easter-egg-quest 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +115 -0
- package/dist/easter-egg-quest.es.js +4997 -0
- package/dist/easter-egg-quest.umd.js +1 -0
- package/dist/three.module-BYIS7JD4.mjs +30588 -0
- package/dist/types/GameController.d.ts +67 -0
- package/dist/types/config.d.ts +5 -0
- package/dist/types/core/EventBus.d.ts +11 -0
- package/dist/types/core/StateMachine.d.ts +22 -0
- package/dist/types/entry/HiddenEntry.d.ts +43 -0
- package/dist/types/index.d.ts +30 -0
- package/dist/types/input/InputTracker.d.ts +55 -0
- package/dist/types/narrative/Script.d.ts +7 -0
- package/dist/types/rendering/FallbackRenderer.d.ts +27 -0
- package/dist/types/rendering/HUDRenderer.d.ts +28 -0
- package/dist/types/rendering/NarrativeRenderer.d.ts +29 -0
- package/dist/types/rendering/OverlayManager.d.ts +20 -0
- package/dist/types/rendering/PageBreather.d.ts +29 -0
- package/dist/types/rendering/PageReactor.d.ts +18 -0
- package/dist/types/rendering/ResultsRenderer.d.ts +41 -0
- package/dist/types/rendering/ShrineRenderer.d.ts +32 -0
- package/dist/types/rendering/ThreeRenderer.d.ts +147 -0
- package/dist/types/scoring/Persistence.d.ts +26 -0
- package/dist/types/scoring/ScoringEngine.d.ts +37 -0
- package/dist/types/stages/MotionStage.d.ts +34 -0
- package/dist/types/stages/RhythmStage.d.ts +42 -0
- package/dist/types/stages/StillnessStage.d.ts +32 -0
- package/dist/types/types.d.ts +202 -0
- package/dist/types/utils/helpers.d.ts +29 -0
- package/package.json +49 -0
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var t,e;t=this,e=function(t){"use strict";const e={hiddenEntryHints:["hey, it's not a bug — there's a hidden game on this page","look carefully — two words are hiding among the text","it blends in with everything else, but it’s clickable"],entryConfirmation:["...","you noticed","then we can begin"],stage1Intro:["three eggs are hidden here","each one asks something different","the first riddle:","I am a cat that comes only to those who ignore it. Open your hand — and I leave. Close it — and I was never there."],stage1Reactions:["the cat is watching","it doesn’t trust you yet","you’re trying too hard","what does a cat want?","the hand is still clenched","have you tried not trying?","forget the egg exists","it won’t come if you’re waiting","some things can’t be taken","only given"],stage1Success:["you understood","stillness was the answer","the first egg reveals itself","to those who can stop","hold it to collect"],stage2Intro:["you solved the first one","the second riddle:","I am a river that needs you to flow. Without you, I dry up. But you can’t carry me — only become me.","what am I?"],stage2Reactions:["the river is dry","nothing flows","what does a river need?","you are the current","without you, there’s no river","the answer isn’t in your head","it’s in your hands","be the water"],stage2Success:["movement was the answer","the second egg appears","for those who never stop","not stillness this time","but life in motion"],stage3Intro:["two truths that shouldn’t exist together","the final riddle:","I am the conversation between opposites. Every living thing knows me. You’ve been doing me your whole life without thinking."],stage3Reactions:["one truth alone isn’t enough","the other alone isn’t either","what do all living things share?","you already know the answer","you’ve been doing it since birth","listen to yourself","closer...","can you feel it?","the body remembers","in","out"],stage3Success:["rhythm was the answer","not stopping, not rushing","but the dance between them","the third egg appears","for those who breathe"],finale:["you were looking for three eggs","but you found something else","stillness","motion","rhythm","this is where life appears"],results:["begin again","challenge someone"]},i={overlayBg:"rgba(0,0,0,0.25)",textColor:"rgba(255,255,255,0.92)",textSecondary:"rgba(255,255,255,0.55)",accent:"#D4A574",accentGlow:"rgba(212,165,116,0.4)",hudBg:"rgba(0,0,0,0.45)",hudText:"rgba(255,255,255,0.85)"},n=["buy","purchase","checkout","pay","delete","remove","submit","confirm","order","sign out","log out","logout","signout","unsubscribe","cancel","close account"],s=['form [type="submit"]',"[data-no-easter]"];class r{constructor(){this.listeners=new Map}on(t,e){this.listeners.has(t)||this.listeners.set(t,new Set),this.listeners.get(t).add(e)}off(t,e){var i;null==(i=this.listeners.get(t))||i.delete(e)}emit(t,...e){var i;null==(i=this.listeners.get(t))||i.forEach(t=>{try{t(...e)}catch{}})}clear(){this.listeners.clear()}}const a={idle:["entry"],entry:["stage1-intro"],"stage1-intro":["stage1-active"],"stage1-active":["stage1-success"],"stage1-success":["stage2-intro"],"stage2-intro":["stage2-active"],"stage2-active":["stage2-success"],"stage2-success":["stage3-intro"],"stage3-intro":["stage3-active"],"stage3-active":["stage3-success"],"stage3-success":["finale"],finale:["results"],results:["complete","idle"],complete:["idle"]};class o{constructor(){this._state="idle",this._onTransition=null}get state(){return this._state}onTransition(t){this._onTransition=t}transitionTo(t){var e;const i=a[this._state];if(!i||!i.includes(t))return!1;const n=this._state;return this._state=t,null==(e=this._onTransition)||e.call(this,n,t),!0}reset(){this._state="idle"}forceState(t){this._state=t}get label(){return l[this._state]??""}}const l={idle:"",entry:"Searching","stage1-intro":"Stillness","stage1-active":"Stillness","stage1-success":"Stillness","stage2-intro":"Motion","stage2-active":"Motion","stage2-success":"Motion","stage3-intro":"Rhythm","stage3-active":"Rhythm","stage3-success":"Rhythm",finale:"Finale",results:"Results",complete:"Complete"};class h{constructor(){this._snapshot={isMoving:!1,lastMoveTime:0,lastStillTime:Date.now(),mouseX:0,mouseY:0,velocity:0,totalClicks:0,totalScrolls:0,totalKeyPresses:0,totalDistance:0,maxVelocity:0},this._phases=[],this._currentPhaseType="still",this._currentPhaseStart=Date.now(),this._prevX=0,this._prevY=0,this._prevMoveTs=0,this.STILL_THRESHOLD_MS=400,this.MIN_PHASE_MS=300,this._stillTimer=null,this._handlers=[],this._active=!1,this._onVisibilityChange=()=>{if(document.hidden)this._snapshot.isMoving=!0;else{const t=Date.now();this._snapshot.isMoving=!1,this._snapshot.lastStillTime=t,this._snapshot.velocity=0,this._currentPhaseType="still",this._currentPhaseStart=t}},this._onWindowBlur=()=>{this._snapshot.isMoving=!0},this._onPointerMove=t=>{const e=Date.now(),i=t.clientX-this._prevX,n=t.clientY-this._prevY,s=e-this._prevMoveTs||1,r=Math.sqrt(i*i+n*n);r<2||(this._snapshot.mouseX=t.clientX,this._snapshot.mouseY=t.clientY,this._snapshot.velocity=r/s*1e3,this._snapshot.totalDistance+=r,this._snapshot.velocity>this._snapshot.maxVelocity&&(this._snapshot.maxVelocity=this._snapshot.velocity),this._prevX=t.clientX,this._prevY=t.clientY,this._prevMoveTs=e,this._registerMove(e))},this._onTouchMove=t=>{const e=t.touches[0];if(!e)return;const i=Date.now(),n=e.clientX-this._prevX,s=e.clientY-this._prevY;Math.sqrt(n*n+s*s)<2||(this._snapshot.mouseX=e.clientX,this._snapshot.mouseY=e.clientY,this._prevX=e.clientX,this._prevY=e.clientY,this._prevMoveTs=i,this._registerMove(i))},this._onClick=()=>{this._snapshot.totalClicks++,this._registerMove(Date.now())},this._onActivity=()=>{this._registerMove(Date.now())},this._onScroll=()=>{this._snapshot.totalScrolls++,this._registerMove(Date.now())},this._onKeyDown=()=>{this._snapshot.totalKeyPresses++,this._registerMove(Date.now())}}get snapshot(){return{...this._snapshot}}get phases(){return this._phases.slice()}get stillDuration(){return this._snapshot.isMoving?0:Date.now()-this._snapshot.lastStillTime}get moveDuration(){return this._snapshot.isMoving?Date.now()-this._snapshot.lastMoveTime:0}get timeSinceLastActivity(){return Date.now()-Math.max(this._snapshot.lastMoveTime,this._snapshot.lastStillTime)}start(){if(this._active)return;this._active=!0,this._snapshot.lastStillTime=Date.now();const t=(t,e,i)=>{window.addEventListener(t,e,{passive:!0,...i}),this._handlers.push({event:t,fn:e})};t("mousemove",this._onPointerMove),t("touchmove",this._onTouchMove),t("click",this._onClick),t("mousedown",this._onActivity),t("touchstart",this._onActivity),t("scroll",this._onScroll,{capture:!0}),t("keydown",this._onKeyDown),t("wheel",this._onScroll);const e=this._onVisibilityChange;document.addEventListener("visibilitychange",e),this._handlers.push({event:"visibilitychange",fn:e}),window.addEventListener("blur",this._onWindowBlur),this._handlers.push({event:"blur",fn:this._onWindowBlur})}stop(){this._active=!1;for(const{event:t,fn:e}of this._handlers)window.removeEventListener(t,e),document.removeEventListener(t,e);this._handlers=[],this._stillTimer&&clearTimeout(this._stillTimer)}resetPhases(){this._phases=[],this._currentPhaseType="still",this._currentPhaseStart=Date.now()}resetCounts(){this._snapshot.totalClicks=0,this._snapshot.totalScrolls=0,this._snapshot.totalKeyPresses=0,this._snapshot.totalDistance=0,this._snapshot.maxVelocity=0}_registerMove(t){this._snapshot.lastMoveTime=t,this._snapshot.isMoving||(this._snapshot.isMoving=!0,this._completePhase("still",t),this._currentPhaseType="move",this._currentPhaseStart=t),this._stillTimer&&clearTimeout(this._stillTimer),this._stillTimer=setTimeout(()=>{this._becomeStill()},this.STILL_THRESHOLD_MS)}_becomeStill(){if(!this._snapshot.isMoving)return;const t=Date.now();this._snapshot.isMoving=!1,this._snapshot.lastStillTime=t,this._snapshot.velocity=0,this._completePhase("move",t),this._currentPhaseType="still",this._currentPhaseStart=t}_completePhase(t,e){const i=e-this._currentPhaseStart;i>=this.MIN_PHASE_MS&&this._phases.push({type:t,startTime:this._currentPhaseStart,endTime:e,duration:i}),this._phases.length>200&&(this._phases=this._phases.slice(-100))}}function c(t){const e=Math.floor(t/1e3),i=Math.floor(e/60),n=e%60;return`${String(i).padStart(2,"0")}:${String(n).padStart(2,"0")}`}class u{constructor(t,e,i){this.targetElement=null,this.hintTimers=[],this.hintIndex=0,this.hintContainer=null,this.shimmerStyle=null,this.clickHandler=null,this.fallbackButton=null,this._injectedElement=null,this._destroyed=!1,this.config=t,this.script=e,this.onFound=i}start(){if(this.config.accessibility.disableHiddenEntry)return void this._createFallbackEntry();const t=function(t,e=[]){const i=(t?document.querySelector(t)??document.body:document.body).querySelectorAll('a, button, [role="button"], nav a, nav button, .cta, [data-easter-entry]'),s=new Set;for(const n of e)document.querySelectorAll(n).forEach(t=>s.add(t));const r=[];return i.forEach(t=>{if(s.has(t))return;if(!function(t){const e=t.getBoundingClientRect();if(0===e.width||0===e.height)return!1;const i=getComputedStyle(t);return"none"!==i.display&&"hidden"!==i.visibility&&"0"!==i.opacity&&e.top<window.innerHeight&&e.bottom>0&&e.left<window.innerWidth&&e.right>0}(t))return;if(function(t){const e=`${(t.textContent??"").toLowerCase().trim()} ${(t.getAttribute("aria-label")??"").toLowerCase()}`;return n.some(t=>e.includes(t))}(t))return;const e=t.getBoundingClientRect();e.width<30||e.height<20||r.push(t)}),r}(this.config.hiddenEntry.selector,this.config.hiddenEntry.excludeSelectors);0!==t.length?(this._injectIntoExisting(t),this._startHintEscalation()):this._createFallbackEntry()}cleanup(){var t,e,i,n;this._destroyed=!0;for(const s of 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i=null!==t.closest("nav")||null!==t.closest("header")?1:0,n=null!==e.closest("nav")||null!==e.closest("header")?1:0;return i!==n?i-n:parseFloat(getComputedStyle(t).fontSize)-parseFloat(getComputedStyle(e).fontSize)}),i=e.map(t=>{var e;return`${t.tagName}:${((null==(e=t.textContent)?void 0:e.trim())??"").slice(0,30)}`}),n="eeq_trigger_history";let s=[];try{const t=localStorage.getItem(n);t&&(s=JSON.parse(t))}catch{}let r=new Set(s);const a="eeq_visit";let o=0;try{o=parseInt(localStorage.getItem(a)||"0",10)||0,localStorage.setItem(a,String(o+1))}catch{}const l=e.filter(t=>!t.closest("nav")&&!t.closest("header")),h=e.filter(t=>null!==t.closest("nav")||null!==t.closest("header")),c=l.length>1?o%l.length:0,u=[...l.slice(c),...l.slice(0,c),...h],d=u.map(t=>{var e;return`${t.tagName}:${((null==(e=t.textContent)?void 0:e.trim())??"").slice(0,30)}`}),p=u.filter((t,e)=>!r.has(d[e]));0===p.length&&(r.clear(),s=[]);const m=p.length>0?[...p,...u.filter((t,e)=>r.has(d[e]))]:u;for(const f of m){const t=f,s="A"===t.tagName||"BUTTON"===t.tagName||"LI"===t.tagName||null!==t.closest("nav"),a=document.createElement("span");if(a.textContent=s?" · start hunt":" start hunt",a.style.cssText="\n font: inherit;\n color: inherit;\n letter-spacing: inherit;\n cursor: pointer;\n ",s||!this._tryInsertBetweenWords(t,a)){const e=t.getBoundingClientRect().height;t.appendChild(a);const i=t.getBoundingClientRect().height;if(Math.abs(i-e)>2){t.removeChild(a);continue}}const o=e.indexOf(f);if(o>=0){r.add(i[o]);try{localStorage.setItem(n,JSON.stringify([...r].slice(-20)))}catch{}}return this._injectedElement=a,this.targetElement=a,void this._attachToElement(a)}this._createFallbackEntry()}_tryInsertBetweenWords(t,e){var i;const n=[];for(const _ of t.childNodes)_.nodeType===Node.TEXT_NODE&&((null==(i=_.textContent)?void 0:i.trim().length)??0)>5&&n.push(_);if(!n.length)return!1;const s=Math.floor(Date.now()/12e4),r=n[s%n.length],a=r.textContent??"",o=[];for(let _=1;_<a.length-1;_++)" 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e=setTimeout(()=>{!this._destroyed&&this.targetElement&&this.targetElement.classList.add("eeq-entry-target")},12e3);this.hintTimers.push(e)}_showHint(t){if(!this.hintContainer)return;const e=document.createElement("div");e.className="eeq-snackbar";const i=document.createElement("span");i.textContent=t,e.appendChild(i);const n=document.createElement("button");n.className="eeq-snackbar-btn",n.textContent="Not 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",document.head.appendChild(this.shimmerStyle)}_createFallbackEntry(){this.fallbackButton=document.createElement("button"),this.fallbackButton.textContent="·",this.fallbackButton.setAttribute("aria-label","Hidden game entry"),Object.assign(this.fallbackButton.style,{position:"fixed",bottom:"16px",right:"16px",width:"28px",height:"28px",borderRadius:"50%",border:`1px solid ${this.config.theme.accent}`,background:"transparent",color:this.config.theme.accent,fontSize:"16px",cursor:"pointer",zIndex:"999980",opacity:"0.4",transition:"opacity 0.6s",fontFamily:"serif",lineHeight:"1",padding:"0"}),this.fallbackButton.addEventListener("mouseenter",()=>{this.fallbackButton&&(this.fallbackButton.style.opacity="0.8")}),this.fallbackButton.addEventListener("mouseleave",()=>{this.fallbackButton&&(this.fallbackButton.style.opacity="0.4")}),this.fallbackButton.addEventListener("click",()=>{this._destroyed||(this.cleanup(),this.onFound())}),document.body.appendChild(this.fallbackButton),this._createHintContainer(),this._injectShimmerStyles();const t=this.script.hiddenEntryHints;for(let e=0;e<t.length;e++){const i=setTimeout(()=>{this._destroyed||this._showHint(t[e])},6e3+1e4*e);this.hintTimers.push(i)}}}class d{constructor(t){this.host=null,this.shadow=null,this.container=null,this.currentLine=null,this.clearTimer=null,this.config=t}mount(){this.host=document.createElement("div"),this.host.id="eeq-narrative-host",Object.assign(this.host.style,{position:"fixed",top:"0",left:"0",width:"100%",height:"100%",pointerEvents:"none",zIndex:"999990"}),document.body.appendChild(this.host),this.shadow=this.host.attachShadow({mode:"closed"});const t=document.createElement("style");t.textContent=this._getStyles(),this.shadow.appendChild(t),this.container=document.createElement("div"),this.container.className="eeq-narrative",this.shadow.appendChild(this.container)}showLine(t,e="eeq-line"){if(!this.container)return;if(this.currentLine){const t=this.currentLine;t.classList.add("eeq-narrative-exit"),setTimeout(()=>t.remove(),750)}this.clearTimer&&(clearTimeout(this.clearTimer),this.clearTimer=null);const i=document.createElement("div");i.className=e,i.textContent=t,this.container.appendChild(i),requestAnimationFrame(()=>{requestAnimationFrame(()=>{i.classList.add("eeq-line-visible")})}),this.currentLine=i,this.clearTimer=setTimeout(()=>{this.clear()},5e3)}async showSequence(t,e=1500){for(const i of t)this.showLine(i),await new Promise(t=>setTimeout(t,e))}showCelebration(t){this.showLine(t,"eeq-line eeq-celebration")}clear(){if(this.clearTimer&&(clearTimeout(this.clearTimer),this.clearTimer=null),this.currentLine){this.currentLine.classList.add("eeq-narrative-exit");const t=this.currentLine;setTimeout(()=>t.remove(),750),this.currentLine=null}}destroy(){var t;this.clear(),null==(t=this.host)||t.remove(),this.host=null,this.shadow=null,this.container=null}_getStyles(){return`\n .eeq-narrative {\n position: fixed;\n bottom: 0;\n left: 0;\n width: 100%;\n height: auto;\n display: flex;\n align-items: center;\n justify-content: center;\n padding-bottom: 48px;\n pointer-events: none;\n font-family: 'Georgia', 'Times New Roman', 'Noto Serif', serif;\n }\n\n .eeq-line {\n position: absolute;\n bottom: 48px;\n left: 50%;\n transform: translateX(-50%);\n color: ${this.config.theme.textColor};\n font-size: clamp(13px, 1.8vw, 19px);\n letter-spacing: 0.04em;\n text-align: center;\n max-width: 440px;\n padding: 12px 24px;\n opacity: 0;\n filter: blur(12px);\n transition: opacity 0.8s ease, filter 0.9s cubic-bezier(0.22, 1, 0.36, 1);\n line-height: 1.6;\n\n /* Frosted glass dialogue card */\n background: rgba(10, 10, 14, 0.55);\n backdrop-filter: blur(18px) saturate(1.4);\n -webkit-backdrop-filter: blur(18px) saturate(1.4);\n border: 1px solid rgba(255, 255, 255, 0.08);\n border-radius: 16px;\n box-shadow:\n 0 4px 24px rgba(0, 0, 0, 0.25),\n 0 0 0 0.5px rgba(255, 255, 255, 0.04) inset;\n }\n\n .eeq-line-visible {\n opacity: 1;\n filter: blur(0px);\n }\n\n .eeq-narrative-exit {\n opacity: 0 !important;\n filter: blur(14px) !important;\n transition: opacity 0.6s ease, filter 0.7s cubic-bezier(0.22, 1, 0.36, 1) !important;\n }\n\n .eeq-celebration {\n /* Override positioning: center of viewport via fixed */\n position: fixed !important;\n bottom: auto !important;\n top: 50%;\n left: 50%;\n transform: translate(-50%, -50%) scale(0.8);\n max-width: 90vw;\n padding: 20px 40px;\n\n color: #ffe8a0;\n font-size: clamp(18px, 3.5vw, 28px);\n font-weight: bold;\n letter-spacing: 0.1em;\n text-transform: uppercase;\n\n background: linear-gradient(135deg, rgba(50,35,10,0.85), rgba(25,18,8,0.9));\n border: 2px solid rgba(255, 215, 80, 0.35);\n border-radius: 20px;\n box-shadow:\n 0 0 60px rgba(255, 200, 60, 0.25),\n 0 8px 40px rgba(0, 0, 0, 0.5),\n inset 0 1px 0 rgba(255, 230, 140, 0.15);\n text-shadow:\n 0 0 20px rgba(255, 200, 60, 0.6),\n 0 0 40px rgba(255, 180, 40, 0.3);\n }\n\n .eeq-celebration.eeq-line-visible {\n transform: translate(-50%, -50%) scale(1);\n transition: opacity 0.6s ease, filter 0.8s ease, transform 0.6s cubic-bezier(0.17, 0.67, 0.29, 1.2);\n }\n\n .eeq-celebration.eeq-narrative-exit {\n transform: translate(-50%, -50%) scale(1.1) !important;\n }\n `}}class p{constructor(t){this.host=null,this.shadow=null,this.slots=[],this._activeSlot=null,this._onEggClick=null,this.config=t}mount(t){if(!this.config.shrine.enabled)return;this._onEggClick=t,this.host=document.createElement("div"),this.host.id="eeq-shrine-host";const e=this.config.shrine.position,i={"bottom-right":{bottom:"16px",right:"16px"},"bottom-left":{bottom:"16px",left:"16px"},"bottom-center":{bottom:"16px",left:"50%",transform:"translateX(-50%)"}};Object.assign(this.host.style,{position:"fixed",zIndex:"999994",opacity:"0",transform:"translateY(20px)",transition:"opacity 0.8s ease, transform 0.8s ease",...i[e]??i["bottom-right"]}),document.body.appendChild(this.host),this.shadow=this.host.attachShadow({mode:"closed"});const n=document.createElement("style");n.textContent=this._getStyles(),this.shadow.appendChild(n);const s=document.createElement("div");s.className="eeq-shrine";for(let r=0;r<3;r++){const t=document.createElement("div");t.className="eeq-slot eeq-slot-empty",t.setAttribute("data-egg",String(r)),t.setAttribute("aria-label",`Egg ${r+1} slot`),t.setAttribute("role","button"),t.setAttribute("tabindex","0");const e=document.createElement("div");e.className="eeq-egg-inner",t.appendChild(e),t.addEventListener("click",()=>{var t;this._activeSlot===r&&(null==(t=this._onEggClick)||t.call(this,r))}),t.addEventListener("keydown",t=>{var e;"Enter"===t.key&&this._activeSlot===r&&(null==(e=this._onEggClick)||e.call(this,r))}),s.appendChild(t),this.slots.push(t)}this.shadow.appendChild(s)}show(){this.host&&requestAnimationFrame(()=>{this.host&&(this.host.style.opacity="1",this.host.style.transform="translateY(0)")})}fillSlot(t){const e=this.slots[t];e&&(e.classList.remove("eeq-slot-empty"),e.classList.add("eeq-slot-filled"))}activateSlot(t){this._activeSlot=t;const e=this.slots[t];e&&(e.classList.add("eeq-slot-active"),e.style.cursor="pointer",e.style.pointerEvents="auto")}deactivateSlot(t){this._activeSlot=null;const e=this.slots[t];e&&(e.classList.remove("eeq-slot-active"),e.style.cursor="default",e.style.pointerEvents="none")}hideAll(){for(const t of this.slots)t.classList.add("eeq-slot-finale-exit")}reset(){this._activeSlot=null;for(const t of this.slots)t.className="eeq-slot eeq-slot-empty",t.style.cursor="default",t.style.pointerEvents="none"}destroy(){var t;null==(t=this.host)||t.remove(),this.host=null,this.shadow=null,this.slots=[]}_getStyles(){const t=this.config.theme;return`\n .eeq-shrine {\n display: flex;\n gap: 14px;\n padding: 12px 16px;\n background: ${t.hudBg};\n backdrop-filter: blur(12px);\n -webkit-backdrop-filter: blur(12px);\n border: 1px solid rgba(255,255,255,0.08);\n border-radius: 12px;\n }\n\n .eeq-slot {\n width: 36px;\n height: 44px;\n border-radius: 50% 50% 50% 50% / 60% 60% 40% 40%;\n display: flex;\n align-items: center;\n justify-content: center;\n transition: all 0.6s ease;\n pointer-events: none;\n position: relative;\n }\n\n .eeq-slot-empty {\n border: 1.5px dashed rgba(255,255,255,0.2);\n background: transparent;\n }\n\n .eeq-slot-filled {\n border: 1.5px solid ${t.accent};\n background: radial-gradient(ellipse at 40% 30%, rgba(255,255,255,0.15), transparent);\n }\n\n .eeq-slot-filled .eeq-egg-inner {\n width: 60%;\n height: 70%;\n border-radius: 50% 50% 50% 50% / 60% 60% 40% 40%;\n background: linear-gradient(135deg, ${t.accent}, rgba(255,255,255,0.3));\n opacity: 0.8;\n }\n\n .eeq-slot-active {\n animation: eeq-slot-pulse 2s ease-in-out infinite;\n border-color: ${t.accent} !important;\n box-shadow: 0 0 16px ${t.accentGlow};\n }\n\n .eeq-slot-finale-exit {\n opacity: 0;\n transform: translateY(-20px) scale(0.6);\n transition: all 1s ease;\n }\n\n .eeq-egg-inner {\n transition: all 0.4s ease;\n }\n\n @keyframes eeq-slot-pulse {\n 0%, 100% { transform: scale(1); opacity: 0.8; }\n 50% { transform: scale(1.08); opacity: 1; }\n }\n `}}class m{constructor(t){this.canvas=null,this.THREE=null,this.renderer=null,this.scene=null,this.camera=null,this.eggs=[],this.eggBodies=[],this.lights=[],this._raf=0,this._running=!1,this._clock=null,this._eggStates=[{visible:!1,phase:"hidden",t:0,targetPos:[0,0,0]},{visible:!1,phase:"hidden",t:0,targetPos:[0,0,0]},{visible:!1,phase:"hidden",t:0,targetPos:[0,0,0]}],this._finaleActive=!1,this._finaleT=0,this._greetingOverlay=null,this._trailParticles=[],this._ambientParticles=[],this._revealParticles=[],this._disposed=!1,this._interactiveEgg=null,this._isDragging=!1,this._dragStartX=0,this._dragStartY=0,this._dragRotX=0,this._dragRotY=0,this._dragMoved=!1,this._longPressStartTime=0,this._longPressActive=!1,this._holdProgress=0,this._holdRing=null,this._holdShockwave=null,this._miniEggs=[],this._collectLight=null,this._onCollectEgg=null,this._vortexParticles=[],this._emberParticles=[],this._collectFlashOpacity=0,this._collectShake=0,this._collectCamBaseZ=5,this._onPointerDown=t=>{if(null===this._interactiveEgg||this._disposed)return;const e=this.eggs[this._interactiveEgg];if(!e||!e.visible)return;const i=this._worldToScreen(e.position),n=t.clientX-i.x,s=t.clientY-i.y;Math.sqrt(n*n+s*s)>120||(t.preventDefault(),t.stopPropagation(),this.canvas&&(document.body.style.cursor="grabbing"),this._isDragging=!0,this._dragMoved=!1,this._dragStartX=t.clientX,this._dragStartY=t.clientY,this._dragRotX=e.rotation.x,this._dragRotY=e.rotation.y,this._longPressStartTime=Date.now(),this._longPressActive=!0,this._holdProgress=0)},this._onPointerMove=t=>{if(!this._isDragging||null===this._interactiveEgg)return;t.preventDefault(),t.stopPropagation();const e=this.eggs[this._interactiveEgg];if(!e)return;const i=t.clientX-this._dragStartX,n=t.clientY-this._dragStartY;e.rotation.y=this._dragRotY+.008*i,e.rotation.x=this._dragRotX+.005*n,(Math.abs(i)>15||Math.abs(n)>15)&&(this._dragMoved=!0,this._cancelLongPress())},this._onPointerUp=t=>{this._isDragging&&(t.preventDefault(),t.stopPropagation()),this._isDragging=!1,this._cancelLongPress(),null!==this._interactiveEgg&&(document.body.style.cursor="grab")},this._onWheel=t=>{if(null===this._interactiveEgg||this._disposed)return;const e=this.eggs[this._interactiveEgg];if(!e||!e.visible)return;const i=this._worldToScreen(e.position),n=t.clientX-i.x,s=t.clientY-i.y;Math.sqrt(n*n+s*s)<=120&&(t.preventDefault(),t.stopPropagation())},this._onClickCapture=t=>{if(null===this._interactiveEgg||this._disposed)return;const e=this.eggs[this._interactiveEgg];if(!e||!e.visible)return;const i=this._worldToScreen(e.position),n=t.clientX-i.x,s=t.clientY-i.y;Math.sqrt(n*n+s*s)<=120&&(t.preventDefault(),t.stopPropagation())},this._onMouseDownCapture=t=>{if(null===this._interactiveEgg||this._disposed)return;const e=this.eggs[this._interactiveEgg];if(!e||!e.visible)return;const i=this._worldToScreen(e.position),n=t.clientX-i.x,s=t.clientY-i.y;Math.sqrt(n*n+s*s)<=120&&(t.preventDefault(),t.stopPropagation())},this._onMouseUpCapture=t=>{this._isDragging&&(t.preventDefault(),t.stopPropagation())},this._onTouchStartCapture=t=>{if(null===this._interactiveEgg||this._disposed)return;const e=this.eggs[this._interactiveEgg];if(!e||!e.visible)return;const i=t.touches[0];if(!i)return;const n=this._worldToScreen(e.position),s=i.clientX-n.x,r=i.clientY-n.y;Math.sqrt(s*s+r*r)<=120&&(t.preventDefault(),t.stopPropagation())},this._onTouchMoveCapture=t=>{this._isDragging&&(t.preventDefault(),t.stopPropagation())},this._animate=()=>{if(!this._running||this._disposed)return;this._raf=requestAnimationFrame(this._animate);const t=Math.min(this._clock.getDelta(),.05);this._updateEggs(t),this._updateHoldRing(),this._updateMiniEggs(t),this._updateTrails(t),this._updateAmbientParticles(t),this._updateRevealParticles(t),this._updateFinale(t),this.renderer.render(this.scene,this.camera)},this._onResize=()=>{this.camera&&this.renderer&&this.canvas&&(this.camera.aspect=window.innerWidth/window.innerHeight,this.camera.updateProjectionMatrix(),this.renderer.setSize(window.innerWidth,window.innerHeight))},this.config=t,this._reducedMotion=t.accessibility.reducedMotion}onCollectEgg(t){this._onCollectEgg=t}async init(){try{const t="undefined"!=typeof window&&window.THREE;this.THREE=t||await Promise.resolve().then(()=>qd)}catch{return!1}const t=this.THREE;return this.canvas=document.createElement("canvas"),this.canvas.id="eeq-three-canvas",Object.assign(this.canvas.style,{position:"fixed",top:"0",left:"0",width:"100%",height:"100%",pointerEvents:"none",zIndex:"999992"}),document.body.appendChild(this.canvas),this.renderer=new t.WebGLRenderer({canvas:this.canvas,alpha:!0,antialias:!0,powerPreference:"high-performance"}),this.renderer.setPixelRatio(Math.min(window.devicePixelRatio,2)),this.renderer.setSize(window.innerWidth,window.innerHeight),this.renderer.toneMapping=t.ACESFilmicToneMapping,this.renderer.toneMappingExposure=1.1,this.scene=new t.Scene,this.camera=new t.PerspectiveCamera(45,window.innerWidth/window.innerHeight,.1,100),this.camera.position.set(0,0,5),this._setupLights(t),this._setupEnvironment(t),this._createEggs(t),this._createHoldRing(t),this._clock=new t.Clock,window.addEventListener("resize",this._onResize),document.addEventListener("pointerdown",this._onPointerDown,{capture:!0}),document.addEventListener("pointermove",this._onPointerMove,{capture:!0}),document.addEventListener("pointerup",this._onPointerUp,{capture:!0}),document.addEventListener("wheel",this._onWheel,{capture:!0,passive:!1}),document.addEventListener("click",this._onClickCapture,{capture:!0}),document.addEventListener("mousedown",this._onMouseDownCapture,{capture:!0}),document.addEventListener("mouseup",this._onMouseUpCapture,{capture:!0}),document.addEventListener("touchstart",this._onTouchStartCapture,{capture:!0,passive:!1}),document.addEventListener("touchmove",this._onTouchMoveCapture,{capture:!0,passive:!1}),!0}startRenderLoop(){this._running||(this._running=!0,this._animate())}stopRenderLoop(){this._running=!1,this._raf&&cancelAnimationFrame(this._raf)}enableInteraction(t){this._interactiveEgg=t,document.body.style.cursor="grab"}disableInteraction(){this._interactiveEgg=null,this._isDragging=!1,this._cancelLongPress(),document.body.style.cursor=""}revealEgg(t){const e=this._eggStates[t];if(!e)return;e.visible=!0,e.phase="reveal",e.t=0;const i=this.eggs[t];i&&(i.visible=!0,i.scale.set(.01,.01,.01),i.position.set(0,0,0)),this._spawnRevealBurst(t),this.enableInteraction(t)}collectEgg(t){const e=this._eggStates[t];if(!e)return;const i=this.eggs[t];i&&(i.visible=!1);const n=this.eggBodies[t];(null==n?void 0:n.material)&&(n.material.emissiveIntensity=.05,n.material.opacity=1,n.material.transparent=!1),this.disableInteraction(),e.phase="shrine",e.t=0}resetForRestart(){var t,e,i,n,s,r,a;null==(t=this._greetingOverlay)||t.remove(),this._greetingOverlay=null,this.stopRenderLoop();for(let o=0;o<3;o++){this._eggStates[o]={visible:!1,phase:"hidden",t:0,targetPos:[0,0,0]},this.eggs[o]&&(this.eggs[o].visible=!1,this.eggs[o].scale.set(1,1,1),this.eggs[o].position.set(0,0,0),this.eggs[o].rotation.set(0,0,0));const t=this.eggBodies[o];(null==t?void 0:t.material)&&(t.material.emissiveIntensity=.05,t.material.opacity=1,t.material.transparent=!1)}this._finaleActive=!1,this._finaleT=0,this.disableInteraction();for(const o of[...this._trailParticles,...this._ambientParticles,...this._revealParticles,...this._vortexParticles,...this._emberParticles])null==(e=this.scene)||e.remove(o.mesh),null==(i=o.mesh.geometry)||i.dispose(),null==(n=o.mesh.material)||n.dispose();this._trailParticles=[],this._ambientParticles=[],this._revealParticles=[],this._vortexParticles=[],this._emberParticles=[];for(const o of this._miniEggs)null==(s=this.scene)||s.remove(o.mesh),null==(r=o.mesh.geometry)||r.dispose(),null==(a=o.mesh.material)||a.dispose();this._miniEggs=[]}addTrail(t,e,i){if(!this.THREE||!this.scene)return;const n=this.THREE,s=this._screenToWorld(t,e),r=Math.min(.05,3e-5*i),a=this._createMiniEggGeo(n,r),o=this._createMiniEggMat(n,.65),l=new n.Mesh(a,o);if(l.position.copy(s),l.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),this.scene.add(l),this._trailParticles.push({mesh:l,life:1}),this._trailParticles.length>100){const t=this._trailParticles.shift();t&&(this.scene.remove(t.mesh),t.mesh.geometry.dispose(),t.mesh.material.dispose())}}showProgressParticles(t){if(!this.THREE||!this.scene||t<.05)return;const e=this.THREE;if(Math.random()>.3*t)return;const i=Math.random()*Math.PI*2,n=2+2*Math.random(),s=Math.cos(i)*n,r=4*Math.random()-2,a=.02+.025*Math.random(),o=this._createMiniEggGeo(e,a),l=this._createMiniEggMat(e,0),h=new e.Mesh(o,l);if(h.position.set(s,r,.5*Math.random()-1),h.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),this.scene.add(h),this._ambientParticles.push({mesh:h,life:1,vy:.2+.3*Math.random(),fadeIn:!0}),this._ambientParticles.length>60){const t=this._ambientParticles.shift();t&&(this.scene.remove(t.mesh),t.mesh.geometry.dispose(),t.mesh.material.dispose())}}startFinale(){this._finaleActive=!0,this._finaleT=0,this.disableInteraction();for(let t=0;t<3;t++){const e=this._eggStates[t];e.phase="finale",e.t=0,this.eggs[t]&&(this.eggs[t].visible=!0)}this._greetingOverlay=document.createElement("div"),Object.assign(this._greetingOverlay.style,{position:"fixed",bottom:"12%",left:"0",width:"100%",display:"flex",flexDirection:"column",alignItems:"center",justifyContent:"center",zIndex:"999997",pointerEvents:"none",opacity:"0",transition:"opacity 2s ease",fontFamily:"'Georgia', 'Times New Roman', serif",textAlign:"center"}),this._greetingOverlay.innerHTML='\n <div style="font-size: 48px; color: #fff8e8; text-shadow: 0 0 60px rgba(212,165,80,0.7), 0 0 20px rgba(212,165,80,0.4), 0 2px 8px rgba(0,0,0,0.6); margin-bottom: 10px; letter-spacing: 0.03em; font-weight: bold;">\n Happy Easter! 🐰🥚\n </div>\n <div style="font-size: 17px; color: rgba(245,240,230,0.85); font-style: italic; text-shadow: 0 0 12px rgba(212,165,80,0.3), 0 1px 6px rgba(0,0,0,0.4);">\n Wishing you joy, peace, and light\n </div>\n ',document.body.appendChild(this._greetingOverlay),requestAnimationFrame(()=>{requestAnimationFrame(()=>{this._greetingOverlay&&(this._greetingOverlay.style.opacity="1")})})}setFestiveEggSeed(t){var e;const i=this.eggBodies[2];if(!i||!this.THREE)return;const n=this.THREE,s=new n.CanvasTexture(this._drawFestivePattern(t));s.colorSpace=n.SRGBColorSpace,s.wrapS=n.RepeatWrapping,null==(e=i.material.map)||e.dispose(),i.material.map=s,i.material.needsUpdate=!0}setBreathIntensity(t){if(!this.camera)return;const e=.04*t,i=.001*Date.now();this.camera.position.z=5+Math.sin(.8*i)*e}setOverlayIntensity(t){}destroy(){var t,e,i,n,s,r,a,o,l,h,c,u,d,p,m,f,g,_,v,y,x;this._disposed=!0,this.stopRenderLoop(),this.disableInteraction(),window.removeEventListener("resize",this._onResize),document.removeEventListener("pointerdown",this._onPointerDown,{capture:!0}),document.removeEventListener("pointermove",this._onPointerMove,{capture:!0}),document.removeEventListener("pointerup",this._onPointerUp,{capture:!0}),document.removeEventListener("wheel",this._onWheel,{capture:!0}),document.removeEventListener("click",this._onClickCapture,{capture:!0}),document.removeEventListener("mousedown",this._onMouseDownCapture,{capture:!0}),document.removeEventListener("mouseup",this._onMouseUpCapture,{capture:!0}),document.removeEventListener("touchstart",this._onTouchStartCapture,{capture:!0}),document.removeEventListener("touchmove",this._onTouchMoveCapture,{capture:!0}),document.body.style.cursor="";const M=[...this._trailParticles,...this._ambientParticles,...this._revealParticles,...this._vortexParticles,...this._emberParticles];for(const S of M)null==(t=this.scene)||t.remove(S.mesh),null==(e=S.mesh.geometry)||e.dispose(),null==(i=S.mesh.material)||i.dispose();this._trailParticles=[],this._ambientParticles=[],this._revealParticles=[],this._vortexParticles=[],this._emberParticles=[];for(const S of this.eggs)null==S||S.traverse(t=>{t.geometry&&t.geometry.dispose(),t.material&&(Array.isArray(t.material)?t.material.forEach(t=>t.dispose()):t.material.dispose())}),null==(n=this.scene)||n.remove(S);this.eggs=[],this.eggBodies=[],this._holdRing&&(null==(s=this.scene)||s.remove(this._holdRing),null==(r=this._holdRing.geometry)||r.dispose(),null==(a=this._holdRing.material)||a.dispose()),this._holdShockwave&&(null==(o=this.scene)||o.remove(this._holdShockwave),null==(l=this._holdShockwave.geometry)||l.dispose(),null==(h=this._holdShockwave.material)||h.dispose());for(const S of this._miniEggs)null==(c=this.scene)||c.remove(S.mesh),null==(u=S.mesh.geometry)||u.dispose(),null==(d=S.mesh.material)||d.dispose();this._miniEggs=[],this._collectLight&&(null==(p=this.scene)||p.remove(this._collectLight),null==(f=(m=this._collectLight).dispose)||f.call(m),this._collectLight=null);for(const S of this.lights)null==(g=this.scene)||g.remove(S);this.lights=[],(null==(_=this.scene)?void 0:_.environment)&&(this.scene.environment.dispose(),this.scene.environment=null),null==(v=this.renderer)||v.dispose(),null==(y=this.canvas)||y.remove(),null==(x=this._greetingOverlay)||x.remove(),this._greetingOverlay=null,this.canvas=null,this.renderer=null,this.scene=null,this.camera=null}_setupLights(t){const e=new t.AmbientLight(16775408,.6);this.scene.add(e),this.lights.push(e);const i=new t.DirectionalLight(16772306,1);i.position.set(3,5,4),this.scene.add(i),this.lights.push(i);const n=new t.DirectionalLight(13687024,.35);n.position.set(-4,3,2),this.scene.add(n),this.lights.push(n);const s=new t.PointLight(16763016,.5,12);s.position.set(0,-3,3),this.scene.add(s),this.lights.push(s);const r=new t.PointLight(16777215,.3,10);r.position.set(0,4,2),this.scene.add(r),this.lights.push(r)}_setupEnvironment(t){const e=new t.PMREMGenerator(this.renderer);e.compileCubemapShader();const i=new t.Scene,n=new t.SphereGeometry(50,32,16),s=new t.ShaderMaterial({side:t.BackSide,uniforms:{},vertexShader:"\n varying vec3 vWorldPos;\n void main() {\n vWorldPos = (modelMatrix * vec4(position, 1.0)).xyz;\n gl_Position = projectionMatrix * viewMatrix * vec4(vWorldPos, 1.0);\n }\n ",fragmentShader:"\n varying vec3 vWorldPos;\n void main() {\n float y = normalize(vWorldPos).y;\n // Top: warm bright sky\n vec3 top = vec3(0.85, 0.88, 0.95);\n // Horizon: bright neutral white\n vec3 mid = vec3(0.95, 0.93, 0.90);\n // Bottom: warm ground bounce\n vec3 bot = vec3(0.75, 0.68, 0.62);\n vec3 color;\n if (y > 0.0) {\n color = mix(mid, top, y);\n } else {\n color = mix(mid, bot, -y);\n }\n // Bright highlight (simulates studio softbox)\n float sun = max(0.0, dot(normalize(vWorldPos), normalize(vec3(2.0, 5.0, 3.0))));\n color += vec3(1.0, 0.97, 0.92) * pow(sun, 16.0) * 0.8;\n // Fill light opposite side\n float fill = max(0.0, dot(normalize(vWorldPos), normalize(vec3(-3.0, 2.0, 1.0))));\n color += vec3(0.7, 0.8, 0.95) * pow(fill, 8.0) * 0.3;\n gl_FragColor = vec4(color, 1.0);\n }\n "}),r=new t.Mesh(n,s);i.add(r);const a=e.fromScene(i,.04).texture;this.scene.environment=a,n.dispose(),s.dispose(),i.clear(),e.dispose()}_createEggs(t){const e=this._createEggGeometry(t),i=new t.Group,n=new t.CanvasTexture(this._drawSilverPolkaDots());n.colorSpace=t.SRGBColorSpace,n.wrapS=t.RepeatWrapping;const s=new t.CanvasTexture(this._drawSilverRoughness());s.wrapS=t.RepeatWrapping;const r=new t.Mesh(e.clone(),new t.MeshPhysicalMaterial({map:n,roughness:.15,roughnessMap:s,metalness:.92,clearcoat:.3,clearcoatRoughness:.1,emissive:2236979,emissiveIntensity:.02,envMapIntensity:1}));i.add(r),i.visible=!1,this.scene.add(i),this.eggs.push(i),this.eggBodies.push(r);const a=new t.Group,o=new t.CanvasTexture(this._drawGoldPattern());o.colorSpace=t.SRGBColorSpace,o.wrapS=t.RepeatWrapping;const l=new t.CanvasTexture(this._drawGoldRoughness());l.wrapS=t.RepeatWrapping;const h=new t.Mesh(e.clone(),new t.MeshPhysicalMaterial({map:o,roughness:.2,roughnessMap:l,metalness:.95,clearcoat:.2,clearcoatRoughness:.15,emissive:3811848,emissiveIntensity:.06,envMapIntensity:1}));a.add(h),a.visible=!1,this.scene.add(a),this.eggs.push(a),this.eggBodies.push(h);const c=new t.Group,u=new t.CanvasTexture(this._drawFestivePattern());u.colorSpace=t.SRGBColorSpace,u.wrapS=t.RepeatWrapping;const d=new t.CanvasTexture(this._drawFestiveRoughness());d.wrapS=t.RepeatWrapping;const p=new t.Mesh(e.clone(),new t.MeshPhysicalMaterial({map:u,roughness:.22,roughnessMap:d,metalness:.35,clearcoat:.8,clearcoatRoughness:.05,emissive:1708064,emissiveIntensity:.04,envMapIntensity:.8,sheen:.4,sheenColor:new t.Color(16765088),sheenRoughness:.3}));c.add(p),c.visible=!1,this.scene.add(c),this.eggs.push(c),this.eggBodies.push(p)}_createMiniEggGeo(t,e){const i=new t.SphereGeometry(e,8,8),n=i.attributes.position;for(let s=0;s<n.count;s++){let t=n.getY(s);const e=n.getX(s),i=n.getZ(s);t=1.15*t*(t>0?.92:1);const r=1-.06*Math.abs(t);n.setX(s,e*r),n.setY(s,t),n.setZ(s,i*r)}return i.computeVertexNormals(),i}_createMiniEggMat(t,e){const i=document.createElement("canvas");i.width=64,i.height=64;const n=i.getContext("2d"),s=360*Math.random(),r=45+30*Math.random(),a=65+15*Math.random();n.fillStyle=`hsl(${s}, ${r}%, ${a}%)`,n.fillRect(0,0,64,64);const o=(s+80+100*Math.random())%360,l=r+10,h=Math.max(35,a-30);n.lineWidth=2;const c=1+Math.floor(2*Math.random());for(let d=0;d<c;d++){const t=0===d?o:(o+120)%360;n.strokeStyle=`hsla(${t}, ${l}%, ${h}%, 0.7)`,n.fillStyle=`hsla(${t}, ${l}%, ${h+10}%, 0.5)`;const e=16*d-8;switch(Math.floor(6*Math.random())){case 0:n.beginPath(),n.moveTo(0,24+e),n.lineTo(64,24+e),n.moveTo(0,40+e),n.lineTo(64,40+e),n.stroke();break;case 1:for(let t=0;t<6;t++)n.beginPath(),n.arc(8+48*Math.random(),8+48*Math.random(),2.5+2.5*Math.random(),0,2*Math.PI),n.fill();break;case 2:n.beginPath(),n.moveTo(0,32+e);for(let t=6;t<=64;t+=6)n.lineTo(t,32+e+(t/6%2==0?-7:7));n.stroke();break;case 3:n.fillRect(0,24+e,64,16);break;case 4:n.beginPath();for(let t=0;t<64;t+=12)n.moveTo(t,0),n.lineTo(t+32,64),n.moveTo(t+32,0),n.lineTo(t,64);n.stroke();break;default:n.beginPath(),n.moveTo(0,32+e);for(let t=0;t<=64;t+=2)n.lineTo(t,32+e+5*Math.sin(.3*t));n.stroke()}}const u=new t.CanvasTexture(i);return new t.MeshBasicMaterial({map:u,transparent:!0,opacity:e})}_createEggGeometry(t){const e=new t.SphereGeometry(.42,48,48),i=e.attributes.position;for(let n=0;n<i.count;n++){let t=i.getY(n);const e=i.getX(n),s=i.getZ(n);t=1.45*t*(t>0?.82:1);const r=1-.12*Math.abs(t);i.setX(n,e*r),i.setY(n,t),i.setZ(n,s*r)}return e.computeVertexNormals(),e}_drawSilverPolkaDots(){const t=512,e=document.createElement("canvas");e.width=t,e.height=t;const i=e.getContext("2d"),n=i.createLinearGradient(0,0,0,t);n.addColorStop(0,"#e0e4ea"),n.addColorStop(.4,"#d5d9e0"),n.addColorStop(.6,"#cdd1d8"),n.addColorStop(1,"#c8c4c0"),i.fillStyle=n,i.fillRect(0,0,t,t),i.fillStyle="#f4f4f6",i.shadowColor="rgba(255,255,255,0.5)",i.shadowBlur=6;for(let s=0;s<t/52+1;s++){const t=s%2*32;for(let e=-1;e<9;e++){const n=64*e+t,r=52*s;i.beginPath(),i.arc(n,r,22,0,2*Math.PI),i.fill()}}return i.shadowBlur=0,e}_drawSilverRoughness(){const t=512,e=document.createElement("canvas");e.width=t,e.height=t;const i=e.getContext("2d");i.fillStyle="#333",i.fillRect(0,0,t,t),i.fillStyle="#999";for(let n=0;n<t/52+1;n++){const t=n%2*32;for(let e=-1;e<9;e++){const s=64*e+t,r=52*n;i.beginPath(),i.arc(s,r,22,0,2*Math.PI),i.fill()}}return e}_drawGoldPattern(){const t=512,e=document.createElement("canvas");e.width=t,e.height=t;const i=e.getContext("2d"),n=i.createLinearGradient(0,0,0,t);n.addColorStop(0,"#c8960a"),n.addColorStop(.3,"#daa520"),n.addColorStop(.5,"#e6b422"),n.addColorStop(.7,"#c89618"),n.addColorStop(1,"#b8860b"),i.fillStyle=n,i.fillRect(0,0,t,t),i.globalAlpha=.2;for(const s of[.25,.5,.75]){const e=s*t,n=30,r=i.createLinearGradient(0,e-n,0,e+n);r.addColorStop(0,"#b8860b"),r.addColorStop(.5,"#f0d060"),r.addColorStop(1,"#b8860b"),i.fillStyle=r,i.fillRect(0,e-n,t,2*n)}i.globalAlpha=1,i.strokeStyle="#a07008",i.lineWidth=1.2,i.globalAlpha=.15;for(let s=-512;s<1024;s+=32)i.beginPath(),i.moveTo(s,0),i.lineTo(s+t,t),i.stroke(),i.beginPath(),i.moveTo(s+t,0),i.lineTo(s,t),i.stroke();i.globalAlpha=1,i.strokeStyle="#d4a510",i.lineWidth=2,i.globalAlpha=.3;for(const s of[.22,.28,.47,.53,.72,.78]){const e=s*t;i.beginPath(),i.moveTo(0,e),i.lineTo(t,e),i.stroke()}return i.globalAlpha=1,e}_drawGoldRoughness(){const t=512,e=document.createElement("canvas");e.width=t,e.height=t;const i=e.getContext("2d");i.fillStyle="#444",i.fillRect(0,0,t,t);for(const n of[.25,.5,.75]){const e=n*t;i.fillStyle="#666",i.fillRect(0,e-30,t,60)}return e}_drawFestivePattern(t){const e=512,i=document.createElement("canvas");i.width=e,i.height=e;const n=i.getContext("2d");let s=t??25214903917^Date.now();const r=()=>{s=s+1831565813|0;let t=Math.imul(s^s>>>15,1|s);return t=t+Math.imul(t^t>>>7,61|t)^t,((t^t>>>14)>>>0)/4294967296},a=360*r(),o=[];for(let u=0;u<5;u++)o.push((a+u*(50+30*r()))%360);const l=e/9;for(let u=0;u<9;u++){const t=u*l;if(u%2==1){const e=52+10*r(),i=n.createLinearGradient(0,t,0,t+l);i.addColorStop(0,`hsl(43, 80%, ${e}%)`),i.addColorStop(1,`hsl(43, 75%, ${e-6}%)`),n.fillStyle=i}else{const e=o[Math.floor(u/2)%o.length],i=55+30*r(),s=35+15*r(),a=n.createLinearGradient(0,t,0,t+l);a.addColorStop(0,`hsl(${e}, ${i}%, ${s}%)`),a.addColorStop(1,`hsl(${e}, ${i}%, ${s-8}%)`),n.fillStyle=a}n.fillRect(0,t,e,l+1)}const h=Math.floor(4*r());if(n.strokeStyle="hsla(43, 70%, 60%, 0.2)",n.lineWidth=1.5,0===h){const t=r()<.5?32:64;for(let i=-512;i<1024;i+=t)n.beginPath(),n.moveTo(i,0),n.lineTo(i+e,e),n.stroke(),n.beginPath(),n.moveTo(i+e,0),n.lineTo(i,e),n.stroke()}else if(1===h){const t=32;for(let i=0;i<9;i+=2){const s=(i+.5)*l;for(let i=t/2;i<e;i+=t)n.beginPath(),n.arc(i,s,.38*t,0,2*Math.PI),n.stroke()}}else if(2===h){const t=8+8*r(),i=[16,32,64][Math.floor(3*r())];for(let s=0;s<9;s+=2){const r=(s+.5)*l;n.beginPath(),n.moveTo(0,r);for(let s=0;s<=e;s+=i)n.lineTo(s,r+(s/i%2==0?-t:t));n.stroke()}}else for(let u=0;u<9;u+=2){const t=(u+.5)*l;for(const i of[.2*-l,.2*l]){n.beginPath();for(let s=0;s<=e;s+=2)n.lineTo(s,t+i+4*Math.sin(s*(8*Math.PI/e)+.5*r()));n.stroke()}}const c=10+Math.floor(10*r());for(let u=1;u<9;u+=2){const t=(u+.5)*l;for(let i=0;i<c;i++){const s=(i+.5)*(e/c),a=o[Math.floor(r()*o.length)];if(n.fillStyle=`hsl(${a}, 70%, 55%)`,n.beginPath(),r()<.5)n.arc(s,t,3+3*r(),0,2*Math.PI);else{const e=3+3*r();n.moveTo(s,t-e),n.lineTo(s+e,t),n.lineTo(s,t+e),n.lineTo(s-e,t)}n.fill()}}return i}_drawFestiveRoughness(){const t=512,e=document.createElement("canvas");e.width=t,e.height=t;const i=e.getContext("2d");i.fillStyle="#555",i.fillRect(0,0,t,t);const n=t/9,s=[1,3,5,7];for(const r of s)i.fillStyle="#333",i.fillRect(0,r*n,t,n);return e}_createHoldRing(t){}_spawnRevealBurst(t){if(!this.THREE||!this.scene)return;const e=this.THREE,i=[[12632264,14540270,16777215],[16766720,13145600,16769152],[13369376,17612,43568,16766720,8913066]],n=i[t]??i[0],s=40+20*t;for(let r=0;r<s;r++){const t=.015+.03*Math.random(),i=new e.SphereGeometry(t,5,5),s=n[Math.floor(Math.random()*n.length)],r=new e.MeshBasicMaterial({color:s,transparent:!0,opacity:.8}),a=new e.Mesh(i,r),o=Math.random()*Math.PI*2,l=Math.random()*Math.PI,h=1.5+2.5*Math.random(),c=Math.sin(l)*Math.cos(o)*h,u=Math.sin(l)*Math.sin(o)*h,d=Math.cos(l)*h;a.position.set(0,0,0),this.scene.add(a),this._revealParticles.push({mesh:a,life:1,vx:c,vy:u,vz:d})}}_spawnVortex(t){if(!this.THREE||!this.scene)return;const e=this.THREE,i=this.eggs[t],n=i?i.position.clone():new e.Vector3(0,0,0);for(let s=0;s<60;s++){const t=.008+.015*Math.random(),i=new e.SphereGeometry(t,6,6),r=.1+.06*Math.random(),a=(new e.Color).setHSL(r,.8,.6+.3*Math.random()),o=new e.MeshBasicMaterial({color:a,transparent:!0,opacity:0}),l=new e.Mesh(i,o),h=s/60*Math.PI*2+.3*Math.random(),c=1.2+.8*Math.random(),u=1*(Math.random()-.5);l.position.set(n.x+Math.cos(h)*c,n.y+u,n.z+Math.sin(h)*c),this.scene.add(l),this._vortexParticles.push({mesh:l,life:1,angle:h,radius:c,yOff:u,originX:n.x,originY:n.y,originZ:n.z,speed:1.5+1.5*Math.random(),delay:.008*s+.15*Math.random()})}}_spawnEmbers(t){if(!this.THREE||!this.scene)return;const e=this.THREE,i=this.eggs[t],n=i?i.position.clone():new e.Vector3(0,0,0);for(let s=0;s<35;s++){const t=.006+.012*Math.random(),i=new e.SphereGeometry(t,4,4),s=.08+.1*Math.random(),r=(new e.Color).setHSL(s,.7,.5+.4*Math.random()),a=new e.MeshBasicMaterial({color:r,transparent:!0,opacity:.9}),o=new e.Mesh(i,a),l=.3;o.position.set(n.x+(Math.random()-.5)*l,n.y+(Math.random()-.5)*l,n.z+(Math.random()-.5)*l*.3),this.scene.add(o),this._emberParticles.push({mesh:o,life:1,vx:.3*(Math.random()-.5),vy:.4+.6*Math.random(),vz:.1*(Math.random()-.5),flicker:Math.random()*Math.PI*2})}}_updateVortexParticles(t,e){var i;for(let n=this._vortexParticles.length-1;n>=0;n--){const s=this._vortexParticles[n];if(e<s.delay)continue;const r=Math.min(1,(e-s.delay)/(.55-s.delay)),a=s.radius*(1-r*r*.95);s.angle+=t*s.speed*(1+4*r);const o=s.yOff*(1-r);s.mesh.position.x=s.originX+Math.cos(s.angle)*a,s.mesh.position.y=s.originY+o,s.mesh.position.z=s.originZ+Math.sin(s.angle)*a,s.mesh.material.opacity=r<.2?r/.2*.85:r>.85?(1-r)/.15*.85:.85,s.mesh.scale.setScalar(.8+.3*Math.sin(3*s.angle)),r>=1&&(null==(i=this.scene)||i.remove(s.mesh),s.mesh.geometry.dispose(),s.mesh.material.dispose(),this._vortexParticles.splice(n,1))}}_updateEmberParticles(t){var e;for(let i=this._emberParticles.length-1;i>=0;i--){const n=this._emberParticles[i];n.life-=.4*t,n.mesh.position.x+=n.vx*t,n.mesh.position.y+=n.vy*t,n.mesh.position.z+=n.vz*t,n.flicker+=3*t,n.mesh.position.x+=Math.sin(n.flicker)*t*.15,n.vx*=.995,n.vz*=.995;const s=.7+.3*Math.sin(4*n.flicker);n.mesh.material.opacity=Math.max(0,n.life*s),n.mesh.scale.setScalar(.5+.5*n.life),n.life<=0&&(null==(e=this.scene)||e.remove(n.mesh),n.mesh.geometry.dispose(),n.mesh.material.dispose(),this._emberParticles.splice(i,1))}}_cancelLongPress(){var t;if(this._longPressActive=!1,this._holdProgress=0,null!==this._interactiveEgg){const e=this.eggs[this._interactiveEgg];e&&(e.scale.setScalar(.9),e.rotation.z=0);const i=this.eggBodies[this._interactiveEgg];void 0!==(null==(t=null==i?void 0:i.material)?void 0:t.emissiveIntensity)&&(i.material.emissiveIntensity=.05)}}_worldToScreen(t){if(!this.THREE||!this.camera)return{x:0,y:0};const e=(new this.THREE.Vector3).copy(t);return e.project(this.camera),{x:(.5*e.x+.5)*window.innerWidth,y:(.5*-e.y+.5)*window.innerHeight}}_screenToWorld(t,e){const i=this.THREE,n=t/window.innerWidth*2-1,s=-e/window.innerHeight*2+1,r=new i.Vector3(n,s,.5);r.unproject(this.camera);const a=r.sub(this.camera.position).normalize(),o=-this.camera.position.z/a.z;return this.camera.position.clone().add(a.multiplyScalar(o))}_updateEggs(t){var e,i;if(this.THREE)for(let n=0;n<3;n++){const s=this.eggs[n],r=this._eggStates[n];if(r.visible&&s)switch(r.t+=t,r.phase){case"reveal":{const t=3,i=Math.min(1,r.t/t),a=2*Math.PI/3,o=0===i?0:1===i?1:Math.pow(2,-10*i)*Math.sin((10*i-.75)*a)+1;s.scale.setScalar(.9*o),s.rotation.y=1.2*r.t,s.position.y=.06*Math.sin(2*r.t)*(1-i);const l=this.eggBodies[n];void 0!==(null==(e=null==l?void 0:l.material)?void 0:e.emissiveIntensity)&&(l.material.emissiveIntensity=.15+.1*Math.sin(4*r.t)),i>=1&&(r.phase="interactive",r.t=0);break}case"interactive":{this._isDragging&&this._interactiveEgg===n||(s.rotation.y+=.25*t),s.position.y=.04*Math.sin(.7*r.t);const e=this.eggBodies[n];void 0!==(null==(i=null==e?void 0:e.material)?void 0:i.emissiveIntensity)&&(e.material.emissiveIntensity=.05+.04*Math.sin(1.5*r.t));break}case"collecting":s.visible=!1,r.phase="shrine",r.t=0;break;case"shrine":{s.rotation.y+=.15*t;const e=.32+.01*Math.sin(1*r.t);s.scale.setScalar(e);break}}}}_updateHoldRing(){var t;if(!this._longPressActive||null===this._interactiveEgg)return;const e=Date.now()-this._longPressStartTime;this._holdProgress=Math.min(1,e/1200);const i=this._holdProgress,n=.001*e,s=this.eggs[this._interactiveEgg];if(!s)return;const r=.9*(1+.35*i);if(s.scale.setScalar(r),i>.4){const t=.03*(i-.4);s.rotation.z=Math.sin(12*n)*t,s.rotation.x=Math.cos(10*n)*t*.5}if(i>=1){const e=this._interactiveEgg;this._spawnMiniEggBurst(e),this._cancelLongPress(),null==(t=this._onCollectEgg)||t.call(this,e)}}_spawnMiniEggBurst(t){if(!this.THREE||!this.scene)return;const e=this.THREE,i=this.eggs[t];if(!i)return;const n=i.position.clone(),s=[{main:12634328,accent:8425648},{main:15253568,accent:13934624},{main:13647968,accent:8401056}],r=s[t]??s[0],a=new e.SphereGeometry(.06,12,12),o=a.attributes.position;for(let l=0;l<o.count;l++){let t=o.getY(l);t=1.4*t*(t>0?.82:1),o.setY(l,t)}a.computeVertexNormals();for(let l=0;l<18;l++){const t=Math.random()>.35?r.main:r.accent,i=new e.MeshStandardMaterial({color:t,roughness:.3,metalness:.5,emissive:t,emissiveIntensity:.15,transparent:!0,opacity:1}),s=new e.Mesh(a,i);s.position.copy(n);const o=.5+.8*Math.random();s.scale.setScalar(o),s.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI);const l=Math.random()*Math.PI*2,h=Math.acos(2*Math.random()-1),c=2+3*Math.random(),u=Math.sin(h)*Math.cos(l)*c,d=Math.sin(h)*Math.sin(l)*c*.8+1,p=Math.cos(h)*c;this.scene.add(s),this._miniEggs.push({mesh:s,vx:u,vy:d,vz:p,life:1,spin:8*(Math.random()-.5)})}}_updateMiniEggs(t){var e,i;for(let n=this._miniEggs.length-1;n>=0;n--){const s=this._miniEggs[n];s.life-=1.2*t,s.vy-=5*t,s.mesh.position.x+=s.vx*t,s.mesh.position.y+=s.vy*t,s.mesh.position.z+=s.vz*t,s.mesh.rotation.y+=s.spin*t,s.mesh.rotation.x+=s.spin*t*.5;const r=Math.max(0,s.life);s.mesh.material.opacity=r,s.mesh.scale.multiplyScalar(1-.5*t),s.life<=0&&(null==(e=this.scene)||e.remove(s.mesh),null==(i=s.mesh.material)||i.dispose(),this._miniEggs.splice(n,1))}}_updateFinale(t){var e;if(!this._finaleActive||!this.THREE)return;this._finaleT+=t;const i=.35*this._finaleT;for(let n=0;n<3;n++){const t=this.eggs[n];if(!t)continue;t.visible=!0;const s=i+n*(2*Math.PI/3),r=1.4*Math.sin(s),a=.05*Math.sin(.6*this._finaleT+1.2*n)-.1,o=.42*Math.cos(s);t.position.x+=.06*(r-t.position.x),t.position.y+=.06*(a-t.position.y),t.position.z+=.06*(o-t.position.z),t.rotation.y=.4*this._finaleT+n*(2*Math.PI/3),t.scale.setScalar(t.scale.x+.04*(.55-t.scale.x));const l=this.eggBodies[n];if(void 0!==(null==(e=null==l?void 0:l.material)?void 0:e.emissiveIntensity)){const t=.15+.08*Math.sin(2*this._finaleT+1.5*n);l.material.emissiveIntensity+=.05*(t-l.material.emissiveIntensity)}}this._finaleT>5&&this._finaleT<5.1&&this.renderer&&(this.renderer.toneMappingExposure=2.8),this._finaleT>5.1&&this._finaleT<8&&this.renderer&&(this.renderer.toneMappingExposure=Math.max(1.1,2.8-.55*(this._finaleT-5.1)))}_updateTrails(t){for(let e=this._trailParticles.length-1;e>=0;e--){const i=this._trailParticles[e];i.life-=.5*t,i.life<=0?(this.scene.remove(i.mesh),i.mesh.geometry.dispose(),i.mesh.material.dispose(),this._trailParticles.splice(e,1)):(i.mesh.material.opacity=.65*i.life,i.mesh.position.y+=.15*t,i.mesh.scale.setScalar(i.life),i.mesh.rotation.z+=.8*t)}}_updateAmbientParticles(t){for(let e=this._ambientParticles.length-1;e>=0;e--){const i=this._ambientParticles[e];i.life-=.25*t,i.mesh.position.y+=i.vy*t,i.mesh.rotation.z+=.5*t,i.fadeIn&&i.life>.7?(i.mesh.material.opacity=Math.min(.55,i.mesh.material.opacity+.6*t),i.mesh.material.opacity>=.5&&(i.fadeIn=!1)):i.mesh.material.opacity=Math.max(0,.55*i.life),i.life<=0&&(this.scene.remove(i.mesh),i.mesh.geometry.dispose(),i.mesh.material.dispose(),this._ambientParticles.splice(e,1))}}_updateRevealParticles(t){for(let e=this._revealParticles.length-1;e>=0;e--){const i=this._revealParticles[e];i.life-=.6*t,i.mesh.position.x+=i.vx*t,i.mesh.position.y+=i.vy*t,i.mesh.position.z+=i.vz*t,i.vy-=1.5*t,i.mesh.material.opacity=Math.max(0,.8*i.life),i.mesh.scale.setScalar(Math.max(.01,i.life)),i.life<=0&&(this.scene.remove(i.mesh),i.mesh.geometry.dispose(),i.mesh.material.dispose(),this._revealParticles.splice(e,1))}}}class f{constructor(t){this.host=null,this.shadow=null,this.container=null,this.eggs=[],this._finaleActive=!1,this.config=t}async init(){this.host=document.createElement("div"),this.host.id="eeq-fallback-host",Object.assign(this.host.style,{position:"fixed",top:"0",left:"0",width:"100%",height:"100%",pointerEvents:"none",zIndex:"999992"}),document.body.appendChild(this.host),this.shadow=this.host.attachShadow({mode:"closed"});const t=document.createElement("style");t.textContent=this._getStyles(),this.shadow.appendChild(t),this.container=document.createElement("div"),this.container.className="eeq-f-container",this.shadow.appendChild(this.container);for(let e=0;e<3;e++){const t=document.createElement("div");t.className=`eeq-f-egg eeq-f-egg-${e+1} eeq-f-hidden`;const i=document.createElement("div");i.className="eeq-f-egg-inner";const n=document.createElement("div");n.className="eeq-f-egg-shine",i.appendChild(n),t.appendChild(i),this.container.appendChild(t),this.eggs.push(t)}return!0}startRenderLoop(){}stopRenderLoop(){}revealEgg(t){const e=this.eggs[t];e&&(e.classList.remove("eeq-f-hidden"),e.classList.add("eeq-f-reveal"))}collectEgg(t){const e=this.eggs[t];e&&(e.classList.remove("eeq-f-reveal"),e.classList.add("eeq-f-collected"))}addTrail(t,e,i){if(!this.container)return;const n=document.createElement("div");n.className="eeq-f-trail";const s=360*Math.random();n.style.background=`hsl(${s}, 50%, 78%)`,n.style.left=`${t}px`,n.style.top=`${e}px`,this.container.appendChild(n),setTimeout(()=>n.remove(),1200)}startFinale(){this._finaleActive=!0;for(const t of this.eggs)t.classList.remove("eeq-f-collected","eeq-f-hidden"),t.classList.add("eeq-f-finale");this.container&&this.container.classList.add("eeq-f-finale-active")}setBreathIntensity(t){}setOverlayIntensity(t){}destroy(){var t;null==(t=this.host)||t.remove(),this.host=null,this.shadow=null,this.container=null,this.eggs=[]}_getStyles(){const t=this.config.theme;return`\n .eeq-f-container {\n position: fixed;\n top: 0; left: 0;\n width: 100%; height: 100%;\n display: flex;\n align-items: center;\n justify-content: center;\n gap: 32px;\n pointer-events: none;\n }\n\n .eeq-f-egg {\n width: 60px;\n height: 80px;\n border-radius: 50% 50% 50% 50% / 60% 60% 40% 40%;\n position: relative;\n transition: all 1.5s cubic-bezier(0.22, 1, 0.36, 1);\n }\n\n .eeq-f-hidden {\n opacity: 0;\n transform: scale(0.1);\n }\n\n .eeq-f-reveal {\n opacity: 1;\n transform: scale(1);\n animation: eeq-f-float 3s ease-in-out infinite;\n }\n\n .eeq-f-collected {\n opacity: 0.6;\n transform: scale(0.5) translateY(200px);\n position: fixed;\n bottom: 30px;\n }\n\n .eeq-f-finale {\n opacity: 1;\n transform: scale(1);\n animation: eeq-f-finale-spin 3s linear infinite;\n }\n\n .eeq-f-finale-active {\n animation: eeq-f-glow-bg 2s ease-in-out forwards;\n }\n\n .eeq-f-egg-inner {\n width: 100%;\n height: 100%;\n border-radius: inherit;\n position: relative;\n overflow: hidden;\n }\n\n .eeq-f-egg-shine {\n position: absolute;\n top: 15%;\n left: 20%;\n width: 30%;\n height: 25%;\n border-radius: 50%;\n background: rgba(255,255,255,0.4);\n filter: blur(4px);\n }\n\n /* Egg 1: Porcelain */\n .eeq-f-egg-1 .eeq-f-egg-inner {\n background: linear-gradient(145deg, #f5f0eb 0%, #e8e0d8 50%, #d8d0c8 100%);\n box-shadow: 0 4px 24px rgba(212,165,116,0.2), inset 0 2px 8px rgba(255,255,255,0.3);\n }\n\n /* Egg 2: Luminous pearl */\n .eeq-f-egg-2 .eeq-f-egg-inner {\n background: linear-gradient(145deg, #faf5f0 0%, #f0e8e0 40%, #e5ddd5 100%);\n box-shadow: 0 4px 28px rgba(212,165,116,0.3), inset 0 2px 12px rgba(255,255,255,0.4);\n }\n\n /* Egg 3: Golden core */\n .eeq-f-egg-3 .eeq-f-egg-inner {\n background: linear-gradient(145deg, #fff8f0 0%, #f5e8d5 40%, ${t.accent} 100%);\n box-shadow: 0 4px 32px ${t.accentGlow}, inset 0 2px 16px rgba(255,255,255,0.4);\n }\n\n .eeq-f-trail {\n position: fixed;\n width: 8px;\n height: 11px;\n border-radius: 50% 50% 50% 50% / 60% 60% 40% 40%;\n background: ${t.accent};\n opacity: 0.4;\n pointer-events: none;\n animation: eeq-f-trail-fade 1.2s ease-out forwards;\n }\n\n @keyframes eeq-f-float {\n 0%, 100% { transform: scale(1) translateY(0); }\n 50% { transform: scale(1) translateY(-8px); }\n }\n\n @keyframes eeq-f-finale-spin {\n from { transform: scale(1) rotate(0deg); }\n to { transform: scale(1) rotate(360deg); }\n }\n\n @keyframes eeq-f-trail-fade {\n 0% { opacity: 0.5; transform: scale(1); }\n 100% { opacity: 0; transform: scale(0.2) translateY(-10px); }\n }\n\n @keyframes eeq-f-glow-bg {\n 0% { background: transparent; }\n 50% { background: rgba(212,165,116,0.08); }\n 100% { background: transparent; }\n }\n `}}class g{constructor(t){this.overlay=null,this._visible=!1,this.config=t}mount(){this.overlay=document.createElement("div"),this.overlay.id="eeq-overlay",Object.assign(this.overlay.style,{position:"fixed",top:"0",left:"0",width:"100%",height:"100%",background:"transparent",backdropFilter:"none",WebkitBackdropFilter:"none",zIndex:"999985",pointerEvents:"none",transition:"background 1.5s ease, backdrop-filter 1.5s ease",opacity:"0"}),document.body.appendChild(this.overlay)}show(){this.overlay&&!this._visible&&(this._visible=!0,requestAnimationFrame(()=>{this.overlay&&(this.overlay.style.opacity="1",this.overlay.style.background=this.config.theme.overlayBg,this.overlay.style.backdropFilter="blur(2px)",this.overlay.style.WebkitBackdropFilter="blur(2px)")}))}setIntensity(t){if(!this.overlay)return;const e=.25+.25*t;this.overlay.style.background=`rgba(0,0,0,${e})`;const i=2+4*t;this.overlay.style.backdropFilter=`blur(${i}px)`,this.overlay.style.WebkitBackdropFilter=`blur(${i}px)`}hide(){this.overlay&&(this._visible=!1,this.overlay.style.opacity="0",this.overlay.style.background="transparent",this.overlay.style.backdropFilter="none",this.overlay.style.WebkitBackdropFilter="none")}destroy(){var t;null==(t=this.overlay)||t.remove(),this.overlay=null}}const _=class{constructor(t){this.host=null,this.shadow=null,this._onFinish=null,this.config=t}show(t,e){var i,n;this._onFinish=e,this.host=document.createElement("div"),this.host.id="eeq-results-host",Object.assign(this.host.style,{position:"fixed",top:"0",left:"0",width:"100%",height:"100%",zIndex:"999998",display:"flex",alignItems:"center",justifyContent:"center",pointerEvents:"none"}),document.body.appendChild(this.host),this.shadow=this.host.attachShadow({mode:"closed"});const s=document.createElement("style");s.textContent=this._getStyles(),this.shadow.appendChild(s);const r=document.createElement("div");r.className="eeq-results",r.innerHTML=this._buildContent(t),this.shadow.appendChild(r),requestAnimationFrame(()=>{requestAnimationFrame(()=>{r.classList.add("eeq-results-visible")})}),null==(i=this.shadow.querySelector(".eeq-btn-finish"))||i.addEventListener("click",()=>{var t;return null==(t=this._onFinish)?void 0:t.call(this)}),null==(n=this.shadow.querySelector(".eeq-btn-share"))||n.addEventListener("click",()=>this._copyShareImage(t))}destroy(){var t;null==(t=this.host)||t.remove(),this.host=null,this.shadow=null}_buildContent(t){const e=t.behaviorProfile,i=[],n={clicker:"🖱",scroller:"📜",typist:"⌨",minimalist:"🧘",mover:"🖱"}[e.dominantAction]??"",s={tornado:"🌪",conductor:"🎼",surgeon:"🎯",ghost:"👻"}[e.mousePersonality]??"",r={speedster:"⚡",steady:"🚶",explorer:"🧭",philosopher:"🕊"}[e.pace]??"";return n&&i.push(`<span class="eeq-badge" title="${e.dominantAction}">${n}</span>`),s&&i.push(`<span class="eeq-badge" title="${e.mousePersonality}">${s}</span>`),r&&i.push(`<span class="eeq-badge" title="${e.pace}">${r}</span>`),`\n <div class="eeq-results-inner">\n <div class="eeq-results-title">« ${this._escapeHtml(e.title)} »</div>\n <div class="eeq-time">${c(t.totalTime)}</div>\n <div class="eeq-badges">${i.join("")}</div>\n <div class="eeq-share-invite">share your result with friends 🥚</div>\n <div class="eeq-results-actions">\n <button class="eeq-btn eeq-btn-share" title="share result">\n <svg width="16" height="16" viewBox="0 0 16 16" fill="none"><path d="M4.5 10.5a2 2 0 1 1 0-4 2 2 0 0 1 0 4zm7-4a2 2 0 1 1 0-4 2 2 0 0 1 0 4zm0 8a2 2 0 1 1 0-4 2 2 0 0 1 0 4z" stroke="currentColor" stroke-width="1.2"/><path d="M6.3 9.2l3.4 1.6M6.3 7.8l3.4-1.6" stroke="currentColor" stroke-width="1.2"/></svg>\n <span>share</span>\n </button>\n <button class="eeq-btn eeq-btn-finish" title="finish">\n <svg width="16" height="16" viewBox="0 0 16 16" fill="none"><path d="M4 8.5l3 3 5-6.5" stroke="currentColor" stroke-width="1.5" stroke-linecap="round" stroke-linejoin="round"/></svg>\n <span>finish</span>\n </button>\n </div>\n </div>\n `}_makeRand(t){let e=t;return()=>{e=e+1831565813|0;let t=Math.imul(e^e>>>15,1|e);return t=t+Math.imul(t^t>>>7,61|t)^t,((t^t>>>14)>>>0)/4294967296}}_drawTypedEgg2D(t,e,i,n){const s=Math.min(window.devicePixelRatio||1,3);t.width=72*s,t.height=96*s,t.style.width="72px",t.style.height="96px";const r=t.getContext("2d");r.scale(s,s);const a=30.24,o=96*.46;i?0===e?this._paintSilverEgg(r,36,48,a,o):1===e?this._paintGoldEgg(r,36,48,a,o):this._paintFestiveEgg(r,36,48,a,o,n):this._drawEggOutline(r,36,48,a,o,!0)}_eggPath(t,e,i,n,s){t.beginPath();for(let r=0;r<=2*Math.PI;r+=.02){const a=1-.15*Math.sin(r),o=e+Math.cos(r)*n*a,l=i-Math.sin(r)*s;0===r?t.moveTo(o,l):t.lineTo(o,l)}t.closePath()}_drawEggOutline(t,e,i,n,s,r){t.save(),r&&t.setLineDash([5,4]),this._eggPath(t,e,i,n,s),t.strokeStyle="rgba(255,255,255,0.15)",t.lineWidth=1.5,t.stroke(),t.restore()}_drawSpecular(t,e,i,n,s){const r=t.createRadialGradient(e-.25*n,i-.4*s,0,e-.25*n,i-.4*s,.7*n);r.addColorStop(0,"rgba(255,255,255,0.4)"),r.addColorStop(1,"rgba(255,255,255,0)"),t.fillStyle=r,t.fillRect(e-n-2,i-s-2,2*n+4,2*s+4)}_paintSilverEgg(t,e,i,n,s){t.save(),this._eggPath(t,e,i,n,s),t.clip();const r=t.createLinearGradient(e,i-s,e,i+s);r.addColorStop(0,"#e8ecf2"),r.addColorStop(.3,"#dde1e8"),r.addColorStop(.6,"#d0d4dc"),r.addColorStop(1,"#c4c0bc"),t.fillStyle=r,t.fillRect(e-n-2,i-s-2,2*n+4,2*s+4),t.fillStyle="rgba(255,255,255,0.55)";for(let o=-1;o<2*s/10+2;o++){const r=o%2*6;for(let a=-1;a<2*n/12+2;a++){const l=e-n+12*a+r,h=i-s+10*o;t.beginPath(),t.arc(l,h,3.5,0,2*Math.PI),t.fill()}}const a=t.createLinearGradient(e-n,i-.2*s,e+n,i+.2*s);a.addColorStop(0,"rgba(255,255,255,0)"),a.addColorStop(.4,"rgba(255,255,255,0.12)"),a.addColorStop(.6,"rgba(255,255,255,0.12)"),a.addColorStop(1,"rgba(255,255,255,0)"),t.fillStyle=a,t.fillRect(e-n-2,i-s-2,2*n+4,2*s+4),this._drawSpecular(t,e,i,n,s),t.restore(),t.save(),this._eggPath(t,e,i,n,s),t.strokeStyle="rgba(200,205,215,0.5)",t.lineWidth=1.2,t.stroke(),t.restore()}_paintGoldEgg(t,e,i,n,s){t.save(),this._eggPath(t,e,i,n,s),t.clip();const r=t.createLinearGradient(e,i-s,e,i+s);r.addColorStop(0,"#d4a520"),r.addColorStop(.25,"#e6c040"),r.addColorStop(.5,"#daa520"),r.addColorStop(.75,"#c89618"),r.addColorStop(1,"#b8860b"),t.fillStyle=r,t.fillRect(e-n-2,i-s-2,2*n+4,2*s+4),t.globalAlpha=.25;for(const a of[.28,.5,.72]){const r=i-s+a*s*2,o=5,l=t.createLinearGradient(e,r-o,e,r+o);l.addColorStop(0,"#b8860b"),l.addColorStop(.5,"#f0d060"),l.addColorStop(1,"#b8860b"),t.fillStyle=l,t.fillRect(e-n-2,r-o,2*n+4,2*o)}t.globalAlpha=1,t.strokeStyle="rgba(160,112,8,0.18)",t.lineWidth=.8;for(let a=e-2*n;a<e+2*n;a+=8)t.beginPath(),t.moveTo(a,i-s),t.lineTo(a+2*s,i+s),t.stroke(),t.beginPath(),t.moveTo(a+2*s,i-s),t.lineTo(a,i+s),t.stroke();t.strokeStyle="rgba(212,165,16,0.35)",t.lineWidth=.7;for(const a of[.24,.32,.46,.54,.68,.76]){const r=i-s+a*s*2;t.beginPath(),t.moveTo(e-n,r),t.lineTo(e+n,r),t.stroke()}this._drawSpecular(t,e,i,n,s),t.restore(),t.save(),this._eggPath(t,e,i,n,s),t.strokeStyle="rgba(200,165,30,0.5)",t.lineWidth=1.2,t.stroke(),t.restore()}_paintFestiveEgg(t,e,i,n,s,r){const a=this._makeRand(r);t.save(),this._eggPath(t,e,i,n,s),t.clip();const o=360*a(),l=[];for(let d=0;d<5;d++)l.push((o+d*(50+30*a()))%360);const h=2*s/9,c=i-s;for(let d=0;d<9;d++){const i=c+d*h;if(d%2==1){const n=52+10*a(),s=t.createLinearGradient(e,i,e,i+h);s.addColorStop(0,`hsl(43, 80%, ${n}%)`),s.addColorStop(1,`hsl(43, 75%, ${n-6}%)`),t.fillStyle=s}else{const n=l[Math.floor(d/2)%l.length],s=55+30*a(),r=35+15*a(),o=t.createLinearGradient(e,i,e,i+h);o.addColorStop(0,`hsl(${n}, ${s}%, ${r}%)`),o.addColorStop(1,`hsl(${n}, ${s}%, ${r-8}%)`),t.fillStyle=o}t.fillRect(e-n-2,i,2*n+4,h+1)}const u=5+Math.floor(4*a());for(let d=1;d<9;d+=2){const i=c+(d+.5)*h;for(let s=0;s<u;s++){const r=e-.7*n+(s+.5)*(1.4*n/u),o=l[Math.floor(a()*l.length)];t.fillStyle=`hsl(${o}, 70%, 55%)`,t.beginPath(),t.arc(r,i,1.5+a(),0,2*Math.PI),t.fill()}}this._drawSpecular(t,e,i,n,s),t.restore(),t.save(),this._eggPath(t,e,i,n,s),t.strokeStyle="rgba(200,150,100,0.45)",t.lineWidth=1.2,t.stroke(),t.restore()}_copyShareImage(t){this._renderCard(t).toBlob(e=>{var i;if(e){if(/Android|iPhone|iPad|iPod/i.test(navigator.userAgent)&&window.innerWidth<768&&navigator.share){const n=new File([e],"easter-egg-quest.png",{type:"image/png"});if(null==(i=navigator.canShare)?void 0:i.call(navigator,{files:[n]}))return void navigator.share({files:[n],title:"Easter Egg Quest",text:`«${t.behaviorProfile.title}»`}).catch(()=>{})}navigator.clipboard&&"undefined"!=typeof ClipboardItem?navigator.clipboard.write([new ClipboardItem({"image/png":e})]).then(()=>{this._flashButton(".eeq-btn-share","copied!")}).catch(()=>{this._downloadBlob(e)}):this._downloadBlob(e)}},"image/png")}_downloadBlob(t){const e=URL.createObjectURL(t),i=document.createElement("a");i.href=e,i.download="easter-egg-quest.png",i.click(),setTimeout(()=>URL.revokeObjectURL(e),5e3),this._flashButton(".eeq-btn-share","saved!")}_renderCard(t){const e=Math.min(window.devicePixelRatio||1,3),i=document.createElement("canvas");i.width=480*e,i.height=400*e;const n=i.getContext("2d");n.scale(e,e);const s=n.createLinearGradient(0,0,0,400);s.addColorStop(0,"#1e1815"),s.addColorStop(.5,"#14110e"),s.addColorStop(1,"#0d0b09"),n.fillStyle=s,this._roundRect(n,0,0,480,400,16),n.fill(),n.strokeStyle="rgba(212,165,80,0.18)",n.lineWidth=1,this._roundRect(n,.5,.5,479,399,16),n.stroke(),n.textAlign="center",n.font="11px Georgia, serif",n.fillStyle="rgba(232,224,214,0.3)",n.fillText("🥚 Easter Egg Quest",240,28);const r=20.16,a=29.44;for(let c=0;c<3;c++){const e=176+64*c;c<t.eggsFound?0===c?this._paintSilverEgg(n,e,72,r,a):1===c?this._paintGoldEgg(n,e,72,r,a):this._paintFestiveEgg(n,e,72,r,a,t.eggSeed):this._drawEggOutline(n,e,72,r,a,!0)}const o=3===t.eggsFound?"All eggs collected!":`${t.eggsFound} of 3 eggs collected`;n.font="10px Georgia, serif",n.fillStyle="rgba(232,224,214,0.35)",n.fillText(o,240,119.44);const l=131.44;n.strokeStyle="rgba(212,165,80,0.12)",n.lineWidth=.5,n.beginPath(),n.moveTo(96,l),n.lineTo(384,l),n.stroke(),n.font="italic 18px Georgia, serif",n.fillStyle=this.config.theme.accent,n.fillText(`« ${t.behaviorProfile.title} »`,240,159.44),n.font='32px "SF Mono", "Fira Code", Consolas, monospace',n.fillStyle="#e8e0d6",n.fillText(c(t.totalTime),240,199.44);const h=[t.behaviorProfile.dominantAction,t.behaviorProfile.mousePersonality,t.behaviorProfile.pace];return n.font="12px Georgia, serif",n.fillStyle="rgba(232,224,214,0.4)",n.fillText(h.join(" · "),240,223.44),n.font="14px Georgia, serif",n.fillStyle="rgba(232,224,214,0.55)",n.fillText("Happy Easter! 🐰🥚",240,261.44),n.font="11px Georgia, serif",n.fillStyle="rgba(232,224,214,0.3)",n.fillText("Wishing you joy, peace, and light",240,281.44),n.font="9px Georgia, serif",n.fillStyle="rgba(232,224,214,0.12)",n.fillText("easter egg quest",240,384),i}_roundRect(t,e,i,n,s,r){t.beginPath(),t.moveTo(e+r,i),t.lineTo(e+n-r,i),t.quadraticCurveTo(e+n,i,e+n,i+r),t.lineTo(e+n,i+s-r),t.quadraticCurveTo(e+n,i+s,e+n-r,i+s),t.lineTo(e+r,i+s),t.quadraticCurveTo(e,i+s,e,i+s-r),t.lineTo(e,i+r),t.quadraticCurveTo(e,i,e+r,i),t.closePath()}_flashButton(t,e){var i;const n=null==(i=this.shadow)?void 0:i.querySelector(`${t} span`);if(!n)return;const s=n.textContent;n.textContent=e,setTimeout(()=>{n.textContent=s},1500)}_escapeHtml(t){return t.replace(/&/g,"&").replace(/</g,"<").replace(/>/g,">")}_getStyles(){const t=this.config.theme;return`\n .eeq-results {\n pointer-events: auto;\n background: linear-gradient(175deg, rgba(28,22,18,0.95) 0%, rgba(10,8,6,0.97) 100%);\n backdrop-filter: blur(28px);\n -webkit-backdrop-filter: blur(28px);\n border: 1px solid rgba(212,165,80,0.1);\n border-radius: 20px;\n padding: 28px 36px 24px;\n max-width: 320px;\n width: 85vw;\n opacity: 0;\n transform: translateY(24px) scale(0.95);\n transition: opacity 0.9s ease, transform 0.9s cubic-bezier(0.23, 1, 0.32, 1);\n font-family: 'Georgia', 'Times New Roman', serif;\n color: ${t.textColor};\n text-align: center;\n box-shadow: 0 24px 80px rgba(0,0,0,0.6), 0 4px 16px rgba(0,0,0,0.4),\n inset 0 1px 0 rgba(255,255,255,0.04);\n }\n\n .eeq-results-visible {\n opacity: 1;\n transform: translateY(0) scale(1);\n }\n\n .eeq-results-title {\n font-size: 18px;\n font-style: italic;\n letter-spacing: 0.04em;\n color: ${t.accent};\n margin-bottom: 10px;\n line-height: 1.35;\n text-shadow: 0 0 30px rgba(212,165,80,0.15);\n }\n\n .eeq-time {\n font-size: 30px;\n font-family: 'SF Mono', 'Fira Code', 'Consolas', monospace;\n letter-spacing: 0.06em;\n margin-bottom: 12px;\n background: linear-gradient(180deg, #f0ece6, #c8c0b4);\n -webkit-background-clip: text;\n -webkit-text-fill-color: transparent;\n background-clip: text;\n }\n\n .eeq-badges {\n display: flex;\n justify-content: center;\n gap: 10px;\n margin-bottom: 12px;\n font-size: 18px;\n }\n\n .eeq-share-invite {\n font-size: 13px;\n color: rgba(232,224,214,0.5);\n margin-bottom: 16px;\n letter-spacing: 0.03em;\n }\n\n .eeq-badge {\n display: inline-flex;\n align-items: center;\n justify-content: center;\n width: 36px;\n height: 36px;\n border-radius: 50%;\n background: rgba(255,255,255,0.03);\n border: 1px solid rgba(255,255,255,0.07);\n cursor: default;\n transition: background 0.3s, border-color 0.3s;\n }\n\n .eeq-badge:hover {\n background: rgba(212,165,80,0.08);\n border-color: rgba(212,165,80,0.2);\n }\n\n .eeq-results-actions {\n display: flex;\n justify-content: center;\n gap: 10px;\n }\n\n .eeq-btn {\n display: inline-flex;\n align-items: center;\n gap: 6px;\n background: rgba(255,255,255,0.02);\n border: 1px solid rgba(255,255,255,0.1);\n color: ${t.textColor};\n padding: 8px 18px;\n border-radius: 10px;\n font-family: 'Georgia', serif;\n font-size: 12px;\n letter-spacing: 0.04em;\n cursor: pointer;\n transition: all 0.3s ease;\n white-space: nowrap;\n }\n\n .eeq-btn svg {\n flex-shrink: 0;\n opacity: 0.7;\n transition: opacity 0.3s;\n }\n\n .eeq-btn:hover {\n border-color: ${t.accent};\n color: ${t.accent};\n background: rgba(212,165,80,0.06);\n box-shadow: 0 0 20px rgba(212,165,80,0.08);\n }\n\n .eeq-btn:hover svg {\n opacity: 1;\n }\n\n .eeq-btn:focus {\n outline: 2px solid ${t.accent};\n outline-offset: 2px;\n }\n\n .eeq-btn:active {\n transform: scale(0.96);\n }\n `}};_.EGG_PALETTES=[{base1:"#e0e4ea",base2:"#c8c4c0",accent:"#f4f4f6",outline:"rgba(200,200,210,0.6)",label:"Silver"},{base1:"#daa520",base2:"#b8860b",accent:"#f0d060",outline:"rgba(218,165,32,0.6)",label:"Gold"},{base1:"#c05070",base2:"#3060a0",accent:"#e6b422",outline:"rgba(200,100,120,0.6)",label:"Fabergé"}];let v=_;class y{constructor(){this._startTime=0,this._entryTime=0,this._stageResults=[],this._extraClicks=0,this._chaoticMoveFrames=0,this._hesitations=0,this._failedAttempts=0,this._overcorrections=0}start(){this._startTime=Date.now(),this._stageResults=[],this._extraClicks=0,this._chaoticMoveFrames=0,this._hesitations=0,this._failedAttempts=0,this._overcorrections=0}recordEntryFound(){this._entryTime=Date.now()-this._startTime}recordStageResult(t){this._stageResults.push(t),this._failedAttempts+=Math.max(0,t.attempts-1)}analyseFrame(t){t.velocity>2e3&&this._chaoticMoveFrames++}recordExtraClick(){this._extraClicks++}recordHesitation(){this._hesitations++}recordOvercorrection(){this._overcorrections++}computeFinalScore(t){const e=Date.now()-this._startTime,i=this._stageResults[0],n=this._stageResults[1],s=this._stageResults[2],r=this._computePredictability(),a=(null==t?void 0:t.totalClicks)??0,o=(null==t?void 0:t.totalScrolls)??0,l=(null==t?void 0:t.totalKeyPresses)??0,h=(null==t?void 0:t.totalDistance)??0,c=this._computeBehaviorProfile({totalTime:e,clicks:a,scrolls:o,keys:l,distance:h,maxVelocity:(null==t?void 0:t.maxVelocity)??0,stillnessBreaks:(null==i?void 0:i.breaks)??0,motionFades:(null==n?void 0:n.fades)??0,rhythmAccuracy:(null==s?void 0:s.rhythmAccuracy)??0,predictabilityScore:r.score});return{eggsFound:this._stageResults.length,totalTime:e,entryTime:this._entryTime,egg1Time:(null==i?void 0:i.stageTime)??0,egg2Time:(null==n?void 0:n.stageTime)??0,egg3Time:(null==s?void 0:s.stageTime)??0,stillnessBreaks:(null==i?void 0:i.breaks)??0,motionFades:(null==n?void 0:n.fades)??0,rhythmAccuracy:(null==s?void 0:s.rhythmAccuracy)??0,predictabilityScore:r.score,predictabilityLabel:r.label,stageResults:this._stageResults,behaviorProfile:c,totalClicks:a,totalScrolls:o,totalKeyPresses:l,totalDistance:h,eggSeed:Math.floor(2147483647*Math.random())}}_computeBehaviorProfile(t){let e;e=0===Math.max(t.clicks,t.scrolls,t.keys)?"minimalist":t.clicks>=t.scrolls&&t.clicks>=t.keys?"clicker":t.scrolls>=t.clicks&&t.scrolls>=t.keys?"scroller":"typist";const i=t.distance/Math.max(t.totalTime/1e3,1);let n;n=i>600?"tornado":i>250?"conductor":i>60?"surgeon":"ghost";const s=t.totalTime/1e3;let r;return r=s<45?"speedster":s<120?"steady":s<360?"explorer":"philosopher",{title:this._pickTitle(t,e,n,r),dominantAction:e,mousePersonality:n,pace:r}}_pickTitle(t,e,i,n){const s=[],r=t.totalTime/1e3;r<30?s.push({score:.95,title:"Quantum Egg Locator"}):r<45?s.push({score:.8,title:"Easter Lightning"}):r>600?s.push({score:.85,title:"Egg Philosopher Supreme"}):r>360&&s.push({score:.7,title:"Scenic Route Connoisseur"});const a=t.clicks/Math.max(r/60,.5);a>40?s.push({score:.9,title:"The Click Machine"}):a>20?s.push({score:.7,title:"Click Enthusiast"}):t.clicks<=3&&r>30&&s.push({score:.75,title:"Clickless Wonder"}),t.scrolls>100?s.push({score:.85,title:"Scroll Archaeologist"}):t.scrolls>50&&s.push({score:.65,title:"Infinite Scroller"}),t.keys>50?s.push({score:.8,title:"Keyboard Adventurer"}):t.keys>20&&s.push({score:.6,title:"Secret Code Seeker"});const o=t.distance/1e3;return o>50?s.push({score:.85,title:"Mouse Marathon Runner"}):o>20?s.push({score:.65,title:"Cursor Voyager"}):o<2&&r>30&&s.push({score:.7,title:"Laser Pointer Specialist"}),t.maxVelocity>8e3&&s.push({score:.75,title:"Speed Demon"}),t.predictabilityScore>=92?s.push({score:.85,title:"Human Clockwork"}):t.predictabilityScore>=80?s.push({score:.6,title:"The Algorithm"}):t.predictabilityScore<=12?s.push({score:.9,title:"Agent of Chaos"}):t.predictabilityScore<=25&&s.push({score:.7,title:"Chaos Butterfly"}),t.rhythmAccuracy>=95?s.push({score:.85,title:"Rhythm Oracle"}):t.rhythmAccuracy>=80?s.push({score:.6,title:"Beat Keeper"}):t.rhythmAccuracy<20&&t.rhythmAccuracy>0&&s.push({score:.75,title:"Jazz Improviser"}),0===t.stillnessBreaks?s.push({score:.8,title:"Stone Buddha"}):t.stillnessBreaks>=15&&s.push({score:.7,title:"Caffeinated Explorer"}),0===t.motionFades&&r>20&&s.push({score:.65,title:"Perpetual Motion"}),"speedster"===n&&"clicker"===e&&s.push({score:.92,title:"Turbo Clicker"}),"philosopher"===n&&"ghost"===i&&s.push({score:.88,title:"Meditation Champion"}),"tornado"===i&&"typist"===e&&s.push({score:.87,title:"Keyboard Tornado"}),t.rhythmAccuracy>=85&&t.clicks<=5&&s.push({score:.82,title:"Silent Perfectionist"}),t.predictabilityScore<=20&&"speedster"===n&&s.push({score:.88,title:"Controlled Chaos"}),"scroller"===e&&"explorer"===n&&s.push({score:.78,title:"Digital Archaeologist"}),"conductor"===i&&t.rhythmAccuracy>=70&&s.push({score:.8,title:"Cursor Choreographer"}),"minimalist"===e&&"steady"===n&&s.push({score:.75,title:"Zen Navigator"}),t.stillnessBreaks>=10&&t.rhythmAccuracy>=80&&s.push({score:.78,title:"Restless Virtuoso"}),o>30&&"speedster"===n&&s.push({score:.82,title:"Hyperdrive Activated"}),s.sort((t,e)=>e.score-t.score),s.length>0?s[0].title:{speedster:"Swift Egg Seeker",steady:"Determined Hunter",explorer:"Curious Wanderer",philosopher:"Patient Sage"}[n]??"Egg Explorer"}_computePredictability(){const t=.2*Math.min(this._extraClicks/30,1)+.25*Math.min(this._chaoticMoveFrames/200,1)+.2*Math.min(this._hesitations/20,1)+.2*Math.min(this._failedAttempts/10,1)+.15*Math.min(this._overcorrections/15,1),e=Math.round(100*(1-t)),i=Math.max(0,Math.min(100,e));return{score:i,label:this._labelForScore(i)}}_labelForScore(t){return t>=90?"highly predictable":t>=75?`more predictable than ${t}% of players`:t>=55?"moderately predictable":t>=35?`less predictable than ${100-t}% of players`:t>=15?"rare pattern":"deeply unpredictable"}}const x="eeq_scores",M="eeq_progress";class S{constructor(t){this._enabled=t}saveScore(t){if(this._enabled)try{const e=this._loadAll();e.push({...t,date:(new Date).toISOString()});const i=e.slice(-50);localStorage.setItem(x,JSON.stringify(i))}catch{}}getBestTime(){const t=this._loadAll();return 0===t.length?null:Math.min(...t.map(t=>t.totalTime))}getScoreCount(){return this._loadAll().length}getLastScore(){const t=this._loadAll();return t.length>0?t[t.length-1]:null}clearScores(){try{localStorage.removeItem(x)}catch{}}_loadAll(){try{const t=localStorage.getItem(x);return t?JSON.parse(t):[]}catch{return[]}}saveProgress(t){if(this._enabled)try{localStorage.setItem(M,JSON.stringify(t))}catch{}}loadProgress(){if(!this._enabled)return null;try{const t=localStorage.getItem(M);return t?JSON.parse(t):null}catch{return null}}clearProgress(){try{localStorage.removeItem(M)}catch{}}}class b{constructor(t,e,i,n){this._status="active",this._startTime=0,this._breaks=0,this._attempts=0,this._lastBreakNarrativeTime=0,this._narrativeIndex=0,this._bestProgress=0,this._introPlayed=!1,this.config=t,this.script=e,this.input=i,this.bus=n}async start(){this._startTime=Date.now(),this._attempts=1,this.input.resetPhases(),this.input.resetCounts(),this._introPlayed=!1;const t=this.script.stage1Intro;for(let e=0;e<t.length;e++)this.bus.emit("narrative:show",t[e]),await this._wait(1500);this.bus.emit("narrative:clear"),await this._wait(1e3),this._introPlayed=!0}update(t){if("complete"===this._status||!this._introPlayed)return this._status;const e=this.config.stageDurations.stillnessMs,i=this.input.stillDuration,n=Math.min(1,i/e);return n>this._bestProgress&&(this._bestProgress=n),this.bus.emit("stage:progress",n),this.input.snapshot.isMoving&&n>.05?(this._handleBreak(),this._status):i>=e?(this._status="complete",this.bus.emit("stage:progress",1),this.bus.emit("egg:reveal",0),this._status):this._status}cleanup(){}getResult(){return{stageTime:Date.now()-this._startTime,attempts:this._attempts,breaks:this._breaks}}_handleBreak(){this._breaks++;const t=Date.now();if(t-this._lastBreakNarrativeTime>5e3){this._lastBreakNarrativeTime=t;const e=this.script.stage1Reactions,i=e[this._narrativeIndex%e.length];this._narrativeIndex++,this.bus.emit("narrative:show",i)}}_wait(t){return new Promise(e=>setTimeout(e,t))}}class w{constructor(t,e,i,n){this._status="active",this._startTime=0,this._fades=0,this._attempts=0,this._movingAccum=0,this._lastUpdateTime=0,this._narrativeIndex=0,this._lastFadeNarrativeTime=0,this._introPlayed=!1,this.FADE_THRESHOLD_MS=2500,this.config=t,this.script=e,this.input=i,this.bus=n}async start(){this._startTime=Date.now(),this._lastUpdateTime=Date.now(),this._movingAccum=0,this._attempts=1,this.input.resetPhases(),this.input.resetCounts(),this._introPlayed=!1;const t=this.script.stage2Intro;for(let e=0;e<t.length;e++)this.bus.emit("narrative:show",t[e]),await this._wait(1500);this.bus.emit("narrative:clear"),await this._wait(1e3),this._introPlayed=!0}update(t){if("complete"===this._status||!this._introPlayed)return this._status;const e=Date.now(),i=e-this._lastUpdateTime;this._lastUpdateTime=e;const n=this.config.stageDurations.motionMs;if(this.input.snapshot.isMoving){this._movingAccum+=i;const t=this.input.snapshot.velocity;if(t>50){const e=Math.max(.15,1-t/1200);Math.random()<e&&this.bus.emit("motion:trail",{x:this.input.snapshot.mouseX,y:this.input.snapshot.mouseY,velocity:t})}}else{const t=this.input.stillDuration;t>this.FADE_THRESHOLD_MS&&this._movingAccum>500&&(this._fades++,this._movingAccum=Math.max(0,this._movingAccum-.6*t),this._handleFade())}const s=Math.min(1,this._movingAccum/n);return this.bus.emit("stage:progress",s),this._movingAccum>=n?(this._status="complete",this.bus.emit("stage:progress",1),this.bus.emit("egg:reveal",1),this._status):this._status}cleanup(){}getResult(){return{stageTime:Date.now()-this._startTime,attempts:this._attempts,fades:this._fades}}_handleFade(){const t=Date.now();if(t-this._lastFadeNarrativeTime>5e3){this._lastFadeNarrativeTime=t;const e=this.script.stage2Reactions,i=e[this._narrativeIndex%e.length];this._narrativeIndex++,this.bus.emit("narrative:show",i)}}_wait(t){return new Promise(e=>setTimeout(e,t))}}class T{constructor(t,e,i,n){this._status="active",this._startTime=0,this._attempts=0,this._narrativeIndex=0,this._lastNarrativeTime=0,this._introPlayed=!1,this._goodCycles=0,this._totalCycles=0,this._lastPhaseCount=0,this._bestAccuracy=0,this.IDEAL_MOVE_MIN=1800,this.IDEAL_MOVE_MAX=5e3,this.IDEAL_PAUSE_MIN=1200,this.IDEAL_PAUSE_MAX=4e3,this.config=t,this.script=e,this.input=i,this.bus=n}async start(){this._startTime=Date.now(),this._attempts=1,this._goodCycles=0,this._totalCycles=0,this.input.resetPhases(),this.input.resetCounts(),this._introPlayed=!1;const t=this.script.stage3Intro;for(let e=0;e<t.length;e++)this.bus.emit("narrative:show",t[e]),await this._wait(1500);this.bus.emit("narrative:clear"),await this._wait(1e3),this._introPlayed=!0,this._lastPhaseCount=this.input.phases.length}update(t){if("complete"===this._status||!this._introPlayed)return this._status;const e=this.input.phases,i=this.config.stageDurations.rhythmCycles;for(;this._lastPhaseCount+1<e.length;){const t=e[this._lastPhaseCount],i=e[this._lastPhaseCount+1];if(!t||!i)break;{const e=this._evaluateCycle(t,i);this._totalCycles++,e?this._goodCycles++:this._showReaction(),this._lastPhaseCount+=2}}const n=this._totalCycles>0?this._goodCycles/this._totalCycles:0;n>this._bestAccuracy&&(this._bestAccuracy=n);const s=Math.min(1,this._goodCycles/i);return this.bus.emit("stage:progress",s),this.bus.emit("rhythm:breathe",{accuracy:n,isMoving:this.input.snapshot.isMoving}),this._goodCycles>=i?(this._status="complete",this.bus.emit("stage:progress",1),this.bus.emit("egg:reveal",2),this._status):this._status}cleanup(){}getResult(){return{stageTime:Date.now()-this._startTime,attempts:this._attempts,rhythmAccuracy:this._totalCycles>0?Math.round(this._goodCycles/this._totalCycles*100):0}}_evaluateCycle(t,e){const i="move"===t.type?t:"move"===e.type?e:null,n="still"===t.type?t:"still"===e.type?e:null;if(!i||!n)return!1;const s=i.duration>=this.IDEAL_MOVE_MIN&&i.duration<=this.IDEAL_MOVE_MAX,r=n.duration>=this.IDEAL_PAUSE_MIN&&n.duration<=this.IDEAL_PAUSE_MAX;return s&&r}_showReaction(){const t=Date.now();if(t-this._lastNarrativeTime>5e3){this._lastNarrativeTime=t;const e=this.script.stage3Reactions,i=e[this._narrativeIndex%e.length];this._narrativeIndex++,this.bus.emit("narrative:show",i)}}_wait(t){return new Promise(e=>setTimeout(e,t))}}class E{constructor(){this._styleEl=null,this._reactClass="eeq-page-react",this._injectStyles()}react(){const t=this._findCandidates();if(!t.length)return;const e=Math.min(t.length,2+Math.floor(2*Math.random())),i=this._pickRandom(t,e),n=["eeq-react-pulse","eeq-react-glow","eeq-react-lift"];for(let s=0;s<i.length;s++){const t=i[s],e=n[Math.floor(Math.random()*n.length)];setTimeout(()=>{t.classList.add(this._reactClass,e),setTimeout(()=>{t.classList.remove(this._reactClass,e)},1100)},200*s)}}destroy(){var t;document.querySelectorAll(`.${this._reactClass}`).forEach(t=>{t.className=t.className.replace(/\beeq-react-\S+/g,"").trim()}),null==(t=this._styleEl)||t.remove(),this._styleEl=null}_findCandidates(){var t;const e=document.querySelectorAll("p, h1, h2, h3, h4, h5, li, a, img, button, blockquote, figcaption, td, th"),i=[];for(const n of e){if(null==(t=n.id)?void 0:t.startsWith("eeq-"))continue;if(n.closest('[id^="eeq-"]'))continue;const e=n.getBoundingClientRect();0!==e.width&&0!==e.height&&(e.bottom<0||e.top>window.innerHeight||n.classList.contains(this._reactClass)||i.push(n))}return i}_pickRandom(t,e){const i=[...t],n=[];for(let s=0;s<e&&i.length;s++){const t=Math.floor(Math.random()*i.length);n.push(i.splice(t,1)[0])}return n}_injectStyles(){this._styleEl=document.createElement("style"),this._styleEl.textContent="\n @keyframes eeq-pulse-kf {\n 0%, 100% { transform: scale(1); }\n 50% { transform: scale(1.018); }\n }\n @keyframes eeq-glow-kf {\n 0%, 100% { filter: brightness(1); }\n 50% { filter: brightness(1.15) saturate(1.1); }\n }\n @keyframes eeq-lift-kf {\n 0%, 100% { transform: translateY(0); }\n 50% { transform: translateY(-2px); }\n }\n .eeq-react-pulse {\n animation: eeq-pulse-kf 1s ease-in-out !important;\n }\n .eeq-react-glow {\n animation: eeq-glow-kf 1s ease-in-out !important;\n }\n .eeq-react-lift {\n animation: eeq-lift-kf 1s ease-in-out !important;\n }\n ",document.head.appendChild(this._styleEl)}}class A{constructor(){this._active=!1,this._intensity=0,this._targetIntensity=0,this._rafId=0,this._overlay=null,this._startTime=0,this._isUserMoving=!1,this._inSync=!1,this.CYCLE_MS=6e3,this._tick=()=>{if(!this._active||!this._overlay)return;this._rafId=requestAnimationFrame(this._tick),this._intensity+=.06*(this._targetIntensity-this._intensity);const t=(Date.now()-this._startTime)%this.CYCLE_MS/this.CYCLE_MS,e=.5*(Math.sin(t*Math.PI*2-Math.PI/2)+1),i=t<.5;this._inSync=i===this._isUserMoving;const n=.85*e,s=this._inSync?.15:0,r=this._intensity*(n+.05*(1-e)+s);this._overlay.style.opacity=String(Math.min(1,r))}}start(){if(this._active)return;this._active=!0,this._startTime=Date.now();const t=document.createElement("div");t.style.cssText=["position:fixed","top:0","left:0","width:100%","height:100%","pointer-events:none","z-index:999980","opacity:0","background:radial-gradient(ellipse at center, transparent 30%, rgba(0,0,0,0.7) 100%)","transition:opacity 0.3s ease"].join(";"),document.body.appendChild(t),this._overlay=t,this._tick()}update(t,e){if(!this._active)return;this._isUserMoving=e;const i=Math.max(0,Math.min(1,(t-.05)/.5));this._targetIntensity=.5+.5*i}isInSync(){return this._inSync}stop(){var t;this._active&&(this._active=!1,cancelAnimationFrame(this._rafId),null==(t=this._overlay)||t.remove(),this._overlay=null,this._intensity=0,this._targetIntensity=0,this._inSync=!1)}destroy(){this.stop()}}class C{constructor(t,e){this.bus=new r,this.fsm=new o,this.input=new h,this.scoring=new y,this.hiddenEntry=null,this.narrative=null,this.hud=null,this.shrine=null,this.threeRenderer=null,this.fallbackRenderer=null,this.overlay=null,this.results=null,this.eggRenderer=null,this.activeStage=null,this.pageReactor=null,this._lastPageReactTime=0,this._lastReactProgress=0,this.pageBreather=null,this._updateRaf=0,this._running=!1,this._destroyed=!1,this._onPageHide=()=>this._handlePageClose(),this._tremorStyle=null,this._tremorClass="eeq-tremor",this._lastFrameTime=0,this._gameLoop=()=>{var t;if(!this._running||this._destroyed)return;if(this._updateRaf=requestAnimationFrame(this._gameLoop),this.state.isPaused)return;const e=performance.now(),i=(e-this._lastFrameTime)/1e3;if(this._lastFrameTime=e,this.scoring.analyseFrame(this.input.snapshot),null==(t=this.hud)||t.update(this.state,this.fsm.label),this.activeStage&&"complete"===this.activeStage.update(i)){this._running=!1,cancelAnimationFrame(this._updateRaf);const t=this.fsm.state;"stage1-active"===t?this.fsm.transitionTo("stage1-success"):"stage2-active"===t?this.fsm.transitionTo("stage2-success"):"stage3-active"===t&&this.fsm.transitionTo("stage3-success")}},this.config=t,this.script=e,this.persistence=new S(t.scoring.enableLocal),this.state={stage:"idle",eggsFound:0,startTime:0,stageStartTime:0,isPaused:!1,eggs:[{found:!1},{found:!1},{found:!1}]}}async init(){var t,e;this.fsm.onTransition((t,e)=>this._onTransition(t,e)),this.bus.on("narrative:show",t=>{var e;return null==(e=this.narrative)?void 0:e.showLine(t)}),this.bus.on("narrative:clear",()=>{var t;return null==(t=this.narrative)?void 0:t.clear()}),this.bus.on("egg:reveal",t=>this._handleEggReveal(t)),this.bus.on("stage:progress",t=>this._handleStageProgress(t)),this.bus.on("motion:trail",t=>{var e;null==(e=this.eggRenderer)||e.addTrail(t.x,t.y,t.velocity)}),this.bus.on("rhythm:breathe",t=>{var e,i,n;null==(e=this.eggRenderer)||e.setBreathIntensity(t.accuracy),null==(i=this.pageBreather)||i.update(t.accuracy,t.isMoving),(null==(n=this.pageBreather)?void 0:n.isInSync())&&this.threeRenderer&&this.threeRenderer.showProgressParticles(.6+.4*t.accuracy)}),this.overlay=new g(this.config),this.overlay.mount(),this.narrative=new d(this.config),this.narrative.mount(),this.shrine=new p(this.config),this.shrine.mount(t=>this._onShrineEggClick(t)),await this._initEggRenderer(),this.threeRenderer&&this.threeRenderer.onCollectEgg(t=>{this._onEggLongPressCollect(t)}),this.scoring.start(),null==(e=(t=this.config.callbacks).onInit)||e.call(t),window.addEventListener("pagehide",this._onPageHide),window.addEventListener("beforeunload",this._onPageHide);const i=this.persistence.loadProgress();i?this._resumeFromCheckpoint(i):this.fsm.transitionTo("entry")}pause(){var t;this.state.isPaused=!0,null==(t=this.hud)||t.pause()}resume(){var t;this.state.isPaused=!1,null==(t=this.hud)||t.resume()}async restart(){this._cleanup(),this.fsm.reset(),this.persistence.clearProgress(),this.state={stage:"idle",eggsFound:0,startTime:0,stageStartTime:0,isPaused:!1,eggs:[{found:!1},{found:!1},{found:!1}]},this.scoring.start(),this.fsm.transitionTo("entry")}destroy(){var t,e,i,n,s,r,a,o,l,h,c;this._destroyed=!0,window.removeEventListener("pagehide",this._onPageHide),window.removeEventListener("beforeunload",this._onPageHide),this._cleanup(),null==(t=this.narrative)||t.destroy(),null==(e=this.hud)||e.destroy(),null==(i=this.shrine)||i.destroy(),null==(n=this.threeRenderer)||n.destroy(),null==(s=this.fallbackRenderer)||s.destroy(),null==(r=this.overlay)||r.destroy(),null==(a=this.results)||a.destroy(),this._stopAnticipationTremor(),null==(o=this.pageReactor)||o.destroy(),this.pageReactor=null,null==(l=this.pageBreather)||l.destroy(),this.pageBreather=null,this.input.stop(),this.bus.clear(),this.fsm.reset(),null==(c=(h=this.config.callbacks).onDestroy)||c.call(h)}_handlePageClose(){if(this._destroyed)return;const t=this.fsm.state;"idle"!==t&&"entry"!==t&&"results"!==t&&"complete"!==t&&this._saveCheckpoint(t),this.destroy()}async _onTransition(t,e){var i;switch(this.state.stage=e,this.state.stageStartTime=Date.now(),null==(i=this.hud)||i.update(this.state,this.fsm.label),["stage1-intro","stage2-intro","stage3-intro","finale"].includes(e)&&this._saveCheckpoint(e),e){case"entry":await this._startEntry();break;case"stage1-intro":await this._startStage1();break;case"stage1-active":case"stage2-active":case"stage3-active":this._startGameLoop();break;case"stage1-success":await this._handleStageSuccess(0);break;case"stage2-intro":await this._startStage2();break;case"stage2-success":await this._handleStageSuccess(1);break;case"stage3-intro":await this._startStage3();break;case"stage3-success":await this._handleStageSuccess(2);break;case"finale":await this._startFinale();break;case"results":this._showResults()}}_saveCheckpoint(t){this.persistence.saveProgress({stage:t,eggsFound:this.state.eggsFound,eggsState:[this.state.eggs[0].found,this.state.eggs[1].found,this.state.eggs[2].found],savedAt:Date.now()})}_resumeFromCheckpoint(t){var e,i;if(!["stage1-intro","stage2-intro","stage3-intro","finale"].includes(t.stage))return this.persistence.clearProgress(),void this.fsm.transitionTo("entry");this.state.eggsFound=t.eggsFound,this.state.startTime=Date.now();for(let n=0;n<3;n++)this.state.eggs[n].found=t.eggsState[n];null==(e=this.shrine)||e.show();for(let n=0;n<t.eggsFound;n++)null==(i=this.shrine)||i.fillSlot(n);this.fsm.forceState(t.stage),this._onTransition("idle",t.stage)}async _startEntry(){var t;try{if("1"===localStorage.getItem("eeq_optout"))return}catch{}this.state.startTime=Date.now(),null==(t=this.hud)||t.startTimer(),this.hiddenEntry=new u(this.config,this.script,()=>{var t,e;this.scoring.recordEntryFound(),null==(e=(t=this.config.callbacks).onEntryFound)||e.call(t),this._onEntryFound()}),this.hiddenEntry.start()}async _onEntryFound(){var t,e,i,n;null==(t=this.hiddenEntry)||t.cleanup(),this.hiddenEntry=null,this._startAnticipationTremor(),null==(e=this.shrine)||e.show(),await(null==(i=this.narrative)?void 0:i.showSequence(this.script.entryConfirmation,1500)),null==(n=this.narrative)||n.clear(),this._stopAnticipationTremor(),await this._wait(800),this.input.start(),this.fsm.transitionTo("stage1-intro")}_startAnticipationTremor(){this._tremorStyle=document.createElement("style"),this._tremorStyle.textContent=`\n @keyframes eeq-tremor {\n 0%, 100% { transform: translate(0, 0); }\n 10% { transform: translate(-0.5px, 0.3px); }\n 20% { transform: translate(0.6px, -0.4px); }\n 30% { transform: translate(-0.3px, 0.5px); }\n 40% { transform: translate(0.4px, 0.2px); }\n 50% { transform: translate(-0.4px, -0.3px); }\n 60% { transform: translate(0.3px, 0.5px); }\n 70% { transform: translate(-0.5px, -0.2px); }\n 80% { transform: translate(0.2px, 0.4px); }\n 90% { transform: translate(-0.3px, -0.5px); }\n }\n .${this._tremorClass} {\n animation: eeq-tremor 0.6s ease-in-out infinite !important;\n }\n `,document.head.appendChild(this._tremorStyle),document.querySelectorAll('a, button, span, small, label, svg, img, i, [role="button"], nav li').forEach(t=>{var e;const i=t.getBoundingClientRect();if(i.width>300||i.height>100)return;if(0===i.width||0===i.height)return;if(i.bottom<0||i.top>window.innerHeight)return;if(null==(e=t.id)?void 0:e.startsWith("eeq-"))return;if(t.closest('[id^="eeq-"]'))return;const n=800*Math.random(),s=t;setTimeout(()=>{this._tremorStyle&&s.classList.add(this._tremorClass)},n)})}_stopAnticipationTremor(){var t;document.querySelectorAll(`.${this._tremorClass}`).forEach(t=>{t.classList.remove(this._tremorClass)}),null==(t=this._tremorStyle)||t.remove(),this._tremorStyle=null}async _startStage1(){var t,e,i,n;null==(e=(t=this.config.callbacks).onStageStart)||e.call(t,"stage1-intro"),null==(i=this.hud)||i.update(this.state,this.fsm.label),null==(n=this.eggRenderer)||n.startRenderLoop();const s=new b(this.config,this.script,this.input,this.bus);this.activeStage=s,await s.start(),this.fsm.transitionTo("stage1-active")}async _startStage2(){var t,e,i;null==(e=(t=this.config.callbacks).onStageStart)||e.call(t,"stage2-intro"),null==(i=this.hud)||i.update(this.state,this.fsm.label);const n=new w(this.config,this.script,this.input,this.bus);this.activeStage=n,await n.start(),this.fsm.transitionTo("stage2-active")}async _startStage3(){var t,e,i;null==(e=(t=this.config.callbacks).onStageStart)||e.call(t,"stage3-intro"),null==(i=this.hud)||i.update(this.state,this.fsm.label);const n=new T(this.config,this.script,this.input,this.bus);this.activeStage=n,await n.start(),this.fsm.transitionTo("stage3-active"),this.pageBreather=new A,this.pageBreather.start()}_startGameLoop(){this._running||(this._running=!0,this._lastFrameTime=performance.now(),this._gameLoop())}_handleEggReveal(t){var e,i,n,s;this.state.eggs[t].found=!0,this.state.eggs[t].foundTime=Date.now(),this.state.eggsFound++,null==(e=this.eggRenderer)||e.revealEgg(t),null==(i=this.hud)||i.flashEggFound(t),null==(s=(n=this.config.callbacks).onEggFound)||s.call(n,t)}async _handleStageSuccess(t){var e,i,n,s,r,a,o;if(this.activeStage){const t=this.activeStage.getResult();this.scoring.recordStageResult(t),this.activeStage.cleanup(),this.activeStage=null,null==(i=(e=this.config.callbacks).onStageComplete)||i.call(e,this.fsm.state,t)}const l=0===t?this.script.stage1Success:1===t?this.script.stage2Success:this.script.stage3Success;await(null==(n=this.narrative)?void 0:n.showSequence(l,1500)),null==(s=this.narrative)||s.clear(),await this._wait(800),this.threeRenderer?this.threeRenderer.enableInteraction(t):(null==(r=this.eggRenderer)||r.collectEgg(t),null==(a=this.shrine)||a.fillSlot(t),await this._wait(1500),t<2?null==(o=this.shrine)||o.activateSlot(t):(await this._wait(1e3),this.fsm.transitionTo("finale")))}_onShrineEggClick(t){var e;null==(e=this.shrine)||e.deactivateSlot(t),0===t?this.fsm.transitionTo("stage2-intro"):1===t&&this.fsm.transitionTo("stage3-intro")}async _onEggLongPressCollect(t){var e,i,n,s,r;null==(e=this.eggRenderer)||e.collectEgg(t),null==(i=this.shrine)||i.fillSlot(t),2===t&&(null==(n=this.pageBreather)||n.destroy(),this.pageBreather=null),null==(s=this.narrative)||s.showCelebration(["egg found — well done","another one — you're getting closer","all three — remarkable"][t]??"egg collected"),await this._wait(2200),null==(r=this.narrative)||r.clear(),await this._wait(400),t<2?0===t?this.fsm.transitionTo("stage2-intro"):this.fsm.transitionTo("stage3-intro"):(await this._wait(800),this.fsm.transitionTo("finale"))}_handleStageProgress(t){this.threeRenderer&&this.threeRenderer.showProgressParticles(t);const e=Date.now();t>this._lastReactProgress+.03&&e-this._lastPageReactTime>8e3&&(this._lastPageReactTime=e,this._lastReactProgress=t,this.pageReactor||(this.pageReactor=new E),this.pageReactor.react()),t<this._lastReactProgress-.1&&(this._lastReactProgress=t)}async _startFinale(){var t,e,i,n,s,r;null==(e=(t=this.config.callbacks).onFinaleStart)||e.call(t),null==(i=this.shrine)||i.hideAll(),await this._wait(1e3),null==(n=this.eggRenderer)||n.startFinale(),await(null==(s=this.narrative)?void 0:s.showSequence(this.script.finale,1500)),null==(r=this.narrative)||r.clear(),await this._wait(4e3),this.fsm.transitionTo("results")}_showResults(){var t,e,i;const n=this.input.snapshot,s=this.scoring.computeFinalScore({totalClicks:n.totalClicks,totalScrolls:n.totalScrolls,totalKeyPresses:n.totalKeyPresses,totalDistance:n.totalDistance,maxVelocity:n.maxVelocity});this.threeRenderer&&this.threeRenderer.setFestiveEggSeed(s.eggSeed),this.persistence.saveScore(s),this.persistence.clearProgress(),this.config.scoring.leaderboardAdapter&&this.config.scoring.leaderboardAdapter.submitScore(s).catch(()=>{}),null==(t=this.eggRenderer)||t.stopRenderLoop(),this.results=new v(this.config),this.results.show(s,()=>{this.destroy()}),null==(i=(e=this.config.callbacks).onComplete)||i.call(e,s)}async _initEggRenderer(){const t=this.config.renderer;if("3d"===t||"auto"===t){if(this.threeRenderer=new m(this.config),await this.threeRenderer.init())return void(this.eggRenderer=this.threeRenderer);this.threeRenderer=null}this.fallbackRenderer=new f(this.config),await this.fallbackRenderer.init(),this.eggRenderer=this.fallbackRenderer}_cleanup(){var t,e,i,n,s,r,a,o;this._running=!1,this._updateRaf&&cancelAnimationFrame(this._updateRaf),null==(t=this.hiddenEntry)||t.cleanup(),null==(e=this.activeStage)||e.cleanup(),this.activeStage=null,null==(i=this.shrine)||i.reset(),null==(n=this.narrative)||n.clear(),null==(s=this.overlay)||s.hide(),this._lastPageReactTime=0,this._lastReactProgress=0,this._stopAnticipationTremor(),null==(r=this.pageReactor)||r.destroy(),this.pageReactor=null,null==(a=this.pageBreather)||a.destroy(),this.pageBreather=null,null==(o=this.results)||o.destroy(),this.results=null,this.threeRenderer&&this.threeRenderer.resetForRestart()}_wait(t){return new Promise(e=>setTimeout(e,t))}}let R=null;const P={async init(t={}){R&&(R.destroy(),R=null);const n=function(t={}){var e,n,r,a,o,l,h,c,u,d,p,m,f,g,_,v,y,x;const M="undefined"!=typeof window&&(null==(e=window.matchMedia)?void 0:e.call(window,"(prefers-reduced-motion: reduce)").matches);return{theme:(S=t.theme,S&&"auto"!==S&&"light"!==S&&"dark"!==S?{...i,...S}:{...i}),hiddenEntry:{mode:(null==(n=t.hiddenEntry)?void 0:n.mode)??"auto",selector:null==(r=t.hiddenEntry)?void 0:r.selector,excludeSelectors:[...s,...(null==(a=t.hiddenEntry)?void 0:a.excludeSelectors)??[]]},hud:"boolean"==typeof t.hud?{enabled:t.hud,position:"top-left"}:{enabled:(null==(o=t.hud)?void 0:o.enabled)??!0,position:(null==(l=t.hud)?void 0:l.position)??"top-left"},shrine:"boolean"==typeof t.shrine?{enabled:t.shrine,position:"bottom-right"}:{enabled:(null==(h=t.shrine)?void 0:h.enabled)??!0,position:(null==(c=t.shrine)?void 0:c.position)??"bottom-right"},sounds:t.sounds??!1,stageDurations:{stillnessMs:(null==(u=t.stageDurations)?void 0:u.stillnessMs)??2e4,motionMs:(null==(d=t.stageDurations)?void 0:d.motionMs)??2e4,rhythmCycles:(null==(p=t.stageDurations)?void 0:p.rhythmCycles)??6},renderer:t.renderer??"auto",scoring:{enableLocal:(null==(m=t.scoring)?void 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this.convert(t,this._workingColorSpace,e)},toWorkingColorSpace(t,e){return this.convert(t,e,this._workingColorSpace)},getPrimaries:t=>di[t].primaries,getTransfer:t=>t===_e?Se:di[t].transfer};function fi(t){return t<.04045?.0773993808*t:Math.pow(.9478672986*t+.0521327014,2.4)}function gi(t){return t<.0031308?12.92*t:1.055*Math.pow(t,.41666)-.055}let _i;class vi{static getDataURL(t){if(/^data:/i.test(t.src))return t.src;if("undefined"==typeof HTMLCanvasElement)return t.src;let e;if(t instanceof HTMLCanvasElement)e=t;else{void 0===_i&&(_i=ai("canvas")),_i.width=t.width,_i.height=t.height;const i=_i.getContext("2d");t instanceof ImageData?i.putImageData(t,0,0):i.drawImage(t,0,0,t.width,t.height),e=_i}return e.width>2048||e.height>2048?e.toDataURL("image/jpeg",.6):e.toDataURL("image/png")}static sRGBToLinear(t){if("undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap){const e=ai("canvas");e.width=t.width,e.height=t.height;const i=e.getContext("2d");i.drawImage(t,0,0,t.width,t.height);const n=i.getImageData(0,0,t.width,t.height),s=n.data;for(let t=0;t<s.length;t++)s[t]=255*fi(s[t]/255);return i.putImageData(n,0,0),e}if(t.data){const e=t.data.slice(0);for(let t=0;t<e.length;t++)e instanceof Uint8Array||e instanceof Uint8ClampedArray?e[t]=Math.floor(255*fi(e[t]/255)):e[t]=fi(e[t]);return{data:e,width:t.width,height:t.height}}return t}}let yi=0;class xi{constructor(t=null){this.isSource=!0,Object.defineProperty(this,"id",{value:yi++}),this.uuid=Xe(),this.data=t,this.version=0}set needsUpdate(t){!0===t&&this.version++}toJSON(t){const e=void 0===t||"string"==typeof t;if(!e&&void 0!==t.images[this.uuid])return t.images[this.uuid];const i={uuid:this.uuid,url:""},n=this.data;if(null!==n){let t;if(Array.isArray(n)){t=[];for(let e=0,i=n.length;e<i;e++)n[e].isDataTexture?t.push(Mi(n[e].image)):t.push(Mi(n[e]))}else t=Mi(n);i.url=t}return e||(t.images[this.uuid]=i),i}}function Mi(t){return"undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap?vi.getDataURL(t):t.data?{data:Array.from(t.data),width:t.width,height:t.height,type:t.data.constructor.name}:{}}let Si=0;class bi extends ke{constructor(t=bi.DEFAULT_IMAGE,e=bi.DEFAULT_MAPPING,i=1001,n=1001,s=1006,r=1008,a=1023,o=1009,l=bi.DEFAULT_ANISOTROPY,h=""){super(),this.isTexture=!0,Object.defineProperty(this,"id",{value:Si++}),this.uuid=Xe(),this.name="",this.source=new xi(t),this.mipmaps=[],this.mapping=e,this.channel=0,this.wrapS=i,this.wrapT=n,this.magFilter=s,this.minFilter=r,this.anisotropy=l,this.format=a,this.internalFormat=null,this.type=o,this.offset=new ti(0,0),this.repeat=new ti(1,1),this.center=new ti(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new ei,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,"string"==typeof h?this.colorSpace=h:(hi("THREE.Texture: Property .encoding has been replaced by .colorSpace."),this.colorSpace=h===ge?ve:_e),this.userData={},this.version=0,this.onUpdate=null,this.isRenderTargetTexture=!1,this.needsPMREMUpdate=!1}get image(){return this.source.data}set image(t=null){this.source.data=t}updateMatrix(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)}clone(){return(new this.constructor).copy(this)}copy(t){return this.name=t.name,this.source=t.source,this.mipmaps=t.mipmaps.slice(0),this.mapping=t.mapping,this.channel=t.channel,this.wrapS=t.wrapS,this.wrapT=t.wrapT,this.magFilter=t.magFilter,this.minFilter=t.minFilter,this.anisotropy=t.anisotropy,this.format=t.format,this.internalFormat=t.internalFormat,this.type=t.type,this.offset.copy(t.offset),this.repeat.copy(t.repeat),this.center.copy(t.center),this.rotation=t.rotation,this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrix.copy(t.matrix),this.generateMipmaps=t.generateMipmaps,this.premultiplyAlpha=t.premultiplyAlpha,this.flipY=t.flipY,this.unpackAlignment=t.unpackAlignment,this.colorSpace=t.colorSpace,this.userData=JSON.parse(JSON.stringify(t.userData)),this.needsUpdate=!0,this}toJSON(t){const e=void 0===t||"string"==typeof t;if(!e&&void 0!==t.textures[this.uuid])return t.textures[this.uuid];const i={metadata:{version:4.6,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,image:this.source.toJSON(t).uuid,mapping:this.mapping,channel:this.channel,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,internalFormat:this.internalFormat,type:this.type,colorSpace:this.colorSpace,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,generateMipmaps:this.generateMipmaps,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};return Object.keys(this.userData).length>0&&(i.userData=this.userData),e||(t.textures[this.uuid]=i),i}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(t){if(this.mapping!==et)return t;if(t.applyMatrix3(this.matrix),t.x<0||t.x>1)switch(this.wrapS){case ot:t.x=t.x-Math.floor(t.x);break;case lt:t.x=t.x<0?0:1;break;case ht:1===Math.abs(Math.floor(t.x)%2)?t.x=Math.ceil(t.x)-t.x:t.x=t.x-Math.floor(t.x)}if(t.y<0||t.y>1)switch(this.wrapT){case ot:t.y=t.y-Math.floor(t.y);break;case lt:t.y=t.y<0?0:1;break;case ht:1===Math.abs(Math.floor(t.y)%2)?t.y=Math.ceil(t.y)-t.y:t.y=t.y-Math.floor(t.y)}return this.flipY&&(t.y=1-t.y),t}set needsUpdate(t){!0===t&&(this.version++,this.source.needsUpdate=!0)}get encoding(){return hi("THREE.Texture: Property .encoding has been replaced by .colorSpace."),this.colorSpace===ve?ge:fe}set encoding(t){hi("THREE.Texture: Property .encoding has been replaced by .colorSpace."),this.colorSpace=t===ge?ve:_e}}bi.DEFAULT_IMAGE=null,bi.DEFAULT_MAPPING=et,bi.DEFAULT_ANISOTROPY=1;class wi{constructor(t=0,e=0,i=0,n=1){wi.prototype.isVector4=!0,this.x=t,this.y=e,this.z=i,this.w=n}get width(){return this.z}set width(t){this.z=t}get height(){return this.w}set height(t){this.w=t}set(t,e,i,n){return this.x=t,this.y=e,this.z=i,this.w=n,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this.w=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setW(t){return this.w=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;case 3:this.w=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this.w=void 0!==t.w?t.w:1,this}add(t){return this.x+=t.x,this.y+=t.y,this.z+=t.z,this.w+=t.w,this}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this.w+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this.w=t.w+e.w,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this.w+=t.w*e,this}sub(t){return this.x-=t.x,this.y-=t.y,this.z-=t.z,this.w-=t.w,this}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this.w-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this.w=t.w-e.w,this}multiply(t){return this.x*=t.x,this.y*=t.y,this.z*=t.z,this.w*=t.w,this}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this.w*=t,this}applyMatrix4(t){const e=this.x,i=this.y,n=this.z,s=this.w,r=t.elements;return this.x=r[0]*e+r[4]*i+r[8]*n+r[12]*s,this.y=r[1]*e+r[5]*i+r[9]*n+r[13]*s,this.z=r[2]*e+r[6]*i+r[10]*n+r[14]*s,this.w=r[3]*e+r[7]*i+r[11]*n+r[15]*s,this}divideScalar(t){return this.multiplyScalar(1/t)}setAxisAngleFromQuaternion(t){this.w=2*Math.acos(t.w);const e=Math.sqrt(1-t.w*t.w);return e<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=t.x/e,this.y=t.y/e,this.z=t.z/e),this}setAxisAngleFromRotationMatrix(t){let e,i,n,s;const r=.01,a=.1,o=t.elements,l=o[0],h=o[4],c=o[8],u=o[1],d=o[5],p=o[9],m=o[2],f=o[6],g=o[10];if(Math.abs(h-u)<r&&Math.abs(c-m)<r&&Math.abs(p-f)<r){if(Math.abs(h+u)<a&&Math.abs(c+m)<a&&Math.abs(p+f)<a&&Math.abs(l+d+g-3)<a)return this.set(1,0,0,0),this;e=Math.PI;const t=(l+1)/2,o=(d+1)/2,_=(g+1)/2,v=(h+u)/4,y=(c+m)/4,x=(p+f)/4;return t>o&&t>_?t<r?(i=0,n=.707106781,s=.707106781):(i=Math.sqrt(t),n=v/i,s=y/i):o>_?o<r?(i=.707106781,n=0,s=.707106781):(n=Math.sqrt(o),i=v/n,s=x/n):_<r?(i=.707106781,n=.707106781,s=0):(s=Math.sqrt(_),i=y/s,n=x/s),this.set(i,n,s,e),this}let _=Math.sqrt((f-p)*(f-p)+(c-m)*(c-m)+(u-h)*(u-h));return Math.abs(_)<.001&&(_=1),this.x=(f-p)/_,this.y=(c-m)/_,this.z=(u-h)/_,this.w=Math.acos((l+d+g-1)/2),this}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this.w=Math.min(this.w,t.w),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this.w=Math.max(this.w,t.w),this}clamp(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this.w=Math.max(t.w,Math.min(e.w,this.w)),this}clampScalar(t,e){return this.x=Math.max(t,Math.min(e,this.x)),this.y=Math.max(t,Math.min(e,this.y)),this.z=Math.max(t,Math.min(e,this.z)),this.w=Math.max(t,Math.min(e,this.w)),this}clampLength(t,e){const i=this.length();return this.divideScalar(i||1).multiplyScalar(Math.max(t,Math.min(e,i)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this.w=Math.trunc(this.w),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this}dot(t){return this.x*t.x+this.y*t.y+this.z*t.z+this.w*t.w}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)}normalize(){return this.divideScalar(this.length()||1)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this.w+=(t.w-this.w)*e,this}lerpVectors(t,e,i){return this.x=t.x+(e.x-t.x)*i,this.y=t.y+(e.y-t.y)*i,this.z=t.z+(e.z-t.z)*i,this.w=t.w+(e.w-t.w)*i,this}equals(t){return t.x===this.x&&t.y===this.y&&t.z===this.z&&t.w===this.w}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this.z=t[e+2],this.w=t[e+3],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t[e+3]=this.w,t}fromBufferAttribute(t,e){return this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this.w=t.getW(e),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z,yield this.w}}class Ti extends ke{constructor(t=1,e=1,i={}){super(),this.isRenderTarget=!0,this.width=t,this.height=e,this.depth=1,this.scissor=new wi(0,0,t,e),this.scissorTest=!1,this.viewport=new wi(0,0,t,e);const n={width:t,height:e,depth:1};void 0!==i.encoding&&(hi("THREE.WebGLRenderTarget: option.encoding has been replaced by option.colorSpace."),i.colorSpace=i.encoding===ge?ve:_e),i=Object.assign({generateMipmaps:!1,internalFormat:null,minFilter:pt,depthBuffer:!0,stencilBuffer:!1,depthTexture:null,samples:0},i),this.texture=new bi(n,i.mapping,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy,i.colorSpace),this.texture.isRenderTargetTexture=!0,this.texture.flipY=!1,this.texture.generateMipmaps=i.generateMipmaps,this.texture.internalFormat=i.internalFormat,this.depthBuffer=i.depthBuffer,this.stencilBuffer=i.stencilBuffer,this.depthTexture=i.depthTexture,this.samples=i.samples}setSize(t,e,i=1){this.width===t&&this.height===e&&this.depth===i||(this.width=t,this.height=e,this.depth=i,this.texture.image.width=t,this.texture.image.height=e,this.texture.image.depth=i,this.dispose()),this.viewport.set(0,0,t,e),this.scissor.set(0,0,t,e)}clone(){return(new this.constructor).copy(this)}copy(t){this.width=t.width,this.height=t.height,this.depth=t.depth,this.scissor.copy(t.scissor),this.scissorTest=t.scissorTest,this.viewport.copy(t.viewport),this.texture=t.texture.clone(),this.texture.isRenderTargetTexture=!0;const e=Object.assign({},t.texture.image);return this.texture.source=new xi(e),this.depthBuffer=t.depthBuffer,this.stencilBuffer=t.stencilBuffer,null!==t.depthTexture&&(this.depthTexture=t.depthTexture.clone()),this.samples=t.samples,this}dispose(){this.dispatchEvent({type:"dispose"})}}class Ei extends Ti{constructor(t=1,e=1,i={}){super(t,e,i),this.isWebGLRenderTarget=!0}}class Ai extends bi{constructor(t=null,e=1,i=1,n=1){super(null),this.isDataArrayTexture=!0,this.image={data:t,width:e,height:i,depth:n},this.magFilter=ct,this.minFilter=ct,this.wrapR=lt,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}class Ci extends bi{constructor(t=null,e=1,i=1,n=1){super(null),this.isData3DTexture=!0,this.image={data:t,width:e,height:i,depth:n},this.magFilter=ct,this.minFilter=ct,this.wrapR=lt,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}class Ri{constructor(t=0,e=0,i=0,n=1){this.isQuaternion=!0,this._x=t,this._y=e,this._z=i,this._w=n}static slerpFlat(t,e,i,n,s,r,a){let o=i[n+0],l=i[n+1],h=i[n+2],c=i[n+3];const u=s[r+0],d=s[r+1],p=s[r+2],m=s[r+3];if(0===a)return t[e+0]=o,t[e+1]=l,t[e+2]=h,void(t[e+3]=c);if(1===a)return t[e+0]=u,t[e+1]=d,t[e+2]=p,void(t[e+3]=m);if(c!==m||o!==u||l!==d||h!==p){let t=1-a;const e=o*u+l*d+h*p+c*m,i=e>=0?1:-1,n=1-e*e;if(n>Number.EPSILON){const s=Math.sqrt(n),r=Math.atan2(s,e*i);t=Math.sin(t*r)/s,a=Math.sin(a*r)/s}const s=a*i;if(o=o*t+u*s,l=l*t+d*s,h=h*t+p*s,c=c*t+m*s,t===1-a){const t=1/Math.sqrt(o*o+l*l+h*h+c*c);o*=t,l*=t,h*=t,c*=t}}t[e]=o,t[e+1]=l,t[e+2]=h,t[e+3]=c}static multiplyQuaternionsFlat(t,e,i,n,s,r){const a=i[n],o=i[n+1],l=i[n+2],h=i[n+3],c=s[r],u=s[r+1],d=s[r+2],p=s[r+3];return t[e]=a*p+h*c+o*d-l*u,t[e+1]=o*p+h*u+l*c-a*d,t[e+2]=l*p+h*d+a*u-o*c,t[e+3]=h*p-a*c-o*u-l*d,t}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get w(){return this._w}set w(t){this._w=t,this._onChangeCallback()}set(t,e,i,n){return this._x=t,this._y=e,this._z=i,this._w=n,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(t){return this._x=t.x,this._y=t.y,this._z=t.z,this._w=t.w,this._onChangeCallback(),this}setFromEuler(t,e=!0){const i=t._x,n=t._y,s=t._z,r=t._order,a=Math.cos,o=Math.sin,l=a(i/2),h=a(n/2),c=a(s/2),u=o(i/2),d=o(n/2),p=o(s/2);switch(r){case"XYZ":this._x=u*h*c+l*d*p,this._y=l*d*c-u*h*p,this._z=l*h*p+u*d*c,this._w=l*h*c-u*d*p;break;case"YXZ":this._x=u*h*c+l*d*p,this._y=l*d*c-u*h*p,this._z=l*h*p-u*d*c,this._w=l*h*c+u*d*p;break;case"ZXY":this._x=u*h*c-l*d*p,this._y=l*d*c+u*h*p,this._z=l*h*p+u*d*c,this._w=l*h*c-u*d*p;break;case"ZYX":this._x=u*h*c-l*d*p,this._y=l*d*c+u*h*p,this._z=l*h*p-u*d*c,this._w=l*h*c+u*d*p;break;case"YZX":this._x=u*h*c+l*d*p,this._y=l*d*c+u*h*p,this._z=l*h*p-u*d*c,this._w=l*h*c-u*d*p;break;case"XZY":this._x=u*h*c-l*d*p,this._y=l*d*c-u*h*p,this._z=l*h*p+u*d*c,this._w=l*h*c+u*d*p}return!0===e&&this._onChangeCallback(),this}setFromAxisAngle(t,e){const i=e/2,n=Math.sin(i);return this._x=t.x*n,this._y=t.y*n,this._z=t.z*n,this._w=Math.cos(i),this._onChangeCallback(),this}setFromRotationMatrix(t){const e=t.elements,i=e[0],n=e[4],s=e[8],r=e[1],a=e[5],o=e[9],l=e[2],h=e[6],c=e[10],u=i+a+c;if(u>0){const t=.5/Math.sqrt(u+1);this._w=.25/t,this._x=(h-o)*t,this._y=(s-l)*t,this._z=(r-n)*t}else if(i>a&&i>c){const t=2*Math.sqrt(1+i-a-c);this._w=(h-o)/t,this._x=.25*t,this._y=(n+r)/t,this._z=(s+l)/t}else if(a>c){const t=2*Math.sqrt(1+a-i-c);this._w=(s-l)/t,this._x=(n+r)/t,this._y=.25*t,this._z=(o+h)/t}else{const t=2*Math.sqrt(1+c-i-a);this._w=(r-n)/t,this._x=(s+l)/t,this._y=(o+h)/t,this._z=.25*t}return this._onChangeCallback(),this}setFromUnitVectors(t,e){let i=t.dot(e)+1;return i<Number.EPSILON?(i=0,Math.abs(t.x)>Math.abs(t.z)?(this._x=-t.y,this._y=t.x,this._z=0,this._w=i):(this._x=0,this._y=-t.z,this._z=t.y,this._w=i)):(this._x=t.y*e.z-t.z*e.y,this._y=t.z*e.x-t.x*e.z,this._z=t.x*e.y-t.y*e.x,this._w=i),this.normalize()}angleTo(t){return 2*Math.acos(Math.abs(qe(this.dot(t),-1,1)))}rotateTowards(t,e){const i=this.angleTo(t);if(0===i)return this;const n=Math.min(1,e/i);return this.slerp(t,n),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(t){return this._x*t._x+this._y*t._y+this._z*t._z+this._w*t._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let t=this.length();return 0===t?(this._x=0,this._y=0,this._z=0,this._w=1):(t=1/t,this._x=this._x*t,this._y=this._y*t,this._z=this._z*t,this._w=this._w*t),this._onChangeCallback(),this}multiply(t){return this.multiplyQuaternions(this,t)}premultiply(t){return this.multiplyQuaternions(t,this)}multiplyQuaternions(t,e){const i=t._x,n=t._y,s=t._z,r=t._w,a=e._x,o=e._y,l=e._z,h=e._w;return this._x=i*h+r*a+n*l-s*o,this._y=n*h+r*o+s*a-i*l,this._z=s*h+r*l+i*o-n*a,this._w=r*h-i*a-n*o-s*l,this._onChangeCallback(),this}slerp(t,e){if(0===e)return this;if(1===e)return this.copy(t);const i=this._x,n=this._y,s=this._z,r=this._w;let a=r*t._w+i*t._x+n*t._y+s*t._z;if(a<0?(this._w=-t._w,this._x=-t._x,this._y=-t._y,this._z=-t._z,a=-a):this.copy(t),a>=1)return this._w=r,this._x=i,this._y=n,this._z=s,this;const o=1-a*a;if(o<=Number.EPSILON){const t=1-e;return this._w=t*r+e*this._w,this._x=t*i+e*this._x,this._y=t*n+e*this._y,this._z=t*s+e*this._z,this.normalize(),this}const l=Math.sqrt(o),h=Math.atan2(l,a),c=Math.sin((1-e)*h)/l,u=Math.sin(e*h)/l;return this._w=r*c+this._w*u,this._x=i*c+this._x*u,this._y=n*c+this._y*u,this._z=s*c+this._z*u,this._onChangeCallback(),this}slerpQuaternions(t,e,i){return this.copy(t).slerp(e,i)}random(){const t=Math.random(),e=Math.sqrt(1-t),i=Math.sqrt(t),n=2*Math.PI*Math.random(),s=2*Math.PI*Math.random();return this.set(e*Math.cos(n),i*Math.sin(s),i*Math.cos(s),e*Math.sin(n))}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._w===this._w}fromArray(t,e=0){return this._x=t[e],this._y=t[e+1],this._z=t[e+2],this._w=t[e+3],this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._w,t}fromBufferAttribute(t,e){return this._x=t.getX(e),this._y=t.getY(e),this._z=t.getZ(e),this._w=t.getW(e),this._onChangeCallback(),this}toJSON(){return this.toArray()}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}}class Pi{constructor(t=0,e=0,i=0){Pi.prototype.isVector3=!0,this.x=t,this.y=e,this.z=i}set(t,e,i){return void 0===i&&(i=this.z),this.x=t,this.y=e,this.z=i,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this}add(t){return this.x+=t.x,this.y+=t.y,this.z+=t.z,this}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this}sub(t){return this.x-=t.x,this.y-=t.y,this.z-=t.z,this}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this}multiply(t){return this.x*=t.x,this.y*=t.y,this.z*=t.z,this}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this}multiplyVectors(t,e){return this.x=t.x*e.x,this.y=t.y*e.y,this.z=t.z*e.z,this}applyEuler(t){return this.applyQuaternion(Ii.setFromEuler(t))}applyAxisAngle(t,e){return this.applyQuaternion(Ii.setFromAxisAngle(t,e))}applyMatrix3(t){const e=this.x,i=this.y,n=this.z,s=t.elements;return this.x=s[0]*e+s[3]*i+s[6]*n,this.y=s[1]*e+s[4]*i+s[7]*n,this.z=s[2]*e+s[5]*i+s[8]*n,this}applyNormalMatrix(t){return this.applyMatrix3(t).normalize()}applyMatrix4(t){const e=this.x,i=this.y,n=this.z,s=t.elements,r=1/(s[3]*e+s[7]*i+s[11]*n+s[15]);return this.x=(s[0]*e+s[4]*i+s[8]*n+s[12])*r,this.y=(s[1]*e+s[5]*i+s[9]*n+s[13])*r,this.z=(s[2]*e+s[6]*i+s[10]*n+s[14])*r,this}applyQuaternion(t){const e=this.x,i=this.y,n=this.z,s=t.x,r=t.y,a=t.z,o=t.w,l=2*(r*n-a*i),h=2*(a*e-s*n),c=2*(s*i-r*e);return this.x=e+o*l+r*c-a*h,this.y=i+o*h+a*l-s*c,this.z=n+o*c+s*h-r*l,this}project(t){return this.applyMatrix4(t.matrixWorldInverse).applyMatrix4(t.projectionMatrix)}unproject(t){return this.applyMatrix4(t.projectionMatrixInverse).applyMatrix4(t.matrixWorld)}transformDirection(t){const e=this.x,i=this.y,n=this.z,s=t.elements;return this.x=s[0]*e+s[4]*i+s[8]*n,this.y=s[1]*e+s[5]*i+s[9]*n,this.z=s[2]*e+s[6]*i+s[10]*n,this.normalize()}divide(t){return this.x/=t.x,this.y/=t.y,this.z/=t.z,this}divideScalar(t){return this.multiplyScalar(1/t)}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this}clamp(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this}clampScalar(t,e){return this.x=Math.max(t,Math.min(e,this.x)),this.y=Math.max(t,Math.min(e,this.y)),this.z=Math.max(t,Math.min(e,this.z)),this}clampLength(t,e){const i=this.length();return this.divideScalar(i||1).multiplyScalar(Math.max(t,Math.min(e,i)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(t){return this.x*t.x+this.y*t.y+this.z*t.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this}lerpVectors(t,e,i){return this.x=t.x+(e.x-t.x)*i,this.y=t.y+(e.y-t.y)*i,this.z=t.z+(e.z-t.z)*i,this}cross(t){return this.crossVectors(this,t)}crossVectors(t,e){const i=t.x,n=t.y,s=t.z,r=e.x,a=e.y,o=e.z;return this.x=n*o-s*a,this.y=s*r-i*o,this.z=i*a-n*r,this}projectOnVector(t){const e=t.lengthSq();if(0===e)return this.set(0,0,0);const i=t.dot(this)/e;return this.copy(t).multiplyScalar(i)}projectOnPlane(t){return Li.copy(this).projectOnVector(t),this.sub(Li)}reflect(t){return this.sub(Li.copy(t).multiplyScalar(2*this.dot(t)))}angleTo(t){const e=Math.sqrt(this.lengthSq()*t.lengthSq());if(0===e)return Math.PI/2;const i=this.dot(t)/e;return Math.acos(qe(i,-1,1))}distanceTo(t){return Math.sqrt(this.distanceToSquared(t))}distanceToSquared(t){const e=this.x-t.x,i=this.y-t.y,n=this.z-t.z;return e*e+i*i+n*n}manhattanDistanceTo(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)+Math.abs(this.z-t.z)}setFromSpherical(t){return this.setFromSphericalCoords(t.radius,t.phi,t.theta)}setFromSphericalCoords(t,e,i){const n=Math.sin(e)*t;return this.x=n*Math.sin(i),this.y=Math.cos(e)*t,this.z=n*Math.cos(i),this}setFromCylindrical(t){return this.setFromCylindricalCoords(t.radius,t.theta,t.y)}setFromCylindricalCoords(t,e,i){return this.x=t*Math.sin(e),this.y=i,this.z=t*Math.cos(e),this}setFromMatrixPosition(t){const e=t.elements;return this.x=e[12],this.y=e[13],this.z=e[14],this}setFromMatrixScale(t){const e=this.setFromMatrixColumn(t,0).length(),i=this.setFromMatrixColumn(t,1).length(),n=this.setFromMatrixColumn(t,2).length();return this.x=e,this.y=i,this.z=n,this}setFromMatrixColumn(t,e){return this.fromArray(t.elements,4*e)}setFromMatrix3Column(t,e){return this.fromArray(t.elements,3*e)}setFromEuler(t){return this.x=t._x,this.y=t._y,this.z=t._z,this}setFromColor(t){return this.x=t.r,this.y=t.g,this.z=t.b,this}equals(t){return t.x===this.x&&t.y===this.y&&t.z===this.z}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this.z=t[e+2],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t}fromBufferAttribute(t,e){return this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){const t=2*(Math.random()-.5),e=Math.random()*Math.PI*2,i=Math.sqrt(1-t**2);return this.x=i*Math.cos(e),this.y=i*Math.sin(e),this.z=t,this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}}const Li=new Pi,Ii=new Ri;class Di{constructor(t=new Pi(1/0,1/0,1/0),e=new Pi(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=t,this.max=e}set(t,e){return this.min.copy(t),this.max.copy(e),this}setFromArray(t){this.makeEmpty();for(let e=0,i=t.length;e<i;e+=3)this.expandByPoint(Ni.fromArray(t,e));return this}setFromBufferAttribute(t){this.makeEmpty();for(let e=0,i=t.count;e<i;e++)this.expandByPoint(Ni.fromBufferAttribute(t,e));return this}setFromPoints(t){this.makeEmpty();for(let e=0,i=t.length;e<i;e++)this.expandByPoint(t[e]);return this}setFromCenterAndSize(t,e){const i=Ni.copy(e).multiplyScalar(.5);return this.min.copy(t).sub(i),this.max.copy(t).add(i),this}setFromObject(t,e=!1){return this.makeEmpty(),this.expandByObject(t,e)}clone(){return(new this.constructor).copy(this)}copy(t){return this.min.copy(t.min),this.max.copy(t.max),this}makeEmpty(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z}getCenter(t){return this.isEmpty()?t.set(0,0,0):t.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(t){return this.isEmpty()?t.set(0,0,0):t.subVectors(this.max,this.min)}expandByPoint(t){return this.min.min(t),this.max.max(t),this}expandByVector(t){return this.min.sub(t),this.max.add(t),this}expandByScalar(t){return this.min.addScalar(-t),this.max.addScalar(t),this}expandByObject(t,e=!1){t.updateWorldMatrix(!1,!1);const i=t.geometry;if(void 0!==i){const n=i.getAttribute("position");if(!0===e&&void 0!==n&&!0!==t.isInstancedMesh)for(let e=0,i=n.count;e<i;e++)!0===t.isMesh?t.getVertexPosition(e,Ni):Ni.fromBufferAttribute(n,e),Ni.applyMatrix4(t.matrixWorld),this.expandByPoint(Ni);else void 0!==t.boundingBox?(null===t.boundingBox&&t.computeBoundingBox(),Oi.copy(t.boundingBox)):(null===i.boundingBox&&i.computeBoundingBox(),Oi.copy(i.boundingBox)),Oi.applyMatrix4(t.matrixWorld),this.union(Oi)}const n=t.children;for(let s=0,r=n.length;s<r;s++)this.expandByObject(n[s],e);return this}containsPoint(t){return!(t.x<this.min.x||t.x>this.max.x||t.y<this.min.y||t.y>this.max.y||t.z<this.min.z||t.z>this.max.z)}containsBox(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y&&this.min.z<=t.min.z&&t.max.z<=this.max.z}getParameter(t,e){return e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y),(t.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(t){return!(t.max.x<this.min.x||t.min.x>this.max.x||t.max.y<this.min.y||t.min.y>this.max.y||t.max.z<this.min.z||t.min.z>this.max.z)}intersectsSphere(t){return this.clampPoint(t.center,Ni),Ni.distanceToSquared(t.center)<=t.radius*t.radius}intersectsPlane(t){let e,i;return t.normal.x>0?(e=t.normal.x*this.min.x,i=t.normal.x*this.max.x):(e=t.normal.x*this.max.x,i=t.normal.x*this.min.x),t.normal.y>0?(e+=t.normal.y*this.min.y,i+=t.normal.y*this.max.y):(e+=t.normal.y*this.max.y,i+=t.normal.y*this.min.y),t.normal.z>0?(e+=t.normal.z*this.min.z,i+=t.normal.z*this.max.z):(e+=t.normal.z*this.max.z,i+=t.normal.z*this.min.z),e<=-t.constant&&i>=-t.constant}intersectsTriangle(t){if(this.isEmpty())return!1;this.getCenter(Hi),Wi.subVectors(this.max,Hi),Fi.subVectors(t.a,Hi),Bi.subVectors(t.b,Hi),zi.subVectors(t.c,Hi),ki.subVectors(Bi,Fi),Vi.subVectors(zi,Bi),Gi.subVectors(Fi,zi);let e=[0,-ki.z,ki.y,0,-Vi.z,Vi.y,0,-Gi.z,Gi.y,ki.z,0,-ki.x,Vi.z,0,-Vi.x,Gi.z,0,-Gi.x,-ki.y,ki.x,0,-Vi.y,Vi.x,0,-Gi.y,Gi.x,0];return!!ji(e,Fi,Bi,zi,Wi)&&(e=[1,0,0,0,1,0,0,0,1],!!ji(e,Fi,Bi,zi,Wi)&&(Xi.crossVectors(ki,Vi),e=[Xi.x,Xi.y,Xi.z],ji(e,Fi,Bi,zi,Wi)))}clampPoint(t,e){return e.copy(t).clamp(this.min,this.max)}distanceToPoint(t){return this.clampPoint(t,Ni).distanceTo(t)}getBoundingSphere(t){return this.isEmpty()?t.makeEmpty():(this.getCenter(t.center),t.radius=.5*this.getSize(Ni).length()),t}intersect(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this}union(t){return this.min.min(t.min),this.max.max(t.max),this}applyMatrix4(t){return this.isEmpty()||(Ui[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(t),Ui[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(t),Ui[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(t),Ui[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(t),Ui[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(t),Ui[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(t),Ui[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(t),Ui[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(t),this.setFromPoints(Ui)),this}translate(t){return this.min.add(t),this.max.add(t),this}equals(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}const Ui=[new Pi,new Pi,new Pi,new Pi,new Pi,new Pi,new Pi,new Pi],Ni=new Pi,Oi=new Di,Fi=new Pi,Bi=new Pi,zi=new Pi,ki=new Pi,Vi=new Pi,Gi=new Pi,Hi=new Pi,Wi=new Pi,Xi=new Pi,qi=new Pi;function ji(t,e,i,n,s){for(let r=0,a=t.length-3;r<=a;r+=3){qi.fromArray(t,r);const a=s.x*Math.abs(qi.x)+s.y*Math.abs(qi.y)+s.z*Math.abs(qi.z),o=e.dot(qi),l=i.dot(qi),h=n.dot(qi);if(Math.max(-Math.max(o,l,h),Math.min(o,l,h))>a)return!1}return!0}const Yi=new Di,Zi=new Pi,Ji=new Pi;class Ki{constructor(t=new Pi,e=-1){this.isSphere=!0,this.center=t,this.radius=e}set(t,e){return this.center.copy(t),this.radius=e,this}setFromPoints(t,e){const i=this.center;void 0!==e?i.copy(e):Yi.setFromPoints(t).getCenter(i);let n=0;for(let s=0,r=t.length;s<r;s++)n=Math.max(n,i.distanceToSquared(t[s]));return this.radius=Math.sqrt(n),this}copy(t){return this.center.copy(t.center),this.radius=t.radius,this}isEmpty(){return this.radius<0}makeEmpty(){return this.center.set(0,0,0),this.radius=-1,this}containsPoint(t){return t.distanceToSquared(this.center)<=this.radius*this.radius}distanceToPoint(t){return t.distanceTo(this.center)-this.radius}intersectsSphere(t){const e=this.radius+t.radius;return t.center.distanceToSquared(this.center)<=e*e}intersectsBox(t){return t.intersectsSphere(this)}intersectsPlane(t){return Math.abs(t.distanceToPoint(this.center))<=this.radius}clampPoint(t,e){const i=this.center.distanceToSquared(t);return e.copy(t),i>this.radius*this.radius&&(e.sub(this.center).normalize(),e.multiplyScalar(this.radius).add(this.center)),e}getBoundingBox(t){return this.isEmpty()?(t.makeEmpty(),t):(t.set(this.center,this.center),t.expandByScalar(this.radius),t)}applyMatrix4(t){return this.center.applyMatrix4(t),this.radius=this.radius*t.getMaxScaleOnAxis(),this}translate(t){return this.center.add(t),this}expandByPoint(t){if(this.isEmpty())return this.center.copy(t),this.radius=0,this;Zi.subVectors(t,this.center);const e=Zi.lengthSq();if(e>this.radius*this.radius){const t=Math.sqrt(e),i=.5*(t-this.radius);this.center.addScaledVector(Zi,i/t),this.radius+=i}return this}union(t){return t.isEmpty()?this:this.isEmpty()?(this.copy(t),this):(!0===this.center.equals(t.center)?this.radius=Math.max(this.radius,t.radius):(Ji.subVectors(t.center,this.center).setLength(t.radius),this.expandByPoint(Zi.copy(t.center).add(Ji)),this.expandByPoint(Zi.copy(t.center).sub(Ji))),this)}equals(t){return t.center.equals(this.center)&&t.radius===this.radius}clone(){return(new this.constructor).copy(this)}}const $i=new Pi,Qi=new Pi,tn=new Pi,en=new Pi,nn=new Pi,sn=new Pi,rn=new Pi;class an{constructor(t=new Pi,e=new Pi(0,0,-1)){this.origin=t,this.direction=e}set(t,e){return this.origin.copy(t),this.direction.copy(e),this}copy(t){return this.origin.copy(t.origin),this.direction.copy(t.direction),this}at(t,e){return e.copy(this.origin).addScaledVector(this.direction,t)}lookAt(t){return this.direction.copy(t).sub(this.origin).normalize(),this}recast(t){return this.origin.copy(this.at(t,$i)),this}closestPointToPoint(t,e){e.subVectors(t,this.origin);const i=e.dot(this.direction);return i<0?e.copy(this.origin):e.copy(this.origin).addScaledVector(this.direction,i)}distanceToPoint(t){return Math.sqrt(this.distanceSqToPoint(t))}distanceSqToPoint(t){const e=$i.subVectors(t,this.origin).dot(this.direction);return e<0?this.origin.distanceToSquared(t):($i.copy(this.origin).addScaledVector(this.direction,e),$i.distanceToSquared(t))}distanceSqToSegment(t,e,i,n){Qi.copy(t).add(e).multiplyScalar(.5),tn.copy(e).sub(t).normalize(),en.copy(this.origin).sub(Qi);const s=.5*t.distanceTo(e),r=-this.direction.dot(tn),a=en.dot(this.direction),o=-en.dot(tn),l=en.lengthSq(),h=Math.abs(1-r*r);let c,u,d,p;if(h>0)if(c=r*o-a,u=r*a-o,p=s*h,c>=0)if(u>=-p)if(u<=p){const t=1/h;c*=t,u*=t,d=c*(c+r*u+2*a)+u*(r*c+u+2*o)+l}else u=s,c=Math.max(0,-(r*u+a)),d=-c*c+u*(u+2*o)+l;else u=-s,c=Math.max(0,-(r*u+a)),d=-c*c+u*(u+2*o)+l;else u<=-p?(c=Math.max(0,-(-r*s+a)),u=c>0?-s:Math.min(Math.max(-s,-o),s),d=-c*c+u*(u+2*o)+l):u<=p?(c=0,u=Math.min(Math.max(-s,-o),s),d=u*(u+2*o)+l):(c=Math.max(0,-(r*s+a)),u=c>0?s:Math.min(Math.max(-s,-o),s),d=-c*c+u*(u+2*o)+l);else u=r>0?-s:s,c=Math.max(0,-(r*u+a)),d=-c*c+u*(u+2*o)+l;return i&&i.copy(this.origin).addScaledVector(this.direction,c),n&&n.copy(Qi).addScaledVector(tn,u),d}intersectSphere(t,e){$i.subVectors(t.center,this.origin);const i=$i.dot(this.direction),n=$i.dot($i)-i*i,s=t.radius*t.radius;if(n>s)return null;const r=Math.sqrt(s-n),a=i-r,o=i+r;return o<0?null:a<0?this.at(o,e):this.at(a,e)}intersectsSphere(t){return this.distanceSqToPoint(t.center)<=t.radius*t.radius}distanceToPlane(t){const e=t.normal.dot(this.direction);if(0===e)return 0===t.distanceToPoint(this.origin)?0:null;const i=-(this.origin.dot(t.normal)+t.constant)/e;return i>=0?i:null}intersectPlane(t,e){const i=this.distanceToPlane(t);return null===i?null:this.at(i,e)}intersectsPlane(t){const e=t.distanceToPoint(this.origin);return 0===e||t.normal.dot(this.direction)*e<0}intersectBox(t,e){let i,n,s,r,a,o;const l=1/this.direction.x,h=1/this.direction.y,c=1/this.direction.z,u=this.origin;return l>=0?(i=(t.min.x-u.x)*l,n=(t.max.x-u.x)*l):(i=(t.max.x-u.x)*l,n=(t.min.x-u.x)*l),h>=0?(s=(t.min.y-u.y)*h,r=(t.max.y-u.y)*h):(s=(t.max.y-u.y)*h,r=(t.min.y-u.y)*h),i>r||s>n?null:((s>i||isNaN(i))&&(i=s),(r<n||isNaN(n))&&(n=r),c>=0?(a=(t.min.z-u.z)*c,o=(t.max.z-u.z)*c):(a=(t.max.z-u.z)*c,o=(t.min.z-u.z)*c),i>o||a>n?null:((a>i||i!=i)&&(i=a),(o<n||n!=n)&&(n=o),n<0?null:this.at(i>=0?i:n,e)))}intersectsBox(t){return null!==this.intersectBox(t,$i)}intersectTriangle(t,e,i,n,s){nn.subVectors(e,t),sn.subVectors(i,t),rn.crossVectors(nn,sn);let r,a=this.direction.dot(rn);if(a>0){if(n)return null;r=1}else{if(!(a<0))return null;r=-1,a=-a}en.subVectors(this.origin,t);const o=r*this.direction.dot(sn.crossVectors(en,sn));if(o<0)return null;const l=r*this.direction.dot(nn.cross(en));if(l<0)return null;if(o+l>a)return null;const h=-r*en.dot(rn);return h<0?null:this.at(h/a,s)}applyMatrix4(t){return this.origin.applyMatrix4(t),this.direction.transformDirection(t),this}equals(t){return t.origin.equals(this.origin)&&t.direction.equals(this.direction)}clone(){return(new this.constructor).copy(this)}}class on{constructor(t,e,i,n,s,r,a,o,l,h,c,u,d,p,m,f){on.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],void 0!==t&&this.set(t,e,i,n,s,r,a,o,l,h,c,u,d,p,m,f)}set(t,e,i,n,s,r,a,o,l,h,c,u,d,p,m,f){const g=this.elements;return g[0]=t,g[4]=e,g[8]=i,g[12]=n,g[1]=s,g[5]=r,g[9]=a,g[13]=o,g[2]=l,g[6]=h,g[10]=c,g[14]=u,g[3]=d,g[7]=p,g[11]=m,g[15]=f,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return(new on).fromArray(this.elements)}copy(t){const e=this.elements,i=t.elements;return e[0]=i[0],e[1]=i[1],e[2]=i[2],e[3]=i[3],e[4]=i[4],e[5]=i[5],e[6]=i[6],e[7]=i[7],e[8]=i[8],e[9]=i[9],e[10]=i[10],e[11]=i[11],e[12]=i[12],e[13]=i[13],e[14]=i[14],e[15]=i[15],this}copyPosition(t){const e=this.elements,i=t.elements;return e[12]=i[12],e[13]=i[13],e[14]=i[14],this}setFromMatrix3(t){const e=t.elements;return this.set(e[0],e[3],e[6],0,e[1],e[4],e[7],0,e[2],e[5],e[8],0,0,0,0,1),this}extractBasis(t,e,i){return t.setFromMatrixColumn(this,0),e.setFromMatrixColumn(this,1),i.setFromMatrixColumn(this,2),this}makeBasis(t,e,i){return this.set(t.x,e.x,i.x,0,t.y,e.y,i.y,0,t.z,e.z,i.z,0,0,0,0,1),this}extractRotation(t){const e=this.elements,i=t.elements,n=1/ln.setFromMatrixColumn(t,0).length(),s=1/ln.setFromMatrixColumn(t,1).length(),r=1/ln.setFromMatrixColumn(t,2).length();return e[0]=i[0]*n,e[1]=i[1]*n,e[2]=i[2]*n,e[3]=0,e[4]=i[4]*s,e[5]=i[5]*s,e[6]=i[6]*s,e[7]=0,e[8]=i[8]*r,e[9]=i[9]*r,e[10]=i[10]*r,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromEuler(t){const e=this.elements,i=t.x,n=t.y,s=t.z,r=Math.cos(i),a=Math.sin(i),o=Math.cos(n),l=Math.sin(n),h=Math.cos(s),c=Math.sin(s);if("XYZ"===t.order){const t=r*h,i=r*c,n=a*h,s=a*c;e[0]=o*h,e[4]=-o*c,e[8]=l,e[1]=i+n*l,e[5]=t-s*l,e[9]=-a*o,e[2]=s-t*l,e[6]=n+i*l,e[10]=r*o}else if("YXZ"===t.order){const t=o*h,i=o*c,n=l*h,s=l*c;e[0]=t+s*a,e[4]=n*a-i,e[8]=r*l,e[1]=r*c,e[5]=r*h,e[9]=-a,e[2]=i*a-n,e[6]=s+t*a,e[10]=r*o}else if("ZXY"===t.order){const t=o*h,i=o*c,n=l*h,s=l*c;e[0]=t-s*a,e[4]=-r*c,e[8]=n+i*a,e[1]=i+n*a,e[5]=r*h,e[9]=s-t*a,e[2]=-r*l,e[6]=a,e[10]=r*o}else if("ZYX"===t.order){const t=r*h,i=r*c,n=a*h,s=a*c;e[0]=o*h,e[4]=n*l-i,e[8]=t*l+s,e[1]=o*c,e[5]=s*l+t,e[9]=i*l-n,e[2]=-l,e[6]=a*o,e[10]=r*o}else if("YZX"===t.order){const t=r*o,i=r*l,n=a*o,s=a*l;e[0]=o*h,e[4]=s-t*c,e[8]=n*c+i,e[1]=c,e[5]=r*h,e[9]=-a*h,e[2]=-l*h,e[6]=i*c+n,e[10]=t-s*c}else if("XZY"===t.order){const t=r*o,i=r*l,n=a*o,s=a*l;e[0]=o*h,e[4]=-c,e[8]=l*h,e[1]=t*c+s,e[5]=r*h,e[9]=i*c-n,e[2]=n*c-i,e[6]=a*h,e[10]=s*c+t}return e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromQuaternion(t){return this.compose(cn,t,un)}lookAt(t,e,i){const n=this.elements;return mn.subVectors(t,e),0===mn.lengthSq()&&(mn.z=1),mn.normalize(),dn.crossVectors(i,mn),0===dn.lengthSq()&&(1===Math.abs(i.z)?mn.x+=1e-4:mn.z+=1e-4,mn.normalize(),dn.crossVectors(i,mn)),dn.normalize(),pn.crossVectors(mn,dn),n[0]=dn.x,n[4]=pn.x,n[8]=mn.x,n[1]=dn.y,n[5]=pn.y,n[9]=mn.y,n[2]=dn.z,n[6]=pn.z,n[10]=mn.z,this}multiply(t){return this.multiplyMatrices(this,t)}premultiply(t){return this.multiplyMatrices(t,this)}multiplyMatrices(t,e){const i=t.elements,n=e.elements,s=this.elements,r=i[0],a=i[4],o=i[8],l=i[12],h=i[1],c=i[5],u=i[9],d=i[13],p=i[2],m=i[6],f=i[10],g=i[14],_=i[3],v=i[7],y=i[11],x=i[15],M=n[0],S=n[4],b=n[8],w=n[12],T=n[1],E=n[5],A=n[9],C=n[13],R=n[2],P=n[6],L=n[10],I=n[14],D=n[3],U=n[7],N=n[11],O=n[15];return s[0]=r*M+a*T+o*R+l*D,s[4]=r*S+a*E+o*P+l*U,s[8]=r*b+a*A+o*L+l*N,s[12]=r*w+a*C+o*I+l*O,s[1]=h*M+c*T+u*R+d*D,s[5]=h*S+c*E+u*P+d*U,s[9]=h*b+c*A+u*L+d*N,s[13]=h*w+c*C+u*I+d*O,s[2]=p*M+m*T+f*R+g*D,s[6]=p*S+m*E+f*P+g*U,s[10]=p*b+m*A+f*L+g*N,s[14]=p*w+m*C+f*I+g*O,s[3]=_*M+v*T+y*R+x*D,s[7]=_*S+v*E+y*P+x*U,s[11]=_*b+v*A+y*L+x*N,s[15]=_*w+v*C+y*I+x*O,this}multiplyScalar(t){const e=this.elements;return e[0]*=t,e[4]*=t,e[8]*=t,e[12]*=t,e[1]*=t,e[5]*=t,e[9]*=t,e[13]*=t,e[2]*=t,e[6]*=t,e[10]*=t,e[14]*=t,e[3]*=t,e[7]*=t,e[11]*=t,e[15]*=t,this}determinant(){const t=this.elements,e=t[0],i=t[4],n=t[8],s=t[12],r=t[1],a=t[5],o=t[9],l=t[13],h=t[2],c=t[6],u=t[10],d=t[14];return t[3]*(+s*o*c-n*l*c-s*a*u+i*l*u+n*a*d-i*o*d)+t[7]*(+e*o*d-e*l*u+s*r*u-n*r*d+n*l*h-s*o*h)+t[11]*(+e*l*c-e*a*d-s*r*c+i*r*d+s*a*h-i*l*h)+t[15]*(-n*a*h-e*o*c+e*a*u+n*r*c-i*r*u+i*o*h)}transpose(){const t=this.elements;let e;return e=t[1],t[1]=t[4],t[4]=e,e=t[2],t[2]=t[8],t[8]=e,e=t[6],t[6]=t[9],t[9]=e,e=t[3],t[3]=t[12],t[12]=e,e=t[7],t[7]=t[13],t[13]=e,e=t[11],t[11]=t[14],t[14]=e,this}setPosition(t,e,i){const n=this.elements;return t.isVector3?(n[12]=t.x,n[13]=t.y,n[14]=t.z):(n[12]=t,n[13]=e,n[14]=i),this}invert(){const t=this.elements,e=t[0],i=t[1],n=t[2],s=t[3],r=t[4],a=t[5],o=t[6],l=t[7],h=t[8],c=t[9],u=t[10],d=t[11],p=t[12],m=t[13],f=t[14],g=t[15],_=c*f*l-m*u*l+m*o*d-a*f*d-c*o*g+a*u*g,v=p*u*l-h*f*l-p*o*d+r*f*d+h*o*g-r*u*g,y=h*m*l-p*c*l+p*a*d-r*m*d-h*a*g+r*c*g,x=p*c*o-h*m*o-p*a*u+r*m*u+h*a*f-r*c*f,M=e*_+i*v+n*y+s*x;if(0===M)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const S=1/M;return t[0]=_*S,t[1]=(m*u*s-c*f*s-m*n*d+i*f*d+c*n*g-i*u*g)*S,t[2]=(a*f*s-m*o*s+m*n*l-i*f*l-a*n*g+i*o*g)*S,t[3]=(c*o*s-a*u*s-c*n*l+i*u*l+a*n*d-i*o*d)*S,t[4]=v*S,t[5]=(h*f*s-p*u*s+p*n*d-e*f*d-h*n*g+e*u*g)*S,t[6]=(p*o*s-r*f*s-p*n*l+e*f*l+r*n*g-e*o*g)*S,t[7]=(r*u*s-h*o*s+h*n*l-e*u*l-r*n*d+e*o*d)*S,t[8]=y*S,t[9]=(p*c*s-h*m*s-p*i*d+e*m*d+h*i*g-e*c*g)*S,t[10]=(r*m*s-p*a*s+p*i*l-e*m*l-r*i*g+e*a*g)*S,t[11]=(h*a*s-r*c*s-h*i*l+e*c*l+r*i*d-e*a*d)*S,t[12]=x*S,t[13]=(h*m*n-p*c*n+p*i*u-e*m*u-h*i*f+e*c*f)*S,t[14]=(p*a*n-r*m*n-p*i*o+e*m*o+r*i*f-e*a*f)*S,t[15]=(r*c*n-h*a*n+h*i*o-e*c*o-r*i*u+e*a*u)*S,this}scale(t){const e=this.elements,i=t.x,n=t.y,s=t.z;return e[0]*=i,e[4]*=n,e[8]*=s,e[1]*=i,e[5]*=n,e[9]*=s,e[2]*=i,e[6]*=n,e[10]*=s,e[3]*=i,e[7]*=n,e[11]*=s,this}getMaxScaleOnAxis(){const t=this.elements,e=t[0]*t[0]+t[1]*t[1]+t[2]*t[2],i=t[4]*t[4]+t[5]*t[5]+t[6]*t[6],n=t[8]*t[8]+t[9]*t[9]+t[10]*t[10];return Math.sqrt(Math.max(e,i,n))}makeTranslation(t,e,i){return t.isVector3?this.set(1,0,0,t.x,0,1,0,t.y,0,0,1,t.z,0,0,0,1):this.set(1,0,0,t,0,1,0,e,0,0,1,i,0,0,0,1),this}makeRotationX(t){const e=Math.cos(t),i=Math.sin(t);return this.set(1,0,0,0,0,e,-i,0,0,i,e,0,0,0,0,1),this}makeRotationY(t){const e=Math.cos(t),i=Math.sin(t);return this.set(e,0,i,0,0,1,0,0,-i,0,e,0,0,0,0,1),this}makeRotationZ(t){const e=Math.cos(t),i=Math.sin(t);return this.set(e,-i,0,0,i,e,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(t,e){const i=Math.cos(e),n=Math.sin(e),s=1-i,r=t.x,a=t.y,o=t.z,l=s*r,h=s*a;return this.set(l*r+i,l*a-n*o,l*o+n*a,0,l*a+n*o,h*a+i,h*o-n*r,0,l*o-n*a,h*o+n*r,s*o*o+i,0,0,0,0,1),this}makeScale(t,e,i){return this.set(t,0,0,0,0,e,0,0,0,0,i,0,0,0,0,1),this}makeShear(t,e,i,n,s,r){return this.set(1,i,s,0,t,1,r,0,e,n,1,0,0,0,0,1),this}compose(t,e,i){const n=this.elements,s=e._x,r=e._y,a=e._z,o=e._w,l=s+s,h=r+r,c=a+a,u=s*l,d=s*h,p=s*c,m=r*h,f=r*c,g=a*c,_=o*l,v=o*h,y=o*c,x=i.x,M=i.y,S=i.z;return n[0]=(1-(m+g))*x,n[1]=(d+y)*x,n[2]=(p-v)*x,n[3]=0,n[4]=(d-y)*M,n[5]=(1-(u+g))*M,n[6]=(f+_)*M,n[7]=0,n[8]=(p+v)*S,n[9]=(f-_)*S,n[10]=(1-(u+m))*S,n[11]=0,n[12]=t.x,n[13]=t.y,n[14]=t.z,n[15]=1,this}decompose(t,e,i){const n=this.elements;let s=ln.set(n[0],n[1],n[2]).length();const r=ln.set(n[4],n[5],n[6]).length(),a=ln.set(n[8],n[9],n[10]).length();this.determinant()<0&&(s=-s),t.x=n[12],t.y=n[13],t.z=n[14],hn.copy(this);const o=1/s,l=1/r,h=1/a;return hn.elements[0]*=o,hn.elements[1]*=o,hn.elements[2]*=o,hn.elements[4]*=l,hn.elements[5]*=l,hn.elements[6]*=l,hn.elements[8]*=h,hn.elements[9]*=h,hn.elements[10]*=h,e.setFromRotationMatrix(hn),i.x=s,i.y=r,i.z=a,this}makePerspective(t,e,i,n,s,r,a=2e3){const o=this.elements,l=2*s/(e-t),h=2*s/(i-n),c=(e+t)/(e-t),u=(i+n)/(i-n);let d,p;if(a===Be)d=-(r+s)/(r-s),p=-2*r*s/(r-s);else{if(a!==ze)throw new Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: "+a);d=-r/(r-s),p=-r*s/(r-s)}return o[0]=l,o[4]=0,o[8]=c,o[12]=0,o[1]=0,o[5]=h,o[9]=u,o[13]=0,o[2]=0,o[6]=0,o[10]=d,o[14]=p,o[3]=0,o[7]=0,o[11]=-1,o[15]=0,this}makeOrthographic(t,e,i,n,s,r,a=2e3){const o=this.elements,l=1/(e-t),h=1/(i-n),c=1/(r-s),u=(e+t)*l,d=(i+n)*h;let p,m;if(a===Be)p=(r+s)*c,m=-2*c;else{if(a!==ze)throw new Error("THREE.Matrix4.makeOrthographic(): Invalid coordinate system: "+a);p=s*c,m=-1*c}return o[0]=2*l,o[4]=0,o[8]=0,o[12]=-u,o[1]=0,o[5]=2*h,o[9]=0,o[13]=-d,o[2]=0,o[6]=0,o[10]=m,o[14]=-p,o[3]=0,o[7]=0,o[11]=0,o[15]=1,this}equals(t){const e=this.elements,i=t.elements;for(let n=0;n<16;n++)if(e[n]!==i[n])return!1;return!0}fromArray(t,e=0){for(let i=0;i<16;i++)this.elements[i]=t[i+e];return this}toArray(t=[],e=0){const i=this.elements;return t[e]=i[0],t[e+1]=i[1],t[e+2]=i[2],t[e+3]=i[3],t[e+4]=i[4],t[e+5]=i[5],t[e+6]=i[6],t[e+7]=i[7],t[e+8]=i[8],t[e+9]=i[9],t[e+10]=i[10],t[e+11]=i[11],t[e+12]=i[12],t[e+13]=i[13],t[e+14]=i[14],t[e+15]=i[15],t}}const ln=new Pi,hn=new on,cn=new Pi(0,0,0),un=new Pi(1,1,1),dn=new Pi,pn=new Pi,mn=new Pi,fn=new on,gn=new Ri;class _n{constructor(t=0,e=0,i=0,n=_n.DEFAULT_ORDER){this.isEuler=!0,this._x=t,this._y=e,this._z=i,this._order=n}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get order(){return this._order}set order(t){this._order=t,this._onChangeCallback()}set(t,e,i,n=this._order){return this._x=t,this._y=e,this._z=i,this._order=n,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(t){return this._x=t._x,this._y=t._y,this._z=t._z,this._order=t._order,this._onChangeCallback(),this}setFromRotationMatrix(t,e=this._order,i=!0){const n=t.elements,s=n[0],r=n[4],a=n[8],o=n[1],l=n[5],h=n[9],c=n[2],u=n[6],d=n[10];switch(e){case"XYZ":this._y=Math.asin(qe(a,-1,1)),Math.abs(a)<.9999999?(this._x=Math.atan2(-h,d),this._z=Math.atan2(-r,s)):(this._x=Math.atan2(u,l),this._z=0);break;case"YXZ":this._x=Math.asin(-qe(h,-1,1)),Math.abs(h)<.9999999?(this._y=Math.atan2(a,d),this._z=Math.atan2(o,l)):(this._y=Math.atan2(-c,s),this._z=0);break;case"ZXY":this._x=Math.asin(qe(u,-1,1)),Math.abs(u)<.9999999?(this._y=Math.atan2(-c,d),this._z=Math.atan2(-r,l)):(this._y=0,this._z=Math.atan2(o,s));break;case"ZYX":this._y=Math.asin(-qe(c,-1,1)),Math.abs(c)<.9999999?(this._x=Math.atan2(u,d),this._z=Math.atan2(o,s)):(this._x=0,this._z=Math.atan2(-r,l));break;case"YZX":this._z=Math.asin(qe(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(-h,l),this._y=Math.atan2(-c,s)):(this._x=0,this._y=Math.atan2(a,d));break;case"XZY":this._z=Math.asin(-qe(r,-1,1)),Math.abs(r)<.9999999?(this._x=Math.atan2(u,l),this._y=Math.atan2(a,s)):(this._x=Math.atan2(-h,d),this._y=0)}return this._order=e,!0===i&&this._onChangeCallback(),this}setFromQuaternion(t,e,i){return fn.makeRotationFromQuaternion(t),this.setFromRotationMatrix(fn,e,i)}setFromVector3(t,e=this._order){return this.set(t.x,t.y,t.z,e)}reorder(t){return gn.setFromEuler(this),this.setFromQuaternion(gn,t)}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._order===this._order}fromArray(t){return this._x=t[0],this._y=t[1],this._z=t[2],void 0!==t[3]&&(this._order=t[3]),this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._order,t}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}}_n.DEFAULT_ORDER="XYZ";class vn{constructor(){this.mask=1}set(t){this.mask=1<<t>>>0}enable(t){this.mask|=1<<t}enableAll(){this.mask=-1}toggle(t){this.mask^=1<<t}disable(t){this.mask&=~(1<<t)}disableAll(){this.mask=0}test(t){return 0!==(this.mask&t.mask)}isEnabled(t){return!!(this.mask&1<<t)}}let yn=0;const xn=new Pi,Mn=new Ri,Sn=new on,bn=new Pi,wn=new Pi,Tn=new Pi,En=new Ri,An=new Pi(1,0,0),Cn=new Pi(0,1,0),Rn=new Pi(0,0,1),Pn={type:"added"},Ln={type:"removed"};class In extends ke{constructor(){super(),this.isObject3D=!0,Object.defineProperty(this,"id",{value:yn++}),this.uuid=Xe(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=In.DEFAULT_UP.clone();const t=new Pi,e=new _n,i=new Ri,n=new Pi(1,1,1);e._onChange(function(){i.setFromEuler(e,!1)}),i._onChange(function(){e.setFromQuaternion(i,void 0,!1)}),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:t},rotation:{configurable:!0,enumerable:!0,value:e},quaternion:{configurable:!0,enumerable:!0,value:i},scale:{configurable:!0,enumerable:!0,value:n},modelViewMatrix:{value:new on},normalMatrix:{value:new ei}}),this.matrix=new on,this.matrixWorld=new on,this.matrixAutoUpdate=In.DEFAULT_MATRIX_AUTO_UPDATE,this.matrixWorldAutoUpdate=In.DEFAULT_MATRIX_WORLD_AUTO_UPDATE,this.matrixWorldNeedsUpdate=!1,this.layers=new vn,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.animations=[],this.userData={}}onBeforeShadow(){}onAfterShadow(){}onBeforeRender(){}onAfterRender(){}applyMatrix4(t){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(t),this.matrix.decompose(this.position,this.quaternion,this.scale)}applyQuaternion(t){return this.quaternion.premultiply(t),this}setRotationFromAxisAngle(t,e){this.quaternion.setFromAxisAngle(t,e)}setRotationFromEuler(t){this.quaternion.setFromEuler(t,!0)}setRotationFromMatrix(t){this.quaternion.setFromRotationMatrix(t)}setRotationFromQuaternion(t){this.quaternion.copy(t)}rotateOnAxis(t,e){return Mn.setFromAxisAngle(t,e),this.quaternion.multiply(Mn),this}rotateOnWorldAxis(t,e){return Mn.setFromAxisAngle(t,e),this.quaternion.premultiply(Mn),this}rotateX(t){return this.rotateOnAxis(An,t)}rotateY(t){return this.rotateOnAxis(Cn,t)}rotateZ(t){return this.rotateOnAxis(Rn,t)}translateOnAxis(t,e){return xn.copy(t).applyQuaternion(this.quaternion),this.position.add(xn.multiplyScalar(e)),this}translateX(t){return this.translateOnAxis(An,t)}translateY(t){return this.translateOnAxis(Cn,t)}translateZ(t){return this.translateOnAxis(Rn,t)}localToWorld(t){return this.updateWorldMatrix(!0,!1),t.applyMatrix4(this.matrixWorld)}worldToLocal(t){return this.updateWorldMatrix(!0,!1),t.applyMatrix4(Sn.copy(this.matrixWorld).invert())}lookAt(t,e,i){t.isVector3?bn.copy(t):bn.set(t,e,i);const n=this.parent;this.updateWorldMatrix(!0,!1),wn.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?Sn.lookAt(wn,bn,this.up):Sn.lookAt(bn,wn,this.up),this.quaternion.setFromRotationMatrix(Sn),n&&(Sn.extractRotation(n.matrixWorld),Mn.setFromRotationMatrix(Sn),this.quaternion.premultiply(Mn.invert()))}add(t){if(arguments.length>1){for(let t=0;t<arguments.length;t++)this.add(arguments[t]);return this}return t===this||t&&t.isObject3D&&(null!==t.parent&&t.parent.remove(t),t.parent=this,this.children.push(t),t.dispatchEvent(Pn)),this}remove(t){if(arguments.length>1){for(let t=0;t<arguments.length;t++)this.remove(arguments[t]);return this}const e=this.children.indexOf(t);return-1!==e&&(t.parent=null,this.children.splice(e,1),t.dispatchEvent(Ln)),this}removeFromParent(){const t=this.parent;return null!==t&&t.remove(this),this}clear(){return this.remove(...this.children)}attach(t){return this.updateWorldMatrix(!0,!1),Sn.copy(this.matrixWorld).invert(),null!==t.parent&&(t.parent.updateWorldMatrix(!0,!1),Sn.multiply(t.parent.matrixWorld)),t.applyMatrix4(Sn),this.add(t),t.updateWorldMatrix(!1,!0),this}getObjectById(t){return this.getObjectByProperty("id",t)}getObjectByName(t){return this.getObjectByProperty("name",t)}getObjectByProperty(t,e){if(this[t]===e)return this;for(let i=0,n=this.children.length;i<n;i++){const n=this.children[i].getObjectByProperty(t,e);if(void 0!==n)return n}}getObjectsByProperty(t,e,i=[]){this[t]===e&&i.push(this);const n=this.children;for(let s=0,r=n.length;s<r;s++)n[s].getObjectsByProperty(t,e,i);return i}getWorldPosition(t){return this.updateWorldMatrix(!0,!1),t.setFromMatrixPosition(this.matrixWorld)}getWorldQuaternion(t){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(wn,t,Tn),t}getWorldScale(t){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(wn,En,t),t}getWorldDirection(t){this.updateWorldMatrix(!0,!1);const e=this.matrixWorld.elements;return t.set(e[8],e[9],e[10]).normalize()}raycast(){}traverse(t){t(this);const e=this.children;for(let i=0,n=e.length;i<n;i++)e[i].traverse(t)}traverseVisible(t){if(!1===this.visible)return;t(this);const e=this.children;for(let i=0,n=e.length;i<n;i++)e[i].traverseVisible(t)}traverseAncestors(t){const e=this.parent;null!==e&&(t(e),e.traverseAncestors(t))}updateMatrix(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0}updateMatrixWorld(t){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||t)&&(null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,t=!0);const e=this.children;for(let i=0,n=e.length;i<n;i++){const n=e[i];!0!==n.matrixWorldAutoUpdate&&!0!==t||n.updateMatrixWorld(t)}}updateWorldMatrix(t,e){const i=this.parent;if(!0===t&&null!==i&&!0===i.matrixWorldAutoUpdate&&i.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),!0===e){const t=this.children;for(let e=0,i=t.length;e<i;e++){const i=t[e];!0===i.matrixWorldAutoUpdate&&i.updateWorldMatrix(!1,!0)}}}toJSON(t){const e=void 0===t||"string"==typeof t,i={};e&&(t={geometries:{},materials:{},textures:{},images:{},shapes:{},skeletons:{},animations:{},nodes:{}},i.metadata={version:4.6,type:"Object",generator:"Object3D.toJSON"});const n={};function s(e,i){return void 0===e[i.uuid]&&(e[i.uuid]=i.toJSON(t)),i.uuid}if(n.uuid=this.uuid,n.type=this.type,""!==this.name&&(n.name=this.name),!0===this.castShadow&&(n.castShadow=!0),!0===this.receiveShadow&&(n.receiveShadow=!0),!1===this.visible&&(n.visible=!1),!1===this.frustumCulled&&(n.frustumCulled=!1),0!==this.renderOrder&&(n.renderOrder=this.renderOrder),Object.keys(this.userData).length>0&&(n.userData=this.userData),n.layers=this.layers.mask,n.matrix=this.matrix.toArray(),n.up=this.up.toArray(),!1===this.matrixAutoUpdate&&(n.matrixAutoUpdate=!1),this.isInstancedMesh&&(n.type="InstancedMesh",n.count=this.count,n.instanceMatrix=this.instanceMatrix.toJSON(),null!==this.instanceColor&&(n.instanceColor=this.instanceColor.toJSON())),this.isBatchedMesh&&(n.type="BatchedMesh",n.perObjectFrustumCulled=this.perObjectFrustumCulled,n.sortObjects=this.sortObjects,n.drawRanges=this._drawRanges,n.reservedRanges=this._reservedRanges,n.visibility=this._visibility,n.active=this._active,n.bounds=this._bounds.map(t=>({boxInitialized:t.boxInitialized,boxMin:t.box.min.toArray(),boxMax:t.box.max.toArray(),sphereInitialized:t.sphereInitialized,sphereRadius:t.sphere.radius,sphereCenter:t.sphere.center.toArray()})),n.maxGeometryCount=this._maxGeometryCount,n.maxVertexCount=this._maxVertexCount,n.maxIndexCount=this._maxIndexCount,n.geometryInitialized=this._geometryInitialized,n.geometryCount=this._geometryCount,n.matricesTexture=this._matricesTexture.toJSON(t),null!==this.boundingSphere&&(n.boundingSphere={center:n.boundingSphere.center.toArray(),radius:n.boundingSphere.radius}),null!==this.boundingBox&&(n.boundingBox={min:n.boundingBox.min.toArray(),max:n.boundingBox.max.toArray()})),this.isScene)this.background&&(this.background.isColor?n.background=this.background.toJSON():this.background.isTexture&&(n.background=this.background.toJSON(t).uuid)),this.environment&&this.environment.isTexture&&!0!==this.environment.isRenderTargetTexture&&(n.environment=this.environment.toJSON(t).uuid);else if(this.isMesh||this.isLine||this.isPoints){n.geometry=s(t.geometries,this.geometry);const e=this.geometry.parameters;if(void 0!==e&&void 0!==e.shapes){const i=e.shapes;if(Array.isArray(i))for(let e=0,n=i.length;e<n;e++){const n=i[e];s(t.shapes,n)}else s(t.shapes,i)}}if(this.isSkinnedMesh&&(n.bindMode=this.bindMode,n.bindMatrix=this.bindMatrix.toArray(),void 0!==this.skeleton&&(s(t.skeletons,this.skeleton),n.skeleton=this.skeleton.uuid)),void 0!==this.material)if(Array.isArray(this.material)){const e=[];for(let i=0,n=this.material.length;i<n;i++)e.push(s(t.materials,this.material[i]));n.material=e}else n.material=s(t.materials,this.material);if(this.children.length>0){n.children=[];for(let e=0;e<this.children.length;e++)n.children.push(this.children[e].toJSON(t).object)}if(this.animations.length>0){n.animations=[];for(let e=0;e<this.animations.length;e++){const i=this.animations[e];n.animations.push(s(t.animations,i))}}if(e){const e=r(t.geometries),n=r(t.materials),s=r(t.textures),a=r(t.images),o=r(t.shapes),l=r(t.skeletons),h=r(t.animations),c=r(t.nodes);e.length>0&&(i.geometries=e),n.length>0&&(i.materials=n),s.length>0&&(i.textures=s),a.length>0&&(i.images=a),o.length>0&&(i.shapes=o),l.length>0&&(i.skeletons=l),h.length>0&&(i.animations=h),c.length>0&&(i.nodes=c)}return i.object=n,i;function r(t){const e=[];for(const i in t){const n=t[i];delete n.metadata,e.push(n)}return e}}clone(t){return(new this.constructor).copy(this,t)}copy(t,e=!0){if(this.name=t.name,this.up.copy(t.up),this.position.copy(t.position),this.rotation.order=t.rotation.order,this.quaternion.copy(t.quaternion),this.scale.copy(t.scale),this.matrix.copy(t.matrix),this.matrixWorld.copy(t.matrixWorld),this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrixWorldAutoUpdate=t.matrixWorldAutoUpdate,this.matrixWorldNeedsUpdate=t.matrixWorldNeedsUpdate,this.layers.mask=t.layers.mask,this.visible=t.visible,this.castShadow=t.castShadow,this.receiveShadow=t.receiveShadow,this.frustumCulled=t.frustumCulled,this.renderOrder=t.renderOrder,this.animations=t.animations.slice(),this.userData=JSON.parse(JSON.stringify(t.userData)),!0===e)for(let i=0;i<t.children.length;i++){const e=t.children[i];this.add(e.clone())}return this}}In.DEFAULT_UP=new Pi(0,1,0),In.DEFAULT_MATRIX_AUTO_UPDATE=!0,In.DEFAULT_MATRIX_WORLD_AUTO_UPDATE=!0;const Dn=new Pi,Un=new Pi,Nn=new Pi,On=new Pi,Fn=new Pi,Bn=new Pi,zn=new Pi,kn=new Pi,Vn=new Pi,Gn=new Pi;let Hn=!1;class Wn{constructor(t=new Pi,e=new Pi,i=new Pi){this.a=t,this.b=e,this.c=i}static getNormal(t,e,i,n){n.subVectors(i,e),Dn.subVectors(t,e),n.cross(Dn);const s=n.lengthSq();return s>0?n.multiplyScalar(1/Math.sqrt(s)):n.set(0,0,0)}static getBarycoord(t,e,i,n,s){Dn.subVectors(n,e),Un.subVectors(i,e),Nn.subVectors(t,e);const r=Dn.dot(Dn),a=Dn.dot(Un),o=Dn.dot(Nn),l=Un.dot(Un),h=Un.dot(Nn),c=r*l-a*a;if(0===c)return s.set(0,0,0),null;const u=1/c,d=(l*o-a*h)*u,p=(r*h-a*o)*u;return s.set(1-d-p,p,d)}static containsPoint(t,e,i,n){return null!==this.getBarycoord(t,e,i,n,On)&&On.x>=0&&On.y>=0&&On.x+On.y<=1}static getUV(t,e,i,n,s,r,a,o){return!1===Hn&&(Hn=!0),this.getInterpolation(t,e,i,n,s,r,a,o)}static getInterpolation(t,e,i,n,s,r,a,o){return null===this.getBarycoord(t,e,i,n,On)?(o.x=0,o.y=0,"z"in o&&(o.z=0),"w"in o&&(o.w=0),null):(o.setScalar(0),o.addScaledVector(s,On.x),o.addScaledVector(r,On.y),o.addScaledVector(a,On.z),o)}static isFrontFacing(t,e,i,n){return Dn.subVectors(i,e),Un.subVectors(t,e),Dn.cross(Un).dot(n)<0}set(t,e,i){return this.a.copy(t),this.b.copy(e),this.c.copy(i),this}setFromPointsAndIndices(t,e,i,n){return this.a.copy(t[e]),this.b.copy(t[i]),this.c.copy(t[n]),this}setFromAttributeAndIndices(t,e,i,n){return this.a.fromBufferAttribute(t,e),this.b.fromBufferAttribute(t,i),this.c.fromBufferAttribute(t,n),this}clone(){return(new this.constructor).copy(this)}copy(t){return this.a.copy(t.a),this.b.copy(t.b),this.c.copy(t.c),this}getArea(){return Dn.subVectors(this.c,this.b),Un.subVectors(this.a,this.b),.5*Dn.cross(Un).length()}getMidpoint(t){return t.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(t){return Wn.getNormal(this.a,this.b,this.c,t)}getPlane(t){return t.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(t,e){return Wn.getBarycoord(t,this.a,this.b,this.c,e)}getUV(t,e,i,n,s){return!1===Hn&&(Hn=!0),Wn.getInterpolation(t,this.a,this.b,this.c,e,i,n,s)}getInterpolation(t,e,i,n,s){return Wn.getInterpolation(t,this.a,this.b,this.c,e,i,n,s)}containsPoint(t){return Wn.containsPoint(t,this.a,this.b,this.c)}isFrontFacing(t){return Wn.isFrontFacing(this.a,this.b,this.c,t)}intersectsBox(t){return t.intersectsTriangle(this)}closestPointToPoint(t,e){const i=this.a,n=this.b,s=this.c;let r,a;Fn.subVectors(n,i),Bn.subVectors(s,i),kn.subVectors(t,i);const o=Fn.dot(kn),l=Bn.dot(kn);if(o<=0&&l<=0)return e.copy(i);Vn.subVectors(t,n);const h=Fn.dot(Vn),c=Bn.dot(Vn);if(h>=0&&c<=h)return e.copy(n);const u=o*c-h*l;if(u<=0&&o>=0&&h<=0)return r=o/(o-h),e.copy(i).addScaledVector(Fn,r);Gn.subVectors(t,s);const d=Fn.dot(Gn),p=Bn.dot(Gn);if(p>=0&&d<=p)return e.copy(s);const m=d*l-o*p;if(m<=0&&l>=0&&p<=0)return a=l/(l-p),e.copy(i).addScaledVector(Bn,a);const f=h*p-d*c;if(f<=0&&c-h>=0&&d-p>=0)return zn.subVectors(s,n),a=(c-h)/(c-h+(d-p)),e.copy(n).addScaledVector(zn,a);const g=1/(f+m+u);return r=m*g,a=u*g,e.copy(i).addScaledVector(Fn,r).addScaledVector(Bn,a)}equals(t){return t.a.equals(this.a)&&t.b.equals(this.b)&&t.c.equals(this.c)}}const Xn={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},qn={h:0,s:0,l:0},jn={h:0,s:0,l:0};function Yn(t,e,i){return i<0&&(i+=1),i>1&&(i-=1),i<1/6?t+6*(e-t)*i:i<.5?e:i<2/3?t+6*(e-t)*(2/3-i):t}class Zn{constructor(t,e,i){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(t,e,i)}set(t,e,i){if(void 0===e&&void 0===i){const e=t;e&&e.isColor?this.copy(e):"number"==typeof e?this.setHex(e):"string"==typeof e&&this.setStyle(e)}else this.setRGB(t,e,i);return this}setScalar(t){return this.r=t,this.g=t,this.b=t,this}setHex(t,e=ve){return t=Math.floor(t),this.r=(t>>16&255)/255,this.g=(t>>8&255)/255,this.b=(255&t)/255,mi.toWorkingColorSpace(this,e),this}setRGB(t,e,i,n=mi.workingColorSpace){return this.r=t,this.g=e,this.b=i,mi.toWorkingColorSpace(this,n),this}setHSL(t,e,i,n=mi.workingColorSpace){if(t=je(t,1),e=qe(e,0,1),i=qe(i,0,1),0===e)this.r=this.g=this.b=i;else{const n=i<=.5?i*(1+e):i+e-i*e,s=2*i-n;this.r=Yn(s,n,t+1/3),this.g=Yn(s,n,t),this.b=Yn(s,n,t-1/3)}return mi.toWorkingColorSpace(this,n),this}setStyle(t,e=ve){function i(t){void 0!==t&&parseFloat(t)}let n;if(n=/^(\w+)\(([^\)]*)\)/.exec(t)){let t;const s=n[1],r=n[2];switch(s){case"rgb":case"rgba":if(t=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(r))return i(t[4]),this.setRGB(Math.min(255,parseInt(t[1],10))/255,Math.min(255,parseInt(t[2],10))/255,Math.min(255,parseInt(t[3],10))/255,e);if(t=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(r))return i(t[4]),this.setRGB(Math.min(100,parseInt(t[1],10))/100,Math.min(100,parseInt(t[2],10))/100,Math.min(100,parseInt(t[3],10))/100,e);break;case"hsl":case"hsla":if(t=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)\%\s*,\s*(\d*\.?\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(r))return i(t[4]),this.setHSL(parseFloat(t[1])/360,parseFloat(t[2])/100,parseFloat(t[3])/100,e)}}else if(n=/^\#([A-Fa-f\d]+)$/.exec(t)){const t=n[1],i=t.length;if(3===i)return this.setRGB(parseInt(t.charAt(0),16)/15,parseInt(t.charAt(1),16)/15,parseInt(t.charAt(2),16)/15,e);if(6===i)return this.setHex(parseInt(t,16),e)}else if(t&&t.length>0)return this.setColorName(t,e);return this}setColorName(t,e=ve){const i=Xn[t.toLowerCase()];return void 0!==i&&this.setHex(i,e),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(t){return this.r=t.r,this.g=t.g,this.b=t.b,this}copySRGBToLinear(t){return this.r=fi(t.r),this.g=fi(t.g),this.b=fi(t.b),this}copyLinearToSRGB(t){return this.r=gi(t.r),this.g=gi(t.g),this.b=gi(t.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(t=ve){return mi.fromWorkingColorSpace(Jn.copy(this),t),65536*Math.round(qe(255*Jn.r,0,255))+256*Math.round(qe(255*Jn.g,0,255))+Math.round(qe(255*Jn.b,0,255))}getHexString(t=ve){return("000000"+this.getHex(t).toString(16)).slice(-6)}getHSL(t,e=mi.workingColorSpace){mi.fromWorkingColorSpace(Jn.copy(this),e);const i=Jn.r,n=Jn.g,s=Jn.b,r=Math.max(i,n,s),a=Math.min(i,n,s);let o,l;const h=(a+r)/2;if(a===r)o=0,l=0;else{const t=r-a;switch(l=h<=.5?t/(r+a):t/(2-r-a),r){case i:o=(n-s)/t+(n<s?6:0);break;case n:o=(s-i)/t+2;break;case s:o=(i-n)/t+4}o/=6}return t.h=o,t.s=l,t.l=h,t}getRGB(t,e=mi.workingColorSpace){return mi.fromWorkingColorSpace(Jn.copy(this),e),t.r=Jn.r,t.g=Jn.g,t.b=Jn.b,t}getStyle(t=ve){mi.fromWorkingColorSpace(Jn.copy(this),t);const e=Jn.r,i=Jn.g,n=Jn.b;return t!==ve?`color(${t} ${e.toFixed(3)} ${i.toFixed(3)} ${n.toFixed(3)})`:`rgb(${Math.round(255*e)},${Math.round(255*i)},${Math.round(255*n)})`}offsetHSL(t,e,i){return this.getHSL(qn),this.setHSL(qn.h+t,qn.s+e,qn.l+i)}add(t){return this.r+=t.r,this.g+=t.g,this.b+=t.b,this}addColors(t,e){return this.r=t.r+e.r,this.g=t.g+e.g,this.b=t.b+e.b,this}addScalar(t){return this.r+=t,this.g+=t,this.b+=t,this}sub(t){return this.r=Math.max(0,this.r-t.r),this.g=Math.max(0,this.g-t.g),this.b=Math.max(0,this.b-t.b),this}multiply(t){return this.r*=t.r,this.g*=t.g,this.b*=t.b,this}multiplyScalar(t){return this.r*=t,this.g*=t,this.b*=t,this}lerp(t,e){return this.r+=(t.r-this.r)*e,this.g+=(t.g-this.g)*e,this.b+=(t.b-this.b)*e,this}lerpColors(t,e,i){return this.r=t.r+(e.r-t.r)*i,this.g=t.g+(e.g-t.g)*i,this.b=t.b+(e.b-t.b)*i,this}lerpHSL(t,e){this.getHSL(qn),t.getHSL(jn);const i=Ye(qn.h,jn.h,e),n=Ye(qn.s,jn.s,e),s=Ye(qn.l,jn.l,e);return this.setHSL(i,n,s),this}setFromVector3(t){return this.r=t.x,this.g=t.y,this.b=t.z,this}applyMatrix3(t){const e=this.r,i=this.g,n=this.b,s=t.elements;return this.r=s[0]*e+s[3]*i+s[6]*n,this.g=s[1]*e+s[4]*i+s[7]*n,this.b=s[2]*e+s[5]*i+s[8]*n,this}equals(t){return t.r===this.r&&t.g===this.g&&t.b===this.b}fromArray(t,e=0){return this.r=t[e],this.g=t[e+1],this.b=t[e+2],this}toArray(t=[],e=0){return t[e]=this.r,t[e+1]=this.g,t[e+2]=this.b,t}fromBufferAttribute(t,e){return this.r=t.getX(e),this.g=t.getY(e),this.b=t.getZ(e),this}toJSON(){return this.getHex()}*[Symbol.iterator](){yield this.r,yield this.g,yield this.b}}const Jn=new Zn;Zn.NAMES=Xn;let Kn=0;class $n extends ke{constructor(){super(),this.isMaterial=!0,Object.defineProperty(this,"id",{value:Kn++}),this.uuid=Xe(),this.name="",this.type="Material",this.blending=1,this.side=0,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.alphaHash=!1,this.blendSrc=G,this.blendDst=H,this.blendEquation=N,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.blendColor=new Zn(0,0,0),this.blendAlpha=0,this.depthFunc=3,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=519,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=Ee,this.stencilZFail=Ee,this.stencilZPass=Ee,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaToCoverage=!1,this.premultipliedAlpha=!1,this.forceSinglePass=!1,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0,this._alphaTest=0}get alphaTest(){return this._alphaTest}set alphaTest(t){this._alphaTest>0!=t>0&&this.version++,this._alphaTest=t}onBuild(){}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(t){if(void 0!==t)for(const e in t){const i=t[e];if(void 0===i)continue;const n=this[e];void 0!==n&&(n&&n.isColor?n.set(i):n&&n.isVector3&&i&&i.isVector3?n.copy(i):this[e]=i)}}toJSON(t){const e=void 0===t||"string"==typeof t;e&&(t={textures:{},images:{}});const i={metadata:{version:4.6,type:"Material",generator:"Material.toJSON"}};function n(t){const e=[];for(const i in t){const n=t[i];delete n.metadata,e.push(n)}return e}if(i.uuid=this.uuid,i.type=this.type,""!==this.name&&(i.name=this.name),this.color&&this.color.isColor&&(i.color=this.color.getHex()),void 0!==this.roughness&&(i.roughness=this.roughness),void 0!==this.metalness&&(i.metalness=this.metalness),void 0!==this.sheen&&(i.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(i.sheenColor=this.sheenColor.getHex()),void 0!==this.sheenRoughness&&(i.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(i.emissive=this.emissive.getHex()),this.emissiveIntensity&&1!==this.emissiveIntensity&&(i.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(i.specular=this.specular.getHex()),void 0!==this.specularIntensity&&(i.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(i.specularColor=this.specularColor.getHex()),void 0!==this.shininess&&(i.shininess=this.shininess),void 0!==this.clearcoat&&(i.clearcoat=this.clearcoat),void 0!==this.clearcoatRoughness&&(i.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(i.clearcoatMap=this.clearcoatMap.toJSON(t).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(i.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(t).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(i.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(t).uuid,i.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),void 0!==this.iridescence&&(i.iridescence=this.iridescence),void 0!==this.iridescenceIOR&&(i.iridescenceIOR=this.iridescenceIOR),void 0!==this.iridescenceThicknessRange&&(i.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(i.iridescenceMap=this.iridescenceMap.toJSON(t).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(i.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(t).uuid),void 0!==this.anisotropy&&(i.anisotropy=this.anisotropy),void 0!==this.anisotropyRotation&&(i.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(i.anisotropyMap=this.anisotropyMap.toJSON(t).uuid),this.map&&this.map.isTexture&&(i.map=this.map.toJSON(t).uuid),this.matcap&&this.matcap.isTexture&&(i.matcap=this.matcap.toJSON(t).uuid),this.alphaMap&&this.alphaMap.isTexture&&(i.alphaMap=this.alphaMap.toJSON(t).uuid),this.lightMap&&this.lightMap.isTexture&&(i.lightMap=this.lightMap.toJSON(t).uuid,i.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(i.aoMap=this.aoMap.toJSON(t).uuid,i.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(i.bumpMap=this.bumpMap.toJSON(t).uuid,i.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(i.normalMap=this.normalMap.toJSON(t).uuid,i.normalMapType=this.normalMapType,i.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(i.displacementMap=this.displacementMap.toJSON(t).uuid,i.displacementScale=this.displacementScale,i.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(i.roughnessMap=this.roughnessMap.toJSON(t).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(i.metalnessMap=this.metalnessMap.toJSON(t).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(i.emissiveMap=this.emissiveMap.toJSON(t).uuid),this.specularMap&&this.specularMap.isTexture&&(i.specularMap=this.specularMap.toJSON(t).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(i.specularIntensityMap=this.specularIntensityMap.toJSON(t).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(i.specularColorMap=this.specularColorMap.toJSON(t).uuid),this.envMap&&this.envMap.isTexture&&(i.envMap=this.envMap.toJSON(t).uuid,void 0!==this.combine&&(i.combine=this.combine)),void 0!==this.envMapIntensity&&(i.envMapIntensity=this.envMapIntensity),void 0!==this.reflectivity&&(i.reflectivity=this.reflectivity),void 0!==this.refractionRatio&&(i.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(i.gradientMap=this.gradientMap.toJSON(t).uuid),void 0!==this.transmission&&(i.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(i.transmissionMap=this.transmissionMap.toJSON(t).uuid),void 0!==this.thickness&&(i.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(i.thicknessMap=this.thicknessMap.toJSON(t).uuid),void 0!==this.attenuationDistance&&this.attenuationDistance!==1/0&&(i.attenuationDistance=this.attenuationDistance),void 0!==this.attenuationColor&&(i.attenuationColor=this.attenuationColor.getHex()),void 0!==this.size&&(i.size=this.size),null!==this.shadowSide&&(i.shadowSide=this.shadowSide),void 0!==this.sizeAttenuation&&(i.sizeAttenuation=this.sizeAttenuation),1!==this.blending&&(i.blending=this.blending),0!==this.side&&(i.side=this.side),!0===this.vertexColors&&(i.vertexColors=!0),this.opacity<1&&(i.opacity=this.opacity),!0===this.transparent&&(i.transparent=!0),this.blendSrc!==G&&(i.blendSrc=this.blendSrc),this.blendDst!==H&&(i.blendDst=this.blendDst),this.blendEquation!==N&&(i.blendEquation=this.blendEquation),null!==this.blendSrcAlpha&&(i.blendSrcAlpha=this.blendSrcAlpha),null!==this.blendDstAlpha&&(i.blendDstAlpha=this.blendDstAlpha),null!==this.blendEquationAlpha&&(i.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(i.blendColor=this.blendColor.getHex()),0!==this.blendAlpha&&(i.blendAlpha=this.blendAlpha),3!==this.depthFunc&&(i.depthFunc=this.depthFunc),!1===this.depthTest&&(i.depthTest=this.depthTest),!1===this.depthWrite&&(i.depthWrite=this.depthWrite),!1===this.colorWrite&&(i.colorWrite=this.colorWrite),255!==this.stencilWriteMask&&(i.stencilWriteMask=this.stencilWriteMask),519!==this.stencilFunc&&(i.stencilFunc=this.stencilFunc),0!==this.stencilRef&&(i.stencilRef=this.stencilRef),255!==this.stencilFuncMask&&(i.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==Ee&&(i.stencilFail=this.stencilFail),this.stencilZFail!==Ee&&(i.stencilZFail=this.stencilZFail),this.stencilZPass!==Ee&&(i.stencilZPass=this.stencilZPass),!0===this.stencilWrite&&(i.stencilWrite=this.stencilWrite),void 0!==this.rotation&&0!==this.rotation&&(i.rotation=this.rotation),!0===this.polygonOffset&&(i.polygonOffset=!0),0!==this.polygonOffsetFactor&&(i.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(i.polygonOffsetUnits=this.polygonOffsetUnits),void 0!==this.linewidth&&1!==this.linewidth&&(i.linewidth=this.linewidth),void 0!==this.dashSize&&(i.dashSize=this.dashSize),void 0!==this.gapSize&&(i.gapSize=this.gapSize),void 0!==this.scale&&(i.scale=this.scale),!0===this.dithering&&(i.dithering=!0),this.alphaTest>0&&(i.alphaTest=this.alphaTest),!0===this.alphaHash&&(i.alphaHash=!0),!0===this.alphaToCoverage&&(i.alphaToCoverage=!0),!0===this.premultipliedAlpha&&(i.premultipliedAlpha=!0),!0===this.forceSinglePass&&(i.forceSinglePass=!0),!0===this.wireframe&&(i.wireframe=!0),this.wireframeLinewidth>1&&(i.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(i.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(i.wireframeLinejoin=this.wireframeLinejoin),!0===this.flatShading&&(i.flatShading=!0),!1===this.visible&&(i.visible=!1),!1===this.toneMapped&&(i.toneMapped=!1),!1===this.fog&&(i.fog=!1),Object.keys(this.userData).length>0&&(i.userData=this.userData),e){const e=n(t.textures),s=n(t.images);e.length>0&&(i.textures=e),s.length>0&&(i.images=s)}return i}clone(){return(new this.constructor).copy(this)}copy(t){this.name=t.name,this.blending=t.blending,this.side=t.side,this.vertexColors=t.vertexColors,this.opacity=t.opacity,this.transparent=t.transparent,this.blendSrc=t.blendSrc,this.blendDst=t.blendDst,this.blendEquation=t.blendEquation,this.blendSrcAlpha=t.blendSrcAlpha,this.blendDstAlpha=t.blendDstAlpha,this.blendEquationAlpha=t.blendEquationAlpha,this.blendColor.copy(t.blendColor),this.blendAlpha=t.blendAlpha,this.depthFunc=t.depthFunc,this.depthTest=t.depthTest,this.depthWrite=t.depthWrite,this.stencilWriteMask=t.stencilWriteMask,this.stencilFunc=t.stencilFunc,this.stencilRef=t.stencilRef,this.stencilFuncMask=t.stencilFuncMask,this.stencilFail=t.stencilFail,this.stencilZFail=t.stencilZFail,this.stencilZPass=t.stencilZPass,this.stencilWrite=t.stencilWrite;const e=t.clippingPlanes;let i=null;if(null!==e){const t=e.length;i=new Array(t);for(let n=0;n!==t;++n)i[n]=e[n].clone()}return this.clippingPlanes=i,this.clipIntersection=t.clipIntersection,this.clipShadows=t.clipShadows,this.shadowSide=t.shadowSide,this.colorWrite=t.colorWrite,this.precision=t.precision,this.polygonOffset=t.polygonOffset,this.polygonOffsetFactor=t.polygonOffsetFactor,this.polygonOffsetUnits=t.polygonOffsetUnits,this.dithering=t.dithering,this.alphaTest=t.alphaTest,this.alphaHash=t.alphaHash,this.alphaToCoverage=t.alphaToCoverage,this.premultipliedAlpha=t.premultipliedAlpha,this.forceSinglePass=t.forceSinglePass,this.visible=t.visible,this.toneMapped=t.toneMapped,this.userData=JSON.parse(JSON.stringify(t.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(t){!0===t&&this.version++}}class Qn extends $n{constructor(t){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new Zn(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.fog=t.fog,this}}const ts=es();function es(){const t=new ArrayBuffer(4),e=new Float32Array(t),i=new Uint32Array(t),n=new Uint32Array(512),s=new Uint32Array(512);for(let l=0;l<256;++l){const t=l-127;t<-27?(n[l]=0,n[256|l]=32768,s[l]=24,s[256|l]=24):t<-14?(n[l]=1024>>-t-14,n[256|l]=1024>>-t-14|32768,s[l]=-t-1,s[256|l]=-t-1):t<=15?(n[l]=t+15<<10,n[256|l]=t+15<<10|32768,s[l]=13,s[256|l]=13):t<128?(n[l]=31744,n[256|l]=64512,s[l]=24,s[256|l]=24):(n[l]=31744,n[256|l]=64512,s[l]=13,s[256|l]=13)}const r=new Uint32Array(2048),a=new Uint32Array(64),o=new Uint32Array(64);for(let l=1;l<1024;++l){let t=l<<13,e=0;for(;!(8388608&t);)t<<=1,e-=8388608;t&=-8388609,e+=947912704,r[l]=t|e}for(let l=1024;l<2048;++l)r[l]=939524096+(l-1024<<13);for(let l=1;l<31;++l)a[l]=l<<23;a[31]=1199570944,a[32]=2147483648;for(let l=33;l<63;++l)a[l]=2147483648+(l-32<<23);a[63]=3347054592;for(let l=1;l<64;++l)32!==l&&(o[l]=1024);return{floatView:e,uint32View:i,baseTable:n,shiftTable:s,mantissaTable:r,exponentTable:a,offsetTable:o}}function is(t){Math.abs(t),t=qe(t,-65504,65504),ts.floatView[0]=t;const e=ts.uint32View[0],i=e>>23&511;return ts.baseTable[i]+((8388607&e)>>ts.shiftTable[i])}function ns(t){const e=t>>10;return ts.uint32View[0]=ts.mantissaTable[ts.offsetTable[e]+(1023&t)]+ts.exponentTable[e],ts.floatView[0]}const ss={toHalfFloat:is,fromHalfFloat:ns},rs=new Pi,as=new ti;class os{constructor(t,e,i=!1){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,this.name="",this.array=t,this.itemSize=e,this.count=void 0!==t?t.length/e:0,this.normalized=i,this.usage=Ne,this._updateRange={offset:0,count:-1},this.updateRanges=[],this.gpuType=xt,this.version=0}onUploadCallback(){}set needsUpdate(t){!0===t&&this.version++}get updateRange(){return this._updateRange}setUsage(t){return this.usage=t,this}addUpdateRange(t,e){this.updateRanges.push({start:t,count:e})}clearUpdateRanges(){this.updateRanges.length=0}copy(t){return this.name=t.name,this.array=new t.array.constructor(t.array),this.itemSize=t.itemSize,this.count=t.count,this.normalized=t.normalized,this.usage=t.usage,this.gpuType=t.gpuType,this}copyAt(t,e,i){t*=this.itemSize,i*=e.itemSize;for(let n=0,s=this.itemSize;n<s;n++)this.array[t+n]=e.array[i+n];return this}copyArray(t){return this.array.set(t),this}applyMatrix3(t){if(2===this.itemSize)for(let e=0,i=this.count;e<i;e++)as.fromBufferAttribute(this,e),as.applyMatrix3(t),this.setXY(e,as.x,as.y);else if(3===this.itemSize)for(let e=0,i=this.count;e<i;e++)rs.fromBufferAttribute(this,e),rs.applyMatrix3(t),this.setXYZ(e,rs.x,rs.y,rs.z);return this}applyMatrix4(t){for(let e=0,i=this.count;e<i;e++)rs.fromBufferAttribute(this,e),rs.applyMatrix4(t),this.setXYZ(e,rs.x,rs.y,rs.z);return this}applyNormalMatrix(t){for(let e=0,i=this.count;e<i;e++)rs.fromBufferAttribute(this,e),rs.applyNormalMatrix(t),this.setXYZ(e,rs.x,rs.y,rs.z);return this}transformDirection(t){for(let e=0,i=this.count;e<i;e++)rs.fromBufferAttribute(this,e),rs.transformDirection(t),this.setXYZ(e,rs.x,rs.y,rs.z);return this}set(t,e=0){return this.array.set(t,e),this}getComponent(t,e){let i=this.array[t*this.itemSize+e];return this.normalized&&(i=Ke(i,this.array)),i}setComponent(t,e,i){return this.normalized&&(i=$e(i,this.array)),this.array[t*this.itemSize+e]=i,this}getX(t){let e=this.array[t*this.itemSize];return this.normalized&&(e=Ke(e,this.array)),e}setX(t,e){return this.normalized&&(e=$e(e,this.array)),this.array[t*this.itemSize]=e,this}getY(t){let e=this.array[t*this.itemSize+1];return this.normalized&&(e=Ke(e,this.array)),e}setY(t,e){return this.normalized&&(e=$e(e,this.array)),this.array[t*this.itemSize+1]=e,this}getZ(t){let e=this.array[t*this.itemSize+2];return this.normalized&&(e=Ke(e,this.array)),e}setZ(t,e){return this.normalized&&(e=$e(e,this.array)),this.array[t*this.itemSize+2]=e,this}getW(t){let e=this.array[t*this.itemSize+3];return this.normalized&&(e=Ke(e,this.array)),e}setW(t,e){return this.normalized&&(e=$e(e,this.array)),this.array[t*this.itemSize+3]=e,this}setXY(t,e,i){return t*=this.itemSize,this.normalized&&(e=$e(e,this.array),i=$e(i,this.array)),this.array[t+0]=e,this.array[t+1]=i,this}setXYZ(t,e,i,n){return t*=this.itemSize,this.normalized&&(e=$e(e,this.array),i=$e(i,this.array),n=$e(n,this.array)),this.array[t+0]=e,this.array[t+1]=i,this.array[t+2]=n,this}setXYZW(t,e,i,n,s){return t*=this.itemSize,this.normalized&&(e=$e(e,this.array),i=$e(i,this.array),n=$e(n,this.array),s=$e(s,this.array)),this.array[t+0]=e,this.array[t+1]=i,this.array[t+2]=n,this.array[t+3]=s,this}onUpload(t){return this.onUploadCallback=t,this}clone(){return new this.constructor(this.array,this.itemSize).copy(this)}toJSON(){const t={itemSize:this.itemSize,type:this.array.constructor.name,array:Array.from(this.array),normalized:this.normalized};return""!==this.name&&(t.name=this.name),this.usage!==Ne&&(t.usage=this.usage),t}}class ls extends os{constructor(t,e,i){super(new Uint16Array(t),e,i)}}class hs extends os{constructor(t,e,i){super(new Uint32Array(t),e,i)}}class cs extends os{constructor(t,e,i){super(new Float32Array(t),e,i)}}let us=0;const ds=new on,ps=new In,ms=new Pi,fs=new Di,gs=new Di,_s=new Pi;class vs extends ke{constructor(){super(),this.isBufferGeometry=!0,Object.defineProperty(this,"id",{value:us++}),this.uuid=Xe(),this.name="",this.type="BufferGeometry",this.index=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}getIndex(){return this.index}setIndex(t){return Array.isArray(t)?this.index=new(ni(t)?hs:ls)(t,1):this.index=t,this}getAttribute(t){return this.attributes[t]}setAttribute(t,e){return this.attributes[t]=e,this}deleteAttribute(t){return delete this.attributes[t],this}hasAttribute(t){return void 0!==this.attributes[t]}addGroup(t,e,i=0){this.groups.push({start:t,count:e,materialIndex:i})}clearGroups(){this.groups=[]}setDrawRange(t,e){this.drawRange.start=t,this.drawRange.count=e}applyMatrix4(t){const e=this.attributes.position;void 0!==e&&(e.applyMatrix4(t),e.needsUpdate=!0);const i=this.attributes.normal;if(void 0!==i){const e=(new ei).getNormalMatrix(t);i.applyNormalMatrix(e),i.needsUpdate=!0}const n=this.attributes.tangent;return void 0!==n&&(n.transformDirection(t),n.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this}applyQuaternion(t){return ds.makeRotationFromQuaternion(t),this.applyMatrix4(ds),this}rotateX(t){return ds.makeRotationX(t),this.applyMatrix4(ds),this}rotateY(t){return ds.makeRotationY(t),this.applyMatrix4(ds),this}rotateZ(t){return ds.makeRotationZ(t),this.applyMatrix4(ds),this}translate(t,e,i){return ds.makeTranslation(t,e,i),this.applyMatrix4(ds),this}scale(t,e,i){return ds.makeScale(t,e,i),this.applyMatrix4(ds),this}lookAt(t){return ps.lookAt(t),ps.updateMatrix(),this.applyMatrix4(ps.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(ms).negate(),this.translate(ms.x,ms.y,ms.z),this}setFromPoints(t){const e=[];for(let i=0,n=t.length;i<n;i++){const n=t[i];e.push(n.x,n.y,n.z||0)}return this.setAttribute("position",new cs(e,3)),this}computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new Di);const t=this.attributes.position,e=this.morphAttributes.position;if(t&&t.isGLBufferAttribute)this.boundingBox.set(new Pi(-1/0,-1/0,-1/0),new Pi(1/0,1/0,1/0));else{if(void 0!==t){if(this.boundingBox.setFromBufferAttribute(t),e)for(let t=0,i=e.length;t<i;t++){const i=e[t];fs.setFromBufferAttribute(i),this.morphTargetsRelative?(_s.addVectors(this.boundingBox.min,fs.min),this.boundingBox.expandByPoint(_s),_s.addVectors(this.boundingBox.max,fs.max),this.boundingBox.expandByPoint(_s)):(this.boundingBox.expandByPoint(fs.min),this.boundingBox.expandByPoint(fs.max))}}else this.boundingBox.makeEmpty();isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z)}}computeBoundingSphere(){null===this.boundingSphere&&(this.boundingSphere=new Ki);const t=this.attributes.position,e=this.morphAttributes.position;if(t&&t.isGLBufferAttribute)this.boundingSphere.set(new Pi,1/0);else if(t){const i=this.boundingSphere.center;if(fs.setFromBufferAttribute(t),e)for(let t=0,s=e.length;t<s;t++){const i=e[t];gs.setFromBufferAttribute(i),this.morphTargetsRelative?(_s.addVectors(fs.min,gs.min),fs.expandByPoint(_s),_s.addVectors(fs.max,gs.max),fs.expandByPoint(_s)):(fs.expandByPoint(gs.min),fs.expandByPoint(gs.max))}fs.getCenter(i);let n=0;for(let e=0,s=t.count;e<s;e++)_s.fromBufferAttribute(t,e),n=Math.max(n,i.distanceToSquared(_s));if(e)for(let s=0,r=e.length;s<r;s++){const r=e[s],a=this.morphTargetsRelative;for(let e=0,s=r.count;e<s;e++)_s.fromBufferAttribute(r,e),a&&(ms.fromBufferAttribute(t,e),_s.add(ms)),n=Math.max(n,i.distanceToSquared(_s))}this.boundingSphere.radius=Math.sqrt(n),isNaN(this.boundingSphere.radius)}}computeTangents(){const t=this.index,e=this.attributes;if(null===t||void 0===e.position||void 0===e.normal||void 0===e.uv)return;const i=t.array,n=e.position.array,s=e.normal.array,r=e.uv.array,a=n.length/3;!1===this.hasAttribute("tangent")&&this.setAttribute("tangent",new os(new Float32Array(4*a),4));const o=this.getAttribute("tangent").array,l=[],h=[];for(let T=0;T<a;T++)l[T]=new Pi,h[T]=new Pi;const c=new Pi,u=new Pi,d=new Pi,p=new ti,m=new ti,f=new ti,g=new Pi,_=new Pi;function v(t,e,i){c.fromArray(n,3*t),u.fromArray(n,3*e),d.fromArray(n,3*i),p.fromArray(r,2*t),m.fromArray(r,2*e),f.fromArray(r,2*i),u.sub(c),d.sub(c),m.sub(p),f.sub(p);const s=1/(m.x*f.y-f.x*m.y);isFinite(s)&&(g.copy(u).multiplyScalar(f.y).addScaledVector(d,-m.y).multiplyScalar(s),_.copy(d).multiplyScalar(m.x).addScaledVector(u,-f.x).multiplyScalar(s),l[t].add(g),l[e].add(g),l[i].add(g),h[t].add(_),h[e].add(_),h[i].add(_))}let y=this.groups;0===y.length&&(y=[{start:0,count:i.length}]);for(let T=0,E=y.length;T<E;++T){const t=y[T],e=t.start;for(let n=e,s=e+t.count;n<s;n+=3)v(i[n+0],i[n+1],i[n+2])}const x=new Pi,M=new Pi,S=new Pi,b=new Pi;function w(t){S.fromArray(s,3*t),b.copy(S);const e=l[t];x.copy(e),x.sub(S.multiplyScalar(S.dot(e))).normalize(),M.crossVectors(b,e);const i=M.dot(h[t])<0?-1:1;o[4*t]=x.x,o[4*t+1]=x.y,o[4*t+2]=x.z,o[4*t+3]=i}for(let T=0,E=y.length;T<E;++T){const t=y[T],e=t.start;for(let n=e,s=e+t.count;n<s;n+=3)w(i[n+0]),w(i[n+1]),w(i[n+2])}}computeVertexNormals(){const t=this.index,e=this.getAttribute("position");if(void 0!==e){let i=this.getAttribute("normal");if(void 0===i)i=new os(new Float32Array(3*e.count),3),this.setAttribute("normal",i);else for(let t=0,e=i.count;t<e;t++)i.setXYZ(t,0,0,0);const n=new Pi,s=new Pi,r=new Pi,a=new Pi,o=new Pi,l=new Pi,h=new Pi,c=new Pi;if(t)for(let u=0,d=t.count;u<d;u+=3){const d=t.getX(u+0),p=t.getX(u+1),m=t.getX(u+2);n.fromBufferAttribute(e,d),s.fromBufferAttribute(e,p),r.fromBufferAttribute(e,m),h.subVectors(r,s),c.subVectors(n,s),h.cross(c),a.fromBufferAttribute(i,d),o.fromBufferAttribute(i,p),l.fromBufferAttribute(i,m),a.add(h),o.add(h),l.add(h),i.setXYZ(d,a.x,a.y,a.z),i.setXYZ(p,o.x,o.y,o.z),i.setXYZ(m,l.x,l.y,l.z)}else for(let t=0,u=e.count;t<u;t+=3)n.fromBufferAttribute(e,t+0),s.fromBufferAttribute(e,t+1),r.fromBufferAttribute(e,t+2),h.subVectors(r,s),c.subVectors(n,s),h.cross(c),i.setXYZ(t+0,h.x,h.y,h.z),i.setXYZ(t+1,h.x,h.y,h.z),i.setXYZ(t+2,h.x,h.y,h.z);this.normalizeNormals(),i.needsUpdate=!0}}normalizeNormals(){const t=this.attributes.normal;for(let e=0,i=t.count;e<i;e++)_s.fromBufferAttribute(t,e),_s.normalize(),t.setXYZ(e,_s.x,_s.y,_s.z)}toNonIndexed(){function t(t,e){const i=t.array,n=t.itemSize,s=t.normalized,r=new i.constructor(e.length*n);let a=0,o=0;for(let l=0,h=e.length;l<h;l++){a=t.isInterleavedBufferAttribute?e[l]*t.data.stride+t.offset:e[l]*n;for(let t=0;t<n;t++)r[o++]=i[a++]}return new os(r,n,s)}if(null===this.index)return this;const e=new vs,i=this.index.array,n=this.attributes;for(const a in n){const s=t(n[a],i);e.setAttribute(a,s)}const s=this.morphAttributes;for(const a in s){const n=[],r=s[a];for(let e=0,s=r.length;e<s;e++){const s=t(r[e],i);n.push(s)}e.morphAttributes[a]=n}e.morphTargetsRelative=this.morphTargetsRelative;const r=this.groups;for(let a=0,o=r.length;a<o;a++){const t=r[a];e.addGroup(t.start,t.count,t.materialIndex)}return e}toJSON(){const t={metadata:{version:4.6,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(t.uuid=this.uuid,t.type=this.type,""!==this.name&&(t.name=this.name),Object.keys(this.userData).length>0&&(t.userData=this.userData),void 0!==this.parameters){const e=this.parameters;for(const i in e)void 0!==e[i]&&(t[i]=e[i]);return t}t.data={attributes:{}};const e=this.index;null!==e&&(t.data.index={type:e.array.constructor.name,array:Array.prototype.slice.call(e.array)});const i=this.attributes;for(const o in i){const e=i[o];t.data.attributes[o]=e.toJSON(t.data)}const n={};let s=!1;for(const o in this.morphAttributes){const e=this.morphAttributes[o],i=[];for(let n=0,s=e.length;n<s;n++){const s=e[n];i.push(s.toJSON(t.data))}i.length>0&&(n[o]=i,s=!0)}s&&(t.data.morphAttributes=n,t.data.morphTargetsRelative=this.morphTargetsRelative);const r=this.groups;r.length>0&&(t.data.groups=JSON.parse(JSON.stringify(r)));const a=this.boundingSphere;return null!==a&&(t.data.boundingSphere={center:a.center.toArray(),radius:a.radius}),t}clone(){return(new this.constructor).copy(this)}copy(t){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const e={};this.name=t.name;const i=t.index;null!==i&&this.setIndex(i.clone(e));const n=t.attributes;for(const l in n){const t=n[l];this.setAttribute(l,t.clone(e))}const s=t.morphAttributes;for(const l in s){const t=[],i=s[l];for(let n=0,s=i.length;n<s;n++)t.push(i[n].clone(e));this.morphAttributes[l]=t}this.morphTargetsRelative=t.morphTargetsRelative;const r=t.groups;for(let l=0,h=r.length;l<h;l++){const t=r[l];this.addGroup(t.start,t.count,t.materialIndex)}const a=t.boundingBox;null!==a&&(this.boundingBox=a.clone());const o=t.boundingSphere;return null!==o&&(this.boundingSphere=o.clone()),this.drawRange.start=t.drawRange.start,this.drawRange.count=t.drawRange.count,this.userData=t.userData,this}dispose(){this.dispatchEvent({type:"dispose"})}}const ys=new on,xs=new an,Ms=new Ki,Ss=new Pi,bs=new Pi,ws=new Pi,Ts=new Pi,Es=new Pi,As=new Pi,Cs=new ti,Rs=new ti,Ps=new ti,Ls=new Pi,Is=new Pi,Ds=new Pi,Us=new Pi,Ns=new Pi;class Os extends In{constructor(t=new vs,e=new Qn){super(),this.isMesh=!0,this.type="Mesh",this.geometry=t,this.material=e,this.updateMorphTargets()}copy(t,e){return super.copy(t,e),void 0!==t.morphTargetInfluences&&(this.morphTargetInfluences=t.morphTargetInfluences.slice()),void 0!==t.morphTargetDictionary&&(this.morphTargetDictionary=Object.assign({},t.morphTargetDictionary)),this.material=Array.isArray(t.material)?t.material.slice():t.material,this.geometry=t.geometry,this}updateMorphTargets(){const t=this.geometry.morphAttributes,e=Object.keys(t);if(e.length>0){const i=t[e[0]];if(void 0!==i){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=i.length;t<e;t++){const e=i[t].name||String(t);this.morphTargetInfluences.push(0),this.morphTargetDictionary[e]=t}}}}getVertexPosition(t,e){const i=this.geometry,n=i.attributes.position,s=i.morphAttributes.position,r=i.morphTargetsRelative;e.fromBufferAttribute(n,t);const a=this.morphTargetInfluences;if(s&&a){As.set(0,0,0);for(let i=0,n=s.length;i<n;i++){const n=a[i],o=s[i];0!==n&&(Es.fromBufferAttribute(o,t),r?As.addScaledVector(Es,n):As.addScaledVector(Es.sub(e),n))}e.add(As)}return e}raycast(t,e){const i=this.geometry,n=this.material,s=this.matrixWorld;if(void 0!==n){if(null===i.boundingSphere&&i.computeBoundingSphere(),Ms.copy(i.boundingSphere),Ms.applyMatrix4(s),xs.copy(t.ray).recast(t.near),!1===Ms.containsPoint(xs.origin)){if(null===xs.intersectSphere(Ms,Ss))return;if(xs.origin.distanceToSquared(Ss)>(t.far-t.near)**2)return}ys.copy(s).invert(),xs.copy(t.ray).applyMatrix4(ys),null!==i.boundingBox&&!1===xs.intersectsBox(i.boundingBox)||this._computeIntersections(t,e,xs)}}_computeIntersections(t,e,i){let n;const s=this.geometry,r=this.material,a=s.index,o=s.attributes.position,l=s.attributes.uv,h=s.attributes.uv1,c=s.attributes.normal,u=s.groups,d=s.drawRange;if(null!==a)if(Array.isArray(r))for(let p=0,m=u.length;p<m;p++){const s=u[p],o=r[s.materialIndex];for(let r=Math.max(s.start,d.start),u=Math.min(a.count,Math.min(s.start+s.count,d.start+d.count));r<u;r+=3)n=Fs(this,o,t,i,l,h,c,a.getX(r),a.getX(r+1),a.getX(r+2)),n&&(n.faceIndex=Math.floor(r/3),n.face.materialIndex=s.materialIndex,e.push(n))}else for(let p=Math.max(0,d.start),m=Math.min(a.count,d.start+d.count);p<m;p+=3)n=Fs(this,r,t,i,l,h,c,a.getX(p),a.getX(p+1),a.getX(p+2)),n&&(n.faceIndex=Math.floor(p/3),e.push(n));else if(void 0!==o)if(Array.isArray(r))for(let p=0,m=u.length;p<m;p++){const s=u[p],a=r[s.materialIndex];for(let r=Math.max(s.start,d.start),u=Math.min(o.count,Math.min(s.start+s.count,d.start+d.count));r<u;r+=3)n=Fs(this,a,t,i,l,h,c,r,r+1,r+2),n&&(n.faceIndex=Math.floor(r/3),n.face.materialIndex=s.materialIndex,e.push(n))}else for(let p=Math.max(0,d.start),m=Math.min(o.count,d.start+d.count);p<m;p+=3)n=Fs(this,r,t,i,l,h,c,p,p+1,p+2),n&&(n.faceIndex=Math.floor(p/3),e.push(n))}}function Fs(t,e,i,n,s,r,a,o,l,h){t.getVertexPosition(o,bs),t.getVertexPosition(l,ws),t.getVertexPosition(h,Ts);const c=function(t,e,i,n,s,r,a,o){let l;if(l=1===e.side?n.intersectTriangle(a,r,s,!0,o):n.intersectTriangle(s,r,a,0===e.side,o),null===l)return null;Ns.copy(o),Ns.applyMatrix4(t.matrixWorld);const h=i.ray.origin.distanceTo(Ns);return h<i.near||h>i.far?null:{distance:h,point:Ns.clone(),object:t}}(t,e,i,n,bs,ws,Ts,Us);if(c){s&&(Cs.fromBufferAttribute(s,o),Rs.fromBufferAttribute(s,l),Ps.fromBufferAttribute(s,h),c.uv=Wn.getInterpolation(Us,bs,ws,Ts,Cs,Rs,Ps,new ti)),r&&(Cs.fromBufferAttribute(r,o),Rs.fromBufferAttribute(r,l),Ps.fromBufferAttribute(r,h),c.uv1=Wn.getInterpolation(Us,bs,ws,Ts,Cs,Rs,Ps,new ti),c.uv2=c.uv1),a&&(Ls.fromBufferAttribute(a,o),Is.fromBufferAttribute(a,l),Ds.fromBufferAttribute(a,h),c.normal=Wn.getInterpolation(Us,bs,ws,Ts,Ls,Is,Ds,new Pi),c.normal.dot(n.direction)>0&&c.normal.multiplyScalar(-1));const t={a:o,b:l,c:h,normal:new Pi,materialIndex:0};Wn.getNormal(bs,ws,Ts,t.normal),c.face=t}return c}class Bs extends vs{constructor(t=1,e=1,i=1,n=1,s=1,r=1){super(),this.type="BoxGeometry",this.parameters={width:t,height:e,depth:i,widthSegments:n,heightSegments:s,depthSegments:r};const a=this;n=Math.floor(n),s=Math.floor(s),r=Math.floor(r);const o=[],l=[],h=[],c=[];let u=0,d=0;function p(t,e,i,n,s,r,p,m,f,g,_){const v=r/f,y=p/g,x=r/2,M=p/2,S=m/2,b=f+1,w=g+1;let T=0,E=0;const A=new Pi;for(let a=0;a<w;a++){const r=a*y-M;for(let o=0;o<b;o++){const u=o*v-x;A[t]=u*n,A[e]=r*s,A[i]=S,l.push(A.x,A.y,A.z),A[t]=0,A[e]=0,A[i]=m>0?1:-1,h.push(A.x,A.y,A.z),c.push(o/f),c.push(1-a/g),T+=1}}for(let a=0;a<g;a++)for(let t=0;t<f;t++){const e=u+t+b*a,i=u+t+b*(a+1),n=u+(t+1)+b*(a+1),s=u+(t+1)+b*a;o.push(e,i,s),o.push(i,n,s),E+=6}a.addGroup(d,E,_),d+=E,u+=T}p("z","y","x",-1,-1,i,e,t,r,s,0),p("z","y","x",1,-1,i,e,-t,r,s,1),p("x","z","y",1,1,t,i,e,n,r,2),p("x","z","y",1,-1,t,i,-e,n,r,3),p("x","y","z",1,-1,t,e,i,n,s,4),p("x","y","z",-1,-1,t,e,-i,n,s,5),this.setIndex(o),this.setAttribute("position",new cs(l,3)),this.setAttribute("normal",new cs(h,3)),this.setAttribute("uv",new cs(c,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new Bs(t.width,t.height,t.depth,t.widthSegments,t.heightSegments,t.depthSegments)}}function zs(t){const e={};for(const i in t){e[i]={};for(const n in t[i]){const s=t[i][n];s&&(s.isColor||s.isMatrix3||s.isMatrix4||s.isVector2||s.isVector3||s.isVector4||s.isTexture||s.isQuaternion)?s.isRenderTargetTexture?e[i][n]=null:e[i][n]=s.clone():Array.isArray(s)?e[i][n]=s.slice():e[i][n]=s}}return e}function ks(t){const e={};for(let i=0;i<t.length;i++){const n=zs(t[i]);for(const t in n)e[t]=n[t]}return e}function Vs(t){return null===t.getRenderTarget()?t.outputColorSpace:mi.workingColorSpace}const Gs={clone:zs,merge:ks};class Hs extends $n{constructor(t){super(),this.isShaderMaterial=!0,this.type="ShaderMaterial",this.defines={},this.uniforms={},this.uniformsGroups=[],this.vertexShader="void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",this.fragmentShader="void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.forceSinglePass=!0,this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1,clipCullDistance:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv1:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,void 0!==t&&this.setValues(t)}copy(t){return super.copy(t),this.fragmentShader=t.fragmentShader,this.vertexShader=t.vertexShader,this.uniforms=zs(t.uniforms),this.uniformsGroups=function(t){const e=[];for(let i=0;i<t.length;i++)e.push(t[i].clone());return e}(t.uniformsGroups),this.defines=Object.assign({},t.defines),this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.fog=t.fog,this.lights=t.lights,this.clipping=t.clipping,this.extensions=Object.assign({},t.extensions),this.glslVersion=t.glslVersion,this}toJSON(t){const e=super.toJSON(t);e.glslVersion=this.glslVersion,e.uniforms={};for(const n in this.uniforms){const i=this.uniforms[n].value;i&&i.isTexture?e.uniforms[n]={type:"t",value:i.toJSON(t).uuid}:i&&i.isColor?e.uniforms[n]={type:"c",value:i.getHex()}:i&&i.isVector2?e.uniforms[n]={type:"v2",value:i.toArray()}:i&&i.isVector3?e.uniforms[n]={type:"v3",value:i.toArray()}:i&&i.isVector4?e.uniforms[n]={type:"v4",value:i.toArray()}:i&&i.isMatrix3?e.uniforms[n]={type:"m3",value:i.toArray()}:i&&i.isMatrix4?e.uniforms[n]={type:"m4",value:i.toArray()}:e.uniforms[n]={value:i}}Object.keys(this.defines).length>0&&(e.defines=this.defines),e.vertexShader=this.vertexShader,e.fragmentShader=this.fragmentShader,e.lights=this.lights,e.clipping=this.clipping;const i={};for(const n in this.extensions)!0===this.extensions[n]&&(i[n]=!0);return Object.keys(i).length>0&&(e.extensions=i),e}}class Ws extends In{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new on,this.projectionMatrix=new on,this.projectionMatrixInverse=new on,this.coordinateSystem=Be}copy(t,e){return super.copy(t,e),this.matrixWorldInverse.copy(t.matrixWorldInverse),this.projectionMatrix.copy(t.projectionMatrix),this.projectionMatrixInverse.copy(t.projectionMatrixInverse),this.coordinateSystem=t.coordinateSystem,this}getWorldDirection(t){return super.getWorldDirection(t).negate()}updateMatrixWorld(t){super.updateMatrixWorld(t),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(t,e){super.updateWorldMatrix(t,e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return(new this.constructor).copy(this)}}class Xs extends Ws{constructor(t=50,e=1,i=.1,n=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=t,this.zoom=1,this.near=i,this.far=n,this.focus=10,this.aspect=e,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(t,e){return super.copy(t,e),this.fov=t.fov,this.zoom=t.zoom,this.near=t.near,this.far=t.far,this.focus=t.focus,this.aspect=t.aspect,this.view=null===t.view?null:Object.assign({},t.view),this.filmGauge=t.filmGauge,this.filmOffset=t.filmOffset,this}setFocalLength(t){const e=.5*this.getFilmHeight()/t;this.fov=2*We*Math.atan(e),this.updateProjectionMatrix()}getFocalLength(){const t=Math.tan(.5*He*this.fov);return.5*this.getFilmHeight()/t}getEffectiveFOV(){return 2*We*Math.atan(Math.tan(.5*He*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}setViewOffset(t,e,i,n,s,r){this.aspect=t/e,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=i,this.view.offsetY=n,this.view.width=s,this.view.height=r,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const t=this.near;let e=t*Math.tan(.5*He*this.fov)/this.zoom,i=2*e,n=this.aspect*i,s=-.5*n;const r=this.view;if(null!==this.view&&this.view.enabled){const t=r.fullWidth,a=r.fullHeight;s+=r.offsetX*n/t,e-=r.offsetY*i/a,n*=r.width/t,i*=r.height/a}const a=this.filmOffset;0!==a&&(s+=t*a/this.getFilmWidth()),this.projectionMatrix.makePerspective(s,s+n,e,e-i,t,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(t){const e=super.toJSON(t);return e.object.fov=this.fov,e.object.zoom=this.zoom,e.object.near=this.near,e.object.far=this.far,e.object.focus=this.focus,e.object.aspect=this.aspect,null!==this.view&&(e.object.view=Object.assign({},this.view)),e.object.filmGauge=this.filmGauge,e.object.filmOffset=this.filmOffset,e}}const qs=-90;class js extends In{constructor(t,e,i){super(),this.type="CubeCamera",this.renderTarget=i,this.coordinateSystem=null,this.activeMipmapLevel=0;const n=new Xs(qs,1,t,e);n.layers=this.layers,this.add(n);const s=new Xs(qs,1,t,e);s.layers=this.layers,this.add(s);const r=new Xs(qs,1,t,e);r.layers=this.layers,this.add(r);const a=new Xs(qs,1,t,e);a.layers=this.layers,this.add(a);const o=new Xs(qs,1,t,e);o.layers=this.layers,this.add(o);const l=new Xs(qs,1,t,e);l.layers=this.layers,this.add(l)}updateCoordinateSystem(){const t=this.coordinateSystem,e=this.children.concat(),[i,n,s,r,a,o]=e;for(const l of e)this.remove(l);if(t===Be)i.up.set(0,1,0),i.lookAt(1,0,0),n.up.set(0,1,0),n.lookAt(-1,0,0),s.up.set(0,0,-1),s.lookAt(0,1,0),r.up.set(0,0,1),r.lookAt(0,-1,0),a.up.set(0,1,0),a.lookAt(0,0,1),o.up.set(0,1,0),o.lookAt(0,0,-1);else{if(t!==ze)throw new Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+t);i.up.set(0,-1,0),i.lookAt(-1,0,0),n.up.set(0,-1,0),n.lookAt(1,0,0),s.up.set(0,0,1),s.lookAt(0,1,0),r.up.set(0,0,-1),r.lookAt(0,-1,0),a.up.set(0,-1,0),a.lookAt(0,0,1),o.up.set(0,-1,0),o.lookAt(0,0,-1)}for(const l of e)this.add(l),l.updateMatrixWorld()}update(t,e){null===this.parent&&this.updateMatrixWorld();const{renderTarget:i,activeMipmapLevel:n}=this;this.coordinateSystem!==t.coordinateSystem&&(this.coordinateSystem=t.coordinateSystem,this.updateCoordinateSystem());const[s,r,a,o,l,h]=this.children,c=t.getRenderTarget(),u=t.getActiveCubeFace(),d=t.getActiveMipmapLevel(),p=t.xr.enabled;t.xr.enabled=!1;const m=i.texture.generateMipmaps;i.texture.generateMipmaps=!1,t.setRenderTarget(i,0,n),t.render(e,s),t.setRenderTarget(i,1,n),t.render(e,r),t.setRenderTarget(i,2,n),t.render(e,a),t.setRenderTarget(i,3,n),t.render(e,o),t.setRenderTarget(i,4,n),t.render(e,l),i.texture.generateMipmaps=m,t.setRenderTarget(i,5,n),t.render(e,h),t.setRenderTarget(c,u,d),t.xr.enabled=p,i.texture.needsPMREMUpdate=!0}}class Ys extends bi{constructor(t,e,i,n,s,r,a,o,l,h){super(t=void 0!==t?t:[],e=void 0!==e?e:it,i,n,s,r,a,o,l,h),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(t){this.image=t}}class Zs extends Ei{constructor(t=1,e={}){super(t,t,e),this.isWebGLCubeRenderTarget=!0;const i={width:t,height:t,depth:1},n=[i,i,i,i,i,i];void 0!==e.encoding&&(hi("THREE.WebGLCubeRenderTarget: option.encoding has been replaced by option.colorSpace."),e.colorSpace=e.encoding===ge?ve:_e),this.texture=new Ys(n,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.format,e.type,e.anisotropy,e.colorSpace),this.texture.isRenderTargetTexture=!0,this.texture.generateMipmaps=void 0!==e.generateMipmaps&&e.generateMipmaps,this.texture.minFilter=void 0!==e.minFilter?e.minFilter:pt}fromEquirectangularTexture(t,e){this.texture.type=e.type,this.texture.colorSpace=e.colorSpace,this.texture.generateMipmaps=e.generateMipmaps,this.texture.minFilter=e.minFilter,this.texture.magFilter=e.magFilter;const i=new Bs(5,5,5),n=new Hs({name:"CubemapFromEquirect",uniforms:zs({tEquirect:{value:null}}),vertexShader:"\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\n\t\t\t\t\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n\n\t\t\t\t}\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvWorldDirection = transformDirection( position, modelMatrix );\n\n\t\t\t\t\t#include <begin_vertex>\n\t\t\t\t\t#include <project_vertex>\n\n\t\t\t\t}\n\t\t\t",fragmentShader:"\n\n\t\t\t\tuniform sampler2D tEquirect;\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\t#include <common>\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 direction = normalize( vWorldDirection );\n\n\t\t\t\t\tvec2 sampleUV = equirectUv( direction );\n\n\t\t\t\t\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\n\t\t\t\t}\n\t\t\t",side:1,blending:0});n.uniforms.tEquirect.value=e;const s=new Os(i,n),r=e.minFilter;return e.minFilter===ft&&(e.minFilter=pt),new js(1,10,this).update(t,s),e.minFilter=r,s.geometry.dispose(),s.material.dispose(),this}clear(t,e,i,n){const s=t.getRenderTarget();for(let r=0;r<6;r++)t.setRenderTarget(this,r),t.clear(e,i,n);t.setRenderTarget(s)}}const Js=new Pi,Ks=new Pi,$s=new ei;class Qs{constructor(t=new Pi(1,0,0),e=0){this.isPlane=!0,this.normal=t,this.constant=e}set(t,e){return this.normal.copy(t),this.constant=e,this}setComponents(t,e,i,n){return this.normal.set(t,e,i),this.constant=n,this}setFromNormalAndCoplanarPoint(t,e){return this.normal.copy(t),this.constant=-e.dot(this.normal),this}setFromCoplanarPoints(t,e,i){const n=Js.subVectors(i,e).cross(Ks.subVectors(t,e)).normalize();return this.setFromNormalAndCoplanarPoint(n,t),this}copy(t){return this.normal.copy(t.normal),this.constant=t.constant,this}normalize(){const t=1/this.normal.length();return this.normal.multiplyScalar(t),this.constant*=t,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(t){return this.normal.dot(t)+this.constant}distanceToSphere(t){return this.distanceToPoint(t.center)-t.radius}projectPoint(t,e){return e.copy(t).addScaledVector(this.normal,-this.distanceToPoint(t))}intersectLine(t,e){const i=t.delta(Js),n=this.normal.dot(i);if(0===n)return 0===this.distanceToPoint(t.start)?e.copy(t.start):null;const s=-(t.start.dot(this.normal)+this.constant)/n;return s<0||s>1?null:e.copy(t.start).addScaledVector(i,s)}intersectsLine(t){const e=this.distanceToPoint(t.start),i=this.distanceToPoint(t.end);return e<0&&i>0||i<0&&e>0}intersectsBox(t){return t.intersectsPlane(this)}intersectsSphere(t){return t.intersectsPlane(this)}coplanarPoint(t){return t.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(t,e){const i=e||$s.getNormalMatrix(t),n=this.coplanarPoint(Js).applyMatrix4(t),s=this.normal.applyMatrix3(i).normalize();return this.constant=-n.dot(s),this}translate(t){return this.constant-=t.dot(this.normal),this}equals(t){return t.normal.equals(this.normal)&&t.constant===this.constant}clone(){return(new this.constructor).copy(this)}}const tr=new Ki,er=new Pi;class ir{constructor(t=new Qs,e=new Qs,i=new Qs,n=new Qs,s=new Qs,r=new Qs){this.planes=[t,e,i,n,s,r]}set(t,e,i,n,s,r){const a=this.planes;return a[0].copy(t),a[1].copy(e),a[2].copy(i),a[3].copy(n),a[4].copy(s),a[5].copy(r),this}copy(t){const e=this.planes;for(let i=0;i<6;i++)e[i].copy(t.planes[i]);return this}setFromProjectionMatrix(t,e=2e3){const i=this.planes,n=t.elements,s=n[0],r=n[1],a=n[2],o=n[3],l=n[4],h=n[5],c=n[6],u=n[7],d=n[8],p=n[9],m=n[10],f=n[11],g=n[12],_=n[13],v=n[14],y=n[15];if(i[0].setComponents(o-s,u-l,f-d,y-g).normalize(),i[1].setComponents(o+s,u+l,f+d,y+g).normalize(),i[2].setComponents(o+r,u+h,f+p,y+_).normalize(),i[3].setComponents(o-r,u-h,f-p,y-_).normalize(),i[4].setComponents(o-a,u-c,f-m,y-v).normalize(),e===Be)i[5].setComponents(o+a,u+c,f+m,y+v).normalize();else{if(e!==ze)throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+e);i[5].setComponents(a,c,m,v).normalize()}return this}intersectsObject(t){if(void 0!==t.boundingSphere)null===t.boundingSphere&&t.computeBoundingSphere(),tr.copy(t.boundingSphere).applyMatrix4(t.matrixWorld);else{const e=t.geometry;null===e.boundingSphere&&e.computeBoundingSphere(),tr.copy(e.boundingSphere).applyMatrix4(t.matrixWorld)}return this.intersectsSphere(tr)}intersectsSprite(t){return tr.center.set(0,0,0),tr.radius=.7071067811865476,tr.applyMatrix4(t.matrixWorld),this.intersectsSphere(tr)}intersectsSphere(t){const e=this.planes,i=t.center,n=-t.radius;for(let s=0;s<6;s++)if(e[s].distanceToPoint(i)<n)return!1;return!0}intersectsBox(t){const e=this.planes;for(let i=0;i<6;i++){const n=e[i];if(er.x=n.normal.x>0?t.max.x:t.min.x,er.y=n.normal.y>0?t.max.y:t.min.y,er.z=n.normal.z>0?t.max.z:t.min.z,n.distanceToPoint(er)<0)return!1}return!0}containsPoint(t){const e=this.planes;for(let i=0;i<6;i++)if(e[i].distanceToPoint(t)<0)return!1;return!0}clone(){return(new this.constructor).copy(this)}}function nr(){let t=null,e=!1,i=null,n=null;function s(e,r){i(e,r),n=t.requestAnimationFrame(s)}return{start(){!0!==e&&null!==i&&(n=t.requestAnimationFrame(s),e=!0)},stop(){t.cancelAnimationFrame(n),e=!1},setAnimationLoop(t){i=t},setContext(e){t=e}}}function sr(t,e){const i=e.isWebGL2,n=new WeakMap;return{get:t=>(t.isInterleavedBufferAttribute&&(t=t.data),n.get(t)),remove(e){e.isInterleavedBufferAttribute&&(e=e.data);const i=n.get(e);i&&(t.deleteBuffer(i.buffer),n.delete(e))},update(e,s){if(e.isGLBufferAttribute){const t=n.get(e);return void((!t||t.version<e.version)&&n.set(e,{buffer:e.buffer,type:e.type,bytesPerElement:e.elementSize,version:e.version}))}e.isInterleavedBufferAttribute&&(e=e.data);const r=n.get(e);if(void 0===r)n.set(e,function(e,n){const s=e.array,r=e.usage,a=s.byteLength,o=t.createBuffer();let l;if(t.bindBuffer(n,o),t.bufferData(n,s,r),e.onUploadCallback(),s instanceof Float32Array)l=t.FLOAT;else if(s instanceof Uint16Array)if(e.isFloat16BufferAttribute){if(!i)throw new Error("THREE.WebGLAttributes: Usage of Float16BufferAttribute requires WebGL2.");l=t.HALF_FLOAT}else l=t.UNSIGNED_SHORT;else if(s instanceof Int16Array)l=t.SHORT;else if(s instanceof Uint32Array)l=t.UNSIGNED_INT;else if(s instanceof Int32Array)l=t.INT;else if(s instanceof Int8Array)l=t.BYTE;else if(s instanceof Uint8Array)l=t.UNSIGNED_BYTE;else{if(!(s instanceof Uint8ClampedArray))throw new Error("THREE.WebGLAttributes: Unsupported buffer data format: "+s);l=t.UNSIGNED_BYTE}return{buffer:o,type:l,bytesPerElement:s.BYTES_PER_ELEMENT,version:e.version,size:a}}(e,s));else if(r.version<e.version){if(r.size!==e.array.byteLength)throw new Error("THREE.WebGLAttributes: The size of the buffer attribute's array buffer does not match the original size. Resizing buffer attributes is not supported.");!function(e,n,s){const r=n.array,a=n._updateRange,o=n.updateRanges;if(t.bindBuffer(s,e),-1===a.count&&0===o.length&&t.bufferSubData(s,0,r),0!==o.length){for(let e=0,n=o.length;e<n;e++){const n=o[e];i?t.bufferSubData(s,n.start*r.BYTES_PER_ELEMENT,r,n.start,n.count):t.bufferSubData(s,n.start*r.BYTES_PER_ELEMENT,r.subarray(n.start,n.start+n.count))}n.clearUpdateRanges()}-1!==a.count&&(i?t.bufferSubData(s,a.offset*r.BYTES_PER_ELEMENT,r,a.offset,a.count):t.bufferSubData(s,a.offset*r.BYTES_PER_ELEMENT,r.subarray(a.offset,a.offset+a.count)),a.count=-1),n.onUploadCallback()}(r.buffer,e,s),r.version=e.version}}}}class rr extends vs{constructor(t=1,e=1,i=1,n=1){super(),this.type="PlaneGeometry",this.parameters={width:t,height:e,widthSegments:i,heightSegments:n};const s=t/2,r=e/2,a=Math.floor(i),o=Math.floor(n),l=a+1,h=o+1,c=t/a,u=e/o,d=[],p=[],m=[],f=[];for(let g=0;g<h;g++){const t=g*u-r;for(let e=0;e<l;e++){const i=e*c-s;p.push(i,-t,0),m.push(0,0,1),f.push(e/a),f.push(1-g/o)}}for(let g=0;g<o;g++)for(let t=0;t<a;t++){const e=t+l*g,i=t+l*(g+1),n=t+1+l*(g+1),s=t+1+l*g;d.push(e,i,s),d.push(i,n,s)}this.setIndex(d),this.setAttribute("position",new cs(p,3)),this.setAttribute("normal",new cs(m,3)),this.setAttribute("uv",new cs(f,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new rr(t.width,t.height,t.widthSegments,t.heightSegments)}}const ar={alphahash_fragment:"#ifdef USE_ALPHAHASH\n\tif ( diffuseColor.a < getAlphaHashThreshold( vPosition ) ) discard;\n#endif",alphahash_pars_fragment:"#ifdef USE_ALPHAHASH\n\tconst float ALPHA_HASH_SCALE = 0.05;\n\tfloat hash2D( vec2 value ) {\n\t\treturn fract( 1.0e4 * sin( 17.0 * value.x + 0.1 * value.y ) * ( 0.1 + abs( sin( 13.0 * value.y + value.x ) ) ) );\n\t}\n\tfloat hash3D( vec3 value ) {\n\t\treturn hash2D( vec2( hash2D( value.xy ), value.z ) );\n\t}\n\tfloat getAlphaHashThreshold( vec3 position ) {\n\t\tfloat maxDeriv = max(\n\t\t\tlength( dFdx( position.xyz ) ),\n\t\t\tlength( dFdy( position.xyz ) )\n\t\t);\n\t\tfloat pixScale = 1.0 / ( ALPHA_HASH_SCALE * maxDeriv );\n\t\tvec2 pixScales = vec2(\n\t\t\texp2( floor( log2( pixScale ) ) ),\n\t\t\texp2( ceil( log2( pixScale ) ) )\n\t\t);\n\t\tvec2 alpha = vec2(\n\t\t\thash3D( floor( pixScales.x * position.xyz ) ),\n\t\t\thash3D( floor( pixScales.y * position.xyz ) )\n\t\t);\n\t\tfloat lerpFactor = fract( log2( pixScale ) );\n\t\tfloat x = ( 1.0 - lerpFactor ) * alpha.x + lerpFactor * alpha.y;\n\t\tfloat a = min( lerpFactor, 1.0 - lerpFactor );\n\t\tvec3 cases = vec3(\n\t\t\tx * x / ( 2.0 * a * ( 1.0 - a ) ),\n\t\t\t( x - 0.5 * a ) / ( 1.0 - a ),\n\t\t\t1.0 - ( ( 1.0 - x ) * ( 1.0 - x ) / ( 2.0 * a * ( 1.0 - a ) ) )\n\t\t);\n\t\tfloat threshold = ( x < ( 1.0 - a ) )\n\t\t\t? ( ( x < a ) ? cases.x : cases.y )\n\t\t\t: cases.z;\n\t\treturn clamp( threshold , 1.0e-6, 1.0 );\n\t}\n#endif",alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vAlphaMapUv ).g;\n#endif",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",alphatest_fragment:"#ifdef USE_ALPHATEST\n\tif ( diffuseColor.a < alphaTest ) discard;\n#endif",alphatest_pars_fragment:"#ifdef USE_ALPHATEST\n\tuniform float alphaTest;\n#endif",aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vAoMapUv ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_CLEARCOAT ) \n\t\tclearcoatSpecularIndirect *= ambientOcclusion;\n\t#endif\n\t#if defined( USE_SHEEN ) \n\t\tsheenSpecularIndirect *= ambientOcclusion;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometryNormal, geometryViewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.roughness );\n\t#endif\n#endif",aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",batching_pars_vertex:"#ifdef USE_BATCHING\n\tattribute float batchId;\n\tuniform highp sampler2D batchingTexture;\n\tmat4 getBatchingMatrix( const in float i ) {\n\t\tint size = textureSize( batchingTexture, 0 ).x;\n\t\tint j = int( i ) * 4;\n\t\tint x = j % size;\n\t\tint y = j / size;\n\t\tvec4 v1 = texelFetch( batchingTexture, ivec2( x, y ), 0 );\n\t\tvec4 v2 = texelFetch( batchingTexture, ivec2( x + 1, y ), 0 );\n\t\tvec4 v3 = texelFetch( batchingTexture, ivec2( x + 2, y ), 0 );\n\t\tvec4 v4 = texelFetch( batchingTexture, ivec2( x + 3, y ), 0 );\n\t\treturn mat4( v1, v2, v3, v4 );\n\t}\n#endif",batching_vertex:"#ifdef USE_BATCHING\n\tmat4 batchingMatrix = getBatchingMatrix( batchId );\n#endif",begin_vertex:"vec3 transformed = vec3( position );\n#ifdef USE_ALPHAHASH\n\tvPosition = vec3( position );\n#endif",beginnormal_vertex:"vec3 objectNormal = vec3( normal );\n#ifdef USE_TANGENT\n\tvec3 objectTangent = vec3( tangent.xyz );\n#endif",bsdfs:"float G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_BlinnPhong( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, 1.0, dotVH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n} // validated",iridescence_fragment:"#ifdef USE_IRIDESCENCE\n\tconst mat3 XYZ_TO_REC709 = mat3(\n\t\t 3.2404542, -0.9692660, 0.0556434,\n\t\t-1.5371385, 1.8760108, -0.2040259,\n\t\t-0.4985314, 0.0415560, 1.0572252\n\t);\n\tvec3 Fresnel0ToIor( vec3 fresnel0 ) {\n\t\tvec3 sqrtF0 = sqrt( fresnel0 );\n\t\treturn ( vec3( 1.0 ) + sqrtF0 ) / ( vec3( 1.0 ) - sqrtF0 );\n\t}\n\tvec3 IorToFresnel0( vec3 transmittedIor, float incidentIor ) {\n\t\treturn pow2( ( transmittedIor - vec3( incidentIor ) ) / ( transmittedIor + vec3( incidentIor ) ) );\n\t}\n\tfloat IorToFresnel0( float transmittedIor, float incidentIor ) {\n\t\treturn pow2( ( transmittedIor - incidentIor ) / ( transmittedIor + incidentIor ));\n\t}\n\tvec3 evalSensitivity( float OPD, vec3 shift ) {\n\t\tfloat phase = 2.0 * PI * OPD * 1.0e-9;\n\t\tvec3 val = vec3( 5.4856e-13, 4.4201e-13, 5.2481e-13 );\n\t\tvec3 pos = vec3( 1.6810e+06, 1.7953e+06, 2.2084e+06 );\n\t\tvec3 var = vec3( 4.3278e+09, 9.3046e+09, 6.6121e+09 );\n\t\tvec3 xyz = val * sqrt( 2.0 * PI * var ) * cos( pos * phase + shift ) * exp( - pow2( phase ) * var );\n\t\txyz.x += 9.7470e-14 * sqrt( 2.0 * PI * 4.5282e+09 ) * cos( 2.2399e+06 * phase + shift[ 0 ] ) * exp( - 4.5282e+09 * pow2( phase ) );\n\t\txyz /= 1.0685e-7;\n\t\tvec3 rgb = XYZ_TO_REC709 * xyz;\n\t\treturn rgb;\n\t}\n\tvec3 evalIridescence( float outsideIOR, float eta2, float cosTheta1, float thinFilmThickness, vec3 baseF0 ) {\n\t\tvec3 I;\n\t\tfloat iridescenceIOR = mix( outsideIOR, eta2, smoothstep( 0.0, 0.03, thinFilmThickness ) );\n\t\tfloat sinTheta2Sq = pow2( outsideIOR / iridescenceIOR ) * ( 1.0 - pow2( cosTheta1 ) );\n\t\tfloat cosTheta2Sq = 1.0 - sinTheta2Sq;\n\t\tif ( cosTheta2Sq < 0.0 ) {\n\t\t\treturn vec3( 1.0 );\n\t\t}\n\t\tfloat cosTheta2 = sqrt( cosTheta2Sq );\n\t\tfloat R0 = IorToFresnel0( iridescenceIOR, outsideIOR );\n\t\tfloat R12 = F_Schlick( R0, 1.0, cosTheta1 );\n\t\tfloat T121 = 1.0 - R12;\n\t\tfloat phi12 = 0.0;\n\t\tif ( iridescenceIOR < outsideIOR ) phi12 = PI;\n\t\tfloat phi21 = PI - phi12;\n\t\tvec3 baseIOR = Fresnel0ToIor( clamp( baseF0, 0.0, 0.9999 ) );\t\tvec3 R1 = IorToFresnel0( baseIOR, iridescenceIOR );\n\t\tvec3 R23 = F_Schlick( R1, 1.0, cosTheta2 );\n\t\tvec3 phi23 = vec3( 0.0 );\n\t\tif ( baseIOR[ 0 ] < iridescenceIOR ) phi23[ 0 ] = PI;\n\t\tif ( baseIOR[ 1 ] < iridescenceIOR ) phi23[ 1 ] = PI;\n\t\tif ( baseIOR[ 2 ] < iridescenceIOR ) phi23[ 2 ] = PI;\n\t\tfloat OPD = 2.0 * iridescenceIOR * thinFilmThickness * cosTheta2;\n\t\tvec3 phi = vec3( phi21 ) + phi23;\n\t\tvec3 R123 = clamp( R12 * R23, 1e-5, 0.9999 );\n\t\tvec3 r123 = sqrt( R123 );\n\t\tvec3 Rs = pow2( T121 ) * R23 / ( vec3( 1.0 ) - R123 );\n\t\tvec3 C0 = R12 + Rs;\n\t\tI = C0;\n\t\tvec3 Cm = Rs - T121;\n\t\tfor ( int m = 1; m <= 2; ++ m ) {\n\t\t\tCm *= r123;\n\t\t\tvec3 Sm = 2.0 * evalSensitivity( float( m ) * OPD, float( m ) * phi );\n\t\t\tI += Cm * Sm;\n\t\t}\n\t\treturn max( I, vec3( 0.0 ) );\n\t}\n#endif",bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vBumpMapUv );\n\t\tvec2 dSTdy = dFdy( vBumpMapUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vBumpMapUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {\n\t\tvec3 vSigmaX = normalize( dFdx( surf_pos.xyz ) );\n\t\tvec3 vSigmaY = normalize( dFdy( surf_pos.xyz ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 ) * faceDirection;\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif",clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\tplane = clippingPlanes[ i ];\n\t\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t#pragma unroll_loop_end\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\tif ( clipped ) discard;\n\t#endif\n#endif",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvClipPosition = - mvPosition.xyz;\n#endif",color_fragment:"#if defined( USE_COLOR_ALPHA )\n\tdiffuseColor *= vColor;\n#elif defined( USE_COLOR )\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR )\n\tvarying vec3 vColor;\n#endif",color_pars_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvarying vec3 vColor;\n#endif",color_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvColor = vec4( 1.0 );\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvColor = vec3( 1.0 );\n#endif\n#ifdef USE_COLOR\n\tvColor *= color;\n#endif\n#ifdef USE_INSTANCING_COLOR\n\tvColor.xyz *= instanceColor.xyz;\n#endif",common:"#define PI 3.141592653589793\n#define PI2 6.283185307179586\n#define PI_HALF 1.5707963267948966\n#define RECIPROCAL_PI 0.3183098861837907\n#define RECIPROCAL_PI2 0.15915494309189535\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement( a ) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nvec3 pow2( const in vec3 x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }\nfloat average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract( sin( sn ) * c );\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\n#ifdef USE_ALPHAHASH\n\tvarying vec3 vPosition;\n#endif\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nfloat luminance( const in vec3 rgb ) {\n\tconst vec3 weights = vec3( 0.2126729, 0.7151522, 0.0721750 );\n\treturn dot( weights, rgb );\n}\nbool isPerspectiveMatrix( mat4 m ) {\n\treturn m[ 2 ][ 3 ] == - 1.0;\n}\nvec2 equirectUv( in vec3 dir ) {\n\tfloat u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\n\tfloat v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\treturn vec2( u, v );\n}\nvec3 BRDF_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {\n\tfloat fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n}\nfloat F_Schlick( const in float f0, const in float f90, const in float dotVH ) {\n\tfloat fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n} // validated",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n\t#define cubeUV_minMipLevel 4.0\n\t#define cubeUV_minTileSize 16.0\n\tfloat getFace( vec3 direction ) {\n\t\tvec3 absDirection = abs( direction );\n\t\tfloat face = - 1.0;\n\t\tif ( absDirection.x > absDirection.z ) {\n\t\t\tif ( absDirection.x > absDirection.y )\n\t\t\t\tface = direction.x > 0.0 ? 0.0 : 3.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t} else {\n\t\t\tif ( absDirection.z > absDirection.y )\n\t\t\t\tface = direction.z > 0.0 ? 2.0 : 5.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t}\n\t\treturn face;\n\t}\n\tvec2 getUV( vec3 direction, float face ) {\n\t\tvec2 uv;\n\t\tif ( face == 0.0 ) {\n\t\t\tuv = vec2( direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 1.0 ) {\n\t\t\tuv = vec2( - direction.x, - direction.z ) / abs( direction.y );\n\t\t} else if ( face == 2.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.y ) / abs( direction.z );\n\t\t} else if ( face == 3.0 ) {\n\t\t\tuv = vec2( - direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 4.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.z ) / abs( direction.y );\n\t\t} else {\n\t\t\tuv = vec2( direction.x, direction.y ) / abs( direction.z );\n\t\t}\n\t\treturn 0.5 * ( uv + 1.0 );\n\t}\n\tvec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {\n\t\tfloat face = getFace( direction );\n\t\tfloat filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );\n\t\tmipInt = max( mipInt, cubeUV_minMipLevel );\n\t\tfloat faceSize = exp2( mipInt );\n\t\thighp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;\n\t\tif ( face > 2.0 ) {\n\t\t\tuv.y += faceSize;\n\t\t\tface -= 3.0;\n\t\t}\n\t\tuv.x += face * faceSize;\n\t\tuv.x += filterInt * 3.0 * cubeUV_minTileSize;\n\t\tuv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );\n\t\tuv.x *= CUBEUV_TEXEL_WIDTH;\n\t\tuv.y *= CUBEUV_TEXEL_HEIGHT;\n\t\t#ifdef texture2DGradEXT\n\t\t\treturn texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;\n\t\t#else\n\t\t\treturn texture2D( envMap, uv ).rgb;\n\t\t#endif\n\t}\n\t#define cubeUV_r0 1.0\n\t#define cubeUV_m0 - 2.0\n\t#define cubeUV_r1 0.8\n\t#define cubeUV_m1 - 1.0\n\t#define cubeUV_r4 0.4\n\t#define cubeUV_m4 2.0\n\t#define cubeUV_r5 0.305\n\t#define cubeUV_m5 3.0\n\t#define cubeUV_r6 0.21\n\t#define cubeUV_m6 4.0\n\tfloat roughnessToMip( float roughness ) {\n\t\tfloat mip = 0.0;\n\t\tif ( roughness >= cubeUV_r1 ) {\n\t\t\tmip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;\n\t\t} else if ( roughness >= cubeUV_r4 ) {\n\t\t\tmip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;\n\t\t} else if ( roughness >= cubeUV_r5 ) {\n\t\t\tmip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;\n\t\t} else if ( roughness >= cubeUV_r6 ) {\n\t\t\tmip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;\n\t\t} else {\n\t\t\tmip = - 2.0 * log2( 1.16 * roughness );\t\t}\n\t\treturn mip;\n\t}\n\tvec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {\n\t\tfloat mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );\n\t\tfloat mipF = fract( mip );\n\t\tfloat mipInt = floor( mip );\n\t\tvec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );\n\t\tif ( mipF == 0.0 ) {\n\t\t\treturn vec4( color0, 1.0 );\n\t\t} else {\n\t\t\tvec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );\n\t\t\treturn vec4( mix( color0, color1, mipF ), 1.0 );\n\t\t}\n\t}\n#endif",defaultnormal_vertex:"vec3 transformedNormal = objectNormal;\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = objectTangent;\n#endif\n#ifdef USE_BATCHING\n\tmat3 bm = mat3( batchingMatrix );\n\ttransformedNormal /= vec3( dot( bm[ 0 ], bm[ 0 ] ), dot( bm[ 1 ], bm[ 1 ] ), dot( bm[ 2 ], bm[ 2 ] ) );\n\ttransformedNormal = bm * transformedNormal;\n\t#ifdef USE_TANGENT\n\t\ttransformedTangent = bm * transformedTangent;\n\t#endif\n#endif\n#ifdef USE_INSTANCING\n\tmat3 im = mat3( instanceMatrix );\n\ttransformedNormal /= vec3( dot( im[ 0 ], im[ 0 ] ), dot( im[ 1 ], im[ 1 ] ), dot( im[ 2 ], im[ 2 ] ) );\n\ttransformedNormal = im * transformedNormal;\n\t#ifdef USE_TANGENT\n\t\ttransformedTangent = im * transformedTangent;\n\t#endif\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\ttransformedTangent = ( modelViewMatrix * vec4( transformedTangent, 0.0 ) ).xyz;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vDisplacementMapUv ).x * displacementScale + displacementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vEmissiveMapUv );\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif",colorspace_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",colorspace_pars_fragment:"\nconst mat3 LINEAR_SRGB_TO_LINEAR_DISPLAY_P3 = mat3(\n\tvec3( 0.8224621, 0.177538, 0.0 ),\n\tvec3( 0.0331941, 0.9668058, 0.0 ),\n\tvec3( 0.0170827, 0.0723974, 0.9105199 )\n);\nconst mat3 LINEAR_DISPLAY_P3_TO_LINEAR_SRGB = mat3(\n\tvec3( 1.2249401, - 0.2249404, 0.0 ),\n\tvec3( - 0.0420569, 1.0420571, 0.0 ),\n\tvec3( - 0.0196376, - 0.0786361, 1.0982735 )\n);\nvec4 LinearSRGBToLinearDisplayP3( in vec4 value ) {\n\treturn vec4( value.rgb * LINEAR_SRGB_TO_LINEAR_DISPLAY_P3, value.a );\n}\nvec4 LinearDisplayP3ToLinearSRGB( in vec4 value ) {\n\treturn vec4( value.rgb * LINEAR_DISPLAY_P3_TO_LINEAR_SRGB, value.a );\n}\nvec4 LinearTransferOETF( in vec4 value ) {\n\treturn value;\n}\nvec4 sRGBTransferOETF( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}\nvec4 LinearToLinear( in vec4 value ) {\n\treturn value;\n}\nvec4 LinearTosRGB( in vec4 value ) {\n\treturn sRGBTransferOETF( value );\n}",envmap_fragment:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToFrag;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif",envmap_common_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\t\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#ifdef USE_ENVMAP\n\tvec3 getIBLIrradiance( const in vec3 normal ) {\n\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, worldNormal, 1.0 );\n\t\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n\tvec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {\n\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\tvec3 reflectVec = reflect( - viewDir, normal );\n\t\t\treflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\n\t\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, reflectVec, roughness );\n\t\t\treturn envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n\t#ifdef USE_ANISOTROPY\n\t\tvec3 getIBLAnisotropyRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in vec3 bitangent, const in float anisotropy ) {\n\t\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\t\tvec3 bentNormal = cross( bitangent, viewDir );\n\t\t\t\tbentNormal = normalize( cross( bentNormal, bitangent ) );\n\t\t\t\tbentNormal = normalize( mix( bentNormal, normal, pow2( pow2( 1.0 - anisotropy * ( 1.0 - roughness ) ) ) ) );\n\t\t\t\treturn getIBLRadiance( viewDir, bentNormal, roughness );\n\t\t\t#else\n\t\t\t\treturn vec3( 0.0 );\n\t\t\t#endif\n\t\t}\n\t#endif\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif",fog_vertex:"#ifdef USE_FOG\n\tvFogDepth = - mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float vFogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, vFogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float vFogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",gradientmap_pars_fragment:"#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn vec3( texture2D( gradientMap, coord ).r );\n\t#else\n\t\tvec2 fw = fwidth( coord ) * 0.5;\n\t\treturn mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );\n\t#endif\n}",lightmap_fragment:"#ifdef USE_LIGHTMAP\n\tvec4 lightMapTexel = texture2D( lightMap, vLightMapUv );\n\tvec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;\n\treflectedLight.indirectDiffuse += lightMapIrradiance;\n#endif",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_fragment:"LambertMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularStrength = specularStrength;",lights_lambert_pars_fragment:"varying vec3 vViewPosition;\nstruct LambertMaterial {\n\tvec3 diffuseColor;\n\tfloat specularStrength;\n};\nvoid RE_Direct_Lambert( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Lambert\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Lambert",lights_pars_begin:"uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\n#if defined( USE_LIGHT_PROBES )\n\tuniform vec3 lightProbe[ 9 ];\n#endif\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {\n\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\treturn irradiance;\n}\nfloat getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t#if defined ( LEGACY_LIGHTS )\n\t\tif ( cutoffDistance > 0.0 && decayExponent > 0.0 ) {\n\t\t\treturn pow( saturate( - lightDistance / cutoffDistance + 1.0 ), decayExponent );\n\t\t}\n\t\treturn 1.0;\n\t#else\n\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\tif ( cutoffDistance > 0.0 ) {\n\t\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t}\n\t\treturn distanceFalloff;\n\t#endif\n}\nfloat getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {\n\treturn smoothstep( coneCosine, penumbraCosine, angleCosine );\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalLightInfo( const in DirectionalLight directionalLight, out IncidentLight light ) {\n\t\tlight.color = directionalLight.color;\n\t\tlight.direction = directionalLight.direction;\n\t\tlight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointLightInfo( const in PointLight pointLight, const in vec3 geometryPosition, out IncidentLight light ) {\n\t\tvec3 lVector = pointLight.position - geometryPosition;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tlight.color = pointLight.color;\n\t\tlight.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );\n\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotLightInfo( const in SpotLight spotLight, const in vec3 geometryPosition, out IncidentLight light ) {\n\t\tvec3 lVector = spotLight.position - geometryPosition;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat angleCos = dot( light.direction, spotLight.direction );\n\t\tfloat spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\tif ( spotAttenuation > 0.0 ) {\n\t\t\tfloat lightDistance = length( lVector );\n\t\t\tlight.color = spotLight.color * spotAttenuation;\n\t\t\tlight.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t\t} else {\n\t\t\tlight.color = vec3( 0.0 );\n\t\t\tlight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {\n\t\tfloat dotNL = dot( normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\treturn irradiance;\n\t}\n#endif",lights_toon_fragment:"ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;",lights_toon_pars_fragment:"varying vec3 vViewPosition;\nstruct ToonMaterial {\n\tvec3 diffuseColor;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 irradiance = getGradientIrradiance( geometryNormal, directLight.direction ) * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Toon\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Toon",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\nstruct BlinnPhongMaterial {\n\tvec3 diffuseColor;\n\tvec3 specularColor;\n\tfloat specularShininess;\n\tfloat specularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometryViewDir, geometryNormal, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nvec3 dxy = max( abs( dFdx( nonPerturbedNormal ) ), abs( dFdy( nonPerturbedNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;\nmaterial.roughness = min( material.roughness, 1.0 );\n#ifdef IOR\n\tmaterial.ior = ior;\n\t#ifdef USE_SPECULAR\n\t\tfloat specularIntensityFactor = specularIntensity;\n\t\tvec3 specularColorFactor = specularColor;\n\t\t#ifdef USE_SPECULAR_COLORMAP\n\t\t\tspecularColorFactor *= texture2D( specularColorMap, vSpecularColorMapUv ).rgb;\n\t\t#endif\n\t\t#ifdef USE_SPECULAR_INTENSITYMAP\n\t\t\tspecularIntensityFactor *= texture2D( specularIntensityMap, vSpecularIntensityMapUv ).a;\n\t\t#endif\n\t\tmaterial.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );\n\t#else\n\t\tfloat specularIntensityFactor = 1.0;\n\t\tvec3 specularColorFactor = vec3( 1.0 );\n\t\tmaterial.specularF90 = 1.0;\n\t#endif\n\tmaterial.specularColor = mix( min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n\tmaterial.specularF90 = 1.0;\n#endif\n#ifdef USE_CLEARCOAT\n\tmaterial.clearcoat = clearcoat;\n\tmaterial.clearcoatRoughness = clearcoatRoughness;\n\tmaterial.clearcoatF0 = vec3( 0.04 );\n\tmaterial.clearcoatF90 = 1.0;\n\t#ifdef USE_CLEARCOATMAP\n\t\tmaterial.clearcoat *= texture2D( clearcoatMap, vClearcoatMapUv ).x;\n\t#endif\n\t#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\t\tmaterial.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vClearcoatRoughnessMapUv ).y;\n\t#endif\n\tmaterial.clearcoat = saturate( material.clearcoat );\tmaterial.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n\tmaterial.clearcoatRoughness += geometryRoughness;\n\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_IRIDESCENCE\n\tmaterial.iridescence = iridescence;\n\tmaterial.iridescenceIOR = iridescenceIOR;\n\t#ifdef USE_IRIDESCENCEMAP\n\t\tmaterial.iridescence *= texture2D( iridescenceMap, vIridescenceMapUv ).r;\n\t#endif\n\t#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\t\tmaterial.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vIridescenceThicknessMapUv ).g + iridescenceThicknessMinimum;\n\t#else\n\t\tmaterial.iridescenceThickness = iridescenceThicknessMaximum;\n\t#endif\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenColor = sheenColor;\n\t#ifdef USE_SHEEN_COLORMAP\n\t\tmaterial.sheenColor *= texture2D( sheenColorMap, vSheenColorMapUv ).rgb;\n\t#endif\n\tmaterial.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );\n\t#ifdef USE_SHEEN_ROUGHNESSMAP\n\t\tmaterial.sheenRoughness *= texture2D( sheenRoughnessMap, vSheenRoughnessMapUv ).a;\n\t#endif\n#endif\n#ifdef USE_ANISOTROPY\n\t#ifdef USE_ANISOTROPYMAP\n\t\tmat2 anisotropyMat = mat2( anisotropyVector.x, anisotropyVector.y, - anisotropyVector.y, anisotropyVector.x );\n\t\tvec3 anisotropyPolar = texture2D( anisotropyMap, vAnisotropyMapUv ).rgb;\n\t\tvec2 anisotropyV = anisotropyMat * normalize( 2.0 * anisotropyPolar.rg - vec2( 1.0 ) ) * anisotropyPolar.b;\n\t#else\n\t\tvec2 anisotropyV = anisotropyVector;\n\t#endif\n\tmaterial.anisotropy = length( anisotropyV );\n\tif( material.anisotropy == 0.0 ) {\n\t\tanisotropyV = vec2( 1.0, 0.0 );\n\t} else {\n\t\tanisotropyV /= material.anisotropy;\n\t\tmaterial.anisotropy = saturate( material.anisotropy );\n\t}\n\tmaterial.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );\n\tmaterial.anisotropyT = tbn[ 0 ] * anisotropyV.x + tbn[ 1 ] * anisotropyV.y;\n\tmaterial.anisotropyB = tbn[ 1 ] * anisotropyV.x - tbn[ 0 ] * anisotropyV.y;\n#endif",lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3 diffuseColor;\n\tfloat roughness;\n\tvec3 specularColor;\n\tfloat specularF90;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat clearcoat;\n\t\tfloat clearcoatRoughness;\n\t\tvec3 clearcoatF0;\n\t\tfloat clearcoatF90;\n\t#endif\n\t#ifdef USE_IRIDESCENCE\n\t\tfloat iridescence;\n\t\tfloat iridescenceIOR;\n\t\tfloat iridescenceThickness;\n\t\tvec3 iridescenceFresnel;\n\t\tvec3 iridescenceF0;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tvec3 sheenColor;\n\t\tfloat sheenRoughness;\n\t#endif\n\t#ifdef IOR\n\t\tfloat ior;\n\t#endif\n\t#ifdef USE_TRANSMISSION\n\t\tfloat transmission;\n\t\tfloat transmissionAlpha;\n\t\tfloat thickness;\n\t\tfloat attenuationDistance;\n\t\tvec3 attenuationColor;\n\t#endif\n\t#ifdef USE_ANISOTROPY\n\t\tfloat anisotropy;\n\t\tfloat alphaT;\n\t\tvec3 anisotropyT;\n\t\tvec3 anisotropyB;\n\t#endif\n};\nvec3 clearcoatSpecularDirect = vec3( 0.0 );\nvec3 clearcoatSpecularIndirect = vec3( 0.0 );\nvec3 sheenSpecularDirect = vec3( 0.0 );\nvec3 sheenSpecularIndirect = vec3(0.0 );\nvec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {\n float x = clamp( 1.0 - dotVH, 0.0, 1.0 );\n float x2 = x * x;\n float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );\n return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );\n}\nfloat V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\n#ifdef USE_ANISOTROPY\n\tfloat V_GGX_SmithCorrelated_Anisotropic( const in float alphaT, const in float alphaB, const in float dotTV, const in float dotBV, const in float dotTL, const in float dotBL, const in float dotNV, const in float dotNL ) {\n\t\tfloat gv = dotNL * length( vec3( alphaT * dotTV, alphaB * dotBV, dotNV ) );\n\t\tfloat gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );\n\t\tfloat v = 0.5 / ( gv + gl );\n\t\treturn saturate(v);\n\t}\n\tfloat D_GGX_Anisotropic( const in float alphaT, const in float alphaB, const in float dotNH, const in float dotTH, const in float dotBH ) {\n\t\tfloat a2 = alphaT * alphaB;\n\t\thighp vec3 v = vec3( alphaB * dotTH, alphaT * dotBH, a2 * dotNH );\n\t\thighp float v2 = dot( v, v );\n\t\tfloat w2 = a2 / v2;\n\t\treturn RECIPROCAL_PI * a2 * pow2 ( w2 );\n\t}\n#endif\n#ifdef USE_CLEARCOAT\n\tvec3 BRDF_GGX_Clearcoat( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material) {\n\t\tvec3 f0 = material.clearcoatF0;\n\t\tfloat f90 = material.clearcoatF90;\n\t\tfloat roughness = material.clearcoatRoughness;\n\t\tfloat alpha = pow2( roughness );\n\t\tvec3 halfDir = normalize( lightDir + viewDir );\n\t\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\t\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\t\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\t\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\t\tvec3 F = F_Schlick( f0, f90, dotVH );\n\t\tfloat V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\t\tfloat D = D_GGX( alpha, dotNH );\n\t\treturn F * ( V * D );\n\t}\n#endif\nvec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {\n\tvec3 f0 = material.specularColor;\n\tfloat f90 = material.specularF90;\n\tfloat roughness = material.roughness;\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\tvec3 F = F_Schlick( f0, f90, dotVH );\n\t#ifdef USE_IRIDESCENCE\n\t\tF = mix( F, material.iridescenceFresnel, material.iridescence );\n\t#endif\n\t#ifdef USE_ANISOTROPY\n\t\tfloat dotTL = dot( material.anisotropyT, lightDir );\n\t\tfloat dotTV = dot( material.anisotropyT, viewDir );\n\t\tfloat dotTH = dot( material.anisotropyT, halfDir );\n\t\tfloat dotBL = dot( material.anisotropyB, lightDir );\n\t\tfloat dotBV = dot( material.anisotropyB, viewDir );\n\t\tfloat dotBH = dot( material.anisotropyB, halfDir );\n\t\tfloat V = V_GGX_SmithCorrelated_Anisotropic( material.alphaT, alpha, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL );\n\t\tfloat D = D_GGX_Anisotropic( material.alphaT, alpha, dotNH, dotTH, dotBH );\n\t#else\n\t\tfloat V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\t\tfloat D = D_GGX( alpha, dotNH );\n\t#endif\n\treturn F * ( V * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie( float roughness, float dotNH ) {\n\tfloat alpha = pow2( roughness );\n\tfloat invAlpha = 1.0 / alpha;\n\tfloat cos2h = dotNH * dotNH;\n\tfloat sin2h = max( 1.0 - cos2h, 0.0078125 );\n\treturn ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );\n}\nfloat V_Neubelt( float dotNV, float dotNL ) {\n\treturn saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );\n}\nvec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat D = D_Charlie( sheenRoughness, dotNH );\n\tfloat V = V_Neubelt( dotNV, dotNL );\n\treturn sheenColor * ( D * V );\n}\n#endif\nfloat IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat r2 = roughness * roughness;\n\tfloat a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;\n\tfloat b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;\n\tfloat DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );\n\treturn saturate( DG * RECIPROCAL_PI );\n}\nvec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 fab = vec2( - 1.04, 1.04 ) * a004 + r.zw;\n\treturn fab;\n}\nvec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {\n\tvec2 fab = DFGApprox( normal, viewDir, roughness );\n\treturn specularColor * fab.x + specularF90 * fab.y;\n}\n#ifdef USE_IRIDESCENCE\nvoid computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n#else\nvoid computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n#endif\n\tvec2 fab = DFGApprox( normal, viewDir, roughness );\n\t#ifdef USE_IRIDESCENCE\n\t\tvec3 Fr = mix( specularColor, iridescenceF0, iridescence );\n\t#else\n\t\tvec3 Fr = specularColor;\n\t#endif\n\tvec3 FssEss = Fr * fab.x + specularF90 * fab.y;\n\tfloat Ess = fab.x + fab.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometryNormal;\n\t\tvec3 viewDir = geometryViewDir;\n\t\tvec3 position = geometryPosition;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.roughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3( 0, 1, 0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNLcc = saturate( dot( geometryClearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = dotNLcc * directLight.color;\n\t\tclearcoatSpecularDirect += ccIrradiance * BRDF_GGX_Clearcoat( directLight.direction, geometryViewDir, geometryClearcoatNormal, material );\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tsheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );\n\t#endif\n\treflectedLight.directSpecular += irradiance * BRDF_GGX( directLight.direction, geometryViewDir, geometryNormal, material );\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatSpecularIndirect += clearcoatRadiance * EnvironmentBRDF( geometryClearcoatNormal, geometryViewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tsheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );\n\t#endif\n\tvec3 singleScattering = vec3( 0.0 );\n\tvec3 multiScattering = vec3( 0.0 );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\t#ifdef USE_IRIDESCENCE\n\t\tcomputeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnel, material.roughness, singleScattering, multiScattering );\n\t#else\n\t\tcomputeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );\n\t#endif\n\tvec3 totalScattering = singleScattering + multiScattering;\n\tvec3 diffuse = material.diffuseColor * ( 1.0 - max( max( totalScattering.r, totalScattering.g ), totalScattering.b ) );\n\treflectedLight.indirectSpecular += radiance * singleScattering;\n\treflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\n\treflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",lights_fragment_begin:"\nvec3 geometryPosition = - vViewPosition;\nvec3 geometryNormal = normal;\nvec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\nvec3 geometryClearcoatNormal = vec3( 0.0 );\n#ifdef USE_CLEARCOAT\n\tgeometryClearcoatNormal = clearcoatNormal;\n#endif\n#ifdef USE_IRIDESCENCE\n\tfloat dotNVi = saturate( dot( normal, geometryViewDir ) );\n\tif ( material.iridescenceThickness == 0.0 ) {\n\t\tmaterial.iridescence = 0.0;\n\t} else {\n\t\tmaterial.iridescence = saturate( material.iridescence );\n\t}\n\tif ( material.iridescence > 0.0 ) {\n\t\tmaterial.iridescenceFresnel = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );\n\t\tmaterial.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );\n\t}\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointLightInfo( pointLight, geometryPosition, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n\t\tpointLightShadow = pointLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tvec4 spotColor;\n\tvec3 spotLightCoord;\n\tbool inSpotLightMap;\n\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotLightInfo( spotLight, geometryPosition, directLight );\n\t\t#if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n\t\t#define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX\n\t\t#elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\t#define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS\n\t\t#else\n\t\t#define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n\t\t#endif\n\t\t#if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )\n\t\t\tspotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;\n\t\t\tinSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );\n\t\t\tspotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );\n\t\t\tdirectLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;\n\t\t#endif\n\t\t#undef SPOT_LIGHT_MAP_INDEX\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tspotLightShadow = spotLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalLightInfo( directionalLight, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectionalLightShadow = directionalLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#if defined( USE_LIGHT_PROBES )\n\t\tirradiance += getLightProbeIrradiance( lightProbe, geometryNormal );\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif",lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vLightMapUv );\n\t\tvec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tiblIrradiance += getIBLIrradiance( geometryNormal );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\t#ifdef USE_ANISOTROPY\n\t\tradiance += getIBLAnisotropyRadiance( geometryViewDir, geometryNormal, material.roughness, material.anisotropyB, material.anisotropy );\n\t#else\n\t\tradiance += getIBLRadiance( geometryViewDir, geometryNormal, material.roughness );\n\t#endif\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatRadiance += getIBLRadiance( geometryViewDir, geometryClearcoatNormal, material.clearcoatRoughness );\n\t#endif\n#endif",lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tgl_FragDepthEXT = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t\tvarying float vIsPerspective;\n\t#else\n\t\tuniform float logDepthBufFC;\n\t#endif\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n\t#else\n\t\tif ( isPerspectiveMatrix( projectionMatrix ) ) {\n\t\t\tgl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;\n\t\t\tgl_Position.z *= gl_Position.w;\n\t\t}\n\t#endif\n#endif",map_fragment:"#ifdef USE_MAP\n\tvec4 sampledDiffuseColor = texture2D( map, vMapUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\tsampledDiffuseColor = vec4( mix( pow( sampledDiffuseColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), sampledDiffuseColor.rgb * 0.0773993808, vec3( lessThanEqual( sampledDiffuseColor.rgb, vec3( 0.04045 ) ) ) ), sampledDiffuseColor.w );\n\t\n\t#endif\n\tdiffuseColor *= sampledDiffuseColor;\n#endif",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\t#if defined( USE_POINTS_UV )\n\t\tvec2 uv = vUv;\n\t#else\n\t\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n\t#endif\n#endif\n#ifdef USE_MAP\n\tdiffuseColor *= texture2D( map, uv );\n#endif\n#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif",map_particle_pars_fragment:"#if defined( USE_POINTS_UV )\n\tvarying vec2 vUv;\n#else\n\t#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\t\tuniform mat3 uvTransform;\n\t#endif\n#endif\n#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphcolor_vertex:"#if defined( USE_MORPHCOLORS ) && defined( MORPHTARGETS_TEXTURE )\n\tvColor *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\t#if defined( USE_COLOR_ALPHA )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];\n\t\t#elif defined( USE_COLOR )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];\n\t\t#endif\n\t}\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal *= morphTargetBaseInfluence;\n\t#ifdef MORPHTARGETS_TEXTURE\n\t\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];\n\t\t}\n\t#else\n\t\tobjectNormal += morphNormal0 * morphTargetInfluences[ 0 ];\n\t\tobjectNormal += morphNormal1 * morphTargetInfluences[ 1 ];\n\t\tobjectNormal += morphNormal2 * morphTargetInfluences[ 2 ];\n\t\tobjectNormal += morphNormal3 * morphTargetInfluences[ 3 ];\n\t#endif\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\tuniform float morphTargetBaseInfluence;\n\t#ifdef MORPHTARGETS_TEXTURE\n\t\tuniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];\n\t\tuniform sampler2DArray morphTargetsTexture;\n\t\tuniform ivec2 morphTargetsTextureSize;\n\t\tvec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {\n\t\t\tint texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;\n\t\t\tint y = texelIndex / morphTargetsTextureSize.x;\n\t\t\tint x = texelIndex - y * morphTargetsTextureSize.x;\n\t\t\tivec3 morphUV = ivec3( x, y, morphTargetIndex );\n\t\t\treturn texelFetch( morphTargetsTexture, morphUV, 0 );\n\t\t}\n\t#else\n\t\t#ifndef USE_MORPHNORMALS\n\t\t\tuniform float morphTargetInfluences[ 8 ];\n\t\t#else\n\t\t\tuniform float morphTargetInfluences[ 4 ];\n\t\t#endif\n\t#endif\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed *= morphTargetBaseInfluence;\n\t#ifdef MORPHTARGETS_TEXTURE\n\t\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];\n\t\t}\n\t#else\n\t\ttransformed += morphTarget0 * morphTargetInfluences[ 0 ];\n\t\ttransformed += morphTarget1 * morphTargetInfluences[ 1 ];\n\t\ttransformed += morphTarget2 * morphTargetInfluences[ 2 ];\n\t\ttransformed += morphTarget3 * morphTargetInfluences[ 3 ];\n\t\t#ifndef USE_MORPHNORMALS\n\t\t\ttransformed += morphTarget4 * morphTargetInfluences[ 4 ];\n\t\t\ttransformed += morphTarget5 * morphTargetInfluences[ 5 ];\n\t\t\ttransformed += morphTarget6 * morphTargetInfluences[ 6 ];\n\t\t\ttransformed += morphTarget7 * morphTargetInfluences[ 7 ];\n\t\t#endif\n\t#endif\n#endif",normal_fragment_begin:"float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;\n#ifdef FLAT_SHADED\n\tvec3 fdx = dFdx( vViewPosition );\n\tvec3 fdy = dFdy( vViewPosition );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal *= faceDirection;\n\t#endif\n#endif\n#if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )\n\t#ifdef USE_TANGENT\n\t\tmat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );\n\t#else\n\t\tmat3 tbn = getTangentFrame( - vViewPosition, normal,\n\t\t#if defined( USE_NORMALMAP )\n\t\t\tvNormalMapUv\n\t\t#elif defined( USE_CLEARCOAT_NORMALMAP )\n\t\t\tvClearcoatNormalMapUv\n\t\t#else\n\t\t\tvUv\n\t\t#endif\n\t\t);\n\t#endif\n\t#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )\n\t\ttbn[0] *= faceDirection;\n\t\ttbn[1] *= faceDirection;\n\t#endif\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\t#ifdef USE_TANGENT\n\t\tmat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );\n\t#else\n\t\tmat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );\n\t#endif\n\t#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )\n\t\ttbn2[0] *= faceDirection;\n\t\ttbn2[1] *= faceDirection;\n\t#endif\n#endif\nvec3 nonPerturbedNormal = normal;",normal_fragment_maps:"#ifdef USE_NORMALMAP_OBJECTSPACE\n\tnormal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * faceDirection;\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( USE_NORMALMAP_TANGENTSPACE )\n\tvec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;\n\tmapN.xy *= normalScale;\n\tnormal = normalize( tbn * mapN );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );\n#endif",normal_pars_fragment:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_pars_vertex:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_vertex:"#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef USE_NORMALMAP_OBJECTSPACE\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )\n\tmat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( uv.st );\n\t\tvec2 st1 = dFdy( uv.st );\n\t\tvec3 N = surf_norm;\n\t\tvec3 q1perp = cross( q1, N );\n\t\tvec3 q0perp = cross( N, q0 );\n\t\tvec3 T = q1perp * st0.x + q0perp * st1.x;\n\t\tvec3 B = q1perp * st0.y + q0perp * st1.y;\n\t\tfloat det = max( dot( T, T ), dot( B, B ) );\n\t\tfloat scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );\n\t\treturn mat3( T * scale, B * scale, N );\n\t}\n#endif",clearcoat_normal_fragment_begin:"#ifdef USE_CLEARCOAT\n\tvec3 clearcoatNormal = nonPerturbedNormal;\n#endif",clearcoat_normal_fragment_maps:"#ifdef USE_CLEARCOAT_NORMALMAP\n\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vClearcoatNormalMapUv ).xyz * 2.0 - 1.0;\n\tclearcoatMapN.xy *= clearcoatNormalScale;\n\tclearcoatNormal = normalize( tbn2 * clearcoatMapN );\n#endif",clearcoat_pars_fragment:"#ifdef USE_CLEARCOATMAP\n\tuniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform sampler2D clearcoatRoughnessMap;\n#endif",iridescence_pars_fragment:"#ifdef USE_IRIDESCENCEMAP\n\tuniform sampler2D iridescenceMap;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tuniform sampler2D iridescenceThicknessMap;\n#endif",opaque_fragment:"#ifdef OPAQUE\ndiffuseColor.a = 1.0;\n#endif\n#ifdef USE_TRANSMISSION\ndiffuseColor.a *= material.transmissionAlpha;\n#endif\ngl_FragColor = vec4( outgoingLight, diffuseColor.a );",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nvec2 packDepthToRG( in highp float v ) {\n\treturn packDepthToRGBA( v ).yx;\n}\nfloat unpackRGToDepth( const in highp vec2 v ) {\n\treturn unpackRGBAToDepth( vec4( v.xy, 0.0, 0.0 ) );\n}\nvec4 pack2HalfToRGBA( vec2 v ) {\n\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );\n\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );\n}\nvec2 unpackRGBATo2Half( vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {\n\treturn depth * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * depth - far );\n}",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_BATCHING\n\tmvPosition = batchingMatrix * mvPosition;\n#endif\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#if NUM_SPOT_LIGHT_COORDS > 0\n\tvarying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\n#endif\n#if NUM_SPOT_LIGHT_MAPS > 0\n\tuniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];\n#endif\n#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tvec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\n\t\treturn unpackRGBATo2Half( texture2D( shadow, uv ) );\n\t}\n\tfloat VSMShadow (sampler2D shadow, vec2 uv, float compare ){\n\t\tfloat occlusion = 1.0;\n\t\tvec2 distribution = texture2DDistribution( shadow, uv );\n\t\tfloat hard_shadow = step( compare , distribution.x );\n\t\tif (hard_shadow != 1.0 ) {\n\t\t\tfloat distance = compare - distribution.x ;\n\t\t\tfloat variance = max( 0.00000, distribution.y * distribution.y );\n\t\t\tfloat softness_probability = variance / (variance + distance * distance );\t\t\tsoftness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );\t\t\tocclusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\n\t\t}\n\t\treturn occlusion;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;\n\t\tbool frustumTest = inFrustum && shadowCoord.z <= 1.0;\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tfloat dx2 = dx0 / 2.0;\n\t\t\tfloat dy2 = dy0 / 2.0;\n\t\t\tfloat dx3 = dx1 / 2.0;\n\t\t\tfloat dy3 = dy1 / 2.0;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 17.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx = texelSize.x;\n\t\t\tfloat dy = texelSize.y;\n\t\t\tvec2 uv = shadowCoord.xy;\n\t\t\tvec2 f = fract( uv * shadowMapSize + 0.5 );\n\t\t\tuv -= f * texelSize;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, uv, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t f.y )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\t\tshadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn shadow;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tfloat dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\tdp += shadowBias;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif",shadowmap_pars_vertex:"#if NUM_SPOT_LIGHT_COORDS > 0\n\tuniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];\n\tvarying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\n#endif\n#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif",shadowmap_vertex:"#if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )\n\tvec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\tvec4 shadowWorldPosition;\n#endif\n#if defined( USE_SHADOWMAP )\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\n\t\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\n\t\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if NUM_SPOT_LIGHT_COORDS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition;\n\t\t#if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\t\tshadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;\n\t\t#endif\n\t\tvSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n#endif",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#endif\n\treturn shadow;\n}",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\tuniform highp sampler2D boneTexture;\n\tmat4 getBoneMatrix( const in float i ) {\n\t\tint size = textureSize( boneTexture, 0 ).x;\n\t\tint j = int( i ) * 4;\n\t\tint x = j % size;\n\t\tint y = j / size;\n\t\tvec4 v1 = texelFetch( boneTexture, ivec2( x, y ), 0 );\n\t\tvec4 v2 = texelFetch( boneTexture, ivec2( x + 1, y ), 0 );\n\t\tvec4 v3 = texelFetch( boneTexture, ivec2( x + 2, y ), 0 );\n\t\tvec4 v4 = texelFetch( boneTexture, ivec2( x + 3, y ), 0 );\n\t\treturn mat4( v1, v2, v3, v4 );\n\t}\n#endif",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vSpecularMapUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn saturate( toneMappingExposure * color );\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 RRTAndODTFit( vec3 v ) {\n\tvec3 a = v * ( v + 0.0245786 ) - 0.000090537;\n\tvec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\n\treturn a / b;\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tconst mat3 ACESInputMat = mat3(\n\t\tvec3( 0.59719, 0.07600, 0.02840 ),\t\tvec3( 0.35458, 0.90834, 0.13383 ),\n\t\tvec3( 0.04823, 0.01566, 0.83777 )\n\t);\n\tconst mat3 ACESOutputMat = mat3(\n\t\tvec3( 1.60475, -0.10208, -0.00327 ),\t\tvec3( -0.53108, 1.10813, -0.07276 ),\n\t\tvec3( -0.07367, -0.00605, 1.07602 )\n\t);\n\tcolor *= toneMappingExposure / 0.6;\n\tcolor = ACESInputMat * color;\n\tcolor = RRTAndODTFit( color );\n\tcolor = ACESOutputMat * color;\n\treturn saturate( color );\n}\nconst mat3 LINEAR_REC2020_TO_LINEAR_SRGB = mat3(\n\tvec3( 1.6605, - 0.1246, - 0.0182 ),\n\tvec3( - 0.5876, 1.1329, - 0.1006 ),\n\tvec3( - 0.0728, - 0.0083, 1.1187 )\n);\nconst mat3 LINEAR_SRGB_TO_LINEAR_REC2020 = mat3(\n\tvec3( 0.6274, 0.0691, 0.0164 ),\n\tvec3( 0.3293, 0.9195, 0.0880 ),\n\tvec3( 0.0433, 0.0113, 0.8956 )\n);\nvec3 agxDefaultContrastApprox( vec3 x ) {\n\tvec3 x2 = x * x;\n\tvec3 x4 = x2 * x2;\n\treturn + 15.5 * x4 * x2\n\t\t- 40.14 * x4 * x\n\t\t+ 31.96 * x4\n\t\t- 6.868 * x2 * x\n\t\t+ 0.4298 * x2\n\t\t+ 0.1191 * x\n\t\t- 0.00232;\n}\nvec3 AgXToneMapping( vec3 color ) {\n\tconst mat3 AgXInsetMatrix = mat3(\n\t\tvec3( 0.856627153315983, 0.137318972929847, 0.11189821299995 ),\n\t\tvec3( 0.0951212405381588, 0.761241990602591, 0.0767994186031903 ),\n\t\tvec3( 0.0482516061458583, 0.101439036467562, 0.811302368396859 )\n\t);\n\tconst mat3 AgXOutsetMatrix = mat3(\n\t\tvec3( 1.1271005818144368, - 0.1413297634984383, - 0.14132976349843826 ),\n\t\tvec3( - 0.11060664309660323, 1.157823702216272, - 0.11060664309660294 ),\n\t\tvec3( - 0.016493938717834573, - 0.016493938717834257, 1.2519364065950405 )\n\t);\n\tconst float AgxMinEv = - 12.47393;\tconst float AgxMaxEv = 4.026069;\n\tcolor = LINEAR_SRGB_TO_LINEAR_REC2020 * color;\n\tcolor *= toneMappingExposure;\n\tcolor = AgXInsetMatrix * color;\n\tcolor = max( color, 1e-10 );\tcolor = log2( color );\n\tcolor = ( color - AgxMinEv ) / ( AgxMaxEv - AgxMinEv );\n\tcolor = clamp( color, 0.0, 1.0 );\n\tcolor = agxDefaultContrastApprox( color );\n\tcolor = AgXOutsetMatrix * color;\n\tcolor = pow( max( vec3( 0.0 ), color ), vec3( 2.2 ) );\n\tcolor = LINEAR_REC2020_TO_LINEAR_SRGB * color;\n\treturn color;\n}\nvec3 CustomToneMapping( vec3 color ) { return color; }",transmission_fragment:"#ifdef USE_TRANSMISSION\n\tmaterial.transmission = transmission;\n\tmaterial.transmissionAlpha = 1.0;\n\tmaterial.thickness = thickness;\n\tmaterial.attenuationDistance = attenuationDistance;\n\tmaterial.attenuationColor = attenuationColor;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tmaterial.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tmaterial.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;\n\t#endif\n\tvec3 pos = vWorldPosition;\n\tvec3 v = normalize( cameraPosition - pos );\n\tvec3 n = inverseTransformDirection( normal, viewMatrix );\n\tvec4 transmitted = getIBLVolumeRefraction(\n\t\tn, v, material.roughness, material.diffuseColor, material.specularColor, material.specularF90,\n\t\tpos, modelMatrix, viewMatrix, projectionMatrix, material.ior, material.thickness,\n\t\tmaterial.attenuationColor, material.attenuationDistance );\n\tmaterial.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );\n\ttotalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );\n#endif",transmission_pars_fragment:"#ifdef USE_TRANSMISSION\n\tuniform float transmission;\n\tuniform float thickness;\n\tuniform float attenuationDistance;\n\tuniform vec3 attenuationColor;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tuniform sampler2D transmissionMap;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tuniform sampler2D thicknessMap;\n\t#endif\n\tuniform vec2 transmissionSamplerSize;\n\tuniform sampler2D transmissionSamplerMap;\n\tuniform mat4 modelMatrix;\n\tuniform mat4 projectionMatrix;\n\tvarying vec3 vWorldPosition;\n\tfloat w0( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );\n\t}\n\tfloat w1( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * a * ( 3.0 * a - 6.0 ) + 4.0 );\n\t}\n\tfloat w2( float a ){\n\t\treturn ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );\n\t}\n\tfloat w3( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * a * a );\n\t}\n\tfloat g0( float a ) {\n\t\treturn w0( a ) + w1( a );\n\t}\n\tfloat g1( float a ) {\n\t\treturn w2( a ) + w3( a );\n\t}\n\tfloat h0( float a ) {\n\t\treturn - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );\n\t}\n\tfloat h1( float a ) {\n\t\treturn 1.0 + w3( a ) / ( w2( a ) + w3( a ) );\n\t}\n\tvec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {\n\t\tuv = uv * texelSize.zw + 0.5;\n\t\tvec2 iuv = floor( uv );\n\t\tvec2 fuv = fract( uv );\n\t\tfloat g0x = g0( fuv.x );\n\t\tfloat g1x = g1( fuv.x );\n\t\tfloat h0x = h0( fuv.x );\n\t\tfloat h1x = h1( fuv.x );\n\t\tfloat h0y = h0( fuv.y );\n\t\tfloat h1y = h1( fuv.y );\n\t\tvec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;\n\t\treturn g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +\n\t\t\tg1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );\n\t}\n\tvec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {\n\t\tvec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );\n\t\tvec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );\n\t\tvec2 fLodSizeInv = 1.0 / fLodSize;\n\t\tvec2 cLodSizeInv = 1.0 / cLodSize;\n\t\tvec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );\n\t\tvec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );\n\t\treturn mix( fSample, cSample, fract( lod ) );\n\t}\n\tvec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {\n\t\tvec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );\n\t\tvec3 modelScale;\n\t\tmodelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );\n\t\tmodelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );\n\t\tmodelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );\n\t\treturn normalize( refractionVector ) * thickness * modelScale;\n\t}\n\tfloat applyIorToRoughness( const in float roughness, const in float ior ) {\n\t\treturn roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );\n\t}\n\tvec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {\n\t\tfloat lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );\n\t\treturn textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );\n\t}\n\tvec3 volumeAttenuation( const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tif ( isinf( attenuationDistance ) ) {\n\t\t\treturn vec3( 1.0 );\n\t\t} else {\n\t\t\tvec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;\n\t\t\tvec3 transmittance = exp( - attenuationCoefficient * transmissionDistance );\t\t\treturn transmittance;\n\t\t}\n\t}\n\tvec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,\n\t\tconst in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,\n\t\tconst in mat4 viewMatrix, const in mat4 projMatrix, const in float ior, const in float thickness,\n\t\tconst in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tvec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );\n\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\trefractionCoords += 1.0;\n\t\trefractionCoords /= 2.0;\n\t\tvec4 transmittedLight = getTransmissionSample( refractionCoords, roughness, ior );\n\t\tvec3 transmittance = diffuseColor * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance );\n\t\tvec3 attenuatedColor = transmittance * transmittedLight.rgb;\n\t\tvec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );\n\t\tfloat transmittanceFactor = ( transmittance.r + transmittance.g + transmittance.b ) / 3.0;\n\t\treturn vec4( ( 1.0 - F ) * attenuatedColor, 1.0 - ( 1.0 - transmittedLight.a ) * transmittanceFactor );\n\t}\n#endif",uv_pars_fragment:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvarying vec2 vUv;\n#endif\n#ifdef USE_MAP\n\tvarying vec2 vMapUv;\n#endif\n#ifdef USE_ALPHAMAP\n\tvarying vec2 vAlphaMapUv;\n#endif\n#ifdef USE_LIGHTMAP\n\tvarying vec2 vLightMapUv;\n#endif\n#ifdef USE_AOMAP\n\tvarying vec2 vAoMapUv;\n#endif\n#ifdef USE_BUMPMAP\n\tvarying vec2 vBumpMapUv;\n#endif\n#ifdef USE_NORMALMAP\n\tvarying vec2 vNormalMapUv;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tvarying vec2 vEmissiveMapUv;\n#endif\n#ifdef USE_METALNESSMAP\n\tvarying vec2 vMetalnessMapUv;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tvarying vec2 vRoughnessMapUv;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tvarying vec2 vAnisotropyMapUv;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tvarying vec2 vClearcoatMapUv;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tvarying vec2 vClearcoatNormalMapUv;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tvarying vec2 vClearcoatRoughnessMapUv;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tvarying vec2 vIridescenceMapUv;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tvarying vec2 vIridescenceThicknessMapUv;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tvarying vec2 vSheenColorMapUv;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tvarying vec2 vSheenRoughnessMapUv;\n#endif\n#ifdef USE_SPECULARMAP\n\tvarying vec2 vSpecularMapUv;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tvarying vec2 vSpecularColorMapUv;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tvarying vec2 vSpecularIntensityMapUv;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tuniform mat3 transmissionMapTransform;\n\tvarying vec2 vTransmissionMapUv;\n#endif\n#ifdef USE_THICKNESSMAP\n\tuniform mat3 thicknessMapTransform;\n\tvarying vec2 vThicknessMapUv;\n#endif",uv_pars_vertex:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvarying vec2 vUv;\n#endif\n#ifdef USE_MAP\n\tuniform mat3 mapTransform;\n\tvarying vec2 vMapUv;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform mat3 alphaMapTransform;\n\tvarying vec2 vAlphaMapUv;\n#endif\n#ifdef USE_LIGHTMAP\n\tuniform mat3 lightMapTransform;\n\tvarying vec2 vLightMapUv;\n#endif\n#ifdef USE_AOMAP\n\tuniform mat3 aoMapTransform;\n\tvarying vec2 vAoMapUv;\n#endif\n#ifdef USE_BUMPMAP\n\tuniform mat3 bumpMapTransform;\n\tvarying vec2 vBumpMapUv;\n#endif\n#ifdef USE_NORMALMAP\n\tuniform mat3 normalMapTransform;\n\tvarying vec2 vNormalMapUv;\n#endif\n#ifdef USE_DISPLACEMENTMAP\n\tuniform mat3 displacementMapTransform;\n\tvarying vec2 vDisplacementMapUv;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tuniform mat3 emissiveMapTransform;\n\tvarying vec2 vEmissiveMapUv;\n#endif\n#ifdef USE_METALNESSMAP\n\tuniform mat3 metalnessMapTransform;\n\tvarying vec2 vMetalnessMapUv;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tuniform mat3 roughnessMapTransform;\n\tvarying vec2 vRoughnessMapUv;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tuniform mat3 anisotropyMapTransform;\n\tvarying vec2 vAnisotropyMapUv;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tuniform mat3 clearcoatMapTransform;\n\tvarying vec2 vClearcoatMapUv;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform mat3 clearcoatNormalMapTransform;\n\tvarying vec2 vClearcoatNormalMapUv;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform mat3 clearcoatRoughnessMapTransform;\n\tvarying vec2 vClearcoatRoughnessMapUv;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tuniform mat3 sheenColorMapTransform;\n\tvarying vec2 vSheenColorMapUv;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tuniform mat3 sheenRoughnessMapTransform;\n\tvarying vec2 vSheenRoughnessMapUv;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tuniform mat3 iridescenceMapTransform;\n\tvarying vec2 vIridescenceMapUv;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tuniform mat3 iridescenceThicknessMapTransform;\n\tvarying vec2 vIridescenceThicknessMapUv;\n#endif\n#ifdef USE_SPECULARMAP\n\tuniform mat3 specularMapTransform;\n\tvarying vec2 vSpecularMapUv;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tuniform mat3 specularColorMapTransform;\n\tvarying vec2 vSpecularColorMapUv;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tuniform mat3 specularIntensityMapTransform;\n\tvarying vec2 vSpecularIntensityMapUv;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tuniform mat3 transmissionMapTransform;\n\tvarying vec2 vTransmissionMapUv;\n#endif\n#ifdef USE_THICKNESSMAP\n\tuniform mat3 thicknessMapTransform;\n\tvarying vec2 vThicknessMapUv;\n#endif",uv_vertex:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvUv = vec3( uv, 1 ).xy;\n#endif\n#ifdef USE_MAP\n\tvMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ALPHAMAP\n\tvAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_LIGHTMAP\n\tvLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_AOMAP\n\tvAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_BUMPMAP\n\tvBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_NORMALMAP\n\tvNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_DISPLACEMENTMAP\n\tvDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tvEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_METALNESSMAP\n\tvMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tvRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tvAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tvClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tvClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tvClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tvIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tvIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tvSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tvSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULARMAP\n\tvSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tvSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tvSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tvTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_THICKNESSMAP\n\tvThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_BATCHING\n\t\tworldPosition = batchingMatrix * worldPosition;\n\t#endif\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif",background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",background_frag:"uniform sampler2D t2D;\nuniform float backgroundIntensity;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\ttexColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );\n\t#endif\n\ttexColor.rgb *= backgroundIntensity;\n\tgl_FragColor = texColor;\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n}",backgroundCube_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}",backgroundCube_frag:"#ifdef ENVMAP_TYPE_CUBE\n\tuniform samplerCube envMap;\n#elif defined( ENVMAP_TYPE_CUBE_UV )\n\tuniform sampler2D envMap;\n#endif\nuniform float flipEnvMap;\nuniform float backgroundBlurriness;\nuniform float backgroundIntensity;\nvarying vec3 vWorldDirection;\n#include <cube_uv_reflection_fragment>\nvoid main() {\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 texColor = textureCube( envMap, vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );\n\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\tvec4 texColor = textureCubeUV( envMap, vWorldDirection, backgroundBlurriness );\n\t#else\n\t\tvec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t#endif\n\ttexColor.rgb *= backgroundIntensity;\n\tgl_FragColor = texColor;\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n}",cube_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}",cube_frag:"uniform samplerCube tCube;\nuniform float tFlip;\nuniform float opacity;\nvarying vec3 vWorldDirection;\nvoid main() {\n\tvec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );\n\tgl_FragColor = texColor;\n\tgl_FragColor.a *= opacity;\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n}",depth_vert:"#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <uv_vertex>\n\t#include <batching_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvHighPrecisionZW = gl_Position.zw;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <logdepthbuf_fragment>\n\tfloat fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( fragCoordZ );\n\t#endif\n}",distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <batching_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition.xyz;\n}",distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}",equirect_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV = equirectUv( direction );\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n}",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <uv_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\tvLineDistance = scale * lineDistance;\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",meshbasic_vert:"#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <batching_vertex>\n\t#if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinbase_vertex>\n\t\t#include <skinnormal_vertex>\n\t\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <fog_vertex>\n}",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vLightMapUv );\n\t\treflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include <aomap_fragment>\n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshlambert_vert:"#define LAMBERT\nvarying vec3 vViewPosition;\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshlambert_frag:"#define LAMBERT\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_lambert_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_lambert_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <color_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n\tvViewPosition = - mvPosition.xyz;\n}",meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <fog_pars_fragment>\n#include <normal_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t#else\n\t\tvec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshnormal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvarying vec3 vViewPosition;\n#endif\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}",meshnormal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvarying vec3 vViewPosition;\n#endif\n#include <packing>\n#include <uv_pars_fragment>\n#include <normal_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\t#include <logdepthbuf_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n\t#ifdef OPAQUE\n\t\tgl_FragColor.a = 1.0;\n\t#endif\n}",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshphysical_vert:"#define STANDARD\nvarying vec3 vViewPosition;\n#ifdef USE_TRANSMISSION\n\tvarying vec3 vWorldPosition;\n#endif\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n#ifdef USE_TRANSMISSION\n\tvWorldPosition = worldPosition.xyz;\n#endif\n}",meshphysical_frag:"#define STANDARD\n#ifdef PHYSICAL\n\t#define IOR\n\t#define USE_SPECULAR\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef IOR\n\tuniform float ior;\n#endif\n#ifdef USE_SPECULAR\n\tuniform float specularIntensity;\n\tuniform vec3 specularColor;\n\t#ifdef USE_SPECULAR_COLORMAP\n\t\tuniform sampler2D specularColorMap;\n\t#endif\n\t#ifdef USE_SPECULAR_INTENSITYMAP\n\t\tuniform sampler2D specularIntensityMap;\n\t#endif\n#endif\n#ifdef USE_CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_IRIDESCENCE\n\tuniform float iridescence;\n\tuniform float iridescenceIOR;\n\tuniform float iridescenceThicknessMinimum;\n\tuniform float iridescenceThicknessMaximum;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheenColor;\n\tuniform float sheenRoughness;\n\t#ifdef USE_SHEEN_COLORMAP\n\t\tuniform sampler2D sheenColorMap;\n\t#endif\n\t#ifdef USE_SHEEN_ROUGHNESSMAP\n\t\tuniform sampler2D sheenRoughnessMap;\n\t#endif\n#endif\n#ifdef USE_ANISOTROPY\n\tuniform vec2 anisotropyVector;\n\t#ifdef USE_ANISOTROPYMAP\n\t\tuniform sampler2D anisotropyMap;\n\t#endif\n#endif\nvarying vec3 vViewPosition;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <iridescence_fragment>\n#include <cube_uv_reflection_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_physical_pars_fragment>\n#include <fog_pars_fragment>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_physical_pars_fragment>\n#include <transmission_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <clearcoat_pars_fragment>\n#include <iridescence_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <clearcoat_normal_fragment_begin>\n\t#include <clearcoat_normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;\n\tvec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;\n\t#include <transmission_fragment>\n\tvec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;\n\t#ifdef USE_SHEEN\n\t\tfloat sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );\n\t\toutgoingLight = outgoingLight * sheenEnergyComp + sheenSpecularDirect + sheenSpecularIndirect;\n\t#endif\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNVcc = saturate( dot( geometryClearcoatNormal, geometryViewDir ) );\n\t\tvec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );\n\t\toutgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + ( clearcoatSpecularDirect + clearcoatSpecularIndirect ) * material.clearcoat;\n\t#endif\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshtoon_vert:"#define TOON\nvarying vec3 vViewPosition;\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshtoon_frag:"#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <gradientmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_toon_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_toon_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include 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r;this.setMode=function(t){r=t},this.render=function(e,n){t.drawArrays(r,e,n),i.update(n,r,1)},this.renderInstances=function(n,a,o){if(0===o)return;let l,h;if(s)l=t,h="drawArraysInstanced";else if(l=e.get("ANGLE_instanced_arrays"),h="drawArraysInstancedANGLE",null===l)return;l[h](r,n,a,o),i.update(a,r,o)},this.renderMultiDraw=function(t,n,s){if(0===s)return;const a=e.get("WEBGL_multi_draw");if(null===a)for(let e=0;e<s;e++)this.render(t[e],n[e]);else{a.multiDrawArraysWEBGL(r,t,0,n,0,s);let e=0;for(let t=0;t<s;t++)e+=n[t];i.update(e,r,1)}}}function pr(t,e,i){let n;function s(e){if("highp"===e){if(t.getShaderPrecisionFormat(t.VERTEX_SHADER,t.HIGH_FLOAT).precision>0&&t.getShaderPrecisionFormat(t.FRAGMENT_SHADER,t.HIGH_FLOAT).precision>0)return"highp";e="mediump"}return"mediump"===e&&t.getShaderPrecisionFormat(t.VERTEX_SHADER,t.MEDIUM_FLOAT).precision>0&&t.getShaderPrecisionFormat(t.FRAGMENT_SHADER,t.MEDIUM_FLOAT).precision>0?"mediump":"lowp"}const r="undefined"!=typeof WebGL2RenderingContext&&"WebGL2RenderingContext"===t.constructor.name;let a=void 0!==i.precision?i.precision:"highp";const o=s(a);o!==a&&(a=o);const l=r||e.has("WEBGL_draw_buffers"),h=!0===i.logarithmicDepthBuffer,c=t.getParameter(t.MAX_TEXTURE_IMAGE_UNITS),u=t.getParameter(t.MAX_VERTEX_TEXTURE_IMAGE_UNITS),d=t.getParameter(t.MAX_TEXTURE_SIZE),p=t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE),m=t.getParameter(t.MAX_VERTEX_ATTRIBS),f=t.getParameter(t.MAX_VERTEX_UNIFORM_VECTORS),g=t.getParameter(t.MAX_VARYING_VECTORS),_=t.getParameter(t.MAX_FRAGMENT_UNIFORM_VECTORS),v=u>0,y=r||e.has("OES_texture_float"),x=v&&y,M=r?t.getParameter(t.MAX_SAMPLES):0;return{isWebGL2:r,drawBuffers:l,getMaxAnisotropy(){if(void 0!==n)return n;if(!0===e.has("EXT_texture_filter_anisotropic")){const i=e.get("EXT_texture_filter_anisotropic");n=t.getParameter(i.MAX_TEXTURE_MAX_ANISOTROPY_EXT)}else n=0;return n},getMaxPrecision:s,precision:a,logarithmicDepthBuffer:h,maxTextures:c,maxVertexTextures:u,maxTextureSize:d,maxCubemapSize:p,maxAttributes:m,maxVertexUniforms:f,maxVaryings:g,maxFragmentUniforms:_,vertexTextures:v,floatFragmentTextures:y,floatVertexTextures:x,maxSamples:M}}function mr(t){const e=this;let i=null,n=0,s=!1,r=!1;const a=new Qs,o=new ei,l={value:null,needsUpdate:!1};function h(t,i,n,s){const r=null!==t?t.length:0;let h=null;if(0!==r){if(h=l.value,!0!==s||null===h){const e=n+4*r,s=i.matrixWorldInverse;o.getNormalMatrix(s),(null===h||h.length<e)&&(h=new Float32Array(e));for(let i=0,l=n;i!==r;++i,l+=4)a.copy(t[i]).applyMatrix4(s,o),a.normal.toArray(h,l),h[l+3]=a.constant}l.value=h,l.needsUpdate=!0}return e.numPlanes=r,e.numIntersection=0,h}this.uniform=l,this.numPlanes=0,this.numIntersection=0,this.init=function(t,e){const i=0!==t.length||e||0!==n||s;return s=e,n=t.length,i},this.beginShadows=function(){r=!0,h(null)},this.endShadows=function(){r=!1},this.setGlobalState=function(t,e){i=h(t,e,0)},this.setState=function(a,o,c){const u=a.clippingPlanes,d=a.clipIntersection,p=a.clipShadows,m=t.get(a);if(!s||null===u||0===u.length||r&&!p)r?h(null):(l.value!==i&&(l.value=i,l.needsUpdate=n>0),e.numPlanes=n,e.numIntersection=0);else{const t=r?0:n,e=4*t;let s=m.clippingState||null;l.value=s,s=h(u,o,e,c);for(let n=0;n!==e;++n)s[n]=i[n];m.clippingState=s,this.numIntersection=d?this.numPlanes:0,this.numPlanes+=t}}}function fr(t){let e=new WeakMap;function i(t,e){return e===st?t.mapping=it:e===rt&&(t.mapping=nt),t}function n(t){const i=t.target;i.removeEventListener("dispose",n);const s=e.get(i);void 0!==s&&(e.delete(i),s.dispose())}return{get(s){if(s&&s.isTexture){const r=s.mapping;if(r===st||r===rt){if(e.has(s))return i(e.get(s).texture,s.mapping);{const r=s.image;if(r&&r.height>0){const a=new Zs(r.height/2);return a.fromEquirectangularTexture(t,s),e.set(s,a),s.addEventListener("dispose",n),i(a.texture,s.mapping)}return null}}}return s},dispose(){e=new WeakMap}}}class gr extends Ws{constructor(t=-1,e=1,i=1,n=-1,s=.1,r=2e3){super(),this.isOrthographicCamera=!0,this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=t,this.right=e,this.top=i,this.bottom=n,this.near=s,this.far=r,this.updateProjectionMatrix()}copy(t,e){return super.copy(t,e),this.left=t.left,this.right=t.right,this.top=t.top,this.bottom=t.bottom,this.near=t.near,this.far=t.far,this.zoom=t.zoom,this.view=null===t.view?null:Object.assign({},t.view),this}setViewOffset(t,e,i,n,s,r){null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=i,this.view.offsetY=n,this.view.width=s,this.view.height=r,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const t=(this.right-this.left)/(2*this.zoom),e=(this.top-this.bottom)/(2*this.zoom),i=(this.right+this.left)/2,n=(this.top+this.bottom)/2;let s=i-t,r=i+t,a=n+e,o=n-e;if(null!==this.view&&this.view.enabled){const t=(this.right-this.left)/this.view.fullWidth/this.zoom,e=(this.top-this.bottom)/this.view.fullHeight/this.zoom;s+=t*this.view.offsetX,r=s+t*this.view.width,a-=e*this.view.offsetY,o=a-e*this.view.height}this.projectionMatrix.makeOrthographic(s,r,a,o,this.near,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(t){const e=super.toJSON(t);return e.object.zoom=this.zoom,e.object.left=this.left,e.object.right=this.right,e.object.top=this.top,e.object.bottom=this.bottom,e.object.near=this.near,e.object.far=this.far,null!==this.view&&(e.object.view=Object.assign({},this.view)),e}}const _r=[.125,.215,.35,.446,.526,.582],vr=new gr,yr=new Zn;let xr=null,Mr=0,Sr=0;const br=(1+Math.sqrt(5))/2,wr=1/br,Tr=[new Pi(1,1,1),new Pi(-1,1,1),new Pi(1,1,-1),new Pi(-1,1,-1),new Pi(0,br,wr),new Pi(0,br,-wr),new Pi(wr,0,br),new Pi(-wr,0,br),new Pi(br,wr,0),new Pi(-br,wr,0)];class Er{constructor(t){this._renderer=t,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._lodPlanes=[],this._sizeLods=[],this._sigmas=[],this._blurMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._compileMaterial(this._blurMaterial)}fromScene(t,e=0,i=.1,n=100){xr=this._renderer.getRenderTarget(),Mr=this._renderer.getActiveCubeFace(),Sr=this._renderer.getActiveMipmapLevel(),this._setSize(256);const s=this._allocateTargets();return s.depthBuffer=!0,this._sceneToCubeUV(t,i,n,s),e>0&&this._blur(s,0,0,e),this._applyPMREM(s),this._cleanup(s),s}fromEquirectangular(t,e=null){return this._fromTexture(t,e)}fromCubemap(t,e=null){return this._fromTexture(t,e)}compileCubemapShader(){null===this._cubemapMaterial&&(this._cubemapMaterial=Pr(),this._compileMaterial(this._cubemapMaterial))}compileEquirectangularShader(){null===this._equirectMaterial&&(this._equirectMaterial=Rr(),this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),null!==this._cubemapMaterial&&this._cubemapMaterial.dispose(),null!==this._equirectMaterial&&this._equirectMaterial.dispose()}_setSize(t){this._lodMax=Math.floor(Math.log2(t)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){null!==this._blurMaterial&&this._blurMaterial.dispose(),null!==this._pingPongRenderTarget&&this._pingPongRenderTarget.dispose();for(let t=0;t<this._lodPlanes.length;t++)this._lodPlanes[t].dispose()}_cleanup(t){this._renderer.setRenderTarget(xr,Mr,Sr),t.scissorTest=!1,Cr(t,0,0,t.width,t.height)}_fromTexture(t,e){t.mapping===it||t.mapping===nt?this._setSize(0===t.image.length?16:t.image[0].width||t.image[0].image.width):this._setSize(t.image.width/4),xr=this._renderer.getRenderTarget(),Mr=this._renderer.getActiveCubeFace(),Sr=this._renderer.getActiveMipmapLevel();const i=e||this._allocateTargets();return this._textureToCubeUV(t,i),this._applyPMREM(i),this._cleanup(i),i}_allocateTargets(){const t=3*Math.max(this._cubeSize,112),e=4*this._cubeSize,i={magFilter:pt,minFilter:pt,generateMipmaps:!1,type:Mt,format:Tt,colorSpace:ye,depthBuffer:!1},n=Ar(t,e,i);if(null===this._pingPongRenderTarget||this._pingPongRenderTarget.width!==t||this._pingPongRenderTarget.height!==e){null!==this._pingPongRenderTarget&&this._dispose(),this._pingPongRenderTarget=Ar(t,e,i);const{_lodMax:n}=this;({sizeLods:this._sizeLods,lodPlanes:this._lodPlanes,sigmas:this._sigmas}=function(t){const e=[],i=[],n=[];let s=t;const r=t-4+1+_r.length;for(let a=0;a<r;a++){const r=Math.pow(2,s);i.push(r);let o=1/r;a>t-4?o=_r[a-t+4-1]:0===a&&(o=0),n.push(o);const l=1/(r-2),h=-l,c=1+l,u=[h,h,c,h,c,c,h,h,c,c,h,c],d=6,p=6,m=3,f=2,g=1,_=new Float32Array(m*p*d),v=new Float32Array(f*p*d),y=new Float32Array(g*p*d);for(let t=0;t<d;t++){const e=t%3*2/3-1,i=t>2?0:-1,n=[e,i,0,e+2/3,i,0,e+2/3,i+1,0,e,i,0,e+2/3,i+1,0,e,i+1,0];_.set(n,m*p*t),v.set(u,f*p*t);const s=[t,t,t,t,t,t];y.set(s,g*p*t)}const x=new vs;x.setAttribute("position",new os(_,m)),x.setAttribute("uv",new os(v,f)),x.setAttribute("faceIndex",new os(y,g)),e.push(x),s>4&&s--}return{lodPlanes:e,sizeLods:i,sigmas:n}}(n)),this._blurMaterial=function(t,e,i){const n=new Float32Array(20),s=new Pi(0,1,0);return new Hs({name:"SphericalGaussianBlur",defines:{n:20,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/i,CUBEUV_MAX_MIP:`${t}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:n},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:s}},vertexShader:"\n\n\t\tprecision mediump float;\n\t\tprecision mediump int;\n\n\t\tattribute float faceIndex;\n\n\t\tvarying vec3 vOutputDirection;\n\n\t\t// RH coordinate system; PMREM face-indexing convention\n\t\tvec3 getDirection( vec2 uv, float face ) {\n\n\t\t\tuv = 2.0 * uv - 1.0;\n\n\t\t\tvec3 direction = vec3( uv, 1.0 );\n\n\t\t\tif ( face == 0.0 ) {\n\n\t\t\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\n\t\t\t} else if ( face == 1.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\n\t\t\t} else if ( face == 2.0 ) {\n\n\t\t\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\n\t\t\t} else if ( face == 3.0 ) {\n\n\t\t\t\tdirection = direction.zyx;\n\t\t\t\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\n\n\t\t\t} else if ( face == 4.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xy *= -1.0; // ( -u, -1, v ) neg y\n\n\t\t\t} else if ( face == 5.0 ) {\n\n\t\t\t\tdirection.z *= -1.0; // ( u, v, -1 ) neg z\n\n\t\t\t}\n\n\t\t\treturn direction;\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvOutputDirection = getDirection( uv, faceIndex );\n\t\t\tgl_Position = vec4( position, 1.0 );\n\n\t\t}\n\t",fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform int samples;\n\t\t\tuniform float weights[ n ];\n\t\t\tuniform bool latitudinal;\n\t\t\tuniform float dTheta;\n\t\t\tuniform float mipInt;\n\t\t\tuniform vec3 poleAxis;\n\n\t\t\t#define ENVMAP_TYPE_CUBE_UV\n\t\t\t#include <cube_uv_reflection_fragment>\n\n\t\t\tvec3 getSample( float theta, vec3 axis ) {\n\n\t\t\t\tfloat cosTheta = cos( theta );\n\t\t\t\t// Rodrigues' axis-angle rotation\n\t\t\t\tvec3 sampleDirection = vOutputDirection * cosTheta\n\t\t\t\t\t+ cross( axis, vOutputDirection ) * sin( theta )\n\t\t\t\t\t+ axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );\n\n\t\t\t\treturn bilinearCubeUV( envMap, sampleDirection, mipInt );\n\n\t\t\t}\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );\n\n\t\t\t\tif ( all( equal( axis, vec3( 0.0 ) ) ) ) {\n\n\t\t\t\t\taxis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );\n\n\t\t\t\t}\n\n\t\t\t\taxis = normalize( axis );\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );\n\n\t\t\t\tfor ( int i = 1; i < n; i++ ) {\n\n\t\t\t\t\tif ( i >= samples ) {\n\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tfloat theta = dTheta * float( i );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( theta, axis );\n\n\t\t\t\t}\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})}(n,t,e)}return n}_compileMaterial(t){const e=new Os(this._lodPlanes[0],t);this._renderer.compile(e,vr)}_sceneToCubeUV(t,e,i,n){const s=new Xs(90,1,e,i),r=[1,-1,1,1,1,1],a=[1,1,1,-1,-1,-1],o=this._renderer,l=o.autoClear,h=o.toneMapping;o.getClearColor(yr),o.toneMapping=0,o.autoClear=!1;const c=new Qn({name:"PMREM.Background",side:1,depthWrite:!1,depthTest:!1}),u=new Os(new Bs,c);let d=!1;const p=t.background;p?p.isColor&&(c.color.copy(p),t.background=null,d=!0):(c.color.copy(yr),d=!0);for(let m=0;m<6;m++){const e=m%3;0===e?(s.up.set(0,r[m],0),s.lookAt(a[m],0,0)):1===e?(s.up.set(0,0,r[m]),s.lookAt(0,a[m],0)):(s.up.set(0,r[m],0),s.lookAt(0,0,a[m]));const i=this._cubeSize;Cr(n,e*i,m>2?i:0,i,i),o.setRenderTarget(n),d&&o.render(u,s),o.render(t,s)}u.geometry.dispose(),u.material.dispose(),o.toneMapping=h,o.autoClear=l,t.background=p}_textureToCubeUV(t,e){const i=this._renderer,n=t.mapping===it||t.mapping===nt;n?(null===this._cubemapMaterial&&(this._cubemapMaterial=Pr()),this._cubemapMaterial.uniforms.flipEnvMap.value=!1===t.isRenderTargetTexture?-1:1):null===this._equirectMaterial&&(this._equirectMaterial=Rr());const s=n?this._cubemapMaterial:this._equirectMaterial,r=new Os(this._lodPlanes[0],s);s.uniforms.envMap.value=t;const a=this._cubeSize;Cr(e,0,0,3*a,2*a),i.setRenderTarget(e),i.render(r,vr)}_applyPMREM(t){const e=this._renderer,i=e.autoClear;e.autoClear=!1;for(let n=1;n<this._lodPlanes.length;n++){const e=Math.sqrt(this._sigmas[n]*this._sigmas[n]-this._sigmas[n-1]*this._sigmas[n-1]),i=Tr[(n-1)%Tr.length];this._blur(t,n-1,n,e,i)}e.autoClear=i}_blur(t,e,i,n,s){const r=this._pingPongRenderTarget;this._halfBlur(t,r,e,i,n,"latitudinal",s),this._halfBlur(r,t,i,i,n,"longitudinal",s)}_halfBlur(t,e,i,n,s,r,a){const o=this._renderer,l=this._blurMaterial,h=new Os(this._lodPlanes[n],l),c=l.uniforms,u=this._sizeLods[i]-1,d=isFinite(s)?Math.PI/(2*u):2*Math.PI/39,p=s/d,m=isFinite(s)?1+Math.floor(3*p):20,f=[];let g=0;for(let y=0;y<20;++y){const t=y/p,e=Math.exp(-t*t/2);f.push(e),0===y?g+=e:y<m&&(g+=2*e)}for(let y=0;y<f.length;y++)f[y]=f[y]/g;c.envMap.value=t.texture,c.samples.value=m,c.weights.value=f,c.latitudinal.value="latitudinal"===r,a&&(c.poleAxis.value=a);const{_lodMax:_}=this;c.dTheta.value=d,c.mipInt.value=_-i;const v=this._sizeLods[n];Cr(e,3*v*(n>_-4?n-_+4:0),4*(this._cubeSize-v),3*v,2*v),o.setRenderTarget(e),o.render(h,vr)}}function Ar(t,e,i){const n=new Ei(t,e,i);return n.texture.mapping=at,n.texture.name="PMREM.cubeUv",n.scissorTest=!0,n}function Cr(t,e,i,n,s){t.viewport.set(e,i,n,s),t.scissor.set(e,i,n,s)}function Rr(){return new Hs({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null}},vertexShader:"\n\n\t\tprecision mediump float;\n\t\tprecision mediump int;\n\n\t\tattribute float faceIndex;\n\n\t\tvarying vec3 vOutputDirection;\n\n\t\t// RH coordinate system; PMREM face-indexing convention\n\t\tvec3 getDirection( vec2 uv, float face ) {\n\n\t\t\tuv = 2.0 * uv - 1.0;\n\n\t\t\tvec3 direction = vec3( uv, 1.0 );\n\n\t\t\tif ( face == 0.0 ) {\n\n\t\t\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\n\t\t\t} else if ( face == 1.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\n\t\t\t} else if ( face == 2.0 ) {\n\n\t\t\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\n\t\t\t} else if ( face == 3.0 ) {\n\n\t\t\t\tdirection = direction.zyx;\n\t\t\t\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\n\n\t\t\t} else if ( face == 4.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xy *= -1.0; // ( -u, -1, v ) neg y\n\n\t\t\t} else if ( face == 5.0 ) {\n\n\t\t\t\tdirection.z *= -1.0; // ( u, v, -1 ) neg z\n\n\t\t\t}\n\n\t\t\treturn direction;\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvOutputDirection = getDirection( uv, faceIndex );\n\t\t\tgl_Position = vec4( position, 1.0 );\n\n\t\t}\n\t",fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\n\t\t\t#include <common>\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 outputDirection = normalize( vOutputDirection );\n\t\t\t\tvec2 uv = equirectUv( outputDirection );\n\n\t\t\t\tgl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})}function Pr(){return new Hs({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:"\n\n\t\tprecision mediump float;\n\t\tprecision mediump int;\n\n\t\tattribute float faceIndex;\n\n\t\tvarying vec3 vOutputDirection;\n\n\t\t// RH coordinate system; PMREM face-indexing convention\n\t\tvec3 getDirection( vec2 uv, float face ) {\n\n\t\t\tuv = 2.0 * uv - 1.0;\n\n\t\t\tvec3 direction = vec3( uv, 1.0 );\n\n\t\t\tif ( face == 0.0 ) {\n\n\t\t\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\n\t\t\t} else if ( face == 1.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\n\t\t\t} else if ( face == 2.0 ) {\n\n\t\t\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\n\t\t\t} else if ( face == 3.0 ) {\n\n\t\t\t\tdirection = direction.zyx;\n\t\t\t\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\n\n\t\t\t} else if ( face == 4.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xy *= -1.0; // ( -u, -1, v ) neg y\n\n\t\t\t} else if ( face == 5.0 ) {\n\n\t\t\t\tdirection.z *= -1.0; // ( u, v, -1 ) neg z\n\n\t\t\t}\n\n\t\t\treturn direction;\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvOutputDirection = getDirection( uv, faceIndex );\n\t\t\tgl_Position = vec4( position, 1.0 );\n\n\t\t}\n\t",fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tuniform float flipEnvMap;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform samplerCube envMap;\n\n\t\t\tvoid main() {\n\n\t\t\t\tgl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) );\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})}function Lr(t){let e=new WeakMap,i=null;function n(t){const i=t.target;i.removeEventListener("dispose",n);const s=e.get(i);void 0!==s&&(e.delete(i),s.dispose())}return{get(s){if(s&&s.isTexture){const r=s.mapping,a=r===st||r===rt,o=r===it||r===nt;if(a||o){if(s.isRenderTargetTexture&&!0===s.needsPMREMUpdate){s.needsPMREMUpdate=!1;let n=e.get(s);return null===i&&(i=new 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n;switch(i){case"WEBGL_depth_texture":n=t.getExtension("WEBGL_depth_texture")||t.getExtension("MOZ_WEBGL_depth_texture")||t.getExtension("WEBKIT_WEBGL_depth_texture");break;case"EXT_texture_filter_anisotropic":n=t.getExtension("EXT_texture_filter_anisotropic")||t.getExtension("MOZ_EXT_texture_filter_anisotropic")||t.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case"WEBGL_compressed_texture_s3tc":n=t.getExtension("WEBGL_compressed_texture_s3tc")||t.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||t.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;case"WEBGL_compressed_texture_pvrtc":n=t.getExtension("WEBGL_compressed_texture_pvrtc")||t.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");break;default:n=t.getExtension(i)}return e[i]=n,n}return{has:t=>null!==i(t),init(t){t.isWebGL2?(i("EXT_color_buffer_float"),i("WEBGL_clip_cull_distance")):(i("WEBGL_depth_texture"),i("OES_texture_float"),i("OES_texture_half_float"),i("OES_texture_half_float_linear"),i("OES_standard_derivatives"),i("OES_element_index_uint"),i("OES_vertex_array_object"),i("ANGLE_instanced_arrays")),i("OES_texture_float_linear"),i("EXT_color_buffer_half_float"),i("WEBGL_multisampled_render_to_texture")},get(t){return i(t)}}}function Dr(t,e,i,n){const s={},r=new WeakMap;function a(t){const o=t.target;null!==o.index&&e.remove(o.index);for(const i in o.attributes)e.remove(o.attributes[i]);for(const i in o.morphAttributes){const t=o.morphAttributes[i];for(let i=0,n=t.length;i<n;i++)e.remove(t[i])}o.removeEventListener("dispose",a),delete s[o.id];const l=r.get(o);l&&(e.remove(l),r.delete(o)),n.releaseStatesOfGeometry(o),!0===o.isInstancedBufferGeometry&&delete o._maxInstanceCount,i.memory.geometries--}function o(t){const i=[],n=t.index,s=t.attributes.position;let a=0;if(null!==n){const t=n.array;a=n.version;for(let e=0,n=t.length;e<n;e+=3){const n=t[e+0],s=t[e+1],r=t[e+2];i.push(n,s,s,r,r,n)}}else{if(void 0===s)return;{const t=s.array;a=s.version;for(let e=0,n=t.length/3-1;e<n;e+=3){const t=e+0,n=e+1,s=e+2;i.push(t,n,n,s,s,t)}}}const o=new(ni(i)?hs:ls)(i,1);o.version=a;const l=r.get(t);l&&e.remove(l),r.set(t,o)}return{get:(t,e)=>(!0===s[e.id]||(e.addEventListener("dispose",a),s[e.id]=!0,i.memory.geometries++),e),update(i){const n=i.attributes;for(const r in n)e.update(n[r],t.ARRAY_BUFFER);const s=i.morphAttributes;for(const r in s){const i=s[r];for(let n=0,s=i.length;n<s;n++)e.update(i[n],t.ARRAY_BUFFER)}},getWireframeAttribute(t){const e=r.get(t);if(e){const i=t.index;null!==i&&e.version<i.version&&o(t)}else o(t);return r.get(t)}}}function Ur(t,e,i,n){const s=n.isWebGL2;let r,a,o;this.setMode=function(t){r=t},this.setIndex=function(t){a=t.type,o=t.bytesPerElement},this.render=function(e,n){t.drawElements(r,n,a,e*o),i.update(n,r,1)},this.renderInstances=function(n,l,h){if(0===h)return;let c,u;if(s)c=t,u="drawElementsInstanced";else if(c=e.get("ANGLE_instanced_arrays"),u="drawElementsInstancedANGLE",null===c)return;c[u](r,l,a,n*o,h),i.update(l,r,h)},this.renderMultiDraw=function(t,n,s){if(0===s)return;const l=e.get("WEBGL_multi_draw");if(null===l)for(let e=0;e<s;e++)this.render(t[e]/o,n[e]);else{l.multiDrawElementsWEBGL(r,n,0,a,t,0,s);let e=0;for(let t=0;t<s;t++)e+=n[t];i.update(e,r,1)}}}function Nr(t){const e={frame:0,calls:0,triangles:0,points:0,lines:0};return{memory:{geometries:0,textures:0},render:e,programs:null,autoReset:!0,reset(){e.calls=0,e.triangles=0,e.points=0,e.lines=0},update(i,n,s){switch(e.calls++,n){case t.TRIANGLES:e.triangles+=s*(i/3);break;case t.LINES:e.lines+=s*(i/2);break;case t.LINE_STRIP:e.lines+=s*(i-1);break;case t.LINE_LOOP:e.lines+=s*i;break;case t.POINTS:e.points+=s*i}}}}function Or(t,e){return t[0]-e[0]}function Fr(t,e){return Math.abs(e[1])-Math.abs(t[1])}function Br(t,e,i){const n={},s=new Float32Array(8),r=new WeakMap,a=new wi,o=[];for(let l=0;l<8;l++)o[l]=[l,0];return{update(l,h,c){const u=l.morphTargetInfluences;if(!0===e.isWebGL2){const n=h.morphAttributes.position||h.morphAttributes.normal||h.morphAttributes.color,s=void 0!==n?n.length:0;let o=r.get(h);if(void 0===o||o.count!==s){let t=function(){_.dispose(),r.delete(h),h.removeEventListener("dispose",t)};void 0!==o&&o.texture.dispose();const i=void 0!==h.morphAttributes.position,n=void 0!==h.morphAttributes.normal,l=void 0!==h.morphAttributes.color,c=h.morphAttributes.position||[],u=h.morphAttributes.normal||[],d=h.morphAttributes.color||[];let p=0;!0===i&&(p=1),!0===n&&(p=2),!0===l&&(p=3);let m=h.attributes.position.count*p,f=1;m>e.maxTextureSize&&(f=Math.ceil(m/e.maxTextureSize),m=e.maxTextureSize);const g=new 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t=0;t<e;t++){const e=i[t];e[0]=t,e[1]=u[t]}i.sort(Fr);for(let t=0;t<8;t++)t<e&&i[t][1]?(o[t][0]=i[t][0],o[t][1]=i[t][1]):(o[t][0]=Number.MAX_SAFE_INTEGER,o[t][1]=0);o.sort(Or);const r=h.morphAttributes.position,a=h.morphAttributes.normal;let l=0;for(let t=0;t<8;t++){const e=o[t],i=e[0],n=e[1];i!==Number.MAX_SAFE_INTEGER&&n?(r&&h.getAttribute("morphTarget"+t)!==r[i]&&h.setAttribute("morphTarget"+t,r[i]),a&&h.getAttribute("morphNormal"+t)!==a[i]&&h.setAttribute("morphNormal"+t,a[i]),s[t]=n,l+=n):(r&&!0===h.hasAttribute("morphTarget"+t)&&h.deleteAttribute("morphTarget"+t),a&&!0===h.hasAttribute("morphNormal"+t)&&h.deleteAttribute("morphNormal"+t),s[t]=0)}const d=h.morphTargetsRelative?1:1-l;c.getUniforms().setValue(t,"morphTargetBaseInfluence",d),c.getUniforms().setValue(t,"morphTargetInfluences",s)}}}}function zr(t,e,i,n){let s=new WeakMap;function r(t){const 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t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.z!==e.z?e.z-t.z:t.id-e.id}function _o(){const t=[];let e=0;const i=[],n=[],s=[];function r(i,n,s,r,a,o){let l=t[e];return void 0===l?(l={id:i.id,object:i,geometry:n,material:s,groupOrder:r,renderOrder:i.renderOrder,z:a,group:o},t[e]=l):(l.id=i.id,l.object=i,l.geometry=n,l.material=s,l.groupOrder=r,l.renderOrder=i.renderOrder,l.z=a,l.group=o),e++,l}return{opaque:i,transmissive:n,transparent:s,init(){e=0,i.length=0,n.length=0,s.length=0},push(t,e,a,o,l,h){const c=r(t,e,a,o,l,h);a.transmission>0?n.push(c):!0===a.transparent?s.push(c):i.push(c)},unshift(t,e,a,o,l,h){const c=r(t,e,a,o,l,h);a.transmission>0?n.unshift(c):!0===a.transparent?s.unshift(c):i.unshift(c)},finish(){for(let i=e,n=t.length;i<n;i++){const 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Mo(t,e){return(e.castShadow?2:0)-(t.castShadow?2:0)+(e.map?1:0)-(t.map?1:0)}function So(t,e){const i=new yo,n=function(){const t={};return{get(e){if(void 0!==t[e.id])return t[e.id];let i;switch(e.type){case"DirectionalLight":case"SpotLight":i={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new ti};break;case"PointLight":i={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new ti,shadowCameraNear:1,shadowCameraFar:1e3}}return t[e.id]=i,i}}}(),s={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1,numSpotMaps:-1,numLightProbes:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotLightMap:[],spotShadow:[],spotShadowMap:[],spotLightMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],numSpotLightShadowsWithMaps:0,numLightProbes:0};for(let l=0;l<9;l++)s.probe.push(new Pi);const r=new Pi,a=new on,o=new on;return{setup(r,a){let o=0,l=0,h=0;for(let t=0;t<9;t++)s.probe[t].set(0,0,0);let c=0,u=0,d=0,p=0,m=0,f=0,g=0,_=0,v=0,y=0,x=0;r.sort(Mo);const M=!0===a?Math.PI:1;for(let t=0,e=r.length;t<e;t++){const e=r[t],a=e.color,S=e.intensity,b=e.distance,w=e.shadow&&e.shadow.map?e.shadow.map.texture:null;if(e.isAmbientLight)o+=a.r*S*M,l+=a.g*S*M,h+=a.b*S*M;else if(e.isLightProbe){for(let t=0;t<9;t++)s.probe[t].addScaledVector(e.sh.coefficients[t],S);x++}else if(e.isDirectionalLight){const t=i.get(e);if(t.color.copy(e.color).multiplyScalar(e.intensity*M),e.castShadow){const t=e.shadow,i=n.get(e);i.shadowBias=t.bias,i.shadowNormalBias=t.normalBias,i.shadowRadius=t.radius,i.shadowMapSize=t.mapSize,s.directionalShadow[c]=i,s.directionalShadowMap[c]=w,s.directionalShadowMatrix[c]=e.shadow.matrix,f++}s.directional[c]=t,c++}else if(e.isSpotLight){const t=i.get(e);t.position.setFromMatrixPosition(e.matrixWorld),t.color.copy(a).multiplyScalar(S*M),t.distance=b,t.coneCos=Math.cos(e.angle),t.penumbraCos=Math.cos(e.angle*(1-e.penumbra)),t.decay=e.decay,s.spot[d]=t;const r=e.shadow;if(e.map&&(s.spotLightMap[v]=e.map,v++,r.updateMatrices(e),e.castShadow&&y++),s.spotLightMatrix[d]=r.matrix,e.castShadow){const t=n.get(e);t.shadowBias=r.bias,t.shadowNormalBias=r.normalBias,t.shadowRadius=r.radius,t.shadowMapSize=r.mapSize,s.spotShadow[d]=t,s.spotShadowMap[d]=w,_++}d++}else if(e.isRectAreaLight){const t=i.get(e);t.color.copy(a).multiplyScalar(S),t.halfWidth.set(.5*e.width,0,0),t.halfHeight.set(0,.5*e.height,0),s.rectArea[p]=t,p++}else if(e.isPointLight){const t=i.get(e);if(t.color.copy(e.color).multiplyScalar(e.intensity*M),t.distance=e.distance,t.decay=e.decay,e.castShadow){const t=e.shadow,i=n.get(e);i.shadowBias=t.bias,i.shadowNormalBias=t.normalBias,i.shadowRadius=t.radius,i.shadowMapSize=t.mapSize,i.shadowCameraNear=t.camera.near,i.shadowCameraFar=t.camera.far,s.pointShadow[u]=i,s.pointShadowMap[u]=w,s.pointShadowMatrix[u]=e.shadow.matrix,g++}s.point[u]=t,u++}else if(e.isHemisphereLight){const t=i.get(e);t.skyColor.copy(e.color).multiplyScalar(S*M),t.groundColor.copy(e.groundColor).multiplyScalar(S*M),s.hemi[m]=t,m++}}p>0&&(e.isWebGL2?!0===t.has("OES_texture_float_linear")?(s.rectAreaLTC1=or.LTC_FLOAT_1,s.rectAreaLTC2=or.LTC_FLOAT_2):(s.rectAreaLTC1=or.LTC_HALF_1,s.rectAreaLTC2=or.LTC_HALF_2):!0===t.has("OES_texture_float_linear")?(s.rectAreaLTC1=or.LTC_FLOAT_1,s.rectAreaLTC2=or.LTC_FLOAT_2):!0===t.has("OES_texture_half_float_linear")&&(s.rectAreaLTC1=or.LTC_HALF_1,s.rectAreaLTC2=or.LTC_HALF_2)),s.ambient[0]=o,s.ambient[1]=l,s.ambient[2]=h;const S=s.hash;S.directionalLength===c&&S.pointLength===u&&S.spotLength===d&&S.rectAreaLength===p&&S.hemiLength===m&&S.numDirectionalShadows===f&&S.numPointShadows===g&&S.numSpotShadows===_&&S.numSpotMaps===v&&S.numLightProbes===x||(s.directional.length=c,s.spot.length=d,s.rectArea.length=p,s.point.length=u,s.hemi.length=m,s.directionalShadow.length=f,s.directionalShadowMap.length=f,s.pointShadow.length=g,s.pointShadowMap.length=g,s.spotShadow.length=_,s.spotShadowMap.length=_,s.directionalShadowMatrix.length=f,s.pointShadowMatrix.length=g,s.spotLightMatrix.length=_+v-y,s.spotLightMap.length=v,s.numSpotLightShadowsWithMaps=y,s.numLightProbes=x,S.directionalLength=c,S.pointLength=u,S.spotLength=d,S.rectAreaLength=p,S.hemiLength=m,S.numDirectionalShadows=f,S.numPointShadows=g,S.numSpotShadows=_,S.numSpotMaps=v,S.numLightProbes=x,s.version=xo++)},setupView(t,e){let i=0,n=0,l=0,h=0,c=0;const u=e.matrixWorldInverse;for(let d=0,p=t.length;d<p;d++){const e=t[d];if(e.isDirectionalLight){const t=s.directional[i];t.direction.setFromMatrixPosition(e.matrixWorld),r.setFromMatrixPosition(e.target.matrixWorld),t.direction.sub(r),t.direction.transformDirection(u),i++}else if(e.isSpotLight){const t=s.spot[l];t.position.setFromMatrixPosition(e.matrixWorld),t.position.applyMatrix4(u),t.direction.setFromMatrixPosition(e.matrixWorld),r.setFromMatrixPosition(e.target.matrixWorld),t.direction.sub(r),t.direction.transformDirection(u),l++}else if(e.isRectAreaLight){const t=s.rectArea[h];t.position.setFromMatrixPosition(e.matrixWorld),t.position.applyMatrix4(u),o.identity(),a.copy(e.matrixWorld),a.premultiply(u),o.extractRotation(a),t.halfWidth.set(.5*e.width,0,0),t.halfHeight.set(0,.5*e.height,0),t.halfWidth.applyMatrix4(o),t.halfHeight.applyMatrix4(o),h++}else if(e.isPointLight){const t=s.point[n];t.position.setFromMatrixPosition(e.matrixWorld),t.position.applyMatrix4(u),n++}else if(e.isHemisphereLight){const t=s.hemi[c];t.direction.setFromMatrixPosition(e.matrixWorld),t.direction.transformDirection(u),c++}}},state:s}}function bo(t,e){const i=new So(t,e),n=[],s=[],r={lightsArray:n,shadowsArray:s,lights:i};return{init(){n.length=0,s.length=0},state:r,setupLights(t){i.setup(n,t)},setupLightsView(t){i.setupView(n,t)},pushLight(t){n.push(t)},pushShadow(t){s.push(t)}}}function wo(t,e){let i=new WeakMap;return{get(n,s=0){const r=i.get(n);let a;return void 0===r?(a=new bo(t,e),i.set(n,[a])):s>=r.length?(a=new bo(t,e),r.push(a)):a=r[s],a},dispose(){i=new WeakMap}}}class To extends $n{constructor(t){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=3200,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(t)}copy(t){return super.copy(t),this.depthPacking=t.depthPacking,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this}}class Eo extends $n{constructor(t){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(t)}copy(t){return super.copy(t),this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this}}function Ao(t,e,i){let n=new ir;const s=new ti,r=new ti,a=new wi,o=new To({depthPacking:3201}),l=new Eo,h={},c=i.maxTextureSize,u={[I]:1,[D]:0,[U]:2},d=new Hs({defines:{VSM_SAMPLES:8},uniforms:{shadow_pass:{value:null},resolution:{value:new ti},radius:{value:4}},vertexShader:"void main() {\n\tgl_Position = vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D shadow_pass;\nuniform vec2 resolution;\nuniform float radius;\n#include <packing>\nvoid main() {\n\tconst float samples = float( VSM_SAMPLES );\n\tfloat mean = 0.0;\n\tfloat squared_mean = 0.0;\n\tfloat uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );\n\tfloat uvStart = samples <= 1.0 ? 0.0 : - 1.0;\n\tfor ( float i = 0.0; i < samples; i ++ ) {\n\t\tfloat uvOffset = uvStart + i * uvStride;\n\t\t#ifdef HORIZONTAL_PASS\n\t\t\tvec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) );\n\t\t\tmean += distribution.x;\n\t\t\tsquared_mean += distribution.y * distribution.y + distribution.x * distribution.x;\n\t\t#else\n\t\t\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, uvOffset ) * radius ) / resolution ) );\n\t\t\tmean += depth;\n\t\t\tsquared_mean += depth * depth;\n\t\t#endif\n\t}\n\tmean = mean / samples;\n\tsquared_mean = squared_mean / samples;\n\tfloat std_dev = sqrt( squared_mean - mean * mean );\n\tgl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );\n}"}),p=d.clone();p.defines.HORIZONTAL_PASS=1;const m=new vs;m.setAttribute("position",new os(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));const f=new Os(m,d),g=this;this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=1;let _=this.type;function v(i,n){const r=e.update(f);d.defines.VSM_SAMPLES!==i.blurSamples&&(d.defines.VSM_SAMPLES=i.blurSamples,p.defines.VSM_SAMPLES=i.blurSamples,d.needsUpdate=!0,p.needsUpdate=!0),null===i.mapPass&&(i.mapPass=new Ei(s.x,s.y)),d.uniforms.shadow_pass.value=i.map.texture,d.uniforms.resolution.value=i.mapSize,d.uniforms.radius.value=i.radius,t.setRenderTarget(i.mapPass),t.clear(),t.renderBufferDirect(n,null,r,d,f,null),p.uniforms.shadow_pass.value=i.mapPass.texture,p.uniforms.resolution.value=i.mapSize,p.uniforms.radius.value=i.radius,t.setRenderTarget(i.map),t.clear(),t.renderBufferDirect(n,null,r,p,f,null)}function y(e,i,n,s){let r=null;const a=!0===n.isPointLight?e.customDistanceMaterial:e.customDepthMaterial;if(void 0!==a)r=a;else if(r=!0===n.isPointLight?l:o,t.localClippingEnabled&&!0===i.clipShadows&&Array.isArray(i.clippingPlanes)&&0!==i.clippingPlanes.length||i.displacementMap&&0!==i.displacementScale||i.alphaMap&&i.alphaTest>0||i.map&&i.alphaTest>0){const t=r.uuid,e=i.uuid;let n=h[t];void 0===n&&(n={},h[t]=n);let s=n[e];void 0===s&&(s=r.clone(),n[e]=s,i.addEventListener("dispose",M)),r=s}return r.visible=i.visible,r.wireframe=i.wireframe,r.side=3===s?null!==i.shadowSide?i.shadowSide:i.side:null!==i.shadowSide?i.shadowSide:u[i.side],r.alphaMap=i.alphaMap,r.alphaTest=i.alphaTest,r.map=i.map,r.clipShadows=i.clipShadows,r.clippingPlanes=i.clippingPlanes,r.clipIntersection=i.clipIntersection,r.displacementMap=i.displacementMap,r.displacementScale=i.displacementScale,r.displacementBias=i.displacementBias,r.wireframeLinewidth=i.wireframeLinewidth,r.linewidth=i.linewidth,!0===n.isPointLight&&!0===r.isMeshDistanceMaterial&&(t.properties.get(r).light=n),r}function x(i,s,r,a,o){if(!1===i.visible)return;if(i.layers.test(s.layers)&&(i.isMesh||i.isLine||i.isPoints)&&(i.castShadow||i.receiveShadow&&3===o)&&(!i.frustumCulled||n.intersectsObject(i))){i.modelViewMatrix.multiplyMatrices(r.matrixWorldInverse,i.matrixWorld);const n=e.update(i),l=i.material;if(Array.isArray(l)){const e=n.groups;for(let h=0,c=e.length;h<c;h++){const c=e[h],u=l[c.materialIndex];if(u&&u.visible){const e=y(i,u,a,o);i.onBeforeShadow(t,i,s,r,n,e,c),t.renderBufferDirect(r,null,n,e,i,c),i.onAfterShadow(t,i,s,r,n,e,c)}}}else if(l.visible){const e=y(i,l,a,o);i.onBeforeShadow(t,i,s,r,n,e,null),t.renderBufferDirect(r,null,n,e,i,null),i.onAfterShadow(t,i,s,r,n,e,null)}}const l=i.children;for(let t=0,e=l.length;t<e;t++)x(l[t],s,r,a,o)}function M(t){t.target.removeEventListener("dispose",M);for(const e in h){const i=h[e],n=t.target.uuid;n in i&&(i[n].dispose(),delete i[n])}}this.render=function(e,i,o){if(!1===g.enabled)return;if(!1===g.autoUpdate&&!1===g.needsUpdate)return;if(0===e.length)return;const l=t.getRenderTarget(),h=t.getActiveCubeFace(),u=t.getActiveMipmapLevel(),d=t.state;d.setBlending(0),d.buffers.color.setClear(1,1,1,1),d.buffers.depth.setTest(!0),d.setScissorTest(!1);const p=3!==_&&3===this.type,m=3===_&&3!==this.type;for(let f=0,g=e.length;f<g;f++){const l=e[f],h=l.shadow;if(void 0===h)continue;if(!1===h.autoUpdate&&!1===h.needsUpdate)continue;s.copy(h.mapSize);const u=h.getFrameExtents();if(s.multiply(u),r.copy(h.mapSize),(s.x>c||s.y>c)&&(s.x>c&&(r.x=Math.floor(c/u.x),s.x=r.x*u.x,h.mapSize.x=r.x),s.y>c&&(r.y=Math.floor(c/u.y),s.y=r.y*u.y,h.mapSize.y=r.y)),null===h.map||!0===p||!0===m){const t=3!==this.type?{minFilter:ct,magFilter:ct}:{};null!==h.map&&h.map.dispose(),h.map=new Ei(s.x,s.y,t),h.map.texture.name=l.name+".shadowMap",h.camera.updateProjectionMatrix()}t.setRenderTarget(h.map),t.clear();const g=h.getViewportCount();for(let t=0;t<g;t++){const e=h.getViewport(t);a.set(r.x*e.x,r.y*e.y,r.x*e.z,r.y*e.w),d.viewport(a),h.updateMatrices(l,t),n=h.getFrustum(),x(i,o,h.camera,l,this.type)}!0!==h.isPointLightShadow&&3===this.type&&v(h,o),h.needsUpdate=!1}_=this.type,g.needsUpdate=!1,t.setRenderTarget(l,h,u)}}function Co(t,e,i){const n=i.isWebGL2,s=new function(){let e=!1;const i=new wi;let n=null;const s=new wi(0,0,0,0);return{setMask(i){n===i||e||(t.colorMask(i,i,i,i),n=i)},setLocked(t){e=t},setClear(e,n,r,a,o){!0===o&&(e*=a,n*=a,r*=a),i.set(e,n,r,a),!1===s.equals(i)&&(t.clearColor(e,n,r,a),s.copy(i))},reset(){e=!1,n=null,s.set(-1,0,0,0)}}},r=new function(){let e=!1,i=null,n=null,s=null;return{setTest(e){e?at(t.DEPTH_TEST):ot(t.DEPTH_TEST)},setMask(n){i===n||e||(t.depthMask(n),i=n)},setFunc(e){if(n!==e){switch(e){case 0:t.depthFunc(t.NEVER);break;case 1:t.depthFunc(t.ALWAYS);break;case 2:t.depthFunc(t.LESS);break;case 3:default:t.depthFunc(t.LEQUAL);break;case 4:t.depthFunc(t.EQUAL);break;case 5:t.depthFunc(t.GEQUAL);break;case 6:t.depthFunc(t.GREATER);break;case 7:t.depthFunc(t.NOTEQUAL)}n=e}},setLocked(t){e=t},setClear(e){s!==e&&(t.clearDepth(e),s=e)},reset(){e=!1,i=null,n=null,s=null}}},a=new function(){let 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t.renderbufferStorage(t.RENDERBUFFER,s,i.width,i.height);t.framebufferRenderbuffer(t.FRAMEBUFFER,t.DEPTH_ATTACHMENT,t.RENDERBUFFER,e)}else if(i.depthBuffer&&i.stencilBuffer){const s=O(i);n&&!1===F(i)?t.renderbufferStorageMultisample(t.RENDERBUFFER,s,t.DEPTH24_STENCIL8,i.width,i.height):F(i)?l.renderbufferStorageMultisampleEXT(t.RENDERBUFFER,s,t.DEPTH24_STENCIL8,i.width,i.height):t.renderbufferStorage(t.RENDERBUFFER,t.DEPTH_STENCIL,i.width,i.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.DEPTH_STENCIL_ATTACHMENT,t.RENDERBUFFER,e)}else{const e=!0===i.isWebGLMultipleRenderTargets?i.texture:[i.texture];for(let s=0;s<e.length;s++){const 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s=e.isWebGLCubeRenderTarget?t.TEXTURE_CUBE_MAP:t.TEXTURE_2D,r=n.get(o).__webglTexture;i.bindTexture(s,r),v(s),i.unbindTexture()}}},this.updateMultisampleRenderTarget=function(e){if(o&&e.samples>0&&!1===F(e)){const s=e.isWebGLMultipleRenderTargets?e.texture:[e.texture],r=e.width,a=e.height;let o=t.COLOR_BUFFER_BIT;const l=[],c=e.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,u=n.get(e),d=!0===e.isWebGLMultipleRenderTargets;if(d)for(let e=0;e<s.length;e++)i.bindFramebuffer(t.FRAMEBUFFER,u.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+e,t.RENDERBUFFER,null),i.bindFramebuffer(t.FRAMEBUFFER,u.__webglFramebuffer),t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0+e,t.TEXTURE_2D,null,0);i.bindFramebuffer(t.READ_FRAMEBUFFER,u.__webglMultisampledFramebuffer),i.bindFramebuffer(t.DRAW_FRAMEBUFFER,u.__webglFramebuffer);for(let i=0;i<s.length;i++){l.push(t.COLOR_ATTACHMENT0+i),e.depthBuffer&&l.push(c);const p=void 0!==u.__ignoreDepthValues&&u.__ignoreDepthValues;if(!1===p&&(e.depthBuffer&&(o|=t.DEPTH_BUFFER_BIT),e.stencilBuffer&&(o|=t.STENCIL_BUFFER_BIT)),d&&t.framebufferRenderbuffer(t.READ_FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.RENDERBUFFER,u.__webglColorRenderbuffer[i]),!0===p&&(t.invalidateFramebuffer(t.READ_FRAMEBUFFER,[c]),t.invalidateFramebuffer(t.DRAW_FRAMEBUFFER,[c])),d){const e=n.get(s[i]).__webglTexture;t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,e,0)}t.blitFramebuffer(0,0,r,a,0,0,r,a,o,t.NEAREST),h&&t.invalidateFramebuffer(t.READ_FRAMEBUFFER,l)}if(i.bindFramebuffer(t.READ_FRAMEBUFFER,null),i.bindFramebuffer(t.DRAW_FRAMEBUFFER,null),d)for(let e=0;e<s.length;e++){i.bindFramebuffer(t.FRAMEBUFFER,u.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+e,t.RENDERBUFFER,u.__webglColorRenderbuffer[e]);const r=n.get(s[e]).__webglTexture;i.bindFramebuffer(t.FRAMEBUFFER,u.__webglFramebuffer),t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0+e,t.TEXTURE_2D,r,0)}i.bindFramebuffer(t.DRAW_FRAMEBUFFER,u.__webglMultisampledFramebuffer)}},this.setupDepthRenderbuffer=N,this.setupFrameBufferTexture=D,this.useMultisampledRTT=F}function Po(t,e,i){const n=i.isWebGL2;return{convert(i,s=""){let r;const a=mi.getTransfer(s);if(i===gt)return t.UNSIGNED_BYTE;if(i===St)return t.UNSIGNED_SHORT_4_4_4_4;if(i===bt)return t.UNSIGNED_SHORT_5_5_5_1;if(1010===i)return t.BYTE;if(1011===i)return t.SHORT;if(i===_t)return t.UNSIGNED_SHORT;if(i===vt)return t.INT;if(i===yt)return t.UNSIGNED_INT;if(i===xt)return t.FLOAT;if(i===Mt)return n?t.HALF_FLOAT:(r=e.get("OES_texture_half_float"),null!==r?r.HALF_FLOAT_OES:null);if(1021===i)return t.ALPHA;if(i===Tt)return t.RGBA;if(1024===i)return t.LUMINANCE;if(1025===i)return t.LUMINANCE_ALPHA;if(i===Et)return t.DEPTH_COMPONENT;if(i===At)return t.DEPTH_STENCIL;if(i===Fe)return r=e.get("EXT_sRGB"),null!==r?r.SRGB_ALPHA_EXT:null;if(1028===i)return t.RED;if(i===Ct)return t.RED_INTEGER;if(1030===i)return t.RG;if(i===Rt)return t.RG_INTEGER;if(i===Pt)return t.RGBA_INTEGER;if(i===Lt||i===It||i===Dt||i===Ut)if(a===be){if(r=e.get("WEBGL_compressed_texture_s3tc_srgb"),null===r)return null;if(i===Lt)return r.COMPRESSED_SRGB_S3TC_DXT1_EXT;if(i===It)return r.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;if(i===Dt)return r.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;if(i===Ut)return r.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}else{if(r=e.get("WEBGL_compressed_texture_s3tc"),null===r)return null;if(i===Lt)return r.COMPRESSED_RGB_S3TC_DXT1_EXT;if(i===It)return r.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(i===Dt)return r.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(i===Ut)return r.COMPRESSED_RGBA_S3TC_DXT5_EXT}if(i===Nt||i===Ot||i===Ft||i===Bt){if(r=e.get("WEBGL_compressed_texture_pvrtc"),null===r)return null;if(i===Nt)return r.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(i===Ot)return r.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(i===Ft)return r.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(i===Bt)return r.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}if(i===zt)return r=e.get("WEBGL_compressed_texture_etc1"),null!==r?r.COMPRESSED_RGB_ETC1_WEBGL:null;if(i===kt||i===Vt){if(r=e.get("WEBGL_compressed_texture_etc"),null===r)return null;if(i===kt)return a===be?r.COMPRESSED_SRGB8_ETC2:r.COMPRESSED_RGB8_ETC2;if(i===Vt)return a===be?r.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:r.COMPRESSED_RGBA8_ETC2_EAC}if(i===Gt||i===Ht||i===Wt||i===Xt||i===qt||i===jt||i===Yt||i===Zt||i===Jt||i===Kt||i===$t||i===Qt||i===te||i===ee){if(r=e.get("WEBGL_compressed_texture_astc"),null===r)return null;if(i===Gt)return a===be?r.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:r.COMPRESSED_RGBA_ASTC_4x4_KHR;if(i===Ht)return a===be?r.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:r.COMPRESSED_RGBA_ASTC_5x4_KHR;if(i===Wt)return a===be?r.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:r.COMPRESSED_RGBA_ASTC_5x5_KHR;if(i===Xt)return a===be?r.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:r.COMPRESSED_RGBA_ASTC_6x5_KHR;if(i===qt)return a===be?r.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:r.COMPRESSED_RGBA_ASTC_6x6_KHR;if(i===jt)return a===be?r.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:r.COMPRESSED_RGBA_ASTC_8x5_KHR;if(i===Yt)return a===be?r.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:r.COMPRESSED_RGBA_ASTC_8x6_KHR;if(i===Zt)return a===be?r.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:r.COMPRESSED_RGBA_ASTC_8x8_KHR;if(i===Jt)return a===be?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:r.COMPRESSED_RGBA_ASTC_10x5_KHR;if(i===Kt)return a===be?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:r.COMPRESSED_RGBA_ASTC_10x6_KHR;if(i===$t)return a===be?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:r.COMPRESSED_RGBA_ASTC_10x8_KHR;if(i===Qt)return a===be?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:r.COMPRESSED_RGBA_ASTC_10x10_KHR;if(i===te)return a===be?r.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:r.COMPRESSED_RGBA_ASTC_12x10_KHR;if(i===ee)return a===be?r.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:r.COMPRESSED_RGBA_ASTC_12x12_KHR}if(i===ie||i===ne||i===se){if(r=e.get("EXT_texture_compression_bptc"),null===r)return null;if(i===ie)return a===be?r.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT:r.COMPRESSED_RGBA_BPTC_UNORM_EXT;if(i===ne)return r.COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT;if(i===se)return r.COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT}if(36283===i||i===re||i===ae||i===oe){if(r=e.get("EXT_texture_compression_rgtc"),null===r)return null;if(i===ie)return r.COMPRESSED_RED_RGTC1_EXT;if(i===re)return r.COMPRESSED_SIGNED_RED_RGTC1_EXT;if(i===ae)return r.COMPRESSED_RED_GREEN_RGTC2_EXT;if(i===oe)return r.COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT}return i===wt?n?t.UNSIGNED_INT_24_8:(r=e.get("WEBGL_depth_texture"),null!==r?r.UNSIGNED_INT_24_8_WEBGL:null):void 0!==t[i]?t[i]:null}}}class Lo extends Xs{constructor(t=[]){super(),this.isArrayCamera=!0,this.cameras=t}}class Io extends In{constructor(){super(),this.isGroup=!0,this.type="Group"}}const Do={type:"move"};class Uo{constructor(){this._targetRay=null,this._grip=null,this._hand=null}getHandSpace(){return null===this._hand&&(this._hand=new Io,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand}getTargetRaySpace(){return null===this._targetRay&&(this._targetRay=new Io,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1,this._targetRay.hasLinearVelocity=!1,this._targetRay.linearVelocity=new Pi,this._targetRay.hasAngularVelocity=!1,this._targetRay.angularVelocity=new Pi),this._targetRay}getGripSpace(){return null===this._grip&&(this._grip=new Io,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1,this._grip.hasLinearVelocity=!1,this._grip.linearVelocity=new Pi,this._grip.hasAngularVelocity=!1,this._grip.angularVelocity=new Pi),this._grip}dispatchEvent(t){return null!==this._targetRay&&this._targetRay.dispatchEvent(t),null!==this._grip&&this._grip.dispatchEvent(t),null!==this._hand&&this._hand.dispatchEvent(t),this}connect(t){if(t&&t.hand){const e=this._hand;if(e)for(const i of t.hand.values())this._getHandJoint(e,i)}return this.dispatchEvent({type:"connected",data:t}),this}disconnect(t){return this.dispatchEvent({type:"disconnected",data:t}),null!==this._targetRay&&(this._targetRay.visible=!1),null!==this._grip&&(this._grip.visible=!1),null!==this._hand&&(this._hand.visible=!1),this}update(t,e,i){let n=null,s=null,r=null;const a=this._targetRay,o=this._grip,l=this._hand;if(t&&"visible-blurred"!==e.session.visibilityState){if(l&&t.hand){r=!0;for(const r of t.hand.values()){const t=e.getJointPose(r,i),n=this._getHandJoint(l,r);null!==t&&(n.matrix.fromArray(t.transform.matrix),n.matrix.decompose(n.position,n.rotation,n.scale),n.matrixWorldNeedsUpdate=!0,n.jointRadius=t.radius),n.visible=null!==t}const n=l.joints["index-finger-tip"],s=l.joints["thumb-tip"],a=n.position.distanceTo(s.position),o=.02,h=.005;l.inputState.pinching&&a>o+h?(l.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:t.handedness,target:this})):!l.inputState.pinching&&a<=o-h&&(l.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:t.handedness,target:this}))}else null!==o&&t.gripSpace&&(s=e.getPose(t.gripSpace,i),null!==s&&(o.matrix.fromArray(s.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),o.matrixWorldNeedsUpdate=!0,s.linearVelocity?(o.hasLinearVelocity=!0,o.linearVelocity.copy(s.linearVelocity)):o.hasLinearVelocity=!1,s.angularVelocity?(o.hasAngularVelocity=!0,o.angularVelocity.copy(s.angularVelocity)):o.hasAngularVelocity=!1));null!==a&&(n=e.getPose(t.targetRaySpace,i),null===n&&null!==s&&(n=s),null!==n&&(a.matrix.fromArray(n.transform.matrix),a.matrix.decompose(a.position,a.rotation,a.scale),a.matrixWorldNeedsUpdate=!0,n.linearVelocity?(a.hasLinearVelocity=!0,a.linearVelocity.copy(n.linearVelocity)):a.hasLinearVelocity=!1,n.angularVelocity?(a.hasAngularVelocity=!0,a.angularVelocity.copy(n.angularVelocity)):a.hasAngularVelocity=!1,this.dispatchEvent(Do)))}return null!==a&&(a.visible=null!==n),null!==o&&(o.visible=null!==s),null!==l&&(l.visible=null!==r),this}_getHandJoint(t,e){if(void 0===t.joints[e.jointName]){const i=new Io;i.matrixAutoUpdate=!1,i.visible=!1,t.joints[e.jointName]=i,t.add(i)}return t.joints[e.jointName]}}class No extends ke{constructor(t,e){super();const i=this;let n=null,s=1,r=null,a="local-floor",o=1,l=null,h=null,c=null,u=null,d=null,p=null;const m=e.getContextAttributes();let f=null,g=null;const _=[],v=[],y=new ti;let x=null;const M=new Xs;M.layers.enable(1),M.viewport=new wi;const S=new Xs;S.layers.enable(2),S.viewport=new wi;const b=[M,S],w=new Lo;w.layers.enable(1),w.layers.enable(2);let T=null,E=null;function A(t){const e=v.indexOf(t.inputSource);if(-1===e)return;const i=_[e];void 0!==i&&(i.update(t.inputSource,t.frame,l||r),i.dispatchEvent({type:t.type,data:t.inputSource}))}function C(){n.removeEventListener("select",A),n.removeEventListener("selectstart",A),n.removeEventListener("selectend",A),n.removeEventListener("squeeze",A),n.removeEventListener("squeezestart",A),n.removeEventListener("squeezeend",A),n.removeEventListener("end",C),n.removeEventListener("inputsourceschange",R);for(let t=0;t<_.length;t++){const e=v[t];null!==e&&(v[t]=null,_[t].disconnect(e))}T=null,E=null,t.setRenderTarget(f),d=null,u=null,c=null,n=null,g=null,U.stop(),i.isPresenting=!1,t.setPixelRatio(x),t.setSize(y.width,y.height,!1),i.dispatchEvent({type:"sessionend"})}function R(t){for(let e=0;e<t.removed.length;e++){const i=t.removed[e],n=v.indexOf(i);n>=0&&(v[n]=null,_[n].disconnect(i))}for(let e=0;e<t.added.length;e++){const i=t.added[e];let n=v.indexOf(i);if(-1===n){for(let t=0;t<_.length;t++){if(t>=v.length){v.push(i),n=t;break}if(null===v[t]){v[t]=i,n=t;break}}if(-1===n)break}const s=_[n];s&&s.connect(i)}}this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(t){let e=_[t];return void 0===e&&(e=new Uo,_[t]=e),e.getTargetRaySpace()},this.getControllerGrip=function(t){let e=_[t];return void 0===e&&(e=new Uo,_[t]=e),e.getGripSpace()},this.getHand=function(t){let e=_[t];return void 0===e&&(e=new Uo,_[t]=e),e.getHandSpace()},this.setFramebufferScaleFactor=function(t){s=t,i.isPresenting},this.setReferenceSpaceType=function(t){a=t,i.isPresenting},this.getReferenceSpace=function(){return l||r},this.setReferenceSpace=function(t){l=t},this.getBaseLayer=function(){return null!==u?u:d},this.getBinding=function(){return c},this.getFrame=function(){return p},this.getSession=function(){return n},this.setSession=async function(h){if(n=h,null!==n){if(f=t.getRenderTarget(),n.addEventListener("select",A),n.addEventListener("selectstart",A),n.addEventListener("selectend",A),n.addEventListener("squeeze",A),n.addEventListener("squeezestart",A),n.addEventListener("squeezeend",A),n.addEventListener("end",C),n.addEventListener("inputsourceschange",R),!0!==m.xrCompatible&&await e.makeXRCompatible(),x=t.getPixelRatio(),t.getSize(y),void 0===n.renderState.layers||!1===t.capabilities.isWebGL2){const i={antialias:void 0!==n.renderState.layers||m.antialias,alpha:!0,depth:m.depth,stencil:m.stencil,framebufferScaleFactor:s};d=new XRWebGLLayer(n,e,i),n.updateRenderState({baseLayer:d}),t.setPixelRatio(1),t.setSize(d.framebufferWidth,d.framebufferHeight,!1),g=new Ei(d.framebufferWidth,d.framebufferHeight,{format:Tt,type:gt,colorSpace:t.outputColorSpace,stencilBuffer:m.stencil})}else{let i=null,r=null,a=null;m.depth&&(a=m.stencil?e.DEPTH24_STENCIL8:e.DEPTH_COMPONENT24,i=m.stencil?At:Et,r=m.stencil?wt:yt);const o={colorFormat:e.RGBA8,depthFormat:a,scaleFactor:s};c=new XRWebGLBinding(n,e),u=c.createProjectionLayer(o),n.updateRenderState({layers:[u]}),t.setPixelRatio(1),t.setSize(u.textureWidth,u.textureHeight,!1),g=new Ei(u.textureWidth,u.textureHeight,{format:Tt,type:gt,depthTexture:new kr(u.textureWidth,u.textureHeight,r,void 0,void 0,void 0,void 0,void 0,void 0,i),stencilBuffer:m.stencil,colorSpace:t.outputColorSpace,samples:m.antialias?4:0}),t.properties.get(g).__ignoreDepthValues=u.ignoreDepthValues}g.isXRRenderTarget=!0,this.setFoveation(o),l=null,r=await n.requestReferenceSpace(a),U.setContext(n),U.start(),i.isPresenting=!0,i.dispatchEvent({type:"sessionstart"})}},this.getEnvironmentBlendMode=function(){if(null!==n)return n.environmentBlendMode};const P=new Pi,L=new Pi;function I(t,e){null===e?t.matrixWorld.copy(t.matrix):t.matrixWorld.multiplyMatrices(e.matrixWorld,t.matrix),t.matrixWorldInverse.copy(t.matrixWorld).invert()}this.updateCamera=function(t){if(null===n)return;w.near=S.near=M.near=t.near,w.far=S.far=M.far=t.far,T===w.near&&E===w.far||(n.updateRenderState({depthNear:w.near,depthFar:w.far}),T=w.near,E=w.far);const e=t.parent,i=w.cameras;I(w,e);for(let n=0;n<i.length;n++)I(i[n],e);2===i.length?function(t,e,i){P.setFromMatrixPosition(e.matrixWorld),L.setFromMatrixPosition(i.matrixWorld);const n=P.distanceTo(L),s=e.projectionMatrix.elements,r=i.projectionMatrix.elements,a=s[14]/(s[10]-1),o=s[14]/(s[10]+1),l=(s[9]+1)/s[5],h=(s[9]-1)/s[5],c=(s[8]-1)/s[0],u=(r[8]+1)/r[0],d=a*c,p=a*u,m=n/(-c+u),f=m*-c;e.matrixWorld.decompose(t.position,t.quaternion,t.scale),t.translateX(f),t.translateZ(m),t.matrixWorld.compose(t.position,t.quaternion,t.scale),t.matrixWorldInverse.copy(t.matrixWorld).invert();const g=a+m,_=o+m,v=d-f,y=p+(n-f),x=l*o/_*g,M=h*o/_*g;t.projectionMatrix.makePerspective(v,y,x,M,g,_),t.projectionMatrixInverse.copy(t.projectionMatrix).invert()}(w,M,S):w.projectionMatrix.copy(M.projectionMatrix),function(t,e,i){null===i?t.matrix.copy(e.matrixWorld):(t.matrix.copy(i.matrixWorld),t.matrix.invert(),t.matrix.multiply(e.matrixWorld)),t.matrix.decompose(t.position,t.quaternion,t.scale),t.updateMatrixWorld(!0),t.projectionMatrix.copy(e.projectionMatrix),t.projectionMatrixInverse.copy(e.projectionMatrixInverse),t.isPerspectiveCamera&&(t.fov=2*We*Math.atan(1/t.projectionMatrix.elements[5]),t.zoom=1)}(t,w,e)},this.getCamera=function(){return w},this.getFoveation=function(){if(null!==u||null!==d)return o},this.setFoveation=function(t){o=t,null!==u&&(u.fixedFoveation=t),null!==d&&void 0!==d.fixedFoveation&&(d.fixedFoveation=t)};let D=null;const U=new nr;U.setAnimationLoop(function(e,n){if(h=n.getViewerPose(l||r),p=n,null!==h){const e=h.views;null!==d&&(t.setRenderTargetFramebuffer(g,d.framebuffer),t.setRenderTarget(g));let i=!1;e.length!==w.cameras.length&&(w.cameras.length=0,i=!0);for(let n=0;n<e.length;n++){const s=e[n];let r=null;if(null!==d)r=d.getViewport(s);else{const e=c.getViewSubImage(u,s);r=e.viewport,0===n&&(t.setRenderTargetTextures(g,e.colorTexture,u.ignoreDepthValues?void 0:e.depthStencilTexture),t.setRenderTarget(g))}let a=b[n];void 0===a&&(a=new Xs,a.layers.enable(n),a.viewport=new wi,b[n]=a),a.matrix.fromArray(s.transform.matrix),a.matrix.decompose(a.position,a.quaternion,a.scale),a.projectionMatrix.fromArray(s.projectionMatrix),a.projectionMatrixInverse.copy(a.projectionMatrix).invert(),a.viewport.set(r.x,r.y,r.width,r.height),0===n&&(w.matrix.copy(a.matrix),w.matrix.decompose(w.position,w.quaternion,w.scale)),!0===i&&w.cameras.push(a)}}for(let t=0;t<_.length;t++){const e=v[t],i=_[t];null!==e&&void 0!==i&&i.update(e,n,l||r)}D&&D(e,n),n.detectedPlanes&&i.dispatchEvent({type:"planesdetected",data:n}),p=null}),this.setAnimationLoop=function(t){D=t},this.dispose=function(){}}}function Oo(t,e){function i(t,e){!0===t.matrixAutoUpdate&&t.updateMatrix(),e.value.copy(t.matrix)}function n(n,s){n.opacity.value=s.opacity,s.color&&n.diffuse.value.copy(s.color),s.emissive&&n.emissive.value.copy(s.emissive).multiplyScalar(s.emissiveIntensity),s.map&&(n.map.value=s.map,i(s.map,n.mapTransform)),s.alphaMap&&(n.alphaMap.value=s.alphaMap,i(s.alphaMap,n.alphaMapTransform)),s.bumpMap&&(n.bumpMap.value=s.bumpMap,i(s.bumpMap,n.bumpMapTransform),n.bumpScale.value=s.bumpScale,1===s.side&&(n.bumpScale.value*=-1)),s.normalMap&&(n.normalMap.value=s.normalMap,i(s.normalMap,n.normalMapTransform),n.normalScale.value.copy(s.normalScale),1===s.side&&n.normalScale.value.negate()),s.displacementMap&&(n.displacementMap.value=s.displacementMap,i(s.displacementMap,n.displacementMapTransform),n.displacementScale.value=s.displacementScale,n.displacementBias.value=s.displacementBias),s.emissiveMap&&(n.emissiveMap.value=s.emissiveMap,i(s.emissiveMap,n.emissiveMapTransform)),s.specularMap&&(n.specularMap.value=s.specularMap,i(s.specularMap,n.specularMapTransform)),s.alphaTest>0&&(n.alphaTest.value=s.alphaTest);const r=e.get(s).envMap;if(r&&(n.envMap.value=r,n.flipEnvMap.value=r.isCubeTexture&&!1===r.isRenderTargetTexture?-1:1,n.reflectivity.value=s.reflectivity,n.ior.value=s.ior,n.refractionRatio.value=s.refractionRatio),s.lightMap){n.lightMap.value=s.lightMap;const 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n=$.get(t.texture),s=e||0;Lt.framebufferTextureLayer(Lt.FRAMEBUFFER,Lt.COLOR_ATTACHMENT0,n.__webglTexture,i||0,s)}b=-1},this.readRenderTargetPixels=function(t,e,i,n,s,r,a){if(!t||!t.isWebGLRenderTarget)return;let o=$.get(t).__webglFramebuffer;if(t.isWebGLCubeRenderTarget&&void 0!==a&&(o=o[a]),o){J.bindFramebuffer(Lt.FRAMEBUFFER,o);try{const a=t.texture,o=a.format,l=a.type;if(o!==Tt&&vt.convert(o)!==Lt.getParameter(Lt.IMPLEMENTATION_COLOR_READ_FORMAT))return;const h=l===Mt&&(Y.has("EXT_color_buffer_half_float")||Z.isWebGL2&&Y.has("EXT_color_buffer_float"));if(!(l===gt||vt.convert(l)===Lt.getParameter(Lt.IMPLEMENTATION_COLOR_READ_TYPE)||l===xt&&(Z.isWebGL2||Y.has("OES_texture_float")||Y.has("WEBGL_color_buffer_float"))||h))return;e>=0&&e<=t.width-n&&i>=0&&i<=t.height-s&&Lt.readPixels(e,i,n,s,vt.convert(o),vt.convert(l),r)}finally{const t=null!==S?$.get(S).__webglFramebuffer:null;J.bindFramebuffer(Lt.FRAMEBUFFER,t)}}},this.copyFramebufferToTexture=function(t,e,i=0){const n=Math.pow(2,-i),s=Math.floor(e.image.width*n),r=Math.floor(e.image.height*n);Q.setTexture2D(e,0),Lt.copyTexSubImage2D(Lt.TEXTURE_2D,i,0,0,t.x,t.y,s,r),J.unbindTexture()},this.copyTextureToTexture=function(t,e,i,n=0){const s=e.image.width,r=e.image.height,a=vt.convert(i.format),o=vt.convert(i.type);Q.setTexture2D(i,0),Lt.pixelStorei(Lt.UNPACK_FLIP_Y_WEBGL,i.flipY),Lt.pixelStorei(Lt.UNPACK_PREMULTIPLY_ALPHA_WEBGL,i.premultiplyAlpha),Lt.pixelStorei(Lt.UNPACK_ALIGNMENT,i.unpackAlignment),e.isDataTexture?Lt.texSubImage2D(Lt.TEXTURE_2D,n,t.x,t.y,s,r,a,o,e.image.data):e.isCompressedTexture?Lt.compressedTexSubImage2D(Lt.TEXTURE_2D,n,t.x,t.y,e.mipmaps[0].width,e.mipmaps[0].height,a,e.mipmaps[0].data):Lt.texSubImage2D(Lt.TEXTURE_2D,n,t.x,t.y,a,o,e.image),0===n&&i.generateMipmaps&&Lt.generateMipmap(Lt.TEXTURE_2D),J.unbindTexture()},this.copyTextureToTexture3D=function(t,e,i,n,s=0){if(v.isWebGL1Renderer)return;const r=t.max.x-t.min.x+1,a=t.max.y-t.min.y+1,o=t.max.z-t.min.z+1,l=vt.convert(n.format),h=vt.convert(n.type);let c;if(n.isData3DTexture)Q.setTexture3D(n,0),c=Lt.TEXTURE_3D;else{if(!n.isDataArrayTexture&&!n.isCompressedArrayTexture)return;Q.setTexture2DArray(n,0),c=Lt.TEXTURE_2D_ARRAY}Lt.pixelStorei(Lt.UNPACK_FLIP_Y_WEBGL,n.flipY),Lt.pixelStorei(Lt.UNPACK_PREMULTIPLY_ALPHA_WEBGL,n.premultiplyAlpha),Lt.pixelStorei(Lt.UNPACK_ALIGNMENT,n.unpackAlignment);const u=Lt.getParameter(Lt.UNPACK_ROW_LENGTH),d=Lt.getParameter(Lt.UNPACK_IMAGE_HEIGHT),p=Lt.getParameter(Lt.UNPACK_SKIP_PIXELS),m=Lt.getParameter(Lt.UNPACK_SKIP_ROWS),f=Lt.getParameter(Lt.UNPACK_SKIP_IMAGES),g=i.isCompressedTexture?i.mipmaps[s]:i.image;Lt.pixelStorei(Lt.UNPACK_ROW_LENGTH,g.width),Lt.pixelStorei(Lt.UNPACK_IMAGE_HEIGHT,g.height),Lt.pixelStorei(Lt.UNPACK_SKIP_PIXELS,t.min.x),Lt.pixelStorei(Lt.UNPACK_SKIP_ROWS,t.min.y),Lt.pixelStorei(Lt.UNPACK_SKIP_IMAGES,t.min.z),i.isDataTexture||i.isData3DTexture?Lt.texSubImage3D(c,s,e.x,e.y,e.z,r,a,o,l,h,g.data):i.isCompressedArrayTexture?Lt.compressedTexSubImage3D(c,s,e.x,e.y,e.z,r,a,o,l,g.data):Lt.texSubImage3D(c,s,e.x,e.y,e.z,r,a,o,l,h,g),Lt.pixelStorei(Lt.UNPACK_ROW_LENGTH,u),Lt.pixelStorei(Lt.UNPACK_IMAGE_HEIGHT,d),Lt.pixelStorei(Lt.UNPACK_SKIP_PIXELS,p),Lt.pixelStorei(Lt.UNPACK_SKIP_ROWS,m),Lt.pixelStorei(Lt.UNPACK_SKIP_IMAGES,f),0===s&&n.generateMipmaps&&Lt.generateMipmap(c),J.unbindTexture()},this.initTexture=function(t){t.isCubeTexture?Q.setTextureCube(t,0):t.isData3DTexture?Q.setTexture3D(t,0):t.isDataArrayTexture||t.isCompressedArrayTexture?Q.setTexture2DArray(t,0):Q.setTexture2D(t,0),J.unbindTexture()},this.resetState=function(){x=0,M=0,S=null,J.reset(),Et.reset()},"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}get coordinateSystem(){return Be}get outputColorSpace(){return this._outputColorSpace}set outputColorSpace(t){this._outputColorSpace=t;const e=this.getContext();e.drawingBufferColorSpace=t===xe?"display-p3":"srgb",e.unpackColorSpace=mi.workingColorSpace===Me?"display-p3":"srgb"}get outputEncoding(){return this.outputColorSpace===ve?ge:fe}set outputEncoding(t){this.outputColorSpace=t===ge?ve:ye}get useLegacyLights(){return this._useLegacyLights}set useLegacyLights(t){this._useLegacyLights=t}}class zo extends Bo{}zo.prototype.isWebGL1Renderer=!0;class ko{constructor(t,e=25e-5){this.isFogExp2=!0,this.name="",this.color=new Zn(t),this.density=e}clone(){return new ko(this.color,this.density)}toJSON(){return{type:"FogExp2",name:this.name,color:this.color.getHex(),density:this.density}}}class Vo{constructor(t,e=1,i=1e3){this.isFog=!0,this.name="",this.color=new Zn(t),this.near=e,this.far=i}clone(){return new Vo(this.color,this.near,this.far)}toJSON(){return{type:"Fog",name:this.name,color:this.color.getHex(),near:this.near,far:this.far}}}class Go extends In{constructor(){super(),this.isScene=!0,this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.backgroundBlurriness=0,this.backgroundIntensity=1,this.overrideMaterial=null,"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(t,e){return super.copy(t,e),null!==t.background&&(this.background=t.background.clone()),null!==t.environment&&(this.environment=t.environment.clone()),null!==t.fog&&(this.fog=t.fog.clone()),this.backgroundBlurriness=t.backgroundBlurriness,this.backgroundIntensity=t.backgroundIntensity,null!==t.overrideMaterial&&(this.overrideMaterial=t.overrideMaterial.clone()),this.matrixAutoUpdate=t.matrixAutoUpdate,this}toJSON(t){const e=super.toJSON(t);return null!==this.fog&&(e.object.fog=this.fog.toJSON()),this.backgroundBlurriness>0&&(e.object.backgroundBlurriness=this.backgroundBlurriness),1!==this.backgroundIntensity&&(e.object.backgroundIntensity=this.backgroundIntensity),e}}class Ho{constructor(t,e){this.isInterleavedBuffer=!0,this.array=t,this.stride=e,this.count=void 0!==t?t.length/e:0,this.usage=Ne,this._updateRange={offset:0,count:-1},this.updateRanges=[],this.version=0,this.uuid=Xe()}onUploadCallback(){}set needsUpdate(t){!0===t&&this.version++}get updateRange(){return this._updateRange}setUsage(t){return this.usage=t,this}addUpdateRange(t,e){this.updateRanges.push({start:t,count:e})}clearUpdateRanges(){this.updateRanges.length=0}copy(t){return this.array=new t.array.constructor(t.array),this.count=t.count,this.stride=t.stride,this.usage=t.usage,this}copyAt(t,e,i){t*=this.stride,i*=e.stride;for(let n=0,s=this.stride;n<s;n++)this.array[t+n]=e.array[i+n];return this}set(t,e=0){return this.array.set(t,e),this}clone(t){void 0===t.arrayBuffers&&(t.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=Xe()),void 0===t.arrayBuffers[this.array.buffer._uuid]&&(t.arrayBuffers[this.array.buffer._uuid]=this.array.slice(0).buffer);const e=new this.array.constructor(t.arrayBuffers[this.array.buffer._uuid]),i=new this.constructor(e,this.stride);return i.setUsage(this.usage),i}onUpload(t){return this.onUploadCallback=t,this}toJSON(t){return void 0===t.arrayBuffers&&(t.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=Xe()),void 0===t.arrayBuffers[this.array.buffer._uuid]&&(t.arrayBuffers[this.array.buffer._uuid]=Array.from(new Uint32Array(this.array.buffer))),{uuid:this.uuid,buffer:this.array.buffer._uuid,type:this.array.constructor.name,stride:this.stride}}}const Wo=new Pi;class Xo{constructor(t,e,i,n=!1){this.isInterleavedBufferAttribute=!0,this.name="",this.data=t,this.itemSize=e,this.offset=i,this.normalized=n}get count(){return this.data.count}get array(){return this.data.array}set needsUpdate(t){this.data.needsUpdate=t}applyMatrix4(t){for(let e=0,i=this.data.count;e<i;e++)Wo.fromBufferAttribute(this,e),Wo.applyMatrix4(t),this.setXYZ(e,Wo.x,Wo.y,Wo.z);return this}applyNormalMatrix(t){for(let e=0,i=this.count;e<i;e++)Wo.fromBufferAttribute(this,e),Wo.applyNormalMatrix(t),this.setXYZ(e,Wo.x,Wo.y,Wo.z);return this}transformDirection(t){for(let e=0,i=this.count;e<i;e++)Wo.fromBufferAttribute(this,e),Wo.transformDirection(t),this.setXYZ(e,Wo.x,Wo.y,Wo.z);return this}setX(t,e){return this.normalized&&(e=$e(e,this.array)),this.data.array[t*this.data.stride+this.offset]=e,this}setY(t,e){return this.normalized&&(e=$e(e,this.array)),this.data.array[t*this.data.stride+this.offset+1]=e,this}setZ(t,e){return this.normalized&&(e=$e(e,this.array)),this.data.array[t*this.data.stride+this.offset+2]=e,this}setW(t,e){return this.normalized&&(e=$e(e,this.array)),this.data.array[t*this.data.stride+this.offset+3]=e,this}getX(t){let e=this.data.array[t*this.data.stride+this.offset];return this.normalized&&(e=Ke(e,this.array)),e}getY(t){let e=this.data.array[t*this.data.stride+this.offset+1];return this.normalized&&(e=Ke(e,this.array)),e}getZ(t){let e=this.data.array[t*this.data.stride+this.offset+2];return this.normalized&&(e=Ke(e,this.array)),e}getW(t){let e=this.data.array[t*this.data.stride+this.offset+3];return this.normalized&&(e=Ke(e,this.array)),e}setXY(t,e,i){return t=t*this.data.stride+this.offset,this.normalized&&(e=$e(e,this.array),i=$e(i,this.array)),this.data.array[t+0]=e,this.data.array[t+1]=i,this}setXYZ(t,e,i,n){return t=t*this.data.stride+this.offset,this.normalized&&(e=$e(e,this.array),i=$e(i,this.array),n=$e(n,this.array)),this.data.array[t+0]=e,this.data.array[t+1]=i,this.data.array[t+2]=n,this}setXYZW(t,e,i,n,s){return t=t*this.data.stride+this.offset,this.normalized&&(e=$e(e,this.array),i=$e(i,this.array),n=$e(n,this.array),s=$e(s,this.array)),this.data.array[t+0]=e,this.data.array[t+1]=i,this.data.array[t+2]=n,this.data.array[t+3]=s,this}clone(t){if(void 0===t){const t=[];for(let e=0;e<this.count;e++){const i=e*this.data.stride+this.offset;for(let e=0;e<this.itemSize;e++)t.push(this.data.array[i+e])}return new os(new this.array.constructor(t),this.itemSize,this.normalized)}return void 0===t.interleavedBuffers&&(t.interleavedBuffers={}),void 0===t.interleavedBuffers[this.data.uuid]&&(t.interleavedBuffers[this.data.uuid]=this.data.clone(t)),new Xo(t.interleavedBuffers[this.data.uuid],this.itemSize,this.offset,this.normalized)}toJSON(t){if(void 0===t){const t=[];for(let e=0;e<this.count;e++){const i=e*this.data.stride+this.offset;for(let e=0;e<this.itemSize;e++)t.push(this.data.array[i+e])}return{itemSize:this.itemSize,type:this.array.constructor.name,array:t,normalized:this.normalized}}return void 0===t.interleavedBuffers&&(t.interleavedBuffers={}),void 0===t.interleavedBuffers[this.data.uuid]&&(t.interleavedBuffers[this.data.uuid]=this.data.toJSON(t)),{isInterleavedBufferAttribute:!0,itemSize:this.itemSize,data:this.data.uuid,offset:this.offset,normalized:this.normalized}}}class qo extends $n{constructor(t){super(),this.isSpriteMaterial=!0,this.type="SpriteMaterial",this.color=new Zn(16777215),this.map=null,this.alphaMap=null,this.rotation=0,this.sizeAttenuation=!0,this.transparent=!0,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.alphaMap=t.alphaMap,this.rotation=t.rotation,this.sizeAttenuation=t.sizeAttenuation,this.fog=t.fog,this}}let jo;const Yo=new Pi,Zo=new Pi,Jo=new Pi,Ko=new ti,$o=new ti,Qo=new on,tl=new Pi,el=new Pi,il=new Pi,nl=new ti,sl=new ti,rl=new ti;class al extends In{constructor(t=new qo){if(super(),this.isSprite=!0,this.type="Sprite",void 0===jo){jo=new vs;const t=new Float32Array([-.5,-.5,0,0,0,.5,-.5,0,1,0,.5,.5,0,1,1,-.5,.5,0,0,1]),e=new Ho(t,5);jo.setIndex([0,1,2,0,2,3]),jo.setAttribute("position",new Xo(e,3,0,!1)),jo.setAttribute("uv",new Xo(e,2,3,!1))}this.geometry=jo,this.material=t,this.center=new ti(.5,.5)}raycast(t,e){t.camera,Zo.setFromMatrixScale(this.matrixWorld),Qo.copy(t.camera.matrixWorld),this.modelViewMatrix.multiplyMatrices(t.camera.matrixWorldInverse,this.matrixWorld),Jo.setFromMatrixPosition(this.modelViewMatrix),t.camera.isPerspectiveCamera&&!1===this.material.sizeAttenuation&&Zo.multiplyScalar(-Jo.z);const i=this.material.rotation;let n,s;0!==i&&(s=Math.cos(i),n=Math.sin(i));const r=this.center;ol(tl.set(-.5,-.5,0),Jo,r,Zo,n,s),ol(el.set(.5,-.5,0),Jo,r,Zo,n,s),ol(il.set(.5,.5,0),Jo,r,Zo,n,s),nl.set(0,0),sl.set(1,0),rl.set(1,1);let a=t.ray.intersectTriangle(tl,el,il,!1,Yo);if(null===a&&(ol(el.set(-.5,.5,0),Jo,r,Zo,n,s),sl.set(0,1),a=t.ray.intersectTriangle(tl,il,el,!1,Yo),null===a))return;const o=t.ray.origin.distanceTo(Yo);o<t.near||o>t.far||e.push({distance:o,point:Yo.clone(),uv:Wn.getInterpolation(Yo,tl,el,il,nl,sl,rl,new ti),face:null,object:this})}copy(t,e){return super.copy(t,e),void 0!==t.center&&this.center.copy(t.center),this.material=t.material,this}}function ol(t,e,i,n,s,r){Ko.subVectors(t,i).addScalar(.5).multiply(n),void 0!==s?($o.x=r*Ko.x-s*Ko.y,$o.y=s*Ko.x+r*Ko.y):$o.copy(Ko),t.copy(e),t.x+=$o.x,t.y+=$o.y,t.applyMatrix4(Qo)}const ll=new Pi,hl=new Pi;class cl extends In{constructor(){super(),this._currentLevel=0,this.type="LOD",Object.defineProperties(this,{levels:{enumerable:!0,value:[]},isLOD:{value:!0}}),this.autoUpdate=!0}copy(t){super.copy(t,!1);const e=t.levels;for(let i=0,n=e.length;i<n;i++){const t=e[i];this.addLevel(t.object.clone(),t.distance,t.hysteresis)}return this.autoUpdate=t.autoUpdate,this}addLevel(t,e=0,i=0){e=Math.abs(e);const n=this.levels;let s;for(s=0;s<n.length&&!(e<n[s].distance);s++);return n.splice(s,0,{distance:e,hysteresis:i,object:t}),this.add(t),this}getCurrentLevel(){return this._currentLevel}getObjectForDistance(t){const e=this.levels;if(e.length>0){let i,n;for(i=1,n=e.length;i<n;i++){let n=e[i].distance;if(e[i].object.visible&&(n-=n*e[i].hysteresis),t<n)break}return e[i-1].object}return null}raycast(t,e){if(this.levels.length>0){ll.setFromMatrixPosition(this.matrixWorld);const i=t.ray.origin.distanceTo(ll);this.getObjectForDistance(i).raycast(t,e)}}update(t){const e=this.levels;if(e.length>1){ll.setFromMatrixPosition(t.matrixWorld),hl.setFromMatrixPosition(this.matrixWorld);const i=ll.distanceTo(hl)/t.zoom;let n,s;for(e[0].object.visible=!0,n=1,s=e.length;n<s;n++){let t=e[n].distance;if(e[n].object.visible&&(t-=t*e[n].hysteresis),!(i>=t))break;e[n-1].object.visible=!1,e[n].object.visible=!0}for(this._currentLevel=n-1;n<s;n++)e[n].object.visible=!1}}toJSON(t){const e=super.toJSON(t);!1===this.autoUpdate&&(e.object.autoUpdate=!1),e.object.levels=[];const i=this.levels;for(let n=0,s=i.length;n<s;n++){const t=i[n];e.object.levels.push({object:t.object.uuid,distance:t.distance,hysteresis:t.hysteresis})}return e}}const ul=new Pi,dl=new wi,pl=new wi,ml=new Pi,fl=new on,gl=new Pi,_l=new Ki,vl=new on,yl=new an;class xl extends Os{constructor(t,e){super(t,e),this.isSkinnedMesh=!0,this.type="SkinnedMesh",this.bindMode=Q,this.bindMatrix=new on,this.bindMatrixInverse=new on,this.boundingBox=null,this.boundingSphere=null}computeBoundingBox(){const t=this.geometry;null===this.boundingBox&&(this.boundingBox=new Di),this.boundingBox.makeEmpty();const e=t.getAttribute("position");for(let i=0;i<e.count;i++)this.getVertexPosition(i,gl),this.boundingBox.expandByPoint(gl)}computeBoundingSphere(){const t=this.geometry;null===this.boundingSphere&&(this.boundingSphere=new Ki),this.boundingSphere.makeEmpty();const e=t.getAttribute("position");for(let i=0;i<e.count;i++)this.getVertexPosition(i,gl),this.boundingSphere.expandByPoint(gl)}copy(t,e){return super.copy(t,e),this.bindMode=t.bindMode,this.bindMatrix.copy(t.bindMatrix),this.bindMatrixInverse.copy(t.bindMatrixInverse),this.skeleton=t.skeleton,null!==t.boundingBox&&(this.boundingBox=t.boundingBox.clone()),null!==t.boundingSphere&&(this.boundingSphere=t.boundingSphere.clone()),this}raycast(t,e){const i=this.material,n=this.matrixWorld;void 0!==i&&(null===this.boundingSphere&&this.computeBoundingSphere(),_l.copy(this.boundingSphere),_l.applyMatrix4(n),!1!==t.ray.intersectsSphere(_l)&&(vl.copy(n).invert(),yl.copy(t.ray).applyMatrix4(vl),null!==this.boundingBox&&!1===yl.intersectsBox(this.boundingBox)||this._computeIntersections(t,e,yl)))}getVertexPosition(t,e){return super.getVertexPosition(t,e),this.applyBoneTransform(t,e),e}bind(t,e){this.skeleton=t,void 0===e&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),e=this.matrixWorld),this.bindMatrix.copy(e),this.bindMatrixInverse.copy(e).invert()}pose(){this.skeleton.pose()}normalizeSkinWeights(){const t=new wi,e=this.geometry.attributes.skinWeight;for(let i=0,n=e.count;i<n;i++){t.fromBufferAttribute(e,i);const n=1/t.manhattanLength();n!==1/0?t.multiplyScalar(n):t.set(1,0,0,0),e.setXYZW(i,t.x,t.y,t.z,t.w)}}updateMatrixWorld(t){super.updateMatrixWorld(t),this.bindMode===Q?this.bindMatrixInverse.copy(this.matrixWorld).invert():this.bindMode===tt&&this.bindMatrixInverse.copy(this.bindMatrix).invert()}applyBoneTransform(t,e){const i=this.skeleton,n=this.geometry;dl.fromBufferAttribute(n.attributes.skinIndex,t),pl.fromBufferAttribute(n.attributes.skinWeight,t),ul.copy(e).applyMatrix4(this.bindMatrix),e.set(0,0,0);for(let s=0;s<4;s++){const t=pl.getComponent(s);if(0!==t){const n=dl.getComponent(s);fl.multiplyMatrices(i.bones[n].matrixWorld,i.boneInverses[n]),e.addScaledVector(ml.copy(ul).applyMatrix4(fl),t)}}return e.applyMatrix4(this.bindMatrixInverse)}boneTransform(t,e){return this.applyBoneTransform(t,e)}}class Ml extends In{constructor(){super(),this.isBone=!0,this.type="Bone"}}class Sl extends bi{constructor(t=null,e=1,i=1,n,s,r,a,o,l=1003,h=1003,c,u){super(null,r,a,o,l,h,n,s,c,u),this.isDataTexture=!0,this.image={data:t,width:e,height:i},this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}const bl=new on,wl=new on;class Tl{constructor(t=[],e=[]){this.uuid=Xe(),this.bones=t.slice(0),this.boneInverses=e,this.boneMatrices=null,this.boneTexture=null,this.init()}init(){const t=this.bones,e=this.boneInverses;if(this.boneMatrices=new Float32Array(16*t.length),0===e.length)this.calculateInverses();else if(t.length!==e.length){this.boneInverses=[];for(let t=0,e=this.bones.length;t<e;t++)this.boneInverses.push(new on)}}calculateInverses(){this.boneInverses.length=0;for(let t=0,e=this.bones.length;t<e;t++){const e=new on;this.bones[t]&&e.copy(this.bones[t].matrixWorld).invert(),this.boneInverses.push(e)}}pose(){for(let t=0,e=this.bones.length;t<e;t++){const e=this.bones[t];e&&e.matrixWorld.copy(this.boneInverses[t]).invert()}for(let t=0,e=this.bones.length;t<e;t++){const e=this.bones[t];e&&(e.parent&&e.parent.isBone?(e.matrix.copy(e.parent.matrixWorld).invert(),e.matrix.multiply(e.matrixWorld)):e.matrix.copy(e.matrixWorld),e.matrix.decompose(e.position,e.quaternion,e.scale))}}update(){const t=this.bones,e=this.boneInverses,i=this.boneMatrices,n=this.boneTexture;for(let s=0,r=t.length;s<r;s++){const n=t[s]?t[s].matrixWorld:wl;bl.multiplyMatrices(n,e[s]),bl.toArray(i,16*s)}null!==n&&(n.needsUpdate=!0)}clone(){return new Tl(this.bones,this.boneInverses)}computeBoneTexture(){let t=Math.sqrt(4*this.bones.length);t=4*Math.ceil(t/4),t=Math.max(t,4);const e=new Float32Array(t*t*4);e.set(this.boneMatrices);const i=new Sl(e,t,t,Tt,xt);return i.needsUpdate=!0,this.boneMatrices=e,this.boneTexture=i,this}getBoneByName(t){for(let e=0,i=this.bones.length;e<i;e++){const i=this.bones[e];if(i.name===t)return i}}dispose(){null!==this.boneTexture&&(this.boneTexture.dispose(),this.boneTexture=null)}fromJSON(t,e){this.uuid=t.uuid;for(let i=0,n=t.bones.length;i<n;i++){let n=e[t.bones[i]];void 0===n&&(n=new Ml),this.bones.push(n),this.boneInverses.push((new on).fromArray(t.boneInverses[i]))}return this.init(),this}toJSON(){const t={metadata:{version:4.6,type:"Skeleton",generator:"Skeleton.toJSON"},bones:[],boneInverses:[]};t.uuid=this.uuid;const e=this.bones,i=this.boneInverses;for(let n=0,s=e.length;n<s;n++){const s=e[n];t.bones.push(s.uuid);const r=i[n];t.boneInverses.push(r.toArray())}return t}}class El extends os{constructor(t,e,i,n=1){super(t,e,i),this.isInstancedBufferAttribute=!0,this.meshPerAttribute=n}copy(t){return super.copy(t),this.meshPerAttribute=t.meshPerAttribute,this}toJSON(){const t=super.toJSON();return t.meshPerAttribute=this.meshPerAttribute,t.isInstancedBufferAttribute=!0,t}}const Al=new on,Cl=new on,Rl=[],Pl=new Di,Ll=new on,Il=new Os,Dl=new Ki;class Ul extends Os{constructor(t,e,i){super(t,e),this.isInstancedMesh=!0,this.instanceMatrix=new El(new Float32Array(16*i),16),this.instanceColor=null,this.count=i,this.boundingBox=null,this.boundingSphere=null;for(let n=0;n<i;n++)this.setMatrixAt(n,Ll)}computeBoundingBox(){const t=this.geometry,e=this.count;null===this.boundingBox&&(this.boundingBox=new Di),null===t.boundingBox&&t.computeBoundingBox(),this.boundingBox.makeEmpty();for(let i=0;i<e;i++)this.getMatrixAt(i,Al),Pl.copy(t.boundingBox).applyMatrix4(Al),this.boundingBox.union(Pl)}computeBoundingSphere(){const t=this.geometry,e=this.count;null===this.boundingSphere&&(this.boundingSphere=new Ki),null===t.boundingSphere&&t.computeBoundingSphere(),this.boundingSphere.makeEmpty();for(let i=0;i<e;i++)this.getMatrixAt(i,Al),Dl.copy(t.boundingSphere).applyMatrix4(Al),this.boundingSphere.union(Dl)}copy(t,e){return super.copy(t,e),this.instanceMatrix.copy(t.instanceMatrix),null!==t.instanceColor&&(this.instanceColor=t.instanceColor.clone()),this.count=t.count,null!==t.boundingBox&&(this.boundingBox=t.boundingBox.clone()),null!==t.boundingSphere&&(this.boundingSphere=t.boundingSphere.clone()),this}getColorAt(t,e){e.fromArray(this.instanceColor.array,3*t)}getMatrixAt(t,e){e.fromArray(this.instanceMatrix.array,16*t)}raycast(t,e){const i=this.matrixWorld,n=this.count;if(Il.geometry=this.geometry,Il.material=this.material,void 0!==Il.material&&(null===this.boundingSphere&&this.computeBoundingSphere(),Dl.copy(this.boundingSphere),Dl.applyMatrix4(i),!1!==t.ray.intersectsSphere(Dl)))for(let s=0;s<n;s++){this.getMatrixAt(s,Al),Cl.multiplyMatrices(i,Al),Il.matrixWorld=Cl,Il.raycast(t,Rl);for(let t=0,i=Rl.length;t<i;t++){const i=Rl[t];i.instanceId=s,i.object=this,e.push(i)}Rl.length=0}}setColorAt(t,e){null===this.instanceColor&&(this.instanceColor=new El(new Float32Array(3*this.instanceMatrix.count),3)),e.toArray(this.instanceColor.array,3*t)}setMatrixAt(t,e){e.toArray(this.instanceMatrix.array,16*t)}updateMorphTargets(){}dispose(){this.dispatchEvent({type:"dispose"})}}function Nl(t,e){return t.z-e.z}function Ol(t,e){return e.z-t.z}class Fl{constructor(){this.index=0,this.pool=[],this.list=[]}push(t,e){const i=this.pool,n=this.list;this.index>=i.length&&i.push({start:-1,count:-1,z:-1});const s=i[this.index];n.push(s),this.index++,s.start=t.start,s.count=t.count,s.z=e}reset(){this.list.length=0,this.index=0}}const Bl="batchId",zl=new on,kl=new on,Vl=new on,Gl=new on,Hl=new ir,Wl=new Di,Xl=new Ki,ql=new Pi,jl=new Fl,Yl=new Os,Zl=[];function Jl(t,e,i=0){const n=e.itemSize;if(t.isInterleavedBufferAttribute||t.array.constructor!==e.array.constructor){const s=t.count;for(let r=0;r<s;r++)for(let s=0;s<n;s++)e.setComponent(r+i,s,t.getComponent(r,s))}else e.array.set(t.array,i*n);e.needsUpdate=!0}class Kl extends Os{get maxGeometryCount(){return this._maxGeometryCount}constructor(t,e,i=2*e,n){super(new vs,n),this.isBatchedMesh=!0,this.perObjectFrustumCulled=!0,this.sortObjects=!0,this.boundingBox=null,this.boundingSphere=null,this.customSort=null,this._drawRanges=[],this._reservedRanges=[],this._visibility=[],this._active=[],this._bounds=[],this._maxGeometryCount=t,this._maxVertexCount=e,this._maxIndexCount=i,this._geometryInitialized=!1,this._geometryCount=0,this._multiDrawCounts=new Int32Array(t),this._multiDrawStarts=new Int32Array(t),this._multiDrawCount=0,this._visibilityChanged=!0,this._matricesTexture=null,this._initMatricesTexture()}_initMatricesTexture(){let t=Math.sqrt(4*this._maxGeometryCount);t=4*Math.ceil(t/4),t=Math.max(t,4);const e=new Float32Array(t*t*4),i=new Sl(e,t,t,Tt,xt);this._matricesTexture=i}_initializeGeometry(t){const e=this.geometry,i=this._maxVertexCount,n=this._maxGeometryCount,s=this._maxIndexCount;if(!1===this._geometryInitialized){for(const n in t.attributes){const s=t.getAttribute(n),{array:r,itemSize:a,normalized:o}=s,l=new r.constructor(i*a),h=new s.constructor(l,a,o);h.setUsage(s.usage),e.setAttribute(n,h)}if(null!==t.getIndex()){const t=i>65536?new Uint32Array(s):new Uint16Array(s);e.setIndex(new os(t,1))}const r=n>65536?new Uint32Array(i):new Uint16Array(i);e.setAttribute(Bl,new os(r,1)),this._geometryInitialized=!0}}_validateGeometry(t){if(t.getAttribute(Bl))throw new Error(`BatchedMesh: Geometry cannot use attribute "${Bl}"`);const e=this.geometry;if(Boolean(t.getIndex())!==Boolean(e.getIndex()))throw new Error('BatchedMesh: All geometries must consistently have "index".');for(const i in e.attributes){if(i===Bl)continue;if(!t.hasAttribute(i))throw new Error(`BatchedMesh: Added geometry missing "${i}". All geometries must have consistent attributes.`);const n=t.getAttribute(i),s=e.getAttribute(i);if(n.itemSize!==s.itemSize||n.normalized!==s.normalized)throw new Error("BatchedMesh: All attributes must have a consistent itemSize and normalized value.")}}setCustomSort(t){return this.customSort=t,this}computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new Di);const t=this._geometryCount,e=this.boundingBox,i=this._active;e.makeEmpty();for(let n=0;n<t;n++)!1!==i[n]&&(this.getMatrixAt(n,zl),this.getBoundingBoxAt(n,Wl).applyMatrix4(zl),e.union(Wl))}computeBoundingSphere(){null===this.boundingSphere&&(this.boundingSphere=new Ki);const t=this._geometryCount,e=this.boundingSphere,i=this._active;e.makeEmpty();for(let n=0;n<t;n++)!1!==i[n]&&(this.getMatrixAt(n,zl),this.getBoundingSphereAt(n,Xl).applyMatrix4(zl),e.union(Xl))}addGeometry(t,e=-1,i=-1){if(this._initializeGeometry(t),this._validateGeometry(t),this._geometryCount>=this._maxGeometryCount)throw new Error("BatchedMesh: Maximum geometry count reached.");const n={vertexStart:-1,vertexCount:-1,indexStart:-1,indexCount:-1};let s=null;const r=this._reservedRanges,a=this._drawRanges,o=this._bounds;0!==this._geometryCount&&(s=r[r.length-1]),n.vertexCount=-1===e?t.getAttribute("position").count:e,n.vertexStart=null===s?0:s.vertexStart+s.vertexCount;const l=t.getIndex(),h=null!==l;if(h&&(n.indexCount=-1===i?l.count:i,n.indexStart=null===s?0:s.indexStart+s.indexCount),-1!==n.indexStart&&n.indexStart+n.indexCount>this._maxIndexCount||n.vertexStart+n.vertexCount>this._maxVertexCount)throw new Error("BatchedMesh: Reserved space request exceeds the maximum buffer size.");const c=this._visibility,u=this._active,d=this._matricesTexture,p=this._matricesTexture.image.data;c.push(!0),u.push(!0);const m=this._geometryCount;this._geometryCount++,Vl.toArray(p,16*m),d.needsUpdate=!0,r.push(n),a.push({start:h?n.indexStart:n.vertexStart,count:-1}),o.push({boxInitialized:!1,box:new Di,sphereInitialized:!1,sphere:new Ki});const f=this.geometry.getAttribute(Bl);for(let g=0;g<n.vertexCount;g++)f.setX(n.vertexStart+g,m);return f.needsUpdate=!0,this.setGeometryAt(m,t),m}setGeometryAt(t,e){if(t>=this._geometryCount)throw new Error("BatchedMesh: Maximum geometry count reached.");this._validateGeometry(e);const i=this.geometry,n=null!==i.getIndex(),s=i.getIndex(),r=e.getIndex(),a=this._reservedRanges[t];if(n&&r.count>a.indexCount||e.attributes.position.count>a.vertexCount)throw new Error("BatchedMesh: Reserved space not large enough for provided geometry.");const o=a.vertexStart,l=a.vertexCount;for(const d in i.attributes){if(d===Bl)continue;const t=e.getAttribute(d),n=i.getAttribute(d);Jl(t,n,o);const s=t.itemSize;for(let e=t.count,i=l;e<i;e++){const t=o+e;for(let e=0;e<s;e++)n.setComponent(t,e,0)}n.needsUpdate=!0}if(n){const t=a.indexStart;for(let e=0;e<r.count;e++)s.setX(t+e,o+r.getX(e));for(let e=r.count,i=a.indexCount;e<i;e++)s.setX(t+e,o);s.needsUpdate=!0}const h=this._bounds[t];null!==e.boundingBox?(h.box.copy(e.boundingBox),h.boxInitialized=!0):h.boxInitialized=!1,null!==e.boundingSphere?(h.sphere.copy(e.boundingSphere),h.sphereInitialized=!0):h.sphereInitialized=!1;const c=this._drawRanges[t],u=e.getAttribute("position");return c.count=n?r.count:u.count,this._visibilityChanged=!0,t}deleteGeometry(t){const e=this._active;return t>=e.length||!1===e[t]||(e[t]=!1,this._visibilityChanged=!0),this}getBoundingBoxAt(t,e){if(!1===this._active[t])return this;const i=this._bounds[t],n=i.box,s=this.geometry;if(!1===i.boxInitialized){n.makeEmpty();const e=s.index,r=s.attributes.position,a=this._drawRanges[t];for(let t=a.start,i=a.start+a.count;t<i;t++){let i=t;e&&(i=e.getX(i)),n.expandByPoint(ql.fromBufferAttribute(r,i))}i.boxInitialized=!0}return e.copy(n),e}getBoundingSphereAt(t,e){if(!1===this._active[t])return this;const i=this._bounds[t],n=i.sphere,s=this.geometry;if(!1===i.sphereInitialized){n.makeEmpty(),this.getBoundingBoxAt(t,Wl),Wl.getCenter(n.center);const e=s.index,r=s.attributes.position,a=this._drawRanges[t];let o=0;for(let t=a.start,i=a.start+a.count;t<i;t++){let i=t;e&&(i=e.getX(i)),ql.fromBufferAttribute(r,i),o=Math.max(o,n.center.distanceToSquared(ql))}n.radius=Math.sqrt(o),i.sphereInitialized=!0}return e.copy(n),e}setMatrixAt(t,e){const i=this._active,n=this._matricesTexture,s=this._matricesTexture.image.data;return t>=this._geometryCount||!1===i[t]||(e.toArray(s,16*t),n.needsUpdate=!0),this}getMatrixAt(t,e){const i=this._active,n=this._matricesTexture.image.data;return t>=this._geometryCount||!1===i[t]?null:e.fromArray(n,16*t)}setVisibleAt(t,e){const i=this._visibility,n=this._active;return t>=this._geometryCount||!1===n[t]||i[t]===e||(i[t]=e,this._visibilityChanged=!0),this}getVisibleAt(t){const e=this._visibility,i=this._active;return!(t>=this._geometryCount||!1===i[t])&&e[t]}raycast(t,e){const i=this._visibility,n=this._active,s=this._drawRanges,r=this._geometryCount,a=this.matrixWorld,o=this.geometry;Yl.material=this.material,Yl.geometry.index=o.index,Yl.geometry.attributes=o.attributes,null===Yl.geometry.boundingBox&&(Yl.geometry.boundingBox=new Di),null===Yl.geometry.boundingSphere&&(Yl.geometry.boundingSphere=new Ki);for(let l=0;l<r;l++){if(!i[l]||!n[l])continue;const r=s[l];Yl.geometry.setDrawRange(r.start,r.count),this.getMatrixAt(l,Yl.matrixWorld).premultiply(a),this.getBoundingBoxAt(l,Yl.geometry.boundingBox),this.getBoundingSphereAt(l,Yl.geometry.boundingSphere),Yl.raycast(t,Zl);for(let t=0,i=Zl.length;t<i;t++){const i=Zl[t];i.object=this,i.batchId=l,e.push(i)}Zl.length=0}Yl.material=null,Yl.geometry.index=null,Yl.geometry.attributes={},Yl.geometry.setDrawRange(0,1/0)}copy(t){return super.copy(t),this.geometry=t.geometry.clone(),this.perObjectFrustumCulled=t.perObjectFrustumCulled,this.sortObjects=t.sortObjects,this.boundingBox=null!==t.boundingBox?t.boundingBox.clone():null,this.boundingSphere=null!==t.boundingSphere?t.boundingSphere.clone():null,this._drawRanges=t._drawRanges.map(t=>({...t})),this._reservedRanges=t._reservedRanges.map(t=>({...t})),this._visibility=t._visibility.slice(),this._active=t._active.slice(),this._bounds=t._bounds.map(t=>({boxInitialized:t.boxInitialized,box:t.box.clone(),sphereInitialized:t.sphereInitialized,sphere:t.sphere.clone()})),this._maxGeometryCount=t._maxGeometryCount,this._maxVertexCount=t._maxVertexCount,this._maxIndexCount=t._maxIndexCount,this._geometryInitialized=t._geometryInitialized,this._geometryCount=t._geometryCount,this._multiDrawCounts=t._multiDrawCounts.slice(),this._multiDrawStarts=t._multiDrawStarts.slice(),this._matricesTexture=t._matricesTexture.clone(),this._matricesTexture.image.data=this._matricesTexture.image.slice(),this}dispose(){return this.geometry.dispose(),this._matricesTexture.dispose(),this._matricesTexture=null,this}onBeforeRender(t,e,i,n,s){if(!this._visibilityChanged&&!this.perObjectFrustumCulled&&!this.sortObjects)return;const r=n.getIndex(),a=null===r?1:r.array.BYTES_PER_ELEMENT,o=this._visibility,l=this._multiDrawStarts,h=this._multiDrawCounts,c=this._drawRanges,u=this.perObjectFrustumCulled;u&&(Gl.multiplyMatrices(i.projectionMatrix,i.matrixWorldInverse).multiply(this.matrixWorld),Hl.setFromProjectionMatrix(Gl,t.isWebGPURenderer?ze:Be));let d=0;if(this.sortObjects){kl.copy(this.matrixWorld).invert(),ql.setFromMatrixPosition(i.matrixWorld).applyMatrix4(kl);for(let i=0,n=o.length;i<n;i++)if(o[i]){this.getMatrixAt(i,zl),this.getBoundingSphereAt(i,Xl).applyMatrix4(zl);let t=!1;if(u&&(t=!Hl.intersectsSphere(Xl)),!t){const t=ql.distanceTo(Xl.center);jl.push(c[i],t)}}const t=jl.list,e=this.customSort;null===e?t.sort(s.transparent?Ol:Nl):e.call(this,t,i);for(let i=0,n=t.length;i<n;i++){const e=t[i];l[d]=e.start*a,h[d]=e.count,d++}jl.reset()}else for(let p=0,m=o.length;p<m;p++)if(o[p]){let t=!1;if(u&&(this.getMatrixAt(p,zl),this.getBoundingSphereAt(p,Xl).applyMatrix4(zl),t=!Hl.intersectsSphere(Xl)),!t){const t=c[p];l[d]=t.start*a,h[d]=t.count,d++}}this._multiDrawCount=d,this._visibilityChanged=!1}onBeforeShadow(t,e,i,n,s,r){this.onBeforeRender(t,null,n,s,r)}}class $l extends $n{constructor(t){super(),this.isLineBasicMaterial=!0,this.type="LineBasicMaterial",this.color=new Zn(16777215),this.map=null,this.linewidth=1,this.linecap="round",this.linejoin="round",this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.linewidth=t.linewidth,this.linecap=t.linecap,this.linejoin=t.linejoin,this.fog=t.fog,this}}const Ql=new Pi,th=new Pi,eh=new on,ih=new an,nh=new Ki;class sh extends In{constructor(t=new vs,e=new $l){super(),this.isLine=!0,this.type="Line",this.geometry=t,this.material=e,this.updateMorphTargets()}copy(t,e){return super.copy(t,e),this.material=Array.isArray(t.material)?t.material.slice():t.material,this.geometry=t.geometry,this}computeLineDistances(){const t=this.geometry;if(null===t.index){const e=t.attributes.position,i=[0];for(let t=1,n=e.count;t<n;t++)Ql.fromBufferAttribute(e,t-1),th.fromBufferAttribute(e,t),i[t]=i[t-1],i[t]+=Ql.distanceTo(th);t.setAttribute("lineDistance",new cs(i,1))}return this}raycast(t,e){const i=this.geometry,n=this.matrixWorld,s=t.params.Line.threshold,r=i.drawRange;if(null===i.boundingSphere&&i.computeBoundingSphere(),nh.copy(i.boundingSphere),nh.applyMatrix4(n),nh.radius+=s,!1===t.ray.intersectsSphere(nh))return;eh.copy(n).invert(),ih.copy(t.ray).applyMatrix4(eh);const a=s/((this.scale.x+this.scale.y+this.scale.z)/3),o=a*a,l=new Pi,h=new Pi,c=new Pi,u=new Pi,d=this.isLineSegments?2:1,p=i.index,m=i.attributes.position;if(null!==p)for(let f=Math.max(0,r.start),g=Math.min(p.count,r.start+r.count)-1;f<g;f+=d){const i=p.getX(f),n=p.getX(f+1);if(l.fromBufferAttribute(m,i),h.fromBufferAttribute(m,n),ih.distanceSqToSegment(l,h,u,c)>o)continue;u.applyMatrix4(this.matrixWorld);const s=t.ray.origin.distanceTo(u);s<t.near||s>t.far||e.push({distance:s,point:c.clone().applyMatrix4(this.matrixWorld),index:f,face:null,faceIndex:null,object:this})}else for(let f=Math.max(0,r.start),g=Math.min(m.count,r.start+r.count)-1;f<g;f+=d){if(l.fromBufferAttribute(m,f),h.fromBufferAttribute(m,f+1),ih.distanceSqToSegment(l,h,u,c)>o)continue;u.applyMatrix4(this.matrixWorld);const i=t.ray.origin.distanceTo(u);i<t.near||i>t.far||e.push({distance:i,point:c.clone().applyMatrix4(this.matrixWorld),index:f,face:null,faceIndex:null,object:this})}}updateMorphTargets(){const t=this.geometry.morphAttributes,e=Object.keys(t);if(e.length>0){const i=t[e[0]];if(void 0!==i){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=i.length;t<e;t++){const e=i[t].name||String(t);this.morphTargetInfluences.push(0),this.morphTargetDictionary[e]=t}}}}}const rh=new Pi,ah=new Pi;class oh extends sh{constructor(t,e){super(t,e),this.isLineSegments=!0,this.type="LineSegments"}computeLineDistances(){const t=this.geometry;if(null===t.index){const e=t.attributes.position,i=[];for(let t=0,n=e.count;t<n;t+=2)rh.fromBufferAttribute(e,t),ah.fromBufferAttribute(e,t+1),i[t]=0===t?0:i[t-1],i[t+1]=i[t]+rh.distanceTo(ah);t.setAttribute("lineDistance",new cs(i,1))}return this}}class lh extends sh{constructor(t,e){super(t,e),this.isLineLoop=!0,this.type="LineLoop"}}class hh extends $n{constructor(t){super(),this.isPointsMaterial=!0,this.type="PointsMaterial",this.color=new Zn(16777215),this.map=null,this.alphaMap=null,this.size=1,this.sizeAttenuation=!0,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.alphaMap=t.alphaMap,this.size=t.size,this.sizeAttenuation=t.sizeAttenuation,this.fog=t.fog,this}}const ch=new on,uh=new an,dh=new Ki,ph=new Pi;class mh extends In{constructor(t=new vs,e=new hh){super(),this.isPoints=!0,this.type="Points",this.geometry=t,this.material=e,this.updateMorphTargets()}copy(t,e){return super.copy(t,e),this.material=Array.isArray(t.material)?t.material.slice():t.material,this.geometry=t.geometry,this}raycast(t,e){const i=this.geometry,n=this.matrixWorld,s=t.params.Points.threshold,r=i.drawRange;if(null===i.boundingSphere&&i.computeBoundingSphere(),dh.copy(i.boundingSphere),dh.applyMatrix4(n),dh.radius+=s,!1===t.ray.intersectsSphere(dh))return;ch.copy(n).invert(),uh.copy(t.ray).applyMatrix4(ch);const a=s/((this.scale.x+this.scale.y+this.scale.z)/3),o=a*a,l=i.index,h=i.attributes.position;if(null!==l)for(let c=Math.max(0,r.start),u=Math.min(l.count,r.start+r.count);c<u;c++){const i=l.getX(c);ph.fromBufferAttribute(h,i),fh(ph,i,o,n,t,e,this)}else for(let c=Math.max(0,r.start),u=Math.min(h.count,r.start+r.count);c<u;c++)ph.fromBufferAttribute(h,c),fh(ph,c,o,n,t,e,this)}updateMorphTargets(){const t=this.geometry.morphAttributes,e=Object.keys(t);if(e.length>0){const i=t[e[0]];if(void 0!==i){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=i.length;t<e;t++){const e=i[t].name||String(t);this.morphTargetInfluences.push(0),this.morphTargetDictionary[e]=t}}}}}function fh(t,e,i,n,s,r,a){const o=uh.distanceSqToPoint(t);if(o<i){const i=new Pi;uh.closestPointToPoint(t,i),i.applyMatrix4(n);const l=s.ray.origin.distanceTo(i);if(l<s.near||l>s.far)return;r.push({distance:l,distanceToRay:Math.sqrt(o),point:i,index:e,face:null,object:a})}}class gh extends bi{constructor(t,e,i,n,s,r,a,o,l,h,c,u){super(null,r,a,o,l,h,n,s,c,u),this.isCompressedTexture=!0,this.image={width:e,height:i},this.mipmaps=t,this.flipY=!1,this.generateMipmaps=!1}}class _h{constructor(){this.type="Curve",this.arcLengthDivisions=200}getPoint(){return null}getPointAt(t,e){const i=this.getUtoTmapping(t);return this.getPoint(i,e)}getPoints(t=5){const e=[];for(let i=0;i<=t;i++)e.push(this.getPoint(i/t));return e}getSpacedPoints(t=5){const e=[];for(let i=0;i<=t;i++)e.push(this.getPointAt(i/t));return e}getLength(){const t=this.getLengths();return t[t.length-1]}getLengths(t=this.arcLengthDivisions){if(this.cacheArcLengths&&this.cacheArcLengths.length===t+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;const e=[];let i,n=this.getPoint(0),s=0;e.push(0);for(let r=1;r<=t;r++)i=this.getPoint(r/t),s+=i.distanceTo(n),e.push(s),n=i;return this.cacheArcLengths=e,e}updateArcLengths(){this.needsUpdate=!0,this.getLengths()}getUtoTmapping(t,e){const i=this.getLengths();let n=0;const s=i.length;let r;r=e||t*i[s-1];let a,o=0,l=s-1;for(;o<=l;)if(n=Math.floor(o+(l-o)/2),a=i[n]-r,a<0)o=n+1;else{if(!(a>0)){l=n;break}l=n-1}if(n=l,i[n]===r)return n/(s-1);const h=i[n];return(n+(r-h)/(i[n+1]-h))/(s-1)}getTangent(t,e){const i=1e-4;let n=t-i,s=t+i;n<0&&(n=0),s>1&&(s=1);const r=this.getPoint(n),a=this.getPoint(s),o=e||(r.isVector2?new ti:new Pi);return o.copy(a).sub(r).normalize(),o}getTangentAt(t,e){const i=this.getUtoTmapping(t);return this.getTangent(i,e)}computeFrenetFrames(t,e){const i=new Pi,n=[],s=[],r=[],a=new Pi,o=new on;for(let d=0;d<=t;d++){const e=d/t;n[d]=this.getTangentAt(e,new Pi)}s[0]=new Pi,r[0]=new Pi;let l=Number.MAX_VALUE;const h=Math.abs(n[0].x),c=Math.abs(n[0].y),u=Math.abs(n[0].z);h<=l&&(l=h,i.set(1,0,0)),c<=l&&(l=c,i.set(0,1,0)),u<=l&&i.set(0,0,1),a.crossVectors(n[0],i).normalize(),s[0].crossVectors(n[0],a),r[0].crossVectors(n[0],s[0]);for(let d=1;d<=t;d++){if(s[d]=s[d-1].clone(),r[d]=r[d-1].clone(),a.crossVectors(n[d-1],n[d]),a.length()>Number.EPSILON){a.normalize();const t=Math.acos(qe(n[d-1].dot(n[d]),-1,1));s[d].applyMatrix4(o.makeRotationAxis(a,t))}r[d].crossVectors(n[d],s[d])}if(!0===e){let e=Math.acos(qe(s[0].dot(s[t]),-1,1));e/=t,n[0].dot(a.crossVectors(s[0],s[t]))>0&&(e=-e);for(let i=1;i<=t;i++)s[i].applyMatrix4(o.makeRotationAxis(n[i],e*i)),r[i].crossVectors(n[i],s[i])}return{tangents:n,normals:s,binormals:r}}clone(){return(new this.constructor).copy(this)}copy(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}toJSON(){const t={metadata:{version:4.6,type:"Curve",generator:"Curve.toJSON"}};return t.arcLengthDivisions=this.arcLengthDivisions,t.type=this.type,t}fromJSON(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}}class vh extends _h{constructor(t=0,e=0,i=1,n=1,s=0,r=2*Math.PI,a=!1,o=0){super(),this.isEllipseCurve=!0,this.type="EllipseCurve",this.aX=t,this.aY=e,this.xRadius=i,this.yRadius=n,this.aStartAngle=s,this.aEndAngle=r,this.aClockwise=a,this.aRotation=o}getPoint(t,e){const i=e||new ti,n=2*Math.PI;let s=this.aEndAngle-this.aStartAngle;const r=Math.abs(s)<Number.EPSILON;for(;s<0;)s+=n;for(;s>n;)s-=n;s<Number.EPSILON&&(s=r?0:n),!0!==this.aClockwise||r||(s===n?s=-n:s-=n);const a=this.aStartAngle+t*s;let o=this.aX+this.xRadius*Math.cos(a),l=this.aY+this.yRadius*Math.sin(a);if(0!==this.aRotation){const t=Math.cos(this.aRotation),e=Math.sin(this.aRotation),i=o-this.aX,n=l-this.aY;o=i*t-n*e+this.aX,l=i*e+n*t+this.aY}return i.set(o,l)}copy(t){return super.copy(t),this.aX=t.aX,this.aY=t.aY,this.xRadius=t.xRadius,this.yRadius=t.yRadius,this.aStartAngle=t.aStartAngle,this.aEndAngle=t.aEndAngle,this.aClockwise=t.aClockwise,this.aRotation=t.aRotation,this}toJSON(){const t=super.toJSON();return t.aX=this.aX,t.aY=this.aY,t.xRadius=this.xRadius,t.yRadius=this.yRadius,t.aStartAngle=this.aStartAngle,t.aEndAngle=this.aEndAngle,t.aClockwise=this.aClockwise,t.aRotation=this.aRotation,t}fromJSON(t){return super.fromJSON(t),this.aX=t.aX,this.aY=t.aY,this.xRadius=t.xRadius,this.yRadius=t.yRadius,this.aStartAngle=t.aStartAngle,this.aEndAngle=t.aEndAngle,this.aClockwise=t.aClockwise,this.aRotation=t.aRotation,this}}class yh extends vh{constructor(t,e,i,n,s,r){super(t,e,i,i,n,s,r),this.isArcCurve=!0,this.type="ArcCurve"}}function xh(){let t=0,e=0,i=0,n=0;function s(s,r,a,o){t=s,e=a,i=-3*s+3*r-2*a-o,n=2*s-2*r+a+o}return{initCatmullRom(t,e,i,n,r){s(e,i,r*(i-t),r*(n-e))},initNonuniformCatmullRom(t,e,i,n,r,a,o){let l=(e-t)/r-(i-t)/(r+a)+(i-e)/a,h=(i-e)/a-(n-e)/(a+o)+(n-i)/o;l*=a,h*=a,s(e,i,l,h)},calc(s){const r=s*s;return t+e*s+i*r+n*r*s}}}const Mh=new Pi,Sh=new xh,bh=new xh,wh=new xh;class Th extends _h{constructor(t=[],e=!1,i="centripetal",n=.5){super(),this.isCatmullRomCurve3=!0,this.type="CatmullRomCurve3",this.points=t,this.closed=e,this.curveType=i,this.tension=n}getPoint(t,e=new Pi){const i=e,n=this.points,s=n.length,r=(s-(this.closed?0:1))*t;let a,o,l=Math.floor(r),h=r-l;this.closed?l+=l>0?0:(Math.floor(Math.abs(l)/s)+1)*s:0===h&&l===s-1&&(l=s-2,h=1),this.closed||l>0?a=n[(l-1)%s]:(Mh.subVectors(n[0],n[1]).add(n[0]),a=Mh);const c=n[l%s],u=n[(l+1)%s];if(this.closed||l+2<s?o=n[(l+2)%s]:(Mh.subVectors(n[s-1],n[s-2]).add(n[s-1]),o=Mh),"centripetal"===this.curveType||"chordal"===this.curveType){const t="chordal"===this.curveType?.5:.25;let e=Math.pow(a.distanceToSquared(c),t),i=Math.pow(c.distanceToSquared(u),t),n=Math.pow(u.distanceToSquared(o),t);i<1e-4&&(i=1),e<1e-4&&(e=i),n<1e-4&&(n=i),Sh.initNonuniformCatmullRom(a.x,c.x,u.x,o.x,e,i,n),bh.initNonuniformCatmullRom(a.y,c.y,u.y,o.y,e,i,n),wh.initNonuniformCatmullRom(a.z,c.z,u.z,o.z,e,i,n)}else"catmullrom"===this.curveType&&(Sh.initCatmullRom(a.x,c.x,u.x,o.x,this.tension),bh.initCatmullRom(a.y,c.y,u.y,o.y,this.tension),wh.initCatmullRom(a.z,c.z,u.z,o.z,this.tension));return i.set(Sh.calc(h),bh.calc(h),wh.calc(h)),i}copy(t){super.copy(t),this.points=[];for(let e=0,i=t.points.length;e<i;e++){const i=t.points[e];this.points.push(i.clone())}return this.closed=t.closed,this.curveType=t.curveType,this.tension=t.tension,this}toJSON(){const t=super.toJSON();t.points=[];for(let e=0,i=this.points.length;e<i;e++){const i=this.points[e];t.points.push(i.toArray())}return t.closed=this.closed,t.curveType=this.curveType,t.tension=this.tension,t}fromJSON(t){super.fromJSON(t),this.points=[];for(let e=0,i=t.points.length;e<i;e++){const i=t.points[e];this.points.push((new Pi).fromArray(i))}return this.closed=t.closed,this.curveType=t.curveType,this.tension=t.tension,this}}function Eh(t,e,i,n,s){const r=.5*(n-e),a=.5*(s-i),o=t*t;return(2*i-2*n+r+a)*t*o+(-3*i+3*n-2*r-a)*o+r*t+i}function Ah(t,e,i,n){return function(t,e){const i=1-t;return i*i*e}(t,e)+function(t,e){return 2*(1-t)*t*e}(t,i)+function(t,e){return t*t*e}(t,n)}function Ch(t,e,i,n,s){return function(t,e){const i=1-t;return i*i*i*e}(t,e)+function(t,e){const i=1-t;return 3*i*i*t*e}(t,i)+function(t,e){return 3*(1-t)*t*t*e}(t,n)+function(t,e){return t*t*t*e}(t,s)}class Rh extends _h{constructor(t=new ti,e=new ti,i=new ti,n=new ti){super(),this.isCubicBezierCurve=!0,this.type="CubicBezierCurve",this.v0=t,this.v1=e,this.v2=i,this.v3=n}getPoint(t,e=new ti){const i=e,n=this.v0,s=this.v1,r=this.v2,a=this.v3;return i.set(Ch(t,n.x,s.x,r.x,a.x),Ch(t,n.y,s.y,r.y,a.y)),i}copy(t){return super.copy(t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this.v3.copy(t.v3),this}toJSON(){const t=super.toJSON();return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t.v3=this.v3.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this.v3.fromArray(t.v3),this}}class Ph extends _h{constructor(t=new Pi,e=new Pi,i=new Pi,n=new Pi){super(),this.isCubicBezierCurve3=!0,this.type="CubicBezierCurve3",this.v0=t,this.v1=e,this.v2=i,this.v3=n}getPoint(t,e=new Pi){const i=e,n=this.v0,s=this.v1,r=this.v2,a=this.v3;return i.set(Ch(t,n.x,s.x,r.x,a.x),Ch(t,n.y,s.y,r.y,a.y),Ch(t,n.z,s.z,r.z,a.z)),i}copy(t){return super.copy(t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this.v3.copy(t.v3),this}toJSON(){const t=super.toJSON();return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t.v3=this.v3.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this.v3.fromArray(t.v3),this}}class Lh extends _h{constructor(t=new ti,e=new ti){super(),this.isLineCurve=!0,this.type="LineCurve",this.v1=t,this.v2=e}getPoint(t,e=new ti){const i=e;return 1===t?i.copy(this.v2):(i.copy(this.v2).sub(this.v1),i.multiplyScalar(t).add(this.v1)),i}getPointAt(t,e){return this.getPoint(t,e)}getTangent(t,e=new ti){return e.subVectors(this.v2,this.v1).normalize()}getTangentAt(t,e){return this.getTangent(t,e)}copy(t){return super.copy(t),this.v1.copy(t.v1),this.v2.copy(t.v2),this}toJSON(){const t=super.toJSON();return t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this}}class Ih extends _h{constructor(t=new Pi,e=new Pi){super(),this.isLineCurve3=!0,this.type="LineCurve3",this.v1=t,this.v2=e}getPoint(t,e=new Pi){const i=e;return 1===t?i.copy(this.v2):(i.copy(this.v2).sub(this.v1),i.multiplyScalar(t).add(this.v1)),i}getPointAt(t,e){return this.getPoint(t,e)}getTangent(t,e=new Pi){return e.subVectors(this.v2,this.v1).normalize()}getTangentAt(t,e){return this.getTangent(t,e)}copy(t){return super.copy(t),this.v1.copy(t.v1),this.v2.copy(t.v2),this}toJSON(){const t=super.toJSON();return t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this}}class Dh extends _h{constructor(t=new ti,e=new ti,i=new ti){super(),this.isQuadraticBezierCurve=!0,this.type="QuadraticBezierCurve",this.v0=t,this.v1=e,this.v2=i}getPoint(t,e=new ti){const i=e,n=this.v0,s=this.v1,r=this.v2;return i.set(Ah(t,n.x,s.x,r.x),Ah(t,n.y,s.y,r.y)),i}copy(t){return super.copy(t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this}toJSON(){const t=super.toJSON();return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this}}class Uh extends _h{constructor(t=new Pi,e=new Pi,i=new Pi){super(),this.isQuadraticBezierCurve3=!0,this.type="QuadraticBezierCurve3",this.v0=t,this.v1=e,this.v2=i}getPoint(t,e=new Pi){const i=e,n=this.v0,s=this.v1,r=this.v2;return i.set(Ah(t,n.x,s.x,r.x),Ah(t,n.y,s.y,r.y),Ah(t,n.z,s.z,r.z)),i}copy(t){return super.copy(t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this}toJSON(){const t=super.toJSON();return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this}}class Nh extends _h{constructor(t=[]){super(),this.isSplineCurve=!0,this.type="SplineCurve",this.points=t}getPoint(t,e=new ti){const i=e,n=this.points,s=(n.length-1)*t,r=Math.floor(s),a=s-r,o=n[0===r?r:r-1],l=n[r],h=n[r>n.length-2?n.length-1:r+1],c=n[r>n.length-3?n.length-1:r+2];return i.set(Eh(a,o.x,l.x,h.x,c.x),Eh(a,o.y,l.y,h.y,c.y)),i}copy(t){super.copy(t),this.points=[];for(let e=0,i=t.points.length;e<i;e++){const i=t.points[e];this.points.push(i.clone())}return this}toJSON(){const t=super.toJSON();t.points=[];for(let e=0,i=this.points.length;e<i;e++){const i=this.points[e];t.points.push(i.toArray())}return t}fromJSON(t){super.fromJSON(t),this.points=[];for(let e=0,i=t.points.length;e<i;e++){const i=t.points[e];this.points.push((new ti).fromArray(i))}return this}}var Oh=Object.freeze({__proto__:null,ArcCurve:yh,CatmullRomCurve3:Th,CubicBezierCurve:Rh,CubicBezierCurve3:Ph,EllipseCurve:vh,LineCurve:Lh,LineCurve3:Ih,QuadraticBezierCurve:Dh,QuadraticBezierCurve3:Uh,SplineCurve:Nh});class Fh extends _h{constructor(){super(),this.type="CurvePath",this.curves=[],this.autoClose=!1}add(t){this.curves.push(t)}closePath(){const t=this.curves[0].getPoint(0),e=this.curves[this.curves.length-1].getPoint(1);if(!t.equals(e)){const i=!0===t.isVector2?"LineCurve":"LineCurve3";this.curves.push(new Oh[i](e,t))}return this}getPoint(t,e){const i=t*this.getLength(),n=this.getCurveLengths();let s=0;for(;s<n.length;){if(n[s]>=i){const t=n[s]-i,r=this.curves[s],a=r.getLength(),o=0===a?0:1-t/a;return r.getPointAt(o,e)}s++}return null}getLength(){const t=this.getCurveLengths();return t[t.length-1]}updateArcLengths(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()}getCurveLengths(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;const t=[];let e=0;for(let i=0,n=this.curves.length;i<n;i++)e+=this.curves[i].getLength(),t.push(e);return this.cacheLengths=t,t}getSpacedPoints(t=40){const e=[];for(let i=0;i<=t;i++)e.push(this.getPoint(i/t));return this.autoClose&&e.push(e[0]),e}getPoints(t=12){const e=[];let i;for(let n=0,s=this.curves;n<s.length;n++){const r=s[n],a=r.isEllipseCurve?2*t:r.isLineCurve||r.isLineCurve3?1:r.isSplineCurve?t*r.points.length:t,o=r.getPoints(a);for(let t=0;t<o.length;t++){const n=o[t];i&&i.equals(n)||(e.push(n),i=n)}}return this.autoClose&&e.length>1&&!e[e.length-1].equals(e[0])&&e.push(e[0]),e}copy(t){super.copy(t),this.curves=[];for(let e=0,i=t.curves.length;e<i;e++){const i=t.curves[e];this.curves.push(i.clone())}return this.autoClose=t.autoClose,this}toJSON(){const t=super.toJSON();t.autoClose=this.autoClose,t.curves=[];for(let e=0,i=this.curves.length;e<i;e++){const i=this.curves[e];t.curves.push(i.toJSON())}return t}fromJSON(t){super.fromJSON(t),this.autoClose=t.autoClose,this.curves=[];for(let e=0,i=t.curves.length;e<i;e++){const i=t.curves[e];this.curves.push((new Oh[i.type]).fromJSON(i))}return this}}class Bh extends Fh{constructor(t){super(),this.type="Path",this.currentPoint=new ti,t&&this.setFromPoints(t)}setFromPoints(t){this.moveTo(t[0].x,t[0].y);for(let e=1,i=t.length;e<i;e++)this.lineTo(t[e].x,t[e].y);return this}moveTo(t,e){return this.currentPoint.set(t,e),this}lineTo(t,e){const i=new Lh(this.currentPoint.clone(),new ti(t,e));return this.curves.push(i),this.currentPoint.set(t,e),this}quadraticCurveTo(t,e,i,n){const s=new Dh(this.currentPoint.clone(),new ti(t,e),new ti(i,n));return this.curves.push(s),this.currentPoint.set(i,n),this}bezierCurveTo(t,e,i,n,s,r){const a=new Rh(this.currentPoint.clone(),new ti(t,e),new ti(i,n),new ti(s,r));return this.curves.push(a),this.currentPoint.set(s,r),this}splineThru(t){const e=[this.currentPoint.clone()].concat(t),i=new Nh(e);return this.curves.push(i),this.currentPoint.copy(t[t.length-1]),this}arc(t,e,i,n,s,r){const a=this.currentPoint.x,o=this.currentPoint.y;return this.absarc(t+a,e+o,i,n,s,r),this}absarc(t,e,i,n,s,r){return this.absellipse(t,e,i,i,n,s,r),this}ellipse(t,e,i,n,s,r,a,o){const l=this.currentPoint.x,h=this.currentPoint.y;return this.absellipse(t+l,e+h,i,n,s,r,a,o),this}absellipse(t,e,i,n,s,r,a,o){const l=new vh(t,e,i,n,s,r,a,o);if(this.curves.length>0){const t=l.getPoint(0);t.equals(this.currentPoint)||this.lineTo(t.x,t.y)}this.curves.push(l);const h=l.getPoint(1);return this.currentPoint.copy(h),this}copy(t){return super.copy(t),this.currentPoint.copy(t.currentPoint),this}toJSON(){const t=super.toJSON();return t.currentPoint=this.currentPoint.toArray(),t}fromJSON(t){return super.fromJSON(t),this.currentPoint.fromArray(t.currentPoint),this}}class zh extends vs{constructor(t=[new ti(0,-.5),new ti(.5,0),new ti(0,.5)],e=12,i=0,n=2*Math.PI){super(),this.type="LatheGeometry",this.parameters={points:t,segments:e,phiStart:i,phiLength:n},e=Math.floor(e),n=qe(n,0,2*Math.PI);const s=[],r=[],a=[],o=[],l=[],h=1/e,c=new Pi,u=new ti,d=new Pi,p=new Pi,m=new Pi;let f=0,g=0;for(let _=0;_<=t.length-1;_++)switch(_){case 0:f=t[_+1].x-t[_].x,g=t[_+1].y-t[_].y,d.x=1*g,d.y=-f,d.z=0*g,m.copy(d),d.normalize(),o.push(d.x,d.y,d.z);break;case t.length-1:o.push(m.x,m.y,m.z);break;default:f=t[_+1].x-t[_].x,g=t[_+1].y-t[_].y,d.x=1*g,d.y=-f,d.z=0*g,p.copy(d),d.x+=m.x,d.y+=m.y,d.z+=m.z,d.normalize(),o.push(d.x,d.y,d.z),m.copy(p)}for(let _=0;_<=e;_++){const s=i+_*h*n,d=Math.sin(s),p=Math.cos(s);for(let i=0;i<=t.length-1;i++){c.x=t[i].x*d,c.y=t[i].y,c.z=t[i].x*p,r.push(c.x,c.y,c.z),u.x=_/e,u.y=i/(t.length-1),a.push(u.x,u.y);const n=o[3*i+0]*d,s=o[3*i+1],h=o[3*i+0]*p;l.push(n,s,h)}}for(let _=0;_<e;_++)for(let e=0;e<t.length-1;e++){const i=e+_*t.length,n=i,r=i+t.length,a=i+t.length+1,o=i+1;s.push(n,r,o),s.push(a,o,r)}this.setIndex(s),this.setAttribute("position",new cs(r,3)),this.setAttribute("uv",new cs(a,2)),this.setAttribute("normal",new cs(l,3))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new zh(t.points,t.segments,t.phiStart,t.phiLength)}}class kh extends zh{constructor(t=1,e=1,i=4,n=8){const s=new Bh;s.absarc(0,-e/2,t,1.5*Math.PI,0),s.absarc(0,e/2,t,0,.5*Math.PI),super(s.getPoints(i),n),this.type="CapsuleGeometry",this.parameters={radius:t,length:e,capSegments:i,radialSegments:n}}static fromJSON(t){return new kh(t.radius,t.length,t.capSegments,t.radialSegments)}}class Vh extends vs{constructor(t=1,e=32,i=0,n=2*Math.PI){super(),this.type="CircleGeometry",this.parameters={radius:t,segments:e,thetaStart:i,thetaLength:n},e=Math.max(3,e);const s=[],r=[],a=[],o=[],l=new Pi,h=new ti;r.push(0,0,0),a.push(0,0,1),o.push(.5,.5);for(let c=0,u=3;c<=e;c++,u+=3){const s=i+c/e*n;l.x=t*Math.cos(s),l.y=t*Math.sin(s),r.push(l.x,l.y,l.z),a.push(0,0,1),h.x=(r[u]/t+1)/2,h.y=(r[u+1]/t+1)/2,o.push(h.x,h.y)}for(let c=1;c<=e;c++)s.push(c,c+1,0);this.setIndex(s),this.setAttribute("position",new cs(r,3)),this.setAttribute("normal",new cs(a,3)),this.setAttribute("uv",new cs(o,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new Vh(t.radius,t.segments,t.thetaStart,t.thetaLength)}}class Gh extends vs{constructor(t=1,e=1,i=1,n=32,s=1,r=!1,a=0,o=2*Math.PI){super(),this.type="CylinderGeometry",this.parameters={radiusTop:t,radiusBottom:e,height:i,radialSegments:n,heightSegments:s,openEnded:r,thetaStart:a,thetaLength:o};const l=this;n=Math.floor(n),s=Math.floor(s);const h=[],c=[],u=[],d=[];let p=0;const m=[],f=i/2;let g=0;function _(i){const s=p,r=new ti,m=new Pi;let _=0;const v=!0===i?t:e,y=!0===i?1:-1;for(let t=1;t<=n;t++)c.push(0,f*y,0),u.push(0,y,0),d.push(.5,.5),p++;const x=p;for(let t=0;t<=n;t++){const e=t/n*o+a,i=Math.cos(e),s=Math.sin(e);m.x=v*s,m.y=f*y,m.z=v*i,c.push(m.x,m.y,m.z),u.push(0,y,0),r.x=.5*i+.5,r.y=.5*s*y+.5,d.push(r.x,r.y),p++}for(let t=0;t<n;t++){const e=s+t,n=x+t;!0===i?h.push(n,n+1,e):h.push(n+1,n,e),_+=3}l.addGroup(g,_,!0===i?1:2),g+=_}!function(){const r=new Pi,_=new Pi;let v=0;const y=(e-t)/i;for(let l=0;l<=s;l++){const h=[],g=l/s,v=g*(e-t)+t;for(let t=0;t<=n;t++){const e=t/n,s=e*o+a,l=Math.sin(s),m=Math.cos(s);_.x=v*l,_.y=-g*i+f,_.z=v*m,c.push(_.x,_.y,_.z),r.set(l,y,m).normalize(),u.push(r.x,r.y,r.z),d.push(e,1-g),h.push(p++)}m.push(h)}for(let t=0;t<n;t++)for(let e=0;e<s;e++){const i=m[e][t],n=m[e+1][t],s=m[e+1][t+1],r=m[e][t+1];h.push(i,n,r),h.push(n,s,r),v+=6}l.addGroup(g,v,0),g+=v}(),!1===r&&(t>0&&_(!0),e>0&&_(!1)),this.setIndex(h),this.setAttribute("position",new cs(c,3)),this.setAttribute("normal",new cs(u,3)),this.setAttribute("uv",new cs(d,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new Gh(t.radiusTop,t.radiusBottom,t.height,t.radialSegments,t.heightSegments,t.openEnded,t.thetaStart,t.thetaLength)}}class Hh extends Gh{constructor(t=1,e=1,i=32,n=1,s=!1,r=0,a=2*Math.PI){super(0,t,e,i,n,s,r,a),this.type="ConeGeometry",this.parameters={radius:t,height:e,radialSegments:i,heightSegments:n,openEnded:s,thetaStart:r,thetaLength:a}}static fromJSON(t){return new Hh(t.radius,t.height,t.radialSegments,t.heightSegments,t.openEnded,t.thetaStart,t.thetaLength)}}class Wh extends vs{constructor(t=[],e=[],i=1,n=0){super(),this.type="PolyhedronGeometry",this.parameters={vertices:t,indices:e,radius:i,detail:n};const s=[],r=[];function a(t,e,i,n){const s=n+1,r=[];for(let a=0;a<=s;a++){r[a]=[];const n=t.clone().lerp(i,a/s),o=e.clone().lerp(i,a/s),l=s-a;for(let t=0;t<=l;t++)r[a][t]=0===t&&a===s?n:n.clone().lerp(o,t/l)}for(let a=0;a<s;a++)for(let t=0;t<2*(s-a)-1;t++){const e=Math.floor(t/2);t%2==0?(o(r[a][e+1]),o(r[a+1][e]),o(r[a][e])):(o(r[a][e+1]),o(r[a+1][e+1]),o(r[a+1][e]))}}function o(t){s.push(t.x,t.y,t.z)}function l(e,i){const n=3*e;i.x=t[n+0],i.y=t[n+1],i.z=t[n+2]}function h(t,e,i,n){n<0&&1===t.x&&(r[e]=t.x-1),0===i.x&&0===i.z&&(r[e]=n/2/Math.PI+.5)}function c(t){return Math.atan2(t.z,-t.x)}function u(t){return Math.atan2(-t.y,Math.sqrt(t.x*t.x+t.z*t.z))}!function(t){const i=new Pi,n=new Pi,s=new Pi;for(let r=0;r<e.length;r+=3)l(e[r+0],i),l(e[r+1],n),l(e[r+2],s),a(i,n,s,t)}(n),function(t){const e=new Pi;for(let i=0;i<s.length;i+=3)e.x=s[i+0],e.y=s[i+1],e.z=s[i+2],e.normalize().multiplyScalar(t),s[i+0]=e.x,s[i+1]=e.y,s[i+2]=e.z}(i),function(){const t=new Pi;for(let e=0;e<s.length;e+=3){t.x=s[e+0],t.y=s[e+1],t.z=s[e+2];const i=c(t)/2/Math.PI+.5,n=u(t)/Math.PI+.5;r.push(i,1-n)}(function(){const t=new Pi,e=new Pi,i=new Pi,n=new Pi,a=new ti,o=new ti,l=new ti;for(let u=0,d=0;u<s.length;u+=9,d+=6){t.set(s[u+0],s[u+1],s[u+2]),e.set(s[u+3],s[u+4],s[u+5]),i.set(s[u+6],s[u+7],s[u+8]),a.set(r[d+0],r[d+1]),o.set(r[d+2],r[d+3]),l.set(r[d+4],r[d+5]),n.copy(t).add(e).add(i).divideScalar(3);const p=c(n);h(a,d+0,t,p),h(o,d+2,e,p),h(l,d+4,i,p)}})(),function(){for(let t=0;t<r.length;t+=6){const e=r[t+0],i=r[t+2],n=r[t+4],s=Math.max(e,i,n),a=Math.min(e,i,n);s>.9&&a<.1&&(e<.2&&(r[t+0]+=1),i<.2&&(r[t+2]+=1),n<.2&&(r[t+4]+=1))}}()}(),this.setAttribute("position",new cs(s,3)),this.setAttribute("normal",new cs(s.slice(),3)),this.setAttribute("uv",new cs(r,2)),0===n?this.computeVertexNormals():this.normalizeNormals()}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new Wh(t.vertices,t.indices,t.radius,t.details)}}class Xh extends Wh{constructor(t=1,e=0){const i=(1+Math.sqrt(5))/2,n=1/i;super([-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-n,-i,0,-n,i,0,n,-i,0,n,i,-n,-i,0,-n,i,0,n,-i,0,n,i,0,-i,0,-n,i,0,-n,-i,0,n,i,0,n],[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],t,e),this.type="DodecahedronGeometry",this.parameters={radius:t,detail:e}}static fromJSON(t){return new Xh(t.radius,t.detail)}}const qh=new Pi,jh=new Pi,Yh=new Pi,Zh=new Wn;class Jh extends vs{constructor(t=null,e=1){if(super(),this.type="EdgesGeometry",this.parameters={geometry:t,thresholdAngle:e},null!==t){const i=4,n=Math.pow(10,i),s=Math.cos(He*e),r=t.getIndex(),a=t.getAttribute("position"),o=r?r.count:a.count,l=[0,0,0],h=["a","b","c"],c=new Array(3),u={},d=[];for(let t=0;t<o;t+=3){r?(l[0]=r.getX(t),l[1]=r.getX(t+1),l[2]=r.getX(t+2)):(l[0]=t,l[1]=t+1,l[2]=t+2);const{a:e,b:i,c:o}=Zh;if(e.fromBufferAttribute(a,l[0]),i.fromBufferAttribute(a,l[1]),o.fromBufferAttribute(a,l[2]),Zh.getNormal(Yh),c[0]=`${Math.round(e.x*n)},${Math.round(e.y*n)},${Math.round(e.z*n)}`,c[1]=`${Math.round(i.x*n)},${Math.round(i.y*n)},${Math.round(i.z*n)}`,c[2]=`${Math.round(o.x*n)},${Math.round(o.y*n)},${Math.round(o.z*n)}`,c[0]!==c[1]&&c[1]!==c[2]&&c[2]!==c[0])for(let t=0;t<3;t++){const e=(t+1)%3,i=c[t],n=c[e],r=Zh[h[t]],a=Zh[h[e]],o=`${i}_${n}`,p=`${n}_${i}`;p in u&&u[p]?(Yh.dot(u[p].normal)<=s&&(d.push(r.x,r.y,r.z),d.push(a.x,a.y,a.z)),u[p]=null):o in u||(u[o]={index0:l[t],index1:l[e],normal:Yh.clone()})}}for(const t in u)if(u[t]){const{index0:e,index1:i}=u[t];qh.fromBufferAttribute(a,e),jh.fromBufferAttribute(a,i),d.push(qh.x,qh.y,qh.z),d.push(jh.x,jh.y,jh.z)}this.setAttribute("position",new cs(d,3))}}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}}class Kh extends Bh{constructor(t){super(t),this.uuid=Xe(),this.type="Shape",this.holes=[]}getPointsHoles(t){const e=[];for(let i=0,n=this.holes.length;i<n;i++)e[i]=this.holes[i].getPoints(t);return e}extractPoints(t){return{shape:this.getPoints(t),holes:this.getPointsHoles(t)}}copy(t){super.copy(t),this.holes=[];for(let e=0,i=t.holes.length;e<i;e++){const i=t.holes[e];this.holes.push(i.clone())}return this}toJSON(){const t=super.toJSON();t.uuid=this.uuid,t.holes=[];for(let e=0,i=this.holes.length;e<i;e++){const i=this.holes[e];t.holes.push(i.toJSON())}return t}fromJSON(t){super.fromJSON(t),this.uuid=t.uuid,this.holes=[];for(let e=0,i=t.holes.length;e<i;e++){const i=t.holes[e];this.holes.push((new Bh).fromJSON(i))}return this}}function $h(t,e,i,n,s){let r,a;if(s===function(t,e,i,n){let s=0;for(let r=e,a=i-n;r<i;r+=n)s+=(t[a]-t[r])*(t[r+1]+t[a+1]),a=r;return s}(t,e,i,n)>0)for(r=e;r<i;r+=n)a=yc(r,t[r],t[r+1],a);else for(r=i-n;r>=e;r-=n)a=yc(r,t[r],t[r+1],a);return a&&pc(a,a.next)&&(xc(a),a=a.next),a}function Qh(t,e){if(!t)return t;e||(e=t);let i,n=t;do{if(i=!1,n.steiner||!pc(n,n.next)&&0!==dc(n.prev,n,n.next))n=n.next;else{if(xc(n),n=e=n.prev,n===n.next)break;i=!0}}while(i||n!==e);return e}function tc(t,e,i,n,s,r,a){if(!t)return;!a&&r&&function(t,e,i,n){let s=t;do{0===s.z&&(s.z=lc(s.x,s.y,e,i,n)),s.prevZ=s.prev,s.nextZ=s.next,s=s.next}while(s!==t);s.prevZ.nextZ=null,s.prevZ=null,function(t){let e,i,n,s,r,a,o,l,h=1;do{for(i=t,t=null,r=null,a=0;i;){for(a++,n=i,o=0,e=0;e<h&&(o++,n=n.nextZ,n);e++);for(l=h;o>0||l>0&&n;)0!==o&&(0===l||!n||i.z<=n.z)?(s=i,i=i.nextZ,o--):(s=n,n=n.nextZ,l--),r?r.nextZ=s:t=s,s.prevZ=r,r=s;i=n}r.nextZ=null,h*=2}while(a>1)}(s)}(t,n,s,r);let o,l,h=t;for(;t.prev!==t.next;)if(o=t.prev,l=t.next,r?ic(t,n,s,r):ec(t))e.push(o.i/i|0),e.push(t.i/i|0),e.push(l.i/i|0),xc(t),t=l.next,h=l.next;else 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rc(t,e){return t.x-e.x}function ac(t,e){const i=function(t,e){let i,n=e,s=-1/0;const r=t.x,a=t.y;do{if(a<=n.y&&a>=n.next.y&&n.next.y!==n.y){const t=n.x+(a-n.y)*(n.next.x-n.x)/(n.next.y-n.y);if(t<=r&&t>s&&(s=t,i=n.x<n.next.x?n:n.next,t===r))return i}n=n.next}while(n!==e);if(!i)return null;const o=i,l=i.x,h=i.y;let c,u=1/0;n=i;do{r>=n.x&&n.x>=l&&r!==n.x&&cc(a<h?r:s,a,l,h,a<h?s:r,a,n.x,n.y)&&(c=Math.abs(a-n.y)/(r-n.x),_c(n,t)&&(c<u||c===u&&(n.x>i.x||n.x===i.x&&oc(i,n)))&&(i=n,u=c)),n=n.next}while(n!==o);return i}(t,e);if(!i)return e;const n=vc(i,t);return Qh(n,n.next),Qh(i,i.next)}function oc(t,e){return dc(t.prev,t,e.prev)<0&&dc(e.next,t,t.next)<0}function lc(t,e,i,n,s){return(t=1431655765&((t=858993459&((t=252645135&((t=16711935&((t=(t-i)*s|0)|t<<8))|t<<4))|t<<2))|t<<1))|(e=1431655765&((e=858993459&((e=252645135&((e=16711935&((e=(e-n)*s|0)|e<<8))|e<<4))|e<<2))|e<<1))<<1}function hc(t){let e=t,i=t;do{(e.x<i.x||e.x===i.x&&e.y<i.y)&&(i=e),e=e.next}while(e!==t);return i}function 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e.x<=Math.max(t.x,i.x)&&e.x>=Math.min(t.x,i.x)&&e.y<=Math.max(t.y,i.y)&&e.y>=Math.min(t.y,i.y)}function gc(t){return t>0?1:t<0?-1:0}function _c(t,e){return dc(t.prev,t,t.next)<0?dc(t,e,t.next)>=0&&dc(t,t.prev,e)>=0:dc(t,e,t.prev)<0||dc(t,t.next,e)<0}function vc(t,e){const i=new Mc(t.i,t.x,t.y),n=new Mc(e.i,e.x,e.y),s=t.next,r=e.prev;return t.next=e,e.prev=t,i.next=s,s.prev=i,n.next=i,i.prev=n,r.next=n,n.prev=r,n}function yc(t,e,i,n){const s=new Mc(t,e,i);return n?(s.next=n.next,s.prev=n,n.next.prev=s,n.next=s):(s.prev=s,s.next=s),s}function xc(t){t.next.prev=t.prev,t.prev.next=t.next,t.prevZ&&(t.prevZ.nextZ=t.nextZ),t.nextZ&&(t.nextZ.prevZ=t.prevZ)}function Mc(t,e,i){this.i=t,this.x=e,this.y=i,this.prev=null,this.next=null,this.z=0,this.prevZ=null,this.nextZ=null,this.steiner=!1}class Sc{static area(t){const e=t.length;let i=0;for(let n=e-1,s=0;s<e;n=s++)i+=t[n].x*t[s].y-t[s].x*t[n].y;return.5*i}static isClockWise(t){return Sc.area(t)<0}static triangulateShape(t,e){const i=[],n=[],s=[];bc(t),wc(i,t);let r=t.length;e.forEach(bc);for(let o=0;o<e.length;o++)n.push(r),r+=e[o].length,wc(i,e[o]);const a=function(t,e,i=2){const n=e&&e.length,s=n?e[0]*i:t.length;let r=$h(t,0,s,i,!0);const a=[];if(!r||r.next===r.prev)return a;let o,l,h,c,u,d,p;if(n&&(r=function(t,e,i,n){const s=[];let r,a,o,l,h;for(r=0,a=e.length;r<a;r++)o=e[r]*n,l=r<a-1?e[r+1]*n:t.length,h=$h(t,o,l,n,!1),h===h.next&&(h.steiner=!0),s.push(hc(h));for(s.sort(rc),r=0;r<s.length;r++)i=ac(s[r],i);return i}(t,e,r,i)),t.length>80*i){o=h=t[0],l=c=t[1];for(let e=i;e<s;e+=i)u=t[e],d=t[e+1],u<o&&(o=u),d<l&&(l=d),u>h&&(h=u),d>c&&(c=d);p=Math.max(h-o,c-l),p=0!==p?32767/p:0}return tc(r,a,i,o,l,p,0),a}(i,n);for(let o=0;o<a.length;o+=3)s.push(a.slice(o,o+3));return s}}function bc(t){const e=t.length;e>2&&t[e-1].equals(t[0])&&t.pop()}function wc(t,e){for(let i=0;i<e.length;i++)t.push(e[i].x),t.push(e[i].y)}class Tc extends vs{constructor(t=new Kh([new ti(.5,.5),new ti(-.5,.5),new ti(-.5,-.5),new ti(.5,-.5)]),e={}){super(),this.type="ExtrudeGeometry",this.parameters={shapes:t,options:e},t=Array.isArray(t)?t:[t];const i=this,n=[],s=[];for(let a=0,o=t.length;a<o;a++)r(t[a]);function r(t){const r=[],a=void 0!==e.curveSegments?e.curveSegments:12,o=void 0!==e.steps?e.steps:1,l=void 0!==e.depth?e.depth:1;let h=void 0===e.bevelEnabled||e.bevelEnabled,c=void 0!==e.bevelThickness?e.bevelThickness:.2,u=void 0!==e.bevelSize?e.bevelSize:c-.1,d=void 0!==e.bevelOffset?e.bevelOffset:0,p=void 0!==e.bevelSegments?e.bevelSegments:3;const m=e.extrudePath,f=void 0!==e.UVGenerator?e.UVGenerator:Ec;let g,_,v,y,x,M=!1;m&&(g=m.getSpacedPoints(o),M=!0,h=!1,_=m.computeFrenetFrames(o,!1),v=new Pi,y=new Pi,x=new Pi),h||(p=0,c=0,u=0,d=0);const S=t.extractPoints(a);let b=S.shape;const w=S.holes;if(!Sc.isClockWise(b)){b=b.reverse();for(let t=0,e=w.length;t<e;t++){const e=w[t];Sc.isClockWise(e)&&(w[t]=e.reverse())}}const T=Sc.triangulateShape(b,w),E=b;for(let e=0,i=w.length;e<i;e++){const t=w[e];b=b.concat(t)}function A(t,e,i){return t.clone().addScaledVector(e,i)}const C=b.length,R=T.length;function P(t,e,i){let n,s,r;const a=t.x-e.x,o=t.y-e.y,l=i.x-t.x,h=i.y-t.y,c=a*a+o*o,u=a*h-o*l;if(Math.abs(u)>Number.EPSILON){const u=Math.sqrt(c),d=Math.sqrt(l*l+h*h),p=e.x-o/u,m=e.y+a/u,f=((i.x-h/d-p)*h-(i.y+l/d-m)*l)/(a*h-o*l);n=p+a*f-t.x,s=m+o*f-t.y;const g=n*n+s*s;if(g<=2)return new ti(n,s);r=Math.sqrt(g/2)}else{let t=!1;a>Number.EPSILON?l>Number.EPSILON&&(t=!0):a<-Number.EPSILON?l<-Number.EPSILON&&(t=!0):Math.sign(o)===Math.sign(h)&&(t=!0),t?(n=-o,s=a,r=Math.sqrt(c)):(n=a,s=o,r=Math.sqrt(c/2))}return new ti(n/r,s/r)}const L=[];for(let e=0,i=E.length,n=i-1,s=e+1;e<i;e++,n++,s++)n===i&&(n=0),s===i&&(s=0),L[e]=P(E[e],E[n],E[s]);const I=[];let D,U=L.concat();for(let e=0,i=w.length;e<i;e++){const t=w[e];D=[];for(let e=0,i=t.length,n=i-1,s=e+1;e<i;e++,n++,s++)n===i&&(n=0),s===i&&(s=0),D[e]=P(t[e],t[n],t[s]);I.push(D),U=U.concat(D)}for(let e=0;e<p;e++){const t=e/p,i=c*Math.cos(t*Math.PI/2),n=u*Math.sin(t*Math.PI/2)+d;for(let e=0,s=E.length;e<s;e++){const t=A(E[e],L[e],n);F(t.x,t.y,-i)}for(let e=0,s=w.length;e<s;e++){const t=w[e];D=I[e];for(let e=0,s=t.length;e<s;e++){const s=A(t[e],D[e],n);F(s.x,s.y,-i)}}}const N=u+d;for(let e=0;e<C;e++){const t=h?A(b[e],U[e],N):b[e];M?(y.copy(_.normals[0]).multiplyScalar(t.x),v.copy(_.binormals[0]).multiplyScalar(t.y),x.copy(g[0]).add(y).add(v),F(x.x,x.y,x.z)):F(t.x,t.y,0)}for(let e=1;e<=o;e++)for(let t=0;t<C;t++){const i=h?A(b[t],U[t],N):b[t];M?(y.copy(_.normals[e]).multiplyScalar(i.x),v.copy(_.binormals[e]).multiplyScalar(i.y),x.copy(g[e]).add(y).add(v),F(x.x,x.y,x.z)):F(i.x,i.y,l/o*e)}for(let e=p-1;e>=0;e--){const t=e/p,i=c*Math.cos(t*Math.PI/2),n=u*Math.sin(t*Math.PI/2)+d;for(let e=0,s=E.length;e<s;e++){const t=A(E[e],L[e],n);F(t.x,t.y,l+i)}for(let e=0,s=w.length;e<s;e++){const t=w[e];D=I[e];for(let e=0,s=t.length;e<s;e++){const s=A(t[e],D[e],n);M?F(s.x,s.y+g[o-1].y,g[o-1].x+i):F(s.x,s.y,l+i)}}}function O(t,e){let i=t.length;for(;--i>=0;){const n=i;let s=i-1;s<0&&(s=t.length-1);for(let t=0,i=o+2*p;t<i;t++){const i=C*t,r=C*(t+1);z(e+n+i,e+s+i,e+s+r,e+n+r)}}}function F(t,e,i){r.push(t),r.push(e),r.push(i)}function B(t,e,s){k(t),k(e),k(s);const r=n.length/3,a=f.generateTopUV(i,n,r-3,r-2,r-1);V(a[0]),V(a[1]),V(a[2])}function z(t,e,s,r){k(t),k(e),k(r),k(e),k(s),k(r);const a=n.length/3,o=f.generateSideWallUV(i,n,a-6,a-3,a-2,a-1);V(o[0]),V(o[1]),V(o[3]),V(o[1]),V(o[2]),V(o[3])}function k(t){n.push(r[3*t+0]),n.push(r[3*t+1]),n.push(r[3*t+2])}function V(t){s.push(t.x),s.push(t.y)}!function(){const t=n.length/3;if(h){let t=0,e=C*t;for(let i=0;i<R;i++){const t=T[i];B(t[2]+e,t[1]+e,t[0]+e)}t=o+2*p,e=C*t;for(let i=0;i<R;i++){const t=T[i];B(t[0]+e,t[1]+e,t[2]+e)}}else{for(let t=0;t<R;t++){const e=T[t];B(e[2],e[1],e[0])}for(let t=0;t<R;t++){const e=T[t];B(e[0]+C*o,e[1]+C*o,e[2]+C*o)}}i.addGroup(t,n.length/3-t,0)}(),function(){const t=n.length/3;let e=0;O(E,e),e+=E.length;for(let i=0,n=w.length;i<n;i++){const t=w[i];O(t,e),e+=t.length}i.addGroup(t,n.length/3-t,1)}()}this.setAttribute("position",new cs(n,3)),this.setAttribute("uv",new cs(s,2)),this.computeVertexNormals()}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}toJSON(){const t=super.toJSON();return function(t,e,i){if(i.shapes=[],Array.isArray(t))for(let n=0,s=t.length;n<s;n++){const e=t[n];i.shapes.push(e.uuid)}else i.shapes.push(t.uuid);return i.options=Object.assign({},e),void 0!==e.extrudePath&&(i.options.extrudePath=e.extrudePath.toJSON()),i}(this.parameters.shapes,this.parameters.options,t)}static fromJSON(t,e){const i=[];for(let s=0,r=t.shapes.length;s<r;s++){const n=e[t.shapes[s]];i.push(n)}const n=t.options.extrudePath;return void 0!==n&&(t.options.extrudePath=(new Oh[n.type]).fromJSON(n)),new Tc(i,t.options)}}const Ec={generateTopUV(t,e,i,n,s){const r=e[3*i],a=e[3*i+1],o=e[3*n],l=e[3*n+1],h=e[3*s],c=e[3*s+1];return[new ti(r,a),new ti(o,l),new ti(h,c)]},generateSideWallUV(t,e,i,n,s,r){const a=e[3*i],o=e[3*i+1],l=e[3*i+2],h=e[3*n],c=e[3*n+1],u=e[3*n+2],d=e[3*s],p=e[3*s+1],m=e[3*s+2],f=e[3*r],g=e[3*r+1],_=e[3*r+2];return Math.abs(o-c)<Math.abs(a-h)?[new ti(a,1-l),new ti(h,1-u),new ti(d,1-m),new ti(f,1-_)]:[new ti(o,1-l),new ti(c,1-u),new ti(p,1-m),new ti(g,1-_)]}};class Ac extends Wh{constructor(t=1,e=0){const i=(1+Math.sqrt(5))/2;super([-1,i,0,1,i,0,-1,-i,0,1,-i,0,0,-1,i,0,1,i,0,-1,-i,0,1,-i,i,0,-1,i,0,1,-i,0,-1,-i,0,1],[0,11,5,0,5,1,0,1,7,0,7,10,0,10,11,1,5,9,5,11,4,11,10,2,10,7,6,7,1,8,3,9,4,3,4,2,3,2,6,3,6,8,3,8,9,4,9,5,2,4,11,6,2,10,8,6,7,9,8,1],t,e),this.type="IcosahedronGeometry",this.parameters={radius:t,detail:e}}static fromJSON(t){return new Ac(t.radius,t.detail)}}class Cc extends Wh{constructor(t=1,e=0){super([1,0,0,-1,0,0,0,1,0,0,-1,0,0,0,1,0,0,-1],[0,2,4,0,4,3,0,3,5,0,5,2,1,2,5,1,5,3,1,3,4,1,4,2],t,e),this.type="OctahedronGeometry",this.parameters={radius:t,detail:e}}static fromJSON(t){return new Cc(t.radius,t.detail)}}class Rc extends vs{constructor(t=.5,e=1,i=32,n=1,s=0,r=2*Math.PI){super(),this.type="RingGeometry",this.parameters={innerRadius:t,outerRadius:e,thetaSegments:i,phiSegments:n,thetaStart:s,thetaLength:r},i=Math.max(3,i);const a=[],o=[],l=[],h=[];let c=t;const u=(e-t)/(n=Math.max(1,n)),d=new Pi,p=new ti;for(let m=0;m<=n;m++){for(let t=0;t<=i;t++){const n=s+t/i*r;d.x=c*Math.cos(n),d.y=c*Math.sin(n),o.push(d.x,d.y,d.z),l.push(0,0,1),p.x=(d.x/e+1)/2,p.y=(d.y/e+1)/2,h.push(p.x,p.y)}c+=u}for(let m=0;m<n;m++){const t=m*(i+1);for(let e=0;e<i;e++){const n=e+t,s=n,r=n+i+1,o=n+i+2,l=n+1;a.push(s,r,l),a.push(r,o,l)}}this.setIndex(a),this.setAttribute("position",new cs(o,3)),this.setAttribute("normal",new cs(l,3)),this.setAttribute("uv",new cs(h,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new Rc(t.innerRadius,t.outerRadius,t.thetaSegments,t.phiSegments,t.thetaStart,t.thetaLength)}}class Pc extends vs{constructor(t=new Kh([new ti(0,.5),new ti(-.5,-.5),new ti(.5,-.5)]),e=12){super(),this.type="ShapeGeometry",this.parameters={shapes:t,curveSegments:e};const i=[],n=[],s=[],r=[];let a=0,o=0;if(!1===Array.isArray(t))l(t);else for(let h=0;h<t.length;h++)l(t[h]),this.addGroup(a,o,h),a+=o,o=0;function l(t){const a=n.length/3,l=t.extractPoints(e);let h=l.shape;const c=l.holes;!1===Sc.isClockWise(h)&&(h=h.reverse());for(let e=0,i=c.length;e<i;e++){const t=c[e];!0===Sc.isClockWise(t)&&(c[e]=t.reverse())}const u=Sc.triangulateShape(h,c);for(let e=0,i=c.length;e<i;e++){const t=c[e];h=h.concat(t)}for(let e=0,i=h.length;e<i;e++){const t=h[e];n.push(t.x,t.y,0),s.push(0,0,1),r.push(t.x,t.y)}for(let e=0,n=u.length;e<n;e++){const t=u[e],n=t[0]+a,s=t[1]+a,r=t[2]+a;i.push(n,s,r),o+=3}}this.setIndex(i),this.setAttribute("position",new cs(n,3)),this.setAttribute("normal",new cs(s,3)),this.setAttribute("uv",new cs(r,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}toJSON(){const t=super.toJSON();return function(t,e){if(e.shapes=[],Array.isArray(t))for(let i=0,n=t.length;i<n;i++){const n=t[i];e.shapes.push(n.uuid)}else e.shapes.push(t.uuid);return e}(this.parameters.shapes,t)}static fromJSON(t,e){const i=[];for(let n=0,s=t.shapes.length;n<s;n++){const s=e[t.shapes[n]];i.push(s)}return new Pc(i,t.curveSegments)}}class Lc extends vs{constructor(t=1,e=32,i=16,n=0,s=2*Math.PI,r=0,a=Math.PI){super(),this.type="SphereGeometry",this.parameters={radius:t,widthSegments:e,heightSegments:i,phiStart:n,phiLength:s,thetaStart:r,thetaLength:a},e=Math.max(3,Math.floor(e)),i=Math.max(2,Math.floor(i));const o=Math.min(r+a,Math.PI);let l=0;const h=[],c=new Pi,u=new Pi,d=[],p=[],m=[],f=[];for(let g=0;g<=i;g++){const d=[],_=g/i;let v=0;0===g&&0===r?v=.5/e:g===i&&o===Math.PI&&(v=-.5/e);for(let i=0;i<=e;i++){const o=i/e;c.x=-t*Math.cos(n+o*s)*Math.sin(r+_*a),c.y=t*Math.cos(r+_*a),c.z=t*Math.sin(n+o*s)*Math.sin(r+_*a),p.push(c.x,c.y,c.z),u.copy(c).normalize(),m.push(u.x,u.y,u.z),f.push(o+v,1-_),d.push(l++)}h.push(d)}for(let g=0;g<i;g++)for(let t=0;t<e;t++){const e=h[g][t+1],n=h[g][t],s=h[g+1][t],a=h[g+1][t+1];(0!==g||r>0)&&d.push(e,n,a),(g!==i-1||o<Math.PI)&&d.push(n,s,a)}this.setIndex(d),this.setAttribute("position",new cs(p,3)),this.setAttribute("normal",new cs(m,3)),this.setAttribute("uv",new cs(f,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new Lc(t.radius,t.widthSegments,t.heightSegments,t.phiStart,t.phiLength,t.thetaStart,t.thetaLength)}}class Ic extends Wh{constructor(t=1,e=0){super([1,1,1,-1,-1,1,-1,1,-1,1,-1,-1],[2,1,0,0,3,2,1,3,0,2,3,1],t,e),this.type="TetrahedronGeometry",this.parameters={radius:t,detail:e}}static fromJSON(t){return new Ic(t.radius,t.detail)}}class Dc extends vs{constructor(t=1,e=.4,i=12,n=48,s=2*Math.PI){super(),this.type="TorusGeometry",this.parameters={radius:t,tube:e,radialSegments:i,tubularSegments:n,arc:s},i=Math.floor(i),n=Math.floor(n);const r=[],a=[],o=[],l=[],h=new Pi,c=new Pi,u=new Pi;for(let d=0;d<=i;d++)for(let r=0;r<=n;r++){const p=r/n*s,m=d/i*Math.PI*2;c.x=(t+e*Math.cos(m))*Math.cos(p),c.y=(t+e*Math.cos(m))*Math.sin(p),c.z=e*Math.sin(m),a.push(c.x,c.y,c.z),h.x=t*Math.cos(p),h.y=t*Math.sin(p),u.subVectors(c,h).normalize(),o.push(u.x,u.y,u.z),l.push(r/n),l.push(d/i)}for(let d=1;d<=i;d++)for(let t=1;t<=n;t++){const e=(n+1)*d+t-1,i=(n+1)*(d-1)+t-1,s=(n+1)*(d-1)+t,a=(n+1)*d+t;r.push(e,i,a),r.push(i,s,a)}this.setIndex(r),this.setAttribute("position",new cs(a,3)),this.setAttribute("normal",new cs(o,3)),this.setAttribute("uv",new cs(l,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new Dc(t.radius,t.tube,t.radialSegments,t.tubularSegments,t.arc)}}class Uc extends vs{constructor(t=1,e=.4,i=64,n=8,s=2,r=3){super(),this.type="TorusKnotGeometry",this.parameters={radius:t,tube:e,tubularSegments:i,radialSegments:n,p:s,q:r},i=Math.floor(i),n=Math.floor(n);const a=[],o=[],l=[],h=[],c=new Pi,u=new Pi,d=new Pi,p=new Pi,m=new Pi,f=new Pi,g=new Pi;for(let v=0;v<=i;++v){const a=v/i*s*Math.PI*2;_(a,s,r,t,d),_(a+.01,s,r,t,p),f.subVectors(p,d),g.addVectors(p,d),m.crossVectors(f,g),g.crossVectors(m,f),m.normalize(),g.normalize();for(let t=0;t<=n;++t){const s=t/n*Math.PI*2,r=-e*Math.cos(s),a=e*Math.sin(s);c.x=d.x+(r*g.x+a*m.x),c.y=d.y+(r*g.y+a*m.y),c.z=d.z+(r*g.z+a*m.z),o.push(c.x,c.y,c.z),u.subVectors(c,d).normalize(),l.push(u.x,u.y,u.z),h.push(v/i),h.push(t/n)}}for(let v=1;v<=i;v++)for(let t=1;t<=n;t++){const e=(n+1)*(v-1)+(t-1),i=(n+1)*v+(t-1),s=(n+1)*v+t,r=(n+1)*(v-1)+t;a.push(e,i,r),a.push(i,s,r)}function _(t,e,i,n,s){const r=Math.cos(t),a=Math.sin(t),o=i/e*t,l=Math.cos(o);s.x=n*(2+l)*.5*r,s.y=n*(2+l)*a*.5,s.z=n*Math.sin(o)*.5}this.setIndex(a),this.setAttribute("position",new cs(o,3)),this.setAttribute("normal",new cs(l,3)),this.setAttribute("uv",new cs(h,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new Uc(t.radius,t.tube,t.tubularSegments,t.radialSegments,t.p,t.q)}}class Nc extends vs{constructor(t=new Uh(new Pi(-1,-1,0),new Pi(-1,1,0),new Pi(1,1,0)),e=64,i=1,n=8,s=!1){super(),this.type="TubeGeometry",this.parameters={path:t,tubularSegments:e,radius:i,radialSegments:n,closed:s};const r=t.computeFrenetFrames(e,s);this.tangents=r.tangents,this.normals=r.normals,this.binormals=r.binormals;const a=new Pi,o=new Pi,l=new ti;let h=new Pi;const c=[],u=[],d=[],p=[];function m(s){h=t.getPointAt(s/e,h);const l=r.normals[s],d=r.binormals[s];for(let t=0;t<=n;t++){const e=t/n*Math.PI*2,s=Math.sin(e),r=-Math.cos(e);o.x=r*l.x+s*d.x,o.y=r*l.y+s*d.y,o.z=r*l.z+s*d.z,o.normalize(),u.push(o.x,o.y,o.z),a.x=h.x+i*o.x,a.y=h.y+i*o.y,a.z=h.z+i*o.z,c.push(a.x,a.y,a.z)}}!function(){for(let t=0;t<e;t++)m(t);m(!1===s?e:0),function(){for(let t=0;t<=e;t++)for(let i=0;i<=n;i++)l.x=t/e,l.y=i/n,d.push(l.x,l.y)}(),function(){for(let t=1;t<=e;t++)for(let e=1;e<=n;e++){const i=(n+1)*(t-1)+(e-1),s=(n+1)*t+(e-1),r=(n+1)*t+e,a=(n+1)*(t-1)+e;p.push(i,s,a),p.push(s,r,a)}}()}(),this.setIndex(p),this.setAttribute("position",new cs(c,3)),this.setAttribute("normal",new cs(u,3)),this.setAttribute("uv",new cs(d,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}toJSON(){const t=super.toJSON();return t.path=this.parameters.path.toJSON(),t}static fromJSON(t){return new Nc((new Oh[t.path.type]).fromJSON(t.path),t.tubularSegments,t.radius,t.radialSegments,t.closed)}}class Oc extends vs{constructor(t=null){if(super(),this.type="WireframeGeometry",this.parameters={geometry:t},null!==t){const e=[],i=new Set,n=new Pi,s=new Pi;if(null!==t.index){const r=t.attributes.position,a=t.index;let o=t.groups;0===o.length&&(o=[{start:0,count:a.count,materialIndex:0}]);for(let t=0,l=o.length;t<l;++t){const l=o[t],h=l.start;for(let t=h,o=h+l.count;t<o;t+=3)for(let l=0;l<3;l++){const o=a.getX(t+l),h=a.getX(t+(l+1)%3);n.fromBufferAttribute(r,o),s.fromBufferAttribute(r,h),!0===Fc(n,s,i)&&(e.push(n.x,n.y,n.z),e.push(s.x,s.y,s.z))}}}else{const r=t.attributes.position;for(let t=0,a=r.count/3;t<a;t++)for(let o=0;o<3;o++){const a=3*t+o,l=3*t+(o+1)%3;n.fromBufferAttribute(r,a),s.fromBufferAttribute(r,l),!0===Fc(n,s,i)&&(e.push(n.x,n.y,n.z),e.push(s.x,s.y,s.z))}}this.setAttribute("position",new cs(e,3))}}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}}function Fc(t,e,i){const n=`${t.x},${t.y},${t.z}-${e.x},${e.y},${e.z}`,s=`${e.x},${e.y},${e.z}-${t.x},${t.y},${t.z}`;return!0!==i.has(n)&&!0!==i.has(s)&&(i.add(n),i.add(s),!0)}var Bc=Object.freeze({__proto__:null,BoxGeometry:Bs,CapsuleGeometry:kh,CircleGeometry:Vh,ConeGeometry:Hh,CylinderGeometry:Gh,DodecahedronGeometry:Xh,EdgesGeometry:Jh,ExtrudeGeometry:Tc,IcosahedronGeometry:Ac,LatheGeometry:zh,OctahedronGeometry:Cc,PlaneGeometry:rr,PolyhedronGeometry:Wh,RingGeometry:Rc,ShapeGeometry:Pc,SphereGeometry:Lc,TetrahedronGeometry:Ic,TorusGeometry:Dc,TorusKnotGeometry:Uc,TubeGeometry:Nc,WireframeGeometry:Oc});class zc extends $n{constructor(t){super(),this.isShadowMaterial=!0,this.type="ShadowMaterial",this.color=new Zn(0),this.transparent=!0,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.fog=t.fog,this}}class kc extends Hs{constructor(t){super(t),this.isRawShaderMaterial=!0,this.type="RawShaderMaterial"}}class Vc extends $n{constructor(t){super(),this.isMeshStandardMaterial=!0,this.defines={STANDARD:""},this.type="MeshStandardMaterial",this.color=new Zn(16777215),this.roughness=1,this.metalness=0,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Zn(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new ti(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.roughnessMap=null,this.metalnessMap=null,this.alphaMap=null,this.envMap=null,this.envMapIntensity=1,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.defines={STANDARD:""},this.color.copy(t.color),this.roughness=t.roughness,this.metalness=t.metalness,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.roughnessMap=t.roughnessMap,this.metalnessMap=t.metalnessMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapIntensity=t.envMapIntensity,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.flatShading=t.flatShading,this.fog=t.fog,this}}class Gc extends Vc{constructor(t){super(),this.isMeshPhysicalMaterial=!0,this.defines={STANDARD:"",PHYSICAL:""},this.type="MeshPhysicalMaterial",this.anisotropyRotation=0,this.anisotropyMap=null,this.clearcoatMap=null,this.clearcoatRoughness=0,this.clearcoatRoughnessMap=null,this.clearcoatNormalScale=new ti(1,1),this.clearcoatNormalMap=null,this.ior=1.5,Object.defineProperty(this,"reflectivity",{get(){return qe(2.5*(this.ior-1)/(this.ior+1),0,1)},set(t){this.ior=(1+.4*t)/(1-.4*t)}}),this.iridescenceMap=null,this.iridescenceIOR=1.3,this.iridescenceThicknessRange=[100,400],this.iridescenceThicknessMap=null,this.sheenColor=new Zn(0),this.sheenColorMap=null,this.sheenRoughness=1,this.sheenRoughnessMap=null,this.transmissionMap=null,this.thickness=0,this.thicknessMap=null,this.attenuationDistance=1/0,this.attenuationColor=new Zn(1,1,1),this.specularIntensity=1,this.specularIntensityMap=null,this.specularColor=new Zn(1,1,1),this.specularColorMap=null,this._anisotropy=0,this._clearcoat=0,this._iridescence=0,this._sheen=0,this._transmission=0,this.setValues(t)}get anisotropy(){return this._anisotropy}set anisotropy(t){this._anisotropy>0!=t>0&&this.version++,this._anisotropy=t}get clearcoat(){return this._clearcoat}set clearcoat(t){this._clearcoat>0!=t>0&&this.version++,this._clearcoat=t}get iridescence(){return this._iridescence}set iridescence(t){this._iridescence>0!=t>0&&this.version++,this._iridescence=t}get sheen(){return this._sheen}set sheen(t){this._sheen>0!=t>0&&this.version++,this._sheen=t}get transmission(){return this._transmission}set transmission(t){this._transmission>0!=t>0&&this.version++,this._transmission=t}copy(t){return super.copy(t),this.defines={STANDARD:"",PHYSICAL:""},this.anisotropy=t.anisotropy,this.anisotropyRotation=t.anisotropyRotation,this.anisotropyMap=t.anisotropyMap,this.clearcoat=t.clearcoat,this.clearcoatMap=t.clearcoatMap,this.clearcoatRoughness=t.clearcoatRoughness,this.clearcoatRoughnessMap=t.clearcoatRoughnessMap,this.clearcoatNormalMap=t.clearcoatNormalMap,this.clearcoatNormalScale.copy(t.clearcoatNormalScale),this.ior=t.ior,this.iridescence=t.iridescence,this.iridescenceMap=t.iridescenceMap,this.iridescenceIOR=t.iridescenceIOR,this.iridescenceThicknessRange=[...t.iridescenceThicknessRange],this.iridescenceThicknessMap=t.iridescenceThicknessMap,this.sheen=t.sheen,this.sheenColor.copy(t.sheenColor),this.sheenColorMap=t.sheenColorMap,this.sheenRoughness=t.sheenRoughness,this.sheenRoughnessMap=t.sheenRoughnessMap,this.transmission=t.transmission,this.transmissionMap=t.transmissionMap,this.thickness=t.thickness,this.thicknessMap=t.thicknessMap,this.attenuationDistance=t.attenuationDistance,this.attenuationColor.copy(t.attenuationColor),this.specularIntensity=t.specularIntensity,this.specularIntensityMap=t.specularIntensityMap,this.specularColor.copy(t.specularColor),this.specularColorMap=t.specularColorMap,this}}class Hc extends $n{constructor(t){super(),this.isMeshPhongMaterial=!0,this.type="MeshPhongMaterial",this.color=new Zn(16777215),this.specular=new Zn(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Zn(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new ti(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.specular.copy(t.specular),this.shininess=t.shininess,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.flatShading=t.flatShading,this.fog=t.fog,this}}class Wc extends $n{constructor(t){super(),this.isMeshToonMaterial=!0,this.defines={TOON:""},this.type="MeshToonMaterial",this.color=new Zn(16777215),this.map=null,this.gradientMap=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Zn(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new ti(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.gradientMap=t.gradientMap,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.alphaMap=t.alphaMap,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.fog=t.fog,this}}class Xc extends $n{constructor(t){super(),this.isMeshNormalMaterial=!0,this.type="MeshNormalMaterial",this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new ti(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.flatShading=!1,this.setValues(t)}copy(t){return super.copy(t),this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.flatShading=t.flatShading,this}}class qc extends $n{constructor(t){super(),this.isMeshLambertMaterial=!0,this.type="MeshLambertMaterial",this.color=new Zn(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Zn(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new ti(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.flatShading=t.flatShading,this.fog=t.fog,this}}class jc extends $n{constructor(t){super(),this.isMeshMatcapMaterial=!0,this.defines={MATCAP:""},this.type="MeshMatcapMaterial",this.color=new Zn(16777215),this.matcap=null,this.map=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new ti(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.flatShading=!1,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.defines={MATCAP:""},this.color.copy(t.color),this.matcap=t.matcap,this.map=t.map,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.alphaMap=t.alphaMap,this.flatShading=t.flatShading,this.fog=t.fog,this}}class Yc extends $l{constructor(t){super(),this.isLineDashedMaterial=!0,this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(t)}copy(t){return super.copy(t),this.scale=t.scale,this.dashSize=t.dashSize,this.gapSize=t.gapSize,this}}function Zc(t,e,i){return!t||!i&&t.constructor===e?t:"number"==typeof e.BYTES_PER_ELEMENT?new e(t):Array.prototype.slice.call(t)}function Jc(t){return ArrayBuffer.isView(t)&&!(t instanceof DataView)}function Kc(t){const e=t.length,i=new Array(e);for(let n=0;n!==e;++n)i[n]=n;return i.sort(function(e,i){return t[e]-t[i]}),i}function $c(t,e,i){const n=t.length,s=new t.constructor(n);for(let r=0,a=0;a!==n;++r){const n=i[r]*e;for(let i=0;i!==e;++i)s[a++]=t[n+i]}return s}function Qc(t,e,i,n){let s=1,r=t[0];for(;void 0!==r&&void 0===r[n];)r=t[s++];if(void 0===r)return;let a=r[n];if(void 0!==a)if(Array.isArray(a))do{a=r[n],void 0!==a&&(e.push(r.time),i.push.apply(i,a)),r=t[s++]}while(void 0!==r);else if(void 0!==a.toArray)do{a=r[n],void 0!==a&&(e.push(r.time),a.toArray(i,i.length)),r=t[s++]}while(void 0!==r);else do{a=r[n],void 0!==a&&(e.push(r.time),i.push(a)),r=t[s++]}while(void 0!==r)}const tu={convertArray:Zc,isTypedArray:Jc,getKeyframeOrder:Kc,sortedArray:$c,flattenJSON:Qc,subclip(t,e,i,n,s=30){const r=t.clone();r.name=e;const a=[];for(let l=0;l<r.tracks.length;++l){const t=r.tracks[l],e=t.getValueSize(),o=[],h=[];for(let r=0;r<t.times.length;++r){const a=t.times[r]*s;if(!(a<i||a>=n)){o.push(t.times[r]);for(let i=0;i<e;++i)h.push(t.values[r*e+i])}}0!==o.length&&(t.times=Zc(o,t.times.constructor),t.values=Zc(h,t.values.constructor),a.push(t))}r.tracks=a;let o=1/0;for(let l=0;l<r.tracks.length;++l)o>r.tracks[l].times[0]&&(o=r.tracks[l].times[0]);for(let l=0;l<r.tracks.length;++l)r.tracks[l].shift(-1*o);return r.resetDuration(),r},makeClipAdditive(t,e=0,i=t,n=30){n<=0&&(n=30);const s=i.tracks.length,r=e/n;for(let a=0;a<s;++a){const e=i.tracks[a],n=e.ValueTypeName;if("bool"===n||"string"===n)continue;const s=t.tracks.find(function(t){return t.name===e.name&&t.ValueTypeName===n});if(void 0===s)continue;let o=0;const l=e.getValueSize();e.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline&&(o=l/3);let h=0;const c=s.getValueSize();s.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline&&(h=c/3);const u=e.times.length-1;let d;if(r<=e.times[0]){const t=o,i=l-o;d=e.values.slice(t,i)}else if(r>=e.times[u]){const t=u*l+o,i=t+l-o;d=e.values.slice(t,i)}else{const t=e.createInterpolant(),i=o,n=l-o;t.evaluate(r),d=t.resultBuffer.slice(i,n)}"quaternion"===n&&(new Ri).fromArray(d).normalize().conjugate().toArray(d);const p=s.times.length;for(let t=0;t<p;++t){const e=t*c+h;if("quaternion"===n)Ri.multiplyQuaternionsFlat(s.values,e,d,0,s.values,e);else{const t=c-2*h;for(let i=0;i<t;++i)s.values[e+i]-=d[i]}}}return t.blendMode=me,t}};class eu{constructor(t,e,i,n){this.parameterPositions=t,this._cachedIndex=0,this.resultBuffer=void 0!==n?n:new e.constructor(i),this.sampleValues=e,this.valueSize=i,this.settings=null,this.DefaultSettings_={}}evaluate(t){const e=this.parameterPositions;let i=this._cachedIndex,n=e[i],s=e[i-1];t:{e:{let r;i:{n:if(!(t<n)){for(let r=i+2;;){if(void 0===n){if(t<s)break n;return i=e.length,this._cachedIndex=i,this.copySampleValue_(i-1)}if(i===r)break;if(s=n,n=e[++i],t<n)break e}r=e.length;break i}if(!(t>=s)){const a=e[1];t<a&&(i=2,s=a);for(let r=i-2;;){if(void 0===s)return this._cachedIndex=0,this.copySampleValue_(0);if(i===r)break;if(n=s,s=e[--i-1],t>=s)break e}r=i,i=0;break i}break t}for(;i<r;){const n=i+r>>>1;t<e[n]?r=n:i=n+1}if(n=e[i],s=e[i-1],void 0===s)return this._cachedIndex=0,this.copySampleValue_(0);if(void 0===n)return i=e.length,this._cachedIndex=i,this.copySampleValue_(i-1)}this._cachedIndex=i,this.intervalChanged_(i,s,n)}return this.interpolate_(i,s,t,n)}getSettings_(){return this.settings||this.DefaultSettings_}copySampleValue_(t){const e=this.resultBuffer,i=this.sampleValues,n=this.valueSize,s=t*n;for(let r=0;r!==n;++r)e[r]=i[s+r];return e}interpolate_(){throw new Error("call to abstract method")}intervalChanged_(){}}class iu extends eu{constructor(t,e,i,n){super(t,e,i,n),this._weightPrev=-0,this._offsetPrev=-0,this._weightNext=-0,this._offsetNext=-0,this.DefaultSettings_={endingStart:ue,endingEnd:ue}}intervalChanged_(t,e,i){const n=this.parameterPositions;let s=t-2,r=t+1,a=n[s],o=n[r];if(void 0===a)switch(this.getSettings_().endingStart){case de:s=t,a=2*e-i;break;case pe:s=n.length-2,a=e+n[s]-n[s+1];break;default:s=t,a=i}if(void 0===o)switch(this.getSettings_().endingEnd){case de:r=t,o=2*i-e;break;case pe:r=1,o=i+n[1]-n[0];break;default:r=t-1,o=e}const l=.5*(i-e),h=this.valueSize;this._weightPrev=l/(e-a),this._weightNext=l/(o-i),this._offsetPrev=s*h,this._offsetNext=r*h}interpolate_(t,e,i,n){const s=this.resultBuffer,r=this.sampleValues,a=this.valueSize,o=t*a,l=o-a,h=this._offsetPrev,c=this._offsetNext,u=this._weightPrev,d=this._weightNext,p=(i-e)/(n-e),m=p*p,f=m*p,g=-u*f+2*u*m-u*p,_=(1+u)*f+(-1.5-2*u)*m+(-.5+u)*p+1,v=(-1-d)*f+(1.5+d)*m+.5*p,y=d*f-d*m;for(let x=0;x!==a;++x)s[x]=g*r[h+x]+_*r[l+x]+v*r[o+x]+y*r[c+x];return s}}class nu extends eu{constructor(t,e,i,n){super(t,e,i,n)}interpolate_(t,e,i,n){const s=this.resultBuffer,r=this.sampleValues,a=this.valueSize,o=t*a,l=o-a,h=(i-e)/(n-e),c=1-h;for(let u=0;u!==a;++u)s[u]=r[l+u]*c+r[o+u]*h;return s}}class su extends eu{constructor(t,e,i,n){super(t,e,i,n)}interpolate_(t){return this.copySampleValue_(t-1)}}class ru{constructor(t,e,i,n){if(void 0===t)throw new Error("THREE.KeyframeTrack: track name is undefined");if(void 0===e||0===e.length)throw new Error("THREE.KeyframeTrack: no keyframes in track named "+t);this.name=t,this.times=Zc(e,this.TimeBufferType),this.values=Zc(i,this.ValueBufferType),this.setInterpolation(n||this.DefaultInterpolation)}static toJSON(t){const e=t.constructor;let i;if(e.toJSON!==this.toJSON)i=e.toJSON(t);else{i={name:t.name,times:Zc(t.times,Array),values:Zc(t.values,Array)};const e=t.getInterpolation();e!==t.DefaultInterpolation&&(i.interpolation=e)}return i.type=t.ValueTypeName,i}InterpolantFactoryMethodDiscrete(t){return new su(this.times,this.values,this.getValueSize(),t)}InterpolantFactoryMethodLinear(t){return new nu(this.times,this.values,this.getValueSize(),t)}InterpolantFactoryMethodSmooth(t){return new iu(this.times,this.values,this.getValueSize(),t)}setInterpolation(t){let e;switch(t){case le:e=this.InterpolantFactoryMethodDiscrete;break;case he:e=this.InterpolantFactoryMethodLinear;break;case ce:e=this.InterpolantFactoryMethodSmooth}if(void 0===e){const e="unsupported interpolation for "+this.ValueTypeName+" keyframe track named "+this.name;if(void 0===this.createInterpolant){if(t===this.DefaultInterpolation)throw new Error(e);this.setInterpolation(this.DefaultInterpolation)}return this}return this.createInterpolant=e,this}getInterpolation(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return le;case this.InterpolantFactoryMethodLinear:return he;case this.InterpolantFactoryMethodSmooth:return ce}}getValueSize(){return this.values.length/this.times.length}shift(t){if(0!==t){const e=this.times;for(let i=0,n=e.length;i!==n;++i)e[i]+=t}return this}scale(t){if(1!==t){const e=this.times;for(let i=0,n=e.length;i!==n;++i)e[i]*=t}return this}trim(t,e){const i=this.times,n=i.length;let s=0,r=n-1;for(;s!==n&&i[s]<t;)++s;for(;-1!==r&&i[r]>e;)--r;if(++r,0!==s||r!==n){s>=r&&(r=Math.max(r,1),s=r-1);const t=this.getValueSize();this.times=i.slice(s,r),this.values=this.values.slice(s*t,r*t)}return this}validate(){let t=!0;const e=this.getValueSize();e-Math.floor(e)!==0&&(t=!1);const i=this.times,n=this.values,s=i.length;0===s&&(t=!1);let r=null;for(let a=0;a!==s;a++){const e=i[a];if("number"==typeof e&&isNaN(e)){t=!1;break}if(null!==r&&r>e){t=!1;break}r=e}if(void 0!==n&&Jc(n))for(let a=0,o=n.length;a!==o;++a){const e=n[a];if(isNaN(e)){t=!1;break}}return t}optimize(){const t=this.times.slice(),e=this.values.slice(),i=this.getValueSize(),n=this.getInterpolation()===ce,s=t.length-1;let r=1;for(let a=1;a<s;++a){let s=!1;const o=t[a];if(o!==t[a+1]&&(1!==a||o!==t[0]))if(n)s=!0;else{const t=a*i,n=t-i,r=t+i;for(let a=0;a!==i;++a){const i=e[t+a];if(i!==e[n+a]||i!==e[r+a]){s=!0;break}}}if(s){if(a!==r){t[r]=t[a];const n=a*i,s=r*i;for(let t=0;t!==i;++t)e[s+t]=e[n+t]}++r}}if(s>0){t[r]=t[s];for(let t=s*i,n=r*i,a=0;a!==i;++a)e[n+a]=e[t+a];++r}return r!==t.length?(this.times=t.slice(0,r),this.values=e.slice(0,r*i)):(this.times=t,this.values=e),this}clone(){const t=this.times.slice(),e=this.values.slice(),i=new(0,this.constructor)(this.name,t,e);return i.createInterpolant=this.createInterpolant,i}}ru.prototype.TimeBufferType=Float32Array,ru.prototype.ValueBufferType=Float32Array,ru.prototype.DefaultInterpolation=he;class au extends ru{}au.prototype.ValueTypeName="bool",au.prototype.ValueBufferType=Array,au.prototype.DefaultInterpolation=le,au.prototype.InterpolantFactoryMethodLinear=void 0,au.prototype.InterpolantFactoryMethodSmooth=void 0;class ou extends ru{}ou.prototype.ValueTypeName="color";class lu extends ru{}lu.prototype.ValueTypeName="number";class hu extends eu{constructor(t,e,i,n){super(t,e,i,n)}interpolate_(t,e,i,n){const s=this.resultBuffer,r=this.sampleValues,a=this.valueSize,o=(i-e)/(n-e);let l=t*a;for(let h=l+a;l!==h;l+=4)Ri.slerpFlat(s,0,r,l-a,r,l,o);return s}}class cu extends ru{InterpolantFactoryMethodLinear(t){return new hu(this.times,this.values,this.getValueSize(),t)}}cu.prototype.ValueTypeName="quaternion",cu.prototype.DefaultInterpolation=he,cu.prototype.InterpolantFactoryMethodSmooth=void 0;class uu extends ru{}uu.prototype.ValueTypeName="string",uu.prototype.ValueBufferType=Array,uu.prototype.DefaultInterpolation=le,uu.prototype.InterpolantFactoryMethodLinear=void 0,uu.prototype.InterpolantFactoryMethodSmooth=void 0;class du extends ru{}du.prototype.ValueTypeName="vector";class pu{constructor(t,e=-1,i,n=2500){this.name=t,this.tracks=i,this.duration=e,this.blendMode=n,this.uuid=Xe(),this.duration<0&&this.resetDuration()}static parse(t){const e=[],i=t.tracks,n=1/(t.fps||1);for(let r=0,a=i.length;r!==a;++r)e.push(mu(i[r]).scale(n));const s=new this(t.name,t.duration,e,t.blendMode);return s.uuid=t.uuid,s}static toJSON(t){const e=[],i=t.tracks,n={name:t.name,duration:t.duration,tracks:e,uuid:t.uuid,blendMode:t.blendMode};for(let s=0,r=i.length;s!==r;++s)e.push(ru.toJSON(i[s]));return n}static CreateFromMorphTargetSequence(t,e,i,n){const s=e.length,r=[];for(let a=0;a<s;a++){let t=[],o=[];t.push((a+s-1)%s,a,(a+1)%s),o.push(0,1,0);const l=Kc(t);t=$c(t,1,l),o=$c(o,1,l),n||0!==t[0]||(t.push(s),o.push(o[0])),r.push(new lu(".morphTargetInfluences["+e[a].name+"]",t,o).scale(1/i))}return new this(t,-1,r)}static findByName(t,e){let i=t;if(!Array.isArray(t)){const e=t;i=e.geometry&&e.geometry.animations||e.animations}for(let n=0;n<i.length;n++)if(i[n].name===e)return i[n];return null}static CreateClipsFromMorphTargetSequences(t,e,i){const n={},s=/^([\w-]*?)([\d]+)$/;for(let a=0,o=t.length;a<o;a++){const e=t[a],i=e.name.match(s);if(i&&i.length>1){const t=i[1];let s=n[t];s||(n[t]=s=[]),s.push(e)}}const r=[];for(const a in n)r.push(this.CreateFromMorphTargetSequence(a,n[a],e,i));return r}static parseAnimation(t,e){if(!t)return null;const i=function(t,e,i,n,s){if(0!==i.length){const r=[],a=[];Qc(i,r,a,n),0!==r.length&&s.push(new t(e,r,a))}},n=[],s=t.name||"default",r=t.fps||30,a=t.blendMode;let o=t.length||-1;const l=t.hierarchy||[];for(let h=0;h<l.length;h++){const t=l[h].keys;if(t&&0!==t.length)if(t[0].morphTargets){const e={};let i;for(i=0;i<t.length;i++)if(t[i].morphTargets)for(let n=0;n<t[i].morphTargets.length;n++)e[t[i].morphTargets[n]]=-1;for(const s in e){const e=[],r=[];for(let n=0;n!==t[i].morphTargets.length;++n){const n=t[i];e.push(n.time),r.push(n.morphTarget===s?1:0)}n.push(new lu(".morphTargetInfluence["+s+"]",e,r))}o=e.length*r}else{const s=".bones["+e[h].name+"]";i(du,s+".position",t,"pos",n),i(cu,s+".quaternion",t,"rot",n),i(du,s+".scale",t,"scl",n)}}return 0===n.length?null:new this(s,o,n,a)}resetDuration(){let t=0;for(let e=0,i=this.tracks.length;e!==i;++e){const i=this.tracks[e];t=Math.max(t,i.times[i.times.length-1])}return this.duration=t,this}trim(){for(let t=0;t<this.tracks.length;t++)this.tracks[t].trim(0,this.duration);return this}validate(){let t=!0;for(let e=0;e<this.tracks.length;e++)t=t&&this.tracks[e].validate();return t}optimize(){for(let t=0;t<this.tracks.length;t++)this.tracks[t].optimize();return this}clone(){const t=[];for(let e=0;e<this.tracks.length;e++)t.push(this.tracks[e].clone());return new this.constructor(this.name,this.duration,t,this.blendMode)}toJSON(){return this.constructor.toJSON(this)}}function mu(t){if(void 0===t.type)throw new Error("THREE.KeyframeTrack: track type undefined, can not parse");const e=function(t){switch(t.toLowerCase()){case"scalar":case"double":case"float":case"number":case"integer":return lu;case"vector":case"vector2":case"vector3":case"vector4":return du;case"color":return ou;case"quaternion":return cu;case"bool":case"boolean":return au;case"string":return uu}throw new Error("THREE.KeyframeTrack: Unsupported typeName: "+t)}(t.type);if(void 0===t.times){const e=[],i=[];Qc(t.keys,e,i,"value"),t.times=e,t.values=i}return void 0!==e.parse?e.parse(t):new e(t.name,t.times,t.values,t.interpolation)}const fu={enabled:!1,files:{},add(t,e){!1!==this.enabled&&(this.files[t]=e)},get(t){if(!1!==this.enabled)return this.files[t]},remove(t){delete this.files[t]},clear(){this.files={}}};class gu{constructor(t,e,i){const n=this;let s,r=!1,a=0,o=0;const l=[];this.onStart=void 0,this.onLoad=t,this.onProgress=e,this.onError=i,this.itemStart=function(t){o++,!1===r&&void 0!==n.onStart&&n.onStart(t,a,o),r=!0},this.itemEnd=function(t){a++,void 0!==n.onProgress&&n.onProgress(t,a,o),a===o&&(r=!1,void 0!==n.onLoad&&n.onLoad())},this.itemError=function(t){void 0!==n.onError&&n.onError(t)},this.resolveURL=function(t){return s?s(t):t},this.setURLModifier=function(t){return s=t,this},this.addHandler=function(t,e){return l.push(t,e),this},this.removeHandler=function(t){const e=l.indexOf(t);return-1!==e&&l.splice(e,2),this},this.getHandler=function(t){for(let e=0,i=l.length;e<i;e+=2){const i=l[e],n=l[e+1];if(i.global&&(i.lastIndex=0),i.test(t))return n}return null}}}const _u=new gu;class vu{constructor(t){this.manager=void 0!==t?t:_u,this.crossOrigin="anonymous",this.withCredentials=!1,this.path="",this.resourcePath="",this.requestHeader={}}load(){}loadAsync(t,e){const i=this;return new Promise(function(n,s){i.load(t,n,e,s)})}parse(){}setCrossOrigin(t){return this.crossOrigin=t,this}setWithCredentials(t){return this.withCredentials=t,this}setPath(t){return this.path=t,this}setResourcePath(t){return this.resourcePath=t,this}setRequestHeader(t){return this.requestHeader=t,this}}vu.DEFAULT_MATERIAL_NAME="__DEFAULT";const yu={};class xu extends Error{constructor(t,e){super(t),this.response=e}}class Mu extends vu{constructor(t){super(t)}load(t,e,i,n){void 0===t&&(t=""),void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);const s=fu.get(t);if(void 0!==s)return this.manager.itemStart(t),setTimeout(()=>{e&&e(s),this.manager.itemEnd(t)},0),s;if(void 0!==yu[t])return void yu[t].push({onLoad:e,onProgress:i,onError:n});yu[t]=[],yu[t].push({onLoad:e,onProgress:i,onError:n});const r=new Request(t,{headers:new Headers(this.requestHeader),credentials:this.withCredentials?"include":"same-origin"}),a=this.mimeType,o=this.responseType;fetch(r).then(e=>{if(200===e.status||0===e.status){if(e.status,"undefined"==typeof ReadableStream||void 0===e.body||void 0===e.body.getReader)return e;const i=yu[t],n=e.body.getReader(),s=e.headers.get("Content-Length")||e.headers.get("X-File-Size"),r=s?parseInt(s):0,a=0!==r;let o=0;const l=new ReadableStream({start(t){!function e(){n.read().then(({done:n,value:s})=>{if(n)t.close();else{o+=s.byteLength;const n=new ProgressEvent("progress",{lengthComputable:a,loaded:o,total:r});for(let t=0,e=i.length;t<e;t++){const e=i[t];e.onProgress&&e.onProgress(n)}t.enqueue(s),e()}})}()}});return new Response(l)}throw new xu(`fetch for "${e.url}" responded with ${e.status}: ${e.statusText}`,e)}).then(t=>{switch(o){case"arraybuffer":return t.arrayBuffer();case"blob":return t.blob();case"document":return t.text().then(t=>(new DOMParser).parseFromString(t,a));case"json":return t.json();default:if(void 0===a)return t.text();{const e=/charset="?([^;"\s]*)"?/i.exec(a),i=e&&e[1]?e[1].toLowerCase():void 0,n=new TextDecoder(i);return t.arrayBuffer().then(t=>n.decode(t))}}}).then(e=>{fu.add(t,e);const i=yu[t];delete yu[t];for(let t=0,n=i.length;t<n;t++){const n=i[t];n.onLoad&&n.onLoad(e)}}).catch(e=>{const i=yu[t];if(void 0===i)throw this.manager.itemError(t),e;delete yu[t];for(let t=0,n=i.length;t<n;t++){const n=i[t];n.onError&&n.onError(e)}this.manager.itemError(t)}).finally(()=>{this.manager.itemEnd(t)}),this.manager.itemStart(t)}setResponseType(t){return this.responseType=t,this}setMimeType(t){return this.mimeType=t,this}}class Su extends vu{constructor(t){super(t)}load(t,e,i,n){void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);const s=this,r=fu.get(t);if(void 0!==r)return s.manager.itemStart(t),setTimeout(function(){e&&e(r),s.manager.itemEnd(t)},0),r;const a=ai("img");function o(){h(),fu.add(t,this),e&&e(this),s.manager.itemEnd(t)}function l(e){h(),n&&n(e),s.manager.itemError(t),s.manager.itemEnd(t)}function h(){a.removeEventListener("load",o,!1),a.removeEventListener("error",l,!1)}return a.addEventListener("load",o,!1),a.addEventListener("error",l,!1),"data:"!==t.slice(0,5)&&void 0!==this.crossOrigin&&(a.crossOrigin=this.crossOrigin),s.manager.itemStart(t),a.src=t,a}}class bu extends In{constructor(t,e=1){super(),this.isLight=!0,this.type="Light",this.color=new Zn(t),this.intensity=e}dispose(){}copy(t,e){return super.copy(t,e),this.color.copy(t.color),this.intensity=t.intensity,this}toJSON(t){const e=super.toJSON(t);return e.object.color=this.color.getHex(),e.object.intensity=this.intensity,void 0!==this.groundColor&&(e.object.groundColor=this.groundColor.getHex()),void 0!==this.distance&&(e.object.distance=this.distance),void 0!==this.angle&&(e.object.angle=this.angle),void 0!==this.decay&&(e.object.decay=this.decay),void 0!==this.penumbra&&(e.object.penumbra=this.penumbra),void 0!==this.shadow&&(e.object.shadow=this.shadow.toJSON()),e}}class wu extends bu{constructor(t,e,i){super(t,i),this.isHemisphereLight=!0,this.type="HemisphereLight",this.position.copy(In.DEFAULT_UP),this.updateMatrix(),this.groundColor=new Zn(e)}copy(t,e){return super.copy(t,e),this.groundColor.copy(t.groundColor),this}}const Tu=new on,Eu=new Pi,Au=new Pi;class Cu{constructor(t){this.camera=t,this.bias=0,this.normalBias=0,this.radius=1,this.blurSamples=8,this.mapSize=new ti(512,512),this.map=null,this.mapPass=null,this.matrix=new on,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new ir,this._frameExtents=new ti(1,1),this._viewportCount=1,this._viewports=[new wi(0,0,1,1)]}getViewportCount(){return this._viewportCount}getFrustum(){return this._frustum}updateMatrices(t){const e=this.camera,i=this.matrix;Eu.setFromMatrixPosition(t.matrixWorld),e.position.copy(Eu),Au.setFromMatrixPosition(t.target.matrixWorld),e.lookAt(Au),e.updateMatrixWorld(),Tu.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse),this._frustum.setFromProjectionMatrix(Tu),i.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),i.multiply(Tu)}getViewport(t){return this._viewports[t]}getFrameExtents(){return this._frameExtents}dispose(){this.map&&this.map.dispose(),this.mapPass&&this.mapPass.dispose()}copy(t){return this.camera=t.camera.clone(),this.bias=t.bias,this.radius=t.radius,this.mapSize.copy(t.mapSize),this}clone(){return(new this.constructor).copy(this)}toJSON(){const t={};return 0!==this.bias&&(t.bias=this.bias),0!==this.normalBias&&(t.normalBias=this.normalBias),1!==this.radius&&(t.radius=this.radius),512===this.mapSize.x&&512===this.mapSize.y||(t.mapSize=this.mapSize.toArray()),t.camera=this.camera.toJSON(!1).object,delete t.camera.matrix,t}}class Ru extends Cu{constructor(){super(new Xs(50,1,.5,500)),this.isSpotLightShadow=!0,this.focus=1}updateMatrices(t){const e=this.camera,i=2*We*t.angle*this.focus,n=this.mapSize.width/this.mapSize.height,s=t.distance||e.far;i===e.fov&&n===e.aspect&&s===e.far||(e.fov=i,e.aspect=n,e.far=s,e.updateProjectionMatrix()),super.updateMatrices(t)}copy(t){return super.copy(t),this.focus=t.focus,this}}class Pu extends bu{constructor(t,e,i=0,n=Math.PI/3,s=0,r=2){super(t,e),this.isSpotLight=!0,this.type="SpotLight",this.position.copy(In.DEFAULT_UP),this.updateMatrix(),this.target=new In,this.distance=i,this.angle=n,this.penumbra=s,this.decay=r,this.map=null,this.shadow=new Ru}get power(){return this.intensity*Math.PI}set power(t){this.intensity=t/Math.PI}dispose(){this.shadow.dispose()}copy(t,e){return super.copy(t,e),this.distance=t.distance,this.angle=t.angle,this.penumbra=t.penumbra,this.decay=t.decay,this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}const Lu=new on,Iu=new Pi,Du=new Pi;class Uu extends Cu{constructor(){super(new Xs(90,1,.5,500)),this.isPointLightShadow=!0,this._frameExtents=new ti(4,2),this._viewportCount=6,this._viewports=[new wi(2,1,1,1),new wi(0,1,1,1),new wi(3,1,1,1),new wi(1,1,1,1),new wi(3,0,1,1),new wi(1,0,1,1)],this._cubeDirections=[new Pi(1,0,0),new Pi(-1,0,0),new Pi(0,0,1),new Pi(0,0,-1),new Pi(0,1,0),new Pi(0,-1,0)],this._cubeUps=[new Pi(0,1,0),new Pi(0,1,0),new Pi(0,1,0),new Pi(0,1,0),new Pi(0,0,1),new Pi(0,0,-1)]}updateMatrices(t,e=0){const i=this.camera,n=this.matrix,s=t.distance||i.far;s!==i.far&&(i.far=s,i.updateProjectionMatrix()),Iu.setFromMatrixPosition(t.matrixWorld),i.position.copy(Iu),Du.copy(i.position),Du.add(this._cubeDirections[e]),i.up.copy(this._cubeUps[e]),i.lookAt(Du),i.updateMatrixWorld(),n.makeTranslation(-Iu.x,-Iu.y,-Iu.z),Lu.multiplyMatrices(i.projectionMatrix,i.matrixWorldInverse),this._frustum.setFromProjectionMatrix(Lu)}}class Nu extends bu{constructor(t,e,i=0,n=2){super(t,e),this.isPointLight=!0,this.type="PointLight",this.distance=i,this.decay=n,this.shadow=new Uu}get power(){return 4*this.intensity*Math.PI}set power(t){this.intensity=t/(4*Math.PI)}dispose(){this.shadow.dispose()}copy(t,e){return super.copy(t,e),this.distance=t.distance,this.decay=t.decay,this.shadow=t.shadow.clone(),this}}class Ou extends Cu{constructor(){super(new gr(-5,5,5,-5,.5,500)),this.isDirectionalLightShadow=!0}}class Fu extends bu{constructor(t,e){super(t,e),this.isDirectionalLight=!0,this.type="DirectionalLight",this.position.copy(In.DEFAULT_UP),this.updateMatrix(),this.target=new In,this.shadow=new Ou}dispose(){this.shadow.dispose()}copy(t){return super.copy(t),this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}class Bu extends bu{constructor(t,e){super(t,e),this.isAmbientLight=!0,this.type="AmbientLight"}}class zu extends bu{constructor(t,e,i=10,n=10){super(t,e),this.isRectAreaLight=!0,this.type="RectAreaLight",this.width=i,this.height=n}get power(){return this.intensity*this.width*this.height*Math.PI}set power(t){this.intensity=t/(this.width*this.height*Math.PI)}copy(t){return super.copy(t),this.width=t.width,this.height=t.height,this}toJSON(t){const e=super.toJSON(t);return e.object.width=this.width,e.object.height=this.height,e}}class ku{constructor(){this.isSphericalHarmonics3=!0,this.coefficients=[];for(let t=0;t<9;t++)this.coefficients.push(new Pi)}set(t){for(let e=0;e<9;e++)this.coefficients[e].copy(t[e]);return this}zero(){for(let t=0;t<9;t++)this.coefficients[t].set(0,0,0);return this}getAt(t,e){const i=t.x,n=t.y,s=t.z,r=this.coefficients;return e.copy(r[0]).multiplyScalar(.282095),e.addScaledVector(r[1],.488603*n),e.addScaledVector(r[2],.488603*s),e.addScaledVector(r[3],.488603*i),e.addScaledVector(r[4],i*n*1.092548),e.addScaledVector(r[5],n*s*1.092548),e.addScaledVector(r[6],.315392*(3*s*s-1)),e.addScaledVector(r[7],i*s*1.092548),e.addScaledVector(r[8],.546274*(i*i-n*n)),e}getIrradianceAt(t,e){const i=t.x,n=t.y,s=t.z,r=this.coefficients;return e.copy(r[0]).multiplyScalar(.886227),e.addScaledVector(r[1],1.023328*n),e.addScaledVector(r[2],1.023328*s),e.addScaledVector(r[3],1.023328*i),e.addScaledVector(r[4],.858086*i*n),e.addScaledVector(r[5],.858086*n*s),e.addScaledVector(r[6],.743125*s*s-.247708),e.addScaledVector(r[7],.858086*i*s),e.addScaledVector(r[8],.429043*(i*i-n*n)),e}add(t){for(let e=0;e<9;e++)this.coefficients[e].add(t.coefficients[e]);return this}addScaledSH(t,e){for(let i=0;i<9;i++)this.coefficients[i].addScaledVector(t.coefficients[i],e);return this}scale(t){for(let e=0;e<9;e++)this.coefficients[e].multiplyScalar(t);return this}lerp(t,e){for(let i=0;i<9;i++)this.coefficients[i].lerp(t.coefficients[i],e);return this}equals(t){for(let e=0;e<9;e++)if(!this.coefficients[e].equals(t.coefficients[e]))return!1;return!0}copy(t){return this.set(t.coefficients)}clone(){return(new this.constructor).copy(this)}fromArray(t,e=0){const i=this.coefficients;for(let n=0;n<9;n++)i[n].fromArray(t,e+3*n);return this}toArray(t=[],e=0){const i=this.coefficients;for(let n=0;n<9;n++)i[n].toArray(t,e+3*n);return t}static getBasisAt(t,e){const i=t.x,n=t.y,s=t.z;e[0]=.282095,e[1]=.488603*n,e[2]=.488603*s,e[3]=.488603*i,e[4]=1.092548*i*n,e[5]=1.092548*n*s,e[6]=.315392*(3*s*s-1),e[7]=1.092548*i*s,e[8]=.546274*(i*i-n*n)}}class Vu extends bu{constructor(t=new ku,e=1){super(void 0,e),this.isLightProbe=!0,this.sh=t}copy(t){return super.copy(t),this.sh.copy(t.sh),this}fromJSON(t){return this.intensity=t.intensity,this.sh.fromArray(t.sh),this}toJSON(t){const e=super.toJSON(t);return e.object.sh=this.sh.toArray(),e}}class Gu extends vu{constructor(t){super(t),this.textures={}}load(t,e,i,n){const s=this,r=new Mu(s.manager);r.setPath(s.path),r.setRequestHeader(s.requestHeader),r.setWithCredentials(s.withCredentials),r.load(t,function(i){try{e(s.parse(JSON.parse(i)))}catch(r){n&&n(r),s.manager.itemError(t)}},i,n)}parse(t){const e=this.textures;function i(t){return e[t],e[t]}const n=Gu.createMaterialFromType(t.type);if(void 0!==t.uuid&&(n.uuid=t.uuid),void 0!==t.name&&(n.name=t.name),void 0!==t.color&&void 0!==n.color&&n.color.setHex(t.color),void 0!==t.roughness&&(n.roughness=t.roughness),void 0!==t.metalness&&(n.metalness=t.metalness),void 0!==t.sheen&&(n.sheen=t.sheen),void 0!==t.sheenColor&&(n.sheenColor=(new Zn).setHex(t.sheenColor)),void 0!==t.sheenRoughness&&(n.sheenRoughness=t.sheenRoughness),void 0!==t.emissive&&void 0!==n.emissive&&n.emissive.setHex(t.emissive),void 0!==t.specular&&void 0!==n.specular&&n.specular.setHex(t.specular),void 0!==t.specularIntensity&&(n.specularIntensity=t.specularIntensity),void 0!==t.specularColor&&void 0!==n.specularColor&&n.specularColor.setHex(t.specularColor),void 0!==t.shininess&&(n.shininess=t.shininess),void 0!==t.clearcoat&&(n.clearcoat=t.clearcoat),void 0!==t.clearcoatRoughness&&(n.clearcoatRoughness=t.clearcoatRoughness),void 0!==t.iridescence&&(n.iridescence=t.iridescence),void 0!==t.iridescenceIOR&&(n.iridescenceIOR=t.iridescenceIOR),void 0!==t.iridescenceThicknessRange&&(n.iridescenceThicknessRange=t.iridescenceThicknessRange),void 0!==t.transmission&&(n.transmission=t.transmission),void 0!==t.thickness&&(n.thickness=t.thickness),void 0!==t.attenuationDistance&&(n.attenuationDistance=t.attenuationDistance),void 0!==t.attenuationColor&&void 0!==n.attenuationColor&&n.attenuationColor.setHex(t.attenuationColor),void 0!==t.anisotropy&&(n.anisotropy=t.anisotropy),void 0!==t.anisotropyRotation&&(n.anisotropyRotation=t.anisotropyRotation),void 0!==t.fog&&(n.fog=t.fog),void 0!==t.flatShading&&(n.flatShading=t.flatShading),void 0!==t.blending&&(n.blending=t.blending),void 0!==t.combine&&(n.combine=t.combine),void 0!==t.side&&(n.side=t.side),void 0!==t.shadowSide&&(n.shadowSide=t.shadowSide),void 0!==t.opacity&&(n.opacity=t.opacity),void 0!==t.transparent&&(n.transparent=t.transparent),void 0!==t.alphaTest&&(n.alphaTest=t.alphaTest),void 0!==t.alphaHash&&(n.alphaHash=t.alphaHash),void 0!==t.depthFunc&&(n.depthFunc=t.depthFunc),void 0!==t.depthTest&&(n.depthTest=t.depthTest),void 0!==t.depthWrite&&(n.depthWrite=t.depthWrite),void 0!==t.colorWrite&&(n.colorWrite=t.colorWrite),void 0!==t.blendSrc&&(n.blendSrc=t.blendSrc),void 0!==t.blendDst&&(n.blendDst=t.blendDst),void 0!==t.blendEquation&&(n.blendEquation=t.blendEquation),void 0!==t.blendSrcAlpha&&(n.blendSrcAlpha=t.blendSrcAlpha),void 0!==t.blendDstAlpha&&(n.blendDstAlpha=t.blendDstAlpha),void 0!==t.blendEquationAlpha&&(n.blendEquationAlpha=t.blendEquationAlpha),void 0!==t.blendColor&&void 0!==n.blendColor&&n.blendColor.setHex(t.blendColor),void 0!==t.blendAlpha&&(n.blendAlpha=t.blendAlpha),void 0!==t.stencilWriteMask&&(n.stencilWriteMask=t.stencilWriteMask),void 0!==t.stencilFunc&&(n.stencilFunc=t.stencilFunc),void 0!==t.stencilRef&&(n.stencilRef=t.stencilRef),void 0!==t.stencilFuncMask&&(n.stencilFuncMask=t.stencilFuncMask),void 0!==t.stencilFail&&(n.stencilFail=t.stencilFail),void 0!==t.stencilZFail&&(n.stencilZFail=t.stencilZFail),void 0!==t.stencilZPass&&(n.stencilZPass=t.stencilZPass),void 0!==t.stencilWrite&&(n.stencilWrite=t.stencilWrite),void 0!==t.wireframe&&(n.wireframe=t.wireframe),void 0!==t.wireframeLinewidth&&(n.wireframeLinewidth=t.wireframeLinewidth),void 0!==t.wireframeLinecap&&(n.wireframeLinecap=t.wireframeLinecap),void 0!==t.wireframeLinejoin&&(n.wireframeLinejoin=t.wireframeLinejoin),void 0!==t.rotation&&(n.rotation=t.rotation),void 0!==t.linewidth&&(n.linewidth=t.linewidth),void 0!==t.dashSize&&(n.dashSize=t.dashSize),void 0!==t.gapSize&&(n.gapSize=t.gapSize),void 0!==t.scale&&(n.scale=t.scale),void 0!==t.polygonOffset&&(n.polygonOffset=t.polygonOffset),void 0!==t.polygonOffsetFactor&&(n.polygonOffsetFactor=t.polygonOffsetFactor),void 0!==t.polygonOffsetUnits&&(n.polygonOffsetUnits=t.polygonOffsetUnits),void 0!==t.dithering&&(n.dithering=t.dithering),void 0!==t.alphaToCoverage&&(n.alphaToCoverage=t.alphaToCoverage),void 0!==t.premultipliedAlpha&&(n.premultipliedAlpha=t.premultipliedAlpha),void 0!==t.forceSinglePass&&(n.forceSinglePass=t.forceSinglePass),void 0!==t.visible&&(n.visible=t.visible),void 0!==t.toneMapped&&(n.toneMapped=t.toneMapped),void 0!==t.userData&&(n.userData=t.userData),void 0!==t.vertexColors&&("number"==typeof t.vertexColors?n.vertexColors=t.vertexColors>0:n.vertexColors=t.vertexColors),void 0!==t.uniforms)for(const s in t.uniforms){const e=t.uniforms[s];switch(n.uniforms[s]={},e.type){case"t":n.uniforms[s].value=i(e.value);break;case"c":n.uniforms[s].value=(new Zn).setHex(e.value);break;case"v2":n.uniforms[s].value=(new ti).fromArray(e.value);break;case"v3":n.uniforms[s].value=(new Pi).fromArray(e.value);break;case"v4":n.uniforms[s].value=(new wi).fromArray(e.value);break;case"m3":n.uniforms[s].value=(new ei).fromArray(e.value);break;case"m4":n.uniforms[s].value=(new on).fromArray(e.value);break;default:n.uniforms[s].value=e.value}}if(void 0!==t.defines&&(n.defines=t.defines),void 0!==t.vertexShader&&(n.vertexShader=t.vertexShader),void 0!==t.fragmentShader&&(n.fragmentShader=t.fragmentShader),void 0!==t.glslVersion&&(n.glslVersion=t.glslVersion),void 0!==t.extensions)for(const s in t.extensions)n.extensions[s]=t.extensions[s];if(void 0!==t.lights&&(n.lights=t.lights),void 0!==t.clipping&&(n.clipping=t.clipping),void 0!==t.size&&(n.size=t.size),void 0!==t.sizeAttenuation&&(n.sizeAttenuation=t.sizeAttenuation),void 0!==t.map&&(n.map=i(t.map)),void 0!==t.matcap&&(n.matcap=i(t.matcap)),void 0!==t.alphaMap&&(n.alphaMap=i(t.alphaMap)),void 0!==t.bumpMap&&(n.bumpMap=i(t.bumpMap)),void 0!==t.bumpScale&&(n.bumpScale=t.bumpScale),void 0!==t.normalMap&&(n.normalMap=i(t.normalMap)),void 0!==t.normalMapType&&(n.normalMapType=t.normalMapType),void 0!==t.normalScale){let e=t.normalScale;!1===Array.isArray(e)&&(e=[e,e]),n.normalScale=(new ti).fromArray(e)}return void 0!==t.displacementMap&&(n.displacementMap=i(t.displacementMap)),void 0!==t.displacementScale&&(n.displacementScale=t.displacementScale),void 0!==t.displacementBias&&(n.displacementBias=t.displacementBias),void 0!==t.roughnessMap&&(n.roughnessMap=i(t.roughnessMap)),void 0!==t.metalnessMap&&(n.metalnessMap=i(t.metalnessMap)),void 0!==t.emissiveMap&&(n.emissiveMap=i(t.emissiveMap)),void 0!==t.emissiveIntensity&&(n.emissiveIntensity=t.emissiveIntensity),void 0!==t.specularMap&&(n.specularMap=i(t.specularMap)),void 0!==t.specularIntensityMap&&(n.specularIntensityMap=i(t.specularIntensityMap)),void 0!==t.specularColorMap&&(n.specularColorMap=i(t.specularColorMap)),void 0!==t.envMap&&(n.envMap=i(t.envMap)),void 0!==t.envMapIntensity&&(n.envMapIntensity=t.envMapIntensity),void 0!==t.reflectivity&&(n.reflectivity=t.reflectivity),void 0!==t.refractionRatio&&(n.refractionRatio=t.refractionRatio),void 0!==t.lightMap&&(n.lightMap=i(t.lightMap)),void 0!==t.lightMapIntensity&&(n.lightMapIntensity=t.lightMapIntensity),void 0!==t.aoMap&&(n.aoMap=i(t.aoMap)),void 0!==t.aoMapIntensity&&(n.aoMapIntensity=t.aoMapIntensity),void 0!==t.gradientMap&&(n.gradientMap=i(t.gradientMap)),void 0!==t.clearcoatMap&&(n.clearcoatMap=i(t.clearcoatMap)),void 0!==t.clearcoatRoughnessMap&&(n.clearcoatRoughnessMap=i(t.clearcoatRoughnessMap)),void 0!==t.clearcoatNormalMap&&(n.clearcoatNormalMap=i(t.clearcoatNormalMap)),void 0!==t.clearcoatNormalScale&&(n.clearcoatNormalScale=(new ti).fromArray(t.clearcoatNormalScale)),void 0!==t.iridescenceMap&&(n.iridescenceMap=i(t.iridescenceMap)),void 0!==t.iridescenceThicknessMap&&(n.iridescenceThicknessMap=i(t.iridescenceThicknessMap)),void 0!==t.transmissionMap&&(n.transmissionMap=i(t.transmissionMap)),void 0!==t.thicknessMap&&(n.thicknessMap=i(t.thicknessMap)),void 0!==t.anisotropyMap&&(n.anisotropyMap=i(t.anisotropyMap)),void 0!==t.sheenColorMap&&(n.sheenColorMap=i(t.sheenColorMap)),void 0!==t.sheenRoughnessMap&&(n.sheenRoughnessMap=i(t.sheenRoughnessMap)),n}setTextures(t){return this.textures=t,this}static createMaterialFromType(t){return new{ShadowMaterial:zc,SpriteMaterial:qo,RawShaderMaterial:kc,ShaderMaterial:Hs,PointsMaterial:hh,MeshPhysicalMaterial:Gc,MeshStandardMaterial:Vc,MeshPhongMaterial:Hc,MeshToonMaterial:Wc,MeshNormalMaterial:Xc,MeshLambertMaterial:qc,MeshDepthMaterial:To,MeshDistanceMaterial:Eo,MeshBasicMaterial:Qn,MeshMatcapMaterial:jc,LineDashedMaterial:Yc,LineBasicMaterial:$l,Material:$n}[t]}}class Hu{static decodeText(t){if("undefined"!=typeof TextDecoder)return(new TextDecoder).decode(t);let e="";for(let n=0,s=t.length;n<s;n++)e+=String.fromCharCode(t[n]);try{return decodeURIComponent(escape(e))}catch(i){return e}}static extractUrlBase(t){const e=t.lastIndexOf("/");return-1===e?"./":t.slice(0,e+1)}static resolveURL(t,e){return"string"!=typeof t||""===t?"":(/^https?:\/\//i.test(e)&&/^\//.test(t)&&(e=e.replace(/(^https?:\/\/[^\/]+).*/i,"$1")),/^(https?:)?\/\//i.test(t)||/^data:.*,.*$/i.test(t)||/^blob:.*$/i.test(t)?t:e+t)}}class Wu extends vs{constructor(){super(),this.isInstancedBufferGeometry=!0,this.type="InstancedBufferGeometry",this.instanceCount=1/0}copy(t){return super.copy(t),this.instanceCount=t.instanceCount,this}toJSON(){const t=super.toJSON();return t.instanceCount=this.instanceCount,t.isInstancedBufferGeometry=!0,t}}class Xu extends vu{constructor(t){super(t)}load(t,e,i,n){const s=this,r=new Mu(s.manager);r.setPath(s.path),r.setRequestHeader(s.requestHeader),r.setWithCredentials(s.withCredentials),r.load(t,function(i){try{e(s.parse(JSON.parse(i)))}catch(r){n&&n(r),s.manager.itemError(t)}},i,n)}parse(t){const e={},i={};function n(t,n){if(void 0!==e[n])return e[n];const s=t.interleavedBuffers[n],r=function(t,e){if(void 0!==i[e])return i[e];const n=t.arrayBuffers[e],s=new Uint32Array(n).buffer;return i[e]=s,s}(t,s.buffer),a=ri(s.type,r),o=new Ho(a,s.stride);return o.uuid=s.uuid,e[n]=o,o}const s=t.isInstancedBufferGeometry?new Wu:new vs,r=t.data.index;if(void 0!==r){const t=ri(r.type,r.array);s.setIndex(new os(t,1))}const a=t.data.attributes;for(const c in a){const e=a[c];let i;if(e.isInterleavedBufferAttribute){const s=n(t.data,e.data);i=new Xo(s,e.itemSize,e.offset,e.normalized)}else{const t=ri(e.type,e.array);i=new(e.isInstancedBufferAttribute?El:os)(t,e.itemSize,e.normalized)}void 0!==e.name&&(i.name=e.name),void 0!==e.usage&&i.setUsage(e.usage),s.setAttribute(c,i)}const o=t.data.morphAttributes;if(o)for(const c in o){const e=o[c],i=[];for(let s=0,r=e.length;s<r;s++){const r=e[s];let a;if(r.isInterleavedBufferAttribute){const e=n(t.data,r.data);a=new Xo(e,r.itemSize,r.offset,r.normalized)}else{const t=ri(r.type,r.array);a=new os(t,r.itemSize,r.normalized)}void 0!==r.name&&(a.name=r.name),i.push(a)}s.morphAttributes[c]=i}t.data.morphTargetsRelative&&(s.morphTargetsRelative=!0);const l=t.data.groups||t.data.drawcalls||t.data.offsets;if(void 0!==l)for(let c=0,u=l.length;c!==u;++c){const t=l[c];s.addGroup(t.start,t.count,t.materialIndex)}const h=t.data.boundingSphere;if(void 0!==h){const t=new Pi;void 0!==h.center&&t.fromArray(h.center),s.boundingSphere=new Ki(t,h.radius)}return t.name&&(s.name=t.name),t.userData&&(s.userData=t.userData),s}}const qu={UVMapping:et,CubeReflectionMapping:it,CubeRefractionMapping:nt,EquirectangularReflectionMapping:st,EquirectangularRefractionMapping:rt,CubeUVReflectionMapping:at},ju={RepeatWrapping:ot,ClampToEdgeWrapping:lt,MirroredRepeatWrapping:ht},Yu={NearestFilter:ct,NearestMipmapNearestFilter:ut,NearestMipmapLinearFilter:dt,LinearFilter:pt,LinearMipmapNearestFilter:mt,LinearMipmapLinearFilter:ft};let Zu;class Ju{static getContext(){return void 0===Zu&&(Zu=new(window.AudioContext||window.webkitAudioContext)),Zu}static setContext(t){Zu=t}}const Ku=new on,$u=new on,Qu=new on;class td{constructor(t=!0){this.autoStart=t,this.startTime=0,this.oldTime=0,this.elapsedTime=0,this.running=!1}start(){this.startTime=ed(),this.oldTime=this.startTime,this.elapsedTime=0,this.running=!0}stop(){this.getElapsedTime(),this.running=!1,this.autoStart=!1}getElapsedTime(){return this.getDelta(),this.elapsedTime}getDelta(){let t=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){const e=ed();t=(e-this.oldTime)/1e3,this.oldTime=e,this.elapsedTime+=t}return t}}function ed(){return("undefined"==typeof performance?Date:performance).now()}const id=new Pi,nd=new Ri,sd=new Pi,rd=new Pi;class ad extends In{constructor(t){super(),this.type="Audio",this.listener=t,this.context=t.context,this.gain=this.context.createGain(),this.gain.connect(t.getInput()),this.autoplay=!1,this.buffer=null,this.detune=0,this.loop=!1,this.loopStart=0,this.loopEnd=0,this.offset=0,this.duration=void 0,this.playbackRate=1,this.isPlaying=!1,this.hasPlaybackControl=!0,this.source=null,this.sourceType="empty",this._startedAt=0,this._progress=0,this._connected=!1,this.filters=[]}getOutput(){return this.gain}setNodeSource(t){return this.hasPlaybackControl=!1,this.sourceType="audioNode",this.source=t,this.connect(),this}setMediaElementSource(t){return this.hasPlaybackControl=!1,this.sourceType="mediaNode",this.source=this.context.createMediaElementSource(t),this.connect(),this}setMediaStreamSource(t){return this.hasPlaybackControl=!1,this.sourceType="mediaStreamNode",this.source=this.context.createMediaStreamSource(t),this.connect(),this}setBuffer(t){return this.buffer=t,this.sourceType="buffer",this.autoplay&&this.play(),this}play(t=0){if(!0===this.isPlaying)return;if(!1===this.hasPlaybackControl)return;this._startedAt=this.context.currentTime+t;const e=this.context.createBufferSource();return e.buffer=this.buffer,e.loop=this.loop,e.loopStart=this.loopStart,e.loopEnd=this.loopEnd,e.onended=this.onEnded.bind(this),e.start(this._startedAt,this._progress+this.offset,this.duration),this.isPlaying=!0,this.source=e,this.setDetune(this.detune),this.setPlaybackRate(this.playbackRate),this.connect()}pause(){if(!1!==this.hasPlaybackControl)return!0===this.isPlaying&&(this._progress+=Math.max(this.context.currentTime-this._startedAt,0)*this.playbackRate,!0===this.loop&&(this._progress=this._progress%(this.duration||this.buffer.duration)),this.source.stop(),this.source.onended=null,this.isPlaying=!1),this}stop(){if(!1!==this.hasPlaybackControl)return this._progress=0,null!==this.source&&(this.source.stop(),this.source.onended=null),this.isPlaying=!1,this}connect(){if(this.filters.length>0){this.source.connect(this.filters[0]);for(let t=1,e=this.filters.length;t<e;t++)this.filters[t-1].connect(this.filters[t]);this.filters[this.filters.length-1].connect(this.getOutput())}else this.source.connect(this.getOutput());return this._connected=!0,this}disconnect(){if(!1!==this._connected){if(this.filters.length>0){this.source.disconnect(this.filters[0]);for(let t=1,e=this.filters.length;t<e;t++)this.filters[t-1].disconnect(this.filters[t]);this.filters[this.filters.length-1].disconnect(this.getOutput())}else this.source.disconnect(this.getOutput());return this._connected=!1,this}}getFilters(){return this.filters}setFilters(t){return t||(t=[]),!0===this._connected?(this.disconnect(),this.filters=t.slice(),this.connect()):this.filters=t.slice(),this}setDetune(t){if(this.detune=t,void 0!==this.source.detune)return!0===this.isPlaying&&this.source.detune.setTargetAtTime(this.detune,this.context.currentTime,.01),this}getDetune(){return this.detune}getFilter(){return this.getFilters()[0]}setFilter(t){return this.setFilters(t?[t]:[])}setPlaybackRate(t){if(!1!==this.hasPlaybackControl)return this.playbackRate=t,!0===this.isPlaying&&this.source.playbackRate.setTargetAtTime(this.playbackRate,this.context.currentTime,.01),this}getPlaybackRate(){return this.playbackRate}onEnded(){this.isPlaying=!1}getLoop(){return!1!==this.hasPlaybackControl&&this.loop}setLoop(t){if(!1!==this.hasPlaybackControl)return this.loop=t,!0===this.isPlaying&&(this.source.loop=this.loop),this}setLoopStart(t){return this.loopStart=t,this}setLoopEnd(t){return this.loopEnd=t,this}getVolume(){return this.gain.gain.value}setVolume(t){return this.gain.gain.setTargetAtTime(t,this.context.currentTime,.01),this}}const od=new Pi,ld=new Ri,hd=new Pi,cd=new Pi;class ud{constructor(t,e,i){let n,s,r;switch(this.binding=t,this.valueSize=i,e){case"quaternion":n=this._slerp,s=this._slerpAdditive,r=this._setAdditiveIdentityQuaternion,this.buffer=new Float64Array(6*i),this._workIndex=5;break;case"string":case"bool":n=this._select,s=this._select,r=this._setAdditiveIdentityOther,this.buffer=new Array(5*i);break;default:n=this._lerp,s=this._lerpAdditive,r=this._setAdditiveIdentityNumeric,this.buffer=new Float64Array(5*i)}this._mixBufferRegion=n,this._mixBufferRegionAdditive=s,this._setIdentity=r,this._origIndex=3,this._addIndex=4,this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,this.useCount=0,this.referenceCount=0}accumulate(t,e){const i=this.buffer,n=this.valueSize,s=t*n+n;let r=this.cumulativeWeight;if(0===r){for(let t=0;t!==n;++t)i[s+t]=i[t];r=e}else{r+=e;const t=e/r;this._mixBufferRegion(i,s,0,t,n)}this.cumulativeWeight=r}accumulateAdditive(t){const e=this.buffer,i=this.valueSize,n=i*this._addIndex;0===this.cumulativeWeightAdditive&&this._setIdentity(),this._mixBufferRegionAdditive(e,n,0,t,i),this.cumulativeWeightAdditive+=t}apply(t){const e=this.valueSize,i=this.buffer,n=t*e+e,s=this.cumulativeWeight,r=this.cumulativeWeightAdditive,a=this.binding;if(this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,s<1){const t=e*this._origIndex;this._mixBufferRegion(i,n,t,1-s,e)}r>0&&this._mixBufferRegionAdditive(i,n,this._addIndex*e,1,e);for(let o=e,l=e+e;o!==l;++o)if(i[o]!==i[o+e]){a.setValue(i,n);break}}saveOriginalState(){const t=this.binding,e=this.buffer,i=this.valueSize,n=i*this._origIndex;t.getValue(e,n);for(let s=i,r=n;s!==r;++s)e[s]=e[n+s%i];this._setIdentity(),this.cumulativeWeight=0,this.cumulativeWeightAdditive=0}restoreOriginalState(){const t=3*this.valueSize;this.binding.setValue(this.buffer,t)}_setAdditiveIdentityNumeric(){const t=this._addIndex*this.valueSize,e=t+this.valueSize;for(let i=t;i<e;i++)this.buffer[i]=0}_setAdditiveIdentityQuaternion(){this._setAdditiveIdentityNumeric(),this.buffer[this._addIndex*this.valueSize+3]=1}_setAdditiveIdentityOther(){const t=this._origIndex*this.valueSize,e=this._addIndex*this.valueSize;for(let i=0;i<this.valueSize;i++)this.buffer[e+i]=this.buffer[t+i]}_select(t,e,i,n,s){if(n>=.5)for(let r=0;r!==s;++r)t[e+r]=t[i+r]}_slerp(t,e,i,n){Ri.slerpFlat(t,e,t,e,t,i,n)}_slerpAdditive(t,e,i,n,s){const r=this._workIndex*s;Ri.multiplyQuaternionsFlat(t,r,t,e,t,i),Ri.slerpFlat(t,e,t,e,t,r,n)}_lerp(t,e,i,n,s){const r=1-n;for(let a=0;a!==s;++a){const s=e+a;t[s]=t[s]*r+t[i+a]*n}}_lerpAdditive(t,e,i,n,s){for(let r=0;r!==s;++r){const s=e+r;t[s]=t[s]+t[i+r]*n}}}const dd="\\[\\]\\.:\\/",pd=new RegExp("["+dd+"]","g"),md="[^"+dd+"]",fd="[^"+dd.replace("\\.","")+"]",gd=new RegExp("^"+/((?:WC+[\/:])*)/.source.replace("WC",md)+/(WCOD+)?/.source.replace("WCOD",fd)+/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC",md)+/\.(WC+)(?:\[(.+)\])?/.source.replace("WC",md)+"$"),_d=["material","materials","bones","map"];class vd{constructor(t,e,i){this.path=e,this.parsedPath=i||vd.parseTrackName(e),this.node=vd.findNode(t,this.parsedPath.nodeName),this.rootNode=t,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}static create(t,e,i){return t&&t.isAnimationObjectGroup?new vd.Composite(t,e,i):new vd(t,e,i)}static sanitizeNodeName(t){return t.replace(/\s/g,"_").replace(pd,"")}static parseTrackName(t){const e=gd.exec(t);if(null===e)throw new Error("PropertyBinding: Cannot parse trackName: "+t);const i={nodeName:e[2],objectName:e[3],objectIndex:e[4],propertyName:e[5],propertyIndex:e[6]},n=i.nodeName&&i.nodeName.lastIndexOf(".");if(void 0!==n&&-1!==n){const t=i.nodeName.substring(n+1);-1!==_d.indexOf(t)&&(i.nodeName=i.nodeName.substring(0,n),i.objectName=t)}if(null===i.propertyName||0===i.propertyName.length)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+t);return i}static findNode(t,e){if(void 0===e||""===e||"."===e||-1===e||e===t.name||e===t.uuid)return t;if(t.skeleton){const i=t.skeleton.getBoneByName(e);if(void 0!==i)return i}if(t.children){const i=function(t){for(let n=0;n<t.length;n++){const s=t[n];if(s.name===e||s.uuid===e)return s;const r=i(s.children);if(r)return r}return null},n=i(t.children);if(n)return n}return null}_getValue_unavailable(){}_setValue_unavailable(){}_getValue_direct(t,e){t[e]=this.targetObject[this.propertyName]}_getValue_array(t,e){const i=this.resolvedProperty;for(let n=0,s=i.length;n!==s;++n)t[e++]=i[n]}_getValue_arrayElement(t,e){t[e]=this.resolvedProperty[this.propertyIndex]}_getValue_toArray(t,e){this.resolvedProperty.toArray(t,e)}_setValue_direct(t,e){this.targetObject[this.propertyName]=t[e]}_setValue_direct_setNeedsUpdate(t,e){this.targetObject[this.propertyName]=t[e],this.targetObject.needsUpdate=!0}_setValue_direct_setMatrixWorldNeedsUpdate(t,e){this.targetObject[this.propertyName]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_array(t,e){const i=this.resolvedProperty;for(let n=0,s=i.length;n!==s;++n)i[n]=t[e++]}_setValue_array_setNeedsUpdate(t,e){const i=this.resolvedProperty;for(let n=0,s=i.length;n!==s;++n)i[n]=t[e++];this.targetObject.needsUpdate=!0}_setValue_array_setMatrixWorldNeedsUpdate(t,e){const i=this.resolvedProperty;for(let n=0,s=i.length;n!==s;++n)i[n]=t[e++];this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_arrayElement(t,e){this.resolvedProperty[this.propertyIndex]=t[e]}_setValue_arrayElement_setNeedsUpdate(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.needsUpdate=!0}_setValue_arrayElement_setMatrixWorldNeedsUpdate(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_fromArray(t,e){this.resolvedProperty.fromArray(t,e)}_setValue_fromArray_setNeedsUpdate(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.needsUpdate=!0}_setValue_fromArray_setMatrixWorldNeedsUpdate(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.matrixWorldNeedsUpdate=!0}_getValue_unbound(t,e){this.bind(),this.getValue(t,e)}_setValue_unbound(t,e){this.bind(),this.setValue(t,e)}bind(){let t=this.node;const e=this.parsedPath,i=e.objectName,n=e.propertyName;let s=e.propertyIndex;if(t||(t=vd.findNode(this.rootNode,e.nodeName),this.node=t),this.getValue=this._getValue_unavailable,this.setValue=this._setValue_unavailable,!t)return;if(i){let n=e.objectIndex;switch(i){case"materials":if(!t.material)return;if(!t.material.materials)return;t=t.material.materials;break;case"bones":if(!t.skeleton)return;t=t.skeleton.bones;for(let e=0;e<t.length;e++)if(t[e].name===n){n=e;break}break;case"map":if("map"in t){t=t.map;break}if(!t.material)return;if(!t.material.map)return;t=t.material.map;break;default:if(void 0===t[i])return;t=t[i]}if(void 0!==n){if(void 0===t[n])return;t=t[n]}}const r=t[n];if(void 0===r)return void e.nodeName;let a=this.Versioning.None;this.targetObject=t,void 0!==t.needsUpdate?a=this.Versioning.NeedsUpdate:void 0!==t.matrixWorldNeedsUpdate&&(a=this.Versioning.MatrixWorldNeedsUpdate);let o=this.BindingType.Direct;if(void 0!==s){if("morphTargetInfluences"===n){if(!t.geometry)return;if(!t.geometry.morphAttributes)return;void 0!==t.morphTargetDictionary[s]&&(s=t.morphTargetDictionary[s])}o=this.BindingType.ArrayElement,this.resolvedProperty=r,this.propertyIndex=s}else void 0!==r.fromArray&&void 0!==r.toArray?(o=this.BindingType.HasFromToArray,this.resolvedProperty=r):Array.isArray(r)?(o=this.BindingType.EntireArray,this.resolvedProperty=r):this.propertyName=n;this.getValue=this.GetterByBindingType[o],this.setValue=this.SetterByBindingTypeAndVersioning[o][a]}unbind(){this.node=null,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}}vd.Composite=class{constructor(t,e,i){const n=i||vd.parseTrackName(e);this._targetGroup=t,this._bindings=t.subscribe_(e,n)}getValue(t,e){this.bind();const i=this._targetGroup.nCachedObjects_,n=this._bindings[i];void 0!==n&&n.getValue(t,e)}setValue(t,e){const i=this._bindings;for(let n=this._targetGroup.nCachedObjects_,s=i.length;n!==s;++n)i[n].setValue(t,e)}bind(){const t=this._bindings;for(let e=this._targetGroup.nCachedObjects_,i=t.length;e!==i;++e)t[e].bind()}unbind(){const t=this._bindings;for(let e=this._targetGroup.nCachedObjects_,i=t.length;e!==i;++e)t[e].unbind()}},vd.prototype.BindingType={Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},vd.prototype.Versioning={None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},vd.prototype.GetterByBindingType=[vd.prototype._getValue_direct,vd.prototype._getValue_array,vd.prototype._getValue_arrayElement,vd.prototype._getValue_toArray],vd.prototype.SetterByBindingTypeAndVersioning=[[vd.prototype._setValue_direct,vd.prototype._setValue_direct_setNeedsUpdate,vd.prototype._setValue_direct_setMatrixWorldNeedsUpdate],[vd.prototype._setValue_array,vd.prototype._setValue_array_setNeedsUpdate,vd.prototype._setValue_array_setMatrixWorldNeedsUpdate],[vd.prototype._setValue_arrayElement,vd.prototype._setValue_arrayElement_setNeedsUpdate,vd.prototype._setValue_arrayElement_setMatrixWorldNeedsUpdate],[vd.prototype._setValue_fromArray,vd.prototype._setValue_fromArray_setNeedsUpdate,vd.prototype._setValue_fromArray_setMatrixWorldNeedsUpdate]];class yd{constructor(t,e,i=null,n=e.blendMode){this._mixer=t,this._clip=e,this._localRoot=i,this.blendMode=n;const s=e.tracks,r=s.length,a=new Array(r),o={endingStart:ue,endingEnd:ue};for(let l=0;l!==r;++l){const t=s[l].createInterpolant(null);a[l]=t,t.settings=o}this._interpolantSettings=o,this._interpolants=a,this._propertyBindings=new Array(r),this._cacheIndex=null,this._byClipCacheIndex=null,this._timeScaleInterpolant=null,this._weightInterpolant=null,this.loop=2201,this._loopCount=-1,this._startTime=null,this.time=0,this.timeScale=1,this._effectiveTimeScale=1,this.weight=1,this._effectiveWeight=1,this.repetitions=1/0,this.paused=!1,this.enabled=!0,this.clampWhenFinished=!1,this.zeroSlopeAtStart=!0,this.zeroSlopeAtEnd=!0}play(){return this._mixer._activateAction(this),this}stop(){return this._mixer._deactivateAction(this),this.reset()}reset(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()}isRunning(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)}isScheduled(){return this._mixer._isActiveAction(this)}startAt(t){return this._startTime=t,this}setLoop(t,e){return this.loop=t,this.repetitions=e,this}setEffectiveWeight(t){return this.weight=t,this._effectiveWeight=this.enabled?t:0,this.stopFading()}getEffectiveWeight(){return this._effectiveWeight}fadeIn(t){return this._scheduleFading(t,0,1)}fadeOut(t){return this._scheduleFading(t,1,0)}crossFadeFrom(t,e,i){if(t.fadeOut(e),this.fadeIn(e),i){const i=this._clip.duration,n=t._clip.duration,s=n/i,r=i/n;t.warp(1,s,e),this.warp(r,1,e)}return this}crossFadeTo(t,e,i){return t.crossFadeFrom(this,e,i)}stopFading(){const t=this._weightInterpolant;return null!==t&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this}setEffectiveTimeScale(t){return this.timeScale=t,this._effectiveTimeScale=this.paused?0:t,this.stopWarping()}getEffectiveTimeScale(){return this._effectiveTimeScale}setDuration(t){return this.timeScale=this._clip.duration/t,this.stopWarping()}syncWith(t){return this.time=t.time,this.timeScale=t.timeScale,this.stopWarping()}halt(t){return this.warp(this._effectiveTimeScale,0,t)}warp(t,e,i){const n=this._mixer,s=n.time,r=this.timeScale;let a=this._timeScaleInterpolant;null===a&&(a=n._lendControlInterpolant(),this._timeScaleInterpolant=a);const o=a.parameterPositions,l=a.sampleValues;return o[0]=s,o[1]=s+i,l[0]=t/r,l[1]=e/r,this}stopWarping(){const t=this._timeScaleInterpolant;return null!==t&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this}getMixer(){return this._mixer}getClip(){return this._clip}getRoot(){return this._localRoot||this._mixer._root}_update(t,e,i,n){if(!this.enabled)return void this._updateWeight(t);const s=this._startTime;if(null!==s){const n=(t-s)*i;n<0||0===i?e=0:(this._startTime=null,e=i*n)}e*=this._updateTimeScale(t);const r=this._updateTime(e),a=this._updateWeight(t);if(a>0){const t=this._interpolants,e=this._propertyBindings;if(this.blendMode===me)for(let i=0,n=t.length;i!==n;++i)t[i].evaluate(r),e[i].accumulateAdditive(a);else for(let i=0,s=t.length;i!==s;++i)t[i].evaluate(r),e[i].accumulate(n,a)}}_updateWeight(t){let e=0;if(this.enabled){e=this.weight;const i=this._weightInterpolant;if(null!==i){const n=i.evaluate(t)[0];e*=n,t>i.parameterPositions[1]&&(this.stopFading(),0===n&&(this.enabled=!1))}}return this._effectiveWeight=e,e}_updateTimeScale(t){let e=0;if(!this.paused){e=this.timeScale;const i=this._timeScaleInterpolant;null!==i&&(e*=i.evaluate(t)[0],t>i.parameterPositions[1]&&(this.stopWarping(),0===e?this.paused=!0:this.timeScale=e))}return this._effectiveTimeScale=e,e}_updateTime(t){const e=this._clip.duration,i=this.loop;let n=this.time+t,s=this._loopCount;const r=2202===i;if(0===t)return-1===s||!r||1&~s?n:e-n;if(2200===i){-1===s&&(this._loopCount=0,this._setEndings(!0,!0,!1));t:{if(n>=e)n=e;else{if(!(n<0)){this.time=n;break t}n=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this.time=n,this._mixer.dispatchEvent({type:"finished",action:this,direction:t<0?-1:1})}}else{if(-1===s&&(t>=0?(s=0,this._setEndings(!0,0===this.repetitions,r)):this._setEndings(0===this.repetitions,!0,r)),n>=e||n<0){const i=Math.floor(n/e);n-=e*i,s+=Math.abs(i);const a=this.repetitions-s;if(a<=0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,n=t>0?e:0,this.time=n,this._mixer.dispatchEvent({type:"finished",action:this,direction:t>0?1:-1});else{if(1===a){const e=t<0;this._setEndings(e,!e,r)}else this._setEndings(!1,!1,r);this._loopCount=s,this.time=n,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:i})}}else this.time=n;if(r&&!(1&~s))return e-n}return n}_setEndings(t,e,i){const n=this._interpolantSettings;i?(n.endingStart=de,n.endingEnd=de):(n.endingStart=t?this.zeroSlopeAtStart?de:ue:pe,n.endingEnd=e?this.zeroSlopeAtEnd?de:ue:pe)}_scheduleFading(t,e,i){const n=this._mixer,s=n.time;let r=this._weightInterpolant;null===r&&(r=n._lendControlInterpolant(),this._weightInterpolant=r);const a=r.parameterPositions,o=r.sampleValues;return a[0]=s,o[0]=e,a[1]=s+t,o[1]=i,this}}const xd=new Float32Array(1);class Md{constructor(t){this.value=t}clone(){return new Md(void 0===this.value.clone?this.value:this.value.clone())}}let Sd=0;function bd(t,e){return t.distance-e.distance}function wd(t,e,i,n){if(t.layers.test(e.layers)&&t.raycast(e,i),!0===n){const n=t.children;for(let t=0,s=n.length;t<s;t++)wd(n[t],e,i,!0)}}const Td=new ti,Ed=new Pi,Ad=new Pi,Cd=new Pi,Rd=new Pi,Pd=new on,Ld=new on;function Id(t){const e=[];!0===t.isBone&&e.push(t);for(let i=0;i<t.children.length;i++)e.push.apply(e,Id(t.children[i]));return e}const Dd=new Pi,Ud=new Zn,Nd=new Zn,Od=new Pi,Fd=new Pi,Bd=new Pi,zd=new Pi,kd=new Ws;function Vd(t,e,i,n,s,r,a){zd.set(s,r,a).unproject(n);const o=e[t];if(void 0!==o){const t=i.getAttribute("position");for(let e=0,i=o.length;e<i;e++)t.setXYZ(o[e],zd.x,zd.y,zd.z)}}const Gd=new Di,Hd=new Pi;let Wd,Xd;"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:L}})),"undefined"!=typeof window&&(window.__THREE__||(window.__THREE__=L));const qd=Object.freeze(Object.defineProperty({__proto__:null,ACESFilmicToneMapping:4,AddEquation:N,AddOperation:2,AdditiveAnimationBlendMode:me,AdditiveBlending:2,AgXToneMapping:6,AlphaFormat:1021,AlwaysCompare:519,AlwaysDepth:1,AlwaysStencilFunc:519,AmbientLight:Bu,AnimationAction:yd,AnimationClip:pu,AnimationLoader:class extends vu{constructor(t){super(t)}load(t,e,i,n){const s=this,r=new Mu(this.manager);r.setPath(this.path),r.setRequestHeader(this.requestHeader),r.setWithCredentials(this.withCredentials),r.load(t,function(i){try{e(s.parse(JSON.parse(i)))}catch(r){n&&n(r),s.manager.itemError(t)}},i,n)}parse(t){const e=[];for(let i=0;i<t.length;i++){const n=pu.parse(t[i]);e.push(n)}return e}},AnimationMixer:class extends ke{constructor(t){super(),this._root=t,this._initMemoryManager(),this._accuIndex=0,this.time=0,this.timeScale=1}_bindAction(t,e){const i=t._localRoot||this._root,n=t._clip.tracks,s=n.length,r=t._propertyBindings,a=t._interpolants,o=i.uuid,l=this._bindingsByRootAndName;let h=l[o];void 0===h&&(h={},l[o]=h);for(let c=0;c!==s;++c){const t=n[c],s=t.name;let l=h[s];if(void 0!==l)++l.referenceCount,r[c]=l;else{if(l=r[c],void 0!==l){null===l._cacheIndex&&(++l.referenceCount,this._addInactiveBinding(l,o,s));continue}const n=e&&e._propertyBindings[c].binding.parsedPath;l=new ud(vd.create(i,s,n),t.ValueTypeName,t.getValueSize()),++l.referenceCount,this._addInactiveBinding(l,o,s),r[c]=l}a[c].resultBuffer=l.buffer}}_activateAction(t){if(!this._isActiveAction(t)){if(null===t._cacheIndex){const e=(t._localRoot||this._root).uuid,i=t._clip.uuid,n=this._actionsByClip[i];this._bindAction(t,n&&n.knownActions[0]),this._addInactiveAction(t,i,e)}const e=t._propertyBindings;for(let t=0,i=e.length;t!==i;++t){const i=e[t];0===i.useCount++&&(this._lendBinding(i),i.saveOriginalState())}this._lendAction(t)}}_deactivateAction(t){if(this._isActiveAction(t)){const e=t._propertyBindings;for(let t=0,i=e.length;t!==i;++t){const i=e[t];0===--i.useCount&&(i.restoreOriginalState(),this._takeBackBinding(i))}this._takeBackAction(t)}}_initMemoryManager(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;const t=this;this.stats={actions:{get total(){return t._actions.length},get inUse(){return t._nActiveActions}},bindings:{get total(){return t._bindings.length},get inUse(){return t._nActiveBindings}},controlInterpolants:{get total(){return t._controlInterpolants.length},get inUse(){return t._nActiveControlInterpolants}}}}_isActiveAction(t){const e=t._cacheIndex;return null!==e&&e<this._nActiveActions}_addInactiveAction(t,e,i){const n=this._actions,s=this._actionsByClip;let r=s[e];if(void 0===r)r={knownActions:[t],actionByRoot:{}},t._byClipCacheIndex=0,s[e]=r;else{const e=r.knownActions;t._byClipCacheIndex=e.length,e.push(t)}t._cacheIndex=n.length,n.push(t),r.actionByRoot[i]=t}_removeInactiveAction(t){const e=this._actions,i=e[e.length-1],n=t._cacheIndex;i._cacheIndex=n,e[n]=i,e.pop(),t._cacheIndex=null;const s=t._clip.uuid,r=this._actionsByClip,a=r[s],o=a.knownActions,l=o[o.length-1],h=t._byClipCacheIndex;l._byClipCacheIndex=h,o[h]=l,o.pop(),t._byClipCacheIndex=null,delete a.actionByRoot[(t._localRoot||this._root).uuid],0===o.length&&delete r[s],this._removeInactiveBindingsForAction(t)}_removeInactiveBindingsForAction(t){const e=t._propertyBindings;for(let i=0,n=e.length;i!==n;++i){const t=e[i];0===--t.referenceCount&&this._removeInactiveBinding(t)}}_lendAction(t){const e=this._actions,i=t._cacheIndex,n=this._nActiveActions++,s=e[n];t._cacheIndex=n,e[n]=t,s._cacheIndex=i,e[i]=s}_takeBackAction(t){const e=this._actions,i=t._cacheIndex,n=--this._nActiveActions,s=e[n];t._cacheIndex=n,e[n]=t,s._cacheIndex=i,e[i]=s}_addInactiveBinding(t,e,i){const n=this._bindingsByRootAndName,s=this._bindings;let r=n[e];void 0===r&&(r={},n[e]=r),r[i]=t,t._cacheIndex=s.length,s.push(t)}_removeInactiveBinding(t){const e=this._bindings,i=t.binding,n=i.rootNode.uuid,s=i.path,r=this._bindingsByRootAndName,a=r[n],o=e[e.length-1],l=t._cacheIndex;o._cacheIndex=l,e[l]=o,e.pop(),delete a[s],0===Object.keys(a).length&&delete r[n]}_lendBinding(t){const e=this._bindings,i=t._cacheIndex,n=this._nActiveBindings++,s=e[n];t._cacheIndex=n,e[n]=t,s._cacheIndex=i,e[i]=s}_takeBackBinding(t){const e=this._bindings,i=t._cacheIndex,n=--this._nActiveBindings,s=e[n];t._cacheIndex=n,e[n]=t,s._cacheIndex=i,e[i]=s}_lendControlInterpolant(){const t=this._controlInterpolants,e=this._nActiveControlInterpolants++;let i=t[e];return void 0===i&&(i=new nu(new Float32Array(2),new Float32Array(2),1,xd),i.__cacheIndex=e,t[e]=i),i}_takeBackControlInterpolant(t){const e=this._controlInterpolants,i=t.__cacheIndex,n=--this._nActiveControlInterpolants,s=e[n];t.__cacheIndex=n,e[n]=t,s.__cacheIndex=i,e[i]=s}clipAction(t,e,i){const n=e||this._root,s=n.uuid;let r="string"==typeof t?pu.findByName(n,t):t;const a=null!==r?r.uuid:t,o=this._actionsByClip[a];let l=null;if(void 0===i&&(i=null!==r?r.blendMode:2500),void 0!==o){const t=o.actionByRoot[s];if(void 0!==t&&t.blendMode===i)return t;l=o.knownActions[0],null===r&&(r=l._clip)}if(null===r)return null;const h=new yd(this,r,e,i);return this._bindAction(h,l),this._addInactiveAction(h,a,s),h}existingAction(t,e){const i=e||this._root,n=i.uuid,s="string"==typeof t?pu.findByName(i,t):t,r=s?s.uuid:t,a=this._actionsByClip[r];return void 0!==a&&a.actionByRoot[n]||null}stopAllAction(){const t=this._actions;for(let e=this._nActiveActions-1;e>=0;--e)t[e].stop();return this}update(t){t*=this.timeScale;const e=this._actions,i=this._nActiveActions,n=this.time+=t,s=Math.sign(t),r=this._accuIndex^=1;for(let l=0;l!==i;++l)e[l]._update(n,t,s,r);const a=this._bindings,o=this._nActiveBindings;for(let l=0;l!==o;++l)a[l].apply(r);return this}setTime(t){this.time=0;for(let e=0;e<this._actions.length;e++)this._actions[e].time=0;return this.update(t)}getRoot(){return this._root}uncacheClip(t){const e=this._actions,i=t.uuid,n=this._actionsByClip,s=n[i];if(void 0!==s){const t=s.knownActions;for(let i=0,n=t.length;i!==n;++i){const n=t[i];this._deactivateAction(n);const s=n._cacheIndex,r=e[e.length-1];n._cacheIndex=null,n._byClipCacheIndex=null,r._cacheIndex=s,e[s]=r,e.pop(),this._removeInactiveBindingsForAction(n)}delete n[i]}}uncacheRoot(t){const e=t.uuid,i=this._actionsByClip;for(const s in i){const t=i[s].actionByRoot[e];void 0!==t&&(this._deactivateAction(t),this._removeInactiveAction(t))}const n=this._bindingsByRootAndName[e];if(void 0!==n)for(const s in n){const t=n[s];t.restoreOriginalState(),this._removeInactiveBinding(t)}}uncacheAction(t,e){const i=this.existingAction(t,e);null!==i&&(this._deactivateAction(i),this._removeInactiveAction(i))}},AnimationObjectGroup:class{constructor(){this.isAnimationObjectGroup=!0,this.uuid=Xe(),this._objects=Array.prototype.slice.call(arguments),this.nCachedObjects_=0;const t={};this._indicesByUUID=t;for(let i=0,n=arguments.length;i!==n;++i)t[arguments[i].uuid]=i;this._paths=[],this._parsedPaths=[],this._bindings=[],this._bindingsIndicesByPath={};const e=this;this.stats={objects:{get total(){return e._objects.length},get inUse(){return this.total-e.nCachedObjects_}},get bindingsPerObject(){return e._bindings.length}}}add(){const t=this._objects,e=this._indicesByUUID,i=this._paths,n=this._parsedPaths,s=this._bindings,r=s.length;let a,o=t.length,l=this.nCachedObjects_;for(let h=0,c=arguments.length;h!==c;++h){const c=arguments[h],u=c.uuid;let d=e[u];if(void 0===d){d=o++,e[u]=d,t.push(c);for(let t=0,e=r;t!==e;++t)s[t].push(new vd(c,i[t],n[t]))}else if(d<l){a=t[d];const o=--l,h=t[o];e[h.uuid]=d,t[d]=h,e[u]=o,t[o]=c;for(let t=0,e=r;t!==e;++t){const e=s[t],r=e[o];let a=e[d];e[d]=r,void 0===a&&(a=new vd(c,i[t],n[t])),e[o]=a}}else t[d]}this.nCachedObjects_=l}remove(){const t=this._objects,e=this._indicesByUUID,i=this._bindings,n=i.length;let s=this.nCachedObjects_;for(let r=0,a=arguments.length;r!==a;++r){const a=arguments[r],o=a.uuid,l=e[o];if(void 0!==l&&l>=s){const r=s++,h=t[r];e[h.uuid]=l,t[l]=h,e[o]=r,t[r]=a;for(let t=0,e=n;t!==e;++t){const e=i[t],n=e[r],s=e[l];e[l]=n,e[r]=s}}}this.nCachedObjects_=s}uncache(){const t=this._objects,e=this._indicesByUUID,i=this._bindings,n=i.length;let s=this.nCachedObjects_,r=t.length;for(let a=0,o=arguments.length;a!==o;++a){const o=arguments[a].uuid,l=e[o];if(void 0!==l)if(delete e[o],l<s){const a=--s,o=t[a],h=--r,c=t[h];e[o.uuid]=l,t[l]=o,e[c.uuid]=a,t[a]=c,t.pop();for(let t=0,e=n;t!==e;++t){const e=i[t],n=e[a],s=e[h];e[l]=n,e[a]=s,e.pop()}}else{const s=--r,a=t[s];s>0&&(e[a.uuid]=l),t[l]=a,t.pop();for(let t=0,e=n;t!==e;++t){const e=i[t];e[l]=e[s],e.pop()}}}this.nCachedObjects_=s}subscribe_(t,e){const i=this._bindingsIndicesByPath;let n=i[t];const s=this._bindings;if(void 0!==n)return s[n];const r=this._paths,a=this._parsedPaths,o=this._objects,l=o.length,h=this.nCachedObjects_,c=new Array(l);n=s.length,i[t]=n,r.push(t),a.push(e),s.push(c);for(let u=h,d=o.length;u!==d;++u){const i=o[u];c[u]=new vd(i,t,e)}return c}unsubscribe_(t){const e=this._bindingsIndicesByPath,i=e[t];if(void 0!==i){const n=this._paths,s=this._parsedPaths,r=this._bindings,a=r.length-1,o=r[a];e[t[a]]=i,r[i]=o,r.pop(),s[i]=s[a],s.pop(),n[i]=n[a],n.pop()}}},AnimationUtils:tu,ArcCurve:yh,ArrayCamera:Lo,ArrowHelper:class extends In{constructor(t=new Pi(0,0,1),e=new Pi(0,0,0),i=1,n=16776960,s=.2*i,r=.2*s){super(),this.type="ArrowHelper",void 0===Wd&&(Wd=new vs,Wd.setAttribute("position",new cs([0,0,0,0,1,0],3)),Xd=new Gh(0,.5,1,5,1),Xd.translate(0,-.5,0)),this.position.copy(e),this.line=new sh(Wd,new $l({color:n,toneMapped:!1})),this.line.matrixAutoUpdate=!1,this.add(this.line),this.cone=new Os(Xd,new Qn({color:n,toneMapped:!1})),this.cone.matrixAutoUpdate=!1,this.add(this.cone),this.setDirection(t),this.setLength(i,s,r)}setDirection(t){if(t.y>.99999)this.quaternion.set(0,0,0,1);else if(t.y<-.99999)this.quaternion.set(1,0,0,0);else{Hd.set(t.z,0,-t.x).normalize();const e=Math.acos(t.y);this.quaternion.setFromAxisAngle(Hd,e)}}setLength(t,e=.2*t,i=.2*e){this.line.scale.set(1,Math.max(1e-4,t-e),1),this.line.updateMatrix(),this.cone.scale.set(i,e,i),this.cone.position.y=t,this.cone.updateMatrix()}setColor(t){this.line.material.color.set(t),this.cone.material.color.set(t)}copy(t){return super.copy(t,!1),this.line.copy(t.line),this.cone.copy(t.cone),this}dispose(){this.line.geometry.dispose(),this.line.material.dispose(),this.cone.geometry.dispose(),this.cone.material.dispose()}},AttachedBindMode:Q,Audio:ad,AudioAnalyser:class{constructor(t,e=2048){this.analyser=t.context.createAnalyser(),this.analyser.fftSize=e,this.data=new Uint8Array(this.analyser.frequencyBinCount),t.getOutput().connect(this.analyser)}getFrequencyData(){return this.analyser.getByteFrequencyData(this.data),this.data}getAverageFrequency(){let t=0;const e=this.getFrequencyData();for(let i=0;i<e.length;i++)t+=e[i];return t/e.length}},AudioContext:Ju,AudioListener:class extends In{constructor(){super(),this.type="AudioListener",this.context=Ju.getContext(),this.gain=this.context.createGain(),this.gain.connect(this.context.destination),this.filter=null,this.timeDelta=0,this._clock=new td}getInput(){return this.gain}removeFilter(){return null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null),this}getFilter(){return this.filter}setFilter(t){return null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination),this.filter=t,this.gain.connect(this.filter),this.filter.connect(this.context.destination),this}getMasterVolume(){return this.gain.gain.value}setMasterVolume(t){return this.gain.gain.setTargetAtTime(t,this.context.currentTime,.01),this}updateMatrixWorld(t){super.updateMatrixWorld(t);const e=this.context.listener,i=this.up;if(this.timeDelta=this._clock.getDelta(),this.matrixWorld.decompose(id,nd,sd),rd.set(0,0,-1).applyQuaternion(nd),e.positionX){const t=this.context.currentTime+this.timeDelta;e.positionX.linearRampToValueAtTime(id.x,t),e.positionY.linearRampToValueAtTime(id.y,t),e.positionZ.linearRampToValueAtTime(id.z,t),e.forwardX.linearRampToValueAtTime(rd.x,t),e.forwardY.linearRampToValueAtTime(rd.y,t),e.forwardZ.linearRampToValueAtTime(rd.z,t),e.upX.linearRampToValueAtTime(i.x,t),e.upY.linearRampToValueAtTime(i.y,t),e.upZ.linearRampToValueAtTime(i.z,t)}else e.setPosition(id.x,id.y,id.z),e.setOrientation(rd.x,rd.y,rd.z,i.x,i.y,i.z)}},AudioLoader:class extends vu{constructor(t){super(t)}load(t,e,i,n){const s=this,r=new Mu(this.manager);function a(e){n&&n(e),s.manager.itemError(t)}r.setResponseType("arraybuffer"),r.setPath(this.path),r.setRequestHeader(this.requestHeader),r.setWithCredentials(this.withCredentials),r.load(t,function(t){try{const i=t.slice(0);Ju.getContext().decodeAudioData(i,function(t){e(t)}).catch(a)}catch(i){a(i)}},i,n)}},AxesHelper:class extends oh{constructor(t=1){const e=[0,0,0,t,0,0,0,0,0,0,t,0,0,0,0,0,0,t],i=new vs;i.setAttribute("position",new cs(e,3)),i.setAttribute("color",new cs([1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],3)),super(i,new $l({vertexColors:!0,toneMapped:!1})),this.type="AxesHelper"}setColors(t,e,i){const n=new Zn,s=this.geometry.attributes.color.array;return n.set(t),n.toArray(s,0),n.toArray(s,3),n.set(e),n.toArray(s,6),n.toArray(s,9),n.set(i),n.toArray(s,12),n.toArray(s,15),this.geometry.attributes.color.needsUpdate=!0,this}dispose(){this.geometry.dispose(),this.material.dispose()}},BackSide:1,BasicDepthPacking:3200,BasicShadowMap:0,BatchedMesh:Kl,Bone:Ml,BooleanKeyframeTrack:au,Box2:class{constructor(t=new ti(1/0,1/0),e=new ti(-1/0,-1/0)){this.isBox2=!0,this.min=t,this.max=e}set(t,e){return this.min.copy(t),this.max.copy(e),this}setFromPoints(t){this.makeEmpty();for(let e=0,i=t.length;e<i;e++)this.expandByPoint(t[e]);return this}setFromCenterAndSize(t,e){const i=Td.copy(e).multiplyScalar(.5);return this.min.copy(t).sub(i),this.max.copy(t).add(i),this}clone(){return(new this.constructor).copy(this)}copy(t){return this.min.copy(t.min),this.max.copy(t.max),this}makeEmpty(){return this.min.x=this.min.y=1/0,this.max.x=this.max.y=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y}getCenter(t){return this.isEmpty()?t.set(0,0):t.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(t){return this.isEmpty()?t.set(0,0):t.subVectors(this.max,this.min)}expandByPoint(t){return this.min.min(t),this.max.max(t),this}expandByVector(t){return this.min.sub(t),this.max.add(t),this}expandByScalar(t){return this.min.addScalar(-t),this.max.addScalar(t),this}containsPoint(t){return!(t.x<this.min.x||t.x>this.max.x||t.y<this.min.y||t.y>this.max.y)}containsBox(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y}getParameter(t,e){return e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y))}intersectsBox(t){return!(t.max.x<this.min.x||t.min.x>this.max.x||t.max.y<this.min.y||t.min.y>this.max.y)}clampPoint(t,e){return e.copy(t).clamp(this.min,this.max)}distanceToPoint(t){return this.clampPoint(t,Td).distanceTo(t)}intersect(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this}union(t){return this.min.min(t.min),this.max.max(t.max),this}translate(t){return this.min.add(t),this.max.add(t),this}equals(t){return t.min.equals(this.min)&&t.max.equals(this.max)}},Box3:Di,Box3Helper:class extends oh{constructor(t,e=16776960){const i=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),n=new vs;n.setIndex(new os(i,1)),n.setAttribute("position",new cs([1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,-1,-1,1,-1,-1,-1,-1,1,-1,-1],3)),super(n,new $l({color:e,toneMapped:!1})),this.box=t,this.type="Box3Helper",this.geometry.computeBoundingSphere()}updateMatrixWorld(t){const e=this.box;e.isEmpty()||(e.getCenter(this.position),e.getSize(this.scale),this.scale.multiplyScalar(.5),super.updateMatrixWorld(t))}dispose(){this.geometry.dispose(),this.material.dispose()}},BoxGeometry:Bs,BoxHelper:class extends oh{constructor(t,e=16776960){const i=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),n=new Float32Array(24),s=new vs;s.setIndex(new os(i,1)),s.setAttribute("position",new os(n,3)),super(s,new $l({color:e,toneMapped:!1})),this.object=t,this.type="BoxHelper",this.matrixAutoUpdate=!1,this.update()}update(t){if(void 0!==this.object&&Gd.setFromObject(this.object),Gd.isEmpty())return;const e=Gd.min,i=Gd.max,n=this.geometry.attributes.position,s=n.array;s[0]=i.x,s[1]=i.y,s[2]=i.z,s[3]=e.x,s[4]=i.y,s[5]=i.z,s[6]=e.x,s[7]=e.y,s[8]=i.z,s[9]=i.x,s[10]=e.y,s[11]=i.z,s[12]=i.x,s[13]=i.y,s[14]=e.z,s[15]=e.x,s[16]=i.y,s[17]=e.z,s[18]=e.x,s[19]=e.y,s[20]=e.z,s[21]=i.x,s[22]=e.y,s[23]=e.z,n.needsUpdate=!0,this.geometry.computeBoundingSphere()}setFromObject(t){return this.object=t,this.update(),this}copy(t,e){return super.copy(t,e),this.object=t.object,this}dispose(){this.geometry.dispose(),this.material.dispose()}},BufferAttribute:os,BufferGeometry:vs,BufferGeometryLoader:Xu,ByteType:1010,Cache:fu,Camera:Ws,CameraHelper:class extends oh{constructor(t){const e=new vs,i=new $l({color:16777215,vertexColors:!0,toneMapped:!1}),n=[],s=[],r={};function a(t,e){o(t),o(e)}function o(t){n.push(0,0,0),s.push(0,0,0),void 0===r[t]&&(r[t]=[]),r[t].push(n.length/3-1)}a("n1","n2"),a("n2","n4"),a("n4","n3"),a("n3","n1"),a("f1","f2"),a("f2","f4"),a("f4","f3"),a("f3","f1"),a("n1","f1"),a("n2","f2"),a("n3","f3"),a("n4","f4"),a("p","n1"),a("p","n2"),a("p","n3"),a("p","n4"),a("u1","u2"),a("u2","u3"),a("u3","u1"),a("c","t"),a("p","c"),a("cn1","cn2"),a("cn3","cn4"),a("cf1","cf2"),a("cf3","cf4"),e.setAttribute("position",new cs(n,3)),e.setAttribute("color",new cs(s,3)),super(e,i),this.type="CameraHelper",this.camera=t,this.camera.updateProjectionMatrix&&this.camera.updateProjectionMatrix(),this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.pointMap=r,this.update();const l=new Zn(16755200),h=new Zn(16711680),c=new Zn(43775),u=new Zn(16777215),d=new Zn(3355443);this.setColors(l,h,c,u,d)}setColors(t,e,i,n,s){const r=this.geometry.getAttribute("color");r.setXYZ(0,t.r,t.g,t.b),r.setXYZ(1,t.r,t.g,t.b),r.setXYZ(2,t.r,t.g,t.b),r.setXYZ(3,t.r,t.g,t.b),r.setXYZ(4,t.r,t.g,t.b),r.setXYZ(5,t.r,t.g,t.b),r.setXYZ(6,t.r,t.g,t.b),r.setXYZ(7,t.r,t.g,t.b),r.setXYZ(8,t.r,t.g,t.b),r.setXYZ(9,t.r,t.g,t.b),r.setXYZ(10,t.r,t.g,t.b),r.setXYZ(11,t.r,t.g,t.b),r.setXYZ(12,t.r,t.g,t.b),r.setXYZ(13,t.r,t.g,t.b),r.setXYZ(14,t.r,t.g,t.b),r.setXYZ(15,t.r,t.g,t.b),r.setXYZ(16,t.r,t.g,t.b),r.setXYZ(17,t.r,t.g,t.b),r.setXYZ(18,t.r,t.g,t.b),r.setXYZ(19,t.r,t.g,t.b),r.setXYZ(20,t.r,t.g,t.b),r.setXYZ(21,t.r,t.g,t.b),r.setXYZ(22,t.r,t.g,t.b),r.setXYZ(23,t.r,t.g,t.b),r.setXYZ(24,e.r,e.g,e.b),r.setXYZ(25,e.r,e.g,e.b),r.setXYZ(26,e.r,e.g,e.b),r.setXYZ(27,e.r,e.g,e.b),r.setXYZ(28,e.r,e.g,e.b),r.setXYZ(29,e.r,e.g,e.b),r.setXYZ(30,e.r,e.g,e.b),r.setXYZ(31,e.r,e.g,e.b),r.setXYZ(32,i.r,i.g,i.b),r.setXYZ(33,i.r,i.g,i.b),r.setXYZ(34,i.r,i.g,i.b),r.setXYZ(35,i.r,i.g,i.b),r.setXYZ(36,i.r,i.g,i.b),r.setXYZ(37,i.r,i.g,i.b),r.setXYZ(38,n.r,n.g,n.b),r.setXYZ(39,n.r,n.g,n.b),r.setXYZ(40,s.r,s.g,s.b),r.setXYZ(41,s.r,s.g,s.b),r.setXYZ(42,s.r,s.g,s.b),r.setXYZ(43,s.r,s.g,s.b),r.setXYZ(44,s.r,s.g,s.b),r.setXYZ(45,s.r,s.g,s.b),r.setXYZ(46,s.r,s.g,s.b),r.setXYZ(47,s.r,s.g,s.b),r.setXYZ(48,s.r,s.g,s.b),r.setXYZ(49,s.r,s.g,s.b),r.needsUpdate=!0}update(){const t=this.geometry,e=this.pointMap;kd.projectionMatrixInverse.copy(this.camera.projectionMatrixInverse),Vd("c",e,t,kd,0,0,-1),Vd("t",e,t,kd,0,0,1),Vd("n1",e,t,kd,-1,-1,-1),Vd("n2",e,t,kd,1,-1,-1),Vd("n3",e,t,kd,-1,1,-1),Vd("n4",e,t,kd,1,1,-1),Vd("f1",e,t,kd,-1,-1,1),Vd("f2",e,t,kd,1,-1,1),Vd("f3",e,t,kd,-1,1,1),Vd("f4",e,t,kd,1,1,1),Vd("u1",e,t,kd,.7,1.1,-1),Vd("u2",e,t,kd,-.7,1.1,-1),Vd("u3",e,t,kd,0,2,-1),Vd("cf1",e,t,kd,-1,0,1),Vd("cf2",e,t,kd,1,0,1),Vd("cf3",e,t,kd,0,-1,1),Vd("cf4",e,t,kd,0,1,1),Vd("cn1",e,t,kd,-1,0,-1),Vd("cn2",e,t,kd,1,0,-1),Vd("cn3",e,t,kd,0,-1,-1),Vd("cn4",e,t,kd,0,1,-1),t.getAttribute("position").needsUpdate=!0}dispose(){this.geometry.dispose(),this.material.dispose()}},CanvasTexture:class extends bi{constructor(t,e,i,n,s,r,a,o,l){super(t,e,i,n,s,r,a,o,l),this.isCanvasTexture=!0,this.needsUpdate=!0}},CapsuleGeometry:kh,CatmullRomCurve3:Th,CineonToneMapping:3,CircleGeometry:Vh,ClampToEdgeWrapping:lt,Clock:td,Color:Zn,ColorKeyframeTrack:ou,ColorManagement:mi,CompressedArrayTexture:class extends gh{constructor(t,e,i,n,s,r){super(t,e,i,s,r),this.isCompressedArrayTexture=!0,this.image.depth=n,this.wrapR=lt}},CompressedCubeTexture:class extends gh{constructor(t,e,i){super(void 0,t[0].width,t[0].height,e,i,it),this.isCompressedCubeTexture=!0,this.isCubeTexture=!0,this.image=t}},CompressedTexture:gh,CompressedTextureLoader:class extends vu{constructor(t){super(t)}load(t,e,i,n){const s=this,r=[],a=new gh,o=new Mu(this.manager);o.setPath(this.path),o.setResponseType("arraybuffer"),o.setRequestHeader(this.requestHeader),o.setWithCredentials(s.withCredentials);let l=0;function h(h){o.load(t[h],function(t){const i=s.parse(t,!0);r[h]={width:i.width,height:i.height,format:i.format,mipmaps:i.mipmaps},l+=1,6===l&&(1===i.mipmapCount&&(a.minFilter=pt),a.image=r,a.format=i.format,a.needsUpdate=!0,e&&e(a))},i,n)}if(Array.isArray(t))for(let c=0,u=t.length;c<u;++c)h(c);else o.load(t,function(t){const i=s.parse(t,!0);if(i.isCubemap){const t=i.mipmaps.length/i.mipmapCount;for(let e=0;e<t;e++){r[e]={mipmaps:[]};for(let t=0;t<i.mipmapCount;t++)r[e].mipmaps.push(i.mipmaps[e*i.mipmapCount+t]),r[e].format=i.format,r[e].width=i.width,r[e].height=i.height}a.image=r}else a.image.width=i.width,a.image.height=i.height,a.mipmaps=i.mipmaps;1===i.mipmapCount&&(a.minFilter=pt),a.format=i.format,a.needsUpdate=!0,e&&e(a)},i,n);return a}},ConeGeometry:Hh,ConstantAlphaFactor:213,ConstantColorFactor:211,CubeCamera:js,CubeReflectionMapping:it,CubeRefractionMapping:nt,CubeTexture:Ys,CubeTextureLoader:class extends vu{constructor(t){super(t)}load(t,e,i,n){const s=new Ys;s.colorSpace=ve;const r=new Su(this.manager);r.setCrossOrigin(this.crossOrigin),r.setPath(this.path);let a=0;function o(i){r.load(t[i],function(t){s.images[i]=t,a++,6===a&&(s.needsUpdate=!0,e&&e(s))},void 0,n)}for(let l=0;l<t.length;++l)o(l);return s}},CubeUVReflectionMapping:at,CubicBezierCurve:Rh,CubicBezierCurve3:Ph,CubicInterpolant:iu,CullFaceBack:1,CullFaceFront:2,CullFaceFrontBack:3,CullFaceNone:0,Curve:_h,CurvePath:Fh,CustomBlending:5,CustomToneMapping:5,CylinderGeometry:Gh,Cylindrical:class{constructor(t=1,e=0,i=0){return this.radius=t,this.theta=e,this.y=i,this}set(t,e,i){return this.radius=t,this.theta=e,this.y=i,this}copy(t){return this.radius=t.radius,this.theta=t.theta,this.y=t.y,this}setFromVector3(t){return this.setFromCartesianCoords(t.x,t.y,t.z)}setFromCartesianCoords(t,e,i){return this.radius=Math.sqrt(t*t+i*i),this.theta=Math.atan2(t,i),this.y=e,this}clone(){return(new this.constructor).copy(this)}},Data3DTexture:Ci,DataArrayTexture:Ai,DataTexture:Sl,DataTextureLoader:class extends vu{constructor(t){super(t)}load(t,e,i,n){const s=this,r=new Sl,a=new Mu(this.manager);return a.setResponseType("arraybuffer"),a.setRequestHeader(this.requestHeader),a.setPath(this.path),a.setWithCredentials(s.withCredentials),a.load(t,function(t){let i;try{i=s.parse(t)}catch(a){if(void 0===n)return;n(a)}void 0!==i.image?r.image=i.image:void 0!==i.data&&(r.image.width=i.width,r.image.height=i.height,r.image.data=i.data),r.wrapS=void 0!==i.wrapS?i.wrapS:lt,r.wrapT=void 0!==i.wrapT?i.wrapT:lt,r.magFilter=void 0!==i.magFilter?i.magFilter:pt,r.minFilter=void 0!==i.minFilter?i.minFilter:pt,r.anisotropy=void 0!==i.anisotropy?i.anisotropy:1,void 0!==i.colorSpace?r.colorSpace=i.colorSpace:void 0!==i.encoding&&(r.encoding=i.encoding),void 0!==i.flipY&&(r.flipY=i.flipY),void 0!==i.format&&(r.format=i.format),void 0!==i.type&&(r.type=i.type),void 0!==i.mipmaps&&(r.mipmaps=i.mipmaps,r.minFilter=ft),1===i.mipmapCount&&(r.minFilter=pt),void 0!==i.generateMipmaps&&(r.generateMipmaps=i.generateMipmaps),r.needsUpdate=!0,e&&e(r,i)},i,n),r}},DataUtils:ss,DecrementStencilOp:7683,DecrementWrapStencilOp:34056,DefaultLoadingManager:_u,DepthFormat:Et,DepthStencilFormat:At,DepthTexture:kr,DetachedBindMode:tt,DirectionalLight:Fu,DirectionalLightHelper:class extends In{constructor(t,e,i){super(),this.light=t,this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.color=i,this.type="DirectionalLightHelper",void 0===e&&(e=1);let n=new vs;n.setAttribute("position",new cs([-e,e,0,e,e,0,e,-e,0,-e,-e,0,-e,e,0],3));const s=new $l({fog:!1,toneMapped:!1});this.lightPlane=new sh(n,s),this.add(this.lightPlane),n=new vs,n.setAttribute("position",new cs([0,0,0,0,0,1],3)),this.targetLine=new sh(n,s),this.add(this.targetLine),this.update()}dispose(){this.lightPlane.geometry.dispose(),this.lightPlane.material.dispose(),this.targetLine.geometry.dispose(),this.targetLine.material.dispose()}update(){this.light.updateWorldMatrix(!0,!1),this.light.target.updateWorldMatrix(!0,!1),Od.setFromMatrixPosition(this.light.matrixWorld),Fd.setFromMatrixPosition(this.light.target.matrixWorld),Bd.subVectors(Fd,Od),this.lightPlane.lookAt(Fd),void 0!==this.color?(this.lightPlane.material.color.set(this.color),this.targetLine.material.color.set(this.color)):(this.lightPlane.material.color.copy(this.light.color),this.targetLine.material.color.copy(this.light.color)),this.targetLine.lookAt(Fd),this.targetLine.scale.z=Bd.length()}},DiscreteInterpolant:su,DisplayP3ColorSpace:xe,DodecahedronGeometry:Xh,DoubleSide:2,DstAlphaFactor:206,DstColorFactor:208,DynamicCopyUsage:35050,DynamicDrawUsage:35048,DynamicReadUsage:35049,EdgesGeometry:Jh,EllipseCurve:vh,EqualCompare:514,EqualDepth:4,EqualStencilFunc:514,EquirectangularReflectionMapping:st,EquirectangularRefractionMapping:rt,Euler:_n,EventDispatcher:ke,ExtrudeGeometry:Tc,FileLoader:Mu,Float16BufferAttribute:class extends os{constructor(t,e,i){super(new Uint16Array(t),e,i),this.isFloat16BufferAttribute=!0}getX(t){let e=ns(this.array[t*this.itemSize]);return this.normalized&&(e=Ke(e,this.array)),e}setX(t,e){return this.normalized&&(e=$e(e,this.array)),this.array[t*this.itemSize]=is(e),this}getY(t){let e=ns(this.array[t*this.itemSize+1]);return this.normalized&&(e=Ke(e,this.array)),e}setY(t,e){return this.normalized&&(e=$e(e,this.array)),this.array[t*this.itemSize+1]=is(e),this}getZ(t){let e=ns(this.array[t*this.itemSize+2]);return this.normalized&&(e=Ke(e,this.array)),e}setZ(t,e){return this.normalized&&(e=$e(e,this.array)),this.array[t*this.itemSize+2]=is(e),this}getW(t){let e=ns(this.array[t*this.itemSize+3]);return this.normalized&&(e=Ke(e,this.array)),e}setW(t,e){return this.normalized&&(e=$e(e,this.array)),this.array[t*this.itemSize+3]=is(e),this}setXY(t,e,i){return t*=this.itemSize,this.normalized&&(e=$e(e,this.array),i=$e(i,this.array)),this.array[t+0]=is(e),this.array[t+1]=is(i),this}setXYZ(t,e,i,n){return t*=this.itemSize,this.normalized&&(e=$e(e,this.array),i=$e(i,this.array),n=$e(n,this.array)),this.array[t+0]=is(e),this.array[t+1]=is(i),this.array[t+2]=is(n),this}setXYZW(t,e,i,n,s){return t*=this.itemSize,this.normalized&&(e=$e(e,this.array),i=$e(i,this.array),n=$e(n,this.array),s=$e(s,this.array)),this.array[t+0]=is(e),this.array[t+1]=is(i),this.array[t+2]=is(n),this.array[t+3]=is(s),this}},Float32BufferAttribute:cs,Float64BufferAttribute:class extends os{constructor(t,e,i){super(new Float64Array(t),e,i)}},FloatType:xt,Fog:Vo,FogExp2:ko,FramebufferTexture:class extends bi{constructor(t,e){super({width:t,height:e}),this.isFramebufferTexture=!0,this.magFilter=ct,this.minFilter=ct,this.generateMipmaps=!1,this.needsUpdate=!0}},FrontSide:0,Frustum:ir,GLBufferAttribute:class{constructor(t,e,i,n,s){this.isGLBufferAttribute=!0,this.name="",this.buffer=t,this.type=e,this.itemSize=i,this.elementSize=n,this.count=s,this.version=0}set needsUpdate(t){!0===t&&this.version++}setBuffer(t){return this.buffer=t,this}setType(t,e){return this.type=t,this.elementSize=e,this}setItemSize(t){return this.itemSize=t,this}setCount(t){return this.count=t,this}},GLSL1:"100",GLSL3:Oe,GreaterCompare:516,GreaterDepth:6,GreaterEqualCompare:518,GreaterEqualDepth:5,GreaterEqualStencilFunc:518,GreaterStencilFunc:516,GridHelper:class extends oh{constructor(t=10,e=10,i=4473924,n=8947848){i=new Zn(i),n=new Zn(n);const s=e/2,r=t/e,a=t/2,o=[],l=[];for(let c=0,u=0,d=-a;c<=e;c++,d+=r){o.push(-a,0,d,a,0,d),o.push(d,0,-a,d,0,a);const t=c===s?i:n;t.toArray(l,u),u+=3,t.toArray(l,u),u+=3,t.toArray(l,u),u+=3,t.toArray(l,u),u+=3}const h=new vs;h.setAttribute("position",new cs(o,3)),h.setAttribute("color",new cs(l,3)),super(h,new $l({vertexColors:!0,toneMapped:!1})),this.type="GridHelper"}dispose(){this.geometry.dispose(),this.material.dispose()}},Group:Io,HalfFloatType:Mt,HemisphereLight:wu,HemisphereLightHelper:class extends In{constructor(t,e,i){super(),this.light=t,this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.color=i,this.type="HemisphereLightHelper";const n=new Cc(e);n.rotateY(.5*Math.PI),this.material=new Qn({wireframe:!0,fog:!1,toneMapped:!1}),void 0===this.color&&(this.material.vertexColors=!0);const s=n.getAttribute("position"),r=new Float32Array(3*s.count);n.setAttribute("color",new os(r,3)),this.add(new Os(n,this.material)),this.update()}dispose(){this.children[0].geometry.dispose(),this.children[0].material.dispose()}update(){const t=this.children[0];if(void 0!==this.color)this.material.color.set(this.color);else{const e=t.geometry.getAttribute("color");Ud.copy(this.light.color),Nd.copy(this.light.groundColor);for(let t=0,i=e.count;t<i;t++){const n=t<i/2?Ud:Nd;e.setXYZ(t,n.r,n.g,n.b)}e.needsUpdate=!0}this.light.updateWorldMatrix(!0,!1),t.lookAt(Dd.setFromMatrixPosition(this.light.matrixWorld).negate())}},IcosahedronGeometry:Ac,ImageBitmapLoader:class extends vu{constructor(t){super(t),this.isImageBitmapLoader=!0,this.options={premultiplyAlpha:"none"}}setOptions(t){return this.options=t,this}load(t,e,i,n){void 0===t&&(t=""),void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);const s=this,r=fu.get(t);if(void 0!==r)return s.manager.itemStart(t),r.then?void r.then(i=>{e&&e(i),s.manager.itemEnd(t)}).catch(t=>{n&&n(t)}):(setTimeout(function(){e&&e(r),s.manager.itemEnd(t)},0),r);const a={};a.credentials="anonymous"===this.crossOrigin?"same-origin":"include",a.headers=this.requestHeader;const o=fetch(t,a).then(function(t){return t.blob()}).then(function(t){return createImageBitmap(t,Object.assign(s.options,{colorSpaceConversion:"none"}))}).then(function(i){return fu.add(t,i),e&&e(i),s.manager.itemEnd(t),i}).catch(function(e){n&&n(e),fu.remove(t),s.manager.itemError(t),s.manager.itemEnd(t)});fu.add(t,o),s.manager.itemStart(t)}},ImageLoader:Su,ImageUtils:vi,IncrementStencilOp:7682,IncrementWrapStencilOp:34055,InstancedBufferAttribute:El,InstancedBufferGeometry:Wu,InstancedInterleavedBuffer:class extends Ho{constructor(t,e,i=1){super(t,e),this.isInstancedInterleavedBuffer=!0,this.meshPerAttribute=i}copy(t){return super.copy(t),this.meshPerAttribute=t.meshPerAttribute,this}clone(t){const e=super.clone(t);return e.meshPerAttribute=this.meshPerAttribute,e}toJSON(t){const e=super.toJSON(t);return e.isInstancedInterleavedBuffer=!0,e.meshPerAttribute=this.meshPerAttribute,e}},InstancedMesh:Ul,Int16BufferAttribute:class extends os{constructor(t,e,i){super(new Int16Array(t),e,i)}},Int32BufferAttribute:class extends os{constructor(t,e,i){super(new Int32Array(t),e,i)}},Int8BufferAttribute:class extends os{constructor(t,e,i){super(new Int8Array(t),e,i)}},IntType:vt,InterleavedBuffer:Ho,InterleavedBufferAttribute:Xo,Interpolant:eu,InterpolateDiscrete:le,InterpolateLinear:he,InterpolateSmooth:ce,InvertStencilOp:5386,KeepStencilOp:Ee,KeyframeTrack:ru,LOD:cl,LatheGeometry:zh,Layers:vn,LessCompare:513,LessDepth:2,LessEqualCompare:515,LessEqualDepth:3,LessEqualStencilFunc:515,LessStencilFunc:513,Light:bu,LightProbe:Vu,Line:sh,Line3:class{constructor(t=new Pi,e=new Pi){this.start=t,this.end=e}set(t,e){return this.start.copy(t),this.end.copy(e),this}copy(t){return this.start.copy(t.start),this.end.copy(t.end),this}getCenter(t){return t.addVectors(this.start,this.end).multiplyScalar(.5)}delta(t){return t.subVectors(this.end,this.start)}distanceSq(){return this.start.distanceToSquared(this.end)}distance(){return this.start.distanceTo(this.end)}at(t,e){return this.delta(e).multiplyScalar(t).add(this.start)}closestPointToPointParameter(t,e){Ed.subVectors(t,this.start),Ad.subVectors(this.end,this.start);const i=Ad.dot(Ad);let n=Ad.dot(Ed)/i;return e&&(n=qe(n,0,1)),n}closestPointToPoint(t,e,i){const n=this.closestPointToPointParameter(t,e);return this.delta(i).multiplyScalar(n).add(this.start)}applyMatrix4(t){return this.start.applyMatrix4(t),this.end.applyMatrix4(t),this}equals(t){return t.start.equals(this.start)&&t.end.equals(this.end)}clone(){return(new this.constructor).copy(this)}},LineBasicMaterial:$l,LineCurve:Lh,LineCurve3:Ih,LineDashedMaterial:Yc,LineLoop:lh,LineSegments:oh,LinearDisplayP3ColorSpace:Me,LinearEncoding:fe,LinearFilter:pt,LinearInterpolant:nu,LinearMipMapLinearFilter:1008,LinearMipMapNearestFilter:1007,LinearMipmapLinearFilter:ft,LinearMipmapNearestFilter:mt,LinearSRGBColorSpace:ye,LinearToneMapping:1,LinearTransfer:Se,Loader:vu,LoaderUtils:Hu,LoadingManager:gu,LoopOnce:2200,LoopPingPong:2202,LoopRepeat:2201,LuminanceAlphaFormat:1025,LuminanceFormat:1024,MOUSE:{LEFT:0,MIDDLE:1,RIGHT:2,ROTATE:0,DOLLY:1,PAN:2},Material:$n,MaterialLoader:Gu,MathUtils:Qe,Matrix3:ei,Matrix4:on,MaxEquation:104,Mesh:Os,MeshBasicMaterial:Qn,MeshDepthMaterial:To,MeshDistanceMaterial:Eo,MeshLambertMaterial:qc,MeshMatcapMaterial:jc,MeshNormalMaterial:Xc,MeshPhongMaterial:Hc,MeshPhysicalMaterial:Gc,MeshStandardMaterial:Vc,MeshToonMaterial:Wc,MinEquation:103,MirroredRepeatWrapping:ht,MixOperation:1,MultiplyBlending:4,MultiplyOperation:0,NearestFilter:ct,NearestMipMapLinearFilter:1005,NearestMipMapNearestFilter:1004,NearestMipmapLinearFilter:dt,NearestMipmapNearestFilter:ut,NeverCompare:512,NeverDepth:0,NeverStencilFunc:512,NoBlending:0,NoColorSpace:_e,NoToneMapping:0,NormalAnimationBlendMode:2500,NormalBlending:1,NotEqualCompare:517,NotEqualDepth:7,NotEqualStencilFunc:517,NumberKeyframeTrack:lu,Object3D:In,ObjectLoader:class extends vu{constructor(t){super(t)}load(t,e,i,n){const s=this,r=""===this.path?Hu.extractUrlBase(t):this.path;this.resourcePath=this.resourcePath||r;const a=new Mu(this.manager);a.setPath(this.path),a.setRequestHeader(this.requestHeader),a.setWithCredentials(this.withCredentials),a.load(t,function(i){let r=null;try{r=JSON.parse(i)}catch(o){return void(void 0!==n&&n(o))}const a=r.metadata;void 0!==a&&void 0!==a.type&&"geometry"!==a.type.toLowerCase()?s.parse(r,e):void 0!==n&&n(new Error("THREE.ObjectLoader: Can't load "+t))},i,n)}async loadAsync(t,e){const i=""===this.path?Hu.extractUrlBase(t):this.path;this.resourcePath=this.resourcePath||i;const n=new Mu(this.manager);n.setPath(this.path),n.setRequestHeader(this.requestHeader),n.setWithCredentials(this.withCredentials);const s=await n.loadAsync(t,e),r=JSON.parse(s),a=r.metadata;if(void 0===a||void 0===a.type||"geometry"===a.type.toLowerCase())throw new Error("THREE.ObjectLoader: Can't load "+t);return await this.parseAsync(r)}parse(t,e){const i=this.parseAnimations(t.animations),n=this.parseShapes(t.shapes),s=this.parseGeometries(t.geometries,n),r=this.parseImages(t.images,function(){void 0!==e&&e(l)}),a=this.parseTextures(t.textures,r),o=this.parseMaterials(t.materials,a),l=this.parseObject(t.object,s,o,a,i),h=this.parseSkeletons(t.skeletons,l);if(this.bindSkeletons(l,h),void 0!==e){let t=!1;for(const e in r)if(r[e].data instanceof HTMLImageElement){t=!0;break}!1===t&&e(l)}return l}async parseAsync(t){const e=this.parseAnimations(t.animations),i=this.parseShapes(t.shapes),n=this.parseGeometries(t.geometries,i),s=await this.parseImagesAsync(t.images),r=this.parseTextures(t.textures,s),a=this.parseMaterials(t.materials,r),o=this.parseObject(t.object,n,a,r,e),l=this.parseSkeletons(t.skeletons,o);return this.bindSkeletons(o,l),o}parseShapes(t){const e={};if(void 0!==t)for(let i=0,n=t.length;i<n;i++){const n=(new Kh).fromJSON(t[i]);e[n.uuid]=n}return e}parseSkeletons(t,e){const i={},n={};if(e.traverse(function(t){t.isBone&&(n[t.uuid]=t)}),void 0!==t)for(let s=0,r=t.length;s<r;s++){const e=(new Tl).fromJSON(t[s],n);i[e.uuid]=e}return i}parseGeometries(t,e){const i={};if(void 0!==t){const n=new Xu;for(let s=0,r=t.length;s<r;s++){let r;const a=t[s];switch(a.type){case"BufferGeometry":case"InstancedBufferGeometry":r=n.parse(a);break;default:a.type in Bc&&(r=Bc[a.type].fromJSON(a,e))}r.uuid=a.uuid,void 0!==a.name&&(r.name=a.name),void 0!==a.userData&&(r.userData=a.userData),i[a.uuid]=r}}return i}parseMaterials(t,e){const i={},n={};if(void 0!==t){const s=new Gu;s.setTextures(e);for(let e=0,r=t.length;e<r;e++){const r=t[e];void 0===i[r.uuid]&&(i[r.uuid]=s.parse(r)),n[r.uuid]=i[r.uuid]}}return n}parseAnimations(t){const e={};if(void 0!==t)for(let i=0;i<t.length;i++){const n=t[i],s=pu.parse(n);e[s.uuid]=s}return e}parseImages(t,e){const i=this,n={};let s;function r(t){if("string"==typeof t){const e=t;return function(t){return i.manager.itemStart(t),s.load(t,function(){i.manager.itemEnd(t)},void 0,function(){i.manager.itemError(t),i.manager.itemEnd(t)})}(/^(\/\/)|([a-z]+:(\/\/)?)/i.test(e)?e:i.resourcePath+e)}return t.data?{data:ri(t.type,t.data),width:t.width,height:t.height}:null}if(void 0!==t&&t.length>0){const i=new gu(e);s=new Su(i),s.setCrossOrigin(this.crossOrigin);for(let e=0,s=t.length;e<s;e++){const i=t[e],s=i.url;if(Array.isArray(s)){const t=[];for(let e=0,i=s.length;e<i;e++){const i=r(s[e]);null!==i&&(i instanceof HTMLImageElement?t.push(i):t.push(new Sl(i.data,i.width,i.height)))}n[i.uuid]=new xi(t)}else{const t=r(i.url);n[i.uuid]=new xi(t)}}}return n}async parseImagesAsync(t){const e=this,i={};let n;async function s(t){if("string"==typeof t){const i=t,s=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(i)?i:e.resourcePath+i;return await n.loadAsync(s)}return t.data?{data:ri(t.type,t.data),width:t.width,height:t.height}:null}if(void 0!==t&&t.length>0){n=new Su(this.manager),n.setCrossOrigin(this.crossOrigin);for(let e=0,n=t.length;e<n;e++){const n=t[e],r=n.url;if(Array.isArray(r)){const t=[];for(let e=0,i=r.length;e<i;e++){const i=r[e],n=await s(i);null!==n&&(n instanceof HTMLImageElement?t.push(n):t.push(new Sl(n.data,n.width,n.height)))}i[n.uuid]=new xi(t)}else{const t=await s(n.url);i[n.uuid]=new xi(t)}}}return i}parseTextures(t,e){function i(t,e){return"number"==typeof t?t:e[t]}const n={};if(void 0!==t)for(let s=0,r=t.length;s<r;s++){const r=t[s];r.image,e[r.image];const a=e[r.image],o=a.data;let l;Array.isArray(o)?(l=new Ys,6===o.length&&(l.needsUpdate=!0)):(l=o&&o.data?new Sl:new bi,o&&(l.needsUpdate=!0)),l.source=a,l.uuid=r.uuid,void 0!==r.name&&(l.name=r.name),void 0!==r.mapping&&(l.mapping=i(r.mapping,qu)),void 0!==r.channel&&(l.channel=r.channel),void 0!==r.offset&&l.offset.fromArray(r.offset),void 0!==r.repeat&&l.repeat.fromArray(r.repeat),void 0!==r.center&&l.center.fromArray(r.center),void 0!==r.rotation&&(l.rotation=r.rotation),void 0!==r.wrap&&(l.wrapS=i(r.wrap[0],ju),l.wrapT=i(r.wrap[1],ju)),void 0!==r.format&&(l.format=r.format),void 0!==r.internalFormat&&(l.internalFormat=r.internalFormat),void 0!==r.type&&(l.type=r.type),void 0!==r.colorSpace&&(l.colorSpace=r.colorSpace),void 0!==r.encoding&&(l.encoding=r.encoding),void 0!==r.minFilter&&(l.minFilter=i(r.minFilter,Yu)),void 0!==r.magFilter&&(l.magFilter=i(r.magFilter,Yu)),void 0!==r.anisotropy&&(l.anisotropy=r.anisotropy),void 0!==r.flipY&&(l.flipY=r.flipY),void 0!==r.generateMipmaps&&(l.generateMipmaps=r.generateMipmaps),void 0!==r.premultiplyAlpha&&(l.premultiplyAlpha=r.premultiplyAlpha),void 0!==r.unpackAlignment&&(l.unpackAlignment=r.unpackAlignment),void 0!==r.compareFunction&&(l.compareFunction=r.compareFunction),void 0!==r.userData&&(l.userData=r.userData),n[r.uuid]=l}return n}parseObject(t,e,i,n,s){let r,a,o;function l(t){return e[t],e[t]}function h(t){if(void 0!==t){if(Array.isArray(t)){const e=[];for(let n=0,s=t.length;n<s;n++){const s=t[n];i[s],e.push(i[s])}return e}return i[t],i[t]}}function c(t){return n[t],n[t]}switch(t.type){case"Scene":r=new Go,void 0!==t.background&&(Number.isInteger(t.background)?r.background=new Zn(t.background):r.background=c(t.background)),void 0!==t.environment&&(r.environment=c(t.environment)),void 0!==t.fog&&("Fog"===t.fog.type?r.fog=new Vo(t.fog.color,t.fog.near,t.fog.far):"FogExp2"===t.fog.type&&(r.fog=new ko(t.fog.color,t.fog.density)),""!==t.fog.name&&(r.fog.name=t.fog.name)),void 0!==t.backgroundBlurriness&&(r.backgroundBlurriness=t.backgroundBlurriness),void 0!==t.backgroundIntensity&&(r.backgroundIntensity=t.backgroundIntensity);break;case"PerspectiveCamera":r=new Xs(t.fov,t.aspect,t.near,t.far),void 0!==t.focus&&(r.focus=t.focus),void 0!==t.zoom&&(r.zoom=t.zoom),void 0!==t.filmGauge&&(r.filmGauge=t.filmGauge),void 0!==t.filmOffset&&(r.filmOffset=t.filmOffset),void 0!==t.view&&(r.view=Object.assign({},t.view));break;case"OrthographicCamera":r=new gr(t.left,t.right,t.top,t.bottom,t.near,t.far),void 0!==t.zoom&&(r.zoom=t.zoom),void 0!==t.view&&(r.view=Object.assign({},t.view));break;case"AmbientLight":r=new Bu(t.color,t.intensity);break;case"DirectionalLight":r=new Fu(t.color,t.intensity);break;case"PointLight":r=new Nu(t.color,t.intensity,t.distance,t.decay);break;case"RectAreaLight":r=new zu(t.color,t.intensity,t.width,t.height);break;case"SpotLight":r=new Pu(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);break;case"HemisphereLight":r=new wu(t.color,t.groundColor,t.intensity);break;case"LightProbe":r=(new Vu).fromJSON(t);break;case"SkinnedMesh":a=l(t.geometry),o=h(t.material),r=new xl(a,o),void 0!==t.bindMode&&(r.bindMode=t.bindMode),void 0!==t.bindMatrix&&r.bindMatrix.fromArray(t.bindMatrix),void 0!==t.skeleton&&(r.skeleton=t.skeleton);break;case"Mesh":a=l(t.geometry),o=h(t.material),r=new Os(a,o);break;case"InstancedMesh":a=l(t.geometry),o=h(t.material);const e=t.count,i=t.instanceMatrix,n=t.instanceColor;r=new Ul(a,o,e),r.instanceMatrix=new El(new Float32Array(i.array),16),void 0!==n&&(r.instanceColor=new El(new Float32Array(n.array),n.itemSize));break;case"BatchedMesh":a=l(t.geometry),o=h(t.material),r=new Kl(t.maxGeometryCount,t.maxVertexCount,t.maxIndexCount,o),r.geometry=a,r.perObjectFrustumCulled=t.perObjectFrustumCulled,r.sortObjects=t.sortObjects,r._drawRanges=t.drawRanges,r._reservedRanges=t.reservedRanges,r._visibility=t.visibility,r._active=t.active,r._bounds=t.bounds.map(t=>{const e=new Di;e.min.fromArray(t.boxMin),e.max.fromArray(t.boxMax);const i=new Ki;return i.radius=t.sphereRadius,i.center.fromArray(t.sphereCenter),{boxInitialized:t.boxInitialized,box:e,sphereInitialized:t.sphereInitialized,sphere:i}}),r._maxGeometryCount=t.maxGeometryCount,r._maxVertexCount=t.maxVertexCount,r._maxIndexCount=t.maxIndexCount,r._geometryInitialized=t.geometryInitialized,r._geometryCount=t.geometryCount,r._matricesTexture=c(t.matricesTexture.uuid);break;case"LOD":r=new cl;break;case"Line":r=new sh(l(t.geometry),h(t.material));break;case"LineLoop":r=new lh(l(t.geometry),h(t.material));break;case"LineSegments":r=new oh(l(t.geometry),h(t.material));break;case"PointCloud":case"Points":r=new mh(l(t.geometry),h(t.material));break;case"Sprite":r=new al(h(t.material));break;case"Group":r=new Io;break;case"Bone":r=new Ml;break;default:r=new In}if(r.uuid=t.uuid,void 0!==t.name&&(r.name=t.name),void 0!==t.matrix?(r.matrix.fromArray(t.matrix),void 0!==t.matrixAutoUpdate&&(r.matrixAutoUpdate=t.matrixAutoUpdate),r.matrixAutoUpdate&&r.matrix.decompose(r.position,r.quaternion,r.scale)):(void 0!==t.position&&r.position.fromArray(t.position),void 0!==t.rotation&&r.rotation.fromArray(t.rotation),void 0!==t.quaternion&&r.quaternion.fromArray(t.quaternion),void 0!==t.scale&&r.scale.fromArray(t.scale)),void 0!==t.up&&r.up.fromArray(t.up),void 0!==t.castShadow&&(r.castShadow=t.castShadow),void 0!==t.receiveShadow&&(r.receiveShadow=t.receiveShadow),t.shadow&&(void 0!==t.shadow.bias&&(r.shadow.bias=t.shadow.bias),void 0!==t.shadow.normalBias&&(r.shadow.normalBias=t.shadow.normalBias),void 0!==t.shadow.radius&&(r.shadow.radius=t.shadow.radius),void 0!==t.shadow.mapSize&&r.shadow.mapSize.fromArray(t.shadow.mapSize),void 0!==t.shadow.camera&&(r.shadow.camera=this.parseObject(t.shadow.camera))),void 0!==t.visible&&(r.visible=t.visible),void 0!==t.frustumCulled&&(r.frustumCulled=t.frustumCulled),void 0!==t.renderOrder&&(r.renderOrder=t.renderOrder),void 0!==t.userData&&(r.userData=t.userData),void 0!==t.layers&&(r.layers.mask=t.layers),void 0!==t.children){const a=t.children;for(let t=0;t<a.length;t++)r.add(this.parseObject(a[t],e,i,n,s))}if(void 0!==t.animations){const e=t.animations;for(let t=0;t<e.length;t++){const i=e[t];r.animations.push(s[i])}}if("LOD"===t.type){void 0!==t.autoUpdate&&(r.autoUpdate=t.autoUpdate);const e=t.levels;for(let t=0;t<e.length;t++){const i=e[t],n=r.getObjectByProperty("uuid",i.object);void 0!==n&&r.addLevel(n,i.distance,i.hysteresis)}}return r}bindSkeletons(t,e){0!==Object.keys(e).length&&t.traverse(function(t){if(!0===t.isSkinnedMesh&&void 0!==t.skeleton){const i=e[t.skeleton];void 0===i||t.bind(i,t.bindMatrix)}})}},ObjectSpaceNormalMap:1,OctahedronGeometry:Cc,OneFactor:201,OneMinusConstantAlphaFactor:214,OneMinusConstantColorFactor:212,OneMinusDstAlphaFactor:207,OneMinusDstColorFactor:209,OneMinusSrcAlphaFactor:H,OneMinusSrcColorFactor:203,OrthographicCamera:gr,P3Primaries:Te,PCFShadowMap:1,PCFSoftShadowMap:2,PMREMGenerator:Er,Path:Bh,PerspectiveCamera:Xs,Plane:Qs,PlaneGeometry:rr,PlaneHelper:class extends sh{constructor(t,e=1,i=16776960){const n=i,s=new vs;s.setAttribute("position",new cs([1,-1,0,-1,1,0,-1,-1,0,1,1,0,-1,1,0,-1,-1,0,1,-1,0,1,1,0],3)),s.computeBoundingSphere(),super(s,new $l({color:n,toneMapped:!1})),this.type="PlaneHelper",this.plane=t,this.size=e;const r=new vs;r.setAttribute("position",new cs([1,1,0,-1,1,0,-1,-1,0,1,1,0,-1,-1,0,1,-1,0],3)),r.computeBoundingSphere(),this.add(new Os(r,new Qn({color:n,opacity:.2,transparent:!0,depthWrite:!1,toneMapped:!1})))}updateMatrixWorld(t){this.position.set(0,0,0),this.scale.set(.5*this.size,.5*this.size,1),this.lookAt(this.plane.normal),this.translateZ(-this.plane.constant),super.updateMatrixWorld(t)}dispose(){this.geometry.dispose(),this.material.dispose(),this.children[0].geometry.dispose(),this.children[0].material.dispose()}},PointLight:Nu,PointLightHelper:class extends Os{constructor(t,e,i){super(new Lc(e,4,2),new Qn({wireframe:!0,fog:!1,toneMapped:!1})),this.light=t,this.color=i,this.type="PointLightHelper",this.matrix=this.light.matrixWorld,this.matrixAutoUpdate=!1,this.update()}dispose(){this.geometry.dispose(),this.material.dispose()}update(){this.light.updateWorldMatrix(!0,!1),void 0!==this.color?this.material.color.set(this.color):this.material.color.copy(this.light.color)}},Points:mh,PointsMaterial:hh,PolarGridHelper:class extends oh{constructor(t=10,e=16,i=8,n=64,s=4473924,r=8947848){s=new Zn(s),r=new Zn(r);const a=[],o=[];if(e>1)for(let h=0;h<e;h++){const i=h/e*2*Math.PI,n=Math.sin(i)*t,l=Math.cos(i)*t;a.push(0,0,0),a.push(n,0,l);const c=1&h?s:r;o.push(c.r,c.g,c.b),o.push(c.r,c.g,c.b)}for(let h=0;h<i;h++){const e=1&h?s:r,l=t-t/i*h;for(let t=0;t<n;t++){let i=t/n*2*Math.PI,s=Math.sin(i)*l,r=Math.cos(i)*l;a.push(s,0,r),o.push(e.r,e.g,e.b),i=(t+1)/n*2*Math.PI,s=Math.sin(i)*l,r=Math.cos(i)*l,a.push(s,0,r),o.push(e.r,e.g,e.b)}}const l=new vs;l.setAttribute("position",new cs(a,3)),l.setAttribute("color",new cs(o,3)),super(l,new $l({vertexColors:!0,toneMapped:!1})),this.type="PolarGridHelper"}dispose(){this.geometry.dispose(),this.material.dispose()}},PolyhedronGeometry:Wh,PositionalAudio:class extends ad{constructor(t){super(t),this.panner=this.context.createPanner(),this.panner.panningModel="HRTF",this.panner.connect(this.gain)}connect(){super.connect(),this.panner.connect(this.gain)}disconnect(){super.disconnect(),this.panner.disconnect(this.gain)}getOutput(){return this.panner}getRefDistance(){return this.panner.refDistance}setRefDistance(t){return this.panner.refDistance=t,this}getRolloffFactor(){return this.panner.rolloffFactor}setRolloffFactor(t){return this.panner.rolloffFactor=t,this}getDistanceModel(){return this.panner.distanceModel}setDistanceModel(t){return this.panner.distanceModel=t,this}getMaxDistance(){return this.panner.maxDistance}setMaxDistance(t){return this.panner.maxDistance=t,this}setDirectionalCone(t,e,i){return this.panner.coneInnerAngle=t,this.panner.coneOuterAngle=e,this.panner.coneOuterGain=i,this}updateMatrixWorld(t){if(super.updateMatrixWorld(t),!0===this.hasPlaybackControl&&!1===this.isPlaying)return;this.matrixWorld.decompose(od,ld,hd),cd.set(0,0,1).applyQuaternion(ld);const e=this.panner;if(e.positionX){const t=this.context.currentTime+this.listener.timeDelta;e.positionX.linearRampToValueAtTime(od.x,t),e.positionY.linearRampToValueAtTime(od.y,t),e.positionZ.linearRampToValueAtTime(od.z,t),e.orientationX.linearRampToValueAtTime(cd.x,t),e.orientationY.linearRampToValueAtTime(cd.y,t),e.orientationZ.linearRampToValueAtTime(cd.z,t)}else e.setPosition(od.x,od.y,od.z),e.setOrientation(cd.x,cd.y,cd.z)}},PropertyBinding:vd,PropertyMixer:ud,QuadraticBezierCurve:Dh,QuadraticBezierCurve3:Uh,Quaternion:Ri,QuaternionKeyframeTrack:cu,QuaternionLinearInterpolant:hu,RED_GREEN_RGTC2_Format:ae,RED_RGTC1_Format:36283,REVISION:L,RGBADepthPacking:3201,RGBAFormat:Tt,RGBAIntegerFormat:Pt,RGBA_ASTC_10x10_Format:Qt,RGBA_ASTC_10x5_Format:Jt,RGBA_ASTC_10x6_Format:Kt,RGBA_ASTC_10x8_Format:$t,RGBA_ASTC_12x10_Format:te,RGBA_ASTC_12x12_Format:ee,RGBA_ASTC_4x4_Format:Gt,RGBA_ASTC_5x4_Format:Ht,RGBA_ASTC_5x5_Format:Wt,RGBA_ASTC_6x5_Format:Xt,RGBA_ASTC_6x6_Format:qt,RGBA_ASTC_8x5_Format:jt,RGBA_ASTC_8x6_Format:Yt,RGBA_ASTC_8x8_Format:Zt,RGBA_BPTC_Format:ie,RGBA_ETC2_EAC_Format:Vt,RGBA_PVRTC_2BPPV1_Format:Bt,RGBA_PVRTC_4BPPV1_Format:Ft,RGBA_S3TC_DXT1_Format:It,RGBA_S3TC_DXT3_Format:Dt,RGBA_S3TC_DXT5_Format:Ut,RGB_BPTC_SIGNED_Format:ne,RGB_BPTC_UNSIGNED_Format:se,RGB_ETC1_Format:zt,RGB_ETC2_Format:kt,RGB_PVRTC_2BPPV1_Format:Ot,RGB_PVRTC_4BPPV1_Format:Nt,RGB_S3TC_DXT1_Format:Lt,RGFormat:1030,RGIntegerFormat:Rt,RawShaderMaterial:kc,Ray:an,Raycaster:class{constructor(t,e,i=0,n=1/0){this.ray=new an(t,e),this.near=i,this.far=n,this.camera=null,this.layers=new vn,this.params={Mesh:{},Line:{threshold:1},LOD:{},Points:{threshold:1},Sprite:{}}}set(t,e){this.ray.set(t,e)}setFromCamera(t,e){e.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(e.matrixWorld),this.ray.direction.set(t.x,t.y,.5).unproject(e).sub(this.ray.origin).normalize(),this.camera=e):e.isOrthographicCamera&&(this.ray.origin.set(t.x,t.y,(e.near+e.far)/(e.near-e.far)).unproject(e),this.ray.direction.set(0,0,-1).transformDirection(e.matrixWorld),this.camera=e)}intersectObject(t,e=!0,i=[]){return wd(t,this,i,e),i.sort(bd),i}intersectObjects(t,e=!0,i=[]){for(let n=0,s=t.length;n<s;n++)wd(t[n],this,i,e);return i.sort(bd),i}},Rec709Primaries:we,RectAreaLight:zu,RedFormat:1028,RedIntegerFormat:Ct,ReinhardToneMapping:2,RenderTarget:Ti,RepeatWrapping:ot,ReplaceStencilOp:7681,ReverseSubtractEquation:102,RingGeometry:Rc,SIGNED_RED_GREEN_RGTC2_Format:oe,SIGNED_RED_RGTC1_Format:re,SRGBColorSpace:ve,SRGBTransfer:be,Scene:Go,ShaderChunk:ar,ShaderLib:lr,ShaderMaterial:Hs,ShadowMaterial:zc,Shape:Kh,ShapeGeometry:Pc,ShapePath:class{constructor(){this.type="ShapePath",this.color=new Zn,this.subPaths=[],this.currentPath=null}moveTo(t,e){return this.currentPath=new Bh,this.subPaths.push(this.currentPath),this.currentPath.moveTo(t,e),this}lineTo(t,e){return this.currentPath.lineTo(t,e),this}quadraticCurveTo(t,e,i,n){return this.currentPath.quadraticCurveTo(t,e,i,n),this}bezierCurveTo(t,e,i,n,s,r){return this.currentPath.bezierCurveTo(t,e,i,n,s,r),this}splineThru(t){return this.currentPath.splineThru(t),this}toShapes(t){function e(t,e){const i=e.length;let n=!1;for(let s=i-1,r=0;r<i;s=r++){let i=e[s],a=e[r],o=a.x-i.x,l=a.y-i.y;if(Math.abs(l)>Number.EPSILON){if(l<0&&(i=e[r],o=-o,a=e[s],l=-l),t.y<i.y||t.y>a.y)continue;if(t.y===i.y){if(t.x===i.x)return!0}else{const e=l*(t.x-i.x)-o*(t.y-i.y);if(0===e)return!0;if(e<0)continue;n=!n}}else{if(t.y!==i.y)continue;if(a.x<=t.x&&t.x<=i.x||i.x<=t.x&&t.x<=a.x)return!0}}return n}const i=Sc.isClockWise,n=this.subPaths;if(0===n.length)return[];let s,r,a;const o=[];if(1===n.length)return r=n[0],a=new Kh,a.curves=r.curves,o.push(a),o;let l=!i(n[0].getPoints());l=t?!l:l;const h=[],c=[];let u,d,p=[],m=0;c[m]=void 0,p[m]=[];for(let f=0,g=n.length;f<g;f++)r=n[f],u=r.getPoints(),s=i(u),s=t?!s:s,s?(!l&&c[m]&&m++,c[m]={s:new Kh,p:u},c[m].s.curves=r.curves,l&&m++,p[m]=[]):p[m].push({h:r,p:u[0]});if(!c[0])return function(t){const e=[];for(let i=0,n=t.length;i<n;i++){const n=t[i],s=new Kh;s.curves=n.curves,e.push(s)}return e}(n);if(c.length>1){let t=!1,i=0;for(let e=0,n=c.length;e<n;e++)h[e]=[];for(let n=0,s=c.length;n<s;n++){const s=p[n];for(let r=0;r<s.length;r++){const a=s[r];let o=!0;for(let s=0;s<c.length;s++)e(a.p,c[s].p)&&(n!==s&&i++,o?(o=!1,h[s].push(a)):t=!0);o&&h[n].push(a)}}i>0&&!1===t&&(p=h)}for(let f=0,g=c.length;f<g;f++){a=c[f].s,o.push(a),d=p[f];for(let t=0,e=d.length;t<e;t++)a.holes.push(d[t].h)}return o}},ShapeUtils:Sc,ShortType:1011,Skeleton:Tl,SkeletonHelper:class extends oh{constructor(t){const e=Id(t),i=new vs,n=[],s=[],r=new Zn(0,0,1),a=new Zn(0,1,0);for(let o=0;o<e.length;o++){const t=e[o];t.parent&&t.parent.isBone&&(n.push(0,0,0),n.push(0,0,0),s.push(r.r,r.g,r.b),s.push(a.r,a.g,a.b))}i.setAttribute("position",new cs(n,3)),i.setAttribute("color",new cs(s,3)),super(i,new $l({vertexColors:!0,depthTest:!1,depthWrite:!1,toneMapped:!1,transparent:!0})),this.isSkeletonHelper=!0,this.type="SkeletonHelper",this.root=t,this.bones=e,this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1}updateMatrixWorld(t){const e=this.bones,i=this.geometry,n=i.getAttribute("position");Ld.copy(this.root.matrixWorld).invert();for(let s=0,r=0;s<e.length;s++){const t=e[s];t.parent&&t.parent.isBone&&(Pd.multiplyMatrices(Ld,t.matrixWorld),Rd.setFromMatrixPosition(Pd),n.setXYZ(r,Rd.x,Rd.y,Rd.z),Pd.multiplyMatrices(Ld,t.parent.matrixWorld),Rd.setFromMatrixPosition(Pd),n.setXYZ(r+1,Rd.x,Rd.y,Rd.z),r+=2)}i.getAttribute("position").needsUpdate=!0,super.updateMatrixWorld(t)}dispose(){this.geometry.dispose(),this.material.dispose()}},SkinnedMesh:xl,Source:xi,Sphere:Ki,SphereGeometry:Lc,Spherical:class{constructor(t=1,e=0,i=0){return this.radius=t,this.phi=e,this.theta=i,this}set(t,e,i){return this.radius=t,this.phi=e,this.theta=i,this}copy(t){return this.radius=t.radius,this.phi=t.phi,this.theta=t.theta,this}makeSafe(){const t=1e-6;return this.phi=Math.max(t,Math.min(Math.PI-t,this.phi)),this}setFromVector3(t){return this.setFromCartesianCoords(t.x,t.y,t.z)}setFromCartesianCoords(t,e,i){return this.radius=Math.sqrt(t*t+e*e+i*i),0===this.radius?(this.theta=0,this.phi=0):(this.theta=Math.atan2(t,i),this.phi=Math.acos(qe(e/this.radius,-1,1))),this}clone(){return(new this.constructor).copy(this)}},SphericalHarmonics3:ku,SplineCurve:Nh,SpotLight:Pu,SpotLightHelper:class extends In{constructor(t,e){super(),this.light=t,this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.color=e,this.type="SpotLightHelper";const i=new vs,n=[0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,-1,0,1,0,0,0,0,1,1,0,0,0,0,-1,1];for(let r=0,a=1,o=32;r<o;r++,a++){const t=r/o*Math.PI*2,e=a/o*Math.PI*2;n.push(Math.cos(t),Math.sin(t),1,Math.cos(e),Math.sin(e),1)}i.setAttribute("position",new cs(n,3));const s=new $l({fog:!1,toneMapped:!1});this.cone=new oh(i,s),this.add(this.cone),this.update()}dispose(){this.cone.geometry.dispose(),this.cone.material.dispose()}update(){this.light.updateWorldMatrix(!0,!1),this.light.target.updateWorldMatrix(!0,!1);const t=this.light.distance?this.light.distance:1e3,e=t*Math.tan(this.light.angle);this.cone.scale.set(e,e,t),Cd.setFromMatrixPosition(this.light.target.matrixWorld),this.cone.lookAt(Cd),void 0!==this.color?this.cone.material.color.set(this.color):this.cone.material.color.copy(this.light.color)}},Sprite:al,SpriteMaterial:qo,SrcAlphaFactor:G,SrcAlphaSaturateFactor:210,SrcColorFactor:202,StaticCopyUsage:35046,StaticDrawUsage:Ne,StaticReadUsage:35045,StereoCamera:class{constructor(){this.type="StereoCamera",this.aspect=1,this.eyeSep=.064,this.cameraL=new Xs,this.cameraL.layers.enable(1),this.cameraL.matrixAutoUpdate=!1,this.cameraR=new Xs,this.cameraR.layers.enable(2),this.cameraR.matrixAutoUpdate=!1,this._cache={focus:null,fov:null,aspect:null,near:null,far:null,zoom:null,eyeSep:null}}update(t){const e=this._cache;if(e.focus!==t.focus||e.fov!==t.fov||e.aspect!==t.aspect*this.aspect||e.near!==t.near||e.far!==t.far||e.zoom!==t.zoom||e.eyeSep!==this.eyeSep){e.focus=t.focus,e.fov=t.fov,e.aspect=t.aspect*this.aspect,e.near=t.near,e.far=t.far,e.zoom=t.zoom,e.eyeSep=this.eyeSep,Qu.copy(t.projectionMatrix);const i=e.eyeSep/2,n=i*e.near/e.focus,s=e.near*Math.tan(He*e.fov*.5)/e.zoom;let r,a;$u.elements[12]=-i,Ku.elements[12]=i,r=-s*e.aspect+n,a=s*e.aspect+n,Qu.elements[0]=2*e.near/(a-r),Qu.elements[8]=(a+r)/(a-r),this.cameraL.projectionMatrix.copy(Qu),r=-s*e.aspect-n,a=s*e.aspect-n,Qu.elements[0]=2*e.near/(a-r),Qu.elements[8]=(a+r)/(a-r),this.cameraR.projectionMatrix.copy(Qu)}this.cameraL.matrixWorld.copy(t.matrixWorld).multiply($u),this.cameraR.matrixWorld.copy(t.matrixWorld).multiply(Ku)}},StreamCopyUsage:35042,StreamDrawUsage:35040,StreamReadUsage:35041,StringKeyframeTrack:uu,SubtractEquation:101,SubtractiveBlending:3,TOUCH:{ROTATE:0,PAN:1,DOLLY_PAN:2,DOLLY_ROTATE:3},TangentSpaceNormalMap:0,TetrahedronGeometry:Ic,Texture:bi,TextureLoader:class extends vu{constructor(t){super(t)}load(t,e,i,n){const s=new bi,r=new Su(this.manager);return r.setCrossOrigin(this.crossOrigin),r.setPath(this.path),r.load(t,function(t){s.image=t,s.needsUpdate=!0,void 0!==e&&e(s)},i,n),s}},TorusGeometry:Dc,TorusKnotGeometry:Uc,Triangle:Wn,TriangleFanDrawMode:2,TriangleStripDrawMode:1,TrianglesDrawMode:0,TubeGeometry:Nc,TwoPassDoubleSide:2,UVMapping:et,Uint16BufferAttribute:ls,Uint32BufferAttribute:hs,Uint8BufferAttribute:class extends os{constructor(t,e,i){super(new Uint8Array(t),e,i)}},Uint8ClampedBufferAttribute:class extends os{constructor(t,e,i){super(new Uint8ClampedArray(t),e,i)}},Uniform:Md,UniformsGroup:class extends ke{constructor(){super(),this.isUniformsGroup=!0,Object.defineProperty(this,"id",{value:Sd++}),this.name="",this.usage=Ne,this.uniforms=[]}add(t){return this.uniforms.push(t),this}remove(t){const e=this.uniforms.indexOf(t);return-1!==e&&this.uniforms.splice(e,1),this}setName(t){return this.name=t,this}setUsage(t){return this.usage=t,this}dispose(){return this.dispatchEvent({type:"dispose"}),this}copy(t){this.name=t.name,this.usage=t.usage;const e=t.uniforms;this.uniforms.length=0;for(let i=0,n=e.length;i<n;i++){const t=Array.isArray(e[i])?e[i]:[e[i]];for(let e=0;e<t.length;e++)this.uniforms.push(t[e].clone())}return this}clone(){return(new this.constructor).copy(this)}},UniformsLib:or,UniformsUtils:Gs,UnsignedByteType:gt,UnsignedInt248Type:wt,UnsignedIntType:yt,UnsignedShort4444Type:St,UnsignedShort5551Type:bt,UnsignedShortType:_t,VSMShadowMap:3,Vector2:ti,Vector3:Pi,Vector4:wi,VectorKeyframeTrack:du,VideoTexture:class extends bi{constructor(t,e,i,n,s,r,a,o,l){super(t,e,i,n,s,r,a,o,l),this.isVideoTexture=!0,this.minFilter=void 0!==r?r:pt,this.magFilter=void 0!==s?s:pt,this.generateMipmaps=!1;const h=this;"requestVideoFrameCallback"in t&&t.requestVideoFrameCallback(function e(){h.needsUpdate=!0,t.requestVideoFrameCallback(e)})}clone(){return new this.constructor(this.image).copy(this)}update(){const t=this.image;0=="requestVideoFrameCallback"in t&&t.readyState>=t.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}},WebGL1Renderer:zo,WebGL3DRenderTarget:class extends Ei{constructor(t=1,e=1,i=1,n={}){super(t,e,n),this.isWebGL3DRenderTarget=!0,this.depth=i,this.texture=new Ci(null,t,e,i),this.texture.isRenderTargetTexture=!0}},WebGLArrayRenderTarget:class extends Ei{constructor(t=1,e=1,i=1,n={}){super(t,e,n),this.isWebGLArrayRenderTarget=!0,this.depth=i,this.texture=new Ai(null,t,e,i),this.texture.isRenderTargetTexture=!0}},WebGLCoordinateSystem:Be,WebGLCubeRenderTarget:Zs,WebGLMultipleRenderTargets:class extends Ei{constructor(t=1,e=1,i=1,n={}){super(t,e,n),this.isWebGLMultipleRenderTargets=!0;const s=this.texture;this.texture=[];for(let r=0;r<i;r++)this.texture[r]=s.clone(),this.texture[r].isRenderTargetTexture=!0}setSize(t,e,i=1){if(this.width!==t||this.height!==e||this.depth!==i){this.width=t,this.height=e,this.depth=i;for(let n=0,s=this.texture.length;n<s;n++)this.texture[n].image.width=t,this.texture[n].image.height=e,this.texture[n].image.depth=i;this.dispose()}this.viewport.set(0,0,t,e),this.scissor.set(0,0,t,e)}copy(t){this.dispose(),this.width=t.width,this.height=t.height,this.depth=t.depth,this.scissor.copy(t.scissor),this.scissorTest=t.scissorTest,this.viewport.copy(t.viewport),this.depthBuffer=t.depthBuffer,this.stencilBuffer=t.stencilBuffer,null!==t.depthTexture&&(this.depthTexture=t.depthTexture.clone()),this.texture.length=0;for(let e=0,i=t.texture.length;e<i;e++)this.texture[e]=t.texture[e].clone(),this.texture[e].isRenderTargetTexture=!0;return this}},WebGLRenderTarget:Ei,WebGLRenderer:Bo,WebGLUtils:Po,WebGPUCoordinateSystem:ze,WireframeGeometry:Oc,WrapAroundEnding:pe,ZeroCurvatureEnding:ue,ZeroFactor:200,ZeroSlopeEnding:de,ZeroStencilOp:0,_SRGBAFormat:Fe,createCanvasElement:oi,sRGBEncoding:ge},Symbol.toStringTag,{value:"Module"}));t.EasterEggQuest=P,Object.defineProperty(t,Symbol.toStringTag,{value:"Module"})},"object"==typeof exports&&"undefined"!=typeof module?e(exports):"function"==typeof define&&define.amd?define(["exports"],e):e((t="undefined"!=typeof globalThis?globalThis:t||self).EasterEggQuest={});
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