fleethub-core 1.8.2 → 1.8.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/node/fleethub_core.d.ts +115 -133
- package/node/fleethub_core.js +18 -30
- package/node/fleethub_core_bg.wasm +0 -0
- package/node/fleethub_core_bg.wasm.d.ts +92 -93
- package/package.json +1 -1
- package/pkg/fleethub_core.d.ts +115 -133
- package/pkg/fleethub_core_bg.js +18 -30
- package/pkg/fleethub_core_bg.wasm +0 -0
- package/pkg/fleethub_core_bg.wasm.d.ts +92 -93
package/node/fleethub_core.d.ts
CHANGED
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@@ -8,10 +8,41 @@ export function parse_ship_conditions(value: ShipConditions): ShipConditions;
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/**
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*/
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export function set_panic_hook(): void;
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declare namespace Side {
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export type Player = "Player";
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export type Enemy = "Enemy";
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}
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export type Side = Side.Player | Side.Enemy;
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export interface ShipConditions extends ShipPosition {
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formation?: Formation;
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}
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declare namespace Role {
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export type Main = "Main";
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export type Escort = "Escort";
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}
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export type Role = Role.Main | Role.Escort;
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declare namespace OrgType {
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export type Single = "Single";
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export type CarrierTaskForce = "CarrierTaskForce";
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export type SurfaceTaskForce = "SurfaceTaskForce";
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export type TransportEscort = "TransportEscort";
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export type EnemySingle = "EnemySingle";
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export type EnemyCombined = "EnemyCombined";
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}
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export type OrgType =
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| OrgType.Single
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| OrgType.CarrierTaskForce
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| OrgType.SurfaceTaskForce
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| OrgType.TransportEscort
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| OrgType.EnemySingle
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| OrgType.EnemyCombined;
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export interface BattleDefinitions {
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formation: Record<Formation, NestedFormationDef>;
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anti_air_cutin: Record<number, AntiAirCutinDef>;
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@@ -73,12 +104,6 @@ export interface FormationCombatModifiersDef {
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evasion_mod?: number;
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}
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export interface SupportShellingSimulatorParams {
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attacker_formation?: Formation;
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target_formation?: Formation;
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engagement: Engagement;
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}
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-
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export interface ShipAnalyzerConfig {
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air_state?: AirState;
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engagement?: Engagement;
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@@ -240,21 +265,6 @@ export interface SimulatorResultItem {
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damage_state_map: Record<DamageState, number>;
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}
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declare namespace DamageState {
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export type Normal = "Normal";
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export type Shouha = "Shouha";
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export type Chuuha = "Chuuha";
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export type Taiha = "Taiha";
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export type Sunk = "Sunk";
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}
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-
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export type DamageState =
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| DamageState.Normal
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| DamageState.Shouha
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| DamageState.Chuuha
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| DamageState.Taiha
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| DamageState.Sunk;
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-
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declare namespace GearCategory {
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export type Fighter = "Fighter";
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export type Bomber = "Bomber";
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@@ -409,6 +419,21 @@ export type GearType =
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| GearType.CbRecon2
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| GearType.SecondaryGun2;
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declare namespace DamageState {
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export type Normal = "Normal";
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export type Shouha = "Shouha";
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export type Chuuha = "Chuuha";
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export type Taiha = "Taiha";
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export type Sunk = "Sunk";
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}
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export type DamageState =
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| DamageState.Normal
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| DamageState.Shouha
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| DamageState.Chuuha
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| DamageState.Taiha
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| DamageState.Sunk;
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declare namespace AirStateRank {
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export type Rank0 = "Rank0";
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export type Rank1 = "Rank1";
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@@ -437,19 +462,21 @@ export type AirState =
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| AirState.AirDenial
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| AirState.AirIncapability;
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-
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export type Enemy = "Enemy";
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export interface NodeAttackAnalyzerShipConfig extends NightFleetConditions {
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formation?: Formation;
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}
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export
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export interface NodeAttackAnalyzerConfig {
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air_state?: AirState;
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engagement?: Engagement;
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left?: NodeAttackAnalyzerShipConfig;
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right?: NodeAttackAnalyzerShipConfig;
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}
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export
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export interface NodeAttackAnalysis {
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left: AttackAnalysis;
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right: AttackAnalysis;
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}
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export interface ShipPosition {
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org_type?: OrgType;
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@@ -585,35 +612,6 @@ export interface MasterAttrRule<T> {
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expr: string;
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}
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export interface NodeAttackAnalyzerShipConfig extends NightFleetConditions {
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formation?: Formation;
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}
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export interface NodeAttackAnalyzerConfig {
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air_state?: AirState;
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engagement?: Engagement;
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left?: NodeAttackAnalyzerShipConfig;
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right?: NodeAttackAnalyzerShipConfig;
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}
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export interface NodeAttackAnalysis {
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left: AttackAnalysis;
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right: AttackAnalysis;
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}
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export interface AttackAnalyzerConfig {
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air_state?: AirState;
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engagement?: Engagement;
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attacker?: AttackAnalyzerShipConfig;
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target?: AttackAnalyzerShipConfig;
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}
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export interface AttackAnalyzerShipConfig
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extends ShipConditions,
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NightFleetConditions {
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fleet_los_mod?: number | null;
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}
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-
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export interface EBonuses {
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firepower: number;
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torpedo: number;
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@@ -687,23 +685,12 @@ export type ShipAttr =
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| ShipAttr.BattleshipSummerPrincess
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| ShipAttr.HeavyCruiserSummerPrincess;
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export type TransportEscort = "TransportEscort";
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export type EnemySingle = "EnemySingle";
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export type EnemyCombined = "EnemyCombined";
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export interface SupportShellingSimulatorParams {
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attacker_formation?: Formation;
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target_formation?: Formation;
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engagement: Engagement;
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}
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export type OrgType =
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| OrgType.Single
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| OrgType.CarrierTaskForce
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| OrgType.SurfaceTaskForce
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| OrgType.TransportEscort
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| OrgType.EnemySingle
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| OrgType.EnemyCombined;
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declare namespace GearAttr {
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export type Unknown = "Unknown";
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export type Abyssal = "Abyssal";
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@@ -884,6 +871,12 @@ export interface DamageReport {
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damage_state_density: Histogram<DamageState, number>;
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}
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export interface AttackAnalyzerShipConfig
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extends ShipConditions,
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NightFleetConditions {
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fleet_los_mod?: number | null;
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}
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export interface CompAntiAirAnalysis {
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fleet_adjusted_anti_air: number;
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ships: AntiAirReport[];
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@@ -1095,6 +1088,28 @@ export interface AttackAnalysis {
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support_shelling: ActionReport<SupportShellingStyle>;
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}
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export interface NightFleetConditions {
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night_contact_rank?: ContactRank | null;
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starshell_index?: number | null;
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searchlight_index?: number | null;
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activates_large_searchlight?: boolean;
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}
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export interface NightConditions {
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player?: NightFleetConditions;
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enemy?: NightFleetConditions;
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}
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export interface BattleConditions {
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org_type: OrgType;
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role: Role;
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ship_index: number;
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fleet_len: number;
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formation: Formation;
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fleet_los_mod: number | null;
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night_conditions: NightFleetConditions;
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}
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export interface MasterShip {
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ship_id: number;
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name: string;
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@@ -1128,6 +1143,31 @@ export interface MasterShip {
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export type StatInterval = [number | null, number | null];
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export interface MasterGear {
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gear_id: number;
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name: string;
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types: GearTypeIdArray;
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special_type?: number;
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max_hp?: number;
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firepower?: number;
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armor?: number;
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torpedo?: number;
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anti_air?: number;
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speed?: number;
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bombing?: number;
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asw?: number;
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los?: number;
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luck?: number;
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accuracy?: number;
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evasion?: number;
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range?: number;
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radius?: number;
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cost?: number;
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improvable?: boolean;
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ship_anti_air_resist?: number;
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fleet_anti_air_resist?: number;
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}
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export interface CompAnalyzerConfig {
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engagement: Engagement;
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formation: Formation;
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@@ -1290,53 +1330,6 @@ export type SpeedGroup =
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export type SlotSizeVec = (number | null)[];
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export interface NightFleetConditions {
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night_contact_rank?: ContactRank | null;
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starshell_index?: number | null;
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searchlight_index?: number | null;
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activates_large_searchlight?: boolean;
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}
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export interface NightConditions {
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player?: NightFleetConditions;
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enemy?: NightFleetConditions;
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}
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export interface BattleConditions {
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org_type: OrgType;
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role: Role;
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ship_index: number;
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fleet_len: number;
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formation: Formation;
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fleet_los_mod: number | null;
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night_conditions: NightFleetConditions;
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}
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export interface MasterGear {
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gear_id: number;
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name: string;
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types: GearTypeIdArray;
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special_type?: number;
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max_hp?: number;
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firepower?: number;
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armor?: number;
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torpedo?: number;
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anti_air?: number;
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speed?: number;
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bombing?: number;
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asw?: number;
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los?: number;
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luck?: number;
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accuracy?: number;
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evasion?: number;
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range?: number;
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radius?: number;
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cost?: number;
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improvable?: boolean;
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ship_anti_air_resist?: number;
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fleet_anti_air_resist?: number;
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}
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export interface ActionReport<T> {
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data: Record<string, AttackReport<T>>;
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damage_state_density: Histogram<DamageState, number> | null;
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@@ -1494,17 +1487,6 @@ export class AirSquadron {
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*/
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export class Analyzer {
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free(): void;
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/**
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* @param {AttackAnalyzerConfig} config
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* @param {Ship} attacker
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* @param {Ship} target
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* @returns {AttackAnalysis}
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*/
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1503
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analyze_attack(
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config: AttackAnalyzerConfig,
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1505
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attacker: Ship,
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1506
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target: Ship
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): AttackAnalysis;
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/**
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* @param {ShipAnalyzerConfig} config
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* @param {Ship} left
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@@ -1512,7 +1494,7 @@ export class Analyzer {
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* @param {boolean} attacker_is_left
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* @returns {AttackAnalysis}
|
|
1514
1496
|
*/
|
|
1515
|
-
|
|
1497
|
+
analyze_ship_attack(
|
|
1516
1498
|
config: ShipAnalyzerConfig,
|
|
1517
1499
|
left: Ship,
|
|
1518
1500
|
right: Ship,
|
package/node/fleethub_core.js
CHANGED
|
@@ -122,6 +122,21 @@ module.exports.parse_ship_conditions = function(value) {
|
|
|
122
122
|
return takeObject(ret);
|
|
123
123
|
};
|
|
124
124
|
|
|
125
|
+
const u32CvtShim = new Uint32Array(2);
|
|
126
|
+
|
|
127
|
+
const uint64CvtShim = new BigUint64Array(u32CvtShim.buffer);
|
|
128
|
+
|
|
129
|
+
function getArrayU8FromWasm0(ptr, len) {
|
|
130
|
+
return getUint8Memory0().subarray(ptr / 1, ptr / 1 + len);
|
|
131
|
+
}
|
|
132
|
+
|
|
133
|
+
function passArray8ToWasm0(arg, malloc) {
|
|
134
|
+
const ptr = malloc(arg.length * 1);
|
|
135
|
+
getUint8Memory0().set(arg, ptr / 1);
|
|
136
|
+
WASM_VECTOR_LEN = arg.length;
|
|
137
|
+
return ptr;
|
|
138
|
+
}
|
|
139
|
+
|
|
125
140
|
function _assertClass(instance, klass) {
|
|
126
141
|
if (!(instance instanceof klass)) {
|
|
127
142
|
throw new Error(`expected instance of ${klass.name}`);
|
|
@@ -129,10 +144,6 @@ function _assertClass(instance, klass) {
|
|
|
129
144
|
return instance.ptr;
|
|
130
145
|
}
|
|
131
146
|
|
|
132
|
-
const u32CvtShim = new Uint32Array(2);
|
|
133
|
-
|
|
134
|
-
const uint64CvtShim = new BigUint64Array(u32CvtShim.buffer);
|
|
135
|
-
|
|
136
147
|
let cachedFloat64Memory0 = new Float64Array();
|
|
137
148
|
|
|
138
149
|
function getFloat64Memory0() {
|
|
@@ -142,17 +153,6 @@ function getFloat64Memory0() {
|
|
|
142
153
|
return cachedFloat64Memory0;
|
|
143
154
|
}
|
|
144
155
|
|
|
145
|
-
function getArrayU8FromWasm0(ptr, len) {
|
|
146
|
-
return getUint8Memory0().subarray(ptr / 1, ptr / 1 + len);
|
|
147
|
-
}
|
|
148
|
-
|
|
149
|
-
function passArray8ToWasm0(arg, malloc) {
|
|
150
|
-
const ptr = malloc(arg.length * 1);
|
|
151
|
-
getUint8Memory0().set(arg, ptr / 1);
|
|
152
|
-
WASM_VECTOR_LEN = arg.length;
|
|
153
|
-
return ptr;
|
|
154
|
-
}
|
|
155
|
-
|
|
156
156
|
function isLikeNone(x) {
|
|
157
157
|
return x === undefined || x === null;
|
|
158
158
|
}
|
|
@@ -391,28 +391,16 @@ class Analyzer {
|
|
|
391
391
|
wasm.__wbg_analyzer_free(ptr);
|
|
392
392
|
}
|
|
393
393
|
/**
|
|
394
|
-
* @param {AttackAnalyzerConfig} config
|
|
395
|
-
* @param {Ship} attacker
|
|
396
|
-
* @param {Ship} target
|
|
397
|
-
* @returns {AttackAnalysis}
|
|
398
|
-
*/
|
|
399
|
-
analyze_attack(config, attacker, target) {
|
|
400
|
-
_assertClass(attacker, Ship);
|
|
401
|
-
_assertClass(target, Ship);
|
|
402
|
-
const ret = wasm.analyzer_analyze_attack(this.ptr, addHeapObject(config), attacker.ptr, target.ptr);
|
|
403
|
-
return takeObject(ret);
|
|
404
|
-
}
|
|
405
|
-
/**
|
|
406
394
|
* @param {ShipAnalyzerConfig} config
|
|
407
395
|
* @param {Ship} left
|
|
408
396
|
* @param {Ship} right
|
|
409
397
|
* @param {boolean} attacker_is_left
|
|
410
398
|
* @returns {AttackAnalysis}
|
|
411
399
|
*/
|
|
412
|
-
|
|
400
|
+
analyze_ship_attack(config, left, right, attacker_is_left) {
|
|
413
401
|
_assertClass(left, Ship);
|
|
414
402
|
_assertClass(right, Ship);
|
|
415
|
-
const ret = wasm.
|
|
403
|
+
const ret = wasm.analyzer_analyze_ship_attack(this.ptr, addHeapObject(config), left.ptr, right.ptr, attacker_is_left);
|
|
416
404
|
return takeObject(ret);
|
|
417
405
|
}
|
|
418
406
|
/**
|
|
@@ -3149,7 +3137,7 @@ module.exports.__wbindgen_string_new = function(arg0, arg1) {
|
|
|
3149
3137
|
return addHeapObject(ret);
|
|
3150
3138
|
};
|
|
3151
3139
|
|
|
3152
|
-
module.exports.
|
|
3140
|
+
module.exports.__wbg_createEquipmentBonuses_d215617bb16aa6f4 = function(arg0, arg1) {
|
|
3153
3141
|
const ret = createEquipmentBonuses(takeObject(arg0), takeObject(arg1));
|
|
3154
3142
|
return addHeapObject(ret);
|
|
3155
3143
|
};
|
|
Binary file
|
|
@@ -2,99 +2,6 @@
|
|
|
2
2
|
/* eslint-disable */
|
|
3
3
|
export const memory: WebAssembly.Memory;
|
|
4
4
|
export function parse_ship_conditions(a: number): number;
|
|
5
|
-
export function __wbg_analyzer_free(a: number): void;
|
|
6
|
-
export function analyzer_analyze_attack(a: number, b: number, c: number, d: number): number;
|
|
7
|
-
export function analyzer_analyze_attack_by_ship_analyzer(a: number, b: number, c: number, d: number, e: number): number;
|
|
8
|
-
export function analyzer_analyze_node_attack(a: number, b: number, c: number, d: number, e: number, f: number): number;
|
|
9
|
-
export function analyzer_analyze_comp(a: number, b: number, c: number): number;
|
|
10
|
-
export function analyzer_simulate_support_shelling(a: number, b: number, c: number, d: number, e: number, f: number): void;
|
|
11
|
-
export function __wbg_ship_free(a: number): void;
|
|
12
|
-
export function __wbg_get_ship_id(a: number, b: number): void;
|
|
13
|
-
export function __wbg_set_ship_id(a: number, b: number, c: number): void;
|
|
14
|
-
export function __wbg_get_ship_hash(a: number, b: number): void;
|
|
15
|
-
export function __wbg_get_ship_ship_id(a: number): number;
|
|
16
|
-
export function __wbg_get_ship_level(a: number): number;
|
|
17
|
-
export function __wbg_get_ship_current_hp(a: number): number;
|
|
18
|
-
export function __wbg_get_ship_morale(a: number): number;
|
|
19
|
-
export function __wbg_get_ship_ammo(a: number): number;
|
|
20
|
-
export function __wbg_get_ship_fuel(a: number): number;
|
|
21
|
-
export function __wbg_get_ship_ship_type(a: number): number;
|
|
22
|
-
export function __wbg_get_ship_ctype(a: number): number;
|
|
23
|
-
export function __wbg_get_ship_slots(a: number): number;
|
|
24
|
-
export function __wbg_set_ship_slots(a: number, b: number): void;
|
|
25
|
-
export function ship_naked_firepower(a: number): number;
|
|
26
|
-
export function ship_naked_torpedo(a: number): number;
|
|
27
|
-
export function ship_naked_armor(a: number): number;
|
|
28
|
-
export function ship_naked_anti_air(a: number): number;
|
|
29
|
-
export function ship_naked_evasion(a: number): number;
|
|
30
|
-
export function ship_naked_asw(a: number): number;
|
|
31
|
-
export function ship_naked_los(a: number): number;
|
|
32
|
-
export function ship_firepower(a: number): number;
|
|
33
|
-
export function ship_torpedo(a: number): number;
|
|
34
|
-
export function ship_armor(a: number): number;
|
|
35
|
-
export function ship_anti_air(a: number): number;
|
|
36
|
-
export function ship_evasion(a: number): number;
|
|
37
|
-
export function ship_asw(a: number): number;
|
|
38
|
-
export function ship_los(a: number): number;
|
|
39
|
-
export function ship_default(): number;
|
|
40
|
-
export function ship_eq_id(a: number, b: number, c: number): number;
|
|
41
|
-
export function ship_state(a: number): number;
|
|
42
|
-
export function ship_custom_power_mods(a: number): number;
|
|
43
|
-
export function ship_meta(a: number): number;
|
|
44
|
-
export function ship_name(a: number, b: number): void;
|
|
45
|
-
export function ship_yomi(a: number, b: number): void;
|
|
46
|
-
export function ship_stype(a: number): number;
|
|
47
|
-
export function ship_sort_id(a: number): number;
|
|
48
|
-
export function ship_remodel_rank(a: number): number;
|
|
49
|
-
export function ship_slotnum(a: number): number;
|
|
50
|
-
export function ship_next_id(a: number): number;
|
|
51
|
-
export function ship_useful(a: number): number;
|
|
52
|
-
export function ship_damage_state(a: number): number;
|
|
53
|
-
export function ship_morale_state(a: number): number;
|
|
54
|
-
export function ship_category(a: number): number;
|
|
55
|
-
export function ship_has_attr(a: number, b: number): number;
|
|
56
|
-
export function ship_gear_keys(a: number): number;
|
|
57
|
-
export function ship_get_gear(a: number, b: number, c: number): number;
|
|
58
|
-
export function ship_get_damage_bound(a: number, b: number): number;
|
|
59
|
-
export function ship_get_remaining_fuel(a: number, b: number, c: number): number;
|
|
60
|
-
export function ship_get_remaining_ammo(a: number, b: number, c: number): number;
|
|
61
|
-
export function ship_has_unknown_stat(a: number, b: number, c: number): number;
|
|
62
|
-
export function ship_get_naked_stat(a: number, b: number, c: number): number;
|
|
63
|
-
export function ship_get_stat_interval_left(a: number, b: number, c: number): number;
|
|
64
|
-
export function ship_get_stat_interval_right(a: number, b: number, c: number): number;
|
|
65
|
-
export function ship_get_gear_stat(a: number, b: number, c: number): number;
|
|
66
|
-
export function ship_get_ebonus(a: number, b: number, c: number): number;
|
|
67
|
-
export function ship_get_stat_mod(a: number, b: number, c: number): number;
|
|
68
|
-
export function ship_is_abyssal(a: number): number;
|
|
69
|
-
export function ship_is_submarine(a: number): number;
|
|
70
|
-
export function ship_can_equip(a: number, b: number, c: number, d: number): number;
|
|
71
|
-
export function ship_max_hp(a: number): number;
|
|
72
|
-
export function ship_max_ammo(a: number): number;
|
|
73
|
-
export function ship_max_fuel(a: number): number;
|
|
74
|
-
export function ship_naked_range(a: number): number;
|
|
75
|
-
export function ship_naked_speed(a: number): number;
|
|
76
|
-
export function ship_luck(a: number): number;
|
|
77
|
-
export function ship_range(a: number): number;
|
|
78
|
-
export function ship_speed(a: number): number;
|
|
79
|
-
export function ship_accuracy(a: number): number;
|
|
80
|
-
export function ship_innate_torpedo_accuracy(a: number): number;
|
|
81
|
-
export function ship_is_installation(a: number): number;
|
|
82
|
-
export function ship_get_slot_size(a: number, b: number): number;
|
|
83
|
-
export function ship_get_max_slot_size(a: number, b: number): number;
|
|
84
|
-
export function ship_remaining_ammo_mod(a: number): number;
|
|
85
|
-
export function ship_remaining_fuel_mod(a: number): number;
|
|
86
|
-
export function ship_fighter_power(a: number, b: number, c: number): void;
|
|
87
|
-
export function ship_fleet_los_factor(a: number, b: number): void;
|
|
88
|
-
export function ship_ship_adjusted_anti_air(a: number, b: number, c: number): void;
|
|
89
|
-
export function ship_fleet_anti_air_mod(a: number): number;
|
|
90
|
-
export function ship_cruiser_fit_bonus(a: number): number;
|
|
91
|
-
export function ship_basic_accuracy_term(a: number, b: number): void;
|
|
92
|
-
export function ship_basic_evasion_term(a: number, b: number): void;
|
|
93
|
-
export function ship_evasion_term(a: number, b: number, c: number, d: number, e: number): void;
|
|
94
|
-
export function ship_basic_defense_power(a: number, b: number, c: number): void;
|
|
95
|
-
export function ship_transport_point(a: number): number;
|
|
96
|
-
export function ship_elos(a: number, b: number, c: number): void;
|
|
97
|
-
export function ship_ohko_power(a: number, b: number): void;
|
|
98
5
|
export function __wbg_ibonuses_free(a: number): void;
|
|
99
6
|
export function __wbg_get_ibonuses_shelling_power(a: number): number;
|
|
100
7
|
export function __wbg_set_ibonuses_shelling_power(a: number, b: number): void;
|
|
@@ -190,6 +97,93 @@ export function gear_is_abyssal_patrolling_attack_hawk(a: number): number;
|
|
|
190
97
|
export function gear_expedition_bonus(a: number): number;
|
|
191
98
|
export function gear_can_be_deployed_to_land_base(a: number): number;
|
|
192
99
|
export function gear_has_proficiency(a: number): number;
|
|
100
|
+
export function __wbg_ship_free(a: number): void;
|
|
101
|
+
export function __wbg_get_ship_id(a: number, b: number): void;
|
|
102
|
+
export function __wbg_set_ship_id(a: number, b: number, c: number): void;
|
|
103
|
+
export function __wbg_get_ship_hash(a: number, b: number): void;
|
|
104
|
+
export function __wbg_get_ship_ship_id(a: number): number;
|
|
105
|
+
export function __wbg_get_ship_level(a: number): number;
|
|
106
|
+
export function __wbg_get_ship_current_hp(a: number): number;
|
|
107
|
+
export function __wbg_get_ship_morale(a: number): number;
|
|
108
|
+
export function __wbg_get_ship_ammo(a: number): number;
|
|
109
|
+
export function __wbg_get_ship_fuel(a: number): number;
|
|
110
|
+
export function __wbg_get_ship_ship_type(a: number): number;
|
|
111
|
+
export function __wbg_get_ship_ctype(a: number): number;
|
|
112
|
+
export function __wbg_get_ship_slots(a: number): number;
|
|
113
|
+
export function __wbg_set_ship_slots(a: number, b: number): void;
|
|
114
|
+
export function ship_naked_firepower(a: number): number;
|
|
115
|
+
export function ship_naked_torpedo(a: number): number;
|
|
116
|
+
export function ship_naked_armor(a: number): number;
|
|
117
|
+
export function ship_naked_anti_air(a: number): number;
|
|
118
|
+
export function ship_naked_evasion(a: number): number;
|
|
119
|
+
export function ship_naked_asw(a: number): number;
|
|
120
|
+
export function ship_naked_los(a: number): number;
|
|
121
|
+
export function ship_firepower(a: number): number;
|
|
122
|
+
export function ship_torpedo(a: number): number;
|
|
123
|
+
export function ship_armor(a: number): number;
|
|
124
|
+
export function ship_anti_air(a: number): number;
|
|
125
|
+
export function ship_evasion(a: number): number;
|
|
126
|
+
export function ship_asw(a: number): number;
|
|
127
|
+
export function ship_los(a: number): number;
|
|
128
|
+
export function ship_default(): number;
|
|
129
|
+
export function ship_eq_id(a: number, b: number, c: number): number;
|
|
130
|
+
export function ship_state(a: number): number;
|
|
131
|
+
export function ship_custom_power_mods(a: number): number;
|
|
132
|
+
export function ship_meta(a: number): number;
|
|
133
|
+
export function ship_name(a: number, b: number): void;
|
|
134
|
+
export function ship_yomi(a: number, b: number): void;
|
|
135
|
+
export function ship_stype(a: number): number;
|
|
136
|
+
export function ship_sort_id(a: number): number;
|
|
137
|
+
export function ship_remodel_rank(a: number): number;
|
|
138
|
+
export function ship_slotnum(a: number): number;
|
|
139
|
+
export function ship_next_id(a: number): number;
|
|
140
|
+
export function ship_useful(a: number): number;
|
|
141
|
+
export function ship_damage_state(a: number): number;
|
|
142
|
+
export function ship_morale_state(a: number): number;
|
|
143
|
+
export function ship_category(a: number): number;
|
|
144
|
+
export function ship_has_attr(a: number, b: number): number;
|
|
145
|
+
export function ship_gear_keys(a: number): number;
|
|
146
|
+
export function ship_get_gear(a: number, b: number, c: number): number;
|
|
147
|
+
export function ship_get_damage_bound(a: number, b: number): number;
|
|
148
|
+
export function ship_get_remaining_fuel(a: number, b: number, c: number): number;
|
|
149
|
+
export function ship_get_remaining_ammo(a: number, b: number, c: number): number;
|
|
150
|
+
export function ship_has_unknown_stat(a: number, b: number, c: number): number;
|
|
151
|
+
export function ship_get_naked_stat(a: number, b: number, c: number): number;
|
|
152
|
+
export function ship_get_stat_interval_left(a: number, b: number, c: number): number;
|
|
153
|
+
export function ship_get_stat_interval_right(a: number, b: number, c: number): number;
|
|
154
|
+
export function ship_get_gear_stat(a: number, b: number, c: number): number;
|
|
155
|
+
export function ship_get_ebonus(a: number, b: number, c: number): number;
|
|
156
|
+
export function ship_get_stat_mod(a: number, b: number, c: number): number;
|
|
157
|
+
export function ship_is_abyssal(a: number): number;
|
|
158
|
+
export function ship_is_submarine(a: number): number;
|
|
159
|
+
export function ship_can_equip(a: number, b: number, c: number, d: number): number;
|
|
160
|
+
export function ship_max_hp(a: number): number;
|
|
161
|
+
export function ship_max_ammo(a: number): number;
|
|
162
|
+
export function ship_max_fuel(a: number): number;
|
|
163
|
+
export function ship_naked_range(a: number): number;
|
|
164
|
+
export function ship_naked_speed(a: number): number;
|
|
165
|
+
export function ship_luck(a: number): number;
|
|
166
|
+
export function ship_range(a: number): number;
|
|
167
|
+
export function ship_speed(a: number): number;
|
|
168
|
+
export function ship_accuracy(a: number): number;
|
|
169
|
+
export function ship_innate_torpedo_accuracy(a: number): number;
|
|
170
|
+
export function ship_is_installation(a: number): number;
|
|
171
|
+
export function ship_get_slot_size(a: number, b: number): number;
|
|
172
|
+
export function ship_get_max_slot_size(a: number, b: number): number;
|
|
173
|
+
export function ship_remaining_ammo_mod(a: number): number;
|
|
174
|
+
export function ship_remaining_fuel_mod(a: number): number;
|
|
175
|
+
export function ship_fighter_power(a: number, b: number, c: number): void;
|
|
176
|
+
export function ship_fleet_los_factor(a: number, b: number): void;
|
|
177
|
+
export function ship_ship_adjusted_anti_air(a: number, b: number, c: number): void;
|
|
178
|
+
export function ship_fleet_anti_air_mod(a: number): number;
|
|
179
|
+
export function ship_cruiser_fit_bonus(a: number): number;
|
|
180
|
+
export function ship_basic_accuracy_term(a: number, b: number): void;
|
|
181
|
+
export function ship_basic_evasion_term(a: number, b: number): void;
|
|
182
|
+
export function ship_evasion_term(a: number, b: number, c: number, d: number, e: number): void;
|
|
183
|
+
export function ship_basic_defense_power(a: number, b: number, c: number): void;
|
|
184
|
+
export function ship_transport_point(a: number): number;
|
|
185
|
+
export function ship_elos(a: number, b: number, c: number): void;
|
|
186
|
+
export function ship_ohko_power(a: number, b: number): void;
|
|
193
187
|
export function __wbg_comp_free(a: number): void;
|
|
194
188
|
export function __wbg_get_comp_org_type(a: number): number;
|
|
195
189
|
export function __wbg_get_comp_hq_level(a: number): number;
|
|
@@ -217,6 +211,11 @@ export function comp_fighter_power(a: number, b: number, c: number, d: number):
|
|
|
217
211
|
export function comp_elos(a: number, b: number, c: number): void;
|
|
218
212
|
export function comp_transport_point(a: number): number;
|
|
219
213
|
export function comp_get_ship_conditions(a: number, b: number, c: number): number;
|
|
214
|
+
export function __wbg_analyzer_free(a: number): void;
|
|
215
|
+
export function analyzer_analyze_ship_attack(a: number, b: number, c: number, d: number, e: number): number;
|
|
216
|
+
export function analyzer_analyze_node_attack(a: number, b: number, c: number, d: number, e: number, f: number): number;
|
|
217
|
+
export function analyzer_analyze_comp(a: number, b: number, c: number): number;
|
|
218
|
+
export function analyzer_simulate_support_shelling(a: number, b: number, c: number, d: number, e: number, f: number): void;
|
|
220
219
|
export function __wbg_org_free(a: number): void;
|
|
221
220
|
export function __wbg_get_org_id(a: number, b: number): void;
|
|
222
221
|
export function __wbg_set_org_id(a: number, b: number, c: number): void;
|
package/package.json
CHANGED
package/pkg/fleethub_core.d.ts
CHANGED
|
@@ -8,10 +8,41 @@ export function parse_ship_conditions(value: ShipConditions): ShipConditions;
|
|
|
8
8
|
/**
|
|
9
9
|
*/
|
|
10
10
|
export function set_panic_hook(): void;
|
|
11
|
+
declare namespace Side {
|
|
12
|
+
export type Player = "Player";
|
|
13
|
+
export type Enemy = "Enemy";
|
|
14
|
+
}
|
|
15
|
+
|
|
16
|
+
export type Side = Side.Player | Side.Enemy;
|
|
17
|
+
|
|
11
18
|
export interface ShipConditions extends ShipPosition {
|
|
12
19
|
formation?: Formation;
|
|
13
20
|
}
|
|
14
21
|
|
|
22
|
+
declare namespace Role {
|
|
23
|
+
export type Main = "Main";
|
|
24
|
+
export type Escort = "Escort";
|
|
25
|
+
}
|
|
26
|
+
|
|
27
|
+
export type Role = Role.Main | Role.Escort;
|
|
28
|
+
|
|
29
|
+
declare namespace OrgType {
|
|
30
|
+
export type Single = "Single";
|
|
31
|
+
export type CarrierTaskForce = "CarrierTaskForce";
|
|
32
|
+
export type SurfaceTaskForce = "SurfaceTaskForce";
|
|
33
|
+
export type TransportEscort = "TransportEscort";
|
|
34
|
+
export type EnemySingle = "EnemySingle";
|
|
35
|
+
export type EnemyCombined = "EnemyCombined";
|
|
36
|
+
}
|
|
37
|
+
|
|
38
|
+
export type OrgType =
|
|
39
|
+
| OrgType.Single
|
|
40
|
+
| OrgType.CarrierTaskForce
|
|
41
|
+
| OrgType.SurfaceTaskForce
|
|
42
|
+
| OrgType.TransportEscort
|
|
43
|
+
| OrgType.EnemySingle
|
|
44
|
+
| OrgType.EnemyCombined;
|
|
45
|
+
|
|
15
46
|
export interface BattleDefinitions {
|
|
16
47
|
formation: Record<Formation, NestedFormationDef>;
|
|
17
48
|
anti_air_cutin: Record<number, AntiAirCutinDef>;
|
|
@@ -73,12 +104,6 @@ export interface FormationCombatModifiersDef {
|
|
|
73
104
|
evasion_mod?: number;
|
|
74
105
|
}
|
|
75
106
|
|
|
76
|
-
export interface SupportShellingSimulatorParams {
|
|
77
|
-
attacker_formation?: Formation;
|
|
78
|
-
target_formation?: Formation;
|
|
79
|
-
engagement: Engagement;
|
|
80
|
-
}
|
|
81
|
-
|
|
82
107
|
export interface ShipAnalyzerConfig {
|
|
83
108
|
air_state?: AirState;
|
|
84
109
|
engagement?: Engagement;
|
|
@@ -240,21 +265,6 @@ export interface SimulatorResultItem {
|
|
|
240
265
|
damage_state_map: Record<DamageState, number>;
|
|
241
266
|
}
|
|
242
267
|
|
|
243
|
-
declare namespace DamageState {
|
|
244
|
-
export type Normal = "Normal";
|
|
245
|
-
export type Shouha = "Shouha";
|
|
246
|
-
export type Chuuha = "Chuuha";
|
|
247
|
-
export type Taiha = "Taiha";
|
|
248
|
-
export type Sunk = "Sunk";
|
|
249
|
-
}
|
|
250
|
-
|
|
251
|
-
export type DamageState =
|
|
252
|
-
| DamageState.Normal
|
|
253
|
-
| DamageState.Shouha
|
|
254
|
-
| DamageState.Chuuha
|
|
255
|
-
| DamageState.Taiha
|
|
256
|
-
| DamageState.Sunk;
|
|
257
|
-
|
|
258
268
|
declare namespace GearCategory {
|
|
259
269
|
export type Fighter = "Fighter";
|
|
260
270
|
export type Bomber = "Bomber";
|
|
@@ -409,6 +419,21 @@ export type GearType =
|
|
|
409
419
|
| GearType.CbRecon2
|
|
410
420
|
| GearType.SecondaryGun2;
|
|
411
421
|
|
|
422
|
+
declare namespace DamageState {
|
|
423
|
+
export type Normal = "Normal";
|
|
424
|
+
export type Shouha = "Shouha";
|
|
425
|
+
export type Chuuha = "Chuuha";
|
|
426
|
+
export type Taiha = "Taiha";
|
|
427
|
+
export type Sunk = "Sunk";
|
|
428
|
+
}
|
|
429
|
+
|
|
430
|
+
export type DamageState =
|
|
431
|
+
| DamageState.Normal
|
|
432
|
+
| DamageState.Shouha
|
|
433
|
+
| DamageState.Chuuha
|
|
434
|
+
| DamageState.Taiha
|
|
435
|
+
| DamageState.Sunk;
|
|
436
|
+
|
|
412
437
|
declare namespace AirStateRank {
|
|
413
438
|
export type Rank0 = "Rank0";
|
|
414
439
|
export type Rank1 = "Rank1";
|
|
@@ -437,19 +462,21 @@ export type AirState =
|
|
|
437
462
|
| AirState.AirDenial
|
|
438
463
|
| AirState.AirIncapability;
|
|
439
464
|
|
|
440
|
-
|
|
441
|
-
|
|
442
|
-
export type Enemy = "Enemy";
|
|
465
|
+
export interface NodeAttackAnalyzerShipConfig extends NightFleetConditions {
|
|
466
|
+
formation?: Formation;
|
|
443
467
|
}
|
|
444
468
|
|
|
445
|
-
export
|
|
446
|
-
|
|
447
|
-
|
|
448
|
-
|
|
449
|
-
|
|
469
|
+
export interface NodeAttackAnalyzerConfig {
|
|
470
|
+
air_state?: AirState;
|
|
471
|
+
engagement?: Engagement;
|
|
472
|
+
left?: NodeAttackAnalyzerShipConfig;
|
|
473
|
+
right?: NodeAttackAnalyzerShipConfig;
|
|
450
474
|
}
|
|
451
475
|
|
|
452
|
-
export
|
|
476
|
+
export interface NodeAttackAnalysis {
|
|
477
|
+
left: AttackAnalysis;
|
|
478
|
+
right: AttackAnalysis;
|
|
479
|
+
}
|
|
453
480
|
|
|
454
481
|
export interface ShipPosition {
|
|
455
482
|
org_type?: OrgType;
|
|
@@ -585,35 +612,6 @@ export interface MasterAttrRule<T> {
|
|
|
585
612
|
expr: string;
|
|
586
613
|
}
|
|
587
614
|
|
|
588
|
-
export interface NodeAttackAnalyzerShipConfig extends NightFleetConditions {
|
|
589
|
-
formation?: Formation;
|
|
590
|
-
}
|
|
591
|
-
|
|
592
|
-
export interface NodeAttackAnalyzerConfig {
|
|
593
|
-
air_state?: AirState;
|
|
594
|
-
engagement?: Engagement;
|
|
595
|
-
left?: NodeAttackAnalyzerShipConfig;
|
|
596
|
-
right?: NodeAttackAnalyzerShipConfig;
|
|
597
|
-
}
|
|
598
|
-
|
|
599
|
-
export interface NodeAttackAnalysis {
|
|
600
|
-
left: AttackAnalysis;
|
|
601
|
-
right: AttackAnalysis;
|
|
602
|
-
}
|
|
603
|
-
|
|
604
|
-
export interface AttackAnalyzerConfig {
|
|
605
|
-
air_state?: AirState;
|
|
606
|
-
engagement?: Engagement;
|
|
607
|
-
attacker?: AttackAnalyzerShipConfig;
|
|
608
|
-
target?: AttackAnalyzerShipConfig;
|
|
609
|
-
}
|
|
610
|
-
|
|
611
|
-
export interface AttackAnalyzerShipConfig
|
|
612
|
-
extends ShipConditions,
|
|
613
|
-
NightFleetConditions {
|
|
614
|
-
fleet_los_mod?: number | null;
|
|
615
|
-
}
|
|
616
|
-
|
|
617
615
|
export interface EBonuses {
|
|
618
616
|
firepower: number;
|
|
619
617
|
torpedo: number;
|
|
@@ -687,23 +685,12 @@ export type ShipAttr =
|
|
|
687
685
|
| ShipAttr.BattleshipSummerPrincess
|
|
688
686
|
| ShipAttr.HeavyCruiserSummerPrincess;
|
|
689
687
|
|
|
690
|
-
|
|
691
|
-
|
|
692
|
-
|
|
693
|
-
|
|
694
|
-
export type TransportEscort = "TransportEscort";
|
|
695
|
-
export type EnemySingle = "EnemySingle";
|
|
696
|
-
export type EnemyCombined = "EnemyCombined";
|
|
688
|
+
export interface SupportShellingSimulatorParams {
|
|
689
|
+
attacker_formation?: Formation;
|
|
690
|
+
target_formation?: Formation;
|
|
691
|
+
engagement: Engagement;
|
|
697
692
|
}
|
|
698
693
|
|
|
699
|
-
export type OrgType =
|
|
700
|
-
| OrgType.Single
|
|
701
|
-
| OrgType.CarrierTaskForce
|
|
702
|
-
| OrgType.SurfaceTaskForce
|
|
703
|
-
| OrgType.TransportEscort
|
|
704
|
-
| OrgType.EnemySingle
|
|
705
|
-
| OrgType.EnemyCombined;
|
|
706
|
-
|
|
707
694
|
declare namespace GearAttr {
|
|
708
695
|
export type Unknown = "Unknown";
|
|
709
696
|
export type Abyssal = "Abyssal";
|
|
@@ -884,6 +871,12 @@ export interface DamageReport {
|
|
|
884
871
|
damage_state_density: Histogram<DamageState, number>;
|
|
885
872
|
}
|
|
886
873
|
|
|
874
|
+
export interface AttackAnalyzerShipConfig
|
|
875
|
+
extends ShipConditions,
|
|
876
|
+
NightFleetConditions {
|
|
877
|
+
fleet_los_mod?: number | null;
|
|
878
|
+
}
|
|
879
|
+
|
|
887
880
|
export interface CompAntiAirAnalysis {
|
|
888
881
|
fleet_adjusted_anti_air: number;
|
|
889
882
|
ships: AntiAirReport[];
|
|
@@ -1095,6 +1088,28 @@ export interface AttackAnalysis {
|
|
|
1095
1088
|
support_shelling: ActionReport<SupportShellingStyle>;
|
|
1096
1089
|
}
|
|
1097
1090
|
|
|
1091
|
+
export interface NightFleetConditions {
|
|
1092
|
+
night_contact_rank?: ContactRank | null;
|
|
1093
|
+
starshell_index?: number | null;
|
|
1094
|
+
searchlight_index?: number | null;
|
|
1095
|
+
activates_large_searchlight?: boolean;
|
|
1096
|
+
}
|
|
1097
|
+
|
|
1098
|
+
export interface NightConditions {
|
|
1099
|
+
player?: NightFleetConditions;
|
|
1100
|
+
enemy?: NightFleetConditions;
|
|
1101
|
+
}
|
|
1102
|
+
|
|
1103
|
+
export interface BattleConditions {
|
|
1104
|
+
org_type: OrgType;
|
|
1105
|
+
role: Role;
|
|
1106
|
+
ship_index: number;
|
|
1107
|
+
fleet_len: number;
|
|
1108
|
+
formation: Formation;
|
|
1109
|
+
fleet_los_mod: number | null;
|
|
1110
|
+
night_conditions: NightFleetConditions;
|
|
1111
|
+
}
|
|
1112
|
+
|
|
1098
1113
|
export interface MasterShip {
|
|
1099
1114
|
ship_id: number;
|
|
1100
1115
|
name: string;
|
|
@@ -1128,6 +1143,31 @@ export interface MasterShip {
|
|
|
1128
1143
|
|
|
1129
1144
|
export type StatInterval = [number | null, number | null];
|
|
1130
1145
|
|
|
1146
|
+
export interface MasterGear {
|
|
1147
|
+
gear_id: number;
|
|
1148
|
+
name: string;
|
|
1149
|
+
types: GearTypeIdArray;
|
|
1150
|
+
special_type?: number;
|
|
1151
|
+
max_hp?: number;
|
|
1152
|
+
firepower?: number;
|
|
1153
|
+
armor?: number;
|
|
1154
|
+
torpedo?: number;
|
|
1155
|
+
anti_air?: number;
|
|
1156
|
+
speed?: number;
|
|
1157
|
+
bombing?: number;
|
|
1158
|
+
asw?: number;
|
|
1159
|
+
los?: number;
|
|
1160
|
+
luck?: number;
|
|
1161
|
+
accuracy?: number;
|
|
1162
|
+
evasion?: number;
|
|
1163
|
+
range?: number;
|
|
1164
|
+
radius?: number;
|
|
1165
|
+
cost?: number;
|
|
1166
|
+
improvable?: boolean;
|
|
1167
|
+
ship_anti_air_resist?: number;
|
|
1168
|
+
fleet_anti_air_resist?: number;
|
|
1169
|
+
}
|
|
1170
|
+
|
|
1131
1171
|
export interface CompAnalyzerConfig {
|
|
1132
1172
|
engagement: Engagement;
|
|
1133
1173
|
formation: Formation;
|
|
@@ -1290,53 +1330,6 @@ export type SpeedGroup =
|
|
|
1290
1330
|
|
|
1291
1331
|
export type SlotSizeVec = (number | null)[];
|
|
1292
1332
|
|
|
1293
|
-
export interface NightFleetConditions {
|
|
1294
|
-
night_contact_rank?: ContactRank | null;
|
|
1295
|
-
starshell_index?: number | null;
|
|
1296
|
-
searchlight_index?: number | null;
|
|
1297
|
-
activates_large_searchlight?: boolean;
|
|
1298
|
-
}
|
|
1299
|
-
|
|
1300
|
-
export interface NightConditions {
|
|
1301
|
-
player?: NightFleetConditions;
|
|
1302
|
-
enemy?: NightFleetConditions;
|
|
1303
|
-
}
|
|
1304
|
-
|
|
1305
|
-
export interface BattleConditions {
|
|
1306
|
-
org_type: OrgType;
|
|
1307
|
-
role: Role;
|
|
1308
|
-
ship_index: number;
|
|
1309
|
-
fleet_len: number;
|
|
1310
|
-
formation: Formation;
|
|
1311
|
-
fleet_los_mod: number | null;
|
|
1312
|
-
night_conditions: NightFleetConditions;
|
|
1313
|
-
}
|
|
1314
|
-
|
|
1315
|
-
export interface MasterGear {
|
|
1316
|
-
gear_id: number;
|
|
1317
|
-
name: string;
|
|
1318
|
-
types: GearTypeIdArray;
|
|
1319
|
-
special_type?: number;
|
|
1320
|
-
max_hp?: number;
|
|
1321
|
-
firepower?: number;
|
|
1322
|
-
armor?: number;
|
|
1323
|
-
torpedo?: number;
|
|
1324
|
-
anti_air?: number;
|
|
1325
|
-
speed?: number;
|
|
1326
|
-
bombing?: number;
|
|
1327
|
-
asw?: number;
|
|
1328
|
-
los?: number;
|
|
1329
|
-
luck?: number;
|
|
1330
|
-
accuracy?: number;
|
|
1331
|
-
evasion?: number;
|
|
1332
|
-
range?: number;
|
|
1333
|
-
radius?: number;
|
|
1334
|
-
cost?: number;
|
|
1335
|
-
improvable?: boolean;
|
|
1336
|
-
ship_anti_air_resist?: number;
|
|
1337
|
-
fleet_anti_air_resist?: number;
|
|
1338
|
-
}
|
|
1339
|
-
|
|
1340
1333
|
export interface ActionReport<T> {
|
|
1341
1334
|
data: Record<string, AttackReport<T>>;
|
|
1342
1335
|
damage_state_density: Histogram<DamageState, number> | null;
|
|
@@ -1494,17 +1487,6 @@ export class AirSquadron {
|
|
|
1494
1487
|
*/
|
|
1495
1488
|
export class Analyzer {
|
|
1496
1489
|
free(): void;
|
|
1497
|
-
/**
|
|
1498
|
-
* @param {AttackAnalyzerConfig} config
|
|
1499
|
-
* @param {Ship} attacker
|
|
1500
|
-
* @param {Ship} target
|
|
1501
|
-
* @returns {AttackAnalysis}
|
|
1502
|
-
*/
|
|
1503
|
-
analyze_attack(
|
|
1504
|
-
config: AttackAnalyzerConfig,
|
|
1505
|
-
attacker: Ship,
|
|
1506
|
-
target: Ship
|
|
1507
|
-
): AttackAnalysis;
|
|
1508
1490
|
/**
|
|
1509
1491
|
* @param {ShipAnalyzerConfig} config
|
|
1510
1492
|
* @param {Ship} left
|
|
@@ -1512,7 +1494,7 @@ export class Analyzer {
|
|
|
1512
1494
|
* @param {boolean} attacker_is_left
|
|
1513
1495
|
* @returns {AttackAnalysis}
|
|
1514
1496
|
*/
|
|
1515
|
-
|
|
1497
|
+
analyze_ship_attack(
|
|
1516
1498
|
config: ShipAnalyzerConfig,
|
|
1517
1499
|
left: Ship,
|
|
1518
1500
|
right: Ship,
|
package/pkg/fleethub_core_bg.js
CHANGED
|
@@ -123,6 +123,21 @@ export function parse_ship_conditions(value) {
|
|
|
123
123
|
return takeObject(ret);
|
|
124
124
|
}
|
|
125
125
|
|
|
126
|
+
const u32CvtShim = new Uint32Array(2);
|
|
127
|
+
|
|
128
|
+
const uint64CvtShim = new BigUint64Array(u32CvtShim.buffer);
|
|
129
|
+
|
|
130
|
+
function getArrayU8FromWasm0(ptr, len) {
|
|
131
|
+
return getUint8Memory0().subarray(ptr / 1, ptr / 1 + len);
|
|
132
|
+
}
|
|
133
|
+
|
|
134
|
+
function passArray8ToWasm0(arg, malloc) {
|
|
135
|
+
const ptr = malloc(arg.length * 1);
|
|
136
|
+
getUint8Memory0().set(arg, ptr / 1);
|
|
137
|
+
WASM_VECTOR_LEN = arg.length;
|
|
138
|
+
return ptr;
|
|
139
|
+
}
|
|
140
|
+
|
|
126
141
|
function _assertClass(instance, klass) {
|
|
127
142
|
if (!(instance instanceof klass)) {
|
|
128
143
|
throw new Error(`expected instance of ${klass.name}`);
|
|
@@ -130,10 +145,6 @@ function _assertClass(instance, klass) {
|
|
|
130
145
|
return instance.ptr;
|
|
131
146
|
}
|
|
132
147
|
|
|
133
|
-
const u32CvtShim = new Uint32Array(2);
|
|
134
|
-
|
|
135
|
-
const uint64CvtShim = new BigUint64Array(u32CvtShim.buffer);
|
|
136
|
-
|
|
137
148
|
let cachedFloat64Memory0 = new Float64Array();
|
|
138
149
|
|
|
139
150
|
function getFloat64Memory0() {
|
|
@@ -143,17 +154,6 @@ function getFloat64Memory0() {
|
|
|
143
154
|
return cachedFloat64Memory0;
|
|
144
155
|
}
|
|
145
156
|
|
|
146
|
-
function getArrayU8FromWasm0(ptr, len) {
|
|
147
|
-
return getUint8Memory0().subarray(ptr / 1, ptr / 1 + len);
|
|
148
|
-
}
|
|
149
|
-
|
|
150
|
-
function passArray8ToWasm0(arg, malloc) {
|
|
151
|
-
const ptr = malloc(arg.length * 1);
|
|
152
|
-
getUint8Memory0().set(arg, ptr / 1);
|
|
153
|
-
WASM_VECTOR_LEN = arg.length;
|
|
154
|
-
return ptr;
|
|
155
|
-
}
|
|
156
|
-
|
|
157
157
|
function isLikeNone(x) {
|
|
158
158
|
return x === undefined || x === null;
|
|
159
159
|
}
|
|
@@ -391,28 +391,16 @@ export class Analyzer {
|
|
|
391
391
|
wasm.__wbg_analyzer_free(ptr);
|
|
392
392
|
}
|
|
393
393
|
/**
|
|
394
|
-
* @param {AttackAnalyzerConfig} config
|
|
395
|
-
* @param {Ship} attacker
|
|
396
|
-
* @param {Ship} target
|
|
397
|
-
* @returns {AttackAnalysis}
|
|
398
|
-
*/
|
|
399
|
-
analyze_attack(config, attacker, target) {
|
|
400
|
-
_assertClass(attacker, Ship);
|
|
401
|
-
_assertClass(target, Ship);
|
|
402
|
-
const ret = wasm.analyzer_analyze_attack(this.ptr, addHeapObject(config), attacker.ptr, target.ptr);
|
|
403
|
-
return takeObject(ret);
|
|
404
|
-
}
|
|
405
|
-
/**
|
|
406
394
|
* @param {ShipAnalyzerConfig} config
|
|
407
395
|
* @param {Ship} left
|
|
408
396
|
* @param {Ship} right
|
|
409
397
|
* @param {boolean} attacker_is_left
|
|
410
398
|
* @returns {AttackAnalysis}
|
|
411
399
|
*/
|
|
412
|
-
|
|
400
|
+
analyze_ship_attack(config, left, right, attacker_is_left) {
|
|
413
401
|
_assertClass(left, Ship);
|
|
414
402
|
_assertClass(right, Ship);
|
|
415
|
-
const ret = wasm.
|
|
403
|
+
const ret = wasm.analyzer_analyze_ship_attack(this.ptr, addHeapObject(config), left.ptr, right.ptr, attacker_is_left);
|
|
416
404
|
return takeObject(ret);
|
|
417
405
|
}
|
|
418
406
|
/**
|
|
@@ -3141,7 +3129,7 @@ export function __wbindgen_string_new(arg0, arg1) {
|
|
|
3141
3129
|
return addHeapObject(ret);
|
|
3142
3130
|
};
|
|
3143
3131
|
|
|
3144
|
-
export function
|
|
3132
|
+
export function __wbg_createEquipmentBonuses_d215617bb16aa6f4(arg0, arg1) {
|
|
3145
3133
|
const ret = createEquipmentBonuses(takeObject(arg0), takeObject(arg1));
|
|
3146
3134
|
return addHeapObject(ret);
|
|
3147
3135
|
};
|
|
Binary file
|
|
@@ -2,99 +2,6 @@
|
|
|
2
2
|
/* eslint-disable */
|
|
3
3
|
export const memory: WebAssembly.Memory;
|
|
4
4
|
export function parse_ship_conditions(a: number): number;
|
|
5
|
-
export function __wbg_analyzer_free(a: number): void;
|
|
6
|
-
export function analyzer_analyze_attack(a: number, b: number, c: number, d: number): number;
|
|
7
|
-
export function analyzer_analyze_attack_by_ship_analyzer(a: number, b: number, c: number, d: number, e: number): number;
|
|
8
|
-
export function analyzer_analyze_node_attack(a: number, b: number, c: number, d: number, e: number, f: number): number;
|
|
9
|
-
export function analyzer_analyze_comp(a: number, b: number, c: number): number;
|
|
10
|
-
export function analyzer_simulate_support_shelling(a: number, b: number, c: number, d: number, e: number, f: number): void;
|
|
11
|
-
export function __wbg_ship_free(a: number): void;
|
|
12
|
-
export function __wbg_get_ship_id(a: number, b: number): void;
|
|
13
|
-
export function __wbg_set_ship_id(a: number, b: number, c: number): void;
|
|
14
|
-
export function __wbg_get_ship_hash(a: number, b: number): void;
|
|
15
|
-
export function __wbg_get_ship_ship_id(a: number): number;
|
|
16
|
-
export function __wbg_get_ship_level(a: number): number;
|
|
17
|
-
export function __wbg_get_ship_current_hp(a: number): number;
|
|
18
|
-
export function __wbg_get_ship_morale(a: number): number;
|
|
19
|
-
export function __wbg_get_ship_ammo(a: number): number;
|
|
20
|
-
export function __wbg_get_ship_fuel(a: number): number;
|
|
21
|
-
export function __wbg_get_ship_ship_type(a: number): number;
|
|
22
|
-
export function __wbg_get_ship_ctype(a: number): number;
|
|
23
|
-
export function __wbg_get_ship_slots(a: number): number;
|
|
24
|
-
export function __wbg_set_ship_slots(a: number, b: number): void;
|
|
25
|
-
export function ship_naked_firepower(a: number): number;
|
|
26
|
-
export function ship_naked_torpedo(a: number): number;
|
|
27
|
-
export function ship_naked_armor(a: number): number;
|
|
28
|
-
export function ship_naked_anti_air(a: number): number;
|
|
29
|
-
export function ship_naked_evasion(a: number): number;
|
|
30
|
-
export function ship_naked_asw(a: number): number;
|
|
31
|
-
export function ship_naked_los(a: number): number;
|
|
32
|
-
export function ship_firepower(a: number): number;
|
|
33
|
-
export function ship_torpedo(a: number): number;
|
|
34
|
-
export function ship_armor(a: number): number;
|
|
35
|
-
export function ship_anti_air(a: number): number;
|
|
36
|
-
export function ship_evasion(a: number): number;
|
|
37
|
-
export function ship_asw(a: number): number;
|
|
38
|
-
export function ship_los(a: number): number;
|
|
39
|
-
export function ship_default(): number;
|
|
40
|
-
export function ship_eq_id(a: number, b: number, c: number): number;
|
|
41
|
-
export function ship_state(a: number): number;
|
|
42
|
-
export function ship_custom_power_mods(a: number): number;
|
|
43
|
-
export function ship_meta(a: number): number;
|
|
44
|
-
export function ship_name(a: number, b: number): void;
|
|
45
|
-
export function ship_yomi(a: number, b: number): void;
|
|
46
|
-
export function ship_stype(a: number): number;
|
|
47
|
-
export function ship_sort_id(a: number): number;
|
|
48
|
-
export function ship_remodel_rank(a: number): number;
|
|
49
|
-
export function ship_slotnum(a: number): number;
|
|
50
|
-
export function ship_next_id(a: number): number;
|
|
51
|
-
export function ship_useful(a: number): number;
|
|
52
|
-
export function ship_damage_state(a: number): number;
|
|
53
|
-
export function ship_morale_state(a: number): number;
|
|
54
|
-
export function ship_category(a: number): number;
|
|
55
|
-
export function ship_has_attr(a: number, b: number): number;
|
|
56
|
-
export function ship_gear_keys(a: number): number;
|
|
57
|
-
export function ship_get_gear(a: number, b: number, c: number): number;
|
|
58
|
-
export function ship_get_damage_bound(a: number, b: number): number;
|
|
59
|
-
export function ship_get_remaining_fuel(a: number, b: number, c: number): number;
|
|
60
|
-
export function ship_get_remaining_ammo(a: number, b: number, c: number): number;
|
|
61
|
-
export function ship_has_unknown_stat(a: number, b: number, c: number): number;
|
|
62
|
-
export function ship_get_naked_stat(a: number, b: number, c: number): number;
|
|
63
|
-
export function ship_get_stat_interval_left(a: number, b: number, c: number): number;
|
|
64
|
-
export function ship_get_stat_interval_right(a: number, b: number, c: number): number;
|
|
65
|
-
export function ship_get_gear_stat(a: number, b: number, c: number): number;
|
|
66
|
-
export function ship_get_ebonus(a: number, b: number, c: number): number;
|
|
67
|
-
export function ship_get_stat_mod(a: number, b: number, c: number): number;
|
|
68
|
-
export function ship_is_abyssal(a: number): number;
|
|
69
|
-
export function ship_is_submarine(a: number): number;
|
|
70
|
-
export function ship_can_equip(a: number, b: number, c: number, d: number): number;
|
|
71
|
-
export function ship_max_hp(a: number): number;
|
|
72
|
-
export function ship_max_ammo(a: number): number;
|
|
73
|
-
export function ship_max_fuel(a: number): number;
|
|
74
|
-
export function ship_naked_range(a: number): number;
|
|
75
|
-
export function ship_naked_speed(a: number): number;
|
|
76
|
-
export function ship_luck(a: number): number;
|
|
77
|
-
export function ship_range(a: number): number;
|
|
78
|
-
export function ship_speed(a: number): number;
|
|
79
|
-
export function ship_accuracy(a: number): number;
|
|
80
|
-
export function ship_innate_torpedo_accuracy(a: number): number;
|
|
81
|
-
export function ship_is_installation(a: number): number;
|
|
82
|
-
export function ship_get_slot_size(a: number, b: number): number;
|
|
83
|
-
export function ship_get_max_slot_size(a: number, b: number): number;
|
|
84
|
-
export function ship_remaining_ammo_mod(a: number): number;
|
|
85
|
-
export function ship_remaining_fuel_mod(a: number): number;
|
|
86
|
-
export function ship_fighter_power(a: number, b: number, c: number): void;
|
|
87
|
-
export function ship_fleet_los_factor(a: number, b: number): void;
|
|
88
|
-
export function ship_ship_adjusted_anti_air(a: number, b: number, c: number): void;
|
|
89
|
-
export function ship_fleet_anti_air_mod(a: number): number;
|
|
90
|
-
export function ship_cruiser_fit_bonus(a: number): number;
|
|
91
|
-
export function ship_basic_accuracy_term(a: number, b: number): void;
|
|
92
|
-
export function ship_basic_evasion_term(a: number, b: number): void;
|
|
93
|
-
export function ship_evasion_term(a: number, b: number, c: number, d: number, e: number): void;
|
|
94
|
-
export function ship_basic_defense_power(a: number, b: number, c: number): void;
|
|
95
|
-
export function ship_transport_point(a: number): number;
|
|
96
|
-
export function ship_elos(a: number, b: number, c: number): void;
|
|
97
|
-
export function ship_ohko_power(a: number, b: number): void;
|
|
98
5
|
export function __wbg_ibonuses_free(a: number): void;
|
|
99
6
|
export function __wbg_get_ibonuses_shelling_power(a: number): number;
|
|
100
7
|
export function __wbg_set_ibonuses_shelling_power(a: number, b: number): void;
|
|
@@ -190,6 +97,93 @@ export function gear_is_abyssal_patrolling_attack_hawk(a: number): number;
|
|
|
190
97
|
export function gear_expedition_bonus(a: number): number;
|
|
191
98
|
export function gear_can_be_deployed_to_land_base(a: number): number;
|
|
192
99
|
export function gear_has_proficiency(a: number): number;
|
|
100
|
+
export function __wbg_ship_free(a: number): void;
|
|
101
|
+
export function __wbg_get_ship_id(a: number, b: number): void;
|
|
102
|
+
export function __wbg_set_ship_id(a: number, b: number, c: number): void;
|
|
103
|
+
export function __wbg_get_ship_hash(a: number, b: number): void;
|
|
104
|
+
export function __wbg_get_ship_ship_id(a: number): number;
|
|
105
|
+
export function __wbg_get_ship_level(a: number): number;
|
|
106
|
+
export function __wbg_get_ship_current_hp(a: number): number;
|
|
107
|
+
export function __wbg_get_ship_morale(a: number): number;
|
|
108
|
+
export function __wbg_get_ship_ammo(a: number): number;
|
|
109
|
+
export function __wbg_get_ship_fuel(a: number): number;
|
|
110
|
+
export function __wbg_get_ship_ship_type(a: number): number;
|
|
111
|
+
export function __wbg_get_ship_ctype(a: number): number;
|
|
112
|
+
export function __wbg_get_ship_slots(a: number): number;
|
|
113
|
+
export function __wbg_set_ship_slots(a: number, b: number): void;
|
|
114
|
+
export function ship_naked_firepower(a: number): number;
|
|
115
|
+
export function ship_naked_torpedo(a: number): number;
|
|
116
|
+
export function ship_naked_armor(a: number): number;
|
|
117
|
+
export function ship_naked_anti_air(a: number): number;
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118
|
+
export function ship_naked_evasion(a: number): number;
|
|
119
|
+
export function ship_naked_asw(a: number): number;
|
|
120
|
+
export function ship_naked_los(a: number): number;
|
|
121
|
+
export function ship_firepower(a: number): number;
|
|
122
|
+
export function ship_torpedo(a: number): number;
|
|
123
|
+
export function ship_armor(a: number): number;
|
|
124
|
+
export function ship_anti_air(a: number): number;
|
|
125
|
+
export function ship_evasion(a: number): number;
|
|
126
|
+
export function ship_asw(a: number): number;
|
|
127
|
+
export function ship_los(a: number): number;
|
|
128
|
+
export function ship_default(): number;
|
|
129
|
+
export function ship_eq_id(a: number, b: number, c: number): number;
|
|
130
|
+
export function ship_state(a: number): number;
|
|
131
|
+
export function ship_custom_power_mods(a: number): number;
|
|
132
|
+
export function ship_meta(a: number): number;
|
|
133
|
+
export function ship_name(a: number, b: number): void;
|
|
134
|
+
export function ship_yomi(a: number, b: number): void;
|
|
135
|
+
export function ship_stype(a: number): number;
|
|
136
|
+
export function ship_sort_id(a: number): number;
|
|
137
|
+
export function ship_remodel_rank(a: number): number;
|
|
138
|
+
export function ship_slotnum(a: number): number;
|
|
139
|
+
export function ship_next_id(a: number): number;
|
|
140
|
+
export function ship_useful(a: number): number;
|
|
141
|
+
export function ship_damage_state(a: number): number;
|
|
142
|
+
export function ship_morale_state(a: number): number;
|
|
143
|
+
export function ship_category(a: number): number;
|
|
144
|
+
export function ship_has_attr(a: number, b: number): number;
|
|
145
|
+
export function ship_gear_keys(a: number): number;
|
|
146
|
+
export function ship_get_gear(a: number, b: number, c: number): number;
|
|
147
|
+
export function ship_get_damage_bound(a: number, b: number): number;
|
|
148
|
+
export function ship_get_remaining_fuel(a: number, b: number, c: number): number;
|
|
149
|
+
export function ship_get_remaining_ammo(a: number, b: number, c: number): number;
|
|
150
|
+
export function ship_has_unknown_stat(a: number, b: number, c: number): number;
|
|
151
|
+
export function ship_get_naked_stat(a: number, b: number, c: number): number;
|
|
152
|
+
export function ship_get_stat_interval_left(a: number, b: number, c: number): number;
|
|
153
|
+
export function ship_get_stat_interval_right(a: number, b: number, c: number): number;
|
|
154
|
+
export function ship_get_gear_stat(a: number, b: number, c: number): number;
|
|
155
|
+
export function ship_get_ebonus(a: number, b: number, c: number): number;
|
|
156
|
+
export function ship_get_stat_mod(a: number, b: number, c: number): number;
|
|
157
|
+
export function ship_is_abyssal(a: number): number;
|
|
158
|
+
export function ship_is_submarine(a: number): number;
|
|
159
|
+
export function ship_can_equip(a: number, b: number, c: number, d: number): number;
|
|
160
|
+
export function ship_max_hp(a: number): number;
|
|
161
|
+
export function ship_max_ammo(a: number): number;
|
|
162
|
+
export function ship_max_fuel(a: number): number;
|
|
163
|
+
export function ship_naked_range(a: number): number;
|
|
164
|
+
export function ship_naked_speed(a: number): number;
|
|
165
|
+
export function ship_luck(a: number): number;
|
|
166
|
+
export function ship_range(a: number): number;
|
|
167
|
+
export function ship_speed(a: number): number;
|
|
168
|
+
export function ship_accuracy(a: number): number;
|
|
169
|
+
export function ship_innate_torpedo_accuracy(a: number): number;
|
|
170
|
+
export function ship_is_installation(a: number): number;
|
|
171
|
+
export function ship_get_slot_size(a: number, b: number): number;
|
|
172
|
+
export function ship_get_max_slot_size(a: number, b: number): number;
|
|
173
|
+
export function ship_remaining_ammo_mod(a: number): number;
|
|
174
|
+
export function ship_remaining_fuel_mod(a: number): number;
|
|
175
|
+
export function ship_fighter_power(a: number, b: number, c: number): void;
|
|
176
|
+
export function ship_fleet_los_factor(a: number, b: number): void;
|
|
177
|
+
export function ship_ship_adjusted_anti_air(a: number, b: number, c: number): void;
|
|
178
|
+
export function ship_fleet_anti_air_mod(a: number): number;
|
|
179
|
+
export function ship_cruiser_fit_bonus(a: number): number;
|
|
180
|
+
export function ship_basic_accuracy_term(a: number, b: number): void;
|
|
181
|
+
export function ship_basic_evasion_term(a: number, b: number): void;
|
|
182
|
+
export function ship_evasion_term(a: number, b: number, c: number, d: number, e: number): void;
|
|
183
|
+
export function ship_basic_defense_power(a: number, b: number, c: number): void;
|
|
184
|
+
export function ship_transport_point(a: number): number;
|
|
185
|
+
export function ship_elos(a: number, b: number, c: number): void;
|
|
186
|
+
export function ship_ohko_power(a: number, b: number): void;
|
|
193
187
|
export function __wbg_comp_free(a: number): void;
|
|
194
188
|
export function __wbg_get_comp_org_type(a: number): number;
|
|
195
189
|
export function __wbg_get_comp_hq_level(a: number): number;
|
|
@@ -217,6 +211,11 @@ export function comp_fighter_power(a: number, b: number, c: number, d: number):
|
|
|
217
211
|
export function comp_elos(a: number, b: number, c: number): void;
|
|
218
212
|
export function comp_transport_point(a: number): number;
|
|
219
213
|
export function comp_get_ship_conditions(a: number, b: number, c: number): number;
|
|
214
|
+
export function __wbg_analyzer_free(a: number): void;
|
|
215
|
+
export function analyzer_analyze_ship_attack(a: number, b: number, c: number, d: number, e: number): number;
|
|
216
|
+
export function analyzer_analyze_node_attack(a: number, b: number, c: number, d: number, e: number, f: number): number;
|
|
217
|
+
export function analyzer_analyze_comp(a: number, b: number, c: number): number;
|
|
218
|
+
export function analyzer_simulate_support_shelling(a: number, b: number, c: number, d: number, e: number, f: number): void;
|
|
220
219
|
export function __wbg_org_free(a: number): void;
|
|
221
220
|
export function __wbg_get_org_id(a: number, b: number): void;
|
|
222
221
|
export function __wbg_set_org_id(a: number, b: number, c: number): void;
|