fleethub-core 1.2.0 → 1.2.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/node/fleethub_core.d.ts +366 -473
- package/node/fleethub_core.js +69 -67
- package/node/fleethub_core_bg.wasm +0 -0
- package/node/fleethub_core_bg.wasm.d.ts +100 -99
- package/package.json +1 -1
- package/pkg/fleethub_core.d.ts +366 -473
- package/pkg/fleethub_core_bg.js +69 -67
- package/pkg/fleethub_core_bg.wasm +0 -0
- package/pkg/fleethub_core_bg.wasm.d.ts +100 -99
package/pkg/fleethub_core_bg.js
CHANGED
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@@ -6,20 +6,6 @@ heap.push(undefined, null, true, false);
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6
6
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7
7
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function getObject(idx) { return heap[idx]; }
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-
let heap_next = heap.length;
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-
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function dropObject(idx) {
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if (idx < 36) return;
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heap[idx] = heap_next;
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heap_next = idx;
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}
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-
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function takeObject(idx) {
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const ret = getObject(idx);
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dropObject(idx);
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return ret;
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}
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-
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9
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let WASM_VECTOR_LEN = 0;
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10
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11
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let cachegetUint8Memory0 = null;
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@@ -93,6 +79,20 @@ function getInt32Memory0() {
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return cachegetInt32Memory0;
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}
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82
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let heap_next = heap.length;
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function dropObject(idx) {
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85
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if (idx < 36) return;
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86
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heap[idx] = heap_next;
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heap_next = idx;
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}
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function takeObject(idx) {
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const ret = getObject(idx);
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dropObject(idx);
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return ret;
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}
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const lTextDecoder = typeof TextDecoder === 'undefined' ? (0, module.require)('util').TextDecoder : TextDecoder;
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let cachedTextDecoder = new lTextDecoder('utf-8', { ignoreBOM: true, fatal: true });
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@@ -177,6 +177,10 @@ function debugString(val) {
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return className;
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}
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const u32CvtShim = new Uint32Array(2);
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+
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const uint64CvtShim = new BigUint64Array(u32CvtShim.buffer);
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+
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function _assertClass(instance, klass) {
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if (!(instance instanceof klass)) {
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throw new Error(`expected instance of ${klass.name}`);
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@@ -184,14 +188,18 @@ function _assertClass(instance, klass) {
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return instance.ptr;
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}
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let cachegetFloat64Memory0 = null;
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function getFloat64Memory0() {
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if (cachegetFloat64Memory0 === null || cachegetFloat64Memory0.buffer !== wasm.memory.buffer) {
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cachegetFloat64Memory0 = new Float64Array(wasm.memory.buffer);
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}
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return cachegetFloat64Memory0;
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}
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function isLikeNone(x) {
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return x === undefined || x === null;
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}
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-
const u32CvtShim = new Uint32Array(2);
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-
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const uint64CvtShim = new BigUint64Array(u32CvtShim.buffer);
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-
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let cachegetUint32Memory0 = null;
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function getUint32Memory0() {
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if (cachegetUint32Memory0 === null || cachegetUint32Memory0.buffer !== wasm.memory.buffer) {
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@@ -210,14 +218,6 @@ function getArrayJsValueFromWasm0(ptr, len) {
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return result;
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}
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-
let cachegetFloat64Memory0 = null;
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function getFloat64Memory0() {
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if (cachegetFloat64Memory0 === null || cachegetFloat64Memory0.buffer !== wasm.memory.buffer) {
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cachegetFloat64Memory0 = new Float64Array(wasm.memory.buffer);
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}
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return cachegetFloat64Memory0;
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}
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-
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let cachegetUint16Memory0 = null;
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function getUint16Memory0() {
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if (cachegetUint16Memory0 === null || cachegetUint16Memory0.buffer !== wasm.memory.buffer) {
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@@ -239,9 +239,6 @@ export function air_squadron_can_equip(gear) {
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return ret !== 0;
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}
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242
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-
function getArrayU8FromWasm0(ptr, len) {
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return getUint8Memory0().subarray(ptr / 1, ptr / 1 + len);
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-
}
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/**
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* @param {OrgType} org_type
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* @returns {boolean}
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@@ -299,6 +296,10 @@ function handleError(f, args) {
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}
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}
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+
function getArrayU8FromWasm0(ptr, len) {
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300
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return getUint8Memory0().subarray(ptr / 1, ptr / 1 + len);
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301
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}
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302
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+
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302
303
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const AirSquadronFinalization = new FinalizationRegistry(ptr => wasm.__wbg_airsquadron_free(ptr));
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303
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/**
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304
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*/
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@@ -684,6 +685,13 @@ export class Comp {
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/**
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* @returns {boolean}
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686
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*/
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688
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+
is_player() {
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689
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var ret = wasm.comp_is_player(this.ptr);
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690
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return ret !== 0;
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691
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}
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/**
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693
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* @returns {boolean}
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694
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*/
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687
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is_enemy() {
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688
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var ret = wasm.comp_is_enemy(this.ptr);
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return ret !== 0;
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@@ -816,6 +824,16 @@ export class Comp {
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816
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var ret = wasm.comp_transport_point(this.ptr);
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return ret;
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}
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827
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/**
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* @param {Ship} ship
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* @param {Formation} formation
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* @returns {WarfareShipEnvironment}
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831
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*/
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832
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create_warfare_ship_environment(ship, formation) {
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833
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_assertClass(ship, Ship);
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834
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var ret = wasm.comp_create_warfare_ship_environment(this.ptr, ship.ptr, addHeapObject(formation));
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835
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return takeObject(ret);
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836
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}
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819
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}
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820
838
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821
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const FhCoreFinalization = new FinalizationRegistry(ptr => wasm.__wbg_fhcore_free(ptr));
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@@ -2423,6 +2441,13 @@ export class Org {
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2423
2441
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}
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2424
2442
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}
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2425
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/**
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2444
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+
* @returns {Side}
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2445
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*/
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2446
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side() {
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2447
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var ret = wasm.org_side(this.ptr);
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2448
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return takeObject(ret);
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2449
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+
}
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2450
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+
/**
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* @returns {boolean}
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*/
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is_player() {
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@@ -2513,7 +2538,7 @@ export class Ship {
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2513
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get id() {
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2514
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try {
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const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
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2516
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-
wasm.
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2541
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+
wasm.__wbg_get_ship_id(retptr, this.ptr);
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2517
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var r0 = getInt32Memory0()[retptr / 4 + 0];
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var r1 = getInt32Memory0()[retptr / 4 + 1];
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return getStringFromWasm0(r0, r1);
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@@ -2528,14 +2553,14 @@ export class Ship {
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2528
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set id(arg0) {
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var ptr0 = passStringToWasm0(arg0, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
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2530
2555
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var len0 = WASM_VECTOR_LEN;
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2531
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-
wasm.
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2556
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+
wasm.__wbg_set_ship_id(this.ptr, ptr0, len0);
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}
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2533
2558
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/**
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2534
2559
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*/
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2535
2560
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get xxh3() {
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try {
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const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
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2538
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-
wasm.
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+
wasm.__wbg_get_ship_xxh3(retptr, this.ptr);
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2539
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var r0 = getInt32Memory0()[retptr / 4 + 0];
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var r1 = getInt32Memory0()[retptr / 4 + 1];
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u32CvtShim[0] = r0;
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@@ -2553,7 +2578,7 @@ export class Ship {
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2553
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uint64CvtShim[0] = arg0;
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2579
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const low0 = u32CvtShim[0];
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2555
2580
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const high0 = u32CvtShim[1];
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2556
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-
wasm.
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2581
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+
wasm.__wbg_set_ship_xxh3(this.ptr, low0, high0);
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2557
2582
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}
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/**
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2559
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*/
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@@ -2641,15 +2666,15 @@ export class Ship {
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2641
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}
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2642
2667
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/**
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2643
2668
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*/
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2644
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-
get
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2645
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var ret = wasm.
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2646
|
-
return
|
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2669
|
+
get ctype() {
|
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2670
|
+
var ret = wasm.__wbg_get_ship_ctype(this.ptr);
|
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2671
|
+
return ret;
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2647
2672
|
}
|
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2648
2673
|
/**
|
|
2649
|
-
* @param {
|
|
2674
|
+
* @param {number} arg0
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2650
2675
|
*/
|
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2651
|
-
set
|
|
2652
|
-
wasm.
|
|
2676
|
+
set ctype(arg0) {
|
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2677
|
+
wasm.__wbg_set_ship_ctype(this.ptr, arg0);
|
|
2653
2678
|
}
|
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2654
2679
|
/**
|
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2655
2680
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* @returns {number | undefined}
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@@ -2813,13 +2838,6 @@ export class Ship {
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2813
2838
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/**
|
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2814
2839
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* @returns {number}
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2815
2840
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*/
|
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2816
|
-
get ctype() {
|
|
2817
|
-
var ret = wasm.ship_ctype(this.ptr);
|
|
2818
|
-
return ret;
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2819
|
-
}
|
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2820
|
-
/**
|
|
2821
|
-
* @returns {number}
|
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2822
|
-
*/
|
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2823
2841
|
get stype() {
|
|
2824
2842
|
var ret = wasm.ship_stype(this.ptr);
|
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2825
2843
|
return ret;
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|
@@ -2902,7 +2920,7 @@ export class Ship {
|
|
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2902
2920
|
get_gear(key) {
|
|
2903
2921
|
var ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
|
|
2904
2922
|
var len0 = WASM_VECTOR_LEN;
|
|
2905
|
-
var ret = wasm.
|
|
2923
|
+
var ret = wasm.ship_get_gear(this.ptr, ptr0, len0);
|
|
2906
2924
|
return ret === 0 ? undefined : Gear.__wrap(ret);
|
|
2907
2925
|
}
|
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2908
2926
|
/**
|
|
@@ -3239,22 +3257,6 @@ export class Ship {
|
|
|
3239
3257
|
}
|
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3240
3258
|
}
|
|
3241
3259
|
/**
|
|
3242
|
-
* @returns {Uint8Array}
|
|
3243
|
-
*/
|
|
3244
|
-
get_possible_anti_air_cutin_ids() {
|
|
3245
|
-
try {
|
|
3246
|
-
const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
|
|
3247
|
-
wasm.ship_get_possible_anti_air_cutin_ids(retptr, this.ptr);
|
|
3248
|
-
var r0 = getInt32Memory0()[retptr / 4 + 0];
|
|
3249
|
-
var r1 = getInt32Memory0()[retptr / 4 + 1];
|
|
3250
|
-
var v0 = getArrayU8FromWasm0(r0, r1).slice();
|
|
3251
|
-
wasm.__wbindgen_free(r0, r1 * 1);
|
|
3252
|
-
return v0;
|
|
3253
|
-
} finally {
|
|
3254
|
-
wasm.__wbindgen_add_to_stack_pointer(16);
|
|
3255
|
-
}
|
|
3256
|
-
}
|
|
3257
|
-
/**
|
|
3258
3260
|
* @returns {number}
|
|
3259
3261
|
*/
|
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3260
3262
|
transport_point() {
|
|
@@ -3284,10 +3286,6 @@ export class Ship {
|
|
|
3284
3286
|
}
|
|
3285
3287
|
}
|
|
3286
3288
|
|
|
3287
|
-
export function __wbindgen_object_drop_ref(arg0) {
|
|
3288
|
-
takeObject(arg0);
|
|
3289
|
-
};
|
|
3290
|
-
|
|
3291
3289
|
export function __wbindgen_json_serialize(arg0, arg1) {
|
|
3292
3290
|
const obj = getObject(arg1);
|
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3293
3291
|
var ret = JSON.stringify(obj === undefined ? null : obj);
|
|
@@ -3297,6 +3295,10 @@ export function __wbindgen_json_serialize(arg0, arg1) {
|
|
|
3297
3295
|
getInt32Memory0()[arg0 / 4 + 0] = ptr0;
|
|
3298
3296
|
};
|
|
3299
3297
|
|
|
3298
|
+
export function __wbindgen_object_drop_ref(arg0) {
|
|
3299
|
+
takeObject(arg0);
|
|
3300
|
+
};
|
|
3301
|
+
|
|
3300
3302
|
export function __wbindgen_string_new(arg0, arg1) {
|
|
3301
3303
|
var ret = getStringFromWasm0(arg0, arg1);
|
|
3302
3304
|
return addHeapObject(ret);
|
|
Binary file
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@@ -1,93 +1,11 @@
|
|
|
1
1
|
/* tslint:disable */
|
|
2
2
|
/* eslint-disable */
|
|
3
3
|
export const memory: WebAssembly.Memory;
|
|
4
|
-
export function __wbg_analyzer_free(a: number): void;
|
|
5
|
-
export function analyzer_analyze_anti_air(a: number, b: number, c: number, d: number, e: number, f: number): number;
|
|
6
|
-
export function analyzer_analyze_day_cutin(a: number, b: number): number;
|
|
7
|
-
export function analyzer_analyze_night_cutin(a: number, b: number, c: number, d: number): number;
|
|
8
|
-
export function analyzer_analyze_contact_chance(a: number, b: number): number;
|
|
9
|
-
export function analyzer_analyze_warfare(a: number, b: number, c: number, d: number): number;
|
|
10
|
-
export function analyzer_analyze_fleet_cutin(a: number, b: number, c: number): number;
|
|
11
|
-
export function __wbg_org_free(a: number): void;
|
|
12
|
-
export function __wbg_get_org_id(a: number, b: number): void;
|
|
13
|
-
export function __wbg_set_org_id(a: number, b: number, c: number): void;
|
|
14
|
-
export function __wbg_get_org_xxh3(a: number, b: number): void;
|
|
15
|
-
export function __wbg_set_org_xxh3(a: number, b: number, c: number): void;
|
|
16
|
-
export function __wbg_get_org_hq_level(a: number): number;
|
|
17
|
-
export function __wbg_set_org_hq_level(a: number, b: number): void;
|
|
18
|
-
export function __wbg_get_org_org_type(a: number): number;
|
|
19
|
-
export function __wbg_set_org_org_type(a: number, b: number): void;
|
|
20
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-
export function __wbg_get_org_sortie(a: number, b: number): void;
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export function __wbg_set_org_sortie(a: number, b: number, c: number): void;
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export function __wbg_get_org_route_sup(a: number, b: number): void;
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export function __wbg_set_org_route_sup(a: number, b: number, c: number): void;
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export function __wbg_get_org_boss_sup(a: number, b: number): void;
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export function __wbg_set_org_boss_sup(a: number, b: number, c: number): void;
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export function org_fleet_len(a: number, b: number): number;
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export function org_get_ship_entity_id(a: number, b: number, c: number, d: number, e: number): void;
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export function org_air_squadron_ids(a: number, b: number): void;
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export function org_fleet_los_mod(a: number, b: number, c: number): void;
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export function org_main_ship_ids(a: number, b: number): void;
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export function org_escort_ship_ids(a: number, b: number): void;
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export function org_clone_fleet(a: number, b: number, c: number): number;
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export function org_get_ship(a: number, b: number, c: number, d: number): number;
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export function org_get_ship_by_id(a: number, b: number, c: number): number;
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export function org_get_fleet_id_by_role(a: number, b: number, c: number): void;
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export function org_create_comp(a: number): number;
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export function org_create_comp_by_key(a: number, b: number, c: number): number;
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export function org_get_air_squadron(a: number, b: number, c: number, d: number): void;
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export function org_get_air_squadron_gear_ids_by_improvable(a: number, b: number): void;
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export function org_get_air_squadron_gear_ids_by_proficiency(a: number, b: number): void;
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export function org_is_player(a: number): number;
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export function org_is_enemy(a: number): number;
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export function org_is_single(a: number): number;
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export function org_is_combined(a: number): number;
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export function org_interception_power(a: number): number;
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export function org_high_altitude_interception_power(a: number): number;
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export function org_create_warfare_ship_environment(a: number, b: number, c: number): number;
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export function org_default(): number;
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export function __wbg_comp_free(a: number): void;
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export function __wbg_get_comp_org_type(a: number): number;
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export function __wbg_set_comp_org_type(a: number, b: number): void;
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export function __wbg_get_comp_hq_level(a: number): number;
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export function __wbg_set_comp_hq_level(a: number, b: number): void;
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export function __wbg_get_comp_main(a: number): number;
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export function __wbg_set_comp_main(a: number, b: number): void;
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export function __wbg_get_comp_escort(a: number): number;
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export function __wbg_set_comp_escort(a: number, b: number): void;
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export function __wbg_get_comp_route_sup(a: number): number;
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export function __wbg_set_comp_route_sup(a: number, b: number): void;
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export function __wbg_get_comp_boss_sup(a: number): number;
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export function __wbg_set_comp_boss_sup(a: number, b: number): void;
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export function comp_side(a: number): number;
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63
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export function comp_is_combined(a: number): number;
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export function comp_is_enemy(a: number): number;
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export function comp_meta(a: number): number;
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export function comp_get_fleet_id(a: number, b: number, c: number): void;
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export function comp_get_ship_with_clone(a: number, b: number, c: number, d: number): number;
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export function comp_get_ship_entity_id(a: number, b: number, c: number, d: number, e: number): void;
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export function comp_get_ship_by_eid_with_clone(a: number, b: number, c: number): number;
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export function comp_default_formation(a: number): number;
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export function comp_fleet_anti_air(a: number, b: number): number;
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export function comp_fighter_power(a: number, b: number, c: number, d: number): void;
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73
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export function comp_elos(a: number, b: number, c: number): void;
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export function comp_transport_point(a: number): number;
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export function __wbg_airsquadron_free(a: number): void;
|
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76
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export function __wbg_get_airsquadron_id(a: number, b: number): void;
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export function __wbg_set_airsquadron_id(a: number, b: number, c: number): void;
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export function __wbg_get_airsquadron_xxh3(a: number, b: number): void;
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79
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export function __wbg_set_airsquadron_xxh3(a: number, b: number, c: number): void;
|
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80
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export function __wbg_get_airsquadron_mode(a: number): number;
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81
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export function __wbg_set_airsquadron_mode(a: number, b: number): void;
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82
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export function air_squadron_can_equip(a: number): number;
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83
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export function airsquadron_get_gear(a: number, b: number, c: number): number;
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84
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export function airsquadron_can_equip(a: number, b: number): number;
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85
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export function airsquadron_get_slot_size(a: number, b: number, c: number): void;
|
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86
|
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export function airsquadron_get_max_slot_size(a: number, b: number, c: number): void;
|
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87
|
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export function airsquadron_fighter_power(a: number): number;
|
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88
|
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export function airsquadron_interception_power(a: number): number;
|
|
89
|
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export function airsquadron_radius(a: number): number;
|
|
90
4
|
export function __wbg_ship_free(a: number): void;
|
|
5
|
+
export function __wbg_get_ship_id(a: number, b: number): void;
|
|
6
|
+
export function __wbg_set_ship_id(a: number, b: number, c: number): void;
|
|
7
|
+
export function __wbg_get_ship_xxh3(a: number, b: number): void;
|
|
8
|
+
export function __wbg_set_ship_xxh3(a: number, b: number, c: number): void;
|
|
91
9
|
export function __wbg_get_ship_ship_id(a: number): number;
|
|
92
10
|
export function __wbg_set_ship_ship_id(a: number, b: number): void;
|
|
93
11
|
export function __wbg_get_ship_level(a: number): number;
|
|
@@ -102,8 +20,8 @@ export function __wbg_get_ship_fuel(a: number): number;
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102
20
|
export function __wbg_set_ship_fuel(a: number, b: number): void;
|
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103
21
|
export function __wbg_get_ship_ship_type(a: number): number;
|
|
104
22
|
export function __wbg_set_ship_ship_type(a: number, b: number): void;
|
|
105
|
-
export function
|
|
106
|
-
export function
|
|
23
|
+
export function __wbg_get_ship_ctype(a: number): number;
|
|
24
|
+
export function __wbg_set_ship_ctype(a: number, b: number): void;
|
|
107
25
|
export function ship_naked_firepower(a: number): number;
|
|
108
26
|
export function ship_naked_torpedo(a: number): number;
|
|
109
27
|
export function ship_naked_armor(a: number): number;
|
|
@@ -124,7 +42,6 @@ export function ship_state(a: number): number;
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124
42
|
export function ship_meta(a: number): number;
|
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125
43
|
export function ship_name(a: number, b: number): void;
|
|
126
44
|
export function ship_yomi(a: number, b: number): void;
|
|
127
|
-
export function ship_ctype(a: number): number;
|
|
128
45
|
export function ship_stype(a: number): number;
|
|
129
46
|
export function ship_sort_id(a: number): number;
|
|
130
47
|
export function ship_remodel_rank(a: number): number;
|
|
@@ -136,6 +53,7 @@ export function ship_morale_state(a: number): number;
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|
|
136
53
|
export function ship_category(a: number): number;
|
|
137
54
|
export function ship_has_attr(a: number, b: number): number;
|
|
138
55
|
export function ship_gear_keys(a: number): number;
|
|
56
|
+
export function ship_get_gear(a: number, b: number, c: number): number;
|
|
139
57
|
export function ship_get_damage_bound(a: number, b: number): number;
|
|
140
58
|
export function ship_get_remaining_fuel(a: number, b: number, c: number): number;
|
|
141
59
|
export function ship_get_remaining_ammo(a: number, b: number, c: number): number;
|
|
@@ -172,15 +90,102 @@ export function ship_basic_accuracy_term(a: number, b: number): void;
|
|
|
172
90
|
export function ship_basic_evasion_term(a: number, b: number): void;
|
|
173
91
|
export function ship_evasion_term(a: number, b: number, c: number, d: number, e: number): void;
|
|
174
92
|
export function ship_basic_defense_power(a: number, b: number, c: number): void;
|
|
175
|
-
export function ship_get_possible_anti_air_cutin_ids(a: number, b: number): void;
|
|
176
93
|
export function ship_transport_point(a: number): number;
|
|
177
94
|
export function ship_elos(a: number, b: number, c: number): void;
|
|
178
95
|
export function ship_take_damage(a: number, b: number): void;
|
|
179
|
-
export function
|
|
180
|
-
export function
|
|
181
|
-
export function
|
|
182
|
-
export function
|
|
183
|
-
export function
|
|
96
|
+
export function __wbg_org_free(a: number): void;
|
|
97
|
+
export function __wbg_get_org_id(a: number, b: number): void;
|
|
98
|
+
export function __wbg_set_org_id(a: number, b: number, c: number): void;
|
|
99
|
+
export function __wbg_get_org_xxh3(a: number, b: number): void;
|
|
100
|
+
export function __wbg_set_org_xxh3(a: number, b: number, c: number): void;
|
|
101
|
+
export function __wbg_get_org_hq_level(a: number): number;
|
|
102
|
+
export function __wbg_set_org_hq_level(a: number, b: number): void;
|
|
103
|
+
export function __wbg_get_org_org_type(a: number): number;
|
|
104
|
+
export function __wbg_set_org_org_type(a: number, b: number): void;
|
|
105
|
+
export function __wbg_get_org_sortie(a: number, b: number): void;
|
|
106
|
+
export function __wbg_set_org_sortie(a: number, b: number, c: number): void;
|
|
107
|
+
export function __wbg_get_org_route_sup(a: number, b: number): void;
|
|
108
|
+
export function __wbg_set_org_route_sup(a: number, b: number, c: number): void;
|
|
109
|
+
export function __wbg_get_org_boss_sup(a: number, b: number): void;
|
|
110
|
+
export function __wbg_set_org_boss_sup(a: number, b: number, c: number): void;
|
|
111
|
+
export function org_fleet_len(a: number, b: number): number;
|
|
112
|
+
export function org_get_ship_entity_id(a: number, b: number, c: number, d: number, e: number): void;
|
|
113
|
+
export function org_air_squadron_ids(a: number, b: number): void;
|
|
114
|
+
export function org_fleet_los_mod(a: number, b: number, c: number): void;
|
|
115
|
+
export function org_main_ship_ids(a: number, b: number): void;
|
|
116
|
+
export function org_escort_ship_ids(a: number, b: number): void;
|
|
117
|
+
export function org_clone_fleet(a: number, b: number, c: number): number;
|
|
118
|
+
export function org_get_ship(a: number, b: number, c: number, d: number): number;
|
|
119
|
+
export function org_get_ship_by_id(a: number, b: number, c: number): number;
|
|
120
|
+
export function org_get_fleet_id_by_role(a: number, b: number, c: number): void;
|
|
121
|
+
export function org_create_comp(a: number): number;
|
|
122
|
+
export function org_create_comp_by_key(a: number, b: number, c: number): number;
|
|
123
|
+
export function org_get_air_squadron(a: number, b: number, c: number, d: number): void;
|
|
124
|
+
export function org_get_air_squadron_gear_ids_by_improvable(a: number, b: number): void;
|
|
125
|
+
export function org_get_air_squadron_gear_ids_by_proficiency(a: number, b: number): void;
|
|
126
|
+
export function org_side(a: number): number;
|
|
127
|
+
export function org_is_player(a: number): number;
|
|
128
|
+
export function org_is_enemy(a: number): number;
|
|
129
|
+
export function org_is_single(a: number): number;
|
|
130
|
+
export function org_is_combined(a: number): number;
|
|
131
|
+
export function org_interception_power(a: number): number;
|
|
132
|
+
export function org_high_altitude_interception_power(a: number): number;
|
|
133
|
+
export function org_create_warfare_ship_environment(a: number, b: number, c: number): number;
|
|
134
|
+
export function org_default(): number;
|
|
135
|
+
export function __wbg_analyzer_free(a: number): void;
|
|
136
|
+
export function analyzer_analyze_anti_air(a: number, b: number, c: number, d: number, e: number, f: number): number;
|
|
137
|
+
export function analyzer_analyze_day_cutin(a: number, b: number): number;
|
|
138
|
+
export function analyzer_analyze_night_cutin(a: number, b: number, c: number, d: number): number;
|
|
139
|
+
export function analyzer_analyze_contact_chance(a: number, b: number): number;
|
|
140
|
+
export function analyzer_analyze_warfare(a: number, b: number, c: number, d: number): number;
|
|
141
|
+
export function analyzer_analyze_fleet_cutin(a: number, b: number, c: number): number;
|
|
142
|
+
export function __wbg_comp_free(a: number): void;
|
|
143
|
+
export function __wbg_get_comp_org_type(a: number): number;
|
|
144
|
+
export function __wbg_set_comp_org_type(a: number, b: number): void;
|
|
145
|
+
export function __wbg_get_comp_hq_level(a: number): number;
|
|
146
|
+
export function __wbg_set_comp_hq_level(a: number, b: number): void;
|
|
147
|
+
export function __wbg_get_comp_main(a: number): number;
|
|
148
|
+
export function __wbg_set_comp_main(a: number, b: number): void;
|
|
149
|
+
export function __wbg_get_comp_escort(a: number): number;
|
|
150
|
+
export function __wbg_set_comp_escort(a: number, b: number): void;
|
|
151
|
+
export function __wbg_get_comp_route_sup(a: number): number;
|
|
152
|
+
export function __wbg_set_comp_route_sup(a: number, b: number): void;
|
|
153
|
+
export function __wbg_get_comp_boss_sup(a: number): number;
|
|
154
|
+
export function __wbg_set_comp_boss_sup(a: number, b: number): void;
|
|
155
|
+
export function comp_side(a: number): number;
|
|
156
|
+
export function comp_is_combined(a: number): number;
|
|
157
|
+
export function comp_is_player(a: number): number;
|
|
158
|
+
export function comp_is_enemy(a: number): number;
|
|
159
|
+
export function comp_meta(a: number): number;
|
|
160
|
+
export function comp_get_fleet_id(a: number, b: number, c: number): void;
|
|
161
|
+
export function comp_get_ship_with_clone(a: number, b: number, c: number, d: number): number;
|
|
162
|
+
export function comp_get_ship_entity_id(a: number, b: number, c: number, d: number, e: number): void;
|
|
163
|
+
export function comp_get_ship_by_eid_with_clone(a: number, b: number, c: number): number;
|
|
164
|
+
export function comp_default_formation(a: number): number;
|
|
165
|
+
export function comp_fleet_anti_air(a: number, b: number): number;
|
|
166
|
+
export function comp_fighter_power(a: number, b: number, c: number, d: number): void;
|
|
167
|
+
export function comp_elos(a: number, b: number, c: number): void;
|
|
168
|
+
export function comp_transport_point(a: number): number;
|
|
169
|
+
export function comp_create_warfare_ship_environment(a: number, b: number, c: number): number;
|
|
170
|
+
export function __wbg_airsquadron_free(a: number): void;
|
|
171
|
+
export function __wbg_get_airsquadron_id(a: number, b: number): void;
|
|
172
|
+
export function __wbg_set_airsquadron_id(a: number, b: number, c: number): void;
|
|
173
|
+
export function __wbg_get_airsquadron_xxh3(a: number, b: number): void;
|
|
174
|
+
export function __wbg_set_airsquadron_xxh3(a: number, b: number, c: number): void;
|
|
175
|
+
export function __wbg_get_airsquadron_mode(a: number): number;
|
|
176
|
+
export function __wbg_set_airsquadron_mode(a: number, b: number): void;
|
|
177
|
+
export function air_squadron_can_equip(a: number): number;
|
|
178
|
+
export function airsquadron_get_gear(a: number, b: number, c: number): number;
|
|
179
|
+
export function airsquadron_can_equip(a: number, b: number): number;
|
|
180
|
+
export function airsquadron_get_slot_size(a: number, b: number, c: number): void;
|
|
181
|
+
export function airsquadron_get_max_slot_size(a: number, b: number, c: number): void;
|
|
182
|
+
export function airsquadron_fighter_power(a: number): number;
|
|
183
|
+
export function airsquadron_interception_power(a: number): number;
|
|
184
|
+
export function airsquadron_radius(a: number): number;
|
|
185
|
+
export function org_type_is_single(a: number): number;
|
|
186
|
+
export function org_type_default_formation(a: number): number;
|
|
187
|
+
export function org_type_is_player(a: number): number;
|
|
188
|
+
export function org_type_side(a: number): number;
|
|
184
189
|
export function __wbg_fleet_free(a: number): void;
|
|
185
190
|
export function __wbg_get_fleet_id(a: number, b: number): void;
|
|
186
191
|
export function __wbg_set_fleet_id(a: number, b: number, c: number): void;
|
|
@@ -205,10 +210,6 @@ export function fleet_aviation_detection_score(a: number, b: number): void;
|
|
|
205
210
|
export function fleet_expedition_bonus(a: number): number;
|
|
206
211
|
export function fleet_sum_ship_stat_by(a: number, b: number, c: number, d: number): void;
|
|
207
212
|
export function fleet_reset_battle_state(a: number): void;
|
|
208
|
-
export function org_type_is_single(a: number): number;
|
|
209
|
-
export function org_type_default_formation(a: number): number;
|
|
210
|
-
export function org_type_is_player(a: number): number;
|
|
211
|
-
export function org_type_side(a: number): number;
|
|
212
213
|
export function set_panic_hook(): void;
|
|
213
214
|
export function __wbg_ibonuses_free(a: number): void;
|
|
214
215
|
export function __wbg_get_ibonuses_shelling_power(a: number): number;
|