data-structure-typed 2.3.0 → 2.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (676) hide show
  1. package/CHANGELOG.md +1 -1
  2. package/CMakeLists.txt +52 -0
  3. package/README.md +4 -4
  4. package/README_CN.md +5 -5
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  667. /package/{test/performance/data-structures/binary-tree/binary-index-tree.test.ts → build/_deps/benchmark-subbuild/CMakeFiles/benchmark-populate-complete} +0 -0
  668. /package/{test/performance/data-structures/binary-tree/segment-tree.test.ts → build/_deps/benchmark-subbuild/benchmark-populate-prefix/src/benchmark-populate-stamp/benchmark-populate-build} +0 -0
  669. /package/{test/performance/data-structures/binary-tree/tree-multimap.test.ts → build/_deps/benchmark-subbuild/benchmark-populate-prefix/src/benchmark-populate-stamp/benchmark-populate-configure} +0 -0
  670. /package/{test/performance/data-structures/graph/abstract-graph.test.ts → build/_deps/benchmark-subbuild/benchmark-populate-prefix/src/benchmark-populate-stamp/benchmark-populate-done} +0 -0
  671. /package/{test/performance/data-structures/graph/map-graph.test.ts → build/_deps/benchmark-subbuild/benchmark-populate-prefix/src/benchmark-populate-stamp/benchmark-populate-download} +0 -0
  672. /package/{test/performance/data-structures/graph/overall.test.ts → build/_deps/benchmark-subbuild/benchmark-populate-prefix/src/benchmark-populate-stamp/benchmark-populate-install} +0 -0
  673. /package/{test/performance/data-structures/graph/undirected-graph.test.ts → build/_deps/benchmark-subbuild/benchmark-populate-prefix/src/benchmark-populate-stamp/benchmark-populate-mkdir} +0 -0
  674. /package/{test/performance/data-structures/hash/hash-table.test.ts → build/_deps/benchmark-subbuild/benchmark-populate-prefix/src/benchmark-populate-stamp/benchmark-populate-patch} +0 -0
  675. /package/{test/performance/data-structures/heap/max-heap.test.ts → build/_deps/benchmark-subbuild/benchmark-populate-prefix/src/benchmark-populate-stamp/benchmark-populate-test} +0 -0
  676. /package/test/unit/data-structures/binary-tree/{tree-multi-map.more-branches-2.coverage.test.ts → tree-multi-map.more-branches-2.coverage.test.ts.skip} +0 -0
@@ -0,0 +1,213 @@
1
+ #include <benchmark/benchmark.h>
2
+ #include <map>
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+ #include <set>
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+ #include <vector>
5
+ #include <random>
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+ #include <string>
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+ #include <cstdint>
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+
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+ static const int MILLION = 1000000;
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+ static const int KEY_POOL = 100000;
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+ static const int RANGE_SIZE = 10;
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+
13
+ std::string formatNumber(int num) {
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+ std::string result = std::to_string(num);
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+ int n = (int)result.length() - 3;
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+ while (n > 0) {
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+ result.insert(n, ",");
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+ n -= 3;
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+ }
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+ return result;
21
+ }
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+
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+ // Global RNG
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+ static std::mt19937 gen(std::random_device{}());
25
+
26
+ static std::vector<int> generateRandomArray(int size, int max_value) {
27
+ std::vector<int> arr;
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+ arr.reserve(size);
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+ std::uniform_int_distribution<> dist(0, max_value - 1);
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+ for (int i = 0; i < size; i++) arr.push_back(dist(gen));
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+ return arr;
32
+ }
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+
34
+ // Random keys used across tests (generated once, not timed)
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+ static const auto randUniqueKeys = generateRandomArray(MILLION, MILLION);
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+ static const auto randUpdateKeys = generateRandomArray(MILLION, KEY_POOL);
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+
38
+ // Tree for rangeSearch (built once)
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+ static std::map<int, int> treeForRangeSearch;
40
+ static bool treeInitialized = false;
41
+
42
+ static void initializeTree() {
43
+ if (!treeInitialized) {
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+ for (int i = 0; i < MILLION; i++) {
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+ treeForRangeSearch[randUniqueKeys[i]] = randUniqueKeys[i];
46
+ }
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+ treeInitialized = true;
48
+ }
49
+ }
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+
51
+ // -----------------
52
+ // UPDATE (SEQ)
53
+ // -----------------
54
+ static void UpdSeq1M(benchmark::State& state) {
55
+ for (auto _ : state) {
56
+ std::map<int,int> mp;
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+ for (int i = 0; i < KEY_POOL; i++) mp[i] = 0;
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+ for (int i = 0; i < MILLION; i++) mp[i % KEY_POOL] = i;
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+ benchmark::DoNotOptimize(mp);
60
+ }
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+ }
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+ BENCHMARK(UpdSeq1M)->Name(formatNumber(MILLION) + " upd SEQ");
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+
64
+ static void UpdSeq1M_NodeMode(benchmark::State& state) {
65
+ // Node Mode JS still updates node.value, so std::map is the closest native analogue.
66
+ for (auto _ : state) {
67
+ std::map<int,int> mp;
68
+ for (int i = 0; i < KEY_POOL; i++) mp[i] = 0;
69
+ for (int i = 0; i < MILLION; i++) mp[i % KEY_POOL] = i;
70
+ benchmark::DoNotOptimize(mp);
71
+ }
72
+ }
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+ BENCHMARK(UpdSeq1M_NodeMode)->Name(formatNumber(MILLION) + " upd SEQ (Node Mode)");
74
+
75
+ // -----------------
76
+ // UPDATE (RAND)
77
+ // -----------------
78
+ static void UpdRand1M(benchmark::State& state) {
79
+ for (auto _ : state) {
80
+ std::map<int,int> mp;
81
+ for (int i = 0; i < KEY_POOL; i++) mp[i] = 0;
82
+ for (int i = 0; i < MILLION; i++) mp[randUpdateKeys[i]] = i;
83
+ benchmark::DoNotOptimize(mp);
84
+ }
85
+ }
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+ BENCHMARK(UpdRand1M)->Name(formatNumber(MILLION) + " upd RAND");
87
+
88
+ static void UpdRand1M_NodeMode(benchmark::State& state) {
89
+ for (auto _ : state) {
90
+ std::map<int,int> mp;
91
+ for (int i = 0; i < KEY_POOL; i++) mp[i] = 0;
92
+ for (int i = 0; i < MILLION; i++) mp[randUpdateKeys[i]] = i;
93
+ benchmark::DoNotOptimize(mp);
94
+ }
95
+ }
96
+ BENCHMARK(UpdRand1M_NodeMode)->Name(formatNumber(MILLION) + " upd RAND (Node Mode)");
97
+
98
+ // -----------------
99
+ // INSERT (SEQ)
100
+ // -----------------
101
+ static void InsSeq1M(benchmark::State& state) {
102
+ for (auto _ : state) {
103
+ std::map<int,int> mp;
104
+ for (int i = 0; i < MILLION; i++) mp[i] = i;
105
+ benchmark::DoNotOptimize(mp);
106
+ }
107
+ }
108
+ BENCHMARK(InsSeq1M)->Name(formatNumber(MILLION) + " ins SEQ");
109
+
110
+ static void InsSeq1M_NodeMode(benchmark::State& state) {
111
+ for (auto _ : state) {
112
+ std::set<int> st;
113
+ for (int i = 0; i < MILLION; i++) st.insert(i);
114
+ benchmark::DoNotOptimize(st);
115
+ }
116
+ }
117
+ BENCHMARK(InsSeq1M_NodeMode)->Name(formatNumber(MILLION) + " ins SEQ (Node Mode)");
118
+
119
+ // -----------------
120
+ // INSERT (RAND unique)
121
+ // -----------------
122
+ static void InsRand1M(benchmark::State& state) {
123
+ for (auto _ : state) {
124
+ std::map<int,int> mp;
125
+ for (int i = 0; i < MILLION; i++) {
126
+ const int k = randUniqueKeys[i];
127
+ mp[k] = k;
128
+ }
129
+ benchmark::DoNotOptimize(mp);
130
+ }
131
+ }
132
+ BENCHMARK(InsRand1M)->Name(formatNumber(MILLION) + " ins RAND");
133
+
134
+ static void InsRand1M_NodeMode(benchmark::State& state) {
135
+ for (auto _ : state) {
136
+ std::set<int> st;
137
+ for (int i = 0; i < MILLION; i++) st.insert(randUniqueKeys[i]);
138
+ benchmark::DoNotOptimize(st);
139
+ }
140
+ }
141
+ BENCHMARK(InsRand1M_NodeMode)->Name(formatNumber(MILLION) + " ins RAND (Node Mode)");
142
+
143
+ // -----------------
144
+ // keys-only baseline
145
+ // -----------------
146
+ static void KeysOnly1M(benchmark::State& state) {
147
+ for (auto _ : state) {
148
+ int64_t s = 0;
149
+ for (int i = 0; i < MILLION; i++) s += randUniqueKeys[i];
150
+ benchmark::DoNotOptimize(s);
151
+ }
152
+ }
153
+ BENCHMARK(KeysOnly1M)->Name(formatNumber(MILLION) + " keys-only");
154
+
155
+ // -----------------
156
+ // GET
157
+ // -----------------
158
+ static void Get1M(benchmark::State& state) {
159
+ std::map<int,int> mp;
160
+ for (int i = 0; i < MILLION; i++) mp[i] = i;
161
+
162
+ for (auto _ : state) {
163
+ int count = 0;
164
+ for (int i = 0; i < MILLION; i++) {
165
+ auto it = mp.find(i);
166
+ if (it != mp.end()) count++;
167
+ }
168
+ benchmark::DoNotOptimize(count);
169
+ }
170
+ }
171
+ BENCHMARK(Get1M)->Name(formatNumber(MILLION) + " get");
172
+
173
+ static void Get1M_NodeMode(benchmark::State& state) {
174
+ std::set<int> st;
175
+ for (int i = 0; i < MILLION; i++) st.insert(i);
176
+
177
+ for (auto _ : state) {
178
+ int count = 0;
179
+ for (int i = 0; i < MILLION; i++) {
180
+ auto it = st.find(i);
181
+ if (it != st.end()) count++;
182
+ }
183
+ benchmark::DoNotOptimize(count);
184
+ }
185
+ }
186
+ BENCHMARK(Get1M_NodeMode)->Name(formatNumber(MILLION) + " get (Node Mode)");
187
+
188
+ // -----------------
189
+ // rangeSearch
190
+ // -----------------
191
+ static void RangeSearch1M(benchmark::State& state) {
192
+ initializeTree();
193
+ const int QUERY_COUNT = MILLION;
194
+
195
+ for (auto _ : state) {
196
+ int totalResults = 0;
197
+ for (int i = 0; i < QUERY_COUNT; i++) {
198
+ int min = i;
199
+ int max = i + RANGE_SIZE;
200
+
201
+ auto it_begin = treeForRangeSearch.lower_bound(min);
202
+ auto it_end = treeForRangeSearch.upper_bound(max);
203
+
204
+ int count = 0;
205
+ for (auto it = it_begin; it != it_end; ++it) count++;
206
+ totalResults += count;
207
+ }
208
+ benchmark::DoNotOptimize(totalResults);
209
+ }
210
+ }
211
+ BENCHMARK(RangeSearch1M)->Name("Red-Black Tree 1M rangeSearch queries");
212
+
213
+ BENCHMARK_MAIN();
@@ -0,0 +1,275 @@
1
+ import { RedBlackTree } from '../../../../dist/esm/index.mjs';
2
+ import { OrderedMap } from 'js-sdsl';
3
+
4
+ import { getRandomIntArray, magnitude } from '../../../utils/perf.mjs';
5
+
6
+ /**
7
+ * Red-Black Tree (macro, ESM entry) perf harness
8
+ *
9
+ * Same report shape as red-black-tree.test.mjs, but intentionally loads
10
+ * the library via the package ESM entry (`import { ... } from '../../../../dist/esm/index.mjs'`).
11
+ *
12
+ * Requires: run `pnpm refresh:dst` (or reinstall) after building dst, so node_modules
13
+ * dist/esm is up to date.
14
+ */
15
+
16
+ const { MILLION } = magnitude;
17
+
18
+ const N = Number(process.env.RBT_N ?? MILLION);
19
+ const KEY_POOL = Number(process.env.RBT_KEY_POOL ?? 100_000);
20
+ const GET_N = Number(process.env.RBT_GET_N ?? MILLION);
21
+
22
+ // rangeSearch knobs (macro-bench can be expensive; keep defaults moderate)
23
+ const QUERY_COUNT = Number(process.env.RBT_QUERY_COUNT ?? 200_000);
24
+ const RANGE_SIZE = Number(process.env.RBT_RANGE_SIZE ?? 10);
25
+
26
+ const REPEATS = Number(process.env.RBT_REPEAT ?? 5);
27
+ const COOLDOWN_MS = Number(process.env.RBT_COOLDOWN_MS ?? 50);
28
+
29
+ function nowMs() {
30
+ return Number(process.hrtime.bigint()) / 1e6;
31
+ }
32
+
33
+ function mean(arr) {
34
+ let s = 0;
35
+ for (let i = 0; i < arr.length; i++) s += arr[i];
36
+ return s / arr.length;
37
+ }
38
+
39
+ function stddev(arr, m) {
40
+ if (arr.length <= 1) return 0;
41
+ let s = 0;
42
+ for (let i = 0; i < arr.length; i++) {
43
+ const d = arr[i] - m;
44
+ s += d * d;
45
+ }
46
+ return Math.sqrt(s / (arr.length - 1));
47
+ }
48
+
49
+ // 95% t critical values for df=1..30 (two-tailed). For df>30 use ~1.96.
50
+ const T95 = [
51
+ NaN,
52
+ 12.706, 4.303, 3.182, 2.776, 2.571,
53
+ 2.447, 2.365, 2.306, 2.262, 2.228,
54
+ 2.201, 2.179, 2.160, 2.145, 2.131,
55
+ 2.120, 2.110, 2.101, 2.093, 2.086,
56
+ 2.080, 2.074, 2.069, 2.064, 2.060,
57
+ 2.056, 2.052, 2.048, 2.045, 2.042
58
+ ];
59
+
60
+ function rme95Percent(samples, m) {
61
+ const n = samples.length;
62
+ if (n <= 1) return 0;
63
+ const sd = stddev(samples, m);
64
+ const se = sd / Math.sqrt(n);
65
+ const df = n - 1;
66
+ const t = df <= 30 ? T95[df] : 1.96;
67
+ const moe = t * se;
68
+ return m === 0 ? 0 : (moe / m) * 100;
69
+ }
70
+
71
+ function formatCase(name, samplesMs) {
72
+ const m = mean(samplesMs);
73
+ const minV = Math.min(...samplesMs);
74
+ const maxV = Math.max(...samplesMs);
75
+ const rme = rme95Percent(samplesMs, m);
76
+
77
+ const msDigits = m < 10 ? 4 : 2;
78
+
79
+ return {
80
+ 'Test Case': name,
81
+ 'Latency Avg (ms)': Number(m.toFixed(msDigits)),
82
+ 'Min (ms)': Number(minV.toFixed(msDigits)),
83
+ 'Max (ms)': Number(maxV.toFixed(msDigits)),
84
+ 'Stability': `±${rme.toFixed(2)}%`
85
+ };
86
+ }
87
+
88
+ function sleepMs(ms) {
89
+ if (!ms || ms <= 0) return;
90
+ const sab = new SharedArrayBuffer(4);
91
+ const i32 = new Int32Array(sab);
92
+ Atomics.wait(i32, 0, 0, ms);
93
+ }
94
+
95
+ function maybeGC() {
96
+ try {
97
+ if (typeof global.gc === 'function') global.gc();
98
+ } catch {
99
+ // ignore
100
+ }
101
+ }
102
+
103
+ function withRepeats(label, fn) {
104
+ const samples = [];
105
+ for (let r = 0; r < REPEATS; r++) {
106
+ maybeGC();
107
+ sleepMs(COOLDOWN_MS);
108
+ const t0 = nowMs();
109
+ fn();
110
+ const t1 = nowMs();
111
+ maybeGC();
112
+ sleepMs(COOLDOWN_MS);
113
+ const dt = t1 - t0;
114
+ samples.push(dt);
115
+ console.log(` ✓ ${label} [${r + 1}/${REPEATS}] ${dt.toFixed(2)}ms`);
116
+ }
117
+ return formatCase(label, samples);
118
+ }
119
+
120
+ export async function getResults() {
121
+ const ONLY_GET = process.env.RBT_ONLY_GET === '1';
122
+ console.log(`RBT macro perf (ESM): N=${N.toLocaleString()} KEY_POOL=${KEY_POOL.toLocaleString()} GET_N=${GET_N.toLocaleString()} REPEATS=${REPEATS}`);
123
+
124
+ console.log('pre-generating random data...');
125
+ const randUniqueKeys = getRandomIntArray(N, 0, N - 1, true);
126
+ const randUpdateKeys = getRandomIntArray(N, 0, KEY_POOL - 1, false);
127
+ console.log('random data ready');
128
+
129
+ const results = [];
130
+
131
+ // GET first
132
+ console.log('pre-building get trees (not timed)...');
133
+ const rbMapMode = new RedBlackTree([], { isMapMode: true });
134
+ const rbNodeMode = new RedBlackTree([], { isMapMode: false });
135
+ const sdslOrderedMap = new OrderedMap();
136
+ for (let i = 0; i < GET_N; i++) {
137
+ rbMapMode.set(i, i);
138
+ rbNodeMode.add(i);
139
+ sdslOrderedMap.setElement(i, i);
140
+ }
141
+ console.log('pre-build done');
142
+
143
+ // rangeSearch tree + queries (NOT timed)
144
+ console.log(`pre-building rangeSearch tree + queries (not timed)... QUERY_COUNT=${QUERY_COUNT.toLocaleString()} RANGE_SIZE=${RANGE_SIZE}`);
145
+ const rbTreeForRangeSearch = new RedBlackTree([], { isMapMode: false });
146
+ for (let i = 0; i < N; i++) rbTreeForRangeSearch.add(randUniqueKeys[i]);
147
+ const queryMins = getRandomIntArray(QUERY_COUNT, 0, Math.max(1, N - RANGE_SIZE), false);
148
+ console.log('rangeSearch pre-build done');
149
+
150
+ results.push(withRepeats(`${GET_N.toLocaleString()} get`, () => {
151
+ let count = 0;
152
+ for (let i = 0; i < GET_N; i++) if (rbMapMode.get(i) !== undefined) count++;
153
+ if (count === 42) console.log('');
154
+ }));
155
+
156
+ results.push(withRepeats(`${GET_N.toLocaleString()} get (Node Mode)`, () => {
157
+ let count = 0;
158
+ for (let i = 0; i < GET_N; i++) if (rbNodeMode.get(i) !== undefined) count++;
159
+ if (count === 42) console.log('');
160
+ }));
161
+
162
+ results.push(withRepeats(`${GET_N.toLocaleString()} get (js-sdsl)`, () => {
163
+ let count = 0;
164
+ for (let i = 0; i < GET_N; i++) if (sdslOrderedMap.getElementByKey(i) !== undefined) count++;
165
+ if (count === 42) console.log('');
166
+ }));
167
+
168
+ // rangeSearch (SEQ): ranges [i, i+RANGE_SIZE]
169
+ results.push(withRepeats(`${QUERY_COUNT.toLocaleString()} rangeSearch SEQ`, () => {
170
+ let totalResults = 0;
171
+ for (let i = 0; i < QUERY_COUNT; i++) {
172
+ const res = rbTreeForRangeSearch.rangeSearch([i, i + RANGE_SIZE]);
173
+ totalResults += res.length;
174
+ }
175
+ if (totalResults === 42) console.log('');
176
+ }));
177
+
178
+ // rangeSearch (RAND): random ranges within [min, min+RANGE_SIZE]
179
+ results.push(withRepeats(`${QUERY_COUNT.toLocaleString()} rangeSearch RAND`, () => {
180
+ let totalResults = 0;
181
+ for (let i = 0; i < QUERY_COUNT; i++) {
182
+ const min = queryMins[i];
183
+ const res = rbTreeForRangeSearch.rangeSearch([min, min + RANGE_SIZE]);
184
+ totalResults += res.length;
185
+ }
186
+ if (totalResults === 42) console.log('');
187
+ }));
188
+
189
+ if (ONLY_GET) return results;
190
+
191
+ // UPDATE (SEQ)
192
+ results.push(withRepeats(`${MILLION.toLocaleString()} upd SEQ`, () => {
193
+ const rbTree = new RedBlackTree([], { isMapMode: true });
194
+ for (let i = 0; i < KEY_POOL; i++) rbTree.set(i, 0);
195
+ for (let i = 0; i < N; i++) rbTree.set(i % KEY_POOL, i);
196
+ }));
197
+
198
+ results.push(withRepeats(`${MILLION.toLocaleString()} upd SEQ (Node Mode)`, () => {
199
+ const rbTree = new RedBlackTree([], { isMapMode: false });
200
+ for (let i = 0; i < KEY_POOL; i++) rbTree.set(i, 0);
201
+ for (let i = 0; i < N; i++) rbTree.set(i % KEY_POOL, i);
202
+ }));
203
+
204
+ results.push(withRepeats(`${MILLION.toLocaleString()} upd SEQ (js-sdsl)`, () => {
205
+ const mp = new OrderedMap();
206
+ for (let i = 0; i < KEY_POOL; i++) mp.setElement(i, 0);
207
+ for (let i = 0; i < N; i++) mp.setElement(i % KEY_POOL, i);
208
+ }));
209
+
210
+ // UPDATE (RAND)
211
+ results.push(withRepeats(`${MILLION.toLocaleString()} upd RAND`, () => {
212
+ const rbTree = new RedBlackTree([], { isMapMode: true });
213
+ for (let i = 0; i < KEY_POOL; i++) rbTree.set(i, 0);
214
+ for (let i = 0; i < N; i++) rbTree.set(randUpdateKeys[i], i);
215
+ }));
216
+
217
+ results.push(withRepeats(`${MILLION.toLocaleString()} upd RAND (Node Mode)`, () => {
218
+ const rbTree = new RedBlackTree([], { isMapMode: false });
219
+ for (let i = 0; i < KEY_POOL; i++) rbTree.set(i, 0);
220
+ for (let i = 0; i < N; i++) rbTree.set(randUpdateKeys[i], i);
221
+ }));
222
+
223
+ results.push(withRepeats(`${MILLION.toLocaleString()} upd RAND (js-sdsl)`, () => {
224
+ const mp = new OrderedMap();
225
+ for (let i = 0; i < KEY_POOL; i++) mp.setElement(i, 0);
226
+ for (let i = 0; i < N; i++) mp.setElement(randUpdateKeys[i], i);
227
+ }));
228
+
229
+ // INSERT (SEQ)
230
+ results.push(withRepeats(`${N.toLocaleString()} ins SEQ`, () => {
231
+ const rbTree = new RedBlackTree([], { isMapMode: true });
232
+ for (let i = 0; i < N; i++) rbTree.set(i, i);
233
+ }));
234
+
235
+ results.push(withRepeats(`${MILLION.toLocaleString()} ins SEQ (Node Mode)`, () => {
236
+ const rbTree = new RedBlackTree([], { isMapMode: false });
237
+ for (let i = 0; i < N; i++) rbTree.add(i);
238
+ }));
239
+
240
+ results.push(withRepeats(`${N.toLocaleString()} ins SEQ (js-sdsl)`, () => {
241
+ const mp = new OrderedMap();
242
+ for (let i = 0; i < N; i++) mp.setElement(i, i);
243
+ }));
244
+
245
+ // INSERT (RAND unique)
246
+ results.push(withRepeats(`${MILLION.toLocaleString()} ins RAND`, () => {
247
+ const rbTree = new RedBlackTree([], { isMapMode: true });
248
+ for (let i = 0; i < N; i++) {
249
+ const k = randUniqueKeys[i];
250
+ rbTree.set(k, k);
251
+ }
252
+ }));
253
+
254
+ results.push(withRepeats(`${MILLION.toLocaleString()} ins RAND (Node Mode)`, () => {
255
+ const rbTree = new RedBlackTree([], { isMapMode: false });
256
+ for (let i = 0; i < N; i++) rbTree.add(randUniqueKeys[i]);
257
+ }));
258
+
259
+ results.push(withRepeats(`${MILLION.toLocaleString()} ins RAND (js-sdsl)`, () => {
260
+ const mp = new OrderedMap();
261
+ for (let i = 0; i < N; i++) {
262
+ const k = randUniqueKeys[i];
263
+ mp.setElement(k, k);
264
+ }
265
+ }));
266
+
267
+ // Baseline: keys-only
268
+ results.push(withRepeats(`${MILLION.toLocaleString()} keys-only`, () => {
269
+ let s = 0;
270
+ for (let i = 0; i < N; i++) s += randUniqueKeys[i];
271
+ if (s === 42) console.log('');
272
+ }));
273
+
274
+ return results;
275
+ }
@@ -0,0 +1,129 @@
1
+ #include <benchmark/benchmark.h>
2
+ #include <map>
3
+ #include <vector>
4
+ #include <random>
5
+ #include <string>
6
+
7
+ static const int MILLION = 1000000;
8
+ static const int HUNDRED_THOUSAND = 100000;
9
+
10
+ // Global RNG
11
+ static std::mt19937 gen(42);
12
+
13
+ static std::vector<int> generateRandomArray(int size, int max_value) {
14
+ std::vector<int> arr;
15
+ arr.reserve(size);
16
+ std::uniform_int_distribution<> dist(0, max_value - 1);
17
+ for (int i = 0; i < size; i++) arr.push_back(dist(gen));
18
+ return arr;
19
+ }
20
+
21
+ static const auto randomKeys = generateRandomArray(MILLION, MILLION - 1);
22
+
23
+ // Prebuilt map for lookup-only benchmarks
24
+ static std::map<int, int> prebuiltMap;
25
+ static bool mapInitialized = false;
26
+
27
+ static void initializeMap() {
28
+ if (!mapInitialized) {
29
+ for (int i = 0; i < MILLION; i++) {
30
+ prebuiltMap[randomKeys[i]] = randomKeys[i];
31
+ }
32
+ mapInitialized = true;
33
+ }
34
+ }
35
+
36
+ // -----------------
37
+ // SET (insert)
38
+ // -----------------
39
+ static void Set1M(benchmark::State& state) {
40
+ for (auto _ : state) {
41
+ std::map<int, int> mp;
42
+ for (int i = 0; i < MILLION; i++) {
43
+ mp[randomKeys[i]] = randomKeys[i];
44
+ }
45
+ benchmark::DoNotOptimize(mp);
46
+ }
47
+ }
48
+ BENCHMARK(Set1M)->Name("1M set std::map")->Unit(benchmark::kMillisecond);
49
+
50
+ // -----------------
51
+ // GET (lookup-only)
52
+ // -----------------
53
+ static void Get1M(benchmark::State& state) {
54
+ initializeMap();
55
+ for (auto _ : state) {
56
+ int sum = 0;
57
+ for (int i = 0; i < MILLION; i++) {
58
+ auto it = prebuiltMap.find(randomKeys[i]);
59
+ if (it != prebuiltMap.end()) sum += it->second;
60
+ }
61
+ benchmark::DoNotOptimize(sum);
62
+ }
63
+ }
64
+ BENCHMARK(Get1M)->Name("1M get std::map")->Unit(benchmark::kMillisecond);
65
+
66
+ // -----------------
67
+ // BUILD + GET
68
+ // -----------------
69
+ static void BuildGet1M(benchmark::State& state) {
70
+ for (auto _ : state) {
71
+ std::map<int, int> mp;
72
+ for (int i = 0; i < MILLION; i++) {
73
+ mp[randomKeys[i]] = randomKeys[i];
74
+ }
75
+ int sum = 0;
76
+ for (int i = 0; i < MILLION; i++) {
77
+ auto it = mp.find(randomKeys[i]);
78
+ if (it != mp.end()) sum += it->second;
79
+ }
80
+ benchmark::DoNotOptimize(sum);
81
+ }
82
+ }
83
+ BENCHMARK(BuildGet1M)->Name("1M build+get std::map")->Unit(benchmark::kMillisecond);
84
+
85
+ // -----------------
86
+ // RANGE SEARCH (using lower_bound/upper_bound)
87
+ // -----------------
88
+ static void RangeSearch100K(benchmark::State& state) {
89
+ initializeMap();
90
+ for (auto _ : state) {
91
+ int count = 0;
92
+ auto lo = prebuiltMap.lower_bound(0);
93
+ auto hi = prebuiltMap.upper_bound(HUNDRED_THOUSAND - 1);
94
+ for (auto it = lo; it != hi; ++it) {
95
+ count++;
96
+ }
97
+ benchmark::DoNotOptimize(count);
98
+ }
99
+ }
100
+ BENCHMARK(RangeSearch100K)->Name("100K rangeSearch std::map")->Unit(benchmark::kMillisecond);
101
+
102
+ // -----------------
103
+ // NAVIGABLE (ceiling/floor/higher/lower equivalent)
104
+ // -----------------
105
+ static void Navigable100K(benchmark::State& state) {
106
+ initializeMap();
107
+ for (auto _ : state) {
108
+ int sum = 0;
109
+ for (int i = 0; i < HUNDRED_THOUSAND; i++) {
110
+ // lower_bound = ceiling
111
+ auto ceiling = prebuiltMap.lower_bound(i);
112
+ // floor = --upper_bound (if not begin)
113
+ auto floor = prebuiltMap.upper_bound(i);
114
+ if (floor != prebuiltMap.begin()) --floor;
115
+ // higher = upper_bound
116
+ auto higher = prebuiltMap.upper_bound(i);
117
+ // lower = --lower_bound (if not begin)
118
+ auto lower = prebuiltMap.lower_bound(i);
119
+ if (lower != prebuiltMap.begin()) --lower;
120
+
121
+ if (ceiling != prebuiltMap.end()) sum += ceiling->second;
122
+ if (higher != prebuiltMap.end()) sum += higher->second;
123
+ }
124
+ benchmark::DoNotOptimize(sum);
125
+ }
126
+ }
127
+ BENCHMARK(Navigable100K)->Name("100K navigable std::map")->Unit(benchmark::kMillisecond);
128
+
129
+ BENCHMARK_MAIN();