excalibur 0.32.0-alpha.1564 → 0.32.0-alpha.1565
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +12 -0
- package/build/dist/Actor.d.ts +9 -0
- package/build/dist/excalibur.development.js +11 -3
- package/build/dist/excalibur.js +11 -3
- package/build/dist/excalibur.min.development.js +22 -22
- package/build/dist/excalibur.min.js +22 -22
- package/build/esm/excalibur.development.js +11 -3
- package/build/esm/excalibur.js +11 -3
- package/build/esm/excalibur.min.development.js +233 -231
- package/build/esm/excalibur.min.js +233 -231
- package/package.json +1 -1
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@@ -1,4 +1,4 @@
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1
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-
/*! excalibur - 0.32.0-alpha.
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1
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+
/*! excalibur - 0.32.0-alpha.1565+76be137 - 2025-11-24
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https://github.com/excaliburjs/Excalibur
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Copyright (c) 2025 Excalibur.js <https://github.com/excaliburjs/Excalibur/graphs/contributors>
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Licensed BSD-2-Clause
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@@ -410,7 +410,7 @@ function Gt(r, t, e = new fe()) {
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function Xh(r, t, e = new fe()) {
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return e ? e.integer(r, t) : Math.round(Gt(r, t));
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}
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-
const ln = class
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const ln = class G {
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/**
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* @param x X component of the Vector
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* @param y Y component of the Vector
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@@ -422,50 +422,50 @@ const ln = class W {
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* A (0, 0) vector
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*/
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static get Zero() {
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return new
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return new G(0, 0);
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}
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/**
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* A (1, 1) vector
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*/
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static get One() {
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return new
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return new G(1, 1);
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}
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/**
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* A (0.5, 0.5) vector
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*/
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static get Half() {
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return new
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return new G(0.5, 0.5);
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}
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/**
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* A unit vector pointing up (0, -1)
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*/
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static get Up() {
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return new
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return new G(0, -1);
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}
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/**
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* A unit vector pointing down (0, 1)
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*/
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static get Down() {
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return new
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return new G(0, 1);
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}
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/**
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* A unit vector pointing left (-1, 0)
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*/
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static get Left() {
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return new
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return new G(-1, 0);
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}
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/**
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* A unit vector pointing right (1, 0)
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*/
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static get Right() {
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return new
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return new G(1, 0);
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}
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/**
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* Returns a vector of unit length in the direction of the specified angle in Radians.
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* @param angle The angle to generate the vector
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*/
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static fromAngle(t) {
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return new
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return new G(Math.cos(t), Math.sin(t));
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}
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/**
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* Checks if vector is not null, undefined, or if any of its components are NaN or Infinity.
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@@ -482,10 +482,10 @@ const ln = class W {
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return Math.sqrt(Math.pow(t.x - e.x, 2) + Math.pow(t.y - e.y, 2));
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}
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static min(t, e) {
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return new
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return new G(Math.min(t.x, e.x), Math.min(t.y, e.y));
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}
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static max(t, e) {
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return new
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return new G(Math.max(t.x, e.x), Math.max(t.y, e.y));
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}
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/**
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* Get the x component of the vector
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* @param vector The other point to compare to
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* @param tolerance Amount of euclidean distance off we are willing to tolerate
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*/
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equals(t, e =
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equals(t, e = G.EQUALS_EPSILON) {
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return Math.abs(this.x - t.x) <= e && Math.abs(this.y - t.y) <= e;
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}
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/**
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@@ -539,7 +539,7 @@ const ln = class W {
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return Math.sqrt(e * e + i * i);
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}
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squareDistance(t) {
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-
t || (t =
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t || (t = G.Zero);
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const e = this.x - t.x, i = this.y - t.y;
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return e * e + i * i;
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}
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@@ -585,7 +585,7 @@ const ln = class W {
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*/
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normalize() {
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const t = this.distance();
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return t === 0 ?
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return t === 0 ? G.Zero : new G(this.x / t, this.y / t);
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}
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/**
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* Returns the average (midpoint) between the current point and the specified
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@@ -594,8 +594,8 @@ const ln = class W {
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return this.add(t).scale(0.5);
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}
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scale(t, e) {
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const i = e || new
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return t instanceof
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const i = e || new G(0, 0);
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return t instanceof G ? (i.x = this.x * t.x, i.y = this.y * t.y) : (i.x = this.x * t, i.y = this.y * t), i;
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}
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/**
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* Adds one vector to another
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* @param dest Optionally copy the result into a provided vector
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*/
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add(t, e) {
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return e ? (e.x = this.x + t.x, e.y = this.y + t.y, e) : new
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return e ? (e.x = this.x + t.x, e.y = this.y + t.y, e) : new G(this.x + t.x, this.y + t.y);
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}
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/**
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* Subtracts a vector from another, if you subtract vector `B.sub(A)` the resulting vector points from A -> B
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* @param v The vector to subtract
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*/
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sub(t, e) {
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const i = e || new
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const i = e || new G(0, 0), s = this.x - t.x, n = this.y - t.y;
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return i.x = s, i.y = n, i;
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}
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/**
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return this.x * t.x + this.y * t.y;
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}
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cross(t) {
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if (t instanceof
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if (t instanceof G)
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return this.x * t.y - this.y * t.x;
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if (typeof t == "number")
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return new
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return new G(t * this.y, -t * this.x);
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}
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static cross(t, e) {
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return new
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return new G(-t * e.y, t * e.x);
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}
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/**
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* Returns the perpendicular vector to this one
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*/
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perpendicular() {
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return new
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return new G(this.y, -this.x);
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}
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/**
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* Returns the normal vector to this one, same as the perpendicular of length 1
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* Positive angle means rotation clockwise.
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*/
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rotate(t, e, i) {
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const s = i || new
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e || (e = new
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const s = i || new G(0, 0);
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e || (e = new G(0, 0));
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const n = Math.sin(t), o = Math.cos(t), a = o * (this.x - e.x) - n * (this.y - e.y) + e.x, h = n * (this.x - e.x) + o * (this.y - e.y) + e.y;
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return s.x = a, s.y = h, s;
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}
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* Creates new vector that has the same values as the previous.
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*/
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clone(t) {
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const e = t != null ? t : new
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const e = t != null ? t : new G(0, 0);
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return e.x = this.x, e.y = this.y, e;
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}
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/**
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*/
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lerp(t, e) {
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e = F(e, 0, 1);
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const i = new
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const i = new G(0, 0);
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return i.x = this.x + (t.x - this.x) * e, i.y = this.y + (t.y - this.y) * e, i;
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}
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};
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const i = e || new m(0, 0), s = t, n = s.x * this.data[0] + s.y * this.data[4] + this.data[12], o = s.x * this.data[1] + s.y * this.data[5] + this.data[13];
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return i.x = n, i.y = o, i;
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} else {
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const i = e || new Tt(), s = t, n = this.data[0], o = this.data[1], a = this.data[2], h = this.data[3], l = this.data[4], c = this.data[5], d = this.data[6], u = this.data[7], _ = this.data[8], g = this.data[9], f = this.data[10], x = this.data[11], p = this.data[12], v = this.data[13], T = this.data[14], y = this.data[15], C = s.data[0], E = s.data[1], b = s.data[2],
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i.data[0] = n * C + l * E + _ * b + p *
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const i = e || new Tt(), s = t, n = this.data[0], o = this.data[1], a = this.data[2], h = this.data[3], l = this.data[4], c = this.data[5], d = this.data[6], u = this.data[7], _ = this.data[8], g = this.data[9], f = this.data[10], x = this.data[11], p = this.data[12], v = this.data[13], T = this.data[14], y = this.data[15], C = s.data[0], E = s.data[1], b = s.data[2], B = s.data[3], L = s.data[4], z = s.data[5], X = s.data[6], st = s.data[7], Y = s.data[8], H = s.data[9], ot = s.data[10], ct = s.data[11], P = s.data[12], re = s.data[13], oe = s.data[14], ae = s.data[15];
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i.data[0] = n * C + l * E + _ * b + p * B, i.data[1] = o * C + c * E + g * b + v * B, i.data[2] = a * C + d * E + f * b + T * B, i.data[3] = h * C + u * E + x * b + y * B, i.data[4] = n * L + l * z + _ * X + p * st, i.data[5] = o * L + c * z + g * X + v * st, i.data[6] = a * L + d * z + f * X + T * st, i.data[7] = h * L + u * z + x * X + y * st, i.data[8] = n * Y + l * H + _ * ot + p * ct, i.data[9] = o * Y + c * H + g * ot + v * ct, i.data[10] = a * Y + d * H + f * ot + T * ct, i.data[11] = h * Y + u * H + x * ot + y * ct, i.data[12] = n * P + l * re + _ * oe + p * ae, i.data[13] = o * P + c * re + g * oe + v * ae, i.data[14] = a * P + d * re + f * oe + T * ae, i.data[15] = h * P + u * re + x * oe + y * ae;
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const Le = this.getScale();
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return i._scaleSignX = q(Le.x) * q(i._scaleSignX), i._scaleSignY = q(Le.y) * q(i._scaleSignY), i;
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}
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return t._transform = this._transform.clone(), t;
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}
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class
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class O extends Dt {
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constructor() {
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super(...arguments), this.vel = m.Zero, this.maxVel = m.One.scaleEqual(1 / 0), this.acc = m.Zero, this.scaleFactor = m.Zero, this.angularVelocity = 0, this.torque = 0, this.inertia = 1, this.integration = {
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onScreenOnly: !1
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Wi.All = new Wi("Collide with all groups", -1, -1);
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let Ae = Wi;
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var mn = /* @__PURE__ */ ((r) => (r.Kill = "kill", r.PreKill = "prekill", r.PostKill = "postkill", r.PreDraw = "predraw", r.PostDraw = "postdraw", r.PreDebugDraw = "predebugdraw", r.PostDebugDraw = "postdebugdraw", r.PreUpdate = "preupdate", r.PostUpdate = "postupdate", r.PreFrame = "preframe", r.PostFrame = "postframe", r.PreCollision = "precollision", r.CollisionStart = "collisionstart", r.CollisionEnd = "collisionend", r.PostCollision = "postcollision", r.Initialize = "initialize", r.Activate = "activate", r.Deactivate = "deactivate", r.ExitViewport = "exitviewport", r.EnterViewport = "enterviewport", r.ExitTrigger = "exit", r.EnterTrigger = "enter", r.Connect = "connect", r.Disconnect = "disconnect", r.Button = "button", r.Axis = "axis", r.Visible = "visible", r.Hidden = "hidden", r.Start = "start", r.Stop = "stop", r.PointerUp = "pointerup", r.PointerDown = "pointerdown", r.PointerMove = "pointermove", r.PointerEnter = "pointerenter", r.PointerLeave = "pointerleave", r.PointerCancel = "pointercancel", r.PointerWheel = "pointerwheel", r.Up = "up", r.Down = "down", r.Move = "move", r.Enter = "enter", r.Leave = "leave", r.Cancel = "cancel", r.Wheel = "wheel", r.Press = "press", r.Release = "release", r.Hold = "hold", r.PointerDragStart = "pointerdragstart", r.PointerDragEnd = "pointerdragend", r.PointerDragEnter = "pointerdragenter", r.PointerDragLeave = "pointerdragleave", r.PointerDragMove = "pointerdragmove", r.ActionStart = "actionstart", r.ActionComplete = "actioncomplete", r.Add = "add", r.Remove = "remove", r))(mn || {});
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class
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class k {
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constructor() {
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this.other = null, this._bubbles = !0;
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class hs extends
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class hs extends k {
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constructor(t) {
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super(), this.self = t, this.target = t;
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class xn extends
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class xn extends k {
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constructor(t) {
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class vn extends
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class vn extends k {
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constructor(t) {
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super(), this.self = t, this.target = t;
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class wn extends
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class wn extends k {
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constructor(t) {
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super(), this.self = t, this.target = t;
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}
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|
-
class bn extends
|
|
3088
|
+
class bn extends k {
|
|
3089
3089
|
constructor(t) {
|
|
3090
3090
|
super(), this.self = t, this.target = t;
|
|
3091
3091
|
}
|
|
3092
3092
|
}
|
|
3093
|
-
class je extends
|
|
3093
|
+
class je extends k {
|
|
3094
3094
|
constructor(t, e, i) {
|
|
3095
3095
|
super(), this.ctx = t, this.elapsed = e, this.self = i, this.target = i;
|
|
3096
3096
|
}
|
|
3097
3097
|
}
|
|
3098
|
-
class Ze extends
|
|
3098
|
+
class Ze extends k {
|
|
3099
3099
|
constructor(t, e, i) {
|
|
3100
3100
|
super(), this.ctx = t, this.elapsed = e, this.self = i, this.target = i;
|
|
3101
3101
|
}
|
|
3102
3102
|
}
|
|
3103
|
-
class yn extends
|
|
3103
|
+
class yn extends k {
|
|
3104
3104
|
constructor(t, e, i) {
|
|
3105
3105
|
super(), this.ctx = t, this.elapsed = e, this.self = i, this.target = i;
|
|
3106
3106
|
}
|
|
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3107
|
}
|
|
3108
|
-
class Cn extends
|
|
3108
|
+
class Cn extends k {
|
|
3109
3109
|
constructor(t, e, i) {
|
|
3110
3110
|
super(), this.ctx = t, this.elapsed = e, this.self = i, this.target = i;
|
|
3111
3111
|
}
|
|
3112
3112
|
}
|
|
3113
|
-
class Tn extends
|
|
3113
|
+
class Tn extends k {
|
|
3114
3114
|
constructor(t, e) {
|
|
3115
3115
|
super(), this.ctx = t, this.self = e, this.target = e;
|
|
3116
3116
|
}
|
|
3117
3117
|
}
|
|
3118
|
-
class Sn extends
|
|
3118
|
+
class Sn extends k {
|
|
3119
3119
|
constructor(t, e) {
|
|
3120
3120
|
super(), this.ctx = t, this.self = e, this.target = e;
|
|
3121
3121
|
}
|
|
3122
3122
|
}
|
|
3123
|
-
class ge extends
|
|
3123
|
+
class ge extends k {
|
|
3124
3124
|
constructor(t, e, i) {
|
|
3125
3125
|
super(), this.engine = t, this.elapsed = e, this.self = i, this.target = i;
|
|
3126
3126
|
}
|
|
3127
3127
|
}
|
|
3128
|
-
class pe extends
|
|
3128
|
+
class pe extends k {
|
|
3129
3129
|
constructor(t, e, i) {
|
|
3130
3130
|
super(), this.engine = t, this.elapsed = e, this.self = i, this.target = i;
|
|
3131
3131
|
}
|
|
3132
3132
|
}
|
|
3133
|
-
class Pn extends
|
|
3133
|
+
class Pn extends k {
|
|
3134
3134
|
constructor(t, e) {
|
|
3135
3135
|
super(), this.engine = t, this.prevStats = e, this.target = t;
|
|
3136
3136
|
}
|
|
3137
3137
|
}
|
|
3138
|
-
class An extends
|
|
3138
|
+
class An extends k {
|
|
3139
3139
|
constructor(t, e) {
|
|
3140
3140
|
super(), this.engine = t, this.stats = e, this.target = t;
|
|
3141
3141
|
}
|
|
3142
3142
|
}
|
|
3143
|
-
class En extends
|
|
3143
|
+
class En extends k {
|
|
3144
3144
|
constructor(t, e) {
|
|
3145
3145
|
super(), this.index = t, this.gamepad = e, this.target = e;
|
|
3146
3146
|
}
|
|
3147
3147
|
}
|
|
3148
|
-
class In extends
|
|
3148
|
+
class In extends k {
|
|
3149
3149
|
constructor(t, e) {
|
|
3150
3150
|
super(), this.index = t, this.gamepad = e, this.target = e;
|
|
3151
3151
|
}
|
|
3152
3152
|
}
|
|
3153
|
-
class Rn extends
|
|
3153
|
+
class Rn extends k {
|
|
3154
3154
|
/**
|
|
3155
3155
|
* @param button The Gamepad {@apilink Buttons} if not known by excalibur {@apilink Buttons.Unknown} is returned, use index to disambiguate.
|
|
3156
3156
|
* @param index The canonical index of the gamepad button from the system
|
|
@@ -3161,7 +3161,7 @@ class Rn extends L {
|
|
|
3161
3161
|
super(), this.button = t, this.index = e, this.value = i, this.self = s, this.target = s;
|
|
3162
3162
|
}
|
|
3163
3163
|
}
|
|
3164
|
-
class Mn extends
|
|
3164
|
+
class Mn extends k {
|
|
3165
3165
|
/**
|
|
3166
3166
|
* @param axis The Gamepad axis
|
|
3167
3167
|
* @param value A numeric value between -1 and 1
|
|
@@ -3171,17 +3171,17 @@ class Mn extends L {
|
|
|
3171
3171
|
super(), this.axis = t, this.value = e, this.self = i, this.target = i;
|
|
3172
3172
|
}
|
|
3173
3173
|
}
|
|
3174
|
-
class Fn extends
|
|
3174
|
+
class Fn extends k {
|
|
3175
3175
|
constructor(t) {
|
|
3176
3176
|
super(), this.self = t, this.target = t;
|
|
3177
3177
|
}
|
|
3178
3178
|
}
|
|
3179
|
-
class Dn extends
|
|
3179
|
+
class Dn extends k {
|
|
3180
3180
|
constructor(t) {
|
|
3181
3181
|
super(), this.self = t, this.target = t;
|
|
3182
3182
|
}
|
|
3183
3183
|
}
|
|
3184
|
-
class Ee extends
|
|
3184
|
+
class Ee extends k {
|
|
3185
3185
|
/**
|
|
3186
3186
|
* @param self The actor the event was thrown on
|
|
3187
3187
|
* @param other The actor that will collided with the current actor
|
|
@@ -3192,7 +3192,7 @@ class Ee extends L {
|
|
|
3192
3192
|
super(), this.self = t, this.other = e, this.side = i, this.intersection = s, this.contact = n, this.target = t;
|
|
3193
3193
|
}
|
|
3194
3194
|
}
|
|
3195
|
-
class Ie extends
|
|
3195
|
+
class Ie extends k {
|
|
3196
3196
|
/**
|
|
3197
3197
|
* @param self The actor the event was thrown on
|
|
3198
3198
|
* @param other The actor that did collide with the current actor
|
|
@@ -3223,7 +3223,7 @@ class Xi {
|
|
|
3223
3223
|
this.self = t, this.other = e, this.side = i, this.intersection = s, this.contact = n;
|
|
3224
3224
|
}
|
|
3225
3225
|
}
|
|
3226
|
-
class ui extends
|
|
3226
|
+
class ui extends k {
|
|
3227
3227
|
/**
|
|
3228
3228
|
*
|
|
3229
3229
|
* @param self
|
|
@@ -3235,7 +3235,7 @@ class ui extends L {
|
|
|
3235
3235
|
super(), this.self = t, this.other = e, this.side = i, this.contact = s, this.target = t;
|
|
3236
3236
|
}
|
|
3237
3237
|
}
|
|
3238
|
-
class _i extends
|
|
3238
|
+
class _i extends k {
|
|
3239
3239
|
/**
|
|
3240
3240
|
*
|
|
3241
3241
|
*/
|
|
@@ -3243,7 +3243,7 @@ class _i extends L {
|
|
|
3243
3243
|
super(), this.self = t, this.other = e, this.side = i, this.lastContact = s, this.target = t;
|
|
3244
3244
|
}
|
|
3245
3245
|
}
|
|
3246
|
-
class Qe extends
|
|
3246
|
+
class Qe extends k {
|
|
3247
3247
|
/**
|
|
3248
3248
|
* @param engine The reference to the current engine
|
|
3249
3249
|
*/
|
|
@@ -3251,7 +3251,7 @@ class Qe extends L {
|
|
|
3251
3251
|
super(), this.engine = t, this.self = e, this.target = e;
|
|
3252
3252
|
}
|
|
3253
3253
|
}
|
|
3254
|
-
class Bn extends
|
|
3254
|
+
class Bn extends k {
|
|
3255
3255
|
/**
|
|
3256
3256
|
* @param context The context for the scene activation
|
|
3257
3257
|
*/
|
|
@@ -3259,7 +3259,7 @@ class Bn extends L {
|
|
|
3259
3259
|
super(), this.context = t, this.self = e, this.target = e;
|
|
3260
3260
|
}
|
|
3261
3261
|
}
|
|
3262
|
-
class Ln extends
|
|
3262
|
+
class Ln extends k {
|
|
3263
3263
|
/**
|
|
3264
3264
|
* @param context The context for the scene deactivation
|
|
3265
3265
|
*/
|
|
@@ -3267,42 +3267,42 @@ class Ln extends L {
|
|
|
3267
3267
|
super(), this.context = t, this.self = e, this.target = e;
|
|
3268
3268
|
}
|
|
3269
3269
|
}
|
|
3270
|
-
class kn extends
|
|
3270
|
+
class kn extends k {
|
|
3271
3271
|
constructor(t) {
|
|
3272
3272
|
super(), this.self = t, this.target = t;
|
|
3273
3273
|
}
|
|
3274
3274
|
}
|
|
3275
|
-
class zn extends
|
|
3275
|
+
class zn extends k {
|
|
3276
3276
|
constructor(t) {
|
|
3277
3277
|
super(), this.self = t, this.target = t;
|
|
3278
3278
|
}
|
|
3279
3279
|
}
|
|
3280
|
-
class Un extends
|
|
3280
|
+
class Un extends k {
|
|
3281
3281
|
constructor(t, e) {
|
|
3282
3282
|
super(), this.self = t, this.entity = e, this.target = t;
|
|
3283
3283
|
}
|
|
3284
3284
|
}
|
|
3285
|
-
class Hn extends
|
|
3285
|
+
class Hn extends k {
|
|
3286
3286
|
constructor(t, e) {
|
|
3287
3287
|
super(), this.self = t, this.entity = e, this.target = t;
|
|
3288
3288
|
}
|
|
3289
3289
|
}
|
|
3290
|
-
class On extends
|
|
3290
|
+
class On extends k {
|
|
3291
3291
|
constructor(t, e) {
|
|
3292
3292
|
super(), this.action = t, this.self = e, this.target = e;
|
|
3293
3293
|
}
|
|
3294
3294
|
}
|
|
3295
|
-
class Nn extends
|
|
3295
|
+
class Nn extends k {
|
|
3296
3296
|
constructor(t, e) {
|
|
3297
3297
|
super(), this.action = t, this.self = e, this.target = e;
|
|
3298
3298
|
}
|
|
3299
3299
|
}
|
|
3300
|
-
class Wn extends
|
|
3300
|
+
class Wn extends k {
|
|
3301
3301
|
constructor(t, e) {
|
|
3302
3302
|
super(), this.engine = t, this.self = e, this.target = e;
|
|
3303
3303
|
}
|
|
3304
3304
|
}
|
|
3305
|
-
class Gn extends
|
|
3305
|
+
class Gn extends k {
|
|
3306
3306
|
constructor(t, e) {
|
|
3307
3307
|
super(), this.engine = t, this.self = e, this.target = e;
|
|
3308
3308
|
}
|
|
@@ -3325,7 +3325,7 @@ const Sl = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
|
3325
3325
|
EventTypes: mn,
|
|
3326
3326
|
ExitTriggerEvent: Hn,
|
|
3327
3327
|
ExitViewPortEvent: kn,
|
|
3328
|
-
GameEvent:
|
|
3328
|
+
GameEvent: k,
|
|
3329
3329
|
GameStartEvent: wn,
|
|
3330
3330
|
GameStopEvent: bn,
|
|
3331
3331
|
GamepadAxisEvent: Mn,
|
|
@@ -4278,7 +4278,7 @@ Check your bundler settings to make sure this is not the case! Excalibur has ESM
|
|
|
4278
4278
|
this.systemManager.clear();
|
|
4279
4279
|
}
|
|
4280
4280
|
}
|
|
4281
|
-
var
|
|
4281
|
+
var V = /* @__PURE__ */ ((r) => (r.None = "None", r.Top = "Top", r.Bottom = "Bottom", r.Left = "Left", r.Right = "Right", r))(V || {});
|
|
4282
4282
|
((r) => {
|
|
4283
4283
|
function t(i) {
|
|
4284
4284
|
return i === "Top" ? "Bottom" : i === "Bottom" ? "Top" : i === "Left" ? "Right" : i === "Right" ? "Left" : "None";
|
|
@@ -4288,7 +4288,7 @@ var G = /* @__PURE__ */ ((r) => (r.None = "None", r.Top = "Top", r.Bottom = "Bot
|
|
|
4288
4288
|
return Math.abs(i.x) >= Math.abs(i.y) ? i.x <= 0 ? "Left" : "Right" : i.y <= 0 ? "Top" : "Bottom";
|
|
4289
4289
|
}
|
|
4290
4290
|
r.fromDirection = e;
|
|
4291
|
-
})(
|
|
4291
|
+
})(V || (V = {}));
|
|
4292
4292
|
const Zn = class ut {
|
|
4293
4293
|
/**
|
|
4294
4294
|
* Constructor allows passing of either an object with all coordinate components,
|
|
@@ -4320,7 +4320,7 @@ const Zn = class ut {
|
|
|
4320
4320
|
* @param intersection Intersection vector between 2 bounding boxes
|
|
4321
4321
|
*/
|
|
4322
4322
|
static getSideFromIntersection(t) {
|
|
4323
|
-
return t && t ? Math.abs(t.x) > Math.abs(t.y) ? t.x < 0 ?
|
|
4323
|
+
return t && t ? Math.abs(t.x) > Math.abs(t.y) ? t.x < 0 ? V.Right : V.Left : t.y < 0 ? V.Bottom : V.Top : V.None;
|
|
4324
4324
|
}
|
|
4325
4325
|
static fromPoints(t) {
|
|
4326
4326
|
let e = 1 / 0, i = 1 / 0, s = -1 / 0, n = -1 / 0;
|
|
@@ -4543,7 +4543,7 @@ class xt {
|
|
|
4543
4543
|
var i, s;
|
|
4544
4544
|
if (t.id === e.id || t.owner && e.owner && t.owner.id === e.owner.id || t.localBounds.hasZeroDimensions() || e.localBounds.hasZeroDimensions())
|
|
4545
4545
|
return !1;
|
|
4546
|
-
const n = (i = t == null ? void 0 : t.owner) == null ? void 0 : i.get(
|
|
4546
|
+
const n = (i = t == null ? void 0 : t.owner) == null ? void 0 : i.get(N), o = (s = e == null ? void 0 : e.owner) == null ? void 0 : s.get(N);
|
|
4547
4547
|
return !(!n || !o || !n.group.canCollide(o.group) || n.collisionType === R.Fixed && o.collisionType === R.Fixed || o.collisionType === R.PreventCollision || n.collisionType === R.PreventCollision || !n.isActive || !o.isActive);
|
|
4548
4548
|
}
|
|
4549
4549
|
/**
|
|
@@ -4659,7 +4659,7 @@ class Qn {
|
|
|
4659
4659
|
if (i.bounds.contains(s))
|
|
4660
4660
|
return !1;
|
|
4661
4661
|
if (this._remove(i), s.left -= this._config.boundsPadding, s.top -= this._config.boundsPadding, s.right += this._config.boundsPadding, s.bottom += this._config.boundsPadding, t.owner) {
|
|
4662
|
-
const n = (e = t.owner) == null ? void 0 : e.get(
|
|
4662
|
+
const n = (e = t.owner) == null ? void 0 : e.get(N);
|
|
4663
4663
|
if (n) {
|
|
4664
4664
|
const o = n.vel.x * 32 / 1e3 * this._config.velocityMultiplier, a = n.vel.y * 32 / 1e3 * this._config.velocityMultiplier;
|
|
4665
4665
|
o < 0 ? s.left += o : s.right += o, a < 0 ? s.top += a : s.bottom += a;
|
|
@@ -4785,7 +4785,7 @@ class $i {
|
|
|
4785
4785
|
var i, s, n;
|
|
4786
4786
|
const o = [], a = (i = e == null ? void 0 : e.maxDistance) != null ? i : 1 / 0, h = e == null ? void 0 : e.collisionGroup, l = h ? h.category : (s = e == null ? void 0 : e.collisionMask) != null ? s : Ae.All.category, c = (n = e == null ? void 0 : e.searchAllColliders) != null ? n : !1;
|
|
4787
4787
|
return this._dynamicCollisionTree.rayCastQuery(t, a, (d) => {
|
|
4788
|
-
const _ = d.owner.get(
|
|
4788
|
+
const _ = d.owner.get(N);
|
|
4789
4789
|
if (e != null && e.ignoreCollisionGroupAll && _.group === Ae.All)
|
|
4790
4790
|
return !1;
|
|
4791
4791
|
const g = (l & _.group.category) !== 0;
|
|
@@ -4846,7 +4846,7 @@ class $i {
|
|
|
4846
4846
|
broadphase(t, e, i) {
|
|
4847
4847
|
const s = e / 1e3, n = t.filter((a) => {
|
|
4848
4848
|
var h, l;
|
|
4849
|
-
const c = (h = a.owner) == null ? void 0 : h.get(
|
|
4849
|
+
const c = (h = a.owner) == null ? void 0 : h.get(N);
|
|
4850
4850
|
return ((l = a.owner) == null ? void 0 : l.isActive) && c.collisionType !== R.PreventCollision;
|
|
4851
4851
|
});
|
|
4852
4852
|
this._collisionPairCache = [], this._pairs.clear();
|
|
@@ -4861,7 +4861,7 @@ class $i {
|
|
|
4861
4861
|
});
|
|
4862
4862
|
if (i && (i.physics.pairs = this._collisionPairCache.length), this._config.continuous.checkForFastBodies)
|
|
4863
4863
|
for (const a of n) {
|
|
4864
|
-
const h = a.owner.get(
|
|
4864
|
+
const h = a.owner.get(N);
|
|
4865
4865
|
if ((h == null ? void 0 : h.collisionType) !== R.Active)
|
|
4866
4866
|
continue;
|
|
4867
4867
|
const l = h.vel.magnitude * s + // velocity term
|
|
@@ -5291,7 +5291,7 @@ class _t extends Ti {
|
|
|
5291
5291
|
point: _,
|
|
5292
5292
|
normal: _.sub(n).normalize(),
|
|
5293
5293
|
collider: this,
|
|
5294
|
-
body: (i = this.owner) == null ? void 0 : i.get(
|
|
5294
|
+
body: (i = this.owner) == null ? void 0 : i.get(N),
|
|
5295
5295
|
distance: u
|
|
5296
5296
|
};
|
|
5297
5297
|
}
|
|
@@ -5306,7 +5306,7 @@ class _t extends Ti {
|
|
|
5306
5306
|
point: v,
|
|
5307
5307
|
normal: v.sub(n).normalize(),
|
|
5308
5308
|
collider: this,
|
|
5309
|
-
body: (s = this.owner) == null ? void 0 : s.get(
|
|
5309
|
+
body: (s = this.owner) == null ? void 0 : s.get(N),
|
|
5310
5310
|
distance: p
|
|
5311
5311
|
};
|
|
5312
5312
|
}
|
|
@@ -5399,7 +5399,7 @@ class ve {
|
|
|
5399
5399
|
const f = ((l = t.composite) == null ? void 0 : l.compositeStrategy) === "separate" ? t.id : (d = (c = t.composite) == null ? void 0 : c.id) != null ? d : t.id, x = ((u = e.composite) == null ? void 0 : u.compositeStrategy) === "separate" ? e.id : (g = (_ = e.composite) == null ? void 0 : _.id) != null ? g : e.id;
|
|
5400
5400
|
this.id += "|" + xt.calculatePairHash(f, x);
|
|
5401
5401
|
}
|
|
5402
|
-
this.colliderA.owner && (this.bodyA = this.colliderA.owner.get(
|
|
5402
|
+
this.colliderA.owner && (this.bodyA = this.colliderA.owner.get(N)), this.colliderB.owner && (this.bodyB = this.colliderB.owner.get(N));
|
|
5403
5403
|
}
|
|
5404
5404
|
/**
|
|
5405
5405
|
* Match contact awake state, except if body's are Fixed
|
|
@@ -5777,7 +5777,7 @@ class St extends Ti {
|
|
|
5777
5777
|
distance: o,
|
|
5778
5778
|
normal: this.asLine().normal(),
|
|
5779
5779
|
collider: this,
|
|
5780
|
-
body: (i = this.owner) == null ? void 0 : i.get(
|
|
5780
|
+
body: (i = this.owner) == null ? void 0 : i.get(N),
|
|
5781
5781
|
point: t.getPoint(o)
|
|
5782
5782
|
};
|
|
5783
5783
|
}
|
|
@@ -6242,7 +6242,7 @@ class dt extends Ti {
|
|
|
6242
6242
|
return h >= 0 ? {
|
|
6243
6243
|
collider: this,
|
|
6244
6244
|
distance: o,
|
|
6245
|
-
body: (i = this.owner) == null ? void 0 : i.get(
|
|
6245
|
+
body: (i = this.owner) == null ? void 0 : i.get(N),
|
|
6246
6246
|
point: t.getPoint(o),
|
|
6247
6247
|
normal: a.normal()
|
|
6248
6248
|
} : null;
|
|
@@ -7321,7 +7321,7 @@ ei.filtering = vt.Blended;
|
|
|
7321
7321
|
ei.wrapping = { x: gt.Clamp, y: gt.Clamp };
|
|
7322
7322
|
ei._MAX_TEXTURE_SIZE = 4096;
|
|
7323
7323
|
let We = ei;
|
|
7324
|
-
const
|
|
7324
|
+
const U = {
|
|
7325
7325
|
Filtering: "filtering",
|
|
7326
7326
|
WrappingX: "wrapping-x",
|
|
7327
7327
|
WrappingY: "wrapping-y"
|
|
@@ -7365,7 +7365,7 @@ class Xt {
|
|
|
7365
7365
|
*/
|
|
7366
7366
|
static fromHtmlImageElement(t, e) {
|
|
7367
7367
|
const i = new Xt("");
|
|
7368
|
-
if (i._src = "image-element", i.data = t, i.data.setAttribute("data-original-src", "image-element"), e != null && e.filtering ? i.data.setAttribute(
|
|
7368
|
+
if (i._src = "image-element", i.data = t, i.data.setAttribute("data-original-src", "image-element"), e != null && e.filtering ? i.data.setAttribute(U.Filtering, e == null ? void 0 : e.filtering) : i.data.setAttribute(U.Filtering, vt.Blended), e != null && e.wrapping) {
|
|
7369
7369
|
let s;
|
|
7370
7370
|
typeof e.wrapping == "string" ? s = {
|
|
7371
7371
|
x: e.wrapping,
|
|
@@ -7373,14 +7373,14 @@ class Xt {
|
|
|
7373
7373
|
} : s = {
|
|
7374
7374
|
x: e.wrapping.x,
|
|
7375
7375
|
y: e.wrapping.y
|
|
7376
|
-
}, i.data.setAttribute(
|
|
7376
|
+
}, i.data.setAttribute(U.WrappingX, s.x), i.data.setAttribute(U.WrappingY, s.y);
|
|
7377
7377
|
} else
|
|
7378
|
-
i.data.setAttribute(
|
|
7378
|
+
i.data.setAttribute(U.WrappingX, gt.Clamp), i.data.setAttribute(U.WrappingY, gt.Clamp);
|
|
7379
7379
|
return We.checkImageSizeSupportedAndLog(t), i._readyFuture.resolve(t), i;
|
|
7380
7380
|
}
|
|
7381
7381
|
static fromHtmlCanvasElement(t, e) {
|
|
7382
7382
|
const i = new Xt("");
|
|
7383
|
-
if (i._src = "canvas-element-blob", i.data.setAttribute("data-original-src", "canvas-element-blob"), e != null && e.filtering ? i.data.setAttribute(
|
|
7383
|
+
if (i._src = "canvas-element-blob", i.data.setAttribute("data-original-src", "canvas-element-blob"), e != null && e.filtering ? i.data.setAttribute(U.Filtering, e == null ? void 0 : e.filtering) : i.data.setAttribute(U.Filtering, vt.Blended), e != null && e.wrapping) {
|
|
7384
7384
|
let s;
|
|
7385
7385
|
typeof e.wrapping == "string" ? s = {
|
|
7386
7386
|
x: e.wrapping,
|
|
@@ -7388,9 +7388,9 @@ class Xt {
|
|
|
7388
7388
|
} : s = {
|
|
7389
7389
|
x: e.wrapping.x,
|
|
7390
7390
|
y: e.wrapping.y
|
|
7391
|
-
}, i.data.setAttribute(
|
|
7391
|
+
}, i.data.setAttribute(U.WrappingX, s.x), i.data.setAttribute(U.WrappingY, s.y);
|
|
7392
7392
|
} else
|
|
7393
|
-
i.data.setAttribute(
|
|
7393
|
+
i.data.setAttribute(U.WrappingX, gt.Clamp), i.data.setAttribute(U.WrappingY, gt.Clamp);
|
|
7394
7394
|
return We.checkImageSizeSupportedAndLog(t), t.toBlob((s) => {
|
|
7395
7395
|
const n = URL.createObjectURL(s);
|
|
7396
7396
|
i.image.onload = () => {
|
|
@@ -7432,7 +7432,7 @@ class Xt {
|
|
|
7432
7432
|
} catch (n) {
|
|
7433
7433
|
throw `Error loading ImageSource from path '${this.path}' with error [${n.message}]`;
|
|
7434
7434
|
}
|
|
7435
|
-
return this.data.setAttribute(
|
|
7435
|
+
return this.data.setAttribute(U.Filtering, this.filtering), this.data.setAttribute(U.WrappingX, (e = (t = this.wrapping) == null ? void 0 : t.x) != null ? e : gt.Clamp), this.data.setAttribute(U.WrappingY, (s = (i = this.wrapping) == null ? void 0 : i.y) != null ? s : gt.Clamp), this._readyFuture.resolve(this.data), this.data;
|
|
7436
7436
|
}
|
|
7437
7437
|
/**
|
|
7438
7438
|
* Build a sprite from this ImageSource
|
|
@@ -8027,7 +8027,7 @@ class gr extends Mt {
|
|
|
8027
8027
|
_applyTransform(t) {
|
|
8028
8028
|
const e = t.getAncestors();
|
|
8029
8029
|
for (let i = 0; i < e.length; i++) {
|
|
8030
|
-
const s = e[i], n = s == null ? void 0 : s.get(A), o = s == null ? void 0 : s.get(
|
|
8030
|
+
const s = e[i], n = s == null ? void 0 : s.get(A), o = s == null ? void 0 : s.get(N);
|
|
8031
8031
|
if (n) {
|
|
8032
8032
|
let a = n.get();
|
|
8033
8033
|
if (o && this._engine.fixedUpdateTimestep && o.__oldTransformCaptured && o.enableFixedUpdateInterpolate) {
|
|
@@ -9107,7 +9107,7 @@ const Tr = class ze {
|
|
|
9107
9107
|
}
|
|
9108
9108
|
}
|
|
9109
9109
|
_loadImageSource(t) {
|
|
9110
|
-
const e = t.image, i = e.getAttribute(
|
|
9110
|
+
const e = t.image, i = e.getAttribute(U.Filtering), s = i ? Ke(i) : void 0, n = Ut(e.getAttribute(U.WrappingX)), o = Ut(e.getAttribute(U.WrappingY)), a = e.getAttribute("forceUpload") === "true", h = this._textureLoader.load(
|
|
9111
9111
|
e,
|
|
9112
9112
|
{
|
|
9113
9113
|
filtering: s,
|
|
@@ -9590,7 +9590,7 @@ xe._SCALE_FACTOR = new m(0, 0);
|
|
|
9590
9590
|
let Sr = xe;
|
|
9591
9591
|
class vs extends It {
|
|
9592
9592
|
constructor(t) {
|
|
9593
|
-
super(), this.beginColor = S.White, this.endColor = S.White, this.life = 300, this.fade = !1, this._rRate = 1, this._gRate = 1, this._bRate = 1, this._aRate = 0, this._currentColor = S.White, this.size = 5, this.sizeRate = 0, this.visible = !0, this.isOffscreen = !1, this.particleTransform = "global", this.name = `Particle#${this.id}`, this.addComponent(this.transform = new A()), this.addComponent(this.motion = new
|
|
9593
|
+
super(), this.beginColor = S.White, this.endColor = S.White, this.life = 300, this.fade = !1, this._rRate = 1, this._gRate = 1, this._bRate = 1, this._aRate = 0, this._currentColor = S.White, this.size = 5, this.sizeRate = 0, this.visible = !0, this.isOffscreen = !1, this.particleTransform = "global", this.name = `Particle#${this.id}`, this.addComponent(this.transform = new A()), this.addComponent(this.motion = new O()), this.addComponent(this.graphics = new Z()), this.configure(t);
|
|
9594
9594
|
}
|
|
9595
9595
|
registerEmitter(t) {
|
|
9596
9596
|
if (this._emitter = t, this.particleTransform === "global") {
|
|
@@ -9648,7 +9648,7 @@ class Xo {
|
|
|
9648
9648
|
}), this._shader.compile(), this._shader.use(), this._shader.setUniformMatrix("u_matrix", this._context.ortho);
|
|
9649
9649
|
}
|
|
9650
9650
|
_getTexture(t) {
|
|
9651
|
-
const e = t.getAttribute(
|
|
9651
|
+
const e = t.getAttribute(U.Filtering), i = e ? Ke(e) : void 0, s = Ut(t.getAttribute(U.WrappingX)), n = Ut(t.getAttribute(U.WrappingY)), o = t.getAttribute("forceUpload") === "true", a = this._context.textureLoader.load(
|
|
9652
9652
|
t,
|
|
9653
9653
|
{
|
|
9654
9654
|
filtering: i,
|
|
@@ -10300,7 +10300,7 @@ class ea {
|
|
|
10300
10300
|
draw(t, e, i) {
|
|
10301
10301
|
this._isFull() && this.flush(), this._pointCount++;
|
|
10302
10302
|
const s = this._context.getTransform(), n = this._context.opacity, o = this._context.snapToPixel, a = s.multiply(t);
|
|
10303
|
-
o && (a.x = ~~(a.x +
|
|
10303
|
+
o && (a.x = ~~(a.x + D), a.y = ~~(a.y + D));
|
|
10304
10304
|
const h = this._buffer.bufferData;
|
|
10305
10305
|
h[this._vertexIndex++] = a.x, h[this._vertexIndex++] = a.y, h[this._vertexIndex++] = e.r / 255, h[this._vertexIndex++] = e.g / 255, h[this._vertexIndex++] = e.b / 255, h[this._vertexIndex++] = e.a * n, h[this._vertexIndex++] = i * Math.max(s.getScaleX(), s.getScaleY());
|
|
10306
10306
|
}
|
|
@@ -10537,7 +10537,7 @@ class aa {
|
|
|
10537
10537
|
_addImageAsTexture(t) {
|
|
10538
10538
|
if (this._images.has(t))
|
|
10539
10539
|
return;
|
|
10540
|
-
const e = t.getAttribute(
|
|
10540
|
+
const e = t.getAttribute(U.Filtering), i = e ? Ke(e) : void 0, s = Ut(t.getAttribute(U.WrappingX)), n = Ut(t.getAttribute(U.WrappingY)), o = t.getAttribute("forceUpload") === "true", a = this._context.textureLoader.load(
|
|
10541
10541
|
t,
|
|
10542
10542
|
{
|
|
10543
10543
|
filtering: i,
|
|
@@ -10577,9 +10577,9 @@ class aa {
|
|
|
10577
10577
|
let x = g || s || 0, p = f || n || 0;
|
|
10578
10578
|
this._view[0] = 0, this._view[1] = 0, this._view[2] = (c = s != null ? s : g) != null ? c : 0, this._view[3] = (d = n != null ? n : f) != null ? d : 0, this._dest[0] = e != null ? e : 1, this._dest[1] = i != null ? i : 1, o !== void 0 && a !== void 0 && h !== void 0 && l !== void 0 && (this._view[0] = e != null ? e : 1, this._view[1] = i != null ? i : 1, this._view[2] = (u = s != null ? s : g) != null ? u : 0, this._view[3] = (_ = n != null ? n : f) != null ? _ : 0, this._dest[0] = o, this._dest[1] = a, x = h, p = l), e = this._view[0], i = this._view[1];
|
|
10579
10579
|
const v = this._view[2], T = this._view[3], y = this._context.getTransform(), C = this._context.opacity, E = this._context.snapToPixel;
|
|
10580
|
-
this._quad[0] = this._dest[0], this._quad[1] = this._dest[1], this._quad[2] = this._dest[0] + x, this._quad[3] = this._dest[1], this._quad[4] = this._dest[0], this._quad[5] = this._dest[1] + p, this._quad[6] = this._dest[0] + x, this._quad[7] = this._dest[1] + p, y.multiplyQuadInPlace(this._quad), E && (this._quad[0] = ~~(this._quad[0] + q(this._quad[0]) *
|
|
10581
|
-
const b = this._context.tint || this._defaultTint,
|
|
10582
|
-
P[this._vertexIndex++] = this._quad[0], P[this._vertexIndex++] = this._quad[1], P[this._vertexIndex++] = C, P[this._vertexIndex++] = ot, P[this._vertexIndex++] = ct, P[this._vertexIndex++] = X, P[this._vertexIndex++] = st, P[this._vertexIndex++] =
|
|
10580
|
+
this._quad[0] = this._dest[0], this._quad[1] = this._dest[1], this._quad[2] = this._dest[0] + x, this._quad[3] = this._dest[1], this._quad[4] = this._dest[0], this._quad[5] = this._dest[1] + p, this._quad[6] = this._dest[0] + x, this._quad[7] = this._dest[1] + p, y.multiplyQuadInPlace(this._quad), E && (this._quad[0] = ~~(this._quad[0] + q(this._quad[0]) * D), this._quad[1] = ~~(this._quad[1] + q(this._quad[1]) * D), this._quad[2] = ~~(this._quad[2] + q(this._quad[2]) * D), this._quad[3] = ~~(this._quad[3] + q(this._quad[3]) * D), this._quad[4] = ~~(this._quad[4] + q(this._quad[4]) * D), this._quad[5] = ~~(this._quad[5] + q(this._quad[5]) * D), this._quad[6] = ~~(this._quad[6] + q(this._quad[6]) * D), this._quad[7] = ~~(this._quad[7] + q(this._quad[7]) * D));
|
|
10581
|
+
const b = this._context.tint || this._defaultTint, B = this._getTextureIdForImage(t), L = g || x, z = f || p, X = (e + this.uvPadding) / L, st = (i + this.uvPadding) / z, Y = (e + v - this.uvPadding) / L, H = (i + T - this.uvPadding) / z, ot = g, ct = f, P = this._layout.vertexBuffer.bufferData;
|
|
10582
|
+
P[this._vertexIndex++] = this._quad[0], P[this._vertexIndex++] = this._quad[1], P[this._vertexIndex++] = C, P[this._vertexIndex++] = ot, P[this._vertexIndex++] = ct, P[this._vertexIndex++] = X, P[this._vertexIndex++] = st, P[this._vertexIndex++] = B, P[this._vertexIndex++] = b.r / 255, P[this._vertexIndex++] = b.g / 255, P[this._vertexIndex++] = b.b / 255, P[this._vertexIndex++] = b.a, P[this._vertexIndex++] = this._quad[4], P[this._vertexIndex++] = this._quad[5], P[this._vertexIndex++] = C, P[this._vertexIndex++] = ot, P[this._vertexIndex++] = ct, P[this._vertexIndex++] = X, P[this._vertexIndex++] = H, P[this._vertexIndex++] = B, P[this._vertexIndex++] = b.r / 255, P[this._vertexIndex++] = b.g / 255, P[this._vertexIndex++] = b.b / 255, P[this._vertexIndex++] = b.a, P[this._vertexIndex++] = this._quad[2], P[this._vertexIndex++] = this._quad[3], P[this._vertexIndex++] = C, P[this._vertexIndex++] = ot, P[this._vertexIndex++] = ct, P[this._vertexIndex++] = Y, P[this._vertexIndex++] = st, P[this._vertexIndex++] = B, P[this._vertexIndex++] = b.r / 255, P[this._vertexIndex++] = b.g / 255, P[this._vertexIndex++] = b.b / 255, P[this._vertexIndex++] = b.a, P[this._vertexIndex++] = this._quad[6], P[this._vertexIndex++] = this._quad[7], P[this._vertexIndex++] = C, P[this._vertexIndex++] = ot, P[this._vertexIndex++] = ct, P[this._vertexIndex++] = Y, P[this._vertexIndex++] = H, P[this._vertexIndex++] = B, P[this._vertexIndex++] = b.r / 255, P[this._vertexIndex++] = b.g / 255, P[this._vertexIndex++] = b.b / 255, P[this._vertexIndex++] = b.a;
|
|
10583
10583
|
}
|
|
10584
10584
|
hasPendingDraws() {
|
|
10585
10585
|
return this._imageCount !== 0;
|
|
@@ -10759,14 +10759,14 @@ class ca {
|
|
|
10759
10759
|
drawLine(t, e, i, s = 1) {
|
|
10760
10760
|
this._isFull() && this.flush(), this._rectangleCount++;
|
|
10761
10761
|
const n = this._context.getTransform(), o = this._context.opacity, a = this._context.snapToPixel, h = e.sub(t), l = h.magnitude, c = h.normalize().perpendicular(), d = s / 2, u = n.multiply(c.scale(d, this._scratch1).add(t, this._scratch1), this._scratch1), _ = n.multiply(c.scale(-d, this._scratch2).add(t, this._scratch2), this._scratch2), g = n.multiply(c.scale(d, this._scratch3).add(e, this._scratch3), this._scratch3), f = n.multiply(c.scale(-d, this._scratch4).add(e, this._scratch4), this._scratch4);
|
|
10762
|
-
a && (u.x = ~~(u.x +
|
|
10762
|
+
a && (u.x = ~~(u.x + D), u.y = ~~(u.y + D), g.x = ~~(g.x + D), g.y = ~~(g.y + D), _.x = ~~(_.x + D), _.y = ~~(_.y + D), f.x = ~~(f.x + D), f.y = ~~(f.y + D));
|
|
10763
10763
|
const x = 0, p = 0, v = 1, T = 1, y = this._transparent, C = 0, E = 1, b = this._layout.vertexBuffer.bufferData;
|
|
10764
10764
|
b[this._vertexIndex++] = u.x, b[this._vertexIndex++] = u.y, b[this._vertexIndex++] = x, b[this._vertexIndex++] = p, b[this._vertexIndex++] = l, b[this._vertexIndex++] = s, b[this._vertexIndex++] = o, b[this._vertexIndex++] = i.r / 255, b[this._vertexIndex++] = i.g / 255, b[this._vertexIndex++] = i.b / 255, b[this._vertexIndex++] = i.a, b[this._vertexIndex++] = y.r / 255, b[this._vertexIndex++] = y.g / 255, b[this._vertexIndex++] = y.b / 255, b[this._vertexIndex++] = y.a, b[this._vertexIndex++] = C / E, b[this._vertexIndex++] = _.x, b[this._vertexIndex++] = _.y, b[this._vertexIndex++] = x, b[this._vertexIndex++] = T, b[this._vertexIndex++] = l, b[this._vertexIndex++] = s, b[this._vertexIndex++] = o, b[this._vertexIndex++] = i.r / 255, b[this._vertexIndex++] = i.g / 255, b[this._vertexIndex++] = i.b / 255, b[this._vertexIndex++] = i.a, b[this._vertexIndex++] = y.r / 255, b[this._vertexIndex++] = y.g / 255, b[this._vertexIndex++] = y.b / 255, b[this._vertexIndex++] = y.a, b[this._vertexIndex++] = C / E, b[this._vertexIndex++] = g.x, b[this._vertexIndex++] = g.y, b[this._vertexIndex++] = v, b[this._vertexIndex++] = p, b[this._vertexIndex++] = l, b[this._vertexIndex++] = s, b[this._vertexIndex++] = o, b[this._vertexIndex++] = i.r / 255, b[this._vertexIndex++] = i.g / 255, b[this._vertexIndex++] = i.b / 255, b[this._vertexIndex++] = i.a, b[this._vertexIndex++] = y.r / 255, b[this._vertexIndex++] = y.g / 255, b[this._vertexIndex++] = y.b / 255, b[this._vertexIndex++] = y.a, b[this._vertexIndex++] = C / E, b[this._vertexIndex++] = f.x, b[this._vertexIndex++] = f.y, b[this._vertexIndex++] = v, b[this._vertexIndex++] = T, b[this._vertexIndex++] = l, b[this._vertexIndex++] = s, b[this._vertexIndex++] = o, b[this._vertexIndex++] = i.r / 255, b[this._vertexIndex++] = i.g / 255, b[this._vertexIndex++] = i.b / 255, b[this._vertexIndex++] = i.a, b[this._vertexIndex++] = y.r / 255, b[this._vertexIndex++] = y.g / 255, b[this._vertexIndex++] = y.b / 255, b[this._vertexIndex++] = y.a, b[this._vertexIndex++] = C / E;
|
|
10765
10765
|
}
|
|
10766
10766
|
drawRectangle(t, e, i, s, n = S.Transparent, o = 0) {
|
|
10767
10767
|
this._isFull() && this.flush(), this._rectangleCount++;
|
|
10768
10768
|
const a = this._context.getTransform(), h = this._context.opacity, l = this._context.snapToPixel, c = a.multiply(t.add(w(0, 0))), d = a.multiply(t.add(w(e, 0))), u = a.multiply(t.add(w(e, i))), _ = a.multiply(t.add(w(0, i)));
|
|
10769
|
-
l && (c.x = ~~(c.x +
|
|
10769
|
+
l && (c.x = ~~(c.x + D), c.y = ~~(c.y + D), d.x = ~~(d.x + D), d.y = ~~(d.y + D), _.x = ~~(_.x + D), _.y = ~~(_.y + D), u.x = ~~(u.x + D), u.y = ~~(u.y + D));
|
|
10770
10770
|
const g = 0, f = 0, x = 1, p = 1, v = this._layout.vertexBuffer.bufferData;
|
|
10771
10771
|
v[this._vertexIndex++] = c.x, v[this._vertexIndex++] = c.y, v[this._vertexIndex++] = g, v[this._vertexIndex++] = f, v[this._vertexIndex++] = e, v[this._vertexIndex++] = i, v[this._vertexIndex++] = h, v[this._vertexIndex++] = s.r / 255, v[this._vertexIndex++] = s.g / 255, v[this._vertexIndex++] = s.b / 255, v[this._vertexIndex++] = s.a, v[this._vertexIndex++] = n.r / 255, v[this._vertexIndex++] = n.g / 255, v[this._vertexIndex++] = n.b / 255, v[this._vertexIndex++] = n.a, v[this._vertexIndex++] = o, v[this._vertexIndex++] = _.x, v[this._vertexIndex++] = _.y, v[this._vertexIndex++] = g, v[this._vertexIndex++] = p, v[this._vertexIndex++] = e, v[this._vertexIndex++] = i, v[this._vertexIndex++] = h, v[this._vertexIndex++] = s.r / 255, v[this._vertexIndex++] = s.g / 255, v[this._vertexIndex++] = s.b / 255, v[this._vertexIndex++] = s.a, v[this._vertexIndex++] = n.r / 255, v[this._vertexIndex++] = n.g / 255, v[this._vertexIndex++] = n.b / 255, v[this._vertexIndex++] = n.a, v[this._vertexIndex++] = o, v[this._vertexIndex++] = d.x, v[this._vertexIndex++] = d.y, v[this._vertexIndex++] = x, v[this._vertexIndex++] = f, v[this._vertexIndex++] = e, v[this._vertexIndex++] = i, v[this._vertexIndex++] = h, v[this._vertexIndex++] = s.r / 255, v[this._vertexIndex++] = s.g / 255, v[this._vertexIndex++] = s.b / 255, v[this._vertexIndex++] = s.a, v[this._vertexIndex++] = n.r / 255, v[this._vertexIndex++] = n.g / 255, v[this._vertexIndex++] = n.b / 255, v[this._vertexIndex++] = n.a, v[this._vertexIndex++] = o, v[this._vertexIndex++] = u.x, v[this._vertexIndex++] = u.y, v[this._vertexIndex++] = x, v[this._vertexIndex++] = p, v[this._vertexIndex++] = e, v[this._vertexIndex++] = i, v[this._vertexIndex++] = h, v[this._vertexIndex++] = s.r / 255, v[this._vertexIndex++] = s.g / 255, v[this._vertexIndex++] = s.b / 255, v[this._vertexIndex++] = s.a, v[this._vertexIndex++] = n.r / 255, v[this._vertexIndex++] = n.g / 255, v[this._vertexIndex++] = n.b / 255, v[this._vertexIndex++] = n.a, v[this._vertexIndex++] = o;
|
|
10772
10772
|
}
|
|
@@ -10906,7 +10906,7 @@ class _a {
|
|
|
10906
10906
|
draw(t, e, i, s = S.Transparent, n = 0) {
|
|
10907
10907
|
this._isFull() && this.flush(), this._circleCount++;
|
|
10908
10908
|
const o = this._context.getTransform(), a = this._context.opacity, h = this._context.snapToPixel, l = o.multiply(t.add(w(-e, -e))), c = o.multiply(t.add(w(e, -e))), d = o.multiply(t.add(w(e, e))), u = o.multiply(t.add(w(-e, e)));
|
|
10909
|
-
h && (l.x = ~~(l.x +
|
|
10909
|
+
h && (l.x = ~~(l.x + D), l.y = ~~(l.y + D), c.x = ~~(c.x + D), c.y = ~~(c.y + D), u.x = ~~(u.x + D), u.y = ~~(u.y + D), d.x = ~~(d.x + D), d.y = ~~(d.y + D));
|
|
10910
10910
|
const _ = 0, g = 0, f = 1, x = 1, p = this._layout.vertexBuffer.bufferData;
|
|
10911
10911
|
p[this._vertexIndex++] = l.x, p[this._vertexIndex++] = l.y, p[this._vertexIndex++] = _, p[this._vertexIndex++] = g, p[this._vertexIndex++] = a, p[this._vertexIndex++] = i.r / 255, p[this._vertexIndex++] = i.g / 255, p[this._vertexIndex++] = i.b / 255, p[this._vertexIndex++] = i.a, p[this._vertexIndex++] = s.r / 255, p[this._vertexIndex++] = s.g / 255, p[this._vertexIndex++] = s.b / 255, p[this._vertexIndex++] = s.a, p[this._vertexIndex++] = n / e, p[this._vertexIndex++] = u.x, p[this._vertexIndex++] = u.y, p[this._vertexIndex++] = _, p[this._vertexIndex++] = x, p[this._vertexIndex++] = a, p[this._vertexIndex++] = i.r / 255, p[this._vertexIndex++] = i.g / 255, p[this._vertexIndex++] = i.b / 255, p[this._vertexIndex++] = i.a, p[this._vertexIndex++] = s.r / 255, p[this._vertexIndex++] = s.g / 255, p[this._vertexIndex++] = s.b / 255, p[this._vertexIndex++] = s.a, p[this._vertexIndex++] = n / e, p[this._vertexIndex++] = c.x, p[this._vertexIndex++] = c.y, p[this._vertexIndex++] = f, p[this._vertexIndex++] = g, p[this._vertexIndex++] = a, p[this._vertexIndex++] = i.r / 255, p[this._vertexIndex++] = i.g / 255, p[this._vertexIndex++] = i.b / 255, p[this._vertexIndex++] = i.a, p[this._vertexIndex++] = s.r / 255, p[this._vertexIndex++] = s.g / 255, p[this._vertexIndex++] = s.b / 255, p[this._vertexIndex++] = s.a, p[this._vertexIndex++] = n / e, p[this._vertexIndex++] = d.x, p[this._vertexIndex++] = d.y, p[this._vertexIndex++] = f, p[this._vertexIndex++] = x, p[this._vertexIndex++] = a, p[this._vertexIndex++] = i.r / 255, p[this._vertexIndex++] = i.g / 255, p[this._vertexIndex++] = i.b / 255, p[this._vertexIndex++] = i.a, p[this._vertexIndex++] = s.r / 255, p[this._vertexIndex++] = s.g / 255, p[this._vertexIndex++] = s.b / 255, p[this._vertexIndex++] = s.a, p[this._vertexIndex++] = n / e;
|
|
10912
10912
|
}
|
|
@@ -10960,15 +10960,15 @@ class Ns {
|
|
|
10960
10960
|
if (!x)
|
|
10961
10961
|
return;
|
|
10962
10962
|
const p = this._context.getTransform(), v = this._context.opacity, T = x.getShader(), y = this._layout.vertexBuffer.bufferData;
|
|
10963
|
-
let C = 0, E = (t == null ? void 0 : t.width) || s || 0, b = (t == null ? void 0 : t.height) || n || 0,
|
|
10964
|
-
o !== void 0 && a !== void 0 && h !== void 0 && l !== void 0 && (
|
|
10965
|
-
const
|
|
10966
|
-
y[C++] = st.x, y[C++] = st.y, y[C++] = re, y[C++] = oe, y[C++] = Fs, y[C++] = Ds, y[C++] =
|
|
10963
|
+
let C = 0, E = (t == null ? void 0 : t.width) || s || 0, b = (t == null ? void 0 : t.height) || n || 0, B = [0, 0, (c = s != null ? s : t == null ? void 0 : t.width) != null ? c : 0, (d = n != null ? n : t == null ? void 0 : t.height) != null ? d : 0], L = [e != null ? e : 1, i != null ? i : 1];
|
|
10964
|
+
o !== void 0 && a !== void 0 && h !== void 0 && l !== void 0 && (B = [e != null ? e : 1, i != null ? i : 1, (u = s != null ? s : t == null ? void 0 : t.width) != null ? u : 0, (_ = n != null ? n : t == null ? void 0 : t.height) != null ? _ : 0], L = [o, a], E = h, b = l), e = B[0], i = B[1];
|
|
10965
|
+
const z = B[2], X = B[3], st = w(L[0], L[1]), Y = w(L[0] + E, L[1]), H = w(L[0], L[1] + b), ot = w(L[0] + E, L[1] + b), ct = t.width || E, P = t.height || b, re = e / ct, oe = i / P, ae = (e + z - 0.01) / ct, Le = (i + X - 0.01) / P, Fi = p.getPosition(), Ms = Fi.add(ot), Fs = Fi.x / this._context.width, Ds = Fi.y / this._context.height, Bs = Ms.x / this._context.width, Ls = Ms.y / this._context.height;
|
|
10966
|
+
y[C++] = st.x, y[C++] = st.y, y[C++] = re, y[C++] = oe, y[C++] = Fs, y[C++] = Ds, y[C++] = H.x, y[C++] = H.y, y[C++] = re, y[C++] = Le, y[C++] = Fs, y[C++] = Ls, y[C++] = Y.x, y[C++] = Y.y, y[C++] = ae, y[C++] = oe, y[C++] = Bs, y[C++] = Ds, y[C++] = ot.x, y[C++] = ot.y, y[C++] = ae, y[C++] = Le, y[C++] = Bs, y[C++] = Ls;
|
|
10967
10967
|
let ks = this._addImageAsTexture(t);
|
|
10968
|
-
x.use(), this._layout.shader = T, this._layout.use(!0), T.trySetUniformFloat("u_time_ms", performance.now()), T.trySetUniformFloat("u_opacity", v), T.trySetUniformFloatVector("u_resolution", w(this._context.width, this._context.height)), T.trySetUniformFloatVector("u_graphic_resolution", w(ct, P)), T.trySetUniformFloatVector("u_size", w(
|
|
10968
|
+
x.use(), this._layout.shader = T, this._layout.use(!0), T.trySetUniformFloat("u_time_ms", performance.now()), T.trySetUniformFloat("u_opacity", v), T.trySetUniformFloatVector("u_resolution", w(this._context.width, this._context.height)), T.trySetUniformFloatVector("u_graphic_resolution", w(ct, P)), T.trySetUniformFloatVector("u_size", w(z, X)), T.trySetUniformMatrix("u_matrix", this._context.ortho), T.trySetUniformMatrix("u_transform", p.to4x4()), x.isOverridingGraphic && (g = x.images.u_graphic) != null && g.image && (ks = this._addImageAsTexture(x.images.u_graphic.image)), f.activeTexture(f.TEXTURE0 + 0), f.bindTexture(f.TEXTURE_2D, ks), T.trySetUniformInt("u_graphic", 0), x.isUsingScreenTexture && (f.activeTexture(f.TEXTURE0 + 1), f.bindTexture(f.TEXTURE_2D, this._context.materialScreenTexture), T.trySetUniformInt("u_screen_texture", 1)), this._quads.bind(), f.drawElements(f.TRIANGLES, 6, this._quads.bufferGlType, 0), it.DrawnImagesCount++, it.DrawCallCount++;
|
|
10969
10969
|
}
|
|
10970
10970
|
_addImageAsTexture(t) {
|
|
10971
|
-
const e = t.getAttribute(
|
|
10971
|
+
const e = t.getAttribute(U.Filtering), i = e ? Ke(e) : void 0, s = Ut(t.getAttribute(U.WrappingX)), n = Ut(t.getAttribute(U.WrappingY)), o = t.getAttribute("forceUpload") === "true", a = this._context.textureLoader.load(
|
|
10972
10972
|
t,
|
|
10973
10973
|
{
|
|
10974
10974
|
filtering: i,
|
|
@@ -11181,7 +11181,7 @@ class ma {
|
|
|
11181
11181
|
_addImageAsTexture(t) {
|
|
11182
11182
|
if (this._images.has(t))
|
|
11183
11183
|
return;
|
|
11184
|
-
const e = t.getAttribute(
|
|
11184
|
+
const e = t.getAttribute(U.Filtering), i = e ? Ke(e) : void 0, s = Ut(t.getAttribute(U.WrappingX)), n = Ut(t.getAttribute(U.WrappingY)), o = t.getAttribute("forceUpload") === "true", a = this._context.textureLoader.load(
|
|
11185
11185
|
t,
|
|
11186
11186
|
{
|
|
11187
11187
|
filtering: i,
|
|
@@ -11222,9 +11222,9 @@ class ma {
|
|
|
11222
11222
|
let x = g || s || 0, p = f || n || 0;
|
|
11223
11223
|
this._view[0] = 0, this._view[1] = 0, this._view[2] = (c = s != null ? s : g) != null ? c : 0, this._view[3] = (d = n != null ? n : f) != null ? d : 0, this._dest[0] = e != null ? e : 1, this._dest[1] = i != null ? i : 1, o !== void 0 && a !== void 0 && h !== void 0 && l !== void 0 && (this._view[0] = e != null ? e : 1, this._view[1] = i != null ? i : 1, this._view[2] = (u = s != null ? s : g) != null ? u : 0, this._view[3] = (_ = n != null ? n : f) != null ? _ : 0, this._dest[0] = o, this._dest[1] = a, x = h, p = l), e = this._view[0], i = this._view[1];
|
|
11224
11224
|
const v = this._view[2], T = this._view[3], y = this._context.getTransform(), C = this._context.opacity;
|
|
11225
|
-
this._context.snapToPixel && (this._dest[0] = ~~(this._dest[0] +
|
|
11226
|
-
const b = this._context.tint || this._defaultTint,
|
|
11227
|
-
P[this._vertexIndex++] = this._dest[0], P[this._vertexIndex++] = this._dest[1], P[this._vertexIndex++] = y.data[0], P[this._vertexIndex++] = y.data[1], P[this._vertexIndex++] = y.data[2], P[this._vertexIndex++] = y.data[3], P[this._vertexIndex++] = y.data[4], P[this._vertexIndex++] = y.data[5], P[this._vertexIndex++] = C, P[this._vertexIndex++] = x, P[this._vertexIndex++] = p, P[this._vertexIndex++] = ot, P[this._vertexIndex++] = ct, P[this._vertexIndex++] =
|
|
11225
|
+
this._context.snapToPixel && (this._dest[0] = ~~(this._dest[0] + D), this._dest[1] = ~~(this._dest[1] + D));
|
|
11226
|
+
const b = this._context.tint || this._defaultTint, B = this._getTextureIdForImage(t), L = g || x, z = f || p, X = (e + this.uvPadding) / L, st = (i + this.uvPadding) / z, Y = (e + v - this.uvPadding) / L, H = (i + T - this.uvPadding) / z, ot = g, ct = f, P = this._transformData.bufferData;
|
|
11227
|
+
P[this._vertexIndex++] = this._dest[0], P[this._vertexIndex++] = this._dest[1], P[this._vertexIndex++] = y.data[0], P[this._vertexIndex++] = y.data[1], P[this._vertexIndex++] = y.data[2], P[this._vertexIndex++] = y.data[3], P[this._vertexIndex++] = y.data[4], P[this._vertexIndex++] = y.data[5], P[this._vertexIndex++] = C, P[this._vertexIndex++] = x, P[this._vertexIndex++] = p, P[this._vertexIndex++] = ot, P[this._vertexIndex++] = ct, P[this._vertexIndex++] = B, P[this._vertexIndex++] = X, P[this._vertexIndex++] = st, P[this._vertexIndex++] = Y, P[this._vertexIndex++] = H, P[this._vertexIndex++] = b.r / 255, P[this._vertexIndex++] = b.g / 255, P[this._vertexIndex++] = b.b / 255, P[this._vertexIndex++] = b.a;
|
|
11228
11228
|
}
|
|
11229
11229
|
hasPendingDraws() {
|
|
11230
11230
|
return this._imageCount !== 0;
|
|
@@ -11236,7 +11236,7 @@ class ma {
|
|
|
11236
11236
|
this._shader.use(), this._bindData(t), this._shader.setUniformMatrix("u_matrix", this._context.ortho), this._shader.setUniformBoolean("u_pixelart", this.pixelArtSampler), this._bindTextures(t), t.drawArraysInstanced(t.TRIANGLES, 0, 6, this._imageCount), it.DrawnImagesCount += this._imageCount, it.DrawCallCount++, t.bindVertexArray(null), this._imageCount = 0, this._vertexIndex = 0, this._textures.length = 0, this._textureIndex = 0, this._textureToIndex.clear(), this._images.clear(), this._imageToWidth.clear(), this._imageToHeight.clear();
|
|
11237
11237
|
}
|
|
11238
11238
|
}
|
|
11239
|
-
const
|
|
11239
|
+
const D = 1e-4;
|
|
11240
11240
|
class xa {
|
|
11241
11241
|
constructor(t) {
|
|
11242
11242
|
this._webglCtx = t, this._debugText = new _r();
|
|
@@ -11479,7 +11479,7 @@ If you want to do custom drawing, use Actor.graphics, or any onPreDraw or onPost
|
|
|
11479
11479
|
this._transform.restore(), this._state.restore();
|
|
11480
11480
|
}
|
|
11481
11481
|
translate(t, e) {
|
|
11482
|
-
this._transform.translate(this.snapToPixel ? ~~(t +
|
|
11482
|
+
this._transform.translate(this.snapToPixel ? ~~(t + D) : t, this.snapToPixel ? ~~(e + D) : e);
|
|
11483
11483
|
}
|
|
11484
11484
|
rotate(t) {
|
|
11485
11485
|
this._transform.rotate(t);
|
|
@@ -12143,12 +12143,12 @@ class va {
|
|
|
12143
12143
|
}
|
|
12144
12144
|
}
|
|
12145
12145
|
let wa = 0;
|
|
12146
|
-
function
|
|
12146
|
+
function W() {
|
|
12147
12147
|
return wa++;
|
|
12148
12148
|
}
|
|
12149
12149
|
class ba {
|
|
12150
12150
|
constructor(t, e, i) {
|
|
12151
|
-
this.id =
|
|
12151
|
+
this.id = W(), this._stopped = !1, this._repeatBuilder = e, this._repeatContext = new Ri(t), this._actionQueue = this._repeatContext.getQueue(), this._repeat = i, this._originalRepeat = i, this._repeatBuilder(this._repeatContext), this._repeat--;
|
|
12152
12152
|
}
|
|
12153
12153
|
update(t) {
|
|
12154
12154
|
this._actionQueue.isComplete() && (this._actionQueue.clearActions(), this._repeatBuilder(this._repeatContext), this._repeat--), this._actionQueue.update(t);
|
|
@@ -12165,7 +12165,7 @@ class ba {
|
|
|
12165
12165
|
}
|
|
12166
12166
|
class ya {
|
|
12167
12167
|
constructor(t, e) {
|
|
12168
|
-
this.id =
|
|
12168
|
+
this.id = W(), this._stopped = !1, this._repeatBuilder = e, this._repeatContext = new Ri(t), this._actionQueue = this._repeatContext.getQueue(), this._repeatBuilder(this._repeatContext);
|
|
12169
12169
|
}
|
|
12170
12170
|
update(t) {
|
|
12171
12171
|
this._stopped || (this._actionQueue.isComplete() && (this._actionQueue.clearActions(), this._repeatBuilder(this._repeatContext)), this._actionQueue.update(t));
|
|
@@ -12184,9 +12184,9 @@ function Ca(r) {
|
|
|
12184
12184
|
}
|
|
12185
12185
|
class Ta {
|
|
12186
12186
|
constructor(t, e) {
|
|
12187
|
-
this.entity = t, this.id =
|
|
12187
|
+
this.entity = t, this.id = W(), this._started = !1, this._stopped = !1, this._legacyEasing = Et.Linear, this._easing = as, this._useLegacyEasing = !1;
|
|
12188
12188
|
var i;
|
|
12189
|
-
if (this._offset = e.offset, this._easing = (i = e.easing) != null ? i : this._easing, Me(e.easing) && (this._legacyEasing = e.easing, this._useLegacyEasing = !0), this._tx = t.get(A), this._motion = t.get(
|
|
12189
|
+
if (this._offset = e.offset, this._easing = (i = e.easing) != null ? i : this._easing, Me(e.easing) && (this._legacyEasing = e.easing, this._useLegacyEasing = !0), this._tx = t.get(A), this._motion = t.get(O), !this._tx)
|
|
12190
12190
|
throw new Error(`Entity ${t.name} has no TransformComponent, can only MoveBy on Entities with TransformComponents.`);
|
|
12191
12191
|
this._durationMs = e.duration, this._currentMs = this._durationMs;
|
|
12192
12192
|
}
|
|
@@ -12210,7 +12210,7 @@ class Ta {
|
|
|
12210
12210
|
}
|
|
12211
12211
|
class Ws {
|
|
12212
12212
|
constructor(t, e, i, s) {
|
|
12213
|
-
if (this.id =
|
|
12213
|
+
if (this.id = W(), this._started = !1, this._stopped = !1, this._entity = t, this._tx = t.get(A), this._motion = t.get(O), this._speed = s, this._offset = new m(e, i), s <= 0)
|
|
12214
12214
|
throw I.getInstance().error("Attempted to moveBy with speed less than or equal to zero : " + s), new Error("Speed must be greater than 0 pixels per second");
|
|
12215
12215
|
}
|
|
12216
12216
|
update(t) {
|
|
@@ -12232,9 +12232,9 @@ function Sa(r) {
|
|
|
12232
12232
|
}
|
|
12233
12233
|
class Pa {
|
|
12234
12234
|
constructor(t, e) {
|
|
12235
|
-
this.entity = t, this.id =
|
|
12235
|
+
this.entity = t, this.id = W(), this._started = !1, this._stopped = !1, this._easing = as, this._legacyEasing = Et.Linear, this._useLegacyEasing = !1;
|
|
12236
12236
|
var i;
|
|
12237
|
-
if (this._end = e.pos, this._easing = (i = e.easing) != null ? i : this._easing, Me(e.easing) && (this._legacyEasing = e.easing, this._useLegacyEasing = !0), this._tx = t.get(A), this._motion = t.get(
|
|
12237
|
+
if (this._end = e.pos, this._easing = (i = e.easing) != null ? i : this._easing, Me(e.easing) && (this._legacyEasing = e.easing, this._useLegacyEasing = !0), this._tx = t.get(A), this._motion = t.get(O), !this._tx)
|
|
12238
12238
|
throw new Error(`Entity ${t.name} has no TransformComponent, can only moveTo on Entities with TransformComponents.`);
|
|
12239
12239
|
this._durationMs = e.duration, this._currentMs = this._durationMs;
|
|
12240
12240
|
}
|
|
@@ -12258,7 +12258,7 @@ class Pa {
|
|
|
12258
12258
|
}
|
|
12259
12259
|
class Gs {
|
|
12260
12260
|
constructor(t, e, i, s) {
|
|
12261
|
-
this.entity = t, this.id =
|
|
12261
|
+
this.entity = t, this.id = W(), this._started = !1, this._stopped = !1, this._tx = t.get(A), this._motion = t.get(O), this._end = new m(e, i), this._speed = s;
|
|
12262
12262
|
}
|
|
12263
12263
|
update(t) {
|
|
12264
12264
|
this._started || (this._started = !0, this._start = new m(this._tx.pos.x, this._tx.pos.y), this._distance = this._start.distance(this._end), this._dir = this._end.sub(this._start).normalize());
|
|
@@ -12281,9 +12281,9 @@ function Ll(r) {
|
|
|
12281
12281
|
}
|
|
12282
12282
|
class Aa {
|
|
12283
12283
|
constructor(t, e) {
|
|
12284
|
-
this.entity = t, this.id =
|
|
12284
|
+
this.entity = t, this.id = W(), this._started = !1, this._stopped = !1, this._endAngle = 0, this._startAngle = 0;
|
|
12285
12285
|
var i;
|
|
12286
|
-
if (this._endAngle = e.angle, this._tx = t.get(A), this._motion = t.get(
|
|
12286
|
+
if (this._endAngle = e.angle, this._tx = t.get(A), this._motion = t.get(O), !this._tx)
|
|
12287
12287
|
throw new Error(`Entity ${t.name} has no TransformComponent, can only RotateTo on Entities with TransformComponents.`);
|
|
12288
12288
|
this._durationMs = e.duration, this._rotationType = (i = e.rotationType) != null ? i : J.ShortestPath, this._currentMs = this._durationMs;
|
|
12289
12289
|
}
|
|
@@ -12304,7 +12304,7 @@ class Aa {
|
|
|
12304
12304
|
}
|
|
12305
12305
|
class Ea {
|
|
12306
12306
|
constructor(t, e, i, s) {
|
|
12307
|
-
this.id =
|
|
12307
|
+
this.id = W(), this._started = !1, this._stopped = !1, this._tx = t.get(A), this._motion = t.get(O), this._end = e, this._speed = i, this._rotationType = s || J.ShortestPath;
|
|
12308
12308
|
}
|
|
12309
12309
|
update(t) {
|
|
12310
12310
|
if (!this._started) {
|
|
@@ -12343,9 +12343,9 @@ function kl(r) {
|
|
|
12343
12343
|
}
|
|
12344
12344
|
class Ia {
|
|
12345
12345
|
constructor(t, e) {
|
|
12346
|
-
this.entity = t, this.id =
|
|
12346
|
+
this.entity = t, this.id = W(), this._started = !1, this._stopped = !1, this._offset = 0, this._startAngle = 0, this._endAngle = 0;
|
|
12347
12347
|
var i;
|
|
12348
|
-
if (this._offset = e.angleRadiansOffset, this._tx = t.get(A), this._motion = t.get(
|
|
12348
|
+
if (this._offset = e.angleRadiansOffset, this._tx = t.get(A), this._motion = t.get(O), !this._tx)
|
|
12349
12349
|
throw new Error(`Entity ${t.name} has no TransformComponent, can only RotateBy on Entities with TransformComponents.`);
|
|
12350
12350
|
this._durationMs = e.duration, this._rotationType = (i = e.rotationType) != null ? i : J.ShortestPath, this._currentMs = this._durationMs;
|
|
12351
12351
|
}
|
|
@@ -12366,7 +12366,7 @@ class Ia {
|
|
|
12366
12366
|
}
|
|
12367
12367
|
class Ra {
|
|
12368
12368
|
constructor(t, e, i, s) {
|
|
12369
|
-
this.id =
|
|
12369
|
+
this.id = W(), this._started = !1, this._stopped = !1, this._tx = t.get(A), this._motion = t.get(O), this._speed = i, this._offset = e, this._rotationType = s || J.ShortestPath;
|
|
12370
12370
|
}
|
|
12371
12371
|
update(t) {
|
|
12372
12372
|
if (!this._started) {
|
|
@@ -12405,7 +12405,7 @@ function Ma(r) {
|
|
|
12405
12405
|
}
|
|
12406
12406
|
class Fa {
|
|
12407
12407
|
constructor(t, e) {
|
|
12408
|
-
if (this.entity = t, this.id =
|
|
12408
|
+
if (this.entity = t, this.id = W(), this._started = !1, this._stopped = !1, this._endScale = w(1, 1), this._startScale = w(1, 1), this._endScale = e.scale, this._tx = t.get(A), this._motion = t.get(O), !this._tx)
|
|
12409
12409
|
throw new Error(`Entity ${t.name} has no TransformComponent, can only ScaleTo on Entities with TransformComponents.`);
|
|
12410
12410
|
this._durationMs = e.duration, this._currentMs = this._durationMs;
|
|
12411
12411
|
}
|
|
@@ -12426,7 +12426,7 @@ class Fa {
|
|
|
12426
12426
|
}
|
|
12427
12427
|
class Da {
|
|
12428
12428
|
constructor(t, e, i, s, n) {
|
|
12429
|
-
this.id =
|
|
12429
|
+
this.id = W(), this._started = !1, this._stopped = !1, this._tx = t.get(A), this._motion = t.get(O), this._endX = e, this._endY = i, this._speedX = s, this._speedY = n;
|
|
12430
12430
|
}
|
|
12431
12431
|
update(t) {
|
|
12432
12432
|
if (this._started || (this._started = !0, this._startX = this._tx.scale.x, this._startY = this._tx.scale.y, this._distanceX = Math.abs(this._endX - this._startX), this._distanceY = Math.abs(this._endY - this._startY)), Math.abs(this._tx.scale.x - this._startX) >= this._distanceX)
|
|
@@ -12458,7 +12458,7 @@ function Ba(r) {
|
|
|
12458
12458
|
}
|
|
12459
12459
|
class La {
|
|
12460
12460
|
constructor(t, e) {
|
|
12461
|
-
if (this.entity = t, this.id =
|
|
12461
|
+
if (this.entity = t, this.id = W(), this._started = !1, this._stopped = !1, this._endScale = w(1, 1), this._scaleOffset = w(0, 0), this._startScale = w(1, 1), this._scaleOffset = e.scaleOffset, this._tx = t.get(A), this._motion = t.get(O), !this._tx)
|
|
12462
12462
|
throw new Error(`Entity ${t.name} has no TransformComponent, can only ScaleBy on Entities with TransformComponents.`);
|
|
12463
12463
|
this._durationMs = e.duration, this._currentMs = this._durationMs;
|
|
12464
12464
|
}
|
|
@@ -12479,7 +12479,7 @@ class La {
|
|
|
12479
12479
|
}
|
|
12480
12480
|
class ka {
|
|
12481
12481
|
constructor(t, e, i, s) {
|
|
12482
|
-
this.id =
|
|
12482
|
+
this.id = W(), this._started = !1, this._stopped = !1, this._tx = t.get(A), this._motion = t.get(O), this._offset = new m(e, i), this._speedX = this._speedY = s;
|
|
12483
12483
|
}
|
|
12484
12484
|
update(t) {
|
|
12485
12485
|
this._started || (this._started = !0, this._startScale = this._tx.scale.clone(), this._endScale = this._startScale.add(this._offset), this._distanceX = Math.abs(this._endScale.x - this._startScale.x), this._distanceY = Math.abs(this._endScale.y - this._startScale.y), this._directionX = this._endScale.x < this._startScale.x ? -1 : 1, this._directionY = this._endScale.y < this._startScale.y ? -1 : 1), this._motion.scaleFactor.x = this._speedX * this._directionX, this._motion.scaleFactor.y = this._speedY * this._directionY, this.isComplete() && (this._tx.scale = this._endScale, this._motion.scaleFactor.x = 0, this._motion.scaleFactor.y = 0);
|
|
@@ -12496,7 +12496,7 @@ class ka {
|
|
|
12496
12496
|
}
|
|
12497
12497
|
class Vs {
|
|
12498
12498
|
constructor(t) {
|
|
12499
|
-
this.id =
|
|
12499
|
+
this.id = W(), this._hasBeenCalled = !1, this._method = t;
|
|
12500
12500
|
}
|
|
12501
12501
|
update(t) {
|
|
12502
12502
|
this._method(), this._hasBeenCalled = !0;
|
|
@@ -12513,7 +12513,7 @@ class Vs {
|
|
|
12513
12513
|
}
|
|
12514
12514
|
class za {
|
|
12515
12515
|
constructor(t, e, i, s, n) {
|
|
12516
|
-
this.easingFcn = n, this.id =
|
|
12516
|
+
this.easingFcn = n, this.id = W(), this._currentLerpTime = 0, this._lerpDuration = 1 * 1e3, this._lerpStart = new m(0, 0), this._lerpEnd = new m(0, 0), this._initialized = !1, this._stopped = !1, this._tx = t.get(A), this._motion = t.get(O), this._lerpDuration = s, this._lerpEnd = new m(e, i);
|
|
12517
12517
|
}
|
|
12518
12518
|
_initialize() {
|
|
12519
12519
|
this._lerpStart = new m(this._tx.pos.x, this._tx.pos.y), this._currentLerpTime = 0;
|
|
@@ -12540,7 +12540,7 @@ class za {
|
|
|
12540
12540
|
}
|
|
12541
12541
|
class Ua {
|
|
12542
12542
|
constructor(t, e, i, s, n) {
|
|
12543
|
-
this.easingFcn = n, this.id =
|
|
12543
|
+
this.easingFcn = n, this.id = W(), this._currentLerpTime = 0, this._lerpDuration = 1 * 1e3, this._lerpStart = new m(0, 0), this._lerpEnd = new m(0, 0), this._initialized = !1, this._stopped = !1, this._tx = t.get(A), this._motion = t.get(O), this._lerpDuration = s, this._offset = new m(e, i);
|
|
12544
12544
|
}
|
|
12545
12545
|
_initialize() {
|
|
12546
12546
|
this._lerpStart = new m(this._tx.pos.x, this._tx.pos.y), this._currentLerpTime = 0, this._lerpEnd = this._lerpStart.add(this._offset);
|
|
@@ -12567,7 +12567,7 @@ class Ua {
|
|
|
12567
12567
|
}
|
|
12568
12568
|
class Ha {
|
|
12569
12569
|
constructor(t, e, i, s = 1) {
|
|
12570
|
-
this.id =
|
|
12570
|
+
this.id = W(), this._timeVisible = 0, this._timeNotVisible = 0, this._elapsedTime = 0, this._totalTime = 0, this._stopped = !1, this._started = !1, this._graphics = t.get(Z), this._timeVisible = e, this._timeNotVisible = i, this._duration = (e + i) * s;
|
|
12571
12571
|
}
|
|
12572
12572
|
update(t) {
|
|
12573
12573
|
this._started || (this._started = !0, this._elapsedTime = 0, this._totalTime = 0), this._graphics && (this._elapsedTime += t, this._totalTime += t, this._graphics.isVisible && this._elapsedTime >= this._timeVisible && (this._graphics.isVisible = !1, this._elapsedTime = 0), !this._graphics.isVisible && this._elapsedTime >= this._timeNotVisible && (this._graphics.isVisible = !0, this._elapsedTime = 0), this.isComplete() && (this._graphics.isVisible = !0));
|
|
@@ -12584,7 +12584,7 @@ class Ha {
|
|
|
12584
12584
|
}
|
|
12585
12585
|
class Oa {
|
|
12586
12586
|
constructor(t, e, i) {
|
|
12587
|
-
this.id =
|
|
12587
|
+
this.id = W(), this._multiplier = 1, this._started = !1, this._stopped = !1, this._graphics = t.get(Z), this._endOpacity = e, this._remainingTime = this._originalTime = i;
|
|
12588
12588
|
}
|
|
12589
12589
|
update(t) {
|
|
12590
12590
|
this._graphics && (this._started || (this._started = !0, this._remainingTime = this._originalTime, this._endOpacity < this._graphics.opacity ? this._multiplier = -1 : this._multiplier = 1), this._remainingTime > 0 && (this._graphics.opacity += this._multiplier * (Math.abs(this._graphics.opacity - this._endOpacity) * t) / this._remainingTime), this._remainingTime -= t, this.isComplete() && (this._graphics.opacity = this._endOpacity), I.getInstance().debug("[Action fade] Actor opacity:", this._graphics.opacity));
|
|
@@ -12601,7 +12601,7 @@ class Oa {
|
|
|
12601
12601
|
}
|
|
12602
12602
|
class Na {
|
|
12603
12603
|
constructor(t) {
|
|
12604
|
-
this.id =
|
|
12604
|
+
this.id = W(), this._elapsedTime = 0, this._started = !1, this._stopped = !1, this._delay = t;
|
|
12605
12605
|
}
|
|
12606
12606
|
update(t) {
|
|
12607
12607
|
this._started || (this._started = !0), this._elapsedTime += t;
|
|
@@ -12618,7 +12618,7 @@ class Na {
|
|
|
12618
12618
|
}
|
|
12619
12619
|
class Wa {
|
|
12620
12620
|
constructor(t) {
|
|
12621
|
-
this.id =
|
|
12621
|
+
this.id = W(), this._stopped = !1, this._entity = t;
|
|
12622
12622
|
}
|
|
12623
12623
|
update(t) {
|
|
12624
12624
|
this._entity.get(Ve).clearActions(), this._entity.kill(), this._stopped = !0;
|
|
@@ -12633,7 +12633,7 @@ class Wa {
|
|
|
12633
12633
|
}
|
|
12634
12634
|
class qs {
|
|
12635
12635
|
constructor(t, e, i) {
|
|
12636
|
-
this.id =
|
|
12636
|
+
this.id = W(), this._started = !1, this._stopped = !1, this._tx = t.get(A), this._motion = t.get(O), this._followTx = e.get(A), this._followMotion = e.get(O), this._current = new m(this._tx.pos.x, this._tx.pos.y), this._end = new m(this._followTx.pos.x, this._followTx.pos.y), this._maximumDistance = i !== void 0 ? i : this._current.distance(this._end), this._speed = 0;
|
|
12637
12637
|
}
|
|
12638
12638
|
update(t) {
|
|
12639
12639
|
this._started || (this._started = !0, this._distanceBetween = this._current.distance(this._end), this._dir = this._end.sub(this._current).normalize());
|
|
@@ -12657,7 +12657,7 @@ class qs {
|
|
|
12657
12657
|
}
|
|
12658
12658
|
class ki {
|
|
12659
12659
|
constructor(t, e, i, s) {
|
|
12660
|
-
this.id =
|
|
12660
|
+
this.id = W(), this._started = !1, this._stopped = !1, this._speedWasSpecified = !1, this._tolerance = 1, this._tx = t.get(A), this._motion = t.get(O), this._meetTx = e.get(A), this._meetMotion = e.get(O), this._current = new m(this._tx.pos.x, this._tx.pos.y), this._end = new m(this._meetTx.pos.x, this._meetTx.pos.y), this._speed = i || 0, i !== void 0 && (this._speedWasSpecified = !0), s !== void 0 && (this._tolerance = s);
|
|
12661
12661
|
}
|
|
12662
12662
|
update(t) {
|
|
12663
12663
|
this._started || (this._started = !0, this._distanceBetween = this._current.distance(this._end), this._dir = this._end.sub(this._current).normalize());
|
|
@@ -12678,7 +12678,7 @@ class ki {
|
|
|
12678
12678
|
}
|
|
12679
12679
|
class Ga {
|
|
12680
12680
|
constructor(t, e, i = 1e3) {
|
|
12681
|
-
this.id =
|
|
12681
|
+
this.id = W(), this._stopped = !1, this._started = !1, this._total = 0, this._currentDuration = 0;
|
|
12682
12682
|
var s;
|
|
12683
12683
|
this._graphics = t.get(Z), this._duration = i, this._entity = t, this._material = (s = t.scene) == null ? void 0 : s.engine.graphicsContext.createMaterial({
|
|
12684
12684
|
name: "flash-material",
|
|
@@ -12718,7 +12718,7 @@ class Ga {
|
|
|
12718
12718
|
}
|
|
12719
12719
|
class Va {
|
|
12720
12720
|
constructor(t, e) {
|
|
12721
|
-
this.id =
|
|
12721
|
+
this.id = W(), this._started = !1, this._stopped = !1, this._mode = "dynamic";
|
|
12722
12722
|
var i;
|
|
12723
12723
|
if (this._entity = t, this._tx = this._entity.get(A), !this._tx)
|
|
12724
12724
|
throw new Error(`Entity ${t.name} has no TransformComponent, can only curveTo on Entities with TransformComponents.`);
|
|
@@ -12744,7 +12744,7 @@ class Va {
|
|
|
12744
12744
|
}
|
|
12745
12745
|
class qa {
|
|
12746
12746
|
constructor(t, e) {
|
|
12747
|
-
this.id =
|
|
12747
|
+
this.id = W(), this._started = !1, this._stopped = !1, this._mode = "dynamic";
|
|
12748
12748
|
var i;
|
|
12749
12749
|
if (this._entity = t, this._tx = this._entity.get(A), !this._tx)
|
|
12750
12750
|
throw new Error(`Entity ${t.name} has no TransformComponent, can only curveTo on Entities with TransformComponents.`);
|
|
@@ -12964,7 +12964,7 @@ class Ri {
|
|
|
12964
12964
|
}
|
|
12965
12965
|
class Ve extends Dt {
|
|
12966
12966
|
constructor() {
|
|
12967
|
-
super(...arguments), this.dependencies = [A,
|
|
12967
|
+
super(...arguments), this.dependencies = [A, O], this._ctx = null;
|
|
12968
12968
|
}
|
|
12969
12969
|
onAdd(t) {
|
|
12970
12970
|
this._ctx = new Ri(t);
|
|
@@ -13208,14 +13208,14 @@ const Ul = {
|
|
|
13208
13208
|
* @param config
|
|
13209
13209
|
*/
|
|
13210
13210
|
constructor(t) {
|
|
13211
|
-
super(), this.events = new $(), this._anchor = Pt(m.Half, (
|
|
13211
|
+
super(), this.events = new $(), this._anchor = Pt(m.Half, (z) => this._handleAnchorChange(z)), this._offset = Pt(m.Zero, (z) => this._handleOffsetChange(z)), this.logger = I.getInstance(), this._draggable = !1, this._dragging = !1, this._pointerDragStartHandler = () => {
|
|
13212
13212
|
this._dragging = !0;
|
|
13213
13213
|
}, this._pointerDragEndHandler = () => {
|
|
13214
13214
|
this._dragging = !1;
|
|
13215
|
-
}, this._pointerDragMoveHandler = (
|
|
13216
|
-
this._dragging && (this.pos =
|
|
13217
|
-
}, this._pointerDragLeaveHandler = (
|
|
13218
|
-
this._dragging && (this.pos =
|
|
13215
|
+
}, this._pointerDragMoveHandler = (z) => {
|
|
13216
|
+
this._dragging && (this.pos = z.worldPos);
|
|
13217
|
+
}, this._pointerDragLeaveHandler = (z) => {
|
|
13218
|
+
this._dragging && (this.pos = z.worldPos);
|
|
13219
13219
|
};
|
|
13220
13220
|
const {
|
|
13221
13221
|
name: e,
|
|
@@ -13239,7 +13239,9 @@ const Ul = {
|
|
|
13239
13239
|
anchor: y,
|
|
13240
13240
|
offset: C,
|
|
13241
13241
|
collisionType: E,
|
|
13242
|
-
collisionGroup: b
|
|
13242
|
+
collisionGroup: b,
|
|
13243
|
+
graphic: B,
|
|
13244
|
+
material: L
|
|
13243
13245
|
} = {
|
|
13244
13246
|
...t
|
|
13245
13247
|
};
|
|
@@ -13247,7 +13249,7 @@ const Ul = {
|
|
|
13247
13249
|
anchor: this.anchor,
|
|
13248
13250
|
offset: this.offset,
|
|
13249
13251
|
opacity: T
|
|
13250
|
-
}), this.addComponent(this.graphics), this.motion = new
|
|
13252
|
+
}), this.addComponent(this.graphics), this.motion = new O(), this.addComponent(this.motion), this.vel = u != null ? u : m.Zero, this.acc = _ != null ? _ : m.Zero, this.angularVelocity = f != null ? f : 0, this.actions = new Ve(), this.addComponent(this.actions), this.body = new N(), this.addComponent(this.body), this.body.collisionType = E != null ? E : R.Passive, b && (this.body.group = b), p && (this.color = p), d ? (this.collider = new et(d), this.addComponent(this.collider)) : c ? (this.collider = new et(ft.Circle(c)), this.addComponent(this.collider), p && this.graphics.add(
|
|
13251
13253
|
new gs({
|
|
13252
13254
|
color: p,
|
|
13253
13255
|
radius: c
|
|
@@ -13258,7 +13260,7 @@ const Ul = {
|
|
|
13258
13260
|
width: h,
|
|
13259
13261
|
height: l
|
|
13260
13262
|
})
|
|
13261
|
-
)) : (this.collider = new et(), this.addComponent(this.collider)), this.graphics.isVisible = v != null ? v : !0;
|
|
13263
|
+
)) : (this.collider = new et(), this.addComponent(this.collider)), this.graphics.isVisible = v != null ? v : !0, B && this.graphics.use(B), L && (this.graphics.material = L);
|
|
13262
13264
|
}
|
|
13263
13265
|
/**
|
|
13264
13266
|
* Gets the position vector of the actor in pixels
|
|
@@ -13886,7 +13888,7 @@ var he = /* @__PURE__ */ ((r) => (r.Rotation = "rotation", r.X = "x", r.Y = "y",
|
|
|
13886
13888
|
const bs = class hi extends Dt {
|
|
13887
13889
|
constructor(t) {
|
|
13888
13890
|
var e, i, s;
|
|
13889
|
-
super(), this.dependencies = [A,
|
|
13891
|
+
super(), this.dependencies = [A, O], this.id = Pe("body", hi._ID++), this.events = new $(), this.oldTransform = new se(), this.__oldTransformCaptured = !1, this.enableFixedUpdateInterpolate = !0, this.collisionType = R.PreventCollision, this.group = Ae.All, this._sleeping = !1, this.bounciness = 0.2, this.friction = 0.99, this.useGravity = !0, this.limitDegreeOfFreedom = [], this._oldGlobalPos = m.Zero, this.oldVel = new m(0, 0), this.oldAcc = m.Zero, this._impulseScratch = w(0, 0), this._distanceFromCenterScratch = w(0, 0), t ? (this.collisionType = (e = t.type) != null ? e : this.collisionType, this.group = (i = t.group) != null ? i : this.group, this.useGravity = (s = t.useGravity) != null ? s : this.useGravity, this._bodyConfig = {
|
|
13890
13892
|
...ie().bodies,
|
|
13891
13893
|
...t.config
|
|
13892
13894
|
}) : this._bodyConfig = {
|
|
@@ -14005,7 +14007,7 @@ const bs = class hi extends Dt {
|
|
|
14005
14007
|
}
|
|
14006
14008
|
onAdd(t) {
|
|
14007
14009
|
var e, i;
|
|
14008
|
-
this.transform = (e = this.owner) == null ? void 0 : e.get(A), this.motion = (i = this.owner) == null ? void 0 : i.get(
|
|
14010
|
+
this.transform = (e = this.owner) == null ? void 0 : e.get(A), this.motion = (i = this.owner) == null ? void 0 : i.get(O);
|
|
14009
14011
|
}
|
|
14010
14012
|
get pos() {
|
|
14011
14013
|
return this.transform.pos;
|
|
@@ -14184,7 +14186,7 @@ bs._ID = 0;
|
|
|
14184
14186
|
bs._DEFAULT_CONFIG = {
|
|
14185
14187
|
...ie().bodies
|
|
14186
14188
|
};
|
|
14187
|
-
let
|
|
14189
|
+
let N = bs;
|
|
14188
14190
|
class Mr {
|
|
14189
14191
|
constructor(t, e) {
|
|
14190
14192
|
this.object = t, this.id = -1, this.cells = [], this.hasZeroBounds = !1, this.gridSize = e, this.bounds = t.bounds, this.hasZeroBounds = this.bounds.hasZeroDimensions(), this.leftX = Math.floor(this.bounds.left / this.gridSize), this.rightX = Math.floor(this.bounds.right / this.gridSize), this.bottomY = Math.floor(this.bounds.bottom / this.gridSize), this.topY = Math.floor(this.bounds.top / this.gridSize);
|
|
@@ -14313,14 +14315,14 @@ class Xa extends Mr {
|
|
|
14313
14315
|
var i, s, n;
|
|
14314
14316
|
super(t, e), this.collider = t, this.id = -1, this.hasZeroBounds = !1, this.cells = [], this.gridSize = e;
|
|
14315
14317
|
const o = t.bounds;
|
|
14316
|
-
this.hasZeroBounds = o.hasZeroDimensions(), this.leftX = Math.floor(o.left / this.gridSize), this.rightX = Math.floor(o.right / this.gridSize), this.bottomY = Math.floor(o.bottom / this.gridSize), this.topY = Math.floor(o.top / this.gridSize), this.owner = t.owner, this.body = (i = this.owner) == null ? void 0 : i.get(
|
|
14318
|
+
this.hasZeroBounds = o.hasZeroDimensions(), this.leftX = Math.floor(o.left / this.gridSize), this.rightX = Math.floor(o.right / this.gridSize), this.bottomY = Math.floor(o.bottom / this.gridSize), this.topY = Math.floor(o.top / this.gridSize), this.owner = t.owner, this.body = (i = this.owner) == null ? void 0 : i.get(N), this.collisionType = (n = (s = this.body) == null ? void 0 : s.collisionType) != null ? n : R.PreventCollision;
|
|
14317
14319
|
}
|
|
14318
14320
|
/**
|
|
14319
14321
|
* Updates the hashed bounds coordinates
|
|
14320
14322
|
*/
|
|
14321
14323
|
update() {
|
|
14322
14324
|
var t, e, i;
|
|
14323
|
-
super.update(), this.body = (t = this.owner) == null ? void 0 : t.get(
|
|
14325
|
+
super.update(), this.body = (t = this.owner) == null ? void 0 : t.get(N), this.collisionType = (i = (e = this.body) == null ? void 0 : e.collisionType) != null ? i : R.PreventCollision, this.hasZeroBounds = this.collider.localBounds.hasZeroDimensions();
|
|
14324
14326
|
}
|
|
14325
14327
|
}
|
|
14326
14328
|
class Xs {
|
|
@@ -14346,42 +14348,42 @@ class Xs {
|
|
|
14346
14348
|
let T = ~~x, y = ~~p, C = 0, E = 0;
|
|
14347
14349
|
d.x < 0 ? (v.x = -1, C = (x - T) * g) : (v.x = 1, C = (T + 1 - x) * g), d.y < 0 ? (v.y = -1, E = (p - y) * f) : (v.y = 1, E = (y + 1 - p) * f);
|
|
14348
14350
|
const b = /* @__PURE__ */ new Set();
|
|
14349
|
-
let
|
|
14350
|
-
for (; !
|
|
14351
|
-
const
|
|
14351
|
+
let B = !1, L = 9999;
|
|
14352
|
+
for (; !B && L > 0 && (L--, !!this.hashGrid.bounds.contains(w(T * this.gridSize, y * this.gridSize))); ) {
|
|
14353
|
+
const z = Vt.calculateHashKey(T, y), X = this.hashGrid.sparseHashGrid.get(z);
|
|
14352
14354
|
if (X) {
|
|
14353
14355
|
const st = [];
|
|
14354
14356
|
for (let Y = 0; Y < X.proxies.length; Y++) {
|
|
14355
|
-
const
|
|
14356
|
-
if (!b.has(
|
|
14357
|
-
if (b.add(
|
|
14358
|
-
if (e != null && e.ignoreCollisionGroupAll &&
|
|
14357
|
+
const H = X.proxies[Y];
|
|
14358
|
+
if (!b.has(H.collider.id.value)) {
|
|
14359
|
+
if (b.add(H.collider.id.value), H.body) {
|
|
14360
|
+
if (e != null && e.ignoreCollisionGroupAll && H.body.group === Ae.All)
|
|
14359
14361
|
continue;
|
|
14360
|
-
const ct = (l &
|
|
14361
|
-
if (
|
|
14362
|
+
const ct = (l & H.body.group.category) !== 0;
|
|
14363
|
+
if (H.body.group && !ct)
|
|
14362
14364
|
continue;
|
|
14363
14365
|
}
|
|
14364
|
-
const ot =
|
|
14366
|
+
const ot = H.collider.rayCast(t, a);
|
|
14365
14367
|
ot && st.push(ot);
|
|
14366
14368
|
}
|
|
14367
14369
|
}
|
|
14368
|
-
st.sort((Y,
|
|
14370
|
+
st.sort((Y, H) => Y.distance - H.distance);
|
|
14369
14371
|
for (let Y = 0; Y < st.length; Y++) {
|
|
14370
|
-
const
|
|
14372
|
+
const H = st[Y];
|
|
14371
14373
|
if (e != null && e.filter) {
|
|
14372
|
-
if (e.filter(
|
|
14373
|
-
|
|
14374
|
+
if (e.filter(H) && (o.push(H), !c)) {
|
|
14375
|
+
B = !0;
|
|
14374
14376
|
break;
|
|
14375
14377
|
}
|
|
14376
|
-
} else if (o.push(
|
|
14377
|
-
|
|
14378
|
+
} else if (o.push(H), !c) {
|
|
14379
|
+
B = !0;
|
|
14378
14380
|
break;
|
|
14379
14381
|
}
|
|
14380
14382
|
}
|
|
14381
14383
|
}
|
|
14382
14384
|
C < E ? (T += v.x, C += g) : (y += v.y, E += f);
|
|
14383
14385
|
}
|
|
14384
|
-
return o.sort((
|
|
14386
|
+
return o.sort((z, X) => z.distance - X.distance), !c && o.length ? [o[0]] : o;
|
|
14385
14387
|
}
|
|
14386
14388
|
/**
|
|
14387
14389
|
* Adds the collider to the internal data structure for collision tracking
|
|
@@ -14622,10 +14624,10 @@ class Ys {
|
|
|
14622
14624
|
s.cancel();
|
|
14623
14625
|
continue;
|
|
14624
14626
|
}
|
|
14625
|
-
const o =
|
|
14626
|
-
this.distanceMap.set(s.id, h), this.directionMap.set(s.id, o ===
|
|
14627
|
+
const o = V.fromDirection(s.mtv), a = s.mtv.negate(), h = Math.abs(s.info.separation);
|
|
14628
|
+
this.distanceMap.set(s.id, h), this.directionMap.set(s.id, o === V.Left || o === V.Right ? "horizontal" : "vertical"), s.colliderA.events.emit("precollision", new Ee(s.colliderA, s.colliderB, o, a, s)), s.colliderB.events.emit(
|
|
14627
14629
|
"precollision",
|
|
14628
|
-
new Ee(s.colliderB, s.colliderA,
|
|
14630
|
+
new Ee(s.colliderB, s.colliderA, V.getOpposite(o), a.negate(), s)
|
|
14629
14631
|
);
|
|
14630
14632
|
}
|
|
14631
14633
|
this._compositeContactsIds.clear();
|
|
@@ -14636,13 +14638,13 @@ class Ys {
|
|
|
14636
14638
|
const n = t[s];
|
|
14637
14639
|
if (n.isCanceled())
|
|
14638
14640
|
continue;
|
|
14639
|
-
const o = n.colliderA, a = n.colliderB, h = (e = o.owner) == null ? void 0 : e.get(
|
|
14641
|
+
const o = n.colliderA, a = n.colliderB, h = (e = o.owner) == null ? void 0 : e.get(N), l = (i = a.owner) == null ? void 0 : i.get(N);
|
|
14640
14642
|
if (h && l && (h.collisionType === R.Passive || l.collisionType === R.Passive))
|
|
14641
14643
|
continue;
|
|
14642
|
-
const c =
|
|
14644
|
+
const c = V.fromDirection(n.mtv), d = n.mtv.negate();
|
|
14643
14645
|
n.colliderA.events.emit("postcollision", new Ie(n.colliderA, n.colliderB, c, d, n)), n.colliderB.events.emit(
|
|
14644
14646
|
"postcollision",
|
|
14645
|
-
new Ie(n.colliderB, n.colliderA,
|
|
14647
|
+
new Ie(n.colliderB, n.colliderA, V.getOpposite(c), d.negate(), n)
|
|
14646
14648
|
);
|
|
14647
14649
|
}
|
|
14648
14650
|
}
|
|
@@ -14657,7 +14659,7 @@ class Ys {
|
|
|
14657
14659
|
return;
|
|
14658
14660
|
}
|
|
14659
14661
|
let n = t.mtv;
|
|
14660
|
-
const o = t.colliderA, a = t.colliderB, h = (e = o.owner) == null ? void 0 : e.get(
|
|
14662
|
+
const o = t.colliderA, a = t.colliderB, h = (e = o.owner) == null ? void 0 : e.get(N), l = (i = a.owner) == null ? void 0 : i.get(N);
|
|
14661
14663
|
if (h && l) {
|
|
14662
14664
|
if (h.collisionType === R.Passive || l.collisionType === R.Passive)
|
|
14663
14665
|
return;
|
|
@@ -14668,7 +14670,7 @@ class Ys {
|
|
|
14668
14670
|
var e, i;
|
|
14669
14671
|
if (t.isCanceled())
|
|
14670
14672
|
return;
|
|
14671
|
-
const s = t.colliderA, n = t.colliderB, o = (e = s.owner) == null ? void 0 : e.get(
|
|
14673
|
+
const s = t.colliderA, n = t.colliderB, o = (e = s.owner) == null ? void 0 : e.get(N), a = (i = n.owner) == null ? void 0 : i.get(N);
|
|
14672
14674
|
if (o && a) {
|
|
14673
14675
|
if (o.collisionType === R.Passive || a.collisionType === R.Passive)
|
|
14674
14676
|
return;
|
|
@@ -14751,8 +14753,8 @@ class $s {
|
|
|
14751
14753
|
l.cancel();
|
|
14752
14754
|
continue;
|
|
14753
14755
|
}
|
|
14754
|
-
const c =
|
|
14755
|
-
this.distanceMap.set(l.id, d), this.directionMap.set(l.id, c ===
|
|
14756
|
+
const c = V.fromDirection(l.mtv), d = Math.abs(((e = l == null ? void 0 : l.info) == null ? void 0 : e.separation) || 0);
|
|
14757
|
+
this.distanceMap.set(l.id, d), this.directionMap.set(l.id, c === V.Left || c === V.Right ? "horizontal" : "vertical"), l.colliderA.events.emit(
|
|
14756
14758
|
"precollision",
|
|
14757
14759
|
new Ee(l.colliderA, l.colliderB, c, l.mtv, l)
|
|
14758
14760
|
), l.colliderA.events.emit(
|
|
@@ -14760,10 +14762,10 @@ class $s {
|
|
|
14760
14762
|
new qi(l.colliderA, l.colliderB, c, l.mtv, l)
|
|
14761
14763
|
), l.colliderB.events.emit(
|
|
14762
14764
|
"precollision",
|
|
14763
|
-
new Ee(l.colliderB, l.colliderA,
|
|
14765
|
+
new Ee(l.colliderB, l.colliderA, V.getOpposite(c), l.mtv.negate(), l)
|
|
14764
14766
|
), l.colliderB.events.emit(
|
|
14765
14767
|
"beforecollisionresolve",
|
|
14766
|
-
new qi(l.colliderB, l.colliderA,
|
|
14768
|
+
new qi(l.colliderB, l.colliderA, V.getOpposite(c), l.mtv.negate(), l)
|
|
14767
14769
|
), l.matchAwake();
|
|
14768
14770
|
}
|
|
14769
14771
|
const a = Array.from(this.idToContactConstraint.keys());
|
|
@@ -14775,10 +14777,10 @@ class $s {
|
|
|
14775
14777
|
const _ = l.bodyA, g = l.colliderA, f = l.bodyB, x = l.colliderB;
|
|
14776
14778
|
if (_ && f)
|
|
14777
14779
|
for (let p = 0; p < l.points.length; p++) {
|
|
14778
|
-
const v = l.points[p], T = l.normal, y = l.tangent, C = v.sub(g.center), E = v.sub(x.center), b = C.cross(T),
|
|
14779
|
-
d[u] && ((n = (s = d[u]) == null ? void 0 : s.point) == null ? void 0 : n.squareDistance(v)) < 4 ? (d[u].point = v, d[u].local = l.localPoints[u]) : d[u] = new Ya(v, l.localPoints[u], l), d[u].aToContact = C, d[u].bToContact = E, d[u].normalMass = 1 /
|
|
14780
|
-
const Y = _.bounciness > f.bounciness ? _.bounciness : f.bounciness,
|
|
14781
|
-
d[u].originalVelocityAndRestitution = 0,
|
|
14780
|
+
const v = l.points[p], T = l.normal, y = l.tangent, C = v.sub(g.center), E = v.sub(x.center), b = C.cross(T), B = E.cross(T), L = _.inverseMass + f.inverseMass + _.inverseInertia * b * b + f.inverseInertia * B * B, z = C.cross(y), X = E.cross(y), st = _.inverseMass + f.inverseMass + _.inverseInertia * z * z + f.inverseInertia * X * X;
|
|
14781
|
+
d[u] && ((n = (s = d[u]) == null ? void 0 : s.point) == null ? void 0 : n.squareDistance(v)) < 4 ? (d[u].point = v, d[u].local = l.localPoints[u]) : d[u] = new Ya(v, l.localPoints[u], l), d[u].aToContact = C, d[u].bToContact = E, d[u].normalMass = 1 / L, d[u].tangentMass = 1 / st;
|
|
14782
|
+
const Y = _.bounciness > f.bounciness ? _.bounciness : f.bounciness, H = l.normal.dot(d[u].getRelativeVelocity());
|
|
14783
|
+
d[u].originalVelocityAndRestitution = 0, H < -0.1 && (d[u].originalVelocityAndRestitution = -Y * H), u++;
|
|
14782
14784
|
}
|
|
14783
14785
|
this.idToContactConstraint.set(l.id, d);
|
|
14784
14786
|
}
|
|
@@ -14801,7 +14803,7 @@ class $s {
|
|
|
14801
14803
|
continue;
|
|
14802
14804
|
s.updateMotion(), n.updateMotion();
|
|
14803
14805
|
}
|
|
14804
|
-
const o =
|
|
14806
|
+
const o = V.fromDirection(i.mtv);
|
|
14805
14807
|
i.colliderA.events.emit(
|
|
14806
14808
|
"postcollision",
|
|
14807
14809
|
new Ie(i.colliderA, i.colliderB, o, i.mtv, i)
|
|
@@ -14810,10 +14812,10 @@ class $s {
|
|
|
14810
14812
|
new Xi(i.colliderA, i.colliderB, o, i.mtv, i)
|
|
14811
14813
|
), i.colliderB.events.emit(
|
|
14812
14814
|
"postcollision",
|
|
14813
|
-
new Ie(i.colliderB, i.colliderA,
|
|
14815
|
+
new Ie(i.colliderB, i.colliderA, V.getOpposite(o), i.mtv.negate(), i)
|
|
14814
14816
|
), i.colliderB.events.emit(
|
|
14815
14817
|
"aftercollisionresolve",
|
|
14816
|
-
new Xi(i.colliderB, i.colliderA,
|
|
14818
|
+
new Xi(i.colliderB, i.colliderA, V.getOpposite(o), i.mtv.negate(), i)
|
|
14817
14819
|
);
|
|
14818
14820
|
}
|
|
14819
14821
|
this.lastFrameContacts.clear();
|
|
@@ -14900,7 +14902,7 @@ class ys extends Mt {
|
|
|
14900
14902
|
constructor(t, e) {
|
|
14901
14903
|
super(), this.world = t, this.physics = e, this.systemType = Rt.Update, this._physicsConfigDirty = !1, this.query = this.world.query({
|
|
14902
14904
|
components: {
|
|
14903
|
-
all: [A,
|
|
14905
|
+
all: [A, O]
|
|
14904
14906
|
},
|
|
14905
14907
|
tags: {
|
|
14906
14908
|
not: this.physics.config.integration.onScreenOnly ? ["ex.offscreen"] : []
|
|
@@ -14913,9 +14915,9 @@ class ys extends Mt {
|
|
|
14913
14915
|
let e, i;
|
|
14914
14916
|
const s = this.query.entities, o = this.physics.config.substep;
|
|
14915
14917
|
for (let a = 0; a < s.length; a++) {
|
|
14916
|
-
if (e = s[a].get(A), i = s[a].get(
|
|
14918
|
+
if (e = s[a].get(A), i = s[a].get(O), i.integration.onScreenOnly && s[a].hasTag("ex.offscreen"))
|
|
14917
14919
|
continue;
|
|
14918
|
-
const h = s[a].get(
|
|
14920
|
+
const h = s[a].get(N);
|
|
14919
14921
|
if (this._physicsConfigDirty && h && h.updatePhysicsConfig(this.physics.config.bodies), h != null && h.isSleeping)
|
|
14920
14922
|
continue;
|
|
14921
14923
|
const l = i.acc.clone();
|
|
@@ -14923,7 +14925,7 @@ class ys extends Mt {
|
|
|
14923
14925
|
}
|
|
14924
14926
|
this._physicsConfigDirty && (this._physicsConfigDirty = !1, this.query = this.world.query({
|
|
14925
14927
|
components: {
|
|
14926
|
-
all: [A,
|
|
14928
|
+
all: [A, O]
|
|
14927
14929
|
},
|
|
14928
14930
|
tags: {
|
|
14929
14931
|
not: this.physics.config.integration.onScreenOnly ? ["ex.offscreen"] : []
|
|
@@ -14932,7 +14934,7 @@ class ys extends Mt {
|
|
|
14932
14934
|
}
|
|
14933
14935
|
captureOldTransformWithChildren(t) {
|
|
14934
14936
|
var e;
|
|
14935
|
-
(e = t.get(
|
|
14937
|
+
(e = t.get(N)) == null || e.captureOldTransform();
|
|
14936
14938
|
for (let i = 0; i < t.children.length; i++)
|
|
14937
14939
|
this.captureOldTransformWithChildren(t.children[i]);
|
|
14938
14940
|
}
|
|
@@ -15007,12 +15009,12 @@ class Cs extends Mt {
|
|
|
15007
15009
|
runContactStartEnd() {
|
|
15008
15010
|
for (const [t, e] of this._currentFrameContacts)
|
|
15009
15011
|
if (!this._lastFrameContacts.has(t)) {
|
|
15010
|
-
const i = e.colliderA, s = e.colliderB, n =
|
|
15012
|
+
const i = e.colliderA, s = e.colliderB, n = V.fromDirection(e.mtv), o = V.getOpposite(n);
|
|
15011
15013
|
i.events.emit("collisionstart", new ui(i, s, n, e)), i.events.emit("contactstart", new Gi(i, s, n, e)), s.events.emit("collisionstart", new ui(s, i, o, e)), s.events.emit("contactstart", new Gi(s, i, o, e));
|
|
15012
15014
|
}
|
|
15013
15015
|
for (const [t, e] of this._lastFrameContacts)
|
|
15014
15016
|
if (!this._currentFrameContacts.has(t)) {
|
|
15015
|
-
const i = e.colliderA, s = e.colliderB, n =
|
|
15017
|
+
const i = e.colliderA, s = e.colliderB, n = V.fromDirection(e.mtv), o = V.getOpposite(n);
|
|
15016
15018
|
i.events.emit("collisionend", new _i(i, s, n, e)), i.events.emit("contactend", new Vi(i, s, n, e)), s.events.emit("collisionend", new _i(s, i, o, e)), s.events.emit("contactend", new Vi(s, i, o, e));
|
|
15017
15019
|
}
|
|
15018
15020
|
}
|
|
@@ -15021,7 +15023,7 @@ Cs.priority = Zt.Higher;
|
|
|
15021
15023
|
class $a {
|
|
15022
15024
|
constructor(t) {
|
|
15023
15025
|
this.$configUpdate = new mt(), this._configDirty = !1, this.config = t, this.$configUpdate.subscribe((e) => {
|
|
15024
|
-
this._configDirty = !0,
|
|
15026
|
+
this._configDirty = !0, N.updateDefaultPhysicsConfig(e.bodies);
|
|
15025
15027
|
}), this._config.spatialPartition === pi.SparseHashGrid ? this._collisionProcessor = new Xs(this._config.sparseHashGrid) : this._collisionProcessor = new $i(this._config);
|
|
15026
15028
|
}
|
|
15027
15029
|
get config() {
|
|
@@ -15846,7 +15848,7 @@ class Qa {
|
|
|
15846
15848
|
return this._instance.playbackRate.value;
|
|
15847
15849
|
}
|
|
15848
15850
|
}
|
|
15849
|
-
class Lr extends
|
|
15851
|
+
class Lr extends k {
|
|
15850
15852
|
constructor(t, e = "MediaEvent") {
|
|
15851
15853
|
super(), this.target = t, this._name = e;
|
|
15852
15854
|
}
|
|
@@ -16828,15 +16830,15 @@ class oh extends It {
|
|
|
16828
16830
|
*/
|
|
16829
16831
|
constructor(t) {
|
|
16830
16832
|
var e, i, s;
|
|
16831
|
-
super([], t.name), this.events = new $(), this._token = 0, this.logger = I.getInstance(), this.tiles = [], this._rows = [], this._cols = [], this.renderFromTopOfGraphic = !1, this.meshingLookBehind = 10, this._collidersDirty = !0, this._oldRotation = 0, this._originalOffsets = /* @__PURE__ */ new WeakMap(), this.meshingLookBehind = (e = t.meshingLookBehind) != null ? e : this.meshingLookBehind, this.addComponent(new A()), this.addComponent(new
|
|
16832
|
-
new
|
|
16833
|
+
super([], t.name), this.events = new $(), this._token = 0, this.logger = I.getInstance(), this.tiles = [], this._rows = [], this._cols = [], this.renderFromTopOfGraphic = !1, this.meshingLookBehind = 10, this._collidersDirty = !0, this._oldRotation = 0, this._originalOffsets = /* @__PURE__ */ new WeakMap(), this.meshingLookBehind = (e = t.meshingLookBehind) != null ? e : this.meshingLookBehind, this.addComponent(new A()), this.addComponent(new O()), this.addComponent(
|
|
16834
|
+
new N({
|
|
16833
16835
|
type: R.Fixed
|
|
16834
16836
|
})
|
|
16835
16837
|
), this.addComponent(
|
|
16836
16838
|
new Z({
|
|
16837
16839
|
onPostDraw: (o, a) => this.draw(o, a)
|
|
16838
16840
|
})
|
|
16839
|
-
), this.addComponent(new _s((o, a) => this.debug(o, a), !1)), this.addComponent(new et()), this.addComponent(new _e()), this.pointer = this.get(_e), this._graphics = this.get(Z), this.transform = this.get(A), this._motion = this.get(
|
|
16841
|
+
), this.addComponent(new _s((o, a) => this.debug(o, a), !1)), this.addComponent(new et()), this.addComponent(new _e()), this.pointer = this.get(_e), this._graphics = this.get(Z), this.transform = this.get(A), this._motion = this.get(O), this.collider = this.get(et), this._composite = this.collider.useCompositeCollider([]), this.transform.pos = (i = t.pos) != null ? i : m.Zero, this._oldPos = this.transform.pos.clone(), this._oldScale = this.transform.scale.clone(), this.renderFromTopOfGraphic = (s = t.renderFromTopOfGraphic) != null ? s : this.renderFromTopOfGraphic, this.tileWidth = t.tileWidth, this.tileHeight = t.tileHeight, this.rows = t.rows, this.columns = t.columns, this._pointerEventDispatcher = new Ss(), this.tiles = new Array(this.rows * this.columns), this._rows = new Array(this.rows), this._cols = new Array(this.columns);
|
|
16840
16842
|
let n = [];
|
|
16841
16843
|
for (let o = 0; o < this.columns; o++) {
|
|
16842
16844
|
for (let a = 0; a < this.rows; a++) {
|
|
@@ -17389,7 +17391,7 @@ class Gl extends It {
|
|
|
17389
17391
|
super(
|
|
17390
17392
|
[
|
|
17391
17393
|
new A(),
|
|
17392
|
-
new
|
|
17394
|
+
new N({
|
|
17393
17395
|
type: R.Fixed
|
|
17394
17396
|
}),
|
|
17395
17397
|
new et(),
|
|
@@ -17969,7 +17971,7 @@ class ph {
|
|
|
17969
17971
|
}
|
|
17970
17972
|
if (t.snapToPixel) {
|
|
17971
17973
|
const e = this.drawPos.clone(this._snapPos);
|
|
17972
|
-
e.x = ~~(e.x +
|
|
17974
|
+
e.x = ~~(e.x + D * q(e.x)), e.y = ~~(e.y + D * q(e.y)), e.clone(this.drawPos), this.updateTransform(e);
|
|
17973
17975
|
}
|
|
17974
17976
|
t.multiply(this.transform);
|
|
17975
17977
|
}
|
|
@@ -18040,22 +18042,22 @@ class Gr extends Mt {
|
|
|
18040
18042
|
m.fromAngle(o.rotation).scale(50).add(m.Zero),
|
|
18041
18043
|
a.rotationColor,
|
|
18042
18044
|
2
|
|
18043
|
-
), this._graphicsContext.debug.drawText(`rot deg(${no(o.rotation).toFixed(2)})`, C), C = C.add(E)), (a.showAll || a.showScale) && this._graphicsContext.drawLine(m.Zero, o.scale.add(m.Zero), a.scaleColor, 2)), _ = y.get(Z), _ && (g.showAll || g.showBounds) && _.localBounds.draw(this._graphicsContext, g.boundsColor), f = y.get(_s), f && (f.useTransform || this._graphicsContext.restore(), f.draw(this._graphicsContext, this._engine.debug), f.useTransform || (this._graphicsContext.save(), this._applyTransform(y))), x = y.get(
|
|
18045
|
+
), this._graphicsContext.debug.drawText(`rot deg(${no(o.rotation).toFixed(2)})`, C), C = C.add(E)), (a.showAll || a.showScale) && this._graphicsContext.drawLine(m.Zero, o.scale.add(m.Zero), a.scaleColor, 2)), _ = y.get(Z), _ && (g.showAll || g.showBounds) && _.localBounds.draw(this._graphicsContext, g.boundsColor), f = y.get(_s), f && (f.useTransform || this._graphicsContext.restore(), f.draw(this._graphicsContext, this._engine.debug), f.useTransform || (this._graphicsContext.save(), this._applyTransform(y))), x = y.get(N), x && ((p.showAll || p.showCollisionGroup) && (this._graphicsContext.debug.drawText(`collision group(${x.group.name})`, C), C = C.add(E)), (p.showAll || p.showCollisionType) && (this._graphicsContext.debug.drawText(`collision type(${x.collisionType})`, C), C = C.add(E)), (p.showAll || p.showMass) && (this._graphicsContext.debug.drawText(`mass(${x.mass})`, C), C = C.add(E)), (p.showAll || p.showMotion) && (this._graphicsContext.debug.drawText(`motion(${x.sleepMotion})`, C), C = C.add(E)), (p.showAll || p.showSleeping) && (this._graphicsContext.debug.drawText(`sleeping(${x.canSleep ? x.isSleeping : "cant sleep"})`, C), C = C.add(E))), this._graphicsContext.restore(), this._graphicsContext.save(), o.coordPlane === ht.Screen && this._graphicsContext.translate(this._engine.screen.contentArea.left, this._engine.screen.contentArea.top), this._graphicsContext.z = a.debugZIndex, h = y.get(O), h && ((l.showAll || l.showVelocity) && (this._graphicsContext.debug.drawText(`vel${h.vel.toString(2)}`, C.add(o.globalPos)), this._graphicsContext.drawLine(o.globalPos, o.globalPos.add(h.vel), l.velocityColor, 2), C = C.add(E)), (l.showAll || l.showAcceleration) && this._graphicsContext.drawLine(o.globalPos, o.globalPos.add(h.acc), l.accelerationColor, 2)), c = y.get(et), c) {
|
|
18044
18046
|
const b = c.get();
|
|
18045
18047
|
if ((d.showAll || d.showGeometry) && b && b.debug(this._graphicsContext, d.geometryColor, {
|
|
18046
18048
|
lineWidth: d.geometryLineWidth,
|
|
18047
18049
|
pointSize: d.geometryPointSize
|
|
18048
18050
|
}), d.showAll || d.showBounds) {
|
|
18049
18051
|
if (b instanceof lt) {
|
|
18050
|
-
const
|
|
18051
|
-
for (const
|
|
18052
|
-
const
|
|
18053
|
-
this._graphicsContext.debug.drawRect(X.x, X.y,
|
|
18052
|
+
const B = b.getColliders();
|
|
18053
|
+
for (const L of B) {
|
|
18054
|
+
const z = L.bounds, X = w(z.left, z.top);
|
|
18055
|
+
this._graphicsContext.debug.drawRect(X.x, X.y, z.width, z.height, { color: d.boundsColor }), (d.showAll || d.showOwner) && this._graphicsContext.debug.drawText(`owner id(${L.owner.id})`, X);
|
|
18054
18056
|
}
|
|
18055
18057
|
c.bounds.draw(this._graphicsContext, d.boundsColor);
|
|
18056
18058
|
} else if (b) {
|
|
18057
|
-
const
|
|
18058
|
-
this._graphicsContext.debug.drawRect(
|
|
18059
|
+
const B = c.bounds, L = w(B.left, B.top);
|
|
18060
|
+
this._graphicsContext.debug.drawRect(L.x, L.y, B.width, B.height, { color: d.boundsColor }), (d.showAll || d.showOwner) && this._graphicsContext.debug.drawText(`owner id(${c.owner.id})`, L);
|
|
18059
18061
|
}
|
|
18060
18062
|
}
|
|
18061
18063
|
}
|
|
@@ -18441,7 +18443,7 @@ function $r() {
|
|
|
18441
18443
|
return Xr() ? (r = window, I.getInstance().warnOnce("Excalibur might be in a cross-origin iframe, in order to receive keyboard events it must be in focus")) : Yr() ? (r = window, I.getInstance().warnOnce("Excalibur might be in a iframe, in order to receive keyboard events it must be in focus")) : r = window.top, r;
|
|
18442
18444
|
}
|
|
18443
18445
|
var wh = /* @__PURE__ */ ((r) => (r.Backquote = "Backquote", r.Backslash = "Backslash", r.BracketLeft = "BracketLeft", r.BracketRight = "BracketRight", r.Comma = "Comma", r.Key0 = "Digit0", r.Key1 = "Digit1", r.Key2 = "Digit2", r.Key3 = "Digit3", r.Key4 = "Digit4", r.Key5 = "Digit5", r.Key6 = "Digit6", r.Key7 = "Digit7", r.Key8 = "Digit8", r.Key9 = "Digit9", r.Digit0 = "Digit0", r.Digit1 = "Digit1", r.Digit2 = "Digit2", r.Digit3 = "Digit3", r.Digit4 = "Digit4", r.Digit5 = "Digit5", r.Digit6 = "Digit6", r.Digit7 = "Digit7", r.Digit8 = "Digit8", r.Digit9 = "Digit9", r.Equal = "Equal", r.IntlBackslash = "IntlBackslash", r.IntlRo = "IntlRo", r.IntlYen = "IntlYen", r.A = "KeyA", r.B = "KeyB", r.C = "KeyC", r.D = "KeyD", r.E = "KeyE", r.F = "KeyF", r.G = "KeyG", r.H = "KeyH", r.I = "KeyI", r.J = "KeyJ", r.K = "KeyK", r.L = "KeyL", r.M = "KeyM", r.N = "KeyN", r.O = "KeyO", r.P = "KeyP", r.Q = "KeyQ", r.R = "KeyR", r.S = "KeyS", r.T = "KeyT", r.U = "KeyU", r.V = "KeyV", r.W = "KeyW", r.X = "KeyX", r.Y = "KeyY", r.Z = "KeyZ", r.KeyA = "KeyA", r.KeyB = "KeyB", r.KeyC = "KeyC", r.KeyD = "KeyD", r.KeyE = "KeyE", r.KeyF = "KeyF", r.KeyG = "KeyG", r.KeyH = "KeyH", r.KeyI = "KeyI", r.KeyJ = "KeyJ", r.KeyK = "KeyK", r.KeyL = "KeyL", r.KeyM = "KeyM", r.KeyN = "KeyN", r.KeyO = "KeyO", r.KeyP = "KeyP", r.KeyQ = "KeyQ", r.KeyR = "KeyR", r.KeyS = "KeyS", r.KeyT = "KeyT", r.KeyU = "KeyU", r.KeyV = "KeyV", r.KeyW = "KeyW", r.KeyX = "KeyX", r.KeyY = "KeyY", r.KeyZ = "KeyZ", r.Minus = "Minus", r.Period = "Period", r.Quote = "Quote", r.Semicolon = "Semicolon", r.Slash = "Slash", r.AltLeft = "AltLeft", r.AltRight = "AltRight", r.Alt = "Alt", r.AltGraph = "AltGraph", r.Backspace = "Backspace", r.CapsLock = "CapsLock", r.ContextMenu = "ContextMenu", r.ControlLeft = "ControlLeft", r.ControlRight = "ControlRight", r.Enter = "Enter", r.MetaLeft = "MetaLeft", r.MetaRight = "MetaRight", r.ShiftLeft = "ShiftLeft", r.ShiftRight = "ShiftRight", r.Space = "Space", r.Tab = "Tab", r.Convert = "Convert", r.KanaMode = "KanaMode", r.NonConvert = "NonConvert", r.Delete = "Delete", r.End = "End", r.Help = "Help", r.Home = "Home", r.Insert = "Insert", r.PageDown = "PageDown", r.PageUp = "PageUp", r.Up = "ArrowUp", r.Down = "ArrowDown", r.Left = "ArrowLeft", r.Right = "ArrowRight", r.ArrowUp = "ArrowUp", r.ArrowDown = "ArrowDown", r.ArrowLeft = "ArrowLeft", r.ArrowRight = "ArrowRight", r.NumLock = "NumLock", r.Numpad0 = "Numpad0", r.Numpad1 = "Numpad1", r.Numpad2 = "Numpad2", r.Numpad3 = "Numpad3", r.Numpad4 = "Numpad4", r.Numpad5 = "Numpad5", r.Numpad6 = "Numpad6", r.Numpad7 = "Numpad7", r.Numpad8 = "Numpad8", r.Numpad9 = "Numpad9", r.Num0 = "Numpad0", r.Num1 = "Numpad1", r.Num2 = "Numpad2", r.Num3 = "Numpad3", r.Num4 = "Numpad4", r.Num5 = "Numpad5", r.Num6 = "Numpad6", r.Num7 = "Numpad7", r.Num8 = "Numpad8", r.Num9 = "Numpad9", r.NumAdd = "NumpadAdd", r.NumpadAdd = "NumpadAdd", r.NumDecimal = "NumpadDecimal", r.NumpadDecimal = "NumpadDecimal", r.NumDivide = "NumpadDivide", r.NumpadDivide = "NumpadDivide", r.NumEnter = "NumpadEnter", r.NumpadEnter = "NumpadEnter", r.NumMultiply = "NumpadMultiply", r.NumpadMultiply = "NumpadMultiply", r.NumSubtract = "NumpadSubtract", r.NumpadSubtract = "NumpadSubtract", r.Esc = "Escape", r.Escape = "Escape", r.F1 = "F1", r.F2 = "F2", r.F3 = "F3", r.F4 = "F4", r.F5 = "F5", r.F6 = "F6", r.F7 = "F7", r.F8 = "F8", r.F9 = "F9", r.F10 = "F10", r.F11 = "F11", r.F12 = "F12", r.F13 = "F13", r.F14 = "F14", r.F15 = "F15", r.F16 = "F16", r.F17 = "F17", r.F18 = "F18", r.F19 = "F19", r.F20 = "F20", r.PrintScreen = "PrintScreen", r.ScrollLock = "ScrollLock", r.Pause = "Pause", r.Unidentified = "Unidentified", r))(wh || {});
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18444
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-
class si extends
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18446
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+
class si extends k {
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18445
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/**
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* @param key The key responsible for throwing the event
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18447
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* @param value The key's typed value the browser detected
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@@ -20280,8 +20282,8 @@ const Mi = class Kt {
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C.preventDefault(), this.clock.stop(), this._logger.fatalOnce("WebGL Graphics Lost", C);
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const b = document.createElement("div");
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b.id = "ex-webgl-graphics-context-lost", b.style.position = "absolute", b.style.zIndex = "99", b.style.left = "50%", b.style.top = "50%", b.style.display = "flex", b.style.flexDirection = "column", b.style.transform = "translate(-50%, -50%)", b.style.backgroundColor = "white", b.style.padding = "10px", b.style.borderStyle = "solid 1px";
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20283
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-
const
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20284
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-
if (
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20285
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+
const B = document.createElement("div");
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+
if (B.innerHTML = `
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<h1>There was an issue rendering, please refresh the page.</h1>
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<div>
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<p>WebGL Graphics Context Lost</p>
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@@ -20297,10 +20299,10 @@ const Mi = class Kt {
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<li>Graphics driver was updated</li>
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</ul>
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</div>
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-
`, b.appendChild(
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+
`, b.appendChild(B), (E = this.canvas) != null && E.parentElement) {
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this.canvas.parentElement.appendChild(b);
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20302
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-
const
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20303
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-
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20304
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+
const L = B.querySelector("#ex-webgl-graphics-reload");
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20305
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+
L == null || L.addEventListener("click", () => location.reload());
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20304
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}
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}, this._performanceThresholdTriggered = !1, this._fpsSamples = [], this._disposed = !1, this._isLoading = !1, this._hideLoader = !1, this._isReadyFuture = new yt(), this.currentFrameElapsedMs = 0, this.currentFrameLagMs = 0, this._lagMs = 0, this._screenShotRequests = [];
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var e, i, s, n, o, a, h, l, c;
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@@ -21280,7 +21282,7 @@ class Ql extends Ft {
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}
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class to {
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constructor(t, e) {
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21283
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-
this.id =
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21285
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+
this.id = W(), this._stopped = !1, this._sequenceBuilder = e, this._sequenceContext = new Ri(t), this._actionQueue = this._sequenceContext.getQueue(), this._sequenceBuilder(this._sequenceContext);
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}
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update(t) {
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this._actionQueue.update(t);
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@@ -21300,7 +21302,7 @@ class to {
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}
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class Jl {
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constructor(t) {
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21303
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-
this.id =
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+
this.id = W(), this._actions = t;
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}
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update(t) {
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for (let e = 0; e < this._actions.length; e++)
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@@ -22209,7 +22211,7 @@ class wc {
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}
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}
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}
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22212
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-
const an = "0.32.0-alpha.
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+
const an = "0.32.0-alpha.1565+76be137";
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hn();
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export {
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Nn as ActionCompleteEvent,
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@@ -22236,7 +22238,7 @@ export {
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lr as BaseAlign,
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Ci as BezierCurve,
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Ha as Blink,
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-
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+
N as BodyComponent,
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M as BoundingBox,
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en as BrowserComponent,
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Ah as BrowserEvents,
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@@ -22332,7 +22334,7 @@ export {
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Eh as FpsSampler,
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wi as FrameStats,
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yt as Future,
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-
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+
k as GameEvent,
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wn as GameStartEvent,
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bn as GameStopEvent,
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Ui as Gamepad,
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@@ -22359,7 +22361,7 @@ export {
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er as HorizontalFirst,
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vt as ImageFiltering,
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Xt as ImageSource,
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-
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+
U as ImageSourceAttributeConstants,
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gt as ImageWrapping,
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Qe as InitializeEvent,
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jr as InputHost,
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@@ -22387,7 +22389,7 @@ export {
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ro as MatrixLocations,
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Lr as MediaEvent,
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ki as Meet,
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22390
|
-
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22392
|
+
O as MotionComponent,
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22391
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ys as MotionSystem,
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22392
22394
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Ws as MoveBy,
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22393
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Ta as MoveByWithOptions,
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@@ -22479,7 +22481,7 @@ export {
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wo as SeparationInfo,
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|
Ht as Shader,
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22481
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|
ft as Shape,
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22482
|
-
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|
22484
|
+
V as Side,
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22483
22485
|
pc as Slide,
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22484
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|
ls as SolverStrategy,
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22485
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|
kr as Sound,
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@@ -22605,11 +22607,11 @@ export {
|
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22605
22607
|
yi as lerpVector,
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22606
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|
as as linear,
|
|
22607
22609
|
Nh as maxMessages,
|
|
22608
|
-
|
|
22610
|
+
W as nextActionId,
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22609
22611
|
vc as obsolete,
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|
22610
22612
|
Ke as parseImageFiltering,
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|
22611
22613
|
Ut as parseImageWrapping,
|
|
22612
|
-
|
|
22614
|
+
D as pixelSnapEpsilon,
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22613
22615
|
Gt as randomInRange,
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22614
22616
|
Xh as randomIntInRange,
|
|
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|
qh as range,
|