easter-egg-quest 1.0.9 → 1.0.10
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@@ -4170,7 +4170,7 @@ class MotionStage {
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this._narrativeIndex = 0;
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this._lastFadeNarrativeTime = 0;
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this._introPlayed = false;
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-
this.FADE_THRESHOLD_MS =
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4173
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+
this.FADE_THRESHOLD_MS = 500;
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this.config = config;
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this.script = script;
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this.input = input;
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@@ -4220,9 +4220,9 @@ class MotionStage {
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}
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} else {
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const stillDuration = this.input.stillDuration;
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-
if (stillDuration > this.FADE_THRESHOLD_MS && this._movingAccum >
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+
if (stillDuration > this.FADE_THRESHOLD_MS && this._movingAccum > 0) {
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this._fades++;
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-
this._movingAccum =
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+
this._movingAccum = 0;
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this._handleFade();
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}
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}
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