earthsdk3 3.0.8-beta.9 → 3.2.0-beta.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (96) hide show
  1. package/README.md +69 -16
  2. package/dist/earthsdk3.iife.js +56 -65
  3. package/dist/earthsdk3.js +3701 -1634
  4. package/dist/earthsdk3.umd.cjs +55 -64
  5. package/dist/types/ESJTypes/properties/ESJEditingMode.d.ts +22 -0
  6. package/dist/types/ESJTypes/properties/ESJEditingMode.d.ts.map +1 -1
  7. package/dist/types/ESObjects/base/ESGeoVector.d.ts +7 -2
  8. package/dist/types/ESObjects/base/ESGeoVector.d.ts.map +1 -1
  9. package/dist/types/ESObjects/general/ES3DTileset/index.d.ts +9 -1
  10. package/dist/types/ESObjects/general/ES3DTileset/index.d.ts.map +1 -1
  11. package/dist/types/ESObjects/general/ESCustomDiv/index.d.ts.map +1 -1
  12. package/dist/types/ESObjects/general/ESCustomDiv/instance.d.ts +2 -2
  13. package/dist/types/ESObjects/general/ESCustomDiv/instance.d.ts.map +1 -1
  14. package/dist/types/ESObjects/general/ESForestTileset.d.ts +3 -3
  15. package/dist/types/ESObjects/general/ESForestTileset.d.ts.map +1 -1
  16. package/dist/types/ESObjects/general/ESGeoDiv/index.d.ts +6 -0
  17. package/dist/types/ESObjects/general/ESGeoDiv/index.d.ts.map +1 -1
  18. package/dist/types/ESObjects/general/ESHuman.d.ts +2 -2
  19. package/dist/types/ESObjects/general/ESImageLabel.d.ts +84 -5
  20. package/dist/types/ESObjects/general/ESImageLabel.d.ts.map +1 -1
  21. package/dist/types/ESObjects/general/ESLevelRuntimeModel.d.ts +90 -0
  22. package/dist/types/ESObjects/general/ESLevelRuntimeModel.d.ts.map +1 -1
  23. package/dist/types/ESObjects/general/ESLocalCircle.d.ts +106 -0
  24. package/dist/types/ESObjects/general/ESLocalCircle.d.ts.map +1 -1
  25. package/dist/types/ESObjects/general/ESLocalPolygon.d.ts +82 -1
  26. package/dist/types/ESObjects/general/ESLocalPolygon.d.ts.map +1 -1
  27. package/dist/types/ESObjects/general/ESLocalPolygonZ.d.ts +59 -0
  28. package/dist/types/ESObjects/general/ESLocalPolygonZ.d.ts.map +1 -1
  29. package/dist/types/ESObjects/general/ESLocalRectangle.d.ts +72 -1
  30. package/dist/types/ESObjects/general/ESLocalRectangle.d.ts.map +1 -1
  31. package/dist/types/ESObjects/general/ESLocalSkyBox.d.ts +125 -2
  32. package/dist/types/ESObjects/general/ESLocalSkyBox.d.ts.map +1 -1
  33. package/dist/types/ESObjects/general/ESLocationMeasurement.d.ts +70 -2
  34. package/dist/types/ESObjects/general/ESLocationMeasurement.d.ts.map +1 -1
  35. package/dist/types/ESObjects/general/ESMsTileset/index.d.ts +4 -0
  36. package/dist/types/ESObjects/general/ESMsTileset/index.d.ts.map +1 -1
  37. package/dist/types/ESObjects/general/ESNavigator.d.ts +82 -2
  38. package/dist/types/ESObjects/general/ESNavigator.d.ts.map +1 -1
  39. package/dist/types/ESObjects/general/ESParticleSystemPrimitive.d.ts +342 -2
  40. package/dist/types/ESObjects/general/ESParticleSystemPrimitive.d.ts.map +1 -1
  41. package/dist/types/ESObjects/general/ESPipeFence.d.ts +103 -1
  42. package/dist/types/ESObjects/general/ESPipeFence.d.ts.map +1 -1
  43. package/dist/types/ESObjects/general/ESPipeline.d.ts +76 -3
  44. package/dist/types/ESObjects/general/ESPipeline.d.ts.map +1 -1
  45. package/dist/types/ESObjects/general/ESPipeserTileset.d.ts +99 -2
  46. package/dist/types/ESObjects/general/ESPipeserTileset.d.ts.map +1 -1
  47. package/dist/types/ESObjects/general/ESPit.d.ts +114 -1
  48. package/dist/types/ESObjects/general/ESPit.d.ts.map +1 -1
  49. package/dist/types/ESObjects/general/ESPoi2D.d.ts +150 -1
  50. package/dist/types/ESObjects/general/ESPoi2D.d.ts.map +1 -1
  51. package/dist/types/ESObjects/general/ESPoi3D.d.ts +88 -0
  52. package/dist/types/ESObjects/general/ESPoi3D.d.ts.map +1 -1
  53. package/dist/types/ESObjects/general/ESPoiTileset.d.ts +99 -0
  54. package/dist/types/ESObjects/general/ESPoiTileset.d.ts.map +1 -1
  55. package/dist/types/ESObjects/general/ESPolygonFence.d.ts +99 -1
  56. package/dist/types/ESObjects/general/ESPolygonFence.d.ts.map +1 -1
  57. package/dist/types/ESObjects/general/ESPolygonFlattenedPlane.d.ts +73 -3
  58. package/dist/types/ESObjects/general/ESPolygonFlattenedPlane.d.ts.map +1 -1
  59. package/dist/types/ESObjects/general/ESPolygonWithHole.d.ts +69 -2
  60. package/dist/types/ESObjects/general/ESPolygonWithHole.d.ts.map +1 -1
  61. package/dist/types/ESObjects/general/ESRectangle.d.ts +185 -1
  62. package/dist/types/ESObjects/general/ESRectangle.d.ts.map +1 -1
  63. package/dist/types/ESObjects/general/ESRtsFeatureEditing/index.d.ts +4 -0
  64. package/dist/types/ESObjects/general/ESRtsFeatureEditing/index.d.ts.map +1 -1
  65. package/dist/types/ESObjects/general/ESRtsTileset/index.d.ts +4 -0
  66. package/dist/types/ESObjects/general/ESRtsTileset/index.d.ts.map +1 -1
  67. package/dist/types/ESObjects/general/ESScale.d.ts +81 -0
  68. package/dist/types/ESObjects/general/ESScale.d.ts.map +1 -1
  69. package/dist/types/ESObjects/general/ESStaticMesh.d.ts +67 -0
  70. package/dist/types/ESObjects/general/ESStaticMesh.d.ts.map +1 -1
  71. package/dist/types/ESObjects/general/ESSurfaceAreaMeasurement.d.ts +97 -1
  72. package/dist/types/ESObjects/general/ESSurfaceAreaMeasurement.d.ts.map +1 -1
  73. package/dist/types/ESObjects/general/ESTerrainLayer.d.ts +149 -4
  74. package/dist/types/ESObjects/general/ESTerrainLayer.d.ts.map +1 -1
  75. package/dist/types/ESObjects/general/ESTextLabel.d.ts +212 -10
  76. package/dist/types/ESObjects/general/ESTextLabel.d.ts.map +1 -1
  77. package/dist/types/ESObjects/general/ESUEWidget.d.ts +121 -0
  78. package/dist/types/ESObjects/general/ESUEWidget.d.ts.map +1 -1
  79. package/dist/types/ESObjects/general/ESUnrealActor.d.ts +135 -2
  80. package/dist/types/ESObjects/general/ESUnrealActor.d.ts.map +1 -1
  81. package/dist/types/ESObjects/general/ESVideoFusion.d.ts +127 -1
  82. package/dist/types/ESObjects/general/ESVideoFusion.d.ts.map +1 -1
  83. package/dist/types/ESObjects/general/ESViewShed.d.ts +98 -1
  84. package/dist/types/ESObjects/general/ESViewShed.d.ts.map +1 -1
  85. package/dist/types/ESObjects/general/ESViewerStatusBar.d.ts +83 -3
  86. package/dist/types/ESObjects/general/ESViewerStatusBar.d.ts.map +1 -1
  87. package/dist/types/ESObjects/general/ESViewerStatusBarScale.d.ts +100 -2
  88. package/dist/types/ESObjects/general/ESViewerStatusBarScale.d.ts.map +1 -1
  89. package/dist/types/ESObjects/general/ESVisibilityAnalysis.d.ts +91 -8
  90. package/dist/types/ESObjects/general/ESVisibilityAnalysis.d.ts.map +1 -1
  91. package/dist/types/ESObjects/general/ESVolumeMeasurement.d.ts +157 -1
  92. package/dist/types/ESObjects/general/ESVolumeMeasurement.d.ts.map +1 -1
  93. package/dist/types/ESObjects/general/ESWidget.d.ts +135 -15
  94. package/dist/types/ESObjects/general/ESWidget.d.ts.map +1 -1
  95. package/dist/types/ESViewer/GeneralAnalysis/RollerShutterAnalysis.d.ts.map +1 -1
  96. package/package.json +2 -4
@@ -1 +1 @@
1
- {"version":3,"file":"ESUnrealActor.d.ts","sourceRoot":"","sources":["../../../../src/ESObjects/general/ESUnrealActor.ts"],"names":[],"mappings":"AAAA,OAAO,EAAS,KAAK,EAAoB,oCAAoC,EAAe,MAAM,WAAW,CAAC;AAC9G,OAAO,EAAE,oBAAoB,EAAE,MAAM,SAAS,CAAC;AAC/C,OAAO,EAAE,QAAQ,EAAE,MAAM,gBAAgB,CAAC;AAC1C,OAAO,EAAmB,WAAW,EAAoC,MAAM,gBAAgB,CAAC;AAEhG,MAAM,MAAM,eAAe,GAAG,OAAO,GAAG,SAAS,GAAG,MAAM,CAAC;AAE3D,qBAAa,aAAc,SAAQ,oBAAoB;IACnD,MAAM,CAAC,QAAQ,CAAC,IAAI,SAAuJ;IAC3K,IAAI,QAAQ,WAA8B;IAC1C,IAAa,YAAY;;;;;;;;;;;;;;;;;;;;;MAAiD;IAE1E,OAAO,CAAC,kBAAkB,CAAwD;IAClF,OAAO,CAAC,wBAAwB,CAA4D;IAC5F,IAAI,yBAAyB;;oBAA4C;IACzE,IAAI,iBAAiB;;QAAsC;IAC3D,YAAY,CAAC,EAAE,EAAE,MAAM,EAAE,KAAK,EAAE;QAAE,CAAC,CAAC,EAAE,MAAM,GAAG,GAAG,CAAA;KAAE;IAsBpD,0BAA0B,CAAC,EAAE,EAAE,MAAM,GAAG,OAAO,CAAC;QAC5C,MAAM,CAAC,EAAE,WAAW,CAAC;QACrB,MAAM,CAAC,EAAE,MAAM,CAAC;QAChB,IAAI,CAAC,EAAE,MAAM,CAAC;KACjB,GAAG,SAAS,CAAC;IAUd,OAAO,CAAC,WAAW,CAAqE;IACxF,IAAI,UAAU,uDAA+B;IAE7C,OAAO,CAAC,gBAAgB,CAA2C;IACnE,IAAI,eAAe,IACQ,eAAe,CADmB;IAC7D,IAAI,eAAe,CAAC,KAAK,EAAE,eAAe,EAA0C;IACpF,IAAI,sBAAsB,qEAA4C;IAC7D,eAAe;;;;;;;;;IAYf,aAAa,CAAC,QAAQ,CAAC,EAAE,MAAM;CAS3C;AAED,yBAAiB,aAAa,CAAC;IACpB,MAAM,kBAAkB;;;;;;;;;;;;;;;;;;;;;KAM7B,CAAC;CACN;AAED,MAAM,WAAW,aAAc,SAAQ,oCAAoC,CAAC,UAAU,CAAC,OAAO,aAAa,CAAC,kBAAkB,CAAC,CAAC;CAAI"}
1
+ {"version":3,"file":"ESUnrealActor.d.ts","sourceRoot":"","sources":["../../../../src/ESObjects/general/ESUnrealActor.ts"],"names":[],"mappings":"AAAA,OAAO,EAAe,KAAK,EAA2B,oCAAoC,EAAE,MAAM,WAAW,CAAC;AAC9G,OAAO,EAAmB,WAAW,EAAoC,MAAM,gBAAgB,CAAC;AAChG,OAAO,EAAE,QAAQ,EAAE,MAAM,gBAAgB,CAAC;AAC1C,OAAO,EAAE,oBAAoB,EAAE,MAAM,SAAS,CAAC;AAE/C;;GAEG;AACH,MAAM,MAAM,eAAe,GAAG,OAAO,GAAG,SAAS,GAAG,MAAM,CAAC;AAE3D;;;;;;;;;;;;;;;;;;;;;;GAsBG;AACH,qBAAa,aAAc,SAAQ,oBAAoB;IACnD;;OAEG;IACH,MAAM,CAAC,QAAQ,CAAC,IAAI,SAAuJ;IAE3K;;;OAGG;IACH,IAAI,QAAQ,WAA8B;IAE1C;;;OAGG;IACH,IAAa,YAAY;QA+IrB;;;WAGG;;QAEH;;;WAGG;;QAEH;;;WAGG;;QAEH;;WAEG;;;;;;;;;;;;;;;;;;MAhKmE;IAE1E;;OAEG;IACH,OAAO,CAAC,kBAAkB,CAAwD;IAElF;;OAEG;IACH,OAAO,CAAC,wBAAwB,CAA4D;IAE5F;;;OAGG;IACH,IAAI,yBAAyB;;oBAA4C;IAEzE;;;OAGG;IACH,IAAI,iBAAiB;;QAAsC;IAE3D;;;;;OAKG;IACH,YAAY,CAAC,EAAE,EAAE,MAAM,EAAE,KAAK,EAAE;QAAE,CAAC,CAAC,EAAE,MAAM,GAAG,GAAG,CAAA;KAAE;IAqBpD;;;;OAIG;IACH,0BAA0B,CAAC,EAAE,EAAE,MAAM,GAAG,OAAO,CAAC;QAC5C,MAAM,CAAC,EAAE,WAAW,CAAC;QACrB,MAAM,CAAC,EAAE,MAAM,CAAC;QAChB,IAAI,CAAC,EAAE,MAAM,CAAC;KACjB,GAAG,SAAS,CAAC;IAMd;;OAEG;IACH,OAAO,CAAC,WAAW,CAAqE;IAExF;;;OAGG;IACH,IAAI,UAAU,uDAA+B;IAE7C;;OAEG;IACH,OAAO,CAAC,gBAAgB,CAA2C;IAEnE;;;OAGG;IACH,IAAI,eAAe,IAMQ,eAAe,CANmB;IAE7D;;;OAGG;IACH,IAAI,eAAe,CAAC,KAAK,EAAE,eAAe,EAA0C;IAEpF;;;OAGG;IACH,IAAI,sBAAsB,qEAA4C;IAEtE;;;OAGG;IACM,eAAe;;;;;;;;;IAaxB;;;;OAIG;IACM,aAAa,CAAC,QAAQ,CAAC,EAAE,MAAM;CAS3C;AAED;;GAEG;AACH,yBAAiB,aAAa,CAAC;IAC3B;;;OAGG;IACI,MAAM,kBAAkB;QAE3B;;;WAGG;;QAEH;;;WAGG;;QAEH;;;WAGG;;QAEH;;WAEG;;;;;;;;;;;;;;;;;;KAEL,CAAC;CACN;AAOD;;GAEG;AACH,MAAM,WAAW,aAAc,SAAQ,oCAAoC,CAAC,UAAU,CAAC,OAAO,aAAa,CAAC,kBAAkB,CAAC,CAAC;CAAI"}
@@ -2,20 +2,80 @@ import { ReactivePropsToNativePropsAndChanged, SceneObjectKey, Event } from "xbs
2
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  import { ESObjectWithLocation } from "../base";
3
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  import { ESJEditingBindModeType, ESJResource } from "../../ESJTypes";
4
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  /**
5
- * https://www.wolai.com/earthsdk/fpxkCB8cdbHSnuVBtsSREL
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+ * 视频融合类,用于在三维场景中创建和管理视频融合效果。
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+ *
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+ * 该类继承自 ESObjectWithLocation,提供视频流在三维空间中的投影和融合功能。
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+ * 主要用于将视频内容投影到三维场景中的指定区域,实现视频与场景的融合效果。
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+ *
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+ * 核心功能:
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+ * - 视频流播放和控制(支持多种视频格式:video、hls、flv、img、gif)
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+ * - 视椎体参数配置(FOV、宽高比、近远裁剪面)
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+ * - 视频融合效果渲染和显示优先级控制
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+ * - 相机状态重置和视椎体可视化
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+ *
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+ * 使用示例:
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+ *
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+ * @param id - 场景对象的唯一标识符,用于在场景中识别和管理该视频融合对象
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+ *
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+ * 注意事项:
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+ * - 视频融合对象默认禁用碰撞检测
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+ * - 编辑模式为双点绑定模式,需要两个点来定义融合区域
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+ * - 支持的视频类型有限,使用前请确认视频格式兼容性
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+ * - 显示优先级(zIndex)影响多个视频融合对象的渲染顺序
6
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  */
7
26
  export declare class ESVideoFusion extends ESObjectWithLocation {
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+ /**
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+ * 注册视频融合类,设置其类型名称、中文名称、标签和描述信息。
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+ */
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  static readonly type: string;
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+ /**
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+ * 获取对象的类型名称。
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+ * @returns 返回类型名称 'ESVideoFusion'。
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+ */
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  get typeName(): string;
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+ /**
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+ * 获取默认属性,调用静态方法 createDefaultProps 生成。
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+ * @returns 返回默认属性对象。
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+ */
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  get defaultProps(): {
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+ /**
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+ * 横向夹角,默认值为90。
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+ */
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  fov: number;
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+ /**
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+ * 宽高比,默认值为1.77778。
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+ */
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  aspectRatio: number;
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+ /**
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+ * 视野长度,默认值为100。
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+ */
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  far: number;
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+ /**
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+ * 近面距离,默认值为5。
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+ */
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  near: number;
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+ /**
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+ * 视频路径,默认值为空字符串。
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+ * @type {string | ESJResource}
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+ */
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  videoStreamUrl: string | ESJResource;
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+ /**
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+ * 显示优先级,默认值为1。
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+ */
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  zIndex: number;
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+ /**
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+ * 是否显示视椎体,默认值为true。
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+ */
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  showFrustum: boolean;
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+ /**
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+ * 是否循环播放,默认值为true。
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+ */
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  looping: boolean;
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+ /**
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+ * 视频类型,默认值为'video'。
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+ * @type { typeof ESVideoFusion.defaults.videoStreamTypes}
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+ * [['video', 'video'], ['hls', 'hls'], ['flv', 'flv'], ['img', 'img'], ['gif', 'gif']]
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+ */
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  videoStreamType: string;
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  position: import("xbsj-base").ReactiveVariable<import("../../ESJTypes").ESJVector3D>;
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  rotation: import("xbsj-base").ReactiveVariable<import("../../ESJTypes").ESJVector3D>;
@@ -35,10 +95,26 @@ export declare class ESVideoFusion extends ESObjectWithLocation {
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  updateFuncStr: string | undefined;
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  toDestroyFuncStr: string | undefined;
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  };
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+ /**
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+ * 编辑绑定模式,设置为双点模式。
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+ */
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  editingBindMode: ESJEditingBindModeType;
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+ /**
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+ * 用于触发以当前相机信息重置的事件。
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+ */
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  private _resetWithCameraInfoEvent;
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+ /**
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+ * 获取以当前相机信息重置的事件对象。
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+ * @returns 返回事件对象。
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+ */
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  get resetWithCameraInfoEvent(): Event<[]>;
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+ /**
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+ * 触发以当前相机信息重置的事件。
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+ */
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  resetWithCameraInfo(): void;
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+ /**
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+ * 静态默认属性对象,包含视频融合的各项默认设置。
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+ */
42
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  static defaults: {
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  fov: number;
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  aspectRatio: number;
@@ -55,7 +131,15 @@ export declare class ESVideoFusion extends ESObjectWithLocation {
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  flyToParam: import("../../ESJTypes").ESJFlyToParam;
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  flyInParam: import("../../ESJTypes").ESJFlyInParam;
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  };
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+ /**
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+ * 构造函数,初始化视频融合对象。
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+ * @param id - 场景对象的唯一标识,可选参数。
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+ */
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  constructor(id?: SceneObjectKey);
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+ /**
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+ * 获取ES属性列表,包括基本属性等。
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+ * @returns 返回包含ES属性的对象。
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+ */
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  getESProperties(): {
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  basic: import("../../ESJTypes").Property[];
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  defaultMenu: string;
@@ -65,18 +149,57 @@ export declare class ESVideoFusion extends ESObjectWithLocation {
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  coordinate: import("../../ESJTypes").Property[];
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  style: import("../../ESJTypes").Property[];
67
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  };
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+ /**
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+ * 获取属性列表,按分组返回不同类型的属性。
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+ * @param language - 语言设置,可选参数。
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+ * @returns 返回包含属性分组的数组。
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+ */
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  getProperties(language?: string): import("../../ESJTypes").Property[];
69
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  }
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  export declare namespace ESVideoFusion {
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+ /**
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+ * 创建默认属性对象,包含视频融合的各项默认设置。
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+ * @returns 返回默认属性对象。
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+ */
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  const createDefaultProps: () => {
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+ /**
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+ * 横向夹角,默认值为90。
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+ */
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  fov: number;
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+ /**
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+ * 宽高比,默认值为1.77778。
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+ */
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  aspectRatio: number;
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+ /**
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+ * 视野长度,默认值为100。
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+ */
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  far: number;
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+ /**
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+ * 近面距离,默认值为5。
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+ */
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  near: number;
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+ /**
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+ * 视频路径,默认值为空字符串。
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+ * @type {string | ESJResource}
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+ */
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  videoStreamUrl: string | ESJResource;
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+ /**
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+ * 显示优先级,默认值为1。
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+ */
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  zIndex: number;
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+ /**
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+ * 是否显示视椎体,默认值为true。
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+ */
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  showFrustum: boolean;
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+ /**
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+ * 是否循环播放,默认值为true。
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+ */
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  looping: boolean;
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+ /**
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+ * 视频类型,默认值为'video'。
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+ * @type { typeof ESVideoFusion.defaults.videoStreamTypes}
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+ * [['video', 'video'], ['hls', 'hls'], ['flv', 'flv'], ['img', 'img'], ['gif', 'gif']]
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+ */
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  videoStreamType: string;
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  position: import("xbsj-base").ReactiveVariable<import("../../ESJTypes").ESJVector3D>;
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  rotation: import("xbsj-base").ReactiveVariable<import("../../ESJTypes").ESJVector3D>;
@@ -97,6 +220,9 @@ export declare namespace ESVideoFusion {
97
220
  toDestroyFuncStr: string | undefined;
98
221
  };
99
222
  }
223
+ /**
224
+ * 定义 ESVideoFusion 类的接口,继承自 ReactivePropsToNativePropsAndChanged。
225
+ */
100
226
  export interface ESVideoFusion extends ReactivePropsToNativePropsAndChanged<ReturnType<typeof ESVideoFusion.createDefaultProps>> {
101
227
  }
102
228
  //# sourceMappingURL=ESVideoFusion.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"ESVideoFusion.d.ts","sourceRoot":"","sources":["../../../../src/ESObjects/general/ESVideoFusion.ts"],"names":[],"mappings":"AAAA,OAAO,EAAoB,oCAAoC,EAAE,cAAc,EAAE,KAAK,EAAE,MAAM,WAAW,CAAC;AAC1G,OAAO,EAAE,oBAAoB,EAAE,MAAM,SAAS,CAAC;AAC/C,OAAO,EAAiC,sBAAsB,EAAE,WAAW,EAAiE,MAAM,gBAAgB,CAAC;AAEnK;;GAEG;AACH,qBAAa,aAAc,SAAQ,oBAAoB;IACnD,MAAM,CAAC,QAAQ,CAAC,IAAI,SAAyI;IAC7J,IAAI,QAAQ,WAA8B;IAC1C,IAAa,YAAY;;;;;wBAoEC,MAAM,GAAG,WAAW;;;;;;;;;;;;;;;;;;;;;;MApE4B;IACjE,eAAe,EAAE,sBAAsB,CAAkB;IAElE,OAAO,CAAC,yBAAyB,CAAwB;IACzD,IAAI,wBAAwB,cAA6C;IACzE,mBAAmB;IACnB,OAAgB,QAAQ;;;;;wBAME,MAAM,GAAG,WAAW;;;;0BAIgE,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,CAAC,EAAE;;;;;;MAC3I;gBACU,EAAE,CAAC,EAAE,cAAc;IAItB,eAAe;;;;;;;;;IAkBf,aAAa,CAAC,QAAQ,CAAC,EAAE,MAAM;CAmB3C;AAED,yBAAiB,aAAa,CAAC;IACpB,MAAM,kBAAkB;;;;;wBAML,MAAM,GAAG,WAAW;;;;;;;;;;;;;;;;;;;;;;KAK5C,CAAC;CACN;AAED,MAAM,WAAW,aAAc,SAAQ,oCAAoC,CAAC,UAAU,CAAC,OAAO,aAAa,CAAC,kBAAkB,CAAC,CAAC;CAAI"}
1
+ {"version":3,"file":"ESVideoFusion.d.ts","sourceRoot":"","sources":["../../../../src/ESObjects/general/ESVideoFusion.ts"],"names":[],"mappings":"AAAA,OAAO,EAAoB,oCAAoC,EAAE,cAAc,EAAE,KAAK,EAAE,MAAM,WAAW,CAAC;AAC1G,OAAO,EAAE,oBAAoB,EAAE,MAAM,SAAS,CAAC;AAC/C,OAAO,EAAiC,sBAAsB,EAAE,WAAW,EAAiE,MAAM,gBAAgB,CAAC;AAEnK;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,qBAAa,aAAc,SAAQ,oBAAoB;IACnD;;OAEG;IACH,MAAM,CAAC,QAAQ,CAAC,IAAI,SAAyI;IAE7J;;;OAGG;IACH,IAAI,QAAQ,WAA8B;IAE1C;;;OAGG;IACH,IAAa,YAAY;QAwGrB;;WAEG;;QAEH;;WAEG;;QAEH;;WAEG;;QAEH;;WAEG;;QAEH;;;WAGG;wBACmB,MAAM,GAAG,WAAW;QAC1C;;WAEG;;QAEH;;WAEG;;QAEH;;WAEG;;QAEH;;;;WAIG;;;;;;;;;;;;;;;;;;;MA7ImE;IAE1E;;OAEG;IACM,eAAe,EAAE,sBAAsB,CAAkB;IAElE;;OAEG;IACH,OAAO,CAAC,yBAAyB,CAAwB;IAEzD;;;OAGG;IACH,IAAI,wBAAwB,cAA6C;IAEzE;;OAEG;IACH,mBAAmB;IAEnB;;OAEG;IACH,OAAgB,QAAQ;;;;;wBAME,MAAM,GAAG,WAAW;;;;0BAIgE,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,CAAC,EAAE;;;;;;MAC3I;IAEF;;;OAGG;gBACS,EAAE,CAAC,EAAE,cAAc;IAK/B;;;OAGG;IACM,eAAe;;;;;;;;;IAmBxB;;;;OAIG;IACM,aAAa,CAAC,QAAQ,CAAC,EAAE,MAAM;CAmB3C;AAED,yBAAiB,aAAa,CAAC;IAC3B;;;OAGG;IACI,MAAM,kBAAkB;QAE3B;;WAEG;;QAEH;;WAEG;;QAEH;;WAEG;;QAEH;;WAEG;;QAEH;;;WAGG;wBACmB,MAAM,GAAG,WAAW;QAC1C;;WAEG;;QAEH;;WAEG;;QAEH;;WAEG;;QAEH;;;;WAIG;;;;;;;;;;;;;;;;;;;KAEL,CAAC;CACN;AAOD;;GAEG;AACH,MAAM,WAAW,aAAc,SAAQ,oCAAoC,CAAC,UAAU,CAAC,OAAO,aAAa,CAAC,kBAAkB,CAAC,CAAC;CAAI"}
@@ -2,17 +2,66 @@ import { ReactivePropsToNativePropsAndChanged, SceneObjectKey } from "xbsj-base"
2
2
  import { ESObjectWithLocation } from "../base";
3
3
  import { ESJEditingBindModeType } from "../../ESJTypes";
4
4
  /**
5
- * https://www.wolai.com/earthsdk/sAHf2XpnfBguZh2eJbTZcM
5
+ * ESViewShed 视域分析类
6
+ *
7
+ * 该类用于在三维场景中创建和管理视域分析功能,可以分析从指定位置和方向出发的视野范围。
8
+ * 视域分析通常用于地形可视性分析、安防监控覆盖范围分析等场景。
9
+ *
10
+ * 核心功能:
11
+ * - 设置观察点位置和方向
12
+ * - 配置视椎体参数(视野角度、宽高比、近远距离等)
13
+ * - 控制视椎体的显示状态和优先级
14
+ * - 提供可视化的视域分析结果
15
+ *
16
+ * 使用示例:
17
+ *
18
+ * 构造函数参数:
19
+ * @param id - 可选的场景对象唯一标识符,用于在场景中区分不同的视域分析对象
20
+ *
21
+ * 注意事项:
22
+ * - 该类继承自 ESObjectWithLocation,具备位置和方向属性
23
+ * - 编辑模式为 'doublePoints',支持通过双点操作进行编辑
24
+ * - 默认禁用碰撞检测以避免影响视域分析结果
6
25
  */
7
26
  export declare class ESViewShed extends ESObjectWithLocation {
27
+ /**
28
+ * 静态属性,用于注册该类的类型信息
29
+ * 类型名称为 'ESViewShed',中文名称为 '视域分析',包含相关标签和描述信息
30
+ */
8
31
  static readonly type: string;
32
+ /**
33
+ * 获取该对象的类型名称
34
+ * @returns 类型名称 'ESViewShed'
35
+ */
9
36
  get typeName(): string;
37
+ /**
38
+ * 重写默认属性获取方法,返回 ESViewShed 的默认属性
39
+ * @returns ESViewShed 的默认属性对象
40
+ */
10
41
  get defaultProps(): {
42
+ /**
43
+ * 横向夹角,默认值为 90
44
+ */
11
45
  fov: number;
46
+ /**
47
+ * 宽高比,默认值为 1.77778
48
+ */
12
49
  aspectRatio: number;
50
+ /**
51
+ * 近面距离,默认值为 10
52
+ */
13
53
  near: number;
54
+ /**
55
+ * 视野长度,默认值为 100
56
+ */
14
57
  far: number;
58
+ /**
59
+ * 显示优先级,默认值为 1
60
+ */
15
61
  zIndex: number;
62
+ /**
63
+ * 是否显示视椎体,默认值为 true
64
+ */
16
65
  showFrustum: boolean;
17
66
  position: import("xbsj-base").ReactiveVariable<import("../../ESJTypes").ESJVector3D>;
18
67
  rotation: import("xbsj-base").ReactiveVariable<import("../../ESJTypes").ESJVector3D>;
@@ -32,8 +81,18 @@ export declare class ESViewShed extends ESObjectWithLocation {
32
81
  updateFuncStr: string | undefined;
33
82
  toDestroyFuncStr: string | undefined;
34
83
  };
84
+ /**
85
+ * 构造函数,初始化 ESViewShed 实例
86
+ * @param id 场景对象的唯一标识符,可选参数
87
+ */
35
88
  constructor(id?: SceneObjectKey);
89
+ /**
90
+ * 重写编辑绑定模式属性,设置为 'doublePoints'
91
+ */
36
92
  editingBindMode: ESJEditingBindModeType;
93
+ /**
94
+ * 静态重写默认属性对象,包含视域分析的各项默认参数
95
+ */
37
96
  static defaults: {
38
97
  fov: number;
39
98
  aspectRatio: number;
@@ -47,6 +106,10 @@ export declare class ESViewShed extends ESObjectWithLocation {
47
106
  flyToParam: import("../../ESJTypes").ESJFlyToParam;
48
107
  flyInParam: import("../../ESJTypes").ESJFlyInParam;
49
108
  };
109
+ /**
110
+ * 重写获取 ES 属性的方法,返回包含视域分析相关属性的对象
111
+ * @returns 包含 ES 属性的对象
112
+ */
50
113
  getESProperties(): {
51
114
  basic: import("../../ESJTypes").Property[];
52
115
  defaultMenu: string;
@@ -56,15 +119,45 @@ export declare class ESViewShed extends ESObjectWithLocation {
56
119
  coordinate: import("../../ESJTypes").Property[];
57
120
  style: import("../../ESJTypes").Property[];
58
121
  };
122
+ /**
123
+ * 重写获取属性的方法,返回包含通用属性组的属性数组
124
+ * @param language 语言标识,可选参数
125
+ * @returns 属性数组
126
+ */
59
127
  getProperties(language?: string): import("../../ESJTypes").Property[];
60
128
  }
129
+ /**
130
+ * ESViewShed 的命名空间,包含创建默认属性的方法
131
+ */
61
132
  export declare namespace ESViewShed {
133
+ /**
134
+ * 创建 ESViewShed 的默认属性对象
135
+ * @returns 包含默认属性的对象
136
+ */
62
137
  const createDefaultProps: () => {
138
+ /**
139
+ * 横向夹角,默认值为 90
140
+ */
63
141
  fov: number;
142
+ /**
143
+ * 宽高比,默认值为 1.77778
144
+ */
64
145
  aspectRatio: number;
146
+ /**
147
+ * 近面距离,默认值为 10
148
+ */
65
149
  near: number;
150
+ /**
151
+ * 视野长度,默认值为 100
152
+ */
66
153
  far: number;
154
+ /**
155
+ * 显示优先级,默认值为 1
156
+ */
67
157
  zIndex: number;
158
+ /**
159
+ * 是否显示视椎体,默认值为 true
160
+ */
68
161
  showFrustum: boolean;
69
162
  position: import("xbsj-base").ReactiveVariable<import("../../ESJTypes").ESJVector3D>;
70
163
  rotation: import("xbsj-base").ReactiveVariable<import("../../ESJTypes").ESJVector3D>;
@@ -85,6 +178,10 @@ export declare namespace ESViewShed {
85
178
  toDestroyFuncStr: string | undefined;
86
179
  };
87
180
  }
181
+ /**
182
+ * 定义 ESViewShed 接口,继承自 ReactivePropsToNativePropsAndChanged 类型
183
+ * 该接口的属性类型由 createDefaultProps 方法的返回类型决定
184
+ */
88
185
  export interface ESViewShed extends ReactivePropsToNativePropsAndChanged<ReturnType<typeof ESViewShed.createDefaultProps>> {
89
186
  }
90
187
  //# sourceMappingURL=ESViewShed.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"ESViewShed.d.ts","sourceRoot":"","sources":["../../../../src/ESObjects/general/ESViewShed.ts"],"names":[],"mappings":"AAAA,OAAO,EAAoB,oCAAoC,EAAE,cAAc,EAAE,MAAM,WAAW,CAAC;AACnG,OAAO,EAAE,oBAAoB,EAAE,MAAM,SAAS,CAAC;AAC/C,OAAO,EAAmB,sBAAsB,EAAiC,MAAM,gBAAgB,CAAC;AAExG;;GAEG;AACH,qBAAa,UAAW,SAAQ,oBAAoB;IAChD,MAAM,CAAC,QAAQ,CAAC,IAAI,SAAuI;IAC3J,IAAI,QAAQ,WAA2B;IACvC,IAAa,YAAY;;;;;;;;;;;;;;;;;;;;;;;;MAA8C;gBAC3D,EAAE,CAAC,EAAE,cAAc;IAItB,eAAe,EAAE,sBAAsB,CAAkB;IAClE,OAAgB,QAAQ;;;;;;;;;;;;MAQvB;IACQ,eAAe;;;;;;;;;IAgBf,aAAa,CAAC,QAAQ,CAAC,EAAE,MAAM;CAa3C;AAED,yBAAiB,UAAU,CAAC;IACjB,MAAM,kBAAkB;;;;;;;;;;;;;;;;;;;;;;;;KAQ7B,CAAC;CACN;AAGD,MAAM,WAAW,UAAW,SAAQ,oCAAoC,CAAC,UAAU,CAAC,OAAO,UAAU,CAAC,kBAAkB,CAAC,CAAC;CAAI"}
1
+ {"version":3,"file":"ESViewShed.d.ts","sourceRoot":"","sources":["../../../../src/ESObjects/general/ESViewShed.ts"],"names":[],"mappings":"AAAA,OAAO,EAAoB,oCAAoC,EAAE,cAAc,EAAE,MAAM,WAAW,CAAC;AACnG,OAAO,EAAE,oBAAoB,EAAE,MAAM,SAAS,CAAC;AAC/C,OAAO,EAAmB,sBAAsB,EAAiC,MAAM,gBAAgB,CAAC;AAExG;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,qBAAa,UAAW,SAAQ,oBAAoB;IAChD;;;OAGG;IACH,MAAM,CAAC,QAAQ,CAAC,IAAI,SAAuI;IAE3J;;;OAGG;IACH,IAAI,QAAQ,WAA2B;IAEvC;;;OAGG;IACH,IAAa,YAAY;QAkGrB;;WAEG;;QAEH;;WAEG;;QAEH;;WAEG;;QAEH;;WAEG;;QAEH;;WAEG;;QAEH;;WAEG;;;;;;;;;;;;;;;;;;;MAxHgE;IAEvE;;;OAGG;gBACS,EAAE,CAAC,EAAE,cAAc;IAM/B;;OAEG;IACM,eAAe,EAAE,sBAAsB,CAAkB;IAElE;;OAEG;IACH,OAAgB,QAAQ;;;;;;;;;;;;MAcvB;IAED;;;OAGG;IACM,eAAe;;;;;;;;;IAsBxB;;;;OAIG;IACM,aAAa,CAAC,QAAQ,CAAC,EAAE,MAAM;CAmB3C;AAED;;GAEG;AACH,yBAAiB,UAAU,CAAC;IACxB;;;OAGG;IACI,MAAM,kBAAkB;QAE3B;;WAEG;;QAEH;;WAEG;;QAEH;;WAEG;;QAEH;;WAEG;;QAEH;;WAEG;;QAEH;;WAEG;;;;;;;;;;;;;;;;;;;KAEL,CAAC;CACN;AAKD;;;GAGG;AACH,MAAM,WAAW,UAAW,SAAQ,oCAAoC,CAAC,UAAU,CAAC,OAAO,UAAU,CAAC,kBAAkB,CAAC,CAAC;CAAI"}
@@ -1,13 +1,58 @@
1
1
  import { ReactivePropsToNativePropsAndChanged, SceneObjectKey } from "xbsj-base";
2
2
  import { ESSceneObject } from "../base";
3
+ import { ESJColor } from "../../ESJTypes";
4
+ /**
5
+ * ESViewerStatusBar 状态栏组件类
6
+ *
7
+ * 用于在三维场景中显示状态栏信息的组件。状态栏通常位于场景底部,用于展示当前场景的状态信息、
8
+ * 坐标信息、操作提示等内容。
9
+ *
10
+ * 核心功能:
11
+ * - 状态栏的显示和隐藏控制
12
+ * - 自定义状态栏高度和字体大小
13
+ * - 支持背景颜色自定义
14
+ * - 继承场景对象的基础功能
15
+ *
16
+ * 使用示例:
17
+ *
18
+ * 构造函数参数:
19
+ * @param id - 可选的场景对象唯一标识符,用于在场景中识别该状态栏实例
20
+ *
21
+ * 注意事项:
22
+ * - 该类继承自 ESSceneObject,具备场景对象的所有基础功能
23
+ * - 背景颜色使用 RGBA 格式,数组形式为 [red, green, blue, alpha]
24
+ * - 支持 Cesium 和 UE 引擎实现
25
+ */
3
26
  export declare class ESViewerStatusBar extends ESSceneObject {
27
+ /**
28
+ * 静态属性,用于注册 ESViewerStatusBar 类型,包含类型名称、中文名称、标签和描述信息。
29
+ */
4
30
  static readonly type: string;
31
+ /**
32
+ * 获取类型名称,返回 'ESViewerStatusBar'。
33
+ */
5
34
  get typeName(): string;
35
+ /**
36
+ * 重写默认属性,返回通过 createDefaultProps 方法创建的默认属性。
37
+ */
6
38
  get defaultProps(): {
39
+ /**
40
+ * 是否显示状态栏,默认为 true。
41
+ */
7
42
  show: boolean;
43
+ /**
44
+ * 状态栏高度,默认为 30。
45
+ */
8
46
  height: number;
47
+ /**
48
+ * 文字大小,默认为 14。
49
+ */
9
50
  fontSize: number;
10
- bgColor: [number, number, number, number];
51
+ /**
52
+ * 背景颜色,默认为 [71 / 255, 71 / 255, 71 / 255, 0.8]。
53
+ * @type {ESJColor}
54
+ */
55
+ bgColor: import("xbsj-base").ReactiveVariable<ESJColor>;
11
56
  name: string;
12
57
  ref: string | undefined;
13
58
  extras: import("xbsj-base").ReactiveVariable<import("xbsj-base").JsonValue>;
@@ -16,21 +61,53 @@ export declare class ESViewerStatusBar extends ESSceneObject {
16
61
  updateFuncStr: string | undefined;
17
62
  toDestroyFuncStr: string | undefined;
18
63
  };
64
+ /**
65
+ * 静态默认属性,包含父类的默认属性以及状态栏的特定默认属性。
66
+ */
19
67
  static defaults: {
20
68
  show: boolean;
21
69
  height: number;
22
70
  fontSize: number;
23
- bgColor: [number, number, number, number];
71
+ bgColor: ESJColor;
24
72
  };
73
+ /**
74
+ * 构造函数,可传入一个可选的场景对象键。
75
+ * @param id - 场景对象键,可选参数。
76
+ */
25
77
  constructor(id?: SceneObjectKey);
78
+ /**
79
+ * 重写获取属性的方法,返回一个包含各种属性的数组。
80
+ * @param language - 语言,可选参数。
81
+ * @returns 包含属性的数组。
82
+ */
26
83
  getProperties(language?: string): import("../../ESJTypes").Property[];
27
84
  }
85
+ /**
86
+ * ESViewerStatusBar 命名空间,包含创建默认属性的方法。
87
+ */
28
88
  export declare namespace ESViewerStatusBar {
89
+ /**
90
+ * 创建默认属性的方法,返回包含默认属性的对象。
91
+ * @returns 包含默认属性的对象。
92
+ */
29
93
  const createDefaultProps: () => {
94
+ /**
95
+ * 是否显示状态栏,默认为 true。
96
+ */
30
97
  show: boolean;
98
+ /**
99
+ * 状态栏高度,默认为 30。
100
+ */
31
101
  height: number;
102
+ /**
103
+ * 文字大小,默认为 14。
104
+ */
32
105
  fontSize: number;
33
- bgColor: [number, number, number, number];
106
+ /**
107
+ * 背景颜色,默认为 [71 / 255, 71 / 255, 71 / 255, 0.8]。
108
+ * @type {ESJColor}
109
+ */
110
+ bgColor: import("xbsj-base").ReactiveVariable<ESJColor>;
34
111
  name: string;
35
112
  ref: string | undefined;
36
113
  extras: import("xbsj-base").ReactiveVariable<import("xbsj-base").JsonValue>;
@@ -40,6 +117,9 @@ export declare namespace ESViewerStatusBar {
40
117
  toDestroyFuncStr: string | undefined;
41
118
  };
42
119
  }
120
+ /**
121
+ * ESViewerStatusBar 接口,继承自 ReactivePropsToNativePropsAndChanged,泛型参数为 createDefaultProps 方法返回值的类型。
122
+ */
43
123
  export interface ESViewerStatusBar extends ReactivePropsToNativePropsAndChanged<ReturnType<typeof ESViewerStatusBar.createDefaultProps>> {
44
124
  }
45
125
  //# sourceMappingURL=ESViewerStatusBar.d.ts.map
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"ESViewerStatusBar.d.ts","sourceRoot":"","sources":["../../../../src/ESObjects/general/ESViewerStatusBar.ts"],"names":[],"mappings":"AAAA,OAAO,EAAgC,oCAAoC,EAAE,cAAc,EAAE,MAAM,WAAW,CAAC;AAC/G,OAAO,EAAE,aAAa,EAAE,MAAM,SAAS,CAAC;AACxC,OAAO,EAAkC,QAAQ,EAAiC,MAAM,gBAAgB,CAAC;AAEzG;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,qBAAa,iBAAkB,SAAQ,aAAa;IAChD;;OAEG;IACH,MAAM,CAAC,QAAQ,CAAC,IAAI,SAA2I;IAE/J;;OAEG;IACH,IAAI,QAAQ,WAAkC;IAE9C;;OAEG;IACH,IAAa,YAAY;QAiDrB;;WAEG;;QAEH;;WAEG;;QAEH;;WAEG;;QAEH;;;WAGG;;;;;;;;;MAhEuE;IAE9E;;OAEG;IACH,OAAgB,QAAQ;;;;iBAKU,QAAQ;MACzC;IAED;;;OAGG;gBACS,EAAE,CAAC,EAAE,cAAc;IAI/B;;;;OAIG;IACM,aAAa,CAAC,QAAQ,CAAC,EAAE,MAAM;CAW3C;AAED;;GAEG;AACH,yBAAiB,iBAAiB,CAAC;IAC/B;;;OAGG;IACI,MAAM,kBAAkB;QAE3B;;WAEG;;QAEH;;WAEG;;QAEH;;WAEG;;QAEH;;;WAGG;;;;;;;;;KAEL,CAAC;CACN;AAOD;;GAEG;AACH,MAAM,WAAW,iBAAkB,SAAQ,oCAAoC,CAAC,UAAU,CAAC,OAAO,iBAAiB,CAAC,kBAAkB,CAAC,CAAC;CAAI"}
@@ -1,13 +1,61 @@
1
1
  import { SceneObjectKey, UniteChanged } from "xbsj-base";
2
+ import { ESJColor } from "../../ESJTypes";
2
3
  import { ESSceneObject } from "../base";
4
+ /**
5
+ * ESViewerStatusBarScale 比例尺状态栏类
6
+ *
7
+ * 该类用于在三维场景查看器中显示比例尺状态栏,提供距离参考信息。
8
+ * 继承自 ESSceneObject,支持在 Cesium 和 UE 等不同的三维引擎中使用。
9
+ *
10
+ * 核心功能:
11
+ * - 显示/隐藏比例尺状态栏
12
+ * - 自定义状态栏的外观样式(高度、字体大小、背景颜色)
13
+ * - 提供属性配置界面
14
+ *
15
+ * 使用示例:
16
+ *
17
+ * 构造函数参数:
18
+ * @param id - 可选参数,场景对象的唯一标识符,用于在场景中区分不同的对象实例
19
+ *
20
+ * 注意事项:
21
+ * - 该类仅在支持的三维引擎环境中有效(Cesium、UE)
22
+ * - 背景颜色使用 RGBA 格式,数值范围为 0-255,透明度范围为 0-1
23
+ * - 状态栏的实际显示效果可能受到三维场景的视角和缩放级别影响
24
+ */
3
25
  export declare class ESViewerStatusBarScale extends ESSceneObject {
26
+ /**
27
+ * 注册类的类型信息,包含类名、中文名称、标签和描述。
28
+ *
29
+ */
4
30
  static readonly type: string;
31
+ /**
32
+ * 获取类的类型名称。
33
+ * @returns {string} 类的类型名称。
34
+ */
5
35
  get typeName(): string;
36
+ /**
37
+ * 获取默认属性。
38
+ * @override
39
+ * @returns {ReturnType<typeof ESViewerStatusBarScale.createDefaultProps>} 默认属性对象。
40
+ */
6
41
  get defaultProps(): {
42
+ /**
43
+ * 是否显示状态栏,默认为 true。
44
+ */
7
45
  show: boolean;
46
+ /**
47
+ * 状态栏高度,默认为 30。
48
+ */
8
49
  height: number;
50
+ /**
51
+ * 文字大小,默认为 14。
52
+ */
9
53
  fontSize: number;
10
- bgColor: [number, number, number, number];
54
+ /**
55
+ * 背景颜色,默认为 [71 / 255, 71 / 255, 71 / 255, 0.8]。
56
+ * @type {ESJColor}
57
+ */
58
+ bgColor: import("xbsj-base").ReactiveVariable<ESJColor>;
11
59
  name: string;
12
60
  ref: string | undefined;
13
61
  extras: import("xbsj-base").ReactiveVariable<import("xbsj-base").JsonValue>;
@@ -16,21 +64,68 @@ export declare class ESViewerStatusBarScale extends ESSceneObject {
16
64
  updateFuncStr: string | undefined;
17
65
  toDestroyFuncStr: string | undefined;
18
66
  };
67
+ /**
68
+ * 类的默认属性值。
69
+ *
70
+ * @override
71
+ */
19
72
  static defaults: {
73
+ /**
74
+ * 状态栏是否显示,默认为 true。
75
+ */
20
76
  show: boolean;
77
+ /**
78
+ * 状态栏的高度,默认为 30。
79
+ */
21
80
  height: number;
81
+ /**
82
+ * 状态栏文字的大小,默认为 14。
83
+ */
22
84
  fontSize: number;
85
+ /**
86
+ * 状态栏的背景颜色,格式为 [R, G, B, A],默认为 [71, 71, 71, 0.8]。
87
+ */
23
88
  bgColor: [number, number, number, number];
24
89
  };
90
+ /**
91
+ * 构造函数,创建 ESViewerStatusBarScale 实例。
92
+ * @param {SceneObjectKey} [id] - 场景对象的唯一标识符。
93
+ */
25
94
  constructor(id?: SceneObjectKey);
95
+ /**
96
+ * 获取对象的属性列表。
97
+ * @override
98
+ * @param {string} [language] - 语言标识。
99
+ * @returns {Array<GroupProperty | BooleanProperty | NumberProperty | ColorProperty>} 属性列表。
100
+ */
26
101
  getProperties(language?: string): import("../../ESJTypes").Property[];
27
102
  }
103
+ /**
104
+ * ESViewerStatusBarScale 类的命名空间,包含创建默认属性的方法。
105
+ */
28
106
  export declare namespace ESViewerStatusBarScale {
107
+ /**
108
+ * 创建默认属性对象。
109
+ * @returns {Object} 默认属性对象,包含状态栏的显示状态、高度、文字大小和背景颜色等属性。
110
+ */
29
111
  const createDefaultProps: () => {
112
+ /**
113
+ * 是否显示状态栏,默认为 true。
114
+ */
30
115
  show: boolean;
116
+ /**
117
+ * 状态栏高度,默认为 30。
118
+ */
31
119
  height: number;
120
+ /**
121
+ * 文字大小,默认为 14。
122
+ */
32
123
  fontSize: number;
33
- bgColor: [number, number, number, number];
124
+ /**
125
+ * 背景颜色,默认为 [71 / 255, 71 / 255, 71 / 255, 0.8]。
126
+ * @type {ESJColor}
127
+ */
128
+ bgColor: import("xbsj-base").ReactiveVariable<ESJColor>;
34
129
  name: string;
35
130
  ref: string | undefined;
36
131
  extras: import("xbsj-base").ReactiveVariable<import("xbsj-base").JsonValue>;
@@ -40,6 +135,9 @@ export declare namespace ESViewerStatusBarScale {
40
135
  toDestroyFuncStr: string | undefined;
41
136
  };
42
137
  }
138
+ /**
139
+ * 定义 ESViewerStatusBarScale 类的接口,继承自 UniteChanged 类型。
140
+ */
43
141
  export interface ESViewerStatusBarScale extends UniteChanged<ReturnType<typeof ESViewerStatusBarScale.createDefaultProps>> {
44
142
  }
45
143
  //# sourceMappingURL=ESViewerStatusBarScale.d.ts.map
@@ -1 +1 @@
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+ {"version":3,"file":"ESViewerStatusBarScale.d.ts","sourceRoot":"","sources":["../../../../src/ESObjects/general/ESViewerStatusBarScale.ts"],"names":[],"mappings":"AAAA,OAAO,EAAgC,cAAc,EAAE,YAAY,EAAE,MAAM,WAAW,CAAC;AACvF,OAAO,EAAkC,QAAQ,EAAiC,MAAM,gBAAgB,CAAC;AACzG,OAAO,EAAE,aAAa,EAAE,MAAM,SAAS,CAAC;AACxC;;;;;;;;;;;;;;;;;;;;GAoBG;AACH,qBAAa,sBAAuB,SAAQ,aAAa;IACrD;;;OAGG;IACH,MAAM,CAAC,QAAQ,CAAC,IAAI,SAAmJ;IAEvK;;;OAGG;IACH,IAAI,QAAQ,WAAuC;IAEnD;;;;OAIG;IACH,IAAa,YAAY;QAgErB;;WAEG;;QAEH;;WAEG;;QAEH;;WAEG;;QAEH;;;WAGG;;;;;;;;;MA/E4E;IAEnF;;;;OAIG;IACH,OAAgB,QAAQ;QAEpB;;WAEG;;QAEH;;WAEG;;QAEH;;WAEG;;QAEH;;WAEG;iBAC2B,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC;MACjE;IAED;;;OAGG;gBACS,EAAE,CAAC,EAAE,cAAc;IAI/B;;;;;OAKG;IACM,aAAa,CAAC,QAAQ,CAAC,EAAE,MAAM;CAW3C;AAED;;GAEG;AACH,yBAAiB,sBAAsB,CAAC;IACpC;;;OAGG;IACI,MAAM,kBAAkB;QAE3B;;WAEG;;QAEH;;WAEG;;QAEH;;WAEG;;QAEH;;;WAGG;;;;;;;;;KAEL,CAAC;CACN;AAOD;;GAEG;AACH,MAAM,WAAW,sBAAuB,SAAQ,YAAY,CAAC,UAAU,CAAC,OAAO,sBAAsB,CAAC,kBAAkB,CAAC,CAAC;CAAI"}