fleethub-core 1.12.6 → 1.12.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/node/fleethub_core.d.ts +808 -801
- package/node/fleethub_core.js +150 -145
- package/node/fleethub_core_bg.wasm +0 -0
- package/node/fleethub_core_bg.wasm.d.ts +85 -85
- package/package.json +1 -1
- package/pkg/fleethub_core.d.ts +808 -801
- package/pkg/fleethub_core_bg.js +126 -120
- package/pkg/fleethub_core_bg.wasm +0 -0
- package/pkg/fleethub_core_bg.wasm.d.ts +85 -85
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/* tslint:disable */
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/* eslint-disable */
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export const memory: WebAssembly.Memory;
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export const ship_state_day_gunfit_accuracy: (a: number) => [number, number];
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export const ship_state_night_gunfit_accuracy: (a: number) => [number, number];
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export const ship_gunfit_accuracy: (a: number, b: number) => number;
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export const __wbg_ship_free: (a: number, b: number) => void;
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export const __wbg_get_ship_id: (a: number) => [number, number];
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export const __wbg_set_ship_id: (a: number, b: number, c: number) => void;
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@@ -95,55 +92,49 @@ export const ship_basic_defense_power: (a: number, b: number) => [number, number
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export const ship_transport_point: (a: number) => number;
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export const ship_elos: (a: number, b: number) => [number, number];
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export const ship_ohko_power: (a: number) => [number, number];
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export const __wbg_airsquadron_free: (a: number, b: number) => void;
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export const __wbg_get_airsquadron_id: (a: number) => [number, number];
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export const __wbg_set_airsquadron_id: (a: number, b: number, c: number) => void;
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export const __wbg_get_airsquadron_hash: (a: number) => bigint;
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export const __wbg_set_airsquadron_hash: (a: number, b: bigint) => void;
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export const __wbg_get_airsquadron_mode: (a: number) => any;
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export const __wbg_set_airsquadron_mode: (a: number, b: any) => void;
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export const airsquadron_get_gear: (a: number, b: number, c: number) => number;
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export const airsquadron_get_slot_size: (a: number, b: number) => [number, number, number];
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export const airsquadron_get_max_slot_size: (a: number, b: number) => [number, number, number];
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export const airsquadron_fighter_power: (a: number) => number;
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export const airsquadron_interception_power: (a: number) => number;
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export const airsquadron_radius: (a: number) => number;
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export const __wbg_analyzer_free: (a: number, b: number) => void;
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export const analyzer_analyze_ship_attack: (a: number, b: any, c: number, d: number, e: number) => any;
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export const analyzer_analyze_node_attack: (a: number, b: any, c: number, d: number, e: number, f: number) => any;
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export const analyzer_analyze_comp: (a: number, b: number, c: any) => any;
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export const analyzer_simulate_support_shelling: (a: number, b: number, c: number, d: any, e: number) => [number, number, number];
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export const
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export const
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export const
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export const ship_state_day_gunfit_accuracy: (a: number) => [number, number];
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export const ship_state_night_gunfit_accuracy: (a: number) => [number, number];
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export const ship_gunfit_accuracy: (a: number, b: number) => number;
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export const __wbg_fhcore_free: (a: number, b: number) => void;
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export const fhcore_new: (a: any) => [number, number, number];
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export const fhcore_create_gear: (a: number, b: number) => number;
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export const fhcore_create_ship: (a: number, b: number) => number;
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export const fhcore_create_air_squadron: (a: number, b: number) => number;
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export const fhcore_create_fleet: (a: number, b: number) => number;
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export const fhcore_create_org: (a: number, b: number) => number;
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export const fhcore_create_ship_state_by_id: (a: number, b: number) => any;
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export const fhcore_create_ship_by_id: (a: number, b: number) => number;
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export const fhcore_create_all_ships: (a: number) => any;
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export const fhcore_create_comp_by_map_enemy: (a: number, b: number, c: number, d: number, e: number) => number;
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export const fhcore_create_default_ship: (a: number) => number;
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export const fhcore_create_analyzer: (a: number) => number;
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export const __wbg_fleet_free: (a: number, b: number) => void;
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export const __wbg_get_fleet_id: (a: number) => [number, number];
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export const __wbg_set_fleet_id: (a: number, b: number, c: number) => void;
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export const __wbg_get_fleet_hash: (a: number) => bigint;
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export const __wbg_get_fleet_len: (a: number) => number;
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export const fleet_meta: (a: number) => any;
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export const fleet_ship_keys: (a: number) => [number, number];
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export const fleet_ship_ids: (a: number) => [number, number];
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export const fleet_get_gear_ids_by_improvable: (a: number) => [number, number];
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export const fleet_get_gear_ids_by_proficiency: (a: number) => [number, number];
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export const fleet_get_damage_bound: (a: number, b: number, c: number, d: any) => number;
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export const fleet_get_remaining_fuel: (a: number, b: number, c: number, d: number, e: number) => number;
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export const fleet_get_remaining_ammo: (a: number, b: number, c: number, d: number, e: number) => number;
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export const fleet_count_ships: (a: number) => number;
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export const fleet_get_ship: (a: number, b: any) => number;
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export const fleet_fleet_los_mod: (a: number) => [number, number];
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export const fleet_fighter_power: (a: number, b: any) => number;
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export const fleet_elos: (a: number, b: number, c: number) => [number, number];
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export const fleet_aviation_detection_score: (a: number) => [number, number];
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export const fleet_expedition_bonus: (a: number) => number;
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export const fleet_sum_ship_stat_by: (a: number, b: number, c: number) => [number, number];
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export const fleet_reset_battle_state: (a: number) => void;
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export const __wbg_gear_free: (a: number, b: number) => void;
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export const __wbg_get_gear_id: (a: number) => [number, number];
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export const __wbg_set_gear_id: (a: number, b: number, c: number) => void;
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@@ -187,7 +178,6 @@ export const gear_interception: (a: number) => number;
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export const gear_is_high_angle_mount: (a: number) => number;
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export const gear_is_carrier_shelling_plane: (a: number) => number;
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export const gear_is_hayabusa_20th_squadron: (a: number) => number;
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export const gear_has_proficiency: (a: number) => number;
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export const gear_max_exp_eq_120: (a: number) => number;
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export const gear_calc_fighter_power: (a: number, b: number) => number;
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export const gear_calc_interception_power: (a: number, b: number) => number;
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export const gear_expedition_bonus: (a: number) => number;
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export const gear_can_be_deployed_to_land_base: (a: number) => number;
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export const gear_is_balloon: (a: number) => number;
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export const __wbg_fhcore_free: (a: number, b: number) => void;
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export const fhcore_new: (a: any) => [number, number, number];
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export const fhcore_create_gear: (a: number, b: number) => number;
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export const fhcore_create_ship: (a: number, b: number) => number;
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export const fhcore_create_air_squadron: (a: number, b: number) => number;
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export const fhcore_create_fleet: (a: number, b: number) => number;
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export const fhcore_create_org: (a: number, b: number) => number;
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export const fhcore_create_ship_state_by_id: (a: number, b: number) => any;
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export const fhcore_create_ship_by_id: (a: number, b: number) => number;
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export const fhcore_create_all_ships: (a: number) => any;
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export const fhcore_create_comp_by_map_enemy: (a: number, b: number, c: number, d: number, e: number) => number;
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export const fhcore_create_default_ship: (a: number) => number;
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export const fhcore_create_analyzer: (a: number) => number;
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export const parse_ship_conditions: (a: any) => any;
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export const __wbg_fleet_free: (a: number, b: number) => void;
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export const __wbg_get_fleet_id: (a: number) => [number, number];
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export const __wbg_set_fleet_id: (a: number, b: number, c: number) => void;
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export const __wbg_get_fleet_hash: (a: number) => bigint;
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export const __wbg_get_fleet_len: (a: number) => number;
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export const fleet_meta: (a: number) => any;
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export const fleet_ship_keys: (a: number) => [number, number];
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export const fleet_ship_ids: (a: number) => [number, number];
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export const fleet_get_gear_ids_by_improvable: (a: number) => [number, number];
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export const fleet_get_gear_ids_by_proficiency: (a: number) => [number, number];
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export const fleet_get_damage_bound: (a: number, b: number, c: number, d: any) => number;
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export const fleet_get_remaining_fuel: (a: number, b: number, c: number, d: number, e: number) => number;
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export const fleet_get_remaining_ammo: (a: number, b: number, c: number, d: number, e: number) => number;
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export const fleet_count_ships: (a: number) => number;
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export const fleet_get_ship: (a: number, b: any) => number;
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export const fleet_fleet_los_mod: (a: number) => [number, number];
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export const fleet_fighter_power: (a: number, b: any) => number;
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export const fleet_elos: (a: number, b: number, c: number) => [number, number];
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export const fleet_aviation_detection_score: (a: number) => [number, number];
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export const fleet_expedition_bonus: (a: number) => number;
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export const fleet_sum_ship_stat_by: (a: number, b: number, c: number) => [number, number];
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export const fleet_reset_battle_state: (a: number) => void;
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export const __wbg_org_free: (a: number, b: number) => void;
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export const __wbg_get_org_id: (a: number) => [number, number];
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export const __wbg_set_org_id: (a: number, b: number, c: number) => void;
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export const __wbg_get_org_hash: (a: number) => bigint;
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export const __wbg_get_org_hq_level: (a: number) => number;
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export const __wbg_get_org_org_type: (a: number) => any;
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export const __wbg_get_org_sortie: (a: number) => any;
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@@ -277,6 +230,53 @@ export const org_interception_power: (a: number) => number;
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export const org_high_altitude_interception_power: (a: number) => number;
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export const org_create_move_ship_payload: (a: number, b: number, c: number, d: number, e: number) => any;
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export const org_get_fleet_type: (a: number, b: any) => any;
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export const gear_has_proficiency: (a: number) => number;
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export const __wbg_get_org_hash: (a: number) => bigint;
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export const __wbg_airsquadron_free: (a: number, b: number) => void;
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export const __wbg_get_airsquadron_id: (a: number) => [number, number];
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export const __wbg_set_airsquadron_id: (a: number, b: number, c: number) => void;
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export const __wbg_get_airsquadron_hash: (a: number) => bigint;
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export const __wbg_set_airsquadron_hash: (a: number, b: bigint) => void;
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export const __wbg_get_airsquadron_mode: (a: number) => any;
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export const __wbg_set_airsquadron_mode: (a: number, b: any) => void;
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export const airsquadron_get_gear: (a: number, b: number, c: number) => number;
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export const airsquadron_get_slot_size: (a: number, b: number) => [number, number, number];
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export const airsquadron_get_max_slot_size: (a: number, b: number) => [number, number, number];
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export const airsquadron_fighter_power: (a: number) => number;
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export const airsquadron_interception_power: (a: number) => number;
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export const airsquadron_radius: (a: number) => number;
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export const parse_ship_conditions: (a: any) => any;
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export const __wbg_comp_free: (a: number, b: number) => void;
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export const __wbg_get_comp_org_type: (a: number) => any;
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export const __wbg_get_comp_hq_level: (a: number) => number;
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export const __wbg_get_comp_main: (a: number) => number;
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export const __wbg_set_comp_main: (a: number, b: number) => void;
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export const __wbg_get_comp_escort: (a: number) => number;
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export const __wbg_set_comp_escort: (a: number, b: number) => void;
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export const __wbg_get_comp_route_sup: (a: number) => number;
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export const __wbg_set_comp_route_sup: (a: number, b: number) => void;
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export const __wbg_get_comp_boss_sup: (a: number) => number;
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export const __wbg_set_comp_boss_sup: (a: number, b: number) => void;
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export const comp_side: (a: number) => any;
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export const comp_is_combined: (a: number) => number;
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export const comp_is_player: (a: number) => number;
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export const comp_is_enemy: (a: number) => number;
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export const comp_has_ship_eid: (a: number, b: number, c: number) => number;
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export const comp_first_ship_id: (a: number) => [number, number];
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export const comp_has_route_sup: (a: number) => number;
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export const comp_meta: (a: number) => any;
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export const comp_get_fleet_id: (a: number, b: any) => [number, number];
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export const comp_get_ship_with_clone: (a: number, b: any, c: any) => number;
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export const comp_get_ship_entity_id: (a: number, b: any, c: any) => [number, number];
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export const comp_get_ship_by_eid_with_clone: (a: number, b: number, c: number) => number;
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export const comp_default_formation: (a: number) => any;
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export const comp_adjusted_anti_air: (a: number, b: number) => number;
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export const comp_fighter_power: (a: number, b: number, c: any) => number;
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export const comp_elos: (a: number, b: number) => [number, number];
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export const comp_transport_point: (a: number) => number;
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export const comp_get_ship_conditions: (a: number, b: number, c: number) => any;
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export const comp_fleet_los_mod: (a: number, b: any) => [number, number];
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export const comp_balloons: (a: number) => number;
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export const set_panic_hook: () => void;
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export const __wbindgen_exn_store: (a: number) => void;
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export const __externref_table_alloc: () => number;
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