desck 0.4.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.gitlab-ci.yml +21 -0
- package/README.md +176 -0
- package/desck.cjs +2 -0
- package/elm.json +39 -0
- package/justfile +13 -0
- package/package.json +25 -0
- package/public/index.html +30 -0
- package/public/palette.json +16 -0
- package/public/projects/something.json +139 -0
- package/public/projects/template.json +69 -0
- package/public/script.js +490 -0
- package/public/style.css +471 -0
- package/public/svg/backface.svg +1 -0
- package/public/svg/courts.svg +30 -0
- package/public/svg/digits.svg +18 -0
- package/public/svg/suits.svg +43 -0
- package/server.cjs +316 -0
- package/settings.json +10 -0
- package/src/Card.elm +38 -0
- package/src/ColorPicker.elm +113 -0
- package/src/Deck.elm +571 -0
- package/src/DeckView.elm +415 -0
- package/src/Layout.elm +224 -0
- package/src/Main.elm +3743 -0
- package/src/Palette.elm +302 -0
- package/src/Project.elm +1029 -0
- package/src/Rect.elm +292 -0
- package/src/SaveFile.elm +422 -0
- package/src/Theme.elm +99 -0
- package/src/Util.elm +337 -0
- package/src/Vec.elm +196 -0
- package/src/Zone.elm +364 -0
package/src/Zone.elm
ADDED
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module Zone exposing (..)
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import Palette exposing (Color(..), colorFromString)
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import Rect exposing (Rect, Rotation, angled, rect4)
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import Util exposing (Id)
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import Vec exposing (Vec2)
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type alias Border =
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{ color : Color
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, width : Int
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, dash : Int
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}
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type Head
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= None
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| Triangle
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| Cross
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headString : Head -> String
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headString h =
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case h of
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None ->
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"None"
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Triangle ->
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"Triangle"
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Cross ->
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"Cross"
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headFromString : String -> Head
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headFromString s =
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case s of
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"None" ->
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None
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"Triangle" ->
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Triangle
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"Cross" ->
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Cross
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_ ->
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Triangle
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type alias Stamp =
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{ pos : Vec2
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, id : Id
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, text : Text
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, fill : Color
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, radius : Float
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}
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type alias Arrow =
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{ from : String
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, to : String
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, id : String
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, fill : Color
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, width : Float
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, head : Head
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-- TODO Arrows - text : Text
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}
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defaultArrow : Arrow
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defaultArrow =
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{ from = ""
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, to = ""
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, id = ""
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, fill = Orange
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, width = 30.0
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, head = Triangle
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}
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type Anchor
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= Center
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| Left
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| Right
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| Top
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| Bottom
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anchorString : Anchor -> String
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anchorString a =
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case a of
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Left ->
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"Left"
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Right ->
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"Right"
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Top ->
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"Top"
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Bottom ->
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"Bottom"
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Center ->
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"Center"
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anchorFromString : String -> Anchor
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anchorFromString s =
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case s of
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"Left" ->
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Left
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"Right" ->
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Right
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"Top" ->
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Top
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"Bottom" ->
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Bottom
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"Center" ->
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Center
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_ ->
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Center
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type FontType
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= PrimaryFont
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| SecondaryFont
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type alias Text =
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{ label : String
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, color : Color
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, size : Int
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, primary : Bool
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, anchor : Anchor
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}
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type alias Grid =
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{ rows : Int
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, columns : Int
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}
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type alias Zone =
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{ rect : Rect
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, rot : Rotation
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, id : Id
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, fill : Color
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, border : Border
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, text : Text
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, grid : Grid
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}
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defaultText : Text
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defaultText =
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{ label = "zone"
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, color = LightGray
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, size = 70
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, primary = True
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, anchor = Center
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}
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defaultStamp : Stamp
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defaultStamp =
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{ pos = Vec.zero
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, id = ""
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, text = { defaultText | label = "A", color = Black }
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, radius = 70
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, fill = Green
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}
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defaultZone : Zone
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defaultZone =
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{ rect = rect4 0 0 100 100
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, rot = angled 0
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, id = ""
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, fill = DarkGray
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, text = defaultText
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, grid = { rows = 1, columns = 1 }
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, border =
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{ dash = 0
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, width = 10
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, color = MidGray
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}
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}
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type ZoneField
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= ZoneLabel
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| ZoneFill
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| ZoneStroke
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| ZoneText
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| ZoneWidth
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| ZoneDash
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| ZoneFontSize
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| ZoneRows
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| ZoneColumns
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| ZoneAnchor
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| ZoneFont
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updateZoneString : ZoneField -> String -> Zone -> Zone
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updateZoneString field string z =
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let
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b =
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z.border
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g =
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z.grid
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color =
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colorFromString string
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int =
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Maybe.withDefault 16 <| String.toInt string
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text =
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z.text
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bool =
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if string == "True" then
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True
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else
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False
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in
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case field of
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ZoneFont ->
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{ z | text = { text | primary = bool } }
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ZoneFill ->
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{ z | fill = color }
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ZoneAnchor ->
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{ z | text = { text | anchor = anchorFromString string } }
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ZoneLabel ->
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{ z | text = { text | label = string } }
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ZoneText ->
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{ z | text = { text | color = color } }
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ZoneFontSize ->
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{ z | text = { text | size = int } }
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ZoneStroke ->
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{ z | border = { b | color = color } }
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ZoneDash ->
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{ z | border = { b | dash = int } }
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ZoneWidth ->
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{ z | border = { b | width = int } }
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ZoneRows ->
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{ z | grid = { g | rows = int } }
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ZoneColumns ->
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{ z | grid = { g | columns = int } }
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textAttributes : Vec2 -> Text -> ( Vec2, ( String, String ), Int -> String -> String )
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textAttributes size t =
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let
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lines =
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String.split "\n" t.label
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c =
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Vec.half size
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s =
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toFloat t.size
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lc =
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List.length lines |> toFloat |> max 1.0
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offset =
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s * 0.0
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in
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case t.anchor of
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Center ->
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( c
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, ( "middle", "middle" )
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, \i _ ->
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if i > 0 then
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"1em"
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else
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(toFloat (List.length lines - 1)
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* -0.5
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|> String.fromFloat
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)
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++ "em"
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)
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Top ->
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( Vec.vec2 c.x
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(-(s * lc)
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- offset
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- s
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* (if lc > 1 then
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1.0
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else
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0.75
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)
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)
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, ( "middle", "alphabetic" )
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, \_ _ ->
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"1em"
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)
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Bottom ->
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( Vec.vec2 c.x (size.y + offset + s * 0.75)
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-- TODO make multiplier smaller if only lowercase?
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, ( "middle", "hanging" )
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, \i _ ->
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if i == 0 then
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"0em"
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else
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"1em"
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)
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Right ->
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( Vec.vec2 (size.x + offset + s * 0.75) c.y
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, ( "start", "middle" )
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, \i _ ->
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if i > 0 then
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"1em"
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else
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(toFloat (List.length lines - 1)
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* -0.5
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|> String.fromFloat
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)
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++ "em"
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)
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Left ->
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( Vec.vec2 (-offset - s * 0.75) c.y
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, ( "end", "middle" )
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, \i _ ->
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if i > 0 then
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"1em"
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else
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(toFloat (List.length lines - 1)
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* -0.5
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|> String.fromFloat
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)
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++ "em"
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)
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