\n\n//#endregion\nexport { renderers_default as t };\n//# sourceMappingURL=renderers-DXaKpV2A.mjs.map"],"mappings":";;;;;AAKA,MAAM,cAAc;CACnB;CACA;CACA;CACA;CACA;AACD,MAAM,8BAA8B;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAoKpC,MAAM,sBAAsB,OAAO,UAAU,YAAY,cAAc,QAAQ;AAC9E,KAAI,CAAC,KAAK,OAAQ,OAAM,IAAI,MAAM,gDAAgD;CAClF,MAAM,KAAK,aAAa,aAAa,EAAE;CACvC,MAAM,cAAc,SAAS;AAC7B,KAAI,gBAAgB,EAAG;CACvB,MAAM,aAAa,SAAS,GAAG;AAC/B,KAAI,eAAe,EAAG;CACtB,MAAM,WAAW,KAAK,IAAI,MAAM,KAAK,IAAI,cAAc,GAAG,WAAW,IAAI,EAAE,EAAE,CAAC;CAC9E,MAAM,mBAAmB,KAAK,IAAI,GAAG,KAAK,IAAI,cAAc,GAAG,UAAU,GAAG,EAAE,IAAI,CAAC;CACnF,MAAM,cAAc,KAAK,IAAI,GAAG,KAAK,IAAI,cAAc,GAAG,KAAK,GAAG,EAAE,EAAE,CAAC;CACvE,MAAM,cAAc,KAAK,IAAI,GAAG,KAAK,IAAI,cAAc,GAAG,KAAK,EAAE,EAAE,EAAE,CAAC;CACtE,MAAM,mBAAmB,eAAe,GAAG,UAAU,MAAM;CAC3D,MAAM,kBAAkB,kBAAkB,IAAI,oBAAoB,GAAG,IAAI;CACzE,MAAM,iBAAiB,kBAAkB,IAAI,mBAAmB,GAAG,IAAI;CACvE,MAAM,YAAY,kBAAkB,IAAI,cAAc,GAAG,IAAI;CAC7D,MAAM,YAAY,kBAAkB,IAAI,cAAc,GAAG,IAAI;CAC7D,MAAM,eAAe,KAAK,KAAK,IAAI,WAAW;CAC9C,MAAM,SAAS,GAAG,MAAM;CACxB,MAAM,QAAQ,IAAI,SAAS;CAC3B,MAAM,MAAM,IAAI,OAAO;CACvB,MAAM,kBAAkB,cAAc,eAAe;AACrD,OAAM,qBAAqB,QAAQ,IAAI,QAAQ,QAAQ,UAAU,YAAY,cAAc,OAAO,KAAK,6BAA6B;EACnI;EACA;EACA;EACA;EACA;EACA,mBAAmB,IAAI;EACvB;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA,EAAE,IAAI,iBAAiB,KAAK,UAAU,MAAM,KAAK,WAAW,KAAK,YAAY,KAAK,GAAG,KAAK,GAAG,YAAY;;AAK3G,IAAI,oBAAoB,eAAe,EAAE,gBAAgB,qBAAqB,CAAC"}
@@ -1,8 +1,8 @@
1
- import { Jt as resolveNumber } from "./dist-CbG3QxDw.mjs";
2
- import { n as defineRenderer } from "./renderer-CtVkU_GA.mjs";
3
- import { C as WebGPUAudioProcessor } from "./dist-Cxi68OuY.mjs";
1
+ import { Jt as resolveNumber } from "./dist-fjKpBYkc.mjs";
2
+ import { n as defineRenderer, r as isHandleConnected } from "./renderer-BSitV56h.mjs";
3
+ import { g as WebGPUAudioProcessor } from "./dist-DkuDAIrG.mjs";
4
4
 
5
- //#region ../../nodes/node-audio-noise-gate/dist/renderers-C77wd_vw.mjs
5
+ //#region ../../nodes/node-audio-noise-gate/dist/renderers-AuTJmGew.mjs
6
6
  const PARAM_ORDER = [
7
7
  "threshold",
8
8
  "attack",
@@ -236,24 +236,17 @@ fn main(@builtin(global_invocation_id) gid : vec3<u32>) {
236
236
  const noiseGateAudioProcessor = async (channels, sampleRate, virtualMedia, ctx) => {
237
237
  if (!ctx?.device) throw new Error("GPUDevice is required for WebGPU Noise Gate.");
238
238
  const op = virtualMedia.operation || {};
239
- const inputs = op.inputs || {};
240
239
  const threshold = resolveNumber(op.threshold, -40);
241
240
  const attack = resolveNumber(op.attack, .005);
242
241
  const hold = resolveNumber(op.hold, .05);
243
242
  const release = resolveNumber(op.release, .1);
244
243
  const range = resolveNumber(op.range, -80);
245
244
  const closedGain = range <= -96 ? 0 : 10 ** (range / 20);
246
- const isHandleConnected = (handleIdKey) => {
247
- const handleId = op[handleIdKey];
248
- if (typeof handleId !== "string" || !handleId) return false;
249
- const input = inputs[handleId];
250
- return Boolean(input?.connectionValid && input.outputItem && (input.outputItem.type === "Signal" || input.outputItem.type === "Number"));
251
- };
252
- const hasThresholdSig = isHandleConnected("thresholdHandleId") ? 1 : 0;
253
- const hasAttackSig = isHandleConnected("attackHandleId") ? 1 : 0;
254
- const hasHoldSig = isHandleConnected("holdHandleId") ? 1 : 0;
255
- const hasReleaseSig = isHandleConnected("releaseHandleId") ? 1 : 0;
256
- const hasRangeSig = isHandleConnected("rangeHandleId") ? 1 : 0;
245
+ const hasThresholdSig = isHandleConnected(op, "thresholdHandleId") ? 1 : 0;
246
+ const hasAttackSig = isHandleConnected(op, "attackHandleId") ? 1 : 0;
247
+ const hasHoldSig = isHandleConnected(op, "holdHandleId") ? 1 : 0;
248
+ const hasReleaseSig = isHandleConnected(op, "releaseHandleId") ? 1 : 0;
249
+ const hasRangeSig = isHandleConnected(op, "rangeHandleId") ? 1 : 0;
257
250
  const numChannels = channels.length;
258
251
  if (numChannels === 0) return;
259
252
  const numSamples = channels[0].length;
@@ -286,4 +279,4 @@ var renderers_default = defineRenderer({ audioProcessor: noiseGateAudioProcessor
286
279
 
287
280
  //#endregion
288
281
  export { renderers_default as t };
289
- //# sourceMappingURL=renderer-cgxO2xN6.mjs.map
282
+ //# sourceMappingURL=renderer-C7UZLOYk.mjs.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"renderer-C7UZLOYk.mjs","names":[],"sources":["../../../nodes/node-audio-noise-gate/dist/renderers-AuTJmGew.mjs"],"sourcesContent":["import { defineRenderer } from \"@framefields/node-sdk/renderer\";\nimport { isHandleConnected, resolveNumber } from \"@framefields/node-sdk\";\nimport { WebGPUAudioProcessor } from \"@framefields/webgpu-renderers\";\n\n//#region src/renderers/audio-processor.ts\nconst PARAM_ORDER = [\n\t\"threshold\",\n\t\"attack\",\n\t\"hold\",\n\t\"release\",\n\t\"range\"\n];\nconst NOISE_GATE_SHADER_TEMPLATE = () => `\nstruct Uniforms {\n sampleRate : f32,\n threshold : f32,\n attack : f32,\n hold : f32,\n release : f32,\n closedGain : f32,\n windowLength : f32,\n hasThresholdSig : f32,\n hasAttackSig : f32,\n hasHoldSig : f32,\n hasReleaseSig : f32,\n hasRangeSig : f32,\n baseTime : f32,\n frame : f32,\n numSamples : f32,\n numChannels : f32,\n};\n\n@group(0) @binding(0) var<uniform> u : Uniforms;\n@group(0) @binding(1) var<storage, read> inputChannels : array<f32>;\n@group(0) @binding(2) var<storage, read_write> outputChannels : array<f32>;\n@group(0) @binding(3) var<storage, read_write> state : array<f32>;\n@group(0) @binding(4) var<storage, read> thresholdSignal : array<f32>;\n@group(0) @binding(5) var<storage, read> attackSignal : array<f32>;\n@group(0) @binding(6) var<storage, read> holdSignal : array<f32>;\n@group(0) @binding(7) var<storage, read> releaseSignal : array<f32>;\n@group(0) @binding(8) var<storage, read> rangeSignal : array<f32>;\n\nfn log10(x: f32) -> f32 {\n return log(x) * 0.4342944819032518f;\n}\n\nfn tanh(x: f32) -> f32 {\n let exp2x = exp(2.0f * x);\n return (exp2x - 1.0f) / (exp2x + 1.0f);\n}\n\nfn is_nan_or_inf(v: f32) -> bool {\n return (v != v) || (abs(v) > 3.402823466e+38f);\n}\n\n@compute @workgroup_size(1)\nfn main(@builtin(global_invocation_id) gid : vec3<u32>) {\n if (gid.x != 0u) { return; }\n\n let numSamples = u32(u.numSamples);\n let numChannels = u32(u.numChannels);\n let windowLength = u32(u.windowLength);\n\n var gateState = u32(state[0]); // 0=CLOSED, 1=ATTACK, 2=OPEN, 3=HOLD, 4=RELEASE\n if (is_nan_or_inf(state[0])) { gateState = 0u; }\n\n var currentGain = state[1];\n if (is_nan_or_inf(currentGain)) { currentGain = 0.0f; }\n\n var gainAtTransition = state[2];\n if (is_nan_or_inf(gainAtTransition)) { gainAtTransition = 0.0f; }\n\n var attackSamplesLeft = i32(state[3]);\n var holdSamplesLeft = i32(state[4]);\n var releaseSamplesLeft = i32(state[5]);\n var writeIndex = u32(state[6]);\n var sumSquares = state[7];\n if (is_nan_or_inf(sumSquares)) { sumSquares = 0.0f; }\n\n let sampleRate = u.sampleRate;\n\n for (var index = 0u; index < numSamples; index = index + 1u) {\n // 1. Dynamic Parameter Modulation & Anti-Explosion Clamping\n var effThreshold = u.threshold;\n if (u.hasThresholdSig > 0.5f) {\n effThreshold = thresholdSignal[index];\n }\n effThreshold = clamp(effThreshold, -120.0f, 0.0f);\n\n var effAttack = u.attack;\n if (u.hasAttackSig > 0.5f) {\n effAttack = attackSignal[index];\n }\n effAttack = clamp(effAttack, 0.0001f, 5.0f);\n\n var effHold = u.hold;\n if (u.hasHoldSig > 0.5f) {\n effHold = holdSignal[index];\n }\n effHold = clamp(effHold, 0.001f, 10.0f);\n\n var effRelease = u.release;\n if (u.hasReleaseSig > 0.5f) {\n effRelease = releaseSignal[index];\n }\n effRelease = clamp(effRelease, 0.01f, 10.0f);\n\n var effRange = u.closedGain;\n if (u.hasRangeSig > 0.5f) {\n let rDb = clamp(rangeSignal[index], -120.0f, 0.0f);\n effRange = select(0.0f, pow(10.0f, rDb / 20.0f), rDb > -96.0f);\n }\n effRange = clamp(effRange, 0.0f, 1.0f);\n\n // 2. Peak & RMS Window Calculation\n var peak = 0.0f;\n for (var c = 0u; c < numChannels; c = c + 1u) {\n var val = abs(inputChannels[c * numSamples + index]);\n if (is_nan_or_inf(val)) { val = 0.0f; }\n if (val > peak) {\n peak = val;\n }\n }\n\n let inputPowerSq = peak * peak;\n let oldestSq = state[8u + writeIndex];\n state[8u + writeIndex] = inputPowerSq;\n sumSquares = max(0.0f, sumSquares - oldestSq + inputPowerSq);\n writeIndex = (writeIndex + 1u) % windowLength;\n\n if (writeIndex == 0u) {\n var sum = 0.0f;\n for (var j = 0u; j < windowLength; j = j + 1u) {\n sum = sum + state[8u + j];\n }\n sumSquares = sum;\n }\n\n let rms = sqrt(sumSquares / f32(windowLength));\n let db = 20.0f * log10(max(rms, 1e-9f));\n\n let signalAboveThreshold = db >= effThreshold;\n\n if (signalAboveThreshold) {\n if (gateState == 0u || gateState == 4u) {\n gateState = 1u; // ATTACK\n gainAtTransition = currentGain;\n var samples = i32(round(effAttack * sampleRate));\n if (samples <= 0) { samples = 1; }\n attackSamplesLeft = samples;\n } else if (gateState == 3u) {\n gateState = 2u; // OPEN\n currentGain = 1.0f;\n }\n } else {\n if (gateState == 2u || gateState == 1u) {\n gateState = 3u; // HOLD\n var samples = i32(round(effHold * sampleRate));\n if (samples <= 0) { samples = 1; }\n holdSamplesLeft = samples;\n }\n }\n\n if (gateState == 0u) {\n currentGain = effRange;\n } else if (gateState == 2u) {\n currentGain = 1.0f;\n } else if (gateState == 1u) {\n var totalAttackSamples = i32(round(effAttack * sampleRate));\n if (totalAttackSamples <= 0) { totalAttackSamples = 1; }\n let progress = 1.0f - f32(attackSamplesLeft) / f32(totalAttackSamples);\n currentGain = gainAtTransition + progress * (1.0f - gainAtTransition);\n\n attackSamplesLeft = attackSamplesLeft - 1;\n if (attackSamplesLeft <= 0) {\n gateState = 2u;\n currentGain = 1.0f;\n }\n } else if (gateState == 3u) {\n currentGain = 1.0f;\n holdSamplesLeft = holdSamplesLeft - 1;\n if (holdSamplesLeft <= 0) {\n gateState = 4u; // RELEASE\n gainAtTransition = 1.0f;\n var samples = i32(round(effRelease * sampleRate));\n if (samples <= 0) { samples = 1; }\n releaseSamplesLeft = samples;\n }\n } else if (gateState == 4u) {\n var totalReleaseSamples = i32(round(effRelease * sampleRate));\n if (totalReleaseSamples <= 0) { totalReleaseSamples = 1; }\n let progress = 1.0f - f32(releaseSamplesLeft) / f32(totalReleaseSamples);\n currentGain = gainAtTransition + progress * (effRange - gainAtTransition);\n\n releaseSamplesLeft = releaseSamplesLeft - 1;\n if (releaseSamplesLeft <= 0) {\n gateState = 0u;\n currentGain = effRange;\n }\n }\n\n currentGain = clamp(currentGain, 0.0f, 1.0f);\n\n for (var c = 0u; c < numChannels; c = c + 1u) {\n let sampleIndex = c * numSamples + index;\n var inVal = inputChannels[sampleIndex];\n if (is_nan_or_inf(inVal)) { inVal = 0.0f; }\n\n var outVal = inVal * currentGain;\n if (is_nan_or_inf(outVal)) { outVal = 0.0f; }\n\n if (outVal > 1.0f) {\n outVal = 1.0f;\n } else if (outVal < -1.0f) {\n outVal = -1.0f;\n } else if (outVal > 0.9f) {\n outVal = 0.9f + 0.1f * tanh((outVal - 0.9f) / 0.1f);\n } else if (outVal < -0.9f) {\n outVal = -0.9f + 0.1f * tanh((outVal + 0.9f) / 0.1f);\n }\n\n outputChannels[sampleIndex] = outVal;\n }\n }\n\n state[0] = f32(gateState);\n state[1] = currentGain;\n state[2] = gainAtTransition;\n state[3] = f32(attackSamplesLeft);\n state[4] = f32(holdSamplesLeft);\n state[5] = f32(releaseSamplesLeft);\n state[6] = f32(writeIndex);\n state[7] = sumSquares;\n}\n`;\nconst noiseGateAudioProcessor = async (channels, sampleRate, virtualMedia, ctx) => {\n\tif (!ctx?.device) throw new Error(\"GPUDevice is required for WebGPU Noise Gate.\");\n\tconst op = virtualMedia.operation || {};\n\tconst threshold = resolveNumber(op.threshold, -40);\n\tconst attack = resolveNumber(op.attack, .005);\n\tconst hold = resolveNumber(op.hold, .05);\n\tconst release = resolveNumber(op.release, .1);\n\tconst range = resolveNumber(op.range, -80);\n\tconst closedGain = range <= -96 ? 0 : 10 ** (range / 20);\n\tconst hasThresholdSig = isHandleConnected(op, \"thresholdHandleId\") ? 1 : 0;\n\tconst hasAttackSig = isHandleConnected(op, \"attackHandleId\") ? 1 : 0;\n\tconst hasHoldSig = isHandleConnected(op, \"holdHandleId\") ? 1 : 0;\n\tconst hasReleaseSig = isHandleConnected(op, \"releaseHandleId\") ? 1 : 0;\n\tconst hasRangeSig = isHandleConnected(op, \"rangeHandleId\") ? 1 : 0;\n\tconst numChannels = channels.length;\n\tif (numChannels === 0) return;\n\tconst numSamples = channels[0].length;\n\tif (numSamples === 0) return;\n\tconst windowLength = Math.max(1, Math.round(.01 * sampleRate));\n\tconst nodeId = op.id || \"audio-noise-gate\";\n\tconst frame = ctx.frame ?? 0;\n\tconst fps = ctx.fps ?? 24;\n\tconst stateFloatCount = 8 + windowLength;\n\tawait WebGPUAudioProcessor.process(ctx.device, nodeId, channels, sampleRate, virtualMedia, frame, fps, NOISE_GATE_SHADER_TEMPLATE, () => [\n\t\tsampleRate,\n\t\tthreshold,\n\t\tattack,\n\t\thold,\n\t\trelease,\n\t\tclosedGain,\n\t\twindowLength,\n\t\thasThresholdSig,\n\t\thasAttackSig,\n\t\thasHoldSig,\n\t\thasReleaseSig,\n\t\thasRangeSig,\n\t\t0,\n\t\tframe,\n\t\tnumSamples,\n\t\tnumChannels\n\t], 16, stateFloatCount, ctx?.renderId, true, ctx?.elapsedMs, ctx?.durationMs, void 0, void 0, PARAM_ORDER);\n};\n\n//#endregion\n//#region src/renderers/index.ts\nvar renderers_default = defineRenderer({ audioProcessor: noiseGateAudioProcessor });\n\n//#endregion\nexport { renderers_default as t };\n//# sourceMappingURL=renderers-AuTJmGew.mjs.map"],"mappings":";;;;;AAKA,MAAM,cAAc;CACnB;CACA;CACA;CACA;CACA;CACA;AACD,MAAM,mCAAmC;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA+NzC,MAAM,0BAA0B,OAAO,UAAU,YAAY,cAAc,QAAQ;AAClF,KAAI,CAAC,KAAK,OAAQ,OAAM,IAAI,MAAM,+CAA+C;CACjF,MAAM,KAAK,aAAa,aAAa,EAAE;CACvC,MAAM,YAAY,cAAc,GAAG,WAAW,IAAI;CAClD,MAAM,SAAS,cAAc,GAAG,QAAQ,KAAK;CAC7C,MAAM,OAAO,cAAc,GAAG,MAAM,IAAI;CACxC,MAAM,UAAU,cAAc,GAAG,SAAS,GAAG;CAC7C,MAAM,QAAQ,cAAc,GAAG,OAAO,IAAI;CAC1C,MAAM,aAAa,SAAS,MAAM,IAAI,OAAO,QAAQ;CACrD,MAAM,kBAAkB,kBAAkB,IAAI,oBAAoB,GAAG,IAAI;CACzE,MAAM,eAAe,kBAAkB,IAAI,iBAAiB,GAAG,IAAI;CACnE,MAAM,aAAa,kBAAkB,IAAI,eAAe,GAAG,IAAI;CAC/D,MAAM,gBAAgB,kBAAkB,IAAI,kBAAkB,GAAG,IAAI;CACrE,MAAM,cAAc,kBAAkB,IAAI,gBAAgB,GAAG,IAAI;CACjE,MAAM,cAAc,SAAS;AAC7B,KAAI,gBAAgB,EAAG;CACvB,MAAM,aAAa,SAAS,GAAG;AAC/B,KAAI,eAAe,EAAG;CACtB,MAAM,eAAe,KAAK,IAAI,GAAG,KAAK,MAAM,MAAM,WAAW,CAAC;CAC9D,MAAM,SAAS,GAAG,MAAM;CACxB,MAAM,QAAQ,IAAI,SAAS;CAC3B,MAAM,MAAM,IAAI,OAAO;CACvB,MAAM,kBAAkB,IAAI;AAC5B,OAAM,qBAAqB,QAAQ,IAAI,QAAQ,QAAQ,UAAU,YAAY,cAAc,OAAO,KAAK,kCAAkC;EACxI;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA,EAAE,IAAI,iBAAiB,KAAK,UAAU,MAAM,KAAK,WAAW,KAAK,YAAY,KAAK,GAAG,KAAK,GAAG,YAAY;;AAK3G,IAAI,oBAAoB,eAAe,EAAE,gBAAgB,yBAAyB,CAAC"}
@@ -1,9 +1,9 @@
1
- import { n as defineRenderer } from "./renderer-CtVkU_GA.mjs";
2
- import { a as configBuilder, i as VideoResultSchema, n as ImageResultSchema } from "./dist-BYqNNwsl.mjs";
3
- import { rt as signalRegistry } from "./dist-Cxi68OuY.mjs";
1
+ import { n as defineRenderer, o as resolveHandleParam } from "./renderer-BSitV56h.mjs";
2
+ import { a as configBuilder, i as VideoResultSchema, n as ImageResultSchema } from "./dist-BY0bIWgr.mjs";
3
+ import { a as createFullscreenPipeline, c as drawTextureToTarget, d as signalTextureView, f as signalTiming, l as fragmentBindGroupLayout, o as drawChildToTexture, p as texturesLayout, s as drawFullscreenPass, t as FULLSCREEN_QUAD_WGSL } from "./gpu-DG3gI88-.mjs";
4
4
  import { z } from "zod";
5
5
 
6
- //#region ../../nodes/node-mask-math/dist/renderers-B_QRX8uG.mjs
6
+ //#region ../../nodes/node-mask-math/dist/renderers-YQJYtdXA.mjs
7
7
  const MAX_RADIUS = 200;
8
8
  const MaskOperationEnum = z.enum([
9
9
  "Union",
@@ -134,27 +134,7 @@ struct MaskMathUniforms {
134
134
  @group(2) @binding(2) var clampMinSigTex : texture_2d<f32>;
135
135
  @group(2) @binding(3) var clampMaxSigTex : texture_2d<f32>;
136
136
  @group(2) @binding(4) var signalSamp : sampler;
137
-
138
- struct VSOut {
139
- @builtin(position) pos : vec4<f32>,
140
- @location(0) uv : vec2<f32>,
141
- };
142
-
143
- @vertex fn vs(@builtin(vertex_index) vi: u32) -> VSOut {
144
- var pos = array<vec2<f32>, 4>(
145
- vec2<f32>(-1.0, 1.0),
146
- vec2<f32>(1.0, 1.0),
147
- vec2<f32>(-1.0, -1.0),
148
- vec2<f32>(1.0, -1.0)
149
- );
150
- var uv = array<vec2<f32>, 4>(
151
- vec2<f32>(0.0, 0.0),
152
- vec2<f32>(1.0, 0.0),
153
- vec2<f32>(0.0, 1.0),
154
- vec2<f32>(1.0, 1.0)
155
- );
156
- return VSOut(vec4<f32>(pos[vi], 0.0, 1.0), uv[vi]);
157
- }
137
+ ${FULLSCREEN_QUAD_WGSL}
158
138
 
159
139
  fn extractChannel(color : vec4<f32>, chCode : f32) -> f32 {
160
140
  if (chCode < 0.5) {
@@ -392,89 +372,28 @@ const deviceResourceCache = /* @__PURE__ */ new WeakMap();
392
372
  function getMaskMathResources(device, targetFormat) {
393
373
  const cached = deviceResourceCache.get(device);
394
374
  if (cached) return cached;
395
- const uniformLayout = device.createBindGroupLayout({ entries: [{
396
- binding: 0,
397
- visibility: GPUShaderStage.FRAGMENT,
398
- buffer: { type: "uniform" }
399
- }] });
400
- const textureLayout = device.createBindGroupLayout({ entries: [
401
- {
402
- binding: 0,
403
- visibility: GPUShaderStage.FRAGMENT,
404
- texture: { sampleType: "float" }
405
- },
406
- {
407
- binding: 1,
408
- visibility: GPUShaderStage.FRAGMENT,
409
- texture: { sampleType: "float" }
410
- },
411
- {
412
- binding: 2,
413
- visibility: GPUShaderStage.FRAGMENT,
414
- texture: { sampleType: "float" }
415
- },
416
- {
417
- binding: 3,
418
- visibility: GPUShaderStage.FRAGMENT,
419
- sampler: { type: "filtering" }
420
- }
421
- ] });
422
- const signalTextureLayout = device.createBindGroupLayout({ entries: [
423
- {
424
- binding: 0,
425
- visibility: GPUShaderStage.FRAGMENT,
426
- texture: { sampleType: "float" }
427
- },
428
- {
429
- binding: 1,
430
- visibility: GPUShaderStage.FRAGMENT,
431
- texture: { sampleType: "float" }
432
- },
433
- {
434
- binding: 2,
435
- visibility: GPUShaderStage.FRAGMENT,
436
- texture: { sampleType: "float" }
437
- },
438
- {
439
- binding: 3,
440
- visibility: GPUShaderStage.FRAGMENT,
441
- texture: { sampleType: "float" }
442
- },
443
- {
444
- binding: 4,
445
- visibility: GPUShaderStage.FRAGMENT,
446
- sampler: { type: "filtering" }
447
- }
448
- ] });
449
- const shaderModule = device.createShaderModule({ code: WGSL_MASKMATH });
450
- const pipelineLayout = device.createPipelineLayout({ bindGroupLayouts: [
451
- uniformLayout,
452
- textureLayout,
453
- signalTextureLayout
454
- ] });
375
+ const uniformLayout = fragmentBindGroupLayout(device, ["uniform"]);
376
+ const textureLayout = texturesLayout(device, 3);
377
+ const signalTextureLayout = texturesLayout(device, 4);
455
378
  const res = {
456
379
  uniformLayout,
457
380
  textureLayout,
458
381
  signalTextureLayout,
459
- pipeline: device.createRenderPipeline({
460
- layout: pipelineLayout,
461
- vertex: {
462
- module: shaderModule,
463
- entryPoint: "vs"
464
- },
465
- fragment: {
466
- module: shaderModule,
467
- entryPoint: "fs",
468
- targets: [{ format: targetFormat }]
469
- },
470
- primitive: { topology: "triangle-strip" }
382
+ pipeline: createFullscreenPipeline(device, {
383
+ module: device.createShaderModule({ code: WGSL_MASKMATH }),
384
+ layouts: device.createPipelineLayout({ bindGroupLayouts: [
385
+ uniformLayout,
386
+ textureLayout,
387
+ signalTextureLayout
388
+ ] }),
389
+ format: targetFormat
471
390
  })
472
391
  };
473
392
  deviceResourceCache.set(device, res);
474
393
  return res;
475
394
  }
476
395
  const WebGPURenderer = async (args) => {
477
- const { ctx, encoder, pass, targetView, targetTexture, targetWidth, targetHeight, props, drawChild } = args;
396
+ const { ctx, encoder, pass, targetTexture, targetWidth, targetHeight, props } = args;
478
397
  const op = props.virtualMedia?.operation;
479
398
  if (op?.op !== "MaskMath" || !op) return;
480
399
  const childMedia = props.virtualMedia?.children?.[0];
@@ -484,104 +403,39 @@ const WebGPURenderer = async (args) => {
484
403
  const fps = props.fps || 30;
485
404
  const width = targetWidth;
486
405
  const height = targetHeight;
487
- const resolveField = (handleId, fallbackVal, clampMin = 0, clampMax = 1e3) => {
488
- if (handleId && op.inputs?.[handleId]?.connectionValid) {
489
- const outputItem = op.inputs[handleId].outputItem;
490
- if (outputItem?.type === "Number") {
491
- const numVal = typeof outputItem.data === "number" ? outputItem.data : outputItem.data?.value ?? fallbackVal;
492
- return {
493
- val: Math.max(clampMin, Math.min(clampMax, numVal)),
494
- hasStaticSig: false,
495
- sd: null,
496
- handleId
497
- };
498
- }
499
- if (outputItem?.type === "Signal" && outputItem.data) return {
500
- val: fallbackVal,
501
- hasStaticSig: true,
502
- sd: outputItem.data,
503
- handleId
504
- };
505
- }
506
- return {
507
- val: Math.max(clampMin, Math.min(clampMax, fallbackVal)),
508
- hasStaticSig: false,
509
- sd: null,
510
- handleId
511
- };
512
- };
406
+ const resolveField = (handleId, fallbackVal, clampMin = 0, clampMax = 1e3) => resolveHandleParam(op.inputs, handleId, fallbackVal, clampMin, clampMax);
513
407
  const radiusRes = resolveField(op.radiusHandleId, Number(op.radius ?? 0), 0, MAX_RADIUS);
514
408
  const thresholdRes = resolveField(op.thresholdHandleId, Number(op.threshold ?? .5), 0, 1);
515
409
  const clampMinRes = resolveField(op.clampMinHandleId, Number(op.clampMin ?? 0), 0, 1);
516
410
  const clampMaxRes = resolveField(op.clampMaxHandleId, Number(op.clampMax ?? 1), 0, 1);
517
- const tmpATex = ctx.renderer.getTemporaryTexture(width, height, [...props.excludeTextures || [], targetTexture]);
518
- const tmpAView = tmpATex.createView();
519
- ctx.renderer.beginFrame(encoder, tmpAView, {
520
- r: 0,
521
- g: 0,
522
- b: 0,
523
- a: 0
524
- }, width, height, "clear").end();
525
- ctx.renderer.pushScissor({
526
- x: 0,
527
- y: 0,
528
- width,
529
- height
530
- });
531
- ctx.renderer.pushIdentity();
532
- await drawChild(childMedia, {
411
+ const { texture: tmpATex, view: tmpAView } = await drawChildToTexture(args, childMedia, { props: {
533
412
  ...props,
534
413
  virtualMedia: childMedia,
535
- renderId: `${props.renderId}-maskA`,
536
- excludeTextures: [...props.excludeTextures || [], tmpATex]
537
- }, tmpAView, tmpATex, width, height);
538
- ctx.renderer.popTransform();
539
- ctx.renderer.popScissor();
414
+ renderId: `${props.renderId}-maskA`
415
+ } });
540
416
  let tmpBTex = null;
541
- if (op.maskBMedia) {
542
- tmpBTex = ctx.renderer.getTemporaryTexture(width, height, [
543
- ...props.excludeTextures || [],
544
- targetTexture,
545
- tmpATex
546
- ]);
547
- const tmpBView = tmpBTex.createView();
548
- ctx.renderer.beginFrame(encoder, tmpBView, {
549
- r: 0,
550
- g: 0,
551
- b: 0,
552
- a: 0
553
- }, width, height, "clear").end();
554
- ctx.renderer.pushScissor({
555
- x: 0,
556
- y: 0,
557
- width,
558
- height
559
- });
560
- ctx.renderer.pushIdentity();
561
- await drawChild(op.maskBMedia, {
417
+ if (op.maskBMedia) ({texture: tmpBTex} = await drawChildToTexture(args, op.maskBMedia, {
418
+ props: {
562
419
  ...props,
563
420
  virtualMedia: op.maskBMedia,
564
421
  renderId: `${props.renderId}-maskB`,
565
- excludeTextures: [
566
- ...props.excludeTextures || [],
567
- tmpATex,
568
- tmpBTex
569
- ]
570
- }, tmpBView, tmpBTex, width, height);
571
- ctx.renderer.popTransform();
572
- ctx.renderer.popScissor();
573
- }
422
+ excludeTextures: [...props.excludeTextures || [], tmpATex]
423
+ },
424
+ exclude: [tmpATex]
425
+ }));
574
426
  const { pipeline, uniformLayout, textureLayout, signalTextureLayout } = getMaskMathResources(ctx.device, ctx.renderer.format);
575
427
  const sampler = ctx.renderer.samplerCache.getSampler(ctx.device);
576
- const elapsedSeconds = props.elapsedMs !== void 0 ? props.elapsedMs / 1e3 : frame / fps;
577
- const durationSeconds = props.virtualMedia?.metadata?.durationMs ? props.virtualMedia.metadata.durationMs / 1e3 : props.durationMs !== void 0 ? props.durationMs / 1e3 : 0;
578
- const getSignalView = (res, suffix) => {
579
- if (res.hasStaticSig && res.sd) {
580
- const cacheNodeId = res.sd.nodeId ?? res.handleId ?? `${props.renderId ?? "maskmath"}_${suffix}`;
581
- return signalRegistry.getOrCreate2DTextureView(ctx.device, encoder, cacheNodeId, elapsedSeconds, durationSeconds, res.sd, width, height, props.renderId, frame, fps);
582
- }
583
- return signalRegistry.getDummy1x1TextureView(ctx.device);
428
+ const { elapsedSeconds, durationSeconds } = signalTiming(props, frame, fps);
429
+ const signalContext = {
430
+ args,
431
+ width,
432
+ height,
433
+ frame,
434
+ fps,
435
+ elapsedSeconds,
436
+ durationSeconds
584
437
  };
438
+ const getSignalView = (res, suffix) => signalTextureView(signalContext, res, res.handleId ?? `${props.renderId ?? "maskmath"}_${suffix}`);
585
439
  const radiusView = getSignalView(radiusRes, "radius_sig");
586
440
  const threshView = getSignalView(thresholdRes, "threshold_sig");
587
441
  const clampMinView = getSignalView(clampMinRes, "clampMin_sig");
@@ -662,110 +516,73 @@ const WebGPURenderer = async (args) => {
662
516
  ...props.excludeTextures || []
663
517
  ]);
664
518
  const hBuffer = ctx.renderer.getTemporaryBuffer(hUniformData);
665
- const hPass = encoder.beginRenderPass({ colorAttachments: [{
666
- view: outTex1.createView(),
667
- loadOp: "clear",
668
- storeOp: "store",
669
- clearValue: {
670
- r: 0,
671
- g: 0,
672
- b: 0,
673
- a: 0
674
- }
675
- }] });
676
- hPass.setPipeline(pipeline);
677
- hPass.setBindGroup(0, ctx.device.createBindGroup({
678
- layout: uniformLayout,
679
- entries: [{
680
- binding: 0,
681
- resource: { buffer: hBuffer }
682
- }]
683
- }));
684
- hPass.setBindGroup(1, ctx.device.createBindGroup({
685
- layout: textureLayout,
686
- entries: [
687
- {
519
+ drawFullscreenPass(encoder, outTex1.createView(), pipeline, [
520
+ ctx.device.createBindGroup({
521
+ layout: uniformLayout,
522
+ entries: [{
688
523
  binding: 0,
689
- resource: tmpAView
690
- },
691
- {
692
- binding: 1,
693
- resource: dummyBView
694
- },
695
- {
696
- binding: 2,
697
- resource: tmpAView
698
- },
699
- {
700
- binding: 3,
701
- resource: sampler
702
- }
703
- ]
704
- }));
705
- hPass.setBindGroup(2, sigBindGroup);
706
- hPass.draw(4);
707
- hPass.end();
524
+ resource: { buffer: hBuffer }
525
+ }]
526
+ }),
527
+ ctx.device.createBindGroup({
528
+ layout: textureLayout,
529
+ entries: [
530
+ {
531
+ binding: 0,
532
+ resource: tmpAView
533
+ },
534
+ {
535
+ binding: 1,
536
+ resource: dummyBView
537
+ },
538
+ {
539
+ binding: 2,
540
+ resource: tmpAView
541
+ },
542
+ {
543
+ binding: 3,
544
+ resource: sampler
545
+ }
546
+ ]
547
+ }),
548
+ sigBindGroup
549
+ ]);
708
550
  const vBuffer = ctx.renderer.getTemporaryBuffer(vUniformData);
709
- const vPass = encoder.beginRenderPass({ colorAttachments: [{
710
- view: outTex2.createView(),
711
- loadOp: "clear",
712
- storeOp: "store",
713
- clearValue: {
714
- r: 0,
715
- g: 0,
716
- b: 0,
717
- a: 0
718
- }
719
- }] });
720
- vPass.setPipeline(pipeline);
721
- vPass.setBindGroup(0, ctx.device.createBindGroup({
722
- layout: uniformLayout,
723
- entries: [{
724
- binding: 0,
725
- resource: { buffer: vBuffer }
726
- }]
727
- }));
728
- vPass.setBindGroup(1, ctx.device.createBindGroup({
729
- layout: textureLayout,
730
- entries: [
731
- {
551
+ drawFullscreenPass(encoder, outTex2.createView(), pipeline, [
552
+ ctx.device.createBindGroup({
553
+ layout: uniformLayout,
554
+ entries: [{
732
555
  binding: 0,
733
- resource: outTex1.createView()
734
- },
735
- {
736
- binding: 1,
737
- resource: dummyBView
738
- },
739
- {
740
- binding: 2,
741
- resource: tmpAView
742
- },
743
- {
744
- binding: 3,
745
- resource: sampler
746
- }
747
- ]
748
- }));
749
- vPass.setBindGroup(2, sigBindGroup);
750
- vPass.draw(4);
751
- vPass.end();
752
- const finalPass = ctx.renderer.beginFrame(encoder, targetView, {
753
- r: 0,
754
- g: 0,
755
- b: 0,
756
- a: 0
757
- }, targetWidth, targetHeight, "load");
758
- const finalOpacity = props.opacity ?? op.opacity ?? 1;
759
- ctx.renderer.drawTexture(finalPass, outTex2, {
760
- x: 0,
761
- y: 0,
762
- width: targetWidth,
763
- height: targetHeight
764
- }, { opacity: finalOpacity });
765
- args.pass = finalPass;
556
+ resource: { buffer: vBuffer }
557
+ }]
558
+ }),
559
+ ctx.device.createBindGroup({
560
+ layout: textureLayout,
561
+ entries: [
562
+ {
563
+ binding: 0,
564
+ resource: outTex1.createView()
565
+ },
566
+ {
567
+ binding: 1,
568
+ resource: dummyBView
569
+ },
570
+ {
571
+ binding: 2,
572
+ resource: tmpAView
573
+ },
574
+ {
575
+ binding: 3,
576
+ resource: sampler
577
+ }
578
+ ]
579
+ }),
580
+ sigBindGroup
581
+ ]);
582
+ drawTextureToTarget(args, outTex2, props.opacity ?? op.opacity ?? 1);
766
583
  };
767
584
  var renderers_default = defineRenderer({ WebGPURenderer });
768
585
 
769
586
  //#endregion
770
587
  export { renderers_default as n, WebGPURenderer as t };
771
- //# sourceMappingURL=renderer-BJ1aTkZf.mjs.map
588
+ //# sourceMappingURL=renderer-C92mwhZz.mjs.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"renderer-C92mwhZz.mjs","names":[],"sources":["../../../nodes/node-mask-math/dist/renderers-YQJYtdXA.mjs"],"sourcesContent":["import { defineRenderer } from \"@framefields/node-sdk/renderer\";\nimport { ImageResultSchema, VideoResultSchema, configBuilder, resolveHandleParam } from \"@framefields/node-sdk\";\nimport { FULLSCREEN_QUAD_WGSL, createFullscreenPipeline, drawChildToTexture, drawFullscreenPass, drawTextureToTarget, fragmentBindGroupLayout, signalTextureView, signalTiming, texturesLayout } from \"@framefields/node-sdk/gpu\";\nimport { z } from \"zod\";\n\n//#region src/shared/config.ts\nconst MAX_RADIUS = 200;\nconst MaskOperationEnum = z.enum([\n\t\"Union\",\n\t\"Intersect\",\n\t\"Subtract\",\n\t\"Difference\",\n\t\"Invert\",\n\t\"Dilate\",\n\t\"Erode\",\n\t\"Choke\",\n\t\"Feather\"\n]);\nconst MaskChannelEnum = z.enum([\n\t\"Alpha\",\n\t\"Luminance\",\n\t\"Red\",\n\t\"Green\",\n\t\"Blue\"\n]);\nconst MaskOutputFormatEnum = z.enum([\n\t\"WhiteWithAlpha\",\n\t\"GrayscaleRGB\",\n\t\"AlphaOnly\",\n\t\"PassthroughRGB\"\n]);\nconst maskMathConfig = configBuilder().field(\"operation\", MaskOperationEnum.default(\"Union\"), {\n\tlabel: \"Operation\",\n\tdescription: \"Morphological or Boolean set operation applied to input alpha masks.\"\n}).field(\"radius\", z.number().min(0).max(MAX_RADIUS).default(0), {\n\tbindable: true,\n\tdataTypes: [\"Number\", \"Signal\"],\n\tlabel: \"Radius / Width (px)\",\n\tdescription: \"Kernel radius in pixels for Dilate, Erode, Choke, or Feather operations.\"\n}).field(\"threshold\", z.number().multipleOf(.01).min(0).max(1).default(.5), {\n\tbindable: true,\n\tdataTypes: [\"Number\", \"Signal\"],\n\tlabel: \"Threshold\",\n\tdescription: \"Cutoff threshold level (0.0–1.0) for binarization step or non-linear choke.\"\n}).field(\"clampMin\", z.number().multipleOf(.01).min(0).max(1).default(0), {\n\tbindable: true,\n\tdataTypes: [\"Number\", \"Signal\"],\n\tlabel: \"Clamp Min\",\n\tdescription: \"Minimum alpha matte cutoff limit (0.0–1.0).\"\n}).field(\"clampMax\", z.number().multipleOf(.01).min(0).max(1).default(1), {\n\tbindable: true,\n\tdataTypes: [\"Number\", \"Signal\"],\n\tlabel: \"Clamp Max\",\n\tdescription: \"Maximum alpha matte cutoff limit (0.0–1.0).\"\n}).field(\"channelA\", MaskChannelEnum.default(\"Alpha\"), {\n\tlabel: \"Mask A Channel\",\n\tdescription: \"Source channel to extract mask from Mask A (Alpha, Luminance, Red, Green, Blue).\"\n}).field(\"channelB\", MaskChannelEnum.default(\"Alpha\"), {\n\tlabel: \"Mask B Channel\",\n\tdescription: \"Source channel to extract mask from Mask B (Alpha, Luminance, Red, Green, Blue).\"\n}).field(\"binarize\", z.boolean().default(false), {\n\tlabel: \"Binarize\",\n\tdescription: \"When enabled, outputs crisp 1-bit binary matte based on threshold.\"\n}).field(\"invertResult\", z.boolean().default(false), {\n\tlabel: \"Invert Result\",\n\tdescription: \"Inverts final matte output.\"\n}).field(\"outputFormat\", MaskOutputFormatEnum.default(\"WhiteWithAlpha\"), {\n\tlabel: \"Output Format\",\n\tdescription: \"WhiteWithAlpha (rgba(1,1,1,a)), GrayscaleRGB (rgba(a,a,a,1)), AlphaOnly (rgba(0,0,0,a)), PassthroughRGB (Mask A RGB with new alpha).\"\n}).build();\nconst MaskMathNodeConfigSchema = maskMathConfig.schema;\nconst MaskMathResultSchema = z.union([ImageResultSchema, VideoResultSchema]);\nconst MASK_MATH_OUTPUT_TYPE_MAP = {\n\tVideo: \"Video\",\n\tLottie: \"Video\",\n\tGIF: \"GIF\",\n\tImage: \"Image\",\n\tSVG: \"Image\"\n};\n\n//#endregion\n//#region src/renderers/webgpu-renderer.ts\nconst OPERATION_MAP = {\n\tUnion: 0,\n\tIntersect: 1,\n\tSubtract: 2,\n\tDifference: 3,\n\tInvert: 4,\n\tDilate: 5,\n\tErode: 6,\n\tChoke: 7,\n\tFeather: 8\n};\nconst CHANNEL_MAP = {\n\tAlpha: 0,\n\tLuminance: 1,\n\tRed: 2,\n\tGreen: 3,\n\tBlue: 4\n};\nconst OUTPUT_FORMAT_MAP = {\n\tWhiteWithAlpha: 0,\n\tGrayscaleRGB: 1,\n\tAlphaOnly: 2,\n\tPassthroughRGB: 3\n};\nconst WGSL_MASKMATH = `\nstruct MaskMathUniforms {\n\tdirX : f32,\n\tdirY : f32,\n\tradius : f32,\n\tthreshold : f32,\n\n\tclampMin : f32,\n\tclampMax : f32,\n\toperation : f32,\n\tchannelA : f32,\n\n\tchannelB : f32,\n\tbinarize : f32,\n\tinvertResult : f32,\n\toutputFormat : f32,\n\n\thasMaskB : f32,\n\thasRadiusSig : f32,\n\thasThreshSig : f32,\n\thasClampMinSig : f32,\n\n\thasClampMaxSig : f32,\n\tisSecondPass : f32,\n\tpad0 : f32,\n\tpad1 : f32,\n};\n\n@group(0) @binding(0) var<uniform> u : MaskMathUniforms;\n\n@group(1) @binding(0) var texA : texture_2d<f32>;\n@group(1) @binding(1) var texB : texture_2d<f32>;\n@group(1) @binding(2) var origTexA : texture_2d<f32>;\n@group(1) @binding(3) var samp : sampler;\n\n@group(2) @binding(0) var radiusSigTex : texture_2d<f32>;\n@group(2) @binding(1) var threshSigTex : texture_2d<f32>;\n@group(2) @binding(2) var clampMinSigTex : texture_2d<f32>;\n@group(2) @binding(3) var clampMaxSigTex : texture_2d<f32>;\n@group(2) @binding(4) var signalSamp : sampler;\n${FULLSCREEN_QUAD_WGSL}\n\nfn extractChannel(color : vec4<f32>, chCode : f32) -> f32 {\n\tif (chCode < 0.5) {\n\t\t// Alpha\n\t\treturn color.a;\n\t} else if (chCode < 1.5) {\n\t\t// Luminance\n\t\tlet luma = dot(color.rgb, vec3<f32>(0.2126, 0.7152, 0.0722));\n\t\tif (color.a > 1e-4) {\n\t\t\treturn min(1.0, luma / color.a);\n\t\t}\n\t\treturn luma;\n\t} else if (chCode < 2.5) {\n\t\t// Red\n\t\tif (color.a > 1e-4) {\n\t\t\treturn min(1.0, color.r / color.a);\n\t\t}\n\t\treturn color.r;\n\t} else if (chCode < 3.5) {\n\t\t// Green\n\t\tif (color.a > 1e-4) {\n\t\t\treturn min(1.0, color.g / color.a);\n\t\t}\n\t\treturn color.g;\n\t} else {\n\t\t// Blue\n\t\tif (color.a > 1e-4) {\n\t\t\treturn min(1.0, color.b / color.a);\n\t\t}\n\t\treturn color.b;\n\t}\n}\n\n@fragment fn fs(in : VSOut) -> @location(0) vec4<f32> {\n\tlet dimensions = vec2<f32>(textureDimensions(texA));\n\tlet texelSize = 1.0 / max(dimensions, vec2<f32>(1.0, 1.0));\n\n\tvar radius = u.radius;\n\tif (u.hasRadiusSig > 0.5) {\n\t\tradius = clamp(textureSampleLevel(radiusSigTex, signalSamp, vec2<f32>(0.5, 0.5), 0.0).r, 0.0, 200.0);\n\t}\n\tvar threshold = u.threshold;\n\tif (u.hasThreshSig > 0.5) {\n\t\tthreshold = clamp(textureSampleLevel(threshSigTex, signalSamp, vec2<f32>(0.5, 0.5), 0.0).r, 0.0, 1.0);\n\t}\n\tvar clampMin = u.clampMin;\n\tif (u.hasClampMinSig > 0.5) {\n\t\tclampMin = clamp(textureSampleLevel(clampMinSigTex, signalSamp, vec2<f32>(0.5, 0.5), 0.0).r, 0.0, 1.0);\n\t}\n\tvar clampMax = u.clampMax;\n\tif (u.hasClampMaxSig > 0.5) {\n\t\tclampMax = clamp(textureSampleLevel(clampMaxSigTex, signalSamp, vec2<f32>(0.5, 0.5), 0.0).r, 0.0, 1.0);\n\t}\n\n\tlet op = u.operation;\n\tlet direction = vec2<f32>(u.dirX, u.dirY);\n\n\tvar val = 0.0;\n\n\tif (u.isSecondPass <= 0.5) {\n\t\t// -------------------------------------------------------------\n\t\t// PASS 1: Horizontal pass / Boolean operation\n\t\t// -------------------------------------------------------------\n\t\tlet sampleA = textureSampleLevel(texA, samp, in.uv, 0.0);\n\t\tlet sampleB = textureSampleLevel(texB, samp, in.uv, 0.0);\n\n\t\tlet a = extractChannel(sampleA, u.channelA);\n\t\tlet b = select(0.0, extractChannel(sampleB, u.channelB), u.hasMaskB > 0.5);\n\n\t\tif (op < 0.5) {\n\t\t\t// Union (A + B)\n\t\t\tval = select(a, clamp(a + b, 0.0, 1.0), u.hasMaskB > 0.5);\n\t\t} else if (op < 1.5) {\n\t\t\t// Intersect (min(A, B))\n\t\t\tval = select(a, min(a, b), u.hasMaskB > 0.5);\n\t\t} else if (op < 2.5) {\n\t\t\t// Subtract (clamp(A - B, 0, 1))\n\t\t\tval = select(a, clamp(a - b, 0.0, 1.0), u.hasMaskB > 0.5);\n\t\t} else if (op < 3.5) {\n\t\t\t// Difference (|A - B|)\n\t\t\tval = select(a, abs(a - b), u.hasMaskB > 0.5);\n\t\t} else if (op < 4.5) {\n\t\t\t// Invert (1 - A)\n\t\t\tval = 1.0 - a;\n\t\t} else if (op < 5.5) {\n\t\t\t// Dilate (Horizontal Max)\n\t\t\tif (radius <= 0.0) {\n\t\t\t\tval = a;\n\t\t\t} else {\n\t\t\t\tlet stepScale = max(1.0, radius / 20.0);\n\t\t\t\tlet sampleRadius = min(i32(ceil(radius / stepScale)), 48);\n\t\t\t\tvar maxVal = a;\n\t\t\t\tfor (var i = -sampleRadius; i <= sampleRadius; i++) {\n\t\t\t\t\tlet offset = vec2<f32>(f32(i) * stepScale) * direction * texelSize;\n\t\t\t\t\tlet s = textureSampleLevel(texA, samp, in.uv + offset, 0.0);\n\t\t\t\t\tmaxVal = max(maxVal, extractChannel(s, u.channelA));\n\t\t\t\t}\n\t\t\t\tval = maxVal;\n\t\t\t}\n\t\t} else if (op < 7.5) {\n\t\t\t// Erode & Choke (Horizontal Min)\n\t\t\tif (radius <= 0.0) {\n\t\t\t\tval = a;\n\t\t\t} else {\n\t\t\t\tlet stepScale = max(1.0, radius / 20.0);\n\t\t\t\tlet sampleRadius = min(i32(ceil(radius / stepScale)), 48);\n\t\t\t\tvar minVal = a;\n\t\t\t\tfor (var i = -sampleRadius; i <= sampleRadius; i++) {\n\t\t\t\t\tlet offset = vec2<f32>(f32(i) * stepScale) * direction * texelSize;\n\t\t\t\t\tlet s = textureSampleLevel(texA, samp, in.uv + offset, 0.0);\n\t\t\t\t\tminVal = min(minVal, extractChannel(s, u.channelA));\n\t\t\t\t}\n\t\t\t\tval = minVal;\n\t\t\t}\n\t\t} else {\n\t\t\t// Feather (Horizontal Gaussian Blur)\n\t\t\tif (radius <= 0.0) {\n\t\t\t\tval = a;\n\t\t\t} else {\n\t\t\t\tlet spatial_sigma = max(0.1, radius / 2.0);\n\t\t\t\tlet stepScale = max(1.0, spatial_sigma / 20.0);\n\t\t\t\tlet effectiveSigma = spatial_sigma / stepScale;\n\t\t\t\tlet sampleRadius = min(i32(ceil(3.0 * effectiveSigma)), 48);\n\t\t\t\tvar accum = 0.0;\n\t\t\t\tvar totalWeight = 0.0;\n\t\t\t\tfor (var i = -sampleRadius; i <= sampleRadius; i++) {\n\t\t\t\t\tlet offset = vec2<f32>(f32(i) * stepScale) * direction * texelSize;\n\t\t\t\t\tlet x = f32(i) * stepScale;\n\t\t\t\t\tlet weight = exp(-0.5 * (x / spatial_sigma) * (x / spatial_sigma));\n\t\t\t\t\tlet s = textureSampleLevel(texA, samp, in.uv + offset, 0.0);\n\t\t\t\t\taccum += extractChannel(s, u.channelA) * weight;\n\t\t\t\t\ttotalWeight += weight;\n\t\t\t\t}\n\t\t\t\tval = accum / max(totalWeight, 1e-5);\n\t\t\t}\n\t\t}\n\n\t\treturn vec4<f32>(val, val, val, val);\n\t}\n\n\t// -------------------------------------------------------------\n\t// PASS 2: Vertical pass & Post-processing (clamp, binarize, format)\n\t// -------------------------------------------------------------\n\tlet samplePass1 = textureSampleLevel(texA, samp, in.uv, 0.0);\n\tvar matte = samplePass1.r;\n\n\t// 1. Spatial kernel processing (Dilate, Erode, Choke, Feather) when radius > 0\n\tif (radius > 0.0) {\n\t\tif (op >= 4.5 && op < 5.5) {\n\t\t\t// Dilate (Vertical Max)\n\t\t\tlet stepScale = max(1.0, radius / 20.0);\n\t\t\tlet sampleRadius = min(i32(ceil(radius / stepScale)), 48);\n\t\t\tvar maxVal = matte;\n\t\t\tfor (var i = -sampleRadius; i <= sampleRadius; i++) {\n\t\t\t\tlet offset = vec2<f32>(f32(i) * stepScale) * direction * texelSize;\n\t\t\t\tlet s = textureSampleLevel(texA, samp, in.uv + offset, 0.0);\n\t\t\t\tmaxVal = max(maxVal, s.r);\n\t\t\t}\n\t\t\tmatte = maxVal;\n\t\t} else if (op >= 5.5 && op < 7.5) {\n\t\t\t// Erode & Choke (Vertical Min)\n\t\t\tlet stepScale = max(1.0, radius / 20.0);\n\t\t\tlet sampleRadius = min(i32(ceil(radius / stepScale)), 48);\n\t\t\tvar minVal = matte;\n\t\t\tfor (var i = -sampleRadius; i <= sampleRadius; i++) {\n\t\t\t\tlet offset = vec2<f32>(f32(i) * stepScale) * direction * texelSize;\n\t\t\t\tlet s = textureSampleLevel(texA, samp, in.uv + offset, 0.0);\n\t\t\t\tminVal = min(minVal, s.r);\n\t\t\t}\n\t\t\tmatte = minVal;\n\t\t} else if (op >= 7.5) {\n\t\t\t// Feather (Vertical Gaussian Blur)\n\t\t\tlet spatial_sigma = max(0.1, radius / 2.0);\n\t\t\tlet stepScale = max(1.0, spatial_sigma / 20.0);\n\t\t\tlet effectiveSigma = spatial_sigma / stepScale;\n\t\t\tlet sampleRadius = min(i32(ceil(3.0 * effectiveSigma)), 48);\n\t\t\tvar accum = 0.0;\n\t\t\tvar totalWeight = 0.0;\n\t\t\tfor (var i = -sampleRadius; i <= sampleRadius; i++) {\n\t\t\t\tlet offset = vec2<f32>(f32(i) * stepScale) * direction * texelSize;\n\t\t\t\tlet x = f32(i) * stepScale;\n\t\t\t\tlet weight = exp(-0.5 * (x / spatial_sigma) * (x / spatial_sigma));\n\t\t\t\tlet s = textureSampleLevel(texA, samp, in.uv + offset, 0.0);\n\t\t\t\taccum += s.r * weight;\n\t\t\t\ttotalWeight += weight;\n\t\t\t}\n\t\t\tmatte = accum / max(totalWeight, 1e-5);\n\t\t}\n\t}\n\n\t// 2. Choke non-linear threshold contraction curve (applies even if radius == 0)\n\tif (op >= 6.5 && op < 7.5) {\n\t\tlet threshRange = max(0.01, 1.0 - threshold);\n\t\tmatte = clamp((matte - threshold) / threshRange, 0.0, 1.0);\n\t}\n\n\t// Range clamping\n\tlet lowerLimit = min(clampMin, clampMax);\n\tlet upperLimit = max(clampMin, clampMax);\n\tmatte = clamp(matte, lowerLimit, upperLimit);\n\n\t// Optional Binarization\n\tif (u.binarize > 0.5) {\n\t\tmatte = select(0.0, 1.0, matte >= threshold);\n\t}\n\n\t// Optional Inversion\n\tif (u.invertResult > 0.5) {\n\t\tmatte = 1.0 - matte;\n\t}\n\n\t// Output format conversion\n\tlet fmt = u.outputFormat;\n\tif (fmt < 0.5) {\n\t\t// WhiteWithAlpha: vec4(matte, matte, matte, matte) (premultiplied standard mask)\n\t\treturn vec4<f32>(matte, matte, matte, matte);\n\t} else if (fmt < 1.5) {\n\t\t// GrayscaleRGB: vec4(matte, matte, matte, 1.0)\n\t\treturn vec4<f32>(matte, matte, matte, 1.0);\n\t} else if (fmt < 2.5) {\n\t\t// AlphaOnly: vec4(0.0, 0.0, 0.0, matte)\n\t\treturn vec4<f32>(0.0, 0.0, 0.0, matte);\n\t} else {\n\t\t// PassthroughRGB: Mask A color with new alpha\n\t\tlet origCol = textureSampleLevel(origTexA, samp, in.uv, 0.0);\n\t\tif (origCol.a < 1e-4) {\n\t\t\treturn vec4<f32>(0.0, 0.0, 0.0, 0.0);\n\t\t}\n\t\tlet unpremult = origCol.rgb / origCol.a;\n\t\treturn vec4<f32>(unpremult * matte, matte);\n\t}\n}\n`;\nconst deviceResourceCache = /* @__PURE__ */ new WeakMap();\nfunction getMaskMathResources(device, targetFormat) {\n\tconst cached = deviceResourceCache.get(device);\n\tif (cached) return cached;\n\tconst uniformLayout = fragmentBindGroupLayout(device, [\"uniform\"]);\n\tconst textureLayout = texturesLayout(device, 3);\n\tconst signalTextureLayout = texturesLayout(device, 4);\n\tconst res = {\n\t\tuniformLayout,\n\t\ttextureLayout,\n\t\tsignalTextureLayout,\n\t\tpipeline: createFullscreenPipeline(device, {\n\t\t\tmodule: device.createShaderModule({ code: WGSL_MASKMATH }),\n\t\t\tlayouts: device.createPipelineLayout({ bindGroupLayouts: [\n\t\t\t\tuniformLayout,\n\t\t\t\ttextureLayout,\n\t\t\t\tsignalTextureLayout\n\t\t\t] }),\n\t\t\tformat: targetFormat\n\t\t})\n\t};\n\tdeviceResourceCache.set(device, res);\n\treturn res;\n}\nconst WebGPURenderer = async (args) => {\n\tconst { ctx, encoder, pass, targetTexture, targetWidth, targetHeight, props } = args;\n\tconst op = props.virtualMedia?.operation;\n\tif (op?.op !== \"MaskMath\" || !op) return;\n\tconst childMedia = props.virtualMedia?.children?.[0];\n\tif (!childMedia) return;\n\tpass.end();\n\tconst frame = props.frame ?? 0;\n\tconst fps = props.fps || 30;\n\tconst width = targetWidth;\n\tconst height = targetHeight;\n\tconst resolveField = (handleId, fallbackVal, clampMin = 0, clampMax = 1e3) => resolveHandleParam(op.inputs, handleId, fallbackVal, clampMin, clampMax);\n\tconst radiusRes = resolveField(op.radiusHandleId, Number(op.radius ?? 0), 0, MAX_RADIUS);\n\tconst thresholdRes = resolveField(op.thresholdHandleId, Number(op.threshold ?? .5), 0, 1);\n\tconst clampMinRes = resolveField(op.clampMinHandleId, Number(op.clampMin ?? 0), 0, 1);\n\tconst clampMaxRes = resolveField(op.clampMaxHandleId, Number(op.clampMax ?? 1), 0, 1);\n\tconst { texture: tmpATex, view: tmpAView } = await drawChildToTexture(args, childMedia, { props: {\n\t\t...props,\n\t\tvirtualMedia: childMedia,\n\t\trenderId: `${props.renderId}-maskA`\n\t} });\n\tlet tmpBTex = null;\n\tif (op.maskBMedia) ({texture: tmpBTex} = await drawChildToTexture(args, op.maskBMedia, {\n\t\tprops: {\n\t\t\t...props,\n\t\t\tvirtualMedia: op.maskBMedia,\n\t\t\trenderId: `${props.renderId}-maskB`,\n\t\t\texcludeTextures: [...props.excludeTextures || [], tmpATex]\n\t\t},\n\t\texclude: [tmpATex]\n\t}));\n\tconst { pipeline, uniformLayout, textureLayout, signalTextureLayout } = getMaskMathResources(ctx.device, ctx.renderer.format);\n\tconst sampler = ctx.renderer.samplerCache.getSampler(ctx.device);\n\tconst { elapsedSeconds, durationSeconds } = signalTiming(props, frame, fps);\n\tconst signalContext = {\n\t\targs,\n\t\twidth,\n\t\theight,\n\t\tframe,\n\t\tfps,\n\t\telapsedSeconds,\n\t\tdurationSeconds\n\t};\n\tconst getSignalView = (res, suffix) => signalTextureView(signalContext, res, res.handleId ?? `${props.renderId ?? \"maskmath\"}_${suffix}`);\n\tconst radiusView = getSignalView(radiusRes, \"radius_sig\");\n\tconst threshView = getSignalView(thresholdRes, \"threshold_sig\");\n\tconst clampMinView = getSignalView(clampMinRes, \"clampMin_sig\");\n\tconst clampMaxView = getSignalView(clampMaxRes, \"clampMax_sig\");\n\tconst sigBindGroup = ctx.device.createBindGroup({\n\t\tlayout: signalTextureLayout,\n\t\tentries: [\n\t\t\t{\n\t\t\t\tbinding: 0,\n\t\t\t\tresource: radiusView\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 1,\n\t\t\t\tresource: threshView\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 2,\n\t\t\t\tresource: clampMinView\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 3,\n\t\t\t\tresource: clampMaxView\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 4,\n\t\t\t\tresource: sampler\n\t\t\t}\n\t\t]\n\t});\n\tconst operationCode = OPERATION_MAP[op.operation ?? \"Union\"] ?? 0;\n\tconst channelACode = CHANNEL_MAP[op.channelA ?? \"Alpha\"] ?? 0;\n\tconst channelBCode = CHANNEL_MAP[op.channelB ?? \"Alpha\"] ?? 0;\n\tconst outputFormatCode = OUTPUT_FORMAT_MAP[op.outputFormat ?? \"WhiteWithAlpha\"] ?? 0;\n\tconst dummyBView = tmpBTex ? tmpBTex.createView() : tmpAView;\n\tconst hUniformData = new Float32Array(20);\n\tconst vUniformData = new Float32Array(20);\n\tconst baseUniforms = [\n\t\t0,\n\t\t0,\n\t\tradiusRes.val,\n\t\tthresholdRes.val,\n\t\tclampMinRes.val,\n\t\tclampMaxRes.val,\n\t\toperationCode,\n\t\tchannelACode,\n\t\tchannelBCode,\n\t\top.binarize ? 1 : 0,\n\t\top.invertResult ? 1 : 0,\n\t\toutputFormatCode,\n\t\ttmpBTex ? 1 : 0,\n\t\tradiusRes.hasStaticSig ? 1 : 0,\n\t\tthresholdRes.hasStaticSig ? 1 : 0,\n\t\tclampMinRes.hasStaticSig ? 1 : 0,\n\t\tclampMaxRes.hasStaticSig ? 1 : 0,\n\t\t0,\n\t\t0,\n\t\t0\n\t];\n\thUniformData.set(baseUniforms);\n\thUniformData[0] = 1;\n\thUniformData[1] = 0;\n\thUniformData[17] = 0;\n\tvUniformData.set(baseUniforms);\n\tvUniformData[0] = 0;\n\tvUniformData[1] = 1;\n\tvUniformData[17] = 1;\n\tconst outTex1 = ctx.renderer.getTemporaryTexture(width, height, [\n\t\ttmpATex,\n\t\t...tmpBTex ? [tmpBTex] : [],\n\t\ttargetTexture,\n\t\t...props.excludeTextures || []\n\t]);\n\tconst outTex2 = ctx.renderer.getTemporaryTexture(width, height, [\n\t\ttmpATex,\n\t\t...tmpBTex ? [tmpBTex] : [],\n\t\toutTex1,\n\t\ttargetTexture,\n\t\t...props.excludeTextures || []\n\t]);\n\tconst hBuffer = ctx.renderer.getTemporaryBuffer(hUniformData);\n\tdrawFullscreenPass(encoder, outTex1.createView(), pipeline, [\n\t\tctx.device.createBindGroup({\n\t\t\tlayout: uniformLayout,\n\t\t\tentries: [{\n\t\t\t\tbinding: 0,\n\t\t\t\tresource: { buffer: hBuffer }\n\t\t\t}]\n\t\t}),\n\t\tctx.device.createBindGroup({\n\t\t\tlayout: textureLayout,\n\t\t\tentries: [\n\t\t\t\t{\n\t\t\t\t\tbinding: 0,\n\t\t\t\t\tresource: tmpAView\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 1,\n\t\t\t\t\tresource: dummyBView\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 2,\n\t\t\t\t\tresource: tmpAView\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 3,\n\t\t\t\t\tresource: sampler\n\t\t\t\t}\n\t\t\t]\n\t\t}),\n\t\tsigBindGroup\n\t]);\n\tconst vBuffer = ctx.renderer.getTemporaryBuffer(vUniformData);\n\tdrawFullscreenPass(encoder, outTex2.createView(), pipeline, [\n\t\tctx.device.createBindGroup({\n\t\t\tlayout: uniformLayout,\n\t\t\tentries: [{\n\t\t\t\tbinding: 0,\n\t\t\t\tresource: { buffer: vBuffer }\n\t\t\t}]\n\t\t}),\n\t\tctx.device.createBindGroup({\n\t\t\tlayout: textureLayout,\n\t\t\tentries: [\n\t\t\t\t{\n\t\t\t\t\tbinding: 0,\n\t\t\t\t\tresource: outTex1.createView()\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 1,\n\t\t\t\t\tresource: dummyBView\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 2,\n\t\t\t\t\tresource: tmpAView\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 3,\n\t\t\t\t\tresource: sampler\n\t\t\t\t}\n\t\t\t]\n\t\t}),\n\t\tsigBindGroup\n\t]);\n\tdrawTextureToTarget(args, outTex2, props.opacity ?? op.opacity ?? 1);\n};\n\n//#endregion\n//#region src/renderers/index.ts\nvar renderers_default = defineRenderer({ WebGPURenderer });\n\n//#endregion\nexport { MaskChannelEnum as a, MaskOperationEnum as c, MAX_RADIUS as i, MaskOutputFormatEnum as l, WebGPURenderer as n, MaskMathNodeConfigSchema as o, MASK_MATH_OUTPUT_TYPE_MAP as r, MaskMathResultSchema as s, renderers_default as t, maskMathConfig as u };\n//# sourceMappingURL=renderers-YQJYtdXA.mjs.map"],"mappings":";;;;;;AAMA,MAAM,aAAa;AACnB,MAAM,oBAAoB,EAAE,KAAK;CAChC;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA,CAAC;AACF,MAAM,kBAAkB,EAAE,KAAK;CAC9B;CACA;CACA;CACA;CACA;CACA,CAAC;AACF,MAAM,uBAAuB,EAAE,KAAK;CACnC;CACA;CACA;CACA;CACA,CAAC;AACF,MAAM,iBAAiB,eAAe,CAAC,MAAM,aAAa,kBAAkB,QAAQ,QAAQ,EAAE;CAC7F,OAAO;CACP,aAAa;CACb,CAAC,CAAC,MAAM,UAAU,EAAE,QAAQ,CAAC,IAAI,EAAE,CAAC,IAAI,WAAW,CAAC,QAAQ,EAAE,EAAE;CAChE,UAAU;CACV,WAAW,CAAC,UAAU,SAAS;CAC/B,OAAO;CACP,aAAa;CACb,CAAC,CAAC,MAAM,aAAa,EAAE,QAAQ,CAAC,WAAW,IAAI,CAAC,IAAI,EAAE,CAAC,IAAI,EAAE,CAAC,QAAQ,GAAG,EAAE;CAC3E,UAAU;CACV,WAAW,CAAC,UAAU,SAAS;CAC/B,OAAO;CACP,aAAa;CACb,CAAC,CAAC,MAAM,YAAY,EAAE,QAAQ,CAAC,WAAW,IAAI,CAAC,IAAI,EAAE,CAAC,IAAI,EAAE,CAAC,QAAQ,EAAE,EAAE;CACzE,UAAU;CACV,WAAW,CAAC,UAAU,SAAS;CAC/B,OAAO;CACP,aAAa;CACb,CAAC,CAAC,MAAM,YAAY,EAAE,QAAQ,CAAC,WAAW,IAAI,CAAC,IAAI,EAAE,CAAC,IAAI,EAAE,CAAC,QAAQ,EAAE,EAAE;CACzE,UAAU;CACV,WAAW,CAAC,UAAU,SAAS;CAC/B,OAAO;CACP,aAAa;CACb,CAAC,CAAC,MAAM,YAAY,gBAAgB,QAAQ,QAAQ,EAAE;CACtD,OAAO;CACP,aAAa;CACb,CAAC,CAAC,MAAM,YAAY,gBAAgB,QAAQ,QAAQ,EAAE;CACtD,OAAO;CACP,aAAa;CACb,CAAC,CAAC,MAAM,YAAY,EAAE,SAAS,CAAC,QAAQ,MAAM,EAAE;CAChD,OAAO;CACP,aAAa;CACb,CAAC,CAAC,MAAM,gBAAgB,EAAE,SAAS,CAAC,QAAQ,MAAM,EAAE;CACpD,OAAO;CACP,aAAa;CACb,CAAC,CAAC,MAAM,gBAAgB,qBAAqB,QAAQ,iBAAiB,EAAE;CACxE,OAAO;CACP,aAAa;CACb,CAAC,CAAC,OAAO;AACV,MAAM,2BAA2B,eAAe;AAChD,MAAM,uBAAuB,EAAE,MAAM,CAAC,mBAAmB,kBAAkB,CAAC;AAW5E,MAAM,gBAAgB;CACrB,OAAO;CACP,WAAW;CACX,UAAU;CACV,YAAY;CACZ,QAAQ;CACR,QAAQ;CACR,OAAO;CACP,OAAO;CACP,SAAS;CACT;AACD,MAAM,cAAc;CACnB,OAAO;CACP,WAAW;CACX,KAAK;CACL,OAAO;CACP,MAAM;CACN;AACD,MAAM,oBAAoB;CACzB,gBAAgB;CAChB,cAAc;CACd,WAAW;CACX,gBAAgB;CAChB;AACD,MAAM,gBAAgB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;EAwCpB,qBAAqB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA0OvB,MAAM,sCAAsC,IAAI,SAAS;AACzD,SAAS,qBAAqB,QAAQ,cAAc;CACnD,MAAM,SAAS,oBAAoB,IAAI,OAAO;AAC9C,KAAI,OAAQ,QAAO;CACnB,MAAM,gBAAgB,wBAAwB,QAAQ,CAAC,UAAU,CAAC;CAClE,MAAM,gBAAgB,eAAe,QAAQ,EAAE;CAC/C,MAAM,sBAAsB,eAAe,QAAQ,EAAE;CACrD,MAAM,MAAM;EACX;EACA;EACA;EACA,UAAU,yBAAyB,QAAQ;GAC1C,QAAQ,OAAO,mBAAmB,EAAE,MAAM,eAAe,CAAC;GAC1D,SAAS,OAAO,qBAAqB,EAAE,kBAAkB;IACxD;IACA;IACA;IACA,EAAE,CAAC;GACJ,QAAQ;GACR,CAAC;EACF;AACD,qBAAoB,IAAI,QAAQ,IAAI;AACpC,QAAO;;AAER,MAAM,iBAAiB,OAAO,SAAS;CACtC,MAAM,EAAE,KAAK,SAAS,MAAM,eAAe,aAAa,cAAc,UAAU;CAChF,MAAM,KAAK,MAAM,cAAc;AAC/B,KAAI,IAAI,OAAO,cAAc,CAAC,GAAI;CAClC,MAAM,aAAa,MAAM,cAAc,WAAW;AAClD,KAAI,CAAC,WAAY;AACjB,MAAK,KAAK;CACV,MAAM,QAAQ,MAAM,SAAS;CAC7B,MAAM,MAAM,MAAM,OAAO;CACzB,MAAM,QAAQ;CACd,MAAM,SAAS;CACf,MAAM,gBAAgB,UAAU,aAAa,WAAW,GAAG,WAAW,QAAQ,mBAAmB,GAAG,QAAQ,UAAU,aAAa,UAAU,SAAS;CACtJ,MAAM,YAAY,aAAa,GAAG,gBAAgB,OAAO,GAAG,UAAU,EAAE,EAAE,GAAG,WAAW;CACxF,MAAM,eAAe,aAAa,GAAG,mBAAmB,OAAO,GAAG,aAAa,GAAG,EAAE,GAAG,EAAE;CACzF,MAAM,cAAc,aAAa,GAAG,kBAAkB,OAAO,GAAG,YAAY,EAAE,EAAE,GAAG,EAAE;CACrF,MAAM,cAAc,aAAa,GAAG,kBAAkB,OAAO,GAAG,YAAY,EAAE,EAAE,GAAG,EAAE;CACrF,MAAM,EAAE,SAAS,SAAS,MAAM,aAAa,MAAM,mBAAmB,MAAM,YAAY,EAAE,OAAO;EAChG,GAAG;EACH,cAAc;EACd,UAAU,GAAG,MAAM,SAAS;EAC5B,EAAE,CAAC;CACJ,IAAI,UAAU;AACd,KAAI,GAAG,WAAY,EAAC,CAAC,SAAS,WAAW,MAAM,mBAAmB,MAAM,GAAG,YAAY;EACtF,OAAO;GACN,GAAG;GACH,cAAc,GAAG;GACjB,UAAU,GAAG,MAAM,SAAS;GAC5B,iBAAiB,CAAC,GAAG,MAAM,mBAAmB,EAAE,EAAE,QAAQ;GAC1D;EACD,SAAS,CAAC,QAAQ;EAClB,CAAC;CACF,MAAM,EAAE,UAAU,eAAe,eAAe,wBAAwB,qBAAqB,IAAI,QAAQ,IAAI,SAAS,OAAO;CAC7H,MAAM,UAAU,IAAI,SAAS,aAAa,WAAW,IAAI,OAAO;CAChE,MAAM,EAAE,gBAAgB,oBAAoB,aAAa,OAAO,OAAO,IAAI;CAC3E,MAAM,gBAAgB;EACrB;EACA;EACA;EACA;EACA;EACA;EACA;EACA;CACD,MAAM,iBAAiB,KAAK,WAAW,kBAAkB,eAAe,KAAK,IAAI,YAAY,GAAG,MAAM,YAAY,WAAW,GAAG,SAAS;CACzI,MAAM,aAAa,cAAc,WAAW,aAAa;CACzD,MAAM,aAAa,cAAc,cAAc,gBAAgB;CAC/D,MAAM,eAAe,cAAc,aAAa,eAAe;CAC/D,MAAM,eAAe,cAAc,aAAa,eAAe;CAC/D,MAAM,eAAe,IAAI,OAAO,gBAAgB;EAC/C,QAAQ;EACR,SAAS;GACR;IACC,SAAS;IACT,UAAU;IACV;GACD;IACC,SAAS;IACT,UAAU;IACV;GACD;IACC,SAAS;IACT,UAAU;IACV;GACD;IACC,SAAS;IACT,UAAU;IACV;GACD;IACC,SAAS;IACT,UAAU;IACV;GACD;EACD,CAAC;CACF,MAAM,gBAAgB,cAAc,GAAG,aAAa,YAAY;CAChE,MAAM,eAAe,YAAY,GAAG,YAAY,YAAY;CAC5D,MAAM,eAAe,YAAY,GAAG,YAAY,YAAY;CAC5D,MAAM,mBAAmB,kBAAkB,GAAG,gBAAgB,qBAAqB;CACnF,MAAM,aAAa,UAAU,QAAQ,YAAY,GAAG;CACpD,MAAM,eAAe,IAAI,aAAa,GAAG;CACzC,MAAM,eAAe,IAAI,aAAa,GAAG;CACzC,MAAM,eAAe;EACpB;EACA;EACA,UAAU;EACV,aAAa;EACb,YAAY;EACZ,YAAY;EACZ;EACA;EACA;EACA,GAAG,WAAW,IAAI;EAClB,GAAG,eAAe,IAAI;EACtB;EACA,UAAU,IAAI;EACd,UAAU,eAAe,IAAI;EAC7B,aAAa,eAAe,IAAI;EAChC,YAAY,eAAe,IAAI;EAC/B,YAAY,eAAe,IAAI;EAC/B;EACA;EACA;EACA;AACD,cAAa,IAAI,aAAa;AAC9B,cAAa,KAAK;AAClB,cAAa,KAAK;AAClB,cAAa,MAAM;AACnB,cAAa,IAAI,aAAa;AAC9B,cAAa,KAAK;AAClB,cAAa,KAAK;AAClB,cAAa,MAAM;CACnB,MAAM,UAAU,IAAI,SAAS,oBAAoB,OAAO,QAAQ;EAC/D;EACA,GAAG,UAAU,CAAC,QAAQ,GAAG,EAAE;EAC3B;EACA,GAAG,MAAM,mBAAmB,EAAE;EAC9B,CAAC;CACF,MAAM,UAAU,IAAI,SAAS,oBAAoB,OAAO,QAAQ;EAC/D;EACA,GAAG,UAAU,CAAC,QAAQ,GAAG,EAAE;EAC3B;EACA;EACA,GAAG,MAAM,mBAAmB,EAAE;EAC9B,CAAC;CACF,MAAM,UAAU,IAAI,SAAS,mBAAmB,aAAa;AAC7D,oBAAmB,SAAS,QAAQ,YAAY,EAAE,UAAU;EAC3D,IAAI,OAAO,gBAAgB;GAC1B,QAAQ;GACR,SAAS,CAAC;IACT,SAAS;IACT,UAAU,EAAE,QAAQ,SAAS;IAC7B,CAAC;GACF,CAAC;EACF,IAAI,OAAO,gBAAgB;GAC1B,QAAQ;GACR,SAAS;IACR;KACC,SAAS;KACT,UAAU;KACV;IACD;KACC,SAAS;KACT,UAAU;KACV;IACD;KACC,SAAS;KACT,UAAU;KACV;IACD;KACC,SAAS;KACT,UAAU;KACV;IACD;GACD,CAAC;EACF;EACA,CAAC;CACF,MAAM,UAAU,IAAI,SAAS,mBAAmB,aAAa;AAC7D,oBAAmB,SAAS,QAAQ,YAAY,EAAE,UAAU;EAC3D,IAAI,OAAO,gBAAgB;GAC1B,QAAQ;GACR,SAAS,CAAC;IACT,SAAS;IACT,UAAU,EAAE,QAAQ,SAAS;IAC7B,CAAC;GACF,CAAC;EACF,IAAI,OAAO,gBAAgB;GAC1B,QAAQ;GACR,SAAS;IACR;KACC,SAAS;KACT,UAAU,QAAQ,YAAY;KAC9B;IACD;KACC,SAAS;KACT,UAAU;KACV;IACD;KACC,SAAS;KACT,UAAU;KACV;IACD;KACC,SAAS;KACT,UAAU;KACV;IACD;GACD,CAAC;EACF;EACA,CAAC;AACF,qBAAoB,MAAM,SAAS,MAAM,WAAW,GAAG,WAAW,EAAE;;AAKrE,IAAI,oBAAoB,eAAe,EAAE,gBAAgB,CAAC"}