fleethub-core 1.11.17 → 1.11.18
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/node/fleethub_core.d.ts +256 -243
- package/node/fleethub_core.js +22 -8
- package/node/fleethub_core_bg.wasm +0 -0
- package/node/fleethub_core_bg.wasm.d.ts +67 -65
- package/package.json +1 -1
- package/pkg/fleethub_core.d.ts +256 -243
- package/pkg/fleethub_core_bg.js +22 -8
- package/pkg/fleethub_core_bg.wasm +0 -0
- package/pkg/fleethub_core_bg.wasm.d.ts +67 -65
package/node/fleethub_core.d.ts
CHANGED
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@@ -23,6 +23,33 @@ export interface DamageReport {
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damage_state_density: Histogram<DamageState, number>;
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}
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export interface CompAnalyzerConfig {
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engagement: Engagement;
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formation: Formation;
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anti_air_cutin: number | null;
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ship_anti_air_resist: number;
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fleet_anti_air_resist: number;
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left_night_fleet_conditions: NightFleetConditions;
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right_night_fleet_conditions: NightFleetConditions;
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}
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export interface CompNightAnalysis {
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night_cutin: CompNightCutinAnalysis;
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fleet_cutin: FleetCutinReport<NightAttackStyle>[];
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}
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export interface CompDayAnalysis {
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day_cutin: CompDayCutinAnalysis;
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fleet_cutin: FleetCutinReport<ShellingStyle>[];
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}
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export interface CompAnalysis {
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day: CompDayAnalysis;
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night: CompNightAnalysis;
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contact: ContactAnalysis;
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anti_air: CompAntiAirAnalysis;
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}
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export type AirSquadronMode = "Sortie" | "AirDefense";
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export interface AirSquadronState extends GearVecState, SlotSizeVecState {
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@@ -39,10 +66,9 @@ export type AirState =
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export type AirStateRank = "Rank0" | "Rank1" | "Rank2" | "Rank3";
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export
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}
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export type Engagement = "GreenT" | "Parallel" | "HeadOn" | "RedT";
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export type Role = "Main" | "Escort";
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export interface SupportShellingSimulatorParams {
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attacker_formation?: Formation;
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@@ -51,8 +77,6 @@ export interface SupportShellingSimulatorParams {
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node_state: NodeState;
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}
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export type FhResult<T> = { Ok: T } | { Err: string };
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-
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export interface MasterIBonuses {
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shelling_power: MasterIBonusRule[];
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shelling_accuracy: MasterIBonusRule[];
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@@ -89,6 +113,7 @@ export interface AttackPower {
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}
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export interface AttackPowerParams {
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is_cutin: boolean;
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basic: number;
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cap: number;
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precap_mod: AttackPowerModifier;
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@@ -98,38 +123,12 @@ export interface AttackPowerParams {
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proficiency_critical_mod: number;
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armor_penetration: number;
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remaining_ammo_mod: number;
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balloon_mod: number;
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special_enemy_mods: SpecialEnemyModifiers;
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historical_mod: AttackPowerModifier;
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custom_mods: CustomPowerModifiers;
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}
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export interface CompAnalyzerConfig {
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engagement: Engagement;
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formation: Formation;
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anti_air_cutin: number | null;
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ship_anti_air_resist: number;
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fleet_anti_air_resist: number;
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left_night_fleet_conditions: NightFleetConditions;
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right_night_fleet_conditions: NightFleetConditions;
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}
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-
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export interface CompNightAnalysis {
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night_cutin: CompNightCutinAnalysis;
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fleet_cutin: FleetCutinReport<NightAttackStyle>[];
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}
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-
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export interface CompDayAnalysis {
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day_cutin: CompDayCutinAnalysis;
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fleet_cutin: FleetCutinReport<ShellingStyle>[];
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}
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-
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export interface CompAnalysis {
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day: CompDayAnalysis;
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night: CompNightAnalysis;
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contact: ContactAnalysis;
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anti_air: CompAntiAirAnalysis;
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}
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-
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export interface ActionReport<T> {
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data: Record<string, AttackReport<T>>;
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damage_state_density: Histogram<DamageState, number> | null;
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@@ -185,10 +184,6 @@ export interface NightFleetConditions {
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export type ContactRank = "Rank1" | "Rank2" | "Rank3";
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export type DamageState = "Normal" | "Shouha" | "Chuuha" | "Taiha" | "Sunk";
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-
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export type Engagement = "GreenT" | "Parallel" | "HeadOn" | "RedT";
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-
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export interface FleetState {
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id?: string;
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len?: number;
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@@ -216,21 +211,14 @@ export interface CompMeta {
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fleets: Record<FleetType, FleetMeta>;
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}
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export type
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| "PtImp"
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| "BattleshipSummerPrincess"
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| "HeavyCruiserSummerPrincess"
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| "FrenchBattleshipPrincess"
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| "AnchorageWaterDemonVacationMode"
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| "DockPrincess"
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| "SummerAircraftCarrierDemon";
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export type MoraleState = "Sparkle" | "Normal" | "Orange" | "Red";
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export interface ShipConditions extends ShipPosition {
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formation?: Formation;
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amagiri_index?: number | null;
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}
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export type FhResult<T> = { Ok: T } | { Err: string };
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export interface MasterData extends MasterBattleDefinitions {
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created_at: number;
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@@ -253,37 +241,6 @@ export interface MasterAttrRule<T> {
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expr: CompiledEvaler;
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}
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export interface EquippabilityRule {
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ship: CompiledEvaler;
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keys?: string[];
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include?: string;
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exclude?: string;
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}
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export interface MasterEquippability {
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equip_stype: EquipStype[];
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equip_exslot: number[];
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equip_ship: MstEquipShip[];
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equip_exslot_ship: Record<number, MstEquipExslotShip>;
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rules: EquippabilityRule[];
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}
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export interface MstEquipExslotShip {
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api_ctypes: Record<number, number> | null;
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api_ship_ids: Record<number, number> | null;
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api_stypes: Record<number, number> | null;
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}
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export interface MstEquipShip {
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api_ship_id: number;
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api_equip_type: number[];
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}
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export interface EquipStype {
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id: number;
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equip_type: number[];
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}
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export interface MasterBattleDefinitions {
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formation: NestedFormationDef[];
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anti_air_cutin: AntiAirCutinDef[];
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@@ -335,7 +292,12 @@ export interface DayCutinReport extends ActionReport<DayPhaseAttackStyle> {
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observation_term: number | null;
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}
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export
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export interface AttackAnalyzerShipConfig
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extends ShipConditions,
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NightFleetConditions {
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balloons?: number;
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fleet_los_mod?: number | null;
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}
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export type SingleFormation =
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| "LineAhead"
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| "SemiNightPlane"
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| "HighAltitudeInterceptor";
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export type MoraleState = "Sparkle" | "Normal" | "Orange" | "Red";
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export interface OrgState {
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id?: string;
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f1?: FleetState;
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| "EnemySingle"
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| "EnemyCombined";
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export
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export interface EquippabilityRule {
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ship: CompiledEvaler;
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keys?: string[];
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include?: string;
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exclude?: string;
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}
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export
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export interface MasterEquippability {
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equip_stype: EquipStype[];
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equip_exslot: number[];
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equip_ship: MstEquipShip[];
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equip_exslot_ship: Record<number, MstEquipExslotShip>;
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rules: EquippabilityRule[];
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}
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export interface
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export interface MstEquipExslotShip {
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api_ctypes: Record<number, number> | null;
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api_ship_ids: Record<number, number> | null;
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api_stypes: Record<number, number> | null;
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}
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export interface
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index: number;
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damage_state_map: Record<DamageState, number>;
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export interface MstEquipShip {
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api_ship_id: number;
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api_equip_type: number[];
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}
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export interface
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attack_power: AttackPower | null;
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attack_power_params: AttackPowerParams | null;
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hits: number;
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hit_rate: HitRate | null;
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hit_rate_params: HitRateParams | null;
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damage: DamageReport | null;
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export interface EquipStype {
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id: number;
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equip_type: number[];
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}
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export interface
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fleet_los_mod?: number | null;
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export interface NodeAttackAnalyzerShipConfig extends NightFleetConditions {
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formation?: Formation;
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balloons?: number;
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}
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export interface
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export interface NodeAttackAnalyzerConfig {
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air_state?: AirState;
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engagement?: Engagement;
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node_state?: NodeState;
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left?: NodeAttackAnalyzerShipConfig;
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right?: NodeAttackAnalyzerShipConfig;
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}
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export interface
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proportional_shotdown_rate: number | null;
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fixed_shotdown_number: number | null;
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guaranteed: number | null;
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anti_air_cutin_chance: [number, number][];
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anti_air_propellant_barrage_chance: number | null;
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export interface NodeAttackAnalysis {
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left: AttackAnalysis;
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right: AttackAnalysis;
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shelling_fleet_cutin: FleetCutinReport<ShellingStyle>[];
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night_fleet_cutin: FleetCutinReport<NightAttackStyle>[];
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}
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export interface FormationCombatModifiersDef {
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@@ -536,6 +496,8 @@ export interface BattleDefinitions {
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historical_bonuses: HistoricalBonusDef[];
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}
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export type FleetType = "Main" | "Escort" | "RouteSup" | "BossSup";
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export interface ShipPosition {
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org_type?: OrgType;
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fleet_type?: FleetType;
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@@ -543,6 +505,49 @@ export interface ShipPosition {
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index?: number;
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}
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export interface SimulatorResult {
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items: SimulatorResultItem[];
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sunk_vec: [number, number, number][];
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}
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export interface SimulatorResultItem {
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id: string;
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fleet_type: FleetType;
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index: number;
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damage_state_map: Record<DamageState, number>;
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}
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export interface ContactAnalysis {
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single: DayContactChance[] | null;
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combined: DayContactChance[] | null;
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}
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export interface DayContactChance {
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air_state: AirState;
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trigger_rate: number;
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rank3: number;
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rank2: number;
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rank1: number;
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total: number;
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}
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export type NodeId = string;
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export interface NodeState {
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map?: number;
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node?: NodeId;
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|
+
phase?: number;
|
|
540
|
+
debuff?: boolean;
|
|
541
|
+
disable_historical_mod?: boolean;
|
|
542
|
+
landing_battle?: boolean;
|
|
543
|
+
}
|
|
544
|
+
|
|
545
|
+
export type Side = "Player" | "Enemy";
|
|
546
|
+
|
|
547
|
+
export type Align = "Left" | "Right";
|
|
548
|
+
|
|
549
|
+
export type Histogram<K extends keyof any, V> = Partial<Record<K, V>>;
|
|
550
|
+
|
|
546
551
|
export type CompiledEvaler = string;
|
|
547
552
|
|
|
548
553
|
export interface HitRate {
|
|
@@ -567,37 +572,33 @@ export interface ShipAnalyzerConfig {
|
|
|
567
572
|
right?: AttackAnalyzerShipConfig;
|
|
568
573
|
}
|
|
569
574
|
|
|
570
|
-
export interface
|
|
571
|
-
|
|
572
|
-
|
|
573
|
-
|
|
574
|
-
|
|
575
|
-
|
|
576
|
-
|
|
577
|
-
|
|
578
|
-
|
|
579
|
-
right?: NodeAttackAnalyzerShipConfig;
|
|
580
|
-
}
|
|
581
|
-
|
|
582
|
-
export interface NodeAttackAnalysis {
|
|
583
|
-
left: AttackAnalysis;
|
|
584
|
-
right: AttackAnalysis;
|
|
585
|
-
shelling_fleet_cutin: FleetCutinReport<ShellingStyle>[];
|
|
586
|
-
night_fleet_cutin: FleetCutinReport<NightAttackStyle>[];
|
|
575
|
+
export interface AttackReport<T> {
|
|
576
|
+
style: T;
|
|
577
|
+
proc_rate: number | null;
|
|
578
|
+
attack_power: AttackPower | null;
|
|
579
|
+
attack_power_params: AttackPowerParams | null;
|
|
580
|
+
hits: number;
|
|
581
|
+
hit_rate: HitRate | null;
|
|
582
|
+
hit_rate_params: HitRateParams | null;
|
|
583
|
+
damage: DamageReport | null;
|
|
587
584
|
}
|
|
588
585
|
|
|
589
|
-
export interface
|
|
590
|
-
|
|
591
|
-
|
|
586
|
+
export interface CompAntiAirAnalysis {
|
|
587
|
+
fleet_adjusted_anti_air: number;
|
|
588
|
+
ships: AntiAirReport[];
|
|
589
|
+
anti_air_cutin_chance: [number, number][];
|
|
592
590
|
}
|
|
593
591
|
|
|
594
|
-
export interface
|
|
595
|
-
|
|
596
|
-
|
|
597
|
-
|
|
598
|
-
|
|
599
|
-
|
|
600
|
-
|
|
592
|
+
export interface AntiAirReport {
|
|
593
|
+
ship_id: number;
|
|
594
|
+
role: Role;
|
|
595
|
+
index: number;
|
|
596
|
+
adjusted_anti_air: number | null;
|
|
597
|
+
proportional_shotdown_rate: number | null;
|
|
598
|
+
fixed_shotdown_number: number | null;
|
|
599
|
+
guaranteed: number | null;
|
|
600
|
+
anti_air_cutin_chance: [number, number][];
|
|
601
|
+
anti_air_propellant_barrage_chance: number | null;
|
|
601
602
|
}
|
|
602
603
|
|
|
603
604
|
export type AirWaveType = "Jet" | "LandBase" | "Carrier";
|
|
@@ -627,20 +628,6 @@ export type NightPhaseAttackType =
|
|
|
627
628
|
|
|
628
629
|
export type TorpedoAttackType = null;
|
|
629
630
|
|
|
630
|
-
export type NodeId = string;
|
|
631
|
-
|
|
632
|
-
export interface NodeState {
|
|
633
|
-
map?: number;
|
|
634
|
-
node?: NodeId;
|
|
635
|
-
phase?: number;
|
|
636
|
-
debuff?: boolean;
|
|
637
|
-
disable_historical_mod?: boolean;
|
|
638
|
-
}
|
|
639
|
-
|
|
640
|
-
export type Side = "Player" | "Enemy";
|
|
641
|
-
|
|
642
|
-
export type Align = "Left" | "Right";
|
|
643
|
-
|
|
644
631
|
export interface MoveShipPayload {
|
|
645
632
|
current: [string, string, ShipKey];
|
|
646
633
|
target: [string | null, string, ShipKey];
|
|
@@ -745,6 +732,46 @@ export type SlotSizeVec = (number | null)[];
|
|
|
745
732
|
|
|
746
733
|
export type SpeedGroup = "A" | "B1" | "B2" | "C";
|
|
747
734
|
|
|
735
|
+
export type GearVecInput = GearInput[];
|
|
736
|
+
|
|
737
|
+
export interface GearInput {
|
|
738
|
+
gear_id: number;
|
|
739
|
+
types: GearTypeIdArray;
|
|
740
|
+
firepower: number;
|
|
741
|
+
torpedo: number;
|
|
742
|
+
anti_air: number;
|
|
743
|
+
armor: number;
|
|
744
|
+
evasion: number;
|
|
745
|
+
asw: number;
|
|
746
|
+
los: number;
|
|
747
|
+
bombing: number;
|
|
748
|
+
accuracy: number;
|
|
749
|
+
range: number;
|
|
750
|
+
radius: number;
|
|
751
|
+
stars: number;
|
|
752
|
+
ace: number;
|
|
753
|
+
}
|
|
754
|
+
|
|
755
|
+
export interface ShipInput {
|
|
756
|
+
ship_id: number;
|
|
757
|
+
ctype: number;
|
|
758
|
+
stype: number;
|
|
759
|
+
yomi: string;
|
|
760
|
+
}
|
|
761
|
+
|
|
762
|
+
export interface EBonuses {
|
|
763
|
+
firepower: number;
|
|
764
|
+
torpedo: number;
|
|
765
|
+
anti_air: number;
|
|
766
|
+
armor: number;
|
|
767
|
+
evasion: number;
|
|
768
|
+
asw: number;
|
|
769
|
+
los: number;
|
|
770
|
+
bombing: number;
|
|
771
|
+
accuracy: number;
|
|
772
|
+
range: number;
|
|
773
|
+
}
|
|
774
|
+
|
|
748
775
|
export interface MasterShip {
|
|
749
776
|
ship_id: number;
|
|
750
777
|
name: string;
|
|
@@ -779,16 +806,17 @@ export interface MasterShip {
|
|
|
779
806
|
|
|
780
807
|
export type StatInterval = [number | null, number | null];
|
|
781
808
|
|
|
782
|
-
export interface
|
|
783
|
-
|
|
784
|
-
|
|
785
|
-
|
|
786
|
-
|
|
787
|
-
|
|
788
|
-
|
|
789
|
-
|
|
790
|
-
|
|
791
|
-
|
|
809
|
+
export interface FleetCutinReport<T> {
|
|
810
|
+
cutin: FleetCutin;
|
|
811
|
+
rate: number | null;
|
|
812
|
+
formation: Formation;
|
|
813
|
+
attacks: FleetCutinAttackReport<T>[];
|
|
814
|
+
}
|
|
815
|
+
|
|
816
|
+
export interface FleetCutinAttackReport<T> extends AttackReport<T> {
|
|
817
|
+
index: number;
|
|
818
|
+
ship_id: number;
|
|
819
|
+
power_mod: number;
|
|
792
820
|
}
|
|
793
821
|
|
|
794
822
|
export type DayCutin =
|
|
@@ -930,27 +958,6 @@ export type GearCategory =
|
|
|
930
958
|
| "LandBased"
|
|
931
959
|
| "Misc";
|
|
932
960
|
|
|
933
|
-
export type ShipAttr =
|
|
934
|
-
| "Unknown"
|
|
935
|
-
| "NightCarrier"
|
|
936
|
-
| "Installation"
|
|
937
|
-
| "RoyalNavy"
|
|
938
|
-
| "Kai2"
|
|
939
|
-
| "TurbineSpeedBonus"
|
|
940
|
-
| "NewModelBoilerSpeedBonus"
|
|
941
|
-
| "Pillbox"
|
|
942
|
-
| "IsolatedIsland"
|
|
943
|
-
| "HarbourSummerPrincess"
|
|
944
|
-
| "SupplyDepot"
|
|
945
|
-
| "NewSupplyDepot"
|
|
946
|
-
| "PtImp"
|
|
947
|
-
| "BattleshipSummerPrincess"
|
|
948
|
-
| "HeavyCruiserSummerPrincess"
|
|
949
|
-
| "AnchorageWaterDemonVacationMode"
|
|
950
|
-
| "FrenchBattleshipPrincess"
|
|
951
|
-
| "DockPrincess"
|
|
952
|
-
| "SummerAircraftCarrierDemon";
|
|
953
|
-
|
|
954
961
|
export type ShipCategory =
|
|
955
962
|
| "Battleship"
|
|
956
963
|
| "AircraftCarrier"
|
|
@@ -986,58 +993,56 @@ export type ShipType =
|
|
|
986
993
|
| "CT"
|
|
987
994
|
| "AO";
|
|
988
995
|
|
|
989
|
-
export
|
|
990
|
-
|
|
991
|
-
|
|
992
|
-
|
|
993
|
-
|
|
994
|
-
|
|
995
|
-
|
|
996
|
-
|
|
997
|
-
|
|
998
|
-
|
|
999
|
-
asw: number;
|
|
1000
|
-
los: number;
|
|
1001
|
-
bombing: number;
|
|
1002
|
-
accuracy: number;
|
|
1003
|
-
range: number;
|
|
1004
|
-
radius: number;
|
|
1005
|
-
stars: number;
|
|
1006
|
-
ace: number;
|
|
1007
|
-
}
|
|
1008
|
-
|
|
1009
|
-
export interface ShipInput {
|
|
1010
|
-
ship_id: number;
|
|
1011
|
-
ctype: number;
|
|
1012
|
-
stype: number;
|
|
1013
|
-
yomi: string;
|
|
996
|
+
export interface AttackAnalysis {
|
|
997
|
+
attacker_is_player: boolean;
|
|
998
|
+
attacker_ship_id: number;
|
|
999
|
+
target_ship_id: number;
|
|
1000
|
+
historical_params: HistoricalParams;
|
|
1001
|
+
day: ActionReport<DayPhaseAttackStyle>;
|
|
1002
|
+
night: ActionReport<NightPhaseAttackStyle>;
|
|
1003
|
+
closing_torpedo: ActionReport<TorpedoAttackStyle>;
|
|
1004
|
+
opening_asw: ActionReport<AswAttackStyle>;
|
|
1005
|
+
support_shelling: ActionReport<SupportShellingStyle>;
|
|
1014
1006
|
}
|
|
1015
1007
|
|
|
1016
|
-
export
|
|
1017
|
-
firepower: number;
|
|
1018
|
-
torpedo: number;
|
|
1019
|
-
anti_air: number;
|
|
1020
|
-
armor: number;
|
|
1021
|
-
evasion: number;
|
|
1022
|
-
asw: number;
|
|
1023
|
-
los: number;
|
|
1024
|
-
bombing: number;
|
|
1025
|
-
accuracy: number;
|
|
1026
|
-
range: number;
|
|
1027
|
-
}
|
|
1008
|
+
export type DamageState = "Normal" | "Shouha" | "Chuuha" | "Taiha" | "Sunk";
|
|
1028
1009
|
|
|
1029
|
-
export
|
|
1030
|
-
|
|
1031
|
-
|
|
1032
|
-
|
|
1033
|
-
|
|
1034
|
-
|
|
1010
|
+
export type ShipAttr =
|
|
1011
|
+
| "Unknown"
|
|
1012
|
+
| "NightCarrier"
|
|
1013
|
+
| "Installation"
|
|
1014
|
+
| "RoyalNavy"
|
|
1015
|
+
| "Kai2"
|
|
1016
|
+
| "TurbineSpeedBonus"
|
|
1017
|
+
| "NewModelBoilerSpeedBonus"
|
|
1018
|
+
| "Pillbox"
|
|
1019
|
+
| "IsolatedIsland"
|
|
1020
|
+
| "HarbourSummerPrincess"
|
|
1021
|
+
| "SupplyDepot"
|
|
1022
|
+
| "NewSupplyDepot"
|
|
1023
|
+
| "PtImp"
|
|
1024
|
+
| "BattleshipSummerPrincess"
|
|
1025
|
+
| "HeavyCruiserSummerPrincess"
|
|
1026
|
+
| "AnchorageWaterDemonVacationMode"
|
|
1027
|
+
| "FrenchBattleshipPrincess"
|
|
1028
|
+
| "DockPrincess"
|
|
1029
|
+
| "SummerAircraftCarrierDemon";
|
|
1035
1030
|
|
|
1036
|
-
export
|
|
1037
|
-
|
|
1038
|
-
|
|
1039
|
-
|
|
1040
|
-
|
|
1031
|
+
export type SpecialEnemyType =
|
|
1032
|
+
| "None"
|
|
1033
|
+
| "SoftSkinned"
|
|
1034
|
+
| "Pillbox"
|
|
1035
|
+
| "IsolatedIsland"
|
|
1036
|
+
| "SupplyDepot"
|
|
1037
|
+
| "NewSupplyDepot"
|
|
1038
|
+
| "HarbourSummerPrincess"
|
|
1039
|
+
| "PtImp"
|
|
1040
|
+
| "BattleshipSummerPrincess"
|
|
1041
|
+
| "HeavyCruiserSummerPrincess"
|
|
1042
|
+
| "FrenchBattleshipPrincess"
|
|
1043
|
+
| "AnchorageWaterDemonVacationMode"
|
|
1044
|
+
| "DockPrincess"
|
|
1045
|
+
| "SummerAircraftCarrierDemon";
|
|
1041
1046
|
|
|
1042
1047
|
/**
|
|
1043
1048
|
*/
|
|
@@ -1234,6 +1239,10 @@ export class Comp {
|
|
|
1234
1239
|
* @returns {number | undefined}
|
|
1235
1240
|
*/
|
|
1236
1241
|
fleet_los_mod(fleet_type: FleetType): number | undefined;
|
|
1242
|
+
/**
|
|
1243
|
+
* @returns {number}
|
|
1244
|
+
*/
|
|
1245
|
+
balloons(): number;
|
|
1237
1246
|
/**
|
|
1238
1247
|
*/
|
|
1239
1248
|
boss_sup?: Fleet;
|
|
@@ -1526,6 +1535,10 @@ export class Gear {
|
|
|
1526
1535
|
* @returns {boolean}
|
|
1527
1536
|
*/
|
|
1528
1537
|
can_be_deployed_to_land_base(): boolean;
|
|
1538
|
+
/**
|
|
1539
|
+
* @returns {boolean}
|
|
1540
|
+
*/
|
|
1541
|
+
is_balloon(): boolean;
|
|
1529
1542
|
/**
|
|
1530
1543
|
*/
|
|
1531
1544
|
readonly accuracy: number;
|