forgecad 0.9.13 → 0.9.15
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +6 -4
- package/README.md +8 -4
- package/dist/assets/{AdminPage-DramHHDf.js → AdminPage-CDyGUinA.js} +2 -2
- package/dist/assets/{BenchmarkPage-Bjgkh5m9.js → BenchmarkPage-DfPMY_-d.js} +4 -15
- package/dist/assets/{BlogPage-n_HGP3Qm.js → BlogPage-kF0fkdJT.js} +2 -2
- package/dist/assets/{DocsPage-WCIkPmzC.js → DocsPage-B954L3YN.js} +9 -3
- package/dist/assets/EditorApp-Beb-IZ0y.js +14014 -0
- package/dist/assets/{EditorApp-BAnckbsk.css → EditorApp-CuDLxKqL.css} +698 -0
- package/dist/assets/{EmbedViewer-DEZKqdfW.js → EmbedViewer-C77B-TrF.js} +3 -3
- package/dist/assets/{LandingPageProofDriven-CeRIctuj.js → LandingPageProofDriven-Cr6fXMDj.js} +35 -37
- package/dist/assets/LegalPage-BRlScr9A.css +91 -0
- package/dist/assets/LegalPage-Dzklqmmg.js +39 -0
- package/dist/assets/{PricingPage-BMedqFef.css → PricingPage-BPF6HKyO.css} +25 -0
- package/dist/assets/{PricingPage-rIRa8p4Y.js → PricingPage-zWXkvlwl.js} +19 -19
- package/dist/assets/{SettingsPage-BqCUvEXM.js → SettingsPage-Bz0of4KQ.js} +2 -2
- package/dist/assets/app-CE3sYcV7.css +3890 -0
- package/dist/assets/{app-BUZqJvSO.js → app-D3kDkggg.js} +2305 -960
- package/dist/assets/cli/{render-lhGxj50Y.js → render-DSY3mMQa.js} +423 -30
- package/dist/assets/{constructionHistoryWorker-ipD1jcIv.js → constructionHistoryWorker-gpDo-uH2.js} +927 -243
- package/dist/assets/{evalWorker-CHXSe_-u.js → evalWorker-CU0Ke6DP.js} +7799 -4163
- package/dist/assets/{forgecad_geometry-BVnIeXMG.js → forgecad_geometry-Dgceylq9.js} +43 -1
- package/dist/assets/{forgecad_geometry_bg-DufhhCBV.wasm → forgecad_geometry_bg-dD4RNQF1.wasm} +0 -0
- package/dist/assets/{inspectWorker-DeRnMVv1.js → inspectWorker-COyp8XXA.js} +927 -243
- package/dist/assets/{javascript-70-4uGcz.js → javascript-1kQXfVaz.js} +1 -1
- package/dist/assets/landing-proof-driven-DiGqdtWa.js +18 -0
- package/dist/assets/{landing-proof-driven-oFYW6mjz.css → landing-proof-driven-ORyigZ6p.css} +13 -7
- package/dist/assets/legalContent-ZfFGMmi4.js +251 -0
- package/dist/assets/{manifold-D1LZIHqn.js → manifold-BRI5prcH.js} +1 -1
- package/dist/assets/{manifold-C2fwoTgd.js → manifold-C-3h2M7p.js} +2 -2
- package/dist/assets/{manifold-BTkzxi9V.js → manifold-DNkrUWpA.js} +1 -1
- package/dist/assets/{reportWorker-Cq1qGmg0.js → reportWorker-CdBz5bNg.js} +7537 -10856
- package/dist/assets/{scalar-sampling-budget-D9Qv_UlJ.js → scalar-sampling-budget-wJF98aY9.js} +6943 -4345
- package/dist/assets/{scanProxyWorker-Bs2TDgLw.js → scanProxyWorker-B-9VbLIs.js} +32 -1
- package/dist/assets/{renderSceneState-Dr0xPq1A.js → targets-B9sGB5nB.js} +27 -1
- package/dist/assets/{vendor-react-Da3A2QmU.js → vendor-react-6j1Kke-Y.js} +6 -5
- package/dist/cli/render.html +1 -1
- package/dist/docs/index.html +2 -2
- package/dist/docs-raw/AI/ai-native-cad.md +50 -0
- package/dist/docs-raw/AI/usage.md +9 -17
- package/dist/docs-raw/CLI.md +71 -21
- package/dist/docs-raw/component-model.md +27 -11
- package/dist/docs-raw/generated/assembly.md +301 -212
- package/dist/docs-raw/generated/concepts.md +238 -240
- package/dist/docs-raw/generated/core.md +283 -6
- package/dist/docs-raw/generated/curves.md +274 -361
- package/dist/docs-raw/generated/lib.md +7 -1
- package/dist/docs-raw/generated/output.md +19 -4
- package/dist/docs-raw/generated/runtime-names.md +41 -0
- package/dist/docs-raw/generated/sdf.md +31 -0
- package/dist/docs-raw/generated/sheet-metal.md +9 -0
- package/dist/docs-raw/generated/sketch.md +44 -1
- package/dist/docs-raw/generated/viewport.md +14 -6
- package/dist/docs-raw/guides/coordinate-system.md +20 -16
- package/dist/docs-raw/guides/geometry-conventions.md +2 -2
- package/dist/docs-raw/guides/inspection-bundles.md +2 -1
- package/dist/docs-raw/guides/joint-design.md +24 -0
- package/dist/docs-raw/guides/positioning.md +13 -3
- package/dist/docs-raw/legal/privacy.md +63 -0
- package/dist/docs-raw/legal/software-license.md +55 -0
- package/dist/docs-raw/legal/terms.md +87 -0
- package/dist/docs-raw/skills/forgecad-3d-reconstruction.md +3 -3
- package/dist/docs-raw/skills/forgecad-blockout-model.md +1 -1
- package/dist/docs-raw/skills/forgecad-component-model.md +11 -2
- package/dist/docs-raw/skills/forgecad-high-level-spec.md +1 -1
- package/dist/docs-raw/skills/forgecad-image-replicator.md +8 -8
- package/dist/docs-raw/skills/forgecad-lld.md +1 -1
- package/dist/docs-raw/skills/forgecad-make-a-model.md +4 -4
- package/dist/docs-raw/skills/forgecad-model-grader.md +2 -2
- package/dist/docs-raw/skills/forgecad-prepare-prompt.md +2 -2
- package/dist/docs-raw/skills/forgecad-project.md +1 -1
- package/dist/docs-raw/skills/forgecad-reconstruction-benchmark.md +4 -4
- package/dist/docs-raw/skills/forgecad-render-inspect.md +4 -2
- package/dist/docs-raw/skills/forgecad-visual-spec.md +1 -1
- package/dist/docs-raw/skills/forgecad.md +4 -3
- package/dist/index.html +40 -12
- package/dist/llms.txt +8 -0
- package/dist/site.webmanifest +1 -1
- package/dist/sitemap.xml +49 -13
- package/dist-cli/{check-compiler-LOXCPEOI.js → check-compiler-SDX5QIXI.js} +1 -2
- package/dist-cli/{check-query-propagation-BAKNVWXR.js → check-query-propagation-EAYEFT77.js} +1 -2
- package/dist-cli/{chunk-RY43WF46.js → chunk-N4O47JLF.js} +13772 -9938
- package/dist-cli/forgecad.js +2387 -899
- package/dist-cli/{forgecad_geometry-GYVNKPIE.js → forgecad_geometry-QOQIIP53.js} +42 -1
- package/dist-cli/forgecad_geometry_bg.wasm +0 -0
- package/dist-cli/{solver-46FFSK2U.js → solver-OK4HECRH.js} +0 -1
- package/dist-skill/CONTEXT.md +1120 -724
- package/dist-skill/SKILL.md +3 -2
- package/dist-skill/docs/API/core/concepts.md +64 -1
- package/dist-skill/docs/CLI.md +71 -21
- package/dist-skill/docs/generated/assembly.md +277 -229
- package/dist-skill/docs/generated/core.md +283 -6
- package/dist-skill/docs/generated/curves.md +272 -362
- package/dist-skill/docs/generated/lib.md +7 -1
- package/dist-skill/docs/generated/output.md +19 -4
- package/dist-skill/docs/generated/runtime-names.md +41 -0
- package/dist-skill/docs/generated/sdf.md +31 -0
- package/dist-skill/docs/generated/sheet-metal.md +9 -0
- package/dist-skill/docs/generated/sketch.md +44 -2
- package/dist-skill/docs/generated/viewport.md +5 -90
- package/dist-skill/docs/guides/coordinate-system.md +20 -16
- package/dist-skill/docs/guides/geometry-conventions.md +2 -2
- package/dist-skill/docs/guides/inspection-bundles.md +2 -1
- package/dist-skill/docs/guides/joint-design.md +24 -0
- package/dist-skill/docs/guides/positioning.md +13 -3
- package/dist-skill/library/forgecad-3d-reconstruction/SKILL.md +2 -2
- package/dist-skill/library/forgecad-component-model/SKILL.md +10 -1
- package/dist-skill/library/forgecad-image-replicator/SKILL.md +6 -6
- package/dist-skill/library/forgecad-image-replicator/scripts/compare_images.py +166 -0
- package/dist-skill/library/forgecad-make-a-model/SKILL.md +3 -3
- package/dist-skill/library/forgecad-model-grader/SKILL.md +1 -1
- package/dist-skill/library/forgecad-prepare-prompt/SKILL.md +1 -1
- package/dist-skill/library/forgecad-reconstruction-benchmark/SKILL.md +3 -3
- package/dist-skill/library/forgecad-render-inspect/SKILL.md +3 -1
- package/examples/api/assembly-kinematics-foundation.forge.js +65 -0
- package/examples/api/assembly-kinematics-four-bar.forge.js +115 -0
- package/examples/api/assembly-kinematics-limb.forge.js +116 -0
- package/examples/api/connector-frame-rig-chain.forge.js +102 -0
- package/examples/api/exact-sheet-shell-assembly.forge.js +0 -2
- package/examples/api/exact-surface-studio.forge.js +6 -8
- package/examples/api/helix-basics.forge.js +6 -6
- package/examples/api/lean-foundations/README.md +12 -0
- package/examples/api/lean-foundations/curve-blend-exact.forge.js +22 -0
- package/examples/api/lean-foundations/curve-fit-interpolation.forge.js +18 -0
- package/examples/api/lean-foundations/curve-helix-canonicalization.forge.js +27 -0
- package/examples/api/lean-foundations/curve-route-canonicalization.forge.js +16 -0
- package/examples/api/lean-foundations/curve-trim-reverse.forge.js +24 -0
- package/examples/api/lean-foundations/exact-curve-arc.forge.js +36 -0
- package/examples/api/mixed-edge-finishes-proof.forge.js +8 -11
- package/examples/api/route3d-elbow.forge.js +68 -0
- package/examples/api/transition-curves.forge.js +44 -15
- package/examples/api/y-blend-corner-showcase.forge.js +0 -2
- package/examples/generative/coral-vase.forge.js +1 -1
- package/examples/nurbs-tube.forge.js +1 -1
- package/package.json +14 -18
- package/dist/assets/EditorApp-CP9Za6tm.js +0 -13630
- package/dist/assets/app-CsHnaBWt.css +0 -1789
- package/dist/docs-raw/API/README.md +0 -16
- package/dist/docs-raw/API/core/concepts.md +0 -118
- package/dist/docs-raw/INDEX.md +0 -138
- package/dist/docs-raw/RELEASING.md +0 -87
- package/dist/docs-raw/agent-native-api.md +0 -27
- package/dist/docs-raw/beta-deployment.md +0 -304
- package/dist/docs-raw/beta-operations.md +0 -325
- package/dist/docs-raw/blueprint-first.md +0 -145
- package/dist/docs-raw/cli-monetization.md +0 -112
- package/dist/docs-raw/coding-best-practices.md +0 -120
- package/dist/docs-raw/coding.md +0 -340
- package/dist/docs-raw/deployment.md +0 -374
- package/dist/docs-raw/guides/skill-maintenance.md +0 -161
- package/dist/docs-raw/guides/surface-members.md +0 -82
- package/dist/docs-raw/internals/backend-vocabulary.md +0 -35
- package/dist/docs-raw/internals/compiler.md +0 -307
- package/dist/docs-raw/internals/constraint-solver-quality.md +0 -161
- package/dist/docs-raw/internals/constraint-solver.md +0 -176
- package/dist/docs-raw/internals/shape-from-slices.md +0 -152
- package/dist/docs-raw/internals/sketch-2d-pipeline.md +0 -108
- package/dist/docs-raw/platform/admin.md +0 -45
- package/dist/docs-raw/platform/architecture.md +0 -82
- package/dist/docs-raw/platform/auth.md +0 -139
- package/dist/docs-raw/platform/email.md +0 -67
- package/dist/docs-raw/platform/google-oauth-setup.md +0 -88
- package/dist/docs-raw/platform/observability.md +0 -197
- package/dist/docs-raw/platform/projects.md +0 -111
- package/dist/docs-raw/platform/sharing.md +0 -90
- package/dist/docs-raw/product/README.md +0 -39
- package/dist/docs-raw/product/api-as-product-language.md +0 -13
- package/dist/docs-raw/product/business-model.md +0 -15
- package/dist/docs-raw/product/competitive-positioning.md +0 -17
- package/dist/docs-raw/product/creative-manufacturing.md +0 -15
- package/dist/docs-raw/product/founder-story.md +0 -11
- package/dist/docs-raw/product/manufacturing-workflows.md +0 -15
- package/dist/docs-raw/product/onboarding-first-experience.md +0 -256
- package/dist/docs-raw/product/product-loop.md +0 -17
- package/dist/docs-raw/product/strategic-decisions.md +0 -22
- package/dist/docs-raw/product/user-outreach-email-templates.md +0 -161
- package/dist/docs-raw/product/user-segments.md +0 -15
- package/dist/docs-raw/product/vision.md +0 -26
- package/dist/docs-raw/rl-environments.md +0 -508
- package/dist/docs-raw/runbook.md +0 -611
- package/dist-cli/check-compiler-LOXCPEOI.js.map +0 -1
- package/dist-cli/check-query-propagation-BAKNVWXR.js.map +0 -1
- package/dist-cli/chunk-RY43WF46.js.map +0 -1
- package/dist-cli/forgecad.js.map +0 -1
- package/dist-cli/forgecad_geometry-GYVNKPIE.js.map +0 -1
- package/dist-cli/solver-46FFSK2U.js.map +0 -1
- package/dist-skill/SKILL-dev.md +0 -145
- package/dist-skill/docs-dev/API/core/concepts.md +0 -118
- package/dist-skill/docs-dev/CLI.md +0 -647
- package/dist-skill/docs-dev/agent-native-api.md +0 -27
- package/dist-skill/docs-dev/blueprint-first.md +0 -145
- package/dist-skill/docs-dev/coding-best-practices.md +0 -120
- package/dist-skill/docs-dev/coding.md +0 -340
- package/dist-skill/docs-dev/component-model.md +0 -164
- package/dist-skill/docs-dev/generated/assembly.md +0 -794
- package/dist-skill/docs-dev/generated/core.md +0 -2117
- package/dist-skill/docs-dev/generated/curves.md +0 -2583
- package/dist-skill/docs-dev/generated/lib.md +0 -169
- package/dist-skill/docs-dev/generated/output.md +0 -247
- package/dist-skill/docs-dev/generated/sdf.md +0 -446
- package/dist-skill/docs-dev/generated/sheet-metal.md +0 -504
- package/dist-skill/docs-dev/generated/sketch.md +0 -1811
- package/dist-skill/docs-dev/generated/viewport.md +0 -585
- package/dist-skill/docs-dev/generated/wood.md +0 -108
- package/dist-skill/docs-dev/guides/coordinate-system.md +0 -46
- package/dist-skill/docs-dev/guides/geometry-conventions.md +0 -52
- package/dist-skill/docs-dev/guides/inspection-bundles.md +0 -485
- package/dist-skill/docs-dev/guides/joint-design.md +0 -78
- package/dist-skill/docs-dev/guides/modeling-recipes.md +0 -78
- package/dist-skill/docs-dev/guides/positioning.md +0 -161
- package/dist-skill/docs-dev/guides/skill-maintenance.md +0 -161
- package/dist-skill/docs-dev/internals/backend-vocabulary.md +0 -35
- package/dist-skill/docs-dev/internals/compiler.md +0 -307
- package/dist-skill/docs-dev/internals/constraint-solver-quality.md +0 -161
- package/dist-skill/docs-dev/internals/constraint-solver.md +0 -176
- package/dist-skill/docs-dev/internals/sketch-2d-pipeline.md +0 -108
- package/dist-skill/library/forgecad-image-replicator/scripts/compare_images.mjs +0 -289
|
@@ -5,12 +5,12 @@ skill-order: 100
|
|
|
5
5
|
|
|
6
6
|
# Assembly API
|
|
7
7
|
|
|
8
|
-
|
|
8
|
+
Assembly-owned links, constraints, connectors, solved poses, and robot export.
|
|
9
9
|
|
|
10
10
|
## Contents
|
|
11
11
|
|
|
12
|
-
- [Assembly & Joints](#assembly-joints) — `bomToCsv`, `assembly
|
|
13
|
-
- [Assembly](#assembly) — Structure, Connectors, References,
|
|
12
|
+
- [Assembly & Joints](#assembly-joints) — `bomToCsv`, `assembly`
|
|
13
|
+
- [Assembly](#assembly) — Kinematics, Structure, Connectors, References, Solving
|
|
14
14
|
- [ImportedAssembly](#importedassembly)
|
|
15
15
|
- [SolvedAssembly](#solvedassembly)
|
|
16
16
|
- [MateBuilder](#matebuilder)
|
|
@@ -36,96 +36,121 @@ bomToCsv(rows: BomRow[]): string
|
|
|
36
36
|
| `tags?` | `string \| readonly string[]` | Viewport organization tags applied to scene objects produced from this part. |
|
|
37
37
|
| `material?`, `process?`, `tolerance?`, `qty?`, `notes?`, `densityKgM3?`, `massKg?` | | — |
|
|
38
38
|
|
|
39
|
-
#### `assembly()` — Create an assembly container with named parts and
|
|
39
|
+
#### `assembly()` — Create an assembly container with named parts, connectors, and kinematic links.
|
|
40
40
|
|
|
41
|
-
**Use this from iteration 1 for any model with moving parts.**
|
|
41
|
+
**Use this from iteration 1 for any model with moving parts.** Do not build one static pose and retrofit motion later.
|
|
42
42
|
|
|
43
|
-
|
|
43
|
+
Links are named kinematic markers in the assembly. `edgeBetweenLinks()` records structural distances or visual relationships. `addAngleBetweenLinks()` records measured, limited, or controlled angles. These APIs solve point positions, not rigid-body frames.
|
|
44
44
|
|
|
45
|
-
|
|
45
|
+
`addPart(..., { mate })` attaches a part connector origin to a solved link point by translation only. It is right for markers and point-following geometry. Use `connect()` / `match()` for physical articulated parts that need full connector frame alignment and deterministic rest orientation.
|
|
46
46
|
|
|
47
|
-
|
|
47
|
+
Return an `Assembly` directly to expose its connector joints and driven link controls in the editor. Moving those controls re-runs the assembly solve with the new state, so closed-loop link/edge mechanisms move through the real kinematic solver instead of a viewport-only forward-kinematics approximation.
|
|
48
48
|
|
|
49
|
-
|
|
49
|
+
If no link in a connected kinematic component is fixed, ForgeCAD chooses a deterministic gauge link for solving and reports a floating-component warning.
|
|
50
50
|
|
|
51
|
-
|
|
52
|
-
const mech = assembly("Arm")
|
|
53
|
-
.addPart("base", box(80, 80, 20).translate(0, 0, -10), {
|
|
54
|
-
metadata: { material: "PETG", process: "FDM", qty: 1 },
|
|
55
|
-
})
|
|
56
|
-
.addPart("link", box(140, 24, 24).translate(0, -12, -12))
|
|
57
|
-
.addRevolute("shoulder", "base", "link", {
|
|
58
|
-
axis: [0, 1, 0],
|
|
59
|
-
min: -30, max: 120, default: 25,
|
|
60
|
-
frame: Transform.identity().translate(0, 0, 20),
|
|
61
|
-
});
|
|
51
|
+
The legacy joint-chain APIs still exist for compatibility and exporter plumbing. New work should choose between point-link kinematics and connector-frame joints based on whether the part needs orientation.
|
|
62
52
|
|
|
63
|
-
|
|
64
|
-
```
|
|
65
|
-
|
|
66
|
-
```ts
|
|
67
|
-
assembly(name?: string): Assembly
|
|
68
|
-
```
|
|
53
|
+
For multi-file assemblies, a file that returns an `Assembly` is importable via [`require()`](/docs/core#require) and yields an `ImportedAssembly`. Use `mergeInto()` to flatten a sub-assembly into a parent assembly.
|
|
69
54
|
|
|
70
|
-
|
|
55
|
+
**Point-link example**
|
|
71
56
|
|
|
72
|
-
This
|
|
57
|
+
This snippet mates a marker to the solved `tip` point. It does not orient a bar along `ground -> tip`.
|
|
73
58
|
|
|
74
59
|
```ts
|
|
75
|
-
const
|
|
76
|
-
|
|
77
|
-
min: -30, max: 120, default: 25,
|
|
60
|
+
const marker = box(8, 8, 4).withConnectors({
|
|
61
|
+
center: connector({ origin: [0, 0, 0], axis: [0, 0, 1] }),
|
|
78
62
|
});
|
|
79
|
-
|
|
63
|
+
|
|
64
|
+
const mech = assembly("Linkage")
|
|
65
|
+
.link("ground", { at: [0, 0, 0], fixed: true })
|
|
66
|
+
.link("worldX", { at: [10, 0, 0], fixed: true })
|
|
67
|
+
.link("tip", { at: [40, 0, 0] })
|
|
68
|
+
.edgeBetweenLinks("ground", "tip", { name: "bar" })
|
|
69
|
+
.addAngleBetweenLinks("worldX", "ground", "tip", {
|
|
70
|
+
name: "theta",
|
|
71
|
+
control: { min: 0, max: 120, default: 30 },
|
|
72
|
+
})
|
|
73
|
+
.addPart("Tip marker", marker, { mate: { connector: "center", toLink: "tip" } });
|
|
74
|
+
|
|
75
|
+
return mech;
|
|
80
76
|
```
|
|
81
77
|
|
|
82
78
|
```ts
|
|
83
|
-
|
|
79
|
+
assembly(name?: string): Assembly
|
|
84
80
|
```
|
|
85
81
|
|
|
86
|
-
`RevoluteJointOpts`: `{ axis?: [ number, number, number ], min?: number, max?: number, default?: number, unit?: string, reverse?: boolean }`
|
|
87
|
-
|
|
88
82
|
---
|
|
89
83
|
|
|
90
84
|
## Classes
|
|
91
85
|
|
|
92
86
|
### `Assembly`
|
|
93
87
|
|
|
94
|
-
Container for a kinematic mechanism made up of
|
|
95
|
-
|
|
96
|
-
An assembly is a directed graph where **parts** are nodes and **joints** are directed edges from parent to child. The graph must be a forest (one or more trees with no cycles). Root parts (no incoming joint) are fixed to world space.
|
|
88
|
+
Container for a kinematic mechanism made up of links, relationships, and parts.
|
|
97
89
|
|
|
98
|
-
|
|
90
|
+
Assembly has two related but different motion tools:
|
|
99
91
|
|
|
100
|
-
|
|
101
|
-
|
|
102
|
-
```
|
|
92
|
+
- **Link graph kinematics** (`link()`, `edgeBetweenLinks()`, `addAngleBetweenLinks()`) solve named point positions. A link is a point, not a rigid-body frame or bone. Connector-to-link mates then place geometry on the solved graph: one mate translates a connector origin onto a link, two mates orient a part so it spans between two solved links, and a third mate pins roll about that span.
|
|
93
|
+
- **Connector-frame joints** (`connect()` / `match()`) align full connector frames and derive joint frame + axis from `origin`, `axis`, and `up`. Use this for serial articulated geometry such as hips, knees, hinges, drums, sliders, and wheels where the physical part orientation matters.
|
|
103
94
|
|
|
104
|
-
|
|
95
|
+
Use link graphs when the hard part is solving positions, especially closed loops. Use connector-frame joints when the hard part is a serial tree of explicit rigid-body joint frames such as hinges, sliders, drums, and wheels.
|
|
105
96
|
|
|
106
|
-
- **
|
|
107
|
-
- **prismatic** — translates the child along an axis by `value` mm
|
|
108
|
-
- **fixed** — no motion; rigidly attaches the child at `frame`
|
|
97
|
+
**Point-link quick start**
|
|
109
98
|
|
|
110
|
-
|
|
99
|
+
This attaches a marker to a solved point. It is intentionally not a bone or oriented part example.
|
|
111
100
|
|
|
112
101
|
```ts
|
|
113
|
-
const
|
|
114
|
-
|
|
115
|
-
|
|
116
|
-
|
|
117
|
-
|
|
118
|
-
|
|
119
|
-
|
|
102
|
+
const marker = box(8, 8, 4).withConnectors({
|
|
103
|
+
center: connector({ origin: [0, 0, 0], axis: [0, 0, 1] }),
|
|
104
|
+
});
|
|
105
|
+
|
|
106
|
+
const mech = assembly("Linkage")
|
|
107
|
+
.link("ground", { at: [0, 0, 0], fixed: true })
|
|
108
|
+
.link("worldX", { at: [10, 0, 0], fixed: true })
|
|
109
|
+
.link("tip", { at: [40, 0, 0] })
|
|
110
|
+
.edgeBetweenLinks("ground", "tip", { name: "bar" })
|
|
111
|
+
.addAngleBetweenLinks("worldX", "ground", "tip", {
|
|
112
|
+
name: "theta",
|
|
113
|
+
control: { min: 0, max: 120, default: 30 },
|
|
114
|
+
})
|
|
115
|
+
.addPart("Tip marker", marker, {
|
|
116
|
+
mate: { connector: "center", toLink: "tip" },
|
|
120
117
|
});
|
|
121
118
|
|
|
122
|
-
return mech;
|
|
119
|
+
return mech;
|
|
123
120
|
```
|
|
124
121
|
|
|
125
|
-
Returning an unsolved `Assembly`
|
|
122
|
+
Returning an unsolved `Assembly` keeps the graph available to the runtime. Return a `SolvedAssembly` directly for a specific control state:
|
|
126
123
|
|
|
127
124
|
```ts
|
|
128
|
-
return mech.solve({
|
|
125
|
+
return mech.solve({ theta: 60 });
|
|
126
|
+
```
|
|
127
|
+
|
|
128
|
+
**Frame-aware serial joint**
|
|
129
|
+
|
|
130
|
+
```ts
|
|
131
|
+
const hip = cylinder(12, 10).withConnectors({
|
|
132
|
+
socket: connector("hinge", {
|
|
133
|
+
origin: [0, 0, 6],
|
|
134
|
+
axis: [0, 0, 1],
|
|
135
|
+
up: [1, 0, 0],
|
|
136
|
+
kind: "revolute",
|
|
137
|
+
}),
|
|
138
|
+
});
|
|
139
|
+
|
|
140
|
+
const upperLeg = box(60, 10, 8).translate(30, 0, -4).withConnectors({
|
|
141
|
+
hip: connector("hinge", {
|
|
142
|
+
origin: [0, 0, 0],
|
|
143
|
+
axis: [0, 0, -1],
|
|
144
|
+
up: [1, 0, 0],
|
|
145
|
+
kind: "revolute",
|
|
146
|
+
}),
|
|
147
|
+
});
|
|
148
|
+
|
|
149
|
+
return assembly("Leg")
|
|
150
|
+
.addPart("Hip", hip)
|
|
151
|
+
.addPart("Upper Leg", upperLeg)
|
|
152
|
+
.connect("Hip.socket", "Upper Leg.hip", { as: "hip", min: -35, max: 55 })
|
|
153
|
+
.solve({ hip: 20 });
|
|
129
154
|
```
|
|
130
155
|
|
|
131
156
|
**Return types**
|
|
@@ -141,6 +166,90 @@ return mech.solve({ shoulder: 60 });
|
|
|
141
166
|
|----------|------|-------------|
|
|
142
167
|
| `name` | `string` | — |
|
|
143
168
|
|
|
169
|
+
**Kinematics**
|
|
170
|
+
|
|
171
|
+
#### `link()` — Add a named kinematic link to the assembly graph.
|
|
172
|
+
|
|
173
|
+
Links are assembly-native solved points. They can exist before any geometry is attached, can be displayed by the viewport, and are solved by link/edge/angle constraints.
|
|
174
|
+
|
|
175
|
+
A link is not a rigid-body frame. It has a world position but no orientation basis. Use `connect()` when a physical part must inherit a connector frame and rotate about a real hinge/slider axis.
|
|
176
|
+
|
|
177
|
+
```ts
|
|
178
|
+
link(name: string, options?: AssemblyLinkOptions): Assembly
|
|
179
|
+
```
|
|
180
|
+
|
|
181
|
+
**`AssemblyLinkOptions`**
|
|
182
|
+
- `at?: [ number, number, number ]` — Initial world-space position of this link before kinematic constraints solve it.
|
|
183
|
+
- `fixed?: boolean` — Keep the link locked at its authored `at` position during solves.
|
|
184
|
+
- `metadata?: Record<string, unknown>` — User metadata carried through the kinematic graph for inspection and tooling.
|
|
185
|
+
|
|
186
|
+
#### `edgeBetweenLinks()` — Add a relationship edge between two kinematic links.
|
|
187
|
+
|
|
188
|
+
By default the edge captures the authored distance between links as a structural length. Pass `{ length: 'free' }` or `{ visualOnly: true }` for a non-structural overlay edge.
|
|
189
|
+
|
|
190
|
+
```ts
|
|
191
|
+
edgeBetweenLinks(a: string, b: string, options?: AssemblyEdgeBetweenLinksOptions): Assembly
|
|
192
|
+
```
|
|
193
|
+
|
|
194
|
+
**`AssemblyEdgeBetweenLinksOptions`**: `name?: string`, `length?: number | "lockCurrent" | "free"`, `min?: number`, `max?: number`, `visualOnly?: boolean`, `control?: AssemblyKinematicControlOptions`, `metadata?: Record<string, unknown>`
|
|
195
|
+
|
|
196
|
+
`AssemblyKinematicControlOptions`: `{ min?: number, max?: number, default?: number, unit?: string }`
|
|
197
|
+
|
|
198
|
+
#### `addAngleBetweenLinks()` — Add an angle relationship among three kinematic links.
|
|
199
|
+
|
|
200
|
+
The middle link is the vertex. When `control` is set, `solve(state)` reads the control value from `state[name]` and solves dependent links from that driven angle.
|
|
201
|
+
|
|
202
|
+
```ts
|
|
203
|
+
addAngleBetweenLinks(a: string, b: string, c: string, options?: AssemblyAngleBetweenLinksOptions): Assembly
|
|
204
|
+
```
|
|
205
|
+
|
|
206
|
+
**`AssemblyAngleBetweenLinksOptions`**: `name?: string`, `value?: number`, `min?: number`, `max?: number`, `control?: boolean | AssemblyKinematicControlOptions`, `limit?: AssemblyKinematicLimitOptions`, `metadata?: Record<string, unknown>`
|
|
207
|
+
|
|
208
|
+
`AssemblyKinematicLimitOptions`: `{ min?: number, max?: number }`
|
|
209
|
+
|
|
210
|
+
#### `describeKinematics()` — Return the assembly-native kinematic graph definition.
|
|
211
|
+
|
|
212
|
+
```ts
|
|
213
|
+
describeKinematics(): AssemblyKinematicGraphDef
|
|
214
|
+
```
|
|
215
|
+
|
|
216
|
+
**Structure**
|
|
217
|
+
|
|
218
|
+
#### `addPart()` — Add a named part to the assembly.
|
|
219
|
+
|
|
220
|
+
Connectors declared on the part (via `withConnectors()`) are captured automatically. Parts are positioned at world origin by default unless a `transform` is provided in `options`. For root parts (no incoming joint), `transform` is their final world position.
|
|
221
|
+
|
|
222
|
+
`options.mate` is for point-link attachments. During `solve()`, ForgeCAD translates the part so the named connector origin lands on the solved link position. The part keeps its existing orientation; connector `axis` and `up` are not used for link mating. Use this for markers, sensors, labels, and other geometry that should ride on a solved point. Use `connect()` for oriented physical parts such as limbs, levers, hinges, and wheels.
|
|
223
|
+
|
|
224
|
+
When a part is a [`ShapeGroup`](/docs/core#shapegroup), name the group children explicitly to get readable viewport labels (e.g. `"Base Assembly.Body"` instead of `"Base Assembly.1"`):
|
|
225
|
+
|
|
226
|
+
```ts
|
|
227
|
+
const housing = group(
|
|
228
|
+
{ name: "Body", shape: body },
|
|
229
|
+
{ name: "Lid", shape: lid },
|
|
230
|
+
);
|
|
231
|
+
assembly.addPart("Base Assembly", housing);
|
|
232
|
+
```
|
|
233
|
+
|
|
234
|
+
```ts
|
|
235
|
+
addPart(name: string, part: AssemblyPart, options?: PartOptions): Assembly
|
|
236
|
+
```
|
|
237
|
+
|
|
238
|
+
`PartOptions`: `{ transform?: TransformInput, metadata?: PartMetadata, mate?: AssemblyPartMateInput | AssemblyPartMateInput[] }`
|
|
239
|
+
|
|
240
|
+
**`AssemblyPartMateInput`**
|
|
241
|
+
- `connector: string` — Name of a connector declared on the part (via `withConnectors()`).
|
|
242
|
+
- `toLink: string` — Name of the link this connector's origin is pinned to.
|
|
243
|
+
- `aimLink?: string` — Optional second link to orient toward. When set, the part is rotated so the connector's **axis** aims from `toLink` toward `aimLink`, posing an oriented bone instead of only translating it. For full pose without relying on a connector axis, declare a second mate (two connectors → two links).
|
|
244
|
+
|
|
245
|
+
#### `addFrame()` — Add a virtual reference frame (no geometry) to the assembly graph.
|
|
246
|
+
|
|
247
|
+
Useful when you need a named pivot point or coordinate frame that has no visual geometry. Acts like a zero-volume part and can be connected to other parts via joints.
|
|
248
|
+
|
|
249
|
+
```ts
|
|
250
|
+
addFrame(name: string, options?: PartOptions): Assembly
|
|
251
|
+
```
|
|
252
|
+
|
|
144
253
|
**Connectors**
|
|
145
254
|
|
|
146
255
|
#### `usedConnectorRefs()` — Connector refs (e.g. "PartName.connectorName") consumed by connect/match calls.
|
|
@@ -159,6 +268,10 @@ Use the single-argument overload to attach assembly-level connectors — these a
|
|
|
159
268
|
withConnectors(partName: string, connectors: Record<string, ConnectorInput>): Assembly
|
|
160
269
|
```
|
|
161
270
|
|
|
271
|
+
**`PortInput`**: `origin?: [ number, number, number ]`, `axis?: [ number, number, number ]`, `start?: [ number, number, number ]`, `end?: [ number, number, number ]`, `up?: [ number, number, number ]`, `kind?: JointType`, `min?: number`, `max?: number`
|
|
272
|
+
|
|
273
|
+
`ConnectorInput`: `{ connectorType?: string, gender?: ConnectorGender, measurements?: Record<string, number | string> }`
|
|
274
|
+
|
|
162
275
|
#### `getConnectors()` — Get connectors declared on a part in part-local space.
|
|
163
276
|
|
|
164
277
|
```ts
|
|
@@ -175,23 +288,35 @@ getConnector(ref: string): { partName: string; connectorName: string; connector:
|
|
|
175
288
|
|
|
176
289
|
Connector references use `"PartName.connectorName"` format. The system aligns connector origins (child connector lands exactly on parent connector) and derives the joint frame and axis from the connector geometry — no manual `frame` or `axis` math needed.
|
|
177
290
|
|
|
291
|
+
Use `connect()` for frame-aware articulated geometry. A connector's `origin` is the pivot/contact point, `axis` is the hinge line or slide direction, and `up` is the secondary orientation vector that locks the part's zero-angle twist. If `up` is omitted, ForgeCAD chooses a deterministic perpendicular vector, but authored mechanisms should provide `up` whenever rest orientation matters.
|
|
292
|
+
|
|
178
293
|
**Face-to-face convention:** Connectors always meet face-to-face, like a USB plug meeting a socket. Each connector's axis points "outward" from its part. When two connectors mate, the system brings them together so their axes oppose (anti-parallel). This is the same convention used by `matchTo()`.
|
|
179
294
|
|
|
180
295
|
For a revolute joint (hinge), both connectors' axes should point outward from their respective parts along the hinge line. For a prismatic joint (slider), both axes should point along the slide direction from their part's perspective.
|
|
181
296
|
|
|
297
|
+
**Mirrored revolute axes:** Revolute values follow the right-hand rule around the joint axis. If a bilateral mechanism mirrors a hinge axis, for example `[1, 0, 0]` on the right side and `[-1, 0, 0]` on the left side, the same physical `+theta` value rotates the two sides in opposite fore/aft senses. The mirrored pose uses the negated revolute value; physical limits mirror as `[min, max] -> [-max, -min]`. Prismatic joints do not have this handedness flip. For bilateral mechanisms, prefer side-neutral link controls or an explicit state mapping when you want equal semantic pose values on both sides.
|
|
298
|
+
|
|
182
299
|
The joint type is inferred from the connector's `kind` field if not specified in `options`.
|
|
183
300
|
|
|
184
301
|
When connectors are defined with `start`/`end`, you can control which point on each connector meets via `align` / `parentAlign` / `childAlign` (`'start'`, `'middle'`, `'end'`).
|
|
185
302
|
|
|
186
|
-
Use `connect()` when connector origins must physically coincide (flange-to-flange, bolt-into-bore).
|
|
303
|
+
Use `connect()` when connector origins must physically coincide (flange-to-flange, bolt-into-bore).
|
|
187
304
|
|
|
188
305
|
```ts
|
|
189
306
|
// Hinge: both axes point outward along the hinge line
|
|
190
307
|
const frame = box(100, 10, 80).withConnectors({
|
|
191
|
-
hinge: connector("hinge", {
|
|
308
|
+
hinge: connector("hinge", {
|
|
309
|
+
origin: [0, 0, 40],
|
|
310
|
+
axis: [0, 0, 1],
|
|
311
|
+
up: [1, 0, 0],
|
|
312
|
+
}),
|
|
192
313
|
});
|
|
193
314
|
const door = box(60, 4, 80).withConnectors({
|
|
194
|
-
hinge: connector("hinge", {
|
|
315
|
+
hinge: connector("hinge", {
|
|
316
|
+
origin: [0, 0, 40],
|
|
317
|
+
axis: [0, 0, -1],
|
|
318
|
+
up: [1, 0, 0],
|
|
319
|
+
}),
|
|
195
320
|
});
|
|
196
321
|
assembly("Door")
|
|
197
322
|
.addPart("Frame", frame)
|
|
@@ -203,6 +328,16 @@ assembly("Door")
|
|
|
203
328
|
connect(parentConnectorRef: string, childConnectorRef: string, options?: ConnectOptions): Assembly
|
|
204
329
|
```
|
|
205
330
|
|
|
331
|
+
**`ConnectOptions`**
|
|
332
|
+
|
|
333
|
+
| Option | Type | Description |
|
|
334
|
+
|--------|------|-------------|
|
|
335
|
+
| `flip?` | `boolean` | This parameter is ignored. If your connectors produce wrong orientation, fix the connector axis directions instead of using flip. |
|
|
336
|
+
| `parentAlign?` | `PortAlign` | Which point on the parent connector to align: 'start', 'middle' (default), or 'end'. |
|
|
337
|
+
| `childAlign?` | `PortAlign` | Which point on the child connector to align: 'start', 'middle' (default), or 'end'. |
|
|
338
|
+
| `align?` | `PortAlign` | Shorthand: set both parentAlign and childAlign at once. |
|
|
339
|
+
| `as?`, `type?`, `min?`, `max?`, `default?`, `unit?`, `effort?`, `velocity?`, `damping?`, `friction?` | | — |
|
|
340
|
+
|
|
206
341
|
#### `match()` — Auto-create a joint by matching typed connectors between two parts.
|
|
207
342
|
|
|
208
343
|
Connectors can carry a `connectorType` string and a `gender` (`'male'`, `'female'`, or `'neutral'`). `match()` validates type and gender compatibility (use `{ force: true }` to skip validation) and creates the joint automatically from the connector's `kind` metadata.
|
|
@@ -225,13 +360,15 @@ const mech = assembly("Door")
|
|
|
225
360
|
.addPart("Frame", frame)
|
|
226
361
|
.addPart("Door", door)
|
|
227
362
|
.match("Door", "Frame", { hinge_top: "hinge_top", hinge_bottom: "hinge_bottom" });
|
|
228
|
-
//
|
|
363
|
+
// Matching connectors computes the placement relationship automatically.
|
|
229
364
|
```
|
|
230
365
|
|
|
231
366
|
```ts
|
|
232
367
|
match(childPartName: string, parentPartName: string, pairs: Record<string, string>, options?: MatchToOptions & { as?: string; }): Assembly
|
|
233
368
|
```
|
|
234
369
|
|
|
370
|
+
`MatchToOptions`: `{ force?: boolean, angle?: number, distance?: number }`
|
|
371
|
+
|
|
235
372
|
**References**
|
|
236
373
|
|
|
237
374
|
#### `withReferences()` — Attach named placement reference points to this assembly. These are surfaced automatically on the ImportedAssembly when this file is imported via require(), so consumers can use placeReference() without re-declaring them. Returns a new Assembly — does not mutate.
|
|
@@ -240,186 +377,81 @@ match(childPartName: string, parentPartName: string, pairs: Record<string, strin
|
|
|
240
377
|
withReferences(refs: Pick<PlacementReferenceInput, "points">): Assembly
|
|
241
378
|
```
|
|
242
379
|
|
|
243
|
-
|
|
244
|
-
|
|
245
|
-
#### `solve()` — Solve the assembly at the given joint state and return positioned parts.
|
|
246
|
-
|
|
247
|
-
Performs a depth-first traversal of the joint graph. Each joint's value is taken from `state`, falling back to `defaultValue`. Coupled joints compute their value from source joints. Values outside `[min, max]` are clamped (a warning is added to `SolvedAssembly.warnings()`).
|
|
248
|
-
|
|
249
|
-
If mate constraints were registered via `mate()`, the solver runs a pre-pass to derive base transforms, then the kinematic DFS applies joints on top of those positions.
|
|
250
|
-
|
|
251
|
-
**Pitfall — [`jointsView`](/docs/viewport#jointsview) double-rotation:** When calling `toJointsView()`, always solve at the rest pose (all joint values = 0 or default). Solving at a non-zero angle and then animating will double-rotate parts. Use the `defaults` option on `toJointsView()` to set the initial display angle instead.
|
|
252
|
-
|
|
253
|
-
This pitfall only applies when `toJointsView()` is active. If you only want a static posed result, return the solved assembly directly and skip `toJointsView()`.
|
|
254
|
-
|
|
255
|
-
**Example — static posed output (no `toJointsView()`)**
|
|
256
|
-
|
|
257
|
-
```ts
|
|
258
|
-
return mech.solve({ shoulder: 45, elbow: -20 });
|
|
259
|
-
```
|
|
260
|
-
|
|
261
|
-
```ts
|
|
262
|
-
solve(state?: JointState): SolvedAssembly
|
|
263
|
-
```
|
|
264
|
-
|
|
265
|
-
**Other**
|
|
266
|
-
|
|
267
|
-
#### `mate()` — Register mate constraints between parts. Constraints are solved during `solve()` to derive part positions and explode hints. Part references use "partName:featureName" format.
|
|
268
|
-
|
|
269
|
-
```ts
|
|
270
|
-
mate(fn: (m: MateBuilder) => void): Assembly
|
|
271
|
-
```
|
|
272
|
-
|
|
273
|
-
#### `addFrame()` — Add a virtual reference frame (no geometry) to the assembly graph.
|
|
380
|
+
**`PlacementReferenceInput`**: `points?: Record<string, [ number, number, number ]>`, `edges?: Record<string, PlacementEdgeRef>`, `surfaces?: Record<string, PlacementSurfaceRef>`, `objects?: Record<string, PlacementObjectInput>`
|
|
274
381
|
|
|
275
|
-
|
|
276
|
-
|
|
277
|
-
```ts
|
|
278
|
-
addFrame(name: string, options?: PartOptions): Assembly
|
|
279
|
-
```
|
|
280
|
-
|
|
281
|
-
#### `addPart()` — Add a named part to the assembly.
|
|
282
|
-
|
|
283
|
-
Connectors declared on the part (via `withConnectors()`) are captured automatically. Parts are positioned at world origin by default unless a `transform` is provided in `options`. For root parts (no incoming joint), `transform` is their final world position.
|
|
284
|
-
|
|
285
|
-
When a part is a [`ShapeGroup`](/docs/core#shapegroup), name the group children explicitly to get readable viewport labels (e.g. `"Base Assembly.Body"` instead of `"Base Assembly.1"`):
|
|
286
|
-
|
|
287
|
-
```ts
|
|
288
|
-
const housing = group(
|
|
289
|
-
{ name: "Body", shape: body },
|
|
290
|
-
{ name: "Lid", shape: lid },
|
|
291
|
-
);
|
|
292
|
-
assembly.addPart("Base Assembly", housing);
|
|
293
|
-
```
|
|
382
|
+
`PlacementEdgeRef`: `{ start: Vec3, end: Vec3 }`
|
|
294
383
|
|
|
295
|
-
|
|
296
|
-
addPart(name: string, part: AssemblyPart, options?: PartOptions): Assembly
|
|
297
|
-
```
|
|
384
|
+
`PlacementSurfaceRef`: `{ center: Vec3, normal: Vec3 }`
|
|
298
385
|
|
|
299
|
-
|
|
386
|
+
**Solving**
|
|
300
387
|
|
|
301
|
-
`
|
|
388
|
+
#### `solve()` — Solve the assembly at the given control state and return positioned parts.
|
|
302
389
|
|
|
303
|
-
|
|
304
|
-
childWorld = parentWorld × frame × motion(value) × childBase
|
|
305
|
-
```
|
|
390
|
+
Solves assembly-native kinematic links first. Controlled `addAngleBetweenLinks()` relationships read values from `state` by name, clamp to their declared limits, and expose the solved graph on `SolvedAssembly.kinematics`. Angles solve in the plane of their three authored link positions, so a limb that swings out of the `z = 0` plane poses correctly; structural edges hold their bone lengths so a fully angle-driven serial chain follows forward kinematics.
|
|
306
391
|
|
|
307
|
-
|
|
392
|
+
Connector mates declared on `addPart(..., { mate })` attach geometry to solved links while preserving part and connector identity:
|
|
308
393
|
|
|
309
|
-
|
|
310
|
-
|
|
311
|
-
|
|
394
|
+
- one mate **positions** the connector origin on its link;
|
|
395
|
+
- a mate with `aimLink` (or a second mate to another link) also **orients** the part, rotating an oriented bone to span its links rather than only translating it;
|
|
396
|
+
- a third mate **pins the roll** about the bone axis (full frame), e.g. a bore or clevis that must face a specific way.
|
|
312
397
|
|
|
313
|
-
|
|
398
|
+
Connector-frame joints created by `connect()` / `match()` are also evaluated; their values are read from `state` by joint name and clamped to joint limits.
|
|
314
399
|
|
|
315
400
|
```ts
|
|
316
|
-
|
|
401
|
+
return mech.solve({ theta: 45 });
|
|
317
402
|
```
|
|
318
403
|
|
|
319
|
-
#### `addPrismatic()` — Shorthand for `addJoint(name, 'prismatic', parent, child, options)`.
|
|
320
|
-
|
|
321
404
|
```ts
|
|
322
|
-
|
|
405
|
+
solve(state?: JointState): SolvedAssembly
|
|
323
406
|
```
|
|
324
407
|
|
|
325
|
-
|
|
408
|
+
<!-- forgecad-skill:exclude-start symbol="Assembly.Compatibility methods" reason="Compatibility-only viewport FK adapter. Prefer returning `Assembly` directly so controls move through the solver-backed link/edge kinematics model." -->
|
|
409
|
+
**Compatibility**
|
|
410
|
+
<!-- forgecad-skill:exclude-end -->
|
|
326
411
|
|
|
327
|
-
|
|
412
|
+
<!-- forgecad-skill:exclude-start symbol="Assembly.toJointsView" reason="Compatibility-only viewport FK adapter. Prefer returning `Assembly` directly so controls move through the solver-backed link/edge kinematics model." -->
|
|
413
|
+
#### `toJointsView()` — Deprecated adapter that derives viewport-only FK controls from the assembly graph.
|
|
328
414
|
|
|
329
|
-
|
|
330
|
-
addFixed(name: string, parent: string, child: string, options?: JointOptions): Assembly
|
|
331
|
-
```
|
|
415
|
+
> **Not included in ForgeCAD AI skill context yet.** This API remains visible in human docs, but is intentionally omitted from shipped agent skills until it is ready for agent-first use. Compatibility-only viewport FK adapter. Prefer returning `Assembly` directly so controls move through the solver-backed link/edge kinematics model.
|
|
332
416
|
|
|
333
|
-
|
|
417
|
+
Prefer returning the `Assembly` itself. The runtime now exposes returned assembly controls automatically and re-evaluates the assembly with `solve(state)` when a control changes. That path is the source of truth for link/edge kinematics, handles closed-loop mechanisms through the real solver, and avoids stacking a viewport transform on top of already-solved geometry.
|
|
334
418
|
|
|
335
|
-
|
|
419
|
+
`toJointsView()` remains for legacy scripts that intentionally want the old viewport-only FK behavior.
|
|
336
420
|
|
|
337
|
-
|
|
338
|
-
driven = offset + Σ(ratio_i × source_i)
|
|
339
|
-
```
|
|
421
|
+
**Legacy mirrored revolute tracks:** Viewport defaults and animation keyframes use physical joint values. If two mirrored revolute joints have opposite axes, equal keyframe values are not a mirrored pose; negate the mirrored side's values, or prefer returned-assembly controls so the solver owns the side-neutral state.
|
|
340
422
|
|
|
341
|
-
|
|
423
|
+
**Preferred**
|
|
342
424
|
|
|
343
425
|
```ts
|
|
344
|
-
|
|
345
|
-
.addRevolute("Steering", "Base", "Turret", { axis: [0, 0, 1] })
|
|
346
|
-
.addRevolute("WheelDrive", "Turret", "Wheel", { axis: [1, 0, 0] })
|
|
347
|
-
.addRevolute("TopGear", "Base", "TopInput", { axis: [0, 0, 1] })
|
|
348
|
-
.addJointCoupling("TopGear", {
|
|
349
|
-
terms: [
|
|
350
|
-
{ joint: "Steering", ratio: 1 },
|
|
351
|
-
{ joint: "WheelDrive", ratio: 20 / 14 },
|
|
352
|
-
],
|
|
353
|
-
});
|
|
426
|
+
return mech; // editor controls call mech.solve(state)
|
|
354
427
|
```
|
|
355
428
|
|
|
356
429
|
```ts
|
|
357
|
-
|
|
358
|
-
```
|
|
359
|
-
|
|
360
|
-
#### `addGearCoupling()` — Link two revolute joints via a gear ratio.
|
|
361
|
-
|
|
362
|
-
Choose exactly one ratio source:
|
|
363
|
-
|
|
364
|
-
- `ratio` — explicit numeric ratio (driven/driver, negative for external mesh)
|
|
365
|
-
- `pair` — a `GearRatioLike` from `lib.gearPair`, `lib.bevelGearPair`, etc. (uses `pair.jointRatio`)
|
|
366
|
-
- `driverTeeth` + `drivenTeeth` — auto-computes ratio; use `mesh` to control sign (`'external'` = negative/opposite rotation, `'internal'` = positive, `'bevel'`/`'face'` = negative)
|
|
367
|
-
|
|
368
|
-
When `pair` carries a `phaseDeg`, it is auto-applied as the coupling `offset` to align teeth correctly. Override with `offset: 0` if gear shapes already have the phase baked in.
|
|
369
|
-
|
|
370
|
-
```ts
|
|
371
|
-
const pair = lib.gearPair({ pinion: { module: 1.25, teeth: 14 }, gear: { module: 1.25, teeth: 42 } });
|
|
372
|
-
assembly
|
|
373
|
-
.addRevolute("Pinion", "Base", "PinionPart", { axis: [0, 0, 1] })
|
|
374
|
-
.addRevolute("Driven", "Base", "GearPart", { axis: [0, 0, 1] })
|
|
375
|
-
.addGearCoupling("Driven", "Pinion", { pair });
|
|
376
|
-
```
|
|
377
|
-
|
|
378
|
-
```ts
|
|
379
|
-
addGearCoupling(drivenJointName: string, driverJointName: string, options?: GearCouplingOptions): Assembly
|
|
380
|
-
```
|
|
381
|
-
|
|
382
|
-
#### `sweepJoint()` — Sample a joint through its motion range, collecting collision data at each step.
|
|
383
|
-
|
|
384
|
-
Divides `[from, to]` into `steps` intervals (producing `steps + 1` frames). At each sample, the assembly is solved with the sweeping joint at that value and `baseState` for all others. Returns one `JointSweepFrame` per sample with the joint value, collision findings, and any solve warnings.
|
|
385
|
-
|
|
386
|
-
You cannot sweep a coupled joint — sweep one of its source joints instead.
|
|
387
|
-
|
|
388
|
-
```ts
|
|
389
|
-
const sweep = mech.sweepJoint("elbow", -10, 135, 12, { shoulder: 35 });
|
|
390
|
-
const hits = sweep.filter(frame => frame.collisions.length > 0);
|
|
391
|
-
console.log(`Collisions at ${hits.length} of ${sweep.length} poses`);
|
|
430
|
+
toJointsView(options?: ToJointsViewOptions): void
|
|
392
431
|
```
|
|
393
432
|
|
|
394
|
-
|
|
395
|
-
sweepJoint(jointName: string, from: number, to: number, steps: number, baseState?: JointState, collisionOptions?: CollisionOptions): JointSweepFrame[]
|
|
396
|
-
```
|
|
433
|
+
**`ToJointsViewOptions`**: `defaults?: Record<string, number>`, `overrides?: Record<string, Partial<JointViewInput>>`, `animations?: JointViewAnimationInput[]`, `couplings?: JointViewCouplingInput[]`, `defaultAnimation?: string`, `enabled?: boolean`
|
|
397
434
|
|
|
398
|
-
|
|
435
|
+
**`JointViewInput`**: `name: string`, `child: string`, `parent?: string`, `type?: JointViewType`, `axis?: JointViewAxis`, `pivot?: [ number, number, number ]`, `min?: number`, `max?: number`, `default?: number`, `unit?: string`, `hidden?: boolean`
|
|
399
436
|
|
|
400
|
-
|
|
437
|
+
`JointViewAnimationInput`: `{ name: string, duration?: number, loop?: boolean, continuous?: boolean, keyframes: JointViewAnimationKeyframeInput[] }`
|
|
401
438
|
|
|
402
|
-
|
|
439
|
+
**`JointViewAnimationKeyframeInput`**
|
|
440
|
+
- `at?: number` — Timeline position [0, 1]. If omitted from ALL keyframes, positions are auto-computed from tick weights.
|
|
441
|
+
- `ticks?: number` — Relative weight of the segment from this keyframe to the next (default 1). Only used in tick-based mode (when `at` is omitted). Last keyframe's ticks value is ignored.
|
|
442
|
+
- Also: `values: Record<string, number>`
|
|
403
443
|
|
|
404
|
-
|
|
444
|
+
`JointViewCouplingInput`: `{ joint: string, terms: JointViewCouplingTermInput[], offset?: number }`
|
|
405
445
|
|
|
406
|
-
|
|
446
|
+
`JointViewCouplingTermInput`: `{ joint: string, ratio?: number }`
|
|
447
|
+
<!-- forgecad-skill:exclude-end -->
|
|
407
448
|
|
|
408
|
-
|
|
409
|
-
mech.toJointsView({
|
|
410
|
-
defaults: { J1: 30 },
|
|
411
|
-
animations: [{
|
|
412
|
-
name: "Swing", duration: 2, loop: true,
|
|
413
|
-
keyframes: [{ values: { J1: -45 } }, { values: { J1: 45 } }, { values: { J1: -45 } }],
|
|
414
|
-
}],
|
|
415
|
-
});
|
|
449
|
+
**Other**
|
|
416
450
|
|
|
417
|
-
|
|
418
|
-
return mech.solve();
|
|
419
|
-
```
|
|
451
|
+
#### `mate()` — Register mate constraints between parts. Constraints are solved during `solve()` to derive part positions and explode hints. Part references use "partName:featureName" format.
|
|
420
452
|
|
|
421
453
|
```ts
|
|
422
|
-
|
|
454
|
+
mate(fn: (m: MateBuilder) => void): Assembly
|
|
423
455
|
```
|
|
424
456
|
|
|
425
457
|
#### `describe()` — Return the serializable assembly definition used by solve/inspect pipelines.
|
|
@@ -439,7 +471,7 @@ describe(): AssemblyDefinition
|
|
|
439
471
|
|
|
440
472
|
A wrapper around an imported `Assembly` that provides kinematic access and convenient transform helpers.
|
|
441
473
|
|
|
442
|
-
When a `.forge.js` file returns an unsolved `Assembly`, [`require()`](/docs/core#require) wraps it in an `ImportedAssembly`. This preserves the kinematic structure — you can call `solve()
|
|
474
|
+
When a `.forge.js` file returns an unsolved `Assembly`, [`require()`](/docs/core#require) wraps it in an `ImportedAssembly`. This preserves the kinematic structure — you can call `solve()` and `mergeInto()` — while also allowing convenience transforms that auto-solve at default values.
|
|
443
475
|
|
|
444
476
|
**Kinematic access**
|
|
445
477
|
|
|
@@ -468,7 +500,7 @@ require("./arm.forge.js").mergeInto(robot, {
|
|
|
468
500
|
});
|
|
469
501
|
```
|
|
470
502
|
|
|
471
|
-
#### `assembly()` — The underlying Assembly
|
|
503
|
+
#### `assembly()` — The underlying Assembly, for advanced composition and inspection.
|
|
472
504
|
|
|
473
505
|
```ts
|
|
474
506
|
get assembly(): Assembly
|
|
@@ -486,6 +518,14 @@ solve(state?: JointState): SolvedAssembly
|
|
|
486
518
|
part(name: string, state?: JointState): AssemblyPart
|
|
487
519
|
```
|
|
488
520
|
|
|
521
|
+
#### `getPart()` — Return a specific named part positioned at the default solved pose.
|
|
522
|
+
|
|
523
|
+
This mirrors `SolvedAssembly.getPart()` for imported assemblies. Use `solve(state).getPart(name)` when inspecting a non-default joint state.
|
|
524
|
+
|
|
525
|
+
```ts
|
|
526
|
+
getPart(partName: string): AssemblyPart
|
|
527
|
+
```
|
|
528
|
+
|
|
489
529
|
#### `toGroup()` — Convert all assembly parts to a ShapeGroup with named children. Use this for composition, transforms, or child lookup — not as a required render step for assemblies. Child names match the part names used in the assembly. Any stored placement offset and placement references are forwarded to the group.
|
|
490
530
|
|
|
491
531
|
```ts
|
|
@@ -564,17 +604,35 @@ color(hex: string): ShapeGroup
|
|
|
564
604
|
child(name: string): Shape | Sketch | ShapeGroup
|
|
565
605
|
```
|
|
566
606
|
|
|
567
|
-
#### `
|
|
607
|
+
#### `collisionReport()` — Detect overlapping part pairs at the default solved pose.
|
|
568
608
|
|
|
569
|
-
|
|
609
|
+
This mirrors `SolvedAssembly.collisionReport()` for imported assemblies. Use `solve(state).collisionReport(options)` when inspecting a non-default joint state.
|
|
570
610
|
|
|
571
611
|
```ts
|
|
572
|
-
|
|
612
|
+
collisionReport(options?: CollisionOptions): CollisionFinding[]
|
|
573
613
|
```
|
|
574
614
|
|
|
575
|
-
|
|
615
|
+
`CollisionOptions`: `{ parts?: string[], ignorePairs?: Array<[ string, string ]>, minOverlapVolume?: number }`
|
|
576
616
|
|
|
577
|
-
|
|
617
|
+
#### `minClearance()` — Compute the minimum gap between two parts at the default solved pose.
|
|
618
|
+
|
|
619
|
+
This mirrors `SolvedAssembly.minClearance()` for imported assemblies. Use `solve(state).minClearance(partA, partB, searchLength)` when inspecting a non-default joint state.
|
|
620
|
+
|
|
621
|
+
```ts
|
|
622
|
+
minClearance(partA: string, partB: string, searchLength?: number): number
|
|
623
|
+
```
|
|
624
|
+
|
|
625
|
+
#### `mergeInto()` — Flatten this sub-assembly's parts and relationships into `parent` and wire a mount relationship.
|
|
626
|
+
|
|
627
|
+
All part, link, and legacy joint names from the sub-assembly are prefixed with `"${options.prefix}."` to avoid collisions. After the merge, controls are driven from the parent using the prefixed names:
|
|
628
|
+
|
|
629
|
+
```ts
|
|
630
|
+
parent.solve({ "Left Arm.theta": 45, "Right Arm.theta": -20 })
|
|
631
|
+
```
|
|
632
|
+
|
|
633
|
+
Connectors from sub-assembly parts are forwarded with the prefix.
|
|
634
|
+
|
|
635
|
+
The sub-assembly must have exactly one root part before it can be merged.
|
|
578
636
|
|
|
579
637
|
```ts
|
|
580
638
|
const robot = assembly("Robot").addPart("Chassis", chassis);
|
|
@@ -591,6 +649,25 @@ require("./arm.forge.js").mergeInto(robot, {
|
|
|
591
649
|
mergeInto(parent: Assembly, options: MergeIntoOptions): Assembly
|
|
592
650
|
```
|
|
593
651
|
|
|
652
|
+
**`MergeIntoOptions`**
|
|
653
|
+
|
|
654
|
+
| Option | Type | Description |
|
|
655
|
+
|--------|------|-------------|
|
|
656
|
+
| `prefix?` | `string` | Prefix applied to every part name and joint name from the sub-assembly. E.g. prefix "Left Arm" turns part "Base" into "Left Arm.Base". Strongly recommended to avoid name collisions when merging multiple instances. |
|
|
657
|
+
| `mountParent` | `string` | Part name in the parent assembly to attach the sub-assembly root to. |
|
|
658
|
+
| `mountJoint` | `string` | Name for the new mount joint in the parent graph. |
|
|
659
|
+
| `mountType?` | `JointType` | Joint type for the mount connection (default: 'fixed'). |
|
|
660
|
+
| `mountOptions?` | `JointOptions` | Frame, axis, limits, and other options for the mount joint. |
|
|
661
|
+
|
|
662
|
+
**`JointOptions`**
|
|
663
|
+
|
|
664
|
+
| Option | Type | Description |
|
|
665
|
+
|--------|------|-------------|
|
|
666
|
+
| `connectorRefs?` | `JointConnectorRefs` | Connector refs that define this joint contract. Usually set by `connect()` / `match()`. |
|
|
667
|
+
| `frame?`, `origin?`, `axis?`, `min?`, `max?`, `default?`, `unit?`, `effort?`, `velocity?`, `damping?`, `friction?` | | — |
|
|
668
|
+
|
|
669
|
+
`JointConnectorRefs`: `{ parent: string, child: string, parentAlign?: PortAlign, childAlign?: PortAlign }`
|
|
670
|
+
|
|
594
671
|
### `SolvedAssembly`
|
|
595
672
|
|
|
596
673
|
The result of solving an assembly at a specific joint state.
|
|
@@ -599,7 +676,7 @@ The result of solving an assembly at a specific joint state.
|
|
|
599
676
|
|
|
600
677
|
**Validation**
|
|
601
678
|
|
|
602
|
-
Call `collisionReport()` to detect overlapping parts
|
|
679
|
+
Call `collisionReport()` to detect overlapping parts at this solved pose.
|
|
603
680
|
|
|
604
681
|
```ts
|
|
605
682
|
const solved = mech.solve({ shoulder: 45, elbow: -20 });
|
|
@@ -645,6 +722,18 @@ get mateDof(): number | null
|
|
|
645
722
|
get mateConverged(): boolean | null
|
|
646
723
|
```
|
|
647
724
|
|
|
725
|
+
#### `kinematics()` — Solved assembly-native kinematic graph, or null when no links were declared.
|
|
726
|
+
|
|
727
|
+
```ts
|
|
728
|
+
get kinematics(): SolvedAssemblyKinematics | null
|
|
729
|
+
```
|
|
730
|
+
|
|
731
|
+
#### `getLinkPosition()` — Return the solved world position of a kinematic link.
|
|
732
|
+
|
|
733
|
+
```ts
|
|
734
|
+
getLinkPosition(linkName: string): Vec3
|
|
735
|
+
```
|
|
736
|
+
|
|
648
737
|
#### `getTransform()` — Return the world-space [`Transform`](/docs/core#transform) for the named part at the solved pose.
|
|
649
738
|
|
|
650
739
|
```ts
|