fleethub-core 1.11.22 → 1.11.24
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/node/fleethub_core.d.ts +315 -315
- package/node/fleethub_core.js +22 -22
- package/node/fleethub_core_bg.wasm +0 -0
- package/node/fleethub_core_bg.wasm.d.ts +67 -67
- package/package.json +1 -1
- package/pkg/fleethub_core.d.ts +315 -315
- package/pkg/fleethub_core_bg.js +22 -22
- package/pkg/fleethub_core_bg.wasm +0 -0
- package/pkg/fleethub_core_bg.wasm.d.ts +67 -67
package/pkg/fleethub_core.d.ts
CHANGED
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@@ -8,31 +8,44 @@ export function parse_ship_conditions(value: ShipConditions): ShipConditions;
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/**
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*/
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export function set_panic_hook(): void;
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export
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-
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export type GearTypeIdArray = [number, number, number, number, number];
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export interface FleetCutinReport<T> {
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cutin: FleetCutin;
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rate: number | null;
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formation: Formation;
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-
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ship_anti_air_resist: number;
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fleet_anti_air_resist: number;
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left_night_fleet_conditions: NightFleetConditions;
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right_night_fleet_conditions: NightFleetConditions;
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attacks: FleetCutinAttackReport<T>[];
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}
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export interface
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-
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export interface FleetCutinAttackReport<T> extends AttackReport<T> {
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index: number;
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ship_id: number;
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power_mod: number;
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}
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export interface
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export interface DamageReport {
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miss_damage_min: number;
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miss_damage_max: number;
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normal_damage_min: number;
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normal_damage_max: number;
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critical_damage_min: number;
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critical_damage_max: number;
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normal_scratch_rate: number;
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critical_scratch_rate: number;
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damage_density: Histogram<number, number>;
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damage_state_density: Histogram<DamageState, number>;
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}
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export interface
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-
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export interface AttackAnalysis {
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attacker_is_player: boolean;
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attacker_ship_id: number;
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target_ship_id: number;
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historical_params: HistoricalParams;
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day: ActionReport<DayPhaseAttackStyle>;
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night: ActionReport<NightPhaseAttackStyle>;
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closing_torpedo: ActionReport<TorpedoAttackStyle>;
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opening_asw: ActionReport<AswAttackStyle>;
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support_shelling: ActionReport<SupportShellingStyle>;
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}
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export type AirSquadronMode = "Sortie" | "AirDefense";
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@@ -42,19 +55,70 @@ export interface AirSquadronState extends GearVecState, SlotSizeVecState {
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mode?: AirSquadronMode;
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}
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export type
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| "AirSupremacy"
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| "AirSuperiority"
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| "AirParity"
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| "AirDenial"
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| "AirIncapability";
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export type ContactRank = "Rank1" | "Rank2" | "Rank3";
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export type
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export type DamageState = "Normal" | "Shouha" | "Chuuha" | "Taiha" | "Sunk";
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export type Engagement = "GreenT" | "Parallel" | "HeadOn" | "RedT";
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export type Role = "Main" | "Escort";
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export interface ShipConditions extends ShipPosition {
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formation?: Formation;
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amagiri_index?: number | null;
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}
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export type ShipCategory =
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| "Battleship"
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| "AircraftCarrier"
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| "HeavyCruiser"
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| "LightCruiser"
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| "Destroyer"
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| "CoastalDefenseShip"
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| "Submarine"
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| "AuxiliaryShip";
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export type ShipType =
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| "Unknown"
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| "DE"
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| "DD"
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| "CL"
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| "CLT"
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| "CA"
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| "CAV"
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| "CVL"
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| "FBB"
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| "BB"
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| "BBV"
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| "CV"
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| "XBB"
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| "SS"
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| "SSV"
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| "AP"
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| "AV"
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| "LHA"
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| "CVB"
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| "AR"
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| "AS"
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| "CT"
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| "AO";
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export type SpecialEnemyType =
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| "None"
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| "SoftSkinned"
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| "Pillbox"
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| "IsolatedIsland"
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| "SupplyDepot"
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| "NewSupplyDepot"
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| "HarbourSummerPrincess"
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| "PtImp"
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| "BattleshipSummerPrincess"
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| "HeavyCruiserSummerPrincess"
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| "FrenchBattleshipPrincess"
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| "AnchorageWaterDemonVacationMode"
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| "DockPrincess"
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| "SummerAircraftCarrierDemon";
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export interface SupportShellingSimulatorParams {
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attacker_formation?: Formation;
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target_formation?: Formation;
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@@ -62,6 +126,8 @@ export interface SupportShellingSimulatorParams {
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node_state: NodeState;
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}
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export type FhResult<T> = { Ok: T } | { Err: string };
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export interface MasterIBonuses {
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shelling_power: MasterIBonusRule[];
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shelling_accuracy: MasterIBonusRule[];
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@@ -167,10 +233,6 @@ export interface NightFleetConditions {
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activates_large_searchlight?: boolean;
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}
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export type ContactRank = "Rank1" | "Rank2" | "Rank3";
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export type DamageState = "Normal" | "Shouha" | "Chuuha" | "Taiha" | "Sunk";
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export interface FleetState {
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id?: string;
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len?: number;
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@@ -200,29 +262,6 @@ export interface CompMeta {
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export type MoraleState = "Sparkle" | "Normal" | "Orange" | "Red";
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export interface ShipConditions extends ShipPosition {
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formation?: Formation;
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amagiri_index?: number | null;
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}
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export type SpecialEnemyType =
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| "None"
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| "SoftSkinned"
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| "Pillbox"
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| "IsolatedIsland"
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| "SupplyDepot"
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| "NewSupplyDepot"
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| "HarbourSummerPrincess"
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| "PtImp"
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| "BattleshipSummerPrincess"
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| "HeavyCruiserSummerPrincess"
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| "FrenchBattleshipPrincess"
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| "AnchorageWaterDemonVacationMode"
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| "DockPrincess"
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| "SummerAircraftCarrierDemon";
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export type FhResult<T> = { Ok: T } | { Err: string };
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export interface MasterData extends MasterBattleDefinitions {
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created_at: number;
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gears: MasterGear[];
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@@ -244,37 +283,6 @@ export interface MasterAttrRule<T> {
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expr: CompiledEvaler;
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}
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export interface EquippabilityRule {
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ship: CompiledEvaler;
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keys?: string[];
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include?: string;
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exclude?: string;
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}
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export interface MasterEquippability {
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equip_stype: EquipStype[];
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equip_exslot: number[];
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equip_ship: MstEquipShip[];
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equip_exslot_ship: Record<number, MstEquipExslotShip>;
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rules: EquippabilityRule[];
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}
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export interface MstEquipExslotShip {
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api_ctypes: Record<number, number> | null;
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api_ship_ids: Record<number, number> | null;
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api_stypes: Record<number, number> | null;
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}
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export interface MstEquipShip {
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api_ship_id: number;
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api_equip_type: number[];
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}
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export interface EquipStype {
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id: number;
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equip_type: number[];
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}
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export interface MasterBattleDefinitions {
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formation: NestedFormationDef[];
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anti_air_cutin: AntiAirCutinDef[];
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fleet_los_mod?: number | null;
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}
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export type SingleFormation =
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| "LineAhead"
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| "DoubleLine"
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| "Diamond"
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| "Echelon"
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| "LineAbreast"
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| "Vanguard";
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export type CombinedFormation =
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| "Cruising1"
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| "Cruising2"
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| "Cruising3"
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| "Cruising4";
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export type Formation = SingleFormation | CombinedFormation;
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export type GearAttr =
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| "Unknown"
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| "HighAngleMount"
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| "EnemySingle"
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| "EnemyCombined";
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export interface
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export interface EquippabilityRule {
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ship: CompiledEvaler;
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keys?: string[];
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include?: string;
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exclude?: string;
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}
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export interface MasterEquippability {
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equip_stype: EquipStype[];
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equip_exslot: number[];
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equip_ship: MstEquipShip[];
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equip_exslot_ship: Record<number, MstEquipExslotShip>;
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rules: EquippabilityRule[];
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}
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export interface MstEquipExslotShip {
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api_ctypes: Record<number, number> | null;
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api_ship_ids: Record<number, number> | null;
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api_stypes: Record<number, number> | null;
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}
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export interface MstEquipShip {
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api_ship_id: number;
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api_equip_type: number[];
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}
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export interface EquipStype {
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id: number;
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equip_type: number[];
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}
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export interface CompAntiAirAnalysis {
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export type FleetType = "Main" | "Escort" | "RouteSup" | "BossSup";
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export type SingleFormation =
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| "LineAhead"
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| "DoubleLine"
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| "Diamond"
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| "Echelon"
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| "LineAbreast"
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| "Vanguard";
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export type CombinedFormation =
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| "Cruising1"
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| "Cruising2"
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| "Cruising3"
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| "Cruising4";
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export type Formation = SingleFormation | CombinedFormation;
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export interface ShipPosition {
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org_type?: OrgType;
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fleet_type?: FleetType;
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@@ -519,26 +547,9 @@ export interface ShipPosition {
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export type Histogram<K extends keyof any, V> = Partial<Record<K, V>>;
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export
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map?: number;
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node?: NodeId;
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phase?: number;
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debuff?: boolean;
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disable_historical_mod?: boolean;
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landing_battle?: boolean;
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}
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export type Side = "Player" | "Enemy";
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export type Align = "Left" | "Right";
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export type CompiledEvaler = string;
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export interface SimulatorResult {
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items: SimulatorResultItem[];
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sunk_vec: [number, number, number][];
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export interface SimulatorResult {
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551
|
+
items: SimulatorResultItem[];
|
|
552
|
+
sunk_vec: [number, number, number][];
|
|
542
553
|
}
|
|
543
554
|
|
|
544
555
|
export interface SimulatorResultItem {
|
|
@@ -548,6 +559,25 @@ export interface SimulatorResultItem {
|
|
|
548
559
|
damage_state_map: Record<DamageState, number>;
|
|
549
560
|
}
|
|
550
561
|
|
|
562
|
+
export interface AttackReport<T> {
|
|
563
|
+
style: T;
|
|
564
|
+
proc_rate: number | null;
|
|
565
|
+
attack_power: AttackPower | null;
|
|
566
|
+
attack_power_params: AttackPowerParams | null;
|
|
567
|
+
hits: number;
|
|
568
|
+
hit_rate: HitRate | null;
|
|
569
|
+
hit_rate_params: HitRateParams | null;
|
|
570
|
+
damage: DamageReport | null;
|
|
571
|
+
}
|
|
572
|
+
|
|
573
|
+
export type AirWaveType = "Jet" | "LandBase" | "Carrier";
|
|
574
|
+
|
|
575
|
+
export type Side = "Player" | "Enemy";
|
|
576
|
+
|
|
577
|
+
export type Align = "Left" | "Right";
|
|
578
|
+
|
|
579
|
+
export type CompiledEvaler = string;
|
|
580
|
+
|
|
551
581
|
export interface HitRate {
|
|
552
582
|
normal: number;
|
|
553
583
|
critical: number;
|
|
@@ -603,8 +633,6 @@ export interface DayContactChance {
|
|
|
603
633
|
total: number;
|
|
604
634
|
}
|
|
605
635
|
|
|
606
|
-
export type AirWaveType = "Jet" | "LandBase" | "Carrier";
|
|
607
|
-
|
|
608
636
|
export type AswAttackType = "DepthCharge" | "Aerial";
|
|
609
637
|
|
|
610
638
|
export type ShellingType = "Normal" | "Aerial";
|
|
@@ -630,6 +658,19 @@ export type NightPhaseAttackType =
|
|
|
630
658
|
|
|
631
659
|
export type TorpedoAttackType = null;
|
|
632
660
|
|
|
661
|
+
export type NodeId = string;
|
|
662
|
+
|
|
663
|
+
export interface NodeState {
|
|
664
|
+
map?: number;
|
|
665
|
+
node?: NodeId;
|
|
666
|
+
phase?: number;
|
|
667
|
+
debuff?: boolean;
|
|
668
|
+
disable_historical_mod?: boolean;
|
|
669
|
+
landing_battle?: boolean;
|
|
670
|
+
}
|
|
671
|
+
|
|
672
|
+
export type SlotSizeVec = (number | null)[];
|
|
673
|
+
|
|
633
674
|
export interface MoveShipPayload {
|
|
634
675
|
current: [string, string, ShipKey];
|
|
635
676
|
target: [string | null, string, ShipKey];
|
|
@@ -698,6 +739,84 @@ export interface SupportShellingStyle {
|
|
|
698
739
|
attack_type: SupportShellingType;
|
|
699
740
|
}
|
|
700
741
|
|
|
742
|
+
export type GearType =
|
|
743
|
+
| "Unknown"
|
|
744
|
+
| "SmallMainGun"
|
|
745
|
+
| "MediumMainGun"
|
|
746
|
+
| "LargeMainGun"
|
|
747
|
+
| "SecondaryGun"
|
|
748
|
+
| "Torpedo"
|
|
749
|
+
| "CbFighter"
|
|
750
|
+
| "CbDiveBomber"
|
|
751
|
+
| "CbTorpedoBomber"
|
|
752
|
+
| "CbRecon"
|
|
753
|
+
| "ReconSeaplane"
|
|
754
|
+
| "SeaplaneBomber"
|
|
755
|
+
| "SmallRadar"
|
|
756
|
+
| "LargeRadar"
|
|
757
|
+
| "Sonar"
|
|
758
|
+
| "DepthCharge"
|
|
759
|
+
| "ExtraArmor"
|
|
760
|
+
| "Engine"
|
|
761
|
+
| "AntiAirShell"
|
|
762
|
+
| "ApShell"
|
|
763
|
+
| "VtFuze"
|
|
764
|
+
| "AntiAirGun"
|
|
765
|
+
| "MidgetSubmarine"
|
|
766
|
+
| "EmergencyRepair"
|
|
767
|
+
| "LandingCraft"
|
|
768
|
+
| "Rotorcraft"
|
|
769
|
+
| "AntiSubPatrolAircraft"
|
|
770
|
+
| "MediumArmor"
|
|
771
|
+
| "LargeArmor"
|
|
772
|
+
| "Searchlight"
|
|
773
|
+
| "SupplyContainer"
|
|
774
|
+
| "ShipRepairFacility"
|
|
775
|
+
| "SubmarineTorpedo"
|
|
776
|
+
| "Starshell"
|
|
777
|
+
| "CommandFacility"
|
|
778
|
+
| "AviationPersonnel"
|
|
779
|
+
| "AntiAirFireDirector"
|
|
780
|
+
| "AntiGroundEquipment"
|
|
781
|
+
| "LargeMainGun2"
|
|
782
|
+
| "ShipPersonnel"
|
|
783
|
+
| "LargeSonar"
|
|
784
|
+
| "LargeFlyingBoat"
|
|
785
|
+
| "LargeSearchlight"
|
|
786
|
+
| "CombatRation"
|
|
787
|
+
| "Supplies"
|
|
788
|
+
| "SeaplaneFighter"
|
|
789
|
+
| "AmphibiousTank"
|
|
790
|
+
| "LbAttacker"
|
|
791
|
+
| "LbFighter"
|
|
792
|
+
| "LbRecon"
|
|
793
|
+
| "TransportationMaterial"
|
|
794
|
+
| "SubmarineEquipment"
|
|
795
|
+
| "LandingForce"
|
|
796
|
+
| "LargeLbAircraft"
|
|
797
|
+
| "SurfaceEquipment"
|
|
798
|
+
| "JetFighter"
|
|
799
|
+
| "JetFighterBomber"
|
|
800
|
+
| "JetTorpedoBomber"
|
|
801
|
+
| "JetRecon"
|
|
802
|
+
| "LargeRadar2"
|
|
803
|
+
| "CbRecon2"
|
|
804
|
+
| "SecondaryGun2";
|
|
805
|
+
|
|
806
|
+
export type GearCategory =
|
|
807
|
+
| "Fighter"
|
|
808
|
+
| "Bomber"
|
|
809
|
+
| "Recon"
|
|
810
|
+
| "MainGun"
|
|
811
|
+
| "Secondary"
|
|
812
|
+
| "Torpedo"
|
|
813
|
+
| "AntiSub"
|
|
814
|
+
| "Radar"
|
|
815
|
+
| "Landing"
|
|
816
|
+
| "Ration"
|
|
817
|
+
| "LandBased"
|
|
818
|
+
| "Misc";
|
|
819
|
+
|
|
701
820
|
export interface SlotSizeVecState {
|
|
702
821
|
ss1?: number;
|
|
703
822
|
ss2?: number;
|
|
@@ -730,10 +849,48 @@ export interface ShipState extends GearVecState, SlotSizeVecState {
|
|
|
730
849
|
|
|
731
850
|
export type ShipKey = "s1" | "s2" | "s3" | "s4" | "s5" | "s6" | "s7";
|
|
732
851
|
|
|
733
|
-
export type SlotSizeVec = (number | null)[];
|
|
734
|
-
|
|
735
852
|
export type SpeedGroup = "A" | "B1" | "B2" | "C";
|
|
736
853
|
|
|
854
|
+
export type GearVecInput = GearInput[];
|
|
855
|
+
|
|
856
|
+
export interface GearInput {
|
|
857
|
+
gear_id: number;
|
|
858
|
+
types: GearTypeIdArray;
|
|
859
|
+
firepower: number;
|
|
860
|
+
torpedo: number;
|
|
861
|
+
anti_air: number;
|
|
862
|
+
armor: number;
|
|
863
|
+
evasion: number;
|
|
864
|
+
asw: number;
|
|
865
|
+
los: number;
|
|
866
|
+
bombing: number;
|
|
867
|
+
accuracy: number;
|
|
868
|
+
range: number;
|
|
869
|
+
radius: number;
|
|
870
|
+
stars: number;
|
|
871
|
+
ace: number;
|
|
872
|
+
}
|
|
873
|
+
|
|
874
|
+
export interface ShipInput {
|
|
875
|
+
ship_id: number;
|
|
876
|
+
ctype: number;
|
|
877
|
+
stype: number;
|
|
878
|
+
yomi: string;
|
|
879
|
+
}
|
|
880
|
+
|
|
881
|
+
export interface EBonuses {
|
|
882
|
+
firepower: number;
|
|
883
|
+
torpedo: number;
|
|
884
|
+
anti_air: number;
|
|
885
|
+
armor: number;
|
|
886
|
+
evasion: number;
|
|
887
|
+
asw: number;
|
|
888
|
+
los: number;
|
|
889
|
+
bombing: number;
|
|
890
|
+
accuracy: number;
|
|
891
|
+
range: number;
|
|
892
|
+
}
|
|
893
|
+
|
|
737
894
|
export interface MasterShip {
|
|
738
895
|
ship_id: number;
|
|
739
896
|
name: string;
|
|
@@ -768,18 +925,6 @@ export interface MasterShip {
|
|
|
768
925
|
|
|
769
926
|
export type StatInterval = [number | null, number | null];
|
|
770
927
|
|
|
771
|
-
export interface AttackAnalysis {
|
|
772
|
-
attacker_is_player: boolean;
|
|
773
|
-
attacker_ship_id: number;
|
|
774
|
-
target_ship_id: number;
|
|
775
|
-
historical_params: HistoricalParams;
|
|
776
|
-
day: ActionReport<DayPhaseAttackStyle>;
|
|
777
|
-
night: ActionReport<NightPhaseAttackStyle>;
|
|
778
|
-
closing_torpedo: ActionReport<TorpedoAttackStyle>;
|
|
779
|
-
opening_asw: ActionReport<AswAttackStyle>;
|
|
780
|
-
support_shelling: ActionReport<SupportShellingStyle>;
|
|
781
|
-
}
|
|
782
|
-
|
|
783
928
|
export type DayCutin =
|
|
784
929
|
| "Zuiun"
|
|
785
930
|
| "AirSea"
|
|
@@ -841,84 +986,6 @@ export interface GearVecState {
|
|
|
841
986
|
gx?: GearState;
|
|
842
987
|
}
|
|
843
988
|
|
|
844
|
-
export type GearType =
|
|
845
|
-
| "Unknown"
|
|
846
|
-
| "SmallMainGun"
|
|
847
|
-
| "MediumMainGun"
|
|
848
|
-
| "LargeMainGun"
|
|
849
|
-
| "SecondaryGun"
|
|
850
|
-
| "Torpedo"
|
|
851
|
-
| "CbFighter"
|
|
852
|
-
| "CbDiveBomber"
|
|
853
|
-
| "CbTorpedoBomber"
|
|
854
|
-
| "CbRecon"
|
|
855
|
-
| "ReconSeaplane"
|
|
856
|
-
| "SeaplaneBomber"
|
|
857
|
-
| "SmallRadar"
|
|
858
|
-
| "LargeRadar"
|
|
859
|
-
| "Sonar"
|
|
860
|
-
| "DepthCharge"
|
|
861
|
-
| "ExtraArmor"
|
|
862
|
-
| "Engine"
|
|
863
|
-
| "AntiAirShell"
|
|
864
|
-
| "ApShell"
|
|
865
|
-
| "VtFuze"
|
|
866
|
-
| "AntiAirGun"
|
|
867
|
-
| "MidgetSubmarine"
|
|
868
|
-
| "EmergencyRepair"
|
|
869
|
-
| "LandingCraft"
|
|
870
|
-
| "Rotorcraft"
|
|
871
|
-
| "AntiSubPatrolAircraft"
|
|
872
|
-
| "MediumArmor"
|
|
873
|
-
| "LargeArmor"
|
|
874
|
-
| "Searchlight"
|
|
875
|
-
| "SupplyContainer"
|
|
876
|
-
| "ShipRepairFacility"
|
|
877
|
-
| "SubmarineTorpedo"
|
|
878
|
-
| "Starshell"
|
|
879
|
-
| "CommandFacility"
|
|
880
|
-
| "AviationPersonnel"
|
|
881
|
-
| "AntiAirFireDirector"
|
|
882
|
-
| "AntiGroundEquipment"
|
|
883
|
-
| "LargeMainGun2"
|
|
884
|
-
| "ShipPersonnel"
|
|
885
|
-
| "LargeSonar"
|
|
886
|
-
| "LargeFlyingBoat"
|
|
887
|
-
| "LargeSearchlight"
|
|
888
|
-
| "CombatRation"
|
|
889
|
-
| "Supplies"
|
|
890
|
-
| "SeaplaneFighter"
|
|
891
|
-
| "AmphibiousTank"
|
|
892
|
-
| "LbAttacker"
|
|
893
|
-
| "LbFighter"
|
|
894
|
-
| "LbRecon"
|
|
895
|
-
| "TransportationMaterial"
|
|
896
|
-
| "SubmarineEquipment"
|
|
897
|
-
| "LandingForce"
|
|
898
|
-
| "LargeLbAircraft"
|
|
899
|
-
| "SurfaceEquipment"
|
|
900
|
-
| "JetFighter"
|
|
901
|
-
| "JetFighterBomber"
|
|
902
|
-
| "JetTorpedoBomber"
|
|
903
|
-
| "JetRecon"
|
|
904
|
-
| "LargeRadar2"
|
|
905
|
-
| "CbRecon2"
|
|
906
|
-
| "SecondaryGun2";
|
|
907
|
-
|
|
908
|
-
export type GearCategory =
|
|
909
|
-
| "Fighter"
|
|
910
|
-
| "Bomber"
|
|
911
|
-
| "Recon"
|
|
912
|
-
| "MainGun"
|
|
913
|
-
| "Secondary"
|
|
914
|
-
| "Torpedo"
|
|
915
|
-
| "AntiSub"
|
|
916
|
-
| "Radar"
|
|
917
|
-
| "Landing"
|
|
918
|
-
| "Ration"
|
|
919
|
-
| "LandBased"
|
|
920
|
-
| "Misc";
|
|
921
|
-
|
|
922
989
|
export type ShipAttr =
|
|
923
990
|
| "Unknown"
|
|
924
991
|
| "NightCarrier"
|
|
@@ -940,108 +1007,41 @@ export type ShipAttr =
|
|
|
940
1007
|
| "DockPrincess"
|
|
941
1008
|
| "SummerAircraftCarrierDemon";
|
|
942
1009
|
|
|
943
|
-
export
|
|
944
|
-
|
|
945
|
-
|
|
946
|
-
|
|
|
947
|
-
|
|
948
|
-
|
|
949
|
-
|
|
950
|
-
|
|
951
|
-
| "AuxiliaryShip";
|
|
952
|
-
|
|
953
|
-
export type ShipType =
|
|
954
|
-
| "Unknown"
|
|
955
|
-
| "DE"
|
|
956
|
-
| "DD"
|
|
957
|
-
| "CL"
|
|
958
|
-
| "CLT"
|
|
959
|
-
| "CA"
|
|
960
|
-
| "CAV"
|
|
961
|
-
| "CVL"
|
|
962
|
-
| "FBB"
|
|
963
|
-
| "BB"
|
|
964
|
-
| "BBV"
|
|
965
|
-
| "CV"
|
|
966
|
-
| "XBB"
|
|
967
|
-
| "SS"
|
|
968
|
-
| "SSV"
|
|
969
|
-
| "AP"
|
|
970
|
-
| "AV"
|
|
971
|
-
| "LHA"
|
|
972
|
-
| "CVB"
|
|
973
|
-
| "AR"
|
|
974
|
-
| "AS"
|
|
975
|
-
| "CT"
|
|
976
|
-
| "AO";
|
|
977
|
-
|
|
978
|
-
export type GearTypeIdArray = [number, number, number, number, number];
|
|
979
|
-
|
|
980
|
-
export type GearVecInput = GearInput[];
|
|
981
|
-
|
|
982
|
-
export interface GearInput {
|
|
983
|
-
gear_id: number;
|
|
984
|
-
types: GearTypeIdArray;
|
|
985
|
-
firepower: number;
|
|
986
|
-
torpedo: number;
|
|
987
|
-
anti_air: number;
|
|
988
|
-
armor: number;
|
|
989
|
-
evasion: number;
|
|
990
|
-
asw: number;
|
|
991
|
-
los: number;
|
|
992
|
-
bombing: number;
|
|
993
|
-
accuracy: number;
|
|
994
|
-
range: number;
|
|
995
|
-
radius: number;
|
|
996
|
-
stars: number;
|
|
997
|
-
ace: number;
|
|
1010
|
+
export interface CompAnalyzerConfig {
|
|
1011
|
+
engagement: Engagement;
|
|
1012
|
+
formation: Formation;
|
|
1013
|
+
anti_air_cutin: number | null;
|
|
1014
|
+
ship_anti_air_resist: number;
|
|
1015
|
+
fleet_anti_air_resist: number;
|
|
1016
|
+
left_night_fleet_conditions: NightFleetConditions;
|
|
1017
|
+
right_night_fleet_conditions: NightFleetConditions;
|
|
998
1018
|
}
|
|
999
1019
|
|
|
1000
|
-
export interface
|
|
1001
|
-
|
|
1002
|
-
|
|
1003
|
-
stype: number;
|
|
1004
|
-
yomi: string;
|
|
1020
|
+
export interface CompNightAnalysis {
|
|
1021
|
+
night_cutin: CompNightCutinAnalysis;
|
|
1022
|
+
fleet_cutin: FleetCutinReport<NightAttackStyle>[];
|
|
1005
1023
|
}
|
|
1006
1024
|
|
|
1007
|
-
export interface
|
|
1008
|
-
|
|
1009
|
-
|
|
1010
|
-
anti_air: number;
|
|
1011
|
-
armor: number;
|
|
1012
|
-
evasion: number;
|
|
1013
|
-
asw: number;
|
|
1014
|
-
los: number;
|
|
1015
|
-
bombing: number;
|
|
1016
|
-
accuracy: number;
|
|
1017
|
-
range: number;
|
|
1025
|
+
export interface CompDayAnalysis {
|
|
1026
|
+
day_cutin: CompDayCutinAnalysis;
|
|
1027
|
+
fleet_cutin: FleetCutinReport<ShellingStyle>[];
|
|
1018
1028
|
}
|
|
1019
1029
|
|
|
1020
|
-
export interface
|
|
1021
|
-
|
|
1022
|
-
|
|
1023
|
-
|
|
1024
|
-
|
|
1030
|
+
export interface CompAnalysis {
|
|
1031
|
+
day: CompDayAnalysis;
|
|
1032
|
+
night: CompNightAnalysis;
|
|
1033
|
+
contact: ContactAnalysis;
|
|
1034
|
+
anti_air: CompAntiAirAnalysis;
|
|
1025
1035
|
}
|
|
1026
1036
|
|
|
1027
|
-
export
|
|
1028
|
-
|
|
1029
|
-
|
|
1030
|
-
|
|
1031
|
-
|
|
1037
|
+
export type AirState =
|
|
1038
|
+
| "AirSupremacy"
|
|
1039
|
+
| "AirSuperiority"
|
|
1040
|
+
| "AirParity"
|
|
1041
|
+
| "AirDenial"
|
|
1042
|
+
| "AirIncapability";
|
|
1032
1043
|
|
|
1033
|
-
export
|
|
1034
|
-
miss_damage_min: number;
|
|
1035
|
-
miss_damage_max: number;
|
|
1036
|
-
normal_damage_min: number;
|
|
1037
|
-
normal_damage_max: number;
|
|
1038
|
-
critical_damage_min: number;
|
|
1039
|
-
critical_damage_max: number;
|
|
1040
|
-
normal_scratch_rate: number;
|
|
1041
|
-
critical_scratch_rate: number;
|
|
1042
|
-
damage_density: Histogram<number, number>;
|
|
1043
|
-
damage_state_density: Histogram<DamageState, number>;
|
|
1044
|
-
}
|
|
1044
|
+
export type AirStateRank = "Rank0" | "Rank1" | "Rank2" | "Rank3";
|
|
1045
1045
|
|
|
1046
1046
|
/**
|
|
1047
1047
|
*/
|