dredless 0.5.0 → 0.5.2

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@@ -346,10 +346,10 @@
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  const resolved = await resolveServer(server2, baseUrl);
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  if (!resolved?.domain) throw new Error(`Unable to resolve server ${serverId(server2)}`);
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  const WebSocket2 = await getWebSocket();
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- const startedAt = Date.now();
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  const socket = new WebSocket2(`wss://${resolved.domain}:4000/`);
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  return new Promise((resolve, reject) => {
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  let settled = false;
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+ let startedAt = 0;
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  const finish = (callback, value) => {
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  if (settled) return;
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  settled = true;
@@ -358,7 +358,10 @@
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  if (socket.readyState === 0 || socket.readyState === 1) socket.close();
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  };
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  const timeout = setTimeout(() => finish(reject, new Error(`Timed out fetching status for ${resolved.domain}`)), 1e4);
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- const onOpen = () => socket.send("yo");
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+ const onOpen = () => {
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+ startedAt = Date.now();
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+ socket.send("yo");
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+ };
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  const onMessage = async (event) => {
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  try {
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  const data = JSON.parse(await websocketText(event?.data ?? event));
@@ -9475,7 +9478,7 @@
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  }
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  };
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  var ENTITY_SNAPSHOT_CACHE = /* @__PURE__ */ new WeakMap();
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- function entitySnapshotFor2(summary) {
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+ function entitySnapshotFor(summary) {
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  if (!summary || typeof summary !== "object") return null;
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  let snapshot = ENTITY_SNAPSHOT_CACHE.get(summary);
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  if (!snapshot) {
@@ -9532,7 +9535,7 @@
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  return summariesFor(this.client, this.scope).map((summary) => new EntityHandle(this.client, summary.entity, this.scope));
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  }
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  snapshots() {
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- return summariesFor(this.client, this.scope).map(entitySnapshotFor2);
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+ return summariesFor(this.client, this.scope).map(entitySnapshotFor);
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  }
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  states() {
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  return this.snapshots();
@@ -9715,7 +9718,7 @@
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  const summary = worldStateFor(this.client, this.scope)?.entity(this.id) || null;
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  if (summary !== this._cachedSummary) {
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  this._cachedSummary = summary;
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- this._cachedSnapshot = entitySnapshotFor2(summary);
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+ this._cachedSnapshot = entitySnapshotFor(summary);
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  }
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  return this._cachedSnapshot;
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  }
@@ -10411,7 +10414,8 @@
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  function currentPlayerSummary(client, scope = "current") {
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  const sid = Number(client?.sid);
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  if (!Number.isFinite(sid)) return null;
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- return worldStateFor(client, scope)?.model.players().find((player) => player.entity === sid) || null;
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+ const players = worldStateFor(client, scope)?.model.players() || [];
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+ return players.find((player) => player.state?.q109) || null;
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  }
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  function currentPlayerRank(client) {
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  const player = currentPlayerSummary(client);