fleethub-core 0.5.0 → 0.5.1

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package/bindings.d.ts CHANGED
@@ -305,6 +305,8 @@ export type AirState =
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  | "AirDenial"
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  | "AirIncapability";
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+ export type AirStateRank = "Rank0" | "Rank1" | "Rank2" | "Rank3";
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+
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  export type Engagement = "GreenT" | "Parallel" | "HeadOn" | "RedT";
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  export type Formation = SingleFormation | CombinedFormation;
@@ -490,6 +492,7 @@ export interface OrgState {
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  a3?: AirSquadronState;
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  hq_level?: number;
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  org_type?: OrgType;
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+ sortie?: string;
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  route_sup?: string;
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  boss_sup?: string;
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  }
package/node/fh_core.d.ts CHANGED
@@ -1,14 +1,14 @@
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  /* tslint:disable */
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  /* eslint-disable */
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  /**
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+ */
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+ export function set_panic_hook(): void;
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+ /**
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  * @param {Gear} gear
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  * @returns {boolean}
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  */
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  export function air_squadron_can_equip(gear: Gear): boolean;
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  /**
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- */
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- export function set_panic_hook(): void;
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- /**
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  * @param {bindings.OrgType} org_type
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  * @returns {boolean}
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  */
@@ -83,9 +83,57 @@ export class AirSquadron {
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  }
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  /**
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  */
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+ export class Analyzer {
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+ free(): void;
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+ /**
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+ * @param {Comp} comp
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+ * @param {bindings.Formation} formation
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+ * @param {number | undefined} adjusted_anti_air_resist
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+ * @param {number | undefined} fleet_anti_air_resist
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+ * @param {number | undefined} aaci
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+ * @returns {bindings.CompAntiAirInfo}
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+ */
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+ analyze_anti_air(comp: Comp, formation: bindings.Formation, adjusted_anti_air_resist?: number, fleet_anti_air_resist?: number, aaci?: number): bindings.CompAntiAirInfo;
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+ /**
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+ * @param {Comp} comp
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+ * @returns {bindings.CompDayCutinRateInfo}
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+ */
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+ analyze_day_cutin(comp: Comp): bindings.CompDayCutinRateInfo;
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+ /**
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+ * @param {Comp} comp
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+ * @param {bindings.NightSituation} attacker_situation
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+ * @param {bindings.NightSituation} target_situation
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+ * @returns {bindings.FleetNightCutinRateInfo}
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+ */
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+ analyze_night_cutin(comp: Comp, attacker_situation: bindings.NightSituation, target_situation: bindings.NightSituation): bindings.FleetNightCutinRateInfo;
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+ /**
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+ * @param {Comp} comp
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+ * @returns {bindings.CompContactChanceInfo}
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+ */
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+ analyze_contact_chance(comp: Comp): bindings.CompContactChanceInfo;
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+ /**
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+ * @param {bindings.WarfareAnalyzerContext} params
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+ * @param {Ship} attacker
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+ * @param {Ship} target
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+ * @returns {bindings.WarfareInfo}
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+ */
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+ analyze_warfare(params: bindings.WarfareAnalyzerContext, attacker: Ship, target: Ship): bindings.WarfareInfo;
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+ /**
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+ * @param {Comp} comp
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+ * @param {bindings.Engagement} engagement
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+ * @returns {bindings.FleetCutinAnalysis}
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+ */
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+ analyze_fleet_cutin(comp: Comp, engagement: bindings.Engagement): bindings.FleetCutinAnalysis;
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+ }
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+ /**
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+ */
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  export class Comp {
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  free(): void;
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  /**
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+ * @returns {bindings.Side}
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+ */
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+ side(): bindings.Side;
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+ /**
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  * @returns {boolean}
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  */
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  is_combined(): boolean;
@@ -138,11 +186,10 @@ export class Comp {
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  fighter_power(anti_combined: boolean, anti_lbas: boolean): number | undefined;
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  /**
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  * マップ索敵
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- * @param {number} hq_level
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  * @param {number} node_divaricated_factor
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  * @returns {number | undefined}
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  */
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- elos(hq_level: number, node_divaricated_factor: number): number | undefined;
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+ elos(node_divaricated_factor: number): number | undefined;
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  /**
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  * 輸送物資量(TP)
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  * @returns {number}
@@ -155,6 +202,9 @@ export class Comp {
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  */
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  escort?: Fleet;
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  /**
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+ */
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+ hq_level: number;
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+ /**
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  */
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  main: Fleet;
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  /**
@@ -206,50 +256,17 @@ export class FhCore {
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  /**
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  * @param {Uint16Array} main
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  * @param {Uint16Array | undefined} escort
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+ * @returns {Comp}
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  */
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- create_comp_by_map_enemy(main: Uint16Array, escort?: Uint16Array): void;
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+ create_comp_by_map_enemy(main: Uint16Array, escort?: Uint16Array): Comp;
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  /**
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  * @returns {Ship}
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  */
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  create_default_ship(): Ship;
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  /**
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- * @param {Comp} comp
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- * @param {bindings.Formation} formation
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- * @param {number | undefined} adjusted_anti_air_resist
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- * @param {number | undefined} fleet_anti_air_resist
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- * @returns {bindings.CompAntiAirInfo}
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- */
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- analyze_anti_air(comp: Comp, formation: bindings.Formation, adjusted_anti_air_resist?: number, fleet_anti_air_resist?: number): bindings.CompAntiAirInfo;
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- /**
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- * @param {Comp} comp
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- * @returns {bindings.CompDayCutinRateInfo}
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- */
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- analyze_day_cutin(comp: Comp): bindings.CompDayCutinRateInfo;
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- /**
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- * @param {Comp} comp
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- * @param {bindings.NightSituation} attacker_situation
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- * @param {bindings.NightSituation} target_situation
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- * @returns {bindings.FleetNightCutinRateInfo}
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+ * @returns {Analyzer}
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  */
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- analyze_night_cutin(comp: Comp, attacker_situation: bindings.NightSituation, target_situation: bindings.NightSituation): bindings.FleetNightCutinRateInfo;
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- /**
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- * @param {Comp} comp
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- * @returns {bindings.CompContactChanceInfo}
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- */
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- analyze_contact_chance(comp: Comp): bindings.CompContactChanceInfo;
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- /**
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- * @param {bindings.WarfareAnalyzerContext} params
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- * @param {Ship} attacker
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- * @param {Ship} target
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- * @returns {bindings.WarfareInfo}
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- */
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- analyze_warfare(params: bindings.WarfareAnalyzerContext, attacker: Ship, target: Ship): bindings.WarfareInfo;
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- /**
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- * @param {Comp} comp
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- * @param {bindings.Engagement} engagement
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- * @returns {bindings.FleetCutinAnalysis}
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- */
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- analyze_fleet_cutin(comp: Comp, engagement: bindings.Engagement): bindings.FleetCutinAnalysis;
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+ create_analyzer(): Analyzer;
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  /**
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  * @param {Comp} player
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  * @param {Comp} enemy
@@ -418,10 +435,10 @@ export class Gear {
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  */
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  is_contact_selection_plane(): boolean;
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  /**
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- * @param {number} air_state_modifier
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+ * @param {bindings.AirStateRank} rank
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  * @returns {number}
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  */
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- contact_selection_rate(air_state_modifier: number): number;
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+ contact_selection_rate(rank: bindings.AirStateRank): number;
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  /**
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  * @param {number} level
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  * @returns {number}
@@ -635,16 +652,6 @@ export class Org {
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  air_squadron_ids(): (string)[];
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  /**
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  * @param {bindings.Role} role
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- * @returns {(string)[]}
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- */
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- ship_keys(role: bindings.Role): (string)[];
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- /**
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- * @param {bindings.Role} role
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- * @returns {(string)[] | undefined}
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- */
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- sortie_ship_keys(role: bindings.Role): (string)[] | undefined;
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- /**
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- * @param {bindings.Role} role
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  * @returns {number | undefined}
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  */
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  fleet_los_mod(role: bindings.Role): number | undefined;
@@ -678,6 +685,10 @@ export class Org {
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  */
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  get_fleet_id_by_role(role: bindings.Role): string;
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  /**
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+ * @returns {Comp}
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+ */
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+ create_comp(): Comp;
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+ /**
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  * @param {string} key
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  * @returns {Comp}
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  */
@@ -712,29 +723,6 @@ export class Org {
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  */
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  is_combined(): boolean;
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  /**
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- * @returns {bindings.Formation}
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- */
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- default_formation(): bindings.Formation;
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- /**
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- * 艦隊対空値
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- * @param {number} formation_mod
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- * @returns {number}
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- */
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- fleet_anti_air(formation_mod: number): number;
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- /**
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- * 制空値
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- * @param {boolean} anti_combined
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- * @param {boolean} anti_lbas
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- * @returns {number | undefined}
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- */
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- fighter_power(anti_combined: boolean, anti_lbas: boolean): number | undefined;
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- /**
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- * マップ索敵
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- * @param {number} node_divaricated_factor
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- * @returns {number | undefined}
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- */
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- elos(node_divaricated_factor: number): number | undefined;
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- /**
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  * 防空時の基地制空値
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  * @returns {number}
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  */
@@ -745,12 +733,6 @@ export class Org {
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  */
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  high_altitude_interception_power(): number;
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  /**
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- * 輸送物資量(TP)
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- * @param {string} key
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- * @returns {number}
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- */
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- transport_point(key: string): number;
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- /**
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  * @param {Ship} ship
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  * @param {bindings.Formation} formation
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  * @returns {bindings.WarfareShipEnvironment}
@@ -776,6 +758,9 @@ export class Org {
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  */
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  route_sup?: string;
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  /**
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+ */
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+ sortie: string;
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+ /**
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  * @returns {string}
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  */
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  readonly xxh3: string;