dredless 0.5.0 → 0.5.2

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "dredless",
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- "version": "0.5.0",
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+ "version": "0.5.2",
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  "description": "A fully-featured and from-scratch headless drednot.io client implementation written in pure js.",
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  "license": "MIT",
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  "homepage": "https://github.com/certainhuman/dredless#readme",
@@ -72,6 +72,7 @@ import {
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  shipReadSummary,
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  currentPlayerSummary,
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  summariesFor,
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+ entitySnapshotFor,
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  emptyMachineSummary,
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  normalizeDegrees,
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  normalizeLauncherPower,
@@ -427,7 +427,7 @@ export class OverworldDomain extends WorldDomain {
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  const ENTITY_SNAPSHOT_CACHE = new WeakMap();
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- function entitySnapshotFor(summary) {
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+ export function entitySnapshotFor(summary) {
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  if (!summary || typeof summary !== "object") return null;
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  let snapshot = ENTITY_SNAPSHOT_CACHE.get(summary);
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  if (!snapshot) {
@@ -1587,7 +1587,10 @@ function normalizeInventorySlotIndex(value, name = "slot") {
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  export function currentPlayerSummary(client, scope = "current") {
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  const sid = Number(client?.sid);
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  if (!Number.isFinite(sid)) return null;
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- return worldStateFor(client, scope)?.model.players().find((player) => player.entity === sid) || null;
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+ const players = worldStateFor(client, scope)?.model.players() || [];
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+ // `sid` is the websocket session id, not the ECS entity id used by the
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+ // player component. The local-player flag identifies the ECS entity.
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+ return players.find((player) => player.state?.q109) || null;
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  }
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  function currentPlayerRank(client) {
@@ -60,11 +60,11 @@ export async function fetchServerStatus(server, baseUrl = DEFAULT_BASE_URL) {
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  const resolved = await resolveServer(server, baseUrl);
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  if (!resolved?.domain) throw new Error(`Unable to resolve server ${serverId(server)}`);
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  const WebSocket = await getWebSocket();
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- const startedAt = Date.now();
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  const socket = new WebSocket(`wss://${resolved.domain}:4000/`);
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  return new Promise((resolve, reject) => {
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  let settled = false;
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+ let startedAt = 0;
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  const finish = (callback, value) => {
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  if (settled) return;
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  settled = true;
@@ -73,7 +73,10 @@ export async function fetchServerStatus(server, baseUrl = DEFAULT_BASE_URL) {
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  if (socket.readyState === 0 || socket.readyState === 1) socket.close();
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  };
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  const timeout = setTimeout(() => finish(reject, new Error(`Timed out fetching status for ${resolved.domain}`)), 10000);
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- const onOpen = () => socket.send("yo");
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+ const onOpen = () => {
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+ startedAt = Date.now();
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+ socket.send("yo");
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+ };
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  const onMessage = async (event) => {
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  try {
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  const data = JSON.parse(await websocketText(event?.data ?? event));