dsh-drawai 0.3.4 → 0.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (533) hide show
  1. package/LICENSE +4142 -0
  2. package/README.md +43 -10
  3. package/lib/audio-media.js +147 -0
  4. package/lib/audio-service.js +66 -0
  5. package/lib/canvas-format.js +134 -0
  6. package/lib/client.js +5075 -181
  7. package/lib/comfyui-default-workflow.mjs +1825 -0
  8. package/lib/comfyui-workflow.mjs +426 -0
  9. package/lib/document-commands.js +12 -0
  10. package/lib/document-core.js +29 -0
  11. package/lib/drawing-tasks.js +26 -0
  12. package/lib/imagegen.mjs +596 -0
  13. package/lib/index.js +1758 -129
  14. package/lib/media.js +26 -13
  15. package/lib/mgstyle-core.js +75 -0
  16. package/lib/motion/apply.js +180 -0
  17. package/lib/motion/asset-pack-lock.js +10 -0
  18. package/lib/motion/asset-pack.js +335 -0
  19. package/lib/motion/assets.js +290 -0
  20. package/lib/motion/audio.js +103 -0
  21. package/lib/motion/audiolevel.js +63 -0
  22. package/lib/motion/audiomix.js +144 -0
  23. package/lib/motion/beats.js +337 -0
  24. package/lib/motion/builtin-assets.js +62 -0
  25. package/lib/motion/canvas-spec.js +442 -0
  26. package/lib/motion/capture.js +95 -0
  27. package/lib/motion/cards.js +80 -0
  28. package/lib/motion/collect.js +447 -0
  29. package/lib/motion/delivery.js +112 -0
  30. package/lib/motion/edge-speech.py +90 -0
  31. package/lib/motion/entry.jsx +73 -0
  32. package/lib/motion/export.js +200 -0
  33. package/lib/motion/ffmpeg.js +42 -0
  34. package/lib/motion/fonts.js +71 -0
  35. package/lib/motion/jobs.js +113 -0
  36. package/lib/motion/json.js +4 -0
  37. package/lib/motion/media-catalog.js +59 -0
  38. package/lib/motion/mgstyles/BRIEF-TEMPLATE.md +63 -0
  39. package/lib/motion/mgstyles/briefs/01-flat-vector.md +104 -0
  40. package/lib/motion/mgstyles/briefs/02-line-art.md +97 -0
  41. package/lib/motion/mgstyles/briefs/03-isometric.md +108 -0
  42. package/lib/motion/mgstyles/briefs/05-cel-boil.md +145 -0
  43. package/lib/motion/mgstyles/briefs/06-collage.md +149 -0
  44. package/lib/motion/mgstyles/briefs/07-liquid.md +106 -0
  45. package/lib/motion/mgstyles/briefs/08-morph.md +111 -0
  46. package/lib/motion/mgstyles/briefs/09-bauhaus.md +150 -0
  47. package/lib/motion/mgstyles/briefs/10-synthwave.md +151 -0
  48. package/lib/motion/mgstyles/briefs/12-aurora-glass.md +147 -0
  49. package/lib/motion/mgstyles/briefs/18-hanazi.md +140 -0
  50. package/lib/motion/mgstyles/briefs/19-paperclip.md +156 -0
  51. package/lib/motion/mgstyles/briefs/20-pixel.md +118 -0
  52. package/lib/motion/mgstyles/briefs/22-hud.md +118 -0
  53. package/lib/motion/mgstyles/catalog.d/01-flat-vector.json +34 -0
  54. package/lib/motion/mgstyles/catalog.d/02-line-art.json +34 -0
  55. package/lib/motion/mgstyles/catalog.d/03-isometric.json +35 -0
  56. package/lib/motion/mgstyles/catalog.d/05-cel-boil.json +28 -0
  57. package/lib/motion/mgstyles/catalog.d/06-collage.json +28 -0
  58. package/lib/motion/mgstyles/catalog.d/07-liquid.json +28 -0
  59. package/lib/motion/mgstyles/catalog.d/08-morph.json +28 -0
  60. package/lib/motion/mgstyles/catalog.d/09-bauhaus.json +28 -0
  61. package/lib/motion/mgstyles/catalog.d/10-synthwave.json +28 -0
  62. package/lib/motion/mgstyles/catalog.d/12-aurora-glass.json +28 -0
  63. package/lib/motion/mgstyles/catalog.d/18-hanazi.json +28 -0
  64. package/lib/motion/mgstyles/catalog.d/19-paperclip.json +28 -0
  65. package/lib/motion/mgstyles/catalog.d/20-pixel.json +28 -0
  66. package/lib/motion/mgstyles/catalog.d/22-hud.json +28 -0
  67. package/lib/motion/mgstyles/catalog.json +1356 -0
  68. package/lib/motion/mgstyles/upstream/README.md +147 -0
  69. package/lib/motion/mgstyles/upstream/README.zh-CN.md +147 -0
  70. package/lib/motion/mgstyles/upstream/demos/01-flat-vector/cues.json +1 -0
  71. package/lib/motion/mgstyles/upstream/demos/01-flat-vector/index.html +712 -0
  72. package/lib/motion/mgstyles/upstream/demos/02-line-art/cues.json +331 -0
  73. package/lib/motion/mgstyles/upstream/demos/02-line-art/film.js +676 -0
  74. package/lib/motion/mgstyles/upstream/demos/02-line-art/index.html +18 -0
  75. package/lib/motion/mgstyles/upstream/demos/02-line-art/tools/dump_timing.mjs +26 -0
  76. package/lib/motion/mgstyles/upstream/demos/03-isometric/cues.json +109 -0
  77. package/lib/motion/mgstyles/upstream/demos/03-isometric/index.html +25 -0
  78. package/lib/motion/mgstyles/upstream/demos/03-isometric/js/anim.js +82 -0
  79. package/lib/motion/mgstyles/upstream/demos/03-isometric/js/main.js +219 -0
  80. package/lib/motion/mgstyles/upstream/demos/03-isometric/js/night5.js +180 -0
  81. package/lib/motion/mgstyles/upstream/demos/03-isometric/js/render.js +202 -0
  82. package/lib/motion/mgstyles/upstream/demos/03-isometric/js/title.js +167 -0
  83. package/lib/motion/mgstyles/upstream/demos/03-isometric/js/title5.js +294 -0
  84. package/lib/motion/mgstyles/upstream/demos/03-isometric/js/ui.js +141 -0
  85. package/lib/motion/mgstyles/upstream/demos/03-isometric/js/world.js +1399 -0
  86. package/lib/motion/mgstyles/upstream/demos/05-cel-boil/cues.json +157 -0
  87. package/lib/motion/mgstyles/upstream/demos/05-cel-boil/index.html +34 -0
  88. package/lib/motion/mgstyles/upstream/demos/05-cel-boil/js/engine.js +326 -0
  89. package/lib/motion/mgstyles/upstream/demos/05-cel-boil/js/scene.js +2036 -0
  90. package/lib/motion/mgstyles/upstream/demos/06-collage/assets/gen/layout.json +157 -0
  91. package/lib/motion/mgstyles/upstream/demos/06-collage/cues.json +80 -0
  92. package/lib/motion/mgstyles/upstream/demos/06-collage/index.html +889 -0
  93. package/lib/motion/mgstyles/upstream/demos/07-liquid/cues.json +100 -0
  94. package/lib/motion/mgstyles/upstream/demos/07-liquid/index.html +108 -0
  95. package/lib/motion/mgstyles/upstream/demos/07-liquid/js/engine.js +153 -0
  96. package/lib/motion/mgstyles/upstream/demos/07-liquid/js/links.js +64 -0
  97. package/lib/motion/mgstyles/upstream/demos/07-liquid/js/lookdev.js +46 -0
  98. package/lib/motion/mgstyles/upstream/demos/07-liquid/js/scene.js +963 -0
  99. package/lib/motion/mgstyles/upstream/demos/07-liquid/js/shaders.js +647 -0
  100. package/lib/motion/mgstyles/upstream/demos/07-liquid/js/textsdf.js +114 -0
  101. package/lib/motion/mgstyles/upstream/demos/07-liquid/js/type.js +50 -0
  102. package/lib/motion/mgstyles/upstream/demos/08-morph/cues.json +131 -0
  103. package/lib/motion/mgstyles/upstream/demos/08-morph/glyphs.json +1 -0
  104. package/lib/motion/mgstyles/upstream/demos/08-morph/index.html +901 -0
  105. package/lib/motion/mgstyles/upstream/demos/09-bauhaus/cues.json +270 -0
  106. package/lib/motion/mgstyles/upstream/demos/09-bauhaus/film.js +697 -0
  107. package/lib/motion/mgstyles/upstream/demos/09-bauhaus/index.html +12 -0
  108. package/lib/motion/mgstyles/upstream/demos/10-synthwave/cues.json +44 -0
  109. package/lib/motion/mgstyles/upstream/demos/10-synthwave/index.html +1028 -0
  110. package/lib/motion/mgstyles/upstream/demos/12-aurora-glass/cues.json +67 -0
  111. package/lib/motion/mgstyles/upstream/demos/12-aurora-glass/index.html +16 -0
  112. package/lib/motion/mgstyles/upstream/demos/12-aurora-glass/main.js +967 -0
  113. package/lib/motion/mgstyles/upstream/demos/12-aurora-glass/shaders.js +468 -0
  114. package/lib/motion/mgstyles/upstream/demos/18-hanazi/cues.json +117 -0
  115. package/lib/motion/mgstyles/upstream/demos/18-hanazi/index.html +541 -0
  116. package/lib/motion/mgstyles/upstream/demos/19-paperclip/assets/countries-110m.json +1 -0
  117. package/lib/motion/mgstyles/upstream/demos/19-paperclip/assets/stickers/meta.json +34 -0
  118. package/lib/motion/mgstyles/upstream/demos/19-paperclip/cues.json +285 -0
  119. package/lib/motion/mgstyles/upstream/demos/19-paperclip/index.html +599 -0
  120. package/lib/motion/mgstyles/upstream/demos/20-pixel/cues.json +42 -0
  121. package/lib/motion/mgstyles/upstream/demos/20-pixel/film.js +914 -0
  122. package/lib/motion/mgstyles/upstream/demos/20-pixel/index.html +18 -0
  123. package/lib/motion/mgstyles/upstream/demos/22-hud/cues.json +108 -0
  124. package/lib/motion/mgstyles/upstream/demos/22-hud/index.html +125 -0
  125. package/lib/motion/mgstyles/upstream/demos/22-hud/js/holo.js +275 -0
  126. package/lib/motion/mgstyles/upstream/demos/22-hud/js/hud.js +855 -0
  127. package/lib/motion/mgstyles/upstream/demos/22-hud/js/post.js +150 -0
  128. package/lib/motion/mgstyles/upstream/demos/22-hud/js/util.js +65 -0
  129. package/lib/motion/mgstyles/upstream/demos/22-hud/js/v5.js +142 -0
  130. package/lib/motion/mgstyles/upstream/harness/render.mjs +319 -0
  131. package/lib/motion/mgstyles/upstream/manifest.json +269 -0
  132. package/lib/motion/mgstyles/upstream/prompts/01-flat-vector.md +98 -0
  133. package/lib/motion/mgstyles/upstream/prompts/02-line-art.md +95 -0
  134. package/lib/motion/mgstyles/upstream/prompts/03-isometric.md +97 -0
  135. package/lib/motion/mgstyles/upstream/prompts/05-cel-boil.md +95 -0
  136. package/lib/motion/mgstyles/upstream/prompts/06-collage.md +95 -0
  137. package/lib/motion/mgstyles/upstream/prompts/07-liquid.md +98 -0
  138. package/lib/motion/mgstyles/upstream/prompts/08-morph.md +95 -0
  139. package/lib/motion/mgstyles/upstream/prompts/09-bauhaus.md +96 -0
  140. package/lib/motion/mgstyles/upstream/prompts/10-synthwave.md +95 -0
  141. package/lib/motion/mgstyles/upstream/prompts/12-aurora-glass.md +96 -0
  142. package/lib/motion/mgstyles/upstream/prompts/18-hanazi.md +95 -0
  143. package/lib/motion/mgstyles/upstream/prompts/19-paperclip.md +96 -0
  144. package/lib/motion/mgstyles/upstream/prompts/20-pixel.md +96 -0
  145. package/lib/motion/mgstyles/upstream/prompts/22-hud.md +95 -0
  146. package/lib/motion/mgstyles/upstream/rubric.md +51 -0
  147. package/lib/motion/mgstyles/upstream/template.md +36 -0
  148. package/lib/motion/pixelqa.js +198 -0
  149. package/lib/motion/preview.js +95 -0
  150. package/lib/motion/project.js +395 -0
  151. package/lib/motion/qa.js +290 -0
  152. package/lib/motion/reference-media.jsx +10 -0
  153. package/lib/motion/render-settings.js +112 -0
  154. package/lib/motion/render.js +159 -0
  155. package/lib/motion/scene-kit.js +183 -0
  156. package/lib/motion/sfx.js +232 -0
  157. package/lib/motion/shotcraft/ClipCard.tsx +204 -0
  158. package/lib/motion/shotcraft/catalog.json +2461 -0
  159. package/lib/motion/shotcraft/upstream/SKILL.md +286 -0
  160. package/lib/motion/shotcraft/upstream/assets/lib/Caption.tsx +54 -0
  161. package/lib/motion/shotcraft/upstream/assets/lib/ClipCard.tsx +200 -0
  162. package/lib/motion/shotcraft/upstream/assets/lib/DigitRoll.tsx +45 -0
  163. package/lib/motion/shotcraft/upstream/assets/lib/FlashCut.tsx +20 -0
  164. package/lib/motion/shotcraft/upstream/assets/lib/FlatPanel.tsx +65 -0
  165. package/lib/motion/shotcraft/upstream/assets/lib/PageCam.tsx +151 -0
  166. package/lib/motion/shotcraft/upstream/assets/lib/VerticalTicker.tsx +129 -0
  167. package/lib/motion/shotcraft/upstream/assets/lib/helpers/camera.tsx +75 -0
  168. package/lib/motion/shotcraft/upstream/assets/lib/helpers/motion.ts +40 -0
  169. package/lib/motion/shotcraft/upstream/assets/lib/helpers/rand.ts +11 -0
  170. package/lib/motion/shotcraft/upstream/assets/lib/helpers/shake.ts +10 -0
  171. package/lib/motion/shotcraft/upstream/assets/scripts/__pycache__/sfx-source.cpython-313.pyc +0 -0
  172. package/lib/motion/shotcraft/upstream/assets/scripts/build-readme-cover.mjs +49 -0
  173. package/lib/motion/shotcraft/upstream/assets/scripts/capture-template.mjs +210 -0
  174. package/lib/motion/shotcraft/upstream/assets/scripts/sfx-source.py +423 -0
  175. package/lib/motion/shotcraft/upstream/assets/scripts/smoke-render-demos.py +170 -0
  176. package/lib/motion/shotcraft/upstream/assets/scripts/test_sfx_source.py +157 -0
  177. package/lib/motion/shotcraft/upstream/demos/README.md +120 -0
  178. package/lib/motion/shotcraft/upstream/demos/_fixtures/Brand.tsx +112 -0
  179. package/lib/motion/shotcraft/upstream/demos/_fixtures/Fixtures.tsx +647 -0
  180. package/lib/motion/shotcraft/upstream/demos/_fixtures/Look.tsx +316 -0
  181. package/lib/motion/shotcraft/upstream/demos/_fixtures/Motion.tsx +82 -0
  182. package/lib/motion/shotcraft/upstream/demos/_fixtures/PageCam2D.tsx +115 -0
  183. package/lib/motion/shotcraft/upstream/demos/_fixtures/Polish.tsx +243 -0
  184. package/lib/motion/shotcraft/upstream/demos/_textures/live-layout.json +389 -0
  185. package/lib/motion/shotcraft/upstream/demos/camera/basic-3d-scene/Basic3DScene.tsx +250 -0
  186. package/lib/motion/shotcraft/upstream/demos/camera/crash-zoom-punch/CrashImpactReal.tsx +305 -0
  187. package/lib/motion/shotcraft/upstream/demos/camera/crash-zoom-punch/CrashZoomReal.tsx +246 -0
  188. package/lib/motion/shotcraft/upstream/demos/camera/cursor-flyover/CursorFlyover.tsx +390 -0
  189. package/lib/motion/shotcraft/upstream/demos/camera/depth-layer-moves/MultiplaneReal.tsx +138 -0
  190. package/lib/motion/shotcraft/upstream/demos/camera/graze-face-tour/GrazeFaceTour.tsx +542 -0
  191. package/lib/motion/shotcraft/upstream/demos/camera/overhead-camera-moves/OverheadTabletopDrop.tsx +315 -0
  192. package/lib/motion/shotcraft/upstream/demos/camera/overhead-camera-moves/TiltReveal.tsx +299 -0
  193. package/lib/motion/shotcraft/upstream/demos/camera/space-camera-moves/DroneDiveLanding.tsx +173 -0
  194. package/lib/motion/shotcraft/upstream/demos/camera/space-camera-moves/ExplodedView.tsx +348 -0
  195. package/lib/motion/shotcraft/upstream/demos/camera/steep-tilt-glide/SteepTiltGlide.tsx +366 -0
  196. package/lib/motion/shotcraft/upstream/demos/camera/tension-camera-moves/BulletTimeFreezeOrbit.tsx +279 -0
  197. package/lib/motion/shotcraft/upstream/demos/camera/tension-camera-moves/PullBackIsolation.tsx +184 -0
  198. package/lib/motion/shotcraft/upstream/demos/camera/terminal-3d/Terminal3D.tsx +390 -0
  199. package/lib/motion/shotcraft/upstream/demos/data/before-after-slider-scrub/BeforeAfterSliderScrub.tsx +155 -0
  200. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/AxisRescaleShockV2.tsx +303 -0
  201. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/OscilloscopeStreamV2.tsx +290 -0
  202. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/UnitDotSwarmRegroupV2.tsx +278 -0
  203. package/lib/motion/shotcraft/upstream/demos/data/gauge-readout-moves/NeedleSweepSelftest.tsx +307 -0
  204. package/lib/motion/shotcraft/upstream/demos/data/gauge-readout-moves/TapeScrollFixedPointer.tsx +215 -0
  205. package/lib/motion/shotcraft/upstream/demos/data/scroll-brake-moves/BrakeReticleLock.tsx +299 -0
  206. package/lib/motion/shotcraft/upstream/demos/data/scroll-brake-moves/ChangelogScrollBrake.tsx +232 -0
  207. package/lib/motion/shotcraft/upstream/demos/data/timeline-travel/TimelineTravel.tsx +290 -0
  208. package/lib/motion/shotcraft/upstream/demos/effects/assemble-then-type-flyin/AssembleThenTypeFlyin.tsx +273 -0
  209. package/lib/motion/shotcraft/upstream/demos/effects/aurora-bloom-bg-flip/AuroraBloomBgFlip.tsx +167 -0
  210. package/lib/motion/shotcraft/upstream/demos/effects/brand-frame-snap/BrandFrameSnap.tsx +536 -0
  211. package/lib/motion/shotcraft/upstream/demos/effects/fui-hud-moves/ReticleLockOn.tsx +164 -0
  212. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/FlylineArc.tsx +175 -0
  213. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/GlowOrbAmbient.tsx +197 -0
  214. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/OrbFlylineRelay.tsx +241 -0
  215. package/lib/motion/shotcraft/upstream/demos/effects/icon-performance-moves/AttentionBounce.tsx +279 -0
  216. package/lib/motion/shotcraft/upstream/demos/effects/impact-feedback/AnimeImpact.tsx +230 -0
  217. package/lib/motion/shotcraft/upstream/demos/effects/impact-feedback/HitCounter.tsx +345 -0
  218. package/lib/motion/shotcraft/upstream/demos/effects/light-play-moves/SheenSweepRetry.tsx +275 -0
  219. package/lib/motion/shotcraft/upstream/demos/effects/light-play-moves/SpotlightSweepReveal.tsx +229 -0
  220. package/lib/motion/shotcraft/upstream/demos/effects/radial-ripple-phone-chips/RadialRipplePhoneChips.tsx +312 -0
  221. package/lib/motion/shotcraft/upstream/demos/effects/riso-print-hits/RisoMisregistrationHit.tsx +222 -0
  222. package/lib/motion/shotcraft/upstream/demos/effects/scan-bracket-sweep/ScanBracketSweep.tsx +295 -0
  223. package/lib/motion/shotcraft/upstream/demos/effects/scanline-annotate-focus/ScanlineAnnotateFocus.tsx +329 -0
  224. package/lib/motion/shotcraft/upstream/demos/effects/scanline-assemble-flyin/ScanlineAssembleFlyin.tsx +315 -0
  225. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/ImpactBurstKit.tsx +264 -0
  226. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/KanadaPerspectiveSnap.tsx +260 -0
  227. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/ScoreSlam.tsx +263 -0
  228. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/CornerSpotlightReveal.tsx +123 -0
  229. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/GlowWakeSleepPanel.tsx +187 -0
  230. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/SlideSpotlightPan.tsx +175 -0
  231. package/lib/motion/shotcraft/upstream/demos/interaction/autolayout-gap-dial/AutolayoutGapDial.tsx +305 -0
  232. package/lib/motion/shotcraft/upstream/demos/interaction/canvas-materialize-moves/DiagramCascadeBuild.tsx +350 -0
  233. package/lib/motion/shotcraft/upstream/demos/interaction/canvas-materialize-moves/PanelToCanvasMaterialize.tsx +352 -0
  234. package/lib/motion/shotcraft/upstream/demos/interaction/chip-grid-single-select-blackout/ChipGridSingleSelectBlackout.tsx +218 -0
  235. package/lib/motion/shotcraft/upstream/demos/interaction/collab-cursor-moves/CursorCastEnsemble.tsx +297 -0
  236. package/lib/motion/shotcraft/upstream/demos/interaction/glass-pill-dictation-typing/GlassPillDictationTyping.tsx +157 -0
  237. package/lib/motion/shotcraft/upstream/demos/interaction/hashtag-to-pill-materialize/HashtagToPillMaterialize.tsx +218 -0
  238. package/lib/motion/shotcraft/upstream/demos/interaction/picker-carousel-feature-cycle/PickerCarouselFeatureCycle.tsx +202 -0
  239. package/lib/motion/shotcraft/upstream/demos/interaction/segmented-thumb-hero/SegmentedThumbHero.tsx +265 -0
  240. package/lib/motion/shotcraft/upstream/demos/interaction/theme-switch-moves/PaletteThemeRipple.tsx +457 -0
  241. package/lib/motion/shotcraft/upstream/demos/interaction/theme-switch-moves/ThemeSweepToggle.tsx +446 -0
  242. package/lib/motion/shotcraft/upstream/demos/interaction/type-and-filter/TypeAndFilter.tsx +249 -0
  243. package/lib/motion/shotcraft/upstream/demos/interaction/voice-waveform-live/VoiceWaveformLive.tsx +278 -0
  244. package/lib/motion/shotcraft/upstream/demos/opening/crane-rise-reveal/CraneRiseReveal.tsx +332 -0
  245. package/lib/motion/shotcraft/upstream/demos/opening/dataviz-landscape-open/DatavizLandscapeOpen.tsx +358 -0
  246. package/lib/motion/shotcraft/upstream/demos/opening/fracture/Fracture.tsx +201 -0
  247. package/lib/motion/shotcraft/upstream/demos/opening/icon-field-colorize/IconFieldColorize.tsx +200 -0
  248. package/lib/motion/shotcraft/upstream/demos/opening/letterspace-materialize/LetterspaceMaterialize.tsx +208 -0
  249. package/lib/motion/shotcraft/upstream/demos/opening/magician-card-flourish/MagicianCardFlourish.tsx +341 -0
  250. package/lib/motion/shotcraft/upstream/demos/opening/orbit-ring-title-open/OrbitRingTitleOpen.tsx +389 -0
  251. package/lib/motion/shotcraft/upstream/demos/opening/spotlight-hero-card/SpotlightHeroCard.tsx +293 -0
  252. package/lib/motion/shotcraft/upstream/demos/opening/stroke-segment-build/StrokeSegmentBuild.tsx +183 -0
  253. package/lib/motion/shotcraft/upstream/demos/opening/text-as-mask/TextAsMask.tsx +245 -0
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  463. package/lib/motion/shotcraft/upstream/references/shots/ui-entrance/neon-frame-forerun.md +55 -0
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  466. package/lib/motion/shotcraft/upstream/references/shots/ui-entrance/product-card-progressive-assemble.md +56 -0
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  476. package/lib/motion/shotcraft/upstream/template/package.json +20 -0
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  478. package/lib/motion/shotcraft/upstream/template/src/Root.tsx +17 -0
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@@ -0,0 +1,260 @@
1
+ // 金田透视急停(kanada-perspective-snap)——金田伊功式夸张透视入场:卡片以鱼眼级透视姿态贴着镜头
2
+ // 从左侧甩进画面中心,透视随减速从短焦收敛到长焦,落定瞬间"啪"地弹平(rotateY 过冲再回零)。
3
+ //
4
+ // 第二轮重设计(极光夜 · 发布片首映卡):
5
+ // - look = aurora(紫黑 · 紫 · 粉)。主角是一支用 video-shotcraft 拍的发布片首映卡(1000×580):左半是程序化插画
6
+ // (霓虹黄昏天空 + 条纹落日 + 城市剪影 + 水面倒影),右半是 92px 片名「Launch Film」、片子信息与 Watch now 按钮。
7
+ // 顶部一条 168px 低透明大字带「FRAME MOTION ✦ CRAFT THE SHOT」(品牌短句)做海报底,缓慢反向漂移(视差)。
8
+ // - 甩入 18f(2→20f):translateX −1350→0 + 轻微下弧、rotate3d(0.5,1,0.1) 62°→0、scale 1.8→1、
9
+ // perspective 260→1800px,全部 EASE.snappy(先猛后缓的急停);按 x 速度给水平 SpeedBlur + 身后 7 条粉白速度线。
10
+ // - "啪"在过冲:16–20f rotateY 冲到 +6°,20f 起弹簧(damping 16)回零;同帧 2f 震屏 8px、
11
+ // 一圈动漫集中线(48 道细楔形从画框边缘指向卡心)8f 内向外退散——金田流的"定格一拍"。
12
+ // - 跟随:卡内文字比卡片晚 3f 落定(片名带 −10° skew 收正的"拖影"),落定后字幕逐词升起。
13
+ //
14
+ // 时间表(30fps,共 120f):
15
+ // 0–2 预备:舞台光、背景大字已在,卡片近角在左缘外
16
+ // 2–20 透视甩入(主动作 18f)
17
+ // 16–26 rotateY 过冲 +6° → 弹簧回零;20f 震屏 2f + 集中线 8f
18
+ // 23–36 跟随:卡内文字晚一拍滑入落定、片名 skew 收正
19
+ // 34–56 字幕「Premieres Friday · shot with video-shotcraft」逐词升起
20
+ // 56–120 hold:极缓推镜 1→1.025、背景大字慢漂
21
+ import React from 'react';
22
+ import { AbsoluteFill, useCurrentFrame } from 'remotion';
23
+ import { EASE, FONT, SpeedBlur, bezier, mix, ramp } from '../../_fixtures/Polish';
24
+ import { LOOKS, Stage, TextReveal, alpha, springAt } from '../../_fixtures/Look';
25
+ import { BRAND, ShotcraftMark } from '../../_fixtures/Brand';
26
+
27
+ export const KANADA_PERSPECTIVE_SNAP_DURATION = 120;
28
+
29
+ const L = LOOKS.aurora;
30
+ const PINK = L.accent2;
31
+ const T0 = 2; // 甩入起点
32
+ const SNAP = 20; // 落定帧
33
+ const CW = 1000;
34
+ const CH = 580;
35
+ const CX = (1920 - CW) / 2; // 460
36
+ const CY = 236;
37
+
38
+ // 确定性伪随机
39
+ const rnd = (n: number) => {
40
+ const x = Math.sin(n * 127.1 + 311.7) * 43758.5453;
41
+ return x - Math.floor(x);
42
+ };
43
+
44
+ const progAt = (f: number) => ramp(f, T0, SNAP - T0, EASE.snappy);
45
+ // 姿态(透视 / 扭转 / 缩放)比位移晚收:卡片"扭着"冲到位,最后几帧才被拍平——金田流的关键
46
+ const TWIST = bezier(0.62, 0, 0.3, 1);
47
+ const twistAt = (f: number) => ramp(f, T0, SNAP - T0 - 2, TWIST);
48
+ const txAt = (f: number) => mix(-1350, 0, progAt(f));
49
+ const tyAt = (f: number) => 120 * Math.sin((1 - progAt(f)) * Math.PI * 0.5) * (1 - progAt(f)); // 轻微下弧
50
+
51
+ // 速度线(相对卡片中心 y、长度系数、粗细)
52
+ const STREAKS = [-250, -170, -90, -20, 60, 140, 230].map((y, i) => ({ y, len: 0.7 + rnd(i + 3) * 0.6, w: 2 + rnd(i + 11) * 3 }));
53
+ // 集中线:48 道细楔形
54
+ const FOCUS = Array.from({ length: 48 }, (_, i) => ({
55
+ a: (i / 48) * Math.PI * 2 + (rnd(i * 3.3) - 0.5) * 0.09,
56
+ w: 0.006 + rnd(i * 5.1) * 0.014, // 楔形角宽(弧度)
57
+ r0: 560 + rnd(i * 7.7) * 220, // 内端半径
58
+ }));
59
+ // 城市剪影:确定性楼宇
60
+ const TOWERS = Array.from({ length: 16 }, (_, i) => ({ x: i * 36 - 6, w: 30 + rnd(i * 2.1) * 18, h: 50 + rnd(i * 4.7) ** 1.4 * 150 }));
61
+
62
+ const Artwork: React.FC = () => (
63
+ <svg width={560} height={CH} viewBox={`0 0 560 ${CH}`} style={{ position: 'absolute', left: 0, top: 0 }}>
64
+ <defs>
65
+ <linearGradient id="kps-sky" x1="0" x2="0" y1="0" y2="1">
66
+ <stop offset="0" stopColor="#1d0b3d" />
67
+ <stop offset="0.38" stopColor="#5b1f78" />
68
+ <stop offset="0.6" stopColor="#ff5fa2" />
69
+ <stop offset="0.7" stopColor="#ffb36b" />
70
+ </linearGradient>
71
+ <linearGradient id="kps-sun" x1="0" x2="0" y1="0" y2="1">
72
+ <stop offset="0" stopColor="#fff1a8" />
73
+ <stop offset="0.55" stopColor="#ffb15e" />
74
+ <stop offset="1" stopColor="#ff4f9a" />
75
+ </linearGradient>
76
+ <linearGradient id="kps-water" x1="0" x2="0" y1="0" y2="1">
77
+ <stop offset="0" stopColor="#ff7aa8" stopOpacity="0.55" />
78
+ <stop offset="1" stopColor="#14082a" stopOpacity="1" />
79
+ </linearGradient>
80
+ <mask id="kps-stripes">
81
+ <rect x={0} y={0} width={560} height={CH} fill="#fff" />
82
+ {[0, 1, 2, 3, 4, 5].map((i) => (
83
+ <rect key={i} x={0} y={300 + i * 18 + i * i * 1.2} width={560} height={3 + i * 2.2} fill="#000" />
84
+ ))}
85
+ </mask>
86
+ </defs>
87
+ <rect x={0} y={0} width={560} height={CH} fill="url(#kps-sky)" />
88
+ {/* 高空星点 */}
89
+ {Array.from({ length: 30 }, (_, i) => (
90
+ <circle key={i} cx={rnd(i * 9.1) * 560} cy={rnd(i * 3.7 + 1) * 180} r={0.8 + rnd(i * 1.3) * 1.6} fill="#fff" opacity={0.4 + rnd(i * 6.2) * 0.5} />
91
+ ))}
92
+ {/* 条纹落日 */}
93
+ <circle cx={280} cy={330} r={150} fill="url(#kps-sun)" mask="url(#kps-stripes)" />
94
+ <circle cx={280} cy={330} r={190} fill="none" stroke="#ffd3a1" strokeOpacity={0.18} strokeWidth={30} />
95
+ {/* 城市剪影 + 零星亮窗 */}
96
+ {TOWERS.map((t, i) => (
97
+ <g key={i}>
98
+ <rect x={t.x} y={410 - t.h} width={t.w} height={t.h} fill={i % 3 === 0 ? '#2a0f45' : '#1b0a30'} />
99
+ {Array.from({ length: Math.floor(t.h / 26) }, (_, k) =>
100
+ rnd(i * 13 + k * 3.1) > 0.62 ? (
101
+ <rect key={k} x={t.x + 6 + (k % 2) * 10} y={410 - t.h + 10 + k * 24} width={5} height={8} fill={rnd(i + k) > 0.5 ? '#ff8fc0' : '#ffd27a'} opacity={0.85} />
102
+ ) : null,
103
+ )}
104
+ </g>
105
+ ))}
106
+ {/* 水面倒影 */}
107
+ <rect x={0} y={410} width={560} height={CH - 410} fill="url(#kps-water)" />
108
+ {Array.from({ length: 9 }, (_, i) => (
109
+ <rect key={i} x={170 + rnd(i * 2.7) * 40 - i * 4} y={424 + i * 15} width={220 - i * 18 + rnd(i) * 30} height={3} rx={1.5} fill="#ffd7a0" opacity={0.55 - i * 0.05} />
110
+ ))}
111
+ </svg>
112
+ );
113
+
114
+ export const KanadaPerspectiveSnap: React.FC = () => {
115
+ const frame = useCurrentFrame();
116
+
117
+ const p = progAt(frame);
118
+ const tw = twistAt(frame);
119
+ const persp = mix(260, 1800, tw); // 短焦鱼眼 → 长焦收平
120
+ const angle3d = mix(62, 0, tw); // rotate3d(0.5,1,0.1)
121
+ const scale = mix(1.8, 1, mix(p, tw, 0.5));
122
+ const tx = txAt(frame);
123
+ const ty = tyAt(frame);
124
+ const vx = frame < SNAP + 2 ? txAt(frame + 0.5) - txAt(frame - 0.5) : 0;
125
+
126
+ // rotateY 过冲:16–20f 冲到 +6°,20f 起弹簧回零(一次可见回弹)
127
+ const rotY = frame < SNAP ? 6 * ramp(frame, 15, 5, EASE.swift) : 6 * (1 - springAt(frame, SNAP, { damping: 16, stiffness: 260 }));
128
+
129
+ // 落定震屏:20f 起 8px,2f 衰减(之后恒为 0)
130
+ const shakeAmp = frame >= SNAP && frame < SNAP + 3 ? 8 * (1 - (frame - SNAP) / 3) : 0;
131
+ const shakeX = shakeAmp * (rnd(frame * 7 + 1) * 2 - 1);
132
+ const shakeY = shakeAmp * (rnd(frame * 13 + 2) * 2 - 1);
133
+
134
+ // 阴影:飞行期拉长斜影 → 落定收为静置投影
135
+ const air = 1 - ramp(frame, T0, SNAP - T0 + 4, EASE.out);
136
+ const cardShadow =
137
+ `0 ${(2 + air * 8).toFixed(1)}px ${(6 + air * 14).toFixed(1)}px ${alpha('#05010d', 0.5 - air * 0.2)}, ` +
138
+ `${(air * 90).toFixed(1)}px ${(40 + air * 50).toFixed(1)}px ${(90 + air * 40).toFixed(1)}px -20px ${alpha('#05010d', 0.75)}, ` +
139
+ `0 0 0 1px ${alpha('#d9c6ff', 0.14)}`;
140
+
141
+ // 速度线:长度 ∝ 速度,减速到 ~5px/帧时淡没
142
+ const streakA = ramp(Math.abs(vx), 5, 40, EASE.linear);
143
+
144
+ // 集中线:落定帧起 8f,内端半径向外退、整体淡出
145
+ const fT = (frame - SNAP) / 9;
146
+ const focusOn = fT >= 0 && fT < 1;
147
+
148
+ // 跟随:卡内文字晚 3f 落定
149
+ const follow = ramp(frame, SNAP + 3, 13, EASE.snappy);
150
+ const skew = mix(-10, 0, follow);
151
+
152
+ // 背景大字:视差慢漂 + 甩入时被"带"一下
153
+ const bgX = -40 * ramp(frame, 0, 120, EASE.linear) - 60 * (1 - ramp(frame, 0, SNAP + 6, EASE.out));
154
+ const push = 1 + 0.025 * ramp(frame, SNAP, 100, EASE.swift);
155
+
156
+ return (
157
+ <AbsoluteFill style={{ overflow: 'hidden' }}>
158
+ <Stage look={L} keyLight={{ x: 0.5, y: 0.18 }} fill={{ x: 0.14, y: 0.92 }} horizon={0.83} />
159
+ <div style={{ position: 'absolute', inset: 0, transform: `translate(${shakeX.toFixed(2)}px, ${shakeY.toFixed(2)}px) scale(${push.toFixed(5)})` }}>
160
+ {/* 顶部低透明实心大字带(描边会露出可变字体的重叠轮廓,故用实心):海报主视觉式的品牌短句跑马,画框两端裁切 */}
161
+ <div style={{
162
+ position: 'absolute', left: -400, top: 28, transform: `translateX(${bgX.toFixed(1)}px)`,
163
+ font: `900 168px ${FONT.sans}`, letterSpacing: '-0.035em', lineHeight: 1, color: alpha('#c9b6ff', 0.085), whiteSpace: 'nowrap',
164
+ opacity: ramp(frame, 0, 10, EASE.out),
165
+ }}>
166
+ FRAME MOTION <span style={{ color: alpha(PINK, 0.22) }}>✦</span> CRAFT THE SHOT <span style={{ color: alpha(PINK, 0.22) }}>✦</span> FRAME MOTION
167
+ </div>
168
+
169
+ {/* 集中线 */}
170
+ {focusOn && (
171
+ <svg width={1920} height={1080} style={{ position: 'absolute', left: 0, top: 0, opacity: (1 - fT) * 0.9 }}>
172
+ {FOCUS.map((l, i) => {
173
+ const r0 = l.r0 + EASE.out(fT) * 420;
174
+ const r1 = 1500;
175
+ const cx = 960;
176
+ const cy = CY + CH / 2;
177
+ const pts = [
178
+ [cx + Math.cos(l.a - l.w) * r1, cy + Math.sin(l.a - l.w) * r1],
179
+ [cx + Math.cos(l.a) * r0, cy + Math.sin(l.a) * r0],
180
+ [cx + Math.cos(l.a + l.w) * r1, cy + Math.sin(l.a + l.w) * r1],
181
+ ];
182
+ return <polygon key={i} points={pts.map((q) => q.map((v) => v.toFixed(1)).join(',')).join(' ')} fill={i % 4 === 0 ? PINK : '#f3ecff'} opacity={i % 4 === 0 ? 0.75 : 0.5} />;
183
+ })}
184
+ </svg>
185
+ )}
186
+
187
+ {/* 速度线(卡片身后,水平拖尾) */}
188
+ {streakA > 0.001 &&
189
+ STREAKS.map((s, i) => {
190
+ const len = Math.min(1400, Math.abs(vx) * 9 * s.len);
191
+ const x1 = CX + tx + 120;
192
+ return (
193
+ <div key={i} style={{
194
+ position: 'absolute', left: x1 - len, top: CY + CH / 2 + ty + s.y * mix(1.5, 1, p) - s.w / 2, width: len, height: s.w, borderRadius: s.w,
195
+ background: `linear-gradient(90deg, ${alpha(i % 3 === 0 ? PINK : '#f3ecff', 0)} 0%, ${alpha(i % 3 === 0 ? PINK : '#f3ecff', 0.7)} 100%)`,
196
+ opacity: streakA,
197
+ }} />
198
+ );
199
+ })}
200
+
201
+ {/* 透视容器 + 卡片 */}
202
+ <SpeedBlur vx={vx} amount={0.2} max={26}>
203
+ <div style={{ position: 'absolute', left: CX, top: CY, width: CW, height: CH, perspective: `${persp.toFixed(1)}px`, perspectiveOrigin: '30% 50%' }}>
204
+ <div style={{
205
+ position: 'absolute', inset: 0,
206
+ transform: `translate(${tx.toFixed(2)}px, ${ty.toFixed(2)}px) scale(${scale.toFixed(4)}) rotate3d(0.5, 1, 0.1, ${angle3d.toFixed(3)}deg) rotateY(${rotY.toFixed(3)}deg)`,
207
+ transformOrigin: '20% 50%',
208
+ }}>
209
+ <div style={{ position: 'absolute', inset: 0, borderRadius: 30, overflow: 'hidden', background: '#170f2a', boxShadow: cardShadow }}>
210
+ <Artwork />
211
+ {/* 插画与信息区的过渡 */}
212
+ <div style={{ position: 'absolute', left: 470, top: 0, width: 98, height: CH, background: `linear-gradient(90deg, ${alpha('#170f2a', 0)} 0%, #170f2a 100%)` }} />
213
+ {/* 信息区:晚一拍落定 */}
214
+ <div style={{
215
+ position: 'absolute', left: 600, top: 0, width: 360, height: CH, fontFamily: FONT.sans, color: L.ink,
216
+ transform: `translateX(${mix(-36, 0, follow).toFixed(2)}px)`, opacity: mix(0.4, 1, follow),
217
+ }}>
218
+ <div style={{ position: 'absolute', top: 76, left: 0, height: 44, padding: '0 16px', borderRadius: 10, background: PINK, color: '#1a0614', display: 'flex', alignItems: 'center', font: `800 22px ${FONT.mono}`, letterSpacing: '0.1em' }}>
219
+ PREMIERE
220
+ </div>
221
+ {/* 出品方标志:与 PREMIERE 签同排右对齐 */}
222
+ <ShotcraftMark size={44} tone="dark" style={{ position: 'absolute', top: 76, right: 0 }} />
223
+ <div style={{ position: 'absolute', top: 150, left: -4, font: `880 92px ${FONT.sans}`, letterSpacing: '-0.05em', lineHeight: 0.92, transform: `skewX(${skew.toFixed(2)}deg)`, transformOrigin: '0 100%' }}>
224
+ Launch
225
+ <br />
226
+ Film
227
+ </div>
228
+ <div style={{ position: 'absolute', top: 338, left: 0, font: `600 30px ${FONT.sans}`, color: L.ink2, letterSpacing: '-0.01em', whiteSpace: 'nowrap' }}>
229
+ Your product, in motion.
230
+ </div>
231
+ <div style={{ position: 'absolute', top: 382, left: 0, font: `500 26px ${FONT.mono}`, color: L.ink3, letterSpacing: '0.04em' }}>60 SEC · 16:9 · 1080P</div>
232
+ <div style={{ position: 'absolute', top: 452, left: 0, display: 'flex', gap: 14 }}>
233
+ <div style={{ height: 64, padding: '0 28px', borderRadius: 32, background: '#f7f2ff', color: '#140a24', display: 'flex', alignItems: 'center', gap: 12, font: `750 28px ${FONT.sans}`, letterSpacing: '-0.01em', boxShadow: `0 10px 30px -10px ${alpha(PINK, 0.7)}` }}>
234
+ <svg width={20} height={22} viewBox="0 0 20 22"><path d="M2 2 L18 11 L2 20 Z" fill="#140a24" /></svg>
235
+ Watch now
236
+ </div>
237
+ <div style={{ width: 64, height: 64, borderRadius: 32, border: `2px solid ${alpha('#f7f2ff', 0.3)}`, display: 'flex', alignItems: 'center', justifyContent: 'center', font: `400 36px ${FONT.sans}`, color: L.ink }}>+</div>
238
+ </div>
239
+ </div>
240
+ {/* 顶缘内高光 */}
241
+ <div style={{ position: 'absolute', inset: 0, borderRadius: 30, boxShadow: 'inset 0 1px 0 rgba(255,255,255,0.12)', pointerEvents: 'none' }} />
242
+ </div>
243
+ </div>
244
+ </div>
245
+ </SpeedBlur>
246
+
247
+ {/* 字幕:落定后逐词升起 */}
248
+ <div style={{ position: 'absolute', left: 0, right: 0, top: CY + CH + 64, textAlign: 'center', font: `600 44px ${FONT.sans}`, letterSpacing: '-0.02em', color: L.ink }}>
249
+ <TextReveal text="Premieres Friday" by="word" variant="rise" start={34} each={16} gap={4} />
250
+ <span style={{ color: L.ink3 }}>
251
+ <TextReveal text=" · shot with " by="word" variant="rise" start={40} each={16} gap={4} />
252
+ </span>
253
+ <span style={{ color: PINK }}>
254
+ <TextReveal text={BRAND.name} by="word" variant="rise" start={46} each={16} gap={4} />
255
+ </span>
256
+ </div>
257
+ </div>
258
+ </AbsoluteFill>
259
+ );
260
+ };
@@ -0,0 +1,263 @@
1
+ // 比分砸落入场(score-slam)——体育转播比分弹窗式 slam:比分卡从镜头前 2.6 倍大小加速砸到屏心,
2
+ // 落点帧同帧起爆三件套(冲击环 + 碎片火花 + 震屏),砸落带一次压缩过冲回弹落定。
3
+ //
4
+ // 第二轮重设计(石墨夜场 · 杯赛终场比分):
5
+ // - look = graphite(近单色暗场,香槟金点缀)。舞台是夜场球场:画面顶缘四盏泛光灯 0–7f 依次"啪"地亮起
6
+ // (带下射光锥与雾),远处看台是一层虚化暖色光点。主角是一张 1240×400 的终场比分卡:
7
+ // 两队徽章 + 队名(主队 Shotcraft 用 video-shotcraft 标志作队徽,客队 Keyframes)、220px 粗体 tabular 比分「3 – 2」、
8
+ // 顶部金色「FULL TIME · 90+4′」签、底部赛事信息行。
9
+ // - 节奏「悬 — 砸 — 炸 — 落 — 读」:0–9f 卡片悬在镜头前(2.75→2.6、虚化 10px、上提蓄力)→
10
+ // 9–15f 六帧 ease-in 加速砸落(scale 2.6→0.965、rotate 5°→0、虚化归零)→ 15f 落点帧:
11
+ // 冲击环(白芯 + 金辉,扩散 out-cubic、消散线性解耦)+ 14 片玻璃/金箔碎片抛物线飞散 + 16 道火花 +
12
+ // 竖向偏置震屏 18px 指数衰减 5f + 2f 白闪 → 15–26f 弹簧回弹到 1。
13
+ // - 跟随:两个比分数字晚 3f / 6f 各自"二次落地"(1.16→1 弹簧),胜方数字下划金线擦出;
14
+ // FULL TIME 签从卡顶滑出;之后标题「Shotcraft lifts the Cup.」逐词升起、副句(评价语)淡入。
15
+ //
16
+ // 时间表(30fps,共 135f):
17
+ // 0–9 预备:泛光灯依次亮起;比分卡悬在镜头前虚化、缓慢上提
18
+ // 9–15 砸落(主动作 6f,ease-in)
19
+ // 15–31 落点三件套:环 16f / 碎片 20f / 火花 10f / 震屏 5f / 白闪 2f
20
+ // 15–26 卡片压缩回弹;18f、21f 比分数字二次落地;24f FULL TIME 签滑出;28f 胜方金线
21
+ // 36–64 标题逐词升起 + 副句淡入
22
+ // 64–135 hold:泛光灯极缓呼吸、推镜 1→1.02,余波全部归零
23
+ import React from 'react';
24
+ import { AbsoluteFill, useCurrentFrame } from 'remotion';
25
+ import { EASE, FONT, bezier, mix, ramp } from '../../_fixtures/Polish';
26
+ import { Dust, LOOKS, Stage, TextReveal, alpha, springAt } from '../../_fixtures/Look';
27
+ import { BRAND, ShotcraftMark } from '../../_fixtures/Brand';
28
+
29
+ export const SCORE_SLAM_DURATION = 135;
30
+
31
+ const L = LOOKS.graphite;
32
+ const GOLD = L.accent2;
33
+ const IMPACT = 15; // 落点帧
34
+ const SLAM0 = 9; // 砸落起点
35
+ const CW = 1240;
36
+ const CH = 400;
37
+ const CX = 960;
38
+ const CY = 500; // 卡片中心
39
+ const EASE_IN_QUAD = bezier(0.55, 0.085, 0.68, 0.53);
40
+
41
+ const rnd = (n: number) => {
42
+ const x = Math.sin(n * 127.1 + 311.7) * 43758.5453;
43
+ return x - Math.floor(x);
44
+ };
45
+
46
+ // 碎片:多边形玻璃 / 金箔片,抛物线(先飞出再下坠)+ 自旋 + 翻面
47
+ const SHARDS = Array.from({ length: 14 }, (_, i) => {
48
+ const ang = (i / 14) * Math.PI * 2 + (rnd(i + 3) - 0.5) * 0.5;
49
+ return {
50
+ ang, dist: 280 + rnd(i + 11) * 300, size: 22 + rnd(i + 23) * 26, spin: (rnd(i + 31) - 0.5) * 620,
51
+ gold: i % 3 === 0, poly: [0, 1, 2, 3].map((k) => `${(50 + Math.cos(k * 1.7 + i) * (30 + rnd(i * 4 + k) * 20)).toFixed(0)}% ${(50 + Math.sin(k * 1.7 + i) * (30 + rnd(i * 5 + k) * 20)).toFixed(0)}%`).join(', '),
52
+ };
53
+ });
54
+ const SPARKS = Array.from({ length: 16 }, (_, i) => ({
55
+ ang: (i / 16) * Math.PI * 2 + (rnd(i + 61) - 0.5) * 0.4, dist: 360 + rnd(i + 71) * 320, len: 40 + rnd(i + 81) * 50,
56
+ }));
57
+ const LIGHTS = [250, 600, 1320, 1670];
58
+
59
+ const Crest: React.FC<{ code: React.ReactNode; filled: boolean }> = ({ code, filled }) => (
60
+ <div style={{
61
+ width: 108, height: 108, borderRadius: 54, display: 'flex', alignItems: 'center', justifyContent: 'center',
62
+ background: filled ? 'linear-gradient(180deg, #f6f5f1, #cfcdc6)' : 'transparent',
63
+ border: filled ? 'none' : `3px solid ${alpha(L.ink, 0.55)}`,
64
+ boxShadow: filled ? `0 8px 20px -8px #000, inset 0 -3px 0 ${alpha('#000', 0.12)}` : 'none',
65
+ font: `850 30px ${FONT.sans}`, letterSpacing: '0.02em', color: filled ? '#141416' : L.ink,
66
+ }}>
67
+ {code}
68
+ </div>
69
+ );
70
+
71
+ export const ScoreSlam: React.FC = () => {
72
+ const frame = useCurrentFrame();
73
+
74
+ // —— 卡片:0–9 悬停蓄力(2.75→2.6、上提),9–15 加速砸落到 0.965,15 起弹簧回 1 ——
75
+ const hover = ramp(frame, 0, SLAM0, EASE.smooth);
76
+ const drop = ramp(frame, SLAM0, IMPACT - SLAM0, EASE_IN_QUAD);
77
+ const preScale = mix(2.75, 2.6, hover);
78
+ const settle = springAt(frame, IMPACT, { damping: 14, stiffness: 260 });
79
+ const scale = frame < IMPACT ? mix(preScale, 0.965, drop) : mix(0.965, 1, settle);
80
+ const rot = mix(5, 0, drop);
81
+ const dy = frame < IMPACT ? mix(-40 - 30 * hover, 0, drop) : 0;
82
+ const cardOp = ramp(frame, 0, 6, EASE.out) * mix(0.6, 1, drop); // 悬停期半透,背后泛光灯亮起看得见
83
+ const height01 = Math.min(1, Math.max(0, (scale - 1) / 1.75));
84
+ const dof = height01 * 10; // 离镜头越近越虚
85
+ const cardShadow =
86
+ `0 ${(2 + height01 * 14).toFixed(1)}px ${(6 + height01 * 24).toFixed(1)}px ${alpha('#000', 0.5 - height01 * 0.25)}, ` +
87
+ `0 ${(40 + height01 * 80).toFixed(1)}px ${(90 + height01 * 120).toFixed(1)}px -20px ${alpha('#000', 0.85 - height01 * 0.3)}, ` +
88
+ `inset 0 1px 0 ${alpha('#ffffff', 0.14)}, inset 0 0 0 1px ${alpha('#ffffff', 0.09)}`;
89
+
90
+ // —— 震屏:落点帧起 5f,18px 指数衰减,偏竖向(第一帧向下砸)——
91
+ let shakeX = 0;
92
+ let shakeY = 0;
93
+ if (frame >= IMPACT && frame < IMPACT + 5) {
94
+ const t = frame - IMPACT;
95
+ const amp = 18 * Math.exp(-t * 0.85);
96
+ shakeX = amp * 0.4 * (rnd(frame * 7 + 1) * 2 - 1);
97
+ shakeY = amp * (t === 0 ? 1 : rnd(frame * 13 + 2) * 2 - 1);
98
+ }
99
+ const flash = frame >= IMPACT && frame < IMPACT + 3 ? [0.22, 0.12, 0.04][frame - IMPACT] : 0;
100
+
101
+ // —— 冲击环:扩散 out-cubic,消散走线性帧时间(解耦,否则刚扩开就淡没)——
102
+ const ringT = ramp(frame, IMPACT, 16, EASE.snappy);
103
+ const ringLin = ramp(frame, IMPACT, 16, EASE.linear);
104
+ const ringOn = frame >= IMPACT && frame < IMPACT + 16;
105
+ const ringD = mix(120, 1500, ringT);
106
+ const ringOp = ringLin < 0.6 ? mix(1, 0.65, ringLin / 0.6) : mix(0.65, 0, (ringLin - 0.6) / 0.4);
107
+ const ringW = mix(9, 1.5, ringT);
108
+
109
+ // —— 碎片 20f / 火花 10f ——
110
+ const shT = ramp(frame, IMPACT, 20, EASE.out);
111
+ const shLin = ramp(frame, IMPACT, 20, EASE.linear);
112
+ const shOn = frame >= IMPACT && frame < IMPACT + 20;
113
+ const spT = ramp(frame, IMPACT, 10, bezier(0.1, 0.9, 0.2, 1));
114
+ const spLin = ramp(frame, IMPACT, 10, EASE.linear);
115
+ const spOn = frame >= IMPACT && frame < IMPACT + 10;
116
+
117
+ // —— 跟随:比分数字二次落地、FULL TIME 签、胜方金线 ——
118
+ const digitPop = (start: number) => (frame < start ? 0 : springAt(frame, start, { damping: 13, stiffness: 300 }));
119
+ const d1 = digitPop(IMPACT + 3);
120
+ const d2 = digitPop(IMPACT + 6);
121
+ const tag = ramp(frame, IMPACT + 9, 12, EASE.snappy);
122
+ const underline = ramp(frame, IMPACT + 13, 14, EASE.snappy);
123
+
124
+ const push = 1 + 0.02 * ramp(frame, IMPACT, 120, EASE.swift);
125
+ const breathe = 0.92 + 0.08 * Math.sin(frame / 22);
126
+
127
+ return (
128
+ <AbsoluteFill style={{ overflow: 'hidden' }}>
129
+ <Stage look={L} keyLight={{ x: 0.5, y: -0.05 }} fill={null} intensity={0.8} horizon={0.8}>
130
+ {/* 远处看台:虚化暖色光点 */}
131
+ <div style={{ position: 'absolute', left: 0, right: 0, top: 640, height: 440, filter: 'blur(3px)' }}>
132
+ <Dust look={L} count={60} seed={7} drift={0.08} opacity={0.55} color="#f2d9a8" />
133
+ </div>
134
+ </Stage>
135
+
136
+ {/* 泛光灯:0–7f 依次亮起(亮 → 闪暗 → 亮),下射光锥 + 雾 */}
137
+ {LIGHTS.map((x, i) => {
138
+ const t0 = i * 2;
139
+ const on = frame < t0 ? 0 : frame < t0 + 1 ? 1 : frame < t0 + 2 ? 0.35 : 1;
140
+ const o = on * breathe;
141
+ return (
142
+ <React.Fragment key={i}>
143
+ <div style={{
144
+ position: 'absolute', left: x - 380, top: -40, width: 760, height: 1100, opacity: o,
145
+ background: `radial-gradient(ellipse 34% 100% at 50% 0%, ${alpha('#fff4dc', 0.13)} 0%, ${alpha('#fff4dc', 0.05)} 45%, ${alpha('#fff4dc', 0)} 80%)`,
146
+ }} />
147
+ <div style={{
148
+ position: 'absolute', left: x - 160, top: -150, width: 320, height: 300, borderRadius: '50%', opacity: o,
149
+ background: `radial-gradient(circle, ${alpha('#ffffff', 0.95)} 0%, ${alpha('#fff1d2', 0.45)} 18%, ${alpha('#fff1d2', 0)} 66%)`,
150
+ }} />
151
+ </React.Fragment>
152
+ );
153
+ })}
154
+
155
+ <div style={{ position: 'absolute', inset: -40, transform: `translate(${shakeX.toFixed(2)}px, ${shakeY.toFixed(2)}px)` }}>
156
+ <div style={{ position: 'absolute', inset: 40, transform: `scale(${push.toFixed(5)})` }}>
157
+ {/* 冲击环:柔辉(金)+ 白芯细环 */}
158
+ {ringOn && (
159
+ <>
160
+ <div style={{
161
+ position: 'absolute', left: CX - ringD / 2, top: CY - ringD / 2, width: ringD, height: ringD, borderRadius: '50%', opacity: ringOp,
162
+ boxShadow: `0 0 ${(30 + ringT * 40).toFixed(0)}px ${(6 + ringT * 8).toFixed(0)}px ${alpha(GOLD, 0.35)}, inset 0 0 ${(30 + ringT * 40).toFixed(0)}px ${alpha(GOLD, 0.22)}`,
163
+ }} />
164
+ <div style={{
165
+ position: 'absolute', left: CX - ringD / 2, top: CY - ringD / 2, width: ringD, height: ringD, borderRadius: '50%', opacity: ringOp,
166
+ border: `${ringW.toFixed(2)}px solid ${alpha('#fffaf0', 0.95)}`, boxSizing: 'border-box',
167
+ }} />
168
+ </>
169
+ )}
170
+
171
+ {/* 火花:沿径向拉长的细亮线 */}
172
+ {spOn && SPARKS.map((s, i) => {
173
+ const r = 160 + s.dist * spT;
174
+ const len = s.len * (1 - spLin) + 6;
175
+ return (
176
+ <div key={i} style={{
177
+ position: 'absolute', left: CX + Math.cos(s.ang) * r - len / 2, top: CY + Math.sin(s.ang) * r * 0.8 - 2, width: len, height: 4, borderRadius: 2,
178
+ background: `linear-gradient(90deg, ${alpha('#fff3d6', 0)}, #fffaf0)`, transform: `rotate(${((s.ang * 180) / Math.PI).toFixed(1)}deg)`,
179
+ opacity: 1 - spLin, boxShadow: `0 0 10px ${alpha(GOLD, 0.8)}`,
180
+ }} />
181
+ );
182
+ })}
183
+
184
+ {/* 比分卡 */}
185
+ <div style={{
186
+ position: 'absolute', left: CX - CW / 2, top: CY - CH / 2, width: CW, height: CH, borderRadius: 34,
187
+ background: `linear-gradient(180deg, #1f2024 0%, ${L.surface} 100%)`, boxShadow: cardShadow, opacity: cardOp,
188
+ transform: `translateY(${dy.toFixed(2)}px) rotate(${rot.toFixed(3)}deg) scale(${scale.toFixed(4)})`,
189
+ filter: dof > 0.4 ? `blur(${dof.toFixed(2)}px)` : undefined, fontFamily: FONT.sans, color: L.ink,
190
+ }}>
191
+ {/* 顶缘金色发丝光 */}
192
+ <div style={{ position: 'absolute', left: 120, right: 120, top: 0, height: 2, background: `linear-gradient(90deg, ${alpha(GOLD, 0)}, ${alpha(GOLD, 0.8)}, ${alpha(GOLD, 0)})` }} />
193
+ {/* FULL TIME 签:从卡顶滑出 */}
194
+ <div style={{ position: 'absolute', left: 0, right: 0, top: -26, display: 'flex', justifyContent: 'center', overflow: 'hidden', height: 60 }}>
195
+ <div style={{
196
+ height: 52, padding: '0 24px', borderRadius: 26, background: GOLD, color: '#17130a', display: 'flex', alignItems: 'center',
197
+ font: `800 24px ${FONT.mono}`, letterSpacing: '0.12em', transform: `translateY(${mix(64, 0, tag).toFixed(2)}px)`,
198
+ boxShadow: `0 10px 30px -10px ${alpha(GOLD, 0.8)}`,
199
+ }}>
200
+ FULL TIME · 90+4′
201
+ </div>
202
+ </div>
203
+ {/* 主队 */}
204
+ <div style={{ position: 'absolute', left: 70, top: 88, display: 'flex', flexDirection: 'column', alignItems: 'center', gap: 18, width: 220 }}>
205
+ <Crest code={<ShotcraftMark size={64} tone="light" />} filled />
206
+ <div style={{ font: `750 44px ${FONT.sans}`, letterSpacing: '-0.03em' }}>{BRAND.short}</div>
207
+ </div>
208
+ {/* 客队 */}
209
+ <div style={{ position: 'absolute', right: 70, top: 88, display: 'flex', flexDirection: 'column', alignItems: 'center', gap: 18, width: 220 }}>
210
+ <Crest code="KEY" filled={false} />
211
+ <div style={{ font: `750 44px ${FONT.sans}`, letterSpacing: '-0.03em', color: L.ink2, whiteSpace: 'nowrap' }}>Keyframes</div>
212
+ </div>
213
+ {/* 比分 */}
214
+ <div style={{ position: 'absolute', left: 0, right: 0, top: 58, display: 'flex', justifyContent: 'center', alignItems: 'center', gap: 56, font: `860 220px ${FONT.sans}`, letterSpacing: '-0.05em', lineHeight: 1, fontVariantNumeric: 'tabular-nums' }}>
215
+ <div style={{ position: 'relative', transform: `scale(${mix(1.16, 1, d1).toFixed(4)})` }}>
216
+ 3
217
+ <div style={{ position: 'absolute', left: 6, right: 6, bottom: -6, height: 8, borderRadius: 4, background: GOLD, transformOrigin: '0 50%', transform: `scaleX(${underline.toFixed(4)})`, boxShadow: `0 0 18px ${alpha(GOLD, 0.6)}` }} />
218
+ </div>
219
+ <div style={{ width: 54, height: 12, borderRadius: 6, background: alpha(L.ink, 0.35) }} />
220
+ <div style={{ transform: `scale(${mix(1.16, 1, d2).toFixed(4)})`, color: L.ink2 }}>2</div>
221
+ </div>
222
+ {/* 赛事信息行 */}
223
+ <div style={{ position: 'absolute', left: 0, right: 0, bottom: 34, textAlign: 'center', font: `600 26px ${FONT.mono}`, letterSpacing: '0.14em', color: L.ink3 }}>
224
+ MOTION CUP FINAL · BUILT ON REMOTION
225
+ </div>
226
+ </div>
227
+
228
+ {/* 碎片(画在卡上方,像从撞击面崩出) */}
229
+ {shOn && SHARDS.map((d, i) => {
230
+ const dx = Math.cos(d.ang) * d.dist * shT;
231
+ const dyy = Math.sin(d.ang) * d.dist * 0.75 * shT + 260 * shLin * shLin; // 先飞出再下坠
232
+ const s = d.size * (1 - 0.55 * shLin);
233
+ const flip = Math.abs(Math.cos(shLin * Math.PI * 1.6 + i));
234
+ return (
235
+ <div key={i} style={{
236
+ position: 'absolute', left: CX + Math.cos(d.ang) * 300 + dx - s / 2, top: CY + Math.sin(d.ang) * 120 + dyy - s / 2, width: s, height: s,
237
+ clipPath: `polygon(${d.poly})`,
238
+ background: d.gold ? `linear-gradient(135deg, #8a6a2a, ${GOLD} 45%, #fff3cf 55%, #9c7a34)` : `linear-gradient(135deg, ${alpha('#ffffff', 0.9)}, ${alpha('#c9ccd4', 0.55)})`,
239
+ opacity: shLin < 0.7 ? 1 : 1 - (shLin - 0.7) / 0.3,
240
+ transform: `rotate(${(d.spin * shT).toFixed(1)}deg) scaleY(${Math.max(0.15, flip).toFixed(3)})`,
241
+ filter: i % 4 === 0 ? 'blur(2px)' : undefined,
242
+ }} />
243
+ );
244
+ })}
245
+
246
+ {/* 标题 + 副句 */}
247
+ <div style={{ position: 'absolute', left: 0, right: 0, top: CY + CH / 2 + 92, textAlign: 'center', font: `800 84px ${FONT.sans}`, letterSpacing: '-0.04em', color: L.ink, lineHeight: 1 }}>
248
+ <TextReveal text="Shotcraft lifts the" by="word" variant="rise" start={36} each={16} gap={4} />
249
+ <span style={{ color: GOLD }}>
250
+ <TextReveal text=" Cup." by="word" variant="rise" start={48} each={16} gap={4} />
251
+ </span>
252
+ </div>
253
+ <div style={{ position: 'absolute', left: 0, right: 0, top: CY + CH / 2 + 200, textAlign: 'center', font: `500 36px ${FONT.sans}`, color: L.ink2, letterSpacing: '-0.01em', opacity: ramp(frame, 52, 14, EASE.out), transform: `translateY(${mix(12, 0, ramp(frame, 52, 16, EASE.out)).toFixed(2)}px)` }}>
254
+ Camera moves I would have keyframed for a week.
255
+ </div>
256
+ </div>
257
+ </div>
258
+
259
+ {/* 落点白闪 */}
260
+ {flash > 0 && <div style={{ position: 'absolute', inset: 0, background: '#fffaf0', opacity: flash, mixBlendMode: 'screen' }} />}
261
+ </AbsoluteFill>
262
+ );
263
+ };
@@ -0,0 +1,123 @@
1
+ // corner-spotlight-reveal —— 对标 clickup-30.mp4 41.5–44.6s:
2
+ // 黑场上,左上角径向聚光从小到大扩张,把白色 video-shotcraft 镜头库界面逐步"点亮",
3
+ // 照到的区域显影、照不到的沉黑,最终全屏亮起。光即转场。
4
+ import React from 'react';
5
+ import { AbsoluteFill, useCurrentFrame, interpolate, Easing } from 'remotion';
6
+
7
+ const FONT = '"Avenir Next", "Helvetica Neue", Helvetica, sans-serif';
8
+
9
+ // 灰阶镜头库界面(video-shotcraft 的 Shots 页,自绘,替代真 UI)
10
+ const InboxPanel: React.FC = () => (
11
+ <div
12
+ style={{
13
+ width: 1920,
14
+ height: 1080,
15
+ background: '#f6f6f5',
16
+ fontFamily: FONT,
17
+ padding: '90px 120px',
18
+ boxSizing: 'border-box',
19
+ color: '#2c2c2c',
20
+ }}
21
+ >
22
+ <div style={{ display: 'flex', alignItems: 'center', gap: 26 }}>
23
+ <div style={{ fontSize: 118, fontWeight: 700, letterSpacing: -2 }}>Shots</div>
24
+ <div
25
+ style={{
26
+ width: 0, height: 0, marginTop: 26,
27
+ borderLeft: '16px solid transparent',
28
+ borderRight: '16px solid transparent',
29
+ borderTop: '20px solid #3a3a3a',
30
+ }}
31
+ />
32
+ </div>
33
+ <div style={{ display: 'flex', gap: 64, marginTop: 90, fontSize: 44, color: '#555' }}>
34
+ <div style={{ background: '#e9e8f6', color: '#5b55c8', padding: '10px 34px', borderRadius: 14, fontWeight: 600 }}>All</div>
35
+ <div style={{ padding: '10px 0' }}>Camera</div>
36
+ <div style={{ padding: '10px 0' }}>Effects</div>
37
+ <div style={{ padding: '10px 0' }}>Data</div>
38
+ <div style={{ padding: '10px 0' }}>Outro</div>
39
+ </div>
40
+ {[0, 1, 2].map((row) => (
41
+ <div key={row} style={{ display: 'flex', alignItems: 'center', gap: 30, marginTop: row === 0 ? 96 : 64 }}>
42
+ <div style={{ width: 42, height: 42, border: '3px solid #c9c9c7', borderRadius: 10 }} />
43
+ <div style={{ width: 14, height: 14, borderRadius: 7, background: '#5b55c8' }} />
44
+ <div style={{ width: 56, height: 56, borderRadius: 28, background: '#efe4e2' }} />
45
+ <div>
46
+ <div style={{ display: 'flex', gap: 22, alignItems: 'center' }}>
47
+ <div style={{ height: 22, width: 220 + ((row * 67) % 90), background: '#3f3f3f', borderRadius: 11 }} />
48
+ <div style={{ width: 8, height: 8, borderRadius: 4, background: '#bbb' }} />
49
+ <div style={{ height: 18, width: 260, background: '#c9c9c7', borderRadius: 9 }} />
50
+ </div>
51
+ <div style={{ display: 'flex', gap: 14, marginTop: 16 }}>
52
+ <div style={{ height: 18, width: 300, background: '#8f8bd8', borderRadius: 9, opacity: 0.75 }} />
53
+ <div style={{ height: 18, width: 340 - ((row * 91) % 120), background: '#d8d8d6', borderRadius: 9 }} />
54
+ </div>
55
+ </div>
56
+ </div>
57
+ ))}
58
+ </div>
59
+ );
60
+
61
+ export const CornerSpotlightReveal: React.FC = () => {
62
+ const frame = useCurrentFrame();
63
+
64
+ // 聚光半径扩张:全程匀速(用户裁决"整个过程要匀速"——严格 linear,无缓动)
65
+ // r+feather=1.85r 是光前沿;1.85*1300≈2400 恰在片尾盖满全屏对角,
66
+ // 保证扩张动作占满全片时长而不是前 1/3 就饱和
67
+ const r = interpolate(frame, [0, 100], [160, 1300], {
68
+ extrapolateLeft: 'clamp',
69
+ extrapolateRight: 'clamp',
70
+ });
71
+
72
+ // 光心沿左上角匀速游移(linear)
73
+ const cx = interpolate(frame, [0, 96], [140, 420], { extrapolateRight: 'clamp' });
74
+ const cy = interpolate(frame, [0, 96], [90, 260], { extrapolateRight: 'clamp' });
75
+
76
+ // 软边宽度:扩张时边缘更羽化
77
+ const feather = r * 0.85;
78
+
79
+ // UI 轻微透视漂移(原片相机贴着界面缓推)
80
+ const drift = interpolate(frame, [0, 100], [0, 1]);
81
+ const scale = 1.75 - 0.28 * drift;
82
+ const tx = -40 + 70 * drift;
83
+ const ty = -30 + 50 * drift;
84
+
85
+ const mask = `radial-gradient(circle ${r + feather}px at ${cx}px ${cy}px, rgba(255,255,255,1) ${Math.max(
86
+ 0,
87
+ ((r - feather * 0.25) / (r + feather)) * 100,
88
+ )}%, rgba(255,255,255,0) 100%)`;
89
+
90
+ return (
91
+ <AbsoluteFill style={{ background: '#000' }}>
92
+ <AbsoluteFill
93
+ style={{
94
+ WebkitMaskImage: mask,
95
+ maskImage: mask,
96
+ transform: `scale(${scale}) translate(${tx}px, ${ty}px) rotate(${-1.2 + 1.2 * drift}deg)`,
97
+ transformOrigin: '18% 12%',
98
+ }}
99
+ >
100
+ <InboxPanel />
101
+ </AbsoluteFill>
102
+ {/* 聚光自身的白热光晕(叠在界面上方,光心最亮) */}
103
+ <div
104
+ style={{
105
+ position: 'absolute',
106
+ left: cx - r * 0.7,
107
+ top: cy - r * 0.7,
108
+ width: r * 1.4,
109
+ height: r * 1.4,
110
+ borderRadius: '50%',
111
+ background: 'radial-gradient(closest-side, rgba(255,255,255,0.85), rgba(255,255,255,0.25) 45%, transparent 75%)',
112
+ filter: 'blur(26px)',
113
+ opacity: interpolate(frame, [0, 10, 60, 90], [0, 0.9, 0.55, 0], {
114
+ extrapolateRight: 'clamp',
115
+ }),
116
+ pointerEvents: 'none',
117
+ }}
118
+ />
119
+ </AbsoluteFill>
120
+ );
121
+ };
122
+
123
+ export const CORNER_SPOTLIGHT_REVEAL_DURATION = 130;