flo-mat 4.1.5 → 5.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/__tests__/closest-boundary-point/get-endpoint-info.spec.ts +140 -0
- package/__tests__/closest-boundary-point/root-interval-to-distance-squared-interval.spec.ts +87 -0
- package/__tests__/cp-node/fs/get-all-on-loop-by-loop.spec.ts +55 -0
- package/__tests__/cp-node/fs/get-angle-between-mat-curves.spec.ts +39 -3
- package/__tests__/cp-node/fs/get-boundary-bezier-parts-to-next.spec.ts +87 -3
- package/__tests__/cp-node/fs/get-boundary-beziers-between.spec.ts +68 -3
- package/__tests__/cp-node/fs/get-boundary-beziers-to-next.spec.ts +41 -3
- package/__tests__/cp-node/fs/get-boundary-distance-to-next.spec.ts +20 -3
- package/__tests__/cp-node/fs/get-branch-beziers.spec.ts +42 -3
- package/__tests__/cp-node/fs/get-branch.spec.ts +60 -3
- package/__tests__/cp-node/fs/get-cp-node-ordering.spec.ts +19 -3
- package/__tests__/cp-node/fs/get-distance-to-next.spec.ts +37 -4
- package/__tests__/cp-node/fs/get-edge-direction.spec.ts +50 -3
- package/__tests__/cp-node/fs/get-first-exit.spec.ts +78 -3
- package/__tests__/cp-node/fs/get-hole-closers.spec.ts +32 -3
- package/__tests__/cp-node/fs/get-implied-boundary-bezier-between.spec.ts +48 -3
- package/__tests__/cp-node/fs/get-mat-curve-between.spec.ts +77 -3
- package/__tests__/cp-node/fs/get-mat-curve-to-next.spec.ts +17 -4
- package/__tests__/cp-node/fs/get-mat-curves-between.spec.ts +38 -3
- package/__tests__/cp-node/fs/get-salience.spec.ts +68 -3
- package/__tests__/cp-node/fs/get-vertex-forward-children.spec.ts +40 -3
- package/__tests__/cp-node/fs/insert-cp-node.spec.ts +87 -3
- package/__tests__/cp-node/fs/is-special.spec.ts +1 -1
- package/__tests__/cp-node/fs/remove-cp-node.spec.ts +42 -3
- package/__tests__/find-2-prong/calc-seperation-tolerance.spec.ts +46 -0
- package/__tests__/find-2-prong/get-medial/get-closest-points.spec.ts +1 -1
- package/__tests__/floyd-warshall/get-graph.spec.ts +100 -0
- package/__tests__/get-mats-with-hole.ts +28 -0
- package/__tests__/get-mats1.spec.ts +61 -0
- package/__tests__/get-mats1.ts +75 -67
- package/__tests__/helpers/cp-node-by-id.ts +27 -0
- package/__tests__/helpers/expect-point-close.ts +42 -0
- package/__tests__/mat/hausdorff-distance-one-sided-exceeds.spec.ts +129 -0
- package/__tests__/mat/simplify-mat.spec.ts +85 -0
- package/__tests__/reconstruct-from-mat/reconstruct-from-mat.spec.ts +39 -0
- package/__tests__/specific-cases/test-svgs/achispado.svg +14 -0
- package/__tests__/utils/get-beziers-from-tangents.spec.ts +142 -0
- package/browser/index.js +12985 -9965
- package/browser/index.min.js +1 -1
- package/node/closest-boundary-point/cull-curve-pieces.d.ts +21 -0
- package/node/closest-boundary-point/cull-curve-pieces.js +40 -0
- package/node/closest-boundary-point/cull-curve-pieces.js.map +1 -0
- package/node/closest-boundary-point/get-close-boundary-points-certified.js +5 -2
- package/node/closest-boundary-point/get-close-boundary-points-certified.js.map +1 -1
- package/node/closest-boundary-point/get-endpoint-info.d.ts +39 -0
- package/node/closest-boundary-point/get-endpoint-info.js +78 -0
- package/node/closest-boundary-point/get-endpoint-info.js.map +1 -0
- package/node/closest-boundary-point/get-potential-closest-points-on-curve-certified.js +5 -19
- package/node/closest-boundary-point/get-potential-closest-points-on-curve-certified.js.map +1 -1
- package/node/closest-boundary-point/root-interval-to-distance-squared-interval.d.ts +17 -5
- package/node/closest-boundary-point/root-interval-to-distance-squared-interval.js +37 -50
- package/node/closest-boundary-point/root-interval-to-distance-squared-interval.js.map +1 -1
- package/node/corner/get-corner.d.ts +18 -1
- package/node/corner/get-corner.js +8 -1
- package/node/corner/get-corner.js.map +1 -1
- package/node/corner/get-interface-ccw.js.map +1 -1
- package/node/cp-node/cp-node.d.ts +4 -3
- package/node/cp-node/fs/get-all-on-loop-by-loop.js +0 -4
- package/node/cp-node/fs/get-all-on-loop-by-loop.js.map +1 -1
- package/node/cp-node/fs/get-angle-between-mat-curves.js +6 -4
- package/node/cp-node/fs/get-angle-between-mat-curves.js.map +1 -1
- package/node/cp-node/fs/get-boundary-beziers-between.d.ts +6 -4
- package/node/cp-node/fs/get-boundary-beziers-between.js +6 -4
- package/node/cp-node/fs/get-boundary-beziers-between.js.map +1 -1
- package/node/cp-node/fs/get-branch-beziers.d.ts +2 -1
- package/node/cp-node/fs/get-branch-beziers.js +3 -2
- package/node/cp-node/fs/get-branch-beziers.js.map +1 -1
- package/node/cp-node/fs/get-branch.js +1 -2
- package/node/cp-node/fs/get-branch.js.map +1 -1
- package/node/cp-node/fs/get-distance-to-next.js +4 -2
- package/node/cp-node/fs/get-distance-to-next.js.map +1 -1
- package/node/cp-node/fs/get-first-exit.d.ts +7 -3
- package/node/cp-node/fs/get-first-exit.js +13 -11
- package/node/cp-node/fs/get-first-exit.js.map +1 -1
- package/node/cp-node/fs/get-implied-boundary-bezier-between.d.ts +9 -1
- package/node/cp-node/fs/get-implied-boundary-bezier-between.js +11 -55
- package/node/cp-node/fs/get-implied-boundary-bezier-between.js.map +1 -1
- package/node/cp-node/fs/get-mat-curve-between.d.ts +4 -3
- package/node/cp-node/fs/get-mat-curve-between.js +5 -49
- package/node/cp-node/fs/get-mat-curve-between.js.map +1 -1
- package/node/cp-node/fs/get-mat-curve-to-next.d.ts +1 -1
- package/node/cp-node/fs/get-mat-curves-between.d.ts +8 -0
- package/node/cp-node/fs/get-mat-curves-between.js +9 -2
- package/node/cp-node/fs/get-mat-curves-between.js.map +1 -1
- package/node/cp-node/fs/get-real-prong-count.d.ts +2 -1
- package/node/cp-node/fs/get-real-prong-count.js +11 -5
- package/node/cp-node/fs/get-real-prong-count.js.map +1 -1
- package/node/cp-node/fs/get-salience.d.ts +10 -0
- package/node/cp-node/fs/get-salience.js +17 -1
- package/node/cp-node/fs/get-salience.js.map +1 -1
- package/node/cp-node/fs/is-fully-terminating.d.ts +4 -2
- package/node/cp-node/fs/is-fully-terminating.js +6 -15
- package/node/cp-node/fs/is-fully-terminating.js.map +1 -1
- package/node/cp-node/fs/is-on-same-loop.d.ts +1 -1
- package/node/cp-node/fs/is-special.d.ts +7 -0
- package/node/cp-node/fs/is-special.js +9 -2
- package/node/cp-node/fs/is-special.js.map +1 -1
- package/node/cp-node/fs/is-vertex.d.ts +1 -1
- package/node/cp-node/fs/traverse-edges.d.ts +7 -3
- package/node/cp-node/fs/traverse-edges.js +7 -3
- package/node/cp-node/fs/traverse-edges.js.map +1 -1
- package/node/cp-node/stringification/from-stringifyable.d.ts +2 -2
- package/node/cp-node/stringification/from-stringifyable.js +1 -1
- package/node/cp-node/stringification/from-stringifyable.js.map +1 -1
- package/node/cp-node/stringification/to-stringifyable.d.ts +3 -3
- package/node/cp-node/stringification/to-stringifyable.js +3 -3
- package/node/debug/debug.d.ts +26 -3
- package/node/debug/debug.js +16 -5
- package/node/debug/debug.js.map +1 -1
- package/node/find-2-prong/add-2-prong.js +1 -7
- package/node/find-2-prong/add-2-prong.js.map +1 -1
- package/node/find-2-prong/calc-seperation-tolerance.d.ts +28 -5
- package/node/find-2-prong/calc-seperation-tolerance.js +32 -89
- package/node/find-2-prong/calc-seperation-tolerance.js.map +1 -1
- package/node/find-2-prong/find-2-prong.js +8 -10
- package/node/find-2-prong/find-2-prong.js.map +1 -1
- package/node/find-2-prong/find-and-add-2-prongs.js +2 -2
- package/node/find-2-prong/find-and-add-2-prongs.js.map +1 -1
- package/node/find-2-prong/get-medial/get-antipodal-points.d.ts +1 -2
- package/node/find-2-prong/get-medial/get-antipodal-points.js +2 -3
- package/node/find-2-prong/get-medial/get-antipodal-points.js.map +1 -1
- package/node/find-2-prong/get-medial/get-closest-points.d.ts +1 -8
- package/node/find-2-prong/get-medial/get-closest-points.js +4 -40
- package/node/find-2-prong/get-medial/get-closest-points.js.map +1 -1
- package/node/find-2-prong/reduce-radius.d.ts +1 -1
- package/node/find-2-prong/reduce-radius.js +6 -3
- package/node/find-2-prong/reduce-radius.js.map +1 -1
- package/node/find-3-prong/calc-better-x.js +1 -1
- package/node/find-3-prong/calc-better-x.js.map +1 -1
- package/node/find-3-prong/find-3-prong-for-delta3s.d.ts +3 -2
- package/node/find-3-prong/find-3-prong-for-delta3s.js +35 -41
- package/node/find-3-prong/find-3-prong-for-delta3s.js.map +1 -1
- package/node/find-3-prong/find-3-prong.js +3 -1
- package/node/find-3-prong/find-3-prong.js.map +1 -1
- package/node/find-3-prong/find-and-add-3-prongs.js +16 -0
- package/node/find-3-prong/find-and-add-3-prongs.js.map +1 -1
- package/node/find-mat/create-initial-cp-tree.js +2 -2
- package/node/find-mat/create-initial-cp-tree.js.map +1 -1
- package/node/find-mat/find-mat.js +3 -4
- package/node/find-mat/find-mat.js.map +1 -1
- package/node/find-mat/find-mats.d.ts +6 -12
- package/node/find-mat/find-mats.js +10 -27
- package/node/find-mat/find-mats.js.map +1 -1
- package/node/find-mat/get-dull-corners-on-loop.js +2 -2
- package/node/find-mat/get-dull-corners-on-loop.js.map +1 -1
- package/node/find-mat/get-for-1-prongs-on-loop.js +36 -8
- package/node/find-mat/get-for-1-prongs-on-loop.js.map +1 -1
- package/node/find-mat/get-meta.d.ts +14 -4
- package/node/find-mat/get-meta.js +30 -24
- package/node/find-mat/get-meta.js.map +1 -1
- package/node/find-mat/get-sharp-corners.js +2 -2
- package/node/find-mat/get-sharp-corners.js.map +1 -1
- package/node/find-mat/mat-options.d.ts +2 -2
- package/node/floyd-warshall/get-graph.d.ts +12 -1
- package/node/floyd-warshall/get-graph.js +41 -38
- package/node/floyd-warshall/get-graph.js.map +1 -1
- package/node/geometry/get-bounding-box-.d.ts +16 -2
- package/node/geometry/get-bounding-box-.js +5 -2
- package/node/geometry/get-bounding-box-.js.map +1 -1
- package/node/geometry/get-closest-square-distance-to-rect.d.ts +3 -0
- package/node/geometry/get-closest-square-distance-to-rect.js +7 -5
- package/node/geometry/get-closest-square-distance-to-rect.js.map +1 -1
- package/node/geometry/get-closest-squared-distance-to-rotated-rect.d.ts +4 -0
- package/node/geometry/get-closest-squared-distance-to-rotated-rect.js +11 -5
- package/node/geometry/get-closest-squared-distance-to-rotated-rect.js.map +1 -1
- package/node/get-medial-points/double-double/dd-get-medial-point-coeffs-bez3.js +1 -2
- package/node/get-medial-points/double-double/dd-get-medial-point-coeffs-bez3.js.map +1 -1
- package/node/index.d.ts +3 -2
- package/node/index.js +2 -1
- package/node/index.js.map +1 -1
- package/node/mat/clone-mat.d.ts +9 -0
- package/node/mat/clone-mat.js +17 -0
- package/node/mat/clone-mat.js.map +1 -0
- package/node/mat/clone-meta.d.ts +12 -0
- package/node/mat/clone-meta.js +24 -0
- package/node/mat/clone-meta.js.map +1 -0
- package/node/mat/get-boundary-piece-beziers.d.ts +5 -0
- package/node/mat/get-boundary-piece-beziers.js +7 -93
- package/node/mat/get-boundary-piece-beziers.js.map +1 -1
- package/node/mat/get-largest-3-prong.d.ts +6 -0
- package/node/mat/get-largest-3-prong.js +8 -5
- package/node/mat/get-largest-3-prong.js.map +1 -1
- package/node/mat/get-largest-vertex.d.ts +15 -1
- package/node/mat/get-largest-vertex.js +20 -7
- package/node/mat/get-largest-vertex.js.map +1 -1
- package/node/mat/hausdorff-distance-one-sided-exceeds.d.ts +79 -0
- package/node/mat/hausdorff-distance-one-sided-exceeds.js +251 -0
- package/node/mat/hausdorff-distance-one-sided-exceeds.js.map +1 -0
- package/node/mat/mat-meta.d.ts +0 -6
- package/node/mat/simplify-mat.d.ts +25 -8
- package/node/mat/simplify-mat.js +182 -53
- package/node/mat/simplify-mat.js.map +1 -1
- package/node/mat/trim-mat.d.ts +4 -2
- package/node/mat/trim-mat.js +3 -1
- package/node/mat/trim-mat.js.map +1 -1
- package/node/point-on-shape/get-boundary-tangent-line.d.ts +19 -0
- package/node/point-on-shape/get-boundary-tangent-line.js +33 -0
- package/node/point-on-shape/get-boundary-tangent-line.js.map +1 -0
- package/node/point-on-shape/get-osculating-circle.d.ts +6 -4
- package/node/point-on-shape/get-osculating-circle.js +6 -4
- package/node/point-on-shape/get-osculating-circle.js.map +1 -1
- package/node/point-on-shape/get-pos-corner.js +2 -2
- package/node/point-on-shape/get-pos-corner.js.map +1 -1
- package/node/reconstruct-from-mat/reconstruct-from-mat.js +20 -80
- package/node/reconstruct-from-mat/reconstruct-from-mat.js.map +1 -1
- package/node/reconstruct-from-mat/remove-sat-induced-trivial-3prongs.d.ts +4 -0
- package/node/reconstruct-from-mat/remove-sat-induced-trivial-3prongs.js +4 -0
- package/node/reconstruct-from-mat/remove-sat-induced-trivial-3prongs.js.map +1 -1
- package/node/sat/cull.d.ts +7 -6
- package/node/sat/cull.js +13 -16
- package/node/sat/cull.js.map +1 -1
- package/node/sat/get-sat-culls.d.ts +12 -2
- package/node/sat/get-sat-culls.js +21 -16
- package/node/sat/get-sat-culls.js.map +1 -1
- package/node/svg/get-shape-bounds.d.ts +1 -12
- package/node/svg/get-shape-bounds.js +2 -3
- package/node/svg/get-shape-bounds.js.map +1 -1
- package/node/sweep-line/sweep-line.js.map +1 -1
- package/node/utils/get-beziers-from-tangents.d.ts +28 -0
- package/node/utils/get-beziers-from-tangents.js +92 -0
- package/node/utils/get-beziers-from-tangents.js.map +1 -0
- package/node/vertex/remove-vertex.d.ts +5 -3
- package/node/vertex/remove-vertex.js +5 -3
- package/node/vertex/remove-vertex.js.map +1 -1
- package/package.json +9 -9
- package/qv-infinite-loop.md +120 -0
- package/src/closest-boundary-point/cull-curve-pieces.ts +49 -0
- package/src/closest-boundary-point/get-close-boundary-points-certified.ts +5 -2
- package/src/closest-boundary-point/get-endpoint-info.ts +96 -0
- package/src/closest-boundary-point/get-potential-closest-points-on-curve-certified.ts +5 -23
- package/src/closest-boundary-point/root-interval-to-distance-squared-interval.ts +42 -60
- package/src/corner/get-corner.ts +10 -1
- package/src/corner/get-interface-ccw.ts +2 -2
- package/src/cp-node/cp-node.ts +4 -3
- package/src/cp-node/fs/get-all-on-loop-by-loop.ts +0 -4
- package/src/cp-node/fs/get-angle-between-mat-curves.ts +6 -4
- package/src/cp-node/fs/get-boundary-beziers-between.ts +10 -8
- package/src/cp-node/fs/get-branch-beziers.ts +3 -2
- package/src/cp-node/fs/get-branch.ts +1 -2
- package/src/cp-node/fs/get-distance-to-next.ts +4 -2
- package/src/cp-node/fs/get-first-exit.ts +15 -14
- package/src/cp-node/fs/get-implied-boundary-bezier-between.ts +17 -69
- package/src/cp-node/fs/get-mat-curve-between.ts +9 -67
- package/src/cp-node/fs/get-mat-curves-between.ts +9 -2
- package/src/cp-node/fs/get-real-prong-count.ts +11 -7
- package/src/cp-node/fs/get-salience.ts +15 -2
- package/src/cp-node/fs/is-fully-terminating.ts +6 -18
- package/src/cp-node/fs/is-on-same-loop.ts +2 -2
- package/src/cp-node/fs/is-special.ts +11 -6
- package/src/cp-node/fs/is-vertex.ts +1 -1
- package/src/cp-node/fs/traverse-edges.ts +8 -4
- package/src/cp-node/stringification/from-stringifyable.ts +75 -75
- package/src/cp-node/stringification/to-stringifyable.ts +3 -3
- package/src/debug/debug.ts +44 -8
- package/src/find-2-prong/add-2-prong.ts +2 -9
- package/src/find-2-prong/calc-seperation-tolerance.ts +34 -115
- package/src/find-2-prong/find-2-prong.ts +9 -11
- package/src/find-2-prong/find-and-add-2-prongs.ts +2 -2
- package/src/find-2-prong/get-medial/get-antipodal-points.ts +1 -3
- package/src/find-2-prong/get-medial/get-closest-points.ts +6 -51
- package/src/find-2-prong/reduce-radius.ts +6 -4
- package/src/find-3-prong/calc-better-x.ts +2 -2
- package/src/find-3-prong/find-3-prong-for-delta3s.ts +197 -214
- package/src/find-3-prong/find-3-prong.ts +54 -51
- package/src/find-3-prong/find-and-add-3-prongs.ts +20 -1
- package/src/find-mat/create-initial-cp-tree.ts +2 -2
- package/src/find-mat/find-mat.ts +4 -6
- package/src/find-mat/find-mats.ts +83 -105
- package/src/find-mat/get-dull-corners-on-loop.ts +2 -2
- package/src/find-mat/get-for-1-prongs-on-loop.ts +40 -8
- package/src/find-mat/get-meta.ts +34 -39
- package/src/find-mat/get-sharp-corners.ts +2 -2
- package/src/find-mat/mat-options.ts +2 -2
- package/src/floyd-warshall/get-graph.ts +46 -47
- package/src/geometry/get-bounding-box-.ts +5 -2
- package/src/geometry/get-closest-square-distance-to-rect.ts +7 -7
- package/src/geometry/get-closest-squared-distance-to-rotated-rect.ts +12 -10
- package/src/get-medial-points/double-double/dd-get-medial-point-coeffs-bez3.ts +1 -2
- package/src/index.ts +3 -2
- package/src/mat/clone-mat.ts +9 -3
- package/src/mat/clone-meta.ts +8 -0
- package/src/mat/get-boundary-piece-beziers.ts +16 -117
- package/src/mat/get-largest-3-prong.ts +9 -6
- package/src/mat/get-largest-vertex.ts +25 -9
- package/src/mat/hausdorff-distance-one-sided-exceeds.ts +314 -0
- package/src/mat/mat-meta.ts +0 -9
- package/src/mat/simplify-mat.ts +254 -116
- package/src/mat/trim-mat.ts +6 -4
- package/src/point-on-shape/get-boundary-tangent-line.ts +36 -0
- package/src/point-on-shape/get-osculating-circle.ts +7 -5
- package/src/point-on-shape/get-pos-corner.ts +2 -2
- package/src/reconstruct-from-mat/reconstruct-from-mat.ts +22 -111
- package/src/reconstruct-from-mat/remove-sat-induced-trivial-3prongs.ts +4 -0
- package/src/sat/cull.ts +16 -20
- package/src/sat/get-sat-culls.ts +28 -23
- package/src/svg/get-shape-bounds.ts +2 -3
- package/src/sweep-line/sweep-line.ts +1 -1
- package/src/utils/get-beziers-from-tangents.ts +110 -0
- package/src/utils/map-map.ts +1 -1
- package/src/vertex/remove-vertex.ts +5 -3
- package/__tests__/cp-node/fs/get-distance-between.spec.ts +0 -7
- package/__tests__/cp-node/fs/get-terminating-on-circle.spec.ts +0 -24
- package/__tests__/cp-node/fs/is-single-3-prong.spec.ts +0 -17
- package/__tests__/cp-node/fs/iterate-all-on-loop.spec.ts +0 -17
- package/__tests__/cp-node/fs/traverse-all-forward.spec.ts +0 -14
- package/node/closest-boundary-point/cull-bezier-pieces-1.d.ts +0 -9
- package/node/closest-boundary-point/cull-bezier-pieces-1.js +0 -17
- package/node/closest-boundary-point/cull-bezier-pieces-1.js.map +0 -1
- package/node/closest-boundary-point/cull-by-loose-bounding-box.d.ts +0 -13
- package/node/closest-boundary-point/cull-by-loose-bounding-box.js +0 -27
- package/node/closest-boundary-point/cull-by-loose-bounding-box.js.map +0 -1
- package/node/closest-boundary-point/cull-by-tight-boundary-box.d.ts +0 -11
- package/node/closest-boundary-point/cull-by-tight-boundary-box.js +0 -27
- package/node/closest-boundary-point/cull-by-tight-boundary-box.js.map +0 -1
- package/node/cp-node/fs/find-first.d.ts +0 -10
- package/node/cp-node/fs/find-first.js +0 -19
- package/node/cp-node/fs/find-first.js.map +0 -1
- package/node/debug/functions/check-ordering.d.ts +0 -4
- package/node/debug/functions/check-ordering.js +0 -43
- package/node/debug/functions/check-ordering.js.map +0 -1
- package/node/find-2-prong/cull-bezier-pieces.d.ts +0 -13
- package/node/find-2-prong/cull-bezier-pieces.js +0 -43
- package/node/find-2-prong/cull-bezier-pieces.js.map +0 -1
- package/node/floyd-warshall/get-hole-closer-pairs.d.ts +0 -8
- package/node/floyd-warshall/get-hole-closer-pairs.js +0 -27
- package/node/floyd-warshall/get-hole-closer-pairs.js.map +0 -1
- package/node/utils/dual-set.d.ts +0 -27
- package/node/utils/dual-set.js +0 -55
- package/node/utils/dual-set.js.map +0 -1
- package/node/utils/tri-map.d.ts +0 -27
- package/node/utils/tri-map.js +0 -49
- package/node/utils/tri-map.js.map +0 -1
- package/src/closest-boundary-point/cull-bezier-pieces-1.ts +0 -36
- package/src/closest-boundary-point/cull-by-loose-bounding-box.ts +0 -42
- package/src/closest-boundary-point/cull-by-tight-boundary-box.ts +0 -43
- package/src/closest-boundary-point/get-p-from-box.ts +0 -14
- package/src/cp-node/fs/add-distance-from.ts +0 -49
- package/src/cp-node/fs/get-distance-between.ts +0 -16
- package/src/cp-node/fs/get-terminating-on-circle.ts +0 -24
- package/src/cp-node/fs/is-single-3-prong.ts +0 -15
- package/src/cp-node/fs/iterate-all-on-loop.ts +0 -15
- package/src/cp-node/fs/traverse-all-forward.ts +0 -24
- package/src/debug/functions/draw/draw-beziers-as-single-path.ts +0 -40
- package/src/debug/functions/draw/draw-disk.ts +0 -34
- package/src/debug/functions/draw/xmlns.ts +0 -5
- package/src/find-2-prong/cull-bezier-pieces.ts +0 -61
- package/src/find-2-prong/find-and-add-2-prong.ts +0 -30
- package/src/find-2-prong/get-medial/get-closest-points-d.ts +0 -213
- package/src/find-2-prong/x-for-debugging.ts +0 -13
- package/src/floyd-warshall/get-hole-closer-pairs.ts +0 -35
- package/src/mat/get-two-prong-type.ts +0 -13
- package/src/point-on-shape/is-pos-dull-corner.ts +0 -18
- package/src/point-on-shape/is-pos-quite-dull-corner.ts +0 -18
- package/src/point-on-shape/is-pos-quite-sharp-corner.ts +0 -18
- package/src/point-on-shape/pos-to-human-string.ts +0 -18
- package/src/sweep-line/are-boxes-intersecting.ts +0 -37
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@@ -1,6 +1,6 @@
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import type { CpNode } from '../cp-node/cp-node.js';
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import type { Circle } from '../geometry/circle.js';
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import type {
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import type { PrePointOnShape } from '../point-on-shape/point-on-shape.js';
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import type { MatMeta } from '../mat/mat-meta.js';
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import type { Mutable } from '../utils/mutable.js';
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import { calcPosOrder } from '../point-on-shape/calc-pos-order.js';
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@@ -35,13 +35,6 @@ function add2Prong(
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const orderSource = calcPosOrder(circle.center, pposSource);
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const orderAntipode = calcPosOrder(circle.center, pposAntipode);
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const posAntipode: PointOnShape = {
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...pposAntipode, circle, order: orderAntipode, order2: 0
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};
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const posSource: PointOnShape = {
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...pposSource, circle, order: orderSource, order2: 0
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}
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// Make sure there isn't already a ContactPoint close by - it can cause
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// floating point stability issues.
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if (!!getCloseByCpIfExist(meta, pposSource, circle, orderSource, 0, 2)) {
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@@ -55,7 +48,7 @@ function add2Prong(
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isHoleClosing, isHoleClosing, circle,
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[orderSource, orderAntipode],
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meta,
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[
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[pposSource, pposAntipode]
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);
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if (anyFailed) {
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@@ -1,127 +1,46 @@
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import { ddAddDd, twoProduct, ddDiffDd, ddDivDd, twoDiff, ddMultDouble1 } from 'double-double';
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const tp = twoProduct;
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const qaq = ddAddDd;
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const qdq = ddDiffDd;
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const qmd = ddMultDouble1;
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const { acos } = Math;
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/**
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*
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*
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*
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* Returns the *squared* separation tolerance between the two contact points
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* `y` (the source point) and `z` (the antipode) of a candidate 2-prong: if
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* `|yz|²` is below it the antipode is indistinguishable (to within the error
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* tolerance `δ`) from the circle merely grazing the boundary at `y` - the
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* near-1-prong case - and the 2-prong should be rejected.
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*
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* Derivation: the MAT circle (radius `r`) is tangent to the boundary at `y`
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* and so is the osculating circle there (radius `R`), both centers lying on
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* the inward normal at `y`. Approximating the boundary near `y` by the
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* osculating circle, the MAT circle enlarged by `δ` crosses it at the angle
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* `θ` (at the MAT center, measured from `y`) given by the law of cosines:
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*
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* cos θ = (r(R-r) - rδ - δ²/2) / ((R-r)(r+δ))
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*
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* Points of the MAT circle within that angle of `y` are within `δ` of the
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* boundary. The chord `|yz|` subtending `θ` is `2r·sin(θ/2)`, and since
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* `2sin²(θ/2) = 1 - cos θ = (Rδ + δ²/2) / ((R-r)(r+δ))` the squared chord is
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*
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* |yz|² = r²(2Rδ + δ²) / ((R-r)(r+δ))
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*
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* which is what is returned - in closed form, without the cancellation that
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* recovering a tiny `θ` from `cos θ` suffers from.
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*
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* @param R radius of the osculating circle of the boundary at `y`
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* @param r radius of the MAT circle
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* @param
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* @param δ the error tolerance on distances
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*
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* @internal
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*/
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function
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function calcSquaredSeperationTolerance(
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R: number,
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r: number,
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δ: number) {
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δ: number): number {
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if (r + δ >= R) {
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// The enlarged MAT circle is at least as large as the osculating
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// circle: every point on it is within tolerance of the boundary.
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return Infinity;
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}
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const A_ = qmd(r,R_r_);
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const N_ = qdq(qdq(A_, tp(r,δ)), tp(δ,δ/2));
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const D_ = qaq(A_,qmd(δ,R_r_));
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const R_r = R - r;
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const A = r*R_r;
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const N = A - r*δ - (δ*δ)/2;
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const D = A + R_r*δ;
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const cosC = N/D;
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const Q = ddDivDd(N_,D_)[1];
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// const Q = N_[1]/D_[1];
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const C = acos(cosC);
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const CC = acos(Q)
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const θ = CC;
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// return r*θ;
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return r*θ;
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return r*r*(2*R*δ + δ*δ) / ((R - r)*(r + δ));
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}
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export {
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// Quokka tests
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// /**
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// * Calculates and returns an appropriate seperation tolerance between `CpNode`s.
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// *
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// * @param R radius of the circle implied by the curvature at the boundary
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// * @param r radius of the MAT circle
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// * @param θ angle between point...
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// */
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// function calcSeperationTolerance2(
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// R: number,
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// r: number,
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// δ: number) {
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// const a = r + δ;
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// if (a >= R) {
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// return Infinity;
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// }
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// const b = R - r;
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// const c = R;
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// const N = c*c - a*a - b*b;
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// const N_ = qdq(qdq(tp(c,c), tp(a,a)), tp(b,b));
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// const D = 2*a*b;
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// const D_ = tp(-2*a,b);
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// const Q = ddDivDd(N_,D_)[1];
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// const cosC = -N/D;
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// const C = acos(cosC);
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// const CC = acos(Q);
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// const θ = π - CC;
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// return θ;
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// // return r*θ; // approximate arc with line
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// }
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// function degToRad(degrees: number) {
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// return degrees/360*2*PI;
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// }
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// function radToDeg(rad: number) {
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// return rad*360/2/PI;
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// }
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// const R = 699;
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// const r = 698;
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// const δ = 1000*2**-46;
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// calcSeperationTolerance(R,r,δ);
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// calcSeperationTolerance2(R,r,δ);
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// calcSeperationTolerance3(R,r,δ);
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// // * see https://en.wikipedia.org/wiki/Law_of_cosines, Version suited to small angles
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// function calcSeperationTolerance3(
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// R: number,
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// r: number,
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// δ: number) {
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// const a = r + δ;
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// const c = R - r;
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// const b = R;
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// // c² = (a - b)² + 4ab*sin²(θ/2) OR
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// // (c² - (a - b)²)/4ab = sin²(θ/2)
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// const cc = c*c;
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// const abc = a*a + b*b - 2*a*b;
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// const A = cc - abc;
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// const B = sqrt(A/(4*a*b));
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// const θ = 2*asin(B);
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// return θ;
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// // return r*θ; // approximate arc with line
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// }
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export { calcSquaredSeperationTolerance }
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@@ -6,10 +6,10 @@ import { getInitialCurvePieces } from './get-initial-bezier-pieces.js';
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import { getAntipodalPoints } from './get-medial/get-antipodal-points.js';
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import { reduceRadius } from './reduce-radius.js';
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import { squaredDistanceBetweenDd } from './squared-distance-between-dd.js';
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import { cullCurvePieces } from '
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import { cullCurvePieces } from '../closest-boundary-point/cull-curve-pieces.js';
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import { add1Prong } from './add-1-prong.js';
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import { toP } from '../point-on-shape/to-p.js';
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import {
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import { calcSquaredSeperationTolerance } from './calc-seperation-tolerance.js';
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import { getInitialX } from './get-initial-x.js';
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import { ddNormal } from 'flo-bezier3';
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import { rotate } from 'flo-vector2d';
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@@ -85,26 +85,24 @@ function find2Prong(
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85
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);
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// The lines below is an optimization.
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-
const xy2 = reduceRadius(
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const xy2 = reduceRadius(rO, curvePieces, y, nnorm);
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89
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const xy = sqrt(xy2);
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90
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91
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const l = sqrt(nnorm[0]**2 + nnorm[1]**2);
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92
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xO = [y[0] + nnorm[0]/l*xy, y[1] + nnorm[1]/l*xy];
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93
93
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-
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// (the extra multiplier accounts for floating point error)
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const culledCurvePieces = cullCurvePieces(curvePieces, xO, (1 + 2**-20)*xy2);
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96
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96
97
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const antipodalPoints = getAntipodalPoints(
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97
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maxCoordPowerOf2,
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98
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maxCoordPowerOf2, nnormDd, yPos,
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98
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for1Prong, angle,
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-
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culledCurvePieces
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101
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);
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101
102
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103
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// FUTURE - if antipodalPoints.length > 1 let's just add an n-prong;
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104
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if (antipodalPoints.length !== 1) {
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105
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if (antipodalPoints.length === 0) {
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if (isHoleClosing) {
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console.log(yPos)
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-
}
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106
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return undefined;
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107
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}
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108
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if (!isHoleClosing && !areAllAntipodesSame(antipodalPoints, maxCoordPowerOf2)) {
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@@ -144,7 +142,7 @@ function find2Prong(
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144
142
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// The lines below eliminate cases where the found 2-prong is too
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143
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// close to a one-prong
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146
144
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const squaredSeperationTolerance = max(
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-
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calcSquaredSeperationTolerance(rO, sqrt(xz), (2**2)*errorTolerance),
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146
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minSquaredSeperationTolerance
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147
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);
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150
148
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if (yz <= squaredSeperationTolerance) {
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@@ -171,7 +169,7 @@ function areAllAntipodesSame(
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171
169
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// }
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170
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173
171
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const { x: x_ } = point[i];
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174
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-
if (abs(x[0] - x_[0]) > tol || abs(x[
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172
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if (abs(x[0] - x_[0]) > tol || abs(x[1] - x_[1]) > tol) {
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173
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return false;
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176
174
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}
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}
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@@ -7,7 +7,7 @@ import type { MatMeta } from '../mat/mat-meta.js';
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7
7
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import { find2Prong } from './find-2-prong.js';
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8
8
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import { add2Prong } from './add-2-prong.js';
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9
9
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import { rotateNeg90Degrees } from 'flo-vector2d';
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10
|
-
import { getCorner } from '../corner/get-corner.js';
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10
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import { getCorner$ } from '../corner/get-corner.js';
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11
11
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12
|
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13
13
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const { PI, atan2 } = Math;
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@@ -67,7 +67,7 @@ function getValidAngles(
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67
67
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const angles = [0];
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68
68
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if (ppos.t === 1) {
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const { curve } = ppos;
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70
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-
const corner = getCorner(curve.ps, curve.next.ps);
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70
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+
const corner = getCorner$(curve.ps, curve.next.ps);
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71
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if (corner.isQuiteDull) {
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const tangentI = rotateNeg90Degrees(corner.tangents[0]);
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const tangentO = rotateNeg90Degrees(corner.tangents[1]);
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@@ -9,7 +9,6 @@ import { getClosestPoint } from './get-closest-points.js';
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9
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* bezier pieces, including the beziers actually checked after culling.
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*
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* @param maxCoordPowerOf2
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12
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-
* @param nnorm
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* @param yPos
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* @param for1Prong defaults to `false`;
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* @param angle angle from normal
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@@ -19,7 +18,6 @@ import { getClosestPoint } from './get-closest-points.js';
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*/
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function getAntipodalPoints(
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maxCoordPowerOf2: number,
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22
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-
nnorm: number[],
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nnormDd: number[][],
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yPos: PrePointOnShape,
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23
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for1Prong: boolean,
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@@ -31,7 +29,7 @@ function getAntipodalPoints(
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const curvePiece = curvePieces[i];
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30
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const pInfos = getClosestPoint(
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-
maxCoordPowerOf2,
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+
maxCoordPowerOf2, nnormDd, yPos, for1Prong, angle,
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35
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curvePiece
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);
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@@ -4,21 +4,20 @@ import type { PrePointOnShape } from "../../point-on-shape/point-on-shape.js";
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4
4
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import type { AntipodalPoint } from './antipodal-point.js';
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5
5
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import { ddMultDouble1 } from 'double-double';
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6
6
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import { lengthSquared } from "flo-vector2d";
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7
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-
import { roots,
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8
|
-
import { evalDeCasteljau
|
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7
|
+
import { roots, ddHorner } from 'flo-poly';
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8
|
+
import { evalDeCasteljau } from 'flo-bezier3';
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9
9
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import { ddGetMedialPointCoeffs } from '../../get-medial-points/double-double/dd-get-medial-point-coeffs.js';
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10
10
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import { ddGetMedialPointCoeffsBez2_SameCurve } from '../../get-medial-points/double-double/dd-get-medial-point-coeffs-bez2-same-curve.js';
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11
11
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import { ddGetMedialPointCoeffsBez3_SameCurve } from '../../get-medial-points/double-double/dd-get-medial-point-coeffs-bez3-same-curve.js';
|
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12
12
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import { ddGetMedialPointCoeffsBez0 } from '../../get-medial-points/double-double/dd-get-medial-point-coeffs-bez0.js';
|
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13
13
|
|
|
14
|
-
const { sqrt, abs
|
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14
|
+
const { sqrt, abs } = Math;
|
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15
15
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16
16
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const qmd = ddMultDouble1;
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17
17
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18
18
|
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19
19
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/**
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20
20
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* @param maxCoordPowerOf2
|
|
21
|
-
* @param nnorm
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22
21
|
* @param yPos The point on the shape
|
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23
22
|
* @param for1Prong defaults to `false`;
|
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24
23
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* @param angle defaults to `0`;
|
|
@@ -28,7 +27,6 @@ const qmd = ddMultDouble1;
|
|
|
28
27
|
*/
|
|
29
28
|
function getClosestPoint(
|
|
30
29
|
maxCoordPowerOf2: number,
|
|
31
|
-
nnorm: number[],
|
|
32
30
|
nnormDd: number[][],
|
|
33
31
|
yPos: PrePointOnShape,
|
|
34
32
|
for1Prong: boolean,
|
|
@@ -90,8 +88,7 @@ function getClosestPoint(
|
|
|
90
88
|
const _AS = abs(AS);
|
|
91
89
|
// const _CS = abs(CS);
|
|
92
90
|
|
|
93
|
-
|
|
94
|
-
if (max(_AS) < 2**-40) { continue; }
|
|
91
|
+
if (_AS < 2**-40) { continue; }
|
|
95
92
|
|
|
96
93
|
// const w = _AS > _CS
|
|
97
94
|
// ? -BS / AS
|
|
@@ -144,7 +141,7 @@ function getClosestPoint(
|
|
|
144
141
|
//------------------------------------------
|
|
145
142
|
const pLast = ps[ps.length - 1];
|
|
146
143
|
|
|
147
|
-
|
|
144
|
+
const dontPush1 = (
|
|
148
145
|
(t === 0 && curve === touchedCurve!.prev) ||
|
|
149
146
|
(t === 1 && curve === touchedCurve)
|
|
150
147
|
);
|
|
@@ -177,7 +174,7 @@ function getClosestPoint(
|
|
|
177
174
|
// which cannot be culled if this curve`s `t === 0` is included
|
|
178
175
|
} else if (tE === 1) {
|
|
179
176
|
if (!dontPush1 && !endPushed) {
|
|
180
|
-
PS.push({ P: pLast, t: 1 });
|
|
177
|
+
PS.push({ P: pLast, t: 1 });
|
|
181
178
|
}
|
|
182
179
|
} else {
|
|
183
180
|
if (!endPushed) {
|
|
@@ -228,45 +225,3 @@ function getClosestPoint(
|
|
|
228
225
|
|
|
229
226
|
|
|
230
227
|
export { getClosestPoint }
|
|
231
|
-
|
|
232
|
-
|
|
233
|
-
|
|
234
|
-
/**
|
|
235
|
-
* Recovers a numerically stable ray parameter `t` from linear equations
|
|
236
|
-
* `A*t + B = 0` and (optionally) `C*t + D = 0` evaluated at a fixed `s`.
|
|
237
|
-
*
|
|
238
|
-
* If `C,D` are unavailable, this falls back to `-B/A`.
|
|
239
|
-
*/
|
|
240
|
-
// function chooseStableT(
|
|
241
|
-
// A: number,
|
|
242
|
-
// B: number,
|
|
243
|
-
// C: number,
|
|
244
|
-
// D: number) {
|
|
245
|
-
|
|
246
|
-
// const epsScale = max(1, abs(A), abs(B), abs(C), abs(D));
|
|
247
|
-
// const eps = Number.EPSILON * epsScale;
|
|
248
|
-
|
|
249
|
-
// const denomAB = abs(A);
|
|
250
|
-
// const hasAB = denomAB > eps;
|
|
251
|
-
// const denomCD = abs(C);
|
|
252
|
-
// const hasCD = denomCD > eps;
|
|
253
|
-
|
|
254
|
-
// if (!hasAB && !hasCD) {
|
|
255
|
-
// return undefined;
|
|
256
|
-
// }
|
|
257
|
-
// if (hasAB && !hasCD) {
|
|
258
|
-
// return -B / A;
|
|
259
|
-
// }
|
|
260
|
-
// if (!hasAB && hasCD) {
|
|
261
|
-
// return -D / C;
|
|
262
|
-
// }
|
|
263
|
-
|
|
264
|
-
// const tAB = -B / A;
|
|
265
|
-
// const tCD = -D / C;
|
|
266
|
-
|
|
267
|
-
// // Score each candidate by how well it satisfies the *other* equation.
|
|
268
|
-
// const scoreAB = abs(C*tAB + D) / (abs(C) + abs(D) + eps);
|
|
269
|
-
// const scoreCD = abs(A*tCD + B) / (abs(A) + abs(B) + eps);
|
|
270
|
-
|
|
271
|
-
// return scoreAB <= scoreCD ? tAB : tCD;
|
|
272
|
-
// }
|
|
@@ -2,7 +2,7 @@ import type { CurvePiece } from '../mat/curve-piece.js';
|
|
|
2
2
|
import { getMedialPointCoeffsBez0 } from "flo-bezier3";
|
|
3
3
|
import { lengthSquared, squaredDistanceBetween } from "flo-vector2d";
|
|
4
4
|
|
|
5
|
-
const { abs } = Math;
|
|
5
|
+
const { abs, sqrt } = Math;
|
|
6
6
|
|
|
7
7
|
|
|
8
8
|
const TOLERANCE = 1 + 2**-20;
|
|
@@ -16,14 +16,16 @@ const TOLERANCE = 1 + 2**-20;
|
|
|
16
16
|
* @internal
|
|
17
17
|
*/
|
|
18
18
|
function reduceRadius(
|
|
19
|
-
maxCoordPowerOf2: number,
|
|
20
19
|
rO: number,
|
|
21
|
-
curvePieces: CurvePiece[],
|
|
20
|
+
curvePieces: CurvePiece[],
|
|
22
21
|
y: number[],
|
|
23
22
|
nnorm: number[]): number {
|
|
24
23
|
|
|
25
24
|
let minRadiusSqrd = rO**2;
|
|
26
|
-
|
|
25
|
+
// the center of the initial circle (radius `rO`) - `nnorm` is not
|
|
26
|
+
// necessarily of unit length so scale it
|
|
27
|
+
const s = rO / sqrt(lengthSquared(nnorm));
|
|
28
|
+
let x = [y[0] + s*nnorm[0], y[1] + s*nnorm[1]];
|
|
27
29
|
|
|
28
30
|
for (let i=0; i<curvePieces.length; i++) {
|
|
29
31
|
const curvePiece = curvePieces[i];
|
|
@@ -31,7 +31,7 @@ function calcBetterX(
|
|
|
31
31
|
|
|
32
32
|
let nu = 1;
|
|
33
33
|
let better;
|
|
34
|
-
let newX;
|
|
34
|
+
let newX: number[];
|
|
35
35
|
let newPoss: PrePointOnShape[];
|
|
36
36
|
let newV;
|
|
37
37
|
let i = 0; // Safeguard
|
|
@@ -40,7 +40,7 @@ function calcBetterX(
|
|
|
40
40
|
newX = translate(shift, x);
|
|
41
41
|
|
|
42
42
|
newPoss = curvePiece3s.map(curvePieces =>
|
|
43
|
-
getCloseBoundaryPointsCertified(curvePieces,
|
|
43
|
+
getCloseBoundaryPointsCertified(curvePieces, newX)[0]
|
|
44
44
|
);
|
|
45
45
|
|
|
46
46
|
// Point of zero V
|