evomeme 0.1.9 → 0.1.10
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/canvas-public/app.js +509 -5999
- package/dist/canvas-public/assets/presets/catalog.json +47 -0
- package/dist/canvas-public/assets/presets/tiles/A_01_CaoDi.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_02_ShaMo.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_03_TianKong.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_04_ShuiBo.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_05_HaiMian.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_06_MuDiBan.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_07_ShiZhuan.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_08_AnRongYan.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_09_QingTaiShi.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_10_ShenHai.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_11_HuiYanShi.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_12_HongTu.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_13_GengDi.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_14_HuoShanYan.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_15_NiTu.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_16_HuangSha.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_17_CongLin.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_18_ZiYanShi.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_19_MoGuTu.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_20_HuaDian.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_21_HaiLang.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_22_GanTu.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_23_QingTaiShiBan.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_24_XingKong.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_25_MoFaFuWen.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_26_ShiTuYeDi.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_27_LanZhuan.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_28_HongZhuan.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_29_YueQiu.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_30_JinShuGe.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_31_JinShuJingGai.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_32_ShuZiChuang.png +0 -0
- package/dist/canvas-public/canvas/actions.js +143 -0
- package/dist/canvas-public/canvas/camera.js +28 -0
- package/dist/canvas-public/canvas/chrome.js +13 -0
- package/dist/canvas-public/canvas/data.js +123 -0
- package/dist/canvas-public/canvas/dependencies.js +19 -0
- package/dist/canvas-public/canvas/interactions.js +544 -0
- package/dist/canvas-public/canvas/panel-resize.js +5 -0
- package/dist/canvas-public/canvas/renderer.js +297 -0
- package/dist/canvas-public/canvas/selection.js +62 -0
- package/dist/canvas-public/canvas/serialization.js +118 -0
- package/dist/canvas-public/canvas/sync.js +202 -0
- package/dist/canvas-public/core/api.js +27 -0
- package/dist/canvas-public/core/feature-registry.js +29 -0
- package/dist/canvas-public/core/feature-state.js +228 -0
- package/dist/canvas-public/core/layout.js +133 -0
- package/dist/canvas-public/core/operations.js +38 -0
- package/dist/canvas-public/core/project.js +203 -0
- package/dist/canvas-public/core/state.js +27 -0
- package/dist/canvas-public/dialogs/context-menu.js +118 -0
- package/dist/canvas-public/elements/base.js +100 -0
- package/dist/canvas-public/elements/connections.js +105 -0
- package/dist/canvas-public/elements/drag.js +53 -0
- package/dist/canvas-public/elements/image.js +259 -0
- package/dist/canvas-public/elements/loading-recovery.js +5 -0
- package/dist/canvas-public/elements/loading.js +21 -0
- package/dist/canvas-public/elements/map.js +64 -0
- package/dist/canvas-public/elements/registry.js +58 -0
- package/dist/canvas-public/elements/replacement.js +78 -0
- package/dist/canvas-public/elements/resize.js +210 -0
- package/dist/canvas-public/elements/task-pipeline.js +234 -0
- package/dist/canvas-public/elements/types.js +21 -0
- package/dist/canvas-public/elements/ui.js +14 -0
- package/dist/canvas-public/elements/video.js +64 -0
- package/dist/canvas-public/features/assets/local-assets.js +72 -0
- package/dist/canvas-public/features/assets/official-assets.js +538 -0
- package/dist/canvas-public/features/editing/canvas-size.js +532 -0
- package/dist/canvas-public/features/editing/color-key.js +469 -0
- package/dist/canvas-public/features/editing/cutout.js +20 -0
- package/dist/canvas-public/features/editing/interactive-image-editing.js +981 -0
- package/dist/canvas-public/features/editing/layer-decomposition.js +44 -0
- package/dist/canvas-public/features/editing/manual-split.js +114 -0
- package/dist/canvas-public/features/editing/perfect-pixel.js +336 -0
- package/dist/canvas-public/features/editing/scroll-preview.js +129 -0
- package/dist/canvas-public/features/editing/scroll-seam-elimination.js +71 -0
- package/dist/canvas-public/features/editing/seam-elimination.js +46 -0
- package/dist/canvas-public/features/editing/smart-split.js +48 -0
- package/dist/canvas-public/features/editing/source-preview.js +43 -0
- package/dist/canvas-public/features/editing/video-cycle.js +49 -0
- package/dist/canvas-public/features/editing/video-frames.js +35 -0
- package/dist/canvas-public/features/frame-editor/frame-editing.js +755 -0
- package/dist/canvas-public/features/frame-editor/frame-model.js +63 -0
- package/dist/canvas-public/features/frame-editor/playback.js +83 -0
- package/dist/canvas-public/features/frame-editor/preview.js +149 -0
- package/dist/canvas-public/features/generation/animation.js +272 -0
- package/dist/canvas-public/features/generation/asset-batch.js +102 -0
- package/dist/canvas-public/features/generation/direction.js +163 -0
- package/dist/canvas-public/features/generation/fields.js +73 -0
- package/dist/canvas-public/features/generation/game-ui.js +64 -0
- package/dist/canvas-public/features/generation/image.js +83 -0
- package/dist/canvas-public/features/generation/scroll-image.js +157 -0
- package/dist/canvas-public/features/generation/seamless-tile.js +52 -0
- package/dist/canvas-public/features/generation/tile-transition-atlas.js +79 -0
- package/dist/canvas-public/features/generation/video.js +105 -0
- package/dist/canvas-public/features/map/creation.js +73 -0
- package/dist/canvas-public/features/map/tile-map-editor.js +2518 -0
- package/dist/canvas-public/features/registry.js +59 -0
- package/dist/canvas-public/index.html +84 -259
- package/dist/canvas-public/inspector/controls.js +49 -0
- package/dist/canvas-public/inspector/frame-preview.js +11 -0
- package/dist/canvas-public/inspector/inspector.js +190 -0
- package/dist/canvas-public/inspector/media-inspector.js +517 -0
- package/dist/canvas-public/inspector/media-preview.js +56 -0
- package/dist/canvas-public/inspector/number-stepper.js +96 -0
- package/dist/canvas-public/inspector/resize.js +88 -0
- package/dist/canvas-public/inspector/scroll-preview.js +11 -0
- package/dist/canvas-public/inspector/ui-inspector.js +14 -0
- package/dist/canvas-public/language/en-US.js +1059 -0
- package/dist/canvas-public/language/index.js +79 -0
- package/dist/canvas-public/language/zh-CN.js +1059 -0
- package/dist/canvas-public/map/export.js +9 -0
- package/dist/canvas-public/map/inspector.js +8 -0
- package/dist/canvas-public/map/model.js +409 -0
- package/dist/canvas-public/map/tile-map-editor.js +2 -0
- package/dist/canvas-public/media/metadata.js +183 -0
- package/dist/canvas-public/media/support.js +183 -0
- package/dist/canvas-public/styles/base.css +49 -0
- package/dist/canvas-public/styles/canvas.css +127 -0
- package/dist/canvas-public/styles/controls.css +203 -0
- package/dist/canvas-public/styles/dialogs.css +521 -0
- package/dist/canvas-public/styles/feature-form.css +409 -0
- package/dist/canvas-public/styles/inspector.css +441 -0
- package/dist/canvas-public/styles/layout.css +344 -0
- package/dist/canvas-public/styles/map.css +11 -0
- package/dist/canvas-public/styles/nodes.css +636 -0
- package/dist/canvas-public/styles.css +9 -2247
- package/dist/canvas-public/ui/controls.js +222 -0
- package/dist/canvas-public/ui/elements.js +9 -0
- package/dist/canvas-public/ui/feature-controller.js +296 -0
- package/dist/canvas-public/ui/feature-form.js +401 -0
- package/dist/canvas-public/ui/settings.js +83 -0
- package/dist/canvas-public/ui/toolbar.js +55 -0
- package/dist/canvas-public/vendor/pixi-tilemap.js +126 -0
- package/dist/canvas-public/vendor/pixi.min.js +2340 -0
- package/dist/canvas-public/workers/color-key-worker.js +289 -0
- package/dist/canvas-public/workers/perfect-pixel-worker.js +510 -0
- package/dist/index.js +42236 -13382
- package/dist/skills/en-US/evomeme-canvas/SKILL.md +52 -0
- package/dist/skills/en-US/evomeme-canvas/agents/openai.yaml +7 -0
- package/dist/skills/en-US/evomeme-cloud-fs/SKILL.md +176 -0
- package/dist/skills/en-US/evomeme-cloud-fs/agents/openai.yaml +7 -0
- package/dist/skills/en-US/evomeme-cover/SKILL.md +132 -0
- package/dist/skills/en-US/evomeme-cover/agents/openai.yaml +7 -0
- package/dist/skills/en-US/evomeme-game-maker/SKILL.md +288 -0
- package/dist/skills/en-US/evomeme-game-maker/agents/openai.yaml +4 -0
- package/dist/skills/en-US/evomeme-login/SKILL.md +92 -0
- package/dist/skills/en-US/evomeme-login/agents/openai.yaml +7 -0
- package/dist/skills/en-US/evomeme-native-bridge-sdk/SKILL.md +286 -0
- package/dist/skills/en-US/evomeme-native-bridge-sdk/agents/openai.yaml +8 -0
- package/dist/skills/en-US/evomeme-tos-upload/SKILL.md +47 -0
- package/dist/skills/en-US/evomeme-tos-upload/agents/openai.yaml +5 -0
- package/dist/skills/en-US/evomeme-ui/SKILL.md +123 -0
- package/dist/skills/en-US/evomeme-ui/agents/openai.yaml +4 -0
- package/dist/skills/en-US/evomeme-ui/references/host-layout.md +69 -0
- package/dist/skills/en-US/game-art/SKILL.md +121 -0
- package/dist/skills/en-US/game-art/agents/openai.yaml +8 -0
- package/dist/skills/en-US/game-asset-align/SKILL.md +45 -0
- package/dist/skills/en-US/game-asset-align/agents/openai.yaml +8 -0
- package/dist/skills/en-US/game-asset-align/references/alignment-contract.md +61 -0
- package/dist/skills/en-US/game-asset-align/references/blender-scene-pipeline.md +45 -0
- package/dist/skills/en-US/game-asset-align/references/canonical-package.md +26 -0
- package/dist/skills/en-US/game-asset-align/references/engine-capabilities.md +14 -0
- package/dist/skills/en-US/game-asset-align/references/lightweight-review.md +32 -0
- package/dist/skills/en-US/game-asset-align/references/repair-policy.md +30 -0
- package/dist/skills/en-US/game-asset-align/references/tool-contract.md +39 -0
- package/dist/skills/en-US/game-asset-align/references/visual-review.md +26 -0
- package/dist/skills/en-US/game-asset-image-generator/SKILL.md +104 -0
- package/dist/skills/en-US/game-asset-image-generator/agents/openai.yaml +7 -0
- package/dist/skills/en-US/game-asset-image-generator/references/background.md +32 -0
- package/dist/skills/en-US/game-asset-image-generator/references/static-game-assets.md +38 -0
- package/dist/skills/en-US/game-audio/SKILL.md +82 -0
- package/dist/skills/en-US/game-audio/agents/openai.yaml +4 -0
- package/dist/skills/en-US/game-demo/SKILL.md +103 -0
- package/dist/skills/en-US/game-demo/agents/openai.yaml +7 -0
- package/dist/skills/en-US/game-maker/SKILL.md +111 -0
- package/dist/skills/en-US/game-maker/agents/openai.yaml +4 -0
- package/dist/skills/en-US/game-test/SKILL.md +58 -0
- package/dist/skills/en-US/game-test/agents/openai.yaml +7 -0
- package/dist/skills/en-US/game-ui/SKILL.md +177 -0
- package/dist/skills/en-US/game-ui/agents/openai.yaml +4 -0
- package/dist/skills/en-US/godot-3d-game/SKILL.md +39 -0
- package/dist/skills/en-US/godot-3d-game/agents/openai.yaml +8 -0
- package/dist/skills/en-US/godot-3d-game/references/alignment-gates.md +26 -0
- package/dist/skills/en-US/godot-3d-game/references/appearance-alignment.md +52 -0
- package/dist/skills/en-US/godot-3d-game/references/build-and-qa.md +22 -0
- package/dist/skills/en-US/godot-3d-game/references/canonical-asset-runtime.md +27 -0
- package/dist/skills/en-US/godot-3d-game/references/import-and-wrapper-scenes.md +20 -0
- package/dist/skills/en-US/godot-3d-game/references/physics-colliders.md +13 -0
- package/dist/skills/en-US/godot-3d-game/references/project-structure.md +22 -0
- package/dist/skills/en-US/godot-3d-game/references/skeleton-animation.md +16 -0
- package/dist/skills/en-US/phaser-2d-game/SKILL.md +127 -0
- package/dist/skills/en-US/phaser-2d-game/agents/openai.yaml +8 -0
- package/dist/skills/en-US/phaser-2d-game/references/engine-performance.md +64 -0
- package/dist/skills/en-US/phaser-2d-game/references/engine-physics.md +139 -0
- package/dist/skills/en-US/phaser-2d-game/references/engine-runtime.md +129 -0
- package/dist/skills/en-US/phaser-2d-game/references/engine-spritesheets.md +99 -0
- package/dist/skills/en-US/phaser-2d-game/references/engine-tilemaps.md +80 -0
- package/dist/skills/en-US/phaser-2d-game/references/file-structure.md +94 -0
- package/dist/skills/en-US/phaser-2d-graphics-builder/SKILL.md +68 -0
- package/dist/skills/en-US/phaser-2d-graphics-builder/agents/openai.yaml +7 -0
- package/dist/skills/en-US/threejs-3d-game/SKILL.md +117 -0
- package/dist/skills/en-US/threejs-3d-game/agents/openai.yaml +7 -0
- package/dist/skills/en-US/threejs-3d-game/references/engine-asset-pipeline.md +153 -0
- package/dist/skills/en-US/threejs-3d-game/references/engine-audio.md +70 -0
- package/dist/skills/en-US/threejs-3d-game/references/engine-input-camera.md +84 -0
- package/dist/skills/en-US/threejs-3d-game/references/engine-performance.md +96 -0
- package/dist/skills/en-US/threejs-3d-game/references/engine-physics.md +142 -0
- package/dist/skills/en-US/threejs-3d-game/references/engine-runtime.md +199 -0
- package/dist/skills/en-US/threejs-3d-game/references/file-structure.md +353 -0
- package/dist/skills/en-US/threejs-aaa-graphics-builder/SKILL.md +62 -0
- package/dist/skills/en-US/threejs-aaa-graphics-builder/agents/openai.yaml +7 -0
- package/{skills → dist/skills/zh-CN}/evomeme-cloud-fs/SKILL.md +4 -4
- package/{skills → dist/skills/zh-CN}/evomeme-cover/SKILL.md +1 -1
- package/{skills → dist/skills/zh-CN}/evomeme-game-maker/SKILL.md +91 -88
- package/{skills → dist/skills/zh-CN}/evomeme-tos-upload/SKILL.md +6 -5
- package/dist/skills/zh-CN/evomeme-ui/SKILL.md +123 -0
- package/dist/skills/zh-CN/evomeme-ui/agents/openai.yaml +4 -0
- package/dist/skills/zh-CN/evomeme-ui/references/host-layout.md +69 -0
- package/dist/skills/zh-CN/game-asset-align/SKILL.md +45 -0
- package/dist/skills/zh-CN/game-asset-align/agents/openai.yaml +8 -0
- package/dist/skills/zh-CN/game-asset-align/references/alignment-contract.md +61 -0
- package/dist/skills/zh-CN/game-asset-align/references/blender-scene-pipeline.md +45 -0
- package/dist/skills/zh-CN/game-asset-align/references/canonical-package.md +26 -0
- package/dist/skills/zh-CN/game-asset-align/references/engine-capabilities.md +14 -0
- package/dist/skills/zh-CN/game-asset-align/references/lightweight-review.md +32 -0
- package/dist/skills/zh-CN/game-asset-align/references/repair-policy.md +30 -0
- package/dist/skills/zh-CN/game-asset-align/references/tool-contract.md +39 -0
- package/dist/skills/zh-CN/game-asset-align/references/visual-review.md +26 -0
- package/{skills → dist/skills/zh-CN}/game-asset-image-generator/SKILL.md +1 -1
- package/dist/skills/zh-CN/game-audio/references/bgm-cdn.md +127 -0
- package/dist/skills/zh-CN/game-audio/references/sfx-cdn.md +77 -0
- package/dist/skills/zh-CN/game-test/references/checklists/playtest-qa.md +12 -0
- package/{skills → dist/skills/zh-CN}/game-ui/SKILL.md +9 -1
- package/dist/skills/zh-CN/game-ui/references/checklists/game-ui-quality.md +14 -0
- package/dist/skills/zh-CN/game-ui/references/checklists/hud-readability.md +12 -0
- package/dist/skills/zh-CN/game-ui/references/checklists/mobile-input.md +12 -0
- package/dist/skills/zh-CN/game-ui/references/checklists/responsive-ui-fit.md +12 -0
- package/dist/skills/zh-CN/game-ui/references/ui-patterns.md +140 -0
- package/dist/skills/zh-CN/game-ui/references/ui-prompt-templates.md +63 -0
- package/dist/skills/zh-CN/godot-3d-game/SKILL.md +39 -0
- package/dist/skills/zh-CN/godot-3d-game/agents/openai.yaml +8 -0
- package/dist/skills/zh-CN/godot-3d-game/references/alignment-gates.md +26 -0
- package/dist/skills/zh-CN/godot-3d-game/references/appearance-alignment.md +52 -0
- package/dist/skills/zh-CN/godot-3d-game/references/build-and-qa.md +22 -0
- package/dist/skills/zh-CN/godot-3d-game/references/canonical-asset-runtime.md +27 -0
- package/dist/skills/zh-CN/godot-3d-game/references/import-and-wrapper-scenes.md +20 -0
- package/dist/skills/zh-CN/godot-3d-game/references/physics-colliders.md +13 -0
- package/dist/skills/zh-CN/godot-3d-game/references/project-structure.md +22 -0
- package/dist/skills/zh-CN/godot-3d-game/references/skeleton-animation.md +16 -0
- package/dist/skills/zh-CN/phaser-2d-graphics-builder/assets/scorecard-anchors/scene-1.jpeg +0 -0
- package/dist/skills/zh-CN/phaser-2d-graphics-builder/assets/scorecard-anchors/scene-2.jpeg +0 -0
- package/dist/skills/zh-CN/phaser-2d-graphics-builder/assets/scorecard-anchors/scene-3.jpg +0 -0
- package/dist/skills/zh-CN/phaser-2d-graphics-builder/references/checklists/compose-quality.md +10 -0
- package/dist/skills/zh-CN/phaser-2d-graphics-builder/references/checklists/performance-safe-visual-detail.md +9 -0
- package/dist/skills/zh-CN/phaser-2d-graphics-builder/references/checklists/premium-game-quality-gate.md +15 -0
- package/dist/skills/zh-CN/phaser-2d-graphics-builder/references/checklists/sprite-quality.md +10 -0
- package/dist/skills/zh-CN/phaser-2d-graphics-builder/references/checklists/technical-art-quality.md +9 -0
- package/dist/skills/zh-CN/phaser-2d-graphics-builder/references/checklists/visual-scorecard.md +9 -0
- package/dist/skills/zh-CN/phaser-2d-graphics-builder/references/compose-recipes.md +71 -0
- package/dist/skills/zh-CN/phaser-2d-graphics-builder/references/graphics-prompt-templates.md +33 -0
- package/dist/skills/zh-CN/phaser-2d-graphics-builder/references/implementation-blueprint.md +82 -0
- package/dist/skills/zh-CN/phaser-2d-graphics-builder/references/sprite-recipes.md +90 -0
- package/dist/skills/zh-CN/phaser-2d-graphics-builder/references/technical-art.md +67 -0
- package/dist/skills/zh-CN/phaser-2d-graphics-builder/references/vfx-recipes.md +67 -0
- package/dist/skills/zh-CN/phaser-2d-graphics-builder/references/visual-scorecard.md +129 -0
- package/{skills → dist/skills/zh-CN}/threejs-3d-game/SKILL.md +6 -2
- package/{skills → dist/skills/zh-CN}/threejs-3d-game/references/engine-asset-pipeline.md +52 -15
- package/dist/skills/zh-CN/threejs-aaa-graphics-builder/assets/scorecard-anchors/scene-1.jpg +0 -0
- package/dist/skills/zh-CN/threejs-aaa-graphics-builder/assets/scorecard-anchors/scene-2.jpg +0 -0
- package/dist/skills/zh-CN/threejs-aaa-graphics-builder/assets/scorecard-anchors/scene-3.jpg +0 -0
- package/dist/skills/zh-CN/threejs-aaa-graphics-builder/references/checklists/aaa-game-quality-gate.md +23 -0
- package/dist/skills/zh-CN/threejs-aaa-graphics-builder/references/checklists/aaa-visual-scorecard.md +19 -0
- package/dist/skills/zh-CN/threejs-aaa-graphics-builder/references/checklists/material-lighting-quality.md +14 -0
- package/dist/skills/zh-CN/threejs-aaa-graphics-builder/references/checklists/performance-safe-visual-detail.md +14 -0
- package/dist/skills/zh-CN/threejs-aaa-graphics-builder/references/checklists/procedural-model-quality.md +15 -0
- package/dist/skills/zh-CN/threejs-aaa-graphics-builder/references/checklists/technical-art-quality.md +17 -0
- package/dist/skills/zh-CN/threejs-aaa-graphics-builder/references/graphics-prompt-templates.md +236 -0
- package/dist/skills/zh-CN/threejs-aaa-graphics-builder/references/implementation-blueprint.md +161 -0
- package/dist/skills/zh-CN/threejs-aaa-graphics-builder/references/model-recipes.md +146 -0
- package/dist/skills/zh-CN/threejs-aaa-graphics-builder/references/render-recipes.md +90 -0
- package/dist/skills/zh-CN/threejs-aaa-graphics-builder/references/shader-cookbook.md +292 -0
- package/dist/skills/zh-CN/threejs-aaa-graphics-builder/references/technical-art.md +167 -0
- package/dist/skills/zh-CN/threejs-aaa-graphics-builder/references/visual-scorecard.md +147 -0
- package/dist/stage-blender/bake_materials.py +102 -0
- package/dist/stage-blender/export_scene.py +275 -0
- package/dist/stage-blender/preview_camera.py +90 -0
- package/dist/stage-blender/repair_mesh.py +112 -0
- package/dist/stage-public/app.js +759 -0
- package/dist/stage-public/baked/bakePilot.js +44 -0
- package/dist/stage-public/baked/bakedScene.js +129 -0
- package/dist/stage-public/baked/sceneAppearance.js +225 -0
- package/dist/stage-public/baked/sceneCamera.js +45 -0
- package/dist/stage-public/comparison-contract.js +28 -0
- package/dist/stage-public/delivery.html +4 -0
- package/dist/stage-public/delivery.js +17 -0
- package/dist/stage-public/godot/appearance.gd +170 -0
- package/dist/stage-public/godot/preview.gd +79 -0
- package/dist/stage-public/index.html +141 -0
- package/dist/stage-public/review-app.js +289 -0
- package/dist/stage-public/review-runtime.js +63 -0
- package/dist/stage-public/review.css +24 -0
- package/dist/stage-public/review.html +47 -0
- package/dist/stage-public/scene-runtime.js +212 -0
- package/dist/stage-public/sceneContractRuntime.js +235 -0
- package/dist/stage-public/styles.css +328 -0
- package/dist/stage-public/three-appearance.js +104 -0
- package/dist/stage-public/vendor/three170/LICENSE +21 -0
- package/dist/stage-public/vendor/three170/build/three.module.js +54571 -0
- package/dist/stage-public/vendor/three170/examples/jsm/controls/OrbitControls.js +1523 -0
- package/dist/stage-public/vendor/three170/examples/jsm/environments/RoomEnvironment.js +144 -0
- package/dist/stage-public/vendor/three170/examples/jsm/libs/fflate.module.js +2672 -0
- package/dist/stage-public/vendor/three170/examples/jsm/loaders/EXRLoader.js +2563 -0
- package/dist/stage-public/vendor/three170/examples/jsm/loaders/GLTFLoader.js +4727 -0
- package/dist/stage-public/vendor/three170/examples/jsm/utils/BufferGeometryUtils.js +1373 -0
- package/dist/tile-transition-mask.svg +40 -0
- package/package.json +21 -7
- package/dist/canvas-public/cycle-detect.js +0 -166
- package/dist/canvas-public/smart-split.js +0 -185
- /package/{skills → dist/skills/en-US}/game-audio/references/bgm-cdn.md +0 -0
- /package/{skills → dist/skills/en-US}/game-audio/references/sfx-cdn.md +0 -0
- /package/{skills → dist/skills/en-US}/game-test/references/checklists/playtest-qa.md +0 -0
- /package/{skills → dist/skills/en-US}/game-ui/references/checklists/game-ui-quality.md +0 -0
- /package/{skills → dist/skills/en-US}/game-ui/references/checklists/hud-readability.md +0 -0
- /package/{skills → dist/skills/en-US}/game-ui/references/checklists/mobile-input.md +0 -0
- /package/{skills → dist/skills/en-US}/game-ui/references/checklists/responsive-ui-fit.md +0 -0
- /package/{skills → dist/skills/en-US}/game-ui/references/ui-patterns.md +0 -0
- /package/{skills → dist/skills/en-US}/game-ui/references/ui-prompt-templates.md +0 -0
- /package/{skills → dist/skills/en-US}/phaser-2d-graphics-builder/assets/scorecard-anchors/scene-1.jpeg +0 -0
- /package/{skills → dist/skills/en-US}/phaser-2d-graphics-builder/assets/scorecard-anchors/scene-2.jpeg +0 -0
- /package/{skills → dist/skills/en-US}/phaser-2d-graphics-builder/assets/scorecard-anchors/scene-3.jpg +0 -0
- /package/{skills → dist/skills/en-US}/phaser-2d-graphics-builder/references/checklists/compose-quality.md +0 -0
- /package/{skills → dist/skills/en-US}/phaser-2d-graphics-builder/references/checklists/performance-safe-visual-detail.md +0 -0
- /package/{skills → dist/skills/en-US}/phaser-2d-graphics-builder/references/checklists/premium-game-quality-gate.md +0 -0
- /package/{skills → dist/skills/en-US}/phaser-2d-graphics-builder/references/checklists/sprite-quality.md +0 -0
- /package/{skills → dist/skills/en-US}/phaser-2d-graphics-builder/references/checklists/technical-art-quality.md +0 -0
- /package/{skills → dist/skills/en-US}/phaser-2d-graphics-builder/references/checklists/visual-scorecard.md +0 -0
- /package/{skills → dist/skills/en-US}/phaser-2d-graphics-builder/references/compose-recipes.md +0 -0
- /package/{skills → dist/skills/en-US}/phaser-2d-graphics-builder/references/graphics-prompt-templates.md +0 -0
- /package/{skills → dist/skills/en-US}/phaser-2d-graphics-builder/references/implementation-blueprint.md +0 -0
- /package/{skills → dist/skills/en-US}/phaser-2d-graphics-builder/references/sprite-recipes.md +0 -0
- /package/{skills → dist/skills/en-US}/phaser-2d-graphics-builder/references/technical-art.md +0 -0
- /package/{skills → dist/skills/en-US}/phaser-2d-graphics-builder/references/vfx-recipes.md +0 -0
- /package/{skills → dist/skills/en-US}/phaser-2d-graphics-builder/references/visual-scorecard.md +0 -0
- /package/{skills → dist/skills/en-US}/threejs-aaa-graphics-builder/assets/scorecard-anchors/scene-1.jpg +0 -0
- /package/{skills → dist/skills/en-US}/threejs-aaa-graphics-builder/assets/scorecard-anchors/scene-2.jpg +0 -0
- /package/{skills → dist/skills/en-US}/threejs-aaa-graphics-builder/assets/scorecard-anchors/scene-3.jpg +0 -0
- /package/{skills → dist/skills/en-US}/threejs-aaa-graphics-builder/references/checklists/aaa-game-quality-gate.md +0 -0
- /package/{skills → dist/skills/en-US}/threejs-aaa-graphics-builder/references/checklists/aaa-visual-scorecard.md +0 -0
- /package/{skills → dist/skills/en-US}/threejs-aaa-graphics-builder/references/checklists/material-lighting-quality.md +0 -0
- /package/{skills → dist/skills/en-US}/threejs-aaa-graphics-builder/references/checklists/performance-safe-visual-detail.md +0 -0
- /package/{skills → dist/skills/en-US}/threejs-aaa-graphics-builder/references/checklists/procedural-model-quality.md +0 -0
- /package/{skills → dist/skills/en-US}/threejs-aaa-graphics-builder/references/checklists/technical-art-quality.md +0 -0
- /package/{skills → dist/skills/en-US}/threejs-aaa-graphics-builder/references/graphics-prompt-templates.md +0 -0
- /package/{skills → dist/skills/en-US}/threejs-aaa-graphics-builder/references/implementation-blueprint.md +0 -0
- /package/{skills → dist/skills/en-US}/threejs-aaa-graphics-builder/references/model-recipes.md +0 -0
- /package/{skills → dist/skills/en-US}/threejs-aaa-graphics-builder/references/render-recipes.md +0 -0
- /package/{skills → dist/skills/en-US}/threejs-aaa-graphics-builder/references/shader-cookbook.md +0 -0
- /package/{skills → dist/skills/en-US}/threejs-aaa-graphics-builder/references/technical-art.md +0 -0
- /package/{skills → dist/skills/en-US}/threejs-aaa-graphics-builder/references/visual-scorecard.md +0 -0
- /package/{skills → dist/skills/zh-CN}/evomeme-canvas/SKILL.md +0 -0
- /package/{skills → dist/skills/zh-CN}/evomeme-canvas/agents/openai.yaml +0 -0
- /package/{skills → dist/skills/zh-CN}/evomeme-cloud-fs/agents/openai.yaml +0 -0
- /package/{skills → dist/skills/zh-CN}/evomeme-cover/agents/openai.yaml +0 -0
- /package/{skills → dist/skills/zh-CN}/evomeme-game-maker/agents/openai.yaml +0 -0
- /package/{skills → dist/skills/zh-CN}/evomeme-login/SKILL.md +0 -0
- /package/{skills → dist/skills/zh-CN}/evomeme-login/agents/openai.yaml +0 -0
- /package/{skills → dist/skills/zh-CN}/evomeme-native-bridge-sdk/SKILL.md +0 -0
- /package/{skills → dist/skills/zh-CN}/evomeme-native-bridge-sdk/agents/openai.yaml +0 -0
- /package/{skills → dist/skills/zh-CN}/evomeme-tos-upload/agents/openai.yaml +0 -0
- /package/{skills → dist/skills/zh-CN}/game-art/SKILL.md +0 -0
- /package/{skills → dist/skills/zh-CN}/game-art/agents/openai.yaml +0 -0
- /package/{skills → dist/skills/zh-CN}/game-asset-image-generator/agents/openai.yaml +0 -0
- /package/{skills → dist/skills/zh-CN}/game-asset-image-generator/references/background.md +0 -0
- /package/{skills → dist/skills/zh-CN}/game-asset-image-generator/references/static-game-assets.md +0 -0
- /package/{skills → dist/skills/zh-CN}/game-audio/SKILL.md +0 -0
- /package/{skills → dist/skills/zh-CN}/game-audio/agents/openai.yaml +0 -0
- /package/{skills → dist/skills/zh-CN}/game-demo/SKILL.md +0 -0
- /package/{skills → dist/skills/zh-CN}/game-demo/agents/openai.yaml +0 -0
- /package/{skills → dist/skills/zh-CN}/game-maker/SKILL.md +0 -0
- /package/{skills → dist/skills/zh-CN}/game-maker/agents/openai.yaml +0 -0
- /package/{skills → dist/skills/zh-CN}/game-test/SKILL.md +0 -0
- /package/{skills → dist/skills/zh-CN}/game-test/agents/openai.yaml +0 -0
- /package/{skills → dist/skills/zh-CN}/game-ui/agents/openai.yaml +0 -0
- /package/{skills → dist/skills/zh-CN}/phaser-2d-game/SKILL.md +0 -0
- /package/{skills → dist/skills/zh-CN}/phaser-2d-game/agents/openai.yaml +0 -0
- /package/{skills → dist/skills/zh-CN}/phaser-2d-game/references/engine-performance.md +0 -0
- /package/{skills → dist/skills/zh-CN}/phaser-2d-game/references/engine-physics.md +0 -0
- /package/{skills → dist/skills/zh-CN}/phaser-2d-game/references/engine-runtime.md +0 -0
- /package/{skills → dist/skills/zh-CN}/phaser-2d-game/references/engine-spritesheets.md +0 -0
- /package/{skills → dist/skills/zh-CN}/phaser-2d-game/references/engine-tilemaps.md +0 -0
- /package/{skills → dist/skills/zh-CN}/phaser-2d-game/references/file-structure.md +0 -0
- /package/{skills → dist/skills/zh-CN}/phaser-2d-graphics-builder/SKILL.md +0 -0
- /package/{skills → dist/skills/zh-CN}/phaser-2d-graphics-builder/agents/openai.yaml +0 -0
- /package/{skills → dist/skills/zh-CN}/threejs-3d-game/agents/openai.yaml +0 -0
- /package/{skills → dist/skills/zh-CN}/threejs-3d-game/references/engine-audio.md +0 -0
- /package/{skills → dist/skills/zh-CN}/threejs-3d-game/references/engine-input-camera.md +0 -0
- /package/{skills → dist/skills/zh-CN}/threejs-3d-game/references/engine-performance.md +0 -0
- /package/{skills → dist/skills/zh-CN}/threejs-3d-game/references/engine-physics.md +0 -0
- /package/{skills → dist/skills/zh-CN}/threejs-3d-game/references/engine-runtime.md +0 -0
- /package/{skills → dist/skills/zh-CN}/threejs-3d-game/references/file-structure.md +0 -0
- /package/{skills → dist/skills/zh-CN}/threejs-aaa-graphics-builder/SKILL.md +0 -0
- /package/{skills → dist/skills/zh-CN}/threejs-aaa-graphics-builder/agents/openai.yaml +0 -0
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"""Optional UV surface baking on an isolated runtime copy, after source capture."""
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import hashlib
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def bake_procedural_materials(scene, output, features, size, warnings):
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original_engine = scene.render.engine
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scene.render.engine = 'CYCLES'
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scene.cycles.samples = 16
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if obj.type != 'MESH' or obj.hide_render or not obj.data.polygons:
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continue
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originals = [s.material for s in obj.material_slots]
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if not any(m and features.get(m.name, {}).get('procedural') for m in originals):
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continue
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if any(m is None or features[m.name]['unsupported_nodes'] or features[m.name].get('unsupported_inputs') for m in originals):
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warnings.append(obj.name + ':包含不支持的材质闭包,跳过自动表面烘焙。')
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continue
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# Bake each object's complete UV atlas so shared source materials do not
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# accidentally pick up another object's coordinates or transforms.
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obj.data = obj.data.copy()
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obj.data.materials.clear()
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working = [mat.copy() for mat in originals]
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obj.data.materials.append(mat)
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bpy.ops.object.select_all(action='DESELECT')
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obj.hide_set(False)
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obj.select_set(True)
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bpy.context.view_layer.objects.active = obj
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if not obj.data.uv_layers:
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bpy.ops.object.mode_set(mode='EDIT')
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bpy.ops.mesh.select_all(action='SELECT')
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bpy.ops.uv.smart_project(island_margin=.03)
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bpy.ops.object.mode_set(mode='OBJECT')
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obj.data.uv_layers.active = obj.data.uv_layers[0]
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obj.data.uv_layers[0].active_render = True
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key = hashlib.sha256(obj.name.encode()).hexdigest()[:12]
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baked = {}
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supported = True
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for mat in working:
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if not mat.use_nodes:
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mat.use_nodes = True
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out = next((n for n in mat.node_tree.nodes if n.type == 'OUTPUT_MATERIAL' and n.is_active_output), None)
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if not out or not out.inputs['Surface'].is_linked or out.inputs['Surface'].links[0].from_node.type != 'BSDF_PRINCIPLED':
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supported = False
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if not supported:
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warnings.append(obj.name + ':自动烘焙要求输出直接连接 Principled BSDF。')
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continue
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for channel, socket_name in [('base_color','Base Color'), ('roughness','Roughness'), ('metallic','Metallic'), ('normal','Normal')]:
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image = bpy.data.images.new('Stage bake '+key+' '+channel, width=size, height=size, alpha=False)
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image.colorspace_settings.name = 'sRGB' if channel == 'base_color' else 'Non-Color'
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restore = []
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for mat in working:
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nodes, links = mat.node_tree.nodes, mat.node_tree.links
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out = next(n for n in nodes if n.type == 'OUTPUT_MATERIAL' and n.is_active_output)
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shader = out.inputs['Surface'].links[0].from_node
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target = nodes.new('ShaderNodeTexImage')
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target.image = image
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nodes.active = target
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emitter = None
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if channel != 'normal':
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emitter = nodes.new('ShaderNodeEmission')
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socket = shader.inputs[socket_name]
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if socket.is_linked:
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links.new(socket.links[0].from_socket, emitter.inputs['Color'])
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else:
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value = socket.default_value
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emitter.inputs['Color'].default_value = tuple(value) if hasattr(value, '__len__') else (value,value,value,1)
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links.new(emitter.outputs[0], out.inputs['Surface'])
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restore.append((mat, out, shader, target, emitter))
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try:
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bpy.ops.object.bake(type='NORMAL' if channel == 'normal' else 'EMIT', normal_space='TANGENT', margin=12, use_clear=True)
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file = f'textures/{key}_{channel}.png'
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image.filepath_raw = str(output/file)
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image.file_format = 'PNG'
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image.save()
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baked[channel] = (image, file)
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finally:
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for mat, out, shader, target, emitter in restore:
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mat.node_tree.links.new(shader.outputs['BSDF'], out.inputs['Surface'])
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mat.node_tree.nodes.remove(target)
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if emitter:
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mat.node_tree.nodes.remove(emitter)
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for source, mat in zip(originals, working):
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mat.name = source.name + '::' + key
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nodes, links = mat.node_tree.nodes, mat.node_tree.links
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out = next(n for n in nodes if n.type == 'OUTPUT_MATERIAL' and n.is_active_output)
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shader = out.inputs['Surface'].links[0].from_node
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for channel, socket in [('base_color','Base Color'), ('roughness','Roughness'), ('metallic','Metallic'), ('normal','Normal')]:
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image, file = baked[channel]
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texture = nodes.new('ShaderNodeTexImage')
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texture.image = image
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if channel == 'normal':
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normal = nodes.new('ShaderNodeNormalMap')
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links.new(texture.outputs['Color'], normal.inputs['Color'])
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links.new(normal.outputs['Normal'], shader.inputs[socket])
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else:
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links.new(texture.outputs['Color'], shader.inputs[socket])
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features[source.name]['baked_channels'][obj.name+':'+channel] = file
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features[source.name]['baked_objects'] = features[source.name].get('baked_objects', []) + [obj.name]
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features[source.name].setdefault('runtime_materials', []).append({'object': obj.name, 'material_name': mat.name})
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scene.render.engine = original_engine
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"""Export a saved source in an isolated Blender process. Never overwrites input.
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Arguments after --: a JSON request written by the local scene export service.
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The host validates every artifact before atomically promoting the package.
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"""
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import hashlib
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import json
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import sys
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from mathutils import Vector
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def write_json(path, data):
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path.parent.mkdir(parents=True, exist_ok=True)
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path.write_text(json.dumps(data, ensure_ascii=False, indent=2), encoding='utf-8')
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def xyz(v):
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return [float(v[0]), float(v[2]), float(-v[1])]
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|
|
27
|
+
def connected_nodes(tree):
|
|
28
|
+
visited = set()
|
|
29
|
+
found = []
|
|
30
|
+
def walk(node, current_tree):
|
|
31
|
+
key = (current_tree.as_pointer(), node.as_pointer())
|
|
32
|
+
if key in visited:
|
|
33
|
+
return
|
|
34
|
+
visited.add(key)
|
|
35
|
+
found.append(node)
|
|
36
|
+
if node.type == 'GROUP' and node.node_tree:
|
|
37
|
+
for output in node.node_tree.nodes:
|
|
38
|
+
if output.type == 'GROUP_OUTPUT':
|
|
39
|
+
walk(output, node.node_tree)
|
|
40
|
+
for socket in node.inputs:
|
|
41
|
+
for link in socket.links:
|
|
42
|
+
walk(link.from_node, current_tree)
|
|
43
|
+
for node in tree.nodes:
|
|
44
|
+
if node.type in {'OUTPUT_MATERIAL', 'OUTPUT_WORLD'} and getattr(node, 'is_active_output', True):
|
|
45
|
+
walk(node, tree)
|
|
46
|
+
return found
|
|
47
|
+
|
|
48
|
+
|
|
49
|
+
def choose_device():
|
|
50
|
+
try:
|
|
51
|
+
prefs = bpy.context.preferences.addons['cycles'].preferences
|
|
52
|
+
for backend in ['OPTIX', 'CUDA', 'HIP', 'METAL', 'ONEAPI']:
|
|
53
|
+
try:
|
|
54
|
+
prefs.compute_device_type = backend
|
|
55
|
+
prefs.get_devices()
|
|
56
|
+
if any(d.type == backend for d in prefs.devices):
|
|
57
|
+
for d in prefs.devices:
|
|
58
|
+
d.use = d.type == backend
|
|
59
|
+
return 'GPU'
|
|
60
|
+
except Exception:
|
|
61
|
+
continue
|
|
62
|
+
except Exception:
|
|
63
|
+
pass
|
|
64
|
+
return 'CPU'
|
|
65
|
+
|
|
66
|
+
|
|
67
|
+
def make_camera(scene, name, position, target):
|
|
68
|
+
camera = bpy.data.objects.new(name, bpy.data.cameras.new(name))
|
|
69
|
+
scene.collection.objects.link(camera)
|
|
70
|
+
camera.location = position
|
|
71
|
+
camera.rotation_euler = (Vector(target) - camera.location).to_track_quat('-Z', 'Y').to_euler()
|
|
72
|
+
camera.data.lens = 38
|
|
73
|
+
camera.data.clip_end = max(1000, (Vector(target) - camera.location).length * 10)
|
|
74
|
+
return camera
|
|
75
|
+
|
|
76
|
+
|
|
77
|
+
def main(request):
|
|
78
|
+
output = Path(request['output_dir']).resolve()
|
|
79
|
+
source = Path(bpy.data.filepath).resolve()
|
|
80
|
+
if not source.is_file() or source.suffix.lower() != '.blend':
|
|
81
|
+
raise RuntimeError('Save the Blender source .blend before exporting a scene package')
|
|
82
|
+
if source == output / 'source/scene.blend':
|
|
83
|
+
raise RuntimeError('Source and output must differ')
|
|
84
|
+
scene = bpy.data.scenes.get(request.get('scene_name')) if request.get('scene_name') else bpy.context.scene
|
|
85
|
+
if scene is None:
|
|
86
|
+
raise RuntimeError('Requested Blender scene does not exist')
|
|
87
|
+
if abs(scene.unit_settings.scale_length - 1.0) > 1e-6:
|
|
88
|
+
raise RuntimeError('Scene export requires metre-scale coordinates (unit scale 1); convert a source copy first')
|
|
89
|
+
if scene.render.engine not in {'CYCLES', 'BLENDER_EEVEE_NEXT'}:
|
|
90
|
+
raise RuntimeError('Scene preview supports Cycles and Eevee source scenes')
|
|
91
|
+
if bpy.data.libraries:
|
|
92
|
+
raise RuntimeError('Linked libraries must be made local in an export copy before packaging')
|
|
93
|
+
bpy.context.window.scene = scene
|
|
94
|
+
warnings = []
|
|
95
|
+
# Pack images/fonts/sounds and reject unsupported external dependencies instead
|
|
96
|
+
# of creating a package that happens to work only on the author's machine.
|
|
97
|
+
bpy.ops.file.pack_all()
|
|
98
|
+
remaining = [str(p) for p in bpy.utils.blend_paths(absolute=True, packed=False) if p]
|
|
99
|
+
if remaining:
|
|
100
|
+
raise RuntimeError('Unpacked external dependencies (sequences/caches/volumes): ' + ', '.join(remaining[:8]))
|
|
101
|
+
for folder in ['source', 'preview', 'runtime', 'textures']:
|
|
102
|
+
(output / folder).mkdir(parents=True, exist_ok=True)
|
|
103
|
+
render_objects = [o for o in scene.objects if not o.hide_render]
|
|
104
|
+
geometry = [o for o in render_objects if o.type in {'MESH', 'CURVE', 'SURFACE', 'FONT', 'META'}]
|
|
105
|
+
if not geometry:
|
|
106
|
+
raise RuntimeError('Scene contains no renderable geometry')
|
|
107
|
+
bounds = [o.matrix_world @ Vector(corner) for o in geometry for corner in o.bound_box]
|
|
108
|
+
low = Vector(tuple(min(p[i] for p in bounds) for i in range(3)))
|
|
109
|
+
high = Vector(tuple(max(p[i] for p in bounds) for i in range(3)))
|
|
110
|
+
center = (low + high) / 2
|
|
111
|
+
radius = max((high-low).length / 2, 1)
|
|
112
|
+
camera_names = request.get('camera_names') or []
|
|
113
|
+
cameras = []
|
|
114
|
+
if camera_names:
|
|
115
|
+
for name in camera_names:
|
|
116
|
+
obj = scene.objects.get(name)
|
|
117
|
+
if not obj or obj.type != 'CAMERA':
|
|
118
|
+
raise RuntimeError('Camera does not exist: ' + name)
|
|
119
|
+
cameras.append(obj)
|
|
120
|
+
else:
|
|
121
|
+
reference = scene.camera or next((o for o in render_objects if o.type == 'CAMERA'), None)
|
|
122
|
+
if reference is None:
|
|
123
|
+
reference = make_camera(scene, 'Stage Reference', center + Vector((1.25, -1.8, 1.05))*radius, center)
|
|
124
|
+
warnings.append('源场景没有相机;参考机位根据模型边界生成。')
|
|
125
|
+
cameras = [reference, make_camera(scene, 'Stage Overview', center + Vector((.65, -.85, 2.4))*radius, center)]
|
|
126
|
+
if len(cameras) > 6 or any(c.data.type != 'PERSP' for c in cameras):
|
|
127
|
+
raise RuntimeError('Select between 1 and 6 perspective cameras')
|
|
128
|
+
scene.camera = cameras[0]
|
|
129
|
+
render_settings = {'engine': scene.render.engine, 'frame': scene.frame_current, 'samples': scene.cycles.samples,
|
|
130
|
+
'view_transform': scene.view_settings.view_transform, 'look': scene.view_settings.look,
|
|
131
|
+
'exposure': scene.view_settings.exposure, 'gamma': scene.view_settings.gamma,
|
|
132
|
+
'resolution': [scene.render.resolution_x, scene.render.resolution_y],
|
|
133
|
+
'preview_quality': request.get('quality', 'preview')}
|
|
134
|
+
width = request.get('width', 960)
|
|
135
|
+
aspect = scene.render.resolution_x * scene.render.pixel_aspect_x / (scene.render.resolution_y * scene.render.pixel_aspect_y)
|
|
136
|
+
if aspect < .25 or aspect > 4:
|
|
137
|
+
raise RuntimeError('Source camera aspect is outside supported range 0.25..4')
|
|
138
|
+
scene.render.resolution_x = width
|
|
139
|
+
scene.render.resolution_y = max(1, round(width/aspect))
|
|
140
|
+
scene.render.resolution_percentage = 100
|
|
141
|
+
scene.render.pixel_aspect_x = aspect * scene.render.resolution_y / width
|
|
142
|
+
scene.render.pixel_aspect_y = 1
|
|
143
|
+
if scene.render.use_border:
|
|
144
|
+
warnings.append('参考图使用完整画幅,未使用源场景的渲染边框。')
|
|
145
|
+
scene.render.use_border = False
|
|
146
|
+
scene.render.use_crop_to_border = False
|
|
147
|
+
ids = set()
|
|
148
|
+
nodes = []
|
|
149
|
+
materials = {}
|
|
150
|
+
volumes = []
|
|
151
|
+
for obj in scene.objects:
|
|
152
|
+
stable_id = obj.get('evomeme_node_id') or str(uuid.uuid5(uuid.NAMESPACE_URL, request['asset_id']+'/'+obj.name))
|
|
153
|
+
if stable_id in ids:
|
|
154
|
+
raise RuntimeError('Duplicate evomeme_node_id: '+stable_id)
|
|
155
|
+
ids.add(stable_id)
|
|
156
|
+
obj['evomeme_node_id'] = stable_id
|
|
157
|
+
nodes.append({'id': stable_id, 'name': obj.name, 'type': obj.type, 'parent': obj.parent.name if obj.parent else None,
|
|
158
|
+
'renderable': not obj.hide_render})
|
|
159
|
+
if obj.hide_render:
|
|
160
|
+
continue
|
|
161
|
+
if obj.type == 'VOLUME':
|
|
162
|
+
volumes.append({'object': obj.name, 'type': 'VOLUME'})
|
|
163
|
+
if any(m.type == 'NODES' for m in obj.modifiers):
|
|
164
|
+
warnings.append(obj.name + ':几何节点按导出时的求值结果交付,需复核实例与动画。')
|
|
165
|
+
for slot in obj.material_slots:
|
|
166
|
+
mat = slot.material
|
|
167
|
+
if not mat:
|
|
168
|
+
continue
|
|
169
|
+
if mat.name not in materials:
|
|
170
|
+
linked = connected_nodes(mat.node_tree) if mat.use_nodes else []
|
|
171
|
+
types = sorted(set(n.bl_idname for n in linked))
|
|
172
|
+
unsupported = [t for t in types if t.startswith('ShaderNodeBsdf') and t != 'ShaderNodeBsdfPrincipled']
|
|
173
|
+
unsupported += [t for t in types if t in {'ShaderNodeMixShader', 'ShaderNodeAddShader', 'ShaderNodeScript', 'ShaderNodeShaderToRGB'} or t.startswith('ShaderNodeVolume')]
|
|
174
|
+
simple_nodes = {'ShaderNodeOutputMaterial', 'ShaderNodeBsdfPrincipled', 'ShaderNodeTexImage',
|
|
175
|
+
'ShaderNodeUVMap', 'ShaderNodeNormalMap', 'ShaderNodeSeparateColor', 'ShaderNodeSeparateRGB',
|
|
176
|
+
'ShaderNodeRGB', 'ShaderNodeValue'}
|
|
177
|
+
composed = [t for t in types if t not in simple_nodes and t not in unsupported]
|
|
178
|
+
# Four-channel baking cannot resolve procedural opacity,
|
|
179
|
+
# emission, transmission, displacement, or custom closures.
|
|
180
|
+
unbaked_inputs = []
|
|
181
|
+
if composed:
|
|
182
|
+
for node in linked:
|
|
183
|
+
if node.type == 'BSDF_PRINCIPLED':
|
|
184
|
+
unbaked_inputs += [s.name for s in node.inputs if s.is_linked and s.name not in {'Base Color','Roughness','Metallic','Normal'}]
|
|
185
|
+
if node.type == 'OUTPUT_MATERIAL' and node.inputs['Displacement'].is_linked:
|
|
186
|
+
unbaked_inputs.append('Displacement')
|
|
187
|
+
materials[mat.name] = {'id': str(uuid.uuid5(uuid.NAMESPACE_URL, request['asset_id']+'/material/'+mat.name)),
|
|
188
|
+
'name': mat.name, 'node_types': types, 'procedural': bool(composed),
|
|
189
|
+
'unsupported_nodes': unsupported, 'unsupported_inputs': sorted(set(unbaked_inputs)), 'objects': [], 'baked_channels': {}}
|
|
190
|
+
if any('Volume' in t for t in types):
|
|
191
|
+
volumes.append({'object': obj.name, 'material': mat.name, 'type': 'SHADER_VOLUME'})
|
|
192
|
+
materials[mat.name]['objects'].append(obj.name)
|
|
193
|
+
world_nodes = connected_nodes(scene.world.node_tree) if scene.world and scene.world.use_nodes else []
|
|
194
|
+
if any('Volume' in n.bl_idname for n in world_nodes):
|
|
195
|
+
volumes.append({'object': 'World', 'type': 'WORLD_VOLUME'})
|
|
196
|
+
lights = []
|
|
197
|
+
for obj in render_objects:
|
|
198
|
+
if obj.type != 'LIGHT':
|
|
199
|
+
continue
|
|
200
|
+
position, rotation, _ = obj.matrix_world.decompose()
|
|
201
|
+
lights.append({'name': obj.name, 'type': obj.data.type, 'position': list(position), 'rotation_xyz_rad': list(rotation.to_euler('XYZ')),
|
|
202
|
+
'energy': obj.data.energy, 'color_linear': list(obj.data.color), 'shadow_enabled': getattr(obj.data, 'use_shadow', True),
|
|
203
|
+
'spot_size': getattr(obj.data, 'spot_size', math.pi/2), 'size': getattr(obj.data, 'size', 0)})
|
|
204
|
+
# Source reference remains authored and editable. Runtime-only conversion is
|
|
205
|
+
# performed after this snapshot/reference stage.
|
|
206
|
+
scene.cycles.device = choose_device()
|
|
207
|
+
bpy.ops.wm.save_as_mainfile(filepath=str(output/'source/scene.blend'), copy=True)
|
|
208
|
+
if request.get('quality') != 'final':
|
|
209
|
+
scene.cycles.samples = 32
|
|
210
|
+
scene.cycles.use_denoising = True
|
|
211
|
+
scene.render.image_settings.file_format = 'PNG'
|
|
212
|
+
scene.render.image_settings.color_mode = 'RGBA'
|
|
213
|
+
for index, camera in enumerate(cameras):
|
|
214
|
+
scene.camera = camera
|
|
215
|
+
camera_id = 'reference' if index == 0 else 'overview' if index == 1 else 'inspection_'+str(index)
|
|
216
|
+
scene.render.filepath = str(output/f'preview/blender_{camera_id}.png')
|
|
217
|
+
bpy.ops.render.render(write_still=True, scene=scene.name)
|
|
218
|
+
scene.camera = cameras[0]
|
|
219
|
+
if request.get('bake_materials'):
|
|
220
|
+
from bake_materials import bake_procedural_materials
|
|
221
|
+
bake_procedural_materials(scene, output, materials, request.get('texture_size', 1024), warnings)
|
|
222
|
+
# Exclude hidden helpers from runtime geometry, but leave source unchanged.
|
|
223
|
+
for obj in scene.objects:
|
|
224
|
+
volume_only = bool(obj.material_slots) and all(s.material and s.material.use_nodes and
|
|
225
|
+
any(n.type == 'OUTPUT_MATERIAL' and n.inputs['Volume'].is_linked and not n.inputs['Surface'].is_linked for n in s.material.node_tree.nodes)
|
|
226
|
+
for s in obj.material_slots)
|
|
227
|
+
obj.select_set(not obj.hide_render and not volume_only and obj.type != 'VOLUME')
|
|
228
|
+
for camera in cameras:
|
|
229
|
+
camera.hide_render = False
|
|
230
|
+
camera.select_set(True)
|
|
231
|
+
bpy.ops.export_scene.gltf(filepath=str(output/'model.glb'), export_format='GLB', use_selection=True,
|
|
232
|
+
use_active_scene=True, export_yup=True, export_apply=True, export_cameras=True, export_lights=False, export_extras=True)
|
|
233
|
+
model = (output/'model.glb').read_bytes()
|
|
234
|
+
gltf = json.loads(model[20:20+struct.unpack_from('<I', model, 12)[0]])
|
|
235
|
+
camera_defs = []
|
|
236
|
+
# Matrix world is used to handle parented cameras; glTF projection is the
|
|
237
|
+
# exported, actual vertical FOV rather than a guessed sensor conversion.
|
|
238
|
+
for index, camera in enumerate(cameras):
|
|
239
|
+
node = next((n for n in gltf.get('nodes', []) if n.get('name') == camera.name and 'camera' in n), None)
|
|
240
|
+
if node is None:
|
|
241
|
+
raise RuntimeError('Exported camera missing: '+camera.name)
|
|
242
|
+
projection = gltf['cameras'][node['camera']]['perspective']
|
|
243
|
+
pos, rot, scale = camera.matrix_world.decompose()
|
|
244
|
+
if max(abs(s-1) for s in scale) > .0001 or abs(camera.data.shift_x)+abs(camera.data.shift_y) > .0001:
|
|
245
|
+
raise RuntimeError('Scaled or shifted cameras require conversion to a perspective export camera')
|
|
246
|
+
from mathutils import Matrix
|
|
247
|
+
q = (Matrix.Rotation(-math.pi/2, 4, 'X') @ camera.matrix_world).to_quaternion()
|
|
248
|
+
direction = rot @ Vector((0,0,-1))
|
|
249
|
+
camera_id = 'reference' if index == 0 else 'overview' if index == 1 else 'inspection_'+str(index)
|
|
250
|
+
camera_defs.append({'id': camera_id, 'label': camera.name, 'position': xyz(pos), 'quaternion_xyzw': [q.x,q.y,q.z,q.w],
|
|
251
|
+
'look_at': xyz(pos+direction*radius), 'vertical_fov_rad': projection['yfov'], 'aspect_ratio': aspect,
|
|
252
|
+
'near': projection['znear'], 'far': projection.get('zfar', camera.data.clip_end),
|
|
253
|
+
'reference_render': f'preview/blender_{camera_id}.png'})
|
|
254
|
+
world_color = list(scene.world.color) if scene.world else [.1,.1,.1]
|
|
255
|
+
features = {'schema': 'evomeme.source_scene_features.v1', 'nodes': nodes, 'materials': list(materials.values()), 'volumes': volumes,
|
|
256
|
+
'world': {'environment_texture': any(n.bl_idname == 'ShaderNodeTexEnvironment' for n in world_nodes), 'color': world_color},
|
|
257
|
+
'rendering': render_settings, 'export_warnings': warnings}
|
|
258
|
+
contract = {'schema': 'evomeme.scene_contract.v1', 'asset_id': request['asset_id'], 'contract_revision': 1,
|
|
259
|
+
'source_of_truth': {'authoring_and_cycles_appearance': 'source/scene.blend', 'authoring_scene': scene.name,
|
|
260
|
+
'reference_camera': 'reference', 'reference_render': 'preview/blender_reference.png'},
|
|
261
|
+
'coordinates': {'blender_to_gltf': '[x,y,z] -> [x,z,-y]', 'conversion_already_baked': True, 'metres_per_unit': 1,
|
|
262
|
+
'up_axis': '+y', 'forward_axis': '-z', 'pivot': 'origin', 'scale_hint_metres': None,
|
|
263
|
+
'root_transform': {'position': [0,0,0], 'quaternion_xyzw': [0,0,0,1], 'scale': [1,1,1]}},
|
|
264
|
+
'cameras': camera_defs, 'blender_lights': lights, 'source_features': features,
|
|
265
|
+
'contents': {'mesh_count': len(gltf.get('meshes', [])), 'node_count': len(gltf.get('nodes', [])),
|
|
266
|
+
'material_count': len(gltf.get('materials', [])), 'camera_count': len(gltf.get('cameras', [])),
|
|
267
|
+
'skin_count': len(gltf.get('skins', [])), 'animations': len(gltf.get('animations', []))}}
|
|
268
|
+
write_json(output/'export-manifest.json', contract)
|
|
269
|
+
print('EVOMEME_SCENE_EXPORT '+json.dumps({'ok': True, 'asset_id': request['asset_id'], 'cameras': len(camera_defs)}, ensure_ascii=True), flush=True)
|
|
270
|
+
|
|
271
|
+
|
|
272
|
+
if __name__ == '__main__':
|
|
273
|
+
sys.path.insert(0, str(Path(__file__).resolve().parent))
|
|
274
|
+
request_file = Path(sys.argv[sys.argv.index('--')+1])
|
|
275
|
+
main(json.loads(request_file.read_text(encoding='utf-8')))
|
|
@@ -0,0 +1,90 @@
|
|
|
1
|
+
"""Read-only, persistent Cycles camera preview worker. Never saves the .blend."""
|
|
2
|
+
import bpy
|
|
3
|
+
import json
|
|
4
|
+
import math
|
|
5
|
+
import sys
|
|
6
|
+
import time
|
|
7
|
+
from mathutils import Matrix, Quaternion, Vector
|
|
8
|
+
|
|
9
|
+
|
|
10
|
+
def emit(value):
|
|
11
|
+
print('EVOMEME_PREVIEW ' + json.dumps(value, ensure_ascii=True), flush=True)
|
|
12
|
+
|
|
13
|
+
|
|
14
|
+
device = 'CPU'
|
|
15
|
+
try:
|
|
16
|
+
prefs = bpy.context.preferences.addons['cycles'].preferences
|
|
17
|
+
for backend in ['OPTIX', 'CUDA', 'HIP', 'METAL', 'ONEAPI']:
|
|
18
|
+
try:
|
|
19
|
+
prefs.compute_device_type = backend
|
|
20
|
+
prefs.get_devices()
|
|
21
|
+
if any(d.type == backend for d in prefs.devices):
|
|
22
|
+
for d in prefs.devices:
|
|
23
|
+
d.use = d.type == backend
|
|
24
|
+
device = backend
|
|
25
|
+
break
|
|
26
|
+
except Exception:
|
|
27
|
+
continue
|
|
28
|
+
except Exception:
|
|
29
|
+
pass
|
|
30
|
+
|
|
31
|
+
# glTF has Y up; Blender has Z up. Local camera axes are shared (-Z, +Y).
|
|
32
|
+
gltf_to_blender = Matrix.Rotation(math.pi / 2, 4, 'X')
|
|
33
|
+
camera_data = bpy.data.cameras.new('EvoMeme comparison preview')
|
|
34
|
+
camera_obj = bpy.data.objects.new('EvoMeme comparison preview', camera_data)
|
|
35
|
+
linked_scene = None
|
|
36
|
+
|
|
37
|
+
for line in sys.stdin:
|
|
38
|
+
try:
|
|
39
|
+
job = json.loads(line)
|
|
40
|
+
started = time.monotonic()
|
|
41
|
+
scene = bpy.data.scenes.get(job['scene'])
|
|
42
|
+
if scene is None:
|
|
43
|
+
raise ValueError('The contracted Blender scene does not exist')
|
|
44
|
+
if scene.render.engine not in {'CYCLES', 'BLENDER_EEVEE_NEXT'}:
|
|
45
|
+
raise ValueError('Native comparison requires a Cycles or Eevee source scene')
|
|
46
|
+
if linked_scene != scene:
|
|
47
|
+
scene.collection.objects.link(camera_obj)
|
|
48
|
+
linked_scene = scene
|
|
49
|
+
c = job['camera']
|
|
50
|
+
x, y, z, w = c['quaternion']
|
|
51
|
+
camera_obj.matrix_world = gltf_to_blender @ Matrix.LocRotScale(
|
|
52
|
+
Vector(c['position']), Quaternion((w, x, y, z)), Vector((1, 1, 1)))
|
|
53
|
+
camera_data.type = 'PERSP'
|
|
54
|
+
camera_data.sensor_fit = 'VERTICAL'
|
|
55
|
+
camera_data.sensor_height = 24
|
|
56
|
+
camera_data.lens = 24 / (2 * math.tan(math.radians(c['fov']) / 2))
|
|
57
|
+
camera_data.clip_start = c['near']
|
|
58
|
+
camera_data.clip_end = c['far']
|
|
59
|
+
camera_data.shift_x = camera_data.shift_y = 0
|
|
60
|
+
camera_data.dof.use_dof = False
|
|
61
|
+
scene.camera = camera_obj
|
|
62
|
+
scene.render.resolution_x = job['width']
|
|
63
|
+
scene.render.resolution_y = job['height']
|
|
64
|
+
scene.render.resolution_percentage = 100
|
|
65
|
+
# Preserve the exact camera aspect despite integer image dimensions.
|
|
66
|
+
scene.render.pixel_aspect_x = c['aspect'] * job['height'] / job['width']
|
|
67
|
+
scene.render.pixel_aspect_y = 1
|
|
68
|
+
scene.render.use_border = False
|
|
69
|
+
scene.render.use_crop_to_border = False
|
|
70
|
+
scene.render.use_persistent_data = True
|
|
71
|
+
scene.cycles.device = 'GPU' if device != 'CPU' else 'CPU'
|
|
72
|
+
scene.cycles.samples = 32
|
|
73
|
+
scene.cycles.use_denoising = True
|
|
74
|
+
scene.render.image_settings.file_format = 'PNG'
|
|
75
|
+
scene.render.image_settings.color_mode = 'RGBA'
|
|
76
|
+
scene.render.filepath = job['output']
|
|
77
|
+
bpy.context.view_layer.update()
|
|
78
|
+
bpy.ops.render.render(write_still=True, scene=scene.name)
|
|
79
|
+
projection = camera_obj.calc_matrix_camera(bpy.context.evaluated_depsgraph_get(),
|
|
80
|
+
x=job['width'], y=job['height'], scale_x=scene.render.pixel_aspect_x,
|
|
81
|
+
scale_y=scene.render.pixel_aspect_y)
|
|
82
|
+
emit({'id': job['id'], 'ok': True, 'seconds': round(time.monotonic() - started, 2),
|
|
83
|
+
'engine': scene.render.engine, 'device': device, 'samples': 32,
|
|
84
|
+
'width': job['width'], 'height': job['height'], 'blender': bpy.app.version_string,
|
|
85
|
+
'camera_matrix_blender': [list(row) for row in camera_obj.matrix_world],
|
|
86
|
+
'projection': [list(row) for row in projection],
|
|
87
|
+
'view_transform': scene.view_settings.view_transform,
|
|
88
|
+
'look': scene.view_settings.look})
|
|
89
|
+
except Exception as error:
|
|
90
|
+
emit({'id': locals().get('job', {}).get('id'), 'ok': False, 'error': str(error)})
|
|
@@ -0,0 +1,112 @@
|
|
|
1
|
+
"""
|
|
2
|
+
Minimal Blender repair for evomeme canonical packages.
|
|
3
|
+
|
|
4
|
+
Runs inside Blender or a bpy wheel:
|
|
5
|
+
|
|
6
|
+
blender --background --factory-startup --python repair_mesh.py -- \\
|
|
7
|
+
--src /abs/model.glb --dest /abs/out.glb [--ground] [--report /abs/report.json]
|
|
8
|
+
"""
|
|
9
|
+
from __future__ import annotations
|
|
10
|
+
|
|
11
|
+
import argparse
|
|
12
|
+
import json
|
|
13
|
+
import sys
|
|
14
|
+
from pathlib import Path
|
|
15
|
+
|
|
16
|
+
|
|
17
|
+
def _bpy():
|
|
18
|
+
try:
|
|
19
|
+
import bpy # type: ignore
|
|
20
|
+
except ImportError as exc: # pragma: no cover
|
|
21
|
+
raise RuntimeError(
|
|
22
|
+
"repair_mesh.py must run inside Blender or an env with the bpy wheel"
|
|
23
|
+
) from exc
|
|
24
|
+
return bpy
|
|
25
|
+
|
|
26
|
+
|
|
27
|
+
def repair(src: Path, dest: Path, *, ground: bool) -> dict:
|
|
28
|
+
bpy = _bpy()
|
|
29
|
+
bpy.ops.wm.read_factory_settings(use_empty=True)
|
|
30
|
+
|
|
31
|
+
# Clear default cube if present
|
|
32
|
+
for obj in list(bpy.data.objects):
|
|
33
|
+
bpy.data.objects.remove(obj, do_unlink=True)
|
|
34
|
+
|
|
35
|
+
ext = src.suffix.lower()
|
|
36
|
+
if ext in {".glb", ".gltf"}:
|
|
37
|
+
bpy.ops.import_scene.gltf(filepath=str(src))
|
|
38
|
+
elif ext == ".fbx":
|
|
39
|
+
bpy.ops.import_scene.fbx(filepath=str(src))
|
|
40
|
+
elif ext == ".obj":
|
|
41
|
+
bpy.ops.wm.obj_import(filepath=str(src))
|
|
42
|
+
else:
|
|
43
|
+
raise RuntimeError(f"unsupported source suffix: {ext}")
|
|
44
|
+
|
|
45
|
+
imported = [obj for obj in bpy.context.scene.objects if obj.type in {"MESH", "ARMATURE", "EMPTY"}]
|
|
46
|
+
if not imported:
|
|
47
|
+
raise RuntimeError("Blender imported no objects")
|
|
48
|
+
|
|
49
|
+
# Join meshes for a stable single root when grounding
|
|
50
|
+
meshes = [obj for obj in imported if obj.type == "MESH"]
|
|
51
|
+
if ground and meshes:
|
|
52
|
+
bpy.ops.object.select_all(action="DESELECT")
|
|
53
|
+
for obj in meshes:
|
|
54
|
+
obj.select_set(True)
|
|
55
|
+
bpy.context.view_layer.objects.active = meshes[0]
|
|
56
|
+
if len(meshes) > 1:
|
|
57
|
+
bpy.ops.object.join()
|
|
58
|
+
active = bpy.context.view_layer.objects.active
|
|
59
|
+
bpy.ops.object.origin_set(type="ORIGIN_GEOMETRY", center="BOUNDS")
|
|
60
|
+
# Put lowest point on Z=0 (Blender Z-up); glTF export converts to Y-up.
|
|
61
|
+
min_z = min((active.matrix_world @ v.co).z for v in active.data.vertices) if active.data.vertices else 0.0
|
|
62
|
+
active.location.z -= min_z
|
|
63
|
+
|
|
64
|
+
dest.parent.mkdir(parents=True, exist_ok=True)
|
|
65
|
+
bpy.ops.export_scene.gltf(
|
|
66
|
+
filepath=str(dest),
|
|
67
|
+
export_format="GLB",
|
|
68
|
+
use_selection=False,
|
|
69
|
+
)
|
|
70
|
+
|
|
71
|
+
return {
|
|
72
|
+
"ok": True,
|
|
73
|
+
"src": str(src),
|
|
74
|
+
"dest": str(dest),
|
|
75
|
+
"ground": ground,
|
|
76
|
+
"object_count": len(imported),
|
|
77
|
+
"mesh_count": len(meshes),
|
|
78
|
+
}
|
|
79
|
+
|
|
80
|
+
|
|
81
|
+
def main(argv: list[str] | None = None) -> int:
|
|
82
|
+
parser = argparse.ArgumentParser()
|
|
83
|
+
parser.add_argument("--src", required=True)
|
|
84
|
+
parser.add_argument("--dest", required=True)
|
|
85
|
+
parser.add_argument("--ground", action="store_true")
|
|
86
|
+
parser.add_argument("--report", default="")
|
|
87
|
+
# Blender passes everything after `--`; also tolerate stray blender args.
|
|
88
|
+
args, _unknown = parser.parse_known_args(argv)
|
|
89
|
+
|
|
90
|
+
src = Path(args.src).expanduser().resolve()
|
|
91
|
+
dest = Path(args.dest).expanduser().resolve()
|
|
92
|
+
if not src.is_file():
|
|
93
|
+
raise SystemExit(f"source missing: {src}")
|
|
94
|
+
|
|
95
|
+
report = repair(src, dest, ground=bool(args.ground))
|
|
96
|
+
text = json.dumps(report, ensure_ascii=False, indent=2)
|
|
97
|
+
if args.report:
|
|
98
|
+
report_path = Path(args.report).expanduser().resolve()
|
|
99
|
+
report_path.parent.mkdir(parents=True, exist_ok=True)
|
|
100
|
+
report_path.write_text(text + "\n", encoding="utf-8")
|
|
101
|
+
print(text)
|
|
102
|
+
return 0
|
|
103
|
+
|
|
104
|
+
|
|
105
|
+
if __name__ == "__main__":
|
|
106
|
+
# When launched via `blender --python this.py -- ...`, argv includes blender noise.
|
|
107
|
+
argv = sys.argv
|
|
108
|
+
if "--" in argv:
|
|
109
|
+
argv = argv[argv.index("--") + 1 :]
|
|
110
|
+
else:
|
|
111
|
+
argv = argv[1:]
|
|
112
|
+
raise SystemExit(main(argv))
|