evomeme 0.1.9 → 0.1.10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (405) hide show
  1. package/dist/canvas-public/app.js +509 -5999
  2. package/dist/canvas-public/assets/presets/catalog.json +47 -0
  3. package/dist/canvas-public/assets/presets/tiles/A_01_CaoDi.png +0 -0
  4. package/dist/canvas-public/assets/presets/tiles/A_02_ShaMo.png +0 -0
  5. package/dist/canvas-public/assets/presets/tiles/A_03_TianKong.png +0 -0
  6. package/dist/canvas-public/assets/presets/tiles/A_04_ShuiBo.png +0 -0
  7. package/dist/canvas-public/assets/presets/tiles/A_05_HaiMian.png +0 -0
  8. package/dist/canvas-public/assets/presets/tiles/A_06_MuDiBan.png +0 -0
  9. package/dist/canvas-public/assets/presets/tiles/A_07_ShiZhuan.png +0 -0
  10. package/dist/canvas-public/assets/presets/tiles/A_08_AnRongYan.png +0 -0
  11. package/dist/canvas-public/assets/presets/tiles/A_09_QingTaiShi.png +0 -0
  12. package/dist/canvas-public/assets/presets/tiles/A_10_ShenHai.png +0 -0
  13. package/dist/canvas-public/assets/presets/tiles/A_11_HuiYanShi.png +0 -0
  14. package/dist/canvas-public/assets/presets/tiles/A_12_HongTu.png +0 -0
  15. package/dist/canvas-public/assets/presets/tiles/A_13_GengDi.png +0 -0
  16. package/dist/canvas-public/assets/presets/tiles/A_14_HuoShanYan.png +0 -0
  17. package/dist/canvas-public/assets/presets/tiles/A_15_NiTu.png +0 -0
  18. package/dist/canvas-public/assets/presets/tiles/A_16_HuangSha.png +0 -0
  19. package/dist/canvas-public/assets/presets/tiles/A_17_CongLin.png +0 -0
  20. package/dist/canvas-public/assets/presets/tiles/A_18_ZiYanShi.png +0 -0
  21. package/dist/canvas-public/assets/presets/tiles/A_19_MoGuTu.png +0 -0
  22. package/dist/canvas-public/assets/presets/tiles/A_20_HuaDian.png +0 -0
  23. package/dist/canvas-public/assets/presets/tiles/A_21_HaiLang.png +0 -0
  24. package/dist/canvas-public/assets/presets/tiles/A_22_GanTu.png +0 -0
  25. package/dist/canvas-public/assets/presets/tiles/A_23_QingTaiShiBan.png +0 -0
  26. package/dist/canvas-public/assets/presets/tiles/A_24_XingKong.png +0 -0
  27. package/dist/canvas-public/assets/presets/tiles/A_25_MoFaFuWen.png +0 -0
  28. package/dist/canvas-public/assets/presets/tiles/A_26_ShiTuYeDi.png +0 -0
  29. package/dist/canvas-public/assets/presets/tiles/A_27_LanZhuan.png +0 -0
  30. package/dist/canvas-public/assets/presets/tiles/A_28_HongZhuan.png +0 -0
  31. package/dist/canvas-public/assets/presets/tiles/A_29_YueQiu.png +0 -0
  32. package/dist/canvas-public/assets/presets/tiles/A_30_JinShuGe.png +0 -0
  33. package/dist/canvas-public/assets/presets/tiles/A_31_JinShuJingGai.png +0 -0
  34. package/dist/canvas-public/assets/presets/tiles/A_32_ShuZiChuang.png +0 -0
  35. package/dist/canvas-public/canvas/actions.js +143 -0
  36. package/dist/canvas-public/canvas/camera.js +28 -0
  37. package/dist/canvas-public/canvas/chrome.js +13 -0
  38. package/dist/canvas-public/canvas/data.js +123 -0
  39. package/dist/canvas-public/canvas/dependencies.js +19 -0
  40. package/dist/canvas-public/canvas/interactions.js +544 -0
  41. package/dist/canvas-public/canvas/panel-resize.js +5 -0
  42. package/dist/canvas-public/canvas/renderer.js +297 -0
  43. package/dist/canvas-public/canvas/selection.js +62 -0
  44. package/dist/canvas-public/canvas/serialization.js +118 -0
  45. package/dist/canvas-public/canvas/sync.js +202 -0
  46. package/dist/canvas-public/core/api.js +27 -0
  47. package/dist/canvas-public/core/feature-registry.js +29 -0
  48. package/dist/canvas-public/core/feature-state.js +228 -0
  49. package/dist/canvas-public/core/layout.js +133 -0
  50. package/dist/canvas-public/core/operations.js +38 -0
  51. package/dist/canvas-public/core/project.js +203 -0
  52. package/dist/canvas-public/core/state.js +27 -0
  53. package/dist/canvas-public/dialogs/context-menu.js +118 -0
  54. package/dist/canvas-public/elements/base.js +100 -0
  55. package/dist/canvas-public/elements/connections.js +105 -0
  56. package/dist/canvas-public/elements/drag.js +53 -0
  57. package/dist/canvas-public/elements/image.js +259 -0
  58. package/dist/canvas-public/elements/loading-recovery.js +5 -0
  59. package/dist/canvas-public/elements/loading.js +21 -0
  60. package/dist/canvas-public/elements/map.js +64 -0
  61. package/dist/canvas-public/elements/registry.js +58 -0
  62. package/dist/canvas-public/elements/replacement.js +78 -0
  63. package/dist/canvas-public/elements/resize.js +210 -0
  64. package/dist/canvas-public/elements/task-pipeline.js +234 -0
  65. package/dist/canvas-public/elements/types.js +21 -0
  66. package/dist/canvas-public/elements/ui.js +14 -0
  67. package/dist/canvas-public/elements/video.js +64 -0
  68. package/dist/canvas-public/features/assets/local-assets.js +72 -0
  69. package/dist/canvas-public/features/assets/official-assets.js +538 -0
  70. package/dist/canvas-public/features/editing/canvas-size.js +532 -0
  71. package/dist/canvas-public/features/editing/color-key.js +469 -0
  72. package/dist/canvas-public/features/editing/cutout.js +20 -0
  73. package/dist/canvas-public/features/editing/interactive-image-editing.js +981 -0
  74. package/dist/canvas-public/features/editing/layer-decomposition.js +44 -0
  75. package/dist/canvas-public/features/editing/manual-split.js +114 -0
  76. package/dist/canvas-public/features/editing/perfect-pixel.js +336 -0
  77. package/dist/canvas-public/features/editing/scroll-preview.js +129 -0
  78. package/dist/canvas-public/features/editing/scroll-seam-elimination.js +71 -0
  79. package/dist/canvas-public/features/editing/seam-elimination.js +46 -0
  80. package/dist/canvas-public/features/editing/smart-split.js +48 -0
  81. package/dist/canvas-public/features/editing/source-preview.js +43 -0
  82. package/dist/canvas-public/features/editing/video-cycle.js +49 -0
  83. package/dist/canvas-public/features/editing/video-frames.js +35 -0
  84. package/dist/canvas-public/features/frame-editor/frame-editing.js +755 -0
  85. package/dist/canvas-public/features/frame-editor/frame-model.js +63 -0
  86. package/dist/canvas-public/features/frame-editor/playback.js +83 -0
  87. package/dist/canvas-public/features/frame-editor/preview.js +149 -0
  88. package/dist/canvas-public/features/generation/animation.js +272 -0
  89. package/dist/canvas-public/features/generation/asset-batch.js +102 -0
  90. package/dist/canvas-public/features/generation/direction.js +163 -0
  91. package/dist/canvas-public/features/generation/fields.js +73 -0
  92. package/dist/canvas-public/features/generation/game-ui.js +64 -0
  93. package/dist/canvas-public/features/generation/image.js +83 -0
  94. package/dist/canvas-public/features/generation/scroll-image.js +157 -0
  95. package/dist/canvas-public/features/generation/seamless-tile.js +52 -0
  96. package/dist/canvas-public/features/generation/tile-transition-atlas.js +79 -0
  97. package/dist/canvas-public/features/generation/video.js +105 -0
  98. package/dist/canvas-public/features/map/creation.js +73 -0
  99. package/dist/canvas-public/features/map/tile-map-editor.js +2518 -0
  100. package/dist/canvas-public/features/registry.js +59 -0
  101. package/dist/canvas-public/index.html +84 -259
  102. package/dist/canvas-public/inspector/controls.js +49 -0
  103. package/dist/canvas-public/inspector/frame-preview.js +11 -0
  104. package/dist/canvas-public/inspector/inspector.js +190 -0
  105. package/dist/canvas-public/inspector/media-inspector.js +517 -0
  106. package/dist/canvas-public/inspector/media-preview.js +56 -0
  107. package/dist/canvas-public/inspector/number-stepper.js +96 -0
  108. package/dist/canvas-public/inspector/resize.js +88 -0
  109. package/dist/canvas-public/inspector/scroll-preview.js +11 -0
  110. package/dist/canvas-public/inspector/ui-inspector.js +14 -0
  111. package/dist/canvas-public/language/en-US.js +1059 -0
  112. package/dist/canvas-public/language/index.js +79 -0
  113. package/dist/canvas-public/language/zh-CN.js +1059 -0
  114. package/dist/canvas-public/map/export.js +9 -0
  115. package/dist/canvas-public/map/inspector.js +8 -0
  116. package/dist/canvas-public/map/model.js +409 -0
  117. package/dist/canvas-public/map/tile-map-editor.js +2 -0
  118. package/dist/canvas-public/media/metadata.js +183 -0
  119. package/dist/canvas-public/media/support.js +183 -0
  120. package/dist/canvas-public/styles/base.css +49 -0
  121. package/dist/canvas-public/styles/canvas.css +127 -0
  122. package/dist/canvas-public/styles/controls.css +203 -0
  123. package/dist/canvas-public/styles/dialogs.css +521 -0
  124. package/dist/canvas-public/styles/feature-form.css +409 -0
  125. package/dist/canvas-public/styles/inspector.css +441 -0
  126. package/dist/canvas-public/styles/layout.css +344 -0
  127. package/dist/canvas-public/styles/map.css +11 -0
  128. package/dist/canvas-public/styles/nodes.css +636 -0
  129. package/dist/canvas-public/styles.css +9 -2247
  130. package/dist/canvas-public/ui/controls.js +222 -0
  131. package/dist/canvas-public/ui/elements.js +9 -0
  132. package/dist/canvas-public/ui/feature-controller.js +296 -0
  133. package/dist/canvas-public/ui/feature-form.js +401 -0
  134. package/dist/canvas-public/ui/settings.js +83 -0
  135. package/dist/canvas-public/ui/toolbar.js +55 -0
  136. package/dist/canvas-public/vendor/pixi-tilemap.js +126 -0
  137. package/dist/canvas-public/vendor/pixi.min.js +2340 -0
  138. package/dist/canvas-public/workers/color-key-worker.js +289 -0
  139. package/dist/canvas-public/workers/perfect-pixel-worker.js +510 -0
  140. package/dist/index.js +42236 -13382
  141. package/dist/skills/en-US/evomeme-canvas/SKILL.md +52 -0
  142. package/dist/skills/en-US/evomeme-canvas/agents/openai.yaml +7 -0
  143. package/dist/skills/en-US/evomeme-cloud-fs/SKILL.md +176 -0
  144. package/dist/skills/en-US/evomeme-cloud-fs/agents/openai.yaml +7 -0
  145. package/dist/skills/en-US/evomeme-cover/SKILL.md +132 -0
  146. package/dist/skills/en-US/evomeme-cover/agents/openai.yaml +7 -0
  147. package/dist/skills/en-US/evomeme-game-maker/SKILL.md +288 -0
  148. package/dist/skills/en-US/evomeme-game-maker/agents/openai.yaml +4 -0
  149. package/dist/skills/en-US/evomeme-login/SKILL.md +92 -0
  150. package/dist/skills/en-US/evomeme-login/agents/openai.yaml +7 -0
  151. package/dist/skills/en-US/evomeme-native-bridge-sdk/SKILL.md +286 -0
  152. package/dist/skills/en-US/evomeme-native-bridge-sdk/agents/openai.yaml +8 -0
  153. package/dist/skills/en-US/evomeme-tos-upload/SKILL.md +47 -0
  154. package/dist/skills/en-US/evomeme-tos-upload/agents/openai.yaml +5 -0
  155. package/dist/skills/en-US/evomeme-ui/SKILL.md +123 -0
  156. package/dist/skills/en-US/evomeme-ui/agents/openai.yaml +4 -0
  157. package/dist/skills/en-US/evomeme-ui/references/host-layout.md +69 -0
  158. package/dist/skills/en-US/game-art/SKILL.md +121 -0
  159. package/dist/skills/en-US/game-art/agents/openai.yaml +8 -0
  160. package/dist/skills/en-US/game-asset-align/SKILL.md +45 -0
  161. package/dist/skills/en-US/game-asset-align/agents/openai.yaml +8 -0
  162. package/dist/skills/en-US/game-asset-align/references/alignment-contract.md +61 -0
  163. package/dist/skills/en-US/game-asset-align/references/blender-scene-pipeline.md +45 -0
  164. package/dist/skills/en-US/game-asset-align/references/canonical-package.md +26 -0
  165. package/dist/skills/en-US/game-asset-align/references/engine-capabilities.md +14 -0
  166. package/dist/skills/en-US/game-asset-align/references/lightweight-review.md +32 -0
  167. package/dist/skills/en-US/game-asset-align/references/repair-policy.md +30 -0
  168. package/dist/skills/en-US/game-asset-align/references/tool-contract.md +39 -0
  169. package/dist/skills/en-US/game-asset-align/references/visual-review.md +26 -0
  170. package/dist/skills/en-US/game-asset-image-generator/SKILL.md +104 -0
  171. package/dist/skills/en-US/game-asset-image-generator/agents/openai.yaml +7 -0
  172. package/dist/skills/en-US/game-asset-image-generator/references/background.md +32 -0
  173. package/dist/skills/en-US/game-asset-image-generator/references/static-game-assets.md +38 -0
  174. package/dist/skills/en-US/game-audio/SKILL.md +82 -0
  175. package/dist/skills/en-US/game-audio/agents/openai.yaml +4 -0
  176. package/dist/skills/en-US/game-demo/SKILL.md +103 -0
  177. package/dist/skills/en-US/game-demo/agents/openai.yaml +7 -0
  178. package/dist/skills/en-US/game-maker/SKILL.md +111 -0
  179. package/dist/skills/en-US/game-maker/agents/openai.yaml +4 -0
  180. package/dist/skills/en-US/game-test/SKILL.md +58 -0
  181. package/dist/skills/en-US/game-test/agents/openai.yaml +7 -0
  182. package/dist/skills/en-US/game-ui/SKILL.md +177 -0
  183. package/dist/skills/en-US/game-ui/agents/openai.yaml +4 -0
  184. package/dist/skills/en-US/godot-3d-game/SKILL.md +39 -0
  185. package/dist/skills/en-US/godot-3d-game/agents/openai.yaml +8 -0
  186. package/dist/skills/en-US/godot-3d-game/references/alignment-gates.md +26 -0
  187. package/dist/skills/en-US/godot-3d-game/references/appearance-alignment.md +52 -0
  188. package/dist/skills/en-US/godot-3d-game/references/build-and-qa.md +22 -0
  189. package/dist/skills/en-US/godot-3d-game/references/canonical-asset-runtime.md +27 -0
  190. package/dist/skills/en-US/godot-3d-game/references/import-and-wrapper-scenes.md +20 -0
  191. package/dist/skills/en-US/godot-3d-game/references/physics-colliders.md +13 -0
  192. package/dist/skills/en-US/godot-3d-game/references/project-structure.md +22 -0
  193. package/dist/skills/en-US/godot-3d-game/references/skeleton-animation.md +16 -0
  194. package/dist/skills/en-US/phaser-2d-game/SKILL.md +127 -0
  195. package/dist/skills/en-US/phaser-2d-game/agents/openai.yaml +8 -0
  196. package/dist/skills/en-US/phaser-2d-game/references/engine-performance.md +64 -0
  197. package/dist/skills/en-US/phaser-2d-game/references/engine-physics.md +139 -0
  198. package/dist/skills/en-US/phaser-2d-game/references/engine-runtime.md +129 -0
  199. package/dist/skills/en-US/phaser-2d-game/references/engine-spritesheets.md +99 -0
  200. package/dist/skills/en-US/phaser-2d-game/references/engine-tilemaps.md +80 -0
  201. package/dist/skills/en-US/phaser-2d-game/references/file-structure.md +94 -0
  202. package/dist/skills/en-US/phaser-2d-graphics-builder/SKILL.md +68 -0
  203. package/dist/skills/en-US/phaser-2d-graphics-builder/agents/openai.yaml +7 -0
  204. package/dist/skills/en-US/threejs-3d-game/SKILL.md +117 -0
  205. package/dist/skills/en-US/threejs-3d-game/agents/openai.yaml +7 -0
  206. package/dist/skills/en-US/threejs-3d-game/references/engine-asset-pipeline.md +153 -0
  207. package/dist/skills/en-US/threejs-3d-game/references/engine-audio.md +70 -0
  208. package/dist/skills/en-US/threejs-3d-game/references/engine-input-camera.md +84 -0
  209. package/dist/skills/en-US/threejs-3d-game/references/engine-performance.md +96 -0
  210. package/dist/skills/en-US/threejs-3d-game/references/engine-physics.md +142 -0
  211. package/dist/skills/en-US/threejs-3d-game/references/engine-runtime.md +199 -0
  212. package/dist/skills/en-US/threejs-3d-game/references/file-structure.md +353 -0
  213. package/dist/skills/en-US/threejs-aaa-graphics-builder/SKILL.md +62 -0
  214. package/dist/skills/en-US/threejs-aaa-graphics-builder/agents/openai.yaml +7 -0
  215. package/{skills → dist/skills/zh-CN}/evomeme-cloud-fs/SKILL.md +4 -4
  216. package/{skills → dist/skills/zh-CN}/evomeme-cover/SKILL.md +1 -1
  217. package/{skills → dist/skills/zh-CN}/evomeme-game-maker/SKILL.md +91 -88
  218. package/{skills → dist/skills/zh-CN}/evomeme-tos-upload/SKILL.md +6 -5
  219. package/dist/skills/zh-CN/evomeme-ui/SKILL.md +123 -0
  220. package/dist/skills/zh-CN/evomeme-ui/agents/openai.yaml +4 -0
  221. package/dist/skills/zh-CN/evomeme-ui/references/host-layout.md +69 -0
  222. package/dist/skills/zh-CN/game-asset-align/SKILL.md +45 -0
  223. package/dist/skills/zh-CN/game-asset-align/agents/openai.yaml +8 -0
  224. package/dist/skills/zh-CN/game-asset-align/references/alignment-contract.md +61 -0
  225. package/dist/skills/zh-CN/game-asset-align/references/blender-scene-pipeline.md +45 -0
  226. package/dist/skills/zh-CN/game-asset-align/references/canonical-package.md +26 -0
  227. package/dist/skills/zh-CN/game-asset-align/references/engine-capabilities.md +14 -0
  228. package/dist/skills/zh-CN/game-asset-align/references/lightweight-review.md +32 -0
  229. package/dist/skills/zh-CN/game-asset-align/references/repair-policy.md +30 -0
  230. package/dist/skills/zh-CN/game-asset-align/references/tool-contract.md +39 -0
  231. package/dist/skills/zh-CN/game-asset-align/references/visual-review.md +26 -0
  232. package/{skills → dist/skills/zh-CN}/game-asset-image-generator/SKILL.md +1 -1
  233. package/dist/skills/zh-CN/game-audio/references/bgm-cdn.md +127 -0
  234. package/dist/skills/zh-CN/game-audio/references/sfx-cdn.md +77 -0
  235. package/dist/skills/zh-CN/game-test/references/checklists/playtest-qa.md +12 -0
  236. package/{skills → dist/skills/zh-CN}/game-ui/SKILL.md +9 -1
  237. package/dist/skills/zh-CN/game-ui/references/checklists/game-ui-quality.md +14 -0
  238. package/dist/skills/zh-CN/game-ui/references/checklists/hud-readability.md +12 -0
  239. package/dist/skills/zh-CN/game-ui/references/checklists/mobile-input.md +12 -0
  240. package/dist/skills/zh-CN/game-ui/references/checklists/responsive-ui-fit.md +12 -0
  241. package/dist/skills/zh-CN/game-ui/references/ui-patterns.md +140 -0
  242. package/dist/skills/zh-CN/game-ui/references/ui-prompt-templates.md +63 -0
  243. package/dist/skills/zh-CN/godot-3d-game/SKILL.md +39 -0
  244. package/dist/skills/zh-CN/godot-3d-game/agents/openai.yaml +8 -0
  245. package/dist/skills/zh-CN/godot-3d-game/references/alignment-gates.md +26 -0
  246. package/dist/skills/zh-CN/godot-3d-game/references/appearance-alignment.md +52 -0
  247. package/dist/skills/zh-CN/godot-3d-game/references/build-and-qa.md +22 -0
  248. package/dist/skills/zh-CN/godot-3d-game/references/canonical-asset-runtime.md +27 -0
  249. package/dist/skills/zh-CN/godot-3d-game/references/import-and-wrapper-scenes.md +20 -0
  250. package/dist/skills/zh-CN/godot-3d-game/references/physics-colliders.md +13 -0
  251. package/dist/skills/zh-CN/godot-3d-game/references/project-structure.md +22 -0
  252. package/dist/skills/zh-CN/godot-3d-game/references/skeleton-animation.md +16 -0
  253. package/dist/skills/zh-CN/phaser-2d-graphics-builder/assets/scorecard-anchors/scene-1.jpeg +0 -0
  254. package/dist/skills/zh-CN/phaser-2d-graphics-builder/assets/scorecard-anchors/scene-2.jpeg +0 -0
  255. package/dist/skills/zh-CN/phaser-2d-graphics-builder/assets/scorecard-anchors/scene-3.jpg +0 -0
  256. package/dist/skills/zh-CN/phaser-2d-graphics-builder/references/checklists/compose-quality.md +10 -0
  257. package/dist/skills/zh-CN/phaser-2d-graphics-builder/references/checklists/performance-safe-visual-detail.md +9 -0
  258. package/dist/skills/zh-CN/phaser-2d-graphics-builder/references/checklists/premium-game-quality-gate.md +15 -0
  259. package/dist/skills/zh-CN/phaser-2d-graphics-builder/references/checklists/sprite-quality.md +10 -0
  260. package/dist/skills/zh-CN/phaser-2d-graphics-builder/references/checklists/technical-art-quality.md +9 -0
  261. package/dist/skills/zh-CN/phaser-2d-graphics-builder/references/checklists/visual-scorecard.md +9 -0
  262. package/dist/skills/zh-CN/phaser-2d-graphics-builder/references/compose-recipes.md +71 -0
  263. package/dist/skills/zh-CN/phaser-2d-graphics-builder/references/graphics-prompt-templates.md +33 -0
  264. package/dist/skills/zh-CN/phaser-2d-graphics-builder/references/implementation-blueprint.md +82 -0
  265. package/dist/skills/zh-CN/phaser-2d-graphics-builder/references/sprite-recipes.md +90 -0
  266. package/dist/skills/zh-CN/phaser-2d-graphics-builder/references/technical-art.md +67 -0
  267. package/dist/skills/zh-CN/phaser-2d-graphics-builder/references/vfx-recipes.md +67 -0
  268. package/dist/skills/zh-CN/phaser-2d-graphics-builder/references/visual-scorecard.md +129 -0
  269. package/{skills → dist/skills/zh-CN}/threejs-3d-game/SKILL.md +6 -2
  270. package/{skills → dist/skills/zh-CN}/threejs-3d-game/references/engine-asset-pipeline.md +52 -15
  271. package/dist/skills/zh-CN/threejs-aaa-graphics-builder/assets/scorecard-anchors/scene-1.jpg +0 -0
  272. package/dist/skills/zh-CN/threejs-aaa-graphics-builder/assets/scorecard-anchors/scene-2.jpg +0 -0
  273. package/dist/skills/zh-CN/threejs-aaa-graphics-builder/assets/scorecard-anchors/scene-3.jpg +0 -0
  274. package/dist/skills/zh-CN/threejs-aaa-graphics-builder/references/checklists/aaa-game-quality-gate.md +23 -0
  275. package/dist/skills/zh-CN/threejs-aaa-graphics-builder/references/checklists/aaa-visual-scorecard.md +19 -0
  276. package/dist/skills/zh-CN/threejs-aaa-graphics-builder/references/checklists/material-lighting-quality.md +14 -0
  277. package/dist/skills/zh-CN/threejs-aaa-graphics-builder/references/checklists/performance-safe-visual-detail.md +14 -0
  278. package/dist/skills/zh-CN/threejs-aaa-graphics-builder/references/checklists/procedural-model-quality.md +15 -0
  279. package/dist/skills/zh-CN/threejs-aaa-graphics-builder/references/checklists/technical-art-quality.md +17 -0
  280. package/dist/skills/zh-CN/threejs-aaa-graphics-builder/references/graphics-prompt-templates.md +236 -0
  281. package/dist/skills/zh-CN/threejs-aaa-graphics-builder/references/implementation-blueprint.md +161 -0
  282. package/dist/skills/zh-CN/threejs-aaa-graphics-builder/references/model-recipes.md +146 -0
  283. package/dist/skills/zh-CN/threejs-aaa-graphics-builder/references/render-recipes.md +90 -0
  284. package/dist/skills/zh-CN/threejs-aaa-graphics-builder/references/shader-cookbook.md +292 -0
  285. package/dist/skills/zh-CN/threejs-aaa-graphics-builder/references/technical-art.md +167 -0
  286. package/dist/skills/zh-CN/threejs-aaa-graphics-builder/references/visual-scorecard.md +147 -0
  287. package/dist/stage-blender/bake_materials.py +102 -0
  288. package/dist/stage-blender/export_scene.py +275 -0
  289. package/dist/stage-blender/preview_camera.py +90 -0
  290. package/dist/stage-blender/repair_mesh.py +112 -0
  291. package/dist/stage-public/app.js +759 -0
  292. package/dist/stage-public/baked/bakePilot.js +44 -0
  293. package/dist/stage-public/baked/bakedScene.js +129 -0
  294. package/dist/stage-public/baked/sceneAppearance.js +225 -0
  295. package/dist/stage-public/baked/sceneCamera.js +45 -0
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  297. package/dist/stage-public/delivery.html +4 -0
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  308. package/dist/stage-public/styles.css +328 -0
  309. package/dist/stage-public/three-appearance.js +104 -0
  310. package/dist/stage-public/vendor/three170/LICENSE +21 -0
  311. package/dist/stage-public/vendor/three170/build/three.module.js +54571 -0
  312. package/dist/stage-public/vendor/three170/examples/jsm/controls/OrbitControls.js +1523 -0
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  317. package/dist/stage-public/vendor/three170/examples/jsm/utils/BufferGeometryUtils.js +1373 -0
  318. package/dist/tile-transition-mask.svg +40 -0
  319. package/package.json +21 -7
  320. package/dist/canvas-public/cycle-detect.js +0 -166
  321. package/dist/canvas-public/smart-split.js +0 -185
  322. /package/{skills → dist/skills/en-US}/game-audio/references/bgm-cdn.md +0 -0
  323. /package/{skills → dist/skills/en-US}/game-audio/references/sfx-cdn.md +0 -0
  324. /package/{skills → dist/skills/en-US}/game-test/references/checklists/playtest-qa.md +0 -0
  325. /package/{skills → dist/skills/en-US}/game-ui/references/checklists/game-ui-quality.md +0 -0
  326. /package/{skills → dist/skills/en-US}/game-ui/references/checklists/hud-readability.md +0 -0
  327. /package/{skills → dist/skills/en-US}/game-ui/references/checklists/mobile-input.md +0 -0
  328. /package/{skills → dist/skills/en-US}/game-ui/references/checklists/responsive-ui-fit.md +0 -0
  329. /package/{skills → dist/skills/en-US}/game-ui/references/ui-patterns.md +0 -0
  330. /package/{skills → dist/skills/en-US}/game-ui/references/ui-prompt-templates.md +0 -0
  331. /package/{skills → dist/skills/en-US}/phaser-2d-graphics-builder/assets/scorecard-anchors/scene-1.jpeg +0 -0
  332. /package/{skills → dist/skills/en-US}/phaser-2d-graphics-builder/assets/scorecard-anchors/scene-2.jpeg +0 -0
  333. /package/{skills → dist/skills/en-US}/phaser-2d-graphics-builder/assets/scorecard-anchors/scene-3.jpg +0 -0
  334. /package/{skills → dist/skills/en-US}/phaser-2d-graphics-builder/references/checklists/compose-quality.md +0 -0
  335. /package/{skills → dist/skills/en-US}/phaser-2d-graphics-builder/references/checklists/performance-safe-visual-detail.md +0 -0
  336. /package/{skills → dist/skills/en-US}/phaser-2d-graphics-builder/references/checklists/premium-game-quality-gate.md +0 -0
  337. /package/{skills → dist/skills/en-US}/phaser-2d-graphics-builder/references/checklists/sprite-quality.md +0 -0
  338. /package/{skills → dist/skills/en-US}/phaser-2d-graphics-builder/references/checklists/technical-art-quality.md +0 -0
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  344. /package/{skills → dist/skills/en-US}/phaser-2d-graphics-builder/references/technical-art.md +0 -0
  345. /package/{skills → dist/skills/en-US}/phaser-2d-graphics-builder/references/vfx-recipes.md +0 -0
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  352. /package/{skills → dist/skills/en-US}/threejs-aaa-graphics-builder/references/checklists/material-lighting-quality.md +0 -0
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  354. /package/{skills → dist/skills/en-US}/threejs-aaa-graphics-builder/references/checklists/procedural-model-quality.md +0 -0
  355. /package/{skills → dist/skills/en-US}/threejs-aaa-graphics-builder/references/checklists/technical-art-quality.md +0 -0
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  361. /package/{skills → dist/skills/en-US}/threejs-aaa-graphics-builder/references/technical-art.md +0 -0
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  377. /package/{skills → dist/skills/zh-CN}/game-asset-image-generator/references/static-game-assets.md +0 -0
  378. /package/{skills → dist/skills/zh-CN}/game-audio/SKILL.md +0 -0
  379. /package/{skills → dist/skills/zh-CN}/game-audio/agents/openai.yaml +0 -0
  380. /package/{skills → dist/skills/zh-CN}/game-demo/SKILL.md +0 -0
  381. /package/{skills → dist/skills/zh-CN}/game-demo/agents/openai.yaml +0 -0
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  383. /package/{skills → dist/skills/zh-CN}/game-maker/agents/openai.yaml +0 -0
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  385. /package/{skills → dist/skills/zh-CN}/game-test/agents/openai.yaml +0 -0
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  387. /package/{skills → dist/skills/zh-CN}/phaser-2d-game/SKILL.md +0 -0
  388. /package/{skills → dist/skills/zh-CN}/phaser-2d-game/agents/openai.yaml +0 -0
  389. /package/{skills → dist/skills/zh-CN}/phaser-2d-game/references/engine-performance.md +0 -0
  390. /package/{skills → dist/skills/zh-CN}/phaser-2d-game/references/engine-physics.md +0 -0
  391. /package/{skills → dist/skills/zh-CN}/phaser-2d-game/references/engine-runtime.md +0 -0
  392. /package/{skills → dist/skills/zh-CN}/phaser-2d-game/references/engine-spritesheets.md +0 -0
  393. /package/{skills → dist/skills/zh-CN}/phaser-2d-game/references/engine-tilemaps.md +0 -0
  394. /package/{skills → dist/skills/zh-CN}/phaser-2d-game/references/file-structure.md +0 -0
  395. /package/{skills → dist/skills/zh-CN}/phaser-2d-graphics-builder/SKILL.md +0 -0
  396. /package/{skills → dist/skills/zh-CN}/phaser-2d-graphics-builder/agents/openai.yaml +0 -0
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  398. /package/{skills → dist/skills/zh-CN}/threejs-3d-game/references/engine-audio.md +0 -0
  399. /package/{skills → dist/skills/zh-CN}/threejs-3d-game/references/engine-input-camera.md +0 -0
  400. /package/{skills → dist/skills/zh-CN}/threejs-3d-game/references/engine-performance.md +0 -0
  401. /package/{skills → dist/skills/zh-CN}/threejs-3d-game/references/engine-physics.md +0 -0
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  404. /package/{skills → dist/skills/zh-CN}/threejs-aaa-graphics-builder/SKILL.md +0 -0
  405. /package/{skills → dist/skills/zh-CN}/threejs-aaa-graphics-builder/agents/openai.yaml +0 -0
@@ -0,0 +1,289 @@
1
+ let sourceBitmap = null
2
+ let previewSource = null
3
+ let previewLab = null
4
+ let previewWidth = 0
5
+ let previewHeight = 0
6
+ const linearChannel = new Float32Array(256)
7
+
8
+ for (let value = 0; value < linearChannel.length; value += 1) {
9
+ const channel = value / 255
10
+ linearChannel[value] = channel <= 0.04045
11
+ ? channel / 12.92
12
+ : ((channel + 0.055) / 1.055) ** 2.4
13
+ }
14
+
15
+ self.addEventListener('message', async (event) => {
16
+ const message = event.data || {}
17
+ try {
18
+ if (message.type === 'init') {
19
+ const response = await fetch(String(message.url || ''))
20
+ if (!response.ok) throw workerError('workers.imageLoadFailed', { status: response.status })
21
+ sourceBitmap?.close?.()
22
+ sourceBitmap = await createImageBitmap(await response.blob())
23
+ if (message.purpose !== 'exact') {
24
+ const scale = Math.min(1, 900 / Math.max(sourceBitmap.width, sourceBitmap.height))
25
+ previewWidth = Math.max(1, Math.round(sourceBitmap.width * scale))
26
+ previewHeight = Math.max(1, Math.round(sourceBitmap.height * scale))
27
+ const canvas = new OffscreenCanvas(previewWidth, previewHeight)
28
+ const context = canvas.getContext('2d', { willReadFrequently: true })
29
+ context.drawImage(sourceBitmap, 0, 0, previewWidth, previewHeight)
30
+ previewSource = context.getImageData(0, 0, previewWidth, previewHeight)
31
+ previewLab = prepareOklab(previewSource.data)
32
+ }
33
+ self.postMessage({
34
+ type: 'ready',
35
+ width: sourceBitmap.width,
36
+ height: sourceBitmap.height,
37
+ })
38
+ return
39
+ }
40
+
41
+ if (!sourceBitmap) throw workerError('workers.colorKey.notInitialized')
42
+ const color = normalizeColor(message.color)
43
+ const strength = normalizeStrength(message.strength)
44
+ if (message.type === 'preview') {
45
+ if (!previewSource || !previewLab) throw workerError('workers.colorKey.previewNotInitialized')
46
+ const pixels = applyColorKeyPixels(
47
+ previewSource.data,
48
+ color,
49
+ strength,
50
+ previewWidth,
51
+ previewHeight,
52
+ previewLab,
53
+ message.contiguousOnly === true,
54
+ message.despill === true,
55
+ )
56
+ const canvas = new OffscreenCanvas(previewWidth, previewHeight)
57
+ canvas.getContext('2d').putImageData(new ImageData(pixels, previewWidth, previewHeight), 0, 0)
58
+ const bitmap = canvas.transferToImageBitmap()
59
+ self.postMessage({ type: 'preview', requestId: message.requestId, bitmap }, [bitmap])
60
+ return
61
+ }
62
+
63
+ if (message.type === 'exact') {
64
+ const width = sourceBitmap.width
65
+ const height = sourceBitmap.height
66
+ const canvas = new OffscreenCanvas(width, height)
67
+ const context = canvas.getContext('2d', { willReadFrequently: true })
68
+ context.drawImage(sourceBitmap, 0, 0)
69
+ const source = context.getImageData(0, 0, width, height)
70
+ const pixels = applyColorKeyPixels(
71
+ source.data,
72
+ color,
73
+ strength,
74
+ width,
75
+ height,
76
+ null,
77
+ message.contiguousOnly === true,
78
+ message.despill === true,
79
+ )
80
+ context.putImageData(new ImageData(pixels, width, height), 0, 0)
81
+ const blob = await canvas.convertToBlob({ type: 'image/png' })
82
+ self.postMessage({
83
+ type: 'exact',
84
+ requestId: message.requestId,
85
+ blob,
86
+ width,
87
+ height,
88
+ })
89
+ }
90
+ } catch (error) {
91
+ self.postMessage({
92
+ type: 'error',
93
+ requestId: message.requestId,
94
+ messageKey: error?.messageKey || '',
95
+ messageVariables: error?.messageVariables || null,
96
+ message: error?.messageKey ? '' : String(error?.message || error),
97
+ })
98
+ }
99
+ })
100
+
101
+ function workerError(messageKey, messageVariables = null) {
102
+ const error = new Error(messageKey)
103
+ error.messageKey = messageKey
104
+ error.messageVariables = messageVariables
105
+ return error
106
+ }
107
+
108
+ function prepareOklab(source) {
109
+ const lab = new Float32Array((source.length / 4) * 3)
110
+ for (let offset = 0, labOffset = 0; offset < source.length; offset += 4, labOffset += 3) {
111
+ if (source[offset + 3] === 0) continue
112
+ const value = rgbToOklab(source[offset], source[offset + 1], source[offset + 2])
113
+ lab[labOffset] = value.l
114
+ lab[labOffset + 1] = value.a
115
+ lab[labOffset + 2] = value.b
116
+ }
117
+ return lab
118
+ }
119
+
120
+ function applyColorKeyPixels(
121
+ source,
122
+ color,
123
+ strength,
124
+ width,
125
+ height,
126
+ preparedLab = null,
127
+ contiguousOnly = false,
128
+ despill = false,
129
+ ) {
130
+ const pixels = new Uint8ClampedArray(source)
131
+ const target = parseHex(color)
132
+ const targetLab = rgbToOklab(target.red, target.green, target.blue)
133
+ const targetLinear = {
134
+ red: srgbByteToLinear(target.red),
135
+ green: srgbByteToLinear(target.green),
136
+ blue: srgbByteToLinear(target.blue),
137
+ }
138
+ const core = 0.006 + (strength / 100) * 0.19
139
+ const feather = 0.018 + (strength / 100) * 0.035
140
+ const spillFeather = feather * 2.6
141
+ const distances = new Float32Array(pixels.length / 4)
142
+
143
+ for (let offset = 0, labOffset = 0, index = 0; offset < pixels.length; offset += 4, labOffset += 3, index += 1) {
144
+ if (pixels[offset + 3] === 0) continue
145
+ let lightness
146
+ let greenRed
147
+ let blueYellow
148
+ if (preparedLab) {
149
+ lightness = preparedLab[labOffset]
150
+ greenRed = preparedLab[labOffset + 1]
151
+ blueYellow = preparedLab[labOffset + 2]
152
+ } else {
153
+ const lab = rgbToOklab(pixels[offset], pixels[offset + 1], pixels[offset + 2])
154
+ lightness = lab.l
155
+ greenRed = lab.a
156
+ blueYellow = lab.b
157
+ }
158
+ const lightnessDelta = lightness - targetLab.l
159
+ const greenRedDelta = greenRed - targetLab.a
160
+ const blueYellowDelta = blueYellow - targetLab.b
161
+ distances[index] = Math.sqrt(
162
+ lightnessDelta * lightnessDelta +
163
+ greenRedDelta * greenRedDelta +
164
+ blueYellowDelta * blueYellowDelta,
165
+ )
166
+ }
167
+ const connected = contiguousOnly
168
+ ? boundaryConnectedMask(distances, pixels, width, height, core + feather)
169
+ : null
170
+
171
+ for (let offset = 0, index = 0; offset < pixels.length; offset += 4, index += 1) {
172
+ const originalAlpha = pixels[offset + 3]
173
+ if (originalAlpha === 0 || (connected && connected[index] === 0)) continue
174
+ const distance = distances[index]
175
+ const unit = Math.max(0, Math.min(1, (distance - core) / feather))
176
+ const remaining = unit * unit * (3 - 2 * unit)
177
+ const spillUnit = Math.max(0, Math.min(1, (distance - core) / spillFeather))
178
+ const spillRemaining = spillUnit * spillUnit * (3 - 2 * spillUnit)
179
+ const outputAlpha = Math.round(originalAlpha * remaining)
180
+ pixels[offset + 3] = outputAlpha
181
+ if (outputAlpha === 0) {
182
+ pixels[offset] = 0
183
+ pixels[offset + 1] = 0
184
+ pixels[offset + 2] = 0
185
+ } else if (despill) {
186
+ // Alpha feathering alone leaves the outer antialiased pixels fully opaque,
187
+ // even though their RGB still contains some of the keyed background. Extend
188
+ // color decontamination beyond the transparency band without changing alpha.
189
+ const alphaContamination = 1 - remaining
190
+ const outerContamination = Math.min(0.45, (1 - spillRemaining) * 0.45)
191
+ const contamination = Math.min(0.96, Math.max(alphaContamination, outerContamination))
192
+ if (contamination <= 0.001) continue
193
+ const foregroundShare = 1 - contamination
194
+ pixels[offset] = linearToSrgbByte(
195
+ (srgbByteToLinear(pixels[offset]) - contamination * targetLinear.red) / foregroundShare,
196
+ )
197
+ pixels[offset + 1] = linearToSrgbByte(
198
+ (srgbByteToLinear(pixels[offset + 1]) - contamination * targetLinear.green) / foregroundShare,
199
+ )
200
+ pixels[offset + 2] = linearToSrgbByte(
201
+ (srgbByteToLinear(pixels[offset + 2]) - contamination * targetLinear.blue) / foregroundShare,
202
+ )
203
+ }
204
+ }
205
+ return pixels
206
+ }
207
+
208
+ function boundaryConnectedMask(distances, pixels, width, height, threshold) {
209
+ const count = width * height
210
+ const connected = new Uint8Array(count)
211
+ const queue = new Int32Array(count)
212
+ let head = 0
213
+ let tail = 0
214
+ const enqueue = (index) => {
215
+ if (
216
+ connected[index] !== 0 ||
217
+ pixels[index * 4 + 3] === 0 ||
218
+ distances[index] >= threshold
219
+ ) return
220
+ connected[index] = 1
221
+ queue[tail++] = index
222
+ }
223
+ for (let x = 0; x < width; x += 1) {
224
+ enqueue(x)
225
+ if (height > 1) enqueue((height - 1) * width + x)
226
+ }
227
+ for (let y = 1; y < height - 1; y += 1) {
228
+ enqueue(y * width)
229
+ if (width > 1) enqueue(y * width + width - 1)
230
+ }
231
+ while (head < tail) {
232
+ const index = queue[head++]
233
+ const x = index % width
234
+ const y = Math.floor(index / width)
235
+ if (x > 0) enqueue(index - 1)
236
+ if (x + 1 < width) enqueue(index + 1)
237
+ if (y > 0) enqueue(index - width)
238
+ if (y + 1 < height) enqueue(index + width)
239
+ }
240
+ return connected
241
+ }
242
+
243
+ function normalizeColor(value) {
244
+ const color = String(value || '').toLowerCase()
245
+ if (!/^#[0-9a-f]{6}$/.test(color)) throw workerError('workers.colorKey.invalidColor')
246
+ return color
247
+ }
248
+
249
+ function normalizeStrength(value) {
250
+ const strength = Number(value)
251
+ if (!Number.isFinite(strength) || strength < 0 || strength > 100) {
252
+ throw workerError('workers.colorKey.invalidStrength')
253
+ }
254
+ return strength
255
+ }
256
+
257
+ function parseHex(color) {
258
+ return {
259
+ red: Number.parseInt(color.slice(1, 3), 16),
260
+ green: Number.parseInt(color.slice(3, 5), 16),
261
+ blue: Number.parseInt(color.slice(5, 7), 16),
262
+ }
263
+ }
264
+
265
+ function srgbByteToLinear(value) {
266
+ return linearChannel[value]
267
+ }
268
+
269
+ function linearToSrgbByte(value) {
270
+ const channel = Math.max(0, Math.min(1, value))
271
+ const srgb = channel <= 0.0031308
272
+ ? channel * 12.92
273
+ : 1.055 * channel ** (1 / 2.4) - 0.055
274
+ return Math.round(Math.max(0, Math.min(1, srgb)) * 255)
275
+ }
276
+
277
+ function rgbToOklab(red, green, blue) {
278
+ const r = srgbByteToLinear(red)
279
+ const g = srgbByteToLinear(green)
280
+ const b = srgbByteToLinear(blue)
281
+ const l = Math.cbrt(0.4122214708 * r + 0.5363325363 * g + 0.0514459929 * b)
282
+ const m = Math.cbrt(0.2119034982 * r + 0.6806995451 * g + 0.1073969566 * b)
283
+ const s = Math.cbrt(0.0883024619 * r + 0.2817188376 * g + 0.6299787005 * b)
284
+ return {
285
+ l: 0.2104542553 * l + 0.793617785 * m - 0.0040720468 * s,
286
+ a: 1.9779984951 * l - 2.428592205 * m + 0.4505937099 * s,
287
+ b: 0.0259040371 * l + 0.7827717662 * m - 0.808675766 * s,
288
+ }
289
+ }