fleethub-core 0.3.3 → 0.4.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/bindings.d.ts CHANGED
@@ -461,6 +461,8 @@ export interface FleetState {
461
461
  s7?: ShipState;
462
462
  }
463
463
 
464
+ export type FleetType = "Main" | "Escort" | "RouteSup" | "BossSup";
465
+
464
466
  export interface AirSquadronState {
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  id?: string;
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  mode?: AirSquadronMode;
@@ -488,6 +490,8 @@ export interface OrgState {
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  a3?: AirSquadronState;
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  hq_level?: number;
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  org_type?: OrgType;
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+ route_sup?: string;
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+ boss_sup?: string;
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  }
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496
 
493
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  export type SpeedGroup = "A" | "B1" | "B2" | "C";
@@ -501,6 +505,21 @@ export interface BattleConfig {
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  night_cutin: Array<NightCutinDef>;
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  }
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507
 
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+ export interface ShipMeta {
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+ id: string;
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+ ship_id: number;
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+ }
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+
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+ export interface FleetMeta {
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+ id: string;
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+ len: number;
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+ ships: Array<[string, ShipMeta | null]>;
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+ }
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+
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+ export interface CompMeta {
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+ fleets: Record<FleetType, FleetMeta>;
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+ }
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+
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  export interface MasterGear {
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  gear_id: number;
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  name: string;
@@ -620,7 +639,6 @@ export interface MasterData {
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  gear_attrs: Array<MasterAttrRule>;
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  ships: Array<MasterShip>;
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  ship_attrs: Array<MasterAttrRule>;
623
- ship_banners: Record<string, string>;
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  equippable: MasterEquippable;
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  ibonuses: MasterIBonuses;
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  config: BattleConfig;
package/node/fh_core.d.ts CHANGED
@@ -85,6 +85,65 @@ export class AirSquadron {
85
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  }
86
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  /**
87
87
  */
88
+ export class Comp {
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+ free(): void;
90
+ /**
91
+ * @returns {boolean}
92
+ */
93
+ is_combined(): boolean;
94
+ /**
95
+ * @returns {boolean}
96
+ */
97
+ is_enemy(): boolean;
98
+ /**
99
+ * @returns {bindings.CompMeta}
100
+ */
101
+ meta(): bindings.CompMeta;
102
+ /**
103
+ * @param {bindings.FleetType} ft
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+ * @returns {string | undefined}
105
+ */
106
+ get_fleet_id(ft: bindings.FleetType): string | undefined;
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+ /**
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+ * @param {bindings.FleetType} ft
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+ * @param {string} key
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+ * @returns {Ship | undefined}
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+ */
112
+ get_ship_with_clone(ft: bindings.FleetType, key: string): Ship | undefined;
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+ /**
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+ * @param {bindings.FleetType} ft
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+ * @param {string} key
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+ * @returns {string | undefined}
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+ */
118
+ get_ship_entity_id(ft: bindings.FleetType, key: string): string | undefined;
119
+ /**
120
+ * @param {string} id
121
+ * @returns {Ship | undefined}
122
+ */
123
+ get_ship_by_eid_with_clone(id: string): Ship | undefined;
124
+ /**
125
+ * @returns {Fleet | undefined}
126
+ */
127
+ boss_sup?: Fleet;
128
+ /**
129
+ * @returns {Fleet | undefined}
130
+ */
131
+ escort?: Fleet;
132
+ /**
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+ * @returns {Fleet}
134
+ */
135
+ main: Fleet;
136
+ /**
137
+ * @returns {bindings.OrgType}
138
+ */
139
+ org_type: bindings.OrgType;
140
+ /**
141
+ * @returns {Fleet | undefined}
142
+ */
143
+ route_sup?: Fleet;
144
+ }
145
+ /**
146
+ */
88
147
  export class FhCore {
89
148
  free(): void;
90
149
  /**
@@ -174,19 +233,23 @@ export class FhCore {
174
233
  */
175
234
  analyze_fleet_cutin(org: Org, key: string, engagement: bindings.Engagement): bindings.FleetCutinAnalysis;
176
235
  /**
177
- * @param {Fleet} player
178
- * @param {Org} enemy
236
+ * @param {Comp} player
237
+ * @param {Comp} enemy
179
238
  * @param {bindings.ShellingSupportSimulatorParams} params
180
239
  * @param {number} times
181
240
  * @returns {bindings.SimulatorResult}
182
241
  */
183
- simulate_shelling_support(player: Fleet, enemy: Org, params: bindings.ShellingSupportSimulatorParams, times: number): bindings.SimulatorResult;
242
+ simulate_shelling_support(player: Comp, enemy: Comp, params: bindings.ShellingSupportSimulatorParams, times: number): bindings.SimulatorResult;
184
243
  }
185
244
  /**
186
245
  */
187
246
  export class Fleet {
188
247
  free(): void;
189
248
  /**
249
+ * @returns {bindings.FleetMeta}
250
+ */
251
+ meta(): bindings.FleetMeta;
252
+ /**
190
253
  * @returns {(string)[]}
191
254
  */
192
255
  ship_keys(): (string)[];
@@ -641,6 +704,11 @@ export class Org {
641
704
  get_fleet_id_by_role(role: bindings.Role): string;
642
705
  /**
643
706
  * @param {string} key
707
+ * @returns {Comp}
708
+ */
709
+ create_comp_by_key(key: string): Comp;
710
+ /**
711
+ * @param {string} key
644
712
  * @returns {AirSquadron}
645
713
  */
646
714
  get_air_squadron(key: string): AirSquadron;
@@ -718,6 +786,10 @@ export class Org {
718
786
  */
719
787
  static default(): Org;
720
788
  /**
789
+ * @returns {string}
790
+ */
791
+ boss_sup: string;
792
+ /**
721
793
  * @returns {number}
722
794
  */
723
795
  readonly hq_level: number;
@@ -731,6 +803,10 @@ export class Org {
731
803
  readonly org_type: bindings.OrgType;
732
804
  /**
733
805
  * @returns {string}
806
+ */
807
+ route_sup: string;
808
+ /**
809
+ * @returns {string}
734
810
  */
735
811
  readonly xxh3: string;
736
812
  }
@@ -752,6 +828,10 @@ export class Ship {
752
828
  */
753
829
  state(): bindings.ShipState;
754
830
  /**
831
+ * @returns {bindings.ShipMeta}
832
+ */
833
+ meta(): bindings.ShipMeta;
834
+ /**
755
835
  * @returns {number}
756
836
  */
757
837
  remodel_rank(): number;
package/node/fh_core.js CHANGED
@@ -36,18 +36,6 @@ function addHeapObject(obj) {
36
36
 
37
37
  function getObject(idx) { return heap[idx]; }
38
38
 
39
- function dropObject(idx) {
40
- if (idx < 36) return;
41
- heap[idx] = heap_next;
42
- heap_next = idx;
43
- }
44
-
45
- function takeObject(idx) {
46
- const ret = getObject(idx);
47
- dropObject(idx);
48
- return ret;
49
- }
50
-
51
39
  let WASM_VECTOR_LEN = 0;
52
40
 
53
41
  let cachedTextEncoder = new TextEncoder('utf-8');
@@ -111,6 +99,18 @@ function getInt32Memory0() {
111
99
  return cachegetInt32Memory0;
112
100
  }
113
101
 
102
+ function dropObject(idx) {
103
+ if (idx < 36) return;
104
+ heap[idx] = heap_next;
105
+ heap_next = idx;
106
+ }
107
+
108
+ function takeObject(idx) {
109
+ const ret = getObject(idx);
110
+ dropObject(idx);
111
+ return ret;
112
+ }
113
+
114
114
  function debugString(val) {
115
115
  // primitive types
116
116
  const type = typeof val;
@@ -182,6 +182,10 @@ function _assertClass(instance, klass) {
182
182
  }
183
183
  return instance.ptr;
184
184
  }
185
+
186
+ function isLikeNone(x) {
187
+ return x === undefined || x === null;
188
+ }
185
189
  /**
186
190
  * @param {Gear} gear
187
191
  * @returns {boolean}
@@ -217,15 +221,6 @@ function getFloat64Memory0() {
217
221
  }
218
222
  return cachegetFloat64Memory0;
219
223
  }
220
- /**
221
- */
222
- module.exports.set_panic_hook = function() {
223
- wasm.set_panic_hook();
224
- };
225
-
226
- function isLikeNone(x) {
227
- return x === undefined || x === null;
228
- }
229
224
 
230
225
  let cachegetUint16Memory0 = null;
231
226
  function getUint16Memory0() {
@@ -238,6 +233,12 @@ function getUint16Memory0() {
238
233
  function getArrayU16FromWasm0(ptr, len) {
239
234
  return getUint16Memory0().subarray(ptr / 2, ptr / 2 + len);
240
235
  }
236
+ /**
237
+ */
238
+ module.exports.set_panic_hook = function() {
239
+ wasm.set_panic_hook();
240
+ };
241
+
241
242
  /**
242
243
  * @param {bindings.OrgType} org_type
243
244
  * @returns {boolean}
@@ -414,6 +415,203 @@ class AirSquadron {
414
415
  }
415
416
  module.exports.AirSquadron = AirSquadron;
416
417
 
418
+ const CompFinalization = new FinalizationRegistry(ptr => wasm.__wbg_comp_free(ptr));
419
+ /**
420
+ */
421
+ class Comp {
422
+
423
+ static __wrap(ptr) {
424
+ const obj = Object.create(Comp.prototype);
425
+ obj.ptr = ptr;
426
+ CompFinalization.register(obj, obj.ptr, obj);
427
+ return obj;
428
+ }
429
+
430
+ __destroy_into_raw() {
431
+ const ptr = this.ptr;
432
+ this.ptr = 0;
433
+ CompFinalization.unregister(this);
434
+ return ptr;
435
+ }
436
+
437
+ free() {
438
+ const ptr = this.__destroy_into_raw();
439
+ wasm.__wbg_comp_free(ptr);
440
+ }
441
+ /**
442
+ * @returns {bindings.OrgType}
443
+ */
444
+ get org_type() {
445
+ var ret = wasm.__wbg_get_comp_org_type(this.ptr);
446
+ return takeObject(ret);
447
+ }
448
+ /**
449
+ * @param {bindings.OrgType} arg0
450
+ */
451
+ set org_type(arg0) {
452
+ wasm.__wbg_set_comp_org_type(this.ptr, addHeapObject(arg0));
453
+ }
454
+ /**
455
+ * @returns {Fleet}
456
+ */
457
+ get main() {
458
+ var ret = wasm.__wbg_get_comp_main(this.ptr);
459
+ return Fleet.__wrap(ret);
460
+ }
461
+ /**
462
+ * @param {Fleet} arg0
463
+ */
464
+ set main(arg0) {
465
+ _assertClass(arg0, Fleet);
466
+ var ptr0 = arg0.ptr;
467
+ arg0.ptr = 0;
468
+ wasm.__wbg_set_comp_main(this.ptr, ptr0);
469
+ }
470
+ /**
471
+ * @returns {Fleet | undefined}
472
+ */
473
+ get escort() {
474
+ var ret = wasm.__wbg_get_comp_escort(this.ptr);
475
+ return ret === 0 ? undefined : Fleet.__wrap(ret);
476
+ }
477
+ /**
478
+ * @param {Fleet | undefined} arg0
479
+ */
480
+ set escort(arg0) {
481
+ let ptr0 = 0;
482
+ if (!isLikeNone(arg0)) {
483
+ _assertClass(arg0, Fleet);
484
+ ptr0 = arg0.ptr;
485
+ arg0.ptr = 0;
486
+ }
487
+ wasm.__wbg_set_comp_escort(this.ptr, ptr0);
488
+ }
489
+ /**
490
+ * @returns {Fleet | undefined}
491
+ */
492
+ get route_sup() {
493
+ var ret = wasm.__wbg_get_comp_route_sup(this.ptr);
494
+ return ret === 0 ? undefined : Fleet.__wrap(ret);
495
+ }
496
+ /**
497
+ * @param {Fleet | undefined} arg0
498
+ */
499
+ set route_sup(arg0) {
500
+ let ptr0 = 0;
501
+ if (!isLikeNone(arg0)) {
502
+ _assertClass(arg0, Fleet);
503
+ ptr0 = arg0.ptr;
504
+ arg0.ptr = 0;
505
+ }
506
+ wasm.__wbg_set_comp_route_sup(this.ptr, ptr0);
507
+ }
508
+ /**
509
+ * @returns {Fleet | undefined}
510
+ */
511
+ get boss_sup() {
512
+ var ret = wasm.__wbg_get_comp_boss_sup(this.ptr);
513
+ return ret === 0 ? undefined : Fleet.__wrap(ret);
514
+ }
515
+ /**
516
+ * @param {Fleet | undefined} arg0
517
+ */
518
+ set boss_sup(arg0) {
519
+ let ptr0 = 0;
520
+ if (!isLikeNone(arg0)) {
521
+ _assertClass(arg0, Fleet);
522
+ ptr0 = arg0.ptr;
523
+ arg0.ptr = 0;
524
+ }
525
+ wasm.__wbg_set_comp_boss_sup(this.ptr, ptr0);
526
+ }
527
+ /**
528
+ * @returns {boolean}
529
+ */
530
+ is_combined() {
531
+ var ret = wasm.comp_is_combined(this.ptr);
532
+ return ret !== 0;
533
+ }
534
+ /**
535
+ * @returns {boolean}
536
+ */
537
+ is_enemy() {
538
+ var ret = wasm.comp_is_enemy(this.ptr);
539
+ return ret !== 0;
540
+ }
541
+ /**
542
+ * @returns {bindings.CompMeta}
543
+ */
544
+ meta() {
545
+ var ret = wasm.comp_meta(this.ptr);
546
+ return takeObject(ret);
547
+ }
548
+ /**
549
+ * @param {bindings.FleetType} ft
550
+ * @returns {string | undefined}
551
+ */
552
+ get_fleet_id(ft) {
553
+ try {
554
+ const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
555
+ wasm.comp_get_fleet_id(retptr, this.ptr, addHeapObject(ft));
556
+ var r0 = getInt32Memory0()[retptr / 4 + 0];
557
+ var r1 = getInt32Memory0()[retptr / 4 + 1];
558
+ let v0;
559
+ if (r0 !== 0) {
560
+ v0 = getStringFromWasm0(r0, r1).slice();
561
+ wasm.__wbindgen_free(r0, r1 * 1);
562
+ }
563
+ return v0;
564
+ } finally {
565
+ wasm.__wbindgen_add_to_stack_pointer(16);
566
+ }
567
+ }
568
+ /**
569
+ * @param {bindings.FleetType} ft
570
+ * @param {string} key
571
+ * @returns {Ship | undefined}
572
+ */
573
+ get_ship_with_clone(ft, key) {
574
+ var ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
575
+ var len0 = WASM_VECTOR_LEN;
576
+ var ret = wasm.comp_get_ship_with_clone(this.ptr, addHeapObject(ft), ptr0, len0);
577
+ return ret === 0 ? undefined : Ship.__wrap(ret);
578
+ }
579
+ /**
580
+ * @param {bindings.FleetType} ft
581
+ * @param {string} key
582
+ * @returns {string | undefined}
583
+ */
584
+ get_ship_entity_id(ft, key) {
585
+ try {
586
+ const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
587
+ var ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
588
+ var len0 = WASM_VECTOR_LEN;
589
+ wasm.comp_get_ship_entity_id(retptr, this.ptr, addHeapObject(ft), ptr0, len0);
590
+ var r0 = getInt32Memory0()[retptr / 4 + 0];
591
+ var r1 = getInt32Memory0()[retptr / 4 + 1];
592
+ let v1;
593
+ if (r0 !== 0) {
594
+ v1 = getStringFromWasm0(r0, r1).slice();
595
+ wasm.__wbindgen_free(r0, r1 * 1);
596
+ }
597
+ return v1;
598
+ } finally {
599
+ wasm.__wbindgen_add_to_stack_pointer(16);
600
+ }
601
+ }
602
+ /**
603
+ * @param {string} id
604
+ * @returns {Ship | undefined}
605
+ */
606
+ get_ship_by_eid_with_clone(id) {
607
+ var ptr0 = passStringToWasm0(id, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
608
+ var len0 = WASM_VECTOR_LEN;
609
+ var ret = wasm.comp_get_ship_by_eid_with_clone(this.ptr, ptr0, len0);
610
+ return ret === 0 ? undefined : Ship.__wrap(ret);
611
+ }
612
+ }
613
+ module.exports.Comp = Comp;
614
+
417
615
  const FhCoreFinalization = new FinalizationRegistry(ptr => wasm.__wbg_fhcore_free(ptr));
418
616
  /**
419
617
  */
@@ -595,15 +793,15 @@ class FhCore {
595
793
  return takeObject(ret);
596
794
  }
597
795
  /**
598
- * @param {Fleet} player
599
- * @param {Org} enemy
796
+ * @param {Comp} player
797
+ * @param {Comp} enemy
600
798
  * @param {bindings.ShellingSupportSimulatorParams} params
601
799
  * @param {number} times
602
800
  * @returns {bindings.SimulatorResult}
603
801
  */
604
802
  simulate_shelling_support(player, enemy, params, times) {
605
- _assertClass(player, Fleet);
606
- _assertClass(enemy, Org);
803
+ _assertClass(player, Comp);
804
+ _assertClass(enemy, Comp);
607
805
  var ret = wasm.fhcore_simulate_shelling_support(this.ptr, player.ptr, enemy.ptr, addHeapObject(params), times);
608
806
  return takeObject(ret);
609
807
  }
@@ -679,6 +877,13 @@ class Fleet {
679
877
  }
680
878
  }
681
879
  /**
880
+ * @returns {bindings.FleetMeta}
881
+ */
882
+ meta() {
883
+ var ret = wasm.fleet_meta(this.ptr);
884
+ return takeObject(ret);
885
+ }
886
+ /**
682
887
  * @returns {(string)[]}
683
888
  */
684
889
  ship_keys() {
@@ -1630,6 +1835,52 @@ class Org {
1630
1835
  /**
1631
1836
  * @returns {string}
1632
1837
  */
1838
+ get route_sup() {
1839
+ try {
1840
+ const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
1841
+ wasm.__wbg_get_org_route_sup(retptr, this.ptr);
1842
+ var r0 = getInt32Memory0()[retptr / 4 + 0];
1843
+ var r1 = getInt32Memory0()[retptr / 4 + 1];
1844
+ return getStringFromWasm0(r0, r1);
1845
+ } finally {
1846
+ wasm.__wbindgen_add_to_stack_pointer(16);
1847
+ wasm.__wbindgen_free(r0, r1);
1848
+ }
1849
+ }
1850
+ /**
1851
+ * @param {string} arg0
1852
+ */
1853
+ set route_sup(arg0) {
1854
+ var ptr0 = passStringToWasm0(arg0, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1855
+ var len0 = WASM_VECTOR_LEN;
1856
+ wasm.__wbg_set_org_route_sup(this.ptr, ptr0, len0);
1857
+ }
1858
+ /**
1859
+ * @returns {string}
1860
+ */
1861
+ get boss_sup() {
1862
+ try {
1863
+ const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
1864
+ wasm.__wbg_get_org_boss_sup(retptr, this.ptr);
1865
+ var r0 = getInt32Memory0()[retptr / 4 + 0];
1866
+ var r1 = getInt32Memory0()[retptr / 4 + 1];
1867
+ return getStringFromWasm0(r0, r1);
1868
+ } finally {
1869
+ wasm.__wbindgen_add_to_stack_pointer(16);
1870
+ wasm.__wbindgen_free(r0, r1);
1871
+ }
1872
+ }
1873
+ /**
1874
+ * @param {string} arg0
1875
+ */
1876
+ set boss_sup(arg0) {
1877
+ var ptr0 = passStringToWasm0(arg0, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1878
+ var len0 = WASM_VECTOR_LEN;
1879
+ wasm.__wbg_set_org_boss_sup(this.ptr, ptr0, len0);
1880
+ }
1881
+ /**
1882
+ * @returns {string}
1883
+ */
1633
1884
  get xxh3() {
1634
1885
  try {
1635
1886
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
@@ -1822,6 +2073,16 @@ class Org {
1822
2073
  }
1823
2074
  /**
1824
2075
  * @param {string} key
2076
+ * @returns {Comp}
2077
+ */
2078
+ create_comp_by_key(key) {
2079
+ var ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2080
+ var len0 = WASM_VECTOR_LEN;
2081
+ var ret = wasm.org_create_comp_by_key(this.ptr, ptr0, len0);
2082
+ return Comp.__wrap(ret);
2083
+ }
2084
+ /**
2085
+ * @param {string} key
1825
2086
  * @returns {AirSquadron}
1826
2087
  */
1827
2088
  get_air_squadron(key) {
@@ -2226,6 +2487,13 @@ class Ship {
2226
2487
  return takeObject(ret);
2227
2488
  }
2228
2489
  /**
2490
+ * @returns {bindings.ShipMeta}
2491
+ */
2492
+ meta() {
2493
+ var ret = wasm.ship_meta(this.ptr);
2494
+ return takeObject(ret);
2495
+ }
2496
+ /**
2229
2497
  * @returns {string}
2230
2498
  */
2231
2499
  get name() {
@@ -2722,15 +2990,11 @@ class Ship {
2722
2990
  }
2723
2991
  module.exports.Ship = Ship;
2724
2992
 
2725
- module.exports.__wbindgen_string_new = function(arg0, arg1) {
2726
- var ret = getStringFromWasm0(arg0, arg1);
2993
+ module.exports.__wbindgen_json_parse = function(arg0, arg1) {
2994
+ var ret = JSON.parse(getStringFromWasm0(arg0, arg1));
2727
2995
  return addHeapObject(ret);
2728
2996
  };
2729
2997
 
2730
- module.exports.__wbindgen_object_drop_ref = function(arg0) {
2731
- takeObject(arg0);
2732
- };
2733
-
2734
2998
  module.exports.__wbindgen_json_serialize = function(arg0, arg1) {
2735
2999
  const obj = getObject(arg1);
2736
3000
  var ret = JSON.stringify(obj === undefined ? null : obj);
@@ -2740,8 +3004,12 @@ module.exports.__wbindgen_json_serialize = function(arg0, arg1) {
2740
3004
  getInt32Memory0()[arg0 / 4 + 0] = ptr0;
2741
3005
  };
2742
3006
 
2743
- module.exports.__wbindgen_json_parse = function(arg0, arg1) {
2744
- var ret = JSON.parse(getStringFromWasm0(arg0, arg1));
3007
+ module.exports.__wbindgen_object_drop_ref = function(arg0) {
3008
+ takeObject(arg0);
3009
+ };
3010
+
3011
+ module.exports.__wbindgen_string_new = function(arg0, arg1) {
3012
+ var ret = getStringFromWasm0(arg0, arg1);
2745
3013
  return addHeapObject(ret);
2746
3014
  };
2747
3015
 
@@ -2770,14 +3038,14 @@ module.exports.__wbg_error_009e67eab9c16665 = function(arg0) {
2770
3038
  console.error(getObject(arg0));
2771
3039
  };
2772
3040
 
2773
- module.exports.__wbg_randomFillSync_64cc7d048f228ca8 = function() { return handleError(function (arg0, arg1, arg2) {
2774
- getObject(arg0).randomFillSync(getArrayU8FromWasm0(arg1, arg2));
2775
- }, arguments) };
2776
-
2777
3041
  module.exports.__wbg_getRandomValues_98117e9a7e993920 = function() { return handleError(function (arg0, arg1) {
2778
3042
  getObject(arg0).getRandomValues(getObject(arg1));
2779
3043
  }, arguments) };
2780
3044
 
3045
+ module.exports.__wbg_randomFillSync_64cc7d048f228ca8 = function() { return handleError(function (arg0, arg1, arg2) {
3046
+ getObject(arg0).randomFillSync(getArrayU8FromWasm0(arg1, arg2));
3047
+ }, arguments) };
3048
+
2781
3049
  module.exports.__wbg_process_2f24d6544ea7b200 = function(arg0) {
2782
3050
  var ret = getObject(arg0).process;
2783
3051
  return addHeapObject(ret);
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