dreamcontext 0.5.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +523 -0
- package/agents/dreamcontext-explore.md +137 -0
- package/agents/dreamcontext-initializer.md +169 -0
- package/agents/sleep-product.md +268 -0
- package/agents/sleep-state.md +270 -0
- package/agents/sleep-tasks.md +134 -0
- package/dist/agents/dreamcontext-explore.md +137 -0
- package/dist/agents/dreamcontext-initializer.md +169 -0
- package/dist/agents/sleep-product.md +268 -0
- package/dist/agents/sleep-state.md +270 -0
- package/dist/agents/sleep-tasks.md +134 -0
- package/dist/dashboard/assets/BrainCanvas3D-BLJ4_SqE.js +5126 -0
- package/dist/dashboard/assets/_baseUniq-DpaDAx_H.js +1 -0
- package/dist/dashboard/assets/arc-JvK3Ik1p.js +1 -0
- package/dist/dashboard/assets/architectureDiagram-Q4EWVU46-CCvw4XFg.js +36 -0
- package/dist/dashboard/assets/blockDiagram-DXYQGD6D-DMobz1n7.js +132 -0
- package/dist/dashboard/assets/c4Diagram-AHTNJAMY-FwcHT5er.js +10 -0
- package/dist/dashboard/assets/channel-D6954IHZ.js +1 -0
- package/dist/dashboard/assets/chunk-4BX2VUAB-B5kYwmBa.js +1 -0
- package/dist/dashboard/assets/chunk-4TB4RGXK-0ot1eS0J.js +206 -0
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- package/dist/dashboard/assets/chunk-FMBD7UC4-BprbGSJw.js +15 -0
- package/dist/dashboard/assets/chunk-OYMX7WX6-CJJhpKWP.js +231 -0
- package/dist/dashboard/assets/chunk-QZHKN3VN-Cisp65Vq.js +1 -0
- package/dist/dashboard/assets/chunk-YZCP3GAM-DtMk33tU.js +1 -0
- package/dist/dashboard/assets/classDiagram-6PBFFD2Q-Bk4KDqBj.js +1 -0
- package/dist/dashboard/assets/classDiagram-v2-HSJHXN6E-Bk4KDqBj.js +1 -0
- package/dist/dashboard/assets/clone-C9Yhti5q.js +1 -0
- package/dist/dashboard/assets/cose-bilkent-S5V4N54A-BxYomDLe.js +1 -0
- package/dist/dashboard/assets/cytoscape.esm-D_LviqZs.js +331 -0
- package/dist/dashboard/assets/dagre-KV5264BT-CsX1ZayG.js +4 -0
- package/dist/dashboard/assets/defaultLocale-DX6XiGOO.js +1 -0
- package/dist/dashboard/assets/diagram-5BDNPKRD-B2G4mPPw.js +10 -0
- package/dist/dashboard/assets/diagram-G4DWMVQ6-C8nxN9ZB.js +24 -0
- package/dist/dashboard/assets/diagram-MMDJMWI5-DaYymOrR.js +43 -0
- package/dist/dashboard/assets/diagram-TYMM5635-BpiYFv-I.js +24 -0
- package/dist/dashboard/assets/erDiagram-SMLLAGMA-C6pE7F61.js +85 -0
- package/dist/dashboard/assets/flowDiagram-DWJPFMVM-jdNEPVFq.js +162 -0
- package/dist/dashboard/assets/ganttDiagram-T4ZO3ILL-C8GoRj1C.js +292 -0
- package/dist/dashboard/assets/gitGraphDiagram-UUTBAWPF-SiRn7RJ8.js +106 -0
- package/dist/dashboard/assets/graph-9wbTW7ld.js +1 -0
- package/dist/dashboard/assets/index-BHp63EMw.js +475 -0
- package/dist/dashboard/assets/index-CdnDt_7U.css +1 -0
- package/dist/dashboard/assets/infoDiagram-42DDH7IO-DcDC8M1a.js +2 -0
- package/dist/dashboard/assets/ishikawaDiagram-UXIWVN3A-UjyrPeaS.js +70 -0
- package/dist/dashboard/assets/journeyDiagram-VCZTEJTY-CXJPYMxN.js +139 -0
- package/dist/dashboard/assets/kanban-definition-6JOO6SKY-Cm1n9eat.js +89 -0
- package/dist/dashboard/assets/katex-DkKDou_j.js +257 -0
- package/dist/dashboard/assets/layout-w8zmQGXp.js +1 -0
- package/dist/dashboard/assets/linear-CMNvIisH.js +1 -0
- package/dist/dashboard/assets/min-BqXwiqEr.js +1 -0
- package/dist/dashboard/assets/mindmap-definition-QFDTVHPH-tksxnjhx.js +96 -0
- package/dist/dashboard/assets/pieDiagram-DEJITSTG-lIVvnPyq.js +30 -0
- package/dist/dashboard/assets/quadrantDiagram-34T5L4WZ-DSMB57t5.js +7 -0
- package/dist/dashboard/assets/requirementDiagram-MS252O5E-NG99tgmc.js +84 -0
- package/dist/dashboard/assets/sankeyDiagram-XADWPNL6-C6EkbQKo.js +10 -0
- package/dist/dashboard/assets/sequenceDiagram-FGHM5R23-ASU7Zp6_.js +157 -0
- package/dist/dashboard/assets/stateDiagram-FHFEXIEX-DHklUzce.js +1 -0
- package/dist/dashboard/assets/stateDiagram-v2-QKLJ7IA2-BZXFb2Fh.js +1 -0
- package/dist/dashboard/assets/timeline-definition-GMOUNBTQ-B37xNhjS.js +120 -0
- package/dist/dashboard/assets/vennDiagram-DHZGUBPP-D28OvWbm.js +34 -0
- package/dist/dashboard/assets/wardley-RL74JXVD-BQdaLyVb.js +162 -0
- package/dist/dashboard/assets/wardleyDiagram-NUSXRM2D-D0vChrnT.js +20 -0
- package/dist/dashboard/assets/xychartDiagram-5P7HB3ND-BzSx7EpJ.js +7 -0
- package/dist/dashboard/favicon.svg +14 -0
- package/dist/dashboard/index.html +18 -0
- package/dist/hooks/marketing-binary-guard.sh +18 -0
- package/dist/index.js +15881 -0
- package/dist/skill-packs/agents/biv-customer-analyst.md +140 -0
- package/dist/skill-packs/agents/biv-decision-gate.md +147 -0
- package/dist/skill-packs/agents/biv-financial-analyst.md +128 -0
- package/dist/skill-packs/agents/biv-market-analyst.md +103 -0
- package/dist/skill-packs/agents/biv-researcher.md +140 -0
- package/dist/skill-packs/agents/biv-strategist.md +164 -0
- package/dist/skill-packs/agents/council-persona.md +142 -0
- package/dist/skill-packs/agents/council-synthesizer.md +208 -0
- package/dist/skill-packs/agents/discover-brand.md +216 -0
- package/dist/skill-packs/agents/goal-implementer.md +70 -0
- package/dist/skill-packs/agents/goal-plan-reviewer.md +68 -0
- package/dist/skill-packs/agents/goal-planner.md +75 -0
- package/dist/skill-packs/agents/goal-validator.md +68 -0
- package/dist/skill-packs/agents/marketing-creative.md +85 -0
- package/dist/skill-packs/agents/marketing-monitor.md +143 -0
- package/dist/skill-packs/agents/marketing-strategy.md +139 -0
- package/dist/skill-packs/agents/review-cloud-functions.md +158 -0
- package/dist/skill-packs/agents/review-edge-cases.md +147 -0
- package/dist/skill-packs/agents/review-frontend.md +134 -0
- package/dist/skill-packs/agents/review-router.md +165 -0
- package/dist/skill-packs/agents/review-security.md +139 -0
- package/dist/skill-packs/agents/reviewer.md +152 -0
- package/dist/skill-packs/brand-voice/SKILL.md +115 -0
- package/dist/skill-packs/brand-voice/discover-brand.md +126 -0
- package/dist/skill-packs/brand-voice/guideline-generation.md +154 -0
- package/dist/skill-packs/brand-voice/references/before-after-examples.md +194 -0
- package/dist/skill-packs/brand-voice/references/confidence-scoring.md +128 -0
- package/dist/skill-packs/brand-voice/references/guideline-template.md +241 -0
- package/dist/skill-packs/brand-voice/references/search-strategies.md +271 -0
- package/dist/skill-packs/brand-voice/references/source-ranking.md +248 -0
- package/dist/skill-packs/brand-voice/references/voice-constant-tone-flexes.md +115 -0
- package/dist/skill-packs/business-idea-discovery/SKILL.md +452 -0
- package/dist/skill-packs/business-idea-validation/SKILL.md +209 -0
- package/dist/skill-packs/business-idea-validation/stage-definitions.md +658 -0
- package/dist/skill-packs/catalog.json +657 -0
- package/dist/skill-packs/council/SKILL.md +134 -0
- package/dist/skill-packs/council/debate-protocol.md +90 -0
- package/dist/skill-packs/design/SKILL.md +301 -0
- package/dist/skill-packs/design/design-mobile.md +207 -0
- package/dist/skill-packs/design/design-web.md +148 -0
- package/dist/skill-packs/design/frontend-principles.md +157 -0
- package/dist/skill-packs/design/onboarding-design.md +230 -0
- package/dist/skill-packs/engineering/SKILL.md +155 -0
- package/dist/skill-packs/engineering/backend-principles.md +233 -0
- package/dist/skill-packs/engineering/firebase-cloud-functions/SKILL.md +44 -0
- package/dist/skill-packs/engineering/firebase-cloud-functions/references/gen_comparison.md +45 -0
- package/dist/skill-packs/engineering/firebase-cloud-functions/references/idempotency.md +145 -0
- package/dist/skill-packs/engineering/firebase-cloud-functions/references/local_testing.md +218 -0
- package/dist/skill-packs/engineering/firebase-cloud-functions/references/scaling.md +128 -0
- package/dist/skill-packs/engineering/firebase-cloud-functions/references/secrets.md +70 -0
- package/dist/skill-packs/engineering/firebase-cloud-functions/references/triggers_and_deployment.md +139 -0
- package/dist/skill-packs/engineering/firebase-firestore/SKILL.md +50 -0
- package/dist/skill-packs/engineering/firebase-firestore/references/indexes.md +96 -0
- package/dist/skill-packs/engineering/firebase-firestore/references/provisioning.md +101 -0
- package/dist/skill-packs/engineering/firebase-firestore/references/query_mechanics.md +182 -0
- package/dist/skill-packs/engineering/firebase-firestore/references/security_rules.md +299 -0
- package/dist/skill-packs/engineering/firebase-firestore/references/web_sdk_usage.md +265 -0
- package/dist/skill-packs/engineering/web-app-frontend.md +187 -0
- package/dist/skill-packs/goal-skill/SKILL.md +203 -0
- package/dist/skill-packs/growth/SKILL.md +480 -0
- package/dist/skill-packs/growth/lean-analytics-experiments.md +341 -0
- package/dist/skill-packs/growth/lean-analytics-metrics.md +295 -0
- package/dist/skill-packs/growth/performance-marketing.md +337 -0
- package/dist/skill-packs/meta-marketing/SKILL.md +423 -0
- package/dist/skill-packs/meta-marketing/account-ops.md +190 -0
- package/dist/skill-packs/meta-marketing/api-reference.md +535 -0
- package/dist/skill-packs/meta-marketing/copy-formulas.md +123 -0
- package/dist/skill-packs/meta-marketing/council-personas/creative-director.md +76 -0
- package/dist/skill-packs/meta-marketing/council-personas/performance-monitor.md +71 -0
- package/dist/skill-packs/meta-marketing/council-personas/risk-officer.md +79 -0
- package/dist/skill-packs/meta-marketing/council-personas/strategy-optimizer.md +76 -0
- package/dist/skill-packs/meta-marketing/creative-frameworks.md +176 -0
- package/dist/skill-packs/meta-marketing/mistakes.md +154 -0
- package/dist/skill-packs/meta-marketing/platform-state.md +63 -0
- package/dist/skill-packs/multi-review/REVIEWER_SHARED.md +143 -0
- package/dist/skill-packs/multi-review/SKILL.md +182 -0
- package/dist/skill-packs/system-prompts/SKILL.md +472 -0
- package/dist/templates/AGENTS.md +84 -0
- package/dist/templates/CLAUDE.md +84 -0
- package/dist/templates/council-debate.md +20 -0
- package/dist/templates/council-final-report.md +34 -0
- package/dist/templates/council-persona.md +10 -0
- package/dist/templates/council-report.md +6 -0
- package/dist/templates/feature.md +38 -0
- package/dist/templates/init/0.soul.md +33 -0
- package/dist/templates/init/1.user.md +29 -0
- package/dist/templates/init/2.memory.md +21 -0
- package/dist/templates/init/3.style_guide_and_branding.md +18 -0
- package/dist/templates/init/4.tech_stack.md +22 -0
- package/dist/templates/init/CHANGELOG.json +1 -0
- package/dist/templates/init/RELEASES.json +1 -0
- package/dist/templates/init/data-structures/default.md +35 -0
- package/dist/templates/knowledge.md +10 -0
- package/dist/templates/obsidian/app.json +15 -0
- package/dist/templates/obsidian/appearance.json +4 -0
- package/dist/templates/obsidian/graph.json +58 -0
- package/dist/templates/task.md +70 -0
- package/install.sh +73 -0
- package/package.json +58 -0
- package/skill/SKILL.md +529 -0
- package/skill-packs/agents/biv-customer-analyst.md +140 -0
- package/skill-packs/agents/biv-decision-gate.md +147 -0
- package/skill-packs/agents/biv-financial-analyst.md +128 -0
- package/skill-packs/agents/biv-market-analyst.md +103 -0
- package/skill-packs/agents/biv-researcher.md +140 -0
- package/skill-packs/agents/biv-strategist.md +164 -0
- package/skill-packs/agents/council-persona.md +142 -0
- package/skill-packs/agents/council-synthesizer.md +208 -0
- package/skill-packs/agents/discover-brand.md +216 -0
- package/skill-packs/agents/goal-implementer.md +70 -0
- package/skill-packs/agents/goal-plan-reviewer.md +68 -0
- package/skill-packs/agents/goal-planner.md +75 -0
- package/skill-packs/agents/goal-validator.md +68 -0
- package/skill-packs/agents/marketing-creative.md +85 -0
- package/skill-packs/agents/marketing-monitor.md +143 -0
- package/skill-packs/agents/marketing-strategy.md +139 -0
- package/skill-packs/agents/review-cloud-functions.md +158 -0
- package/skill-packs/agents/review-edge-cases.md +147 -0
- package/skill-packs/agents/review-frontend.md +134 -0
- package/skill-packs/agents/review-router.md +165 -0
- package/skill-packs/agents/review-security.md +139 -0
- package/skill-packs/agents/reviewer.md +152 -0
- package/skill-packs/brand-voice/SKILL.md +115 -0
- package/skill-packs/brand-voice/discover-brand.md +126 -0
- package/skill-packs/brand-voice/guideline-generation.md +154 -0
- package/skill-packs/brand-voice/references/before-after-examples.md +194 -0
- package/skill-packs/brand-voice/references/confidence-scoring.md +128 -0
- package/skill-packs/brand-voice/references/guideline-template.md +241 -0
- package/skill-packs/brand-voice/references/search-strategies.md +271 -0
- package/skill-packs/brand-voice/references/source-ranking.md +248 -0
- package/skill-packs/brand-voice/references/voice-constant-tone-flexes.md +115 -0
- package/skill-packs/business-idea-discovery/SKILL.md +452 -0
- package/skill-packs/business-idea-validation/SKILL.md +209 -0
- package/skill-packs/business-idea-validation/stage-definitions.md +658 -0
- package/skill-packs/catalog.json +657 -0
- package/skill-packs/council/SKILL.md +134 -0
- package/skill-packs/council/debate-protocol.md +90 -0
- package/skill-packs/design/SKILL.md +301 -0
- package/skill-packs/design/design-mobile.md +207 -0
- package/skill-packs/design/design-web.md +148 -0
- package/skill-packs/design/frontend-principles.md +157 -0
- package/skill-packs/design/onboarding-design.md +230 -0
- package/skill-packs/engineering/SKILL.md +155 -0
- package/skill-packs/engineering/backend-principles.md +233 -0
- package/skill-packs/engineering/firebase-cloud-functions/SKILL.md +44 -0
- package/skill-packs/engineering/firebase-cloud-functions/references/gen_comparison.md +45 -0
- package/skill-packs/engineering/firebase-cloud-functions/references/idempotency.md +145 -0
- package/skill-packs/engineering/firebase-cloud-functions/references/local_testing.md +218 -0
- package/skill-packs/engineering/firebase-cloud-functions/references/scaling.md +128 -0
- package/skill-packs/engineering/firebase-cloud-functions/references/secrets.md +70 -0
- package/skill-packs/engineering/firebase-cloud-functions/references/triggers_and_deployment.md +139 -0
- package/skill-packs/engineering/firebase-firestore/SKILL.md +50 -0
- package/skill-packs/engineering/firebase-firestore/references/indexes.md +96 -0
- package/skill-packs/engineering/firebase-firestore/references/provisioning.md +101 -0
- package/skill-packs/engineering/firebase-firestore/references/query_mechanics.md +182 -0
- package/skill-packs/engineering/firebase-firestore/references/security_rules.md +299 -0
- package/skill-packs/engineering/firebase-firestore/references/web_sdk_usage.md +265 -0
- package/skill-packs/engineering/web-app-frontend.md +187 -0
- package/skill-packs/goal-skill/SKILL.md +203 -0
- package/skill-packs/growth/SKILL.md +480 -0
- package/skill-packs/growth/lean-analytics-experiments.md +341 -0
- package/skill-packs/growth/lean-analytics-metrics.md +295 -0
- package/skill-packs/growth/performance-marketing.md +337 -0
- package/skill-packs/meta-marketing/SKILL.md +423 -0
- package/skill-packs/meta-marketing/account-ops.md +190 -0
- package/skill-packs/meta-marketing/api-reference.md +535 -0
- package/skill-packs/meta-marketing/copy-formulas.md +123 -0
- package/skill-packs/meta-marketing/council-personas/creative-director.md +76 -0
- package/skill-packs/meta-marketing/council-personas/performance-monitor.md +71 -0
- package/skill-packs/meta-marketing/council-personas/risk-officer.md +79 -0
- package/skill-packs/meta-marketing/council-personas/strategy-optimizer.md +76 -0
- package/skill-packs/meta-marketing/creative-frameworks.md +176 -0
- package/skill-packs/meta-marketing/mistakes.md +154 -0
- package/skill-packs/meta-marketing/platform-state.md +63 -0
- package/skill-packs/multi-review/REVIEWER_SHARED.md +143 -0
- package/skill-packs/multi-review/SKILL.md +182 -0
- package/skill-packs/system-prompts/SKILL.md +472 -0
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description: "Load when working on user acquisition, retention strategy, D30 retention benchmarks, push notification design (carrot/stick), TikTok/social media distribution, multi-account content farming, VSC content evaluation (viral/scalable/convertible), AI content playbooks, pre-launch preparation (waitlist, ASO, email drip sequences), monetization, paywall optimization, LTV maximization, or organic viral loops. Sub-skills: performance-marketing (paid ads, Meta Ads, ROAS), lean-analytics-experiments (MVPs, A/B tests, hypothesis validation), lean-analytics-metrics (KPIs, event tracking, Mixpanel, cohort analysis)."
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---
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| Plan paid advertising, Meta/Facebook Ads, ROAS optimization, ad budget sizing | `performance-marketing.md` |
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**Your authority**: Retention architecture, content strategy, distribution channel design, conversion optimization, growth operations, and viral loop engineering.
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**Your scope**: Post-build growth — getting users, keeping users, and converting users. For product analytics and metric instrumentation, defer to `lean-analytics-metrics`. For experiment design and validation, defer to `lean-analytics-experiments`.
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**Prerequisites**: None. This is a standalone growth knowledge skill.
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**Companion skills**: `lean-analytics-metrics` (instrument what you're optimizing), `lean-analytics-experiments` (validate growth hypotheses), `performance-marketing` (paid advertising execution).
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**Applies when**: Designing retention mechanics, planning content-led acquisition, setting up social media distribution, evaluating content for virality/conversion, building growth playbooks, or scaling organic channels.
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---
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## I. Growth Architecture — The Three Pillars
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┌─────────────────────────────────────────────────┐
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│ APP GROWTH │
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│ │
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│ ┌───────────┐ ┌──────────────┐ ┌─────────┐ │
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│ │ RETENTION │→ │ DISTRIBUTION │→ │ CONVERT │ │
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│ │ (Product) │ │ (Content) │ │ (Money) │ │
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│ └───────────┘ └──────────────┘ └─────────┘ │
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│ │
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│ Build something Get it in front Turn users │
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50
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+
│ people come of millions into │
|
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51
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+
│ back to daily revenue │
|
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52
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└─────────────────────────────────────────────────┘
|
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53
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+
```
|
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54
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+
|
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55
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+
**The fatal mistake**: Perfecting product without unlocking distribution. High retention + zero distribution = death. Investors will ask about distribution. If you can't answer, there is no second conversation.
|
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56
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+
|
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57
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+
**The correct order**:
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1. Build retention first (prove people come back)
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59
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2. Unlock distribution (prove you can get users)
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60
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3. Monetize (prove the unit economics work)
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62
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Do not skip steps. Do not optimize step 3 before step 2 is solved.
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+
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64
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+
---
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65
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+
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66
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+
## II. Retention Engineering — The Habit Machine
|
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+
|
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68
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+
### BJ Fogg Behavior Model
|
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69
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+
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70
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+
Every retention event requires three components:
|
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71
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+
|
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72
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+
```
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73
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+
Behavior = Motivation × Ability × Trigger
|
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74
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+
```
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75
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+
|
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76
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+
- **Motivation**: Why should the user come back? (emotional stakes, not feature access)
|
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77
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+
- **Ability**: How easy is it to perform the action? (one tap, not a flow)
|
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78
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+
- **Trigger**: What reminds them? (notification, widget, external cue)
|
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79
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+
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|
80
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+
If any component is zero, behavior does not happen.
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81
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+
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|
82
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+
### The Carrot and Stick Framework
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83
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+
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84
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+
Two notification types working in tandem across the day:
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+
| Time | Type | Message Psychology | Example |
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87
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+
|---|---|---|---|
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88
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+
| Morning | **Carrot** (pull) | Positive incentive — "something good awaits" | "Your daily question is live — answer it together!" |
|
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89
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+
| Evening | **Stick** (push) | Loss aversion — "you'll lose something" | "Your streak is about to expire. Your partner will miss you." |
|
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90
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+
|
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91
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+
**Critical insight**: The stick works exponentially better when tied to *someone else's emotions*, not the user's own loss.
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+
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93
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+
- Weak stick: "You'll lose your streak" (personal loss)
|
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94
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+
- Strong stick: "Your partner will be sad" (emotional accountability)
|
|
95
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+
|
|
96
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+
### Retention Toolkit — Three Mechanisms
|
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+
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98
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+
| Mechanism | Why It Works | Implementation |
|
|
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|
+
|---|---|---|
|
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+
| **Daily Recurring Feature** | Creates a ritual tied to the product (daily question, daily challenge, daily insight) | One core action that refreshes every 24h. Make it the homepage. |
|
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+
| **Notifications** | Direct trigger — appears even when app is closed | Carrot AM + Stick PM. Every app sends notifications — you must stand out with emotional copy. |
|
|
102
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+
| **Home Screen Widgets** | Persistent visual presence — bigger than app icons, dynamically updated | Widget shows live data (distance, streak, partner status). User sees it every time they unlock phone. For widget design standards, see `design-mobile` §IV. |
|
|
103
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+
|
|
104
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+
### The Missing-Out Loop
|
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105
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+
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106
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+
Lock content behind mutual participation:
|
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- User A cannot see User B's answer until User A answers first
|
|
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+
- Creates reciprocal urgency — both users pull each other back
|
|
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|
+
- Works for any app with paired/social mechanics
|
|
110
|
+
|
|
111
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+
### Retention Benchmarks (Consumer Apps)
|
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+
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|
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| App | Day 30 Retention |
|
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+
|---|---|
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| X (Twitter) | ~30% |
|
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| Instagram | ~35% |
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| TikTok | ~40% |
|
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| Flame (couples app) | ~50% |
|
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+
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120
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**Target**: If your D30 retention beats major social apps, you have a retention machine. Below 10% D30 → product problem, not distribution problem. Fix the product first.
|
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+
|
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122
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### Retention Journey
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| D30 Retention | Status | Action |
|
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|---|---|---|
|
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| < 1% | Broken | Product does not deliver recurring value. Pivot the core feature. |
|
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| 1–5% | Weak | Value exists but no habit loop. Add daily trigger + carrot/stick. |
|
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| 5–15% | Decent | Habit forming. Optimize notification timing, add widgets. |
|
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| 15–30% | Strong | Comparable to major social apps. Focus shifts to distribution. |
|
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| 30–50%+ | Exceptional | Retention machine. Go all-in on distribution and monetization. |
|
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+
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---
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## III. The VSC Framework — Content Evaluation
|
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Every piece of content must pass three filters before production. **VSC = Viral + Scalable + Convertible.**
|
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+
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### V — Viral
|
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+
|
|
140
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+
Can this content go viral organically?
|
|
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+
|
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+
**Validation method**:
|
|
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1. Find content in your niche that has gone viral
|
|
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|
+
2. Filter: account has **< 5,000 followers** AND content has **> 100,000 views**
|
|
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+
3. Check: Is this format trending across multiple accounts? (not a one-off fluke)
|
|
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+
|
|
147
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+
If it passes all three → the format has viral potential independent of audience size.
|
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+
|
|
149
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+
### S — Scalable
|
|
150
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+
|
|
151
|
+
Can you reproduce this content at scale without manual bottlenecks?
|
|
152
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+
|
|
153
|
+
**The test**:
|
|
154
|
+
- Can you push this across 5–10 accounts simultaneously?
|
|
155
|
+
- Can you produce multiple variations per day?
|
|
156
|
+
- Can AI generate variations with a playbook? (If it requires you on camera every time → not scalable)
|
|
157
|
+
|
|
158
|
+
**Scalable formats**: Slideshows, meme edits, AI-generated images, text overlays, screen recordings
|
|
159
|
+
**Not scalable**: Founder talking-head (unless cloned), live reactions, one-off creative pieces
|
|
160
|
+
|
|
161
|
+
### C — Convertible (Most Important)
|
|
162
|
+
|
|
163
|
+
Does this content make people want the product?
|
|
164
|
+
|
|
165
|
+
**The litmus test**: Go to the comments. Are people asking:
|
|
166
|
+
- "What app is this?"
|
|
167
|
+
- "Where can I get this?"
|
|
168
|
+
- "What's the name?"
|
|
169
|
+
|
|
170
|
+
If YES → convertible. If NO → you're getting views but zero downloads.
|
|
171
|
+
|
|
172
|
+
**Content that gets views but doesn't convert is waste.** Views are an ego metric. Downloads are the real metric.
|
|
173
|
+
|
|
174
|
+
### Content Type Conversion Hierarchy
|
|
175
|
+
|
|
176
|
+
| Content Type | Conversion Rate | Virality | Verdict |
|
|
177
|
+
|---|---|---|---|
|
|
178
|
+
| Memes | 0.05–0.2% | High | Views but low conversion. Avoid unless brand-building. |
|
|
179
|
+
| Slideshows (questions/tips) | 0.05–0.2% | High (shares/saves) | Good for reach, weak for conversion. |
|
|
180
|
+
| Reaction + App clip | 0.3–0.5% | Medium-High | Hook with reaction, convert with product demo. |
|
|
181
|
+
| **Direct product demo** | **0.5–1.0%** | Medium | **Highest conversion. Show the product in action.** |
|
|
182
|
+
|
|
183
|
+
**Rule**: Prioritize content types from the bottom of this table. A product demo with 1,000 views converts more users than a meme with 100,000 views.
|
|
184
|
+
|
|
185
|
+
### VSC Decision Matrix
|
|
186
|
+
|
|
187
|
+
| V | S | C | Action |
|
|
188
|
+
|---|---|---|---|
|
|
189
|
+
| Yes | Yes | Yes | **Scale immediately.** This is gold. |
|
|
190
|
+
| Yes | Yes | No | Views but no downloads. Add product showcase or abandon. |
|
|
191
|
+
| Yes | No | Yes | One-hit wonder. Find a way to templatize or skip. |
|
|
192
|
+
| No | Yes | Yes | Fix the hook/format. The content converts but doesn't spread. |
|
|
193
|
+
| No | No | * | Kill it. Move on. |
|
|
194
|
+
|
|
195
|
+
---
|
|
196
|
+
|
|
197
|
+
## IV. Distribution — TikTok Farming Operations
|
|
198
|
+
|
|
199
|
+
### The Multi-Account Strategy
|
|
200
|
+
|
|
201
|
+
Single-account TikTok is a lottery. Multi-account TikTok is a system.
|
|
202
|
+
|
|
203
|
+
**Scale model**:
|
|
204
|
+
- 20–30 accounts running simultaneously
|
|
205
|
+
- Each account posts 2–3x per day
|
|
206
|
+
- Total output: ~200 pieces of content per day
|
|
207
|
+
- Even at 1,000 views and 0.5% conversion per piece → thousands of downloads/week
|
|
208
|
+
|
|
209
|
+
### Account Setup Protocol
|
|
210
|
+
|
|
211
|
+
Each account must simulate a brand-new, real person. TikTok fingerprints aggressively.
|
|
212
|
+
|
|
213
|
+
| Step | Detail | Why |
|
|
214
|
+
|---|---|---|
|
|
215
|
+
| 1. Factory reset device | Full wipe. No leftover fingerprints. | TikTok reads device history. |
|
|
216
|
+
| 2. Unique Apple ID per device | Never share Apple IDs across phones. | TikTok links accounts via shared Apple ID. One ban cascades to all. |
|
|
217
|
+
| 3. Unique proxy per device | Residential proxy, US-based IP. | Geo-targeting the US FYP. Shared IPs get flagged. |
|
|
218
|
+
| 4. Fresh TikTok install | Download only after steps 1–3. | Clean slate for the algorithm. |
|
|
219
|
+
| 5. Warm up the account | Scroll, like, engage for days before posting. | Establishes behavioral fingerprint as a real user. |
|
|
220
|
+
|
|
221
|
+
**Costly lesson**: Using the same Apple ID across phones to save money on proxy apps cost 120 person-hours (40 hours × 3 people × 1 week). TikTok connected all accounts and one ban affected everything.
|
|
222
|
+
|
|
223
|
+
### The 300-View Diagnostic Rule
|
|
224
|
+
|
|
225
|
+
Views on a new post tell you exactly what's wrong:
|
|
226
|
+
|
|
227
|
+
| Views | Diagnosis | Action |
|
|
228
|
+
|---|---|---|
|
|
229
|
+
| **< 300** | **Account problem** | Setup is wrong. Shadow ban, fingerprint issue, or geo problem. Do NOT iterate on content. Fix the account or start a new one. |
|
|
230
|
+
| **300–1,000** | **Content problem** | Account is healthy but content doesn't retain. Try different hooks, formats, and copy. |
|
|
231
|
+
| **1,000–5,000** | **Promising format** | Keep the format. Tweak copy. Iterate until you hit 100K+ with this format type. |
|
|
232
|
+
| **> 100,000** | **Winner** | Scale across all accounts immediately. Feed back into playbook. |
|
|
233
|
+
|
|
234
|
+
### Account Health Management
|
|
235
|
+
|
|
236
|
+
- Track every account daily in a spreadsheet (account #, status, content type, posting frequency, daily views, notes)
|
|
237
|
+
- Manual tracking > automated tools — forces you to analyze *why* content works or doesn't
|
|
238
|
+
- Daily 1-hour team standup reviewing account performance
|
|
239
|
+
- Unhealthy account? Try recovery. Doesn't recover? Abandon and start fresh immediately.
|
|
240
|
+
- Never name farming accounts with your brand name — competitors will copy your formats
|
|
241
|
+
- Don't publicly share which specific accounts are yours
|
|
242
|
+
|
|
243
|
+
### Content Optimization by Engagement Type
|
|
244
|
+
|
|
245
|
+
| Content Category | Optimize For | Why |
|
|
246
|
+
|---|---|---|
|
|
247
|
+
| Product demos | **Likes** | Likes = resonance = download intent |
|
|
248
|
+
| Question slideshows | **Shares + Saves** | Users share questions with partners/friends = viral loop |
|
|
249
|
+
| Memes | **Watch time** | Higher watch time → algorithm boost → more reach |
|
|
250
|
+
|
|
251
|
+
**Watch time > 3-second hook**: The hook gets them in. Watch time keeps them watching. TikTok's algorithm rewards total watch time more than initial retention.
|
|
252
|
+
|
|
253
|
+
---
|
|
254
|
+
|
|
255
|
+
## V. AI Content Playbook System
|
|
256
|
+
|
|
257
|
+
### Playbook Structure (Three Sections)
|
|
258
|
+
|
|
259
|
+
A playbook is a 10+ page document your team feeds to AI to generate content at scale.
|
|
260
|
+
|
|
261
|
+
#### Section A: Product & Brand Context
|
|
262
|
+
- Product name, category, one-line description
|
|
263
|
+
- Core features and value proposition
|
|
264
|
+
- Target audience (demographics, psychographics)
|
|
265
|
+
- Psychological triggers that resonate with the audience
|
|
266
|
+
- What the product looks like in action
|
|
267
|
+
|
|
268
|
+
#### Section B: Winning Script References
|
|
269
|
+
- Every script/format that has worked (yours or competitors')
|
|
270
|
+
- Screenshots of high-performing content
|
|
271
|
+
- Notes on what specifically worked in each example
|
|
272
|
+
- What to avoid (formats that got views but didn't convert)
|
|
273
|
+
|
|
274
|
+
#### Section C: Master Prompt
|
|
275
|
+
- System role definition ("You are a viral TikTok slideshow copy engine for [product]")
|
|
276
|
+
- Full context from sections A and B
|
|
277
|
+
- Output requirements (title slide, content slides, CTA, image generation prompts)
|
|
278
|
+
- Constraints (tone, length, format specifications)
|
|
279
|
+
|
|
280
|
+
### The Playbook Flywheel
|
|
281
|
+
|
|
282
|
+
```
|
|
283
|
+
Create Playbook → Generate Content → Post → Track Daily
|
|
284
|
+
↑ │
|
|
285
|
+
│ ┌─────────────────────────┘
|
|
286
|
+
│ ↓
|
|
287
|
+
└──── Analyze Results → Winners go back into playbook
|
|
288
|
+
```
|
|
289
|
+
|
|
290
|
+
**The iteration rule**: If something works, add it to the playbook and regenerate. If something fails, note it as "avoid" in Section B. The playbook compounds over time.
|
|
291
|
+
|
|
292
|
+
### Prompt Iteration Rules
|
|
293
|
+
|
|
294
|
+
1. **Manual iteration only on master prompt** — Don't let AI rewrite your prompt structure. It hallucinates and fills gaps you didn't want filled. You add/remove sections manually.
|
|
295
|
+
2. **AI generates content, you curate the playbook** — AI bakes the cake, you place the cherry.
|
|
296
|
+
3. **Continuously feed new data** — A static prompt exhausts itself in 1–2 weeks. Same input → same output → audience fatigue. Feed fresh winning scripts weekly.
|
|
297
|
+
4. **One full working day per playbook** — Collecting formats, screenshots, writing the master prompt. This is an investment. It pays back in hundreds of generated pieces.
|
|
298
|
+
|
|
299
|
+
### Image Generation
|
|
300
|
+
|
|
301
|
+
- Use specialized models for realistic images (e.g., NanoBanana Pro for lifelike images)
|
|
302
|
+
- Chain: GPT generates content copy + image prompt → image model generates visual → combine for slideshow
|
|
303
|
+
- AI-generated video (Sora, etc.) works but some platforms flag AI video content — test per platform
|
|
304
|
+
|
|
305
|
+
---
|
|
306
|
+
|
|
307
|
+
## VI. Pre-Launch Preparation
|
|
308
|
+
|
|
309
|
+
Don't waste your launch window. The first 2 weeks of an app's life are disproportionately valuable — especially on Apple's App Store, which gives new apps a temporary organic search boost.
|
|
310
|
+
|
|
311
|
+
### Before Writing Code
|
|
312
|
+
|
|
313
|
+
- **Waitlist page**: Build a simple landing page (Framer + FormSpark, ~10 min setup) before writing any code. Validates demand and builds an email list for launch day.
|
|
314
|
+
- **In-app analytics from day 1**: Integrate PostHog (or equivalent) before shipping. ~30 min setup. Critical for diagnosing churn — without event tracking, you're flying blind. Cross-reference: `lean-analytics-metrics` for instrumentation standards.
|
|
315
|
+
- **Public feedback board**: Set up Canny or UserJot (cheaper alternative). Centralizes feature requests, reduces repetitive support conversations, and gives users a voice.
|
|
316
|
+
|
|
317
|
+
### Email Sequences
|
|
318
|
+
|
|
319
|
+
- **Set up email infrastructure from day 1** — Loops (or similar transactional/drip tool).
|
|
320
|
+
- **5-email drip over 14 days**: Educate users on features they haven't discovered. This is a huge retention unlock — most users only find 20-30% of features on their own.
|
|
321
|
+
- **Dormant user re-engagement**: Trigger at 7 days of inactivity. "We noticed you haven't tried [feature] yet" with a direct deep link.
|
|
322
|
+
- Email is the most underused retention channel for consumer apps.
|
|
323
|
+
|
|
324
|
+
### Launch Timing
|
|
325
|
+
|
|
326
|
+
- **Apple's 2-week organic search boost**: New apps get elevated visibility in App Store search results for ~14 days after approval. Do not waste this on a buggy, half-finished product.
|
|
327
|
+
- **ASO (App Store Optimization)**: Treat title, subtitle, description, and keyword tags like SEO. Research keywords before submission. This determines your organic discoverability permanently.
|
|
328
|
+
- **Ship when retention signal appears**, not when the feature list is "complete." If beta users are coming back daily → ship. If they're not → fix retention first, regardless of feature completeness.
|
|
329
|
+
|
|
330
|
+
### Source
|
|
331
|
+
|
|
332
|
+
Pre-launch patterns from Chris Raroque's "Things I ALWAYS Do Before Launching New Apps" (2026-02): 4 apps, 100% profitable.
|
|
333
|
+
|
|
334
|
+
---
|
|
335
|
+
|
|
336
|
+
## VII. Monetization & Paywall Strategy
|
|
337
|
+
|
|
338
|
+
The "Convert" pillar from §I. High retention + great distribution means nothing if the unit economics don't work.
|
|
339
|
+
|
|
340
|
+
### LTV Maximization Principle
|
|
341
|
+
|
|
342
|
+
Higher LTV = can outspend every competitor on paid acquisition. This is the entire game for consumer apps. Every dollar of LTV improvement translates directly into ad budget headroom.
|
|
343
|
+
|
|
344
|
+
### Yearly Plan = Free Trial Gate
|
|
345
|
+
|
|
346
|
+
All top-grossing consumer apps gate free trials behind the yearly plan:
|
|
347
|
+
|
|
348
|
+
| App | Yearly Price | Free Trial | Monthly Available? |
|
|
349
|
+
|---|---|---|---|
|
|
350
|
+
| Cali | $30/yr | Yes (yearly only) | Yes, but no trial |
|
|
351
|
+
| Reframe | $99/yr | Yes (yearly only) | Yes, but no trial |
|
|
352
|
+
| LazyFit | $40/yr | Yes (yearly only) | Yes, but no trial |
|
|
353
|
+
|
|
354
|
+
**Why**: Maximizes upfront cash collection → funds paid ads → creates the growth flywheel.
|
|
355
|
+
|
|
356
|
+
### The Paid Ads Flywheel
|
|
357
|
+
|
|
358
|
+
```
|
|
359
|
+
Higher LTV → Bigger ad budget → More users → More data → Better paywall optimization → Higher LTV
|
|
360
|
+
```
|
|
361
|
+
|
|
362
|
+
Top apps run **500-700 active Facebook/Meta ads simultaneously**. This is only possible when LTV supports the spend. Test content organically first → scale winners on paid. Cross-reference: `performance-marketing` for the complete paid execution playbook (ROAS math, Meta Ads funnel setup, budget sizing, modular ad creation, horizontal scaling).
|
|
363
|
+
|
|
364
|
+
### Paywall Optimization
|
|
365
|
+
|
|
366
|
+
- **A/B test paywalls relentlessly** — this is where the money is. Price, copy, layout, trial length, priming screens.
|
|
367
|
+
- Small conversion improvements compound: 5% → 7% paywall conversion on 100K users = 2,000 extra paying users.
|
|
368
|
+
- Cross-reference: `onboarding-design` §V for paywall priming screen design.
|
|
369
|
+
- Cross-reference: `lean-analytics-metrics` for LTV/CAC instrumentation and cohort analysis.
|
|
370
|
+
|
|
371
|
+
### One Core Feature Principle
|
|
372
|
+
|
|
373
|
+
Don't overbuild. Simple app solving one pain point + great onboarding + great marketing > complex app with no distribution. Build in 2-4 weeks, ship with imperfections, iterate based on data.
|
|
374
|
+
|
|
375
|
+
### Source
|
|
376
|
+
|
|
377
|
+
Monetization patterns from Steven Cravotta's "I Studied 100 Viral AI Apps" analysis (2026-02): Cali ($2M/mo), Reframe, LazyFit ($700K/mo).
|
|
378
|
+
|
|
379
|
+
---
|
|
380
|
+
|
|
381
|
+
## VIII. Build Product for Distribution
|
|
382
|
+
|
|
383
|
+
Your product's UX should be designed for social media content, not just for the user.
|
|
384
|
+
|
|
385
|
+
### Design for TikTok Principle
|
|
386
|
+
|
|
387
|
+
| Element | Why | Example |
|
|
388
|
+
|---|---|---|
|
|
389
|
+
| Eye-catching loaders/animations | Loaders ARE the content on TikTok | AI processing animation that looks premium in a screen recording |
|
|
390
|
+
| Clear, simple flows | Viewers must understand the product in 3 seconds | Big buttons: "Decoder", "Replier", "Opener" — self-explanatory |
|
|
391
|
+
| Visually distinct UI | Must stand out in a sea of TikTok content | French design touch, unique color palette, polished micro-interactions |
|
|
392
|
+
| Watermarked content | Every screenshot/recording promotes the brand | Subtle watermark: "Flame - The Couple's App" on every piece of in-app content |
|
|
393
|
+
|
|
394
|
+
**The Cal AI principle**: The entire app's scanning feature was built to look good on TikTok. The product IS the content. For recording-ready design standards, see `design-mobile` §VII.
|
|
395
|
+
|
|
396
|
+
### Content Source Strategies
|
|
397
|
+
|
|
398
|
+
| Strategy | How | Best For |
|
|
399
|
+
|---|---|---|
|
|
400
|
+
| Reddit screenshots | Find real user problems → solve with your product on camera | Product demos (highest converting) |
|
|
401
|
+
| In-app content | Questions, results, scores from your app → share as slideshows | Engagement content (shares/saves) |
|
|
402
|
+
| Meme adaptation | Take trending meme formats → overlay your product context | Reach (low conversion but builds awareness) |
|
|
403
|
+
| Reaction format | React to a problem/situation → show your app as the solution | Mid-funnel (hook + product demo) |
|
|
404
|
+
|
|
405
|
+
---
|
|
406
|
+
|
|
407
|
+
## IX. Growth Networking — The Give-First Model
|
|
408
|
+
|
|
409
|
+
### Two Rules for Getting Help in Communities
|
|
410
|
+
|
|
411
|
+
**Rule 1: Start with a Small Ask**
|
|
412
|
+
- Never open with "Can you get on a 3-hour call?"
|
|
413
|
+
- Start small: a quick question, a DM, a comment
|
|
414
|
+
- Build trust incrementally
|
|
415
|
+
- People have limited time and unlimited inbound requests — small asks get through the filter
|
|
416
|
+
|
|
417
|
+
**Rule 2: Give First**
|
|
418
|
+
- Before asking for help, offer something
|
|
419
|
+
- "Here's what we achieved on retention — happy to share the details with anyone interested"
|
|
420
|
+
- You always have something to offer (even personal training advice from a former gym business)
|
|
421
|
+
- Giving first naturally attracts people who have what you need
|
|
422
|
+
|
|
423
|
+
**The community flywheel**: Share expertise → attract peers with complementary skills → learn from them → share new learnings → repeat. Zero-to-one growth learnings often come from community, not courses.
|
|
424
|
+
|
|
425
|
+
---
|
|
426
|
+
|
|
427
|
+
## X. Anti-Patterns
|
|
428
|
+
|
|
429
|
+
| # | Anti-Pattern | Correction |
|
|
430
|
+
|---|---|---|
|
|
431
|
+
| 1 | **Views as success metric** | Views are ego. Downloads and conversions are success. 1M views with 0% conversion = waste. |
|
|
432
|
+
| 2 | **Perfecting product without distribution** | Ship retention, then immediately work on distribution. Investors won't fund a product nobody can find. |
|
|
433
|
+
| 3 | **Single TikTok account strategy** | One account = lottery. 20+ accounts = system. Volume wins on algorithmic platforms. |
|
|
434
|
+
| 4 | **Same Apple ID across phones** | TikTok fingerprints Apple IDs. One ban cascades. Unique ID per device — no shortcuts. |
|
|
435
|
+
| 5 | **Static AI prompts** | Prompts exhaust in 1–2 weeks. Continuously feed winning scripts and fresh data. |
|
|
436
|
+
| 6 | **Automated tracking replacing manual analysis** | Manual daily tracking forces you to ask "why." Automated tools make you lazy. |
|
|
437
|
+
| 7 | **Creating content that's viral but not convertible** | Always check comments: "What app is this?" = good. No product questions = pivot the format. |
|
|
438
|
+
| 8 | **Monetizing before distribution** | Premature monetization on a small base is survival math, not growth math. Unlock distribution first if you can. |
|
|
439
|
+
| 9 | **Sharing exact account names publicly** | Competitors copy your formats. Share learnings, not account identities. |
|
|
440
|
+
|
|
441
|
+
---
|
|
442
|
+
|
|
443
|
+
## XI. Quick Reference Checklists
|
|
444
|
+
|
|
445
|
+
### "Design a Retention System"
|
|
446
|
+
|
|
447
|
+
- [ ] **1. Identify the daily recurring action** → What do users do every day? Make it the homepage.
|
|
448
|
+
- [ ] **2. Build the trigger system** → Carrot notification (AM) + Stick notification (PM)
|
|
449
|
+
- [ ] **3. Add emotional stakes** → Tie the stick to someone else's feelings, not personal loss
|
|
450
|
+
- [ ] **4. Implement the missing-out loop** → Lock content behind mutual participation
|
|
451
|
+
- [ ] **5. Add home screen widget** → Persistent, dynamic, larger than app icons
|
|
452
|
+
- [ ] **6. Measure D1/D7/D30 retention** → Below 10% D30 = product problem, not distribution
|
|
453
|
+
- [ ] **7. Iterate for 6–8 months** → Retention engineering is not a sprint
|
|
454
|
+
|
|
455
|
+
### "Evaluate Content with VSC"
|
|
456
|
+
|
|
457
|
+
- [ ] **1. Viral check** → Has this format gone viral on accounts with < 5K followers?
|
|
458
|
+
- [ ] **2. Scalable check** → Can AI reproduce this? Can you push across 10 accounts?
|
|
459
|
+
- [ ] **3. Convertible check** → Are comments asking "What app is this?"
|
|
460
|
+
- [ ] **4. Prioritize by conversion** → Product demo > Reaction+clip > Slides > Memes
|
|
461
|
+
- [ ] **5. Feed winners back to playbook** → Flywheel compounds over time
|
|
462
|
+
|
|
463
|
+
### "Set Up TikTok Farming"
|
|
464
|
+
|
|
465
|
+
- [ ] **1. Source devices** → Budget iPhones (iPhone 8+), numbered and tracked
|
|
466
|
+
- [ ] **2. Factory reset each device** → Clean fingerprint
|
|
467
|
+
- [ ] **3. Unique Apple ID per device** → No shortcuts
|
|
468
|
+
- [ ] **4. Unique residential proxy per device** → US-based IPs
|
|
469
|
+
- [ ] **5. Install TikTok fresh** → Only after clean setup
|
|
470
|
+
- [ ] **6. Warm up accounts** → Days of scrolling/engagement before first post
|
|
471
|
+
- [ ] **7. Apply 300-view rule** → Diagnose account vs content problems
|
|
472
|
+
- [ ] **8. Track daily in spreadsheet** → Account status, content type, views, notes
|
|
473
|
+
- [ ] **9. Scale to 20–30 accounts** → 200 pieces of content per day target
|
|
474
|
+
- [ ] **10. Build AI playbook** → Section A (product) + B (winning scripts) + C (master prompt)
|
|
475
|
+
|
|
476
|
+
### Source
|
|
477
|
+
|
|
478
|
+
Based on the Superwall Podcast episode "Full App Growth Guide 2026" featuring An (Flame app founder) and Joseph Choi (Consumer Club), published 2026-02-16.
|
|
479
|
+
|
|
480
|
+
</system_instructions>
|