fleethub-core 0.4.4 → 0.7.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/pkg/fh_core_bg.js CHANGED
@@ -1,10 +1,12 @@
1
1
  import * as wasm from './fh_core_bg.wasm';
2
2
 
3
- const lTextDecoder = typeof TextDecoder === 'undefined' ? (0, module.require)('util').TextDecoder : TextDecoder;
3
+ const heap = new Array(32).fill(undefined);
4
4
 
5
- let cachedTextDecoder = new lTextDecoder('utf-8', { ignoreBOM: true, fatal: true });
5
+ heap.push(undefined, null, true, false);
6
6
 
7
- cachedTextDecoder.decode();
7
+ function getObject(idx) { return heap[idx]; }
8
+
9
+ let WASM_VECTOR_LEN = 0;
8
10
 
9
11
  let cachegetUint8Memory0 = null;
10
12
  function getUint8Memory0() {
@@ -14,29 +16,6 @@ function getUint8Memory0() {
14
16
  return cachegetUint8Memory0;
15
17
  }
16
18
 
17
- function getStringFromWasm0(ptr, len) {
18
- return cachedTextDecoder.decode(getUint8Memory0().subarray(ptr, ptr + len));
19
- }
20
-
21
- const heap = new Array(32).fill(undefined);
22
-
23
- heap.push(undefined, null, true, false);
24
-
25
- let heap_next = heap.length;
26
-
27
- function addHeapObject(obj) {
28
- if (heap_next === heap.length) heap.push(heap.length + 1);
29
- const idx = heap_next;
30
- heap_next = heap[idx];
31
-
32
- heap[idx] = obj;
33
- return idx;
34
- }
35
-
36
- function getObject(idx) { return heap[idx]; }
37
-
38
- let WASM_VECTOR_LEN = 0;
39
-
40
19
  const lTextEncoder = typeof TextEncoder === 'undefined' ? (0, module.require)('util').TextEncoder : TextEncoder;
41
20
 
42
21
  let cachedTextEncoder = new lTextEncoder('utf-8');
@@ -100,6 +79,8 @@ function getInt32Memory0() {
100
79
  return cachegetInt32Memory0;
101
80
  }
102
81
 
82
+ let heap_next = heap.length;
83
+
103
84
  function dropObject(idx) {
104
85
  if (idx < 36) return;
105
86
  heap[idx] = heap_next;
@@ -112,6 +93,25 @@ function takeObject(idx) {
112
93
  return ret;
113
94
  }
114
95
 
96
+ const lTextDecoder = typeof TextDecoder === 'undefined' ? (0, module.require)('util').TextDecoder : TextDecoder;
97
+
98
+ let cachedTextDecoder = new lTextDecoder('utf-8', { ignoreBOM: true, fatal: true });
99
+
100
+ cachedTextDecoder.decode();
101
+
102
+ function getStringFromWasm0(ptr, len) {
103
+ return cachedTextDecoder.decode(getUint8Memory0().subarray(ptr, ptr + len));
104
+ }
105
+
106
+ function addHeapObject(obj) {
107
+ if (heap_next === heap.length) heap.push(heap.length + 1);
108
+ const idx = heap_next;
109
+ heap_next = heap[idx];
110
+
111
+ heap[idx] = obj;
112
+ return idx;
113
+ }
114
+
115
115
  function debugString(val) {
116
116
  // primitive types
117
117
  const type = typeof val;
@@ -176,6 +176,11 @@ function debugString(val) {
176
176
  // TODO we could test for more things here, like `Set`s and `Map`s.
177
177
  return className;
178
178
  }
179
+ /**
180
+ */
181
+ export function set_panic_hook() {
182
+ wasm.set_panic_hook();
183
+ }
179
184
 
180
185
  function _assertClass(instance, klass) {
181
186
  if (!(instance instanceof klass)) {
@@ -183,10 +188,6 @@ function _assertClass(instance, klass) {
183
188
  }
184
189
  return instance.ptr;
185
190
  }
186
-
187
- function isLikeNone(x) {
188
- return x === undefined || x === null;
189
- }
190
191
  /**
191
192
  * @param {Gear} gear
192
193
  * @returns {boolean}
@@ -197,6 +198,18 @@ export function air_squadron_can_equip(gear) {
197
198
  return ret !== 0;
198
199
  }
199
200
 
201
+ function isLikeNone(x) {
202
+ return x === undefined || x === null;
203
+ }
204
+
205
+ let cachegetFloat64Memory0 = null;
206
+ function getFloat64Memory0() {
207
+ if (cachegetFloat64Memory0 === null || cachegetFloat64Memory0.buffer !== wasm.memory.buffer) {
208
+ cachegetFloat64Memory0 = new Float64Array(wasm.memory.buffer);
209
+ }
210
+ return cachegetFloat64Memory0;
211
+ }
212
+
200
213
  let cachegetUint32Memory0 = null;
201
214
  function getUint32Memory0() {
202
215
  if (cachegetUint32Memory0 === null || cachegetUint32Memory0.buffer !== wasm.memory.buffer) {
@@ -215,14 +228,6 @@ function getArrayJsValueFromWasm0(ptr, len) {
215
228
  return result;
216
229
  }
217
230
 
218
- let cachegetFloat64Memory0 = null;
219
- function getFloat64Memory0() {
220
- if (cachegetFloat64Memory0 === null || cachegetFloat64Memory0.buffer !== wasm.memory.buffer) {
221
- cachegetFloat64Memory0 = new Float64Array(wasm.memory.buffer);
222
- }
223
- return cachegetFloat64Memory0;
224
- }
225
-
226
231
  let cachegetUint16Memory0 = null;
227
232
  function getUint16Memory0() {
228
233
  if (cachegetUint16Memory0 === null || cachegetUint16Memory0.buffer !== wasm.memory.buffer) {
@@ -231,15 +236,12 @@ function getUint16Memory0() {
231
236
  return cachegetUint16Memory0;
232
237
  }
233
238
 
234
- function getArrayU16FromWasm0(ptr, len) {
235
- return getUint16Memory0().subarray(ptr / 2, ptr / 2 + len);
236
- }
237
- /**
238
- */
239
- export function set_panic_hook() {
240
- wasm.set_panic_hook();
239
+ function passArray16ToWasm0(arg, malloc) {
240
+ const ptr = malloc(arg.length * 2);
241
+ getUint16Memory0().set(arg, ptr / 2);
242
+ WASM_VECTOR_LEN = arg.length;
243
+ return ptr;
241
244
  }
242
-
243
245
  /**
244
246
  * @param {bindings.OrgType} org_type
245
247
  * @returns {boolean}
@@ -276,6 +278,10 @@ export function org_type_side(org_type) {
276
278
  return takeObject(ret);
277
279
  }
278
280
 
281
+ function getArrayU16FromWasm0(ptr, len) {
282
+ return getUint16Memory0().subarray(ptr / 2, ptr / 2 + len);
283
+ }
284
+
279
285
  function getArrayU8FromWasm0(ptr, len) {
280
286
  return getUint8Memory0().subarray(ptr / 1, ptr / 1 + len);
281
287
  }
@@ -312,7 +318,6 @@ export class AirSquadron {
312
318
  wasm.__wbg_airsquadron_free(ptr);
313
319
  }
314
320
  /**
315
- * @returns {string}
316
321
  */
317
322
  get id() {
318
323
  try {
@@ -335,13 +340,18 @@ export class AirSquadron {
335
340
  wasm.__wbg_set_airsquadron_id(this.ptr, ptr0, len0);
336
341
  }
337
342
  /**
338
- * @returns {bindings.AirSquadronMode}
339
343
  */
340
344
  get mode() {
341
345
  var ret = wasm.__wbg_get_airsquadron_mode(this.ptr);
342
346
  return takeObject(ret);
343
347
  }
344
348
  /**
349
+ * @param {bindings.AirSquadronMode} arg0
350
+ */
351
+ set mode(arg0) {
352
+ wasm.__wbg_set_airsquadron_mode(this.ptr, addHeapObject(arg0));
353
+ }
354
+ /**
345
355
  * @returns {string}
346
356
  */
347
357
  get xxh3() {
@@ -415,6 +425,95 @@ export class AirSquadron {
415
425
  }
416
426
  }
417
427
 
428
+ const AnalyzerFinalization = new FinalizationRegistry(ptr => wasm.__wbg_analyzer_free(ptr));
429
+ /**
430
+ */
431
+ export class Analyzer {
432
+
433
+ static __wrap(ptr) {
434
+ const obj = Object.create(Analyzer.prototype);
435
+ obj.ptr = ptr;
436
+ AnalyzerFinalization.register(obj, obj.ptr, obj);
437
+ return obj;
438
+ }
439
+
440
+ __destroy_into_raw() {
441
+ const ptr = this.ptr;
442
+ this.ptr = 0;
443
+ AnalyzerFinalization.unregister(this);
444
+ return ptr;
445
+ }
446
+
447
+ free() {
448
+ const ptr = this.__destroy_into_raw();
449
+ wasm.__wbg_analyzer_free(ptr);
450
+ }
451
+ /**
452
+ * @param {Comp} comp
453
+ * @param {bindings.Formation} formation
454
+ * @param {number | undefined} adjusted_anti_air_resist
455
+ * @param {number | undefined} fleet_anti_air_resist
456
+ * @param {number | undefined} aaci
457
+ * @returns {bindings.CompAntiAirInfo}
458
+ */
459
+ analyze_anti_air(comp, formation, adjusted_anti_air_resist, fleet_anti_air_resist, aaci) {
460
+ _assertClass(comp, Comp);
461
+ var ret = wasm.analyzer_analyze_anti_air(this.ptr, comp.ptr, addHeapObject(formation), !isLikeNone(adjusted_anti_air_resist), isLikeNone(adjusted_anti_air_resist) ? 0 : adjusted_anti_air_resist, !isLikeNone(fleet_anti_air_resist), isLikeNone(fleet_anti_air_resist) ? 0 : fleet_anti_air_resist, isLikeNone(aaci) ? 0xFFFFFF : aaci);
462
+ return takeObject(ret);
463
+ }
464
+ /**
465
+ * @param {Comp} comp
466
+ * @returns {bindings.CompDayCutinRateInfo}
467
+ */
468
+ analyze_day_cutin(comp) {
469
+ _assertClass(comp, Comp);
470
+ var ret = wasm.analyzer_analyze_day_cutin(this.ptr, comp.ptr);
471
+ return takeObject(ret);
472
+ }
473
+ /**
474
+ * @param {Comp} comp
475
+ * @param {bindings.NightSituation} attacker_situation
476
+ * @param {bindings.NightSituation} target_situation
477
+ * @returns {bindings.FleetNightCutinRateInfo}
478
+ */
479
+ analyze_night_cutin(comp, attacker_situation, target_situation) {
480
+ _assertClass(comp, Comp);
481
+ var ret = wasm.analyzer_analyze_night_cutin(this.ptr, comp.ptr, addHeapObject(attacker_situation), addHeapObject(target_situation));
482
+ return takeObject(ret);
483
+ }
484
+ /**
485
+ * @param {Comp} comp
486
+ * @returns {bindings.CompContactChanceInfo}
487
+ */
488
+ analyze_contact_chance(comp) {
489
+ _assertClass(comp, Comp);
490
+ var ret = wasm.analyzer_analyze_contact_chance(this.ptr, comp.ptr);
491
+ return takeObject(ret);
492
+ }
493
+ /**
494
+ * @param {bindings.WarfareAnalyzerContext} params
495
+ * @param {Ship} attacker
496
+ * @param {Ship} target
497
+ * @returns {bindings.WarfareInfo}
498
+ */
499
+ analyze_warfare(params, attacker, target) {
500
+ _assertClass(attacker, Ship);
501
+ _assertClass(target, Ship);
502
+ var ret = wasm.analyzer_analyze_warfare(this.ptr, addHeapObject(params), attacker.ptr, target.ptr);
503
+ return takeObject(ret);
504
+ }
505
+ /**
506
+ * @param {Comp} comp
507
+ * @param {bindings.Engagement} engagement
508
+ * @returns {bindings.FleetCutinAnalysis}
509
+ */
510
+ analyze_fleet_cutin(comp, engagement) {
511
+ _assertClass(comp, Comp);
512
+ var ret = wasm.analyzer_analyze_fleet_cutin(this.ptr, comp.ptr, addHeapObject(engagement));
513
+ return takeObject(ret);
514
+ }
515
+ }
516
+
418
517
  const CompFinalization = new FinalizationRegistry(ptr => wasm.__wbg_comp_free(ptr));
419
518
  /**
420
519
  */
@@ -439,7 +538,6 @@ export class Comp {
439
538
  wasm.__wbg_comp_free(ptr);
440
539
  }
441
540
  /**
442
- * @returns {bindings.OrgType}
443
541
  */
444
542
  get org_type() {
445
543
  var ret = wasm.__wbg_get_comp_org_type(this.ptr);
@@ -452,7 +550,18 @@ export class Comp {
452
550
  wasm.__wbg_set_comp_org_type(this.ptr, addHeapObject(arg0));
453
551
  }
454
552
  /**
455
- * @returns {Fleet}
553
+ */
554
+ get hq_level() {
555
+ var ret = wasm.__wbg_get_comp_hq_level(this.ptr);
556
+ return ret;
557
+ }
558
+ /**
559
+ * @param {number} arg0
560
+ */
561
+ set hq_level(arg0) {
562
+ wasm.__wbg_set_comp_hq_level(this.ptr, arg0);
563
+ }
564
+ /**
456
565
  */
457
566
  get main() {
458
567
  var ret = wasm.__wbg_get_comp_main(this.ptr);
@@ -468,7 +577,6 @@ export class Comp {
468
577
  wasm.__wbg_set_comp_main(this.ptr, ptr0);
469
578
  }
470
579
  /**
471
- * @returns {Fleet | undefined}
472
580
  */
473
581
  get escort() {
474
582
  var ret = wasm.__wbg_get_comp_escort(this.ptr);
@@ -487,7 +595,6 @@ export class Comp {
487
595
  wasm.__wbg_set_comp_escort(this.ptr, ptr0);
488
596
  }
489
597
  /**
490
- * @returns {Fleet | undefined}
491
598
  */
492
599
  get route_sup() {
493
600
  var ret = wasm.__wbg_get_comp_route_sup(this.ptr);
@@ -506,7 +613,6 @@ export class Comp {
506
613
  wasm.__wbg_set_comp_route_sup(this.ptr, ptr0);
507
614
  }
508
615
  /**
509
- * @returns {Fleet | undefined}
510
616
  */
511
617
  get boss_sup() {
512
618
  var ret = wasm.__wbg_get_comp_boss_sup(this.ptr);
@@ -525,6 +631,13 @@ export class Comp {
525
631
  wasm.__wbg_set_comp_boss_sup(this.ptr, ptr0);
526
632
  }
527
633
  /**
634
+ * @returns {bindings.Side}
635
+ */
636
+ side() {
637
+ var ret = wasm.comp_side(this.ptr);
638
+ return takeObject(ret);
639
+ }
640
+ /**
528
641
  * @returns {boolean}
529
642
  */
530
643
  is_combined() {
@@ -609,6 +722,63 @@ export class Comp {
609
722
  var ret = wasm.comp_get_ship_by_eid_with_clone(this.ptr, ptr0, len0);
610
723
  return ret === 0 ? undefined : Ship.__wrap(ret);
611
724
  }
725
+ /**
726
+ * @returns {bindings.Formation}
727
+ */
728
+ default_formation() {
729
+ var ret = wasm.comp_default_formation(this.ptr);
730
+ return takeObject(ret);
731
+ }
732
+ /**
733
+ * 艦隊対空値
734
+ * @param {number} formation_mod
735
+ * @returns {number}
736
+ */
737
+ fleet_anti_air(formation_mod) {
738
+ var ret = wasm.comp_fleet_anti_air(this.ptr, formation_mod);
739
+ return ret;
740
+ }
741
+ /**
742
+ * 制空値
743
+ * @param {boolean} anti_combined
744
+ * @param {boolean} anti_lbas
745
+ * @returns {number | undefined}
746
+ */
747
+ fighter_power(anti_combined, anti_lbas) {
748
+ try {
749
+ const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
750
+ wasm.comp_fighter_power(retptr, this.ptr, anti_combined, anti_lbas);
751
+ var r0 = getInt32Memory0()[retptr / 4 + 0];
752
+ var r1 = getInt32Memory0()[retptr / 4 + 1];
753
+ return r0 === 0 ? undefined : r1;
754
+ } finally {
755
+ wasm.__wbindgen_add_to_stack_pointer(16);
756
+ }
757
+ }
758
+ /**
759
+ * マップ索敵
760
+ * @param {number} node_divaricated_factor
761
+ * @returns {number | undefined}
762
+ */
763
+ elos(node_divaricated_factor) {
764
+ try {
765
+ const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
766
+ wasm.comp_elos(retptr, this.ptr, node_divaricated_factor);
767
+ var r0 = getInt32Memory0()[retptr / 4 + 0];
768
+ var r1 = getFloat64Memory0()[retptr / 8 + 1];
769
+ return r0 === 0 ? undefined : r1;
770
+ } finally {
771
+ wasm.__wbindgen_add_to_stack_pointer(16);
772
+ }
773
+ }
774
+ /**
775
+ * 輸送物資量(TP)
776
+ * @returns {number}
777
+ */
778
+ transport_point() {
779
+ var ret = wasm.comp_transport_point(this.ptr);
780
+ return ret;
781
+ }
612
782
  }
613
783
 
614
784
  const FhCoreFinalization = new FinalizationRegistry(ptr => wasm.__wbg_fhcore_free(ptr));
@@ -691,105 +861,31 @@ export class FhCore {
691
861
  return ret === 0 ? undefined : Ship.__wrap(ret);
692
862
  }
693
863
  /**
694
- * @returns {Ship}
695
- */
696
- create_default_ship() {
697
- var ret = wasm.fhcore_create_default_ship(this.ptr);
698
- return Ship.__wrap(ret);
699
- }
700
- /**
701
- * @returns {Uint16Array}
702
- */
703
- get_gear_ids() {
704
- try {
705
- const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
706
- wasm.fhcore_get_gear_ids(retptr, this.ptr);
707
- var r0 = getInt32Memory0()[retptr / 4 + 0];
708
- var r1 = getInt32Memory0()[retptr / 4 + 1];
709
- var v0 = getArrayU16FromWasm0(r0, r1).slice();
710
- wasm.__wbindgen_free(r0, r1 * 2);
711
- return v0;
712
- } finally {
713
- wasm.__wbindgen_add_to_stack_pointer(16);
714
- }
715
- }
716
- /**
717
- * @param {Org} org
718
- * @param {string} key
719
- * @param {bindings.Formation} formation
720
- * @param {number | undefined} adjusted_anti_air_resist
721
- * @param {number | undefined} fleet_anti_air_resist
722
- * @returns {any}
723
- */
724
- analyze_anti_air(org, key, formation, adjusted_anti_air_resist, fleet_anti_air_resist) {
725
- _assertClass(org, Org);
726
- var ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
727
- var len0 = WASM_VECTOR_LEN;
728
- var ret = wasm.fhcore_analyze_anti_air(this.ptr, org.ptr, ptr0, len0, addHeapObject(formation), !isLikeNone(adjusted_anti_air_resist), isLikeNone(adjusted_anti_air_resist) ? 0 : adjusted_anti_air_resist, !isLikeNone(fleet_anti_air_resist), isLikeNone(fleet_anti_air_resist) ? 0 : fleet_anti_air_resist);
729
- return takeObject(ret);
730
- }
731
- /**
732
- * @param {Org} org
733
- * @param {string} key
734
- * @returns {any}
735
- */
736
- analyze_day_cutin(org, key) {
737
- _assertClass(org, Org);
738
- var ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
739
- var len0 = WASM_VECTOR_LEN;
740
- var ret = wasm.fhcore_analyze_day_cutin(this.ptr, org.ptr, ptr0, len0);
741
- return takeObject(ret);
742
- }
743
- /**
744
- * @param {Org} org
745
- * @param {string} key
746
- * @param {bindings.NightSituation} attacker_situation
747
- * @param {bindings.NightSituation} defender_situation
748
- * @returns {any}
749
- */
750
- analyze_night_cutin(org, key, attacker_situation, defender_situation) {
751
- _assertClass(org, Org);
752
- var ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
753
- var len0 = WASM_VECTOR_LEN;
754
- var ret = wasm.fhcore_analyze_night_cutin(this.ptr, org.ptr, ptr0, len0, addHeapObject(attacker_situation), addHeapObject(defender_situation));
755
- return takeObject(ret);
756
- }
757
- /**
758
- * @param {Org} org
759
- * @param {string} key
760
- * @returns {any}
864
+ * @param {Uint16Array} main
865
+ * @param {Uint16Array | undefined} escort
866
+ * @returns {Comp}
761
867
  */
762
- analyze_contact_chance(org, key) {
763
- _assertClass(org, Org);
764
- var ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
868
+ create_comp_by_map_enemy(main, escort) {
869
+ var ptr0 = passArray16ToWasm0(main, wasm.__wbindgen_malloc);
765
870
  var len0 = WASM_VECTOR_LEN;
766
- var ret = wasm.fhcore_analyze_contact_chance(this.ptr, org.ptr, ptr0, len0);
767
- return takeObject(ret);
871
+ var ptr1 = isLikeNone(escort) ? 0 : passArray16ToWasm0(escort, wasm.__wbindgen_malloc);
872
+ var len1 = WASM_VECTOR_LEN;
873
+ var ret = wasm.fhcore_create_comp_by_map_enemy(this.ptr, ptr0, len0, ptr1, len1);
874
+ return Comp.__wrap(ret);
768
875
  }
769
876
  /**
770
- * @param {bindings.WarfareAnalyzerContext} params
771
- * @param {Ship} attacker
772
- * @param {Ship} target
773
- * @returns {bindings.WarfareInfo}
877
+ * @returns {Ship}
774
878
  */
775
- analyze_warfare(params, attacker, target) {
776
- _assertClass(attacker, Ship);
777
- _assertClass(target, Ship);
778
- var ret = wasm.fhcore_analyze_warfare(this.ptr, addHeapObject(params), attacker.ptr, target.ptr);
779
- return takeObject(ret);
879
+ create_default_ship() {
880
+ var ret = wasm.fhcore_create_default_ship(this.ptr);
881
+ return Ship.__wrap(ret);
780
882
  }
781
883
  /**
782
- * @param {Org} org
783
- * @param {string} key
784
- * @param {bindings.Engagement} engagement
785
- * @returns {bindings.FleetCutinAnalysis}
884
+ * @returns {Analyzer}
786
885
  */
787
- analyze_fleet_cutin(org, key, engagement) {
788
- _assertClass(org, Org);
789
- var ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
790
- var len0 = WASM_VECTOR_LEN;
791
- var ret = wasm.fhcore_analyze_fleet_cutin(this.ptr, org.ptr, ptr0, len0, addHeapObject(engagement));
792
- return takeObject(ret);
886
+ create_analyzer() {
887
+ var ret = wasm.fhcore_create_analyzer(this.ptr);
888
+ return Analyzer.__wrap(ret);
793
889
  }
794
890
  /**
795
891
  * @param {Comp} player
@@ -830,7 +926,6 @@ export class Fleet {
830
926
  wasm.__wbg_fleet_free(ptr);
831
927
  }
832
928
  /**
833
- * @returns {string}
834
929
  */
835
930
  get id() {
836
931
  try {
@@ -853,13 +948,18 @@ export class Fleet {
853
948
  wasm.__wbg_set_fleet_id(this.ptr, ptr0, len0);
854
949
  }
855
950
  /**
856
- * @returns {number}
857
951
  */
858
952
  get len() {
859
953
  var ret = wasm.__wbg_get_fleet_len(this.ptr);
860
954
  return ret >>> 0;
861
955
  }
862
956
  /**
957
+ * @param {number} arg0
958
+ */
959
+ set len(arg0) {
960
+ wasm.__wbg_set_fleet_len(this.ptr, arg0);
961
+ }
962
+ /**
863
963
  * @returns {string}
864
964
  */
865
965
  get xxh3() {
@@ -1114,7 +1214,6 @@ export class Gear {
1114
1214
  wasm.__wbg_gear_free(ptr);
1115
1215
  }
1116
1216
  /**
1117
- * @returns {string}
1118
1217
  */
1119
1218
  get id() {
1120
1219
  try {
@@ -1137,35 +1236,54 @@ export class Gear {
1137
1236
  wasm.__wbg_set_gear_id(this.ptr, ptr0, len0);
1138
1237
  }
1139
1238
  /**
1140
- * @returns {number}
1141
1239
  */
1142
1240
  get gear_id() {
1143
1241
  var ret = wasm.__wbg_get_gear_gear_id(this.ptr);
1144
1242
  return ret;
1145
1243
  }
1146
1244
  /**
1147
- * @returns {number}
1245
+ * @param {number} arg0
1246
+ */
1247
+ set gear_id(arg0) {
1248
+ wasm.__wbg_set_gear_gear_id(this.ptr, arg0);
1249
+ }
1250
+ /**
1148
1251
  */
1149
1252
  get stars() {
1150
1253
  var ret = wasm.__wbg_get_gear_stars(this.ptr);
1151
1254
  return ret;
1152
1255
  }
1153
1256
  /**
1154
- * @returns {number}
1257
+ * @param {number} arg0
1258
+ */
1259
+ set stars(arg0) {
1260
+ wasm.__wbg_set_gear_stars(this.ptr, arg0);
1261
+ }
1262
+ /**
1155
1263
  */
1156
1264
  get exp() {
1157
1265
  var ret = wasm.__wbg_get_gear_exp(this.ptr);
1158
1266
  return ret;
1159
1267
  }
1160
1268
  /**
1161
- * @returns {number}
1269
+ * @param {number} arg0
1270
+ */
1271
+ set exp(arg0) {
1272
+ wasm.__wbg_set_gear_exp(this.ptr, arg0);
1273
+ }
1274
+ /**
1162
1275
  */
1163
1276
  get default_exp() {
1164
1277
  var ret = wasm.__wbg_get_gear_default_exp(this.ptr);
1165
1278
  return ret;
1166
1279
  }
1167
1280
  /**
1168
- * @returns {string}
1281
+ * @param {number} arg0
1282
+ */
1283
+ set default_exp(arg0) {
1284
+ wasm.__wbg_set_gear_default_exp(this.ptr, arg0);
1285
+ }
1286
+ /**
1169
1287
  */
1170
1288
  get name() {
1171
1289
  try {
@@ -1188,139 +1306,234 @@ export class Gear {
1188
1306
  wasm.__wbg_set_gear_name(this.ptr, ptr0, len0);
1189
1307
  }
1190
1308
  /**
1191
- * @returns {bindings.GearType}
1192
1309
  */
1193
1310
  get gear_type() {
1194
1311
  var ret = wasm.__wbg_get_gear_gear_type(this.ptr);
1195
1312
  return takeObject(ret);
1196
1313
  }
1197
1314
  /**
1198
- * @returns {number}
1315
+ * @param {bindings.GearType} arg0
1316
+ */
1317
+ set gear_type(arg0) {
1318
+ wasm.__wbg_set_gear_gear_type(this.ptr, addHeapObject(arg0));
1319
+ }
1320
+ /**
1199
1321
  */
1200
1322
  get max_hp() {
1201
1323
  var ret = wasm.__wbg_get_gear_max_hp(this.ptr);
1202
1324
  return ret;
1203
1325
  }
1204
1326
  /**
1205
- * @returns {number}
1327
+ * @param {number} arg0
1328
+ */
1329
+ set max_hp(arg0) {
1330
+ wasm.__wbg_set_gear_max_hp(this.ptr, arg0);
1331
+ }
1332
+ /**
1206
1333
  */
1207
1334
  get firepower() {
1208
1335
  var ret = wasm.__wbg_get_gear_firepower(this.ptr);
1209
1336
  return ret;
1210
1337
  }
1211
1338
  /**
1212
- * @returns {number}
1339
+ * @param {number} arg0
1340
+ */
1341
+ set firepower(arg0) {
1342
+ wasm.__wbg_set_gear_firepower(this.ptr, arg0);
1343
+ }
1344
+ /**
1213
1345
  */
1214
1346
  get armor() {
1215
1347
  var ret = wasm.__wbg_get_gear_armor(this.ptr);
1216
1348
  return ret;
1217
1349
  }
1218
1350
  /**
1219
- * @returns {number}
1351
+ * @param {number} arg0
1352
+ */
1353
+ set armor(arg0) {
1354
+ wasm.__wbg_set_gear_armor(this.ptr, arg0);
1355
+ }
1356
+ /**
1220
1357
  */
1221
1358
  get torpedo() {
1222
1359
  var ret = wasm.__wbg_get_gear_torpedo(this.ptr);
1223
1360
  return ret;
1224
1361
  }
1225
1362
  /**
1226
- * @returns {number}
1363
+ * @param {number} arg0
1364
+ */
1365
+ set torpedo(arg0) {
1366
+ wasm.__wbg_set_gear_torpedo(this.ptr, arg0);
1367
+ }
1368
+ /**
1227
1369
  */
1228
1370
  get anti_air() {
1229
1371
  var ret = wasm.__wbg_get_gear_anti_air(this.ptr);
1230
1372
  return ret;
1231
1373
  }
1232
1374
  /**
1233
- * @returns {number}
1375
+ * @param {number} arg0
1376
+ */
1377
+ set anti_air(arg0) {
1378
+ wasm.__wbg_set_gear_anti_air(this.ptr, arg0);
1379
+ }
1380
+ /**
1234
1381
  */
1235
1382
  get speed() {
1236
1383
  var ret = wasm.__wbg_get_gear_speed(this.ptr);
1237
1384
  return ret;
1238
1385
  }
1239
1386
  /**
1240
- * @returns {number}
1387
+ * @param {number} arg0
1388
+ */
1389
+ set speed(arg0) {
1390
+ wasm.__wbg_set_gear_speed(this.ptr, arg0);
1391
+ }
1392
+ /**
1241
1393
  */
1242
1394
  get bombing() {
1243
1395
  var ret = wasm.__wbg_get_gear_bombing(this.ptr);
1244
1396
  return ret;
1245
1397
  }
1246
1398
  /**
1247
- * @returns {number}
1399
+ * @param {number} arg0
1400
+ */
1401
+ set bombing(arg0) {
1402
+ wasm.__wbg_set_gear_bombing(this.ptr, arg0);
1403
+ }
1404
+ /**
1248
1405
  */
1249
1406
  get asw() {
1250
1407
  var ret = wasm.__wbg_get_gear_asw(this.ptr);
1251
1408
  return ret;
1252
1409
  }
1253
1410
  /**
1254
- * @returns {number}
1411
+ * @param {number} arg0
1412
+ */
1413
+ set asw(arg0) {
1414
+ wasm.__wbg_set_gear_asw(this.ptr, arg0);
1415
+ }
1416
+ /**
1255
1417
  */
1256
1418
  get los() {
1257
1419
  var ret = wasm.__wbg_get_gear_los(this.ptr);
1258
1420
  return ret;
1259
1421
  }
1260
1422
  /**
1261
- * @returns {number}
1423
+ * @param {number} arg0
1424
+ */
1425
+ set los(arg0) {
1426
+ wasm.__wbg_set_gear_los(this.ptr, arg0);
1427
+ }
1428
+ /**
1262
1429
  */
1263
1430
  get luck() {
1264
1431
  var ret = wasm.__wbg_get_gear_luck(this.ptr);
1265
1432
  return ret;
1266
1433
  }
1267
1434
  /**
1268
- * @returns {number}
1435
+ * @param {number} arg0
1436
+ */
1437
+ set luck(arg0) {
1438
+ wasm.__wbg_set_gear_luck(this.ptr, arg0);
1439
+ }
1440
+ /**
1269
1441
  */
1270
1442
  get accuracy() {
1271
1443
  var ret = wasm.__wbg_get_gear_accuracy(this.ptr);
1272
1444
  return ret;
1273
1445
  }
1274
1446
  /**
1275
- * @returns {number}
1447
+ * @param {number} arg0
1448
+ */
1449
+ set accuracy(arg0) {
1450
+ wasm.__wbg_set_gear_accuracy(this.ptr, arg0);
1451
+ }
1452
+ /**
1276
1453
  */
1277
1454
  get evasion() {
1278
1455
  var ret = wasm.__wbg_get_gear_evasion(this.ptr);
1279
1456
  return ret;
1280
1457
  }
1281
1458
  /**
1282
- * @returns {number}
1459
+ * @param {number} arg0
1460
+ */
1461
+ set evasion(arg0) {
1462
+ wasm.__wbg_set_gear_evasion(this.ptr, arg0);
1463
+ }
1464
+ /**
1283
1465
  */
1284
1466
  get range() {
1285
1467
  var ret = wasm.__wbg_get_gear_range(this.ptr);
1286
1468
  return ret;
1287
1469
  }
1288
1470
  /**
1289
- * @returns {number}
1471
+ * @param {number} arg0
1472
+ */
1473
+ set range(arg0) {
1474
+ wasm.__wbg_set_gear_range(this.ptr, arg0);
1475
+ }
1476
+ /**
1290
1477
  */
1291
1478
  get radius() {
1292
1479
  var ret = wasm.__wbg_get_gear_radius(this.ptr);
1293
1480
  return ret;
1294
1481
  }
1295
1482
  /**
1296
- * @returns {number}
1483
+ * @param {number} arg0
1484
+ */
1485
+ set radius(arg0) {
1486
+ wasm.__wbg_set_gear_radius(this.ptr, arg0);
1487
+ }
1488
+ /**
1297
1489
  */
1298
1490
  get cost() {
1299
1491
  var ret = wasm.__wbg_get_gear_cost(this.ptr);
1300
1492
  return ret;
1301
1493
  }
1302
1494
  /**
1303
- * @returns {boolean}
1495
+ * @param {number} arg0
1496
+ */
1497
+ set cost(arg0) {
1498
+ wasm.__wbg_set_gear_cost(this.ptr, arg0);
1499
+ }
1500
+ /**
1304
1501
  */
1305
1502
  get improvable() {
1306
1503
  var ret = wasm.__wbg_get_gear_improvable(this.ptr);
1307
1504
  return ret !== 0;
1308
1505
  }
1309
1506
  /**
1310
- * @returns {number}
1507
+ * @param {boolean} arg0
1508
+ */
1509
+ set improvable(arg0) {
1510
+ wasm.__wbg_set_gear_improvable(this.ptr, arg0);
1511
+ }
1512
+ /**
1311
1513
  */
1312
1514
  get adjusted_anti_air_resistance() {
1313
1515
  var ret = wasm.__wbg_get_gear_adjusted_anti_air_resistance(this.ptr);
1314
1516
  return ret;
1315
1517
  }
1316
1518
  /**
1317
- * @returns {number}
1519
+ * @param {number} arg0
1520
+ */
1521
+ set adjusted_anti_air_resistance(arg0) {
1522
+ wasm.__wbg_set_gear_adjusted_anti_air_resistance(this.ptr, arg0);
1523
+ }
1524
+ /**
1318
1525
  */
1319
1526
  get fleet_anti_air_resistance() {
1320
1527
  var ret = wasm.__wbg_get_gear_fleet_anti_air_resistance(this.ptr);
1321
1528
  return ret;
1322
1529
  }
1323
1530
  /**
1531
+ * @param {number} arg0
1532
+ */
1533
+ set fleet_anti_air_resistance(arg0) {
1534
+ wasm.__wbg_set_gear_fleet_anti_air_resistance(this.ptr, arg0);
1535
+ }
1536
+ /**
1324
1537
  * @returns {Gear}
1325
1538
  */
1326
1539
  static default() {
@@ -1480,11 +1693,11 @@ export class Gear {
1480
1693
  return ret !== 0;
1481
1694
  }
1482
1695
  /**
1483
- * @param {number} air_state_modifier
1696
+ * @param {bindings.AirStateRank} rank
1484
1697
  * @returns {number}
1485
1698
  */
1486
- contact_selection_rate(air_state_modifier) {
1487
- var ret = wasm.gear_contact_selection_rate(this.ptr, air_state_modifier);
1699
+ contact_selection_rate(rank) {
1700
+ var ret = wasm.gear_contact_selection_rate(this.ptr, addHeapObject(rank));
1488
1701
  return ret;
1489
1702
  }
1490
1703
  /**
@@ -1521,6 +1734,13 @@ export class Gear {
1521
1734
  /**
1522
1735
  * @returns {boolean}
1523
1736
  */
1737
+ is_abyssal() {
1738
+ var ret = wasm.gear_is_abyssal(this.ptr);
1739
+ return ret !== 0;
1740
+ }
1741
+ /**
1742
+ * @returns {boolean}
1743
+ */
1524
1744
  is_abyssal_cuttlefish_torpedo() {
1525
1745
  var ret = wasm.gear_is_abyssal_cuttlefish_torpedo(this.ptr);
1526
1746
  return ret !== 0;
@@ -1558,7 +1778,6 @@ export class IBonuses {
1558
1778
  wasm.__wbg_ibonuses_free(ptr);
1559
1779
  }
1560
1780
  /**
1561
- * @returns {number}
1562
1781
  */
1563
1782
  get shelling_power() {
1564
1783
  var ret = wasm.__wbg_get_ibonuses_shelling_power(this.ptr);
@@ -1571,7 +1790,6 @@ export class IBonuses {
1571
1790
  wasm.__wbg_set_ibonuses_shelling_power(this.ptr, arg0);
1572
1791
  }
1573
1792
  /**
1574
- * @returns {number}
1575
1793
  */
1576
1794
  get carrier_shelling_power() {
1577
1795
  var ret = wasm.__wbg_get_ibonuses_carrier_shelling_power(this.ptr);
@@ -1584,7 +1802,6 @@ export class IBonuses {
1584
1802
  wasm.__wbg_set_ibonuses_carrier_shelling_power(this.ptr, arg0);
1585
1803
  }
1586
1804
  /**
1587
- * @returns {number}
1588
1805
  */
1589
1806
  get shelling_accuracy() {
1590
1807
  var ret = wasm.__wbg_get_ibonuses_shelling_accuracy(this.ptr);
@@ -1597,7 +1814,6 @@ export class IBonuses {
1597
1814
  wasm.__wbg_set_ibonuses_shelling_accuracy(this.ptr, arg0);
1598
1815
  }
1599
1816
  /**
1600
- * @returns {number}
1601
1817
  */
1602
1818
  get torpedo_power() {
1603
1819
  var ret = wasm.__wbg_get_ibonuses_torpedo_power(this.ptr);
@@ -1610,7 +1826,6 @@ export class IBonuses {
1610
1826
  wasm.__wbg_set_ibonuses_torpedo_power(this.ptr, arg0);
1611
1827
  }
1612
1828
  /**
1613
- * @returns {number}
1614
1829
  */
1615
1830
  get torpedo_accuracy() {
1616
1831
  var ret = wasm.__wbg_get_ibonuses_torpedo_accuracy(this.ptr);
@@ -1623,7 +1838,6 @@ export class IBonuses {
1623
1838
  wasm.__wbg_set_ibonuses_torpedo_accuracy(this.ptr, arg0);
1624
1839
  }
1625
1840
  /**
1626
- * @returns {number}
1627
1841
  */
1628
1842
  get torpedo_evasion() {
1629
1843
  var ret = wasm.__wbg_get_ibonuses_torpedo_evasion(this.ptr);
@@ -1636,7 +1850,6 @@ export class IBonuses {
1636
1850
  wasm.__wbg_set_ibonuses_torpedo_evasion(this.ptr, arg0);
1637
1851
  }
1638
1852
  /**
1639
- * @returns {number}
1640
1853
  */
1641
1854
  get asw_power() {
1642
1855
  var ret = wasm.__wbg_get_ibonuses_asw_power(this.ptr);
@@ -1649,7 +1862,6 @@ export class IBonuses {
1649
1862
  wasm.__wbg_set_ibonuses_asw_power(this.ptr, arg0);
1650
1863
  }
1651
1864
  /**
1652
- * @returns {number}
1653
1865
  */
1654
1866
  get asw_accuracy() {
1655
1867
  var ret = wasm.__wbg_get_ibonuses_asw_accuracy(this.ptr);
@@ -1662,7 +1874,6 @@ export class IBonuses {
1662
1874
  wasm.__wbg_set_ibonuses_asw_accuracy(this.ptr, arg0);
1663
1875
  }
1664
1876
  /**
1665
- * @returns {number}
1666
1877
  */
1667
1878
  get night_power() {
1668
1879
  var ret = wasm.__wbg_get_ibonuses_night_power(this.ptr);
@@ -1675,7 +1886,6 @@ export class IBonuses {
1675
1886
  wasm.__wbg_set_ibonuses_night_power(this.ptr, arg0);
1676
1887
  }
1677
1888
  /**
1678
- * @returns {number}
1679
1889
  */
1680
1890
  get night_accuracy() {
1681
1891
  var ret = wasm.__wbg_get_ibonuses_night_accuracy(this.ptr);
@@ -1688,7 +1898,6 @@ export class IBonuses {
1688
1898
  wasm.__wbg_set_ibonuses_night_accuracy(this.ptr, arg0);
1689
1899
  }
1690
1900
  /**
1691
- * @returns {number}
1692
1901
  */
1693
1902
  get defense_power() {
1694
1903
  var ret = wasm.__wbg_get_ibonuses_defense_power(this.ptr);
@@ -1701,7 +1910,6 @@ export class IBonuses {
1701
1910
  wasm.__wbg_set_ibonuses_defense_power(this.ptr, arg0);
1702
1911
  }
1703
1912
  /**
1704
- * @returns {number}
1705
1913
  */
1706
1914
  get contact_selection() {
1707
1915
  var ret = wasm.__wbg_get_ibonuses_contact_selection(this.ptr);
@@ -1714,7 +1922,6 @@ export class IBonuses {
1714
1922
  wasm.__wbg_set_ibonuses_contact_selection(this.ptr, arg0);
1715
1923
  }
1716
1924
  /**
1717
- * @returns {number}
1718
1925
  */
1719
1926
  get fighter_power() {
1720
1927
  var ret = wasm.__wbg_get_ibonuses_fighter_power(this.ptr);
@@ -1727,7 +1934,6 @@ export class IBonuses {
1727
1934
  wasm.__wbg_set_ibonuses_fighter_power(this.ptr, arg0);
1728
1935
  }
1729
1936
  /**
1730
- * @returns {number}
1731
1937
  */
1732
1938
  get adjusted_anti_air() {
1733
1939
  var ret = wasm.__wbg_get_ibonuses_adjusted_anti_air(this.ptr);
@@ -1740,7 +1946,6 @@ export class IBonuses {
1740
1946
  wasm.__wbg_set_ibonuses_adjusted_anti_air(this.ptr, arg0);
1741
1947
  }
1742
1948
  /**
1743
- * @returns {number}
1744
1949
  */
1745
1950
  get fleet_anti_air() {
1746
1951
  var ret = wasm.__wbg_get_ibonuses_fleet_anti_air(this.ptr);
@@ -1753,7 +1958,6 @@ export class IBonuses {
1753
1958
  wasm.__wbg_set_ibonuses_fleet_anti_air(this.ptr, arg0);
1754
1959
  }
1755
1960
  /**
1756
- * @returns {number}
1757
1961
  */
1758
1962
  get elos() {
1759
1963
  var ret = wasm.__wbg_get_ibonuses_elos(this.ptr);
@@ -1791,7 +1995,6 @@ export class Org {
1791
1995
  wasm.__wbg_org_free(ptr);
1792
1996
  }
1793
1997
  /**
1794
- * @returns {string}
1795
1998
  */
1796
1999
  get id() {
1797
2000
  try {
@@ -1814,26 +2017,35 @@ export class Org {
1814
2017
  wasm.__wbg_set_org_id(this.ptr, ptr0, len0);
1815
2018
  }
1816
2019
  /**
1817
- * @returns {number}
1818
2020
  */
1819
2021
  get hq_level() {
1820
2022
  var ret = wasm.__wbg_get_org_hq_level(this.ptr);
1821
2023
  return ret;
1822
2024
  }
1823
2025
  /**
1824
- * @returns {bindings.OrgType}
2026
+ * @param {number} arg0
2027
+ */
2028
+ set hq_level(arg0) {
2029
+ wasm.__wbg_set_org_hq_level(this.ptr, arg0);
2030
+ }
2031
+ /**
1825
2032
  */
1826
2033
  get org_type() {
1827
2034
  var ret = wasm.__wbg_get_org_org_type(this.ptr);
1828
2035
  return takeObject(ret);
1829
2036
  }
1830
2037
  /**
1831
- * @returns {string}
2038
+ * @param {bindings.OrgType} arg0
1832
2039
  */
1833
- get route_sup() {
2040
+ set org_type(arg0) {
2041
+ wasm.__wbg_set_org_org_type(this.ptr, addHeapObject(arg0));
2042
+ }
2043
+ /**
2044
+ */
2045
+ get sortie() {
1834
2046
  try {
1835
2047
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
1836
- wasm.__wbg_get_org_route_sup(retptr, this.ptr);
2048
+ wasm.__wbg_get_org_sortie(retptr, this.ptr);
1837
2049
  var r0 = getInt32Memory0()[retptr / 4 + 0];
1838
2050
  var r1 = getInt32Memory0()[retptr / 4 + 1];
1839
2051
  return getStringFromWasm0(r0, r1);
@@ -1845,13 +2057,38 @@ export class Org {
1845
2057
  /**
1846
2058
  * @param {string} arg0
1847
2059
  */
1848
- set route_sup(arg0) {
2060
+ set sortie(arg0) {
1849
2061
  var ptr0 = passStringToWasm0(arg0, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1850
2062
  var len0 = WASM_VECTOR_LEN;
2063
+ wasm.__wbg_set_org_sortie(this.ptr, ptr0, len0);
2064
+ }
2065
+ /**
2066
+ */
2067
+ get route_sup() {
2068
+ try {
2069
+ const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
2070
+ wasm.__wbg_get_org_route_sup(retptr, this.ptr);
2071
+ var r0 = getInt32Memory0()[retptr / 4 + 0];
2072
+ var r1 = getInt32Memory0()[retptr / 4 + 1];
2073
+ let v0;
2074
+ if (r0 !== 0) {
2075
+ v0 = getStringFromWasm0(r0, r1).slice();
2076
+ wasm.__wbindgen_free(r0, r1 * 1);
2077
+ }
2078
+ return v0;
2079
+ } finally {
2080
+ wasm.__wbindgen_add_to_stack_pointer(16);
2081
+ }
2082
+ }
2083
+ /**
2084
+ * @param {string | undefined} arg0
2085
+ */
2086
+ set route_sup(arg0) {
2087
+ var ptr0 = isLikeNone(arg0) ? 0 : passStringToWasm0(arg0, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2088
+ var len0 = WASM_VECTOR_LEN;
1851
2089
  wasm.__wbg_set_org_route_sup(this.ptr, ptr0, len0);
1852
2090
  }
1853
2091
  /**
1854
- * @returns {string}
1855
2092
  */
1856
2093
  get boss_sup() {
1857
2094
  try {
@@ -1859,17 +2096,21 @@ export class Org {
1859
2096
  wasm.__wbg_get_org_boss_sup(retptr, this.ptr);
1860
2097
  var r0 = getInt32Memory0()[retptr / 4 + 0];
1861
2098
  var r1 = getInt32Memory0()[retptr / 4 + 1];
1862
- return getStringFromWasm0(r0, r1);
2099
+ let v0;
2100
+ if (r0 !== 0) {
2101
+ v0 = getStringFromWasm0(r0, r1).slice();
2102
+ wasm.__wbindgen_free(r0, r1 * 1);
2103
+ }
2104
+ return v0;
1863
2105
  } finally {
1864
2106
  wasm.__wbindgen_add_to_stack_pointer(16);
1865
- wasm.__wbindgen_free(r0, r1);
1866
2107
  }
1867
2108
  }
1868
2109
  /**
1869
- * @param {string} arg0
2110
+ * @param {string | undefined} arg0
1870
2111
  */
1871
2112
  set boss_sup(arg0) {
1872
- var ptr0 = passStringToWasm0(arg0, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2113
+ var ptr0 = isLikeNone(arg0) ? 0 : passStringToWasm0(arg0, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1873
2114
  var len0 = WASM_VECTOR_LEN;
1874
2115
  wasm.__wbg_set_org_boss_sup(this.ptr, ptr0, len0);
1875
2116
  }
@@ -1937,43 +2178,6 @@ export class Org {
1937
2178
  }
1938
2179
  /**
1939
2180
  * @param {bindings.Role} role
1940
- * @returns {(string)[]}
1941
- */
1942
- ship_keys(role) {
1943
- try {
1944
- const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
1945
- wasm.org_ship_keys(retptr, this.ptr, addHeapObject(role));
1946
- var r0 = getInt32Memory0()[retptr / 4 + 0];
1947
- var r1 = getInt32Memory0()[retptr / 4 + 1];
1948
- var v0 = getArrayJsValueFromWasm0(r0, r1).slice();
1949
- wasm.__wbindgen_free(r0, r1 * 4);
1950
- return v0;
1951
- } finally {
1952
- wasm.__wbindgen_add_to_stack_pointer(16);
1953
- }
1954
- }
1955
- /**
1956
- * @param {bindings.Role} role
1957
- * @returns {(string)[] | undefined}
1958
- */
1959
- sortie_ship_keys(role) {
1960
- try {
1961
- const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
1962
- wasm.org_sortie_ship_keys(retptr, this.ptr, addHeapObject(role));
1963
- var r0 = getInt32Memory0()[retptr / 4 + 0];
1964
- var r1 = getInt32Memory0()[retptr / 4 + 1];
1965
- let v0;
1966
- if (r0 !== 0) {
1967
- v0 = getArrayJsValueFromWasm0(r0, r1).slice();
1968
- wasm.__wbindgen_free(r0, r1 * 4);
1969
- }
1970
- return v0;
1971
- } finally {
1972
- wasm.__wbindgen_add_to_stack_pointer(16);
1973
- }
1974
- }
1975
- /**
1976
- * @param {bindings.Role} role
1977
2181
  * @returns {number | undefined}
1978
2182
  */
1979
2183
  fleet_los_mod(role) {
@@ -2067,6 +2271,13 @@ export class Org {
2067
2271
  }
2068
2272
  }
2069
2273
  /**
2274
+ * @returns {Comp}
2275
+ */
2276
+ create_comp() {
2277
+ var ret = wasm.org_create_comp(this.ptr);
2278
+ return Comp.__wrap(ret);
2279
+ }
2280
+ /**
2070
2281
  * @param {string} key
2071
2282
  * @returns {Comp}
2072
2283
  */
@@ -2147,55 +2358,6 @@ export class Org {
2147
2358
  return ret !== 0;
2148
2359
  }
2149
2360
  /**
2150
- * @returns {bindings.Formation}
2151
- */
2152
- default_formation() {
2153
- var ret = wasm.org_default_formation(this.ptr);
2154
- return takeObject(ret);
2155
- }
2156
- /**
2157
- * 艦隊対空値
2158
- * @param {number} formation_mod
2159
- * @returns {number}
2160
- */
2161
- fleet_anti_air(formation_mod) {
2162
- var ret = wasm.org_fleet_anti_air(this.ptr, formation_mod);
2163
- return ret;
2164
- }
2165
- /**
2166
- * 制空値
2167
- * @param {boolean} anti_combined
2168
- * @param {boolean} anti_lbas
2169
- * @returns {number | undefined}
2170
- */
2171
- fighter_power(anti_combined, anti_lbas) {
2172
- try {
2173
- const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
2174
- wasm.org_fighter_power(retptr, this.ptr, anti_combined, anti_lbas);
2175
- var r0 = getInt32Memory0()[retptr / 4 + 0];
2176
- var r1 = getInt32Memory0()[retptr / 4 + 1];
2177
- return r0 === 0 ? undefined : r1;
2178
- } finally {
2179
- wasm.__wbindgen_add_to_stack_pointer(16);
2180
- }
2181
- }
2182
- /**
2183
- * マップ索敵
2184
- * @param {number} node_divaricated_factor
2185
- * @returns {number | undefined}
2186
- */
2187
- elos(node_divaricated_factor) {
2188
- try {
2189
- const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
2190
- wasm.org_elos(retptr, this.ptr, node_divaricated_factor);
2191
- var r0 = getInt32Memory0()[retptr / 4 + 0];
2192
- var r1 = getFloat64Memory0()[retptr / 8 + 1];
2193
- return r0 === 0 ? undefined : r1;
2194
- } finally {
2195
- wasm.__wbindgen_add_to_stack_pointer(16);
2196
- }
2197
- }
2198
- /**
2199
2361
  * 防空時の基地制空値
2200
2362
  * @returns {number}
2201
2363
  */
@@ -2212,17 +2374,6 @@ export class Org {
2212
2374
  return ret;
2213
2375
  }
2214
2376
  /**
2215
- * 輸送物資量(TP)
2216
- * @param {string} key
2217
- * @returns {number}
2218
- */
2219
- transport_point(key) {
2220
- var ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2221
- var len0 = WASM_VECTOR_LEN;
2222
- var ret = wasm.org_transport_point(this.ptr, ptr0, len0);
2223
- return ret;
2224
- }
2225
- /**
2226
2377
  * @param {Ship} ship
2227
2378
  * @param {bindings.Formation} formation
2228
2379
  * @returns {bindings.WarfareShipEnvironment}
@@ -2265,7 +2416,6 @@ export class Ship {
2265
2416
  wasm.__wbg_ship_free(ptr);
2266
2417
  }
2267
2418
  /**
2268
- * @returns {string}
2269
2419
  */
2270
2420
  get id() {
2271
2421
  try {
@@ -2288,62 +2438,102 @@ export class Ship {
2288
2438
  wasm.__wbg_set_ship_id(this.ptr, ptr0, len0);
2289
2439
  }
2290
2440
  /**
2291
- * @returns {number}
2292
2441
  */
2293
2442
  get ship_id() {
2294
2443
  var ret = wasm.__wbg_get_ship_ship_id(this.ptr);
2295
2444
  return ret;
2296
2445
  }
2297
2446
  /**
2298
- * @returns {number}
2447
+ * @param {number} arg0
2448
+ */
2449
+ set ship_id(arg0) {
2450
+ wasm.__wbg_set_ship_ship_id(this.ptr, arg0);
2451
+ }
2452
+ /**
2299
2453
  */
2300
2454
  get level() {
2301
2455
  var ret = wasm.__wbg_get_ship_level(this.ptr);
2302
2456
  return ret;
2303
2457
  }
2304
2458
  /**
2305
- * @returns {number}
2459
+ * @param {number} arg0
2460
+ */
2461
+ set level(arg0) {
2462
+ wasm.__wbg_set_ship_level(this.ptr, arg0);
2463
+ }
2464
+ /**
2306
2465
  */
2307
2466
  get current_hp() {
2308
2467
  var ret = wasm.__wbg_get_ship_current_hp(this.ptr);
2309
2468
  return ret;
2310
2469
  }
2311
2470
  /**
2312
- * @returns {number}
2471
+ * @param {number} arg0
2472
+ */
2473
+ set current_hp(arg0) {
2474
+ wasm.__wbg_set_ship_current_hp(this.ptr, arg0);
2475
+ }
2476
+ /**
2313
2477
  */
2314
2478
  get morale() {
2315
2479
  var ret = wasm.__wbg_get_ship_morale(this.ptr);
2316
2480
  return ret;
2317
2481
  }
2318
2482
  /**
2319
- * @returns {number}
2483
+ * @param {number} arg0
2484
+ */
2485
+ set morale(arg0) {
2486
+ wasm.__wbg_set_ship_morale(this.ptr, arg0);
2487
+ }
2488
+ /**
2320
2489
  */
2321
2490
  get ammo() {
2322
2491
  var ret = wasm.__wbg_get_ship_ammo(this.ptr);
2323
2492
  return ret;
2324
2493
  }
2325
2494
  /**
2326
- * @returns {number}
2495
+ * @param {number} arg0
2496
+ */
2497
+ set ammo(arg0) {
2498
+ wasm.__wbg_set_ship_ammo(this.ptr, arg0);
2499
+ }
2500
+ /**
2327
2501
  */
2328
2502
  get fuel() {
2329
2503
  var ret = wasm.__wbg_get_ship_fuel(this.ptr);
2330
2504
  return ret;
2331
2505
  }
2332
2506
  /**
2333
- * @returns {bindings.ShipType}
2507
+ * @param {number} arg0
2508
+ */
2509
+ set fuel(arg0) {
2510
+ wasm.__wbg_set_ship_fuel(this.ptr, arg0);
2511
+ }
2512
+ /**
2334
2513
  */
2335
2514
  get ship_type() {
2336
2515
  var ret = wasm.__wbg_get_ship_ship_type(this.ptr);
2337
2516
  return takeObject(ret);
2338
2517
  }
2339
2518
  /**
2340
- * @returns {bindings.ShipClass}
2519
+ * @param {bindings.ShipType} arg0
2520
+ */
2521
+ set ship_type(arg0) {
2522
+ wasm.__wbg_set_ship_ship_type(this.ptr, addHeapObject(arg0));
2523
+ }
2524
+ /**
2341
2525
  */
2342
2526
  get ship_class() {
2343
2527
  var ret = wasm.__wbg_get_ship_ship_class(this.ptr);
2344
2528
  return takeObject(ret);
2345
2529
  }
2346
2530
  /**
2531
+ * @param {bindings.ShipClass} arg0
2532
+ */
2533
+ set ship_class(arg0) {
2534
+ wasm.__wbg_set_ship_ship_class(this.ptr, addHeapObject(arg0));
2535
+ }
2536
+ /**
2347
2537
  * @returns {number | undefined}
2348
2538
  */
2349
2539
  get naked_firepower() {
@@ -2464,7 +2654,7 @@ export class Ship {
2464
2654
  get xxh3() {
2465
2655
  try {
2466
2656
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
2467
- wasm.ship_xxh3(retptr, this.ptr);
2657
+ wasm.org_xxh3(retptr, this.ptr);
2468
2658
  var r0 = getInt32Memory0()[retptr / 4 + 0];
2469
2659
  var r1 = getInt32Memory0()[retptr / 4 + 1];
2470
2660
  return getStringFromWasm0(r0, r1);
@@ -2983,11 +3173,6 @@ export class Ship {
2983
3173
  }
2984
3174
  }
2985
3175
 
2986
- export function __wbindgen_json_parse(arg0, arg1) {
2987
- var ret = JSON.parse(getStringFromWasm0(arg0, arg1));
2988
- return addHeapObject(ret);
2989
- };
2990
-
2991
3176
  export function __wbindgen_json_serialize(arg0, arg1) {
2992
3177
  const obj = getObject(arg1);
2993
3178
  var ret = JSON.stringify(obj === undefined ? null : obj);
@@ -3006,6 +3191,15 @@ export function __wbindgen_string_new(arg0, arg1) {
3006
3191
  return addHeapObject(ret);
3007
3192
  };
3008
3193
 
3194
+ export function __wbindgen_json_parse(arg0, arg1) {
3195
+ var ret = JSON.parse(getStringFromWasm0(arg0, arg1));
3196
+ return addHeapObject(ret);
3197
+ };
3198
+
3199
+ export function __wbg_error_cc38ce2b4b661e1d(arg0) {
3200
+ console.error(getObject(arg0));
3201
+ };
3202
+
3009
3203
  export function __wbg_new_693216e109162396() {
3010
3204
  var ret = new Error();
3011
3205
  return addHeapObject(ret);
@@ -3027,19 +3221,15 @@ export function __wbg_error_09919627ac0992f5(arg0, arg1) {
3027
3221
  }
3028
3222
  };
3029
3223
 
3030
- export function __wbg_error_009e67eab9c16665(arg0) {
3031
- console.error(getObject(arg0));
3032
- };
3033
-
3034
- export function __wbg_getRandomValues_98117e9a7e993920() { return handleError(function (arg0, arg1) {
3035
- getObject(arg0).getRandomValues(getObject(arg1));
3224
+ export function __wbg_randomFillSync_59fcc2add91fe7b3() { return handleError(function (arg0, arg1, arg2) {
3225
+ getObject(arg0).randomFillSync(getArrayU8FromWasm0(arg1, arg2));
3036
3226
  }, arguments) };
3037
3227
 
3038
- export function __wbg_randomFillSync_64cc7d048f228ca8() { return handleError(function (arg0, arg1, arg2) {
3039
- getObject(arg0).randomFillSync(getArrayU8FromWasm0(arg1, arg2));
3228
+ export function __wbg_getRandomValues_3e46aa268da0fed1() { return handleError(function (arg0, arg1) {
3229
+ getObject(arg0).getRandomValues(getObject(arg1));
3040
3230
  }, arguments) };
3041
3231
 
3042
- export function __wbg_process_2f24d6544ea7b200(arg0) {
3232
+ export function __wbg_process_f2b73829dbd321da(arg0) {
3043
3233
  var ret = getObject(arg0).process;
3044
3234
  return addHeapObject(ret);
3045
3235
  };
@@ -3050,37 +3240,42 @@ export function __wbindgen_is_object(arg0) {
3050
3240
  return ret;
3051
3241
  };
3052
3242
 
3053
- export function __wbg_versions_6164651e75405d4a(arg0) {
3243
+ export function __wbg_versions_cd82f79c98672a9f(arg0) {
3054
3244
  var ret = getObject(arg0).versions;
3055
3245
  return addHeapObject(ret);
3056
3246
  };
3057
3247
 
3058
- export function __wbg_node_4b517d861cbcb3bc(arg0) {
3248
+ export function __wbg_node_ee3f6da4130bd35f(arg0) {
3059
3249
  var ret = getObject(arg0).node;
3060
3250
  return addHeapObject(ret);
3061
3251
  };
3062
3252
 
3063
- export function __wbg_modulerequire_3440a4bcf44437db() { return handleError(function (arg0, arg1) {
3253
+ export function __wbindgen_is_string(arg0) {
3254
+ var ret = typeof(getObject(arg0)) === 'string';
3255
+ return ret;
3256
+ };
3257
+
3258
+ export function __wbg_modulerequire_0a83c0c31d12d2c7() { return handleError(function (arg0, arg1) {
3064
3259
  var ret = module.require(getStringFromWasm0(arg0, arg1));
3065
3260
  return addHeapObject(ret);
3066
3261
  }, arguments) };
3067
3262
 
3068
- export function __wbg_crypto_98fc271021c7d2ad(arg0) {
3263
+ export function __wbg_crypto_9e3521ed42436d35(arg0) {
3069
3264
  var ret = getObject(arg0).crypto;
3070
3265
  return addHeapObject(ret);
3071
3266
  };
3072
3267
 
3073
- export function __wbg_msCrypto_a2cdb043d2bfe57f(arg0) {
3268
+ export function __wbg_msCrypto_c429c3f8f7a70bb5(arg0) {
3074
3269
  var ret = getObject(arg0).msCrypto;
3075
3270
  return addHeapObject(ret);
3076
3271
  };
3077
3272
 
3078
- export function __wbg_newnoargs_1a11e7e8c906996c(arg0, arg1) {
3273
+ export function __wbg_newnoargs_be86524d73f67598(arg0, arg1) {
3079
3274
  var ret = new Function(getStringFromWasm0(arg0, arg1));
3080
3275
  return addHeapObject(ret);
3081
3276
  };
3082
3277
 
3083
- export function __wbg_call_e91f71ddf1f45cff() { return handleError(function (arg0, arg1) {
3278
+ export function __wbg_call_888d259a5fefc347() { return handleError(function (arg0, arg1) {
3084
3279
  var ret = getObject(arg0).call(getObject(arg1));
3085
3280
  return addHeapObject(ret);
3086
3281
  }, arguments) };
@@ -3090,27 +3285,27 @@ export function __wbindgen_object_clone_ref(arg0) {
3090
3285
  return addHeapObject(ret);
3091
3286
  };
3092
3287
 
3093
- export function __wbg_call_c143b19d87139944() { return handleError(function (arg0, arg1, arg2, arg3) {
3288
+ export function __wbg_call_8a893cac80deeb51() { return handleError(function (arg0, arg1, arg2, arg3) {
3094
3289
  var ret = getObject(arg0).call(getObject(arg1), getObject(arg2), getObject(arg3));
3095
3290
  return addHeapObject(ret);
3096
3291
  }, arguments) };
3097
3292
 
3098
- export function __wbg_self_b4546ea7b590539e() { return handleError(function () {
3293
+ export function __wbg_self_c6fbdfc2918d5e58() { return handleError(function () {
3099
3294
  var ret = self.self;
3100
3295
  return addHeapObject(ret);
3101
3296
  }, arguments) };
3102
3297
 
3103
- export function __wbg_window_c279fea81f426a68() { return handleError(function () {
3298
+ export function __wbg_window_baec038b5ab35c54() { return handleError(function () {
3104
3299
  var ret = window.window;
3105
3300
  return addHeapObject(ret);
3106
3301
  }, arguments) };
3107
3302
 
3108
- export function __wbg_globalThis_038a6ea0ff17789f() { return handleError(function () {
3303
+ export function __wbg_globalThis_3f735a5746d41fbd() { return handleError(function () {
3109
3304
  var ret = globalThis.globalThis;
3110
3305
  return addHeapObject(ret);
3111
3306
  }, arguments) };
3112
3307
 
3113
- export function __wbg_global_4f93ce884bcee597() { return handleError(function () {
3308
+ export function __wbg_global_1bc0b39582740e95() { return handleError(function () {
3114
3309
  var ret = global.global;
3115
3310
  return addHeapObject(ret);
3116
3311
  }, arguments) };
@@ -3120,40 +3315,35 @@ export function __wbindgen_is_undefined(arg0) {
3120
3315
  return ret;
3121
3316
  };
3122
3317
 
3123
- export function __wbg_buffer_79a3294266d4e783(arg0) {
3318
+ export function __wbg_buffer_397eaa4d72ee94dd(arg0) {
3124
3319
  var ret = getObject(arg0).buffer;
3125
3320
  return addHeapObject(ret);
3126
3321
  };
3127
3322
 
3128
- export function __wbg_new_945397fb09fec0b8(arg0) {
3323
+ export function __wbg_new_a7ce447f15ff496f(arg0) {
3129
3324
  var ret = new Uint8Array(getObject(arg0));
3130
3325
  return addHeapObject(ret);
3131
3326
  };
3132
3327
 
3133
- export function __wbg_set_223873223acf6d07(arg0, arg1, arg2) {
3328
+ export function __wbg_set_969ad0a60e51d320(arg0, arg1, arg2) {
3134
3329
  getObject(arg0).set(getObject(arg1), arg2 >>> 0);
3135
3330
  };
3136
3331
 
3137
- export function __wbg_length_68e13e7bbd918464(arg0) {
3332
+ export function __wbg_length_1eb8fc608a0d4cdb(arg0) {
3138
3333
  var ret = getObject(arg0).length;
3139
3334
  return ret;
3140
3335
  };
3141
3336
 
3142
- export function __wbg_newwithlength_b7722b5594f1dc21(arg0) {
3337
+ export function __wbg_newwithlength_929232475839a482(arg0) {
3143
3338
  var ret = new Uint8Array(arg0 >>> 0);
3144
3339
  return addHeapObject(ret);
3145
3340
  };
3146
3341
 
3147
- export function __wbg_subarray_466613921b2fc6db(arg0, arg1, arg2) {
3342
+ export function __wbg_subarray_8b658422a224f479(arg0, arg1, arg2) {
3148
3343
  var ret = getObject(arg0).subarray(arg1 >>> 0, arg2 >>> 0);
3149
3344
  return addHeapObject(ret);
3150
3345
  };
3151
3346
 
3152
- export function __wbindgen_is_string(arg0) {
3153
- var ret = typeof(getObject(arg0)) === 'string';
3154
- return ret;
3155
- };
3156
-
3157
3347
  export function __wbindgen_debug_string(arg0, arg1) {
3158
3348
  var ret = debugString(getObject(arg1));
3159
3349
  var ptr0 = passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);