fleethub-core 1.1.6 → 1.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -6,6 +6,20 @@ heap.push(undefined, null, true, false);
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  function getObject(idx) { return heap[idx]; }
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+ let heap_next = heap.length;
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+
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+ function dropObject(idx) {
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+ if (idx < 36) return;
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+ heap[idx] = heap_next;
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+ heap_next = idx;
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+ }
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+
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+ function takeObject(idx) {
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+ const ret = getObject(idx);
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+ dropObject(idx);
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+ return ret;
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+ }
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+
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  let WASM_VECTOR_LEN = 0;
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  let cachegetUint8Memory0 = null;
@@ -79,20 +93,6 @@ function getInt32Memory0() {
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  return cachegetInt32Memory0;
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  }
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- let heap_next = heap.length;
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-
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- function dropObject(idx) {
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- if (idx < 36) return;
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- heap[idx] = heap_next;
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- heap_next = idx;
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- }
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-
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- function takeObject(idx) {
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- const ret = getObject(idx);
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- dropObject(idx);
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- return ret;
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- }
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-
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  const lTextDecoder = typeof TextDecoder === 'undefined' ? (0, module.require)('util').TextDecoder : TextDecoder;
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  let cachedTextDecoder = new lTextDecoder('utf-8', { ignoreBOM: true, fatal: true });
@@ -177,29 +177,6 @@ function debugString(val) {
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  return className;
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  }
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- const u32CvtShim = new Uint32Array(2);
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-
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- const uint64CvtShim = new BigUint64Array(u32CvtShim.buffer);
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-
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- function isLikeNone(x) {
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- return x === undefined || x === null;
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- }
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-
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- let cachegetUint16Memory0 = null;
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- function getUint16Memory0() {
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- if (cachegetUint16Memory0 === null || cachegetUint16Memory0.buffer !== wasm.memory.buffer) {
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- cachegetUint16Memory0 = new Uint16Array(wasm.memory.buffer);
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- }
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- return cachegetUint16Memory0;
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- }
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-
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- function passArray16ToWasm0(arg, malloc) {
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- const ptr = malloc(arg.length * 2);
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- getUint16Memory0().set(arg, ptr / 2);
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- WASM_VECTOR_LEN = arg.length;
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- return ptr;
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- }
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-
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  function _assertClass(instance, klass) {
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181
  if (!(instance instanceof klass)) {
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  throw new Error(`expected instance of ${klass.name}`);
@@ -207,26 +184,13 @@ function _assertClass(instance, klass) {
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  return instance.ptr;
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  }
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- let cachegetFloat64Memory0 = null;
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- function getFloat64Memory0() {
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- if (cachegetFloat64Memory0 === null || cachegetFloat64Memory0.buffer !== wasm.memory.buffer) {
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- cachegetFloat64Memory0 = new Float64Array(wasm.memory.buffer);
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- }
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- return cachegetFloat64Memory0;
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+ function isLikeNone(x) {
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+ return x === undefined || x === null;
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189
  }
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190
 
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- function getArrayU8FromWasm0(ptr, len) {
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- return getUint8Memory0().subarray(ptr / 1, ptr / 1 + len);
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- }
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- /**
222
- * @param {Gear} gear
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- * @returns {boolean}
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- */
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- export function air_squadron_can_equip(gear) {
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- _assertClass(gear, Gear);
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- var ret = wasm.air_squadron_can_equip(gear.ptr);
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- return ret !== 0;
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- }
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+ const u32CvtShim = new Uint32Array(2);
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+
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+ const uint64CvtShim = new BigUint64Array(u32CvtShim.buffer);
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194
 
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  let cachegetUint32Memory0 = null;
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  function getUint32Memory0() {
@@ -245,14 +209,41 @@ function getArrayJsValueFromWasm0(ptr, len) {
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  }
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  return result;
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  }
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+
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+ let cachegetFloat64Memory0 = null;
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+ function getFloat64Memory0() {
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+ if (cachegetFloat64Memory0 === null || cachegetFloat64Memory0.buffer !== wasm.memory.buffer) {
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+ cachegetFloat64Memory0 = new Float64Array(wasm.memory.buffer);
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+ }
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+ return cachegetFloat64Memory0;
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+ }
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+
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+ let cachegetUint16Memory0 = null;
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+ function getUint16Memory0() {
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+ if (cachegetUint16Memory0 === null || cachegetUint16Memory0.buffer !== wasm.memory.buffer) {
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+ cachegetUint16Memory0 = new Uint16Array(wasm.memory.buffer);
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+ }
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+ return cachegetUint16Memory0;
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+ }
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+
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+ function getArrayU16FromWasm0(ptr, len) {
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+ return getUint16Memory0().subarray(ptr / 2, ptr / 2 + len);
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+ }
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  /**
233
+ * @param {Gear} gear
234
+ * @returns {boolean}
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  */
250
- export function set_panic_hook() {
251
- wasm.set_panic_hook();
236
+ export function air_squadron_can_equip(gear) {
237
+ _assertClass(gear, Gear);
238
+ var ret = wasm.air_squadron_can_equip(gear.ptr);
239
+ return ret !== 0;
252
240
  }
253
241
 
242
+ function getArrayU8FromWasm0(ptr, len) {
243
+ return getUint8Memory0().subarray(ptr / 1, ptr / 1 + len);
244
+ }
254
245
  /**
255
- * @param {bindings.OrgType} org_type
246
+ * @param {OrgType} org_type
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247
  * @returns {boolean}
257
248
  */
258
249
  export function org_type_is_single(org_type) {
@@ -261,8 +252,8 @@ export function org_type_is_single(org_type) {
261
252
  }
262
253
 
263
254
  /**
264
- * @param {bindings.OrgType} org_type
265
- * @returns {bindings.Formation}
255
+ * @param {OrgType} org_type
256
+ * @returns {Formation}
266
257
  */
267
258
  export function org_type_default_formation(org_type) {
268
259
  var ret = wasm.org_type_default_formation(addHeapObject(org_type));
@@ -270,7 +261,7 @@ export function org_type_default_formation(org_type) {
270
261
  }
271
262
 
272
263
  /**
273
- * @param {bindings.OrgType} org_type
264
+ * @param {OrgType} org_type
274
265
  * @returns {boolean}
275
266
  */
276
267
  export function org_type_is_player(org_type) {
@@ -279,16 +270,25 @@ export function org_type_is_player(org_type) {
279
270
  }
280
271
 
281
272
  /**
282
- * @param {bindings.OrgType} org_type
283
- * @returns {bindings.Side}
273
+ * @param {OrgType} org_type
274
+ * @returns {Side}
284
275
  */
285
276
  export function org_type_side(org_type) {
286
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  var ret = wasm.org_type_side(addHeapObject(org_type));
287
278
  return takeObject(ret);
288
279
  }
289
280
 
290
- function getArrayU16FromWasm0(ptr, len) {
291
- return getUint16Memory0().subarray(ptr / 2, ptr / 2 + len);
281
+ /**
282
+ */
283
+ export function set_panic_hook() {
284
+ wasm.set_panic_hook();
285
+ }
286
+
287
+ function passArray16ToWasm0(arg, malloc) {
288
+ const ptr = malloc(arg.length * 2);
289
+ getUint16Memory0().set(arg, ptr / 2);
290
+ WASM_VECTOR_LEN = arg.length;
291
+ return ptr;
292
292
  }
293
293
 
294
294
  function handleError(f, args) {
@@ -376,7 +376,7 @@ export class AirSquadron {
376
376
  return takeObject(ret);
377
377
  }
378
378
  /**
379
- * @param {bindings.AirSquadronMode} arg0
379
+ * @param {AirSquadronMode} arg0
380
380
  */
381
381
  set mode(arg0) {
382
382
  wasm.__wbg_set_airsquadron_mode(this.ptr, addHeapObject(arg0));
@@ -487,11 +487,11 @@ export class Analyzer {
487
487
  }
488
488
  /**
489
489
  * @param {Comp} comp
490
- * @param {bindings.Formation} formation
490
+ * @param {Formation} formation
491
491
  * @param {number} adjusted_anti_air_resist
492
492
  * @param {number} fleet_anti_air_resist
493
493
  * @param {number | undefined} aaci
494
- * @returns {bindings.CompAntiAirInfo}
494
+ * @returns {CompAntiAirInfo}
495
495
  */
496
496
  analyze_anti_air(comp, formation, adjusted_anti_air_resist, fleet_anti_air_resist, aaci) {
497
497
  _assertClass(comp, Comp);
@@ -500,7 +500,7 @@ export class Analyzer {
500
500
  }
501
501
  /**
502
502
  * @param {Comp} comp
503
- * @returns {bindings.CompDayCutinRateInfo}
503
+ * @returns {CompDayCutinRateInfo}
504
504
  */
505
505
  analyze_day_cutin(comp) {
506
506
  _assertClass(comp, Comp);
@@ -509,9 +509,9 @@ export class Analyzer {
509
509
  }
510
510
  /**
511
511
  * @param {Comp} comp
512
- * @param {bindings.NightSituation} attacker_situation
513
- * @param {bindings.NightSituation} target_situation
514
- * @returns {bindings.FleetNightCutinRateInfo}
512
+ * @param {NightSituation} attacker_situation
513
+ * @param {NightSituation} target_situation
514
+ * @returns {FleetNightCutinRateInfo}
515
515
  */
516
516
  analyze_night_cutin(comp, attacker_situation, target_situation) {
517
517
  _assertClass(comp, Comp);
@@ -520,7 +520,7 @@ export class Analyzer {
520
520
  }
521
521
  /**
522
522
  * @param {Comp} comp
523
- * @returns {bindings.CompContactChanceInfo}
523
+ * @returns {CompContactChanceInfo}
524
524
  */
525
525
  analyze_contact_chance(comp) {
526
526
  _assertClass(comp, Comp);
@@ -528,10 +528,10 @@ export class Analyzer {
528
528
  return takeObject(ret);
529
529
  }
530
530
  /**
531
- * @param {bindings.WarfareAnalyzerContext} params
531
+ * @param {WarfareAnalyzerContext} params
532
532
  * @param {Ship} attacker
533
533
  * @param {Ship} target
534
- * @returns {bindings.WarfareInfo}
534
+ * @returns {WarfareInfo}
535
535
  */
536
536
  analyze_warfare(params, attacker, target) {
537
537
  _assertClass(attacker, Ship);
@@ -541,8 +541,8 @@ export class Analyzer {
541
541
  }
542
542
  /**
543
543
  * @param {Comp} comp
544
- * @param {bindings.Engagement} engagement
545
- * @returns {bindings.FleetCutinAnalysis}
544
+ * @param {Engagement} engagement
545
+ * @returns {FleetCutinAnalysis}
546
546
  */
547
547
  analyze_fleet_cutin(comp, engagement) {
548
548
  _assertClass(comp, Comp);
@@ -581,7 +581,7 @@ export class Comp {
581
581
  return takeObject(ret);
582
582
  }
583
583
  /**
584
- * @param {bindings.OrgType} arg0
584
+ * @param {OrgType} arg0
585
585
  */
586
586
  set org_type(arg0) {
587
587
  wasm.__wbg_set_comp_org_type(this.ptr, addHeapObject(arg0));
@@ -668,7 +668,7 @@ export class Comp {
668
668
  wasm.__wbg_set_comp_boss_sup(this.ptr, ptr0);
669
669
  }
670
670
  /**
671
- * @returns {bindings.Side}
671
+ * @returns {Side}
672
672
  */
673
673
  side() {
674
674
  var ret = wasm.comp_side(this.ptr);
@@ -689,14 +689,14 @@ export class Comp {
689
689
  return ret !== 0;
690
690
  }
691
691
  /**
692
- * @returns {bindings.CompMeta}
692
+ * @returns {CompMeta}
693
693
  */
694
694
  meta() {
695
695
  var ret = wasm.comp_meta(this.ptr);
696
696
  return takeObject(ret);
697
697
  }
698
698
  /**
699
- * @param {bindings.FleetType} ft
699
+ * @param {FleetType} ft
700
700
  * @returns {string | undefined}
701
701
  */
702
702
  get_fleet_id(ft) {
@@ -716,7 +716,7 @@ export class Comp {
716
716
  }
717
717
  }
718
718
  /**
719
- * @param {bindings.FleetType} ft
719
+ * @param {FleetType} ft
720
720
  * @param {string} key
721
721
  * @returns {Ship | undefined}
722
722
  */
@@ -727,7 +727,7 @@ export class Comp {
727
727
  return ret === 0 ? undefined : Ship.__wrap(ret);
728
728
  }
729
729
  /**
730
- * @param {bindings.FleetType} ft
730
+ * @param {FleetType} ft
731
731
  * @param {string} key
732
732
  * @returns {string | undefined}
733
733
  */
@@ -760,7 +760,7 @@ export class Comp {
760
760
  return ret === 0 ? undefined : Ship.__wrap(ret);
761
761
  }
762
762
  /**
763
- * @returns {bindings.Formation}
763
+ * @returns {Formation}
764
764
  */
765
765
  default_formation() {
766
766
  var ret = wasm.comp_default_formation(this.ptr);
@@ -778,7 +778,7 @@ export class Comp {
778
778
  /**
779
779
  * 制空値
780
780
  * @param {boolean} escort_participates
781
- * @param {bindings.AirWaveType} air_type
781
+ * @param {AirWaveType} air_type
782
782
  * @returns {number | undefined}
783
783
  */
784
784
  fighter_power(escort_participates, air_type) {
@@ -861,7 +861,7 @@ export class FhCore {
861
861
  }
862
862
  }
863
863
  /**
864
- * @param {bindings.GearState | undefined} input
864
+ * @param {GearState | undefined} input
865
865
  * @returns {Gear | undefined}
866
866
  */
867
867
  create_gear(input) {
@@ -869,7 +869,7 @@ export class FhCore {
869
869
  return ret === 0 ? undefined : Gear.__wrap(ret);
870
870
  }
871
871
  /**
872
- * @param {bindings.ShipState | undefined} input
872
+ * @param {ShipState | undefined} input
873
873
  * @returns {Ship | undefined}
874
874
  */
875
875
  create_ship(input) {
@@ -877,7 +877,7 @@ export class FhCore {
877
877
  return ret === 0 ? undefined : Ship.__wrap(ret);
878
878
  }
879
879
  /**
880
- * @param {bindings.AirSquadronState | undefined} input
880
+ * @param {AirSquadronState | undefined} input
881
881
  * @returns {AirSquadron}
882
882
  */
883
883
  create_air_squadron(input) {
@@ -885,7 +885,7 @@ export class FhCore {
885
885
  return AirSquadron.__wrap(ret);
886
886
  }
887
887
  /**
888
- * @param {bindings.FleetState | undefined} input
888
+ * @param {FleetState | undefined} input
889
889
  * @returns {Fleet}
890
890
  */
891
891
  create_fleet(input) {
@@ -893,7 +893,7 @@ export class FhCore {
893
893
  return Fleet.__wrap(ret);
894
894
  }
895
895
  /**
896
- * @param {bindings.OrgState | undefined} input
896
+ * @param {OrgState | undefined} input
897
897
  * @returns {Org | undefined}
898
898
  */
899
899
  create_org(input) {
@@ -938,9 +938,9 @@ export class FhCore {
938
938
  /**
939
939
  * @param {Comp} player
940
940
  * @param {Comp} enemy
941
- * @param {bindings.ShellingSupportSimulatorParams} params
941
+ * @param {ShellingSupportSimulatorParams} params
942
942
  * @param {number} times
943
- * @returns {bindings.SimulatorResult}
943
+ * @returns {SimulatorResult}
944
944
  */
945
945
  simulate_shelling_support(player, enemy, params, times) {
946
946
  try {
@@ -1044,7 +1044,7 @@ export class Fleet {
1044
1044
  wasm.__wbg_set_fleet_len(this.ptr, arg0);
1045
1045
  }
1046
1046
  /**
1047
- * @returns {bindings.FleetMeta}
1047
+ * @returns {FleetMeta}
1048
1048
  */
1049
1049
  meta() {
1050
1050
  var ret = wasm.fleet_meta(this.ptr);
@@ -1116,7 +1116,7 @@ export class Fleet {
1116
1116
  }
1117
1117
  /**
1118
1118
  * @param {string} id
1119
- * @param {bindings.DamageState} state
1119
+ * @param {DamageState} state
1120
1120
  * @returns {number | undefined}
1121
1121
  */
1122
1122
  get_damage_bound(id, state) {
@@ -1181,7 +1181,7 @@ export class Fleet {
1181
1181
  }
1182
1182
  }
1183
1183
  /**
1184
- * @param {bindings.AirWaveType} air_type
1184
+ * @param {AirWaveType} air_type
1185
1185
  * @returns {number | undefined}
1186
1186
  */
1187
1187
  fighter_power(air_type) {
@@ -1406,7 +1406,7 @@ export class Gear {
1406
1406
  return takeObject(ret);
1407
1407
  }
1408
1408
  /**
1409
- * @param {bindings.GearType} arg0
1409
+ * @param {GearType} arg0
1410
1410
  */
1411
1411
  set gear_type(arg0) {
1412
1412
  wasm.__wbg_set_gear_gear_type(this.ptr, addHeapObject(arg0));
@@ -1663,7 +1663,7 @@ export class Gear {
1663
1663
  return ret;
1664
1664
  }
1665
1665
  /**
1666
- * @param {bindings.GearAttr} attr
1666
+ * @param {GearAttr} attr
1667
1667
  * @returns {boolean}
1668
1668
  */
1669
1669
  has_attr(attr) {
@@ -1671,7 +1671,7 @@ export class Gear {
1671
1671
  return ret !== 0;
1672
1672
  }
1673
1673
  /**
1674
- * @returns {bindings.GearCategory}
1674
+ * @returns {GearCategory}
1675
1675
  */
1676
1676
  category() {
1677
1677
  var ret = wasm.gear_category(this.ptr);
@@ -1765,7 +1765,7 @@ export class Gear {
1765
1765
  return ret;
1766
1766
  }
1767
1767
  /**
1768
- * @param {bindings.AirStateRank} rank
1768
+ * @param {AirStateRank} rank
1769
1769
  * @returns {number}
1770
1770
  */
1771
1771
  contact_selection_rate(rank) {
@@ -2132,7 +2132,7 @@ export class Org {
2132
2132
  return takeObject(ret);
2133
2133
  }
2134
2134
  /**
2135
- * @param {bindings.OrgType} arg0
2135
+ * @param {OrgType} arg0
2136
2136
  */
2137
2137
  set org_type(arg0) {
2138
2138
  wasm.__wbg_set_org_org_type(this.ptr, addHeapObject(arg0));
@@ -2212,7 +2212,7 @@ export class Org {
2212
2212
  wasm.__wbg_set_org_boss_sup(this.ptr, ptr0, len0);
2213
2213
  }
2214
2214
  /**
2215
- * @param {bindings.Role} role
2215
+ * @param {Role} role
2216
2216
  * @returns {number}
2217
2217
  */
2218
2218
  fleet_len(role) {
@@ -2220,7 +2220,7 @@ export class Org {
2220
2220
  return ret >>> 0;
2221
2221
  }
2222
2222
  /**
2223
- * @param {bindings.Role} role
2223
+ * @param {Role} role
2224
2224
  * @param {string} key
2225
2225
  * @returns {string | undefined}
2226
2226
  */
@@ -2259,7 +2259,7 @@ export class Org {
2259
2259
  }
2260
2260
  }
2261
2261
  /**
2262
- * @param {bindings.Role} role
2262
+ * @param {Role} role
2263
2263
  * @returns {number | undefined}
2264
2264
  */
2265
2265
  fleet_los_mod(role) {
@@ -2316,7 +2316,7 @@ export class Org {
2316
2316
  return Fleet.__wrap(ret);
2317
2317
  }
2318
2318
  /**
2319
- * @param {bindings.Role} role
2319
+ * @param {Role} role
2320
2320
  * @param {string} key
2321
2321
  * @returns {Ship | undefined}
2322
2322
  */
@@ -2337,7 +2337,7 @@ export class Org {
2337
2337
  return ret === 0 ? undefined : Ship.__wrap(ret);
2338
2338
  }
2339
2339
  /**
2340
- * @param {bindings.Role} role
2340
+ * @param {Role} role
2341
2341
  * @returns {string}
2342
2342
  */
2343
2343
  get_fleet_id_by_role(role) {
@@ -2468,8 +2468,8 @@ export class Org {
2468
2468
  }
2469
2469
  /**
2470
2470
  * @param {Ship} ship
2471
- * @param {bindings.Formation} formation
2472
- * @returns {bindings.WarfareShipEnvironment}
2471
+ * @param {Formation} formation
2472
+ * @returns {WarfareShipEnvironment}
2473
2473
  */
2474
2474
  create_warfare_ship_environment(ship, formation) {
2475
2475
  _assertClass(ship, Ship);
@@ -2513,7 +2513,7 @@ export class Ship {
2513
2513
  get id() {
2514
2514
  try {
2515
2515
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
2516
- wasm.__wbg_get_ship_id(retptr, this.ptr);
2516
+ wasm.__wbg_get_airsquadron_id(retptr, this.ptr);
2517
2517
  var r0 = getInt32Memory0()[retptr / 4 + 0];
2518
2518
  var r1 = getInt32Memory0()[retptr / 4 + 1];
2519
2519
  return getStringFromWasm0(r0, r1);
@@ -2528,14 +2528,14 @@ export class Ship {
2528
2528
  set id(arg0) {
2529
2529
  var ptr0 = passStringToWasm0(arg0, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2530
2530
  var len0 = WASM_VECTOR_LEN;
2531
- wasm.__wbg_set_ship_id(this.ptr, ptr0, len0);
2531
+ wasm.__wbg_set_airsquadron_id(this.ptr, ptr0, len0);
2532
2532
  }
2533
2533
  /**
2534
2534
  */
2535
2535
  get xxh3() {
2536
2536
  try {
2537
2537
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
2538
- wasm.__wbg_get_ship_xxh3(retptr, this.ptr);
2538
+ wasm.__wbg_get_airsquadron_xxh3(retptr, this.ptr);
2539
2539
  var r0 = getInt32Memory0()[retptr / 4 + 0];
2540
2540
  var r1 = getInt32Memory0()[retptr / 4 + 1];
2541
2541
  u32CvtShim[0] = r0;
@@ -2553,7 +2553,7 @@ export class Ship {
2553
2553
  uint64CvtShim[0] = arg0;
2554
2554
  const low0 = u32CvtShim[0];
2555
2555
  const high0 = u32CvtShim[1];
2556
- wasm.__wbg_set_ship_xxh3(this.ptr, low0, high0);
2556
+ wasm.__wbg_set_airsquadron_xxh3(this.ptr, low0, high0);
2557
2557
  }
2558
2558
  /**
2559
2559
  */
@@ -2634,7 +2634,7 @@ export class Ship {
2634
2634
  return takeObject(ret);
2635
2635
  }
2636
2636
  /**
2637
- * @param {bindings.ShipType} arg0
2637
+ * @param {ShipType} arg0
2638
2638
  */
2639
2639
  set ship_type(arg0) {
2640
2640
  wasm.__wbg_set_ship_ship_type(this.ptr, addHeapObject(arg0));
@@ -2646,7 +2646,7 @@ export class Ship {
2646
2646
  return takeObject(ret);
2647
2647
  }
2648
2648
  /**
2649
- * @param {bindings.ShipClass} arg0
2649
+ * @param {ShipClass} arg0
2650
2650
  */
2651
2651
  set ship_class(arg0) {
2652
2652
  wasm.__wbg_set_ship_ship_class(this.ptr, addHeapObject(arg0));
@@ -2767,14 +2767,14 @@ export class Ship {
2767
2767
  return ret !== 0;
2768
2768
  }
2769
2769
  /**
2770
- * @returns {bindings.ShipState}
2770
+ * @returns {ShipState}
2771
2771
  */
2772
2772
  state() {
2773
2773
  var ret = wasm.ship_state(this.ptr);
2774
2774
  return takeObject(ret);
2775
2775
  }
2776
2776
  /**
2777
- * @returns {bindings.ShipMeta}
2777
+ * @returns {ShipMeta}
2778
2778
  */
2779
2779
  meta() {
2780
2780
  var ret = wasm.ship_meta(this.ptr);
@@ -2860,28 +2860,28 @@ export class Ship {
2860
2860
  return ret !== 0;
2861
2861
  }
2862
2862
  /**
2863
- * @returns {bindings.DamageState}
2863
+ * @returns {DamageState}
2864
2864
  */
2865
2865
  damage_state() {
2866
2866
  var ret = wasm.ship_damage_state(this.ptr);
2867
2867
  return takeObject(ret);
2868
2868
  }
2869
2869
  /**
2870
- * @returns {bindings.MoraleState}
2870
+ * @returns {MoraleState}
2871
2871
  */
2872
2872
  morale_state() {
2873
2873
  var ret = wasm.ship_morale_state(this.ptr);
2874
2874
  return takeObject(ret);
2875
2875
  }
2876
2876
  /**
2877
- * @returns {bindings.ShipCategory}
2877
+ * @returns {ShipCategory}
2878
2878
  */
2879
2879
  category() {
2880
2880
  var ret = wasm.ship_category(this.ptr);
2881
2881
  return takeObject(ret);
2882
2882
  }
2883
2883
  /**
2884
- * @param {bindings.ShipAttr} attr
2884
+ * @param {ShipAttr} attr
2885
2885
  * @returns {boolean}
2886
2886
  */
2887
2887
  has_attr(attr) {
@@ -2902,11 +2902,11 @@ export class Ship {
2902
2902
  get_gear(key) {
2903
2903
  var ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2904
2904
  var len0 = WASM_VECTOR_LEN;
2905
- var ret = wasm.ship_get_gear(this.ptr, ptr0, len0);
2905
+ var ret = wasm.airsquadron_get_gear(this.ptr, ptr0, len0);
2906
2906
  return ret === 0 ? undefined : Gear.__wrap(ret);
2907
2907
  }
2908
2908
  /**
2909
- * @param {bindings.DamageState} state
2909
+ * @param {DamageState} state
2910
2910
  * @returns {number | undefined}
2911
2911
  */
2912
2912
  get_damage_bound(state) {
@@ -3128,7 +3128,7 @@ export class Ship {
3128
3128
  return ret;
3129
3129
  }
3130
3130
  /**
3131
- * @param {bindings.AirWaveType} air_type
3131
+ * @param {AirWaveType} air_type
3132
3132
  * @returns {number | undefined}
3133
3133
  */
3134
3134
  fighter_power(air_type) {
@@ -3284,6 +3284,10 @@ export class Ship {
3284
3284
  }
3285
3285
  }
3286
3286
 
3287
+ export function __wbindgen_object_drop_ref(arg0) {
3288
+ takeObject(arg0);
3289
+ };
3290
+
3287
3291
  export function __wbindgen_json_serialize(arg0, arg1) {
3288
3292
  const obj = getObject(arg1);
3289
3293
  var ret = JSON.stringify(obj === undefined ? null : obj);
@@ -3293,10 +3297,6 @@ export function __wbindgen_json_serialize(arg0, arg1) {
3293
3297
  getInt32Memory0()[arg0 / 4 + 0] = ptr0;
3294
3298
  };
3295
3299
 
3296
- export function __wbindgen_object_drop_ref(arg0) {
3297
- takeObject(arg0);
3298
- };
3299
-
3300
3300
  export function __wbindgen_string_new(arg0, arg1) {
3301
3301
  var ret = getStringFromWasm0(arg0, arg1);
3302
3302
  return addHeapObject(ret);
@@ -3332,15 +3332,15 @@ export function __wbg_error_09919627ac0992f5(arg0, arg1) {
3332
3332
  }
3333
3333
  };
3334
3334
 
3335
- export function __wbg_randomFillSync_378e02b85af41ab6() { return handleError(function (arg0, arg1, arg2) {
3336
- getObject(arg0).randomFillSync(getArrayU8FromWasm0(arg1, arg2));
3335
+ export function __wbg_getRandomValues_fb6b088efb6bead2() { return handleError(function (arg0, arg1) {
3336
+ getObject(arg0).getRandomValues(getObject(arg1));
3337
3337
  }, arguments) };
3338
3338
 
3339
- export function __wbg_getRandomValues_99bbe8a65f4aef87() { return handleError(function (arg0, arg1) {
3340
- getObject(arg0).getRandomValues(getObject(arg1));
3339
+ export function __wbg_randomFillSync_654a7797990fb8db() { return handleError(function (arg0, arg1, arg2) {
3340
+ getObject(arg0).randomFillSync(getArrayU8FromWasm0(arg1, arg2));
3341
3341
  }, arguments) };
3342
3342
 
3343
- export function __wbg_process_5729605ce9d34ea8(arg0) {
3343
+ export function __wbg_process_70251ed1291754d5(arg0) {
3344
3344
  var ret = getObject(arg0).process;
3345
3345
  return addHeapObject(ret);
3346
3346
  };
@@ -3351,12 +3351,12 @@ export function __wbindgen_is_object(arg0) {
3351
3351
  return ret;
3352
3352
  };
3353
3353
 
3354
- export function __wbg_versions_531e16e1a776ee97(arg0) {
3354
+ export function __wbg_versions_b23f2588cdb2ddbb(arg0) {
3355
3355
  var ret = getObject(arg0).versions;
3356
3356
  return addHeapObject(ret);
3357
3357
  };
3358
3358
 
3359
- export function __wbg_node_18b58a160b60d170(arg0) {
3359
+ export function __wbg_node_61b8c9a82499895d(arg0) {
3360
3360
  var ret = getObject(arg0).node;
3361
3361
  return addHeapObject(ret);
3362
3362
  };
@@ -3366,22 +3366,22 @@ export function __wbindgen_is_string(arg0) {
3366
3366
  return ret;
3367
3367
  };
3368
3368
 
3369
- export function __wbg_static_accessor_NODE_MODULE_bdc5ca9096c68aeb() {
3369
+ export function __wbg_static_accessor_NODE_MODULE_33b45247c55045b0() {
3370
3370
  var ret = module;
3371
3371
  return addHeapObject(ret);
3372
3372
  };
3373
3373
 
3374
- export function __wbg_require_edfaedd93e302925() { return handleError(function (arg0, arg1, arg2) {
3374
+ export function __wbg_require_2a93bc09fee45aca() { return handleError(function (arg0, arg1, arg2) {
3375
3375
  var ret = getObject(arg0).require(getStringFromWasm0(arg1, arg2));
3376
3376
  return addHeapObject(ret);
3377
3377
  }, arguments) };
3378
3378
 
3379
- export function __wbg_crypto_2bc4d5b05161de5b(arg0) {
3379
+ export function __wbg_crypto_2f56257a38275dbd(arg0) {
3380
3380
  var ret = getObject(arg0).crypto;
3381
3381
  return addHeapObject(ret);
3382
3382
  };
3383
3383
 
3384
- export function __wbg_msCrypto_d003eebe62c636a9(arg0) {
3384
+ export function __wbg_msCrypto_d07655bf62361f21(arg0) {
3385
3385
  var ret = getObject(arg0).msCrypto;
3386
3386
  return addHeapObject(ret);
3387
3387
  };