excalibur 0.32.0-alpha.1564 → 0.32.0-alpha.1565

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@@ -1,4 +1,4 @@
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- /*! excalibur - 0.32.0-alpha.1564+00e394f - 2025-11-24
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+ /*! excalibur - 0.32.0-alpha.1565+76be137 - 2025-11-24
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  https://github.com/excaliburjs/Excalibur
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  Copyright (c) 2025 Excalibur.js <https://github.com/excaliburjs/Excalibur/graphs/contributors>
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  Licensed BSD-2-Clause
@@ -19463,7 +19463,9 @@ const _Actor = class _Actor2 extends Entity {
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  anchor,
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  offset,
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  collisionType,
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- collisionGroup
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+ collisionGroup,
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+ graphic,
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+ material
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  } = {
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  ...config
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  };
@@ -19534,6 +19536,12 @@ const _Actor = class _Actor2 extends Entity {
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  }
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  }
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  this.graphics.isVisible = visible != null ? visible : true;
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+ if (graphic) {
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+ this.graphics.use(graphic);
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+ }
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+ if (material) {
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+ this.graphics.material = material;
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+ }
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  }
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  /**
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  * Gets the position vector of the actor in pixels
@@ -33090,7 +33098,7 @@ class Semaphore {
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  this._count += count;
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  }
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  }
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- const EX_VERSION = "0.32.0-alpha.1564+00e394f";
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+ const EX_VERSION = "0.32.0-alpha.1565+76be137";
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  polyfill();
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  export {
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  ActionCompleteEvent,
@@ -1,4 +1,4 @@
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- /*! excalibur - 0.32.0-alpha.1564+00e394f - 2025-11-24
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+ /*! excalibur - 0.32.0-alpha.1565+76be137 - 2025-11-24
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  https://github.com/excaliburjs/Excalibur
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  Copyright (c) 2025 Excalibur.js <https://github.com/excaliburjs/Excalibur/graphs/contributors>
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  Licensed BSD-2-Clause
@@ -19463,7 +19463,9 @@ const _Actor = class _Actor2 extends Entity {
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  anchor,
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  offset,
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  collisionType,
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- collisionGroup
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+ collisionGroup,
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+ graphic,
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+ material
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  } = {
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  ...config
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  };
@@ -19534,6 +19536,12 @@ const _Actor = class _Actor2 extends Entity {
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  }
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  }
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  this.graphics.isVisible = visible != null ? visible : true;
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+ if (graphic) {
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+ this.graphics.use(graphic);
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+ }
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+ if (material) {
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+ this.graphics.material = material;
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+ }
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  }
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  /**
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  * Gets the position vector of the actor in pixels
@@ -33090,7 +33098,7 @@ class Semaphore {
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  this._count += count;
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  }
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  }
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- const EX_VERSION = "0.32.0-alpha.1564+00e394f";
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+ const EX_VERSION = "0.32.0-alpha.1565+76be137";
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  polyfill();
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  export {
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  ActionCompleteEvent,