dsh-hyperframes 0.9.0 → 0.9.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (837) hide show
  1. package/CHANGELOG.md +12 -1
  2. package/README.en.md +3 -1
  3. package/README.md +3 -1
  4. package/docs/USAGE.en.md +2 -2
  5. package/docs/USAGE.md +2 -2
  6. package/lib/client.js +74 -54
  7. package/lib/index.js +1 -1
  8. package/lib/media-templates.d.ts +3 -3
  9. package/lib/media-templates.js +1 -1
  10. package/package.json +4 -3
  11. package/plugin.json +5 -0
  12. package/skills/NOTICE.md +3 -0
  13. package/skills/UPSTREAM-LICENSE.txt +190 -0
  14. package/skills/UPSTREAM.json +355 -0
  15. package/skills/embedded-captions/SKILL.md +4 -277
  16. package/skills/faceless-explainer/SKILL.md +4 -231
  17. package/skills/figma/SKILL.md +34 -113
  18. package/skills/general-video/SKILL.md +4 -161
  19. package/skills/hyperframes/SKILL.md +52 -115
  20. package/skills/{hyperframes-creative → hyperframes/assets}/frame-presets/biennale-yellow/caption-skin.html +7 -8
  21. package/skills/{hyperframes-creative → hyperframes/assets}/frame-presets/blockframe/caption-skin.html +7 -8
  22. package/skills/{hyperframes-creative → hyperframes/assets}/frame-presets/blue-professional/caption-skin.html +7 -8
  23. package/skills/{hyperframes-creative → hyperframes/assets}/frame-presets/bold-poster/caption-skin.html +7 -8
  24. package/skills/{hyperframes-creative → hyperframes/assets}/frame-presets/broadside/caption-skin.html +7 -8
  25. package/skills/{hyperframes-creative → hyperframes/assets}/frame-presets/capsule/caption-skin.html +7 -8
  26. package/skills/{hyperframes-creative → hyperframes/assets}/frame-presets/cartesian/caption-skin.html +7 -8
  27. package/skills/{hyperframes-creative → hyperframes/assets}/frame-presets/cobalt-grid/caption-skin.html +7 -8
  28. package/skills/{hyperframes-creative → hyperframes/assets}/frame-presets/code-editorial/FRAME.md +2 -2
  29. package/skills/{hyperframes-creative → hyperframes/assets}/frame-presets/code-editorial/caption-skin.html +7 -8
  30. package/skills/{hyperframes-creative → hyperframes/assets}/frame-presets/coral/caption-skin.html +7 -8
  31. package/skills/{hyperframes-creative → hyperframes/assets}/frame-presets/creative-mode/caption-skin.html +7 -8
  32. package/skills/{hyperframes-creative → hyperframes/assets}/frame-presets/daisy-days/caption-skin.html +7 -8
  33. package/skills/{hyperframes-creative → hyperframes/assets}/frame-presets/editorial-forest/caption-skin.html +7 -8
  34. package/skills/hyperframes/references/captions.md +46 -0
  35. package/skills/hyperframes/references/film.md +48 -0
  36. package/skills/hyperframes/references/format.md +158 -0
  37. package/skills/hyperframes/references/look.md +69 -0
  38. package/skills/hyperframes/references/motion.md +95 -0
  39. package/skills/hyperframes/references/overlays.md +39 -0
  40. package/skills/hyperframes/references/plugin-installation.md +3 -3
  41. package/skills/hyperframes/references/review.md +51 -0
  42. package/skills/hyperframes/references/runtimes.md +69 -0
  43. package/skills/hyperframes/references/skill-lifecycle.md +28 -14
  44. package/skills/hyperframes/references/sound.md +43 -0
  45. package/skills/hyperframes/references/spec.md +76 -0
  46. package/skills/hyperframes/references/story.md +103 -0
  47. package/skills/hyperframes/references/storyboard-format.md +30 -22
  48. package/skills/hyperframes/references/storyboard.md +36 -0
  49. package/skills/hyperframes/references/types/3d.md +25 -0
  50. package/skills/hyperframes/references/types/character.md +20 -0
  51. package/skills/hyperframes/references/types/data.md +19 -0
  52. package/skills/hyperframes/references/types/explainer.md +34 -0
  53. package/skills/hyperframes/references/types/launch.md +41 -0
  54. package/skills/hyperframes/references/types/music.md +24 -0
  55. package/skills/hyperframes/references/types/vertical.md +23 -0
  56. package/skills/{motion-graphics/categories/maps → hyperframes/scripts}/bake-basemap.mjs +71 -20
  57. package/skills/hyperframes/scripts/lib/main-module.mjs +13 -0
  58. package/skills/hyperframes/scripts/lib/main-module.test.mjs +46 -0
  59. package/skills/{motion-graphics/grounding → hyperframes/scripts}/locate.mjs +1 -1
  60. package/skills/hyperframes/scripts/plugin-cli.mjs +4 -3
  61. package/skills/hyperframes/scripts/plugin-cli.test.mjs +5 -1
  62. package/skills/hyperframes-animation/SKILL.md +4 -82
  63. package/skills/hyperframes-audio/SKILL.md +4 -472
  64. package/skills/hyperframes-cli/SKILL.md +76 -158
  65. package/skills/hyperframes-cli/references/beats.md +3 -7
  66. package/skills/hyperframes-cli/references/cloud.md +4 -4
  67. package/skills/hyperframes-cli/references/cloudrun.md +2 -2
  68. package/skills/hyperframes-cli/references/conventions.md +17 -0
  69. package/skills/hyperframes-cli/references/doctor-browser.md +24 -1
  70. package/skills/hyperframes-cli/references/feedback.md +14 -0
  71. package/skills/hyperframes-cli/references/init-and-scaffold.md +13 -8
  72. package/skills/hyperframes-cli/references/lambda.md +6 -2
  73. package/skills/hyperframes-cli/references/lint-validate-inspect.md +34 -11
  74. package/skills/hyperframes-cli/references/preview-render.md +13 -4
  75. package/skills/hyperframes-cli/references/upgrade-info-misc.md +8 -0
  76. package/skills/hyperframes-core/SKILL.md +4 -94
  77. package/skills/hyperframes-creative/SKILL.md +4 -67
  78. package/skills/hyperframes-keyframes/SKILL.md +4 -258
  79. package/skills/hyperframes-registry/SKILL.md +37 -128
  80. package/skills/hyperframes-registry/references/discovery.md +2 -2
  81. package/skills/hyperframes-registry/references/search.md +67 -0
  82. package/skills/hyperframes-studio/SKILL.md +4 -71
  83. package/skills/media-use/SKILL.md +50 -88
  84. package/skills/media-use/audio/references/bgm.md +4 -2
  85. package/skills/media-use/audio/references/captions/authoring.md +1 -2
  86. package/skills/media-use/audio/references/captions/motion.md +5 -5
  87. package/skills/media-use/audio/references/requirements.md +7 -7
  88. package/skills/media-use/audio/references/sfx.md +20 -14
  89. package/skills/media-use/audio/references/transcribe.md +2 -2
  90. package/skills/media-use/audio/references/tts.md +26 -12
  91. package/skills/media-use/audio/scripts/audio.mjs +25 -17
  92. package/skills/media-use/audio/scripts/audio.test.mjs +121 -4
  93. package/skills/{hyperframes-audio → media-use/audio}/scripts/carve.mjs +2 -14
  94. package/skills/media-use/audio/scripts/gemini-pipeline.test.mjs +20 -2
  95. package/skills/media-use/audio/scripts/heygen-tts.mjs +3 -2
  96. package/skills/media-use/audio/scripts/heygen-tts.test.mjs +38 -0
  97. package/skills/media-use/audio/scripts/heygen-voice.mjs +98 -0
  98. package/skills/media-use/audio/scripts/heygen-voice.test.mjs +233 -0
  99. package/skills/media-use/audio/scripts/lib/bgm.mjs +8 -4
  100. package/skills/media-use/audio/scripts/lib/bgm.test.mjs +45 -1
  101. package/skills/media-use/audio/scripts/lib/heygen.mjs +100 -16
  102. package/skills/media-use/audio/scripts/lib/heygen.test.mjs +205 -16
  103. package/skills/media-use/audio/scripts/lib/main-module.mjs +13 -0
  104. package/skills/media-use/audio/scripts/lib/media-record.mjs +118 -0
  105. package/skills/media-use/audio/scripts/lib/media-record.test.mjs +224 -0
  106. package/skills/media-use/audio/scripts/lib/openverse.mjs +134 -0
  107. package/skills/media-use/audio/scripts/lib/python.mjs +19 -5
  108. package/skills/media-use/audio/scripts/lib/python.test.mjs +69 -1
  109. package/skills/media-use/audio/scripts/lib/sfx.mjs +141 -88
  110. package/skills/media-use/audio/scripts/lib/sfx.test.mjs +270 -8
  111. package/skills/media-use/audio/scripts/lib/tts.cleanup.test.mjs +175 -0
  112. package/skills/media-use/audio/scripts/lib/tts.mjs +28 -24
  113. package/skills/media-use/audio/scripts/lib/tts.test.mjs +74 -1
  114. package/skills/media-use/audio/scripts/wait-bgm.mjs +4 -0
  115. package/skills/media-use/audio/scripts/wait-bgm.test.mjs +44 -1
  116. package/skills/media-use/references/audio.md +2 -2
  117. package/skills/media-use/references/grading.md +5 -4
  118. package/skills/media-use/references/local.md +24 -0
  119. package/skills/media-use/references/media-treatments.md +5 -1
  120. package/skills/media-use/references/memory.md +10 -5
  121. package/skills/media-use/references/meta.md +17 -17
  122. package/skills/media-use/references/mixing.md +72 -0
  123. package/skills/media-use/references/operations.md +10 -8
  124. package/skills/media-use/references/resolve.md +1 -1
  125. package/skills/media-use/references/setup-providers.md +31 -17
  126. package/skills/media-use/scripts/compatibility.test.mjs +1 -56
  127. package/skills/media-use/scripts/lib/cutlist.mjs +9 -2
  128. package/skills/media-use/scripts/lib/duck.mjs +20 -3
  129. package/skills/media-use/scripts/lib/index-gen.mjs +2 -2
  130. package/skills/media-use/scripts/lib/manifest.mjs +85 -32
  131. package/skills/media-use/scripts/lib/prefs-store.mjs +47 -29
  132. package/skills/media-use/scripts/lib/recipe-store.mjs +7 -3
  133. package/skills/media-use/scripts/lib/telemetry.mjs +4 -1
  134. package/skills/media-use/scripts/lib/telemetry.test.mjs +73 -0
  135. package/skills/media-use/scripts/lib/words.mjs +1 -1
  136. package/skills/media-use/scripts/prefs.mjs +2 -3
  137. package/skills/media-use/scripts/recipe.mjs +1 -3
  138. package/skills/media-use/scripts/transcript-cut.mjs +23 -4
  139. package/skills/media-use/scripts/transcript-cut.test.mjs +224 -0
  140. package/skills/motion-graphics/SKILL.md +4 -172
  141. package/skills/music-to-video/SKILL.md +4 -204
  142. package/skills/pr-to-video/SKILL.md +4 -267
  143. package/skills/product-launch-video/SKILL.md +4 -258
  144. package/skills/remotion-to-hyperframes/SKILL.md +32 -115
  145. package/skills/remotion-to-hyperframes/assets/test-corpus/tier-1-title-card/hf-src/index.html +3 -0
  146. package/skills/remotion-to-hyperframes/assets/test-corpus/tier-2-multi-scene/hf-src/index.html +3 -0
  147. package/skills/remotion-to-hyperframes/assets/test-corpus/tier-3-data-driven/README.md +8 -7
  148. package/skills/remotion-to-hyperframes/assets/test-corpus/tier-3-data-driven/expected.json +3 -3
  149. package/skills/remotion-to-hyperframes/assets/test-corpus/tier-3-data-driven/hf-src/compositions/scene-1.html +6 -2
  150. package/skills/remotion-to-hyperframes/assets/test-corpus/tier-3-data-driven/hf-src/compositions/scene-2.html +3 -4
  151. package/skills/remotion-to-hyperframes/assets/test-corpus/tier-3-data-driven/hf-src/compositions/scene-3.html +2 -2
  152. package/skills/remotion-to-hyperframes/assets/test-corpus/tier-3-data-driven/hf-src/index.html +3 -0
  153. package/skills/remotion-to-hyperframes/references/api-map.md +41 -29
  154. package/skills/remotion-to-hyperframes/references/limitations.md +3 -3
  155. package/skills/remotion-to-hyperframes/references/lottie.md +21 -8
  156. package/skills/remotion-to-hyperframes/references/media.md +23 -6
  157. package/skills/remotion-to-hyperframes/references/timing.md +20 -8
  158. package/skills/remotion-to-hyperframes/scripts/tests/boxSizing.test.mjs +21 -0
  159. package/skills/slideshow/SKILL.md +42 -512
  160. package/skills/slideshow/references/standalone-harness.md +1 -1
  161. package/skills/talking-head-recut/SKILL.md +4 -1214
  162. package/skills/embedded-captions/CATALOG.md +0 -91
  163. package/skills/embedded-captions/assets/fonts/char-widths.json +0 -2211
  164. package/skills/embedded-captions/assets/strokefonts/HersheyScript1.svg +0 -242
  165. package/skills/embedded-captions/assets/strokefonts/HersheyScriptMed.svg +0 -242
  166. package/skills/embedded-captions/dna/README.md +0 -148
  167. package/skills/embedded-captions/dna/chrome.json +0 -68
  168. package/skills/embedded-captions/dna/cream.json +0 -69
  169. package/skills/embedded-captions/dna/documentary.json +0 -62
  170. package/skills/embedded-captions/dna/editorial.json +0 -70
  171. package/skills/embedded-captions/dna/glitch.json +0 -82
  172. package/skills/embedded-captions/dna/ink.json +0 -65
  173. package/skills/embedded-captions/dna/keynote.json +0 -62
  174. package/skills/embedded-captions/dna/loud.json +0 -75
  175. package/skills/embedded-captions/dna/neon.json +0 -58
  176. package/skills/embedded-captions/dna/velocity.json +0 -89
  177. package/skills/embedded-captions/modes/cinematic/README.md +0 -48
  178. package/skills/embedded-captions/modes/cinematic/_archive/champion/spec.md +0 -98
  179. package/skills/embedded-captions/modes/cinematic/_archive/champion/template.html +0 -188
  180. package/skills/embedded-captions/modes/cinematic/_archive/memory-wall/spec.md +0 -134
  181. package/skills/embedded-captions/modes/cinematic/_archive/memory-wall/template.html +0 -179
  182. package/skills/embedded-captions/modes/cinematic/_archive/portrait-header/spec.md +0 -81
  183. package/skills/embedded-captions/modes/cinematic/_archive/portrait-header/template.html +0 -170
  184. package/skills/embedded-captions/modes/cinematic/cinematic-cream/spec.md +0 -16
  185. package/skills/embedded-captions/modes/cinematic/cinematic-cream/template.html +0 -226
  186. package/skills/embedded-captions/modes/cinematic/engine.html +0 -355
  187. package/skills/embedded-captions/modes/standard/_anatomy.md +0 -233
  188. package/skills/embedded-captions/modes/standard/_motion.md +0 -192
  189. package/skills/embedded-captions/modes/standard/fonts/build-fonts-css.cjs +0 -97
  190. package/skills/embedded-captions/modes/standard/fonts/files/anton-latin-400-normal.woff2 +0 -0
  191. package/skills/embedded-captions/modes/standard/fonts/files/audiowide-latin-400-normal.woff2 +0 -0
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  242. package/skills/embedded-captions/references/example-renders/memory-wall.html +0 -334
  243. package/skills/embedded-captions/references/failure-modes.md +0 -145
  244. package/skills/embedded-captions/references/layout-heuristics.md +0 -238
  245. package/skills/embedded-captions/references/motion-vocabulary.md +0 -148
  246. package/skills/embedded-captions/references/rail.md +0 -68
  247. package/skills/embedded-captions/references/reference-bar.md +0 -47
  248. package/skills/embedded-captions/references/scene-types.md +0 -94
  249. package/skills/embedded-captions/references/typographic-moves.md +0 -266
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  258. package/skills/embedded-captions/scripts/fixtures/heroless/theme.json +0 -11
  259. package/skills/embedded-captions/scripts/gen-stroke-path.py +0 -57
  260. package/skills/embedded-captions/scripts/hf-cli.cjs +0 -33
  261. package/skills/embedded-captions/scripts/inject-fonts.cjs +0 -169
  262. package/skills/embedded-captions/scripts/lib-dna.cjs +0 -201
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  837. /package/skills/{hyperframes-creative → media-use/audio}/scripts/extract-audio-data.py +0 -0
@@ -1,100 +0,0 @@
1
- # Frame skeleton (Step 2) — read the music, lay out the frames
2
-
3
- At Step 2 **you (the orchestrator)** read `audiomap.json` and write the **skeleton** of
4
- `STORYBOARD.md` directly: cut the track into **frames** (one frame = one composition file =
5
- one scene), and for each frame set its **span**, its **pacing** (does this stretch want hard
6
- beat-cuts, or calm phrase/energy flow?), its **mood**, and a one-line **feel** note.
7
-
8
- You **classify and lay out the spine only.** You do **not** pick templates, write copy, choose
9
- colors/fonts, or decide a frame's groups — those are Step 3 (the plan fills each frame in
10
- place). Leave every frame's `### Groups` as `TBD (Step 3)` and the frontmatter `style` blank.
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-
12
- There is **no intermediate JSON** — the skeleton _is_ the start of `STORYBOARD.md`. Step 3
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- edits the same file.
14
-
15
- ## The trust boundary (read this first)
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-
17
- `audiomap.json` is one analyzer's output. Some fields are robust on **any** music; some are
18
- reliable only when the music is **actually rhythmic**. This decides each frame's `pacing`:
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-
20
- | Field | Trust |
21
- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
22
- | `energy_phases[]` (level / energy / density / feel), `events[]` + `onset_rate`, `rolls[]` (and their **absence**), `silences[]`, `hard_stops[]`, `key_moments[]`, `phrases[]`, `audio.duration_sec` | **Always** — robust measurements |
23
- | `tempo.bpm`, `grid.beats_sec` / `downbeats_sec` **precision** | **Only when the music is rhythmic.** On calm / sparse material the beat grid is a metronome the tracker _imposes_ (often octave-doubled) — usually **more grid beats than real onsets**. Do **not** anchor cuts to it there. |
24
-
25
- - **Grid is reliable** when: rolls present, and/or dense phases, and/or high `onset_rate` with a steady grid.
26
- - **Grid is fictional** when: `rolls`≈0, mostly `sparse` phases, low `onset_rate` → pace by `phrases[]` + `energy_phases[]`, not beats.
27
-
28
- ## How to lay out frames (run in order)
29
-
30
- 1. **Gestalt.** From `summary` / `tempo` / `audio.duration_sec` + the roll count, write the
31
- frontmatter `compositionId`, `duration_s` (== `audio.duration_sec`), `canvas`, and a
32
- one-line read of the track's density arc.
33
- 2. **Cut into frames.** Walk `energy_phases[]` and split where the music genuinely changes
34
- state — at `hard_stops[]`, `SURGE` / `DROP` `key_moments`, the start/end of a `rolls[]` run,
35
- an **onset desert** (a long gap in `events[]`), or a big energy-level jump. Collapse adjacent
36
- phases that are one gesture. Expect **~1–6 frames**; a short clip may be one.
37
- **Snap every boundary to an audiomap anchor**, then re-snap to the nearest `beats_sec`
38
- (tolerance ≤ ½ beat) **only when the grid is reliable**; on calm material snap to
39
- `phrases[]` / `energy_phases[]` edges instead. Frames **tile the track** (first at 0, last
40
- at `duration_s`, no gaps/overlaps).
41
- 3. **Per frame, set `pacing`** — the trust-boundary call:
42
- - **`beat_cut`** — genuinely rhythmic: a roll present, **or** dense, **or** (clearly high `onset_rate` **and** a steady grid). Hard cuts / per-onset reveals may anchor to beats.
43
- - **`phrase_flow`** — calm / sparse: `rolls`≈0, mostly sparse, low `onset_rate`. Do **not** anchor hard cuts to the grid; pace by `phrases[]` + the energy envelope (slow crossfades, long holds).
44
- 4. **Per frame, tag `mood`** (1–3 of: `warm` · `dark` · `hype` · `elegant` · `glitch` ·
45
- `cinematic` · `playful` · `tense` · `dreamy` · `aggressive`) from `energy_phases[].feel` +
46
- energy + any genre cue in the brief/title.
47
- 5. **Per frame, write a one-line `feel`** — the plain-language music situation Step 3 matches a
48
- template against (e.g. "accelerating onset stream into a held downbeat", "calm held pad, one
49
- onset desert", "fast sustained-fill roll, no readable message"). This is what the planner
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- reads against the catalog's **Reach for it when** — keep it concrete, drawn from the robust
51
- fields, never invented.
52
-
53
- ## What the skeleton looks like
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-
55
- A valid `STORYBOARD.md` with the spine set and every frame's treatment left for Step 3
56
- (full syntax in [`storyboard-format.md`](storyboard-format.md)):
57
-
58
- ```markdown
59
- ---
60
- compositionId: bgm
61
- duration_s: 30.0 # == audiomap.audio.duration_sec
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- canvas: { w: 1920, h: 1080, fps: 30 }
63
- style: # blank — Step 3 fills it from the chosen frame.md preset
64
- build_notes: ["one paused timeline per frame", "no remote assets"]
65
- ---
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-
67
- ## Frame 1 — f1
68
-
69
- - src: compositions/frames/01-f1.html
70
- - duration: 7.198s # = span length; assembler sums these for cumulative data-start
71
- - span_sec: [0.0, 7.198] # track seconds; frames tile the track
72
- - pacing: beat_cut
73
- - mood: [hype]
74
- - feel: accelerating onset stream building into a held downbeat
75
-
76
- ### Groups
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-
78
- - TBD (Step 3)
79
-
80
- ## Frame 2 — f2
81
-
82
- - src: compositions/frames/02-f2.html
83
- - duration: 10.4s
84
- - span_sec: [7.198, 17.598]
85
- - pacing: phrase_flow
86
- - mood: [warm, cinematic]
87
- - feel: calm held pad, one long onset desert
88
-
89
- ### Groups
90
-
91
- - TBD (Step 3)
92
- ```
93
-
94
- ## Self-check
95
-
96
- - `duration_s == audiomap.audio.duration_sec`; frames tile the track gap-free (first at 0, last at `duration_s`).
97
- - Every frame has `src` + `span_sec` + `duration` + `pacing` + `mood` + a one-line `feel`.
98
- - `pacing` was set from the **robust** fields (energy / density / rolls / onset_rate), never from `bpm` / `beats_sec` alone.
99
- - No frame boundary sits inside a `rolls[]` run or leaves a sub-1-bar fragment.
100
- - Every frame's `### Groups` is `TBD (Step 3)`; `style` is blank. **No template, copy, color, or font anywhere.**
@@ -1,55 +0,0 @@
1
- # Asset treatments — weaving user media onto the beat spine
2
-
3
- When the user supplies images/videos, a group can be an **asset treatment** instead of a
4
- typographic template/free-compose. Assets are an **additive ingredient on the same beat
5
- spine** — never a separate pipeline. Typography/templates stay the floor: if no asset fits a
6
- group, fall back to a template/free group (a complete video needs zero assets).
7
-
8
- The planner (Step 3) picks the treatment and the clips + anchors (WHAT); the frame-worker
9
- realizes it inside the frame file (HOW). **Obey the frame's `pacing`.**
10
-
11
- ## The three treatments
12
-
13
- ### `beat_cut` — one clip per anchor (only on a `beat_cut` frame)
14
-
15
- The asset-driven analogue of a per-onset typographic group: cut to a new clip on each anchor
16
- (the frame's beats/onsets from the audiomap). Each clip is a `class="clip"` element
17
- (`<img>` for a photo, **muted** `<video>` for a motion clip) placed at its anchor with
18
- `data-start`/`data-duration`/`data-track-index` per the core clip contract. Between clips,
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- crossfade the outgoing content to `opacity:0` ending **at** the next anchor.
20
- Cut on the **strong** anchors; land a hero clip on a `key_moment`/downbeat.
21
-
22
- ### `ken_burns` — slow push on one clip (fits a `phrase_flow` frame)
23
-
24
- For calm frames: one clip held over the span with a slow scale/translate push (e.g. scale
25
- 1.0→1.08 + a small drift) eased across the whole `span_sec` — paced by the frame, not by
26
- beats. No hard cuts. Crossfade in/out at the frame edges. This is the right asset treatment
27
- when the beat grid is unreliable (calm music).
28
-
29
- ### `bg_under_text` — clip dimmed behind a template/free group
30
-
31
- A full-bleed clip dimmed ~30–50% as the background of a group whose foreground is a template
32
- or free-compose typographic treatment. The text rides on the same anchors; the clip is the
33
- bed. Use when the user wants their footage present but the message must stay readable.
34
-
35
- ## Rules
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-
37
- - **`pacing` decides the treatment**: `beat_cut` only on a `beat_cut` frame; on a
38
- `phrase_flow` frame use `ken_burns` or a slow crossfade — **never** per-onset hard cuts on
39
- the (unreliable) calm grid.
40
- - **Clips are muted; the root owns audio.** Mount each `<video class="clip">` **muted**, as a
41
- direct child of the frame root (never nested in another timed element, or the renderer
42
- freezes it). The BGM is the only audio in v1.
43
- - **Crossfades animate `opacity`/`autoAlpha`**, never `visibility`/`display` on a `.clip`
44
- (the framework owns clip visibility — that trips `gsap_animates_clip_element`).
45
- - **Backgrounds dim ~30–50%** so any foreground text stays legible.
46
- - Anchors are **track seconds from `audiomap.json`**; the worker subtracts the frame start
47
- to get frame-local time.
48
- - Local staged assets only (`assets/` via `stage-assets.mjs`); never remote URLs.
49
-
50
- ## Deferred hook (not v1)
51
-
52
- A clip that should play **its own sound** (interview cut, lyric clip) needs a sibling
53
- `<audio>` mounted at the **root** by the assembler, with the BGM ducked under it (a
54
- `data-automation` volume lane on the BGM, see `creator-editing-recipes.md` in `hyperframes-core`). The frame-worker mounts no audio. Keep clips muted in v1; wire clip-audio +
55
- ducking only when the user asks.
@@ -1,75 +0,0 @@
1
- # Motion-primitive catalog — the free-compose menu
2
-
3
- The atomic layer: one anchor → one micro-move. When no template fits a group, free-compose by
4
- naming primitives from here. Scan **anchor** + **best span** + **what it does**, then pick the
5
- smallest set that carries the group.
6
-
7
- ## Timing & latency (applies to every primitive)
8
-
9
- - **Hard hits are 0ms.** Cuts, palette flips, content swaps, freezes are `tl.set(...)` with no duration — the percussion _is_ the motion. Easing a hit kills it.
10
- - **Lead the anchor.** A move that must _land_ on a beat (a wipe covering the frame, a count-up locking, two blocks colliding) starts **~40–190ms early** so it completes ON the anchor. Reactive entrances (something appearing _because_ of the hit) fire 0–45ms after.
11
- - **Eased entrances: 300–500ms** (scale punch, slides, camera pushes). **Macro builds: 800–2000ms** spanning a whole roll / silence.
12
- - **Per-bar caps:** one accumulating element per hit (not a burst); a camera move at most once per phrase, never per beat; a dense flip/strobe system runs ≤2–3s.
13
- - **Tension-builds lock.** A count-up / sequential build / morph must _resolve on_ a downbeat or hard_stop, never trail off mid-bar.
14
- - **Best span means active motion.** The catalog's span guidance is not a license to stretch one primitive over a whole frame. If a free-composed group runs longer than the listed span, add a hold / bed / next primitive, or split the frame into another group at the next musical anchor.
15
-
16
- ## Catalog
17
-
18
- | id | anchor | best span | what it does |
19
- | --------------------- | -------------------------------- | ----------------- | ------------------------------------------------------------------------- |
20
- | `hypercut-whip` | beat / hard_stop | 0.18-0.45s | fast whip-pan hard cut between frames |
21
- | `kinetic-letter-in` | downbeat / phrase | 0.4-1.2s | per-letter kinetic entrance |
22
- | `braam-punch` | drop / surge | 0.2-0.9s active | big impact: scale + weight slam |
23
- | `chromatic-split` | snare / glitch / surge | 0.1-0.6s | RGB channel split / glitch on a word |
24
- | `mask-reveal` | section_start / downbeat | 0.5-1.2s | clip-path mask wipe reveal |
25
- | `screen-shake` | drop / crash / kick | 0.1-0.5s | camera / screen shake jitter |
26
- | `binary-decrypt` | roll / build | 0.8-2.5s | scramble→decode text (binary → word) |
27
- | `dolly-zoom` | phrase / build | 1.2-2.5s | vertigo dolly-zoom (scale vs perspective) |
28
- | `iris-open` | section_start / reveal | 0.6-1.2s | circular iris-open reveal |
29
- | `electric-arc` | accent / glitch | 0.1-0.6s | electric arc / lightning accent |
30
- | `neon-flicker` | hold / texture | 0.5-2.5s | neon-sign flicker |
31
- | `chrome-sweep` | downbeat / reveal | 0.6-1.4s | metallic specular sweep across text |
32
- | `slot-machine-reveal` | roll → downbeat | 0.8-2.0s | slot-machine spin-to-land character reveal |
33
- | `liquid-morph` | phrase / transition | 1.0-2.5s | liquid / blob morph |
34
- | `gooey-metaball` | build / drop | 1.5-3.0s | gooey metaball merge field |
35
- | `3d-card-flip` | downbeat / swap | 0.8-1.6s | 3D card flip (rotateY) |
36
- | `crash-zoom-in` | drop / surge | 0.2-0.8s | violent crash zoom-in |
37
- | `spotlight-sweep` | reveal / hold | 0.8-2.0s | spotlight / gradient sweep over text |
38
- | `outline-to-fill` | downbeat / reveal | 0.8-1.8s | stroke outline → solid fill |
39
- | `counting-punch` | roll → downbeat | 1.0-2.5s | number count-up that punches & locks |
40
- | `particle-burst` | drop / crash | 0.2-1.2s | particle explosion burst |
41
- | `radial-burst-lines` | drop / surge | 0.2-0.8s | radial speed-lines burst |
42
- | `pixel-dissolve` | transition / hard_stop | 0.5-1.5s | pixelated dissolve |
43
- | `datamosh-smear` | glitch / transition | 0.4-1.2s | datamosh / motion smear |
44
- | `text-wave-distort` | hold / texture | 1.0-2.5s | wavy text distortion |
45
- | `bg-flow-field` | energy / whole span (bed) | 4-12s bed | generative curl-noise background bed; compose any foreground move over it |
46
- | `blur-resolve` | stop / final hold | 0.7-2.0s | blur-in to crisp focus, then blur-out on the cut |
47
- | `chromatic-pressure` | snare / glitch | 0.1-0.5s | RGB split / digital tension on a transient |
48
- | `color-grid-shuffle` | onset | 0ms hits; ≤2s run | grid of cells recolored by a deterministic index per onset |
49
- | `content-swap` | beat | 0ms hits; ≤3s run | 0ms swap of stacked nodes: the workhorse percussive move |
50
- | `directional-fill` | beat / reveal | 0.3-1.0s each | directional wipe-fill (scaleX) sweeping across bars |
51
- | `flash-cut` | drop / crash | 0-0.6s | full-frame flash masking a word / color state change |
52
- | `freeze-hold` | hard_stop | 0ms in; 0.5-2s | freeze the moving system and hold it |
53
- | `hard-cut` | beat / hard_stop | 0ms in; 0.3-2s | sample-accurate color-block + word cut |
54
- | `mosaic-pack` | beat / build | 1.5-3.5s | scattered tiles fly in and pack into a grid |
55
- | `negative-space-hold` | silence / hard_stop / final hold | 1-6s hold | kill busy layers, hold one readable mark in empty space |
56
- | `overlay-pop` | accent | 0.2-0.6s in | badge / lower-third overlay pops in over a base |
57
- | `palette-flip` | section change | 0ms flip; 0.5-4s | same layout re-skins via 0ms palette-variable flips |
58
- | `staggered-exit` | phrase / transition | 0.4-1.2s | ordered cascade-out clearing the frame |
59
- | `staggered-reveal` | build | 0.8-2.5s | ordered cascade-in of a stack / list |
60
- | `system-replace` | drop / regime change | 0ms cut | hard-cut the entire visual system, then boot the new one |
61
- | `text-spectral-rays` | phrase / sweep (hero text) | 2.5-5s | volumetric light-rays cast by a wordmark toward a sweeping light cursor |
62
- | `tile-mosaic` | build / reveal | 1.5-3.5s | grid of tiles revealed in a diagonal sweep, assembling a poster |
63
- | `typewriter-reveal` | roll / build | 1.0-3.0s | character / word type-on with caret |
64
- | `value-counter` | roll → downbeat | 1.0-2.5s | count-up that locks on a downbeat / hard_stop |
65
- | `word-grid-burst` | onsets → downbeat | 1.8-3.2s | grid of words revealed per onset, refocus one on a downbeat |
66
-
67
- ## How to combine
68
-
69
- - One dominant system per group; layer at most one texture primitive over one structural primitive.
70
- - Structure on strong beats (cuts, camera, `system-replace` → downbeat / phrase / section_start); texture on weak / syncopated hits (`content-swap`, typewriter letters, chromatic accents).
71
- - A roll is an accumulation container — build during it, hard-cut to a clean layout on the downbeat that ends it.
72
- - `drop` ≠ `downbeat`: a downbeat is a cut within the regime; a drop is a regime change (`system-replace`, total clear, element-count jump).
73
- - Let silence remove density (`negative-space-hold`).
74
- - Background beds are a layer, not a move: one bed at a time, under foreground primitives.
75
- - `text-spectral-rays` is the hero wordmark treatment; do not stack another visible copy of the same word on top.
@@ -1,53 +0,0 @@
1
- <!doctype html>
2
- <html lang="en">
3
- <head>
4
- <meta charset="UTF-8" />
5
- <meta name="viewport" content="width=1920, height=1080" />
6
- <title>18 · 3d_card_flip</title>
7
- <script src="../assets/gsap.min.js"></script>
8
- <style>
9
- :root {
10
- --hg-violet: #7c3aed;
11
- --hg-violet-2: #a855f7;
12
- --hg-bg: #0a0a0f;
13
- --hg-fg: #f5f5fa;
14
- --hg-dim: #6b6b78;
15
- }
16
- html,
17
- body {
18
- margin: 0;
19
- width: 1920px;
20
- height: 1080px;
21
- overflow: hidden;
22
- background: var(--hg-bg);
23
- font-family: "Inter", system-ui, sans-serif;
24
- color: var(--hg-fg);
25
- -webkit-font-smoothing: antialiased;
26
- }
27
- </style>
28
- </head>
29
- <body>
30
- <div
31
- id="root"
32
- data-composition-id="main"
33
- data-start="0"
34
- data-duration="2"
35
- data-width="1920"
36
- data-height="1080"
37
- >
38
- <div
39
- id="scene"
40
- class="clip"
41
- data-composition-id="3d-card-flip"
42
- data-composition-src="scene.html"
43
- data-start="0"
44
- data-duration="2"
45
- data-track-index="1"
46
- ></div>
47
- </div>
48
- <script>
49
- window.__timelines = window.__timelines || {};
50
- window.__timelines["main"] = gsap.timeline({ paused: true });
51
- </script>
52
- </body>
53
- </html>
@@ -1,119 +0,0 @@
1
- <template id="3d-card-flip-template">
2
- <div data-composition-id="3d-card-flip" data-width="1920" data-height="1080" data-duration="2">
3
- <style>
4
- :root {
5
- --hg-violet: #7c3aed;
6
- --hg-violet-2: #a855f7;
7
- --hg-bg: #0a0a0f;
8
- --hg-fg: #f5f5fa;
9
- --hg-dim: #6b6b78;
10
- }
11
- * {
12
- margin: 0;
13
- padding: 0;
14
- box-sizing: border-box;
15
- }
16
- .card-stage {
17
- position: absolute;
18
- inset: 0;
19
- display: flex;
20
- align-items: center;
21
- justify-content: center;
22
- perspective: 2400px;
23
- }
24
- .card {
25
- position: relative;
26
- width: 1000px;
27
- height: 580px;
28
- transform-style: preserve-3d;
29
- will-change: transform;
30
- }
31
- .face {
32
- position: absolute;
33
- inset: 0;
34
- backface-visibility: hidden;
35
- display: flex;
36
- align-items: center;
37
- justify-content: center;
38
- font-weight: 900;
39
- font-size: 200px;
40
- letter-spacing: -0.04em;
41
- border-radius: 24px;
42
- box-shadow:
43
- 0 40px 80px rgba(0, 0, 0, 0.5),
44
- 0 0 0 1px rgba(255, 255, 255, 0.08) inset;
45
- }
46
- .face.front {
47
- background: linear-gradient(135deg, #1e1b3a 0%, #0a0a0f 100%);
48
- color: var(--hg-fg);
49
- }
50
- .face.back {
51
- background: linear-gradient(135deg, #7c3aed 0%, #a855f7 60%, #d946ef 100%);
52
- color: var(--hg-fg);
53
- transform: rotateY(180deg);
54
- }
55
- .face .meta {
56
- position: absolute;
57
- top: 36px;
58
- left: 40px;
59
- font-family: "JetBrains Mono", monospace;
60
- font-weight: 600;
61
- font-size: 18px;
62
- letter-spacing: 0.16em;
63
- opacity: 0.6;
64
- }
65
- .card-shadow {
66
- position: absolute;
67
- left: 50%;
68
- bottom: 22%;
69
- width: 1000px;
70
- height: 80px;
71
- background: radial-gradient(ellipse at center, rgba(0, 0, 0, 0.55) 0%, transparent 70%);
72
- transform: translateX(-50%);
73
- filter: blur(12px);
74
- will-change: opacity, transform;
75
- }
76
- </style>
77
- <div class="card-shadow"></div>
78
- <div class="card-stage">
79
- <div class="card" id="card">
80
- <div class="face front">
81
- <div class="meta">v4 · CURRENT</div>
82
- PRODUCT
83
- </div>
84
- <div class="face back">
85
- <div class="meta">v5 · LAUNCH</div>
86
- v5.0
87
- </div>
88
- </div>
89
- </div>
90
- <script>
91
- window.__timelines = window.__timelines || {};
92
- const tl = gsap.timeline({ paused: true });
93
-
94
- tl.fromTo(
95
- "#card",
96
- { rotateY: 0, scale: 0.92, opacity: 0 },
97
- { rotateY: 0, scale: 1, opacity: 1, duration: 0.45, ease: "power3.out" },
98
- 0.15,
99
- );
100
-
101
- // Hold then flip
102
- tl.to("#card", { rotateY: 180, duration: 1.0, ease: "power3.inOut" }, 0.7);
103
-
104
- // Shadow squishes mid-flip
105
- tl.to(
106
- ".card-shadow",
107
- { scaleX: 0.6, opacity: 0.4, duration: 0.5, ease: "power2.inOut" },
108
- 0.7,
109
- );
110
- tl.to(".card-shadow", { scaleX: 1, opacity: 0.7, duration: 0.5, ease: "power2.inOut" }, 1.2);
111
-
112
- // Tiny landing settle
113
- tl.to("#card", { scale: 1.02, duration: 0.12, ease: "power2.out" }, 1.68);
114
- tl.to("#card", { scale: 1, duration: 0.3, ease: "elastic.out(1, 0.5)" }, 1.8);
115
-
116
- window.__timelines["3d-card-flip"] = tl;
117
- </script>
118
- </div>
119
- </template>
@@ -1,11 +0,0 @@
1
- /*!
2
- * GSAP 3.15.0
3
- * https://gsap.com
4
- *
5
- * @license Copyright 2026, GreenSock. All rights reserved.
6
- * Subject to the terms at https://gsap.com/standard-license.
7
- * @author: Jack Doyle, jack@greensock.com
8
- */
9
-
10
- !function(t,e){"object"==typeof exports&&"undefined"!=typeof module?e(exports):"function"==typeof define&&define.amd?define(["exports"],e):e((t=t||self).window=t.window||{})}(this,function(e){"use strict";function _inheritsLoose(t,e){t.prototype=Object.create(e.prototype),(t.prototype.constructor=t).__proto__=e}function _assertThisInitialized(t){if(void 0===t)throw new ReferenceError("this hasn't been initialised - super() hasn't been called");return t}function r(t){return"string"==typeof t}function s(t){return"function"==typeof t}function t(t){return"number"==typeof t}function u(t){return void 0===t}function v(t){return"object"==typeof t}function w(t){return!1!==t}function x(){return"undefined"!=typeof window}function y(t){return s(t)||r(t)}function R(t){return(i=bt(t,ht))&&Fe}function S(t,e){return console.warn("Invalid property",t,"set to",e,"Missing plugin? gsap.registerPlugin()")}function T(t,e){return!e&&console.warn(t)}function U(t,e){return 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