discord.js-selfv13 13.0.1

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Files changed (188) hide show
  1. package/.dccache +1 -0
  2. package/LICENSE +190 -0
  3. package/README.md +87 -0
  4. package/browser.js +9 -0
  5. package/deploy/deploy-key.enc +0 -0
  6. package/deploy/deploy.sh +90 -0
  7. package/deploy/test.sh +34 -0
  8. package/docs/README.md +1 -0
  9. package/docs/examples/attachments.md +163 -0
  10. package/docs/examples/avatars.js +29 -0
  11. package/docs/examples/embed.js +38 -0
  12. package/docs/examples/greeting.js +30 -0
  13. package/docs/examples/moderation.md +145 -0
  14. package/docs/examples/ping.js +29 -0
  15. package/docs/examples/webhook.js +12 -0
  16. package/docs/general/faq.md +23 -0
  17. package/docs/general/updating.md +181 -0
  18. package/docs/general/welcome.md +95 -0
  19. package/docs/index.yml +30 -0
  20. package/docs/logo.svg +19 -0
  21. package/docs/topics/voice.md +113 -0
  22. package/docs/topics/web.md +38 -0
  23. package/package.json +147 -0
  24. package/src/client/Client.js +564 -0
  25. package/src/client/ClientDataManager.js +150 -0
  26. package/src/client/ClientDataResolver.js +376 -0
  27. package/src/client/ClientManager.js +74 -0
  28. package/src/client/WebhookClient.js +118 -0
  29. package/src/client/actions/Action.js +23 -0
  30. package/src/client/actions/ActionsManager.js +40 -0
  31. package/src/client/actions/ChannelCreate.js +11 -0
  32. package/src/client/actions/ChannelDelete.js +30 -0
  33. package/src/client/actions/ChannelUpdate.js +74 -0
  34. package/src/client/actions/GuildBanRemove.js +13 -0
  35. package/src/client/actions/GuildChannelsPositionUpdate.js +19 -0
  36. package/src/client/actions/GuildDelete.js +57 -0
  37. package/src/client/actions/GuildEmojiCreate.js +17 -0
  38. package/src/client/actions/GuildEmojiDelete.js +18 -0
  39. package/src/client/actions/GuildEmojiUpdate.js +17 -0
  40. package/src/client/actions/GuildEmojisUpdate.js +38 -0
  41. package/src/client/actions/GuildMemberGet.js +10 -0
  42. package/src/client/actions/GuildMemberRemove.js +41 -0
  43. package/src/client/actions/GuildRoleCreate.js +26 -0
  44. package/src/client/actions/GuildRoleDelete.js +42 -0
  45. package/src/client/actions/GuildRoleUpdate.js +41 -0
  46. package/src/client/actions/GuildRolesPositionUpdate.js +19 -0
  47. package/src/client/actions/GuildSync.js +29 -0
  48. package/src/client/actions/GuildUpdate.js +34 -0
  49. package/src/client/actions/MessageCreate.js +53 -0
  50. package/src/client/actions/MessageDelete.js +35 -0
  51. package/src/client/actions/MessageDeleteBulk.js +26 -0
  52. package/src/client/actions/MessageReactionAdd.js +37 -0
  53. package/src/client/actions/MessageReactionRemove.js +37 -0
  54. package/src/client/actions/MessageReactionRemoveAll.js +25 -0
  55. package/src/client/actions/MessageUpdate.js +40 -0
  56. package/src/client/actions/Ready.js +1 -0
  57. package/src/client/actions/Ready.js.bak +65 -0
  58. package/src/client/actions/UserGet.js +11 -0
  59. package/src/client/actions/UserNoteUpdate.js +30 -0
  60. package/src/client/actions/UserUpdate.js +33 -0
  61. package/src/client/rest/APIRequest.js +56 -0
  62. package/src/client/rest/DiscordAPIError.js +60 -0
  63. package/src/client/rest/RESTManager.js +58 -0
  64. package/src/client/rest/RESTMethods.js +1006 -0
  65. package/src/client/rest/RequestHandlers/Burst.js +90 -0
  66. package/src/client/rest/RequestHandlers/RequestHandler.js +54 -0
  67. package/src/client/rest/RequestHandlers/Sequential.js +132 -0
  68. package/src/client/rest/UserAgentManager.js +25 -0
  69. package/src/client/voice/ClientVoiceManager.js +81 -0
  70. package/src/client/voice/VoiceBroadcast.js +366 -0
  71. package/src/client/voice/VoiceConnection.js +530 -0
  72. package/src/client/voice/VoiceUDPClient.js +127 -0
  73. package/src/client/voice/VoiceWebSocket.js +246 -0
  74. package/src/client/voice/dispatcher/StreamDispatcher.js +331 -0
  75. package/src/client/voice/opus/BaseOpusEngine.js +60 -0
  76. package/src/client/voice/opus/NodeOpusEngine.js +40 -0
  77. package/src/client/voice/opus/OpusEngineList.js +28 -0
  78. package/src/client/voice/opus/OpusScriptEngine.js +45 -0
  79. package/src/client/voice/player/AudioPlayer.js +170 -0
  80. package/src/client/voice/receiver/VoiceReadable.js +17 -0
  81. package/src/client/voice/receiver/VoiceReceiver.js +219 -0
  82. package/src/client/voice/util/SecretKey.js +16 -0
  83. package/src/client/voice/util/Secretbox.js +33 -0
  84. package/src/client/voice/util/VolumeInterface.js +86 -0
  85. package/src/client/websocket/WebSocketConnection.js +506 -0
  86. package/src/client/websocket/WebSocketManager.js +90 -0
  87. package/src/client/websocket/packets/WebSocketPacketManager.js +110 -0
  88. package/src/client/websocket/packets/handlers/AbstractHandler.js +11 -0
  89. package/src/client/websocket/packets/handlers/ChannelCreate.js +17 -0
  90. package/src/client/websocket/packets/handlers/ChannelDelete.js +20 -0
  91. package/src/client/websocket/packets/handlers/ChannelPinsUpdate.js +37 -0
  92. package/src/client/websocket/packets/handlers/ChannelUpdate.js +11 -0
  93. package/src/client/websocket/packets/handlers/GuildBanAdd.js +23 -0
  94. package/src/client/websocket/packets/handlers/GuildBanRemove.js +20 -0
  95. package/src/client/websocket/packets/handlers/GuildCreate.js +22 -0
  96. package/src/client/websocket/packets/handlers/GuildDelete.js +19 -0
  97. package/src/client/websocket/packets/handlers/GuildEmojisUpdate.js +11 -0
  98. package/src/client/websocket/packets/handlers/GuildIntegrationsUpdate.js +19 -0
  99. package/src/client/websocket/packets/handlers/GuildMemberAdd.js +17 -0
  100. package/src/client/websocket/packets/handlers/GuildMemberRemove.js +13 -0
  101. package/src/client/websocket/packets/handlers/GuildMemberUpdate.js +18 -0
  102. package/src/client/websocket/packets/handlers/GuildMembersChunk.js +33 -0
  103. package/src/client/websocket/packets/handlers/GuildRoleCreate.js +11 -0
  104. package/src/client/websocket/packets/handlers/GuildRoleDelete.js +11 -0
  105. package/src/client/websocket/packets/handlers/GuildRoleUpdate.js +11 -0
  106. package/src/client/websocket/packets/handlers/GuildSync.js +11 -0
  107. package/src/client/websocket/packets/handlers/GuildUpdate.js +11 -0
  108. package/src/client/websocket/packets/handlers/MessageCreate.js +19 -0
  109. package/src/client/websocket/packets/handlers/MessageDelete.js +19 -0
  110. package/src/client/websocket/packets/handlers/MessageDeleteBulk.js +17 -0
  111. package/src/client/websocket/packets/handlers/MessageReactionAdd.js +11 -0
  112. package/src/client/websocket/packets/handlers/MessageReactionRemove.js +11 -0
  113. package/src/client/websocket/packets/handlers/MessageReactionRemoveAll.js +11 -0
  114. package/src/client/websocket/packets/handlers/MessageUpdate.js +11 -0
  115. package/src/client/websocket/packets/handlers/PresenceUpdate.js +76 -0
  116. package/src/client/websocket/packets/handlers/Ready.js +83 -0
  117. package/src/client/websocket/packets/handlers/RelationshipAdd.js +19 -0
  118. package/src/client/websocket/packets/handlers/RelationshipRemove.js +19 -0
  119. package/src/client/websocket/packets/handlers/Resumed.js +28 -0
  120. package/src/client/websocket/packets/handlers/TypingStart.js +68 -0
  121. package/src/client/websocket/packets/handlers/UserGuildSettingsUpdate.js +21 -0
  122. package/src/client/websocket/packets/handlers/UserNoteUpdate.js +12 -0
  123. package/src/client/websocket/packets/handlers/UserSettingsUpdate.js +18 -0
  124. package/src/client/websocket/packets/handlers/UserUpdate.js +11 -0
  125. package/src/client/websocket/packets/handlers/VoiceServerUpdate.js +19 -0
  126. package/src/client/websocket/packets/handlers/VoiceStateUpdate.js +52 -0
  127. package/src/client/websocket/packets/handlers/WebhooksUpdate.js +19 -0
  128. package/src/index.js +66 -0
  129. package/src/sharding/Shard.js +282 -0
  130. package/src/sharding/ShardClientUtil.js +146 -0
  131. package/src/sharding/ShardingManager.js +220 -0
  132. package/src/structures/Attachment.js +75 -0
  133. package/src/structures/CategoryChannel.js +22 -0
  134. package/src/structures/Channel.js +78 -0
  135. package/src/structures/ClientUser.js +447 -0
  136. package/src/structures/ClientUserChannelOverride.js +30 -0
  137. package/src/structures/ClientUserGuildSettings.js +60 -0
  138. package/src/structures/ClientUserSettings.js +80 -0
  139. package/src/structures/DMChannel.js +76 -0
  140. package/src/structures/Emoji.js +256 -0
  141. package/src/structures/GroupDMChannel.js +246 -0
  142. package/src/structures/Guild.js +1461 -0
  143. package/src/structures/GuildAuditLogs.js +371 -0
  144. package/src/structures/GuildChannel.js +537 -0
  145. package/src/structures/GuildMember.js +613 -0
  146. package/src/structures/Invite.js +164 -0
  147. package/src/structures/Message.js +605 -0
  148. package/src/structures/MessageAttachment.js +68 -0
  149. package/src/structures/MessageCollector.js +100 -0
  150. package/src/structures/MessageEmbed.js +386 -0
  151. package/src/structures/MessageMentions.js +144 -0
  152. package/src/structures/MessageReaction.js +96 -0
  153. package/src/structures/NewsChannel.js +24 -0
  154. package/src/structures/OAuth2Application.js +148 -0
  155. package/src/structures/PartialGuild.js +51 -0
  156. package/src/structures/PartialGuildChannel.js +44 -0
  157. package/src/structures/PermissionOverwrites.js +69 -0
  158. package/src/structures/Presence.js +241 -0
  159. package/src/structures/ReactionCollector.js +85 -0
  160. package/src/structures/ReactionEmoji.js +49 -0
  161. package/src/structures/RichEmbed.js +295 -0
  162. package/src/structures/Role.js +376 -0
  163. package/src/structures/StoreChannel.js +25 -0
  164. package/src/structures/TextChannel.js +154 -0
  165. package/src/structures/User.js +329 -0
  166. package/src/structures/UserConnection.js +48 -0
  167. package/src/structures/UserProfile.js +62 -0
  168. package/src/structures/VoiceChannel.js +146 -0
  169. package/src/structures/VoiceRegion.js +50 -0
  170. package/src/structures/Webhook.js +304 -0
  171. package/src/structures/interfaces/Collector.js +179 -0
  172. package/src/structures/interfaces/TextBasedChannel.js +635 -0
  173. package/src/structures/shared/resolvePermissions.js +26 -0
  174. package/src/util/Collection.js +532 -0
  175. package/src/util/Constants.js +845 -0
  176. package/src/util/Permissions.js +306 -0
  177. package/src/util/Snowflake.js +82 -0
  178. package/src/util/Util.js +221 -0
  179. package/test/random.js +207 -0
  180. package/test/shard.js +31 -0
  181. package/test/sharder.js +7 -0
  182. package/test/voice.js +78 -0
  183. package/test/webpack.html +31 -0
  184. package/tsconfig.json +13 -0
  185. package/tslint.json +62 -0
  186. package/typings/discord.js-test.ts +69 -0
  187. package/typings/index.d.ts +2190 -0
  188. package/webpack.config.js +62 -0
@@ -0,0 +1,74 @@
1
+ const Action = require('./Action');
2
+ const TextChannel = require('../../structures/TextChannel');
3
+ const VoiceChannel = require('../../structures/VoiceChannel');
4
+ const CategoryChannel = require('../../structures/CategoryChannel');
5
+ const NewsChannel = require('../../structures/NewsChannel');
6
+ const StoreChannel = require('../../structures/StoreChannel');
7
+ const Constants = require('../../util/Constants');
8
+ const ChannelTypes = Constants.ChannelTypes;
9
+ const Util = require('../../util/Util');
10
+
11
+ class ChannelUpdateAction extends Action {
12
+ handle(data) {
13
+ const client = this.client;
14
+
15
+ let channel = client.channels.get(data.id);
16
+ if (channel) {
17
+ const oldChannel = Util.cloneObject(channel);
18
+
19
+ // If the channel is changing types, we need to follow a different process
20
+ if (ChannelTypes[channel.type.toUpperCase()] !== data.type) {
21
+ // Determine which channel class we're changing to
22
+ let channelClass;
23
+ switch (data.type) {
24
+ case ChannelTypes.TEXT:
25
+ channelClass = TextChannel;
26
+ break;
27
+ case ChannelTypes.VOICE:
28
+ channelClass = VoiceChannel;
29
+ break;
30
+ case ChannelTypes.CATEGORY:
31
+ channelClass = CategoryChannel;
32
+ break;
33
+ case ChannelTypes.NEWS:
34
+ channelClass = NewsChannel;
35
+ break;
36
+ case ChannelTypes.STORE:
37
+ channelClass = StoreChannel;
38
+ break;
39
+ }
40
+
41
+ // Create the new channel instance and copy over cached data
42
+ const newChannel = new channelClass(channel.guild, data);
43
+ if (channel.messages && newChannel.messages) {
44
+ for (const [id, message] of channel.messages) newChannel.messages.set(id, message);
45
+ }
46
+
47
+ channel = newChannel;
48
+ this.client.channels.set(channel.id, channel);
49
+ } else {
50
+ channel.setup(data);
51
+ }
52
+
53
+ client.emit(Constants.Events.CHANNEL_UPDATE, oldChannel, channel);
54
+ return {
55
+ old: oldChannel,
56
+ updated: channel,
57
+ };
58
+ }
59
+
60
+ return {
61
+ old: null,
62
+ updated: null,
63
+ };
64
+ }
65
+ }
66
+
67
+ /**
68
+ * Emitted whenever a channel is updated - e.g. name change, topic change.
69
+ * @event Client#channelUpdate
70
+ * @param {Channel} oldChannel The channel before the update
71
+ * @param {Channel} newChannel The channel after the update
72
+ */
73
+
74
+ module.exports = ChannelUpdateAction;
@@ -0,0 +1,13 @@
1
+ const Action = require('./Action');
2
+ const Constants = require('../../util/Constants');
3
+
4
+ class GuildBanRemove extends Action {
5
+ handle(data) {
6
+ const client = this.client;
7
+ const guild = client.guilds.get(data.guild_id);
8
+ const user = client.dataManager.newUser(data.user);
9
+ if (guild && user) client.emit(Constants.Events.GUILD_BAN_REMOVE, guild, user);
10
+ }
11
+ }
12
+
13
+ module.exports = GuildBanRemove;
@@ -0,0 +1,19 @@
1
+ const Action = require('./Action');
2
+
3
+ class GuildChannelsPositionUpdate extends Action {
4
+ handle(data) {
5
+ const client = this.client;
6
+
7
+ const guild = client.guilds.get(data.guild_id);
8
+ if (guild) {
9
+ for (const partialChannel of data.channels) {
10
+ const channel = guild.channels.get(partialChannel.id);
11
+ if (channel) channel.position = partialChannel.position;
12
+ }
13
+ }
14
+
15
+ return { guild };
16
+ }
17
+ }
18
+
19
+ module.exports = GuildChannelsPositionUpdate;
@@ -0,0 +1,57 @@
1
+ const Action = require('./Action');
2
+ const Constants = require('../../util/Constants');
3
+
4
+ class GuildDeleteAction extends Action {
5
+ constructor(client) {
6
+ super(client);
7
+ this.deleted = new Map();
8
+ }
9
+
10
+ handle(data) {
11
+ const client = this.client;
12
+
13
+ let guild = client.guilds.get(data.id);
14
+ if (guild) {
15
+ for (const channel of guild.channels.values()) {
16
+ if (channel.type === 'text') channel.stopTyping(true);
17
+ }
18
+
19
+ if (guild.available && data.unavailable) {
20
+ // Guild is unavailable
21
+ guild.available = false;
22
+ client.emit(Constants.Events.GUILD_UNAVAILABLE, guild);
23
+
24
+ // Stops the GuildDelete packet thinking a guild was actually deleted,
25
+ // handles emitting of event itself
26
+ return {
27
+ guild: null,
28
+ };
29
+ }
30
+
31
+ for (const channel of guild.channels.values()) this.client.channels.delete(channel.id);
32
+ if (guild.voiceConnection) guild.voiceConnection.disconnect();
33
+
34
+ // Delete guild
35
+ client.guilds.delete(guild.id);
36
+ this.deleted.set(guild.id, guild);
37
+ this.scheduleForDeletion(guild.id);
38
+ } else {
39
+ guild = this.deleted.get(data.id) || null;
40
+ }
41
+ if (guild) guild.deleted = true;
42
+
43
+ return { guild };
44
+ }
45
+
46
+ scheduleForDeletion(id) {
47
+ this.client.setTimeout(() => this.deleted.delete(id), this.client.options.restWsBridgeTimeout);
48
+ }
49
+ }
50
+
51
+ /**
52
+ * Emitted whenever a guild becomes unavailable, likely due to a server outage.
53
+ * @event Client#guildUnavailable
54
+ * @param {Guild} guild The guild that has become unavailable
55
+ */
56
+
57
+ module.exports = GuildDeleteAction;
@@ -0,0 +1,17 @@
1
+ const Action = require('./Action');
2
+
3
+ class GuildEmojiCreateAction extends Action {
4
+ handle(guild, createdEmoji) {
5
+ const client = this.client;
6
+ const emoji = client.dataManager.newEmoji(createdEmoji, guild);
7
+ return { emoji };
8
+ }
9
+ }
10
+
11
+ /**
12
+ * Emitted whenever a custom emoji is created in a guild.
13
+ * @event Client#emojiCreate
14
+ * @param {Emoji} emoji The emoji that was created
15
+ */
16
+
17
+ module.exports = GuildEmojiCreateAction;
@@ -0,0 +1,18 @@
1
+ const Action = require('./Action');
2
+
3
+ class GuildEmojiDeleteAction extends Action {
4
+ handle(emoji) {
5
+ const client = this.client;
6
+ client.dataManager.killEmoji(emoji);
7
+ emoji.deleted = true;
8
+ return { emoji };
9
+ }
10
+ }
11
+
12
+ /**
13
+ * Emitted whenever a custom guild emoji is deleted.
14
+ * @event Client#emojiDelete
15
+ * @param {Emoji} emoji The emoji that was deleted
16
+ */
17
+
18
+ module.exports = GuildEmojiDeleteAction;
@@ -0,0 +1,17 @@
1
+ const Action = require('./Action');
2
+
3
+ class GuildEmojiUpdateAction extends Action {
4
+ handle(oldEmoji, newEmoji) {
5
+ const emoji = this.client.dataManager.updateEmoji(oldEmoji, newEmoji);
6
+ return { emoji };
7
+ }
8
+ }
9
+
10
+ /**
11
+ * Emitted whenever a custom guild emoji is updated.
12
+ * @event Client#emojiUpdate
13
+ * @param {Emoji} oldEmoji The old emoji
14
+ * @param {Emoji} newEmoji The new emoji
15
+ */
16
+
17
+ module.exports = GuildEmojiUpdateAction;
@@ -0,0 +1,38 @@
1
+ const Action = require('./Action');
2
+
3
+ function mappify(iterable) {
4
+ const map = new Map();
5
+ for (const x of iterable) map.set(...x);
6
+ return map;
7
+ }
8
+
9
+ class GuildEmojisUpdateAction extends Action {
10
+ handle(data) {
11
+ const guild = this.client.guilds.get(data.guild_id);
12
+ if (!guild || !guild.emojis) return;
13
+
14
+ const deletions = mappify(guild.emojis.entries());
15
+
16
+ for (const emoji of data.emojis) {
17
+ // Determine type of emoji event
18
+ const cachedEmoji = guild.emojis.get(emoji.id);
19
+ if (cachedEmoji) {
20
+ deletions.delete(emoji.id);
21
+ if (!cachedEmoji.equals(emoji, true)) {
22
+ // Emoji updated
23
+ this.client.actions.GuildEmojiUpdate.handle(cachedEmoji, emoji);
24
+ }
25
+ } else {
26
+ // Emoji added
27
+ this.client.actions.GuildEmojiCreate.handle(guild, emoji);
28
+ }
29
+ }
30
+
31
+ for (const emoji of deletions.values()) {
32
+ // Emoji deleted
33
+ this.client.actions.GuildEmojiDelete.handle(emoji);
34
+ }
35
+ }
36
+ }
37
+
38
+ module.exports = GuildEmojisUpdateAction;
@@ -0,0 +1,10 @@
1
+ const Action = require('./Action');
2
+
3
+ class GuildMemberGetAction extends Action {
4
+ handle(guild, data) {
5
+ const member = guild._addMember(data, false);
6
+ return { member };
7
+ }
8
+ }
9
+
10
+ module.exports = GuildMemberGetAction;
@@ -0,0 +1,41 @@
1
+ const Action = require('./Action');
2
+ const Constants = require('../../util/Constants');
3
+
4
+ class GuildMemberRemoveAction extends Action {
5
+ constructor(client) {
6
+ super(client);
7
+ this.deleted = new Map();
8
+ }
9
+
10
+ handle(data) {
11
+ const client = this.client;
12
+ const guild = client.guilds.get(data.guild_id);
13
+ let member = null;
14
+ if (guild) {
15
+ member = guild.members.get(data.user.id);
16
+ guild.memberCount--;
17
+ if (member) {
18
+ guild._removeMember(member);
19
+ this.deleted.set(guild.id + data.user.id, member);
20
+ if (client.status === Constants.Status.READY) client.emit(Constants.Events.GUILD_MEMBER_REMOVE, member);
21
+ this.scheduleForDeletion(guild.id, data.user.id);
22
+ } else {
23
+ member = this.deleted.get(guild.id + data.user.id) || null;
24
+ }
25
+ if (member) member.deleted = true;
26
+ }
27
+ return { guild, member };
28
+ }
29
+
30
+ scheduleForDeletion(guildID, userID) {
31
+ this.client.setTimeout(() => this.deleted.delete(guildID + userID), this.client.options.restWsBridgeTimeout);
32
+ }
33
+ }
34
+
35
+ /**
36
+ * Emitted whenever a member leaves a guild, or is kicked.
37
+ * @event Client#guildMemberRemove
38
+ * @param {GuildMember} member The member that has left/been kicked from the guild
39
+ */
40
+
41
+ module.exports = GuildMemberRemoveAction;
@@ -0,0 +1,26 @@
1
+ const Action = require('./Action');
2
+ const Constants = require('../../util/Constants');
3
+ const Role = require('../../structures/Role');
4
+
5
+ class GuildRoleCreate extends Action {
6
+ handle(data) {
7
+ const client = this.client;
8
+ const guild = client.guilds.get(data.guild_id);
9
+ let role;
10
+ if (guild) {
11
+ const already = guild.roles.has(data.role.id);
12
+ role = new Role(guild, data.role);
13
+ guild.roles.set(role.id, role);
14
+ if (!already) client.emit(Constants.Events.GUILD_ROLE_CREATE, role);
15
+ }
16
+ return { role };
17
+ }
18
+ }
19
+
20
+ /**
21
+ * Emitted whenever a role is created.
22
+ * @event Client#roleCreate
23
+ * @param {Role} role The role that was created
24
+ */
25
+
26
+ module.exports = GuildRoleCreate;
@@ -0,0 +1,42 @@
1
+ const Action = require('./Action');
2
+ const Constants = require('../../util/Constants');
3
+
4
+ class GuildRoleDeleteAction extends Action {
5
+ constructor(client) {
6
+ super(client);
7
+ this.deleted = new Map();
8
+ }
9
+
10
+ handle(data) {
11
+ const client = this.client;
12
+ const guild = client.guilds.get(data.guild_id);
13
+ let role;
14
+
15
+ if (guild) {
16
+ role = guild.roles.get(data.role_id);
17
+ if (role) {
18
+ guild.roles.delete(data.role_id);
19
+ this.deleted.set(guild.id + data.role_id, role);
20
+ this.scheduleForDeletion(guild.id, data.role_id);
21
+ client.emit(Constants.Events.GUILD_ROLE_DELETE, role);
22
+ } else {
23
+ role = this.deleted.get(guild.id + data.role_id) || null;
24
+ }
25
+ if (role) role.deleted = true;
26
+ }
27
+
28
+ return { role };
29
+ }
30
+
31
+ scheduleForDeletion(guildID, roleID) {
32
+ this.client.setTimeout(() => this.deleted.delete(guildID + roleID), this.client.options.restWsBridgeTimeout);
33
+ }
34
+ }
35
+
36
+ /**
37
+ * Emitted whenever a guild role is deleted.
38
+ * @event Client#roleDelete
39
+ * @param {Role} role The role that was deleted
40
+ */
41
+
42
+ module.exports = GuildRoleDeleteAction;
@@ -0,0 +1,41 @@
1
+ const Action = require('./Action');
2
+ const Constants = require('../../util/Constants');
3
+ const Util = require('../../util/Util');
4
+
5
+ class GuildRoleUpdateAction extends Action {
6
+ handle(data) {
7
+ const client = this.client;
8
+ const guild = client.guilds.get(data.guild_id);
9
+
10
+ if (guild) {
11
+ const roleData = data.role;
12
+ let oldRole = null;
13
+
14
+ const role = guild.roles.get(roleData.id);
15
+ if (role) {
16
+ oldRole = Util.cloneObject(role);
17
+ role.setup(data.role);
18
+ client.emit(Constants.Events.GUILD_ROLE_UPDATE, oldRole, role);
19
+ }
20
+
21
+ return {
22
+ old: oldRole,
23
+ updated: role,
24
+ };
25
+ }
26
+
27
+ return {
28
+ old: null,
29
+ updated: null,
30
+ };
31
+ }
32
+ }
33
+
34
+ /**
35
+ * Emitted whenever a guild role is updated.
36
+ * @event Client#roleUpdate
37
+ * @param {Role} oldRole The role before the update
38
+ * @param {Role} newRole The role after the update
39
+ */
40
+
41
+ module.exports = GuildRoleUpdateAction;
@@ -0,0 +1,19 @@
1
+ const Action = require('./Action');
2
+
3
+ class GuildRolesPositionUpdate extends Action {
4
+ handle(data) {
5
+ const client = this.client;
6
+
7
+ const guild = client.guilds.get(data.guild_id);
8
+ if (guild) {
9
+ for (const partialRole of data.roles) {
10
+ const role = guild.roles.get(partialRole.id);
11
+ if (role) role.position = partialRole.position;
12
+ }
13
+ }
14
+
15
+ return { guild };
16
+ }
17
+ }
18
+
19
+ module.exports = GuildRolesPositionUpdate;
@@ -0,0 +1,29 @@
1
+ const Action = require('./Action');
2
+
3
+ class GuildSync extends Action {
4
+ handle(data) {
5
+ const client = this.client;
6
+
7
+ const guild = client.guilds.get(data.id);
8
+ if (guild) {
9
+ if (data.presences) {
10
+ for (const presence of data.presences) guild._setPresence(presence.user.id, presence);
11
+ }
12
+
13
+ if (data.members) {
14
+ for (const syncMember of data.members) {
15
+ const member = guild.members.get(syncMember.user.id);
16
+ if (member) {
17
+ guild._updateMember(member, syncMember);
18
+ } else {
19
+ guild._addMember(syncMember, false);
20
+ }
21
+ }
22
+ }
23
+
24
+ if ('large' in data) guild.large = data.large;
25
+ }
26
+ }
27
+ }
28
+
29
+ module.exports = GuildSync;
@@ -0,0 +1,34 @@
1
+ const Action = require('./Action');
2
+ const Constants = require('../../util/Constants');
3
+ const Util = require('../../util/Util');
4
+
5
+ class GuildUpdateAction extends Action {
6
+ handle(data) {
7
+ const client = this.client;
8
+
9
+ const guild = client.guilds.get(data.id);
10
+ if (guild) {
11
+ const oldGuild = Util.cloneObject(guild);
12
+ guild.setup(data);
13
+ client.emit(Constants.Events.GUILD_UPDATE, oldGuild, guild);
14
+ return {
15
+ old: oldGuild,
16
+ updated: guild,
17
+ };
18
+ }
19
+
20
+ return {
21
+ old: null,
22
+ updated: null,
23
+ };
24
+ }
25
+ }
26
+
27
+ /**
28
+ * Emitted whenever a guild is updated - e.g. name change.
29
+ * @event Client#guildUpdate
30
+ * @param {Guild} oldGuild The guild before the update
31
+ * @param {Guild} newGuild The guild after the update
32
+ */
33
+
34
+ module.exports = GuildUpdateAction;
@@ -0,0 +1,53 @@
1
+ const Action = require('./Action');
2
+ const Message = require('../../structures/Message');
3
+
4
+ class MessageCreateAction extends Action {
5
+ handle(data) {
6
+ const client = this.client;
7
+
8
+ const channel = client.channels.get((data instanceof Array ? data[0] : data).channel_id);
9
+ const user = client.users.get((data instanceof Array ? data[0] : data).author.id);
10
+ if (channel) {
11
+ const member = channel.guild ? channel.guild.member(user) : null;
12
+ if (data instanceof Array) {
13
+ const messages = new Array(data.length);
14
+ for (let i = 0; i < data.length; i++) {
15
+ messages[i] = channel._cacheMessage(new Message(channel, data[i], client));
16
+ }
17
+ const lastMessage = messages[messages.length - 1];
18
+ channel.lastMessageID = lastMessage.id;
19
+ if (user) {
20
+ user.lastMessageID = lastMessage.id;
21
+ user.lastMessage = lastMessage;
22
+ }
23
+ if (member) {
24
+ member.lastMessageID = lastMessage.id;
25
+ member.lastMessage = lastMessage;
26
+ }
27
+ return {
28
+ messages,
29
+ };
30
+ } else {
31
+ const message = channel._cacheMessage(new Message(channel, data, client));
32
+ channel.lastMessageID = data.id;
33
+ if (user) {
34
+ user.lastMessageID = data.id;
35
+ user.lastMessage = message;
36
+ }
37
+ if (member) {
38
+ member.lastMessageID = data.id;
39
+ member.lastMessage = message;
40
+ }
41
+ return {
42
+ message,
43
+ };
44
+ }
45
+ }
46
+
47
+ return {
48
+ message: null,
49
+ };
50
+ }
51
+ }
52
+
53
+ module.exports = MessageCreateAction;
@@ -0,0 +1,35 @@
1
+ const Action = require('./Action');
2
+
3
+ class MessageDeleteAction extends Action {
4
+ constructor(client) {
5
+ super(client);
6
+ this.deleted = new Map();
7
+ }
8
+
9
+ handle(data) {
10
+ const client = this.client;
11
+ const channel = client.channels.get(data.channel_id);
12
+ let message;
13
+
14
+ if (channel) {
15
+ message = channel.messages.get(data.id);
16
+ if (message) {
17
+ channel.messages.delete(message.id);
18
+ this.deleted.set(channel.id + message.id, message);
19
+ this.scheduleForDeletion(channel.id, message.id);
20
+ } else {
21
+ message = this.deleted.get(channel.id + data.id) || null;
22
+ }
23
+ if (message) message.deleted = true;
24
+ }
25
+
26
+ return { message };
27
+ }
28
+
29
+ scheduleForDeletion(channelID, messageID) {
30
+ this.client.setTimeout(() => this.deleted.delete(channelID + messageID),
31
+ this.client.options.restWsBridgeTimeout);
32
+ }
33
+ }
34
+
35
+ module.exports = MessageDeleteAction;
@@ -0,0 +1,26 @@
1
+ const Action = require('./Action');
2
+ const Collection = require('../../util/Collection');
3
+ const Constants = require('../../util/Constants');
4
+
5
+ class MessageDeleteBulkAction extends Action {
6
+ handle(data) {
7
+ const messages = new Collection();
8
+ const channel = this.client.channels.get(data.channel_id);
9
+
10
+ if (channel) {
11
+ for (const id of data.ids) {
12
+ const message = channel.messages.get(id);
13
+ if (message) {
14
+ message.deleted = true;
15
+ messages.set(message.id, message);
16
+ channel.messages.delete(id);
17
+ }
18
+ }
19
+ }
20
+
21
+ if (messages.size > 0) this.client.emit(Constants.Events.MESSAGE_BULK_DELETE, messages);
22
+ return { messages };
23
+ }
24
+ }
25
+
26
+ module.exports = MessageDeleteBulkAction;
@@ -0,0 +1,37 @@
1
+ const Action = require('./Action');
2
+ const Constants = require('../../util/Constants');
3
+
4
+ /*
5
+ { user_id: 'id',
6
+ message_id: 'id',
7
+ emoji: { name: '�', id: null },
8
+ channel_id: 'id' } }
9
+ */
10
+
11
+ class MessageReactionAdd extends Action {
12
+ handle(data) {
13
+ const user = this.client.users.get(data.user_id);
14
+ if (!user) return false;
15
+ // Verify channel
16
+ const channel = this.client.channels.get(data.channel_id);
17
+ if (!channel || channel.type === 'voice') return false;
18
+ // Verify message
19
+ const message = channel.messages.get(data.message_id);
20
+ if (!message) return false;
21
+ if (!data.emoji) return false;
22
+ // Verify reaction
23
+ const reaction = message._addReaction(data.emoji, user);
24
+ if (reaction) this.client.emit(Constants.Events.MESSAGE_REACTION_ADD, reaction, user);
25
+
26
+ return { message, reaction, user };
27
+ }
28
+ }
29
+
30
+ /**
31
+ * Emitted whenever a reaction is added to a cached message.
32
+ * @event Client#messageReactionAdd
33
+ * @param {MessageReaction} messageReaction The reaction object
34
+ * @param {User} user The user that applied the emoji or reaction emoji
35
+ */
36
+
37
+ module.exports = MessageReactionAdd;