fleethub-core 1.3.0 → 1.3.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/node/fleethub_core.d.ts +341 -335
- package/node/fleethub_core.js +70 -35
- package/node/fleethub_core_bg.wasm +0 -0
- package/node/fleethub_core_bg.wasm.d.ts +40 -37
- package/package.json +1 -1
- package/pkg/fleethub_core.d.ts +341 -335
- package/pkg/fleethub_core_bg.js +70 -35
- package/pkg/fleethub_core_bg.wasm +0 -0
- package/pkg/fleethub_core_bg.wasm.d.ts +40 -37
package/node/fleethub_core.d.ts
CHANGED
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@@ -5,9 +5,6 @@
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* @returns {boolean}
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*/
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export function air_squadron_can_equip(gear: Gear): boolean;
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/**
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*/
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export function set_panic_hook(): void;
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/**
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* @param {OrgType} org_type
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* @returns {boolean}
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@@ -28,6 +25,9 @@ export function org_type_is_player(org_type: OrgType): boolean;
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* @returns {Side}
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*/
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export function org_type_side(org_type: OrgType): Side;
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/**
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*/
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export function set_panic_hook(): void;
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export type CompDayCutinRateInfo = {
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main: FleetDayCutinRateInfo;
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escort: FleetDayCutinRateInfo | null;
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@@ -63,59 +63,101 @@ export type DamageInfo = {
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damage_state_map: NumMap<DamageState, number>;
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};
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-
export type
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export type AirWaveType = "Jet" | "LandBase" | "Carrier";
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-
export type
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types: GearTypes;
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special_type?: number;
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max_hp?: number;
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firepower?: number;
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armor?: number;
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torpedo?: number;
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anti_air?: number;
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speed?: number;
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bombing?: number;
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asw?: number;
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los?: number;
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luck?: number;
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accuracy?: number;
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evasion?: number;
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range?: number;
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radius?: number;
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cost?: number;
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improvable?: boolean;
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adjusted_anti_air_resistance?: number;
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fleet_anti_air_resistance?: number;
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export type SimulatorResult = {
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items: SimulatorResultItem[];
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sunk_vec: [number, number, number][];
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};
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export type
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export type SimulatorResultItem = {
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id: string;
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role: Role;
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index: number;
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damage_state_map: Record<DamageState, number>;
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};
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export type
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export type FleetNightCutinRateInfo = {
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night_contact_chance: NightContactChance;
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ships: ShipNightCutinRateInfo[];
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};
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export type
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export type ShipNightCutinRateInfo = {
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ship_id: number;
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normal: NightCutinRateInfo;
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chuuha: NightCutinRateInfo;
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};
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export type
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shelling_accuracy: MasterIBonusRule[];
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torpedo_power: MasterIBonusRule[];
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torpedo_accuracy: MasterIBonusRule[];
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torpedo_evasion: MasterIBonusRule[];
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asw_power: MasterIBonusRule[];
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asw_accuracy: MasterIBonusRule[];
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night_power: MasterIBonusRule[];
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night_accuracy: MasterIBonusRule[];
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defense_power: MasterIBonusRule[];
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contact_selection: MasterIBonusRule[];
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fighter_power: MasterIBonusRule[];
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adjusted_anti_air: MasterIBonusRule[];
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fleet_anti_air: MasterIBonusRule[];
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elos: MasterIBonusRule[];
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export type NightCutinRateInfo = {
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cutin_term: number | null;
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rates: [NightCutin | null, number | null][];
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};
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export type
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export type NightContactChance = {
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rank1: number;
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rank2: number;
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rank3: number;
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total: number;
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};
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export type NumMap<K, V> = Partial<Record<K, V>>;
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export type CompMeta = { fleets: Record<FleetType, FleetMeta> };
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export type FleetMeta = {
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id: string;
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len: number;
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ships: [string, ShipMeta | null][];
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};
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export type ShipMeta = { id: string; ship_id: number };
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export type ContactRank = "Rank1" | "Rank2" | "Rank3";
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export type WarfareContext = {
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attacker_env: WarfareShipEnvironment;
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target_env: WarfareShipEnvironment;
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engagement: Engagement;
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air_state: AirState;
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custom_mods: CustomModifiers;
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};
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export type WarfareShipEnvironment = {
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org_type: OrgType;
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role: Role;
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ship_index: number;
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fleet_len: number;
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formation: Formation;
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fleet_los_mod: number | null;
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};
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export type AswAttackType = "DepthCharge" | "Aircraft";
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export type MasterData = {
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gears: MasterGear[];
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gear_attrs: MasterAttrRule[];
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ships: MasterShip[];
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ship_attrs: MasterAttrRule[];
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equippable: MasterEquippable;
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ibonuses: MasterIBonuses;
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config: BattleConfig;
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};
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export type MasterEquippable = {
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equip_stype: EquipStype[];
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equip_exslot: number[];
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equip_ship: MstEquipShip[];
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equip_exslot_ship: MstEquipExslotShip[];
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};
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export type MstEquipExslotShip = {
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api_slotitem_id: number;
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api_ship_ids: number[];
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};
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export type MstEquipShip = { api_ship_id: number; api_equip_type: number[] };
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export type EquipStype = { id: number; equip_type: number[] };
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export type MasterShip = {
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ship_id: number;
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@@ -140,70 +182,140 @@ export type MasterShip = {
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next_id?: number;
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next_level?: number;
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slotnum: number;
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slots:
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slots: SlotSizeVec;
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stock: Array<GearState>;
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speed_group?: SpeedGroup;
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useful?: boolean;
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};
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export type
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export type MstEquipShip = { api_ship_id: number; api_equip_type: number[] };
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export type MstEquipExslotShip = {
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api_slotitem_id: number;
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api_ship_ids: number[];
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};
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export type StatInterval = [number | null, number | null];
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export type
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export type MasterIBonuses = {
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shelling_power: MasterIBonusRule[];
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carrier_shelling_power: MasterIBonusRule[];
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shelling_accuracy: MasterIBonusRule[];
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torpedo_power: MasterIBonusRule[];
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torpedo_accuracy: MasterIBonusRule[];
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torpedo_evasion: MasterIBonusRule[];
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asw_power: MasterIBonusRule[];
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asw_accuracy: MasterIBonusRule[];
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night_power: MasterIBonusRule[];
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night_accuracy: MasterIBonusRule[];
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defense_power: MasterIBonusRule[];
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contact_selection: MasterIBonusRule[];
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fighter_power: MasterIBonusRule[];
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adjusted_anti_air: MasterIBonusRule[];
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fleet_anti_air: MasterIBonusRule[];
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elos: MasterIBonusRule[];
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};
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export type
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gears: MasterGear[];
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gear_attrs: MasterAttrRule[];
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ships: MasterShip[];
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ship_attrs: MasterAttrRule[];
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equippable: MasterEquippable;
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ibonuses: MasterIBonuses;
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config: BattleConfig;
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};
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export type MasterIBonusRule = { expr: string; formula: string };
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export type
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export type MasterAttrRule = { tag: string; name: string; expr: string };
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export type
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items: SimulatorResultItem[];
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sunk_vec: [number, number, number][];
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};
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export type MasterVariantDef = { tag: string; id: number; name: string };
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export type
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export type MasterGear = {
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gear_id: number;
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name: string;
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types: GearTypeIdArray;
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special_type?: number;
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max_hp?: number;
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firepower?: number;
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armor?: number;
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torpedo?: number;
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anti_air?: number;
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speed?: number;
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bombing?: number;
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asw?: number;
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los?: number;
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luck?: number;
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accuracy?: number;
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evasion?: number;
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range?: number;
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radius?: number;
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cost?: number;
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improvable?: boolean;
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adjusted_anti_air_resistance?: number;
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fleet_anti_air_resistance?: number;
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};
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export type
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export type MoraleState = "Sparkle" | "Normal" | "Orange" | "Red";
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export type GearCategory =
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| "Fighter"
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| "Bomber"
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| "Recon"
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| "MainGun"
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| "Secondary"
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| "Torpedo"
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| "AntiSub"
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| "Radar"
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| "Landing"
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| "Ration"
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| "LandBased"
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| "Misc";
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export type
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export type GearType =
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| "Unknown"
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| "SmallMainGun"
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| "MediumMainGun"
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| "LargeMainGun"
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| "SecondaryGun"
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| "Torpedo"
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| "CbFighter"
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| "CbDiveBomber"
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| "CbTorpedoBomber"
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| "CbRecon"
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| "ReconSeaplane"
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| "SeaplaneBomber"
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| "SmallRadar"
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| "LargeRadar"
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| "Sonar"
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| "DepthCharge"
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| "ExtraArmor"
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| "Engine"
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| "AntiAirShell"
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| "ApShell"
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| "VtFuze"
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| "AntiAirGun"
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| "MidgetSubmarine"
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| "EmergencyRepair"
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| "LandingCraft"
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| "Rotorcraft"
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| "AntiSubPatrolAircraft"
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| "MediumArmor"
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| "LargeArmor"
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| "Searchlight"
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| "SupplyContainer"
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| "ShipRepairFacility"
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| "SubmarineTorpedo"
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| "Starshell"
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| "CommandFacility"
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| "AviationPersonnel"
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| "AntiAirFireDirector"
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| "AntiGroundEquipment"
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| "LargeMainGun2"
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| "ShipPersonnel"
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| "LargeSonar"
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| "LargeFlyingBoat"
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| "LargeSearchlight"
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| "CombatRation"
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| "Supplies"
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| "SeaplaneFighter"
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| "AmphibiousTank"
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| "LbAttacker"
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| "LbFighter"
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+
| "LbRecon"
|
|
308
|
+
| "TransportationMaterial"
|
|
309
|
+
| "SubmarineEquipment"
|
|
310
|
+
| "LargeLbAircraft"
|
|
311
|
+
| "JetFighter"
|
|
312
|
+
| "JetFighterBomber"
|
|
313
|
+
| "JetTorpedoBomber"
|
|
314
|
+
| "JetRecon"
|
|
315
|
+
| "LargeRadar2"
|
|
316
|
+
| "CbRecon2";
|
|
205
317
|
|
|
206
|
-
export type
|
|
318
|
+
export type GearTypeIdArray = [number, number, number, number, number];
|
|
207
319
|
|
|
208
320
|
export type ShipAttr =
|
|
209
321
|
| "Abyssal"
|
|
@@ -220,6 +332,36 @@ export type ShipAttr =
|
|
|
220
332
|
| "BattleshipSummerPrincess"
|
|
221
333
|
| "HeavyCruiserSummerPrincess";
|
|
222
334
|
|
|
335
|
+
export type GearAttr =
|
|
336
|
+
| "Abyssal"
|
|
337
|
+
| "HighAngleMount"
|
|
338
|
+
| "NightFighter"
|
|
339
|
+
| "NightAttacker"
|
|
340
|
+
| "HeavyBomber"
|
|
341
|
+
| "MainGun"
|
|
342
|
+
| "Radar"
|
|
343
|
+
| "SurfaceRadar"
|
|
344
|
+
| "AirRadar"
|
|
345
|
+
| "DepthChargeProjector"
|
|
346
|
+
| "AdditionalDepthCharge"
|
|
347
|
+
| "AntiSubMortar"
|
|
348
|
+
| "AntiSubWeapon"
|
|
349
|
+
| "AntiSubAircraft"
|
|
350
|
+
| "LateModelBowTorpedo"
|
|
351
|
+
| "Seaplane"
|
|
352
|
+
| "CbAircraft"
|
|
353
|
+
| "LbAircraft"
|
|
354
|
+
| "JetAircraft"
|
|
355
|
+
| "Fighter"
|
|
356
|
+
| "Recon"
|
|
357
|
+
| "ObservationSeaplane"
|
|
358
|
+
| "CbFighterBomber"
|
|
359
|
+
| "AntiInstDiveBomber"
|
|
360
|
+
| "NightRecon"
|
|
361
|
+
| "CbSwordfish"
|
|
362
|
+
| "SemiNightPlane"
|
|
363
|
+
| "HighAltitudeInterceptor";
|
|
364
|
+
|
|
223
365
|
export type ShipType =
|
|
224
366
|
| "Unknown"
|
|
225
367
|
| "DE"
|
|
@@ -245,106 +387,37 @@ export type ShipType =
|
|
|
245
387
|
| "CT"
|
|
246
388
|
| "AO";
|
|
247
389
|
|
|
248
|
-
export type ShipCategory =
|
|
249
|
-
| "Battleship"
|
|
250
|
-
| "AircraftCarrier"
|
|
251
|
-
| "HeavyCruiser"
|
|
252
|
-
| "LightCruiser"
|
|
253
|
-
| "Destroyer"
|
|
254
|
-
| "CoastalDefenseShip"
|
|
255
|
-
| "Submarine"
|
|
256
|
-
| "AuxiliaryShip";
|
|
257
|
-
|
|
258
|
-
export type WarfareContext = {
|
|
259
|
-
attacker_env: WarfareShipEnvironment;
|
|
260
|
-
target_env: WarfareShipEnvironment;
|
|
261
|
-
engagement: Engagement;
|
|
262
|
-
air_state: AirState;
|
|
263
|
-
custom_mods: CustomModifiers;
|
|
264
|
-
};
|
|
265
|
-
|
|
266
|
-
export type WarfareShipEnvironment = {
|
|
267
|
-
org_type: OrgType;
|
|
268
|
-
role: Role;
|
|
269
|
-
ship_index: number;
|
|
270
|
-
fleet_len: number;
|
|
271
|
-
formation: Formation;
|
|
272
|
-
fleet_los_mod: number | null;
|
|
273
|
-
};
|
|
274
|
-
|
|
275
|
-
export type ShellingSpecialAttack =
|
|
276
|
-
| { DayCutin: DayCutin }
|
|
277
|
-
| { FleetCutin: FleetCutin };
|
|
278
|
-
|
|
279
|
-
export type DayCutin =
|
|
280
|
-
| "MainMain"
|
|
281
|
-
| "MainAp"
|
|
282
|
-
| "MainRadar"
|
|
283
|
-
| "MainSec"
|
|
284
|
-
| "DoubleAttack"
|
|
285
|
-
| "FBA"
|
|
286
|
-
| "BBA"
|
|
287
|
-
| "BA"
|
|
288
|
-
| "Zuiun"
|
|
289
|
-
| "AirSea";
|
|
290
|
-
|
|
291
|
-
export type CompMeta = { fleets: Record<FleetType, FleetMeta> };
|
|
292
|
-
|
|
293
|
-
export type FleetMeta = {
|
|
294
|
-
id: string;
|
|
295
|
-
len: number;
|
|
296
|
-
ships: [string, ShipMeta | null][];
|
|
297
|
-
};
|
|
298
|
-
|
|
299
|
-
export type ShipMeta = { id: string; ship_id: number };
|
|
300
|
-
|
|
301
|
-
export type Engagement = "GreenT" | "Parallel" | "HeadOn" | "RedT";
|
|
302
|
-
|
|
303
|
-
export type AttackPower = {
|
|
304
|
-
precap: number;
|
|
305
|
-
is_capped: boolean;
|
|
306
|
-
capped: number;
|
|
307
|
-
normal: number;
|
|
308
|
-
critical: number;
|
|
309
|
-
armor_penetration: number;
|
|
310
|
-
remaining_ammo_mod: number;
|
|
311
|
-
};
|
|
312
|
-
|
|
313
|
-
export type AttackPowerParams = {
|
|
314
|
-
basic: number;
|
|
315
|
-
cap: number;
|
|
316
|
-
precap_mod: AttackPowerModifier;
|
|
317
|
-
postcap_mod: AttackPowerModifier;
|
|
318
|
-
ap_shell_mod: number | null;
|
|
319
|
-
carrier_power: number | null;
|
|
320
|
-
proficiency_critical_mod: number | null;
|
|
321
|
-
armor_penetration: number;
|
|
322
|
-
remaining_ammo_mod: number;
|
|
323
|
-
special_enemy_mods: SpecialEnemyModifiers;
|
|
324
|
-
custom_mods: CustomModifiers;
|
|
325
|
-
};
|
|
390
|
+
export type ShipCategory =
|
|
391
|
+
| "Battleship"
|
|
392
|
+
| "AircraftCarrier"
|
|
393
|
+
| "HeavyCruiser"
|
|
394
|
+
| "LightCruiser"
|
|
395
|
+
| "Destroyer"
|
|
396
|
+
| "CoastalDefenseShip"
|
|
397
|
+
| "Submarine"
|
|
398
|
+
| "AuxiliaryShip";
|
|
326
399
|
|
|
327
|
-
export type
|
|
328
|
-
|
|
329
|
-
|
|
330
|
-
};
|
|
400
|
+
export type ShellingSpecialAttack =
|
|
401
|
+
| { DayCutin: DayCutin }
|
|
402
|
+
| { FleetCutin: FleetCutin };
|
|
331
403
|
|
|
332
|
-
export type
|
|
333
|
-
|
|
334
|
-
|
|
335
|
-
|
|
336
|
-
|
|
337
|
-
|
|
338
|
-
|
|
339
|
-
|
|
340
|
-
|
|
341
|
-
|
|
404
|
+
export type DayCutin =
|
|
405
|
+
| "MainMain"
|
|
406
|
+
| "MainAp"
|
|
407
|
+
| "MainRadar"
|
|
408
|
+
| "MainSec"
|
|
409
|
+
| "DoubleAttack"
|
|
410
|
+
| "FBA"
|
|
411
|
+
| "BBA"
|
|
412
|
+
| "BA"
|
|
413
|
+
| "Zuiun"
|
|
414
|
+
| "AirSea";
|
|
342
415
|
|
|
343
|
-
export type
|
|
416
|
+
export type Engagement = "GreenT" | "Parallel" | "HeadOn" | "RedT";
|
|
344
417
|
|
|
345
418
|
export type EBonusFnGearInput = {
|
|
346
419
|
gear_id: number;
|
|
347
|
-
types:
|
|
420
|
+
types: GearTypeIdArray;
|
|
348
421
|
firepower: number;
|
|
349
422
|
torpedo: number;
|
|
350
423
|
anti_air: number;
|
|
@@ -402,6 +475,48 @@ export type NightSituation = {
|
|
|
402
475
|
searchlight: boolean;
|
|
403
476
|
};
|
|
404
477
|
|
|
478
|
+
export type AttackPower = {
|
|
479
|
+
precap: number;
|
|
480
|
+
is_capped: boolean;
|
|
481
|
+
capped: number;
|
|
482
|
+
normal: number;
|
|
483
|
+
critical: number;
|
|
484
|
+
armor_penetration: number;
|
|
485
|
+
remaining_ammo_mod: number;
|
|
486
|
+
};
|
|
487
|
+
|
|
488
|
+
export type AttackPowerParams = {
|
|
489
|
+
basic: number;
|
|
490
|
+
cap: number;
|
|
491
|
+
precap_mod: AttackPowerModifier;
|
|
492
|
+
postcap_mod: AttackPowerModifier;
|
|
493
|
+
ap_shell_mod: number | null;
|
|
494
|
+
carrier_power: number | null;
|
|
495
|
+
proficiency_critical_mod: number | null;
|
|
496
|
+
armor_penetration: number;
|
|
497
|
+
remaining_ammo_mod: number;
|
|
498
|
+
special_enemy_mods: SpecialEnemyModifiers;
|
|
499
|
+
custom_mods: CustomModifiers;
|
|
500
|
+
};
|
|
501
|
+
|
|
502
|
+
export type CustomModifiers = {
|
|
503
|
+
precap_mod: AttackPowerModifier;
|
|
504
|
+
postcap_mod: AttackPowerModifier;
|
|
505
|
+
};
|
|
506
|
+
|
|
507
|
+
export type SpecialEnemyModifiers = {
|
|
508
|
+
precap_general_mod: AttackPowerModifier;
|
|
509
|
+
stype_mod: AttackPowerModifier;
|
|
510
|
+
landing_craft_synergy_mod: AttackPowerModifier;
|
|
511
|
+
toku_daihatsu_tank_mod: AttackPowerModifier;
|
|
512
|
+
m4a1dd_mod: AttackPowerModifier;
|
|
513
|
+
honi_mod: AttackPowerModifier;
|
|
514
|
+
postcap_general_mod: AttackPowerModifier;
|
|
515
|
+
pt_mod: AttackPowerModifier;
|
|
516
|
+
};
|
|
517
|
+
|
|
518
|
+
export type AttackPowerModifier = { a: number; b: number };
|
|
519
|
+
|
|
405
520
|
export type GearState = {
|
|
406
521
|
id?: string;
|
|
407
522
|
gear_id: number;
|
|
@@ -501,8 +616,6 @@ export type ShipKey = "s1" | "s2" | "s3" | "s4" | "s5" | "s6" | "s7";
|
|
|
501
616
|
|
|
502
617
|
export type ShipStateMap = Record<ShipKey, ShipState>;
|
|
503
618
|
|
|
504
|
-
export type FleetType = "Main" | "Escort" | "RouteSup" | "BossSup";
|
|
505
|
-
|
|
506
619
|
export type CompAntiAirInfo = {
|
|
507
620
|
fleet_anti_air: number;
|
|
508
621
|
ships: ShipAntiAirInfo[];
|
|
@@ -519,111 +632,6 @@ export type ShipAntiAirInfo = {
|
|
|
519
632
|
anti_air_propellant_barrage_chance: number | null;
|
|
520
633
|
};
|
|
521
634
|
|
|
522
|
-
export type GearAttr =
|
|
523
|
-
| "Abyssal"
|
|
524
|
-
| "HighAngleMount"
|
|
525
|
-
| "NightFighter"
|
|
526
|
-
| "NightAttacker"
|
|
527
|
-
| "HeavyBomber"
|
|
528
|
-
| "MainGun"
|
|
529
|
-
| "Radar"
|
|
530
|
-
| "SurfaceRadar"
|
|
531
|
-
| "AirRadar"
|
|
532
|
-
| "DepthChargeProjector"
|
|
533
|
-
| "AdditionalDepthCharge"
|
|
534
|
-
| "AntiSubMortar"
|
|
535
|
-
| "AntiSubWeapon"
|
|
536
|
-
| "AntiSubAircraft"
|
|
537
|
-
| "LateModelBowTorpedo"
|
|
538
|
-
| "Seaplane"
|
|
539
|
-
| "CbAircraft"
|
|
540
|
-
| "LbAircraft"
|
|
541
|
-
| "JetAircraft"
|
|
542
|
-
| "Fighter"
|
|
543
|
-
| "Recon"
|
|
544
|
-
| "ObservationSeaplane"
|
|
545
|
-
| "CbFighterBomber"
|
|
546
|
-
| "AntiInstDiveBomber"
|
|
547
|
-
| "NightRecon"
|
|
548
|
-
| "CbSwordfish"
|
|
549
|
-
| "SemiNightPlane"
|
|
550
|
-
| "HighAltitudeInterceptor";
|
|
551
|
-
|
|
552
|
-
export type GearCategory =
|
|
553
|
-
| "Fighter"
|
|
554
|
-
| "Bomber"
|
|
555
|
-
| "Recon"
|
|
556
|
-
| "MainGun"
|
|
557
|
-
| "Secondary"
|
|
558
|
-
| "Torpedo"
|
|
559
|
-
| "AntiSub"
|
|
560
|
-
| "Radar"
|
|
561
|
-
| "Landing"
|
|
562
|
-
| "Ration"
|
|
563
|
-
| "LandBased"
|
|
564
|
-
| "Misc";
|
|
565
|
-
|
|
566
|
-
export type GearType =
|
|
567
|
-
| "Unknown"
|
|
568
|
-
| "SmallMainGun"
|
|
569
|
-
| "MediumMainGun"
|
|
570
|
-
| "LargeMainGun"
|
|
571
|
-
| "SecondaryGun"
|
|
572
|
-
| "Torpedo"
|
|
573
|
-
| "CbFighter"
|
|
574
|
-
| "CbDiveBomber"
|
|
575
|
-
| "CbTorpedoBomber"
|
|
576
|
-
| "CbRecon"
|
|
577
|
-
| "ReconSeaplane"
|
|
578
|
-
| "SeaplaneBomber"
|
|
579
|
-
| "SmallRadar"
|
|
580
|
-
| "LargeRadar"
|
|
581
|
-
| "Sonar"
|
|
582
|
-
| "DepthCharge"
|
|
583
|
-
| "ExtraArmor"
|
|
584
|
-
| "Engine"
|
|
585
|
-
| "AntiAirShell"
|
|
586
|
-
| "ApShell"
|
|
587
|
-
| "VtFuze"
|
|
588
|
-
| "AntiAirGun"
|
|
589
|
-
| "MidgetSubmarine"
|
|
590
|
-
| "EmergencyRepair"
|
|
591
|
-
| "LandingCraft"
|
|
592
|
-
| "Rotorcraft"
|
|
593
|
-
| "AntiSubPatrolAircraft"
|
|
594
|
-
| "MediumArmor"
|
|
595
|
-
| "LargeArmor"
|
|
596
|
-
| "Searchlight"
|
|
597
|
-
| "SupplyContainer"
|
|
598
|
-
| "ShipRepairFacility"
|
|
599
|
-
| "SubmarineTorpedo"
|
|
600
|
-
| "Starshell"
|
|
601
|
-
| "CommandFacility"
|
|
602
|
-
| "AviationPersonnel"
|
|
603
|
-
| "AntiAirFireDirector"
|
|
604
|
-
| "AntiGroundEquipment"
|
|
605
|
-
| "LargeMainGun2"
|
|
606
|
-
| "ShipPersonnel"
|
|
607
|
-
| "LargeSonar"
|
|
608
|
-
| "LargeFlyingBoat"
|
|
609
|
-
| "LargeSearchlight"
|
|
610
|
-
| "CombatRation"
|
|
611
|
-
| "Supplies"
|
|
612
|
-
| "SeaplaneFighter"
|
|
613
|
-
| "AmphibiousTank"
|
|
614
|
-
| "LbAttacker"
|
|
615
|
-
| "LbFighter"
|
|
616
|
-
| "LbRecon"
|
|
617
|
-
| "TransportationMaterial"
|
|
618
|
-
| "SubmarineEquipment"
|
|
619
|
-
| "LargeLbAircraft"
|
|
620
|
-
| "JetFighter"
|
|
621
|
-
| "JetFighterBomber"
|
|
622
|
-
| "JetTorpedoBomber"
|
|
623
|
-
| "JetRecon"
|
|
624
|
-
| "LargeRadar2"
|
|
625
|
-
| "CbRecon2";
|
|
626
|
-
|
|
627
635
|
export type Formation = SingleFormation | CombinedFormation;
|
|
628
636
|
|
|
629
637
|
export type CombinedFormation =
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@@ -640,6 +648,18 @@ export type SingleFormation =
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640
648
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| "LineAbreast"
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641
649
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| "Vanguard";
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642
650
|
|
|
651
|
+
export type FleetType = "Main" | "Escort" | "RouteSup" | "BossSup";
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652
|
+
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653
|
+
export type ShellingAttackType = "Normal" | "Carrier";
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654
|
+
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|
655
|
+
export type NightBattleAttackType =
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|
656
|
+
| { t: "NightAttack"; c: NightAttackType }
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|
657
|
+
| { t: "Asw"; c: AswAttackType };
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|
658
|
+
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|
659
|
+
export type DayBattleAttackType =
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|
660
|
+
| { t: "Shelling"; c: ShellingAttackType }
|
|
661
|
+
| { t: "Asw"; c: AswAttackType };
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|
662
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+
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|
643
663
|
export type FleetCutinAnalysis = {
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|
644
664
|
shelling: FleetCutinInfo[];
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645
665
|
night: FleetCutinInfo[];
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|
@@ -693,19 +713,11 @@ export type AirstrikeContactChance = {
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|
693
713
|
total: number;
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|
694
714
|
};
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|
695
715
|
|
|
696
|
-
export type ShellingAttackType = "Normal" | "Carrier";
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|
697
|
-
|
|
698
|
-
export type NightBattleAttackType =
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|
699
|
-
| { t: "NightAttack"; c: NightAttackType }
|
|
700
|
-
| { t: "Asw"; c: AswAttackType };
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|
701
|
-
|
|
702
|
-
export type DayBattleAttackType =
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|
703
|
-
| { t: "Shelling"; c: ShellingAttackType }
|
|
704
|
-
| { t: "Asw"; c: AswAttackType };
|
|
705
|
-
|
|
706
716
|
import * as bindings from "../bindings";
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|
707
717
|
export * from "../bindings";
|
|
708
718
|
|
|
719
|
+
export type SlotSizeVec = (number | null)[];
|
|
720
|
+
|
|
709
721
|
export type NightAttackType = "Normal" | "ArkRoyal" | "Carrier";
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|
710
722
|
|
|
711
723
|
export type NightSpecialAttack =
|
|
@@ -766,6 +778,23 @@ export type WarfareAnalyzerShipEnvironment = {
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|
|
766
778
|
custom_mods: CustomModifiers;
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|
767
779
|
};
|
|
768
780
|
|
|
781
|
+
export type SpecialEnemyType =
|
|
782
|
+
| "None"
|
|
783
|
+
| "SoftSkinned"
|
|
784
|
+
| "Pillbox"
|
|
785
|
+
| "IsolatedIsland"
|
|
786
|
+
| "SupplyDepot"
|
|
787
|
+
| "HarbourSummerPrincess"
|
|
788
|
+
| "PtImp"
|
|
789
|
+
| "BattleshipSummerPrincess"
|
|
790
|
+
| "HeavyCruiserSummerPrincess";
|
|
791
|
+
|
|
792
|
+
export type MoraleState = "Sparkle" | "Normal" | "Orange" | "Red";
|
|
793
|
+
|
|
794
|
+
export type DamageState = "Normal" | "Shouha" | "Chuuha" | "Taiha" | "Sunk";
|
|
795
|
+
|
|
796
|
+
export type SpeedGroup = "A" | "B1" | "B2" | "C";
|
|
797
|
+
|
|
769
798
|
export type FleetCutin =
|
|
770
799
|
| "NelsonTouch"
|
|
771
800
|
| "NagatoCutin"
|
|
@@ -824,31 +853,6 @@ export type FormationWarfareDef = {
|
|
|
824
853
|
evasion_mod: number | null;
|
|
825
854
|
};
|
|
826
855
|
|
|
827
|
-
export type AirWaveType = "Jet" | "LandBase" | "Carrier";
|
|
828
|
-
|
|
829
|
-
export type FleetNightCutinRateInfo = {
|
|
830
|
-
night_contact_chance: NightContactChance;
|
|
831
|
-
ships: ShipNightCutinRateInfo[];
|
|
832
|
-
};
|
|
833
|
-
|
|
834
|
-
export type ShipNightCutinRateInfo = {
|
|
835
|
-
ship_id: number;
|
|
836
|
-
normal: NightCutinRateInfo;
|
|
837
|
-
chuuha: NightCutinRateInfo;
|
|
838
|
-
};
|
|
839
|
-
|
|
840
|
-
export type NightCutinRateInfo = {
|
|
841
|
-
cutin_term: number | null;
|
|
842
|
-
rates: [NightCutin | null, number | null][];
|
|
843
|
-
};
|
|
844
|
-
|
|
845
|
-
export type NightContactChance = {
|
|
846
|
-
rank1: number;
|
|
847
|
-
rank2: number;
|
|
848
|
-
rank3: number;
|
|
849
|
-
total: number;
|
|
850
|
-
};
|
|
851
|
-
|
|
852
856
|
/**
|
|
853
857
|
*/
|
|
854
858
|
export class AirSquadron {
|
|
@@ -1427,9 +1431,8 @@ export class Gear {
|
|
|
1427
1431
|
*/
|
|
1428
1432
|
torpedo: number;
|
|
1429
1433
|
/**
|
|
1430
|
-
* @returns {any}
|
|
1431
1434
|
*/
|
|
1432
|
-
|
|
1435
|
+
types: Uint8Array;
|
|
1433
1436
|
/**
|
|
1434
1437
|
*/
|
|
1435
1438
|
xxh3: BigInt;
|
|
@@ -1948,6 +1951,9 @@ export class Ship {
|
|
|
1948
1951
|
* @returns {number}
|
|
1949
1952
|
*/
|
|
1950
1953
|
readonly slotnum: number;
|
|
1954
|
+
/**
|
|
1955
|
+
*/
|
|
1956
|
+
slots: SlotSizeVec;
|
|
1951
1957
|
/**
|
|
1952
1958
|
* @returns {number}
|
|
1953
1959
|
*/
|