discord.js-selfv13 13.0.1

Sign up to get free protection for your applications and to get access to all the features.

Potentially problematic release.


This version of discord.js-selfv13 might be problematic. Click here for more details.

Files changed (188) hide show
  1. package/.dccache +1 -0
  2. package/LICENSE +190 -0
  3. package/README.md +87 -0
  4. package/browser.js +9 -0
  5. package/deploy/deploy-key.enc +0 -0
  6. package/deploy/deploy.sh +90 -0
  7. package/deploy/test.sh +34 -0
  8. package/docs/README.md +1 -0
  9. package/docs/examples/attachments.md +163 -0
  10. package/docs/examples/avatars.js +29 -0
  11. package/docs/examples/embed.js +38 -0
  12. package/docs/examples/greeting.js +30 -0
  13. package/docs/examples/moderation.md +145 -0
  14. package/docs/examples/ping.js +29 -0
  15. package/docs/examples/webhook.js +12 -0
  16. package/docs/general/faq.md +23 -0
  17. package/docs/general/updating.md +181 -0
  18. package/docs/general/welcome.md +95 -0
  19. package/docs/index.yml +30 -0
  20. package/docs/logo.svg +19 -0
  21. package/docs/topics/voice.md +113 -0
  22. package/docs/topics/web.md +38 -0
  23. package/package.json +147 -0
  24. package/src/client/Client.js +564 -0
  25. package/src/client/ClientDataManager.js +150 -0
  26. package/src/client/ClientDataResolver.js +376 -0
  27. package/src/client/ClientManager.js +74 -0
  28. package/src/client/WebhookClient.js +118 -0
  29. package/src/client/actions/Action.js +23 -0
  30. package/src/client/actions/ActionsManager.js +40 -0
  31. package/src/client/actions/ChannelCreate.js +11 -0
  32. package/src/client/actions/ChannelDelete.js +30 -0
  33. package/src/client/actions/ChannelUpdate.js +74 -0
  34. package/src/client/actions/GuildBanRemove.js +13 -0
  35. package/src/client/actions/GuildChannelsPositionUpdate.js +19 -0
  36. package/src/client/actions/GuildDelete.js +57 -0
  37. package/src/client/actions/GuildEmojiCreate.js +17 -0
  38. package/src/client/actions/GuildEmojiDelete.js +18 -0
  39. package/src/client/actions/GuildEmojiUpdate.js +17 -0
  40. package/src/client/actions/GuildEmojisUpdate.js +38 -0
  41. package/src/client/actions/GuildMemberGet.js +10 -0
  42. package/src/client/actions/GuildMemberRemove.js +41 -0
  43. package/src/client/actions/GuildRoleCreate.js +26 -0
  44. package/src/client/actions/GuildRoleDelete.js +42 -0
  45. package/src/client/actions/GuildRoleUpdate.js +41 -0
  46. package/src/client/actions/GuildRolesPositionUpdate.js +19 -0
  47. package/src/client/actions/GuildSync.js +29 -0
  48. package/src/client/actions/GuildUpdate.js +34 -0
  49. package/src/client/actions/MessageCreate.js +53 -0
  50. package/src/client/actions/MessageDelete.js +35 -0
  51. package/src/client/actions/MessageDeleteBulk.js +26 -0
  52. package/src/client/actions/MessageReactionAdd.js +37 -0
  53. package/src/client/actions/MessageReactionRemove.js +37 -0
  54. package/src/client/actions/MessageReactionRemoveAll.js +25 -0
  55. package/src/client/actions/MessageUpdate.js +40 -0
  56. package/src/client/actions/Ready.js +1 -0
  57. package/src/client/actions/Ready.js.bak +65 -0
  58. package/src/client/actions/UserGet.js +11 -0
  59. package/src/client/actions/UserNoteUpdate.js +30 -0
  60. package/src/client/actions/UserUpdate.js +33 -0
  61. package/src/client/rest/APIRequest.js +56 -0
  62. package/src/client/rest/DiscordAPIError.js +60 -0
  63. package/src/client/rest/RESTManager.js +58 -0
  64. package/src/client/rest/RESTMethods.js +1006 -0
  65. package/src/client/rest/RequestHandlers/Burst.js +90 -0
  66. package/src/client/rest/RequestHandlers/RequestHandler.js +54 -0
  67. package/src/client/rest/RequestHandlers/Sequential.js +132 -0
  68. package/src/client/rest/UserAgentManager.js +25 -0
  69. package/src/client/voice/ClientVoiceManager.js +81 -0
  70. package/src/client/voice/VoiceBroadcast.js +366 -0
  71. package/src/client/voice/VoiceConnection.js +530 -0
  72. package/src/client/voice/VoiceUDPClient.js +127 -0
  73. package/src/client/voice/VoiceWebSocket.js +246 -0
  74. package/src/client/voice/dispatcher/StreamDispatcher.js +331 -0
  75. package/src/client/voice/opus/BaseOpusEngine.js +60 -0
  76. package/src/client/voice/opus/NodeOpusEngine.js +40 -0
  77. package/src/client/voice/opus/OpusEngineList.js +28 -0
  78. package/src/client/voice/opus/OpusScriptEngine.js +45 -0
  79. package/src/client/voice/player/AudioPlayer.js +170 -0
  80. package/src/client/voice/receiver/VoiceReadable.js +17 -0
  81. package/src/client/voice/receiver/VoiceReceiver.js +219 -0
  82. package/src/client/voice/util/SecretKey.js +16 -0
  83. package/src/client/voice/util/Secretbox.js +33 -0
  84. package/src/client/voice/util/VolumeInterface.js +86 -0
  85. package/src/client/websocket/WebSocketConnection.js +506 -0
  86. package/src/client/websocket/WebSocketManager.js +90 -0
  87. package/src/client/websocket/packets/WebSocketPacketManager.js +110 -0
  88. package/src/client/websocket/packets/handlers/AbstractHandler.js +11 -0
  89. package/src/client/websocket/packets/handlers/ChannelCreate.js +17 -0
  90. package/src/client/websocket/packets/handlers/ChannelDelete.js +20 -0
  91. package/src/client/websocket/packets/handlers/ChannelPinsUpdate.js +37 -0
  92. package/src/client/websocket/packets/handlers/ChannelUpdate.js +11 -0
  93. package/src/client/websocket/packets/handlers/GuildBanAdd.js +23 -0
  94. package/src/client/websocket/packets/handlers/GuildBanRemove.js +20 -0
  95. package/src/client/websocket/packets/handlers/GuildCreate.js +22 -0
  96. package/src/client/websocket/packets/handlers/GuildDelete.js +19 -0
  97. package/src/client/websocket/packets/handlers/GuildEmojisUpdate.js +11 -0
  98. package/src/client/websocket/packets/handlers/GuildIntegrationsUpdate.js +19 -0
  99. package/src/client/websocket/packets/handlers/GuildMemberAdd.js +17 -0
  100. package/src/client/websocket/packets/handlers/GuildMemberRemove.js +13 -0
  101. package/src/client/websocket/packets/handlers/GuildMemberUpdate.js +18 -0
  102. package/src/client/websocket/packets/handlers/GuildMembersChunk.js +33 -0
  103. package/src/client/websocket/packets/handlers/GuildRoleCreate.js +11 -0
  104. package/src/client/websocket/packets/handlers/GuildRoleDelete.js +11 -0
  105. package/src/client/websocket/packets/handlers/GuildRoleUpdate.js +11 -0
  106. package/src/client/websocket/packets/handlers/GuildSync.js +11 -0
  107. package/src/client/websocket/packets/handlers/GuildUpdate.js +11 -0
  108. package/src/client/websocket/packets/handlers/MessageCreate.js +19 -0
  109. package/src/client/websocket/packets/handlers/MessageDelete.js +19 -0
  110. package/src/client/websocket/packets/handlers/MessageDeleteBulk.js +17 -0
  111. package/src/client/websocket/packets/handlers/MessageReactionAdd.js +11 -0
  112. package/src/client/websocket/packets/handlers/MessageReactionRemove.js +11 -0
  113. package/src/client/websocket/packets/handlers/MessageReactionRemoveAll.js +11 -0
  114. package/src/client/websocket/packets/handlers/MessageUpdate.js +11 -0
  115. package/src/client/websocket/packets/handlers/PresenceUpdate.js +76 -0
  116. package/src/client/websocket/packets/handlers/Ready.js +83 -0
  117. package/src/client/websocket/packets/handlers/RelationshipAdd.js +19 -0
  118. package/src/client/websocket/packets/handlers/RelationshipRemove.js +19 -0
  119. package/src/client/websocket/packets/handlers/Resumed.js +28 -0
  120. package/src/client/websocket/packets/handlers/TypingStart.js +68 -0
  121. package/src/client/websocket/packets/handlers/UserGuildSettingsUpdate.js +21 -0
  122. package/src/client/websocket/packets/handlers/UserNoteUpdate.js +12 -0
  123. package/src/client/websocket/packets/handlers/UserSettingsUpdate.js +18 -0
  124. package/src/client/websocket/packets/handlers/UserUpdate.js +11 -0
  125. package/src/client/websocket/packets/handlers/VoiceServerUpdate.js +19 -0
  126. package/src/client/websocket/packets/handlers/VoiceStateUpdate.js +52 -0
  127. package/src/client/websocket/packets/handlers/WebhooksUpdate.js +19 -0
  128. package/src/index.js +66 -0
  129. package/src/sharding/Shard.js +282 -0
  130. package/src/sharding/ShardClientUtil.js +146 -0
  131. package/src/sharding/ShardingManager.js +220 -0
  132. package/src/structures/Attachment.js +75 -0
  133. package/src/structures/CategoryChannel.js +22 -0
  134. package/src/structures/Channel.js +78 -0
  135. package/src/structures/ClientUser.js +447 -0
  136. package/src/structures/ClientUserChannelOverride.js +30 -0
  137. package/src/structures/ClientUserGuildSettings.js +60 -0
  138. package/src/structures/ClientUserSettings.js +80 -0
  139. package/src/structures/DMChannel.js +76 -0
  140. package/src/structures/Emoji.js +256 -0
  141. package/src/structures/GroupDMChannel.js +246 -0
  142. package/src/structures/Guild.js +1461 -0
  143. package/src/structures/GuildAuditLogs.js +371 -0
  144. package/src/structures/GuildChannel.js +537 -0
  145. package/src/structures/GuildMember.js +613 -0
  146. package/src/structures/Invite.js +164 -0
  147. package/src/structures/Message.js +605 -0
  148. package/src/structures/MessageAttachment.js +68 -0
  149. package/src/structures/MessageCollector.js +100 -0
  150. package/src/structures/MessageEmbed.js +386 -0
  151. package/src/structures/MessageMentions.js +144 -0
  152. package/src/structures/MessageReaction.js +96 -0
  153. package/src/structures/NewsChannel.js +24 -0
  154. package/src/structures/OAuth2Application.js +148 -0
  155. package/src/structures/PartialGuild.js +51 -0
  156. package/src/structures/PartialGuildChannel.js +44 -0
  157. package/src/structures/PermissionOverwrites.js +69 -0
  158. package/src/structures/Presence.js +241 -0
  159. package/src/structures/ReactionCollector.js +85 -0
  160. package/src/structures/ReactionEmoji.js +49 -0
  161. package/src/structures/RichEmbed.js +295 -0
  162. package/src/structures/Role.js +376 -0
  163. package/src/structures/StoreChannel.js +25 -0
  164. package/src/structures/TextChannel.js +154 -0
  165. package/src/structures/User.js +329 -0
  166. package/src/structures/UserConnection.js +48 -0
  167. package/src/structures/UserProfile.js +62 -0
  168. package/src/structures/VoiceChannel.js +146 -0
  169. package/src/structures/VoiceRegion.js +50 -0
  170. package/src/structures/Webhook.js +304 -0
  171. package/src/structures/interfaces/Collector.js +179 -0
  172. package/src/structures/interfaces/TextBasedChannel.js +635 -0
  173. package/src/structures/shared/resolvePermissions.js +26 -0
  174. package/src/util/Collection.js +532 -0
  175. package/src/util/Constants.js +845 -0
  176. package/src/util/Permissions.js +306 -0
  177. package/src/util/Snowflake.js +82 -0
  178. package/src/util/Util.js +221 -0
  179. package/test/random.js +207 -0
  180. package/test/shard.js +31 -0
  181. package/test/sharder.js +7 -0
  182. package/test/voice.js +78 -0
  183. package/test/webpack.html +31 -0
  184. package/tsconfig.json +13 -0
  185. package/tslint.json +62 -0
  186. package/typings/discord.js-test.ts +69 -0
  187. package/typings/index.d.ts +2190 -0
  188. package/webpack.config.js +62 -0
@@ -0,0 +1,530 @@
1
+ const VoiceWebSocket = require('./VoiceWebSocket');
2
+ const VoiceUDP = require('./VoiceUDPClient');
3
+ const Util = require('../../util/Util');
4
+ const Constants = require('../../util/Constants');
5
+ const AudioPlayer = require('./player/AudioPlayer');
6
+ const VoiceReceiver = require('./receiver/VoiceReceiver');
7
+ const EventEmitter = require('events').EventEmitter;
8
+ const Prism = require('prism-media');
9
+
10
+ /**
11
+ * Represents a connection to a guild's voice server.
12
+ * ```js
13
+ * // Obtained using:
14
+ * voiceChannel.join()
15
+ * .then(connection => {
16
+ *
17
+ * });
18
+ * ```
19
+ * @extends {EventEmitter}
20
+ */
21
+ class VoiceConnection extends EventEmitter {
22
+ constructor(voiceManager, channel) {
23
+ super();
24
+
25
+ /**
26
+ * The voice manager that instantiated this connection
27
+ * @type {ClientVoiceManager}
28
+ */
29
+ this.voiceManager = voiceManager;
30
+
31
+ /**
32
+ * The client that instantiated this connection
33
+ * @type {Client}
34
+ */
35
+ this.client = voiceManager.client;
36
+
37
+ /**
38
+ * @external Prism
39
+ * @see {@link https://github.com/hydrabolt/prism-media}
40
+ */
41
+
42
+ /**
43
+ * The audio transcoder for this connection
44
+ * @type {Prism}
45
+ */
46
+ this.prism = new Prism();
47
+
48
+ /**
49
+ * The voice channel this connection is currently serving
50
+ * @type {VoiceChannel}
51
+ */
52
+ this.channel = channel;
53
+
54
+ /**
55
+ * The current status of the voice connection
56
+ * @type {number}
57
+ */
58
+ this.status = Constants.VoiceStatus.AUTHENTICATING;
59
+
60
+ /**
61
+ * Whether we're currently transmitting audio
62
+ * @type {boolean}
63
+ */
64
+ this.speaking = false;
65
+
66
+ /**
67
+ * An array of Voice Receivers that have been created for this connection
68
+ * @type {VoiceReceiver[]}
69
+ */
70
+ this.receivers = [];
71
+
72
+ /**
73
+ * The authentication data needed to connect to the voice server
74
+ * @type {Object}
75
+ * @private
76
+ */
77
+ this.authentication = {};
78
+
79
+ /**
80
+ * The audio player for this voice connection
81
+ * @type {AudioPlayer}
82
+ */
83
+ this.player = new AudioPlayer(this);
84
+
85
+ this.player.on('debug', m => {
86
+ /**
87
+ * Debug info from the connection.
88
+ * @event VoiceConnection#debug
89
+ * @param {string} message The debug message
90
+ */
91
+ this.emit('debug', `audio player - ${m}`);
92
+ });
93
+
94
+ this.player.on('error', e => {
95
+ /**
96
+ * Warning info from the connection.
97
+ * @event VoiceConnection#warn
98
+ * @param {string|Error} warning The warning
99
+ */
100
+ this.emit('warn', e);
101
+ });
102
+
103
+ /**
104
+ * Map SSRC to speaking values
105
+ * @type {Map<number, boolean>}
106
+ * @private
107
+ */
108
+ this.ssrcMap = new Map();
109
+
110
+ /**
111
+ * Object that wraps contains the `ws` and `udp` sockets of this voice connection
112
+ * @type {Object}
113
+ * @private
114
+ */
115
+ this.sockets = {};
116
+
117
+ this.authenticate();
118
+ }
119
+
120
+ /**
121
+ * The current stream dispatcher (if any)
122
+ * @type {?StreamDispatcher}
123
+ * @readonly
124
+ */
125
+ get dispatcher() {
126
+ return this.player.dispatcher;
127
+ }
128
+
129
+ /**
130
+ * Sets whether the voice connection should display as "speaking" or not.
131
+ * @param {boolean} value Whether or not to speak
132
+ * @private
133
+ */
134
+ setSpeaking(value) {
135
+ if (this.speaking === value) return;
136
+ if (this.status !== Constants.VoiceStatus.CONNECTED) return;
137
+ this.speaking = value;
138
+ this.sockets.ws.sendPacket({
139
+ op: Constants.VoiceOPCodes.SPEAKING,
140
+ d: {
141
+ speaking: true,
142
+ delay: 0,
143
+ },
144
+ }).catch(e => {
145
+ this.emit('debug', e);
146
+ });
147
+ }
148
+
149
+ /**
150
+ * Sends a request to the main gateway to join a voice channel.
151
+ * @param {Object} [options] The options to provide
152
+ */
153
+ sendVoiceStateUpdate(options = {}) {
154
+ options = Util.mergeDefault({
155
+ guild_id: this.channel.guild.id,
156
+ channel_id: this.channel.id,
157
+ self_mute: false,
158
+ self_deaf: false,
159
+ }, options);
160
+
161
+ this.client.ws.send({
162
+ op: Constants.OPCodes.VOICE_STATE_UPDATE,
163
+ d: options,
164
+ });
165
+ }
166
+
167
+ /**
168
+ * Set the token and endpoint required to connect to the voice servers.
169
+ * @param {string} token The voice token
170
+ * @param {string} endpoint The voice endpoint
171
+ * @returns {void}
172
+ */
173
+ setTokenAndEndpoint(token, endpoint) {
174
+ if (!endpoint) {
175
+ // Signifies awaiting endpoint stage
176
+ return;
177
+ }
178
+
179
+ if (!token) {
180
+ this.authenticateFailed('Token not provided from voice server packet.');
181
+ return;
182
+ }
183
+
184
+ endpoint = endpoint.match(/([^:]*)/)[0];
185
+
186
+ if (!endpoint) {
187
+ this.authenticateFailed('Invalid endpoint received.');
188
+ return;
189
+ }
190
+
191
+ if (this.status === Constants.VoiceStatus.AUTHENTICATING) {
192
+ this.authentication.token = token;
193
+ this.authentication.endpoint = endpoint;
194
+ this.checkAuthenticated();
195
+ } else if (token !== this.authentication.token || endpoint !== this.authentication.endpoint) {
196
+ this.reconnect(token, endpoint);
197
+ }
198
+ }
199
+
200
+ /**
201
+ * Sets the Session ID for the connection.
202
+ * @param {string} sessionID The voice session ID
203
+ */
204
+ setSessionID(sessionID) {
205
+ if (!sessionID) {
206
+ this.authenticateFailed('Session ID not supplied.');
207
+ return;
208
+ }
209
+
210
+ if (this.status === Constants.VoiceStatus.AUTHENTICATING) {
211
+ this.authentication.sessionID = sessionID;
212
+ this.checkAuthenticated();
213
+ } else if (sessionID !== this.authentication.sessionID) {
214
+ this.authentication.sessionID = sessionID;
215
+ /**
216
+ * Emitted when a new session ID is received.
217
+ * @event VoiceConnection#newSession
218
+ * @private
219
+ */
220
+ this.emit('newSession', sessionID);
221
+ }
222
+ }
223
+
224
+ /**
225
+ * Checks whether the voice connection is authenticated.
226
+ * @private
227
+ */
228
+ checkAuthenticated() {
229
+ const { token, endpoint, sessionID } = this.authentication;
230
+
231
+ if (token && endpoint && sessionID) {
232
+ clearTimeout(this.connectTimeout);
233
+ this.status = Constants.VoiceStatus.CONNECTING;
234
+ /**
235
+ * Emitted when we successfully initiate a voice connection.
236
+ * @event VoiceConnection#authenticated
237
+ */
238
+ this.emit('authenticated');
239
+ this.connect();
240
+ }
241
+ }
242
+
243
+ /**
244
+ * Invoked when we fail to initiate a voice connection.
245
+ * @param {string} reason The reason for failure
246
+ * @private
247
+ */
248
+ authenticateFailed(reason) {
249
+ clearTimeout(this.connectTimeout);
250
+ if (this.status === Constants.VoiceStatus.AUTHENTICATING) {
251
+ /**
252
+ * Emitted when we fail to initiate a voice connection.
253
+ * @event VoiceConnection#failed
254
+ * @param {Error} error The encountered error
255
+ */
256
+ this.emit('failed', new Error(reason));
257
+ } else {
258
+ /**
259
+ * Emitted whenever the connection encounters an error.
260
+ * @event VoiceConnection#error
261
+ * @param {Error} error The encountered error
262
+ */
263
+ this.emit('error', new Error(reason));
264
+ }
265
+ this.status = Constants.VoiceStatus.DISCONNECTED;
266
+ }
267
+
268
+ /**
269
+ * Move to a different voice channel in the same guild.
270
+ * @param {VoiceChannel} channel The channel to move to
271
+ * @private
272
+ */
273
+ updateChannel(channel) {
274
+ this.channel = channel;
275
+ this.sendVoiceStateUpdate();
276
+ }
277
+
278
+ /**
279
+ * Attempts to authenticate to the voice server.
280
+ * @private
281
+ */
282
+ authenticate() {
283
+ this.sendVoiceStateUpdate();
284
+ this.connectTimeout = this.client.setTimeout(
285
+ () => this.authenticateFailed(new Error('Connection not established within 15 seconds.')), 15000);
286
+ }
287
+
288
+ /**
289
+ * Attempts to reconnect to the voice server (typically after a region change).
290
+ * @param {string} token The voice token
291
+ * @param {string} endpoint The voice endpoint
292
+ * @private
293
+ */
294
+ reconnect(token, endpoint) {
295
+ this.authentication.token = token;
296
+ this.authentication.endpoint = endpoint;
297
+
298
+ this.status = Constants.VoiceStatus.RECONNECTING;
299
+ /**
300
+ * Emitted when the voice connection is reconnecting (typically after a region change).
301
+ * @event VoiceConnection#reconnecting
302
+ */
303
+ this.emit('reconnecting');
304
+ this.connect();
305
+ }
306
+
307
+ /**
308
+ * Disconnect the voice connection, causing a disconnect and closing event to be emitted.
309
+ */
310
+ disconnect() {
311
+ this.emit('closing');
312
+ this.sendVoiceStateUpdate({
313
+ channel_id: null,
314
+ });
315
+ this.player.destroy();
316
+ this.cleanup();
317
+ this.status = Constants.VoiceStatus.DISCONNECTED;
318
+ /**
319
+ * Emitted when the voice connection disconnects.
320
+ * @event VoiceConnection#disconnect
321
+ */
322
+ this.emit('disconnect');
323
+ }
324
+
325
+ /**
326
+ * Cleans up after disconnect.
327
+ * @private
328
+ */
329
+ cleanup() {
330
+ const { ws, udp } = this.sockets;
331
+
332
+ if (ws) {
333
+ ws.removeAllListeners('error');
334
+ ws.removeAllListeners('ready');
335
+ ws.removeAllListeners('sessionDescription');
336
+ ws.removeAllListeners('speaking');
337
+ }
338
+
339
+ if (udp) udp.removeAllListeners('error');
340
+
341
+ this.sockets.ws = null;
342
+ this.sockets.udp = null;
343
+ }
344
+
345
+ /**
346
+ * Connect the voice connection.
347
+ * @private
348
+ */
349
+ connect() {
350
+ if (this.status !== Constants.VoiceStatus.RECONNECTING) {
351
+ if (this.sockets.ws) throw new Error('There is already an existing WebSocket connection.');
352
+ if (this.sockets.udp) throw new Error('There is already an existing UDP connection.');
353
+ }
354
+
355
+ if (this.sockets.ws) this.sockets.ws.shutdown();
356
+ if (this.sockets.udp) this.sockets.udp.shutdown();
357
+
358
+ this.sockets.ws = new VoiceWebSocket(this);
359
+ this.sockets.udp = new VoiceUDP(this);
360
+
361
+ const { ws, udp } = this.sockets;
362
+
363
+ ws.on('error', err => this.emit('error', err));
364
+ udp.on('error', err => this.emit('error', err));
365
+ ws.on('ready', this.onReady.bind(this));
366
+ ws.on('sessionDescription', this.onSessionDescription.bind(this));
367
+ ws.on('speaking', this.onSpeaking.bind(this));
368
+ }
369
+
370
+ /**
371
+ * Invoked when the voice websocket is ready.
372
+ * @param {Object} data The received data
373
+ * @private
374
+ */
375
+ onReady({ port, ssrc, ip }) {
376
+ this.authentication.port = port;
377
+ this.authentication.ssrc = ssrc;
378
+ this.sockets.udp.createUDPSocket(ip);
379
+ }
380
+
381
+ /**
382
+ * Invoked when a session description is received.
383
+ * @param {string} mode The encryption mode
384
+ * @param {string} secret The secret key
385
+ * @private
386
+ */
387
+ onSessionDescription(mode, secret) {
388
+ this.authentication.encryptionMode = mode;
389
+ this.authentication.secretKey = secret;
390
+
391
+ this.status = Constants.VoiceStatus.CONNECTED;
392
+ /**
393
+ * Emitted once the connection is ready, when a promise to join a voice channel resolves,
394
+ * the connection will already be ready.
395
+ * @event VoiceConnection#ready
396
+ */
397
+ this.emit('ready');
398
+ }
399
+
400
+ /**
401
+ * Invoked when a speaking event is received.
402
+ * @param {Object} data The received data
403
+ * @private
404
+ */
405
+ onSpeaking({ user_id, ssrc, speaking }) {
406
+ const guild = this.channel.guild;
407
+ const user = this.client.users.get(user_id);
408
+ this.ssrcMap.set(+ssrc, user);
409
+ if (!speaking) {
410
+ for (const receiver of this.receivers) {
411
+ receiver.stoppedSpeaking(user);
412
+ }
413
+ }
414
+ /**
415
+ * Emitted whenever a user starts/stops speaking.
416
+ * @event VoiceConnection#speaking
417
+ * @param {User} user The user that has started/stopped speaking
418
+ * @param {boolean} speaking Whether or not the user is speaking
419
+ */
420
+ if (this.status === Constants.VoiceStatus.CONNECTED) this.emit('speaking', user, speaking);
421
+ guild._memberSpeakUpdate(user_id, speaking);
422
+ }
423
+
424
+ /**
425
+ * Options that can be passed to stream-playing methods:
426
+ * @typedef {Object} StreamOptions
427
+ * @property {number} [seek=0] The time to seek to
428
+ * @property {number} [volume=1] The volume to play at
429
+ * @property {number} [passes=1] How many times to send the voice packet to reduce packet loss
430
+ * @property {number|string} [bitrate=48000] The bitrate (quality) of the audio.
431
+ * If set to 'auto', the voice channel's bitrate will be used
432
+ */
433
+
434
+ /**
435
+ * Play the given file in the voice connection.
436
+ * @param {string} file The absolute path to the file
437
+ * @param {StreamOptions} [options] Options for playing the stream
438
+ * @returns {StreamDispatcher}
439
+ * @example
440
+ * // Play files natively
441
+ * voiceChannel.join()
442
+ * .then(connection => {
443
+ * const dispatcher = connection.playFile('C:/Users/Discord/Desktop/music.mp3');
444
+ * })
445
+ * .catch(console.error);
446
+ */
447
+ playFile(file, options) {
448
+ return this.player.playUnknownStream(`file:${file}`, options);
449
+ }
450
+
451
+ /**
452
+ * Play an arbitrary input that can be [handled by ffmpeg](https://ffmpeg.org/ffmpeg-protocols.html#Description)
453
+ * @param {string} input the arbitrary input
454
+ * @param {StreamOptions} [options] Options for playing the stream
455
+ * @returns {StreamDispatcher}
456
+ */
457
+ playArbitraryInput(input, options) {
458
+ return this.player.playUnknownStream(input, options);
459
+ }
460
+
461
+ /**
462
+ * Plays and converts an audio stream in the voice connection.
463
+ * @param {ReadableStream} stream The audio stream to play
464
+ * @param {StreamOptions} [options] Options for playing the stream
465
+ * @returns {StreamDispatcher}
466
+ * @example
467
+ * // Play streams using ytdl-core
468
+ * const ytdl = require('ytdl-core');
469
+ * const streamOptions = { seek: 0, volume: 1 };
470
+ * voiceChannel.join()
471
+ * .then(connection => {
472
+ * const stream = ytdl('https://www.youtube.com/watch?v=XAWgeLF9EVQ', { filter : 'audioonly' });
473
+ * const dispatcher = connection.playStream(stream, streamOptions);
474
+ * })
475
+ * .catch(console.error);
476
+ */
477
+ playStream(stream, options) {
478
+ return this.player.playUnknownStream(stream, options);
479
+ }
480
+
481
+ /**
482
+ * Plays a stream of 16-bit signed stereo PCM.
483
+ * @param {ReadableStream} stream The audio stream to play
484
+ * @param {StreamOptions} [options] Options for playing the stream
485
+ * @returns {StreamDispatcher}
486
+ */
487
+ playConvertedStream(stream, options) {
488
+ return this.player.playPCMStream(stream, options);
489
+ }
490
+
491
+ /**
492
+ * Plays an Opus encoded stream.
493
+ * <warn>Note that inline volume is not compatible with this method.</warn>
494
+ * @param {ReadableStream} stream The Opus audio stream to play
495
+ * @param {StreamOptions} [options] Options for playing the stream
496
+ * @returns {StreamDispatcher}
497
+ */
498
+ playOpusStream(stream, options) {
499
+ return this.player.playOpusStream(stream, options);
500
+ }
501
+
502
+ /**
503
+ * Plays a voice broadcast.
504
+ * @param {VoiceBroadcast} broadcast The broadcast to play
505
+ * @param {StreamOptions} [options] Options for playing the stream
506
+ * @returns {StreamDispatcher}
507
+ * @example
508
+ * // Play a broadcast
509
+ * const broadcast = client
510
+ * .createVoiceBroadcast()
511
+ * .playFile('./test.mp3');
512
+ * const dispatcher = voiceConnection.playBroadcast(broadcast);
513
+ */
514
+ playBroadcast(broadcast, options) {
515
+ return this.player.playBroadcast(broadcast, options);
516
+ }
517
+
518
+ /**
519
+ * Creates a VoiceReceiver so you can start listening to voice data.
520
+ * It's recommended to only create one of these.
521
+ * @returns {VoiceReceiver}
522
+ */
523
+ createReceiver() {
524
+ const receiver = new VoiceReceiver(this);
525
+ this.receivers.push(receiver);
526
+ return receiver;
527
+ }
528
+ }
529
+
530
+ module.exports = VoiceConnection;
@@ -0,0 +1,127 @@
1
+ const udp = require('dgram');
2
+ const Constants = require('../../util/Constants');
3
+ const EventEmitter = require('events').EventEmitter;
4
+
5
+ /**
6
+ * Represents a UDP client for a Voice Connection.
7
+ * @extends {EventEmitter}
8
+ * @private
9
+ */
10
+ class VoiceConnectionUDPClient extends EventEmitter {
11
+ constructor(voiceConnection) {
12
+ super();
13
+
14
+ /**
15
+ * The voice connection that this UDP client serves
16
+ * @type {VoiceConnection}
17
+ */
18
+ this.voiceConnection = voiceConnection;
19
+
20
+ /**
21
+ * The UDP socket
22
+ * @type {?Socket}
23
+ */
24
+ this.socket = null;
25
+
26
+ /**
27
+ * The address of the Discord voice server
28
+ * @type {?string}
29
+ */
30
+ this.discordAddress = null;
31
+
32
+ /**
33
+ * The local IP address
34
+ * @type {?string}
35
+ */
36
+ this.localAddress = null;
37
+
38
+ /**
39
+ * The local port
40
+ * @type {?string}
41
+ */
42
+ this.localPort = null;
43
+
44
+ this.voiceConnection.on('closing', this.shutdown.bind(this));
45
+ }
46
+
47
+ shutdown() {
48
+ if (this.socket) {
49
+ this.socket.removeAllListeners('message');
50
+ try {
51
+ this.socket.close();
52
+ } finally {
53
+ this.socket = null;
54
+ }
55
+ }
56
+ }
57
+
58
+ /**
59
+ * The port of the Discord voice server
60
+ * @type {number}
61
+ * @readonly
62
+ */
63
+ get discordPort() {
64
+ return this.voiceConnection.authentication.port;
65
+ }
66
+
67
+ /**
68
+ * Send a packet to the UDP client.
69
+ * @param {Object} packet The packet to send
70
+ * @returns {Promise<Object>}
71
+ */
72
+ send(packet) {
73
+ return new Promise((resolve, reject) => {
74
+ if (!this.socket) throw new Error('Tried to send a UDP packet, but there is no socket available.');
75
+ if (!this.discordAddress || !this.discordPort) throw new Error('Malformed UDP address or port.');
76
+ this.socket.send(packet, 0, packet.length, this.discordPort, this.discordAddress, error => {
77
+ if (error) reject(error); else resolve(packet);
78
+ });
79
+ });
80
+ }
81
+
82
+ createUDPSocket(address) {
83
+ this.discordAddress = address;
84
+ const socket = this.socket = udp.createSocket('udp4');
85
+
86
+ socket.once('message', message => {
87
+ const packet = parseLocalPacket(message);
88
+ if (packet.error) {
89
+ this.emit('error', packet.error);
90
+ return;
91
+ }
92
+
93
+ this.localAddress = packet.address;
94
+ this.localPort = packet.port;
95
+
96
+ this.voiceConnection.sockets.ws.sendPacket({
97
+ op: Constants.VoiceOPCodes.SELECT_PROTOCOL,
98
+ d: {
99
+ protocol: 'udp',
100
+ data: {
101
+ address: packet.address,
102
+ port: packet.port,
103
+ mode: 'xsalsa20_poly1305',
104
+ },
105
+ },
106
+ });
107
+ });
108
+
109
+ const blankMessage = Buffer.alloc(70);
110
+ blankMessage.writeUIntBE(this.voiceConnection.authentication.ssrc, 0, 4);
111
+ this.send(blankMessage);
112
+ }
113
+ }
114
+
115
+ function parseLocalPacket(message) {
116
+ try {
117
+ const packet = Buffer.from(message);
118
+ let address = '';
119
+ for (let i = 4; i < packet.indexOf(0, i); i++) address += String.fromCharCode(packet[i]);
120
+ const port = parseInt(packet.readUIntLE(packet.length - 2, 2).toString(10), 10);
121
+ return { address, port };
122
+ } catch (error) {
123
+ return { error };
124
+ }
125
+ }
126
+
127
+ module.exports = VoiceConnectionUDPClient;