create-aura3d 3.0.0 → 4.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (402) hide show
  1. package/README.md +1 -1
  2. package/dist/agent-skills.d.ts +38 -0
  3. package/dist/agent-skills.d.ts.map +1 -0
  4. package/dist/agent-skills.js +103 -0
  5. package/dist/agent-skills.js.map +1 -0
  6. package/dist/cli.js +32 -5
  7. package/dist/cli.js.map +1 -1
  8. package/dist/index.d.ts +32 -1
  9. package/dist/index.d.ts.map +1 -1
  10. package/dist/index.js +52 -10
  11. package/dist/index.js.map +1 -1
  12. package/dist/showcase-spec-artifacts.d.ts +1 -1
  13. package/dist/showcase-spec-game-geometry-extractor.js +8 -11
  14. package/dist/showcase-spec-game-geometry-extractor.js.map +1 -1
  15. package/dist/template-hdri.d.ts +12 -0
  16. package/dist/template-hdri.d.ts.map +1 -0
  17. package/dist/template-hdri.js +49 -0
  18. package/dist/template-hdri.js.map +1 -0
  19. package/hdri/ATTRIBUTION.md +8 -0
  20. package/hdri/autumn_field_puresky_1k.hdr +0 -0
  21. package/hdri/kloppenheim_06_puresky_1k.hdr +0 -0
  22. package/hdri/night-2k.hdr +0 -0
  23. package/hdri/studio_small_08_1k.hdr +0 -0
  24. package/package.json +14 -10
  25. package/skills/agent-files/AGENTS.md +3 -0
  26. package/skills/aura3d-animation-studio/SKILL.md +153 -0
  27. package/skills/aura3d-animation-studio/references/shot-looks.md +26 -0
  28. package/skills/aura3d-art-direction/SKILL.md +84 -0
  29. package/skills/aura3d-art-direction/references/failure-gallery.md +64 -0
  30. package/skills/aura3d-art-direction/references/framing-and-shots.md +45 -0
  31. package/skills/aura3d-art-direction/references/look-recipes.md +32 -0
  32. package/skills/aura3d-art-direction/references/quality-bar.md +103 -0
  33. package/skills/aura3d-art-direction/references/reference-frames.md +82 -0
  34. package/skills/aura3d-assets/SKILL.md +132 -0
  35. package/skills/aura3d-assets/references/preview-under-look.md +26 -0
  36. package/skills/aura3d-browser-game/SKILL.md +127 -0
  37. package/skills/aura3d-browser-game/references/genre-looks.md +52 -0
  38. package/skills/aura3d-character-animation/SKILL.md +129 -0
  39. package/skills/aura3d-character-animation/references/stage-and-lighting.md +31 -0
  40. package/skills/aura3d-core/SKILL.md +121 -0
  41. package/skills/aura3d-core/references/boundaries.md +91 -0
  42. package/skills/aura3d-evidence-review/SKILL.md +106 -0
  43. package/skills/aura3d-game-art/SKILL.md +118 -0
  44. package/skills/aura3d-game-art/references/sheet-check.mjs +58 -0
  45. package/skills/aura3d-game-art/references/sprite-palettes.md +25 -0
  46. package/skills/aura3d-materials-environments/SKILL.md +139 -0
  47. package/skills/aura3d-performance/SKILL.md +97 -0
  48. package/skills/aura3d-retexture/SKILL.md +115 -0
  49. package/skills/aura3d-retexture/references/geometry-hash.mjs +89 -0
  50. package/skills/aura3d-scene-authoring/SKILL.md +132 -0
  51. package/skills/aura3d-scene-authoring/references/look-by-family.md +28 -0
  52. package/skills/aura3d-threejs-migration/SKILL.md +125 -0
  53. package/skills/aura3d-threejs-migration/references/look-mapping.md +27 -0
  54. package/skills/llms.txt +117 -0
  55. package/skills/manifest.json +163 -0
  56. package/skills/meshy-cli/SKILL.md +133 -0
  57. package/templates/animation-channel/.claude/CLAUDE.md +3 -0
  58. package/templates/animation-channel/.github/workflows/aura3d-lookdev.yml +67 -0
  59. package/templates/animation-channel/AGENTS.md +3 -0
  60. package/templates/animation-channel/package.json +4 -3
  61. package/templates/animation-channel/src/main.ts +5 -6
  62. package/templates/animation-channel/src/render-plan.ts +5 -3
  63. package/templates/animation-channel/tests/look-floor.ts +270 -0
  64. package/templates/animation-channel/tests/route-health.spec.ts +13 -0
  65. package/templates/animation-channel/tests/screenshot.spec.ts +10 -5
  66. package/templates/animation-channel/vite.config.ts +7 -0
  67. package/templates/animation-studio/.claude/CLAUDE.md +3 -0
  68. package/templates/animation-studio/.github/workflows/aura3d-lookdev.yml +67 -0
  69. package/templates/animation-studio/AGENTS.md +2 -70
  70. package/templates/animation-studio/package.json +5 -4
  71. package/templates/animation-studio/public/aura-assets/luma.thumb.svg +1 -1
  72. package/templates/animation-studio/public/aura-assets/miko.thumb.svg +1 -1
  73. package/templates/{falling-blocks-starter/public/aura-assets/showcaseBlockfallCabinet.thumb.svg → animation-studio/public/aura-assets/moonGarden.thumb.svg} +1 -1
  74. package/templates/animation-studio/scripts/build-clip-library.ts +6 -5
  75. package/templates/animation-studio/scripts/resolve-asset.ts +7 -4
  76. package/templates/animation-studio/src/asset-contract.ts +19 -0
  77. package/templates/animation-studio/src/aura-assets.ts +651 -54
  78. package/templates/animation-studio/src/scene-player.ts +6 -6
  79. package/templates/animation-studio/src/set-templates.ts +13 -9
  80. package/templates/animation-studio/tests/look-floor.ts +270 -0
  81. package/templates/animation-studio/tests/route-health.spec.ts +2 -2
  82. package/templates/animation-studio/tests/screenshot.spec.ts +18 -10
  83. package/templates/animation-studio/vite.config.ts +2 -0
  84. package/templates/architecture-interior/.claude/CLAUDE.md +3 -0
  85. package/templates/architecture-interior/.github/workflows/aura3d-lookdev.yml +67 -0
  86. package/templates/architecture-interior/AGENTS.md +3 -0
  87. package/templates/architecture-interior/README.md +16 -0
  88. package/templates/architecture-interior/aura.assets.json +24 -0
  89. package/templates/architecture-interior/package.json +24 -0
  90. package/templates/architecture-interior/public/aura-assets/kenneyModularDungeonRoomSmall.a7e74a5f.glb +0 -0
  91. package/templates/architecture-interior/src/aura-assets.ts +16 -0
  92. package/templates/architecture-interior/src/main.ts +23 -0
  93. package/templates/architecture-interior/tests/look-floor.ts +270 -0
  94. package/templates/{three-compat-architecture-interior → architecture-interior}/tests/route-health.spec.ts +3 -3
  95. package/templates/architecture-interior/tests/screenshot.spec.ts +21 -0
  96. package/templates/architecture-interior/vite.config.ts +7 -0
  97. package/templates/arena-shooter/.claude/CLAUDE.md +3 -0
  98. package/templates/arena-shooter/.github/workflows/aura3d-lookdev.yml +67 -0
  99. package/templates/arena-shooter/AGENTS.md +3 -0
  100. package/templates/arena-shooter/README.md +45 -0
  101. package/templates/arena-shooter/aura.assets.json +62 -0
  102. package/templates/arena-shooter/index.html +32 -0
  103. package/templates/arena-shooter/package.json +23 -0
  104. package/templates/arena-shooter/playwright.config.ts +15 -0
  105. package/templates/arena-shooter/public/aura-assets/craft_miner.de323205.glb +0 -0
  106. package/templates/arena-shooter/public/aura-assets/craft_racer.bce8cb3d.glb +0 -0
  107. package/templates/arena-shooter/public/aura-assets/meteor_detailed.f30379ab.glb +0 -0
  108. package/templates/arena-shooter/src/aura-assets.ts +56 -0
  109. package/templates/arena-shooter/src/main.ts +616 -0
  110. package/templates/arena-shooter/tests/look-floor.ts +270 -0
  111. package/templates/arena-shooter/tests/playable.spec.ts +56 -0
  112. package/templates/arena-shooter/tests/route-health.spec.ts +87 -0
  113. package/templates/arena-shooter/tests/screenshot.spec.ts +22 -0
  114. package/templates/arena-shooter/tsconfig.json +15 -0
  115. package/templates/arena-shooter/vite.config.ts +7 -0
  116. package/templates/asset-inspector/.claude/CLAUDE.md +3 -0
  117. package/templates/asset-inspector/.github/workflows/aura3d-lookdev.yml +67 -0
  118. package/templates/asset-inspector/AGENTS.md +3 -0
  119. package/templates/asset-inspector/README.md +13 -0
  120. package/templates/asset-inspector/aura.assets.json +24 -0
  121. package/templates/{three-compat-custom-threejs-migration → asset-inspector}/package.json +6 -4
  122. package/templates/asset-inspector/public/aura-assets/kenneyCarKitSedanSports.2889c428.glb +0 -0
  123. package/templates/asset-inspector/src/aura-assets.ts +16 -0
  124. package/templates/asset-inspector/src/main.ts +23 -0
  125. package/templates/asset-inspector/tests/look-floor.ts +270 -0
  126. package/templates/{three-compat-character-viewer → asset-inspector}/tests/route-health.spec.ts +3 -3
  127. package/templates/asset-inspector/tests/screenshot.spec.ts +21 -0
  128. package/templates/asset-inspector/vite.config.ts +7 -0
  129. package/templates/character-controller/.claude/CLAUDE.md +3 -0
  130. package/templates/character-controller/.github/workflows/aura3d-lookdev.yml +67 -0
  131. package/templates/character-controller/AGENTS.md +3 -0
  132. package/templates/character-controller/README.md +7 -1
  133. package/templates/character-controller/aura.assets.json +29 -22
  134. package/templates/character-controller/index.html +4 -5
  135. package/templates/character-controller/package.json +6 -5
  136. package/templates/character-controller/playwright.config.ts +1 -0
  137. package/templates/character-controller/public/aura-assets/auraclash-player-rig.glb +0 -0
  138. package/templates/character-controller/src/aura-assets.ts +25 -7
  139. package/templates/character-controller/src/main.ts +190 -47
  140. package/templates/character-controller/tests/certified-rig.spec.ts +2 -2
  141. package/templates/character-controller/tests/look-floor.ts +270 -0
  142. package/templates/character-controller/tests/route-health.spec.ts +49 -4
  143. package/templates/character-controller/tests/screenshot.spec.ts +17 -5
  144. package/templates/character-controller/vite.config.ts +7 -0
  145. package/templates/character-viewer/.claude/CLAUDE.md +3 -0
  146. package/templates/character-viewer/.github/workflows/aura3d-lookdev.yml +67 -0
  147. package/templates/character-viewer/AGENTS.md +3 -0
  148. package/templates/character-viewer/README.md +13 -0
  149. package/templates/character-viewer/aura.assets.json +24 -0
  150. package/templates/{three-compat-asset-inspector → character-viewer}/package.json +6 -4
  151. package/templates/character-viewer/public/aura-assets/kenneyMiniForestCharacterArcher.0fd0f92e.glb +0 -0
  152. package/templates/character-viewer/src/aura-assets.ts +16 -0
  153. package/templates/character-viewer/src/main.ts +21 -0
  154. package/templates/character-viewer/tests/look-floor.ts +270 -0
  155. package/templates/{three-compat-custom-threejs-migration → character-viewer}/tests/route-health.spec.ts +3 -3
  156. package/templates/character-viewer/tests/screenshot.spec.ts +21 -0
  157. package/templates/character-viewer/vite.config.ts +7 -0
  158. package/templates/cinematic-scene/.claude/CLAUDE.md +3 -0
  159. package/templates/cinematic-scene/.github/workflows/aura3d-lookdev.yml +67 -0
  160. package/templates/cinematic-scene/AGENTS.md +3 -0
  161. package/templates/cinematic-scene/README.md +11 -2
  162. package/templates/cinematic-scene/package.json +4 -3
  163. package/templates/cinematic-scene/src/main.ts +46 -11
  164. package/templates/cinematic-scene/tests/look-floor.ts +270 -0
  165. package/templates/cinematic-scene/tests/route-health.spec.ts +31 -3
  166. package/templates/cinematic-scene/tests/screenshot.spec.ts +34 -45
  167. package/templates/cinematic-scene/vite.config.ts +7 -0
  168. package/templates/custom-scene/.claude/CLAUDE.md +3 -0
  169. package/templates/custom-scene/.github/workflows/aura3d-lookdev.yml +67 -0
  170. package/templates/custom-scene/AGENTS.md +3 -0
  171. package/templates/custom-scene/README.md +13 -0
  172. package/templates/custom-scene/aura.assets.json +24 -0
  173. package/templates/{three-compat-character-viewer → custom-scene}/package.json +6 -4
  174. package/templates/custom-scene/public/aura-assets/kenneyPirateKitShipMedium.279ea019.glb +0 -0
  175. package/templates/custom-scene/src/aura-assets.ts +16 -0
  176. package/templates/custom-scene/src/main.ts +23 -0
  177. package/templates/custom-scene/tests/look-floor.ts +270 -0
  178. package/templates/{three-compat-asset-inspector → custom-scene}/tests/route-health.spec.ts +3 -3
  179. package/templates/custom-scene/tests/screenshot.spec.ts +21 -0
  180. package/templates/custom-scene/vite.config.ts +7 -0
  181. package/templates/episode-builder/.claude/CLAUDE.md +3 -0
  182. package/templates/episode-builder/.github/workflows/aura3d-lookdev.yml +67 -0
  183. package/templates/episode-builder/AGENTS.md +3 -0
  184. package/templates/episode-builder/package.json +4 -3
  185. package/templates/episode-builder/src/main.ts +5 -3
  186. package/templates/episode-builder/src/render-plan.ts +5 -3
  187. package/templates/episode-builder/tests/look-floor.ts +270 -0
  188. package/templates/episode-builder/tests/route-health.spec.ts +11 -0
  189. package/templates/episode-builder/tests/screenshot.spec.ts +10 -4
  190. package/templates/episode-builder/vite.config.ts +7 -0
  191. package/templates/falling-blocks-starter/.claude/CLAUDE.md +3 -0
  192. package/templates/falling-blocks-starter/.github/workflows/aura3d-lookdev.yml +67 -0
  193. package/templates/falling-blocks-starter/AGENTS.md +3 -0
  194. package/templates/falling-blocks-starter/README.md +10 -1
  195. package/templates/falling-blocks-starter/aura.assets.json +40 -23
  196. package/templates/falling-blocks-starter/package.json +4 -3
  197. package/templates/falling-blocks-starter/public/aura-assets/quaternius-cube-crate.glb +0 -0
  198. package/templates/falling-blocks-starter/public/aura-assets/quaternius-wall-modular.glb +0 -0
  199. package/templates/falling-blocks-starter/src/aura-assets.ts +33 -10
  200. package/templates/falling-blocks-starter/src/main.ts +317 -96
  201. package/templates/falling-blocks-starter/tests/look-floor.ts +270 -0
  202. package/templates/falling-blocks-starter/tests/playable.spec.ts +51 -18
  203. package/templates/falling-blocks-starter/tests/route-health.spec.ts +17 -7
  204. package/templates/falling-blocks-starter/tests/screenshot.spec.ts +21 -0
  205. package/templates/falling-blocks-starter/vite.config.ts +7 -0
  206. package/templates/fighting-game/.claude/CLAUDE.md +3 -0
  207. package/templates/fighting-game/.github/workflows/aura3d-lookdev.yml +67 -0
  208. package/templates/fighting-game/AGENTS.md +3 -0
  209. package/templates/fighting-game/README.md +2 -0
  210. package/templates/fighting-game/aura.assets.json +56 -46
  211. package/templates/fighting-game/package.json +5 -3
  212. package/templates/fighting-game/public/aura-assets/auraclash-player-rig.glb +0 -0
  213. package/templates/fighting-game/public/aura-assets/auraclash-rival-rig.glb +0 -0
  214. package/templates/fighting-game/src/aura-assets.ts +54 -20
  215. package/templates/fighting-game/src/game/fighters.ts +57 -12
  216. package/templates/fighting-game/src/main.ts +135 -53
  217. package/templates/fighting-game/tests/certified-rig.spec.ts +1 -1
  218. package/templates/fighting-game/tests/gameplay-smoke.spec.ts +25 -33
  219. package/templates/fighting-game/tests/look-floor.ts +270 -0
  220. package/templates/fighting-game/tests/route-health.spec.ts +23 -4
  221. package/templates/fighting-game/tests/screenshot.spec.ts +10 -4
  222. package/templates/fighting-game/vite.config.ts +7 -0
  223. package/templates/large-scene/.claude/CLAUDE.md +3 -0
  224. package/templates/large-scene/.github/workflows/aura3d-lookdev.yml +67 -0
  225. package/templates/large-scene/AGENTS.md +3 -0
  226. package/templates/large-scene/README.md +13 -0
  227. package/templates/large-scene/aura.assets.json +40 -0
  228. package/templates/{three-compat-architecture-interior → large-scene}/package.json +6 -4
  229. package/templates/large-scene/public/aura-assets/kenneyMiniForestRocksHigh.226728a0.glb +0 -0
  230. package/templates/large-scene/public/aura-assets/kenneyMiniForestTree.0075d505.glb +0 -0
  231. package/templates/large-scene/src/aura-assets.ts +28 -0
  232. package/templates/large-scene/src/main.ts +43 -0
  233. package/templates/large-scene/tests/look-floor.ts +270 -0
  234. package/templates/large-scene/tests/route-health.spec.ts +16 -0
  235. package/templates/large-scene/tests/screenshot.spec.ts +21 -0
  236. package/templates/large-scene/vite.config.ts +7 -0
  237. package/templates/material-authoring/.claude/CLAUDE.md +3 -0
  238. package/templates/material-authoring/.github/workflows/aura3d-lookdev.yml +67 -0
  239. package/templates/material-authoring/AGENTS.md +3 -0
  240. package/templates/material-authoring/README.md +15 -0
  241. package/templates/material-authoring/aura.assets.json +24 -0
  242. package/templates/material-authoring/package.json +24 -0
  243. package/templates/material-authoring/public/aura-assets/kenneyCarKitSedanSports.2889c428.glb +0 -0
  244. package/templates/material-authoring/src/aura-assets.ts +16 -0
  245. package/templates/material-authoring/src/main.ts +78 -0
  246. package/templates/material-authoring/tests/look-floor.ts +270 -0
  247. package/templates/material-authoring/tests/route-health.spec.ts +16 -0
  248. package/templates/material-authoring/tests/screenshot.spec.ts +21 -0
  249. package/templates/material-authoring/vite.config.ts +7 -0
  250. package/templates/mini-game/.claude/CLAUDE.md +3 -0
  251. package/templates/mini-game/.github/workflows/aura3d-lookdev.yml +67 -0
  252. package/templates/mini-game/AGENTS.md +3 -0
  253. package/templates/mini-game/README.md +9 -6
  254. package/templates/mini-game/aura.assets.json +177 -36
  255. package/templates/mini-game/package.json +4 -2
  256. package/templates/mini-game/public/aura-assets/kaykit-barbarian.glb +0 -0
  257. package/templates/mini-game/public/aura-assets/kenneyPlatformerKitKey.2e930961.glb +0 -0
  258. package/templates/mini-game/public/aura-assets/kenneyPlatformerKitStar.a102a1b9.glb +0 -0
  259. package/templates/mini-game/public/aura-assets/quaternius-crate.glb +0 -0
  260. package/templates/mini-game/public/aura-assets/quaternius-cube-crate.glb +0 -0
  261. package/templates/mini-game/src/aura-assets.ts +140 -32
  262. package/templates/mini-game/src/main.ts +204 -71
  263. package/templates/mini-game/tests/certified-rig.spec.ts +2 -2
  264. package/templates/mini-game/tests/look-floor.ts +270 -0
  265. package/templates/mini-game/tests/playable.spec.ts +23 -2
  266. package/templates/mini-game/tests/route-health.spec.ts +2 -2
  267. package/templates/mini-game/tests/screenshot.spec.ts +44 -53
  268. package/templates/mini-game/vite.config.ts +7 -0
  269. package/templates/postprocess-scene/.claude/CLAUDE.md +3 -0
  270. package/templates/postprocess-scene/.github/workflows/aura3d-lookdev.yml +67 -0
  271. package/templates/postprocess-scene/AGENTS.md +3 -0
  272. package/templates/postprocess-scene/README.md +17 -0
  273. package/templates/postprocess-scene/aura.assets.json +38 -0
  274. package/templates/postprocess-scene/package.json +24 -0
  275. package/templates/postprocess-scene/public/aura-assets/showcaseLuma.ef389217.glb +0 -0
  276. package/templates/postprocess-scene/public/aura-assets/showcaseMiko.fcdc2b75.glb +0 -0
  277. package/templates/postprocess-scene/src/aura-assets.ts +28 -0
  278. package/templates/postprocess-scene/src/main.ts +29 -0
  279. package/templates/postprocess-scene/tests/look-floor.ts +270 -0
  280. package/templates/postprocess-scene/tests/route-health.spec.ts +16 -0
  281. package/templates/postprocess-scene/tests/screenshot.spec.ts +21 -0
  282. package/templates/postprocess-scene/vite.config.ts +7 -0
  283. package/templates/premium-product-viewer/.claude/CLAUDE.md +3 -0
  284. package/templates/premium-product-viewer/.github/workflows/aura3d-lookdev.yml +67 -0
  285. package/templates/premium-product-viewer/AGENTS.md +3 -0
  286. package/templates/premium-product-viewer/README.md +18 -0
  287. package/templates/premium-product-viewer/aura.assets.json +24 -0
  288. package/templates/premium-product-viewer/package.json +24 -0
  289. package/templates/premium-product-viewer/public/aura-assets/khronosToyCar.01a60862.glb +0 -0
  290. package/templates/premium-product-viewer/src/aura-assets.ts +16 -0
  291. package/templates/premium-product-viewer/src/main.ts +33 -0
  292. package/templates/premium-product-viewer/tests/look-floor.ts +270 -0
  293. package/templates/premium-product-viewer/tests/route-health.spec.ts +16 -0
  294. package/templates/premium-product-viewer/tests/screenshot.spec.ts +21 -0
  295. package/templates/premium-product-viewer/vite.config.ts +7 -0
  296. package/templates/product-viewer/.claude/CLAUDE.md +3 -0
  297. package/templates/product-viewer/.github/workflows/aura3d-lookdev.yml +67 -0
  298. package/templates/product-viewer/AGENTS.md +3 -0
  299. package/templates/product-viewer/README.md +10 -8
  300. package/templates/product-viewer/package.json +4 -2
  301. package/templates/product-viewer/src/aura-assets.ts +1 -1
  302. package/templates/product-viewer/src/main.ts +78 -19
  303. package/templates/product-viewer/tests/look-floor.ts +270 -0
  304. package/templates/product-viewer/tests/route-health.spec.ts +19 -1
  305. package/templates/product-viewer/tests/screenshot.spec.ts +35 -41
  306. package/templates/product-viewer/vite.config.ts +7 -0
  307. package/templates/prompt-animation-channel/.claude/CLAUDE.md +3 -0
  308. package/templates/prompt-animation-channel/.github/workflows/aura3d-lookdev.yml +67 -0
  309. package/templates/prompt-animation-channel/AGENTS.md +3 -0
  310. package/templates/prompt-animation-channel/package.json +4 -3
  311. package/templates/prompt-animation-channel/src/main.ts +5 -3
  312. package/templates/prompt-animation-channel/src/render-plan.ts +5 -3
  313. package/templates/prompt-animation-channel/tests/look-floor.ts +270 -0
  314. package/templates/prompt-animation-channel/tests/route-health.spec.ts +12 -1
  315. package/templates/prompt-animation-channel/tests/screenshot.spec.ts +10 -4
  316. package/templates/prompt-animation-channel/tests/storyboard-playback.spec.ts +1 -1
  317. package/templates/prompt-animation-channel/vite.config.ts +7 -0
  318. package/templates/racing-starter/.claude/CLAUDE.md +3 -0
  319. package/templates/racing-starter/.github/workflows/aura3d-lookdev.yml +67 -0
  320. package/templates/racing-starter/AGENTS.md +3 -0
  321. package/templates/racing-starter/README.md +8 -6
  322. package/templates/racing-starter/package.json +4 -3
  323. package/templates/racing-starter/src/main.ts +169 -123
  324. package/templates/racing-starter/tests/geometry-certification.json +34 -0
  325. package/templates/racing-starter/tests/look-floor.ts +270 -0
  326. package/templates/racing-starter/tests/playable.spec.ts +63 -80
  327. package/templates/racing-starter/tests/route-health.spec.ts +14 -12
  328. package/templates/racing-starter/tests/screenshot.spec.ts +21 -0
  329. package/templates/racing-starter/vite.config.ts +7 -0
  330. package/templates/character-controller/public/aura-assets/showcaseWalkAnimatedGirl.93872fc2.glb +0 -0
  331. package/templates/character-controller/public/aura-assets/showcaseWalkAnimatedGirl.thumb.svg +0 -1
  332. package/templates/falling-blocks-starter/public/aura-assets/showcaseBlockfallCabinet.679d52fe.glb +0 -0
  333. package/templates/fighting-game/public/aura-assets/showcaseRunnerRobot.252b3a16.glb +0 -0
  334. package/templates/fighting-game/public/aura-assets/showcaseRunnerRobot.thumb.svg +0 -1
  335. package/templates/fighting-game/public/aura-assets/showcaseWalkAnimatedGirl.93872fc2.glb +0 -0
  336. package/templates/fighting-game/public/aura-assets/showcaseWalkAnimatedGirl.thumb.svg +0 -1
  337. package/templates/mini-game/public/aura-assets/showcaseKenneyOobiPlatformerHero.3f821141.glb +0 -0
  338. package/templates/mini-game/public/aura-assets/showcaseKenneyOobiPlatformerHero.thumb.svg +0 -1
  339. package/templates/three-compat-architecture-interior/aura.assets.json +0 -7
  340. package/templates/three-compat-architecture-interior/src/aura-assets.ts +0 -3
  341. package/templates/three-compat-architecture-interior/src/main.ts +0 -27
  342. package/templates/three-compat-architecture-interior/tests/screenshot.spec.ts +0 -15
  343. package/templates/three-compat-asset-inspector/aura.assets.json +0 -7
  344. package/templates/three-compat-asset-inspector/src/aura-assets.ts +0 -3
  345. package/templates/three-compat-asset-inspector/src/main.ts +0 -17
  346. package/templates/three-compat-asset-inspector/tests/screenshot.spec.ts +0 -15
  347. package/templates/three-compat-character-viewer/aura.assets.json +0 -7
  348. package/templates/three-compat-character-viewer/src/aura-assets.ts +0 -3
  349. package/templates/three-compat-character-viewer/src/main.ts +0 -17
  350. package/templates/three-compat-character-viewer/tests/screenshot.spec.ts +0 -15
  351. package/templates/three-compat-custom-threejs-migration/aura.assets.json +0 -7
  352. package/templates/three-compat-custom-threejs-migration/src/aura-assets.ts +0 -3
  353. package/templates/three-compat-custom-threejs-migration/src/main.ts +0 -16
  354. package/templates/three-compat-custom-threejs-migration/tests/screenshot.spec.ts +0 -15
  355. package/templates/three-compat-large-scene/aura.assets.json +0 -7
  356. package/templates/three-compat-large-scene/package.json +0 -22
  357. package/templates/three-compat-large-scene/src/aura-assets.ts +0 -3
  358. package/templates/three-compat-large-scene/src/main.ts +0 -31
  359. package/templates/three-compat-large-scene/tests/route-health.spec.ts +0 -16
  360. package/templates/three-compat-large-scene/tests/screenshot.spec.ts +0 -15
  361. package/templates/three-compat-material-authoring/aura.assets.json +0 -7
  362. package/templates/three-compat-material-authoring/package.json +0 -22
  363. package/templates/three-compat-material-authoring/src/aura-assets.ts +0 -3
  364. package/templates/three-compat-material-authoring/src/main.ts +0 -33
  365. package/templates/three-compat-material-authoring/tests/route-health.spec.ts +0 -16
  366. package/templates/three-compat-material-authoring/tests/screenshot.spec.ts +0 -15
  367. package/templates/three-compat-postprocess-scene/aura.assets.json +0 -7
  368. package/templates/three-compat-postprocess-scene/package.json +0 -22
  369. package/templates/three-compat-postprocess-scene/src/aura-assets.ts +0 -3
  370. package/templates/three-compat-postprocess-scene/src/main.ts +0 -17
  371. package/templates/three-compat-postprocess-scene/tests/route-health.spec.ts +0 -16
  372. package/templates/three-compat-postprocess-scene/tests/screenshot.spec.ts +0 -15
  373. package/templates/three-compat-premium-product-viewer/aura.assets.json +0 -7
  374. package/templates/three-compat-premium-product-viewer/package.json +0 -22
  375. package/templates/three-compat-premium-product-viewer/src/aura-assets.ts +0 -3
  376. package/templates/three-compat-premium-product-viewer/src/main.ts +0 -18
  377. package/templates/three-compat-premium-product-viewer/tests/route-health.spec.ts +0 -16
  378. package/templates/three-compat-premium-product-viewer/tests/screenshot.spec.ts +0 -15
  379. /package/templates/{three-compat-architecture-interior → architecture-interior}/index.html +0 -0
  380. /package/templates/{three-compat-architecture-interior → architecture-interior}/playwright.config.ts +0 -0
  381. /package/templates/{three-compat-architecture-interior → architecture-interior}/tsconfig.json +0 -0
  382. /package/templates/{three-compat-asset-inspector → asset-inspector}/index.html +0 -0
  383. /package/templates/{three-compat-asset-inspector → asset-inspector}/playwright.config.ts +0 -0
  384. /package/templates/{three-compat-asset-inspector → asset-inspector}/tsconfig.json +0 -0
  385. /package/templates/{three-compat-character-viewer → character-viewer}/index.html +0 -0
  386. /package/templates/{three-compat-character-viewer → character-viewer}/playwright.config.ts +0 -0
  387. /package/templates/{three-compat-character-viewer → character-viewer}/tsconfig.json +0 -0
  388. /package/templates/{three-compat-custom-threejs-migration → custom-scene}/index.html +0 -0
  389. /package/templates/{three-compat-custom-threejs-migration → custom-scene}/playwright.config.ts +0 -0
  390. /package/templates/{three-compat-custom-threejs-migration → custom-scene}/tsconfig.json +0 -0
  391. /package/templates/{three-compat-large-scene → large-scene}/index.html +0 -0
  392. /package/templates/{three-compat-large-scene → large-scene}/playwright.config.ts +0 -0
  393. /package/templates/{three-compat-large-scene → large-scene}/tsconfig.json +0 -0
  394. /package/templates/{three-compat-material-authoring → material-authoring}/index.html +0 -0
  395. /package/templates/{three-compat-material-authoring → material-authoring}/playwright.config.ts +0 -0
  396. /package/templates/{three-compat-material-authoring → material-authoring}/tsconfig.json +0 -0
  397. /package/templates/{three-compat-postprocess-scene → postprocess-scene}/index.html +0 -0
  398. /package/templates/{three-compat-postprocess-scene → postprocess-scene}/playwright.config.ts +0 -0
  399. /package/templates/{three-compat-postprocess-scene → postprocess-scene}/tsconfig.json +0 -0
  400. /package/templates/{three-compat-premium-product-viewer → premium-product-viewer}/index.html +0 -0
  401. /package/templates/{three-compat-premium-product-viewer → premium-product-viewer}/playwright.config.ts +0 -0
  402. /package/templates/{three-compat-premium-product-viewer → premium-product-viewer}/tsconfig.json +0 -0
@@ -9,15 +9,15 @@
9
9
  * Dialogue/caption/viseme still come from the episode (`render-plan.ts`) — that timed
10
10
  * track is the AuraVoice contract and is shared across the pipeline.
11
11
  *
12
- * Imports resolve from the published `@aura3d/engine` (advanced-runtime A3DRenderer +
12
+ * Imports resolve from the published `@aura3d/engine` (renderer-subpath Renderer +
13
13
  * production-runtime typed GLB actors + rendering primitives), exactly as the old route.
14
14
  */
15
15
 
16
- import { A3DRenderer, TextureBinding as EngineTextureBinding } from "@aura3d/engine/advanced-runtime";
16
+ import { Renderer, TextureBinding as EngineTextureBinding } from "@aura3d/engine/renderer";
17
17
  import { createPerformanceGovernor, createSideViewGameRenderPreset, createStudioLighting, createTypedGLBActor, type TypedGLBActor } from "@aura3d/engine/production-runtime";
18
18
  import { createCameraPathFromPreset, sampleCameraPath, type CameraPath } from "@aura3d/engine";
19
19
  // I1 clean-room correctness: import the rendering/scene PRIMITIVES from the engine's own subpaths
20
- // (`@aura3d/engine/rendering` / `@aura3d/engine/scene`) — the SAME copy the A3DRenderer uses — NOT
20
+ // (`@aura3d/engine/rendering` / `@aura3d/engine/scene`) — the SAME copy the Renderer uses — NOT
21
21
  // the standalone `@aura3d/rendering` / `@aura3d/scene` packages. In a clean-room (tarball) install
22
22
  // those standalone packages are a SECOND copy of the rendering code, so a `Geometry`/`PBRMaterial`/
23
23
  // `TextureBinding` built from them is a DIFFERENT class than the renderer's, and the renderer's
@@ -537,7 +537,7 @@ export async function mountScenePlayer(doc: EpisodeDocument): Promise<void> {
537
537
  );
538
538
 
539
539
  // 7. Renderer + render source.
540
- const renderer = await A3DRenderer.create({
540
+ const renderer = await Renderer.create({
541
541
  canvas,
542
542
  width,
543
543
  height,
@@ -569,7 +569,7 @@ export async function mountScenePlayer(doc: EpisodeDocument): Promise<void> {
569
569
  // mip chain, and its BRDF-LUT — is the SAME class and the renderer's `MaterialBinding.bind`
570
570
  // (`value instanceof TextureBinding`, see rendering/MaterialBinding.ts) accepts them. In a CLEAN-ROOM
571
571
  // install from tarballs the engine resolves into SEVERAL Vite-prebundled chunks: the app's
572
- // `@aura3d/rendering` (which builds our env map) and `@aura3d/engine/advanced-runtime` (the renderer,
572
+ // `@aura3d/rendering` (which builds our env map) and `@aura3d/engine/renderer` (the renderer,
573
573
  // which builds the internal env-map/BRDF-LUT bindings) get DIFFERENT `TextureBinding` class objects,
574
574
  // so the `instanceof` check fails and the renderer throws `MaterialBindingError`
575
575
  // ("u_environmentMapTexture must be texture2d" / "Unsupported uniform value"). This is unfixable from
@@ -579,7 +579,7 @@ export async function mountScenePlayer(doc: EpisodeDocument): Promise<void> {
579
579
  //
580
580
  // The reliable, NON-POISONING signal is exactly that class-identity divergence: if our baked binding
581
581
  // (from `@aura3d/rendering`) is NOT `instanceof` the engine renderer's own `TextureBinding` (from
582
- // `@aura3d/engine/advanced-runtime`), the engine is multi-chunk and its internal env bindings will be
582
+ // `@aura3d/engine/renderer`), the engine is multi-chunk and its internal env bindings will be
583
583
  // rejected too → skip IBL. When they ARE the same class (the monorepo / a correctly-deduped install)
584
584
  // IBL stays on, so this never changes the monorepo render's success.
585
585
  let iblBinding:
@@ -170,15 +170,18 @@ const MEADOW: SetSpec = {
170
170
  // themed keyword. This guarantees a non-matching prompt never silently inherits the
171
171
  // Moon Garden look; it gets a plain studio set instead.
172
172
  // ---------------------------------------------------------------------------
173
+ // PRD-13 T3.10: the default stage adopts the `interior-warm` look's environment
174
+ // and key (warm key light, warm softbox IBL, warm-grade background) instead of a
175
+ // neutral grey rig. Episode tooling beyond this stage setup is out of scope.
173
176
  const STUDIO: SetSpec = {
174
- clearColor: [0.06, 0.07, 0.09, 1],
177
+ clearColor: [0.11, 0.09, 0.07, 1], // interior-warm v0 background (#1c1712)
175
178
  studioLightingScale: 0.5,
176
179
  environment: {
177
- color: [0.5, 0.52, 0.55],
178
- intensity: 0.4,
179
- proceduralMap: { skyColor: [0.18, 0.19, 0.21], horizonColor: [0.24, 0.25, 0.27], groundColor: [0.08, 0.08, 0.09], specularColor: [0.8, 0.82, 0.85], intensity: 0.4, specularIntensity: 0.5 },
180
- // Neutral grey studio softbox IBL — even overhead key, no coloured cast (a clean cyc look).
181
- hdri: { skyColor: [0.7, 0.71, 0.74], horizonColor: [0.34, 0.35, 0.38], groundColor: [0.12, 0.12, 0.14], sun: { color: [1, 1, 1], intensity: 1.4, azimuth: -0.3, elevation: 1.1, angularRadius: 0.22 }, intensity: 0.6, specularIntensity: 0.55 }
180
+ color: [0.55, 0.49, 0.42],
181
+ intensity: 0.45,
182
+ proceduralMap: { skyColor: [0.24, 0.2, 0.16], horizonColor: [0.3, 0.25, 0.2], groundColor: [0.1, 0.09, 0.08], specularColor: [0.9, 0.82, 0.72], intensity: 0.45, specularIntensity: 0.6 },
183
+ // Warm studio softbox IBL — interior-warm key (#ffe3c2) as the sun source.
184
+ hdri: { skyColor: [0.62, 0.55, 0.46], horizonColor: [0.38, 0.32, 0.26], groundColor: [0.14, 0.11, 0.09], sun: { color: [1, 0.89, 0.76], intensity: 1.9, azimuth: 0.87, elevation: 0.44, angularRadius: 0.22 }, intensity: 0.65, specularIntensity: 0.6 }
182
185
  },
183
186
  pieces: [
184
187
  // A FAR backdrop wall placed well behind the stage (not a giant enclosing dome): it reads as an
@@ -191,9 +194,10 @@ const STUDIO: SetSpec = {
191
194
  { id: "pillar-r", geometry: "cube", position: [3.4, 1.1, -2.6], scale: [0.42, 2.2, 0.42], baseColor: [0.16, 0.17, 0.2, 1], metallic: 0.3, roughness: 0.6, emissiveColor: [0.05, 0.05, 0.06], emissiveStrength: 0.12 }
192
195
  ],
193
196
  lights: [
194
- { id: "key", kind: "point", color: [1, 0.97, 0.9], position: [-2.6, 3.8, 3.0], intensity: 4.4, range: 20 },
195
- { id: "fill", kind: "point", color: [0.82, 0.84, 0.92], position: [2.8, 2.2, 1.6], intensity: 2.2, range: 14 },
196
- { id: "rim", kind: "point", color: [0.9, 0.9, 1], position: [0.3, 2.2, -2.4], intensity: 2.4, range: 13 }
197
+ // interior-warm key/rim pair: warm key + warm accent rim (accent #e0a45c).
198
+ { id: "key", kind: "point", color: [1, 0.89, 0.76], position: [-2.6, 3.8, 3.0], intensity: 4.2, range: 20 },
199
+ { id: "fill", kind: "point", color: [0.85, 0.8, 0.72], position: [2.8, 2.2, 1.6], intensity: 2.0, range: 14 },
200
+ { id: "rim", kind: "point", color: [0.88, 0.64, 0.36], position: [0.3, 2.2, -2.4], intensity: 2.6, range: 13 }
197
201
  ]
198
202
  };
199
203
 
@@ -0,0 +1,270 @@
1
+ /**
2
+ * PRD-13 T3.12/T3.13 — the shared template look floor.
3
+ *
4
+ * Every create-aura3d template's `tests/screenshot.spec.ts` calls
5
+ * `assertTemplateLookFloor(page, ...)` after readiness: the same five checks
6
+ * everywhere (PRD §6.5/T3.12):
7
+ *
8
+ * 1. non-blank — sampled WebGL pixels are lit and varied (not a uniform
9
+ * clear/void frame);
10
+ * 2. `diagnostics().look.lint` carries no `severity === "error"` finding
11
+ * (empty when A3D_QR_LOOKS is off — the check never silently skips);
12
+ * 3. `appliedLook.environment.specularIntensity > 0` — an environment map
13
+ * actually reached the frame;
14
+ * 4. `appliedLook.shadows.strength >= 0.8` when the look declares a shadow
15
+ * caster (a null ShadowReport means the renderer produced no shadow
16
+ * evidence — recorded, not failed);
17
+ * 5. `appliedLook.pixelRatio >= min(devicePixelRatio, tierCap)` — the
18
+ * renderer used the display density up to the tier cap (2).
19
+ *
20
+ * …plus the optional §T3.12 subject check: the lit-pixel bounding box of the
21
+ * canvas' central region must sit within `tolerance` of the expected subject
22
+ * bounds (default ±10% of frame).
23
+ *
24
+ * Templates that mount through `createAuraApp` surface `appliedLook`/`look`
25
+ * via the global `__AURA3D_LIVE_APPS__` registry — no per-template wiring.
26
+ * `skipAppDiagnostics` covers the bespoke-renderer template (animation-studio),
27
+ * which reports its stage environment through its own readiness evidence.
28
+ */
29
+
30
+ import { expect, type Page } from "@playwright/test";
31
+
32
+ /** Normalized canvas-space bounds the lit subject mass is expected to occupy. */
33
+ export interface LookFloorSubjectBounds {
34
+ readonly x: number;
35
+ readonly y: number;
36
+ readonly width: number;
37
+ readonly height: number;
38
+ }
39
+
40
+ export interface LookFloorOptions {
41
+ /** Expected subject bounds in normalized canvas units. Omit to skip. */
42
+ readonly subject?: LookFloorSubjectBounds;
43
+ /** Fractional tolerance on each bound axis. Default 0.1 (±10%). */
44
+ readonly tolerance?: number;
45
+ /** Template has no `__AURA3D_LIVE_APPS__` app (bespoke renderer). */
46
+ readonly skipAppDiagnostics?: boolean;
47
+ }
48
+
49
+ export interface LookFloorReport {
50
+ readonly sampledPixels: number;
51
+ readonly brightPixels: number;
52
+ readonly uniqueBuckets: number;
53
+ readonly subjectBounds: LookFloorSubjectBounds | null;
54
+ readonly appliedLook: {
55
+ readonly specularIntensity: number;
56
+ readonly shadowStrength: number | null;
57
+ readonly pixelRatio: number;
58
+ readonly renderPath: string;
59
+ readonly background: string | null;
60
+ } | null;
61
+ readonly lookLintErrors: readonly string[];
62
+ readonly devicePixelRatio: number;
63
+ }
64
+
65
+ const MIN_BRIGHT_FRACTION = 0.02;
66
+ const MIN_UNIQUE_BUCKETS = 8;
67
+
68
+ export async function assertTemplateLookFloor(page: Page, options: LookFloorOptions = {}): Promise<LookFloorReport> {
69
+ const canvas = page.locator("canvas").first();
70
+ await expect(canvas).toBeVisible();
71
+
72
+ /*
73
+ * Deterministic frame before profiling: pause every live app, rewind its
74
+ * runtime clock and step a fixed 45 frames at 1/60 — through `stepAsync`,
75
+ * not the synchronous registry `settle()`. The production renderer mounts
76
+ * asynchronously, so a sync step loop renders nothing while the mount is in
77
+ * flight and never yields for it to finish (the failure mode on software-GL
78
+ * runners: blank frames, `environment.intensity` still NaN in diagnostics).
79
+ * Awaiting each step also lets pending environment/IBL/asset promises resolve
80
+ * between frames, and one final dt=0 step re-renders the same simulated
81
+ * instant once that work has applied.
82
+ */
83
+ const report = await page.evaluate(async (): Promise<LookFloorReport> => {
84
+ interface LiveApp {
85
+ pause?: () => void;
86
+ resetRuntimeClock?: () => void;
87
+ step?: (dt?: number) => void;
88
+ stepAsync?: (dt?: number) => Promise<unknown>;
89
+ diagnostics?: () => Record<string, unknown>;
90
+ }
91
+ const empty = (code: string): LookFloorReport => ({
92
+ sampledPixels: 0,
93
+ brightPixels: 0,
94
+ uniqueBuckets: 0,
95
+ subjectBounds: null,
96
+ appliedLook: null,
97
+ lookLintErrors: [code],
98
+ devicePixelRatio: globalThis.devicePixelRatio ?? 1
99
+ });
100
+ const registry = (globalThis as { __AURA3D_LIVE_APPS__?: { all?: () => readonly LiveApp[] } }).__AURA3D_LIVE_APPS__;
101
+ const apps = [...(registry?.all?.() ?? [])];
102
+ const stepApp = async (app: LiveApp, dt: number): Promise<void> => {
103
+ if (app.stepAsync) {
104
+ try {
105
+ await Promise.race([
106
+ app.stepAsync(dt),
107
+ new Promise((resolvePromise) => setTimeout(resolvePromise, 30_000))
108
+ ]);
109
+ return;
110
+ } catch {
111
+ // synchronous step fallback below
112
+ }
113
+ }
114
+ app.step?.(dt);
115
+ };
116
+ /*
117
+ * Wall-clock bound on the settle loop: on software-GL CI runners a single
118
+ * stepped render of a heavy scene costs several seconds, so an unbounded
119
+ * 45-step loop outlives the test budget and fails with a bare timeout and
120
+ * no report. Cap the stepping and always take the dt=0 settle frame — a
121
+ * partially settled scene still yields a readable floor report.
122
+ */
123
+ const STEP_WALLCLOCK_BUDGET_MS = 420_000;
124
+ const settleStartedAt = Date.now();
125
+ for (const app of apps) {
126
+ app.pause?.();
127
+ app.resetRuntimeClock?.();
128
+ for (let index = 0; index < 45; index += 1) {
129
+ if (Date.now() - settleStartedAt > STEP_WALLCLOCK_BUDGET_MS) break;
130
+ await stepApp(app, 1 / 60);
131
+ }
132
+ await stepApp(app, 0);
133
+ }
134
+ /*
135
+ * Renderers outside the liveApps registry (bespoke renderers, e.g.
136
+ * animation-studio's A3DRenderer) cannot be stepped. Two animation
137
+ * frames guarantee at least one full app render finished inside this
138
+ * evaluate task, so the readPixels below sees a real presented frame
139
+ * instead of a compositor-cleared buffer.
140
+ */
141
+ if (apps.length === 0) {
142
+ await new Promise<void>((resolve) => {
143
+ requestAnimationFrame(() => requestAnimationFrame(() => resolve()));
144
+ });
145
+ }
146
+
147
+ const diagnostics = apps[0]?.diagnostics?.() as
148
+ | { appliedLook?: { environment?: { specularIntensity?: number; background?: string }; shadows?: { strength?: number | null } | null; pixelRatio?: number; renderPath?: string }; look?: { lint?: readonly { severity?: string; code?: string }[] } }
149
+ | undefined;
150
+ const appliedLook = diagnostics?.appliedLook
151
+ ? {
152
+ specularIntensity: diagnostics.appliedLook.environment?.specularIntensity ?? 0,
153
+ shadowStrength: diagnostics.appliedLook.shadows?.strength ?? null,
154
+ pixelRatio: diagnostics.appliedLook.pixelRatio ?? 0,
155
+ renderPath: diagnostics.appliedLook.renderPath ?? "unknown",
156
+ background: diagnostics.appliedLook.environment?.background ?? null
157
+ }
158
+ : null;
159
+ const lookLintErrors = (diagnostics?.look?.lint ?? [])
160
+ .filter((finding) => finding.severity === "error")
161
+ .map((finding) => finding.code ?? "unknown");
162
+ const devicePixelRatio = globalThis.devicePixelRatio ?? 1;
163
+
164
+ /*
165
+ * The app's WebGL context is not preserveDrawingBuffer, so readPixels must
166
+ * run in the same task as the stepped render, before compositing clears the
167
+ * drawing buffer. That also removes the composited element screenshot that
168
+ * software-GL runners could not produce inside a test timeout.
169
+ */
170
+ const target = [...document.querySelectorAll("canvas")]
171
+ .map((element) => ({
172
+ element,
173
+ gl: (element.getContext("webgl2") ?? element.getContext("webgl")) as WebGL2RenderingContext | WebGLRenderingContext | null
174
+ }))
175
+ .find((entry) => entry.gl !== null);
176
+ if (!target?.gl) return { ...empty("no-webgl-context"), appliedLook, lookLintErrors };
177
+ const gl = target.gl;
178
+ const width = gl.drawingBufferWidth;
179
+ const height = gl.drawingBufferHeight;
180
+ if (width === 0 || height === 0) return { ...empty("empty-drawing-buffer"), appliedLook, lookLintErrors };
181
+ // readPixels reads the currently bound framebuffer: renderers that end a
182
+ // frame with an offscreen target bound (shadow/post FBOs — e.g.
183
+ // animation-studio's bespoke renderer) would return that target's pixels
184
+ // instead of the canvas backbuffer. Rebind the default framebuffer first;
185
+ // every renderer rebinds its own targets at the start of its next frame.
186
+ gl.bindFramebuffer(gl.FRAMEBUFFER, null);
187
+ const pixels = new Uint8Array(width * height * 4);
188
+ gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, pixels);
189
+
190
+ const BRIGHT_LUMA = 48;
191
+ const stride = 4; // pixels — 16×16 sample grid
192
+ let sampled = 0;
193
+ let bright = 0;
194
+ const buckets = new Set<number>();
195
+ // Central-region lit-pixel bbox: edges carry floor/backdrop, the subject
196
+ // mass is what every §6.4 template frames mid-frame.
197
+ const x0 = Math.floor(width * 0.1);
198
+ const x1 = Math.floor(width * 0.9);
199
+ const y0 = Math.floor(height * 0.1);
200
+ const y1 = Math.floor(height * 0.9);
201
+ let minX = Number.POSITIVE_INFINITY;
202
+ let maxX = Number.NEGATIVE_INFINITY;
203
+ let minY = Number.POSITIVE_INFINITY;
204
+ let maxY = Number.NEGATIVE_INFINITY;
205
+ for (let y = 0; y < height; y += stride) {
206
+ for (let x = 0; x < width; x += stride) {
207
+ const offset = (y * width + x) * 4;
208
+ const r = pixels[offset] ?? 0;
209
+ const g = pixels[offset + 1] ?? 0;
210
+ const b = pixels[offset + 2] ?? 0;
211
+ sampled += 1;
212
+ buckets.add(((r >> 4) << 8) | ((g >> 4) << 4) | (b >> 4));
213
+ const luma = 0.2126 * r + 0.7152 * g + 0.0722 * b;
214
+ if (luma > BRIGHT_LUMA) {
215
+ bright += 1;
216
+ if (x >= x0 && x <= x1 && y >= y0 && y <= y1) {
217
+ minX = Math.min(minX, x);
218
+ maxX = Math.max(maxX, x);
219
+ minY = Math.min(minY, y);
220
+ maxY = Math.max(maxY, y);
221
+ }
222
+ }
223
+ }
224
+ }
225
+ // readPixels rows run bottom-up; report `y` in the same top-down
226
+ // convention the composited-screenshot path produced so stored
227
+ // expectations stay comparable across the switch.
228
+ const subjectBounds = Number.isFinite(minX)
229
+ ? { x: minX / width, y: 1 - maxY / height, width: (maxX - minX) / width, height: (maxY - minY) / height }
230
+ : null;
231
+
232
+ return {
233
+ sampledPixels: sampled,
234
+ brightPixels: bright,
235
+ uniqueBuckets: buckets.size,
236
+ subjectBounds,
237
+ appliedLook,
238
+ lookLintErrors,
239
+ devicePixelRatio
240
+ };
241
+ });
242
+
243
+ // 1. Non-blank.
244
+ expect(report.brightPixels / Math.max(1, report.sampledPixels)).toBeGreaterThan(MIN_BRIGHT_FRACTION);
245
+ expect(report.uniqueBuckets).toBeGreaterThan(MIN_UNIQUE_BUCKETS);
246
+
247
+ if (!options.skipAppDiagnostics) {
248
+ // 2–5. Renderer/look evidence via __AURA3D_LIVE_APPS__.
249
+ expect(report.appliedLook, "appliedLook diagnostics missing — is the app mounted via createAuraApp?").not.toBeNull();
250
+ expect(report.lookLintErrors).toEqual([]);
251
+ expect(report.appliedLook!.specularIntensity).toBeGreaterThan(0);
252
+ if (report.appliedLook!.shadowStrength !== null) {
253
+ expect(report.appliedLook!.shadowStrength!).toBeGreaterThanOrEqual(0.8);
254
+ }
255
+ expect(report.appliedLook!.pixelRatio).toBeGreaterThanOrEqual(Math.min(report.devicePixelRatio, 2));
256
+ }
257
+
258
+ // 6. Subject bounds ±10%.
259
+ if (options.subject) {
260
+ const tolerance = options.tolerance ?? 0.1;
261
+ const measured = `measured ${JSON.stringify(report.subjectBounds)}`;
262
+ expect(report.subjectBounds, "no lit subject mass in the central frame").not.toBeNull();
263
+ expect(Math.abs(report.subjectBounds!.x - options.subject.x), measured).toBeLessThanOrEqual(tolerance);
264
+ expect(Math.abs(report.subjectBounds!.y - options.subject.y), measured).toBeLessThanOrEqual(tolerance);
265
+ expect(Math.abs(report.subjectBounds!.width - options.subject.width), measured).toBeLessThanOrEqual(tolerance);
266
+ expect(Math.abs(report.subjectBounds!.height - options.subject.height), measured).toBeLessThanOrEqual(tolerance);
267
+ }
268
+
269
+ return report;
270
+ }
@@ -2,7 +2,7 @@ import { mkdirSync, writeFileSync } from "node:fs";
2
2
  import { resolve } from "node:path";
3
3
  import { expect, test } from "@playwright/test";
4
4
 
5
- test.setTimeout(60_000);
5
+ test.setTimeout(240_000);
6
6
 
7
7
  // The animation-studio route is the generic scene player (render-live-route.ts ->
8
8
  // scene-player.ts). Its readiness contract is window.__AURA_LIVE_ROUTE_READY__ /
@@ -20,7 +20,7 @@ test("Aura3D animation studio live route reaches ready state", async ({ page })
20
20
  if (w.__AURA_LIVE_ROUTE_ERROR__) return `error: ${w.__AURA_LIVE_ROUTE_ERROR__}`;
21
21
  return w.__AURA_LIVE_ROUTE_READY__?.ready === true ? "ready" : "pending";
22
22
  }),
23
- { timeout: 45_000 }
23
+ { timeout: 150_000 }
24
24
  )
25
25
  .toBe("ready");
26
26
  const proof = await page.evaluate(
@@ -1,30 +1,38 @@
1
1
  import { mkdirSync, writeFileSync } from "node:fs";
2
2
  import { resolve } from "node:path";
3
3
  import { expect, test } from "@playwright/test";
4
+ import { assertTemplateLookFloor } from "./look-floor";
5
+ import { moonGardenDocument } from "../src/examples/moon-garden.example";
4
6
 
5
- test.setTimeout(60_000);
7
+ test.setTimeout(600_000);
6
8
 
7
- // Waits on the scene player's real readiness contract (__AURA_LIVE_ROUTE_READY__),
8
- // then captures the rendered route as visual evidence.
9
- test("Aura3D animation studio screenshot shows content", async ({ page }) => {
9
+ // PRD-13 T3.12 — look floor: non-blank, look.lint error-free, appliedLook
10
+ // environment specular > 0, shadow strength >= 0.8, pixelRatio at tier cap,
11
+ // subject bounds within ±10% — plus this template's bespoke assertions.
12
+ test("Aura3D animation studio screenshot clears the look floor", async ({ page }) => {
13
+ // The route renders whatever lands on __AURA_EPISODE_DOCUMENT__ — with no injection it
14
+ // plays the intentionally empty studio void (Q-13-12: uniform canvas by design, not a
15
+ // renderer fault). Inject the real example scene so the floor measures real content.
16
+ await page.addInitScript((doc) => {
17
+ (window as unknown as { __AURA_EPISODE_DOCUMENT__?: unknown }).__AURA_EPISODE_DOCUMENT__ = doc;
18
+ }, moonGardenDocument);
10
19
  await page.goto("/");
11
20
  await expect
12
21
  .poll(
13
22
  () =>
14
23
  page.evaluate(() => {
15
- const w = window as unknown as {
16
- __AURA_LIVE_ROUTE_READY__?: { ready?: boolean };
17
- __AURA_LIVE_ROUTE_ERROR__?: string;
18
- };
24
+ const w = window as unknown as { __AURA_LIVE_ROUTE_READY__?: { ready?: boolean }; __AURA_LIVE_ROUTE_ERROR__?: string };
19
25
  if (w.__AURA_LIVE_ROUTE_ERROR__) return `error: ${w.__AURA_LIVE_ROUTE_ERROR__}`;
20
26
  return w.__AURA_LIVE_ROUTE_READY__?.ready === true ? "ready" : "pending";
21
27
  }),
22
- { timeout: 45_000 }
28
+ { timeout: 150_000 }
23
29
  )
24
30
  .toBe("ready");
31
+
32
+ const floor = await assertTemplateLookFloor(page, { subject: { x: 0.15, y: 0.25, width: 0.7, height: 0.6 }, skipAppDiagnostics: true });
25
33
  const screenshot = await page.screenshot({ fullPage: false });
26
34
  mkdirSync(resolve("tests/reports"), { recursive: true });
27
35
  writeFileSync(resolve("tests/reports/screenshot.png"), screenshot);
28
- writeFileSync(resolve("tests/reports/screenshot.json"), `${JSON.stringify({ bytes: screenshot.byteLength }, null, 2)}\n`);
36
+ writeFileSync(resolve("tests/reports/screenshot.json"), `${JSON.stringify({ bytes: screenshot.byteLength, floor }, null, 2)}\n`);
29
37
  expect(screenshot.byteLength).toBeGreaterThan(1000);
30
38
  });
@@ -1,4 +1,5 @@
1
1
  import { defineConfig } from "vite";
2
+ import { auraDecodersPlugin } from "@aura3d/assets/vite";
2
3
 
3
4
  // The episode package is rendered to `dist/episodes/<id>/` by `npm run episode:render`.
4
5
  // Vite's default `emptyOutDir` wipes the whole `dist/` on every `vite build`, which
@@ -6,6 +7,7 @@ import { defineConfig } from "vite";
6
7
  // build and the episode render output can coexist in `dist/` without clobbering each
7
8
  // other. (Order-independent: build and render no longer destroy one another.)
8
9
  export default defineConfig({
10
+ plugins: [auraDecodersPlugin()],
9
11
  // The legacy SVG-puppet `index.html` → `src/main.ts` route was deleted. The real
10
12
  // live-3D render route is the only entry: `live-route.html` → `src/render-live-route.ts`.
11
13
  build: {
@@ -0,0 +1,3 @@
1
+ # Aura3D agent instructions
2
+
3
+ Read ./llms.txt first. Read the `aura3d-art-direction` skill. Every scene gets a look. Run the look-dev loop (`aura3d look capture` → judge → iterate) before calling a scene done.
@@ -0,0 +1,67 @@
1
+ name: Aura3D look-dev
2
+
3
+ # Captures this scene's screenshot tests on an Apple-silicon GPU runner
4
+ # (ANGLE Metal) and uploads the report as the `lookdev` artifact.
5
+ # `aura3d look capture --runner gh-actions` dispatches this workflow and
6
+ # downloads the artifacts; it can also be run manually from the Actions tab.
7
+ # No secrets are used; workflow_dispatch only — never runs forked code.
8
+
9
+ on:
10
+ workflow_dispatch:
11
+ inputs:
12
+ shots:
13
+ description: "Shot names to capture (comma-separated; the template's defaults when empty)"
14
+ required: false
15
+ default: ""
16
+ viewports:
17
+ description: "Viewport names (comma-separated; the template's defaults when empty)"
18
+ required: false
19
+ default: ""
20
+
21
+ permissions:
22
+ contents: read
23
+
24
+ jobs:
25
+ capture:
26
+ name: Look-dev captures (macos-14, ANGLE Metal)
27
+ runs-on: macos-14
28
+ timeout-minutes: 45
29
+ env:
30
+ QRC_GPU_ARGS: "--use-angle=metal --enable-gpu --ignore-gpu-blocklist"
31
+ A3D_LOOKDEV_SHOTS: ${{ inputs.shots }}
32
+ A3D_LOOKDEV_VIEWPORTS: ${{ inputs.viewports }}
33
+ steps:
34
+ - name: Checkout
35
+ uses: actions/checkout@v4
36
+ with:
37
+ lfs: false
38
+
39
+ - name: Setup Node.js
40
+ uses: actions/setup-node@v4
41
+ with:
42
+ node-version: '22'
43
+ cache: 'npm'
44
+
45
+ - name: Install dependencies
46
+ run: npm ci
47
+
48
+ - name: Build the app
49
+ run: npm run build
50
+
51
+ - name: Install Playwright Chromium
52
+ run: npx playwright install chromium
53
+
54
+ - name: Capture screenshots
55
+ run: npx playwright test tests/screenshot.spec.ts --reporter=line
56
+ env:
57
+ CHROMIUM_FLAGS: ${{ env.QRC_GPU_ARGS }}
58
+
59
+ - name: Upload look-dev artifacts
60
+ if: always()
61
+ uses: actions/upload-artifact@v4
62
+ with:
63
+ name: lookdev
64
+ path: |
65
+ tests/reports/**
66
+ if-no-files-found: warn
67
+ retention-days: 30
@@ -0,0 +1,3 @@
1
+ # Aura3D agent instructions
2
+
3
+ Read ./llms.txt first. Read the `aura3d-art-direction` skill. Every scene gets a look. Run the look-dev loop (`aura3d look capture` → judge → iterate) before calling a scene done.
@@ -0,0 +1,16 @@
1
+ # Aura3D architecture interior
2
+
3
+ Three-compat starter on the public `@aura3d/engine` API.
4
+
5
+ ```bash
6
+ npm install
7
+ npm run dev
8
+ npm run test
9
+ ```
10
+
11
+ Hero: a textured Kenney **Modular Dungeon Kit** room GLB (CC0-1.0) under the
12
+ `interior-warm` look — warm interior light, fog, and grade — with orbit
13
+ control.
14
+
15
+ Mirrors the three.js r185 example `webgl_lights_rectarealight` (an interior
16
+ lit by area light); composition mirror only, no parity claim.
@@ -0,0 +1,24 @@
1
+ {
2
+ "schema": "aura3d.assets/1.0",
3
+ "assetBasePath": "/aura-assets/",
4
+ "outputDir": "public/aura-assets",
5
+ "typegen": "src/aura-assets.ts",
6
+ "assets": [
7
+ {
8
+ "id": "room",
9
+ "type": "model",
10
+ "format": "glb",
11
+ "source": "public/aura-assets/kenneyModularDungeonRoomSmall.a7e74a5f.glb",
12
+ "outputPath": "public/aura-assets/kenneyModularDungeonRoomSmall.a7e74a5f.glb",
13
+ "url": "/aura-assets/kenneyModularDungeonRoomSmall.a7e74a5f.glb",
14
+ "hash": "sha256-a7e74a5f2c91ce0503190bcda140259545478d7c80f60243d2c13a897e01af20",
15
+ "sizeBytes": 412996,
16
+ "bounds": [12, 5.233, 12],
17
+ "materials": ["colormap"],
18
+ "animations": [],
19
+ "textures": [],
20
+ "license": "CC0-1.0",
21
+ "provenance": "Kenney Modular Dungeon Kit room-small (CC0)"
22
+ }
23
+ ]
24
+ }
@@ -0,0 +1,24 @@
1
+ {
2
+ "name": "aura3d-architecture-interior",
3
+ "version": "1.0.0",
4
+ "private": true,
5
+ "type": "module",
6
+ "scripts": {
7
+ "dev": "vite --host 127.0.0.1",
8
+ "typecheck": "tsc --noEmit",
9
+ "build": "npm run typecheck && vite build",
10
+ "preview": "vite preview --host 127.0.0.1",
11
+ "test": "playwright test tests/route-health.spec.ts tests/screenshot.spec.ts --workers=1"
12
+ },
13
+ "dependencies": {
14
+ "@aura3d/engine": "4.0.0",
15
+ "@aura3d/navigation-recast": "4.0.0",
16
+ "@aura3d/assets": "4.0.0"
17
+ },
18
+ "devDependencies": {
19
+ "@playwright/test": "1.59.1",
20
+ "@types/node": "^22.15.30",
21
+ "typescript": "^5.8.3",
22
+ "vite": "^7.3.2"
23
+ }
24
+ }
@@ -0,0 +1,16 @@
1
+ import { defineAuraAssets } from "@aura3d/engine";
2
+
3
+ export const assets = defineAuraAssets({
4
+ room: {
5
+ type: "model",
6
+ format: "glb",
7
+ url: "/aura-assets/kenneyModularDungeonRoomSmall.a7e74a5f.glb",
8
+ bounds: [12, 5.233, 12],
9
+ hash: "sha256-a7e74a5f2c91ce0503190bcda140259545478d7c80f60243d2c13a897e01af20",
10
+ metadata: {
11
+ materials: ["colormap"],
12
+ animations: [],
13
+ textures: []
14
+ }
15
+ }
16
+ } as const);
@@ -0,0 +1,23 @@
1
+ // Three-compat architecture interior: a textured Kenney room kit under the
2
+ // `interior-warm` look (warm key, interior fog, warm grade), orbiting into the
3
+ // room. Mirrors three.js r185 `webgl_lights_rectarealight` (no parity claim).
4
+ import { camera, createAuraApp, interactions, looks, material, model, primitives, scene } from "@aura3d/engine";
5
+ import { assets } from "./aura-assets";
6
+
7
+ const LOOK_ID = "interior-warm" as const;
8
+
9
+ createAuraApp("#app", {
10
+ scene: scene()
11
+ .add(looks.preset(LOOK_ID))
12
+ .add(primitives.plane({ name: "interior apron floor", size: [14, 1, 14], material: material.fabric({ color: "#3a3129", roughness: 0.85 }), receiveShadow: true }))
13
+ // Room kit is 12×5.2×12 m; scale to a 4.2 m readable interior.
14
+ .add(model(assets.room, { name: "textured room kit" }).position(0, 0, -0.4).scale(0.35))
15
+ .add(interactions.orbit({ target: "textured room kit" }))
16
+ .camera(camera.orbit({ target: [0, 0.95, -0.4], distance: 5.6, fov: 42 }))
17
+ });
18
+
19
+ (window as unknown as { __AURA3D_ARCHITECTURE_INTERIOR__?: unknown }).__AURA3D_ARCHITECTURE_INTERIOR__ = {
20
+ look: { id: LOOK_ID, category: looks.describe(LOOK_ID).category },
21
+ hero: { assetId: assets.room.id, url: assets.room.url, provenance: "Kenney Modular Dungeon Kit room-small, CC0-1.0" },
22
+ mirrors: "three.js r185 webgl_lights_rectarealight"
23
+ };