fleethub-core 1.8.4 → 1.8.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/node/fleethub_core.d.ts +118 -114
- package/node/fleethub_core.js +25 -17
- package/node/fleethub_core_bg.wasm +0 -0
- package/node/fleethub_core_bg.wasm.d.ts +89 -88
- package/package.json +1 -1
- package/pkg/fleethub_core.d.ts +118 -114
- package/pkg/fleethub_core_bg.js +25 -17
- package/pkg/fleethub_core_bg.wasm +0 -0
- package/pkg/fleethub_core_bg.wasm.d.ts +89 -88
package/node/fleethub_core.d.ts
CHANGED
|
@@ -19,22 +19,25 @@ export interface ShipConditions extends ShipPosition {
|
|
|
19
19
|
formation?: Formation;
|
|
20
20
|
}
|
|
21
21
|
|
|
22
|
-
declare namespace
|
|
23
|
-
export type
|
|
24
|
-
export type
|
|
25
|
-
export type SurfaceTaskForce = "SurfaceTaskForce";
|
|
26
|
-
export type TransportEscort = "TransportEscort";
|
|
27
|
-
export type EnemySingle = "EnemySingle";
|
|
28
|
-
export type EnemyCombined = "EnemyCombined";
|
|
22
|
+
declare namespace Role {
|
|
23
|
+
export type Main = "Main";
|
|
24
|
+
export type Escort = "Escort";
|
|
29
25
|
}
|
|
30
26
|
|
|
31
|
-
export type
|
|
32
|
-
|
|
33
|
-
|
|
34
|
-
|
|
35
|
-
|
|
36
|
-
|
|
37
|
-
|
|
27
|
+
export type Role = Role.Main | Role.Escort;
|
|
28
|
+
|
|
29
|
+
declare namespace Engagement {
|
|
30
|
+
export type GreenT = "GreenT";
|
|
31
|
+
export type Parallel = "Parallel";
|
|
32
|
+
export type HeadOn = "HeadOn";
|
|
33
|
+
export type RedT = "RedT";
|
|
34
|
+
}
|
|
35
|
+
|
|
36
|
+
export type Engagement =
|
|
37
|
+
| Engagement.GreenT
|
|
38
|
+
| Engagement.Parallel
|
|
39
|
+
| Engagement.HeadOn
|
|
40
|
+
| Engagement.RedT;
|
|
38
41
|
|
|
39
42
|
export interface BattleDefinitions {
|
|
40
43
|
formation: Record<Formation, NestedFormationDef>;
|
|
@@ -104,6 +107,8 @@ export interface ShipAnalyzerConfig {
|
|
|
104
107
|
right?: AttackAnalyzerShipConfig;
|
|
105
108
|
}
|
|
106
109
|
|
|
110
|
+
export type GearTypeIdArray = [number, number, number, number, number];
|
|
111
|
+
|
|
107
112
|
declare namespace SpecialEnemyType {
|
|
108
113
|
export type None = "None";
|
|
109
114
|
export type SoftSkinned = "SoftSkinned";
|
|
@@ -127,6 +132,19 @@ export type SpecialEnemyType =
|
|
|
127
132
|
| SpecialEnemyType.BattleshipSummerPrincess
|
|
128
133
|
| SpecialEnemyType.HeavyCruiserSummerPrincess;
|
|
129
134
|
|
|
135
|
+
declare namespace MoraleState {
|
|
136
|
+
export type Sparkle = "Sparkle";
|
|
137
|
+
export type Normal = "Normal";
|
|
138
|
+
export type Orange = "Orange";
|
|
139
|
+
export type Red = "Red";
|
|
140
|
+
}
|
|
141
|
+
|
|
142
|
+
export type MoraleState =
|
|
143
|
+
| MoraleState.Sparkle
|
|
144
|
+
| MoraleState.Normal
|
|
145
|
+
| MoraleState.Orange
|
|
146
|
+
| MoraleState.Red;
|
|
147
|
+
|
|
130
148
|
type __NightCutinLikeFleetCutin = FleetCutin;
|
|
131
149
|
type __NightCutinLikeNightCutin = NightCutin;
|
|
132
150
|
declare namespace NightCutinLike {
|
|
@@ -427,34 +445,6 @@ export type DamageState =
|
|
|
427
445
|
| DamageState.Taiha
|
|
428
446
|
| DamageState.Sunk;
|
|
429
447
|
|
|
430
|
-
declare namespace AirStateRank {
|
|
431
|
-
export type Rank0 = "Rank0";
|
|
432
|
-
export type Rank1 = "Rank1";
|
|
433
|
-
export type Rank2 = "Rank2";
|
|
434
|
-
export type Rank3 = "Rank3";
|
|
435
|
-
}
|
|
436
|
-
|
|
437
|
-
export type AirStateRank =
|
|
438
|
-
| AirStateRank.Rank0
|
|
439
|
-
| AirStateRank.Rank1
|
|
440
|
-
| AirStateRank.Rank2
|
|
441
|
-
| AirStateRank.Rank3;
|
|
442
|
-
|
|
443
|
-
declare namespace AirState {
|
|
444
|
-
export type AirSupremacy = "AirSupremacy";
|
|
445
|
-
export type AirSuperiority = "AirSuperiority";
|
|
446
|
-
export type AirParity = "AirParity";
|
|
447
|
-
export type AirDenial = "AirDenial";
|
|
448
|
-
export type AirIncapability = "AirIncapability";
|
|
449
|
-
}
|
|
450
|
-
|
|
451
|
-
export type AirState =
|
|
452
|
-
| AirState.AirSupremacy
|
|
453
|
-
| AirState.AirSuperiority
|
|
454
|
-
| AirState.AirParity
|
|
455
|
-
| AirState.AirDenial
|
|
456
|
-
| AirState.AirIncapability;
|
|
457
|
-
|
|
458
448
|
export interface NodeAttackAnalyzerShipConfig extends NightFleetConditions {
|
|
459
449
|
formation?: Formation;
|
|
460
450
|
}
|
|
@@ -471,13 +461,6 @@ export interface NodeAttackAnalysis {
|
|
|
471
461
|
right: AttackAnalysis;
|
|
472
462
|
}
|
|
473
463
|
|
|
474
|
-
declare namespace Role {
|
|
475
|
-
export type Main = "Main";
|
|
476
|
-
export type Escort = "Escort";
|
|
477
|
-
}
|
|
478
|
-
|
|
479
|
-
export type Role = Role.Main | Role.Escort;
|
|
480
|
-
|
|
481
464
|
export interface ShipPosition {
|
|
482
465
|
org_type?: OrgType;
|
|
483
466
|
fleet_type?: FleetType;
|
|
@@ -500,19 +483,6 @@ export interface ShipMeta {
|
|
|
500
483
|
ship_id: number;
|
|
501
484
|
}
|
|
502
485
|
|
|
503
|
-
declare namespace Engagement {
|
|
504
|
-
export type GreenT = "GreenT";
|
|
505
|
-
export type Parallel = "Parallel";
|
|
506
|
-
export type HeadOn = "HeadOn";
|
|
507
|
-
export type RedT = "RedT";
|
|
508
|
-
}
|
|
509
|
-
|
|
510
|
-
export type Engagement =
|
|
511
|
-
| Engagement.GreenT
|
|
512
|
-
| Engagement.Parallel
|
|
513
|
-
| Engagement.HeadOn
|
|
514
|
-
| Engagement.RedT;
|
|
515
|
-
|
|
516
486
|
export type TorpedoAttackType = null;
|
|
517
487
|
|
|
518
488
|
type __NightPhaseAttackTypeAswAttackType = AswAttackType;
|
|
@@ -586,6 +556,34 @@ declare namespace AswAttackType {
|
|
|
586
556
|
|
|
587
557
|
export type AswAttackType = AswAttackType.DepthCharge | AswAttackType.Aircraft;
|
|
588
558
|
|
|
559
|
+
declare namespace AirStateRank {
|
|
560
|
+
export type Rank0 = "Rank0";
|
|
561
|
+
export type Rank1 = "Rank1";
|
|
562
|
+
export type Rank2 = "Rank2";
|
|
563
|
+
export type Rank3 = "Rank3";
|
|
564
|
+
}
|
|
565
|
+
|
|
566
|
+
export type AirStateRank =
|
|
567
|
+
| AirStateRank.Rank0
|
|
568
|
+
| AirStateRank.Rank1
|
|
569
|
+
| AirStateRank.Rank2
|
|
570
|
+
| AirStateRank.Rank3;
|
|
571
|
+
|
|
572
|
+
declare namespace AirState {
|
|
573
|
+
export type AirSupremacy = "AirSupremacy";
|
|
574
|
+
export type AirSuperiority = "AirSuperiority";
|
|
575
|
+
export type AirParity = "AirParity";
|
|
576
|
+
export type AirDenial = "AirDenial";
|
|
577
|
+
export type AirIncapability = "AirIncapability";
|
|
578
|
+
}
|
|
579
|
+
|
|
580
|
+
export type AirState =
|
|
581
|
+
| AirState.AirSupremacy
|
|
582
|
+
| AirState.AirSuperiority
|
|
583
|
+
| AirState.AirParity
|
|
584
|
+
| AirState.AirDenial
|
|
585
|
+
| AirState.AirIncapability;
|
|
586
|
+
|
|
589
587
|
export interface MasterData {
|
|
590
588
|
created_at: number;
|
|
591
589
|
gears: MasterGear[];
|
|
@@ -686,6 +684,23 @@ export type ShipAttr =
|
|
|
686
684
|
| ShipAttr.BattleshipSummerPrincess
|
|
687
685
|
| ShipAttr.HeavyCruiserSummerPrincess;
|
|
688
686
|
|
|
687
|
+
declare namespace OrgType {
|
|
688
|
+
export type Single = "Single";
|
|
689
|
+
export type CarrierTaskForce = "CarrierTaskForce";
|
|
690
|
+
export type SurfaceTaskForce = "SurfaceTaskForce";
|
|
691
|
+
export type TransportEscort = "TransportEscort";
|
|
692
|
+
export type EnemySingle = "EnemySingle";
|
|
693
|
+
export type EnemyCombined = "EnemyCombined";
|
|
694
|
+
}
|
|
695
|
+
|
|
696
|
+
export type OrgType =
|
|
697
|
+
| OrgType.Single
|
|
698
|
+
| OrgType.CarrierTaskForce
|
|
699
|
+
| OrgType.SurfaceTaskForce
|
|
700
|
+
| OrgType.TransportEscort
|
|
701
|
+
| OrgType.EnemySingle
|
|
702
|
+
| OrgType.EnemyCombined;
|
|
703
|
+
|
|
689
704
|
export interface SupportShellingSimulatorParams {
|
|
690
705
|
attacker_formation?: Formation;
|
|
691
706
|
target_formation?: Formation;
|
|
@@ -872,12 +887,6 @@ export interface DamageReport {
|
|
|
872
887
|
damage_state_density: Histogram<DamageState, number>;
|
|
873
888
|
}
|
|
874
889
|
|
|
875
|
-
export interface AttackAnalyzerShipConfig
|
|
876
|
-
extends ShipConditions,
|
|
877
|
-
NightFleetConditions {
|
|
878
|
-
fleet_los_mod?: number | null;
|
|
879
|
-
}
|
|
880
|
-
|
|
881
890
|
export interface CompAntiAirAnalysis {
|
|
882
891
|
fleet_adjusted_anti_air: number;
|
|
883
892
|
ships: AntiAirReport[];
|
|
@@ -1078,6 +1087,12 @@ export interface DayContactChance {
|
|
|
1078
1087
|
total: number;
|
|
1079
1088
|
}
|
|
1080
1089
|
|
|
1090
|
+
export interface AttackAnalyzerShipConfig
|
|
1091
|
+
extends ShipConditions,
|
|
1092
|
+
NightFleetConditions {
|
|
1093
|
+
fleet_los_mod?: number | null;
|
|
1094
|
+
}
|
|
1095
|
+
|
|
1081
1096
|
export interface AttackAnalysis {
|
|
1082
1097
|
attacker_is_player: boolean;
|
|
1083
1098
|
attacker_ship_id: number;
|
|
@@ -1144,31 +1159,6 @@ export interface MasterShip {
|
|
|
1144
1159
|
|
|
1145
1160
|
export type StatInterval = [number | null, number | null];
|
|
1146
1161
|
|
|
1147
|
-
export interface MasterGear {
|
|
1148
|
-
gear_id: number;
|
|
1149
|
-
name: string;
|
|
1150
|
-
types: GearTypeIdArray;
|
|
1151
|
-
special_type?: number;
|
|
1152
|
-
max_hp?: number;
|
|
1153
|
-
firepower?: number;
|
|
1154
|
-
armor?: number;
|
|
1155
|
-
torpedo?: number;
|
|
1156
|
-
anti_air?: number;
|
|
1157
|
-
speed?: number;
|
|
1158
|
-
bombing?: number;
|
|
1159
|
-
asw?: number;
|
|
1160
|
-
los?: number;
|
|
1161
|
-
luck?: number;
|
|
1162
|
-
accuracy?: number;
|
|
1163
|
-
evasion?: number;
|
|
1164
|
-
range?: number;
|
|
1165
|
-
radius?: number;
|
|
1166
|
-
cost?: number;
|
|
1167
|
-
improvable?: boolean;
|
|
1168
|
-
ship_anti_air_resist?: number;
|
|
1169
|
-
fleet_anti_air_resist?: number;
|
|
1170
|
-
}
|
|
1171
|
-
|
|
1172
1162
|
export interface CompAnalyzerConfig {
|
|
1173
1163
|
engagement: Engagement;
|
|
1174
1164
|
formation: Formation;
|
|
@@ -1316,6 +1306,37 @@ export interface GearState {
|
|
|
1316
1306
|
stars?: number;
|
|
1317
1307
|
}
|
|
1318
1308
|
|
|
1309
|
+
export interface MasterGear {
|
|
1310
|
+
gear_id: number;
|
|
1311
|
+
name: string;
|
|
1312
|
+
types: GearTypeIdArray;
|
|
1313
|
+
special_type?: number;
|
|
1314
|
+
max_hp?: number;
|
|
1315
|
+
firepower?: number;
|
|
1316
|
+
armor?: number;
|
|
1317
|
+
torpedo?: number;
|
|
1318
|
+
anti_air?: number;
|
|
1319
|
+
speed?: number;
|
|
1320
|
+
bombing?: number;
|
|
1321
|
+
asw?: number;
|
|
1322
|
+
los?: number;
|
|
1323
|
+
luck?: number;
|
|
1324
|
+
accuracy?: number;
|
|
1325
|
+
evasion?: number;
|
|
1326
|
+
range?: number;
|
|
1327
|
+
radius?: number;
|
|
1328
|
+
cost?: number;
|
|
1329
|
+
improvable?: boolean;
|
|
1330
|
+
ship_anti_air_resist?: number;
|
|
1331
|
+
fleet_anti_air_resist?: number;
|
|
1332
|
+
}
|
|
1333
|
+
|
|
1334
|
+
export interface ActionReport<T> {
|
|
1335
|
+
data: Record<string, AttackReport<T>>;
|
|
1336
|
+
damage_state_density: Histogram<DamageState, number> | null;
|
|
1337
|
+
is_active: boolean;
|
|
1338
|
+
}
|
|
1339
|
+
|
|
1319
1340
|
declare namespace SpeedGroup {
|
|
1320
1341
|
export type A = "A";
|
|
1321
1342
|
export type B1 = "B1";
|
|
@@ -1331,14 +1352,6 @@ export type SpeedGroup =
|
|
|
1331
1352
|
|
|
1332
1353
|
export type SlotSizeVec = (number | null)[];
|
|
1333
1354
|
|
|
1334
|
-
export interface ActionReport<T> {
|
|
1335
|
-
data: Record<string, AttackReport<T>>;
|
|
1336
|
-
damage_state_density: Histogram<DamageState, number> | null;
|
|
1337
|
-
is_active: boolean;
|
|
1338
|
-
}
|
|
1339
|
-
|
|
1340
|
-
export type GearTypeIdArray = [number, number, number, number, number];
|
|
1341
|
-
|
|
1342
1355
|
declare namespace ShipType {
|
|
1343
1356
|
export type Unknown = "Unknown";
|
|
1344
1357
|
export type DE = "DE";
|
|
@@ -1411,19 +1424,6 @@ export type ShipCategory =
|
|
|
1411
1424
|
| ShipCategory.Submarine
|
|
1412
1425
|
| ShipCategory.AuxiliaryShip;
|
|
1413
1426
|
|
|
1414
|
-
declare namespace MoraleState {
|
|
1415
|
-
export type Sparkle = "Sparkle";
|
|
1416
|
-
export type Normal = "Normal";
|
|
1417
|
-
export type Orange = "Orange";
|
|
1418
|
-
export type Red = "Red";
|
|
1419
|
-
}
|
|
1420
|
-
|
|
1421
|
-
export type MoraleState =
|
|
1422
|
-
| MoraleState.Sparkle
|
|
1423
|
-
| MoraleState.Normal
|
|
1424
|
-
| MoraleState.Orange
|
|
1425
|
-
| MoraleState.Red;
|
|
1426
|
-
|
|
1427
1427
|
export interface FleetCutinAnalysis {
|
|
1428
1428
|
shelling: FleetCutinReport<ShellingStyle>[];
|
|
1429
1429
|
night: FleetCutinReport<NightAttackStyle>[];
|
|
@@ -2324,6 +2324,10 @@ export class Ship {
|
|
|
2324
2324
|
* @returns {boolean}
|
|
2325
2325
|
*/
|
|
2326
2326
|
is_installation(): boolean;
|
|
2327
|
+
/**
|
|
2328
|
+
* @returns {boolean}
|
|
2329
|
+
*/
|
|
2330
|
+
is_pt_imp(): boolean;
|
|
2327
2331
|
/**
|
|
2328
2332
|
* @param {number} index
|
|
2329
2333
|
* @returns {number | undefined}
|
package/node/fleethub_core.js
CHANGED
|
@@ -122,21 +122,16 @@ module.exports.parse_ship_conditions = function(value) {
|
|
|
122
122
|
return takeObject(ret);
|
|
123
123
|
};
|
|
124
124
|
|
|
125
|
+
/**
|
|
126
|
+
*/
|
|
127
|
+
module.exports.set_panic_hook = function() {
|
|
128
|
+
wasm.set_panic_hook();
|
|
129
|
+
};
|
|
130
|
+
|
|
125
131
|
const u32CvtShim = new Uint32Array(2);
|
|
126
132
|
|
|
127
133
|
const uint64CvtShim = new BigUint64Array(u32CvtShim.buffer);
|
|
128
134
|
|
|
129
|
-
function getArrayU8FromWasm0(ptr, len) {
|
|
130
|
-
return getUint8Memory0().subarray(ptr / 1, ptr / 1 + len);
|
|
131
|
-
}
|
|
132
|
-
|
|
133
|
-
function passArray8ToWasm0(arg, malloc) {
|
|
134
|
-
const ptr = malloc(arg.length * 1);
|
|
135
|
-
getUint8Memory0().set(arg, ptr / 1);
|
|
136
|
-
WASM_VECTOR_LEN = arg.length;
|
|
137
|
-
return ptr;
|
|
138
|
-
}
|
|
139
|
-
|
|
140
135
|
function _assertClass(instance, klass) {
|
|
141
136
|
if (!(instance instanceof klass)) {
|
|
142
137
|
throw new Error(`expected instance of ${klass.name}`);
|
|
@@ -153,6 +148,17 @@ function getFloat64Memory0() {
|
|
|
153
148
|
return cachedFloat64Memory0;
|
|
154
149
|
}
|
|
155
150
|
|
|
151
|
+
function getArrayU8FromWasm0(ptr, len) {
|
|
152
|
+
return getUint8Memory0().subarray(ptr / 1, ptr / 1 + len);
|
|
153
|
+
}
|
|
154
|
+
|
|
155
|
+
function passArray8ToWasm0(arg, malloc) {
|
|
156
|
+
const ptr = malloc(arg.length * 1);
|
|
157
|
+
getUint8Memory0().set(arg, ptr / 1);
|
|
158
|
+
WASM_VECTOR_LEN = arg.length;
|
|
159
|
+
return ptr;
|
|
160
|
+
}
|
|
161
|
+
|
|
156
162
|
function isLikeNone(x) {
|
|
157
163
|
return x === undefined || x === null;
|
|
158
164
|
}
|
|
@@ -188,11 +194,6 @@ function getUint16Memory0() {
|
|
|
188
194
|
function getArrayU16FromWasm0(ptr, len) {
|
|
189
195
|
return getUint16Memory0().subarray(ptr / 2, ptr / 2 + len);
|
|
190
196
|
}
|
|
191
|
-
/**
|
|
192
|
-
*/
|
|
193
|
-
module.exports.set_panic_hook = function() {
|
|
194
|
-
wasm.set_panic_hook();
|
|
195
|
-
};
|
|
196
197
|
|
|
197
198
|
function passArray16ToWasm0(arg, malloc) {
|
|
198
199
|
const ptr = malloc(arg.length * 2);
|
|
@@ -2893,6 +2894,13 @@ class Ship {
|
|
|
2893
2894
|
return ret !== 0;
|
|
2894
2895
|
}
|
|
2895
2896
|
/**
|
|
2897
|
+
* @returns {boolean}
|
|
2898
|
+
*/
|
|
2899
|
+
is_pt_imp() {
|
|
2900
|
+
const ret = wasm.ship_is_pt_imp(this.ptr);
|
|
2901
|
+
return ret !== 0;
|
|
2902
|
+
}
|
|
2903
|
+
/**
|
|
2896
2904
|
* @param {number} index
|
|
2897
2905
|
* @returns {number | undefined}
|
|
2898
2906
|
*/
|
|
@@ -3137,7 +3145,7 @@ module.exports.__wbindgen_string_new = function(arg0, arg1) {
|
|
|
3137
3145
|
return addHeapObject(ret);
|
|
3138
3146
|
};
|
|
3139
3147
|
|
|
3140
|
-
module.exports.
|
|
3148
|
+
module.exports.__wbg_createEquipmentBonuses_20d68e94d9cee574 = function(arg0, arg1) {
|
|
3141
3149
|
const ret = createEquipmentBonuses(takeObject(arg0), takeObject(arg1));
|
|
3142
3150
|
return addHeapObject(ret);
|
|
3143
3151
|
};
|
|
Binary file
|
|
@@ -2,6 +2,95 @@
|
|
|
2
2
|
/* eslint-disable */
|
|
3
3
|
export const memory: WebAssembly.Memory;
|
|
4
4
|
export function parse_ship_conditions(a: number): number;
|
|
5
|
+
export function set_panic_hook(): void;
|
|
6
|
+
export function __wbg_ship_free(a: number): void;
|
|
7
|
+
export function __wbg_get_ship_id(a: number, b: number): void;
|
|
8
|
+
export function __wbg_set_ship_id(a: number, b: number, c: number): void;
|
|
9
|
+
export function __wbg_get_ship_hash(a: number, b: number): void;
|
|
10
|
+
export function __wbg_get_ship_ship_id(a: number): number;
|
|
11
|
+
export function __wbg_get_ship_level(a: number): number;
|
|
12
|
+
export function __wbg_get_ship_current_hp(a: number): number;
|
|
13
|
+
export function __wbg_get_ship_morale(a: number): number;
|
|
14
|
+
export function __wbg_get_ship_ammo(a: number): number;
|
|
15
|
+
export function __wbg_get_ship_fuel(a: number): number;
|
|
16
|
+
export function __wbg_get_ship_ship_type(a: number): number;
|
|
17
|
+
export function __wbg_get_ship_ctype(a: number): number;
|
|
18
|
+
export function __wbg_get_ship_slots(a: number): number;
|
|
19
|
+
export function __wbg_set_ship_slots(a: number, b: number): void;
|
|
20
|
+
export function ship_naked_firepower(a: number): number;
|
|
21
|
+
export function ship_naked_torpedo(a: number): number;
|
|
22
|
+
export function ship_naked_armor(a: number): number;
|
|
23
|
+
export function ship_naked_anti_air(a: number): number;
|
|
24
|
+
export function ship_naked_evasion(a: number): number;
|
|
25
|
+
export function ship_naked_asw(a: number): number;
|
|
26
|
+
export function ship_naked_los(a: number): number;
|
|
27
|
+
export function ship_firepower(a: number): number;
|
|
28
|
+
export function ship_torpedo(a: number): number;
|
|
29
|
+
export function ship_armor(a: number): number;
|
|
30
|
+
export function ship_anti_air(a: number): number;
|
|
31
|
+
export function ship_evasion(a: number): number;
|
|
32
|
+
export function ship_asw(a: number): number;
|
|
33
|
+
export function ship_los(a: number): number;
|
|
34
|
+
export function ship_default(): number;
|
|
35
|
+
export function ship_eq_id(a: number, b: number, c: number): number;
|
|
36
|
+
export function ship_state(a: number): number;
|
|
37
|
+
export function ship_custom_power_mods(a: number): number;
|
|
38
|
+
export function ship_meta(a: number): number;
|
|
39
|
+
export function ship_name(a: number, b: number): void;
|
|
40
|
+
export function ship_yomi(a: number, b: number): void;
|
|
41
|
+
export function ship_stype(a: number): number;
|
|
42
|
+
export function ship_sort_id(a: number): number;
|
|
43
|
+
export function ship_remodel_rank(a: number): number;
|
|
44
|
+
export function ship_slotnum(a: number): number;
|
|
45
|
+
export function ship_next_id(a: number): number;
|
|
46
|
+
export function ship_useful(a: number): number;
|
|
47
|
+
export function ship_damage_state(a: number): number;
|
|
48
|
+
export function ship_morale_state(a: number): number;
|
|
49
|
+
export function ship_category(a: number): number;
|
|
50
|
+
export function ship_has_attr(a: number, b: number): number;
|
|
51
|
+
export function ship_gear_keys(a: number): number;
|
|
52
|
+
export function ship_get_gear(a: number, b: number, c: number): number;
|
|
53
|
+
export function ship_get_damage_bound(a: number, b: number): number;
|
|
54
|
+
export function ship_get_remaining_fuel(a: number, b: number, c: number): number;
|
|
55
|
+
export function ship_get_remaining_ammo(a: number, b: number, c: number): number;
|
|
56
|
+
export function ship_has_unknown_stat(a: number, b: number, c: number): number;
|
|
57
|
+
export function ship_get_naked_stat(a: number, b: number, c: number): number;
|
|
58
|
+
export function ship_get_stat_interval_left(a: number, b: number, c: number): number;
|
|
59
|
+
export function ship_get_stat_interval_right(a: number, b: number, c: number): number;
|
|
60
|
+
export function ship_get_gear_stat(a: number, b: number, c: number): number;
|
|
61
|
+
export function ship_get_ebonus(a: number, b: number, c: number): number;
|
|
62
|
+
export function ship_get_stat_mod(a: number, b: number, c: number): number;
|
|
63
|
+
export function ship_is_abyssal(a: number): number;
|
|
64
|
+
export function ship_is_submarine(a: number): number;
|
|
65
|
+
export function ship_can_equip(a: number, b: number, c: number, d: number): number;
|
|
66
|
+
export function ship_max_hp(a: number): number;
|
|
67
|
+
export function ship_max_ammo(a: number): number;
|
|
68
|
+
export function ship_max_fuel(a: number): number;
|
|
69
|
+
export function ship_naked_range(a: number): number;
|
|
70
|
+
export function ship_naked_speed(a: number): number;
|
|
71
|
+
export function ship_luck(a: number): number;
|
|
72
|
+
export function ship_range(a: number): number;
|
|
73
|
+
export function ship_speed(a: number): number;
|
|
74
|
+
export function ship_accuracy(a: number): number;
|
|
75
|
+
export function ship_innate_torpedo_accuracy(a: number): number;
|
|
76
|
+
export function ship_is_installation(a: number): number;
|
|
77
|
+
export function ship_is_pt_imp(a: number): number;
|
|
78
|
+
export function ship_get_slot_size(a: number, b: number): number;
|
|
79
|
+
export function ship_get_max_slot_size(a: number, b: number): number;
|
|
80
|
+
export function ship_remaining_ammo_mod(a: number): number;
|
|
81
|
+
export function ship_remaining_fuel_mod(a: number): number;
|
|
82
|
+
export function ship_fighter_power(a: number, b: number, c: number): void;
|
|
83
|
+
export function ship_fleet_los_factor(a: number, b: number): void;
|
|
84
|
+
export function ship_ship_adjusted_anti_air(a: number, b: number, c: number): void;
|
|
85
|
+
export function ship_fleet_anti_air_mod(a: number): number;
|
|
86
|
+
export function ship_cruiser_fit_bonus(a: number): number;
|
|
87
|
+
export function ship_basic_accuracy_term(a: number, b: number): void;
|
|
88
|
+
export function ship_basic_evasion_term(a: number, b: number): void;
|
|
89
|
+
export function ship_evasion_term(a: number, b: number, c: number, d: number, e: number): void;
|
|
90
|
+
export function ship_basic_defense_power(a: number, b: number, c: number): void;
|
|
91
|
+
export function ship_transport_point(a: number): number;
|
|
92
|
+
export function ship_elos(a: number, b: number, c: number): void;
|
|
93
|
+
export function ship_ohko_power(a: number, b: number): void;
|
|
5
94
|
export function __wbg_ibonuses_free(a: number): void;
|
|
6
95
|
export function __wbg_get_ibonuses_shelling_power(a: number): number;
|
|
7
96
|
export function __wbg_set_ibonuses_shelling_power(a: number, b: number): void;
|
|
@@ -97,93 +186,6 @@ export function gear_is_abyssal_patrolling_attack_hawk(a: number): number;
|
|
|
97
186
|
export function gear_expedition_bonus(a: number): number;
|
|
98
187
|
export function gear_can_be_deployed_to_land_base(a: number): number;
|
|
99
188
|
export function gear_has_proficiency(a: number): number;
|
|
100
|
-
export function __wbg_ship_free(a: number): void;
|
|
101
|
-
export function __wbg_get_ship_id(a: number, b: number): void;
|
|
102
|
-
export function __wbg_set_ship_id(a: number, b: number, c: number): void;
|
|
103
|
-
export function __wbg_get_ship_hash(a: number, b: number): void;
|
|
104
|
-
export function __wbg_get_ship_ship_id(a: number): number;
|
|
105
|
-
export function __wbg_get_ship_level(a: number): number;
|
|
106
|
-
export function __wbg_get_ship_current_hp(a: number): number;
|
|
107
|
-
export function __wbg_get_ship_morale(a: number): number;
|
|
108
|
-
export function __wbg_get_ship_ammo(a: number): number;
|
|
109
|
-
export function __wbg_get_ship_fuel(a: number): number;
|
|
110
|
-
export function __wbg_get_ship_ship_type(a: number): number;
|
|
111
|
-
export function __wbg_get_ship_ctype(a: number): number;
|
|
112
|
-
export function __wbg_get_ship_slots(a: number): number;
|
|
113
|
-
export function __wbg_set_ship_slots(a: number, b: number): void;
|
|
114
|
-
export function ship_naked_firepower(a: number): number;
|
|
115
|
-
export function ship_naked_torpedo(a: number): number;
|
|
116
|
-
export function ship_naked_armor(a: number): number;
|
|
117
|
-
export function ship_naked_anti_air(a: number): number;
|
|
118
|
-
export function ship_naked_evasion(a: number): number;
|
|
119
|
-
export function ship_naked_asw(a: number): number;
|
|
120
|
-
export function ship_naked_los(a: number): number;
|
|
121
|
-
export function ship_firepower(a: number): number;
|
|
122
|
-
export function ship_torpedo(a: number): number;
|
|
123
|
-
export function ship_armor(a: number): number;
|
|
124
|
-
export function ship_anti_air(a: number): number;
|
|
125
|
-
export function ship_evasion(a: number): number;
|
|
126
|
-
export function ship_asw(a: number): number;
|
|
127
|
-
export function ship_los(a: number): number;
|
|
128
|
-
export function ship_default(): number;
|
|
129
|
-
export function ship_eq_id(a: number, b: number, c: number): number;
|
|
130
|
-
export function ship_state(a: number): number;
|
|
131
|
-
export function ship_custom_power_mods(a: number): number;
|
|
132
|
-
export function ship_meta(a: number): number;
|
|
133
|
-
export function ship_name(a: number, b: number): void;
|
|
134
|
-
export function ship_yomi(a: number, b: number): void;
|
|
135
|
-
export function ship_stype(a: number): number;
|
|
136
|
-
export function ship_sort_id(a: number): number;
|
|
137
|
-
export function ship_remodel_rank(a: number): number;
|
|
138
|
-
export function ship_slotnum(a: number): number;
|
|
139
|
-
export function ship_next_id(a: number): number;
|
|
140
|
-
export function ship_useful(a: number): number;
|
|
141
|
-
export function ship_damage_state(a: number): number;
|
|
142
|
-
export function ship_morale_state(a: number): number;
|
|
143
|
-
export function ship_category(a: number): number;
|
|
144
|
-
export function ship_has_attr(a: number, b: number): number;
|
|
145
|
-
export function ship_gear_keys(a: number): number;
|
|
146
|
-
export function ship_get_gear(a: number, b: number, c: number): number;
|
|
147
|
-
export function ship_get_damage_bound(a: number, b: number): number;
|
|
148
|
-
export function ship_get_remaining_fuel(a: number, b: number, c: number): number;
|
|
149
|
-
export function ship_get_remaining_ammo(a: number, b: number, c: number): number;
|
|
150
|
-
export function ship_has_unknown_stat(a: number, b: number, c: number): number;
|
|
151
|
-
export function ship_get_naked_stat(a: number, b: number, c: number): number;
|
|
152
|
-
export function ship_get_stat_interval_left(a: number, b: number, c: number): number;
|
|
153
|
-
export function ship_get_stat_interval_right(a: number, b: number, c: number): number;
|
|
154
|
-
export function ship_get_gear_stat(a: number, b: number, c: number): number;
|
|
155
|
-
export function ship_get_ebonus(a: number, b: number, c: number): number;
|
|
156
|
-
export function ship_get_stat_mod(a: number, b: number, c: number): number;
|
|
157
|
-
export function ship_is_abyssal(a: number): number;
|
|
158
|
-
export function ship_is_submarine(a: number): number;
|
|
159
|
-
export function ship_can_equip(a: number, b: number, c: number, d: number): number;
|
|
160
|
-
export function ship_max_hp(a: number): number;
|
|
161
|
-
export function ship_max_ammo(a: number): number;
|
|
162
|
-
export function ship_max_fuel(a: number): number;
|
|
163
|
-
export function ship_naked_range(a: number): number;
|
|
164
|
-
export function ship_naked_speed(a: number): number;
|
|
165
|
-
export function ship_luck(a: number): number;
|
|
166
|
-
export function ship_range(a: number): number;
|
|
167
|
-
export function ship_speed(a: number): number;
|
|
168
|
-
export function ship_accuracy(a: number): number;
|
|
169
|
-
export function ship_innate_torpedo_accuracy(a: number): number;
|
|
170
|
-
export function ship_is_installation(a: number): number;
|
|
171
|
-
export function ship_get_slot_size(a: number, b: number): number;
|
|
172
|
-
export function ship_get_max_slot_size(a: number, b: number): number;
|
|
173
|
-
export function ship_remaining_ammo_mod(a: number): number;
|
|
174
|
-
export function ship_remaining_fuel_mod(a: number): number;
|
|
175
|
-
export function ship_fighter_power(a: number, b: number, c: number): void;
|
|
176
|
-
export function ship_fleet_los_factor(a: number, b: number): void;
|
|
177
|
-
export function ship_ship_adjusted_anti_air(a: number, b: number, c: number): void;
|
|
178
|
-
export function ship_fleet_anti_air_mod(a: number): number;
|
|
179
|
-
export function ship_cruiser_fit_bonus(a: number): number;
|
|
180
|
-
export function ship_basic_accuracy_term(a: number, b: number): void;
|
|
181
|
-
export function ship_basic_evasion_term(a: number, b: number): void;
|
|
182
|
-
export function ship_evasion_term(a: number, b: number, c: number, d: number, e: number): void;
|
|
183
|
-
export function ship_basic_defense_power(a: number, b: number, c: number): void;
|
|
184
|
-
export function ship_transport_point(a: number): number;
|
|
185
|
-
export function ship_elos(a: number, b: number, c: number): void;
|
|
186
|
-
export function ship_ohko_power(a: number, b: number): void;
|
|
187
189
|
export function __wbg_comp_free(a: number): void;
|
|
188
190
|
export function __wbg_get_comp_org_type(a: number): number;
|
|
189
191
|
export function __wbg_get_comp_hq_level(a: number): number;
|
|
@@ -301,7 +303,6 @@ export function fhcore_create_all_ships(a: number): number;
|
|
|
301
303
|
export function fhcore_create_comp_by_map_enemy(a: number, b: number, c: number, d: number, e: number): number;
|
|
302
304
|
export function fhcore_create_default_ship(a: number): number;
|
|
303
305
|
export function fhcore_create_analyzer(a: number): number;
|
|
304
|
-
export function set_panic_hook(): void;
|
|
305
306
|
export function __wbindgen_malloc(a: number): number;
|
|
306
307
|
export function __wbindgen_realloc(a: number, b: number, c: number): number;
|
|
307
308
|
export function __wbindgen_add_to_stack_pointer(a: number): number;
|
package/package.json
CHANGED
package/pkg/fleethub_core.d.ts
CHANGED
|
@@ -19,22 +19,25 @@ export interface ShipConditions extends ShipPosition {
|
|
|
19
19
|
formation?: Formation;
|
|
20
20
|
}
|
|
21
21
|
|
|
22
|
-
declare namespace
|
|
23
|
-
export type
|
|
24
|
-
export type
|
|
25
|
-
export type SurfaceTaskForce = "SurfaceTaskForce";
|
|
26
|
-
export type TransportEscort = "TransportEscort";
|
|
27
|
-
export type EnemySingle = "EnemySingle";
|
|
28
|
-
export type EnemyCombined = "EnemyCombined";
|
|
22
|
+
declare namespace Role {
|
|
23
|
+
export type Main = "Main";
|
|
24
|
+
export type Escort = "Escort";
|
|
29
25
|
}
|
|
30
26
|
|
|
31
|
-
export type
|
|
32
|
-
|
|
33
|
-
|
|
34
|
-
|
|
35
|
-
|
|
36
|
-
|
|
37
|
-
|
|
27
|
+
export type Role = Role.Main | Role.Escort;
|
|
28
|
+
|
|
29
|
+
declare namespace Engagement {
|
|
30
|
+
export type GreenT = "GreenT";
|
|
31
|
+
export type Parallel = "Parallel";
|
|
32
|
+
export type HeadOn = "HeadOn";
|
|
33
|
+
export type RedT = "RedT";
|
|
34
|
+
}
|
|
35
|
+
|
|
36
|
+
export type Engagement =
|
|
37
|
+
| Engagement.GreenT
|
|
38
|
+
| Engagement.Parallel
|
|
39
|
+
| Engagement.HeadOn
|
|
40
|
+
| Engagement.RedT;
|
|
38
41
|
|
|
39
42
|
export interface BattleDefinitions {
|
|
40
43
|
formation: Record<Formation, NestedFormationDef>;
|
|
@@ -104,6 +107,8 @@ export interface ShipAnalyzerConfig {
|
|
|
104
107
|
right?: AttackAnalyzerShipConfig;
|
|
105
108
|
}
|
|
106
109
|
|
|
110
|
+
export type GearTypeIdArray = [number, number, number, number, number];
|
|
111
|
+
|
|
107
112
|
declare namespace SpecialEnemyType {
|
|
108
113
|
export type None = "None";
|
|
109
114
|
export type SoftSkinned = "SoftSkinned";
|
|
@@ -127,6 +132,19 @@ export type SpecialEnemyType =
|
|
|
127
132
|
| SpecialEnemyType.BattleshipSummerPrincess
|
|
128
133
|
| SpecialEnemyType.HeavyCruiserSummerPrincess;
|
|
129
134
|
|
|
135
|
+
declare namespace MoraleState {
|
|
136
|
+
export type Sparkle = "Sparkle";
|
|
137
|
+
export type Normal = "Normal";
|
|
138
|
+
export type Orange = "Orange";
|
|
139
|
+
export type Red = "Red";
|
|
140
|
+
}
|
|
141
|
+
|
|
142
|
+
export type MoraleState =
|
|
143
|
+
| MoraleState.Sparkle
|
|
144
|
+
| MoraleState.Normal
|
|
145
|
+
| MoraleState.Orange
|
|
146
|
+
| MoraleState.Red;
|
|
147
|
+
|
|
130
148
|
type __NightCutinLikeFleetCutin = FleetCutin;
|
|
131
149
|
type __NightCutinLikeNightCutin = NightCutin;
|
|
132
150
|
declare namespace NightCutinLike {
|
|
@@ -427,34 +445,6 @@ export type DamageState =
|
|
|
427
445
|
| DamageState.Taiha
|
|
428
446
|
| DamageState.Sunk;
|
|
429
447
|
|
|
430
|
-
declare namespace AirStateRank {
|
|
431
|
-
export type Rank0 = "Rank0";
|
|
432
|
-
export type Rank1 = "Rank1";
|
|
433
|
-
export type Rank2 = "Rank2";
|
|
434
|
-
export type Rank3 = "Rank3";
|
|
435
|
-
}
|
|
436
|
-
|
|
437
|
-
export type AirStateRank =
|
|
438
|
-
| AirStateRank.Rank0
|
|
439
|
-
| AirStateRank.Rank1
|
|
440
|
-
| AirStateRank.Rank2
|
|
441
|
-
| AirStateRank.Rank3;
|
|
442
|
-
|
|
443
|
-
declare namespace AirState {
|
|
444
|
-
export type AirSupremacy = "AirSupremacy";
|
|
445
|
-
export type AirSuperiority = "AirSuperiority";
|
|
446
|
-
export type AirParity = "AirParity";
|
|
447
|
-
export type AirDenial = "AirDenial";
|
|
448
|
-
export type AirIncapability = "AirIncapability";
|
|
449
|
-
}
|
|
450
|
-
|
|
451
|
-
export type AirState =
|
|
452
|
-
| AirState.AirSupremacy
|
|
453
|
-
| AirState.AirSuperiority
|
|
454
|
-
| AirState.AirParity
|
|
455
|
-
| AirState.AirDenial
|
|
456
|
-
| AirState.AirIncapability;
|
|
457
|
-
|
|
458
448
|
export interface NodeAttackAnalyzerShipConfig extends NightFleetConditions {
|
|
459
449
|
formation?: Formation;
|
|
460
450
|
}
|
|
@@ -471,13 +461,6 @@ export interface NodeAttackAnalysis {
|
|
|
471
461
|
right: AttackAnalysis;
|
|
472
462
|
}
|
|
473
463
|
|
|
474
|
-
declare namespace Role {
|
|
475
|
-
export type Main = "Main";
|
|
476
|
-
export type Escort = "Escort";
|
|
477
|
-
}
|
|
478
|
-
|
|
479
|
-
export type Role = Role.Main | Role.Escort;
|
|
480
|
-
|
|
481
464
|
export interface ShipPosition {
|
|
482
465
|
org_type?: OrgType;
|
|
483
466
|
fleet_type?: FleetType;
|
|
@@ -500,19 +483,6 @@ export interface ShipMeta {
|
|
|
500
483
|
ship_id: number;
|
|
501
484
|
}
|
|
502
485
|
|
|
503
|
-
declare namespace Engagement {
|
|
504
|
-
export type GreenT = "GreenT";
|
|
505
|
-
export type Parallel = "Parallel";
|
|
506
|
-
export type HeadOn = "HeadOn";
|
|
507
|
-
export type RedT = "RedT";
|
|
508
|
-
}
|
|
509
|
-
|
|
510
|
-
export type Engagement =
|
|
511
|
-
| Engagement.GreenT
|
|
512
|
-
| Engagement.Parallel
|
|
513
|
-
| Engagement.HeadOn
|
|
514
|
-
| Engagement.RedT;
|
|
515
|
-
|
|
516
486
|
export type TorpedoAttackType = null;
|
|
517
487
|
|
|
518
488
|
type __NightPhaseAttackTypeAswAttackType = AswAttackType;
|
|
@@ -586,6 +556,34 @@ declare namespace AswAttackType {
|
|
|
586
556
|
|
|
587
557
|
export type AswAttackType = AswAttackType.DepthCharge | AswAttackType.Aircraft;
|
|
588
558
|
|
|
559
|
+
declare namespace AirStateRank {
|
|
560
|
+
export type Rank0 = "Rank0";
|
|
561
|
+
export type Rank1 = "Rank1";
|
|
562
|
+
export type Rank2 = "Rank2";
|
|
563
|
+
export type Rank3 = "Rank3";
|
|
564
|
+
}
|
|
565
|
+
|
|
566
|
+
export type AirStateRank =
|
|
567
|
+
| AirStateRank.Rank0
|
|
568
|
+
| AirStateRank.Rank1
|
|
569
|
+
| AirStateRank.Rank2
|
|
570
|
+
| AirStateRank.Rank3;
|
|
571
|
+
|
|
572
|
+
declare namespace AirState {
|
|
573
|
+
export type AirSupremacy = "AirSupremacy";
|
|
574
|
+
export type AirSuperiority = "AirSuperiority";
|
|
575
|
+
export type AirParity = "AirParity";
|
|
576
|
+
export type AirDenial = "AirDenial";
|
|
577
|
+
export type AirIncapability = "AirIncapability";
|
|
578
|
+
}
|
|
579
|
+
|
|
580
|
+
export type AirState =
|
|
581
|
+
| AirState.AirSupremacy
|
|
582
|
+
| AirState.AirSuperiority
|
|
583
|
+
| AirState.AirParity
|
|
584
|
+
| AirState.AirDenial
|
|
585
|
+
| AirState.AirIncapability;
|
|
586
|
+
|
|
589
587
|
export interface MasterData {
|
|
590
588
|
created_at: number;
|
|
591
589
|
gears: MasterGear[];
|
|
@@ -686,6 +684,23 @@ export type ShipAttr =
|
|
|
686
684
|
| ShipAttr.BattleshipSummerPrincess
|
|
687
685
|
| ShipAttr.HeavyCruiserSummerPrincess;
|
|
688
686
|
|
|
687
|
+
declare namespace OrgType {
|
|
688
|
+
export type Single = "Single";
|
|
689
|
+
export type CarrierTaskForce = "CarrierTaskForce";
|
|
690
|
+
export type SurfaceTaskForce = "SurfaceTaskForce";
|
|
691
|
+
export type TransportEscort = "TransportEscort";
|
|
692
|
+
export type EnemySingle = "EnemySingle";
|
|
693
|
+
export type EnemyCombined = "EnemyCombined";
|
|
694
|
+
}
|
|
695
|
+
|
|
696
|
+
export type OrgType =
|
|
697
|
+
| OrgType.Single
|
|
698
|
+
| OrgType.CarrierTaskForce
|
|
699
|
+
| OrgType.SurfaceTaskForce
|
|
700
|
+
| OrgType.TransportEscort
|
|
701
|
+
| OrgType.EnemySingle
|
|
702
|
+
| OrgType.EnemyCombined;
|
|
703
|
+
|
|
689
704
|
export interface SupportShellingSimulatorParams {
|
|
690
705
|
attacker_formation?: Formation;
|
|
691
706
|
target_formation?: Formation;
|
|
@@ -872,12 +887,6 @@ export interface DamageReport {
|
|
|
872
887
|
damage_state_density: Histogram<DamageState, number>;
|
|
873
888
|
}
|
|
874
889
|
|
|
875
|
-
export interface AttackAnalyzerShipConfig
|
|
876
|
-
extends ShipConditions,
|
|
877
|
-
NightFleetConditions {
|
|
878
|
-
fleet_los_mod?: number | null;
|
|
879
|
-
}
|
|
880
|
-
|
|
881
890
|
export interface CompAntiAirAnalysis {
|
|
882
891
|
fleet_adjusted_anti_air: number;
|
|
883
892
|
ships: AntiAirReport[];
|
|
@@ -1078,6 +1087,12 @@ export interface DayContactChance {
|
|
|
1078
1087
|
total: number;
|
|
1079
1088
|
}
|
|
1080
1089
|
|
|
1090
|
+
export interface AttackAnalyzerShipConfig
|
|
1091
|
+
extends ShipConditions,
|
|
1092
|
+
NightFleetConditions {
|
|
1093
|
+
fleet_los_mod?: number | null;
|
|
1094
|
+
}
|
|
1095
|
+
|
|
1081
1096
|
export interface AttackAnalysis {
|
|
1082
1097
|
attacker_is_player: boolean;
|
|
1083
1098
|
attacker_ship_id: number;
|
|
@@ -1144,31 +1159,6 @@ export interface MasterShip {
|
|
|
1144
1159
|
|
|
1145
1160
|
export type StatInterval = [number | null, number | null];
|
|
1146
1161
|
|
|
1147
|
-
export interface MasterGear {
|
|
1148
|
-
gear_id: number;
|
|
1149
|
-
name: string;
|
|
1150
|
-
types: GearTypeIdArray;
|
|
1151
|
-
special_type?: number;
|
|
1152
|
-
max_hp?: number;
|
|
1153
|
-
firepower?: number;
|
|
1154
|
-
armor?: number;
|
|
1155
|
-
torpedo?: number;
|
|
1156
|
-
anti_air?: number;
|
|
1157
|
-
speed?: number;
|
|
1158
|
-
bombing?: number;
|
|
1159
|
-
asw?: number;
|
|
1160
|
-
los?: number;
|
|
1161
|
-
luck?: number;
|
|
1162
|
-
accuracy?: number;
|
|
1163
|
-
evasion?: number;
|
|
1164
|
-
range?: number;
|
|
1165
|
-
radius?: number;
|
|
1166
|
-
cost?: number;
|
|
1167
|
-
improvable?: boolean;
|
|
1168
|
-
ship_anti_air_resist?: number;
|
|
1169
|
-
fleet_anti_air_resist?: number;
|
|
1170
|
-
}
|
|
1171
|
-
|
|
1172
1162
|
export interface CompAnalyzerConfig {
|
|
1173
1163
|
engagement: Engagement;
|
|
1174
1164
|
formation: Formation;
|
|
@@ -1316,6 +1306,37 @@ export interface GearState {
|
|
|
1316
1306
|
stars?: number;
|
|
1317
1307
|
}
|
|
1318
1308
|
|
|
1309
|
+
export interface MasterGear {
|
|
1310
|
+
gear_id: number;
|
|
1311
|
+
name: string;
|
|
1312
|
+
types: GearTypeIdArray;
|
|
1313
|
+
special_type?: number;
|
|
1314
|
+
max_hp?: number;
|
|
1315
|
+
firepower?: number;
|
|
1316
|
+
armor?: number;
|
|
1317
|
+
torpedo?: number;
|
|
1318
|
+
anti_air?: number;
|
|
1319
|
+
speed?: number;
|
|
1320
|
+
bombing?: number;
|
|
1321
|
+
asw?: number;
|
|
1322
|
+
los?: number;
|
|
1323
|
+
luck?: number;
|
|
1324
|
+
accuracy?: number;
|
|
1325
|
+
evasion?: number;
|
|
1326
|
+
range?: number;
|
|
1327
|
+
radius?: number;
|
|
1328
|
+
cost?: number;
|
|
1329
|
+
improvable?: boolean;
|
|
1330
|
+
ship_anti_air_resist?: number;
|
|
1331
|
+
fleet_anti_air_resist?: number;
|
|
1332
|
+
}
|
|
1333
|
+
|
|
1334
|
+
export interface ActionReport<T> {
|
|
1335
|
+
data: Record<string, AttackReport<T>>;
|
|
1336
|
+
damage_state_density: Histogram<DamageState, number> | null;
|
|
1337
|
+
is_active: boolean;
|
|
1338
|
+
}
|
|
1339
|
+
|
|
1319
1340
|
declare namespace SpeedGroup {
|
|
1320
1341
|
export type A = "A";
|
|
1321
1342
|
export type B1 = "B1";
|
|
@@ -1331,14 +1352,6 @@ export type SpeedGroup =
|
|
|
1331
1352
|
|
|
1332
1353
|
export type SlotSizeVec = (number | null)[];
|
|
1333
1354
|
|
|
1334
|
-
export interface ActionReport<T> {
|
|
1335
|
-
data: Record<string, AttackReport<T>>;
|
|
1336
|
-
damage_state_density: Histogram<DamageState, number> | null;
|
|
1337
|
-
is_active: boolean;
|
|
1338
|
-
}
|
|
1339
|
-
|
|
1340
|
-
export type GearTypeIdArray = [number, number, number, number, number];
|
|
1341
|
-
|
|
1342
1355
|
declare namespace ShipType {
|
|
1343
1356
|
export type Unknown = "Unknown";
|
|
1344
1357
|
export type DE = "DE";
|
|
@@ -1411,19 +1424,6 @@ export type ShipCategory =
|
|
|
1411
1424
|
| ShipCategory.Submarine
|
|
1412
1425
|
| ShipCategory.AuxiliaryShip;
|
|
1413
1426
|
|
|
1414
|
-
declare namespace MoraleState {
|
|
1415
|
-
export type Sparkle = "Sparkle";
|
|
1416
|
-
export type Normal = "Normal";
|
|
1417
|
-
export type Orange = "Orange";
|
|
1418
|
-
export type Red = "Red";
|
|
1419
|
-
}
|
|
1420
|
-
|
|
1421
|
-
export type MoraleState =
|
|
1422
|
-
| MoraleState.Sparkle
|
|
1423
|
-
| MoraleState.Normal
|
|
1424
|
-
| MoraleState.Orange
|
|
1425
|
-
| MoraleState.Red;
|
|
1426
|
-
|
|
1427
1427
|
export interface FleetCutinAnalysis {
|
|
1428
1428
|
shelling: FleetCutinReport<ShellingStyle>[];
|
|
1429
1429
|
night: FleetCutinReport<NightAttackStyle>[];
|
|
@@ -2324,6 +2324,10 @@ export class Ship {
|
|
|
2324
2324
|
* @returns {boolean}
|
|
2325
2325
|
*/
|
|
2326
2326
|
is_installation(): boolean;
|
|
2327
|
+
/**
|
|
2328
|
+
* @returns {boolean}
|
|
2329
|
+
*/
|
|
2330
|
+
is_pt_imp(): boolean;
|
|
2327
2331
|
/**
|
|
2328
2332
|
* @param {number} index
|
|
2329
2333
|
* @returns {number | undefined}
|
package/pkg/fleethub_core_bg.js
CHANGED
|
@@ -123,21 +123,16 @@ export function parse_ship_conditions(value) {
|
|
|
123
123
|
return takeObject(ret);
|
|
124
124
|
}
|
|
125
125
|
|
|
126
|
+
/**
|
|
127
|
+
*/
|
|
128
|
+
export function set_panic_hook() {
|
|
129
|
+
wasm.set_panic_hook();
|
|
130
|
+
}
|
|
131
|
+
|
|
126
132
|
const u32CvtShim = new Uint32Array(2);
|
|
127
133
|
|
|
128
134
|
const uint64CvtShim = new BigUint64Array(u32CvtShim.buffer);
|
|
129
135
|
|
|
130
|
-
function getArrayU8FromWasm0(ptr, len) {
|
|
131
|
-
return getUint8Memory0().subarray(ptr / 1, ptr / 1 + len);
|
|
132
|
-
}
|
|
133
|
-
|
|
134
|
-
function passArray8ToWasm0(arg, malloc) {
|
|
135
|
-
const ptr = malloc(arg.length * 1);
|
|
136
|
-
getUint8Memory0().set(arg, ptr / 1);
|
|
137
|
-
WASM_VECTOR_LEN = arg.length;
|
|
138
|
-
return ptr;
|
|
139
|
-
}
|
|
140
|
-
|
|
141
136
|
function _assertClass(instance, klass) {
|
|
142
137
|
if (!(instance instanceof klass)) {
|
|
143
138
|
throw new Error(`expected instance of ${klass.name}`);
|
|
@@ -154,6 +149,17 @@ function getFloat64Memory0() {
|
|
|
154
149
|
return cachedFloat64Memory0;
|
|
155
150
|
}
|
|
156
151
|
|
|
152
|
+
function getArrayU8FromWasm0(ptr, len) {
|
|
153
|
+
return getUint8Memory0().subarray(ptr / 1, ptr / 1 + len);
|
|
154
|
+
}
|
|
155
|
+
|
|
156
|
+
function passArray8ToWasm0(arg, malloc) {
|
|
157
|
+
const ptr = malloc(arg.length * 1);
|
|
158
|
+
getUint8Memory0().set(arg, ptr / 1);
|
|
159
|
+
WASM_VECTOR_LEN = arg.length;
|
|
160
|
+
return ptr;
|
|
161
|
+
}
|
|
162
|
+
|
|
157
163
|
function isLikeNone(x) {
|
|
158
164
|
return x === undefined || x === null;
|
|
159
165
|
}
|
|
@@ -189,11 +195,6 @@ function getUint16Memory0() {
|
|
|
189
195
|
function getArrayU16FromWasm0(ptr, len) {
|
|
190
196
|
return getUint16Memory0().subarray(ptr / 2, ptr / 2 + len);
|
|
191
197
|
}
|
|
192
|
-
/**
|
|
193
|
-
*/
|
|
194
|
-
export function set_panic_hook() {
|
|
195
|
-
wasm.set_panic_hook();
|
|
196
|
-
}
|
|
197
198
|
|
|
198
199
|
function passArray16ToWasm0(arg, malloc) {
|
|
199
200
|
const ptr = malloc(arg.length * 2);
|
|
@@ -2886,6 +2887,13 @@ export class Ship {
|
|
|
2886
2887
|
return ret !== 0;
|
|
2887
2888
|
}
|
|
2888
2889
|
/**
|
|
2890
|
+
* @returns {boolean}
|
|
2891
|
+
*/
|
|
2892
|
+
is_pt_imp() {
|
|
2893
|
+
const ret = wasm.ship_is_pt_imp(this.ptr);
|
|
2894
|
+
return ret !== 0;
|
|
2895
|
+
}
|
|
2896
|
+
/**
|
|
2889
2897
|
* @param {number} index
|
|
2890
2898
|
* @returns {number | undefined}
|
|
2891
2899
|
*/
|
|
@@ -3129,7 +3137,7 @@ export function __wbindgen_string_new(arg0, arg1) {
|
|
|
3129
3137
|
return addHeapObject(ret);
|
|
3130
3138
|
};
|
|
3131
3139
|
|
|
3132
|
-
export function
|
|
3140
|
+
export function __wbg_createEquipmentBonuses_20d68e94d9cee574(arg0, arg1) {
|
|
3133
3141
|
const ret = createEquipmentBonuses(takeObject(arg0), takeObject(arg1));
|
|
3134
3142
|
return addHeapObject(ret);
|
|
3135
3143
|
};
|
|
Binary file
|
|
@@ -2,6 +2,95 @@
|
|
|
2
2
|
/* eslint-disable */
|
|
3
3
|
export const memory: WebAssembly.Memory;
|
|
4
4
|
export function parse_ship_conditions(a: number): number;
|
|
5
|
+
export function set_panic_hook(): void;
|
|
6
|
+
export function __wbg_ship_free(a: number): void;
|
|
7
|
+
export function __wbg_get_ship_id(a: number, b: number): void;
|
|
8
|
+
export function __wbg_set_ship_id(a: number, b: number, c: number): void;
|
|
9
|
+
export function __wbg_get_ship_hash(a: number, b: number): void;
|
|
10
|
+
export function __wbg_get_ship_ship_id(a: number): number;
|
|
11
|
+
export function __wbg_get_ship_level(a: number): number;
|
|
12
|
+
export function __wbg_get_ship_current_hp(a: number): number;
|
|
13
|
+
export function __wbg_get_ship_morale(a: number): number;
|
|
14
|
+
export function __wbg_get_ship_ammo(a: number): number;
|
|
15
|
+
export function __wbg_get_ship_fuel(a: number): number;
|
|
16
|
+
export function __wbg_get_ship_ship_type(a: number): number;
|
|
17
|
+
export function __wbg_get_ship_ctype(a: number): number;
|
|
18
|
+
export function __wbg_get_ship_slots(a: number): number;
|
|
19
|
+
export function __wbg_set_ship_slots(a: number, b: number): void;
|
|
20
|
+
export function ship_naked_firepower(a: number): number;
|
|
21
|
+
export function ship_naked_torpedo(a: number): number;
|
|
22
|
+
export function ship_naked_armor(a: number): number;
|
|
23
|
+
export function ship_naked_anti_air(a: number): number;
|
|
24
|
+
export function ship_naked_evasion(a: number): number;
|
|
25
|
+
export function ship_naked_asw(a: number): number;
|
|
26
|
+
export function ship_naked_los(a: number): number;
|
|
27
|
+
export function ship_firepower(a: number): number;
|
|
28
|
+
export function ship_torpedo(a: number): number;
|
|
29
|
+
export function ship_armor(a: number): number;
|
|
30
|
+
export function ship_anti_air(a: number): number;
|
|
31
|
+
export function ship_evasion(a: number): number;
|
|
32
|
+
export function ship_asw(a: number): number;
|
|
33
|
+
export function ship_los(a: number): number;
|
|
34
|
+
export function ship_default(): number;
|
|
35
|
+
export function ship_eq_id(a: number, b: number, c: number): number;
|
|
36
|
+
export function ship_state(a: number): number;
|
|
37
|
+
export function ship_custom_power_mods(a: number): number;
|
|
38
|
+
export function ship_meta(a: number): number;
|
|
39
|
+
export function ship_name(a: number, b: number): void;
|
|
40
|
+
export function ship_yomi(a: number, b: number): void;
|
|
41
|
+
export function ship_stype(a: number): number;
|
|
42
|
+
export function ship_sort_id(a: number): number;
|
|
43
|
+
export function ship_remodel_rank(a: number): number;
|
|
44
|
+
export function ship_slotnum(a: number): number;
|
|
45
|
+
export function ship_next_id(a: number): number;
|
|
46
|
+
export function ship_useful(a: number): number;
|
|
47
|
+
export function ship_damage_state(a: number): number;
|
|
48
|
+
export function ship_morale_state(a: number): number;
|
|
49
|
+
export function ship_category(a: number): number;
|
|
50
|
+
export function ship_has_attr(a: number, b: number): number;
|
|
51
|
+
export function ship_gear_keys(a: number): number;
|
|
52
|
+
export function ship_get_gear(a: number, b: number, c: number): number;
|
|
53
|
+
export function ship_get_damage_bound(a: number, b: number): number;
|
|
54
|
+
export function ship_get_remaining_fuel(a: number, b: number, c: number): number;
|
|
55
|
+
export function ship_get_remaining_ammo(a: number, b: number, c: number): number;
|
|
56
|
+
export function ship_has_unknown_stat(a: number, b: number, c: number): number;
|
|
57
|
+
export function ship_get_naked_stat(a: number, b: number, c: number): number;
|
|
58
|
+
export function ship_get_stat_interval_left(a: number, b: number, c: number): number;
|
|
59
|
+
export function ship_get_stat_interval_right(a: number, b: number, c: number): number;
|
|
60
|
+
export function ship_get_gear_stat(a: number, b: number, c: number): number;
|
|
61
|
+
export function ship_get_ebonus(a: number, b: number, c: number): number;
|
|
62
|
+
export function ship_get_stat_mod(a: number, b: number, c: number): number;
|
|
63
|
+
export function ship_is_abyssal(a: number): number;
|
|
64
|
+
export function ship_is_submarine(a: number): number;
|
|
65
|
+
export function ship_can_equip(a: number, b: number, c: number, d: number): number;
|
|
66
|
+
export function ship_max_hp(a: number): number;
|
|
67
|
+
export function ship_max_ammo(a: number): number;
|
|
68
|
+
export function ship_max_fuel(a: number): number;
|
|
69
|
+
export function ship_naked_range(a: number): number;
|
|
70
|
+
export function ship_naked_speed(a: number): number;
|
|
71
|
+
export function ship_luck(a: number): number;
|
|
72
|
+
export function ship_range(a: number): number;
|
|
73
|
+
export function ship_speed(a: number): number;
|
|
74
|
+
export function ship_accuracy(a: number): number;
|
|
75
|
+
export function ship_innate_torpedo_accuracy(a: number): number;
|
|
76
|
+
export function ship_is_installation(a: number): number;
|
|
77
|
+
export function ship_is_pt_imp(a: number): number;
|
|
78
|
+
export function ship_get_slot_size(a: number, b: number): number;
|
|
79
|
+
export function ship_get_max_slot_size(a: number, b: number): number;
|
|
80
|
+
export function ship_remaining_ammo_mod(a: number): number;
|
|
81
|
+
export function ship_remaining_fuel_mod(a: number): number;
|
|
82
|
+
export function ship_fighter_power(a: number, b: number, c: number): void;
|
|
83
|
+
export function ship_fleet_los_factor(a: number, b: number): void;
|
|
84
|
+
export function ship_ship_adjusted_anti_air(a: number, b: number, c: number): void;
|
|
85
|
+
export function ship_fleet_anti_air_mod(a: number): number;
|
|
86
|
+
export function ship_cruiser_fit_bonus(a: number): number;
|
|
87
|
+
export function ship_basic_accuracy_term(a: number, b: number): void;
|
|
88
|
+
export function ship_basic_evasion_term(a: number, b: number): void;
|
|
89
|
+
export function ship_evasion_term(a: number, b: number, c: number, d: number, e: number): void;
|
|
90
|
+
export function ship_basic_defense_power(a: number, b: number, c: number): void;
|
|
91
|
+
export function ship_transport_point(a: number): number;
|
|
92
|
+
export function ship_elos(a: number, b: number, c: number): void;
|
|
93
|
+
export function ship_ohko_power(a: number, b: number): void;
|
|
5
94
|
export function __wbg_ibonuses_free(a: number): void;
|
|
6
95
|
export function __wbg_get_ibonuses_shelling_power(a: number): number;
|
|
7
96
|
export function __wbg_set_ibonuses_shelling_power(a: number, b: number): void;
|
|
@@ -97,93 +186,6 @@ export function gear_is_abyssal_patrolling_attack_hawk(a: number): number;
|
|
|
97
186
|
export function gear_expedition_bonus(a: number): number;
|
|
98
187
|
export function gear_can_be_deployed_to_land_base(a: number): number;
|
|
99
188
|
export function gear_has_proficiency(a: number): number;
|
|
100
|
-
export function __wbg_ship_free(a: number): void;
|
|
101
|
-
export function __wbg_get_ship_id(a: number, b: number): void;
|
|
102
|
-
export function __wbg_set_ship_id(a: number, b: number, c: number): void;
|
|
103
|
-
export function __wbg_get_ship_hash(a: number, b: number): void;
|
|
104
|
-
export function __wbg_get_ship_ship_id(a: number): number;
|
|
105
|
-
export function __wbg_get_ship_level(a: number): number;
|
|
106
|
-
export function __wbg_get_ship_current_hp(a: number): number;
|
|
107
|
-
export function __wbg_get_ship_morale(a: number): number;
|
|
108
|
-
export function __wbg_get_ship_ammo(a: number): number;
|
|
109
|
-
export function __wbg_get_ship_fuel(a: number): number;
|
|
110
|
-
export function __wbg_get_ship_ship_type(a: number): number;
|
|
111
|
-
export function __wbg_get_ship_ctype(a: number): number;
|
|
112
|
-
export function __wbg_get_ship_slots(a: number): number;
|
|
113
|
-
export function __wbg_set_ship_slots(a: number, b: number): void;
|
|
114
|
-
export function ship_naked_firepower(a: number): number;
|
|
115
|
-
export function ship_naked_torpedo(a: number): number;
|
|
116
|
-
export function ship_naked_armor(a: number): number;
|
|
117
|
-
export function ship_naked_anti_air(a: number): number;
|
|
118
|
-
export function ship_naked_evasion(a: number): number;
|
|
119
|
-
export function ship_naked_asw(a: number): number;
|
|
120
|
-
export function ship_naked_los(a: number): number;
|
|
121
|
-
export function ship_firepower(a: number): number;
|
|
122
|
-
export function ship_torpedo(a: number): number;
|
|
123
|
-
export function ship_armor(a: number): number;
|
|
124
|
-
export function ship_anti_air(a: number): number;
|
|
125
|
-
export function ship_evasion(a: number): number;
|
|
126
|
-
export function ship_asw(a: number): number;
|
|
127
|
-
export function ship_los(a: number): number;
|
|
128
|
-
export function ship_default(): number;
|
|
129
|
-
export function ship_eq_id(a: number, b: number, c: number): number;
|
|
130
|
-
export function ship_state(a: number): number;
|
|
131
|
-
export function ship_custom_power_mods(a: number): number;
|
|
132
|
-
export function ship_meta(a: number): number;
|
|
133
|
-
export function ship_name(a: number, b: number): void;
|
|
134
|
-
export function ship_yomi(a: number, b: number): void;
|
|
135
|
-
export function ship_stype(a: number): number;
|
|
136
|
-
export function ship_sort_id(a: number): number;
|
|
137
|
-
export function ship_remodel_rank(a: number): number;
|
|
138
|
-
export function ship_slotnum(a: number): number;
|
|
139
|
-
export function ship_next_id(a: number): number;
|
|
140
|
-
export function ship_useful(a: number): number;
|
|
141
|
-
export function ship_damage_state(a: number): number;
|
|
142
|
-
export function ship_morale_state(a: number): number;
|
|
143
|
-
export function ship_category(a: number): number;
|
|
144
|
-
export function ship_has_attr(a: number, b: number): number;
|
|
145
|
-
export function ship_gear_keys(a: number): number;
|
|
146
|
-
export function ship_get_gear(a: number, b: number, c: number): number;
|
|
147
|
-
export function ship_get_damage_bound(a: number, b: number): number;
|
|
148
|
-
export function ship_get_remaining_fuel(a: number, b: number, c: number): number;
|
|
149
|
-
export function ship_get_remaining_ammo(a: number, b: number, c: number): number;
|
|
150
|
-
export function ship_has_unknown_stat(a: number, b: number, c: number): number;
|
|
151
|
-
export function ship_get_naked_stat(a: number, b: number, c: number): number;
|
|
152
|
-
export function ship_get_stat_interval_left(a: number, b: number, c: number): number;
|
|
153
|
-
export function ship_get_stat_interval_right(a: number, b: number, c: number): number;
|
|
154
|
-
export function ship_get_gear_stat(a: number, b: number, c: number): number;
|
|
155
|
-
export function ship_get_ebonus(a: number, b: number, c: number): number;
|
|
156
|
-
export function ship_get_stat_mod(a: number, b: number, c: number): number;
|
|
157
|
-
export function ship_is_abyssal(a: number): number;
|
|
158
|
-
export function ship_is_submarine(a: number): number;
|
|
159
|
-
export function ship_can_equip(a: number, b: number, c: number, d: number): number;
|
|
160
|
-
export function ship_max_hp(a: number): number;
|
|
161
|
-
export function ship_max_ammo(a: number): number;
|
|
162
|
-
export function ship_max_fuel(a: number): number;
|
|
163
|
-
export function ship_naked_range(a: number): number;
|
|
164
|
-
export function ship_naked_speed(a: number): number;
|
|
165
|
-
export function ship_luck(a: number): number;
|
|
166
|
-
export function ship_range(a: number): number;
|
|
167
|
-
export function ship_speed(a: number): number;
|
|
168
|
-
export function ship_accuracy(a: number): number;
|
|
169
|
-
export function ship_innate_torpedo_accuracy(a: number): number;
|
|
170
|
-
export function ship_is_installation(a: number): number;
|
|
171
|
-
export function ship_get_slot_size(a: number, b: number): number;
|
|
172
|
-
export function ship_get_max_slot_size(a: number, b: number): number;
|
|
173
|
-
export function ship_remaining_ammo_mod(a: number): number;
|
|
174
|
-
export function ship_remaining_fuel_mod(a: number): number;
|
|
175
|
-
export function ship_fighter_power(a: number, b: number, c: number): void;
|
|
176
|
-
export function ship_fleet_los_factor(a: number, b: number): void;
|
|
177
|
-
export function ship_ship_adjusted_anti_air(a: number, b: number, c: number): void;
|
|
178
|
-
export function ship_fleet_anti_air_mod(a: number): number;
|
|
179
|
-
export function ship_cruiser_fit_bonus(a: number): number;
|
|
180
|
-
export function ship_basic_accuracy_term(a: number, b: number): void;
|
|
181
|
-
export function ship_basic_evasion_term(a: number, b: number): void;
|
|
182
|
-
export function ship_evasion_term(a: number, b: number, c: number, d: number, e: number): void;
|
|
183
|
-
export function ship_basic_defense_power(a: number, b: number, c: number): void;
|
|
184
|
-
export function ship_transport_point(a: number): number;
|
|
185
|
-
export function ship_elos(a: number, b: number, c: number): void;
|
|
186
|
-
export function ship_ohko_power(a: number, b: number): void;
|
|
187
189
|
export function __wbg_comp_free(a: number): void;
|
|
188
190
|
export function __wbg_get_comp_org_type(a: number): number;
|
|
189
191
|
export function __wbg_get_comp_hq_level(a: number): number;
|
|
@@ -301,7 +303,6 @@ export function fhcore_create_all_ships(a: number): number;
|
|
|
301
303
|
export function fhcore_create_comp_by_map_enemy(a: number, b: number, c: number, d: number, e: number): number;
|
|
302
304
|
export function fhcore_create_default_ship(a: number): number;
|
|
303
305
|
export function fhcore_create_analyzer(a: number): number;
|
|
304
|
-
export function set_panic_hook(): void;
|
|
305
306
|
export function __wbindgen_malloc(a: number): number;
|
|
306
307
|
export function __wbindgen_realloc(a: number, b: number, c: number): number;
|
|
307
308
|
export function __wbindgen_add_to_stack_pointer(a: number): number;
|