excalibur 0.25.1 → 0.25.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.nvmrc +1 -1
- package/CHANGELOG.md +119 -27
- package/README.md +0 -1
- package/build/dist/Actions/ActionsComponent.d.ts +1 -1
- package/build/dist/Actor.d.ts +46 -45
- package/build/dist/Camera.d.ts +10 -2
- package/build/dist/Class.d.ts +4 -5
- package/build/dist/Collision/BodyComponent.d.ts +6 -2
- package/build/dist/Collision/BoundingBox.d.ts +6 -0
- package/build/dist/Collision/ColliderComponent.d.ts +1 -4
- package/build/dist/Collision/Colliders/CircleCollider.d.ts +18 -2
- package/build/dist/Collision/Colliders/EdgeCollider.d.ts +1 -1
- package/build/dist/Collision/Colliders/SeparatingAxis.d.ts +2 -2
- package/build/dist/Collision/Detection/DynamicTreeCollisionProcessor.d.ts +4 -4
- package/build/dist/Collision/Detection/Pair.d.ts +5 -1
- package/build/dist/Collision/Group/CollisionGroup.d.ts +0 -1
- package/build/dist/Collision/MotionSystem.d.ts +4 -0
- package/build/dist/Collision/Solver/ContactConstraintPoint.d.ts +1 -1
- package/build/dist/Collision/Solver/Solver.d.ts +1 -1
- package/build/dist/Debug/Debug.d.ts +18 -1
- package/build/dist/Debug/DebugFlags.d.ts +16 -3
- package/build/dist/Engine.d.ts +66 -8
- package/build/dist/EntityComponentSystem/Component.d.ts +3 -3
- package/build/dist/EntityComponentSystem/Components/MotionComponent.d.ts +2 -2
- package/build/dist/EntityComponentSystem/Entity.d.ts +4 -4
- package/build/dist/EntityComponentSystem/System.d.ts +1 -1
- package/build/dist/EntityComponentSystem/SystemManager.d.ts +6 -1
- package/build/dist/EventDispatcher.d.ts +0 -5
- package/build/dist/Events/ExEvent.d.ts +6 -0
- package/build/dist/Events/PointerEvents.d.ts +37 -0
- package/build/dist/Graphics/Animation.d.ts +3 -2
- package/build/dist/Graphics/Circle.d.ts +2 -0
- package/build/dist/Graphics/Context/ExcaliburGraphicsContext.d.ts +37 -5
- package/build/dist/Graphics/Context/ExcaliburGraphicsContext2DCanvas.d.ts +12 -2
- package/build/dist/Graphics/Context/ExcaliburGraphicsContextWebGL.d.ts +29 -13
- package/build/dist/Graphics/Context/circle-renderer/circle-renderer.d.ts +22 -0
- package/build/dist/Graphics/Context/circle-renderer/circle-renderer.frag.glsl +53 -0
- package/build/dist/Graphics/Context/circle-renderer/circle-renderer.vert.glsl +37 -0
- package/build/dist/Graphics/Context/image-renderer/image-renderer.d.ts +27 -0
- package/build/dist/Graphics/Context/image-renderer/image-renderer.frag.glsl +28 -0
- package/build/dist/Graphics/Context/{shaders/image-vertex.glsl → image-renderer/image-renderer.vert.glsl} +2 -7
- package/build/dist/Graphics/Context/{shaders → line-renderer}/line-fragment.glsl +0 -0
- package/build/dist/Graphics/Context/line-renderer/line-renderer.d.ts +21 -0
- package/build/dist/Graphics/Context/{shaders → line-renderer}/line-vertex.glsl +2 -2
- package/build/dist/Graphics/Context/{shaders → point-renderer}/point-fragment.glsl +6 -2
- package/build/dist/Graphics/Context/point-renderer/point-renderer.d.ts +21 -0
- package/build/dist/Graphics/Context/{shaders → point-renderer}/point-vertex.glsl +2 -2
- package/build/dist/Graphics/Context/quad-index-buffer.d.ts +36 -0
- package/build/dist/Graphics/Context/rectangle-renderer/rectangle-renderer.d.ts +23 -0
- package/build/dist/Graphics/Context/rectangle-renderer/rectangle-renderer.frag.glsl +85 -0
- package/build/dist/Graphics/Context/rectangle-renderer/rectangle-renderer.vert.glsl +42 -0
- package/build/dist/Graphics/Context/render-source.d.ts +7 -0
- package/build/dist/Graphics/Context/render-target.d.ts +26 -0
- package/build/dist/Graphics/Context/renderer.d.ts +20 -51
- package/build/dist/Graphics/Context/screen-pass-painter/screen-fragment.glsl +11 -0
- package/build/dist/Graphics/Context/screen-pass-painter/screen-pass-painter.d.ts +13 -0
- package/build/dist/Graphics/Context/screen-pass-painter/screen-vertex.glsl +11 -0
- package/build/dist/Graphics/Context/shader.d.ts +116 -42
- package/build/dist/Graphics/Context/shaders/crt-effect.glsl +64 -0
- package/build/dist/Graphics/Context/shaders/grayscale-fragment.glsl +13 -0
- package/build/dist/Graphics/Context/shaders/invert-fragment.glsl +12 -0
- package/build/dist/Graphics/Context/texture-loader.d.ts +8 -2
- package/build/dist/Graphics/Context/vertex-buffer.d.ts +49 -0
- package/build/dist/Graphics/Context/vertex-layout.d.ts +52 -0
- package/build/dist/Graphics/Context/webgl-adapter.d.ts +9 -0
- package/build/dist/Graphics/Context/webgl-util.d.ts +22 -0
- package/build/dist/Graphics/DebugGraphicsComponent.d.ts +13 -0
- package/build/dist/Graphics/Filtering.d.ts +15 -0
- package/build/dist/Graphics/Font.d.ts +61 -23
- package/build/dist/Graphics/FontCommon.d.ts +43 -2
- package/build/dist/Graphics/Graphic.d.ts +23 -9
- package/build/dist/Graphics/GraphicsSystem.d.ts +0 -1
- package/build/dist/Graphics/ImageSource.d.ts +8 -3
- package/build/dist/Graphics/Polygon.d.ts +2 -0
- package/build/dist/Graphics/PostProcessor/ColorBlindnessMode.d.ts +5 -0
- package/build/dist/Graphics/PostProcessor/ColorBlindnessPostProcessor.d.ts +17 -0
- package/build/dist/Graphics/PostProcessor/PostProcessor.d.ts +7 -0
- package/build/dist/Graphics/PostProcessor/ScreenShader.d.ts +16 -0
- package/build/dist/Graphics/PostProcessor/color-blind-fragment.glsl +62 -0
- package/build/dist/Graphics/Raster.d.ts +32 -5
- package/build/dist/Graphics/Sprite.d.ts +5 -0
- package/build/dist/Graphics/SpriteFont.d.ts +6 -7
- package/build/dist/Graphics/SpriteSheet.d.ts +1 -2
- package/build/dist/Graphics/Text.d.ts +18 -2
- package/build/dist/Graphics/index.d.ts +14 -0
- package/build/dist/Id.d.ts +1 -1
- package/build/dist/Input/EngineInput.d.ts +2 -2
- package/build/dist/Input/Index.d.ts +10 -3
- package/build/dist/Input/NativePointerButton.d.ts +10 -0
- package/build/dist/Input/PointerAbstraction.d.ts +33 -0
- package/build/dist/Input/PointerButton.d.ts +10 -0
- package/build/dist/Input/PointerComponent.d.ts +24 -0
- package/build/dist/Input/PointerEvent.d.ts +18 -0
- package/build/dist/Input/PointerEventReceiver.d.ts +114 -0
- package/build/dist/Input/PointerScope.d.ts +14 -0
- package/build/dist/Input/PointerSystem.d.ts +43 -0
- package/build/dist/Input/PointerType.d.ts +9 -0
- package/build/dist/Input/WheelDeltaMode.d.ts +5 -0
- package/build/dist/Input/WheelEvent.d.ts +18 -0
- package/build/dist/Interfaces/PointerEventHandlers.d.ts +17 -16
- package/build/dist/Label.d.ts +9 -2
- package/build/dist/Loader.d.ts +5 -2
- package/build/dist/Math/Index.d.ts +1 -0
- package/build/dist/Math/matrix.d.ts +19 -1
- package/build/dist/Math/util.d.ts +45 -0
- package/build/dist/Particles.d.ts +12 -0
- package/build/dist/Resources/Gif.d.ts +1 -1
- package/build/dist/Scene.d.ts +10 -1
- package/build/dist/Screen.d.ts +4 -3
- package/build/dist/TileMap.d.ts +3 -2
- package/build/dist/Traits/Index.d.ts +0 -1
- package/build/dist/Trigger.d.ts +4 -0
- package/build/dist/Util/Clock.d.ts +118 -0
- package/build/dist/Util/Fps.d.ts +40 -0
- package/build/dist/Util/Observable.d.ts +1 -1
- package/build/dist/Util/Pool.d.ts +2 -10
- package/build/dist/Util/Util.d.ts +23 -66
- package/build/dist/excalibur.js +9124 -7580
- package/build/dist/excalibur.js.map +1 -1
- package/build/dist/excalibur.min.js +1 -1
- package/build/dist/excalibur.min.js.LICENSE.txt +2 -2
- package/build/dist/excalibur.min.js.map +1 -1
- package/build/dist/index.d.ts +5 -2
- package/build/esm/Actions/ActionsComponent.d.ts +1 -1
- package/build/esm/Actor.d.ts +46 -45
- package/build/esm/Camera.d.ts +10 -2
- package/build/esm/Class.d.ts +4 -5
- package/build/esm/Collision/BodyComponent.d.ts +6 -2
- package/build/esm/Collision/BoundingBox.d.ts +6 -0
- package/build/esm/Collision/ColliderComponent.d.ts +1 -4
- package/build/esm/Collision/Colliders/CircleCollider.d.ts +18 -2
- package/build/esm/Collision/Colliders/EdgeCollider.d.ts +1 -1
- package/build/esm/Collision/Colliders/SeparatingAxis.d.ts +2 -2
- package/build/esm/Collision/Detection/DynamicTreeCollisionProcessor.d.ts +4 -4
- package/build/esm/Collision/Detection/Pair.d.ts +5 -1
- package/build/esm/Collision/Group/CollisionGroup.d.ts +0 -1
- package/build/esm/Collision/MotionSystem.d.ts +4 -0
- package/build/esm/Collision/Solver/ContactConstraintPoint.d.ts +1 -1
- package/build/esm/Collision/Solver/Solver.d.ts +1 -1
- package/build/esm/Debug/Debug.d.ts +18 -1
- package/build/esm/Debug/DebugFlags.d.ts +16 -3
- package/build/esm/Engine.d.ts +66 -8
- package/build/esm/EntityComponentSystem/Component.d.ts +3 -3
- package/build/esm/EntityComponentSystem/Components/MotionComponent.d.ts +2 -2
- package/build/esm/EntityComponentSystem/Entity.d.ts +4 -4
- package/build/esm/EntityComponentSystem/System.d.ts +1 -1
- package/build/esm/EntityComponentSystem/SystemManager.d.ts +6 -1
- package/build/esm/EventDispatcher.d.ts +0 -5
- package/build/esm/Events/ExEvent.d.ts +6 -0
- package/build/esm/Events/PointerEvents.d.ts +37 -0
- package/build/esm/Graphics/Animation.d.ts +3 -2
- package/build/esm/Graphics/Circle.d.ts +2 -0
- package/build/esm/Graphics/Context/ExcaliburGraphicsContext.d.ts +37 -5
- package/build/esm/Graphics/Context/ExcaliburGraphicsContext2DCanvas.d.ts +12 -2
- package/build/esm/Graphics/Context/ExcaliburGraphicsContextWebGL.d.ts +29 -13
- package/build/esm/Graphics/Context/circle-renderer/circle-renderer.d.ts +22 -0
- package/build/esm/Graphics/Context/image-renderer/image-renderer.d.ts +27 -0
- package/build/esm/Graphics/Context/line-renderer/line-renderer.d.ts +21 -0
- package/build/esm/Graphics/Context/point-renderer/point-renderer.d.ts +21 -0
- package/build/esm/Graphics/Context/quad-index-buffer.d.ts +36 -0
- package/build/esm/Graphics/Context/rectangle-renderer/rectangle-renderer.d.ts +23 -0
- package/build/esm/Graphics/Context/render-source.d.ts +7 -0
- package/build/esm/Graphics/Context/render-target.d.ts +26 -0
- package/build/esm/Graphics/Context/renderer.d.ts +20 -51
- package/build/esm/Graphics/Context/screen-pass-painter/screen-pass-painter.d.ts +13 -0
- package/build/esm/Graphics/Context/shader.d.ts +116 -42
- package/build/esm/Graphics/Context/texture-loader.d.ts +8 -2
- package/build/esm/Graphics/Context/vertex-buffer.d.ts +49 -0
- package/build/esm/Graphics/Context/vertex-layout.d.ts +52 -0
- package/build/esm/Graphics/Context/webgl-adapter.d.ts +9 -0
- package/build/esm/Graphics/Context/webgl-util.d.ts +22 -0
- package/build/esm/Graphics/DebugGraphicsComponent.d.ts +13 -0
- package/build/esm/Graphics/Filtering.d.ts +15 -0
- package/build/esm/Graphics/Font.d.ts +61 -23
- package/build/esm/Graphics/FontCommon.d.ts +43 -2
- package/build/esm/Graphics/Graphic.d.ts +23 -9
- package/build/esm/Graphics/GraphicsSystem.d.ts +0 -1
- package/build/esm/Graphics/ImageSource.d.ts +8 -3
- package/build/esm/Graphics/Polygon.d.ts +2 -0
- package/build/esm/Graphics/PostProcessor/ColorBlindnessMode.d.ts +5 -0
- package/build/esm/Graphics/PostProcessor/ColorBlindnessPostProcessor.d.ts +17 -0
- package/build/esm/Graphics/PostProcessor/PostProcessor.d.ts +7 -0
- package/build/esm/Graphics/PostProcessor/ScreenShader.d.ts +16 -0
- package/build/esm/Graphics/Raster.d.ts +32 -5
- package/build/esm/Graphics/Sprite.d.ts +5 -0
- package/build/esm/Graphics/SpriteFont.d.ts +6 -7
- package/build/esm/Graphics/SpriteSheet.d.ts +1 -2
- package/build/esm/Graphics/Text.d.ts +18 -2
- package/build/esm/Graphics/index.d.ts +14 -0
- package/build/esm/Id.d.ts +1 -1
- package/build/esm/Input/EngineInput.d.ts +2 -2
- package/build/esm/Input/Index.d.ts +10 -3
- package/build/esm/Input/NativePointerButton.d.ts +10 -0
- package/build/esm/Input/PointerAbstraction.d.ts +33 -0
- package/build/esm/Input/PointerButton.d.ts +10 -0
- package/build/esm/Input/PointerComponent.d.ts +24 -0
- package/build/esm/Input/PointerEvent.d.ts +18 -0
- package/build/esm/Input/PointerEventReceiver.d.ts +114 -0
- package/build/esm/Input/PointerScope.d.ts +14 -0
- package/build/esm/Input/PointerSystem.d.ts +43 -0
- package/build/esm/Input/PointerType.d.ts +9 -0
- package/build/esm/Input/WheelDeltaMode.d.ts +5 -0
- package/build/esm/Input/WheelEvent.d.ts +18 -0
- package/build/esm/Interfaces/PointerEventHandlers.d.ts +17 -16
- package/build/esm/Label.d.ts +9 -2
- package/build/esm/Loader.d.ts +5 -2
- package/build/esm/Math/Index.d.ts +1 -0
- package/build/esm/Math/matrix.d.ts +19 -1
- package/build/esm/Math/util.d.ts +45 -0
- package/build/esm/Particles.d.ts +12 -0
- package/build/esm/Resources/Gif.d.ts +1 -1
- package/build/esm/Scene.d.ts +10 -1
- package/build/esm/Screen.d.ts +4 -3
- package/build/esm/TileMap.d.ts +3 -2
- package/build/esm/Traits/Index.d.ts +0 -1
- package/build/esm/Trigger.d.ts +4 -0
- package/build/esm/Util/Clock.d.ts +118 -0
- package/build/esm/Util/Fps.d.ts +40 -0
- package/build/esm/Util/Observable.d.ts +1 -1
- package/build/esm/Util/Pool.d.ts +2 -10
- package/build/esm/Util/Util.d.ts +23 -66
- package/build/esm/excalibur.js +9001 -7438
- package/build/esm/excalibur.js.map +1 -1
- package/build/esm/excalibur.min.js +1 -1
- package/build/esm/excalibur.min.js.LICENSE.txt +2 -2
- package/build/esm/excalibur.min.js.map +1 -1
- package/build/esm/index.d.ts +5 -2
- package/package.json +31 -27
- package/build/dist/Graphics/Context/batch.d.ts +0 -11
- package/build/dist/Graphics/Context/draw-image-command.d.ts +0 -47
- package/build/dist/Graphics/Context/image-renderer.d.ts +0 -39
- package/build/dist/Graphics/Context/line-renderer.d.ts +0 -22
- package/build/dist/Graphics/Context/point-renderer.d.ts +0 -22
- package/build/dist/Graphics/Context/shaders/image-fragment.glsl +0 -48
- package/build/dist/Input/Pointer.d.ts +0 -134
- package/build/dist/Input/PointerEvents.d.ts +0 -170
- package/build/dist/Input/Pointers.d.ts +0 -78
- package/build/dist/PostProcessing/ColorBlindCorrector.d.ts +0 -28
- package/build/dist/PostProcessing/Index.d.ts +0 -2
- package/build/dist/PostProcessing/PostProcessor.d.ts +0 -6
- package/build/dist/Traits/CapturePointer.d.ts +0 -10
- package/build/esm/Graphics/Context/batch.d.ts +0 -11
- package/build/esm/Graphics/Context/draw-image-command.d.ts +0 -47
- package/build/esm/Graphics/Context/image-renderer.d.ts +0 -39
- package/build/esm/Graphics/Context/line-renderer.d.ts +0 -22
- package/build/esm/Graphics/Context/point-renderer.d.ts +0 -22
- package/build/esm/Input/Pointer.d.ts +0 -134
- package/build/esm/Input/PointerEvents.d.ts +0 -170
- package/build/esm/Input/Pointers.d.ts +0 -78
- package/build/esm/PostProcessing/ColorBlindCorrector.d.ts +0 -28
- package/build/esm/PostProcessing/Index.d.ts +0 -2
- package/build/esm/PostProcessing/PostProcessor.d.ts +0 -6
- package/build/esm/Traits/CapturePointer.d.ts +0 -10
- package/wallaby.js +0 -77
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@@ -5,6 +5,7 @@ export * from './GraphicsGroup';
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export * from './ImageSource';
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export * from './Animation';
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export * from './GraphicsComponent';
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export * from './DebugGraphicsComponent';
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export * from './GraphicsSystem';
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export * from './Raster';
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export * from './Circle';
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@@ -19,3 +20,16 @@ export * from './Context/ExcaliburGraphicsContext';
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export * from './Context/ExcaliburGraphicsContext2DCanvas';
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export * from './Context/ExcaliburGraphicsContextWebGL';
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export * from './Context/debug-text';
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export * from './PostProcessor/PostProcessor';
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export * from './PostProcessor/ScreenShader';
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export * from './PostProcessor/ColorBlindnessMode';
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export * from './PostProcessor/ColorBlindnessPostProcessor';
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export * from './Context/texture-loader';
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export * from './Filtering';
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export * from './Context/shader';
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export * from './Context/vertex-buffer';
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export * from './Context/vertex-layout';
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export * from './Context/quad-index-buffer';
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export * from './Context/webgl-adapter';
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import * as webgl from './Context/webgl-util';
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export { webgl };
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package/build/dist/Id.d.ts
CHANGED
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import { Keyboard } from './Keyboard';
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import { Gamepads } from './Gamepad';
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import {
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import { PointerEventReceiver } from './PointerEventReceiver';
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export interface EngineInput {
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keyboard: Keyboard;
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pointers:
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pointers: PointerEventReceiver;
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gamepads: Gamepads;
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}
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* @typedoc
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export * from './Gamepad';
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export * from './
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export * from './
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export * from './
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export * from './PointerScope';
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export * from './PointerType';
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export * from './PointerSystem';
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export * from './PointerComponent';
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export * from './PointerEventReceiver';
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export * from './Keyboard';
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export * from './EngineInput';
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export * from './CapturePointerConfig';
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export * from './NativePointerButton';
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export * from './PointerButton';
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export * from './WheelDeltaMode';
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export * from './PointerEvent';
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export * from './WheelEvent';
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import { Class } from '../Class';
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import { Vector } from '../Math/vector';
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import { WheelEvent } from './WheelEvent';
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import { PointerEvent } from './PointerEvent';
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export declare class PointerAbstraction extends Class {
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/**
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* The last position on the document this pointer was at. Can be `null` if pointer was never active.
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*/
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lastPagePos: Vector;
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/**
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* The last position on the screen this pointer was at. Can be `null` if pointer was never active.
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*/
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lastScreenPos: Vector;
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/**
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* The last position in the game world coordinates this pointer was at. Can be `null` if pointer was never active.
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*/
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lastWorldPos: Vector;
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constructor();
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on(event: 'move', handler: (event: PointerEvent) => void): void;
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on(event: 'down', handler: (event: PointerEvent) => void): void;
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on(event: 'up', handler: (event: PointerEvent) => void): void;
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on(event: 'wheel', handler: (event: WheelEvent) => void): void;
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once(event: 'move', handler: (event: PointerEvent) => void): void;
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once(event: 'down', handler: (event: PointerEvent) => void): void;
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once(event: 'up', handler: (event: PointerEvent) => void): void;
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once(event: 'wheel', handler: (event: WheelEvent) => void): void;
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27
|
+
off(event: 'move', handler?: (event: PointerEvent) => void): void;
|
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28
|
+
off(event: 'down', handler?: (event: PointerEvent) => void): void;
|
|
29
|
+
off(event: 'up', handler?: (event: PointerEvent) => void): void;
|
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30
|
+
off(event: 'wheel', handler?: (event: WheelEvent) => void): void;
|
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31
|
+
private _onPointerMove;
|
|
32
|
+
private _onPointerDown;
|
|
33
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+
}
|
|
@@ -0,0 +1,24 @@
|
|
|
1
|
+
import { Component } from '../EntityComponentSystem/Component';
|
|
2
|
+
/**
|
|
3
|
+
* Add this component to optionally configure how the pointer
|
|
4
|
+
* system detects pointer events.
|
|
5
|
+
*
|
|
6
|
+
* By default the collider shape is used and graphics bounds is not.
|
|
7
|
+
*
|
|
8
|
+
* If both collider shape and graphics bounds are enabled it will fire events if either or
|
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9
|
+
* are intersecting the pointer.
|
|
10
|
+
*/
|
|
11
|
+
export declare class PointerComponent extends Component<'ex.pointer'> {
|
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12
|
+
readonly type = "ex.pointer";
|
|
13
|
+
/**
|
|
14
|
+
* Use any existing Collider component geometry for pointer events. This is useful if you want
|
|
15
|
+
* user pointer events only to trigger on the same collision geometry used in the collider component
|
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16
|
+
* for collision resolution. Default is `true`.
|
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17
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+
*/
|
|
18
|
+
useColliderShape: boolean;
|
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19
|
+
/**
|
|
20
|
+
* Use any existing Graphics component bounds for pointers. This is useful if you want the axis aligned
|
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21
|
+
* bounds around the graphic to trigger pointer events. Default is `false`.
|
|
22
|
+
*/
|
|
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|
+
useGraphicsBounds: boolean;
|
|
24
|
+
}
|
|
@@ -0,0 +1,18 @@
|
|
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1
|
+
import { GlobalCoordinates } from '../Math/global-coordinates';
|
|
2
|
+
import { Vector } from '../Math/vector';
|
|
3
|
+
import { PointerButton } from './PointerButton';
|
|
4
|
+
import { PointerType } from './PointerType';
|
|
5
|
+
export declare class PointerEvent {
|
|
6
|
+
type: 'down' | 'up' | 'move' | 'cancel';
|
|
7
|
+
pointerId: number;
|
|
8
|
+
button: PointerButton;
|
|
9
|
+
pointerType: PointerType;
|
|
10
|
+
coordinates: GlobalCoordinates;
|
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11
|
+
nativeEvent: Event;
|
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12
|
+
active: boolean;
|
|
13
|
+
cancel(): void;
|
|
14
|
+
get pagePos(): Vector;
|
|
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|
+
get screenPos(): Vector;
|
|
16
|
+
get worldPos(): Vector;
|
|
17
|
+
constructor(type: 'down' | 'up' | 'move' | 'cancel', pointerId: number, button: PointerButton, pointerType: PointerType, coordinates: GlobalCoordinates, nativeEvent: Event);
|
|
18
|
+
}
|
|
@@ -0,0 +1,114 @@
|
|
|
1
|
+
import { Class } from '../Class';
|
|
2
|
+
import { Engine } from '../Engine';
|
|
3
|
+
import { GlobalCoordinates } from '../Math/global-coordinates';
|
|
4
|
+
import { Vector } from '../Math/vector';
|
|
5
|
+
import { PointerEvent } from './PointerEvent';
|
|
6
|
+
import { WheelEvent } from './WheelEvent';
|
|
7
|
+
import { PointerAbstraction } from './PointerAbstraction';
|
|
8
|
+
export declare type NativePointerEvent = globalThis.PointerEvent;
|
|
9
|
+
export declare type NativeMouseEvent = globalThis.MouseEvent;
|
|
10
|
+
export declare type NativeTouchEvent = globalThis.TouchEvent;
|
|
11
|
+
export declare type NativeWheelEvent = globalThis.WheelEvent;
|
|
12
|
+
/**
|
|
13
|
+
* The PointerEventProcessor is responsible for collecting all the events from the canvas and transforming them into GlobalCoordinates
|
|
14
|
+
*/
|
|
15
|
+
export declare class PointerEventReceiver extends Class {
|
|
16
|
+
readonly target: GlobalEventHandlers & EventTarget;
|
|
17
|
+
engine: Engine;
|
|
18
|
+
primary: PointerAbstraction;
|
|
19
|
+
private _activeNativePointerIdsToNormalized;
|
|
20
|
+
lastFramePointerCoords: Map<number, GlobalCoordinates>;
|
|
21
|
+
currentFramePointerCoords: Map<number, GlobalCoordinates>;
|
|
22
|
+
currentFramePointerDown: Map<number, boolean>;
|
|
23
|
+
lastFramePointerDown: Map<number, boolean>;
|
|
24
|
+
currentFrameDown: PointerEvent[];
|
|
25
|
+
currentFrameUp: PointerEvent[];
|
|
26
|
+
currentFrameMove: PointerEvent[];
|
|
27
|
+
currentFrameCancel: PointerEvent[];
|
|
28
|
+
currentFrameWheel: WheelEvent[];
|
|
29
|
+
constructor(target: GlobalEventHandlers & EventTarget, engine: Engine);
|
|
30
|
+
private _pointers;
|
|
31
|
+
/**
|
|
32
|
+
* Locates a specific pointer by id, creates it if it doesn't exist
|
|
33
|
+
* @param index
|
|
34
|
+
*/
|
|
35
|
+
at(index: number): PointerAbstraction;
|
|
36
|
+
/**
|
|
37
|
+
* The number of pointers currently being tracked by excalibur
|
|
38
|
+
*/
|
|
39
|
+
count(): number;
|
|
40
|
+
/**
|
|
41
|
+
* Is the specified pointer id down this frame
|
|
42
|
+
* @param pointerId
|
|
43
|
+
*/
|
|
44
|
+
isDown(pointerId: number): boolean;
|
|
45
|
+
/**
|
|
46
|
+
* Was the specified pointer id down last frame
|
|
47
|
+
* @param pointerId
|
|
48
|
+
*/
|
|
49
|
+
wasDown(pointerId: number): boolean;
|
|
50
|
+
/**
|
|
51
|
+
* Whether the Pointer is currently dragging.
|
|
52
|
+
*/
|
|
53
|
+
isDragging(pointerId: number): boolean;
|
|
54
|
+
/**
|
|
55
|
+
* Whether the Pointer just started dragging.
|
|
56
|
+
*/
|
|
57
|
+
isDragStart(pointerId: number): boolean;
|
|
58
|
+
/**
|
|
59
|
+
* Whether the Pointer just ended dragging.
|
|
60
|
+
*/
|
|
61
|
+
isDragEnd(pointerId: number): boolean;
|
|
62
|
+
on(event: 'move', handler: (event: PointerEvent) => void): void;
|
|
63
|
+
on(event: 'down', handler: (event: PointerEvent) => void): void;
|
|
64
|
+
on(event: 'up', handler: (event: PointerEvent) => void): void;
|
|
65
|
+
on(event: 'wheel', handler: (event: WheelEvent) => void): void;
|
|
66
|
+
once(event: 'move', handler: (event: PointerEvent) => void): void;
|
|
67
|
+
once(event: 'down', handler: (event: PointerEvent) => void): void;
|
|
68
|
+
once(event: 'up', handler: (event: PointerEvent) => void): void;
|
|
69
|
+
once(event: 'wheel', handler: (event: WheelEvent) => void): void;
|
|
70
|
+
off(event: 'move', handler?: (event: PointerEvent) => void): void;
|
|
71
|
+
off(event: 'down', handler?: (event: PointerEvent) => void): void;
|
|
72
|
+
off(event: 'up', handler?: (event: PointerEvent) => void): void;
|
|
73
|
+
off(event: 'wheel', handler?: (event: WheelEvent) => void): void;
|
|
74
|
+
/**
|
|
75
|
+
* Called internally by excalibur
|
|
76
|
+
*
|
|
77
|
+
* Updates the current frame pointer info and emits raw pointer events
|
|
78
|
+
*
|
|
79
|
+
* This does not emit events to entities, see PointerSystem
|
|
80
|
+
*/
|
|
81
|
+
update(): void;
|
|
82
|
+
/**
|
|
83
|
+
* Clears the current frame event and pointer data
|
|
84
|
+
*/
|
|
85
|
+
clear(): void;
|
|
86
|
+
private _boundHandle;
|
|
87
|
+
private _boundWheel;
|
|
88
|
+
/**
|
|
89
|
+
* Initializes the pointer event receiver so that it can start listening to native
|
|
90
|
+
* browser events.
|
|
91
|
+
*/
|
|
92
|
+
init(): void;
|
|
93
|
+
detach(): void;
|
|
94
|
+
/**
|
|
95
|
+
* Take native pointer id and map it to index in active pointers
|
|
96
|
+
* @param nativePointerId
|
|
97
|
+
*/
|
|
98
|
+
private _normalizePointerId;
|
|
99
|
+
/**
|
|
100
|
+
* Responsible for handling and parsing pointer events
|
|
101
|
+
*/
|
|
102
|
+
private _handle;
|
|
103
|
+
private _handleWheel;
|
|
104
|
+
/**
|
|
105
|
+
* Triggers an excalibur pointer event in a world space pos
|
|
106
|
+
*
|
|
107
|
+
* Useful for testing pointers in excalibur
|
|
108
|
+
* @param type
|
|
109
|
+
* @param pos
|
|
110
|
+
*/
|
|
111
|
+
triggerEvent(type: 'down' | 'up' | 'move' | 'cancel', pos: Vector): void;
|
|
112
|
+
private _nativeButtonToPointerButton;
|
|
113
|
+
private _stringToPointerType;
|
|
114
|
+
}
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Determines the scope of handling mouse/touch events.
|
|
3
|
+
*/
|
|
4
|
+
export declare enum PointerScope {
|
|
5
|
+
/**
|
|
6
|
+
* Handle events on the `canvas` element only. Events originating outside the
|
|
7
|
+
* `canvas` will not be handled.
|
|
8
|
+
*/
|
|
9
|
+
Canvas = "Canvas",
|
|
10
|
+
/**
|
|
11
|
+
* Handles events on the entire document. All events will be handled by Excalibur.
|
|
12
|
+
*/
|
|
13
|
+
Document = "Document"
|
|
14
|
+
}
|
|
@@ -0,0 +1,43 @@
|
|
|
1
|
+
import { System, TransformComponent, SystemType, Entity } from '../EntityComponentSystem';
|
|
2
|
+
import { Scene } from '../Scene';
|
|
3
|
+
import { PointerComponent } from './PointerComponent';
|
|
4
|
+
/**
|
|
5
|
+
* The PointerSystem is responsible for dispatching pointer events to entities
|
|
6
|
+
* that need them.
|
|
7
|
+
*
|
|
8
|
+
* The PointerSystem can be optionally configured by the [[PointerComponent]], by default Entities use
|
|
9
|
+
* the [[Collider]]'s shape for pointer events.
|
|
10
|
+
*/
|
|
11
|
+
export declare class PointerSystem extends System<TransformComponent | PointerComponent> {
|
|
12
|
+
readonly types: readonly ["ex.transform", "ex.pointer"];
|
|
13
|
+
readonly systemType = SystemType.Update;
|
|
14
|
+
priority: number;
|
|
15
|
+
private _engine;
|
|
16
|
+
private _receiver;
|
|
17
|
+
/**
|
|
18
|
+
* Optionally override component configuration for all entities
|
|
19
|
+
*/
|
|
20
|
+
overrideUseColliderShape: boolean;
|
|
21
|
+
/**
|
|
22
|
+
* Optionally override component configuration for all entities
|
|
23
|
+
*/
|
|
24
|
+
overrideUseGraphicsBounds: boolean;
|
|
25
|
+
lastFrameEntityToPointers: Map<number, number[]>;
|
|
26
|
+
currentFrameEntityToPointers: Map<number, number[]>;
|
|
27
|
+
initialize(scene: Scene): void;
|
|
28
|
+
sort(a: Entity, b: Entity): number;
|
|
29
|
+
entityCurrentlyUnderPointer(entity: Entity, pointerId: number): boolean;
|
|
30
|
+
entityWasUnderPointer(entity: Entity, pointerId: number): boolean;
|
|
31
|
+
entered(entity: Entity, pointerId: number): boolean;
|
|
32
|
+
left(entity: Entity, pointerId: number): boolean;
|
|
33
|
+
addPointerToEntity(entity: Entity, pointerId: number): void;
|
|
34
|
+
update(entities: Entity[]): void;
|
|
35
|
+
private _processPointerToEntity;
|
|
36
|
+
private _processDownAndEmit;
|
|
37
|
+
private _processUpAndEmit;
|
|
38
|
+
private _processMoveAndEmit;
|
|
39
|
+
private _processEnterLeaveAndEmit;
|
|
40
|
+
private _processCancelAndEmit;
|
|
41
|
+
private _processWheelAndEmit;
|
|
42
|
+
private _dispatchEvents;
|
|
43
|
+
}
|
|
@@ -0,0 +1,18 @@
|
|
|
1
|
+
import { WheelDeltaMode } from './WheelDeltaMode';
|
|
2
|
+
export declare class WheelEvent {
|
|
3
|
+
x: number;
|
|
4
|
+
y: number;
|
|
5
|
+
pageX: number;
|
|
6
|
+
pageY: number;
|
|
7
|
+
screenX: number;
|
|
8
|
+
screenY: number;
|
|
9
|
+
index: number;
|
|
10
|
+
deltaX: number;
|
|
11
|
+
deltaY: number;
|
|
12
|
+
deltaZ: number;
|
|
13
|
+
deltaMode: WheelDeltaMode;
|
|
14
|
+
ev: Event;
|
|
15
|
+
active: boolean;
|
|
16
|
+
cancel(): void;
|
|
17
|
+
constructor(x: number, y: number, pageX: number, pageY: number, screenX: number, screenY: number, index: number, deltaX: number, deltaY: number, deltaZ: number, deltaMode: WheelDeltaMode, ev: Event);
|
|
18
|
+
}
|
|
@@ -1,5 +1,6 @@
|
|
|
1
1
|
import * as Events from '../Events';
|
|
2
|
-
import { PointerEvent
|
|
2
|
+
import { PointerEvent } from '../Input/PointerEvent';
|
|
3
|
+
import { WheelEvent } from '../Input/WheelEvent';
|
|
3
4
|
export interface PointerEvents {
|
|
4
5
|
on(eventName: Events.pointerup, handler: (event: PointerEvent) => void): void;
|
|
5
6
|
on(eventName: Events.pointerdown, handler: (event: PointerEvent) => void): void;
|
|
@@ -8,11 +9,11 @@ export interface PointerEvents {
|
|
|
8
9
|
on(eventName: Events.pointermove, handler: (event: PointerEvent) => void): void;
|
|
9
10
|
on(eventName: Events.pointercancel, handler: (event: PointerEvent) => void): void;
|
|
10
11
|
on(eventName: Events.pointerwheel, handler: (event: WheelEvent) => void): void;
|
|
11
|
-
on(eventName: Events.pointerdragstart, handler: (event:
|
|
12
|
-
on(eventName: Events.pointerdragend, handler: (event:
|
|
13
|
-
on(eventName: Events.pointerdragenter, handler: (event:
|
|
14
|
-
on(eventName: Events.pointerdragleave, handler: (event:
|
|
15
|
-
on(eventName: Events.pointerdragmove, handler: (event:
|
|
12
|
+
on(eventName: Events.pointerdragstart, handler: (event: PointerEvent) => void): void;
|
|
13
|
+
on(eventName: Events.pointerdragend, handler: (event: PointerEvent) => void): void;
|
|
14
|
+
on(eventName: Events.pointerdragenter, handler: (event: PointerEvent) => void): void;
|
|
15
|
+
on(eventName: Events.pointerdragleave, handler: (event: PointerEvent) => void): void;
|
|
16
|
+
on(eventName: Events.pointerdragmove, handler: (event: PointerEvent) => void): void;
|
|
16
17
|
once(eventName: Events.pointerup, handler: (event: PointerEvent) => void): void;
|
|
17
18
|
once(eventName: Events.pointerdown, handler: (event: PointerEvent) => void): void;
|
|
18
19
|
once(eventName: Events.pointerenter, handler: (event: PointerEvent) => void): void;
|
|
@@ -20,11 +21,11 @@ export interface PointerEvents {
|
|
|
20
21
|
once(eventName: Events.pointermove, handler: (event: PointerEvent) => void): void;
|
|
21
22
|
once(eventName: Events.pointercancel, handler: (event: PointerEvent) => void): void;
|
|
22
23
|
once(eventName: Events.pointerwheel, handler: (event: WheelEvent) => void): void;
|
|
23
|
-
once(eventName: Events.pointerdragstart, handler: (event:
|
|
24
|
-
once(eventName: Events.pointerdragend, handler: (event:
|
|
25
|
-
once(eventName: Events.pointerdragenter, handler: (event:
|
|
26
|
-
once(eventName: Events.pointerdragleave, handler: (event:
|
|
27
|
-
once(eventName: Events.pointerdragmove, handler: (event:
|
|
24
|
+
once(eventName: Events.pointerdragstart, handler: (event: PointerEvent) => void): void;
|
|
25
|
+
once(eventName: Events.pointerdragend, handler: (event: PointerEvent) => void): void;
|
|
26
|
+
once(eventName: Events.pointerdragenter, handler: (event: PointerEvent) => void): void;
|
|
27
|
+
once(eventName: Events.pointerdragleave, handler: (event: PointerEvent) => void): void;
|
|
28
|
+
once(eventName: Events.pointerdragmove, handler: (event: PointerEvent) => void): void;
|
|
28
29
|
off(eventName: Events.pointerup, handler?: (event: PointerEvent) => void): void;
|
|
29
30
|
off(eventName: Events.pointerdown, handler?: (event: PointerEvent) => void): void;
|
|
30
31
|
off(eventName: Events.pointerenter, handler?: (event: PointerEvent) => void): void;
|
|
@@ -32,9 +33,9 @@ export interface PointerEvents {
|
|
|
32
33
|
off(eventName: Events.pointermove, handler?: (event: PointerEvent) => void): void;
|
|
33
34
|
off(eventName: Events.pointercancel, handler?: (event: PointerEvent) => void): void;
|
|
34
35
|
off(eventName: Events.pointerwheel, handler?: (event: WheelEvent) => void): void;
|
|
35
|
-
off(eventName: Events.pointerdragstart, handler?: (event:
|
|
36
|
-
off(eventName: Events.pointerdragend, handler?: (event:
|
|
37
|
-
off(eventName: Events.pointerdragenter, handler?: (event:
|
|
38
|
-
off(eventName: Events.pointerdragleave, handler?: (event:
|
|
39
|
-
off(eventName: Events.pointerdragmove, handler?: (event:
|
|
36
|
+
off(eventName: Events.pointerdragstart, handler?: (event: PointerEvent) => void): void;
|
|
37
|
+
off(eventName: Events.pointerdragend, handler?: (event: PointerEvent) => void): void;
|
|
38
|
+
off(eventName: Events.pointerdragenter, handler?: (event: PointerEvent) => void): void;
|
|
39
|
+
off(eventName: Events.pointerdragleave, handler?: (event: PointerEvent) => void): void;
|
|
40
|
+
off(eventName: Events.pointerdragmove, handler?: (event: PointerEvent) => void): void;
|
|
40
41
|
}
|
package/build/dist/Label.d.ts
CHANGED
|
@@ -36,8 +36,10 @@ export interface LabelOptions {
|
|
|
36
36
|
* actors and inherit all of the benefits and capabilities.
|
|
37
37
|
*/
|
|
38
38
|
export declare class Label extends Actor {
|
|
39
|
-
|
|
39
|
+
private _font;
|
|
40
40
|
private _text;
|
|
41
|
+
get font(): Font;
|
|
42
|
+
set font(newFont: Font);
|
|
41
43
|
/**
|
|
42
44
|
* The text to draw.
|
|
43
45
|
*/
|
|
@@ -110,7 +112,7 @@ export declare class Label extends Actor {
|
|
|
110
112
|
letterSpacing: number;
|
|
111
113
|
/**
|
|
112
114
|
* Whether or not the [[SpriteFont]] will be case-sensitive when matching characters.
|
|
113
|
-
* @deprecated Use Graphics.SpriteFont.
|
|
115
|
+
* @deprecated Use Graphics.SpriteFont.caseInsensitive
|
|
114
116
|
*/
|
|
115
117
|
caseInsensitive: boolean;
|
|
116
118
|
private _graphicsContext;
|
|
@@ -142,5 +144,10 @@ export declare class Label extends Actor {
|
|
|
142
144
|
* @deprecated Use [[Font.shadow|Label.font.shadow]]
|
|
143
145
|
*/
|
|
144
146
|
clearTextShadow(): void;
|
|
147
|
+
/**
|
|
148
|
+
* @deprecated signature will change in v0.26.0
|
|
149
|
+
* @param _ctx
|
|
150
|
+
* @param _delta
|
|
151
|
+
*/
|
|
145
152
|
draw(_ctx: CanvasRenderingContext2D, _delta: number): void;
|
|
146
153
|
}
|
package/build/dist/Loader.d.ts
CHANGED
|
@@ -154,14 +154,17 @@ export declare class Loader extends Class implements Loadable<Loadable<any>[]> {
|
|
|
154
154
|
dispose(): void;
|
|
155
155
|
update(_engine: Engine, _delta: number): void;
|
|
156
156
|
data: Loadable<any>[];
|
|
157
|
+
private _isLoadedResolve;
|
|
158
|
+
private _isLoadedPromise;
|
|
159
|
+
areResourcesLoaded(): Promise<void>;
|
|
157
160
|
/**
|
|
158
161
|
* Begin loading all of the supplied resources, returning a promise
|
|
159
|
-
* that resolves when loading of all is complete
|
|
162
|
+
* that resolves when loading of all is complete AND the user has clicked the "Play button"
|
|
160
163
|
*/
|
|
161
164
|
load(): Promise<Loadable<any>[]>;
|
|
162
165
|
markResourceComplete(): void;
|
|
163
166
|
/**
|
|
164
|
-
* Returns the
|
|
167
|
+
* Returns the progress of the loader as a number between [0, 1] inclusive.
|
|
165
168
|
*/
|
|
166
169
|
get progress(): number;
|
|
167
170
|
private _positionPlayButton;
|
|
@@ -36,10 +36,22 @@ export declare class Matrix {
|
|
|
36
36
|
* Creates a new Matrix with the same data as the current 4x4
|
|
37
37
|
*/
|
|
38
38
|
clone(): Matrix;
|
|
39
|
+
/**
|
|
40
|
+
* Converts the current matrix into a DOMMatrix
|
|
41
|
+
*
|
|
42
|
+
* This is useful when working with the browser Canvas context
|
|
43
|
+
* @returns {DOMMatrix} DOMMatrix
|
|
44
|
+
*/
|
|
45
|
+
toDOMMatrix(): DOMMatrix;
|
|
39
46
|
/**
|
|
40
47
|
* Creates a new identity matrix (a matrix that when applied does nothing)
|
|
41
48
|
*/
|
|
42
49
|
static identity(): Matrix;
|
|
50
|
+
/**
|
|
51
|
+
* Resets the current matrix to the identity matrix, mutating it
|
|
52
|
+
* @returns {Matrix} Current matrix as identity
|
|
53
|
+
*/
|
|
54
|
+
reset(): Matrix;
|
|
43
55
|
/**
|
|
44
56
|
* Creates a brand new translation matrix at the specified 3d point
|
|
45
57
|
* @param x
|
|
@@ -104,7 +116,13 @@ export declare class Matrix {
|
|
|
104
116
|
* Determinant of the upper left 2x2 matrix
|
|
105
117
|
*/
|
|
106
118
|
getBasisDeterminant(): number;
|
|
107
|
-
|
|
119
|
+
/**
|
|
120
|
+
* Return the affine inverse, optionally store it in a target matrix.
|
|
121
|
+
*
|
|
122
|
+
* It's recommended you call .reset() the target unless you know what you're doing
|
|
123
|
+
* @param target
|
|
124
|
+
*/
|
|
125
|
+
getAffineInverse(target?: Matrix): Matrix;
|
|
108
126
|
isIdentity(): boolean;
|
|
109
127
|
toString(): string;
|
|
110
128
|
}
|
|
@@ -0,0 +1,45 @@
|
|
|
1
|
+
import { Random } from './Random';
|
|
2
|
+
/**
|
|
3
|
+
* Two PI constant
|
|
4
|
+
*/
|
|
5
|
+
export declare const TwoPI: number;
|
|
6
|
+
/**
|
|
7
|
+
* Returns the fractional part of a number
|
|
8
|
+
* @param x
|
|
9
|
+
*/
|
|
10
|
+
export declare function frac(x: number): number;
|
|
11
|
+
/**
|
|
12
|
+
* Returns the sign of a number, if 0 returns 0
|
|
13
|
+
*/
|
|
14
|
+
export declare function sign(val: number): number;
|
|
15
|
+
/**
|
|
16
|
+
* Clamps a value between a min and max inclusive
|
|
17
|
+
*/
|
|
18
|
+
export declare function clamp(val: number, min: number, max: number): number;
|
|
19
|
+
/**
|
|
20
|
+
* Convert an angle to be the equivalent in the range [0, 2PI]
|
|
21
|
+
*/
|
|
22
|
+
export declare function canonicalizeAngle(angle: number): number;
|
|
23
|
+
/**
|
|
24
|
+
* Convert radians to degrees
|
|
25
|
+
*/
|
|
26
|
+
export declare function toDegrees(radians: number): number;
|
|
27
|
+
/**
|
|
28
|
+
* Convert degrees to radians
|
|
29
|
+
*/
|
|
30
|
+
export declare function toRadians(degrees: number): number;
|
|
31
|
+
/**
|
|
32
|
+
* Generate a range of numbers
|
|
33
|
+
* For example: range(0, 5) -> [0, 1, 2, 3, 4, 5]
|
|
34
|
+
* @param from inclusive
|
|
35
|
+
* @param to inclusive
|
|
36
|
+
*/
|
|
37
|
+
export declare const range: (from: number, to: number) => number[];
|
|
38
|
+
/**
|
|
39
|
+
* Find a random floating point number in range
|
|
40
|
+
*/
|
|
41
|
+
export declare function randomInRange(min: number, max: number, random?: Random): number;
|
|
42
|
+
/**
|
|
43
|
+
* Find a random integer in a range
|
|
44
|
+
*/
|
|
45
|
+
export declare function randomIntInRange(min: number, max: number, random?: Random): number;
|
|
@@ -55,6 +55,10 @@ export declare class ParticleImpl extends Entity {
|
|
|
55
55
|
constructor(emitterOrConfig: ParticleEmitter | ParticleArgs, life?: number, opacity?: number, beginColor?: Color, endColor?: Color, position?: Vector, velocity?: Vector, acceleration?: Vector, startSize?: number, endSize?: number);
|
|
56
56
|
kill(): void;
|
|
57
57
|
update(_engine: Engine, delta: number): void;
|
|
58
|
+
/**
|
|
59
|
+
* @deprecated signature will change in v0.26.0
|
|
60
|
+
* @param ctx
|
|
61
|
+
*/
|
|
58
62
|
draw(ctx: CanvasRenderingContext2D): void;
|
|
59
63
|
}
|
|
60
64
|
export interface ParticleArgs extends Partial<ParticleImpl> {
|
|
@@ -238,7 +242,15 @@ export declare class ParticleEmitter extends Actor {
|
|
|
238
242
|
clearParticles(): void;
|
|
239
243
|
private _createParticle;
|
|
240
244
|
update(engine: Engine, delta: number): void;
|
|
245
|
+
/**
|
|
246
|
+
* @deprecated signature will change in v0.26.0
|
|
247
|
+
* @param ctx
|
|
248
|
+
*/
|
|
241
249
|
draw(ctx: CanvasRenderingContext2D): void;
|
|
250
|
+
/**
|
|
251
|
+
* @deprecated signature will change in v0.26.0
|
|
252
|
+
* @param ctx
|
|
253
|
+
*/
|
|
242
254
|
debugDraw(ctx: CanvasRenderingContext2D): void;
|
|
243
255
|
}
|
|
244
256
|
export {};
|
|
@@ -49,12 +49,12 @@ export declare class Gif implements Loadable<ImageSource[]> {
|
|
|
49
49
|
/**
|
|
50
50
|
* Return the gif as a legacy spritesheet
|
|
51
51
|
* @deprecated
|
|
52
|
-
* @returns
|
|
53
52
|
*/
|
|
54
53
|
toLegacySpriteSheet(): LegacyDrawing.SpriteSheet;
|
|
55
54
|
/**
|
|
56
55
|
* Return the gif as a legacy animation
|
|
57
56
|
* @deprecated
|
|
57
|
+
* @param engine
|
|
58
58
|
* @param speed
|
|
59
59
|
*/
|
|
60
60
|
toLegacyAnimation(engine: Engine, speed: number): LegacyDrawing.Animation;
|