deeptwins-engine-3d 0.0.42

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (590) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +39 -0
  3. package/dist/assets/Build/DeepTwins/Image/line.png +0 -0
  4. package/dist/assets/Build/DeepTwins/Image/qingtian/backav9.jpg +0 -0
  5. package/dist/assets/Build/DeepTwins/Image/qingtian/bottomav9.jpg +0 -0
  6. package/dist/assets/Build/DeepTwins/Image/qingtian/frontav9.jpg +0 -0
  7. package/dist/assets/Build/DeepTwins/Image/qingtian/leftav9.jpg +0 -0
  8. package/dist/assets/Build/DeepTwins/Image/qingtian/rightav9.jpg +0 -0
  9. package/dist/assets/Build/DeepTwins/Image/qingtian/topav9.jpg +0 -0
  10. package/dist/assets/Build/DeepTwins/Image/video-mask.png +0 -0
  11. package/dist/assets/Build/DeepTwins/Image/wall.png +0 -0
  12. package/dist/assets/Build/DeepTwins/Image/wanxia/SunSetBack.png +0 -0
  13. package/dist/assets/Build/DeepTwins/Image/wanxia/SunSetDown.png +0 -0
  14. package/dist/assets/Build/DeepTwins/Image/wanxia/SunSetFront.png +0 -0
  15. package/dist/assets/Build/DeepTwins/Image/wanxia/SunSetLeft.png +0 -0
  16. package/dist/assets/Build/DeepTwins/Image/wanxia/SunSetRight.png +0 -0
  17. package/dist/assets/Build/DeepTwins/Image/wanxia/SunSetUp.png +0 -0
  18. package/dist/assets/Build/DeepTwins/YunJing/yunjing-for-cesium.js +1 -0
  19. package/dist/assets/Build/Map3d/Assets/IAU2006_XYS/IAU2006_XYS_0.json +1 -0
  20. package/dist/assets/Build/Map3d/Assets/IAU2006_XYS/IAU2006_XYS_1.json +1 -0
  21. package/dist/assets/Build/Map3d/Assets/IAU2006_XYS/IAU2006_XYS_10.json +1 -0
  22. package/dist/assets/Build/Map3d/Assets/IAU2006_XYS/IAU2006_XYS_11.json +1 -0
  23. package/dist/assets/Build/Map3d/Assets/IAU2006_XYS/IAU2006_XYS_12.json +1 -0
  24. package/dist/assets/Build/Map3d/Assets/IAU2006_XYS/IAU2006_XYS_13.json +1 -0
  25. package/dist/assets/Build/Map3d/Assets/IAU2006_XYS/IAU2006_XYS_14.json +1 -0
  26. package/dist/assets/Build/Map3d/Assets/IAU2006_XYS/IAU2006_XYS_15.json +1 -0
  27. package/dist/assets/Build/Map3d/Assets/IAU2006_XYS/IAU2006_XYS_16.json +1 -0
  28. package/dist/assets/Build/Map3d/Assets/IAU2006_XYS/IAU2006_XYS_17.json +1 -0
  29. package/dist/assets/Build/Map3d/Assets/IAU2006_XYS/IAU2006_XYS_18.json +1 -0
  30. package/dist/assets/Build/Map3d/Assets/IAU2006_XYS/IAU2006_XYS_19.json +1 -0
  31. package/dist/assets/Build/Map3d/Assets/IAU2006_XYS/IAU2006_XYS_2.json +1 -0
  32. package/dist/assets/Build/Map3d/Assets/IAU2006_XYS/IAU2006_XYS_20.json +1 -0
  33. package/dist/assets/Build/Map3d/Assets/IAU2006_XYS/IAU2006_XYS_21.json +1 -0
  34. package/dist/assets/Build/Map3d/Assets/IAU2006_XYS/IAU2006_XYS_22.json +1 -0
  35. package/dist/assets/Build/Map3d/Assets/IAU2006_XYS/IAU2006_XYS_23.json +1 -0
  36. package/dist/assets/Build/Map3d/Assets/IAU2006_XYS/IAU2006_XYS_24.json +1 -0
  37. package/dist/assets/Build/Map3d/Assets/IAU2006_XYS/IAU2006_XYS_25.json +1 -0
  38. package/dist/assets/Build/Map3d/Assets/IAU2006_XYS/IAU2006_XYS_26.json +1 -0
  39. package/dist/assets/Build/Map3d/Assets/IAU2006_XYS/IAU2006_XYS_27.json +1 -0
  40. package/dist/assets/Build/Map3d/Assets/IAU2006_XYS/IAU2006_XYS_3.json +1 -0
  41. package/dist/assets/Build/Map3d/Assets/IAU2006_XYS/IAU2006_XYS_4.json +1 -0
  42. package/dist/assets/Build/Map3d/Assets/IAU2006_XYS/IAU2006_XYS_5.json +1 -0
  43. package/dist/assets/Build/Map3d/Assets/IAU2006_XYS/IAU2006_XYS_6.json +1 -0
  44. package/dist/assets/Build/Map3d/Assets/IAU2006_XYS/IAU2006_XYS_7.json +1 -0
  45. package/dist/assets/Build/Map3d/Assets/IAU2006_XYS/IAU2006_XYS_8.json +1 -0
  46. package/dist/assets/Build/Map3d/Assets/IAU2006_XYS/IAU2006_XYS_9.json +1 -0
  47. package/dist/assets/Build/Map3d/Assets/Images/bing_maps_credit.png +0 -0
  48. package/dist/assets/Build/Map3d/Assets/Images/cesium_credit.png +0 -0
  49. package/dist/assets/Build/Map3d/Assets/Images/google_earth_credit.png +0 -0
  50. package/dist/assets/Build/Map3d/Assets/Images/ion-credit.png +0 -0
  51. package/dist/assets/Build/Map3d/Assets/Textures/LensFlare/DirtMask.jpg +0 -0
  52. package/dist/assets/Build/Map3d/Assets/Textures/LensFlare/StarBurst.jpg +0 -0
  53. package/dist/assets/Build/Map3d/Assets/Textures/NaturalEarthII/0/0/0.jpg +0 -0
  54. package/dist/assets/Build/Map3d/Assets/Textures/NaturalEarthII/0/1/0.jpg +0 -0
  55. package/dist/assets/Build/Map3d/Assets/Textures/NaturalEarthII/1/0/0.jpg +0 -0
  56. package/dist/assets/Build/Map3d/Assets/Textures/NaturalEarthII/1/0/1.jpg +0 -0
  57. package/dist/assets/Build/Map3d/Assets/Textures/NaturalEarthII/1/1/0.jpg +0 -0
  58. package/dist/assets/Build/Map3d/Assets/Textures/NaturalEarthII/1/1/1.jpg +0 -0
  59. package/dist/assets/Build/Map3d/Assets/Textures/NaturalEarthII/1/2/0.jpg +0 -0
  60. package/dist/assets/Build/Map3d/Assets/Textures/NaturalEarthII/1/2/1.jpg +0 -0
  61. package/dist/assets/Build/Map3d/Assets/Textures/NaturalEarthII/1/3/0.jpg +0 -0
  62. package/dist/assets/Build/Map3d/Assets/Textures/NaturalEarthII/1/3/1.jpg +0 -0
  63. package/dist/assets/Build/Map3d/Assets/Textures/NaturalEarthII/2/0/0.jpg +0 -0
  64. package/dist/assets/Build/Map3d/Assets/Textures/NaturalEarthII/2/0/1.jpg +0 -0
  65. package/dist/assets/Build/Map3d/Assets/Textures/NaturalEarthII/2/0/2.jpg +0 -0
  66. package/dist/assets/Build/Map3d/Assets/Textures/NaturalEarthII/2/0/3.jpg +0 -0
  67. package/dist/assets/Build/Map3d/Assets/Textures/NaturalEarthII/2/1/0.jpg +0 -0
  68. package/dist/assets/Build/Map3d/Assets/Textures/NaturalEarthII/2/1/1.jpg +0 -0
  69. package/dist/assets/Build/Map3d/Assets/Textures/NaturalEarthII/2/1/2.jpg +0 -0
  70. package/dist/assets/Build/Map3d/Assets/Textures/NaturalEarthII/2/1/3.jpg +0 -0
  71. package/dist/assets/Build/Map3d/Assets/Textures/NaturalEarthII/2/2/0.jpg +0 -0
  72. package/dist/assets/Build/Map3d/Assets/Textures/NaturalEarthII/2/2/1.jpg +0 -0
  73. package/dist/assets/Build/Map3d/Assets/Textures/NaturalEarthII/2/2/2.jpg +0 -0
  74. package/dist/assets/Build/Map3d/Assets/Textures/NaturalEarthII/2/2/3.jpg +0 -0
  75. package/dist/assets/Build/Map3d/Assets/Textures/NaturalEarthII/2/3/0.jpg +0 -0
  76. package/dist/assets/Build/Map3d/Assets/Textures/NaturalEarthII/2/3/1.jpg +0 -0
  77. package/dist/assets/Build/Map3d/Assets/Textures/NaturalEarthII/2/3/2.jpg +0 -0
  78. package/dist/assets/Build/Map3d/Assets/Textures/NaturalEarthII/2/3/3.jpg +0 -0
  79. package/dist/assets/Build/Map3d/Assets/Textures/NaturalEarthII/2/4/0.jpg +0 -0
  80. package/dist/assets/Build/Map3d/Assets/Textures/NaturalEarthII/2/4/1.jpg +0 -0
  81. package/dist/assets/Build/Map3d/Assets/Textures/NaturalEarthII/2/4/2.jpg +0 -0
  82. package/dist/assets/Build/Map3d/Assets/Textures/NaturalEarthII/2/4/3.jpg +0 -0
  83. package/dist/assets/Build/Map3d/Assets/Textures/NaturalEarthII/2/5/0.jpg +0 -0
  84. package/dist/assets/Build/Map3d/Assets/Textures/NaturalEarthII/2/5/1.jpg +0 -0
  85. package/dist/assets/Build/Map3d/Assets/Textures/NaturalEarthII/2/5/2.jpg +0 -0
  86. package/dist/assets/Build/Map3d/Assets/Textures/NaturalEarthII/2/5/3.jpg +0 -0
  87. package/dist/assets/Build/Map3d/Assets/Textures/NaturalEarthII/2/6/0.jpg +0 -0
  88. package/dist/assets/Build/Map3d/Assets/Textures/NaturalEarthII/2/6/1.jpg +0 -0
  89. package/dist/assets/Build/Map3d/Assets/Textures/NaturalEarthII/2/6/2.jpg +0 -0
  90. package/dist/assets/Build/Map3d/Assets/Textures/NaturalEarthII/2/6/3.jpg +0 -0
  91. package/dist/assets/Build/Map3d/Assets/Textures/NaturalEarthII/2/7/0.jpg +0 -0
  92. package/dist/assets/Build/Map3d/Assets/Textures/NaturalEarthII/2/7/1.jpg +0 -0
  93. package/dist/assets/Build/Map3d/Assets/Textures/NaturalEarthII/2/7/2.jpg +0 -0
  94. package/dist/assets/Build/Map3d/Assets/Textures/NaturalEarthII/2/7/3.jpg +0 -0
  95. package/dist/assets/Build/Map3d/Assets/Textures/NaturalEarthII/tilemapresource.xml +14 -0
  96. package/dist/assets/Build/Map3d/Assets/Textures/SkyBox/tycho2t3_80_mx.jpg +0 -0
  97. package/dist/assets/Build/Map3d/Assets/Textures/SkyBox/tycho2t3_80_my.jpg +0 -0
  98. package/dist/assets/Build/Map3d/Assets/Textures/SkyBox/tycho2t3_80_mz.jpg +0 -0
  99. package/dist/assets/Build/Map3d/Assets/Textures/SkyBox/tycho2t3_80_px.jpg +0 -0
  100. package/dist/assets/Build/Map3d/Assets/Textures/SkyBox/tycho2t3_80_py.jpg +0 -0
  101. package/dist/assets/Build/Map3d/Assets/Textures/SkyBox/tycho2t3_80_pz.jpg +0 -0
  102. package/dist/assets/Build/Map3d/Assets/Textures/maki/airfield.png +0 -0
  103. package/dist/assets/Build/Map3d/Assets/Textures/maki/airport.png +0 -0
  104. package/dist/assets/Build/Map3d/Assets/Textures/maki/alcohol-shop.png +0 -0
  105. package/dist/assets/Build/Map3d/Assets/Textures/maki/america-football.png +0 -0
  106. package/dist/assets/Build/Map3d/Assets/Textures/maki/art-gallery.png +0 -0
  107. package/dist/assets/Build/Map3d/Assets/Textures/maki/bakery.png +0 -0
  108. package/dist/assets/Build/Map3d/Assets/Textures/maki/bank.png +0 -0
  109. package/dist/assets/Build/Map3d/Assets/Textures/maki/bar.png +0 -0
  110. package/dist/assets/Build/Map3d/Assets/Textures/maki/baseball.png +0 -0
  111. package/dist/assets/Build/Map3d/Assets/Textures/maki/basketball.png +0 -0
  112. package/dist/assets/Build/Map3d/Assets/Textures/maki/beer.png +0 -0
  113. package/dist/assets/Build/Map3d/Assets/Textures/maki/bicycle.png +0 -0
  114. package/dist/assets/Build/Map3d/Assets/Textures/maki/building.png +0 -0
  115. package/dist/assets/Build/Map3d/Assets/Textures/maki/bus.png +0 -0
  116. package/dist/assets/Build/Map3d/Assets/Textures/maki/cafe.png +0 -0
  117. package/dist/assets/Build/Map3d/Assets/Textures/maki/camera.png +0 -0
  118. package/dist/assets/Build/Map3d/Assets/Textures/maki/campsite.png +0 -0
  119. package/dist/assets/Build/Map3d/Assets/Textures/maki/car.png +0 -0
  120. package/dist/assets/Build/Map3d/Assets/Textures/maki/cemetery.png +0 -0
  121. package/dist/assets/Build/Map3d/Assets/Textures/maki/cesium.png +0 -0
  122. package/dist/assets/Build/Map3d/Assets/Textures/maki/chemist.png +0 -0
  123. package/dist/assets/Build/Map3d/Assets/Textures/maki/cinema.png +0 -0
  124. package/dist/assets/Build/Map3d/Assets/Textures/maki/circle-stroked.png +0 -0
  125. package/dist/assets/Build/Map3d/Assets/Textures/maki/circle.png +0 -0
  126. package/dist/assets/Build/Map3d/Assets/Textures/maki/city.png +0 -0
  127. package/dist/assets/Build/Map3d/Assets/Textures/maki/clothing-store.png +0 -0
  128. package/dist/assets/Build/Map3d/Assets/Textures/maki/college.png +0 -0
  129. package/dist/assets/Build/Map3d/Assets/Textures/maki/commercial.png +0 -0
  130. package/dist/assets/Build/Map3d/Assets/Textures/maki/cricket.png +0 -0
  131. package/dist/assets/Build/Map3d/Assets/Textures/maki/cross.png +0 -0
  132. package/dist/assets/Build/Map3d/Assets/Textures/maki/dam.png +0 -0
  133. package/dist/assets/Build/Map3d/Assets/Textures/maki/danger.png +0 -0
  134. package/dist/assets/Build/Map3d/Assets/Textures/maki/disability.png +0 -0
  135. package/dist/assets/Build/Map3d/Assets/Textures/maki/dog-park.png +0 -0
  136. package/dist/assets/Build/Map3d/Assets/Textures/maki/embassy.png +0 -0
  137. package/dist/assets/Build/Map3d/Assets/Textures/maki/emergency-telephone.png +0 -0
  138. package/dist/assets/Build/Map3d/Assets/Textures/maki/entrance.png +0 -0
  139. package/dist/assets/Build/Map3d/Assets/Textures/maki/farm.png +0 -0
  140. package/dist/assets/Build/Map3d/Assets/Textures/maki/fast-food.png +0 -0
  141. package/dist/assets/Build/Map3d/Assets/Textures/maki/ferry.png +0 -0
  142. package/dist/assets/Build/Map3d/Assets/Textures/maki/fire-station.png +0 -0
  143. package/dist/assets/Build/Map3d/Assets/Textures/maki/fuel.png +0 -0
  144. package/dist/assets/Build/Map3d/Assets/Textures/maki/garden.png +0 -0
  145. package/dist/assets/Build/Map3d/Assets/Textures/maki/gift.png +0 -0
  146. package/dist/assets/Build/Map3d/Assets/Textures/maki/golf.png +0 -0
  147. package/dist/assets/Build/Map3d/Assets/Textures/maki/grocery.png +0 -0
  148. package/dist/assets/Build/Map3d/Assets/Textures/maki/hairdresser.png +0 -0
  149. package/dist/assets/Build/Map3d/Assets/Textures/maki/harbor.png +0 -0
  150. package/dist/assets/Build/Map3d/Assets/Textures/maki/heart.png +0 -0
  151. package/dist/assets/Build/Map3d/Assets/Textures/maki/heliport.png +0 -0
  152. package/dist/assets/Build/Map3d/Assets/Textures/maki/hospital.png +0 -0
  153. package/dist/assets/Build/Map3d/Assets/Textures/maki/ice-cream.png +0 -0
  154. package/dist/assets/Build/Map3d/Assets/Textures/maki/industrial.png +0 -0
  155. package/dist/assets/Build/Map3d/Assets/Textures/maki/land-use.png +0 -0
  156. package/dist/assets/Build/Map3d/Assets/Textures/maki/laundry.png +0 -0
  157. package/dist/assets/Build/Map3d/Assets/Textures/maki/library.png +0 -0
  158. package/dist/assets/Build/Map3d/Assets/Textures/maki/lighthouse.png +0 -0
  159. package/dist/assets/Build/Map3d/Assets/Textures/maki/lodging.png +0 -0
  160. package/dist/assets/Build/Map3d/Assets/Textures/maki/logging.png +0 -0
  161. package/dist/assets/Build/Map3d/Assets/Textures/maki/london-underground.png +0 -0
  162. package/dist/assets/Build/Map3d/Assets/Textures/maki/marker-stroked.png +0 -0
  163. package/dist/assets/Build/Map3d/Assets/Textures/maki/marker.png +0 -0
  164. package/dist/assets/Build/Map3d/Assets/Textures/maki/minefield.png +0 -0
  165. package/dist/assets/Build/Map3d/Assets/Textures/maki/mobilephone.png +0 -0
  166. package/dist/assets/Build/Map3d/Assets/Textures/maki/monument.png +0 -0
  167. package/dist/assets/Build/Map3d/Assets/Textures/maki/museum.png +0 -0
  168. package/dist/assets/Build/Map3d/Assets/Textures/maki/music.png +0 -0
  169. package/dist/assets/Build/Map3d/Assets/Textures/maki/oil-well.png +0 -0
  170. package/dist/assets/Build/Map3d/Assets/Textures/maki/park.png +0 -0
  171. package/dist/assets/Build/Map3d/Assets/Textures/maki/park2.png +0 -0
  172. package/dist/assets/Build/Map3d/Assets/Textures/maki/parking-garage.png +0 -0
  173. package/dist/assets/Build/Map3d/Assets/Textures/maki/parking.png +0 -0
  174. package/dist/assets/Build/Map3d/Assets/Textures/maki/pharmacy.png +0 -0
  175. package/dist/assets/Build/Map3d/Assets/Textures/maki/pitch.png +0 -0
  176. package/dist/assets/Build/Map3d/Assets/Textures/maki/place-of-worship.png +0 -0
  177. package/dist/assets/Build/Map3d/Assets/Textures/maki/playground.png +0 -0
  178. package/dist/assets/Build/Map3d/Assets/Textures/maki/police.png +0 -0
  179. package/dist/assets/Build/Map3d/Assets/Textures/maki/polling-place.png +0 -0
  180. package/dist/assets/Build/Map3d/Assets/Textures/maki/post.png +0 -0
  181. package/dist/assets/Build/Map3d/Assets/Textures/maki/prison.png +0 -0
  182. package/dist/assets/Build/Map3d/Assets/Textures/maki/rail-above.png +0 -0
  183. package/dist/assets/Build/Map3d/Assets/Textures/maki/rail-light.png +0 -0
  184. package/dist/assets/Build/Map3d/Assets/Textures/maki/rail-metro.png +0 -0
  185. package/dist/assets/Build/Map3d/Assets/Textures/maki/rail-underground.png +0 -0
  186. package/dist/assets/Build/Map3d/Assets/Textures/maki/rail.png +0 -0
  187. package/dist/assets/Build/Map3d/Assets/Textures/maki/religious-christian.png +0 -0
  188. package/dist/assets/Build/Map3d/Assets/Textures/maki/religious-jewish.png +0 -0
  189. package/dist/assets/Build/Map3d/Assets/Textures/maki/religious-muslim.png +0 -0
  190. package/dist/assets/Build/Map3d/Assets/Textures/maki/restaurant.png +0 -0
  191. package/dist/assets/Build/Map3d/Assets/Textures/maki/roadblock.png +0 -0
  192. package/dist/assets/Build/Map3d/Assets/Textures/maki/rocket.png +0 -0
  193. package/dist/assets/Build/Map3d/Assets/Textures/maki/school.png +0 -0
  194. package/dist/assets/Build/Map3d/Assets/Textures/maki/scooter.png +0 -0
  195. package/dist/assets/Build/Map3d/Assets/Textures/maki/shop.png +0 -0
  196. package/dist/assets/Build/Map3d/Assets/Textures/maki/skiing.png +0 -0
  197. package/dist/assets/Build/Map3d/Assets/Textures/maki/slaughterhouse.png +0 -0
  198. package/dist/assets/Build/Map3d/Assets/Textures/maki/soccer.png +0 -0
  199. package/dist/assets/Build/Map3d/Assets/Textures/maki/square-stroked.png +0 -0
  200. package/dist/assets/Build/Map3d/Assets/Textures/maki/square.png +0 -0
  201. package/dist/assets/Build/Map3d/Assets/Textures/maki/star-stroked.png +0 -0
  202. package/dist/assets/Build/Map3d/Assets/Textures/maki/star.png +0 -0
  203. package/dist/assets/Build/Map3d/Assets/Textures/maki/suitcase.png +0 -0
  204. package/dist/assets/Build/Map3d/Assets/Textures/maki/swimming.png +0 -0
  205. package/dist/assets/Build/Map3d/Assets/Textures/maki/telephone.png +0 -0
  206. package/dist/assets/Build/Map3d/Assets/Textures/maki/tennis.png +0 -0
  207. package/dist/assets/Build/Map3d/Assets/Textures/maki/theatre.png +0 -0
  208. package/dist/assets/Build/Map3d/Assets/Textures/maki/toilets.png +0 -0
  209. package/dist/assets/Build/Map3d/Assets/Textures/maki/town-hall.png +0 -0
  210. package/dist/assets/Build/Map3d/Assets/Textures/maki/town.png +0 -0
  211. package/dist/assets/Build/Map3d/Assets/Textures/maki/triangle-stroked.png +0 -0
  212. package/dist/assets/Build/Map3d/Assets/Textures/maki/triangle.png +0 -0
  213. package/dist/assets/Build/Map3d/Assets/Textures/maki/village.png +0 -0
  214. package/dist/assets/Build/Map3d/Assets/Textures/maki/warehouse.png +0 -0
  215. package/dist/assets/Build/Map3d/Assets/Textures/maki/waste-basket.png +0 -0
  216. package/dist/assets/Build/Map3d/Assets/Textures/maki/water.png +0 -0
  217. package/dist/assets/Build/Map3d/Assets/Textures/maki/wetland.png +0 -0
  218. package/dist/assets/Build/Map3d/Assets/Textures/maki/zoo.png +0 -0
  219. package/dist/assets/Build/Map3d/Assets/Textures/moonSmall.jpg +0 -0
  220. package/dist/assets/Build/Map3d/Assets/Textures/pin.svg +1 -0
  221. package/dist/assets/Build/Map3d/Assets/Textures/waterNormals.jpg +0 -0
  222. package/dist/assets/Build/Map3d/Assets/Textures/waterNormalsSmall.jpg +0 -0
  223. package/dist/assets/Build/Map3d/Assets/approximateTerrainHeights.json +1 -0
  224. package/dist/assets/Build/Map3d/Cesium.js +16071 -0
  225. package/dist/assets/Build/Map3d/ThirdParty/Workers/package.json +1 -0
  226. package/dist/assets/Build/Map3d/ThirdParty/Workers/pako_deflate.min.js +1 -0
  227. package/dist/assets/Build/Map3d/ThirdParty/Workers/pako_inflate.min.js +1 -0
  228. package/dist/assets/Build/Map3d/ThirdParty/Workers/z-worker-pako.js +1 -0
  229. package/dist/assets/Build/Map3d/ThirdParty/basis_transcoder.wasm +0 -0
  230. package/dist/assets/Build/Map3d/ThirdParty/draco_decoder.wasm +0 -0
  231. package/dist/assets/Build/Map3d/ThirdParty/google-earth-dbroot-parser.js +1 -0
  232. package/dist/assets/Build/Map3d/Widgets/Animation/Animation.css +127 -0
  233. package/dist/assets/Build/Map3d/Widgets/Animation/lighter.css +70 -0
  234. package/dist/assets/Build/Map3d/Widgets/BaseLayerPicker/BaseLayerPicker.css +108 -0
  235. package/dist/assets/Build/Map3d/Widgets/BaseLayerPicker/lighter.css +22 -0
  236. package/dist/assets/Build/Map3d/Widgets/Cesium3DTilesInspector/Cesium3DTilesInspector.css +102 -0
  237. package/dist/assets/Build/Map3d/Widgets/CesiumInspector/CesiumInspector.css +113 -0
  238. package/dist/assets/Build/Map3d/Widgets/CesiumWidget/CesiumWidget.css +119 -0
  239. package/dist/assets/Build/Map3d/Widgets/CesiumWidget/lighter.css +14 -0
  240. package/dist/assets/Build/Map3d/Widgets/FullscreenButton/FullscreenButton.css +8 -0
  241. package/dist/assets/Build/Map3d/Widgets/Geocoder/Geocoder.css +70 -0
  242. package/dist/assets/Build/Map3d/Widgets/Geocoder/lighter.css +17 -0
  243. package/dist/assets/Build/Map3d/Widgets/I3SBuildingSceneLayerExplorer/I3SBuildingSceneLayerExplorer.css +27 -0
  244. package/dist/assets/Build/Map3d/Widgets/Images/ImageryProviders/ArcGisMapServiceWorldHillshade.png +0 -0
  245. package/dist/assets/Build/Map3d/Widgets/Images/ImageryProviders/ArcGisMapServiceWorldImagery.png +0 -0
  246. package/dist/assets/Build/Map3d/Widgets/Images/ImageryProviders/ArcGisMapServiceWorldOcean.png +0 -0
  247. package/dist/assets/Build/Map3d/Widgets/Images/ImageryProviders/bingAerial.png +0 -0
  248. package/dist/assets/Build/Map3d/Widgets/Images/ImageryProviders/bingAerialLabels.png +0 -0
  249. package/dist/assets/Build/Map3d/Widgets/Images/ImageryProviders/bingRoads.png +0 -0
  250. package/dist/assets/Build/Map3d/Widgets/Images/ImageryProviders/blueMarble.png +0 -0
  251. package/dist/assets/Build/Map3d/Widgets/Images/ImageryProviders/earthAtNight.png +0 -0
  252. package/dist/assets/Build/Map3d/Widgets/Images/ImageryProviders/mapQuestOpenStreetMap.png +0 -0
  253. package/dist/assets/Build/Map3d/Widgets/Images/ImageryProviders/mapboxSatellite.png +0 -0
  254. package/dist/assets/Build/Map3d/Widgets/Images/ImageryProviders/mapboxStreets.png +0 -0
  255. package/dist/assets/Build/Map3d/Widgets/Images/ImageryProviders/mapboxTerrain.png +0 -0
  256. package/dist/assets/Build/Map3d/Widgets/Images/ImageryProviders/naturalEarthII.png +0 -0
  257. package/dist/assets/Build/Map3d/Widgets/Images/ImageryProviders/openStreetMap.png +0 -0
  258. package/dist/assets/Build/Map3d/Widgets/Images/ImageryProviders/sentinel-2.png +0 -0
  259. package/dist/assets/Build/Map3d/Widgets/Images/ImageryProviders/stadiaAlidadeSmooth.png +0 -0
  260. package/dist/assets/Build/Map3d/Widgets/Images/ImageryProviders/stadiaAlidadeSmoothDark.png +0 -0
  261. package/dist/assets/Build/Map3d/Widgets/Images/ImageryProviders/stamenToner.png +0 -0
  262. package/dist/assets/Build/Map3d/Widgets/Images/ImageryProviders/stamenWatercolor.png +0 -0
  263. package/dist/assets/Build/Map3d/Widgets/Images/NavigationHelp/Mouse.svg +84 -0
  264. package/dist/assets/Build/Map3d/Widgets/Images/NavigationHelp/MouseLeft.svg +76 -0
  265. package/dist/assets/Build/Map3d/Widgets/Images/NavigationHelp/MouseMiddle.svg +76 -0
  266. package/dist/assets/Build/Map3d/Widgets/Images/NavigationHelp/MouseRight.svg +76 -0
  267. package/dist/assets/Build/Map3d/Widgets/Images/NavigationHelp/Touch.svg +120 -0
  268. package/dist/assets/Build/Map3d/Widgets/Images/NavigationHelp/TouchDrag.svg +129 -0
  269. package/dist/assets/Build/Map3d/Widgets/Images/NavigationHelp/TouchRotate.svg +76 -0
  270. package/dist/assets/Build/Map3d/Widgets/Images/NavigationHelp/TouchTilt.svg +135 -0
  271. package/dist/assets/Build/Map3d/Widgets/Images/NavigationHelp/TouchZoom.svg +74 -0
  272. package/dist/assets/Build/Map3d/Widgets/Images/TerrainProviders/CesiumWorldTerrain.png +0 -0
  273. package/dist/assets/Build/Map3d/Widgets/Images/TerrainProviders/Ellipsoid.png +0 -0
  274. package/dist/assets/Build/Map3d/Widgets/Images/TimelineIcons.png +0 -0
  275. package/dist/assets/Build/Map3d/Widgets/Images/info-loading.gif +0 -0
  276. package/dist/assets/Build/Map3d/Widgets/InfoBox/InfoBox.css +92 -0
  277. package/dist/assets/Build/Map3d/Widgets/InfoBox/InfoBoxDescription.css +178 -0
  278. package/dist/assets/Build/Map3d/Widgets/NavigationHelpButton/NavigationHelpButton.css +93 -0
  279. package/dist/assets/Build/Map3d/Widgets/NavigationHelpButton/lighter.css +38 -0
  280. package/dist/assets/Build/Map3d/Widgets/PerformanceWatchdog/PerformanceWatchdog.css +15 -0
  281. package/dist/assets/Build/Map3d/Widgets/ProjectionPicker/ProjectionPicker.css +38 -0
  282. package/dist/assets/Build/Map3d/Widgets/SceneModePicker/SceneModePicker.css +56 -0
  283. package/dist/assets/Build/Map3d/Widgets/SelectionIndicator/SelectionIndicator.css +20 -0
  284. package/dist/assets/Build/Map3d/Widgets/Timeline/Timeline.css +103 -0
  285. package/dist/assets/Build/Map3d/Widgets/Timeline/lighter.css +23 -0
  286. package/dist/assets/Build/Map3d/Widgets/VRButton/VRButton.css +8 -0
  287. package/dist/assets/Build/Map3d/Widgets/Viewer/Viewer.css +107 -0
  288. package/dist/assets/Build/Map3d/Widgets/VoxelInspector/VoxelInspector.css +16 -0
  289. package/dist/assets/Build/Map3d/Widgets/lighter.css +237 -0
  290. package/dist/assets/Build/Map3d/Widgets/lighterShared.css +46 -0
  291. package/dist/assets/Build/Map3d/Widgets/shared.css +103 -0
  292. package/dist/assets/Build/Map3d/Widgets/widgets.css +1342 -0
  293. package/dist/assets/Build/Map3d/Workers/chunk-26PPBGHW.js +26 -0
  294. package/dist/assets/Build/Map3d/Workers/chunk-2H32TJK3.js +26 -0
  295. package/dist/assets/Build/Map3d/Workers/chunk-3DLZAS7T.js +26 -0
  296. package/dist/assets/Build/Map3d/Workers/chunk-4RP6ACF6.js +26 -0
  297. package/dist/assets/Build/Map3d/Workers/chunk-55B3WQ6I.js +26 -0
  298. package/dist/assets/Build/Map3d/Workers/chunk-6CSMIMD7.js +26 -0
  299. package/dist/assets/Build/Map3d/Workers/chunk-A4R6HP5H.js +26 -0
  300. package/dist/assets/Build/Map3d/Workers/chunk-AUO2K2B5.js +26 -0
  301. package/dist/assets/Build/Map3d/Workers/chunk-BAH467HD.js +26 -0
  302. package/dist/assets/Build/Map3d/Workers/chunk-BC3RBQRQ.js +28 -0
  303. package/dist/assets/Build/Map3d/Workers/chunk-CZ6DDD6J.js +26 -0
  304. package/dist/assets/Build/Map3d/Workers/chunk-D32DZSEC.js +26 -0
  305. package/dist/assets/Build/Map3d/Workers/chunk-DG7B7W65.js +26 -0
  306. package/dist/assets/Build/Map3d/Workers/chunk-DLCTHPIV.js +26 -0
  307. package/dist/assets/Build/Map3d/Workers/chunk-E25VRLIZ.js +26 -0
  308. package/dist/assets/Build/Map3d/Workers/chunk-E2NX4UJ2.js +26 -0
  309. package/dist/assets/Build/Map3d/Workers/chunk-EP544XEE.js +26 -0
  310. package/dist/assets/Build/Map3d/Workers/chunk-EQTQGYI2.js +26 -0
  311. package/dist/assets/Build/Map3d/Workers/chunk-FMJWH3RL.js +26 -0
  312. package/dist/assets/Build/Map3d/Workers/chunk-FSU6RZ6S.js +26 -0
  313. package/dist/assets/Build/Map3d/Workers/chunk-FZEJ65E6.js +26 -0
  314. package/dist/assets/Build/Map3d/Workers/chunk-GKS4EDRQ.js +26 -0
  315. package/dist/assets/Build/Map3d/Workers/chunk-GMF7KJHC.js +26 -0
  316. package/dist/assets/Build/Map3d/Workers/chunk-HZQ2LRMY.js +26 -0
  317. package/dist/assets/Build/Map3d/Workers/chunk-I2ICH2LD.js +26 -0
  318. package/dist/assets/Build/Map3d/Workers/chunk-I4G5DYCC.js +26 -0
  319. package/dist/assets/Build/Map3d/Workers/chunk-IIT3SHXK.js +28 -0
  320. package/dist/assets/Build/Map3d/Workers/chunk-JBPQP6LH.js +66 -0
  321. package/dist/assets/Build/Map3d/Workers/chunk-JPOF5MJM.js +26 -0
  322. package/dist/assets/Build/Map3d/Workers/chunk-K4QHJFYW.js +26 -0
  323. package/dist/assets/Build/Map3d/Workers/chunk-MDIGQ5JT.js +26 -0
  324. package/dist/assets/Build/Map3d/Workers/chunk-MNEOPOLK.js +26 -0
  325. package/dist/assets/Build/Map3d/Workers/chunk-NLPIV6OK.js +26 -0
  326. package/dist/assets/Build/Map3d/Workers/chunk-NOHRD3OR.js +26 -0
  327. package/dist/assets/Build/Map3d/Workers/chunk-NYFH7JC3.js +27 -0
  328. package/dist/assets/Build/Map3d/Workers/chunk-NZWLV2A4.js +26 -0
  329. package/dist/assets/Build/Map3d/Workers/chunk-OWZATOOT.js +26 -0
  330. package/dist/assets/Build/Map3d/Workers/chunk-R6A52HT4.js +27 -0
  331. package/dist/assets/Build/Map3d/Workers/chunk-R6YRFJ3K.js +26 -0
  332. package/dist/assets/Build/Map3d/Workers/chunk-RCLU4DVL.js +26 -0
  333. package/dist/assets/Build/Map3d/Workers/chunk-REP6L7BH.js +26 -0
  334. package/dist/assets/Build/Map3d/Workers/chunk-SOSKHJVT.js +26 -0
  335. package/dist/assets/Build/Map3d/Workers/chunk-SPFUTSGC.js +26 -0
  336. package/dist/assets/Build/Map3d/Workers/chunk-TRWH7IZP.js +26 -0
  337. package/dist/assets/Build/Map3d/Workers/chunk-TTK4OD75.js +26 -0
  338. package/dist/assets/Build/Map3d/Workers/chunk-VSCNOKDU.js +26 -0
  339. package/dist/assets/Build/Map3d/Workers/chunk-WDSHVSF7.js +26 -0
  340. package/dist/assets/Build/Map3d/Workers/chunk-WV3AQKZG.js +26 -0
  341. package/dist/assets/Build/Map3d/Workers/chunk-XDITHZHZ.js +26 -0
  342. package/dist/assets/Build/Map3d/Workers/chunk-XLESIVYV.js +26 -0
  343. package/dist/assets/Build/Map3d/Workers/chunk-YGC52UMX.js +26 -0
  344. package/dist/assets/Build/Map3d/Workers/chunk-ZRPUDUIP.js +26 -0
  345. package/dist/assets/Build/Map3d/Workers/combineGeometry.js +26 -0
  346. package/dist/assets/Build/Map3d/Workers/createBoxGeometry.js +26 -0
  347. package/dist/assets/Build/Map3d/Workers/createBoxOutlineGeometry.js +26 -0
  348. package/dist/assets/Build/Map3d/Workers/createCircleGeometry.js +26 -0
  349. package/dist/assets/Build/Map3d/Workers/createCircleOutlineGeometry.js +26 -0
  350. package/dist/assets/Build/Map3d/Workers/createCoplanarPolygonGeometry.js +26 -0
  351. package/dist/assets/Build/Map3d/Workers/createCoplanarPolygonOutlineGeometry.js +26 -0
  352. package/dist/assets/Build/Map3d/Workers/createCorridorGeometry.js +26 -0
  353. package/dist/assets/Build/Map3d/Workers/createCorridorOutlineGeometry.js +26 -0
  354. package/dist/assets/Build/Map3d/Workers/createCylinderGeometry.js +26 -0
  355. package/dist/assets/Build/Map3d/Workers/createCylinderOutlineGeometry.js +26 -0
  356. package/dist/assets/Build/Map3d/Workers/createEllipseGeometry.js +26 -0
  357. package/dist/assets/Build/Map3d/Workers/createEllipseOutlineGeometry.js +26 -0
  358. package/dist/assets/Build/Map3d/Workers/createEllipsoidGeometry.js +26 -0
  359. package/dist/assets/Build/Map3d/Workers/createEllipsoidOutlineGeometry.js +26 -0
  360. package/dist/assets/Build/Map3d/Workers/createFrustumGeometry.js +26 -0
  361. package/dist/assets/Build/Map3d/Workers/createFrustumOutlineGeometry.js +26 -0
  362. package/dist/assets/Build/Map3d/Workers/createGeometry.js +26 -0
  363. package/dist/assets/Build/Map3d/Workers/createGroundPolylineGeometry.js +26 -0
  364. package/dist/assets/Build/Map3d/Workers/createPlaneGeometry.js +26 -0
  365. package/dist/assets/Build/Map3d/Workers/createPlaneOutlineGeometry.js +26 -0
  366. package/dist/assets/Build/Map3d/Workers/createPolygonGeometry.js +26 -0
  367. package/dist/assets/Build/Map3d/Workers/createPolygonOutlineGeometry.js +26 -0
  368. package/dist/assets/Build/Map3d/Workers/createPolylineGeometry.js +26 -0
  369. package/dist/assets/Build/Map3d/Workers/createPolylineVolumeGeometry.js +26 -0
  370. package/dist/assets/Build/Map3d/Workers/createPolylineVolumeOutlineGeometry.js +26 -0
  371. package/dist/assets/Build/Map3d/Workers/createRectangleGeometry.js +26 -0
  372. package/dist/assets/Build/Map3d/Workers/createRectangleOutlineGeometry.js +26 -0
  373. package/dist/assets/Build/Map3d/Workers/createSimplePolylineGeometry.js +26 -0
  374. package/dist/assets/Build/Map3d/Workers/createSphereGeometry.js +26 -0
  375. package/dist/assets/Build/Map3d/Workers/createSphereOutlineGeometry.js +26 -0
  376. package/dist/assets/Build/Map3d/Workers/createTaskProcessorWorker.js +26 -0
  377. package/dist/assets/Build/Map3d/Workers/createVectorTileClampedPolylines.js +26 -0
  378. package/dist/assets/Build/Map3d/Workers/createVectorTileGeometries.js +26 -0
  379. package/dist/assets/Build/Map3d/Workers/createVectorTilePoints.js +26 -0
  380. package/dist/assets/Build/Map3d/Workers/createVectorTilePolygons.js +26 -0
  381. package/dist/assets/Build/Map3d/Workers/createVectorTilePolylines.js +26 -0
  382. package/dist/assets/Build/Map3d/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +26 -0
  383. package/dist/assets/Build/Map3d/Workers/createVerticesFromHeightmap.js +26 -0
  384. package/dist/assets/Build/Map3d/Workers/createVerticesFromQuantizedTerrainMesh.js +26 -0
  385. package/dist/assets/Build/Map3d/Workers/createWallGeometry.js +26 -0
  386. package/dist/assets/Build/Map3d/Workers/createWallOutlineGeometry.js +26 -0
  387. package/dist/assets/Build/Map3d/Workers/decodeDraco.js +26 -0
  388. package/dist/assets/Build/Map3d/Workers/decodeGoogleEarthEnterprisePacket.js +26 -0
  389. package/dist/assets/Build/Map3d/Workers/decodeI3S.js +26 -0
  390. package/dist/assets/Build/Map3d/Workers/transcodeKTX2.js +56 -0
  391. package/dist/assets/Build/Map3d/Workers/transferTypedArrayTest.js +26 -0
  392. package/dist/assets/Build/Map3d/Workers/upsampleQuantizedTerrainMesh.js +26 -0
  393. package/dist/assets/Build/Map3d/index.cjs +16071 -0
  394. package/dist/assets/Build/Map3d/index.js +16071 -0
  395. package/dist/cameraControl/ModelRoamHistory.d.ts +28 -0
  396. package/dist/cameraControl/ModelRoamHistory.js +290 -0
  397. package/dist/cameraControl/ModelRoamRealTime.d.ts +136 -0
  398. package/dist/cameraControl/ModelRoamRealTime.js +668 -0
  399. package/dist/cameraControl/ModelRoamRunTime.d.ts +32 -0
  400. package/dist/cameraControl/ModelRoamRunTime.js +244 -0
  401. package/dist/cameraControl/Roam.d.ts +19 -0
  402. package/dist/cameraControl/Roam.js +414 -0
  403. package/dist/cameraControl/Rotate.d.ts +11 -0
  404. package/dist/cameraControl/Rotate.js +110 -0
  405. package/dist/cameraControl/RotateInPlace.d.ts +11 -0
  406. package/dist/cameraControl/RotateInPlace.js +96 -0
  407. package/dist/constant.d.ts +409 -0
  408. package/dist/constant.js +805 -0
  409. package/dist/deepTwins/index.d.ts +17 -0
  410. package/dist/deepTwins/index.js +118 -0
  411. package/dist/drawer/base.d.ts +51 -0
  412. package/dist/drawer/base.js +179 -0
  413. package/dist/drawer/index.d.ts +62 -0
  414. package/dist/drawer/index.js +350 -0
  415. package/dist/drawer/painter.d.ts +41 -0
  416. package/dist/drawer/painter.js +115 -0
  417. package/dist/drawer/shape/Ellipse.d.ts +10 -0
  418. package/dist/drawer/shape/Ellipse.js +62 -0
  419. package/dist/drawer/shape/Point.d.ts +12 -0
  420. package/dist/drawer/shape/Point.js +59 -0
  421. package/dist/drawer/shape/Polygon.d.ts +10 -0
  422. package/dist/drawer/shape/Polygon.js +87 -0
  423. package/dist/drawer/shape/Polyline.d.ts +11 -0
  424. package/dist/drawer/shape/Polyline.js +54 -0
  425. package/dist/drawer/shape/Rectangle.d.ts +10 -0
  426. package/dist/drawer/shape/Rectangle.js +85 -0
  427. package/dist/drawer/typings.d.ts +106 -0
  428. package/dist/drawer/typings.js +1 -0
  429. package/dist/global.less +3 -0
  430. package/dist/graphicLayer/BaseEntity.d.ts +12 -0
  431. package/dist/graphicLayer/BaseEntity.js +45 -0
  432. package/dist/graphicLayer/BaseLayer.d.ts +29 -0
  433. package/dist/graphicLayer/BaseLayer.js +340 -0
  434. package/dist/graphicLayer/BasePointPrimitive.d.ts +10 -0
  435. package/dist/graphicLayer/BasePointPrimitive.js +41 -0
  436. package/dist/graphicLayer/BasePrimitive.d.ts +12 -0
  437. package/dist/graphicLayer/BasePrimitive.js +50 -0
  438. package/dist/graphicLayer/BasePrimitiveInstance.d.ts +10 -0
  439. package/dist/graphicLayer/BasePrimitiveInstance.js +37 -0
  440. package/dist/graphicLayer/BaseSource.d.ts +33 -0
  441. package/dist/graphicLayer/BaseSource.js +599 -0
  442. package/dist/graphicLayer/BillboardEntity.d.ts +7 -0
  443. package/dist/graphicLayer/BillboardEntity.js +109 -0
  444. package/dist/graphicLayer/BillboardPrimitive.d.ts +7 -0
  445. package/dist/graphicLayer/BillboardPrimitive.js +95 -0
  446. package/dist/graphicLayer/BoxEntity.d.ts +7 -0
  447. package/dist/graphicLayer/BoxEntity.js +102 -0
  448. package/dist/graphicLayer/BoxPrimitive.d.ts +5 -0
  449. package/dist/graphicLayer/BoxPrimitive.js +43 -0
  450. package/dist/graphicLayer/BoxPrimitiveInstance.d.ts +7 -0
  451. package/dist/graphicLayer/BoxPrimitiveInstance.js +97 -0
  452. package/dist/graphicLayer/EllipseEntity.d.ts +7 -0
  453. package/dist/graphicLayer/EllipseEntity.js +113 -0
  454. package/dist/graphicLayer/EllipsePrimitive.d.ts +5 -0
  455. package/dist/graphicLayer/EllipsePrimitive.js +42 -0
  456. package/dist/graphicLayer/EllipsePrimitiveInstance.d.ts +7 -0
  457. package/dist/graphicLayer/EllipsePrimitiveInstance.js +105 -0
  458. package/dist/graphicLayer/EllipsoidEntity.d.ts +7 -0
  459. package/dist/graphicLayer/EllipsoidEntity.js +121 -0
  460. package/dist/graphicLayer/EllipsoidPrimitive.d.ts +5 -0
  461. package/dist/graphicLayer/EllipsoidPrimitive.js +43 -0
  462. package/dist/graphicLayer/EllipsoidPrimitiveInstance.d.ts +7 -0
  463. package/dist/graphicLayer/EllipsoidPrimitiveInstance.js +117 -0
  464. package/dist/graphicLayer/GraphicLayerCollection.d.ts +31 -0
  465. package/dist/graphicLayer/GraphicLayerCollection.js +387 -0
  466. package/dist/graphicLayer/HtmlEntity.d.ts +19 -0
  467. package/dist/graphicLayer/HtmlEntity.js +179 -0
  468. package/dist/graphicLayer/LabelEntity.d.ts +7 -0
  469. package/dist/graphicLayer/LabelEntity.js +113 -0
  470. package/dist/graphicLayer/LabelPrimitive.d.ts +7 -0
  471. package/dist/graphicLayer/LabelPrimitive.js +104 -0
  472. package/dist/graphicLayer/ModelEntity.d.ts +7 -0
  473. package/dist/graphicLayer/ModelEntity.js +125 -0
  474. package/dist/graphicLayer/ModelPrimitive.d.ts +5 -0
  475. package/dist/graphicLayer/ModelPrimitive.js +46 -0
  476. package/dist/graphicLayer/ModelPrimitiveInstance.d.ts +7 -0
  477. package/dist/graphicLayer/ModelPrimitiveInstance.js +96 -0
  478. package/dist/graphicLayer/PointEntity.d.ts +7 -0
  479. package/dist/graphicLayer/PointEntity.js +97 -0
  480. package/dist/graphicLayer/PointPrimitive.d.ts +7 -0
  481. package/dist/graphicLayer/PointPrimitive.js +83 -0
  482. package/dist/graphicLayer/PolygonEntity.d.ts +7 -0
  483. package/dist/graphicLayer/PolygonEntity.js +106 -0
  484. package/dist/graphicLayer/PolygonPrimitive.d.ts +5 -0
  485. package/dist/graphicLayer/PolygonPrimitive.js +42 -0
  486. package/dist/graphicLayer/PolygonPrimitiveInstance.d.ts +7 -0
  487. package/dist/graphicLayer/PolygonPrimitiveInstance.js +103 -0
  488. package/dist/graphicLayer/PolylineEntity.d.ts +7 -0
  489. package/dist/graphicLayer/PolylineEntity.js +99 -0
  490. package/dist/graphicLayer/PolylinePrimitive.d.ts +5 -0
  491. package/dist/graphicLayer/PolylinePrimitive.js +48 -0
  492. package/dist/graphicLayer/PolylinePrimitiveInstance.d.ts +7 -0
  493. package/dist/graphicLayer/PolylinePrimitiveInstance.js +93 -0
  494. package/dist/graphicLayer/PolylineVolumeEntity.d.ts +7 -0
  495. package/dist/graphicLayer/PolylineVolumeEntity.js +107 -0
  496. package/dist/graphicLayer/PolylineVolumePrimitive.d.ts +5 -0
  497. package/dist/graphicLayer/PolylineVolumePrimitive.js +42 -0
  498. package/dist/graphicLayer/PolylineVolumePrimitiveInstance.d.ts +7 -0
  499. package/dist/graphicLayer/PolylineVolumePrimitiveInstance.js +101 -0
  500. package/dist/graphicLayer/WallEntity.d.ts +7 -0
  501. package/dist/graphicLayer/WallEntity.js +99 -0
  502. package/dist/graphicLayer/WallPrimitive.d.ts +5 -0
  503. package/dist/graphicLayer/WallPrimitive.js +42 -0
  504. package/dist/graphicLayer/WallPrimitiveInstance.d.ts +7 -0
  505. package/dist/graphicLayer/WallPrimitiveInstance.js +95 -0
  506. package/dist/index.d.ts +64 -0
  507. package/dist/index.js +108 -0
  508. package/dist/map/Event.d.ts +12 -0
  509. package/dist/map/Event.js +284 -0
  510. package/dist/map/GroundSkyBox.d.ts +20 -0
  511. package/dist/map/GroundSkyBox.js +166 -0
  512. package/dist/map/Map.d.ts +66 -0
  513. package/dist/map/Map.js +658 -0
  514. package/dist/map/Property.d.ts +6 -0
  515. package/dist/map/Property.js +35 -0
  516. package/dist/material/CircleWaveMaterialProperty.d.ts +17 -0
  517. package/dist/material/CircleWaveMaterialProperty.js +108 -0
  518. package/dist/material/DynamicWallMaterialProperty.d.ts +45 -0
  519. package/dist/material/DynamicWallMaterialProperty.js +162 -0
  520. package/dist/material/ImageMaterial.d.ts +4 -0
  521. package/dist/material/ImageMaterial.js +35 -0
  522. package/dist/material/ImageMaterialProperty.d.ts +4 -0
  523. package/dist/material/ImageMaterialProperty.js +34 -0
  524. package/dist/material/PolylineTrailLinkMaterialProperty.d.ts +19 -0
  525. package/dist/material/PolylineTrailLinkMaterialProperty.js +102 -0
  526. package/dist/material/WeatherEffects.d.ts +16 -0
  527. package/dist/material/WeatherEffects.js +159 -0
  528. package/dist/measure/AreaMeasure.d.ts +19 -0
  529. package/dist/measure/AreaMeasure.js +97 -0
  530. package/dist/measure/AreaSurfaceMeasure.d.ts +30 -0
  531. package/dist/measure/AreaSurfaceMeasure.js +151 -0
  532. package/dist/measure/DistanceMeasure.d.ts +19 -0
  533. package/dist/measure/DistanceMeasure.js +91 -0
  534. package/dist/measure/DistanceSurfaceMeasure.d.ts +37 -0
  535. package/dist/measure/DistanceSurfaceMeasure.js +122 -0
  536. package/dist/measure/Measure.d.ts +111 -0
  537. package/dist/measure/Measure.js +177 -0
  538. package/dist/measure/index.d.ts +5 -0
  539. package/dist/measure/index.js +5 -0
  540. package/dist/measure/utils.d.ts +23 -0
  541. package/dist/measure/utils.js +58 -0
  542. package/dist/property/PositionProperty.d.ts +8 -0
  543. package/dist/property/PositionProperty.js +56 -0
  544. package/dist/tileLayer/ArcGisLayer.d.ts +5 -0
  545. package/dist/tileLayer/ArcGisLayer.js +41 -0
  546. package/dist/tileLayer/ImageryLayer.d.ts +6 -0
  547. package/dist/tileLayer/ImageryLayer.js +44 -0
  548. package/dist/tileLayer/RasterLayer.d.ts +4 -0
  549. package/dist/tileLayer/RasterLayer.js +23 -0
  550. package/dist/tileLayer/WmsLayer.d.ts +6 -0
  551. package/dist/tileLayer/WmsLayer.js +26 -0
  552. package/dist/tileLayer/WmtsLayer.d.ts +4 -0
  553. package/dist/tileLayer/WmtsLayer.js +23 -0
  554. package/dist/tool/PrimitiveCluster.d.ts +37 -0
  555. package/dist/tool/PrimitiveCluster.js +705 -0
  556. package/dist/tool/TimerInterval.d.ts +10 -0
  557. package/dist/tool/TimerInterval.js +58 -0
  558. package/dist/tool/cesiumExtends/Subscriber/index.d.ts +66 -0
  559. package/dist/tool/cesiumExtends/Subscriber/index.js +246 -0
  560. package/dist/tool/common.d.ts +36 -0
  561. package/dist/tool/common.js +388 -0
  562. package/dist/tool/heatmap.js +631 -0
  563. package/dist/tool/utils.d.ts +30 -0
  564. package/dist/tool/utils.js +235 -0
  565. package/dist/toolTip/index.d.ts +13 -0
  566. package/dist/toolTip/index.js +73 -0
  567. package/dist/toolTip/index.less +24 -0
  568. package/dist/videoFusion/BaseVideo.d.ts +23 -0
  569. package/dist/videoFusion/BaseVideo.js +255 -0
  570. package/dist/videoFusion/VideoProject.d.ts +12 -0
  571. package/dist/videoFusion/VideoProject.js +230 -0
  572. package/dist/videoFusion/VideoTexture.d.ts +5 -0
  573. package/dist/videoFusion/VideoTexture.js +70 -0
  574. package/dist/visualization/Airspace.d.ts +11 -0
  575. package/dist/visualization/Airspace.js +87 -0
  576. package/dist/visualization/BaseFrustum.d.ts +12 -0
  577. package/dist/visualization/BaseFrustum.js +82 -0
  578. package/dist/visualization/BaseHeatmap.d.ts +23 -0
  579. package/dist/visualization/BaseHeatmap.js +214 -0
  580. package/dist/visualization/Frustum.d.ts +5 -0
  581. package/dist/visualization/Frustum.js +132 -0
  582. package/dist/visualization/FrustumWithCamera.d.ts +5 -0
  583. package/dist/visualization/FrustumWithCamera.js +131 -0
  584. package/dist/visualization/Heatmap2d.d.ts +7 -0
  585. package/dist/visualization/Heatmap2d.js +79 -0
  586. package/dist/visualization/Heatmap3d.d.ts +8 -0
  587. package/dist/visualization/Heatmap3d.js +127 -0
  588. package/dist/visualization/PointCluster.d.ts +17 -0
  589. package/dist/visualization/PointCluster.js +181 -0
  590. package/package.json +103 -0
@@ -0,0 +1,668 @@
1
+ function _typeof(o) { "@babel/helpers - typeof"; return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (o) { return typeof o; } : function (o) { return o && "function" == typeof Symbol && o.constructor === Symbol && o !== Symbol.prototype ? "symbol" : typeof o; }, _typeof(o); }
2
+ function _regeneratorRuntime() { "use strict"; /*! regenerator-runtime -- Copyright (c) 2014-present, Facebook, Inc. -- license (MIT): https://github.com/facebook/regenerator/blob/main/LICENSE */ _regeneratorRuntime = function _regeneratorRuntime() { return e; }; var t, e = {}, r = Object.prototype, n = r.hasOwnProperty, o = Object.defineProperty || function (t, e, r) { t[e] = r.value; }, i = "function" == typeof Symbol ? Symbol : {}, a = i.iterator || "@@iterator", c = i.asyncIterator || "@@asyncIterator", u = i.toStringTag || "@@toStringTag"; function define(t, e, r) { return Object.defineProperty(t, e, { value: r, enumerable: !0, configurable: !0, writable: !0 }), t[e]; } try { define({}, ""); } catch (t) { define = function define(t, e, r) { return t[e] = r; }; } function wrap(t, e, r, n) { var i = e && e.prototype instanceof Generator ? e : Generator, a = Object.create(i.prototype), c = new Context(n || []); return o(a, "_invoke", { value: makeInvokeMethod(t, r, c) }), a; } function tryCatch(t, e, r) { try { return { type: "normal", arg: t.call(e, r) }; } catch (t) { return { type: "throw", arg: t }; } } e.wrap = wrap; var h = "suspendedStart", l = "suspendedYield", f = "executing", s = "completed", y = {}; function Generator() {} function GeneratorFunction() {} function GeneratorFunctionPrototype() {} var p = {}; define(p, a, function () { return this; }); var d = Object.getPrototypeOf, v = d && d(d(values([]))); v && v !== r && n.call(v, a) && (p = v); var g = GeneratorFunctionPrototype.prototype = Generator.prototype = Object.create(p); function defineIteratorMethods(t) { ["next", "throw", "return"].forEach(function (e) { define(t, e, function (t) { return this._invoke(e, t); }); }); } function AsyncIterator(t, e) { function invoke(r, o, i, a) { var c = tryCatch(t[r], t, o); if ("throw" !== c.type) { var u = c.arg, h = u.value; return h && "object" == _typeof(h) && n.call(h, "__await") ? e.resolve(h.__await).then(function (t) { invoke("next", t, i, a); }, function (t) { invoke("throw", t, i, a); }) : e.resolve(h).then(function (t) { u.value = t, i(u); }, function (t) { return invoke("throw", t, i, a); }); } a(c.arg); } var r; o(this, "_invoke", { value: function value(t, n) { function callInvokeWithMethodAndArg() { return new e(function (e, r) { invoke(t, n, e, r); }); } return r = r ? r.then(callInvokeWithMethodAndArg, callInvokeWithMethodAndArg) : callInvokeWithMethodAndArg(); } }); } function makeInvokeMethod(e, r, n) { var o = h; return function (i, a) { if (o === f) throw new Error("Generator is already running"); if (o === s) { if ("throw" === i) throw a; return { value: t, done: !0 }; } for (n.method = i, n.arg = a;;) { var c = n.delegate; if (c) { var u = maybeInvokeDelegate(c, n); if (u) { if (u === y) continue; return u; } } if ("next" === n.method) n.sent = n._sent = n.arg;else if ("throw" === n.method) { if (o === h) throw o = s, n.arg; n.dispatchException(n.arg); } else "return" === n.method && n.abrupt("return", n.arg); o = f; var p = tryCatch(e, r, n); if ("normal" === p.type) { if (o = n.done ? s : l, p.arg === y) continue; return { value: p.arg, done: n.done }; } "throw" === p.type && (o = s, n.method = "throw", n.arg = p.arg); } }; } function maybeInvokeDelegate(e, r) { var n = r.method, o = e.iterator[n]; if (o === t) return r.delegate = null, "throw" === n && e.iterator.return && (r.method = "return", r.arg = t, maybeInvokeDelegate(e, r), "throw" === r.method) || "return" !== n && (r.method = "throw", r.arg = new TypeError("The iterator does not provide a '" + n + "' method")), y; var i = tryCatch(o, e.iterator, r.arg); if ("throw" === i.type) return r.method = "throw", r.arg = i.arg, r.delegate = null, y; var a = i.arg; return a ? a.done ? (r[e.resultName] = a.value, r.next = e.nextLoc, "return" !== r.method && (r.method = "next", r.arg = t), r.delegate = null, y) : a : (r.method = "throw", r.arg = new TypeError("iterator result is not an object"), r.delegate = null, y); } function pushTryEntry(t) { var e = { tryLoc: t[0] }; 1 in t && (e.catchLoc = t[1]), 2 in t && (e.finallyLoc = t[2], e.afterLoc = t[3]), this.tryEntries.push(e); } function resetTryEntry(t) { var e = t.completion || {}; e.type = "normal", delete e.arg, t.completion = e; } function Context(t) { this.tryEntries = [{ tryLoc: "root" }], t.forEach(pushTryEntry, this), this.reset(!0); } function values(e) { if (e || "" === e) { var r = e[a]; if (r) return r.call(e); if ("function" == typeof e.next) return e; if (!isNaN(e.length)) { var o = -1, i = function next() { for (; ++o < e.length;) if (n.call(e, o)) return next.value = e[o], next.done = !1, next; return next.value = t, next.done = !0, next; }; return i.next = i; } } throw new TypeError(_typeof(e) + " is not iterable"); } return GeneratorFunction.prototype = GeneratorFunctionPrototype, o(g, "constructor", { value: GeneratorFunctionPrototype, configurable: !0 }), o(GeneratorFunctionPrototype, "constructor", { value: GeneratorFunction, configurable: !0 }), GeneratorFunction.displayName = define(GeneratorFunctionPrototype, u, "GeneratorFunction"), e.isGeneratorFunction = function (t) { var e = "function" == typeof t && t.constructor; return !!e && (e === GeneratorFunction || "GeneratorFunction" === (e.displayName || e.name)); }, e.mark = function (t) { return Object.setPrototypeOf ? Object.setPrototypeOf(t, GeneratorFunctionPrototype) : (t.__proto__ = GeneratorFunctionPrototype, define(t, u, "GeneratorFunction")), t.prototype = Object.create(g), t; }, e.awrap = function (t) { return { __await: t }; }, defineIteratorMethods(AsyncIterator.prototype), define(AsyncIterator.prototype, c, function () { return this; }), e.AsyncIterator = AsyncIterator, e.async = function (t, r, n, o, i) { void 0 === i && (i = Promise); var a = new AsyncIterator(wrap(t, r, n, o), i); return e.isGeneratorFunction(r) ? a : a.next().then(function (t) { return t.done ? t.value : a.next(); }); }, defineIteratorMethods(g), define(g, u, "Generator"), define(g, a, function () { return this; }), define(g, "toString", function () { return "[object Generator]"; }), e.keys = function (t) { var e = Object(t), r = []; for (var n in e) r.push(n); return r.reverse(), function next() { for (; r.length;) { var t = r.pop(); if (t in e) return next.value = t, next.done = !1, next; } return next.done = !0, next; }; }, e.values = values, Context.prototype = { constructor: Context, reset: function reset(e) { if (this.prev = 0, this.next = 0, this.sent = this._sent = t, this.done = !1, this.delegate = null, this.method = "next", this.arg = t, this.tryEntries.forEach(resetTryEntry), !e) for (var r in this) "t" === r.charAt(0) && n.call(this, r) && !isNaN(+r.slice(1)) && (this[r] = t); }, stop: function stop() { this.done = !0; var t = this.tryEntries[0].completion; if ("throw" === t.type) throw t.arg; return this.rval; }, dispatchException: function dispatchException(e) { if (this.done) throw e; var r = this; function handle(n, o) { return a.type = "throw", a.arg = e, r.next = n, o && (r.method = "next", r.arg = t), !!o; } for (var o = this.tryEntries.length - 1; o >= 0; --o) { var i = this.tryEntries[o], a = i.completion; if ("root" === i.tryLoc) return handle("end"); if (i.tryLoc <= this.prev) { var c = n.call(i, "catchLoc"), u = n.call(i, "finallyLoc"); if (c && u) { if (this.prev < i.catchLoc) return handle(i.catchLoc, !0); if (this.prev < i.finallyLoc) return handle(i.finallyLoc); } else if (c) { if (this.prev < i.catchLoc) return handle(i.catchLoc, !0); } else { if (!u) throw new Error("try statement without catch or finally"); if (this.prev < i.finallyLoc) return handle(i.finallyLoc); } } } }, abrupt: function abrupt(t, e) { for (var r = this.tryEntries.length - 1; r >= 0; --r) { var o = this.tryEntries[r]; if (o.tryLoc <= this.prev && n.call(o, "finallyLoc") && this.prev < o.finallyLoc) { var i = o; break; } } i && ("break" === t || "continue" === t) && i.tryLoc <= e && e <= i.finallyLoc && (i = null); var a = i ? i.completion : {}; return a.type = t, a.arg = e, i ? (this.method = "next", this.next = i.finallyLoc, y) : this.complete(a); }, complete: function complete(t, e) { if ("throw" === t.type) throw t.arg; return "break" === t.type || "continue" === t.type ? this.next = t.arg : "return" === t.type ? (this.rval = this.arg = t.arg, this.method = "return", this.next = "end") : "normal" === t.type && e && (this.next = e), y; }, finish: function finish(t) { for (var e = this.tryEntries.length - 1; e >= 0; --e) { var r = this.tryEntries[e]; if (r.finallyLoc === t) return this.complete(r.completion, r.afterLoc), resetTryEntry(r), y; } }, catch: function _catch(t) { for (var e = this.tryEntries.length - 1; e >= 0; --e) { var r = this.tryEntries[e]; if (r.tryLoc === t) { var n = r.completion; if ("throw" === n.type) { var o = n.arg; resetTryEntry(r); } return o; } } throw new Error("illegal catch attempt"); }, delegateYield: function delegateYield(e, r, n) { return this.delegate = { iterator: values(e), resultName: r, nextLoc: n }, "next" === this.method && (this.arg = t), y; } }, e; }
3
+ function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) { try { var info = gen[key](arg); var value = info.value; } catch (error) { reject(error); return; } if (info.done) { resolve(value); } else { Promise.resolve(value).then(_next, _throw); } }
4
+ function _asyncToGenerator(fn) { return function () { var self = this, args = arguments; return new Promise(function (resolve, reject) { var gen = fn.apply(self, args); function _next(value) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "next", value); } function _throw(err) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "throw", err); } _next(undefined); }); }; }
5
+ function ownKeys(e, r) { var t = Object.keys(e); if (Object.getOwnPropertySymbols) { var o = Object.getOwnPropertySymbols(e); r && (o = o.filter(function (r) { return Object.getOwnPropertyDescriptor(e, r).enumerable; })), t.push.apply(t, o); } return t; }
6
+ function _objectSpread(e) { for (var r = 1; r < arguments.length; r++) { var t = null != arguments[r] ? arguments[r] : {}; r % 2 ? ownKeys(Object(t), !0).forEach(function (r) { _defineProperty(e, r, t[r]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(e, Object.getOwnPropertyDescriptors(t)) : ownKeys(Object(t)).forEach(function (r) { Object.defineProperty(e, r, Object.getOwnPropertyDescriptor(t, r)); }); } return e; }
7
+ function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
8
+ function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, _toPropertyKey(descriptor.key), descriptor); } }
9
+ function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, "prototype", { writable: false }); return Constructor; }
10
+ function _defineProperty(obj, key, value) { key = _toPropertyKey(key); if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
11
+ function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == _typeof(i) ? i : String(i); }
12
+ function _toPrimitive(t, r) { if ("object" != _typeof(t) || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != _typeof(i)) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); }
13
+ import * as Cesium from 'deeptwins-cesium';
14
+ import { v4 as uuidv4 } from 'uuid';
15
+ import * as utils from "../tool/utils";
16
+ /**
17
+ * 位置信息
18
+ */
19
+
20
+ /**
21
+ * 相机设置
22
+ */
23
+ var ModelRoamRealTime = /*#__PURE__*/function () {
24
+ function ModelRoamRealTime(map, options) {
25
+ var _this = this,
26
+ _options$model;
27
+ _classCallCheck(this, ModelRoamRealTime);
28
+ //传入的参数
29
+ _defineProperty(this, "_map", void 0);
30
+ _defineProperty(this, "modelLayer", void 0);
31
+ _defineProperty(this, "polylineLayer", void 0);
32
+ _defineProperty(this, "modelOptions", void 0);
33
+ _defineProperty(this, "polylineOptions", {
34
+ color: '#00ff00',
35
+ width: 2
36
+ });
37
+ _defineProperty(this, "follow", 'third');
38
+ _defineProperty(this, "flyTo", false);
39
+ // 是否定位到模型位置
40
+ _defineProperty(this, "onPositionUpdate", null);
41
+ // 传入的数据存储
42
+ _defineProperty(this, "linePath", []);
43
+ // 存储路径点
44
+ _defineProperty(this, "showPath", []);
45
+ // 插值后的路径点集合
46
+ _defineProperty(this, "positions", []);
47
+ // 存储所有目标点
48
+ // 模型参数
49
+ _defineProperty(this, "modelMatrix", new Cesium.Matrix4());
50
+ // 模型变换矩阵
51
+ _defineProperty(this, "hpRoll", new Cesium.HeadingPitchRoll());
52
+ // 模型姿态
53
+ _defineProperty(this, "fixedFrameTransform", void 0);
54
+ // 坐标转换函数
55
+ // 漫游相关
56
+ _defineProperty(this, "isRun", false);
57
+ // 是否正在模拟
58
+ _defineProperty(this, "currentPathIndex", 0);
59
+ // 当前漫游路径点索引
60
+ _defineProperty(this, "maxPathIndex", 0);
61
+ // 最大路径点索引
62
+ _defineProperty(this, "isMovingToTarget", false);
63
+ // 是否正在移动到目标点
64
+ _defineProperty(this, "targetHeading", 0);
65
+ // 目标朝向角度
66
+ _defineProperty(this, "currentHeading", 0);
67
+ // 当前朝向角度
68
+ _defineProperty(this, "rotationSpeed", 0.05);
69
+ // 转向速度(弧度/帧)
70
+ // 键盘相关
71
+ _defineProperty(this, "keyState", {});
72
+ // 存储按键状态
73
+ _defineProperty(this, "keyStep", 1);
74
+ // 每次按键的步进值
75
+ // 第一人称视角设置
76
+ _defineProperty(this, "cameraSettings", {
77
+ distance: 0,
78
+ height: 0,
79
+ pitch: -45
80
+ });
81
+ // 第三人称视角设置
82
+ _defineProperty(this, "thirdPersonSettings", {
83
+ distance: 20,
84
+ height: 500,
85
+ pitch: -85
86
+ });
87
+ /**
88
+ * 渲染回调函数
89
+ * 更新模型位置、朝向和路径线
90
+ * @param scene Cesium场景
91
+ * @param time 当前时间
92
+ */
93
+ _defineProperty(this, "updateModel", function () {
94
+ if (_this.currentPathIndex >= _this.maxPathIndex) {
95
+ _this.isMovingToTarget = false;
96
+ return;
97
+ }
98
+ if (_this.currentPathIndex > 0 && _this.currentPathIndex < _this.showPath.length - 1 && !_this.showPath[_this.currentPathIndex - 1].equals(_this.showPath[_this.currentPathIndex])) {
99
+ _this.getHeading(_this.showPath[_this.currentPathIndex - 1], _this.showPath[_this.currentPathIndex]);
100
+ }
101
+ // 更新朝向
102
+ _this.updateHeading();
103
+ var currentPos = _this.showPath[_this.currentPathIndex];
104
+ if (!_this.linePath.some(function (pos) {
105
+ return pos.equals(currentPos);
106
+ })) {
107
+ _this.linePath.push(currentPos);
108
+ if (_this.polylineLayer) {
109
+ _this._map.scene.primitives.remove(_this.polylineLayer);
110
+ var trailGeometry = new Cesium.GeometryInstance({
111
+ id: '_modelRoamRealTimePolyline',
112
+ geometry: new Cesium.PolylineGeometry({
113
+ positions: _this.linePath,
114
+ width: _this.polylineOptions.width,
115
+ vertexFormat: Cesium.PolylineMaterialAppearance.VERTEX_FORMAT
116
+ })
117
+ });
118
+ _this.polylineLayer = _this._map.scene.primitives.add(new Cesium.Primitive({
119
+ geometryInstances: trailGeometry,
120
+ appearance: _this.polylineLayer.appearance,
121
+ asynchronous: false
122
+ }));
123
+ }
124
+ }
125
+ if (_this.modelLayer && _this.currentPathIndex < _this.showPath.length) {
126
+ var _position = _this.showPath[_this.currentPathIndex];
127
+ _this.modelMatrix = Cesium.Transforms.headingPitchRollToFixedFrame(_position, _this.hpRoll, Cesium.Ellipsoid.WGS84, _this.fixedFrameTransform);
128
+ _this.modelLayer.modelMatrix = _this.modelMatrix;
129
+
130
+ // 调用位置更新回调
131
+ if (_this.onPositionUpdate) {
132
+ var cartographic = Cesium.Cartographic.fromCartesian(_position);
133
+ _this.onPositionUpdate({
134
+ lon: Cesium.Math.toDegrees(cartographic.longitude),
135
+ lat: Cesium.Math.toDegrees(cartographic.latitude),
136
+ height: cartographic.height
137
+ });
138
+ }
139
+ _this.updateCameraView();
140
+ }
141
+ _this.currentPathIndex++;
142
+ });
143
+ /**
144
+ * 处理按键按下事件
145
+ */
146
+ _defineProperty(this, "handleKeyDown", function (event) {
147
+ _this.keyState[event.key.toLowerCase()] = true;
148
+ });
149
+ /**
150
+ * 处理按键释放事件
151
+ */
152
+ _defineProperty(this, "handleKeyUp", function (event) {
153
+ _this.keyState[event.key.toLowerCase()] = false;
154
+ });
155
+ var _ref = options || {},
156
+ model = _ref.model,
157
+ polyline = _ref.polyline,
158
+ follow = _ref.follow,
159
+ onPositionUpdate = _ref.onPositionUpdate,
160
+ flyTo = _ref.flyTo;
161
+ if (!map) {
162
+ throw new Error('undefined viewer');
163
+ return;
164
+ }
165
+ if (!options.model && !((_options$model = options.model) !== null && _options$model !== void 0 && _options$model.url)) {
166
+ throw new Error('undefined model');
167
+ return;
168
+ }
169
+ this._map = map;
170
+ this.fixedFrameTransform = Cesium.Transforms.localFrameToFixedFrameGenerator('north', 'west');
171
+ this.modelOptions = model;
172
+ this.polylineOptions = _objectSpread(_objectSpread({}, this.polylineOptions), polyline);
173
+ this.follow = follow ? follow : 'third';
174
+ this.flyTo = flyTo || false;
175
+ this.onPositionUpdate = onPositionUpdate || null;
176
+ this.initKeyboardControls();
177
+ }
178
+ /**
179
+ * 实时添加点位
180
+ * @param newPosition 新位置点
181
+ * @throws 如果新位置与上一个位置完全相同
182
+ */
183
+ _createClass(ModelRoamRealTime, [{
184
+ key: "updatePosition",
185
+ value: (function () {
186
+ var _updatePosition = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime().mark(function _callee(newPosition) {
187
+ var lastTargetPos, lastPos, newPos, newPath;
188
+ return _regeneratorRuntime().wrap(function _callee$(_context) {
189
+ while (1) switch (_context.prev = _context.next) {
190
+ case 0:
191
+ if (!(this.linePath.length === 0)) {
192
+ _context.next = 3;
193
+ break;
194
+ }
195
+ this.initModel(newPosition);
196
+ return _context.abrupt("return");
197
+ case 3:
198
+ // 获取最后一个目标点的位置(而不是当前飞行位置)
199
+ lastTargetPos = this.positions[this.positions.length - 1];
200
+ if (!lastTargetPos) {
201
+ _context.next = 7;
202
+ break;
203
+ }
204
+ if (!(newPosition.lng === lastTargetPos.lng && newPosition.lat === lastTargetPos.lat && Math.abs(newPosition.alt - lastTargetPos.alt) < 0.1)) {
205
+ _context.next = 7;
206
+ break;
207
+ }
208
+ return _context.abrupt("return");
209
+ case 7:
210
+ // 将新位置添加到目标点数组
211
+ this.positions.push(_objectSpread({}, newPosition));
212
+
213
+ // 从最后一个目标点计算到新点的路径
214
+ lastPos = Cesium.Cartesian3.fromDegrees(lastTargetPos.lng, lastTargetPos.lat, lastTargetPos.alt);
215
+ newPos = Cesium.Cartesian3.fromDegrees(newPosition.lng, newPosition.lat, newPosition.alt);
216
+ _context.next = 12;
217
+ return this.getPosition(lastPos, newPos);
218
+ case 12:
219
+ newPath = _context.sent;
220
+ if (this.isRun) {
221
+ if (this.isMovingToTarget) {
222
+ // 如果正在移动,将新路径添加到现有路径后面
223
+ this.showPath = this.showPath.concat(newPath);
224
+ this.maxPathIndex = this.showPath.length;
225
+ } else {
226
+ this.showPath = newPath;
227
+ this.currentPathIndex = 0;
228
+ this.maxPathIndex = this.showPath.length;
229
+ this.isMovingToTarget = true;
230
+ }
231
+ } else {
232
+ this.showPath = newPath;
233
+ this.currentPathIndex = 0;
234
+ this.maxPathIndex = this.showPath.length;
235
+ }
236
+ case 14:
237
+ case "end":
238
+ return _context.stop();
239
+ }
240
+ }, _callee, this);
241
+ }));
242
+ function updatePosition(_x) {
243
+ return _updatePosition.apply(this, arguments);
244
+ }
245
+ return updatePosition;
246
+ }()
247
+ /**
248
+ * 计算两点之间的路径点
249
+ * 使用插值算法生成平滑的路径
250
+ * @param startP 起始点
251
+ * @param endP 终点
252
+ * @returns 插值后的路径点数组
253
+ */
254
+ )
255
+ }, {
256
+ key: "getPosition",
257
+ value: (function () {
258
+ var _getPosition = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime().mark(function _callee2(startP, endP) {
259
+ return _regeneratorRuntime().wrap(function _callee2$(_context2) {
260
+ while (1) switch (_context2.prev = _context2.next) {
261
+ case 0:
262
+ return _context2.abrupt("return", new Promise(function (resolve) {
263
+ var arr = [];
264
+ if (!startP || !endP) {
265
+ console.error('Invalid start or end position');
266
+ resolve(arr);
267
+ return;
268
+ }
269
+ var startCartographic = Cesium.Cartographic.fromCartesian(startP);
270
+ var endCartographic = Cesium.Cartographic.fromCartesian(endP);
271
+ var startLonLat = [Cesium.Math.toDegrees(startCartographic.longitude), Cesium.Math.toDegrees(startCartographic.latitude)];
272
+ var endLonLat = [Cesium.Math.toDegrees(endCartographic.longitude), Cesium.Math.toDegrees(endCartographic.latitude)];
273
+
274
+ // 计算水平距离和高度差
275
+ var heightDiff = endCartographic.height - startCartographic.height;
276
+ var horizontalDistance = Cesium.Cartesian3.distance(Cesium.Cartesian3.fromDegrees(startLonLat[0], startLonLat[1], startCartographic.height), Cesium.Cartesian3.fromDegrees(endLonLat[0], endLonLat[1], startCartographic.height));
277
+
278
+ // 计算总距离
279
+ var totalDistance = Math.sqrt(horizontalDistance * horizontalDistance + heightDiff * heightDiff);
280
+ if (totalDistance === 0) {
281
+ arr.push(startP);
282
+ resolve(arr);
283
+ return;
284
+ }
285
+
286
+ // 设置无人机飞行参数
287
+ var droneSpeed = 30; // 无人机平均速度(米/秒)
288
+ var updateRate = 60; // 每秒更新次数
289
+
290
+ // 计算飞行时间(秒)
291
+ var flightTime = totalDistance / droneSpeed;
292
+
293
+ // 计算总的插值点数
294
+ var numberOfPoints = Math.max(10, Math.floor(flightTime * updateRate));
295
+
296
+ // 计算时间步长
297
+ var timeStep = 1.0 / (numberOfPoints - 1);
298
+
299
+ // 生成插值点
300
+ for (var i = 0; i < numberOfPoints; i++) {
301
+ var t = i * timeStep;
302
+
303
+ // 经纬度线性插值
304
+ var currentLon = startLonLat[0] + (endLonLat[0] - startLonLat[0]) * t;
305
+ var currentLat = startLonLat[1] + (endLonLat[1] - startLonLat[1]) * t;
306
+
307
+ // 高度使用余弦插值使过渡更平滑
308
+ var heightFactor = void 0;
309
+ if (Math.abs(heightDiff) > 0.1) {
310
+ // 使用余弦插值使高度变化更平滑
311
+ heightFactor = (1 - Math.cos(t * Math.PI)) / 2;
312
+ } else {
313
+ // 高度差很小时使用线性插值
314
+ heightFactor = t;
315
+ }
316
+ var currentHeight = startCartographic.height + heightDiff * heightFactor;
317
+
318
+ // 创建当前位置的笛卡尔坐标
319
+ var pos = Cesium.Cartesian3.fromDegrees(currentLon, currentLat, currentHeight);
320
+ arr.push(pos);
321
+ }
322
+
323
+ // 确保最后一个点精确匹配终点
324
+ if (!arr[arr.length - 1].equals(endP)) {
325
+ arr.push(endP);
326
+ }
327
+ resolve(arr);
328
+ }));
329
+ case 1:
330
+ case "end":
331
+ return _context2.stop();
332
+ }
333
+ }, _callee2);
334
+ }));
335
+ function getPosition(_x2, _x3) {
336
+ return _getPosition.apply(this, arguments);
337
+ }
338
+ return getPosition;
339
+ }()
340
+ /**
341
+ * 初始化模型
342
+ * 加载模型
343
+ * @param initialPosition 初始位置
344
+ */
345
+ )
346
+ }, {
347
+ key: "initModel",
348
+ value: (function () {
349
+ var _initModel = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime().mark(function _callee3(initialPosition) {
350
+ var _this2 = this;
351
+ var pos, model;
352
+ return _regeneratorRuntime().wrap(function _callee3$(_context3) {
353
+ while (1) switch (_context3.prev = _context3.next) {
354
+ case 0:
355
+ // 添加初始位置到目标点数组
356
+ this.positions.push(_objectSpread({}, initialPosition));
357
+ pos = Cesium.Cartesian3.fromDegrees(initialPosition.lng, initialPosition.lat, initialPosition.alt);
358
+ this.linePath = [pos];
359
+ this.initPolyline();
360
+ // 创建模型矩阵
361
+ this.modelMatrix = Cesium.Transforms.headingPitchRollToFixedFrame(pos, this.hpRoll, Cesium.Ellipsoid.WGS84, this.fixedFrameTransform);
362
+ _context3.next = 7;
363
+ return Cesium.Model.fromGltfAsync(_objectSpread({
364
+ id: uuidv4(),
365
+ modelMatrix: this.modelMatrix
366
+ }, this.modelOptions));
367
+ case 7:
368
+ model = _context3.sent;
369
+ this.modelLayer = this._map.scene.primitives.add(model);
370
+ // 开启动画
371
+ this.modelLayer.readyEvent.addEventListener(function () {
372
+ if (_this2.flyTo) {
373
+ _this2.flyToModel();
374
+ }
375
+ _this2.modelLayer.activeAnimations.addAll({
376
+ loop: Cesium.ModelAnimationLoop.REPEAT,
377
+ multiplier: 2
378
+ });
379
+ _this2.startRun();
380
+ });
381
+ case 10:
382
+ case "end":
383
+ return _context3.stop();
384
+ }
385
+ }, _callee3, this);
386
+ }));
387
+ function initModel(_x4) {
388
+ return _initModel.apply(this, arguments);
389
+ }
390
+ return initModel;
391
+ }()
392
+ /**
393
+ * 初始化线路
394
+ */
395
+ )
396
+ }, {
397
+ key: "initPolyline",
398
+ value: function initPolyline() {
399
+ // 创建轨迹线
400
+ var trailAppearance = new Cesium.PolylineMaterialAppearance({
401
+ material: new Cesium.Material({
402
+ fabric: {
403
+ type: 'Color',
404
+ uniforms: {
405
+ color: utils.colorString(this.polylineOptions.color)
406
+ }
407
+ }
408
+ })
409
+ });
410
+ var trailGeometry = new Cesium.GeometryInstance({
411
+ id: '_modelRoamRealTimePolyline',
412
+ geometry: new Cesium.PolylineGeometry({
413
+ positions: [this.linePath[0], this.linePath[0]],
414
+ width: this.polylineOptions.width,
415
+ vertexFormat: Cesium.PolylineMaterialAppearance.VERTEX_FORMAT
416
+ })
417
+ });
418
+ var polylinePrimitive = new Cesium.Primitive({
419
+ geometryInstances: trailGeometry,
420
+ appearance: trailAppearance,
421
+ asynchronous: false
422
+ });
423
+ this.polylineLayer = this._map.scene.primitives.add(polylinePrimitive);
424
+ }
425
+ /**
426
+ * 开始漫游
427
+ */
428
+ }, {
429
+ key: "startRun",
430
+ value: function startRun() {
431
+ if (this.isRun) return;
432
+ this.isRun = true;
433
+ this._map.scene.preUpdate.addEventListener(this.updateModel);
434
+ }
435
+ /**
436
+ * 结束漫游
437
+ */
438
+ }, {
439
+ key: "stopRun",
440
+ value: function stopRun() {
441
+ this.isRun = false;
442
+ this._map.scene.preUpdate.removeEventListener(this.updateModel);
443
+ this._map.scene.preRender.removeEventListener(this.updateFirstPersonView);
444
+ }
445
+ }, {
446
+ key: "getHeading",
447
+ value:
448
+ /**
449
+ * 计算模型朝向
450
+ * @param start 起始点
451
+ * @param end 终点
452
+ */
453
+ function getHeading(start, end) {
454
+ var startCartographic = Cesium.Cartographic.fromCartesian(start);
455
+ var endCartographic = Cesium.Cartographic.fromCartesian(end);
456
+ var startLonLat = [Cesium.Math.toDegrees(startCartographic.longitude), Cesium.Math.toDegrees(startCartographic.latitude)];
457
+ var endLonLat = [Cesium.Math.toDegrees(endCartographic.longitude), Cesium.Math.toDegrees(endCartographic.latitude)];
458
+ var horizontalDistance = Cesium.Cartesian3.distance(Cesium.Cartesian3.fromDegrees(startLonLat[0], startLonLat[1], startCartographic.height), Cesium.Cartesian3.fromDegrees(endLonLat[0], endLonLat[1], startCartographic.height));
459
+ if (horizontalDistance < 0.1) {
460
+ return;
461
+ }
462
+ var direction = Cesium.Cartesian3.subtract(end, start, new Cesium.Cartesian3());
463
+ Cesium.Cartesian3.normalize(direction, direction);
464
+ var transform = Cesium.Transforms.eastNorthUpToFixedFrame(start);
465
+ var localDirection = Cesium.Matrix4.multiplyByPointAsVector(Cesium.Matrix4.inverse(transform, new Cesium.Matrix4()), direction, new Cesium.Cartesian3());
466
+ this.targetHeading = Math.atan2(localDirection.x, localDirection.y);
467
+ }
468
+ /**
469
+ * 更新模型朝向
470
+ */
471
+ }, {
472
+ key: "updateHeading",
473
+ value: function updateHeading() {
474
+ // 计算需要转向的最短角度
475
+ var deltaHeading = this.targetHeading - this.currentHeading;
476
+
477
+ // 确保角度在 -π 到 π 之间
478
+ while (deltaHeading > Math.PI) deltaHeading -= 2 * Math.PI;
479
+ while (deltaHeading < -Math.PI) deltaHeading += 2 * Math.PI;
480
+
481
+ // 平滑插值
482
+ if (Math.abs(deltaHeading) > this.rotationSpeed) {
483
+ this.currentHeading += Math.sign(deltaHeading) * this.rotationSpeed;
484
+ } else {
485
+ this.currentHeading = this.targetHeading;
486
+ }
487
+
488
+ // 确保角度在 0 到 2π 之间
489
+ while (this.currentHeading < 0) this.currentHeading += 2 * Math.PI;
490
+ while (this.currentHeading > 2 * Math.PI) this.currentHeading -= 2 * Math.PI;
491
+
492
+ // 更新模型朝向
493
+ this.hpRoll = new Cesium.HeadingPitchRoll(this.currentHeading, 0.0, 0.0);
494
+ }
495
+ /**
496
+ * 更新相机视角
497
+ * 根据当前模式更新相机位置和朝向
498
+ */
499
+ }, {
500
+ key: "updateCameraView",
501
+ value: function updateCameraView() {
502
+ if (!this.modelLayer || !this.showPath || this.currentPathIndex >= this.showPath.length) {
503
+ return;
504
+ }
505
+ var position = this.showPath[this.currentPathIndex];
506
+ if (this.follow === 'first') {
507
+ this.updateFirstPersonView(position);
508
+ } else {
509
+ this.updateThirdPersonView(position);
510
+ }
511
+ }
512
+ /**
513
+ * 更新第一人称视角
514
+ * @param position 模型当前位置
515
+ */
516
+ }, {
517
+ key: "updateFirstPersonView",
518
+ value: function updateFirstPersonView(position) {
519
+ // 设置相机位置和朝向
520
+ this._map.camera.setView({
521
+ destination: position,
522
+ orientation: {
523
+ heading: this.hpRoll.heading,
524
+ pitch: Cesium.Math.toRadians(this.cameraSettings.pitch),
525
+ roll: 0.0
526
+ }
527
+ });
528
+ }
529
+ /**
530
+ * 更新第三人称视角
531
+ * @param position 模型当前位置
532
+ */
533
+ }, {
534
+ key: "updateThirdPersonView",
535
+ value: function updateThirdPersonView(position) {
536
+ // 计算相机位置(在模型后方一定距离)
537
+ var transform = Cesium.Transforms.headingPitchRollToFixedFrame(position, this.hpRoll, Cesium.Ellipsoid.WGS84, this.fixedFrameTransform);
538
+ var offset = new Cesium.Cartesian3(-this.thirdPersonSettings.distance, 0, this.thirdPersonSettings.height);
539
+ var cameraPosition = Cesium.Matrix4.multiplyByPoint(transform, offset, new Cesium.Cartesian3());
540
+
541
+ // 设置相机位置和朝向
542
+ this._map.camera.setView({
543
+ destination: cameraPosition,
544
+ orientation: {
545
+ heading: this.hpRoll.heading,
546
+ pitch: Cesium.Math.toRadians(this.thirdPersonSettings.pitch),
547
+ roll: 0.0
548
+ }
549
+ });
550
+ }
551
+ /**
552
+ * 切换视角模式
553
+ * 在第一人称和第三人称之间切换
554
+ */
555
+ }, {
556
+ key: "changeFollow",
557
+ value: function changeFollow(type) {
558
+ if (!type) {
559
+ return;
560
+ }
561
+ if (this.follow === type) {
562
+ return;
563
+ } else {
564
+ this.follow = type;
565
+ }
566
+ this.updateCameraView();
567
+ }
568
+ /**
569
+ * 飞行定位到模型
570
+ */
571
+ }, {
572
+ key: "flyToModel",
573
+ value: function flyToModel() {
574
+ var boundingSphere = this.modelLayer.boundingSphere;
575
+ boundingSphere.radius = Math.max(boundingSphere.radius || 100);
576
+ this._map.camera.flyToBoundingSphere(boundingSphere);
577
+ }
578
+ /**
579
+ * 初始化键盘控制
580
+ */
581
+ }, {
582
+ key: "initKeyboardControls",
583
+ value: function initKeyboardControls() {
584
+ var _this3 = this;
585
+ // 添加键盘事件监听
586
+ document.addEventListener('keydown', this.handleKeyDown);
587
+ document.addEventListener('keyup', this.handleKeyUp);
588
+
589
+ // 添加定时器持续更新视角
590
+ setInterval(function () {
591
+ return _this3.updateViewFromKeyboard();
592
+ }, 16); // 约60fps
593
+ }
594
+ }, {
595
+ key: "updateViewFromKeyboard",
596
+ value:
597
+ /**
598
+ * 根据键盘状态更新视角
599
+ */
600
+ function updateViewFromKeyboard() {
601
+ var currentSettings = this.follow === 'first' ? this.cameraSettings : this.thirdPersonSettings;
602
+ var hasChanged = false;
603
+ // 第一视角控制
604
+ // W/S 控制俯仰角
605
+ if (this.keyState['w']) {
606
+ currentSettings.pitch = Math.min(90, currentSettings.pitch + this.keyStep);
607
+ hasChanged = true;
608
+ }
609
+ if (this.keyState['s']) {
610
+ currentSettings.pitch = Math.max(-90, currentSettings.pitch - this.keyStep);
611
+ hasChanged = true;
612
+ }
613
+ if (this.follow === 'third') {
614
+ // 第三视角控制
615
+ // A/D 控制高度
616
+ if (this.keyState['a']) {
617
+ currentSettings.height = Math.max(0, currentSettings.height - this.keyStep);
618
+ hasChanged = true;
619
+ }
620
+ if (this.keyState['d']) {
621
+ currentSettings.height = Math.min(10000, currentSettings.height + this.keyStep);
622
+ hasChanged = true;
623
+ }
624
+ }
625
+
626
+ // 如果设置发生变化,更新视角
627
+ if (hasChanged) {
628
+ this.updateCameraView();
629
+ }
630
+ }
631
+ /**
632
+ * 监听
633
+ */
634
+ }, {
635
+ key: "on",
636
+ value: function on(type, event) {
637
+ return this._map._event.listenToModelRoam(type, event, this);
638
+ }
639
+ /**
640
+ * 销毁实例
641
+ * 清理所有资源
642
+ */
643
+ }, {
644
+ key: "destroy",
645
+ value: function destroy() {
646
+ document.removeEventListener('keydown', this.handleKeyDown);
647
+ document.removeEventListener('keyup', this.handleKeyUp);
648
+ this.stopRun();
649
+ if (this.modelLayer) {
650
+ this._map.scene.primitives.remove(this.modelLayer);
651
+ this.modelLayer = null;
652
+ }
653
+ if (this.polylineLayer) {
654
+ this._map.scene.primitives.remove(this.polylineLayer);
655
+ this.polylineLayer = null;
656
+ }
657
+ this.positions = [];
658
+ this.linePath = [];
659
+ this.showPath = [];
660
+ this.currentPathIndex = 0;
661
+ this.maxPathIndex = 0;
662
+ this.isRun = false;
663
+ this.isMovingToTarget = false;
664
+ }
665
+ }]);
666
+ return ModelRoamRealTime;
667
+ }();
668
+ export { ModelRoamRealTime as default };