fleethub-core 0.3.3 → 0.4.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,6 +1,24 @@
1
1
  /* tslint:disable */
2
2
  /* eslint-disable */
3
3
  export const memory: WebAssembly.Memory;
4
+ export function __wbg_comp_free(a: number): void;
5
+ export function __wbg_get_comp_org_type(a: number): number;
6
+ export function __wbg_set_comp_org_type(a: number, b: number): void;
7
+ export function __wbg_get_comp_main(a: number): number;
8
+ export function __wbg_set_comp_main(a: number, b: number): void;
9
+ export function __wbg_get_comp_escort(a: number): number;
10
+ export function __wbg_set_comp_escort(a: number, b: number): void;
11
+ export function __wbg_get_comp_route_sup(a: number): number;
12
+ export function __wbg_set_comp_route_sup(a: number, b: number): void;
13
+ export function __wbg_get_comp_boss_sup(a: number): number;
14
+ export function __wbg_set_comp_boss_sup(a: number, b: number): void;
15
+ export function comp_is_combined(a: number): number;
16
+ export function comp_is_enemy(a: number): number;
17
+ export function comp_meta(a: number): number;
18
+ export function comp_get_fleet_id(a: number, b: number, c: number): void;
19
+ export function comp_get_ship_with_clone(a: number, b: number, c: number, d: number): number;
20
+ export function comp_get_ship_entity_id(a: number, b: number, c: number, d: number, e: number): void;
21
+ export function comp_get_ship_by_eid_with_clone(a: number, b: number, c: number): number;
4
22
  export function __wbg_airsquadron_free(a: number): void;
5
23
  export function __wbg_get_airsquadron_id(a: number, b: number): void;
6
24
  export function __wbg_set_airsquadron_id(a: number, b: number, c: number): void;
@@ -19,6 +37,7 @@ export function __wbg_get_fleet_id(a: number, b: number): void;
19
37
  export function __wbg_set_fleet_id(a: number, b: number, c: number): void;
20
38
  export function __wbg_get_fleet_len(a: number): number;
21
39
  export function fleet_xxh3(a: number, b: number): void;
40
+ export function fleet_meta(a: number): number;
22
41
  export function fleet_ship_keys(a: number, b: number): void;
23
42
  export function fleet_ship_ids(a: number, b: number): void;
24
43
  export function fleet_get_gear_ids_by_improvable(a: number, b: number): void;
@@ -35,6 +54,45 @@ export function fleet_aviation_detection_score(a: number, b: number): void;
35
54
  export function fleet_expedition_bonus(a: number): number;
36
55
  export function fleet_sum_ship_stat_by(a: number, b: number, c: number, d: number): void;
37
56
  export function fleet_reset_battle_state(a: number): void;
57
+ export function __wbg_org_free(a: number): void;
58
+ export function __wbg_get_org_id(a: number, b: number): void;
59
+ export function __wbg_set_org_id(a: number, b: number, c: number): void;
60
+ export function __wbg_get_org_hq_level(a: number): number;
61
+ export function __wbg_get_org_org_type(a: number): number;
62
+ export function __wbg_get_org_route_sup(a: number, b: number): void;
63
+ export function __wbg_set_org_route_sup(a: number, b: number, c: number): void;
64
+ export function __wbg_get_org_boss_sup(a: number, b: number): void;
65
+ export function __wbg_set_org_boss_sup(a: number, b: number, c: number): void;
66
+ export function org_xxh3(a: number, b: number): void;
67
+ export function org_fleet_len(a: number, b: number): number;
68
+ export function org_get_ship_entity_id(a: number, b: number, c: number, d: number, e: number): void;
69
+ export function org_air_squadron_ids(a: number, b: number): void;
70
+ export function org_ship_keys(a: number, b: number, c: number): void;
71
+ export function org_sortie_ship_keys(a: number, b: number, c: number): void;
72
+ export function org_fleet_los_mod(a: number, b: number, c: number): void;
73
+ export function org_main_ship_ids(a: number, b: number): void;
74
+ export function org_escort_ship_ids(a: number, b: number): void;
75
+ export function org_clone_fleet(a: number, b: number, c: number): number;
76
+ export function org_get_ship(a: number, b: number, c: number, d: number): number;
77
+ export function org_get_ship_by_id(a: number, b: number, c: number): number;
78
+ export function org_get_fleet_id_by_role(a: number, b: number, c: number): void;
79
+ export function org_create_comp_by_key(a: number, b: number, c: number): number;
80
+ export function org_get_air_squadron(a: number, b: number, c: number): number;
81
+ export function org_get_air_squadron_gear_ids_by_improvable(a: number, b: number): void;
82
+ export function org_get_air_squadron_gear_ids_by_proficiency(a: number, b: number): void;
83
+ export function org_is_player(a: number): number;
84
+ export function org_is_enemy(a: number): number;
85
+ export function org_is_single(a: number): number;
86
+ export function org_is_combined(a: number): number;
87
+ export function org_default_formation(a: number): number;
88
+ export function org_fleet_anti_air(a: number, b: number): number;
89
+ export function org_fighter_power(a: number, b: number, c: number, d: number): void;
90
+ export function org_elos(a: number, b: number, c: number): void;
91
+ export function org_interception_power(a: number): number;
92
+ export function org_high_altitude_interception_power(a: number): number;
93
+ export function org_transport_point(a: number, b: number, c: number): number;
94
+ export function org_create_warfare_ship_environment(a: number, b: number, c: number): number;
95
+ export function org_default(): number;
38
96
  export function set_panic_hook(): void;
39
97
  export function __wbg_ibonuses_free(a: number): void;
40
98
  export function __wbg_get_ibonuses_shelling_power(a: number): number;
@@ -143,40 +201,6 @@ export function fhcore_analyze_contact_chance(a: number, b: number, c: number, d
143
201
  export function fhcore_analyze_warfare(a: number, b: number, c: number, d: number): number;
144
202
  export function fhcore_analyze_fleet_cutin(a: number, b: number, c: number, d: number, e: number): number;
145
203
  export function fhcore_simulate_shelling_support(a: number, b: number, c: number, d: number, e: number): number;
146
- export function __wbg_org_free(a: number): void;
147
- export function __wbg_get_org_id(a: number, b: number): void;
148
- export function __wbg_set_org_id(a: number, b: number, c: number): void;
149
- export function __wbg_get_org_hq_level(a: number): number;
150
- export function __wbg_get_org_org_type(a: number): number;
151
- export function org_xxh3(a: number, b: number): void;
152
- export function org_fleet_len(a: number, b: number): number;
153
- export function org_get_ship_entity_id(a: number, b: number, c: number, d: number, e: number): void;
154
- export function org_air_squadron_ids(a: number, b: number): void;
155
- export function org_ship_keys(a: number, b: number, c: number): void;
156
- export function org_sortie_ship_keys(a: number, b: number, c: number): void;
157
- export function org_fleet_los_mod(a: number, b: number, c: number): void;
158
- export function org_main_ship_ids(a: number, b: number): void;
159
- export function org_escort_ship_ids(a: number, b: number): void;
160
- export function org_clone_fleet(a: number, b: number, c: number): number;
161
- export function org_get_ship(a: number, b: number, c: number, d: number): number;
162
- export function org_get_ship_by_id(a: number, b: number, c: number): number;
163
- export function org_get_fleet_id_by_role(a: number, b: number, c: number): void;
164
- export function org_get_air_squadron(a: number, b: number, c: number): number;
165
- export function org_get_air_squadron_gear_ids_by_improvable(a: number, b: number): void;
166
- export function org_get_air_squadron_gear_ids_by_proficiency(a: number, b: number): void;
167
- export function org_is_player(a: number): number;
168
- export function org_is_enemy(a: number): number;
169
- export function org_is_single(a: number): number;
170
- export function org_is_combined(a: number): number;
171
- export function org_default_formation(a: number): number;
172
- export function org_fleet_anti_air(a: number, b: number): number;
173
- export function org_fighter_power(a: number, b: number, c: number, d: number): void;
174
- export function org_elos(a: number, b: number, c: number): void;
175
- export function org_interception_power(a: number): number;
176
- export function org_high_altitude_interception_power(a: number): number;
177
- export function org_transport_point(a: number, b: number, c: number): number;
178
- export function org_create_warfare_ship_environment(a: number, b: number, c: number): number;
179
- export function org_default(): number;
180
204
  export function org_type_is_single(a: number): number;
181
205
  export function org_type_default_formation(a: number): number;
182
206
  export function org_type_is_player(a: number): number;
@@ -210,6 +234,7 @@ export function ship_default(): number;
210
234
  export function ship_eq_id(a: number, b: number, c: number): number;
211
235
  export function ship_xxh3(a: number, b: number): void;
212
236
  export function ship_state(a: number): number;
237
+ export function ship_meta(a: number): number;
213
238
  export function ship_name(a: number, b: number): void;
214
239
  export function ship_yomi(a: number, b: number): void;
215
240
  export function ship_ctype(a: number): number;
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "fleethub-core",
3
- "version": "0.3.3",
3
+ "version": "0.4.3",
4
4
  "license": "UNLICENSED",
5
5
  "sideEffects": false,
6
6
  "exports": {
package/pkg/fh_core.d.ts CHANGED
@@ -85,6 +85,65 @@ export class AirSquadron {
85
85
  }
86
86
  /**
87
87
  */
88
+ export class Comp {
89
+ free(): void;
90
+ /**
91
+ * @returns {boolean}
92
+ */
93
+ is_combined(): boolean;
94
+ /**
95
+ * @returns {boolean}
96
+ */
97
+ is_enemy(): boolean;
98
+ /**
99
+ * @returns {bindings.CompMeta}
100
+ */
101
+ meta(): bindings.CompMeta;
102
+ /**
103
+ * @param {bindings.FleetType} ft
104
+ * @returns {string | undefined}
105
+ */
106
+ get_fleet_id(ft: bindings.FleetType): string | undefined;
107
+ /**
108
+ * @param {bindings.FleetType} ft
109
+ * @param {string} key
110
+ * @returns {Ship | undefined}
111
+ */
112
+ get_ship_with_clone(ft: bindings.FleetType, key: string): Ship | undefined;
113
+ /**
114
+ * @param {bindings.FleetType} ft
115
+ * @param {string} key
116
+ * @returns {string | undefined}
117
+ */
118
+ get_ship_entity_id(ft: bindings.FleetType, key: string): string | undefined;
119
+ /**
120
+ * @param {string} id
121
+ * @returns {Ship | undefined}
122
+ */
123
+ get_ship_by_eid_with_clone(id: string): Ship | undefined;
124
+ /**
125
+ * @returns {Fleet | undefined}
126
+ */
127
+ boss_sup?: Fleet;
128
+ /**
129
+ * @returns {Fleet | undefined}
130
+ */
131
+ escort?: Fleet;
132
+ /**
133
+ * @returns {Fleet}
134
+ */
135
+ main: Fleet;
136
+ /**
137
+ * @returns {bindings.OrgType}
138
+ */
139
+ org_type: bindings.OrgType;
140
+ /**
141
+ * @returns {Fleet | undefined}
142
+ */
143
+ route_sup?: Fleet;
144
+ }
145
+ /**
146
+ */
88
147
  export class FhCore {
89
148
  free(): void;
90
149
  /**
@@ -174,19 +233,23 @@ export class FhCore {
174
233
  */
175
234
  analyze_fleet_cutin(org: Org, key: string, engagement: bindings.Engagement): bindings.FleetCutinAnalysis;
176
235
  /**
177
- * @param {Fleet} player
178
- * @param {Org} enemy
236
+ * @param {Comp} player
237
+ * @param {Comp} enemy
179
238
  * @param {bindings.ShellingSupportSimulatorParams} params
180
239
  * @param {number} times
181
240
  * @returns {bindings.SimulatorResult}
182
241
  */
183
- simulate_shelling_support(player: Fleet, enemy: Org, params: bindings.ShellingSupportSimulatorParams, times: number): bindings.SimulatorResult;
242
+ simulate_shelling_support(player: Comp, enemy: Comp, params: bindings.ShellingSupportSimulatorParams, times: number): bindings.SimulatorResult;
184
243
  }
185
244
  /**
186
245
  */
187
246
  export class Fleet {
188
247
  free(): void;
189
248
  /**
249
+ * @returns {bindings.FleetMeta}
250
+ */
251
+ meta(): bindings.FleetMeta;
252
+ /**
190
253
  * @returns {(string)[]}
191
254
  */
192
255
  ship_keys(): (string)[];
@@ -641,6 +704,11 @@ export class Org {
641
704
  get_fleet_id_by_role(role: bindings.Role): string;
642
705
  /**
643
706
  * @param {string} key
707
+ * @returns {Comp}
708
+ */
709
+ create_comp_by_key(key: string): Comp;
710
+ /**
711
+ * @param {string} key
644
712
  * @returns {AirSquadron}
645
713
  */
646
714
  get_air_squadron(key: string): AirSquadron;
@@ -718,6 +786,10 @@ export class Org {
718
786
  */
719
787
  static default(): Org;
720
788
  /**
789
+ * @returns {string}
790
+ */
791
+ boss_sup: string;
792
+ /**
721
793
  * @returns {number}
722
794
  */
723
795
  readonly hq_level: number;
@@ -731,6 +803,10 @@ export class Org {
731
803
  readonly org_type: bindings.OrgType;
732
804
  /**
733
805
  * @returns {string}
806
+ */
807
+ route_sup: string;
808
+ /**
809
+ * @returns {string}
734
810
  */
735
811
  readonly xxh3: string;
736
812
  }
@@ -752,6 +828,10 @@ export class Ship {
752
828
  */
753
829
  state(): bindings.ShipState;
754
830
  /**
831
+ * @returns {bindings.ShipMeta}
832
+ */
833
+ meta(): bindings.ShipMeta;
834
+ /**
755
835
  * @returns {number}
756
836
  */
757
837
  remodel_rank(): number;