fra.ktu.red-component 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +44 -0
- package/README.md +1 -0
- package/dist/components/red_viewer.d.ts +5 -0
- package/dist/components/red_viewer.d.ts.map +1 -0
- package/dist/components/red_viewer.js +86 -0
- package/dist/components/red_viewer.js.map +1 -0
- package/dist/ffmpeg/ffmpeg-core.js +21 -0
- package/dist/ffmpeg/ffmpeg-core.wasm +0 -0
- package/dist/helpers/assets.d.ts +8 -0
- package/dist/helpers/assets.d.ts.map +1 -0
- package/dist/helpers/assets.js +63 -0
- package/dist/helpers/assets.js.map +1 -0
- package/dist/helpers/export.d.ts +8 -0
- package/dist/helpers/export.d.ts.map +1 -0
- package/dist/helpers/export.js +58 -0
- package/dist/helpers/export.js.map +1 -0
- package/dist/helpers/ffmpeg-core.js +21 -0
- package/dist/helpers/ffmpeg-core.wasm +0 -0
- package/dist/helpers/ids.d.ts +2 -0
- package/dist/helpers/ids.d.ts.map +1 -0
- package/dist/helpers/ids.js +11 -0
- package/dist/helpers/ids.js.map +1 -0
- package/dist/helpers/layers.d.ts +8 -0
- package/dist/helpers/layers.d.ts.map +1 -0
- package/dist/helpers/layers.js +32 -0
- package/dist/helpers/layers.js.map +1 -0
- package/dist/helpers/signals.d.ts +13 -0
- package/dist/helpers/signals.d.ts.map +1 -0
- package/dist/helpers/signals.js +61 -0
- package/dist/helpers/signals.js.map +1 -0
- package/dist/helpers/sparkle.d.ts +4 -0
- package/dist/helpers/sparkle.d.ts.map +1 -0
- package/dist/helpers/sparkle.js +4742 -0
- package/dist/helpers/sparkle.js.map +1 -0
- package/dist/index.d.ts +57 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/index.js +31 -0
- package/dist/index.js.map +1 -0
- package/dist/ktu/ui/core/data_store.d.ts +12 -0
- package/dist/ktu/ui/core/data_store.d.ts.map +1 -0
- package/dist/ktu/ui/core/data_store.js +71 -0
- package/dist/ktu/ui/core/data_store.js.map +1 -0
- package/dist/ktu/ui/core/event_dispatcher.d.ts +11 -0
- package/dist/ktu/ui/core/event_dispatcher.d.ts.map +1 -0
- package/dist/ktu/ui/core/event_dispatcher.js +37 -0
- package/dist/ktu/ui/core/event_dispatcher.js.map +1 -0
- package/dist/ktu/ui/core/ktu_component.d.ts +22 -0
- package/dist/ktu/ui/core/ktu_component.d.ts.map +1 -0
- package/dist/ktu/ui/core/ktu_component.js +74 -0
- package/dist/ktu/ui/core/ktu_component.js.map +1 -0
- package/dist/ktu/ui/core/translation_manager.d.ts +12 -0
- package/dist/ktu/ui/core/translation_manager.d.ts.map +1 -0
- package/dist/ktu/ui/core/translation_manager.js +34 -0
- package/dist/ktu/ui/core/translation_manager.js.map +1 -0
- package/dist/layers/base_layer.d.ts +18 -0
- package/dist/layers/base_layer.d.ts.map +1 -0
- package/dist/layers/base_layer.js +68 -0
- package/dist/layers/base_layer.js.map +1 -0
- package/dist/layers/display/background_layer.d.ts +15 -0
- package/dist/layers/display/background_layer.d.ts.map +1 -0
- package/dist/layers/display/background_layer.js +40 -0
- package/dist/layers/display/background_layer.js.map +1 -0
- package/dist/layers/display/display_layer.d.ts +24 -0
- package/dist/layers/display/display_layer.d.ts.map +1 -0
- package/dist/layers/display/display_layer.js +131 -0
- package/dist/layers/display/display_layer.js.map +1 -0
- package/dist/layers/display/video_layer.d.ts +36 -0
- package/dist/layers/display/video_layer.d.ts.map +1 -0
- package/dist/layers/display/video_layer.js +296 -0
- package/dist/layers/display/video_layer.js.map +1 -0
- package/dist/layers/ilayer.d.ts +21 -0
- package/dist/layers/ilayer.d.ts.map +1 -0
- package/dist/layers/ilayer.js +2 -0
- package/dist/layers/ilayer.js.map +1 -0
- package/dist/layers/shaders/anaglyph/anaglyph_shader.d.ts +16 -0
- package/dist/layers/shaders/anaglyph/anaglyph_shader.d.ts.map +1 -0
- package/dist/layers/shaders/anaglyph/anaglyph_shader.frag +36 -0
- package/dist/layers/shaders/anaglyph/anaglyph_shader.js +28 -0
- package/dist/layers/shaders/anaglyph/anaglyph_shader.js.map +1 -0
- package/dist/layers/shaders/blur/blur_shader.d.ts +17 -0
- package/dist/layers/shaders/blur/blur_shader.d.ts.map +1 -0
- package/dist/layers/shaders/blur/blur_shader.frag +47 -0
- package/dist/layers/shaders/blur/blur_shader.js +36 -0
- package/dist/layers/shaders/blur/blur_shader.js.map +1 -0
- package/dist/layers/shaders/bnw/bnw_shader.d.ts +11 -0
- package/dist/layers/shaders/bnw/bnw_shader.d.ts.map +1 -0
- package/dist/layers/shaders/bnw/bnw_shader.frag +13 -0
- package/dist/layers/shaders/bnw/bnw_shader.js +21 -0
- package/dist/layers/shaders/bnw/bnw_shader.js.map +1 -0
- package/dist/layers/shaders/chroma/chroma_shader.d.ts +18 -0
- package/dist/layers/shaders/chroma/chroma_shader.d.ts.map +1 -0
- package/dist/layers/shaders/chroma/chroma_shader.frag +32 -0
- package/dist/layers/shaders/chroma/chroma_shader.js +45 -0
- package/dist/layers/shaders/chroma/chroma_shader.js.map +1 -0
- package/dist/layers/shaders/crosses/crosses_shader.d.ts +20 -0
- package/dist/layers/shaders/crosses/crosses_shader.d.ts.map +1 -0
- package/dist/layers/shaders/crosses/crosses_shader.frag +78 -0
- package/dist/layers/shaders/crosses/crosses_shader.js +51 -0
- package/dist/layers/shaders/crosses/crosses_shader.js.map +1 -0
- package/dist/layers/shaders/defaultFilter.vert +27 -0
- package/dist/layers/shaders/hlines/hlines_shader.d.ts +17 -0
- package/dist/layers/shaders/hlines/hlines_shader.d.ts.map +1 -0
- package/dist/layers/shaders/hlines/hlines_shader.frag +43 -0
- package/dist/layers/shaders/hlines/hlines_shader.js +31 -0
- package/dist/layers/shaders/hlines/hlines_shader.js.map +1 -0
- package/dist/layers/shaders/hnoise/hnoise_shader.d.ts +19 -0
- package/dist/layers/shaders/hnoise/hnoise_shader.d.ts.map +1 -0
- package/dist/layers/shaders/hnoise/hnoise_shader.frag +68 -0
- package/dist/layers/shaders/hnoise/hnoise_shader.js +40 -0
- package/dist/layers/shaders/hnoise/hnoise_shader.js.map +1 -0
- package/dist/layers/shaders/hsb_blur/hsb_blur_shader.d.ts +19 -0
- package/dist/layers/shaders/hsb_blur/hsb_blur_shader.d.ts.map +1 -0
- package/dist/layers/shaders/hsb_blur/hsb_blur_shader.frag +73 -0
- package/dist/layers/shaders/hsb_blur/hsb_blur_shader.js +50 -0
- package/dist/layers/shaders/hsb_blur/hsb_blur_shader.js.map +1 -0
- package/dist/layers/shaders/light_split/light_split_shader.d.ts +20 -0
- package/dist/layers/shaders/light_split/light_split_shader.d.ts.map +1 -0
- package/dist/layers/shaders/light_split/light_split_shader.frag +54 -0
- package/dist/layers/shaders/light_split/light_split_shader.js +40 -0
- package/dist/layers/shaders/light_split/light_split_shader.js.map +1 -0
- package/dist/layers/shaders/montecarlo/montecarlo_shader.d.ts +17 -0
- package/dist/layers/shaders/montecarlo/montecarlo_shader.d.ts.map +1 -0
- package/dist/layers/shaders/montecarlo/montecarlo_shader.frag +31 -0
- package/dist/layers/shaders/montecarlo/montecarlo_shader.js +31 -0
- package/dist/layers/shaders/montecarlo/montecarlo_shader.js.map +1 -0
- package/dist/layers/shaders/negative/negative_shader.d.ts +11 -0
- package/dist/layers/shaders/negative/negative_shader.d.ts.map +1 -0
- package/dist/layers/shaders/negative/negative_shader.frag +13 -0
- package/dist/layers/shaders/negative/negative_shader.js +21 -0
- package/dist/layers/shaders/negative/negative_shader.js.map +1 -0
- package/dist/layers/shaders/pixelate/pixelate_shader.d.ts +16 -0
- package/dist/layers/shaders/pixelate/pixelate_shader.d.ts.map +1 -0
- package/dist/layers/shaders/pixelate/pixelate_shader.frag +50 -0
- package/dist/layers/shaders/pixelate/pixelate_shader.js +28 -0
- package/dist/layers/shaders/pixelate/pixelate_shader.js.map +1 -0
- package/dist/layers/shaders/posterize/posterize_shader.d.ts +16 -0
- package/dist/layers/shaders/posterize/posterize_shader.d.ts.map +1 -0
- package/dist/layers/shaders/posterize/posterize_shader.frag +24 -0
- package/dist/layers/shaders/posterize/posterize_shader.js +28 -0
- package/dist/layers/shaders/posterize/posterize_shader.js.map +1 -0
- package/dist/layers/shaders/recolour/recolour_shader.d.ts +22 -0
- package/dist/layers/shaders/recolour/recolour_shader.d.ts.map +1 -0
- package/dist/layers/shaders/recolour/recolour_shader.frag +68 -0
- package/dist/layers/shaders/recolour/recolour_shader.js +83 -0
- package/dist/layers/shaders/recolour/recolour_shader.js.map +1 -0
- package/dist/layers/shaders/scramble/scramble_shader.d.ts +16 -0
- package/dist/layers/shaders/scramble/scramble_shader.d.ts.map +1 -0
- package/dist/layers/shaders/scramble/scramble_shader.frag +45 -0
- package/dist/layers/shaders/scramble/scramble_shader.js +28 -0
- package/dist/layers/shaders/scramble/scramble_shader.js.map +1 -0
- package/dist/layers/shaders/shader_layer.d.ts +36 -0
- package/dist/layers/shaders/shader_layer.d.ts.map +1 -0
- package/dist/layers/shaders/shader_layer.js +100 -0
- package/dist/layers/shaders/shader_layer.js.map +1 -0
- package/dist/layers/shaders/vlines/vlines_shader.d.ts +17 -0
- package/dist/layers/shaders/vlines/vlines_shader.d.ts.map +1 -0
- package/dist/layers/shaders/vlines/vlines_shader.frag +43 -0
- package/dist/layers/shaders/vlines/vlines_shader.js +31 -0
- package/dist/layers/shaders/vlines/vlines_shader.js.map +1 -0
- package/dist/managers/export_manager.d.ts +2 -0
- package/dist/managers/export_manager.d.ts.map +1 -0
- package/dist/managers/export_manager.js +51 -0
- package/dist/managers/export_manager.js.map +1 -0
- package/dist/managers/layer_manager.d.ts +2 -0
- package/dist/managers/layer_manager.d.ts.map +1 -0
- package/dist/managers/layer_manager.js +62 -0
- package/dist/managers/layer_manager.js.map +1 -0
- package/dist/managers/modulator_manager.d.ts +2 -0
- package/dist/managers/modulator_manager.d.ts.map +1 -0
- package/dist/managers/modulator_manager.js +54 -0
- package/dist/managers/modulator_manager.js.map +1 -0
- package/dist/managers/shader_manager.d.ts +2 -0
- package/dist/managers/shader_manager.d.ts.map +1 -0
- package/dist/managers/shader_manager.js +106 -0
- package/dist/managers/shader_manager.js.map +1 -0
- package/dist/modulators/base_modulator.d.ts +20 -0
- package/dist/modulators/base_modulator.d.ts.map +1 -0
- package/dist/modulators/base_modulator.js +109 -0
- package/dist/modulators/base_modulator.js.map +1 -0
- package/dist/modulators/compressor_modulator.d.ts +17 -0
- package/dist/modulators/compressor_modulator.d.ts.map +1 -0
- package/dist/modulators/compressor_modulator.js +34 -0
- package/dist/modulators/compressor_modulator.js.map +1 -0
- package/dist/modulators/imodulator.d.ts +22 -0
- package/dist/modulators/imodulator.d.ts.map +1 -0
- package/dist/modulators/imodulator.js +2 -0
- package/dist/modulators/imodulator.js.map +1 -0
- package/dist/modulators/lfo_modulator.d.ts +13 -0
- package/dist/modulators/lfo_modulator.d.ts.map +1 -0
- package/dist/modulators/lfo_modulator.js +53 -0
- package/dist/modulators/lfo_modulator.js.map +1 -0
- package/dist/modulators/random_modulator.d.ts +12 -0
- package/dist/modulators/random_modulator.d.ts.map +1 -0
- package/dist/modulators/random_modulator.js +22 -0
- package/dist/modulators/random_modulator.js.map +1 -0
- package/dist/modulators/ring_modulator.d.ts +15 -0
- package/dist/modulators/ring_modulator.d.ts.map +1 -0
- package/dist/modulators/ring_modulator.js +39 -0
- package/dist/modulators/ring_modulator.js.map +1 -0
- package/dist/types/red_scene_state.d.ts +16 -0
- package/dist/types/red_scene_state.d.ts.map +1 -0
- package/dist/types/red_scene_state.js +2 -0
- package/dist/types/red_scene_state.js.map +1 -0
- package/dist/util.d.ts +2 -0
- package/dist/util.d.ts.map +1 -0
- package/dist/util.js +2 -0
- package/dist/util.js.map +1 -0
- package/package.json +39 -0
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import { getSignal } from "../helpers/signals.js";
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import { EventDispatcher } from "../index.js";
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export class BaseLayer {
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sceneStateId;
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_state;
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owner;
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handleStateChangeWrapper = this.onStateChange.bind(this);
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static getDefaultState(sceneStateId) {
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return {
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id: Math.floor(Math.random() * 1000000),
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type: "background",
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name: "Layer",
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visible: true,
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signaledFields: {},
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};
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}
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constructor(sceneStateId, state, owner) {
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this.sceneStateId = sceneStateId;
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this._state = state;
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this.owner = owner;
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EventDispatcher.getInstance().addEventListener(owner + ".!" + this._state.id, "update", this.handleStateChangeWrapper);
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EventDispatcher.getInstance().addEventListener(owner + ".!" + this._state.id, "change", this.handleStateChangeWrapper);
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EventDispatcher.getInstance().addEventListener(owner + ".shaders.!" + this._state.id, "update", this.handleStateChangeWrapper);
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EventDispatcher.getInstance().addEventListener(owner + ".shaders.!" + this._state.id, "change", this.handleStateChangeWrapper);
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EventDispatcher.getInstance().addEventListener(this.sceneStateId + ".width", "update", this.handleStateChangeWrapper);
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EventDispatcher.getInstance().addEventListener(this.sceneStateId + ".height", "update", this.handleStateChangeWrapper);
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}
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get id() {
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return this._state.id;
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}
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getFieldValue(fieldName) {
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const signaledField = this._state.signaledFields[fieldName];
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if (!signaledField) {
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return this._state[fieldName];
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}
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return getSignal(this.sceneStateId, signaledField)?.getValue() || 0;
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}
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getFieldBoolean(fieldName) {
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const signaledField = this._state.signaledFields[fieldName];
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if (!signaledField) {
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return this._state[fieldName];
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}
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return !!getSignal(this.sceneStateId, signaledField)?.getValue();
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}
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onStateChange() { }
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unbind() {
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EventDispatcher.getInstance().removeEventListener(this.owner + ".!" + this._state.id, "update", this.handleStateChangeWrapper);
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EventDispatcher.getInstance().removeEventListener(this.owner + ".!" + this._state.id, "change", this.handleStateChangeWrapper);
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EventDispatcher.getInstance().removeEventListener(this.owner + ".shaders.!" + this._state.id, "update", this.handleStateChangeWrapper);
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EventDispatcher.getInstance().removeEventListener(this.owner + ".shaders.!" + this._state.id, "change", this.handleStateChangeWrapper);
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EventDispatcher.getInstance().removeEventListener(this.sceneStateId + ".width", "update", this.handleStateChangeWrapper);
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EventDispatcher.getInstance().removeEventListener(this.sceneStateId + ".height", "update", this.handleStateChangeWrapper);
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}
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tick(time, loop) {
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let changed = false;
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const values = Object.keys(this._state.signaledFields)
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.filter((field) => field !== "refresh")
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.map((key) => this._state.signaledFields[key]);
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for (const signal of values) {
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changed =
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(changed || getSignal(this.sceneStateId, signal)?.changed) ?? false;
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}
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if (changed) {
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this.onSignalChange();
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}
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}
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}
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//# sourceMappingURL=base_layer.js.map
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{"version":3,"file":"base_layer.js","sourceRoot":"","sources":["../../src/layers/base_layer.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,uBAAuB,CAAC;AAClD,OAAO,EAAE,eAAe,EAAuB,MAAM,aAAa,CAAC;AAGnE,MAAM,OAAgB,SAAS;IACnB,YAAY,CAAS;IACrB,MAAM,CAAa;IACnB,KAAK,CAAS;IAExB,wBAAwB,GAAa,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IAEnE,MAAM,CAAC,eAAe,CAAC,YAAoB;QACzC,OAAO;YACL,EAAE,EAAE,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,OAAO,CAAC;YACvC,IAAI,EAAE,YAAY;YAClB,IAAI,EAAE,OAAO;YACb,OAAO,EAAE,IAAI;YACb,cAAc,EAAE,EAAE;SACnB,CAAC;IACJ,CAAC;IAED,YAAY,YAAoB,EAAE,KAAiB,EAAE,KAAa;QAChE,IAAI,CAAC,YAAY,GAAG,YAAY,CAAC;QACjC,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QACpB,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QAEnB,eAAe,CAAC,WAAW,EAAE,CAAC,gBAAgB,CAC5C,KAAK,GAAG,IAAI,GAAG,IAAI,CAAC,MAAM,CAAC,EAAE,EAC7B,QAAQ,EACR,IAAI,CAAC,wBAAwB,CAC9B,CAAC;QACF,eAAe,CAAC,WAAW,EAAE,CAAC,gBAAgB,CAC5C,KAAK,GAAG,IAAI,GAAG,IAAI,CAAC,MAAM,CAAC,EAAE,EAC7B,QAAQ,EACR,IAAI,CAAC,wBAAwB,CAC9B,CAAC;QAEF,eAAe,CAAC,WAAW,EAAE,CAAC,gBAAgB,CAC5C,KAAK,GAAG,YAAY,GAAG,IAAI,CAAC,MAAM,CAAC,EAAE,EACrC,QAAQ,EACR,IAAI,CAAC,wBAAwB,CAC9B,CAAC;QACF,eAAe,CAAC,WAAW,EAAE,CAAC,gBAAgB,CAC5C,KAAK,GAAG,YAAY,GAAG,IAAI,CAAC,MAAM,CAAC,EAAE,EACrC,QAAQ,EACR,IAAI,CAAC,wBAAwB,CAC9B,CAAC;QAEF,eAAe,CAAC,WAAW,EAAE,CAAC,gBAAgB,CAC5C,IAAI,CAAC,YAAY,GAAG,QAAQ,EAC5B,QAAQ,EACR,IAAI,CAAC,wBAAwB,CAC9B,CAAC;QACF,eAAe,CAAC,WAAW,EAAE,CAAC,gBAAgB,CAC5C,IAAI,CAAC,YAAY,GAAG,SAAS,EAC7B,QAAQ,EACR,IAAI,CAAC,wBAAwB,CAC9B,CAAC;IACJ,CAAC;IAED,IAAI,EAAE;QACJ,OAAO,IAAI,CAAC,MAAM,CAAC,EAAE,CAAC;IACxB,CAAC;IAED,aAAa,CAAC,SAAiB;QAC7B,MAAM,aAAa,GAAG,IAAI,CAAC,MAAM,CAAC,cAAc,CAAC,SAAS,CAAC,CAAC;QAC5D,IAAI,CAAC,aAAa,EAAE,CAAC;YACnB,OAAO,IAAI,CAAC,MAAM,CAAC,SAA6B,CAAQ,CAAC;QAC3D,CAAC;QAED,OAAO,SAAS,CAAC,IAAI,CAAC,YAAY,EAAE,aAAa,CAAC,EAAE,QAAQ,EAAE,IAAI,CAAC,CAAC;IACtE,CAAC;IAED,eAAe,CAAC,SAAiB;QAC/B,MAAM,aAAa,GAAG,IAAI,CAAC,MAAM,CAAC,cAAc,CAAC,SAAS,CAAC,CAAC;QAC5D,IAAI,CAAC,aAAa,EAAE,CAAC;YACnB,OAAO,IAAI,CAAC,MAAM,CAAC,SAA6B,CAAY,CAAC;QAC/D,CAAC;QACD,OAAO,CAAC,CAAC,SAAS,CAAC,IAAI,CAAC,YAAY,EAAE,aAAa,CAAC,EAAE,QAAQ,EAAE,CAAC;IACnE,CAAC;IAED,aAAa,KAAU,CAAC;IAIxB,MAAM;QACJ,eAAe,CAAC,WAAW,EAAE,CAAC,mBAAmB,CAC/C,IAAI,CAAC,KAAK,GAAG,IAAI,GAAG,IAAI,CAAC,MAAM,CAAC,EAAE,EAClC,QAAQ,EACR,IAAI,CAAC,wBAAwB,CAC9B,CAAC;QACF,eAAe,CAAC,WAAW,EAAE,CAAC,mBAAmB,CAC/C,IAAI,CAAC,KAAK,GAAG,IAAI,GAAG,IAAI,CAAC,MAAM,CAAC,EAAE,EAClC,QAAQ,EACR,IAAI,CAAC,wBAAwB,CAC9B,CAAC;QACF,eAAe,CAAC,WAAW,EAAE,CAAC,mBAAmB,CAC/C,IAAI,CAAC,KAAK,GAAG,YAAY,GAAG,IAAI,CAAC,MAAM,CAAC,EAAE,EAC1C,QAAQ,EACR,IAAI,CAAC,wBAAwB,CAC9B,CAAC;QACF,eAAe,CAAC,WAAW,EAAE,CAAC,mBAAmB,CAC/C,IAAI,CAAC,KAAK,GAAG,YAAY,GAAG,IAAI,CAAC,MAAM,CAAC,EAAE,EAC1C,QAAQ,EACR,IAAI,CAAC,wBAAwB,CAC9B,CAAC;QAEF,eAAe,CAAC,WAAW,EAAE,CAAC,mBAAmB,CAC/C,IAAI,CAAC,YAAY,GAAG,QAAQ,EAC5B,QAAQ,EACR,IAAI,CAAC,wBAAwB,CAC9B,CAAC;QACF,eAAe,CAAC,WAAW,EAAE,CAAC,mBAAmB,CAC/C,IAAI,CAAC,YAAY,GAAG,SAAS,EAC7B,QAAQ,EACR,IAAI,CAAC,wBAAwB,CAC9B,CAAC;IACJ,CAAC;IACD,IAAI,CAAC,IAAS,EAAE,IAAa;QAC3B,IAAI,OAAO,GAAG,KAAK,CAAC;QACpB,MAAM,MAAM,GAAa,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,cAAc,CAAC;aAC7D,MAAM,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,KAAK,KAAK,SAAS,CAAC;aACtC,GAAG,CAAC,CAAC,GAAG,EAAE,EAAE,CAAC,IAAI,CAAC,MAAM,CAAC,cAAc,CAAC,GAAG,CAAE,CAAC,CAAC;QAClD,KAAK,MAAM,MAAM,IAAI,MAAM,EAAE,CAAC;YAC5B,OAAO;gBACL,CAAC,OAAO,IAAI,SAAS,CAAC,IAAI,CAAC,YAAY,EAAE,MAAM,CAAC,EAAE,OAAO,CAAC,IAAI,KAAK,CAAC;QACxE,CAAC;QACD,IAAI,OAAO,EAAE,CAAC;YACZ,IAAI,CAAC,cAAc,EAAE,CAAC;QACxB,CAAC;IACH,CAAC;CACF"}
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
import { Graphics, Point, Ticker } from "pixi.js";
|
|
2
|
+
import { DisplayLayer, type DisplayLayerState } from "./display_layer.js";
|
|
3
|
+
export type BackgroundLayerState = DisplayLayerState & {
|
|
4
|
+
color: string;
|
|
5
|
+
};
|
|
6
|
+
export declare class BackgroundLayer extends DisplayLayer {
|
|
7
|
+
_state: BackgroundLayerState;
|
|
8
|
+
backgroundSize: Point;
|
|
9
|
+
mainSprite: Graphics;
|
|
10
|
+
static getDefaultState(sceneStateId: string): BackgroundLayerState;
|
|
11
|
+
constructor(sceneStateId: string, state: BackgroundLayerState, owner: string);
|
|
12
|
+
tick(time: Ticker, loop: boolean): void;
|
|
13
|
+
innerRepaint(): void;
|
|
14
|
+
}
|
|
15
|
+
//# sourceMappingURL=background_layer.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"background_layer.d.ts","sourceRoot":"","sources":["../../../src/layers/display/background_layer.ts"],"names":[],"mappings":"AAAA,OAAO,EAAe,QAAQ,EAAE,KAAK,EAAE,MAAM,EAAE,MAAM,SAAS,CAAC;AAC/D,OAAO,EAAE,YAAY,EAAE,KAAK,iBAAiB,EAAE,MAAM,oBAAoB,CAAC;AAK1E,MAAM,MAAM,oBAAoB,GAAG,iBAAiB,GAAG;IACrD,KAAK,EAAE,MAAM,CAAC;CACf,CAAC;AAEF,qBAAa,eAAgB,SAAQ,YAAY;IACvC,MAAM,EAAE,oBAAoB,CAAC;IACrC,cAAc,EAAE,KAAK,CAAC;IAEd,UAAU,EAAE,QAAQ,CAAC;IAE7B,MAAM,CAAC,eAAe,CAAC,YAAY,EAAE,MAAM,GAAG,oBAAoB;gBAUhE,YAAY,EAAE,MAAM,EACpB,KAAK,EAAE,oBAAoB,EAC3B,KAAK,EAAE,MAAM;IAgBf,IAAI,CAAC,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,OAAO,GAAG,IAAI;IAiBvC,YAAY;CAOb"}
|
|
@@ -0,0 +1,40 @@
|
|
|
1
|
+
import { Application, Graphics, Point, Ticker } from "pixi.js";
|
|
2
|
+
import { DisplayLayer } from "./display_layer.js";
|
|
3
|
+
import { DataStore } from "../../index.js";
|
|
4
|
+
import { getCount } from "../../helpers/ids.js";
|
|
5
|
+
import { getFunColor } from "../../helpers/sparkle.js";
|
|
6
|
+
export class BackgroundLayer extends DisplayLayer {
|
|
7
|
+
backgroundSize;
|
|
8
|
+
static getDefaultState(sceneStateId) {
|
|
9
|
+
return {
|
|
10
|
+
...DisplayLayer.getDefaultState(sceneStateId),
|
|
11
|
+
type: "background",
|
|
12
|
+
name: "background_" + getCount(sceneStateId),
|
|
13
|
+
color: getFunColor(),
|
|
14
|
+
};
|
|
15
|
+
}
|
|
16
|
+
constructor(sceneStateId, state, owner) {
|
|
17
|
+
super(sceneStateId, state, owner);
|
|
18
|
+
this.mainSprite = new Graphics();
|
|
19
|
+
const application = DataStore.getInstance().getStore("application");
|
|
20
|
+
application.stage.addChild(this.mainSprite);
|
|
21
|
+
this.backgroundSize = new Point(application.canvas.width, application.canvas.height);
|
|
22
|
+
}
|
|
23
|
+
tick(time, loop) {
|
|
24
|
+
super.tick(time, loop);
|
|
25
|
+
const application = DataStore.getInstance().getStore("application");
|
|
26
|
+
if (this.backgroundSize.x != application.canvas.width ||
|
|
27
|
+
this.backgroundSize.y != application.canvas.height) {
|
|
28
|
+
this.backgroundSize = new Point(application.canvas.width, application.canvas.height);
|
|
29
|
+
this.repaint();
|
|
30
|
+
}
|
|
31
|
+
}
|
|
32
|
+
innerRepaint() {
|
|
33
|
+
this.mainSprite.clear();
|
|
34
|
+
this.mainSprite
|
|
35
|
+
.rect(0, 0, this.backgroundSize.x, this.backgroundSize.y)
|
|
36
|
+
.fill({ color: this.getFieldValue("color") });
|
|
37
|
+
this.mainSprite.visible = this._state.visible;
|
|
38
|
+
}
|
|
39
|
+
}
|
|
40
|
+
//# sourceMappingURL=background_layer.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"background_layer.js","sourceRoot":"","sources":["../../../src/layers/display/background_layer.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAE,QAAQ,EAAE,KAAK,EAAE,MAAM,EAAE,MAAM,SAAS,CAAC;AAC/D,OAAO,EAAE,YAAY,EAA0B,MAAM,oBAAoB,CAAC;AAC1E,OAAO,EAAE,SAAS,EAAE,MAAM,gBAAgB,CAAC;AAC3C,OAAO,EAAE,QAAQ,EAAE,MAAM,sBAAsB,CAAC;AAChD,OAAO,EAAE,WAAW,EAAE,MAAM,0BAA0B,CAAC;AAMvD,MAAM,OAAO,eAAgB,SAAQ,YAAY;IAE/C,cAAc,CAAQ;IAItB,MAAM,CAAC,eAAe,CAAC,YAAoB;QACzC,OAAO;YACL,GAAG,YAAY,CAAC,eAAe,CAAC,YAAY,CAAC;YAC7C,IAAI,EAAE,YAAY;YAClB,IAAI,EAAE,aAAa,GAAG,QAAQ,CAAC,YAAY,CAAC;YAC5C,KAAK,EAAE,WAAW,EAAE;SACrB,CAAC;IACJ,CAAC;IAED,YACE,YAAoB,EACpB,KAA2B,EAC3B,KAAa;QAEb,KAAK,CAAC,YAAY,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;QAClC,IAAI,CAAC,UAAU,GAAG,IAAI,QAAQ,EAAE,CAAC;QAEjC,MAAM,WAAW,GAAG,SAAS,CAAC,WAAW,EAAE,CAAC,QAAQ,CAClD,aAAa,CACC,CAAC;QACjB,WAAW,CAAC,KAAK,CAAC,QAAQ,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;QAE5C,IAAI,CAAC,cAAc,GAAG,IAAI,KAAK,CAC7B,WAAW,CAAC,MAAM,CAAC,KAAK,EACxB,WAAW,CAAC,MAAM,CAAC,MAAM,CAC1B,CAAC;IACJ,CAAC;IAED,IAAI,CAAC,IAAY,EAAE,IAAa;QAC9B,KAAK,CAAC,IAAI,CAAC,IAAI,EAAE,IAAI,CAAC,CAAC;QACvB,MAAM,WAAW,GAAG,SAAS,CAAC,WAAW,EAAE,CAAC,QAAQ,CAClD,aAAa,CACC,CAAC;QACjB,IACE,IAAI,CAAC,cAAc,CAAC,CAAC,IAAI,WAAW,CAAC,MAAM,CAAC,KAAK;YACjD,IAAI,CAAC,cAAc,CAAC,CAAC,IAAI,WAAW,CAAC,MAAM,CAAC,MAAM,EAClD,CAAC;YACD,IAAI,CAAC,cAAc,GAAG,IAAI,KAAK,CAC7B,WAAW,CAAC,MAAM,CAAC,KAAK,EACxB,WAAW,CAAC,MAAM,CAAC,MAAM,CAC1B,CAAC;YACF,IAAI,CAAC,OAAO,EAAE,CAAC;QACjB,CAAC;IACH,CAAC;IAED,YAAY;QACV,IAAI,CAAC,UAAU,CAAC,KAAK,EAAE,CAAC;QACxB,IAAI,CAAC,UAAU;aACZ,IAAI,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC;aACxD,IAAI,CAAC,EAAE,KAAK,EAAE,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,EAAE,CAAC,CAAC;QAChD,IAAI,CAAC,UAAU,CAAC,OAAO,GAAG,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC;IAChD,CAAC;CACF"}
|
|
@@ -0,0 +1,24 @@
|
|
|
1
|
+
import { Graphics, Sprite } from "pixi.js";
|
|
2
|
+
import { BaseLayer } from "../base_layer.js";
|
|
3
|
+
import type { LayerState } from "../ilayer.js";
|
|
4
|
+
import { type ShaderLayerState } from "../../index.js";
|
|
5
|
+
import type { ShaderLayer } from "../shaders/shader_layer.js";
|
|
6
|
+
export type DisplayLayerState = LayerState & {
|
|
7
|
+
shaders: ShaderLayerState[];
|
|
8
|
+
};
|
|
9
|
+
export declare abstract class DisplayLayer extends BaseLayer {
|
|
10
|
+
_state: DisplayLayerState;
|
|
11
|
+
mainSprite: Sprite | Graphics;
|
|
12
|
+
shaders: ShaderLayer[];
|
|
13
|
+
static getDefaultState(sceneStateId: string): DisplayLayerState;
|
|
14
|
+
constructor(sceneStateId: string, state: DisplayLayerState, owner: string);
|
|
15
|
+
onStateChange(): void;
|
|
16
|
+
onSignalChange(): void;
|
|
17
|
+
repaint(): void;
|
|
18
|
+
reshader(): void;
|
|
19
|
+
bind(): void;
|
|
20
|
+
unbind(): void;
|
|
21
|
+
abstract innerRepaint(): void;
|
|
22
|
+
tick(time: any, loop: boolean): void;
|
|
23
|
+
}
|
|
24
|
+
//# sourceMappingURL=display_layer.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"display_layer.d.ts","sourceRoot":"","sources":["../../../src/layers/display/display_layer.ts"],"names":[],"mappings":"AAAA,OAAO,EAAe,QAAQ,EAAE,MAAM,EAAE,MAAM,SAAS,CAAC;AACxD,OAAO,EAAE,SAAS,EAAE,MAAM,kBAAkB,CAAC;AAC7C,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,cAAc,CAAC;AAC/C,OAAO,EAUL,KAAK,gBAAgB,EAEtB,MAAM,gBAAgB,CAAC;AACxB,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,4BAA4B,CAAC;AAyC9D,MAAM,MAAM,iBAAiB,GAAG,UAAU,GAAG;IAC3C,OAAO,EAAE,gBAAgB,EAAE,CAAC;CAC7B,CAAC;AAEF,8BAAsB,YAAa,SAAQ,SAAS;IAC1C,MAAM,EAAE,iBAAiB,CAAC;IAClC,UAAU,EAAG,MAAM,GAAG,QAAQ,CAAC;IAC/B,OAAO,EAAE,WAAW,EAAE,CAAM;IAE5B,MAAM,CAAC,eAAe,CAAC,YAAY,EAAE,MAAM,GAAG,iBAAiB;gBAOnD,YAAY,EAAE,MAAM,EAAE,KAAK,EAAE,iBAAiB,EAAE,KAAK,EAAE,MAAM;IAIzE,aAAa,IAAI,IAAI;IAKrB,cAAc,IAAI,IAAI;IAItB,OAAO,IAAI,IAAI;IAIf,QAAQ,IAAI,IAAI;IAkJhB,IAAI,IAAI,IAAI;IAIZ,MAAM;IAcN,QAAQ,CAAC,YAAY,IAAI,IAAI;IAE7B,IAAI,CAAC,IAAI,EAAE,GAAG,EAAE,IAAI,EAAE,OAAO,GAAG,IAAI;CAMrC"}
|
|
@@ -0,0 +1,131 @@
|
|
|
1
|
+
import { Application, Graphics, Sprite } from "pixi.js";
|
|
2
|
+
import { BaseLayer } from "../base_layer.js";
|
|
3
|
+
import { AnaglyphShader, BnwShader, DataStore, MontecarloShader, PixelateShader, VLinesShader, } from "../../index.js";
|
|
4
|
+
import { HLinesShader, } from "../shaders/hlines/hlines_shader.js";
|
|
5
|
+
import { ChromaShader, } from "../shaders/chroma/chroma_shader.js";
|
|
6
|
+
import { ScrambleShader, } from "../shaders/scramble/scramble_shader.js";
|
|
7
|
+
import { NegativeShader } from "../shaders/negative/negative_shader.js";
|
|
8
|
+
import { CrossesShader, } from "../shaders/crosses/crosses_shader.js";
|
|
9
|
+
import { RecolourShader, } from "../shaders/recolour/recolour_shader.js";
|
|
10
|
+
import { HNoiseShader } from "../shaders/hnoise/hnoise_shader.js";
|
|
11
|
+
import { LightSplitShader, } from "../shaders/light_split/light_split_shader.js";
|
|
12
|
+
import { PosterizeShader, } from "../shaders/posterize/posterize_shader.js";
|
|
13
|
+
import { BlurShader, } from "../shaders/blur/blur_shader.js";
|
|
14
|
+
import { HSBBlurShader, } from "../shaders/hsb_blur/hsb_blur_shader.js";
|
|
15
|
+
export class DisplayLayer extends BaseLayer {
|
|
16
|
+
mainSprite;
|
|
17
|
+
shaders = [];
|
|
18
|
+
static getDefaultState(sceneStateId) {
|
|
19
|
+
return {
|
|
20
|
+
...BaseLayer.getDefaultState(sceneStateId),
|
|
21
|
+
shaders: [],
|
|
22
|
+
};
|
|
23
|
+
}
|
|
24
|
+
constructor(sceneStateId, state, owner) {
|
|
25
|
+
super(sceneStateId, state, owner);
|
|
26
|
+
}
|
|
27
|
+
onStateChange() {
|
|
28
|
+
this.repaint();
|
|
29
|
+
this.reshader();
|
|
30
|
+
}
|
|
31
|
+
onSignalChange() {
|
|
32
|
+
this.repaint();
|
|
33
|
+
}
|
|
34
|
+
repaint() {
|
|
35
|
+
this.innerRepaint();
|
|
36
|
+
}
|
|
37
|
+
reshader() {
|
|
38
|
+
for (const shader of this._state.shaders) {
|
|
39
|
+
let layer = this.shaders.find((l) => l.id === shader.id);
|
|
40
|
+
if (!layer) {
|
|
41
|
+
switch (shader.type) {
|
|
42
|
+
case "pixelate":
|
|
43
|
+
layer = new PixelateShader(this.sceneStateId, shader, this.sceneStateId + ".layers.!" + this._state.id + ".shaders");
|
|
44
|
+
break;
|
|
45
|
+
case "bnw":
|
|
46
|
+
layer = new BnwShader(this.sceneStateId, shader, this.sceneStateId + ".layers.!" + this._state.id + ".shaders");
|
|
47
|
+
break;
|
|
48
|
+
case "montecarlo":
|
|
49
|
+
layer = new MontecarloShader(this.sceneStateId, shader, this.sceneStateId + ".layers.!" + this._state.id + ".shaders");
|
|
50
|
+
break;
|
|
51
|
+
case "anaglyph":
|
|
52
|
+
layer = new AnaglyphShader(this.sceneStateId, shader, this.sceneStateId + ".layers.!" + this._state.id + ".shaders");
|
|
53
|
+
break;
|
|
54
|
+
case "vlines":
|
|
55
|
+
layer = new VLinesShader(this.sceneStateId, shader, this.sceneStateId + ".layers.!" + this._state.id + ".shaders");
|
|
56
|
+
break;
|
|
57
|
+
case "hlines":
|
|
58
|
+
layer = new HLinesShader(this.sceneStateId, shader, this.sceneStateId + ".layers.!" + this._state.id + ".shaders");
|
|
59
|
+
break;
|
|
60
|
+
case "chroma":
|
|
61
|
+
layer = new ChromaShader(this.sceneStateId, shader, this.sceneStateId + ".layers.!" + this._state.id + ".shaders");
|
|
62
|
+
break;
|
|
63
|
+
case "scramble":
|
|
64
|
+
layer = new ScrambleShader(this.sceneStateId, shader, this.sceneStateId + ".layers.!" + this._state.id + ".shaders");
|
|
65
|
+
break;
|
|
66
|
+
case "negative":
|
|
67
|
+
layer = new NegativeShader(this.sceneStateId, shader, this.sceneStateId + ".layers.!" + this._state.id + ".shaders");
|
|
68
|
+
break;
|
|
69
|
+
case "crosses":
|
|
70
|
+
layer = new CrossesShader(this.sceneStateId, shader, this.sceneStateId + ".layers.!" + this._state.id + ".shaders");
|
|
71
|
+
break;
|
|
72
|
+
case "recolour":
|
|
73
|
+
layer = new RecolourShader(this.sceneStateId, shader, this.sceneStateId + ".layers.!" + this._state.id + ".shaders");
|
|
74
|
+
break;
|
|
75
|
+
case "hnoise":
|
|
76
|
+
layer = new HNoiseShader(this.sceneStateId, shader, this.sceneStateId + ".layers.!" + this._state.id + ".shaders");
|
|
77
|
+
break;
|
|
78
|
+
case "light_split":
|
|
79
|
+
layer = new LightSplitShader(this.sceneStateId, shader, this.sceneStateId + ".layers.!" + this._state.id + ".shaders");
|
|
80
|
+
break;
|
|
81
|
+
case "posterize":
|
|
82
|
+
layer = new PosterizeShader(this.sceneStateId, shader, this.sceneStateId + ".layers.!" + this._state.id + ".shaders");
|
|
83
|
+
break;
|
|
84
|
+
case "blur":
|
|
85
|
+
layer = new BlurShader(this.sceneStateId, shader, this.sceneStateId + ".layers.!" + this._state.id + ".shaders");
|
|
86
|
+
break;
|
|
87
|
+
case "hsb_blur":
|
|
88
|
+
layer = new HSBBlurShader(this.sceneStateId, shader, this.sceneStateId + ".layers.!" + this._state.id + ".shaders");
|
|
89
|
+
break;
|
|
90
|
+
default:
|
|
91
|
+
layer = new PixelateShader(this.sceneStateId, shader, this.sceneStateId + ".layers.!" + this._state.id + ".shaders");
|
|
92
|
+
}
|
|
93
|
+
layer.bind();
|
|
94
|
+
this.shaders.push(layer);
|
|
95
|
+
}
|
|
96
|
+
}
|
|
97
|
+
for (let i = this.shaders.length - 1; i >= 0; i--) {
|
|
98
|
+
const shader = this.shaders[i];
|
|
99
|
+
const existsInSceneState = this._state.shaders.some((ls) => ls.id === shader.id);
|
|
100
|
+
if (!existsInSceneState) {
|
|
101
|
+
shader.unbind();
|
|
102
|
+
this.shaders.splice(this.shaders.indexOf(shader), 1);
|
|
103
|
+
}
|
|
104
|
+
}
|
|
105
|
+
if (!this.mainSprite || this.mainSprite.destroyed) {
|
|
106
|
+
return;
|
|
107
|
+
}
|
|
108
|
+
this.mainSprite.filters = this.shaders.map((s) => s.shader);
|
|
109
|
+
}
|
|
110
|
+
bind() {
|
|
111
|
+
this.repaint();
|
|
112
|
+
}
|
|
113
|
+
unbind() {
|
|
114
|
+
super.unbind();
|
|
115
|
+
const application = DataStore.getInstance().getStore("application");
|
|
116
|
+
application.stage.removeChild(this.mainSprite);
|
|
117
|
+
this.mainSprite.destroy();
|
|
118
|
+
this.mainSprite = undefined;
|
|
119
|
+
for (const shader of this.shaders) {
|
|
120
|
+
shader.unbind();
|
|
121
|
+
}
|
|
122
|
+
this.shaders = [];
|
|
123
|
+
}
|
|
124
|
+
tick(time, loop) {
|
|
125
|
+
super.tick(time, loop);
|
|
126
|
+
for (const shader of this.shaders) {
|
|
127
|
+
shader.tick(time, loop);
|
|
128
|
+
}
|
|
129
|
+
}
|
|
130
|
+
}
|
|
131
|
+
//# sourceMappingURL=display_layer.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"display_layer.js","sourceRoot":"","sources":["../../../src/layers/display/display_layer.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAE,QAAQ,EAAE,MAAM,EAAE,MAAM,SAAS,CAAC;AACxD,OAAO,EAAE,SAAS,EAAE,MAAM,kBAAkB,CAAC;AAE7C,OAAO,EACL,cAAc,EACd,SAAS,EACT,SAAS,EACT,gBAAgB,EAChB,cAAc,EACd,YAAY,GAMb,MAAM,gBAAgB,CAAC;AAExB,OAAO,EACL,YAAY,GAEb,MAAM,oCAAoC,CAAC;AAC5C,OAAO,EACL,YAAY,GAEb,MAAM,oCAAoC,CAAC;AAC5C,OAAO,EACL,cAAc,GAEf,MAAM,wCAAwC,CAAC;AAChD,OAAO,EAAE,cAAc,EAAE,MAAM,wCAAwC,CAAC;AACxE,OAAO,EACL,aAAa,GAEd,MAAM,sCAAsC,CAAC;AAC9C,OAAO,EACL,cAAc,GAEf,MAAM,wCAAwC,CAAC;AAChD,OAAO,EAAE,YAAY,EAAE,MAAM,oCAAoC,CAAC;AAElE,OAAO,EACL,gBAAgB,GAEjB,MAAM,8CAA8C,CAAC;AACtD,OAAO,EACL,eAAe,GAEhB,MAAM,0CAA0C,CAAC;AAClD,OAAO,EACL,UAAU,GAEX,MAAM,gCAAgC,CAAC;AACxC,OAAO,EACL,aAAa,GAEd,MAAM,wCAAwC,CAAC;AAMhD,MAAM,OAAgB,YAAa,SAAQ,SAAS;IAElD,UAAU,CAAqB;IAC/B,OAAO,GAAkB,EAAE,CAAC;IAE5B,MAAM,CAAC,eAAe,CAAC,YAAoB;QACzC,OAAO;YACL,GAAG,SAAS,CAAC,eAAe,CAAC,YAAY,CAAC;YAC1C,OAAO,EAAE,EAAE;SACZ,CAAC;IACJ,CAAC;IAED,YAAY,YAAoB,EAAE,KAAwB,EAAE,KAAa;QACvE,KAAK,CAAC,YAAY,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;IACpC,CAAC;IAED,aAAa;QACX,IAAI,CAAC,OAAO,EAAE,CAAC;QACf,IAAI,CAAC,QAAQ,EAAE,CAAC;IAClB,CAAC;IAED,cAAc;QACZ,IAAI,CAAC,OAAO,EAAE,CAAC;IACjB,CAAC;IAED,OAAO;QACL,IAAI,CAAC,YAAY,EAAE,CAAC;IACtB,CAAC;IAED,QAAQ;QACN,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,MAAM,CAAC,OAAO,EAAE,CAAC;YACzC,IAAI,KAAK,GAAG,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,EAAE,KAAK,MAAM,CAAC,EAAE,CAAC,CAAC;YACzD,IAAI,CAAC,KAAK,EAAE,CAAC;gBACX,QAAQ,MAAM,CAAC,IAAI,EAAE,CAAC;oBACpB,KAAK,UAAU;wBACb,KAAK,GAAG,IAAI,cAAc,CACxB,IAAI,CAAC,YAAY,EACjB,MAA6B,EAC7B,IAAI,CAAC,YAAY,GAAG,WAAW,GAAG,IAAI,CAAC,MAAM,CAAC,EAAE,GAAG,UAAU,CAC9D,CAAC;wBACF,MAAM;oBACR,KAAK,KAAK;wBACR,KAAK,GAAG,IAAI,SAAS,CACnB,IAAI,CAAC,YAAY,EACjB,MAA0B,EAC1B,IAAI,CAAC,YAAY,GAAG,WAAW,GAAG,IAAI,CAAC,MAAM,CAAC,EAAE,GAAG,UAAU,CAC9D,CAAC;wBACF,MAAM;oBACR,KAAK,YAAY;wBACf,KAAK,GAAG,IAAI,gBAAgB,CAC1B,IAAI,CAAC,YAAY,EACjB,MAA+B,EAC/B,IAAI,CAAC,YAAY,GAAG,WAAW,GAAG,IAAI,CAAC,MAAM,CAAC,EAAE,GAAG,UAAU,CAC9D,CAAC;wBACF,MAAM;oBACR,KAAK,UAAU;wBACb,KAAK,GAAG,IAAI,cAAc,CACxB,IAAI,CAAC,YAAY,EACjB,MAA6B,EAC7B,IAAI,CAAC,YAAY,GAAG,WAAW,GAAG,IAAI,CAAC,MAAM,CAAC,EAAE,GAAG,UAAU,CAC9D,CAAC;wBACF,MAAM;oBACR,KAAK,QAAQ;wBACX,KAAK,GAAG,IAAI,YAAY,CACtB,IAAI,CAAC,YAAY,EACjB,MAA2B,EAC3B,IAAI,CAAC,YAAY,GAAG,WAAW,GAAG,IAAI,CAAC,MAAM,CAAC,EAAE,GAAG,UAAU,CAC9D,CAAC;wBACF,MAAM;oBACR,KAAK,QAAQ;wBACX,KAAK,GAAG,IAAI,YAAY,CACtB,IAAI,CAAC,YAAY,EACjB,MAA2B,EAC3B,IAAI,CAAC,YAAY,GAAG,WAAW,GAAG,IAAI,CAAC,MAAM,CAAC,EAAE,GAAG,UAAU,CAC9D,CAAC;wBACF,MAAM;oBACR,KAAK,QAAQ;wBACX,KAAK,GAAG,IAAI,YAAY,CACtB,IAAI,CAAC,YAAY,EACjB,MAA2B,EAC3B,IAAI,CAAC,YAAY,GAAG,WAAW,GAAG,IAAI,CAAC,MAAM,CAAC,EAAE,GAAG,UAAU,CAC9D,CAAC;wBACF,MAAM;oBACR,KAAK,UAAU;wBACb,KAAK,GAAG,IAAI,cAAc,CACxB,IAAI,CAAC,YAAY,EACjB,MAA6B,EAC7B,IAAI,CAAC,YAAY,GAAG,WAAW,GAAG,IAAI,CAAC,MAAM,CAAC,EAAE,GAAG,UAAU,CAC9D,CAAC;wBACF,MAAM;oBACR,KAAK,UAAU;wBACb,KAAK,GAAG,IAAI,cAAc,CACxB,IAAI,CAAC,YAAY,EACjB,MAA0B,EAC1B,IAAI,CAAC,YAAY,GAAG,WAAW,GAAG,IAAI,CAAC,MAAM,CAAC,EAAE,GAAG,UAAU,CAC9D,CAAC;wBACF,MAAM;oBACR,KAAK,SAAS;wBACZ,KAAK,GAAG,IAAI,aAAa,CACvB,IAAI,CAAC,YAAY,EACjB,MAA4B,EAC5B,IAAI,CAAC,YAAY,GAAG,WAAW,GAAG,IAAI,CAAC,MAAM,CAAC,EAAE,GAAG,UAAU,CAC9D,CAAC;wBACF,MAAM;oBACR,KAAK,UAAU;wBACb,KAAK,GAAG,IAAI,cAAc,CACxB,IAAI,CAAC,YAAY,EACjB,MAA6B,EAC7B,IAAI,CAAC,YAAY,GAAG,WAAW,GAAG,IAAI,CAAC,MAAM,CAAC,EAAE,GAAG,UAAU,CAC9D,CAAC;wBACF,MAAM;oBACR,KAAK,QAAQ;wBACX,KAAK,GAAG,IAAI,YAAY,CACtB,IAAI,CAAC,YAAY,EACjB,MAA2B,EAC3B,IAAI,CAAC,YAAY,GAAG,WAAW,GAAG,IAAI,CAAC,MAAM,CAAC,EAAE,GAAG,UAAU,CAC9D,CAAC;wBACF,MAAM;oBACR,KAAK,aAAa;wBAChB,KAAK,GAAG,IAAI,gBAAgB,CAC1B,IAAI,CAAC,YAAY,EACjB,MAA+B,EAC/B,IAAI,CAAC,YAAY,GAAG,WAAW,GAAG,IAAI,CAAC,MAAM,CAAC,EAAE,GAAG,UAAU,CAC9D,CAAC;wBACF,MAAM;oBACR,KAAK,WAAW;wBACd,KAAK,GAAG,IAAI,eAAe,CACzB,IAAI,CAAC,YAAY,EACjB,MAA8B,EAC9B,IAAI,CAAC,YAAY,GAAG,WAAW,GAAG,IAAI,CAAC,MAAM,CAAC,EAAE,GAAG,UAAU,CAC9D,CAAC;wBACF,MAAM;oBACR,KAAK,MAAM;wBACT,KAAK,GAAG,IAAI,UAAU,CACpB,IAAI,CAAC,YAAY,EACjB,MAAyB,EACzB,IAAI,CAAC,YAAY,GAAG,WAAW,GAAG,IAAI,CAAC,MAAM,CAAC,EAAE,GAAG,UAAU,CAC9D,CAAC;wBACF,MAAM;oBACR,KAAK,UAAU;wBACb,KAAK,GAAG,IAAI,aAAa,CACvB,IAAI,CAAC,YAAY,EACjB,MAA4B,EAC5B,IAAI,CAAC,YAAY,GAAG,WAAW,GAAG,IAAI,CAAC,MAAM,CAAC,EAAE,GAAG,UAAU,CAC9D,CAAC;wBACF,MAAM;oBACR;wBACE,KAAK,GAAG,IAAI,cAAc,CACxB,IAAI,CAAC,YAAY,EACjB,MAA6B,EAC7B,IAAI,CAAC,YAAY,GAAG,WAAW,GAAG,IAAI,CAAC,MAAM,CAAC,EAAE,GAAG,UAAU,CAC9D,CAAC;gBACN,CAAC;gBACD,KAAK,CAAC,IAAI,EAAE,CAAC;gBACb,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;YAC3B,CAAC;QACH,CAAC;QAED,KAAK,IAAI,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC;YAClD,MAAM,MAAM,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAE,CAAC;YAChC,MAAM,kBAAkB,GAAG,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,IAAI,CACjD,CAAC,EAAc,EAAE,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,MAAM,CAAC,EAAE,CACxC,CAAC;YACF,IAAI,CAAC,kBAAkB,EAAE,CAAC;gBACxB,MAAM,CAAC,MAAM,EAAE,CAAC;gBAChB,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC,CAAC;YACvD,CAAC;QACH,CAAC;QAED,IAAI,CAAC,IAAI,CAAC,UAAU,IAAI,IAAI,CAAC,UAAU,CAAC,SAAS,EAAE,CAAC;YAClD,OAAO;QACT,CAAC;QACD,IAAI,CAAC,UAAU,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC;IAC9D,CAAC;IAED,IAAI;QACF,IAAI,CAAC,OAAO,EAAE,CAAC;IACjB,CAAC;IAED,MAAM;QACJ,KAAK,CAAC,MAAM,EAAE,CAAC;QACf,MAAM,WAAW,GAAG,SAAS,CAAC,WAAW,EAAE,CAAC,QAAQ,CAClD,aAAa,CACC,CAAC;QACjB,WAAW,CAAC,KAAK,CAAC,WAAW,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;QAC/C,IAAI,CAAC,UAAU,CAAC,OAAO,EAAE,CAAC;QAC1B,IAAI,CAAC,UAAU,GAAG,SAAgB,CAAC;QACnC,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,OAAO,EAAE,CAAC;YAClC,MAAM,CAAC,MAAM,EAAE,CAAC;QAClB,CAAC;QACD,IAAI,CAAC,OAAO,GAAG,EAAE,CAAC;IACpB,CAAC;IAID,IAAI,CAAC,IAAS,EAAE,IAAa;QAC3B,KAAK,CAAC,IAAI,CAAC,IAAI,EAAE,IAAI,CAAC,CAAC;QACvB,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,OAAO,EAAE,CAAC;YAClC,MAAM,CAAC,IAAI,CAAC,IAAI,EAAE,IAAI,CAAC,CAAC;QAC1B,CAAC;IACH,CAAC;CACF"}
|
|
@@ -0,0 +1,36 @@
|
|
|
1
|
+
import { Sprite, Ticker } from "pixi.js";
|
|
2
|
+
import { DisplayLayer, type DisplayLayerState } from "./display_layer.js";
|
|
3
|
+
import { GifSprite } from "pixi.js/gif";
|
|
4
|
+
export type VideoLayerState = DisplayLayerState & {
|
|
5
|
+
panX: number;
|
|
6
|
+
panY: number;
|
|
7
|
+
scale: number;
|
|
8
|
+
vFlip: boolean;
|
|
9
|
+
hFlip: boolean;
|
|
10
|
+
imageHash: string;
|
|
11
|
+
timeFrom: number;
|
|
12
|
+
timeLength: number;
|
|
13
|
+
speed: number;
|
|
14
|
+
};
|
|
15
|
+
export declare class VideoLayer extends DisplayLayer {
|
|
16
|
+
_state: VideoLayerState;
|
|
17
|
+
mainSprite: Sprite | GifSprite;
|
|
18
|
+
videoElement?: HTMLVideoElement;
|
|
19
|
+
content?: string;
|
|
20
|
+
playingBefore: boolean;
|
|
21
|
+
private pendingPausedSeekTime?;
|
|
22
|
+
private pausedSeekFlushInFlight;
|
|
23
|
+
private pausedSeekStartTime?;
|
|
24
|
+
private getResolvedSpeed;
|
|
25
|
+
static getDefaultState(sceneStateId: string): VideoLayerState;
|
|
26
|
+
constructor(sceneStateId: string, state: VideoLayerState, owner: string);
|
|
27
|
+
tick(time: Ticker, loop: boolean): void;
|
|
28
|
+
overtime(): boolean;
|
|
29
|
+
correctTime(): void;
|
|
30
|
+
private seekVideoResource;
|
|
31
|
+
private flushPausedSeekFrame;
|
|
32
|
+
private applyPlaybackSpeed;
|
|
33
|
+
innerRepaint(): void;
|
|
34
|
+
reposition(): void;
|
|
35
|
+
}
|
|
36
|
+
//# sourceMappingURL=video_layer.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"video_layer.d.ts","sourceRoot":"","sources":["../../../src/layers/display/video_layer.ts"],"names":[],"mappings":"AAAA,OAAO,EAEL,MAAM,EAEN,MAAM,EAGP,MAAM,SAAS,CAAC;AAIjB,OAAO,EAAE,YAAY,EAAE,KAAK,iBAAiB,EAAE,MAAM,oBAAoB,CAAC;AAC1E,OAAO,EAAE,SAAS,EAAE,MAAM,aAAa,CAAC;AAOxC,MAAM,MAAM,eAAe,GAAG,iBAAiB,GAAG;IAChD,IAAI,EAAE,MAAM,CAAC;IACb,IAAI,EAAE,MAAM,CAAC;IACb,KAAK,EAAE,MAAM,CAAC;IACd,KAAK,EAAE,OAAO,CAAC;IACf,KAAK,EAAE,OAAO,CAAC;IACf,SAAS,EAAE,MAAM,CAAC;IAClB,QAAQ,EAAE,MAAM,CAAC;IACjB,UAAU,EAAE,MAAM,CAAC;IACnB,KAAK,EAAE,MAAM,CAAC;CACf,CAAC;AAEF,qBAAa,UAAW,SAAQ,YAAY;IAClC,MAAM,EAAE,eAAe,CAAC;IACxB,UAAU,EAAE,MAAM,GAAG,SAAS,CAAC;IACvC,YAAY,CAAC,EAAE,gBAAgB,CAAC;IAChC,OAAO,CAAC,EAAE,MAAM,CAAC;IACjB,aAAa,EAAE,OAAO,CAAS;IAC/B,OAAO,CAAC,qBAAqB,CAAC,CAAS;IACvC,OAAO,CAAC,uBAAuB,CAAkB;IACjD,OAAO,CAAC,mBAAmB,CAAC,CAAS;IAErC,OAAO,CAAC,gBAAgB;IAKxB,MAAM,CAAC,eAAe,CAAC,YAAY,EAAE,MAAM,GAAG,eAAe;gBAiBjD,YAAY,EAAE,MAAM,EAAE,KAAK,EAAE,eAAe,EAAE,KAAK,EAAE,MAAM;IAYvE,IAAI,CAAC,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,OAAO,GAAG,IAAI;IAuBvC,QAAQ,IAAI,OAAO;IAgCnB,WAAW,IAAI,IAAI;IAoEnB,OAAO,CAAC,iBAAiB;IA4BzB,OAAO,CAAC,oBAAoB;IAgE5B,OAAO,CAAC,kBAAkB;IAmB1B,YAAY;IAmFZ,UAAU;CAsBX"}
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1
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import { Assets, Sprite, Texture, Ticker, VideoSource, } from "pixi.js";
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import { getCount } from "../../helpers/ids.js";
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3
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import { DataStore, EventDispatcher } from "../../index.js";
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4
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import { DisplayLayer } from "./display_layer.js";
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import { GifSprite } from "pixi.js/gif";
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6
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import { getAsset, getVideoAssetInstanceSrc, isVideoAsset, } from "../../helpers/assets.js";
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export class VideoLayer extends DisplayLayer {
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videoElement;
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content;
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playingBefore = false;
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pendingPausedSeekTime;
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pausedSeekFlushInFlight = false;
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pausedSeekStartTime;
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getResolvedSpeed() {
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const speed = Number(this.getFieldValue("speed"));
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return isFinite(speed) ? speed : 1;
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}
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static getDefaultState(sceneStateId) {
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return {
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...DisplayLayer.getDefaultState(sceneStateId),
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type: "video",
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name: "video_" + getCount(sceneStateId),
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panX: 0.5,
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panY: 0.5,
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scale: 1,
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vFlip: false,
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hFlip: false,
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imageHash: "",
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timeFrom: 0,
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timeLength: -1,
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speed: 1,
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};
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}
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constructor(sceneStateId, state, owner) {
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super(sceneStateId, state, owner);
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this.mainSprite = new Sprite();
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console.log("Constructed video layer with state", state);
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const application = DataStore.getInstance().getStore("application");
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application.stage.addChild(this.mainSprite);
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}
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tick(time, loop) {
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super.tick(time, loop);
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if (loop) {
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this.correctTime();
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}
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if (DataStore.getInstance().getStore("instances." + this.sceneStateId + ".playing") !== this.playingBefore ||
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!DataStore.getInstance().getStore("instances." + this.sceneStateId + ".playing")) {
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this.correctTime();
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this.playingBefore = DataStore.getInstance().getStore("instances." + this.sceneStateId + ".playing");
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}
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if (this.overtime()) {
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this.correctTime();
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}
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}
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overtime() {
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let currentTime = 0;
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let duration = 0;
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if (this.mainSprite.texture &&
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this.mainSprite.texture.source instanceof VideoSource) {
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const resource = this.mainSprite.texture.source.resource;
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currentTime = resource.currentTime;
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duration = resource.duration;
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}
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else if (this.mainSprite instanceof GifSprite) {
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const gif = this.mainSprite;
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currentTime = gif.currentFrame / GifSprite.defaultOptions.fps;
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duration = gif.duration / 1000;
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}
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else {
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return false;
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}
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+
if (currentTime < this.getFieldValue("timeFrom") &&
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duration > this.getFieldValue("timeFrom"))
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return true;
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if (this.getFieldValue("timeLength") > 0) {
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return (currentTime >
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this.getFieldValue("timeLength") + this.getFieldValue("timeFrom"));
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}
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return false;
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}
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correctTime() {
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let timeLength = this.getFieldValue("timeLength");
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if (timeLength <= 0.1 || isNaN(timeLength)) {
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timeLength = 9999999;
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}
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const speed = this.getResolvedSpeed();
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const currentTime = (((DataStore.getInstance().getStore("instances." + this.sceneStateId + ".elapsedTime") /
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1000) *
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speed) %
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timeLength) +
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91
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this.getFieldValue("timeFrom");
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92
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if (this.mainSprite.texture &&
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this.mainSprite.texture.source instanceof VideoSource) {
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94
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const resource = this.mainSprite.texture.source.resource;
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if (!DataStore.getInstance().getStore("instances." + this.sceneStateId + ".playing")) {
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resource.pause();
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}
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else {
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resource.play();
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}
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if (resource.duration < currentTime) {
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if (this.getFieldValue("timeFrom") >= resource.duration) {
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this.seekVideoResource(resource, 0);
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}
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else {
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this.seekVideoResource(resource, this.getFieldValue("timeFrom"));
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}
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}
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else {
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this.seekVideoResource(resource, currentTime);
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}
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}
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else if (this.mainSprite instanceof GifSprite) {
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const gif = this.mainSprite;
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if (!DataStore.getInstance().getStore("instances." + this.sceneStateId + ".playing")) {
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gif.stop();
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}
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else {
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gif.play();
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}
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if (gif.duration / 1000 < currentTime) {
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if (this.getFieldValue("timeFrom") >= gif.duration / 1000) {
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gif.currentFrame = 0;
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}
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else {
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gif.currentFrame = Math.floor(this.getFieldValue("timeFrom") * GifSprite.defaultOptions.fps);
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127
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}
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}
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else {
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gif.currentFrame = Math.floor(currentTime * GifSprite.defaultOptions.fps);
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}
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}
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}
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seekVideoResource(resource, targetTime) {
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135
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if (!isFinite(targetTime)) {
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return;
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137
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}
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138
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const duration = isFinite(resource.duration) ? resource.duration : Infinity;
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139
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const clampedTarget = Math.max(0, Math.min(targetTime, duration));
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140
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const current = resource.currentTime;
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if (Math.abs(current - clampedTarget) < 0.02) {
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return;
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143
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}
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144
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const isPlaying = !!DataStore.getInstance().getStore("instances." + this.sceneStateId + ".playing");
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145
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if (isPlaying) {
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resource.currentTime = clampedTarget;
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147
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return;
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148
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}
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149
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this.pendingPausedSeekTime = clampedTarget;
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150
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resource.currentTime = clampedTarget;
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151
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this.flushPausedSeekFrame(resource, clampedTarget);
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}
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153
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+
flushPausedSeekFrame(resource, targetTime) {
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154
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if (this.pausedSeekFlushInFlight) {
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return;
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156
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}
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157
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this.pausedSeekFlushInFlight = true;
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158
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+
this.pausedSeekStartTime = performance.now();
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159
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+
console.log(`[VideoLayer] Seek requested to ${targetTime.toFixed(3)}s`);
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160
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const cleanup = () => {
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resource.removeEventListener("seeked", onSettled);
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162
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resource.removeEventListener("loadeddata", onSettled);
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163
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resource.removeEventListener("canplay", onSettled);
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this.pausedSeekFlushInFlight = false;
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165
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};
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166
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const onSettled = () => {
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167
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+
const pending = this.pendingPausedSeekTime;
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168
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+
const stillPaused = !DataStore.getInstance().getStore("instances." + this.sceneStateId + ".playing");
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169
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+
const targetStillValid = pending !== undefined && Math.abs(pending - targetTime) < 0.02;
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170
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+
if (!stillPaused || !targetStillValid) {
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cleanup();
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172
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if (stillPaused &&
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pending !== undefined &&
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Math.abs(resource.currentTime - pending) >= 0.02) {
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175
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resource.currentTime = pending;
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176
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this.flushPausedSeekFrame(resource, pending);
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}
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return;
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}
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180
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// Some browsers only present the seeked frame after a decode tick.
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resource
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.play()
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.then(() => {
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184
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resource.pause();
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185
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const elapsed = this.pausedSeekStartTime !== undefined
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186
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? performance.now() - this.pausedSeekStartTime
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187
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: -1;
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188
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console.log(`[VideoLayer] Frame rendered successfully at ${resource.currentTime.toFixed(3)}s (${elapsed.toFixed(2)}ms elapsed)`);
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189
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cleanup();
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190
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})
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191
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.catch(() => {
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resource.pause();
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cleanup();
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194
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});
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195
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};
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196
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resource.addEventListener("seeked", onSettled, { once: true });
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197
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+
resource.addEventListener("loadeddata", onSettled, { once: true });
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198
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resource.addEventListener("canplay", onSettled, { once: true });
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199
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+
}
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200
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+
applyPlaybackSpeed() {
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201
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const speed = this.getResolvedSpeed();
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202
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+
if (this.mainSprite.texture &&
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203
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this.mainSprite.texture.source instanceof VideoSource) {
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204
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const resource = this.mainSprite.texture.source.resource;
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205
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const playbackRate = Math.max(0.1, speed);
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206
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if (resource.playbackRate !== playbackRate) {
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207
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resource.playbackRate = playbackRate;
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208
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}
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209
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return;
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210
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+
}
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211
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if (this.mainSprite instanceof GifSprite) {
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212
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this.mainSprite.animationSpeed = speed;
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213
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}
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214
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+
}
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215
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+
innerRepaint() {
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216
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const application = DataStore.getInstance().getStore("application");
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217
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+
if (this._state.imageHash) {
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218
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VideoSource.defaultOptions = {
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219
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...VideoSource.defaultOptions,
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220
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loop: true,
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221
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autoPlay: DataStore.getInstance().getStore("instances." + this.sceneStateId + ".playing") || false,
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222
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};
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223
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//GET THE CONTENT
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224
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const content = getAsset(this.sceneStateId, this._state.imageHash, this._state.id);
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225
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+
if (this.content && this.content === content) {
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226
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this.reposition();
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227
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this.applyPlaybackSpeed();
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228
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this.reshader();
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229
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+
}
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230
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+
else if (content.startsWith("data:image/gif;") ||
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231
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content.indexOf(".gif") >= 0) {
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232
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this.mainSprite.destroy();
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233
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+
Assets.load(content).then((tex) => {
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234
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this.mainSprite = new GifSprite({
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235
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source: tex,
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236
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+
animationSpeed: 1,
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237
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loop: true,
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238
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+
autoPlay: DataStore.getInstance().getStore("instances." + this.sceneStateId + ".playing") || false,
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239
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+
onFrameChange: (_currentFrame) => {
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240
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+
EventDispatcher.getInstance().dispatchEvent(this.sceneStateId + ".layers.!" + this._state.id, "change", { sprite: this.mainSprite });
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241
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+
},
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242
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+
});
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243
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+
application.stage.addChild(this.mainSprite);
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244
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+
this.reposition();
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245
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+
this.applyPlaybackSpeed();
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246
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+
this.reshader();
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247
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+
});
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248
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+
}
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249
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+
else {
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250
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+
const textureSrc = isVideoAsset(content)
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251
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+
? getVideoAssetInstanceSrc(content, `${this.sceneStateId}:${this._state.id}:${this._state.imageHash}`)
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252
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+
: content;
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253
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+
const texturePromise = Assets.load(textureSrc);
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|
254
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+
texturePromise.then((resolvedTexture) => {
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|
255
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+
this.mainSprite.destroy();
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|
256
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+
this.mainSprite = Sprite.from(resolvedTexture);
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|
257
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+
application.stage.addChild(this.mainSprite);
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|
258
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+
this.reposition();
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259
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+
this.applyPlaybackSpeed();
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|
260
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+
this.reshader();
|
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261
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+
});
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262
|
+
}
|
|
263
|
+
this.content = content;
|
|
264
|
+
}
|
|
265
|
+
else if (this.content) {
|
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266
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+
const application = DataStore.getInstance().getStore("application");
|
|
267
|
+
if (this.mainSprite) {
|
|
268
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+
application.stage.removeChild(this.mainSprite);
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|
269
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+
this.mainSprite.destroy();
|
|
270
|
+
}
|
|
271
|
+
this.mainSprite = new Sprite();
|
|
272
|
+
application.stage.addChild(this.mainSprite);
|
|
273
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+
this.content = undefined;
|
|
274
|
+
}
|
|
275
|
+
}
|
|
276
|
+
reposition() {
|
|
277
|
+
const application = DataStore.getInstance().getStore("application");
|
|
278
|
+
this.mainSprite.anchor.set(0.5, 0.5);
|
|
279
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+
this.mainSprite.x = application.canvas.width * this.getFieldValue("panX");
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|
280
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+
this.mainSprite.y = application.canvas.height * this.getFieldValue("panY");
|
|
281
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+
if (this.mainSprite.width < this.mainSprite.height) {
|
|
282
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+
this.mainSprite.width =
|
|
283
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+
application.canvas.width * this.getFieldValue("scale");
|
|
284
|
+
this.mainSprite.scale.y = this.mainSprite.scale.x;
|
|
285
|
+
}
|
|
286
|
+
else {
|
|
287
|
+
this.mainSprite.height =
|
|
288
|
+
application.canvas.height * this.getFieldValue("scale");
|
|
289
|
+
this.mainSprite.scale.x = this.mainSprite.scale.y;
|
|
290
|
+
}
|
|
291
|
+
//this.mainSprite.scale.set(this.getFieldValue("scale"));
|
|
292
|
+
this.mainSprite.scale.x *= this.getFieldValue("hFlip") ? -1 : 1;
|
|
293
|
+
this.mainSprite.scale.y *= this.getFieldValue("vFlip") ? -1 : 1;
|
|
294
|
+
}
|
|
295
|
+
}
|
|
296
|
+
//# sourceMappingURL=video_layer.js.map
|