data-structure-typed 2.3.0 → 2.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (676) hide show
  1. package/CHANGELOG.md +1 -1
  2. package/CMakeLists.txt +52 -0
  3. package/README.md +4 -4
  4. package/README_CN.md +5 -5
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  666. package/test/unit/data-structures/binary-tree/tree-counter.test.ts +0 -979
  667. /package/{test/performance/data-structures/binary-tree/binary-index-tree.test.ts → build/_deps/benchmark-subbuild/CMakeFiles/benchmark-populate-complete} +0 -0
  668. /package/{test/performance/data-structures/binary-tree/segment-tree.test.ts → build/_deps/benchmark-subbuild/benchmark-populate-prefix/src/benchmark-populate-stamp/benchmark-populate-build} +0 -0
  669. /package/{test/performance/data-structures/binary-tree/tree-multimap.test.ts → build/_deps/benchmark-subbuild/benchmark-populate-prefix/src/benchmark-populate-stamp/benchmark-populate-configure} +0 -0
  670. /package/{test/performance/data-structures/graph/abstract-graph.test.ts → build/_deps/benchmark-subbuild/benchmark-populate-prefix/src/benchmark-populate-stamp/benchmark-populate-done} +0 -0
  671. /package/{test/performance/data-structures/graph/map-graph.test.ts → build/_deps/benchmark-subbuild/benchmark-populate-prefix/src/benchmark-populate-stamp/benchmark-populate-download} +0 -0
  672. /package/{test/performance/data-structures/graph/overall.test.ts → build/_deps/benchmark-subbuild/benchmark-populate-prefix/src/benchmark-populate-stamp/benchmark-populate-install} +0 -0
  673. /package/{test/performance/data-structures/graph/undirected-graph.test.ts → build/_deps/benchmark-subbuild/benchmark-populate-prefix/src/benchmark-populate-stamp/benchmark-populate-mkdir} +0 -0
  674. /package/{test/performance/data-structures/hash/hash-table.test.ts → build/_deps/benchmark-subbuild/benchmark-populate-prefix/src/benchmark-populate-stamp/benchmark-populate-patch} +0 -0
  675. /package/{test/performance/data-structures/heap/max-heap.test.ts → build/_deps/benchmark-subbuild/benchmark-populate-prefix/src/benchmark-populate-stamp/benchmark-populate-test} +0 -0
  676. /package/test/unit/data-structures/binary-tree/{tree-multi-map.more-branches-2.coverage.test.ts → tree-multi-map.more-branches-2.coverage.test.ts.skip} +0 -0
@@ -0,0 +1,171 @@
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+ import { RedBlackTree, TreeMap } from '../../../../dist/esm/index.mjs';
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+ import { OrderedMap } from 'js-sdsl';
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+ import Benchmark from 'benchmark';
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+ import { getRandomIntArray, magnitude } from '../../../utils/perf.mjs';
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+
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+ const suite = new Benchmark.Suite();
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+
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+ const { HUNDRED_THOUSAND, MILLION } = magnitude;
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+
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+ const N_SET = MILLION;
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+ const N_GET = MILLION;
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+ const N_RANGE = HUNDRED_THOUSAND;
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+
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+ const randomKeys = getRandomIntArray(N_SET, 0, N_SET - 1, true);
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+
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+ // Prebuilt containers for lookup-only benchmarks (read-only during runs)
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+ const treeMapOn = new TreeMap();
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+ const treeMapOff = new TreeMap([], { isMapMode: false });
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+ const rbtOn = new RedBlackTree();
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+ const rbtOff = new RedBlackTree([], { isMapMode: false });
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+ const sdsl = new OrderedMap();
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+
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+ for (let i = 0; i < randomKeys.length; i++) {
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+ const k = randomKeys[i];
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+ treeMapOn.set(k, k);
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+ treeMapOff.set(k, k);
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+ rbtOn.set(k, k);
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+ rbtOff.set(k, k);
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+ sdsl.setElement(k, k);
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+ }
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+
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+ suite
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+ // Insert benchmarks.
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+ .add(`${N_SET.toLocaleString()} set TreeMap`, function () {
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+ const mp = new TreeMap();
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+ for (let i = 0; i < randomKeys.length; i++) mp.set(randomKeys[i], randomKeys[i]);
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+ this.val = mp;
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+ })
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+ .add(`${N_SET.toLocaleString()} set TreeMap (Node)`, function () {
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+ const mp = new TreeMap([], { isMapMode: false });
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+ for (let i = 0; i < randomKeys.length; i++) mp.set(randomKeys[i], randomKeys[i]);
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+ this.val = mp;
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+ })
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+ .add(`${N_SET.toLocaleString()} set RBT`, function () {
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+ const mp = new RedBlackTree();
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+ for (let i = 0; i < randomKeys.length; i++) mp.set(randomKeys[i], randomKeys[i]);
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+ this.val = mp;
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+ })
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+ .add(`${N_SET.toLocaleString()} set RBT (Node)`, function () {
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+ const mp = new RedBlackTree([], { isMapMode: false });
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+ for (let i = 0; i < randomKeys.length; i++) mp.set(randomKeys[i], randomKeys[i]);
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+ this.val = mp;
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+ })
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+ .add(`${N_SET.toLocaleString()} set js-sdsl`, function () {
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+ const mp = new OrderedMap();
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+ for (let i = 0; i < randomKeys.length; i++) mp.setElement(randomKeys[i], randomKeys[i]);
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+ this.val = mp;
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+ })
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+
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+ // Lookup-only benchmarks (no rebuild).
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+ .add(`${N_GET.toLocaleString()} get TreeMap`, function () {
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+ for (let i = 0; i < randomKeys.length; i++) treeMapOn.get(randomKeys[i]);
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+ })
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+ .add(`${N_GET.toLocaleString()} get TreeMap (Node)`, function () {
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+ for (let i = 0; i < randomKeys.length; i++) treeMapOff.get(randomKeys[i]);
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+ })
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+ .add(`${N_GET.toLocaleString()} get RBT`, function () {
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+ for (let i = 0; i < randomKeys.length; i++) rbtOn.get(randomKeys[i]);
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+ })
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+ .add(`${N_GET.toLocaleString()} get RBT (Node)`, function () {
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+ for (let i = 0; i < randomKeys.length; i++) rbtOff.get(randomKeys[i]);
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+ })
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+ .add(`${N_GET.toLocaleString()} get js-sdsl`, function () {
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+ for (let i = 0; i < randomKeys.length; i++) sdsl.getElementByKey(randomKeys[i]);
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+ })
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+
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+ // Lookup benchmarks: build + lookup.
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+ .add(`${N_GET.toLocaleString()} build+get TreeMap`, function () {
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+ const mp = new TreeMap();
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+ for (let i = 0; i < randomKeys.length; i++) mp.set(randomKeys[i], randomKeys[i]);
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+ for (let i = 0; i < randomKeys.length; i++) mp.get(randomKeys[i]);
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+ this.val = mp;
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+ })
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+ .add(`${N_GET.toLocaleString()} build+get TreeMap (Node)`, function () {
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+ const mp = new TreeMap([], { isMapMode: false });
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+ for (let i = 0; i < randomKeys.length; i++) mp.set(randomKeys[i], randomKeys[i]);
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+ for (let i = 0; i < randomKeys.length; i++) mp.get(randomKeys[i]);
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+ this.val = mp;
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+ })
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+ .add(`${N_GET.toLocaleString()} build+get RBT`, function () {
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+ const mp = new RedBlackTree();
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+ for (let i = 0; i < randomKeys.length; i++) mp.set(randomKeys[i], randomKeys[i]);
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+ for (let i = 0; i < randomKeys.length; i++) mp.get(randomKeys[i]);
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+ this.val = mp;
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+ })
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+ .add(`${N_GET.toLocaleString()} build+get RBT (Node)`, function () {
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+ const mp = new RedBlackTree([], { isMapMode: false });
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+ for (let i = 0; i < randomKeys.length; i++) mp.set(randomKeys[i], randomKeys[i]);
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+ for (let i = 0; i < randomKeys.length; i++) mp.get(randomKeys[i]);
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+ this.val = mp;
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+ })
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+ .add(`${N_GET.toLocaleString()} build+get js-sdsl`, function () {
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+ const mp = new OrderedMap();
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+ for (let i = 0; i < randomKeys.length; i++) mp.setElement(randomKeys[i], randomKeys[i]);
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+ for (let i = 0; i < randomKeys.length; i++) mp.getElementByKey(randomKeys[i]);
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+ this.val = mp;
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+ })
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+
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+ // Range/Navigable (lookup-only, no rebuild).
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+ .add(`${N_RANGE.toLocaleString()} rangeSearch TreeMap`, function () {
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+ const out = treeMapOn.rangeSearch([0, N_RANGE - 1]);
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+ this.val = out.length;
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+ })
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+ .add(`${N_RANGE.toLocaleString()} rangeSearch TreeMap (Node)`, function () {
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+ const out = treeMapOff.rangeSearch([0, N_RANGE - 1]);
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+ this.val = out.length;
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+ })
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+ .add(`${N_RANGE.toLocaleString()} navigable TreeMap`, function () {
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+ for (let i = 0; i < N_RANGE; i++) {
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+ treeMapOn.ceiling(i);
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+ treeMapOn.floor(i);
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+ treeMapOn.higher(i);
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+ treeMapOn.lower(i);
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+ }
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+ })
126
+ .add(`${N_RANGE.toLocaleString()} navigable TreeMap (Node)`, function () {
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+ for (let i = 0; i < N_RANGE; i++) {
128
+ treeMapOff.ceiling(i);
129
+ treeMapOff.floor(i);
130
+ treeMapOff.higher(i);
131
+ treeMapOff.lower(i);
132
+ }
133
+ })
134
+
135
+ // Range/Navigable (build inside run).
136
+ .add(`${N_RANGE.toLocaleString()} build+rangeSearch TreeMap`, function () {
137
+ const mp = new TreeMap();
138
+ for (let i = 0; i < randomKeys.length; i++) mp.set(randomKeys[i], randomKeys[i]);
139
+ const out = mp.rangeSearch([0, N_RANGE - 1]);
140
+ this.val = out.length;
141
+ })
142
+ .add(`${N_RANGE.toLocaleString()} build+rangeSearch TreeMap (Node)`, function () {
143
+ const mp = new TreeMap([], { isMapMode: false });
144
+ for (let i = 0; i < randomKeys.length; i++) mp.set(randomKeys[i], randomKeys[i]);
145
+ const out = mp.rangeSearch([0, N_RANGE - 1]);
146
+ this.val = out.length;
147
+ })
148
+ .add(`${N_RANGE.toLocaleString()} build+navigable TreeMap`, function () {
149
+ const mp = new TreeMap();
150
+ for (let i = 0; i < randomKeys.length; i++) mp.set(randomKeys[i], randomKeys[i]);
151
+ for (let i = 0; i < N_RANGE; i++) {
152
+ mp.ceiling(i);
153
+ mp.floor(i);
154
+ mp.higher(i);
155
+ mp.lower(i);
156
+ }
157
+ this.val = mp;
158
+ })
159
+ .add(`${N_RANGE.toLocaleString()} build+navigable TreeMap (Node)`, function () {
160
+ const mp = new TreeMap([], { isMapMode: false });
161
+ for (let i = 0; i < randomKeys.length; i++) mp.set(randomKeys[i], randomKeys[i]);
162
+ for (let i = 0; i < N_RANGE; i++) {
163
+ mp.ceiling(i);
164
+ mp.floor(i);
165
+ mp.higher(i);
166
+ mp.lower(i);
167
+ }
168
+ this.val = mp;
169
+ });
170
+
171
+ export { suite };
@@ -0,0 +1,205 @@
1
+ #include <benchmark/benchmark.h>
2
+ #include <map>
3
+ #include <vector>
4
+ #include <random>
5
+ #include <string>
6
+
7
+ static const int MILLION = 1000000;
8
+ static const int HUNDRED_THOUSAND = 100000;
9
+
10
+ // Global RNG
11
+ static std::mt19937 gen(42);
12
+
13
+ static std::vector<int> generateRandomArray(int size, int max_value) {
14
+ std::vector<int> arr;
15
+ arr.reserve(size);
16
+ std::uniform_int_distribution<> dist(0, max_value - 1);
17
+ for (int i = 0; i < size; i++) arr.push_back(dist(gen));
18
+ return arr;
19
+ }
20
+
21
+ // Use fewer unique keys to create duplicates (multimap scenario)
22
+ static const auto randomKeys = generateRandomArray(MILLION, HUNDRED_THOUSAND);
23
+
24
+ // Prebuilt multimap for lookup-only benchmarks
25
+ static std::multimap<int, int> prebuiltMultiMap;
26
+ static bool multiMapInitialized = false;
27
+
28
+ static void initializeMultiMap() {
29
+ if (!multiMapInitialized) {
30
+ for (int i = 0; i < MILLION; i++) {
31
+ prebuiltMultiMap.insert({randomKeys[i], i});
32
+ }
33
+ multiMapInitialized = true;
34
+ }
35
+ }
36
+
37
+ // -----------------
38
+ // ADD (insert with duplicates)
39
+ // -----------------
40
+ static void Add1M(benchmark::State& state) {
41
+ for (auto _ : state) {
42
+ std::multimap<int, int> mm;
43
+ for (int i = 0; i < MILLION; i++) {
44
+ mm.insert({randomKeys[i], i});
45
+ }
46
+ benchmark::DoNotOptimize(mm);
47
+ }
48
+ }
49
+ BENCHMARK(Add1M)->Name("1M add std::multimap")->Unit(benchmark::kMillisecond);
50
+
51
+ // -----------------
52
+ // HAS (count > 0)
53
+ // -----------------
54
+ static void Has1M(benchmark::State& state) {
55
+ initializeMultiMap();
56
+ for (auto _ : state) {
57
+ int found = 0;
58
+ for (int i = 0; i < MILLION; i++) {
59
+ if (prebuiltMultiMap.count(randomKeys[i]) > 0) found++;
60
+ }
61
+ benchmark::DoNotOptimize(found);
62
+ }
63
+ }
64
+ BENCHMARK(Has1M)->Name("1M has std::multimap")->Unit(benchmark::kMillisecond);
65
+
66
+ // -----------------
67
+ // GET (equal_range iteration)
68
+ // -----------------
69
+ static void Get1M(benchmark::State& state) {
70
+ initializeMultiMap();
71
+ for (auto _ : state) {
72
+ int sum = 0;
73
+ for (int i = 0; i < MILLION; i++) {
74
+ auto range = prebuiltMultiMap.equal_range(randomKeys[i]);
75
+ for (auto it = range.first; it != range.second; ++it) {
76
+ sum += it->second;
77
+ }
78
+ }
79
+ benchmark::DoNotOptimize(sum);
80
+ }
81
+ }
82
+ BENCHMARK(Get1M)->Name("1M get std::multimap")->Unit(benchmark::kMillisecond);
83
+
84
+ // -----------------
85
+ // COUNT
86
+ // -----------------
87
+ static void Count1M(benchmark::State& state) {
88
+ initializeMultiMap();
89
+ for (auto _ : state) {
90
+ size_t total = 0;
91
+ for (int i = 0; i < MILLION; i++) {
92
+ total += prebuiltMultiMap.count(randomKeys[i]);
93
+ }
94
+ benchmark::DoNotOptimize(total);
95
+ }
96
+ }
97
+ BENCHMARK(Count1M)->Name("1M count std::multimap")->Unit(benchmark::kMillisecond);
98
+
99
+ // -----------------
100
+ // BUILD + HAS
101
+ // -----------------
102
+ static void BuildHas1M(benchmark::State& state) {
103
+ for (auto _ : state) {
104
+ std::multimap<int, int> mm;
105
+ for (int i = 0; i < MILLION; i++) {
106
+ mm.insert({randomKeys[i], i});
107
+ }
108
+ int found = 0;
109
+ for (int i = 0; i < MILLION; i++) {
110
+ if (mm.count(randomKeys[i]) > 0) found++;
111
+ }
112
+ benchmark::DoNotOptimize(found);
113
+ }
114
+ }
115
+ BENCHMARK(BuildHas1M)->Name("1M build+has std::multimap")->Unit(benchmark::kMillisecond);
116
+
117
+ // -----------------
118
+ // BUILD + GET
119
+ // -----------------
120
+ static void BuildGet1M(benchmark::State& state) {
121
+ for (auto _ : state) {
122
+ std::multimap<int, int> mm;
123
+ for (int i = 0; i < MILLION; i++) {
124
+ mm.insert({randomKeys[i], i});
125
+ }
126
+ int sum = 0;
127
+ for (int i = 0; i < MILLION; i++) {
128
+ auto range = mm.equal_range(randomKeys[i]);
129
+ for (auto it = range.first; it != range.second; ++it) {
130
+ sum += it->second;
131
+ }
132
+ }
133
+ benchmark::DoNotOptimize(sum);
134
+ }
135
+ }
136
+ BENCHMARK(BuildGet1M)->Name("1M build+get std::multimap")->Unit(benchmark::kMillisecond);
137
+
138
+ // -----------------
139
+ // FIRST/LAST ENTRY
140
+ // -----------------
141
+ static void FirstLast100K(benchmark::State& state) {
142
+ initializeMultiMap();
143
+ for (auto _ : state) {
144
+ int sum = 0;
145
+ for (int i = 0; i < HUNDRED_THOUSAND; i++) {
146
+ auto first = prebuiltMultiMap.begin();
147
+ auto last = prebuiltMultiMap.rbegin();
148
+ if (first != prebuiltMultiMap.end()) sum += first->second;
149
+ sum += last->second;
150
+ }
151
+ benchmark::DoNotOptimize(sum);
152
+ }
153
+ }
154
+ BENCHMARK(FirstLast100K)->Name("100K first/last std::multimap")->Unit(benchmark::kMillisecond);
155
+
156
+ // -----------------
157
+ // CEILING/FLOOR (lower_bound/upper_bound)
158
+ // -----------------
159
+ static void CeilingFloor100K(benchmark::State& state) {
160
+ initializeMultiMap();
161
+ for (auto _ : state) {
162
+ int sum = 0;
163
+ for (int i = 0; i < HUNDRED_THOUSAND; i++) {
164
+ // ceiling = lower_bound
165
+ auto ceiling = prebuiltMultiMap.lower_bound(i);
166
+ // floor = --upper_bound (if not begin)
167
+ auto floor = prebuiltMultiMap.upper_bound(i);
168
+ if (floor != prebuiltMultiMap.begin()) --floor;
169
+
170
+ if (ceiling != prebuiltMultiMap.end()) sum += ceiling->second;
171
+ sum += floor->second;
172
+ }
173
+ benchmark::DoNotOptimize(sum);
174
+ }
175
+ }
176
+ BENCHMARK(CeilingFloor100K)->Name("100K ceiling/floor std::multimap")->Unit(benchmark::kMillisecond);
177
+
178
+ // -----------------
179
+ // ITERATION (all entries)
180
+ // -----------------
181
+ static void Iterate1M(benchmark::State& state) {
182
+ initializeMultiMap();
183
+ for (auto _ : state) {
184
+ int sum = 0;
185
+ for (const auto& [k, v] : prebuiltMultiMap) {
186
+ sum += v;
187
+ }
188
+ benchmark::DoNotOptimize(sum);
189
+ }
190
+ }
191
+ BENCHMARK(Iterate1M)->Name("1M iterate std::multimap")->Unit(benchmark::kMillisecond);
192
+
193
+ // -----------------
194
+ // SIZE
195
+ // -----------------
196
+ static void Size1M(benchmark::State& state) {
197
+ initializeMultiMap();
198
+ for (auto _ : state) {
199
+ size_t s = prebuiltMultiMap.size();
200
+ benchmark::DoNotOptimize(s);
201
+ }
202
+ }
203
+ BENCHMARK(Size1M)->Name("1M size std::multimap")->Unit(benchmark::kMillisecond);
204
+
205
+ BENCHMARK_MAIN();
@@ -0,0 +1,106 @@
1
+ import { TreeMultiMap } from '../../../../dist/esm/index.mjs';
2
+ import Benchmark from 'benchmark';
3
+ import { getRandomIntArray, magnitude } from '../../../utils/perf.mjs';
4
+
5
+ const suite = new Benchmark.Suite();
6
+
7
+ const { HUNDRED_THOUSAND, MILLION } = magnitude;
8
+
9
+ // MultiMap operations: add/get/hasEntry/deleteValue
10
+ const N_ADD = MILLION;
11
+ const N_QUERY = MILLION;
12
+ const N_MUTATE = HUNDRED_THOUSAND;
13
+
14
+ const randomAdd = getRandomIntArray(N_ADD, 0, N_ADD / 10, false); // Allow duplicates (MultiMap scenario)
15
+ const randomQuery = getRandomIntArray(N_QUERY, 0, N_ADD / 10, false);
16
+
17
+ // Prebuilt for lookup-only benchmarks
18
+ const tmmPrebuilt = new TreeMultiMap();
19
+ for (let i = 0; i < randomAdd.length; i++) {
20
+ tmmPrebuilt.add(randomAdd[i], randomAdd[i]); // key -> [values]
21
+ }
22
+
23
+ suite
24
+ // Add benchmarks: fresh container inside each run
25
+ .add(`${N_ADD.toLocaleString()} add (TreeMultiMap, bucketed)`, function () {
26
+ const tmm = new TreeMultiMap();
27
+ for (let i = 0; i < randomAdd.length; i++) tmm.add(randomAdd[i], randomAdd[i]);
28
+ this.val = tmm;
29
+ })
30
+
31
+ // Lookup-only benchmarks (no rebuild)
32
+ .add(`${N_QUERY.toLocaleString()} has-only (TreeMultiMap)`, function () {
33
+ for (let i = 0; i < randomQuery.length; i++) tmmPrebuilt.has(randomQuery[i]);
34
+ })
35
+ .add(`${N_QUERY.toLocaleString()} get-only (TreeMultiMap)`, function () {
36
+ for (let i = 0; i < randomQuery.length; i++) tmmPrebuilt.get(randomQuery[i]);
37
+ })
38
+ .add(`${N_QUERY.toLocaleString()} count-only (TreeMultiMap)`, function () {
39
+ for (let i = 0; i < randomQuery.length; i++) tmmPrebuilt.count(randomQuery[i]);
40
+ })
41
+
42
+ // Build + lookup
43
+ .add(`${N_QUERY.toLocaleString()} build+has (TreeMultiMap)`, function () {
44
+ const tmm = new TreeMultiMap();
45
+ for (let i = 0; i < randomAdd.length; i++) tmm.add(randomAdd[i], randomAdd[i]);
46
+ for (let i = 0; i < randomQuery.length; i++) tmm.has(randomQuery[i]);
47
+ this.val = tmm;
48
+ })
49
+ .add(`${N_QUERY.toLocaleString()} build+get (TreeMultiMap)`, function () {
50
+ const tmm = new TreeMultiMap();
51
+ for (let i = 0; i < randomAdd.length; i++) tmm.add(randomAdd[i], randomAdd[i]);
52
+ for (let i = 0; i < randomQuery.length; i++) tmm.get(randomQuery[i]);
53
+ this.val = tmm;
54
+ })
55
+
56
+ // Value equality operations
57
+ .add(`${N_MUTATE.toLocaleString()} hasEntry (TreeMultiMap, Object.is)`, function () {
58
+ const tmm = new TreeMultiMap();
59
+ for (let i = 0; i < randomAdd.length; i++) tmm.add(randomAdd[i], randomAdd[i]);
60
+ for (let i = 0; i < N_MUTATE; i++) tmm.hasEntry(randomQuery[i], randomQuery[i]);
61
+ this.val = tmm;
62
+ })
63
+ .add(`${N_MUTATE.toLocaleString()} deleteValue (TreeMultiMap, Object.is)`, function () {
64
+ const tmm = new TreeMultiMap();
65
+ for (let i = 0; i < randomAdd.length; i++) tmm.add(randomAdd[i], randomAdd[i]);
66
+ for (let i = 0; i < N_MUTATE; i++) tmm.deleteValue(randomQuery[i], randomQuery[i]);
67
+ this.val = tmm;
68
+ })
69
+
70
+ // Navigable entry methods (RFC additions)
71
+ .add(`${N_MUTATE.toLocaleString()} firstEntry/lastEntry (TreeMultiMap)`, function () {
72
+ for (let i = 0; i < N_MUTATE; i++) {
73
+ tmmPrebuilt.firstEntry();
74
+ tmmPrebuilt.lastEntry();
75
+ }
76
+ })
77
+ .add(`${N_MUTATE.toLocaleString()} ceilingEntry/floorEntry (TreeMultiMap)`, function () {
78
+ for (let i = 0; i < N_MUTATE; i++) {
79
+ tmmPrebuilt.ceilingEntry(randomQuery[i]);
80
+ tmmPrebuilt.floorEntry(randomQuery[i]);
81
+ }
82
+ })
83
+
84
+ // Iteration: bucket view (default)
85
+ .add(`${N_ADD.toLocaleString()} bucket iteration (TreeMultiMap)`, function () {
86
+ let sum = 0;
87
+ for (const [key, bucket] of tmmPrebuilt) sum += key + bucket.length;
88
+ this.val = sum;
89
+ })
90
+
91
+ // Iteration: flat entries view (RFC addition)
92
+ .add(`${N_ADD.toLocaleString()} flatEntries iteration (TreeMultiMap)`, function () {
93
+ let sum = 0;
94
+ for (const [key, val] of tmmPrebuilt.flatEntries()) sum += key + val;
95
+ this.val = sum;
96
+ })
97
+
98
+ // Size operations
99
+ .add(`${N_ADD.toLocaleString()} size property (TreeMultiMap)`, function () {
100
+ this.val = tmmPrebuilt.size;
101
+ })
102
+ .add(`${N_ADD.toLocaleString()} totalSize property (TreeMultiMap)`, function () {
103
+ this.val = tmmPrebuilt.totalSize;
104
+ });
105
+
106
+ export { suite };
@@ -0,0 +1,217 @@
1
+ #include <benchmark/benchmark.h>
2
+ #include <set>
3
+ #include <vector>
4
+ #include <random>
5
+
6
+ static const int MILLION = 1000000;
7
+ static const int HUNDRED_THOUSAND = 100000;
8
+
9
+ // Global RNG
10
+ static std::mt19937 gen(42);
11
+
12
+ static std::vector<int> generateRandomArray(int size, int max_value) {
13
+ std::vector<int> arr;
14
+ arr.reserve(size);
15
+ std::uniform_int_distribution<> dist(0, max_value - 1);
16
+ for (int i = 0; i < size; i++) arr.push_back(dist(gen));
17
+ return arr;
18
+ }
19
+
20
+ // Use fewer unique keys to create duplicates (multiset scenario)
21
+ static const auto randomKeys = generateRandomArray(MILLION, HUNDRED_THOUSAND);
22
+
23
+ // Prebuilt multiset for lookup-only benchmarks
24
+ static std::multiset<int> prebuiltMultiSet;
25
+ static bool multiSetInitialized = false;
26
+
27
+ static void initializeMultiSet() {
28
+ if (!multiSetInitialized) {
29
+ for (int i = 0; i < MILLION; i++) {
30
+ prebuiltMultiSet.insert(randomKeys[i]);
31
+ }
32
+ multiSetInitialized = true;
33
+ }
34
+ }
35
+
36
+ // -----------------
37
+ // ADD (insert with duplicates)
38
+ // -----------------
39
+ static void Add1M(benchmark::State& state) {
40
+ for (auto _ : state) {
41
+ std::multiset<int> ms;
42
+ for (int i = 0; i < MILLION; i++) {
43
+ ms.insert(randomKeys[i]);
44
+ }
45
+ benchmark::DoNotOptimize(ms);
46
+ }
47
+ }
48
+ BENCHMARK(Add1M)->Name("1M add std::multiset")->Unit(benchmark::kMillisecond);
49
+
50
+ // -----------------
51
+ // HAS (count > 0)
52
+ // -----------------
53
+ static void Has1M(benchmark::State& state) {
54
+ initializeMultiSet();
55
+ for (auto _ : state) {
56
+ int found = 0;
57
+ for (int i = 0; i < MILLION; i++) {
58
+ if (prebuiltMultiSet.count(randomKeys[i]) > 0) found++;
59
+ }
60
+ benchmark::DoNotOptimize(found);
61
+ }
62
+ }
63
+ BENCHMARK(Has1M)->Name("1M has std::multiset")->Unit(benchmark::kMillisecond);
64
+
65
+ // -----------------
66
+ // COUNT
67
+ // -----------------
68
+ static void Count1M(benchmark::State& state) {
69
+ initializeMultiSet();
70
+ for (auto _ : state) {
71
+ size_t total = 0;
72
+ for (int i = 0; i < MILLION; i++) {
73
+ total += prebuiltMultiSet.count(randomKeys[i]);
74
+ }
75
+ benchmark::DoNotOptimize(total);
76
+ }
77
+ }
78
+ BENCHMARK(Count1M)->Name("1M count std::multiset")->Unit(benchmark::kMillisecond);
79
+
80
+ // -----------------
81
+ // BUILD + HAS
82
+ // -----------------
83
+ static void BuildHas1M(benchmark::State& state) {
84
+ for (auto _ : state) {
85
+ std::multiset<int> ms;
86
+ for (int i = 0; i < MILLION; i++) {
87
+ ms.insert(randomKeys[i]);
88
+ }
89
+ int found = 0;
90
+ for (int i = 0; i < MILLION; i++) {
91
+ if (ms.count(randomKeys[i]) > 0) found++;
92
+ }
93
+ benchmark::DoNotOptimize(found);
94
+ }
95
+ }
96
+ BENCHMARK(BuildHas1M)->Name("1M build+has std::multiset")->Unit(benchmark::kMillisecond);
97
+
98
+ // -----------------
99
+ // BUILD + COUNT
100
+ // -----------------
101
+ static void BuildCount1M(benchmark::State& state) {
102
+ for (auto _ : state) {
103
+ std::multiset<int> ms;
104
+ for (int i = 0; i < MILLION; i++) {
105
+ ms.insert(randomKeys[i]);
106
+ }
107
+ size_t total = 0;
108
+ for (int i = 0; i < MILLION; i++) {
109
+ total += ms.count(randomKeys[i]);
110
+ }
111
+ benchmark::DoNotOptimize(total);
112
+ }
113
+ }
114
+ BENCHMARK(BuildCount1M)->Name("1M build+count std::multiset")->Unit(benchmark::kMillisecond);
115
+
116
+ // -----------------
117
+ // DELETE ONE (erase single occurrence)
118
+ // -----------------
119
+ static void DeleteOne100K(benchmark::State& state) {
120
+ for (auto _ : state) {
121
+ std::multiset<int> ms;
122
+ for (int i = 0; i < HUNDRED_THOUSAND; i++) {
123
+ ms.insert(randomKeys[i]);
124
+ }
125
+ for (int i = 0; i < HUNDRED_THOUSAND; i++) {
126
+ auto it = ms.find(randomKeys[i]);
127
+ if (it != ms.end()) ms.erase(it);
128
+ }
129
+ benchmark::DoNotOptimize(ms);
130
+ }
131
+ }
132
+ BENCHMARK(DeleteOne100K)->Name("100K delete-one std::multiset")->Unit(benchmark::kMillisecond);
133
+
134
+ // -----------------
135
+ // FIRST/LAST
136
+ // -----------------
137
+ static void FirstLast100K(benchmark::State& state) {
138
+ initializeMultiSet();
139
+ for (auto _ : state) {
140
+ int sum = 0;
141
+ for (int i = 0; i < HUNDRED_THOUSAND; i++) {
142
+ auto first = *prebuiltMultiSet.begin();
143
+ auto last = *prebuiltMultiSet.rbegin();
144
+ sum += first + last;
145
+ }
146
+ benchmark::DoNotOptimize(sum);
147
+ }
148
+ }
149
+ BENCHMARK(FirstLast100K)->Name("100K first/last std::multiset")->Unit(benchmark::kMillisecond);
150
+
151
+ // -----------------
152
+ // CEILING/FLOOR (lower_bound/upper_bound)
153
+ // -----------------
154
+ static void CeilingFloor100K(benchmark::State& state) {
155
+ initializeMultiSet();
156
+ for (auto _ : state) {
157
+ int sum = 0;
158
+ for (int i = 0; i < HUNDRED_THOUSAND; i++) {
159
+ // ceiling = lower_bound
160
+ auto ceiling = prebuiltMultiSet.lower_bound(i);
161
+ // floor = --upper_bound (if not begin)
162
+ auto floor = prebuiltMultiSet.upper_bound(i);
163
+ if (floor != prebuiltMultiSet.begin()) --floor;
164
+
165
+ if (ceiling != prebuiltMultiSet.end()) sum += *ceiling;
166
+ sum += *floor;
167
+ }
168
+ benchmark::DoNotOptimize(sum);
169
+ }
170
+ }
171
+ BENCHMARK(CeilingFloor100K)->Name("100K ceiling/floor std::multiset")->Unit(benchmark::kMillisecond);
172
+
173
+ // -----------------
174
+ // ITERATION (expanded - all elements)
175
+ // -----------------
176
+ static void Iterate1M(benchmark::State& state) {
177
+ initializeMultiSet();
178
+ for (auto _ : state) {
179
+ int sum = 0;
180
+ for (const auto& v : prebuiltMultiSet) {
181
+ sum += v;
182
+ }
183
+ benchmark::DoNotOptimize(sum);
184
+ }
185
+ }
186
+ BENCHMARK(Iterate1M)->Name("1M iterate std::multiset")->Unit(benchmark::kMillisecond);
187
+
188
+ // -----------------
189
+ // SIZE
190
+ // -----------------
191
+ static void Size1M(benchmark::State& state) {
192
+ initializeMultiSet();
193
+ for (auto _ : state) {
194
+ size_t s = prebuiltMultiSet.size();
195
+ benchmark::DoNotOptimize(s);
196
+ }
197
+ }
198
+ BENCHMARK(Size1M)->Name("1M size std::multiset")->Unit(benchmark::kMillisecond);
199
+
200
+ // -----------------
201
+ // DISTINCT SIZE (unique element count - need to iterate)
202
+ // -----------------
203
+ static void DistinctSize1M(benchmark::State& state) {
204
+ initializeMultiSet();
205
+ for (auto _ : state) {
206
+ size_t distinct = 0;
207
+ auto it = prebuiltMultiSet.begin();
208
+ while (it != prebuiltMultiSet.end()) {
209
+ distinct++;
210
+ it = prebuiltMultiSet.upper_bound(*it);
211
+ }
212
+ benchmark::DoNotOptimize(distinct);
213
+ }
214
+ }
215
+ BENCHMARK(DistinctSize1M)->Name("1M distinctSize std::multiset")->Unit(benchmark::kMillisecond);
216
+
217
+ BENCHMARK_MAIN();