fleethub-core 1.2.0 → 1.2.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/node/fleethub_core.d.ts +366 -473
- package/node/fleethub_core.js +69 -67
- package/node/fleethub_core_bg.wasm +0 -0
- package/node/fleethub_core_bg.wasm.d.ts +100 -99
- package/package.json +1 -1
- package/pkg/fleethub_core.d.ts +366 -473
- package/pkg/fleethub_core_bg.js +69 -67
- package/pkg/fleethub_core_bg.wasm +0 -0
- package/pkg/fleethub_core_bg.wasm.d.ts +100 -99
package/node/fleethub_core.js
CHANGED
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@@ -9,20 +9,6 @@ heap.push(undefined, null, true, false);
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9
9
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10
10
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function getObject(idx) { return heap[idx]; }
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11
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12
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-
let heap_next = heap.length;
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-
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function dropObject(idx) {
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if (idx < 36) return;
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heap[idx] = heap_next;
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heap_next = idx;
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-
}
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-
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function takeObject(idx) {
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const ret = getObject(idx);
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dropObject(idx);
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return ret;
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}
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-
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12
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let WASM_VECTOR_LEN = 0;
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13
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14
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let cachegetUint8Memory0 = null;
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@@ -94,6 +80,20 @@ function getInt32Memory0() {
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94
80
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return cachegetInt32Memory0;
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}
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82
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83
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+
let heap_next = heap.length;
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84
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85
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function dropObject(idx) {
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86
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if (idx < 36) return;
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87
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heap[idx] = heap_next;
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88
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heap_next = idx;
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}
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91
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function takeObject(idx) {
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const ret = getObject(idx);
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93
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dropObject(idx);
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94
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return ret;
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}
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+
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let cachedTextDecoder = new TextDecoder('utf-8', { ignoreBOM: true, fatal: true });
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cachedTextDecoder.decode();
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@@ -176,6 +176,10 @@ function debugString(val) {
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return className;
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}
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+
const u32CvtShim = new Uint32Array(2);
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+
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181
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const uint64CvtShim = new BigUint64Array(u32CvtShim.buffer);
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+
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183
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function _assertClass(instance, klass) {
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if (!(instance instanceof klass)) {
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throw new Error(`expected instance of ${klass.name}`);
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@@ -183,14 +187,18 @@ function _assertClass(instance, klass) {
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return instance.ptr;
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}
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let cachegetFloat64Memory0 = null;
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function getFloat64Memory0() {
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if (cachegetFloat64Memory0 === null || cachegetFloat64Memory0.buffer !== wasm.memory.buffer) {
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cachegetFloat64Memory0 = new Float64Array(wasm.memory.buffer);
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}
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return cachegetFloat64Memory0;
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}
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function isLikeNone(x) {
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return x === undefined || x === null;
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}
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-
const u32CvtShim = new Uint32Array(2);
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191
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-
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192
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const uint64CvtShim = new BigUint64Array(u32CvtShim.buffer);
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193
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-
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194
202
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let cachegetUint32Memory0 = null;
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function getUint32Memory0() {
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196
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if (cachegetUint32Memory0 === null || cachegetUint32Memory0.buffer !== wasm.memory.buffer) {
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@@ -209,14 +217,6 @@ function getArrayJsValueFromWasm0(ptr, len) {
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return result;
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}
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219
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212
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-
let cachegetFloat64Memory0 = null;
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213
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-
function getFloat64Memory0() {
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214
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-
if (cachegetFloat64Memory0 === null || cachegetFloat64Memory0.buffer !== wasm.memory.buffer) {
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cachegetFloat64Memory0 = new Float64Array(wasm.memory.buffer);
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}
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return cachegetFloat64Memory0;
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-
}
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219
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-
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let cachegetUint16Memory0 = null;
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function getUint16Memory0() {
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if (cachegetUint16Memory0 === null || cachegetUint16Memory0.buffer !== wasm.memory.buffer) {
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@@ -238,9 +238,6 @@ module.exports.air_squadron_can_equip = function(gear) {
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return ret !== 0;
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};
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240
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241
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-
function getArrayU8FromWasm0(ptr, len) {
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242
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-
return getUint8Memory0().subarray(ptr / 1, ptr / 1 + len);
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243
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-
}
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244
241
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/**
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245
242
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* @param {OrgType} org_type
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* @returns {boolean}
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@@ -298,6 +295,10 @@ function handleError(f, args) {
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}
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}
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297
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298
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+
function getArrayU8FromWasm0(ptr, len) {
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299
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+
return getUint8Memory0().subarray(ptr / 1, ptr / 1 + len);
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300
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}
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301
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+
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301
302
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const AirSquadronFinalization = new FinalizationRegistry(ptr => wasm.__wbg_airsquadron_free(ptr));
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302
303
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/**
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303
304
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*/
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@@ -685,6 +686,13 @@ class Comp {
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685
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/**
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686
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* @returns {boolean}
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*/
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689
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is_player() {
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690
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var ret = wasm.comp_is_player(this.ptr);
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691
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return ret !== 0;
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692
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}
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693
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/**
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694
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* @returns {boolean}
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695
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+
*/
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688
696
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is_enemy() {
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689
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var ret = wasm.comp_is_enemy(this.ptr);
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698
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return ret !== 0;
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@@ -817,6 +825,16 @@ class Comp {
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817
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var ret = wasm.comp_transport_point(this.ptr);
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826
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return ret;
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}
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828
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/**
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* @param {Ship} ship
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* @param {Formation} formation
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831
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* @returns {WarfareShipEnvironment}
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832
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*/
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833
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create_warfare_ship_environment(ship, formation) {
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834
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_assertClass(ship, Ship);
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835
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var ret = wasm.comp_create_warfare_ship_environment(this.ptr, ship.ptr, addHeapObject(formation));
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836
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return takeObject(ret);
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837
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}
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820
838
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}
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821
839
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module.exports.Comp = Comp;
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822
840
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@@ -2429,6 +2447,13 @@ class Org {
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2429
2447
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}
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2430
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}
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2431
2449
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/**
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2450
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+
* @returns {Side}
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2451
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*/
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2452
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side() {
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2453
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var ret = wasm.org_side(this.ptr);
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2454
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return takeObject(ret);
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2455
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+
}
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2456
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+
/**
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2432
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* @returns {boolean}
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*/
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is_player() {
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@@ -2520,7 +2545,7 @@ class Ship {
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2520
2545
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get id() {
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2521
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try {
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2522
2547
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const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
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2523
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-
wasm.
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2548
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+
wasm.__wbg_get_ship_id(retptr, this.ptr);
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2524
2549
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var r0 = getInt32Memory0()[retptr / 4 + 0];
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2525
2550
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var r1 = getInt32Memory0()[retptr / 4 + 1];
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2526
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return getStringFromWasm0(r0, r1);
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@@ -2535,14 +2560,14 @@ class Ship {
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2535
2560
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set id(arg0) {
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2536
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var ptr0 = passStringToWasm0(arg0, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
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2537
2562
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var len0 = WASM_VECTOR_LEN;
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2538
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-
wasm.
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2563
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+
wasm.__wbg_set_ship_id(this.ptr, ptr0, len0);
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2539
2564
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}
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2540
2565
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/**
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2541
2566
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*/
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2542
2567
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get xxh3() {
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2543
2568
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try {
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2544
2569
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const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
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2545
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-
wasm.
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2570
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+
wasm.__wbg_get_ship_xxh3(retptr, this.ptr);
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var r0 = getInt32Memory0()[retptr / 4 + 0];
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2572
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var r1 = getInt32Memory0()[retptr / 4 + 1];
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2548
2573
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u32CvtShim[0] = r0;
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@@ -2560,7 +2585,7 @@ class Ship {
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2560
2585
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uint64CvtShim[0] = arg0;
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2561
2586
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const low0 = u32CvtShim[0];
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2562
2587
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const high0 = u32CvtShim[1];
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2563
|
-
wasm.
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2588
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+
wasm.__wbg_set_ship_xxh3(this.ptr, low0, high0);
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2564
2589
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}
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2565
2590
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/**
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2566
2591
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*/
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@@ -2648,15 +2673,15 @@ class Ship {
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2648
2673
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}
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2649
2674
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/**
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2650
2675
|
*/
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2651
|
-
get
|
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2652
|
-
var ret = wasm.
|
|
2653
|
-
return
|
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2676
|
+
get ctype() {
|
|
2677
|
+
var ret = wasm.__wbg_get_ship_ctype(this.ptr);
|
|
2678
|
+
return ret;
|
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2654
2679
|
}
|
|
2655
2680
|
/**
|
|
2656
|
-
* @param {
|
|
2681
|
+
* @param {number} arg0
|
|
2657
2682
|
*/
|
|
2658
|
-
set
|
|
2659
|
-
wasm.
|
|
2683
|
+
set ctype(arg0) {
|
|
2684
|
+
wasm.__wbg_set_ship_ctype(this.ptr, arg0);
|
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2660
2685
|
}
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2661
2686
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/**
|
|
2662
2687
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* @returns {number | undefined}
|
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@@ -2820,13 +2845,6 @@ class Ship {
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|
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2820
2845
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/**
|
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2821
2846
|
* @returns {number}
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2822
2847
|
*/
|
|
2823
|
-
get ctype() {
|
|
2824
|
-
var ret = wasm.ship_ctype(this.ptr);
|
|
2825
|
-
return ret;
|
|
2826
|
-
}
|
|
2827
|
-
/**
|
|
2828
|
-
* @returns {number}
|
|
2829
|
-
*/
|
|
2830
2848
|
get stype() {
|
|
2831
2849
|
var ret = wasm.ship_stype(this.ptr);
|
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2832
2850
|
return ret;
|
|
@@ -2909,7 +2927,7 @@ class Ship {
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|
|
2909
2927
|
get_gear(key) {
|
|
2910
2928
|
var ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
|
|
2911
2929
|
var len0 = WASM_VECTOR_LEN;
|
|
2912
|
-
var ret = wasm.
|
|
2930
|
+
var ret = wasm.ship_get_gear(this.ptr, ptr0, len0);
|
|
2913
2931
|
return ret === 0 ? undefined : Gear.__wrap(ret);
|
|
2914
2932
|
}
|
|
2915
2933
|
/**
|
|
@@ -3246,22 +3264,6 @@ class Ship {
|
|
|
3246
3264
|
}
|
|
3247
3265
|
}
|
|
3248
3266
|
/**
|
|
3249
|
-
* @returns {Uint8Array}
|
|
3250
|
-
*/
|
|
3251
|
-
get_possible_anti_air_cutin_ids() {
|
|
3252
|
-
try {
|
|
3253
|
-
const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
|
|
3254
|
-
wasm.ship_get_possible_anti_air_cutin_ids(retptr, this.ptr);
|
|
3255
|
-
var r0 = getInt32Memory0()[retptr / 4 + 0];
|
|
3256
|
-
var r1 = getInt32Memory0()[retptr / 4 + 1];
|
|
3257
|
-
var v0 = getArrayU8FromWasm0(r0, r1).slice();
|
|
3258
|
-
wasm.__wbindgen_free(r0, r1 * 1);
|
|
3259
|
-
return v0;
|
|
3260
|
-
} finally {
|
|
3261
|
-
wasm.__wbindgen_add_to_stack_pointer(16);
|
|
3262
|
-
}
|
|
3263
|
-
}
|
|
3264
|
-
/**
|
|
3265
3267
|
* @returns {number}
|
|
3266
3268
|
*/
|
|
3267
3269
|
transport_point() {
|
|
@@ -3292,10 +3294,6 @@ class Ship {
|
|
|
3292
3294
|
}
|
|
3293
3295
|
module.exports.Ship = Ship;
|
|
3294
3296
|
|
|
3295
|
-
module.exports.__wbindgen_object_drop_ref = function(arg0) {
|
|
3296
|
-
takeObject(arg0);
|
|
3297
|
-
};
|
|
3298
|
-
|
|
3299
3297
|
module.exports.__wbindgen_json_serialize = function(arg0, arg1) {
|
|
3300
3298
|
const obj = getObject(arg1);
|
|
3301
3299
|
var ret = JSON.stringify(obj === undefined ? null : obj);
|
|
@@ -3305,6 +3303,10 @@ module.exports.__wbindgen_json_serialize = function(arg0, arg1) {
|
|
|
3305
3303
|
getInt32Memory0()[arg0 / 4 + 0] = ptr0;
|
|
3306
3304
|
};
|
|
3307
3305
|
|
|
3306
|
+
module.exports.__wbindgen_object_drop_ref = function(arg0) {
|
|
3307
|
+
takeObject(arg0);
|
|
3308
|
+
};
|
|
3309
|
+
|
|
3308
3310
|
module.exports.__wbindgen_string_new = function(arg0, arg1) {
|
|
3309
3311
|
var ret = getStringFromWasm0(arg0, arg1);
|
|
3310
3312
|
return addHeapObject(ret);
|
|
Binary file
|
|
@@ -1,93 +1,11 @@
|
|
|
1
1
|
/* tslint:disable */
|
|
2
2
|
/* eslint-disable */
|
|
3
3
|
export const memory: WebAssembly.Memory;
|
|
4
|
-
export function __wbg_analyzer_free(a: number): void;
|
|
5
|
-
export function analyzer_analyze_anti_air(a: number, b: number, c: number, d: number, e: number, f: number): number;
|
|
6
|
-
export function analyzer_analyze_day_cutin(a: number, b: number): number;
|
|
7
|
-
export function analyzer_analyze_night_cutin(a: number, b: number, c: number, d: number): number;
|
|
8
|
-
export function analyzer_analyze_contact_chance(a: number, b: number): number;
|
|
9
|
-
export function analyzer_analyze_warfare(a: number, b: number, c: number, d: number): number;
|
|
10
|
-
export function analyzer_analyze_fleet_cutin(a: number, b: number, c: number): number;
|
|
11
|
-
export function __wbg_org_free(a: number): void;
|
|
12
|
-
export function __wbg_get_org_id(a: number, b: number): void;
|
|
13
|
-
export function __wbg_set_org_id(a: number, b: number, c: number): void;
|
|
14
|
-
export function __wbg_get_org_xxh3(a: number, b: number): void;
|
|
15
|
-
export function __wbg_set_org_xxh3(a: number, b: number, c: number): void;
|
|
16
|
-
export function __wbg_get_org_hq_level(a: number): number;
|
|
17
|
-
export function __wbg_set_org_hq_level(a: number, b: number): void;
|
|
18
|
-
export function __wbg_get_org_org_type(a: number): number;
|
|
19
|
-
export function __wbg_set_org_org_type(a: number, b: number): void;
|
|
20
|
-
export function __wbg_get_org_sortie(a: number, b: number): void;
|
|
21
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-
export function __wbg_set_org_sortie(a: number, b: number, c: number): void;
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export function __wbg_get_org_route_sup(a: number, b: number): void;
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export function __wbg_set_org_route_sup(a: number, b: number, c: number): void;
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export function __wbg_get_org_boss_sup(a: number, b: number): void;
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export function __wbg_set_org_boss_sup(a: number, b: number, c: number): void;
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export function org_fleet_len(a: number, b: number): number;
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export function org_get_ship_entity_id(a: number, b: number, c: number, d: number, e: number): void;
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export function org_air_squadron_ids(a: number, b: number): void;
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export function org_fleet_los_mod(a: number, b: number, c: number): void;
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export function org_main_ship_ids(a: number, b: number): void;
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export function org_escort_ship_ids(a: number, b: number): void;
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export function org_clone_fleet(a: number, b: number, c: number): number;
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export function org_get_ship(a: number, b: number, c: number, d: number): number;
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export function org_get_ship_by_id(a: number, b: number, c: number): number;
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export function org_get_fleet_id_by_role(a: number, b: number, c: number): void;
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export function org_create_comp(a: number): number;
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export function org_create_comp_by_key(a: number, b: number, c: number): number;
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export function org_get_air_squadron(a: number, b: number, c: number, d: number): void;
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export function org_get_air_squadron_gear_ids_by_improvable(a: number, b: number): void;
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export function org_get_air_squadron_gear_ids_by_proficiency(a: number, b: number): void;
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export function org_is_player(a: number): number;
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export function org_is_enemy(a: number): number;
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export function org_is_single(a: number): number;
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export function org_is_combined(a: number): number;
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export function org_interception_power(a: number): number;
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export function org_high_altitude_interception_power(a: number): number;
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export function org_create_warfare_ship_environment(a: number, b: number, c: number): number;
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export function org_default(): number;
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export function __wbg_comp_free(a: number): void;
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export function __wbg_get_comp_org_type(a: number): number;
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export function __wbg_set_comp_org_type(a: number, b: number): void;
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export function __wbg_get_comp_hq_level(a: number): number;
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export function __wbg_set_comp_hq_level(a: number, b: number): void;
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export function __wbg_get_comp_main(a: number): number;
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export function __wbg_set_comp_main(a: number, b: number): void;
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export function __wbg_get_comp_escort(a: number): number;
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export function __wbg_set_comp_escort(a: number, b: number): void;
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export function __wbg_get_comp_route_sup(a: number): number;
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export function __wbg_set_comp_route_sup(a: number, b: number): void;
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export function __wbg_get_comp_boss_sup(a: number): number;
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export function __wbg_set_comp_boss_sup(a: number, b: number): void;
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export function comp_side(a: number): number;
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63
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export function comp_is_combined(a: number): number;
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64
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export function comp_is_enemy(a: number): number;
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65
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export function comp_meta(a: number): number;
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export function comp_get_fleet_id(a: number, b: number, c: number): void;
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export function comp_get_ship_with_clone(a: number, b: number, c: number, d: number): number;
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68
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export function comp_get_ship_entity_id(a: number, b: number, c: number, d: number, e: number): void;
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export function comp_get_ship_by_eid_with_clone(a: number, b: number, c: number): number;
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export function comp_default_formation(a: number): number;
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export function comp_fleet_anti_air(a: number, b: number): number;
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export function comp_fighter_power(a: number, b: number, c: number, d: number): void;
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73
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export function comp_elos(a: number, b: number, c: number): void;
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export function comp_transport_point(a: number): number;
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75
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export function __wbg_airsquadron_free(a: number): void;
|
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76
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export function __wbg_get_airsquadron_id(a: number, b: number): void;
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77
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export function __wbg_set_airsquadron_id(a: number, b: number, c: number): void;
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78
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export function __wbg_get_airsquadron_xxh3(a: number, b: number): void;
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79
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export function __wbg_set_airsquadron_xxh3(a: number, b: number, c: number): void;
|
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80
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export function __wbg_get_airsquadron_mode(a: number): number;
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81
|
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export function __wbg_set_airsquadron_mode(a: number, b: number): void;
|
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82
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export function air_squadron_can_equip(a: number): number;
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83
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export function airsquadron_get_gear(a: number, b: number, c: number): number;
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84
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export function airsquadron_can_equip(a: number, b: number): number;
|
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85
|
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export function airsquadron_get_slot_size(a: number, b: number, c: number): void;
|
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86
|
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export function airsquadron_get_max_slot_size(a: number, b: number, c: number): void;
|
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87
|
-
export function airsquadron_fighter_power(a: number): number;
|
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88
|
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export function airsquadron_interception_power(a: number): number;
|
|
89
|
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export function airsquadron_radius(a: number): number;
|
|
90
4
|
export function __wbg_ship_free(a: number): void;
|
|
5
|
+
export function __wbg_get_ship_id(a: number, b: number): void;
|
|
6
|
+
export function __wbg_set_ship_id(a: number, b: number, c: number): void;
|
|
7
|
+
export function __wbg_get_ship_xxh3(a: number, b: number): void;
|
|
8
|
+
export function __wbg_set_ship_xxh3(a: number, b: number, c: number): void;
|
|
91
9
|
export function __wbg_get_ship_ship_id(a: number): number;
|
|
92
10
|
export function __wbg_set_ship_ship_id(a: number, b: number): void;
|
|
93
11
|
export function __wbg_get_ship_level(a: number): number;
|
|
@@ -102,8 +20,8 @@ export function __wbg_get_ship_fuel(a: number): number;
|
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102
20
|
export function __wbg_set_ship_fuel(a: number, b: number): void;
|
|
103
21
|
export function __wbg_get_ship_ship_type(a: number): number;
|
|
104
22
|
export function __wbg_set_ship_ship_type(a: number, b: number): void;
|
|
105
|
-
export function
|
|
106
|
-
export function
|
|
23
|
+
export function __wbg_get_ship_ctype(a: number): number;
|
|
24
|
+
export function __wbg_set_ship_ctype(a: number, b: number): void;
|
|
107
25
|
export function ship_naked_firepower(a: number): number;
|
|
108
26
|
export function ship_naked_torpedo(a: number): number;
|
|
109
27
|
export function ship_naked_armor(a: number): number;
|
|
@@ -124,7 +42,6 @@ export function ship_state(a: number): number;
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124
42
|
export function ship_meta(a: number): number;
|
|
125
43
|
export function ship_name(a: number, b: number): void;
|
|
126
44
|
export function ship_yomi(a: number, b: number): void;
|
|
127
|
-
export function ship_ctype(a: number): number;
|
|
128
45
|
export function ship_stype(a: number): number;
|
|
129
46
|
export function ship_sort_id(a: number): number;
|
|
130
47
|
export function ship_remodel_rank(a: number): number;
|
|
@@ -136,6 +53,7 @@ export function ship_morale_state(a: number): number;
|
|
|
136
53
|
export function ship_category(a: number): number;
|
|
137
54
|
export function ship_has_attr(a: number, b: number): number;
|
|
138
55
|
export function ship_gear_keys(a: number): number;
|
|
56
|
+
export function ship_get_gear(a: number, b: number, c: number): number;
|
|
139
57
|
export function ship_get_damage_bound(a: number, b: number): number;
|
|
140
58
|
export function ship_get_remaining_fuel(a: number, b: number, c: number): number;
|
|
141
59
|
export function ship_get_remaining_ammo(a: number, b: number, c: number): number;
|
|
@@ -172,15 +90,102 @@ export function ship_basic_accuracy_term(a: number, b: number): void;
|
|
|
172
90
|
export function ship_basic_evasion_term(a: number, b: number): void;
|
|
173
91
|
export function ship_evasion_term(a: number, b: number, c: number, d: number, e: number): void;
|
|
174
92
|
export function ship_basic_defense_power(a: number, b: number, c: number): void;
|
|
175
|
-
export function ship_get_possible_anti_air_cutin_ids(a: number, b: number): void;
|
|
176
93
|
export function ship_transport_point(a: number): number;
|
|
177
94
|
export function ship_elos(a: number, b: number, c: number): void;
|
|
178
95
|
export function ship_take_damage(a: number, b: number): void;
|
|
179
|
-
export function
|
|
180
|
-
export function
|
|
181
|
-
export function
|
|
182
|
-
export function
|
|
183
|
-
export function
|
|
96
|
+
export function __wbg_org_free(a: number): void;
|
|
97
|
+
export function __wbg_get_org_id(a: number, b: number): void;
|
|
98
|
+
export function __wbg_set_org_id(a: number, b: number, c: number): void;
|
|
99
|
+
export function __wbg_get_org_xxh3(a: number, b: number): void;
|
|
100
|
+
export function __wbg_set_org_xxh3(a: number, b: number, c: number): void;
|
|
101
|
+
export function __wbg_get_org_hq_level(a: number): number;
|
|
102
|
+
export function __wbg_set_org_hq_level(a: number, b: number): void;
|
|
103
|
+
export function __wbg_get_org_org_type(a: number): number;
|
|
104
|
+
export function __wbg_set_org_org_type(a: number, b: number): void;
|
|
105
|
+
export function __wbg_get_org_sortie(a: number, b: number): void;
|
|
106
|
+
export function __wbg_set_org_sortie(a: number, b: number, c: number): void;
|
|
107
|
+
export function __wbg_get_org_route_sup(a: number, b: number): void;
|
|
108
|
+
export function __wbg_set_org_route_sup(a: number, b: number, c: number): void;
|
|
109
|
+
export function __wbg_get_org_boss_sup(a: number, b: number): void;
|
|
110
|
+
export function __wbg_set_org_boss_sup(a: number, b: number, c: number): void;
|
|
111
|
+
export function org_fleet_len(a: number, b: number): number;
|
|
112
|
+
export function org_get_ship_entity_id(a: number, b: number, c: number, d: number, e: number): void;
|
|
113
|
+
export function org_air_squadron_ids(a: number, b: number): void;
|
|
114
|
+
export function org_fleet_los_mod(a: number, b: number, c: number): void;
|
|
115
|
+
export function org_main_ship_ids(a: number, b: number): void;
|
|
116
|
+
export function org_escort_ship_ids(a: number, b: number): void;
|
|
117
|
+
export function org_clone_fleet(a: number, b: number, c: number): number;
|
|
118
|
+
export function org_get_ship(a: number, b: number, c: number, d: number): number;
|
|
119
|
+
export function org_get_ship_by_id(a: number, b: number, c: number): number;
|
|
120
|
+
export function org_get_fleet_id_by_role(a: number, b: number, c: number): void;
|
|
121
|
+
export function org_create_comp(a: number): number;
|
|
122
|
+
export function org_create_comp_by_key(a: number, b: number, c: number): number;
|
|
123
|
+
export function org_get_air_squadron(a: number, b: number, c: number, d: number): void;
|
|
124
|
+
export function org_get_air_squadron_gear_ids_by_improvable(a: number, b: number): void;
|
|
125
|
+
export function org_get_air_squadron_gear_ids_by_proficiency(a: number, b: number): void;
|
|
126
|
+
export function org_side(a: number): number;
|
|
127
|
+
export function org_is_player(a: number): number;
|
|
128
|
+
export function org_is_enemy(a: number): number;
|
|
129
|
+
export function org_is_single(a: number): number;
|
|
130
|
+
export function org_is_combined(a: number): number;
|
|
131
|
+
export function org_interception_power(a: number): number;
|
|
132
|
+
export function org_high_altitude_interception_power(a: number): number;
|
|
133
|
+
export function org_create_warfare_ship_environment(a: number, b: number, c: number): number;
|
|
134
|
+
export function org_default(): number;
|
|
135
|
+
export function __wbg_analyzer_free(a: number): void;
|
|
136
|
+
export function analyzer_analyze_anti_air(a: number, b: number, c: number, d: number, e: number, f: number): number;
|
|
137
|
+
export function analyzer_analyze_day_cutin(a: number, b: number): number;
|
|
138
|
+
export function analyzer_analyze_night_cutin(a: number, b: number, c: number, d: number): number;
|
|
139
|
+
export function analyzer_analyze_contact_chance(a: number, b: number): number;
|
|
140
|
+
export function analyzer_analyze_warfare(a: number, b: number, c: number, d: number): number;
|
|
141
|
+
export function analyzer_analyze_fleet_cutin(a: number, b: number, c: number): number;
|
|
142
|
+
export function __wbg_comp_free(a: number): void;
|
|
143
|
+
export function __wbg_get_comp_org_type(a: number): number;
|
|
144
|
+
export function __wbg_set_comp_org_type(a: number, b: number): void;
|
|
145
|
+
export function __wbg_get_comp_hq_level(a: number): number;
|
|
146
|
+
export function __wbg_set_comp_hq_level(a: number, b: number): void;
|
|
147
|
+
export function __wbg_get_comp_main(a: number): number;
|
|
148
|
+
export function __wbg_set_comp_main(a: number, b: number): void;
|
|
149
|
+
export function __wbg_get_comp_escort(a: number): number;
|
|
150
|
+
export function __wbg_set_comp_escort(a: number, b: number): void;
|
|
151
|
+
export function __wbg_get_comp_route_sup(a: number): number;
|
|
152
|
+
export function __wbg_set_comp_route_sup(a: number, b: number): void;
|
|
153
|
+
export function __wbg_get_comp_boss_sup(a: number): number;
|
|
154
|
+
export function __wbg_set_comp_boss_sup(a: number, b: number): void;
|
|
155
|
+
export function comp_side(a: number): number;
|
|
156
|
+
export function comp_is_combined(a: number): number;
|
|
157
|
+
export function comp_is_player(a: number): number;
|
|
158
|
+
export function comp_is_enemy(a: number): number;
|
|
159
|
+
export function comp_meta(a: number): number;
|
|
160
|
+
export function comp_get_fleet_id(a: number, b: number, c: number): void;
|
|
161
|
+
export function comp_get_ship_with_clone(a: number, b: number, c: number, d: number): number;
|
|
162
|
+
export function comp_get_ship_entity_id(a: number, b: number, c: number, d: number, e: number): void;
|
|
163
|
+
export function comp_get_ship_by_eid_with_clone(a: number, b: number, c: number): number;
|
|
164
|
+
export function comp_default_formation(a: number): number;
|
|
165
|
+
export function comp_fleet_anti_air(a: number, b: number): number;
|
|
166
|
+
export function comp_fighter_power(a: number, b: number, c: number, d: number): void;
|
|
167
|
+
export function comp_elos(a: number, b: number, c: number): void;
|
|
168
|
+
export function comp_transport_point(a: number): number;
|
|
169
|
+
export function comp_create_warfare_ship_environment(a: number, b: number, c: number): number;
|
|
170
|
+
export function __wbg_airsquadron_free(a: number): void;
|
|
171
|
+
export function __wbg_get_airsquadron_id(a: number, b: number): void;
|
|
172
|
+
export function __wbg_set_airsquadron_id(a: number, b: number, c: number): void;
|
|
173
|
+
export function __wbg_get_airsquadron_xxh3(a: number, b: number): void;
|
|
174
|
+
export function __wbg_set_airsquadron_xxh3(a: number, b: number, c: number): void;
|
|
175
|
+
export function __wbg_get_airsquadron_mode(a: number): number;
|
|
176
|
+
export function __wbg_set_airsquadron_mode(a: number, b: number): void;
|
|
177
|
+
export function air_squadron_can_equip(a: number): number;
|
|
178
|
+
export function airsquadron_get_gear(a: number, b: number, c: number): number;
|
|
179
|
+
export function airsquadron_can_equip(a: number, b: number): number;
|
|
180
|
+
export function airsquadron_get_slot_size(a: number, b: number, c: number): void;
|
|
181
|
+
export function airsquadron_get_max_slot_size(a: number, b: number, c: number): void;
|
|
182
|
+
export function airsquadron_fighter_power(a: number): number;
|
|
183
|
+
export function airsquadron_interception_power(a: number): number;
|
|
184
|
+
export function airsquadron_radius(a: number): number;
|
|
185
|
+
export function org_type_is_single(a: number): number;
|
|
186
|
+
export function org_type_default_formation(a: number): number;
|
|
187
|
+
export function org_type_is_player(a: number): number;
|
|
188
|
+
export function org_type_side(a: number): number;
|
|
184
189
|
export function __wbg_fleet_free(a: number): void;
|
|
185
190
|
export function __wbg_get_fleet_id(a: number, b: number): void;
|
|
186
191
|
export function __wbg_set_fleet_id(a: number, b: number, c: number): void;
|
|
@@ -205,10 +210,6 @@ export function fleet_aviation_detection_score(a: number, b: number): void;
|
|
|
205
210
|
export function fleet_expedition_bonus(a: number): number;
|
|
206
211
|
export function fleet_sum_ship_stat_by(a: number, b: number, c: number, d: number): void;
|
|
207
212
|
export function fleet_reset_battle_state(a: number): void;
|
|
208
|
-
export function org_type_is_single(a: number): number;
|
|
209
|
-
export function org_type_default_formation(a: number): number;
|
|
210
|
-
export function org_type_is_player(a: number): number;
|
|
211
|
-
export function org_type_side(a: number): number;
|
|
212
213
|
export function set_panic_hook(): void;
|
|
213
214
|
export function __wbg_ibonuses_free(a: number): void;
|
|
214
215
|
export function __wbg_get_ibonuses_shelling_power(a: number): number;
|