fleethub-core 1.11.8 → 1.11.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,40 +1,9 @@
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1
  /* tslint:disable */
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  /* eslint-disable */
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  export const memory: WebAssembly.Memory;
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- export function __wbg_org_free(a: number): void;
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- export function __wbg_get_org_id(a: number, b: number): void;
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- export function __wbg_set_org_id(a: number, b: number, c: number): void;
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- export function __wbg_get_org_hash(a: number): number;
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- export function __wbg_get_org_hq_level(a: number): number;
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- export function __wbg_get_org_org_type(a: number): number;
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- export function __wbg_get_org_sortie(a: number): number;
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- export function __wbg_get_org_route_sup(a: number): number;
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- export function __wbg_get_org_boss_sup(a: number): number;
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- export function org_first_ship_id(a: number, b: number): void;
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- export function org_get_ship_mid(a: number, b: number, c: number): number;
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- export function org_get_ship_eid(a: number, b: number, c: number, d: number): void;
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- export function org_get_fleet_id(a: number, b: number, c: number): void;
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- export function org_air_squadron_ids(a: number, b: number): void;
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- export function org_main_ship_ids(a: number, b: number): void;
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- export function org_escort_ship_ids(a: number, b: number): void;
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- export function org_clone_fleet(a: number, b: number): number;
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- export function org_clone_ship(a: number, b: number, c: number): number;
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- export function org_get_ship_by_id(a: number, b: number, c: number): number;
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- export function org_ship_keys(a: number, b: number, c: number): void;
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- export function org_create_comp(a: number): number;
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- export function org_create_comp_by_key(a: number, b: number): number;
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- export function org_get_air_squadron(a: number, b: number, c: number, d: number): void;
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- export function org_get_air_squadron_gear_ids_by_improvable(a: number, b: number): void;
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- export function org_get_air_squadron_gear_ids_by_proficiency(a: number, b: number): void;
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- export function org_side(a: number): number;
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- export function org_is_player(a: number): number;
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- export function org_is_enemy(a: number): number;
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- export function org_is_single(a: number): number;
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- export function org_is_combined(a: number): number;
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- export function org_interception_power(a: number): number;
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- export function org_high_altitude_interception_power(a: number): number;
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- export function org_create_move_ship_payload(a: number, b: number, c: number, d: number, e: number): number;
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- export function org_get_fleet_type(a: number, b: number): number;
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+ export function ship_state_day_gunfit_accuracy(a: number, b: number): void;
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+ export function ship_state_night_gunfit_accuracy(a: number, b: number): void;
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+ export function ship_gunfit_accuracy(a: number, b: number): number;
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  export function __wbg_comp_free(a: number): void;
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  export function __wbg_get_comp_org_type(a: number): number;
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  export function __wbg_get_comp_hq_level(a: number): number;
@@ -125,7 +94,53 @@ export function gear_is_abyssal_cuttlefish_torpedo(a: number): number;
125
94
  export function gear_is_abyssal_patrolling_attack_hawk(a: number): number;
126
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  export function gear_expedition_bonus(a: number): number;
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  export function gear_can_be_deployed_to_land_base(a: number): number;
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+ export function __wbg_org_free(a: number): void;
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+ export function __wbg_get_org_id(a: number, b: number): void;
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+ export function __wbg_set_org_id(a: number, b: number, c: number): void;
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+ export function __wbg_get_org_hq_level(a: number): number;
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+ export function __wbg_get_org_org_type(a: number): number;
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+ export function __wbg_get_org_sortie(a: number): number;
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+ export function __wbg_get_org_route_sup(a: number): number;
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+ export function __wbg_get_org_boss_sup(a: number): number;
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+ export function org_first_ship_id(a: number, b: number): void;
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+ export function org_get_ship_mid(a: number, b: number, c: number): number;
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+ export function org_get_ship_eid(a: number, b: number, c: number, d: number): void;
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+ export function org_get_fleet_id(a: number, b: number, c: number): void;
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+ export function org_air_squadron_ids(a: number, b: number): void;
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+ export function org_main_ship_ids(a: number, b: number): void;
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+ export function org_escort_ship_ids(a: number, b: number): void;
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+ export function org_clone_fleet(a: number, b: number): number;
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+ export function org_clone_ship(a: number, b: number, c: number): number;
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+ export function org_get_ship_by_id(a: number, b: number, c: number): number;
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+ export function org_ship_keys(a: number, b: number, c: number): void;
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+ export function org_create_comp(a: number): number;
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+ export function org_create_comp_by_key(a: number, b: number): number;
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+ export function org_get_air_squadron(a: number, b: number, c: number, d: number): void;
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+ export function org_get_air_squadron_gear_ids_by_improvable(a: number, b: number): void;
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+ export function org_get_air_squadron_gear_ids_by_proficiency(a: number, b: number): void;
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+ export function org_side(a: number): number;
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+ export function org_is_player(a: number): number;
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+ export function org_is_enemy(a: number): number;
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+ export function org_is_single(a: number): number;
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+ export function org_is_combined(a: number): number;
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+ export function org_interception_power(a: number): number;
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+ export function org_high_altitude_interception_power(a: number): number;
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+ export function org_create_move_ship_payload(a: number, b: number, c: number, d: number, e: number): number;
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+ export function org_get_fleet_type(a: number, b: number): number;
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+ export function __wbg_get_org_hash(a: number): number;
128
131
  export function gear_has_proficiency(a: number): number;
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+ export function __wbg_fhcore_free(a: number): void;
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+ export function fhcore_new(a: number, b: number): void;
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+ export function fhcore_create_gear(a: number, b: number): number;
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+ export function fhcore_create_ship(a: number, b: number): number;
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+ export function fhcore_create_air_squadron(a: number, b: number): number;
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+ export function fhcore_create_fleet(a: number, b: number): number;
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+ export function fhcore_create_org(a: number, b: number): number;
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+ export function fhcore_create_ship_by_id(a: number, b: number): number;
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+ export function fhcore_create_all_ships(a: number): number;
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+ export function fhcore_create_comp_by_map_enemy(a: number, b: number, c: number, d: number, e: number): number;
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+ export function fhcore_create_default_ship(a: number): number;
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+ export function fhcore_create_analyzer(a: number): number;
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144
  export function __wbg_ship_free(a: number): void;
130
145
  export function __wbg_get_ship_id(a: number, b: number): void;
131
146
  export function __wbg_set_ship_id(a: number, b: number, c: number): void;
@@ -218,21 +233,6 @@ export function ship_transport_point(a: number): number;
218
233
  export function ship_elos(a: number, b: number, c: number): void;
219
234
  export function ship_ohko_power(a: number, b: number): void;
220
235
  export function parse_ship_conditions(a: number): number;
221
- export function __wbg_fhcore_free(a: number): void;
222
- export function fhcore_new(a: number, b: number): void;
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- export function fhcore_create_gear(a: number, b: number): number;
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- export function fhcore_create_ship(a: number, b: number): number;
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- export function fhcore_create_air_squadron(a: number, b: number): number;
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- export function fhcore_create_fleet(a: number, b: number): number;
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- export function fhcore_create_org(a: number, b: number): number;
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- export function fhcore_create_ship_by_id(a: number, b: number): number;
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- export function fhcore_create_all_ships(a: number): number;
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- export function fhcore_create_comp_by_map_enemy(a: number, b: number, c: number, d: number, e: number): number;
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- export function fhcore_create_default_ship(a: number): number;
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- export function fhcore_create_analyzer(a: number): number;
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- export function ship_state_day_gunfit_accuracy(a: number, b: number): void;
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- export function ship_state_night_gunfit_accuracy(a: number, b: number): void;
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- export function ship_gunfit_accuracy(a: number, b: number): number;
236
236
  export function set_panic_hook(): void;
237
237
  export function __wbg_airsquadron_free(a: number): void;
238
238
  export function __wbg_get_airsquadron_id(a: number, b: number): void;
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "fleethub-core",
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- "version": "1.11.8",
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+ "version": "1.11.9",
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  "license": "UNLICENSED",
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  "exports": {
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  "import": "./pkg/fleethub_core.js",
@@ -8,11 +8,6 @@ export function parse_ship_conditions(value: ShipConditions): ShipConditions;
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  /**
9
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  */
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  export function set_panic_hook(): void;
11
- export interface MoveShipPayload {
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- current: [string, string, ShipKey];
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- target: [string | null, string, ShipKey];
14
- }
15
-
16
11
  export type GearTypeIdArray = [number, number, number, number, number];
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12
 
18
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  export type GearVecInput = GearInput[];
@@ -55,6 +50,38 @@ export interface EBonuses {
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  range: number;
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51
  }
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52
 
53
+ export interface NodeAttackAnalyzerShipConfig extends NightFleetConditions {
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+ formation?: Formation;
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+ }
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+
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+ export interface NodeAttackAnalyzerConfig {
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+ air_state?: AirState;
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+ engagement?: Engagement;
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+ node_state?: NodeState;
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+ left?: NodeAttackAnalyzerShipConfig;
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+ right?: NodeAttackAnalyzerShipConfig;
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+ }
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+
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+ export interface NodeAttackAnalysis {
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+ left: AttackAnalysis;
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+ right: AttackAnalysis;
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+ shelling_fleet_cutin: FleetCutinReport<ShellingStyle>[];
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+ night_fleet_cutin: FleetCutinReport<NightAttackStyle>[];
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+ }
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+
72
+ export interface DamageReport {
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+ miss_damage_min: number;
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+ miss_damage_max: number;
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+ normal_damage_min: number;
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+ normal_damage_max: number;
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+ critical_damage_min: number;
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+ critical_damage_max: number;
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+ normal_scratch_rate: number;
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+ critical_scratch_rate: number;
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+ damage_density: Histogram<number, number>;
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+ damage_state_density: Histogram<DamageState, number>;
83
+ }
84
+
58
85
  export interface CompAntiAirAnalysis {
59
86
  fleet_adjusted_anti_air: number;
60
87
  ships: AntiAirReport[];
@@ -121,37 +148,103 @@ export interface CompMeta {
121
148
 
122
149
  export type Role = "Main" | "Escort";
123
150
 
124
- export interface NodeAttackAnalyzerShipConfig extends NightFleetConditions {
125
- formation?: Formation;
151
+ export interface MoveShipPayload {
152
+ current: [string, string, ShipKey];
153
+ target: [string | null, string, ShipKey];
126
154
  }
127
155
 
128
- export interface NodeAttackAnalyzerConfig {
129
- air_state?: AirState;
130
- engagement?: Engagement;
131
- node_state?: NodeState;
132
- left?: NodeAttackAnalyzerShipConfig;
133
- right?: NodeAttackAnalyzerShipConfig;
156
+ export interface SlotSizeVecState {
157
+ ss1?: number;
158
+ ss2?: number;
159
+ ss3?: number;
160
+ ss4?: number;
161
+ ss5?: number;
134
162
  }
135
163
 
136
- export interface NodeAttackAnalysis {
137
- left: AttackAnalysis;
138
- right: AttackAnalysis;
139
- shelling_fleet_cutin: FleetCutinReport<ShellingStyle>[];
140
- night_fleet_cutin: FleetCutinReport<NightAttackStyle>[];
164
+ export interface ShipState extends GearVecState, SlotSizeVecState {
165
+ id?: string;
166
+ ship_id: number;
167
+ level?: number;
168
+ current_hp?: number;
169
+ morale?: number;
170
+ ammo?: number;
171
+ fuel?: number;
172
+ max_hp_mod?: number;
173
+ firepower_mod?: number;
174
+ torpedo_mod?: number;
175
+ armor_mod?: number;
176
+ anti_air_mod?: number;
177
+ evasion_mod?: number;
178
+ asw_mod?: number;
179
+ los_mod?: number;
180
+ luck_mod?: number;
181
+ day_gunfit_accuracy?: number;
182
+ night_gunfit_accuracy?: number;
183
+ custom_power_mods?: CustomPowerModifiers;
141
184
  }
142
185
 
143
- export interface DamageReport {
144
- miss_damage_min: number;
145
- miss_damage_max: number;
146
- normal_damage_min: number;
147
- normal_damage_max: number;
148
- critical_damage_min: number;
149
- critical_damage_max: number;
150
- normal_scratch_rate: number;
151
- critical_scratch_rate: number;
152
- damage_density: Histogram<number, number>;
153
- damage_state_density: Histogram<DamageState, number>;
154
- }
186
+ export type ShipKey = "s1" | "s2" | "s3" | "s4" | "s5" | "s6" | "s7";
187
+
188
+ export type DayCutin =
189
+ | "Zuiun"
190
+ | "AirSea"
191
+ | "MainMain"
192
+ | "MainAp"
193
+ | "MainRadar"
194
+ | "MainSec"
195
+ | "DoubleAttack"
196
+ | "FBA"
197
+ | "BBA"
198
+ | "BA";
199
+
200
+ export type NightCutin =
201
+ | "MainTorpRadar"
202
+ | "TorpLookoutRadar"
203
+ | "TorpTsloTorp"
204
+ | "TorpTsloDrum"
205
+ | "NightZuiun2Radar"
206
+ | "NightZuiun2"
207
+ | "NightZuiunRadar"
208
+ | "NightZuiun"
209
+ | "DoubleAttack"
210
+ | "TorpTorpMain"
211
+ | "TorpTorpTorp"
212
+ | "MainMainSec"
213
+ | "MainMainMain"
214
+ | "SubTorpTorp"
215
+ | "SubRadarTorp"
216
+ | "Cvci1_25"
217
+ | "Cvci1_20"
218
+ | "Cvci1_18"
219
+ | "Photobomber";
220
+
221
+ export type FleetCutin =
222
+ | "NelsonTouch"
223
+ | "NagatoClassCutin"
224
+ | "ColoradoClassCutin"
225
+ | "KongouClassCutin"
226
+ | "Yamato2ShipCutin"
227
+ | "Yamato3ShipCutin";
228
+
229
+ export type DayCutinLike = DayCutin | FleetCutin;
230
+
231
+ export type NightCutinLike = NightCutin | FleetCutin;
232
+
233
+ export type SingleFormation =
234
+ | "LineAhead"
235
+ | "DoubleLine"
236
+ | "Diamond"
237
+ | "Echelon"
238
+ | "LineAbreast"
239
+ | "Vanguard";
240
+
241
+ export type CombinedFormation =
242
+ | "Cruising1"
243
+ | "Cruising2"
244
+ | "Cruising3"
245
+ | "Cruising4";
246
+
247
+ export type Formation = SingleFormation | CombinedFormation;
155
248
 
156
249
  export type GearType =
157
250
  | "Unknown"
@@ -229,85 +322,8 @@ export type GearCategory =
229
322
  | "LandBased"
230
323
  | "Misc";
231
324
 
232
- export interface SlotSizeVecState {
233
- ss1?: number;
234
- ss2?: number;
235
- ss3?: number;
236
- ss4?: number;
237
- ss5?: number;
238
- }
239
-
240
- export interface ShipState extends GearVecState, SlotSizeVecState {
241
- id?: string;
242
- ship_id: number;
243
- level?: number;
244
- current_hp?: number;
245
- morale?: number;
246
- ammo?: number;
247
- fuel?: number;
248
- max_hp_mod?: number;
249
- firepower_mod?: number;
250
- torpedo_mod?: number;
251
- armor_mod?: number;
252
- anti_air_mod?: number;
253
- evasion_mod?: number;
254
- asw_mod?: number;
255
- los_mod?: number;
256
- luck_mod?: number;
257
- day_gunfit_accuracy?: number;
258
- night_gunfit_accuracy?: number;
259
- custom_power_mods?: CustomPowerModifiers;
260
- }
261
-
262
- export type ShipKey = "s1" | "s2" | "s3" | "s4" | "s5" | "s6" | "s7";
263
-
264
325
  export type SpeedGroup = "A" | "B1" | "B2" | "C";
265
326
 
266
- export type DayCutin =
267
- | "Zuiun"
268
- | "AirSea"
269
- | "MainMain"
270
- | "MainAp"
271
- | "MainRadar"
272
- | "MainSec"
273
- | "DoubleAttack"
274
- | "FBA"
275
- | "BBA"
276
- | "BA";
277
-
278
- export type NightCutin =
279
- | "MainTorpRadar"
280
- | "TorpLookoutRadar"
281
- | "TorpTsloTorp"
282
- | "TorpTsloDrum"
283
- | "NightZuiun2Radar"
284
- | "NightZuiun2"
285
- | "NightZuiunRadar"
286
- | "NightZuiun"
287
- | "DoubleAttack"
288
- | "TorpTorpMain"
289
- | "TorpTorpTorp"
290
- | "MainMainSec"
291
- | "MainMainMain"
292
- | "SubTorpTorp"
293
- | "SubRadarTorp"
294
- | "Cvci1_25"
295
- | "Cvci1_20"
296
- | "Cvci1_18"
297
- | "Photobomber";
298
-
299
- export type FleetCutin =
300
- | "NelsonTouch"
301
- | "NagatoClassCutin"
302
- | "ColoradoClassCutin"
303
- | "KongouClassCutin"
304
- | "Yamato2ShipCutin"
305
- | "Yamato3ShipCutin";
306
-
307
- export type DayCutinLike = DayCutin | FleetCutin;
308
-
309
- export type NightCutinLike = NightCutin | FleetCutin;
310
-
311
327
  export interface SupportShellingSimulatorParams {
312
328
  attacker_formation?: Formation;
313
329
  target_formation?: Formation;
@@ -415,22 +431,6 @@ export interface AttackAnalysis {
415
431
  support_shelling: ActionReport<SupportShellingStyle>;
416
432
  }
417
433
 
418
- export type SingleFormation =
419
- | "LineAhead"
420
- | "DoubleLine"
421
- | "Diamond"
422
- | "Echelon"
423
- | "LineAbreast"
424
- | "Vanguard";
425
-
426
- export type CombinedFormation =
427
- | "Cruising1"
428
- | "Cruising2"
429
- | "Cruising3"
430
- | "Cruising4";
431
-
432
- export type Formation = SingleFormation | CombinedFormation;
433
-
434
434
  export interface GearState {
435
435
  id?: string;
436
436
  gear_id: number;
@@ -841,8 +841,6 @@ export interface ShipPosition {
841
841
  index?: number;
842
842
  }
843
843
 
844
- export type Histogram<K extends keyof any, V> = Partial<Record<K, V>>;
845
-
846
844
  export interface MasterIBonuses {
847
845
  shelling_power: MasterIBonusRule[];
848
846
  shelling_accuracy: MasterIBonusRule[];
@@ -888,26 +886,6 @@ export interface FleetCutinAttackReport<T> extends AttackReport<T> {
888
886
  power_mod: number;
889
887
  }
890
888
 
891
- export interface CompDayCutinAnalysis {
892
- rank3_air_state: AirState;
893
- rank2_air_state: AirState;
894
- main_fleet_los_mod: number | null;
895
- escort_fleet_los_mod: number | null;
896
- ships: ShipDayCutinAnalysis[];
897
- }
898
-
899
- export interface ShipDayCutinAnalysis {
900
- ship_id: number;
901
- role: Role;
902
- index: number;
903
- rank3: DayCutinReport;
904
- rank2: DayCutinReport;
905
- }
906
-
907
- export interface DayCutinReport extends ActionReport<DayPhaseAttackStyle> {
908
- observation_term: number | null;
909
- }
910
-
911
889
  export interface AttackReport<T> {
912
890
  style: T;
913
891
  proc_rate: number | null;
@@ -958,6 +936,8 @@ export interface SupportShellingStyle {
958
936
 
959
937
  export type FleetType = "Main" | "Escort" | "RouteSup" | "BossSup";
960
938
 
939
+ export type Histogram<K extends keyof any, V> = Partial<Record<K, V>>;
940
+
961
941
  export interface EquippabilityRule {
962
942
  ship: CompiledEvaler;
963
943
  keys?: string[];
@@ -989,6 +969,26 @@ export interface EquipStype {
989
969
  equip_type: number[];
990
970
  }
991
971
 
972
+ export interface CompDayCutinAnalysis {
973
+ rank3_air_state: AirState;
974
+ rank2_air_state: AirState;
975
+ main_fleet_los_mod: number | null;
976
+ escort_fleet_los_mod: number | null;
977
+ ships: ShipDayCutinAnalysis[];
978
+ }
979
+
980
+ export interface ShipDayCutinAnalysis {
981
+ ship_id: number;
982
+ role: Role;
983
+ index: number;
984
+ rank3: DayCutinReport;
985
+ rank2: DayCutinReport;
986
+ }
987
+
988
+ export interface DayCutinReport extends ActionReport<DayPhaseAttackStyle> {
989
+ observation_term: number | null;
990
+ }
991
+
992
992
  export interface CompAnalyzerConfig {
993
993
  engagement: Engagement;
994
994
  formation: Formation;
@@ -1769,6 +1769,20 @@ export class Org {
1769
1769
  */
1770
1770
  export class Ship {
1771
1771
  free(): void;
1772
+ /**
1773
+ * @returns {number | undefined}
1774
+ */
1775
+ state_day_gunfit_accuracy(): number | undefined;
1776
+ /**
1777
+ * @returns {number | undefined}
1778
+ */
1779
+ state_night_gunfit_accuracy(): number | undefined;
1780
+ /**
1781
+ * フィット砲補正
1782
+ * @param {boolean} is_night
1783
+ * @returns {number}
1784
+ */
1785
+ gunfit_accuracy(is_night: boolean): number;
1772
1786
  /**
1773
1787
  * @returns {Ship}
1774
1788
  */
@@ -1986,20 +2000,6 @@ export class Ship {
1986
2000
  * @returns {number | undefined}
1987
2001
  */
1988
2002
  ohko_power(): number | undefined;
1989
- /**
1990
- * @returns {number | undefined}
1991
- */
1992
- state_day_gunfit_accuracy(): number | undefined;
1993
- /**
1994
- * @returns {number | undefined}
1995
- */
1996
- state_night_gunfit_accuracy(): number | undefined;
1997
- /**
1998
- * フィット砲補正
1999
- * @param {boolean} is_night
2000
- * @returns {number}
2001
- */
2002
- gunfit_accuracy(is_night: boolean): number;
2003
2003
  /**
2004
2004
  */
2005
2005
  readonly accuracy: number;