connected-spaces-platform.web 6.1.0 → 6.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Debug/ConnectedSpacesPlatform_WASM.js +75 -33
- package/Debug/ConnectedSpacesPlatform_WASM.wasm +0 -0
- package/Debug/ConnectedSpacesPlatform_WASM.wasm.debug.wasm +0 -0
- package/README.md +1 -1
- package/Release/ConnectedSpacesPlatform_WASM.js +1 -1
- package/Release/ConnectedSpacesPlatform_WASM.wasm +0 -0
- package/connectedspacesplatform.d.ts +229 -73
- package/connectedspacesplatform.js +272 -154
- package/connectedspacesplatform.js.map +1 -1
- package/connectedspacesplatform.ts +581 -264
- package/package.json +1 -1
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@@ -1294,30 +1294,6 @@ function csp_systems_ResultBaseFactory(
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}
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ProxyClassFactories["csp_systems_ResultBase"] = csp_systems_ResultBaseFactory;
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function csp_systems_IAnalyticsProviderFactory(
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nativePointer: NativePointer,
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): NativeClassWrapper {
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return new Systems.IAnalyticsProvider(nativePointer);
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}
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ProxyClassFactories["csp_systems_IAnalyticsProvider"] =
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csp_systems_IAnalyticsProviderFactory;
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function csp_systems_AnalyticsSystemFactory(
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nativePointer: NativePointer,
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): NativeClassWrapper {
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return new Systems.AnalyticsSystem(nativePointer);
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}
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ProxyClassFactories["csp_systems_AnalyticsSystem"] =
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csp_systems_AnalyticsSystemFactory;
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function csp_systems_AnalyticsEventFactory(
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nativePointer: NativePointer,
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): NativeClassWrapper {
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return new Systems.AnalyticsEvent(nativePointer);
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}
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ProxyClassFactories["csp_systems_AnalyticsEvent"] =
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csp_systems_AnalyticsEventFactory;
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-
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function csp_systems_AssetFactory(
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nativePointer: NativePointer,
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): NativeClassWrapper {
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@@ -3733,6 +3709,9 @@ export namespace Multiplayer {
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ThirdPartyComponentRef,
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IsShadowCaster,
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MaterialOverrides,
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IsVirtualVisible,
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ShowAsHoldoutInAR,
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ShowAsHoldoutInVirtual,
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Num,
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}
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}
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@@ -3813,6 +3792,7 @@ export namespace Multiplayer {
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LocomotionModel,
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IsVisible,
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IsARVisible,
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IsVirtualVisible,
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Num,
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}
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}
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@@ -3840,6 +3820,7 @@ export namespace Multiplayer {
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IsVisible,
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IsEnabled,
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IsARVisible,
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IsVirtualVisible,
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Num,
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}
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}
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@@ -3971,6 +3952,7 @@ export namespace Multiplayer {
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IsEnabled,
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IsVisible,
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IsARVisible,
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IsVirtualVisible,
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Num,
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}
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}
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@@ -3988,6 +3970,7 @@ export namespace Multiplayer {
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Scale,
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IsVisible,
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IsARVisible,
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IsVirtualVisible,
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Num,
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}
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}
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IsVisible,
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IsARVisible,
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ThirdPartyComponentRef,
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IsVirtualVisible,
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Num,
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}
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}
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IsARVisible,
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IsShadowCaster,
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Tint,
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IsVirtualVisible,
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Num,
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}
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}
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IsSpawnPoint,
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IsVisible,
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IsARVisible,
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IsVirtualVisible,
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Num,
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}
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}
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@@ -4077,6 +4063,7 @@ export namespace Multiplayer {
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DisplayMode,
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IsARVisible,
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IsEmissive,
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IsVirtualVisible,
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Num,
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}
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}
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IsARVisible,
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ThirdPartyComponentRef,
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LightShadowType,
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IsVirtualVisible,
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Num,
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}
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}
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@@ -4211,6 +4199,7 @@ export namespace Multiplayer {
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DefaultImageCollectionId,
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DefaultImageAssetId,
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AttenuationRadius,
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IsVirtualVisible,
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Num,
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}
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}
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@@ -4264,6 +4253,9 @@ export namespace Multiplayer {
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ThirdPartyComponentRef,
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IsShadowCaster,
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MaterialOverrides,
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IsVirtualVisible,
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ShowAsHoldoutInAR,
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ShowAsHoldoutInVirtual,
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Num,
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}
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}
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BillboardMode,
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IsVisible,
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IsARVisible,
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IsVirtualVisible,
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Num,
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}
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}
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IsARVisible,
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MeshComponentId,
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IsEnabled,
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IsVirtualVisible,
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Num,
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}
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}
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}
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}
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export namespace Multiplayer {
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/**
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* @description Controls rendering behavior properties, such as a holdout state related to display modes, for a component.
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*/
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export interface IRenderBehaviourComponent {
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/**
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@defgroup HoldoutConcept Holdouts and Data Access
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* A holdout is an object that is rendered as a mask, cutting it out from the final image.
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* It still participates in depth testing, allowing objects to move behind it, but does not contribute pixels to the final image.
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* @description Checks if the component is shown as holdout when in AR mode.
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* @return True if the component is shown as holdout when in AR mode, false otherwise.
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* /// @see HoldoutConcept
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*/
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getShowAsHoldoutInAR: () => boolean;
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/**
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* @description Sets if the component is shown as holdout in AR mode.
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* @param inValue - True if the component is shown as holdout in AR mode, false otherwise.
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* /// @see HoldoutConcept
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*/
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setShowAsHoldoutInAR: (value: boolean) => void;
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/**
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* @description Checks if the component is shown as holdout when in Virtual mode.
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* @return True if the component is shown as holdout when in Virtual mode, false otherwise.
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* /// @see HoldoutConcept
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*/
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getShowAsHoldoutInVirtual: () => boolean;
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/**
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* @description Sets if the component is shown as holdout in Virtual mode.
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* @param inValue - True if the component is shown as holdout in Virtual mode, false otherwise.
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* /// @see HoldoutConcept
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*/
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setShowAsHoldoutInVirtual: (value: boolean) => void;
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}
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}
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export namespace Multiplayer {
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/**
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* @description Controls the 3D rotation of the component.
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export namespace Multiplayer {
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/**
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* @description Controls the visibility of the component when in default mode or
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* @description Controls the visibility of the component when in default mode, AR mode or Virtual mode.
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*/
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export interface IVisibleComponent {
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/**
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* @param inValue - True if the component is visible in AR mode, false otherwise.
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*/
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setIsARVisible: (value: boolean) => void;
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/**
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* @description Checks if the component is visible when in Virtual mode.
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* @return True if the component is visible when in Virtual mode, false otherwise.
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*/
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getIsVirtualVisible: () => boolean;
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/**
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* @description Sets if the component is visible in Virtual mode.
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* @param inValue - True if the component is visible in Virtual mode, false otherwise.
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*/
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setIsVirtualVisible: (value: boolean) => void;
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}
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}
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@@ -27348,26 +27392,6 @@ export namespace Systems {
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return _nPtr;
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}
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/**
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* @description Retrieves the Analytics system.
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* @return Pointer to the analytics system class
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*/
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getAnalyticsSystem(): Systems.AnalyticsSystem {
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var _ret = Module._malloc(8);
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Module.ccall(
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"csp_systems_SystemsManager_GetAnalyticsSystem_AnalyticsSystemP",
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"void",
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["number", "number"],
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[_ret, this.pointer],
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);
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var _nPtr = new Systems.AnalyticsSystem(getNativePointer(_ret));
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Module._free(_ret);
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return _nPtr;
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}
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-
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/**
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* @description Retrieves the Maintenance system.
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* @return Pointer to the maintenance system class
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@@ -27686,225 +27710,6 @@ export namespace Systems {
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}
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}
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export namespace Systems {
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/**
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@ingroup Analytics System
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* @description Interface for an Analytics Provider
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*/
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export class IAnalyticsProvider
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extends NativeClassWrapper
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implements INativeResource
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{
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/** @internal */
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constructor(pointer: NativePointer) {
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super(pointer);
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}
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delete(): void {
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if (this.ownsPointer && !this.disposed) {
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Module.ccall(
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"csp_systems_IAnalyticsProvider_Dtor",
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"void",
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["number"],
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[this.pointer],
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);
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this.disposed = true;
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}
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}
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}
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}
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export namespace Systems {
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/**
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@ingroup Analytics System
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* @description Public facing system that allows interfacing with an analytics provider.
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* Offers methods for sending events to the provider
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* Events are added to a queue to be processewd on a different thread
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* If events are unable to be send to the provider, then they will be held in the queue
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*/
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export class AnalyticsSystem extends NativeClassWrapper {
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/** @internal */
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constructor(pointer: NativePointer) {
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super(pointer);
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}
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/**
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* @description Send an event
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* @param event - AnalyticsEvent
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*/
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log(event: Systems.AnalyticsEvent): void {
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Module.ccall(
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"csp_systems_AnalyticsSystem_Log_void_AnalyticsEventP",
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"void",
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["number", "number"],
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[this.pointer, event.pointer],
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);
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}
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}
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}
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export namespace Systems {
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export class AnalyticsEvent
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extends NativeClassWrapper
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implements INativeResource
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{
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/** @internal */
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constructor(pointer: NativePointer) {
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super(pointer);
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}
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addInt(key: string, value: bigint): void {
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assert(value >= Limits.INT64_MIN);
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assert(value <= Limits.INT64_MAX);
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-
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Module.ccall(
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"csp_systems_AnalyticsEvent_AddInt_void_String_int64_t",
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"void",
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["number", "string", "bigint"],
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[this.pointer, key, value],
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}
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addString(key: string, value: string): void {
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Module.ccall(
|
|
27772
|
-
"csp_systems_AnalyticsEvent_AddString_void_String_StringRC",
|
|
27773
|
-
"void",
|
|
27774
|
-
["number", "string", "string"],
|
|
27775
|
-
[this.pointer, key, value],
|
|
27776
|
-
);
|
|
27777
|
-
}
|
|
27778
|
-
|
|
27779
|
-
addFloat(key: string, value: number): void {
|
|
27780
|
-
assert(value >= Limits.FLOAT_MIN);
|
|
27781
|
-
assert(value <= Limits.FLOAT_MAX);
|
|
27782
|
-
|
|
27783
|
-
Module.ccall(
|
|
27784
|
-
"csp_systems_AnalyticsEvent_AddFloat_void_String_float",
|
|
27785
|
-
"void",
|
|
27786
|
-
["number", "string", "number"],
|
|
27787
|
-
[this.pointer, key, value],
|
|
27788
|
-
);
|
|
27789
|
-
}
|
|
27790
|
-
|
|
27791
|
-
addBool(key: string, value: boolean): void {
|
|
27792
|
-
Module.ccall(
|
|
27793
|
-
"csp_systems_AnalyticsEvent_AddBool_void_String_bool",
|
|
27794
|
-
"void",
|
|
27795
|
-
["number", "string", "boolean"],
|
|
27796
|
-
[this.pointer, key, value],
|
|
27797
|
-
);
|
|
27798
|
-
}
|
|
27799
|
-
|
|
27800
|
-
getInt(key: string): bigint {
|
|
27801
|
-
let _result = Module.ccall(
|
|
27802
|
-
"csp_systems_AnalyticsEvent_GetIntC_int64_t_String",
|
|
27803
|
-
"bigint",
|
|
27804
|
-
["number", "string"],
|
|
27805
|
-
[this.pointer, key],
|
|
27806
|
-
);
|
|
27807
|
-
|
|
27808
|
-
return _result;
|
|
27809
|
-
}
|
|
27810
|
-
|
|
27811
|
-
getString(key: string): string {
|
|
27812
|
-
let _result = Module.ccall(
|
|
27813
|
-
"csp_systems_AnalyticsEvent_GetStringC_StringRC_String",
|
|
27814
|
-
"number",
|
|
27815
|
-
["number", "string"],
|
|
27816
|
-
[this.pointer, key],
|
|
27817
|
-
);
|
|
27818
|
-
|
|
27819
|
-
const _resultString = Module.UTF8ToString(_result);
|
|
27820
|
-
free(_result);
|
|
27821
|
-
|
|
27822
|
-
_result = _resultString;
|
|
27823
|
-
|
|
27824
|
-
return _result;
|
|
27825
|
-
}
|
|
27826
|
-
|
|
27827
|
-
getFloat(key: string): number {
|
|
27828
|
-
let _result = Module.ccall(
|
|
27829
|
-
"csp_systems_AnalyticsEvent_GetFloatC_float_String",
|
|
27830
|
-
"number",
|
|
27831
|
-
["number", "string"],
|
|
27832
|
-
[this.pointer, key],
|
|
27833
|
-
);
|
|
27834
|
-
|
|
27835
|
-
return _result;
|
|
27836
|
-
}
|
|
27837
|
-
|
|
27838
|
-
getBool(key: string): boolean {
|
|
27839
|
-
let _result = Module.ccall(
|
|
27840
|
-
"csp_systems_AnalyticsEvent_GetBoolC_bool_String",
|
|
27841
|
-
"boolean",
|
|
27842
|
-
["number", "string"],
|
|
27843
|
-
[this.pointer, key],
|
|
27844
|
-
);
|
|
27845
|
-
|
|
27846
|
-
return _result;
|
|
27847
|
-
}
|
|
27848
|
-
|
|
27849
|
-
getTag(): string {
|
|
27850
|
-
let _result = Module.ccall(
|
|
27851
|
-
"csp_systems_AnalyticsEvent_GetTagC_StringRC",
|
|
27852
|
-
"number",
|
|
27853
|
-
["number"],
|
|
27854
|
-
[this.pointer],
|
|
27855
|
-
);
|
|
27856
|
-
|
|
27857
|
-
const _resultString = Module.UTF8ToString(_result);
|
|
27858
|
-
free(_result);
|
|
27859
|
-
|
|
27860
|
-
_result = _resultString;
|
|
27861
|
-
|
|
27862
|
-
return _result;
|
|
27863
|
-
}
|
|
27864
|
-
|
|
27865
|
-
delete(): void {
|
|
27866
|
-
if (this.ownsPointer && !this.disposed) {
|
|
27867
|
-
Module.ccall(
|
|
27868
|
-
"csp_systems_AnalyticsEvent_Dtor",
|
|
27869
|
-
"void",
|
|
27870
|
-
["number"],
|
|
27871
|
-
[this.pointer],
|
|
27872
|
-
);
|
|
27873
|
-
|
|
27874
|
-
this.disposed = true;
|
|
27875
|
-
}
|
|
27876
|
-
}
|
|
27877
|
-
}
|
|
27878
|
-
}
|
|
27879
|
-
|
|
27880
|
-
export namespace Systems {
|
|
27881
|
-
export class AnalyticsEventInitialiser {
|
|
27882
|
-
static initialise(tag: string): Systems.AnalyticsEvent {
|
|
27883
|
-
var _ret = Module._malloc(8);
|
|
27884
|
-
|
|
27885
|
-
Module.ccall(
|
|
27886
|
-
"csp_systems_AnalyticsEventInitialiser_Initialise_AnalyticsEventP_StringC",
|
|
27887
|
-
"void",
|
|
27888
|
-
["number", "string"],
|
|
27889
|
-
[_ret, tag],
|
|
27890
|
-
);
|
|
27891
|
-
var _nPtr = new Systems.AnalyticsEvent(getNativePointer(_ret));
|
|
27892
|
-
Module._free(_ret);
|
|
27893
|
-
|
|
27894
|
-
return _nPtr;
|
|
27895
|
-
}
|
|
27896
|
-
|
|
27897
|
-
static deInitialise(event: Systems.AnalyticsEvent): void {
|
|
27898
|
-
Module.ccall(
|
|
27899
|
-
"csp_systems_AnalyticsEventInitialiser_DeInitialise_void_AnalyticsEventP",
|
|
27900
|
-
"void",
|
|
27901
|
-
["number"],
|
|
27902
|
-
[event.pointer],
|
|
27903
|
-
);
|
|
27904
|
-
}
|
|
27905
|
-
}
|
|
27906
|
-
}
|
|
27907
|
-
|
|
27908
27713
|
export namespace Systems {
|
|
27909
27714
|
/**
|
|
27910
27715
|
@ingroup Asset System
|
|
@@ -35970,6 +35775,7 @@ export namespace Multiplayer {
|
|
|
35970
35775
|
Multiplayer.IExternalResourceComponent,
|
|
35971
35776
|
Multiplayer.IThirdPartyComponentRef,
|
|
35972
35777
|
Multiplayer.IShadowCasterComponent,
|
|
35778
|
+
Multiplayer.IRenderBehaviourComponent,
|
|
35973
35779
|
INativeResource
|
|
35974
35780
|
{
|
|
35975
35781
|
/** @internal */
|
|
@@ -36417,6 +36223,34 @@ export namespace Multiplayer {
|
|
|
36417
36223
|
);
|
|
36418
36224
|
}
|
|
36419
36225
|
|
|
36226
|
+
/**
|
|
36227
|
+
@copydoc IVisibleComponent::GetIsVirtualVisible()
|
|
36228
|
+
*/
|
|
36229
|
+
|
|
36230
|
+
getIsVirtualVisible(): boolean {
|
|
36231
|
+
let _result = Module.ccall(
|
|
36232
|
+
"csp_multiplayer_AnimatedModelSpaceComponent_GetIsVirtualVisibleC_bool",
|
|
36233
|
+
"boolean",
|
|
36234
|
+
["number"],
|
|
36235
|
+
[this.pointer],
|
|
36236
|
+
);
|
|
36237
|
+
|
|
36238
|
+
return _result;
|
|
36239
|
+
}
|
|
36240
|
+
|
|
36241
|
+
/**
|
|
36242
|
+
@copydoc IVisibleComponent::SetIsVirtualVisible()
|
|
36243
|
+
*/
|
|
36244
|
+
|
|
36245
|
+
setIsVirtualVisible(value: boolean): void {
|
|
36246
|
+
Module.ccall(
|
|
36247
|
+
"csp_multiplayer_AnimatedModelSpaceComponent_SetIsVirtualVisible_void_bool",
|
|
36248
|
+
"void",
|
|
36249
|
+
["number", "boolean"],
|
|
36250
|
+
[this.pointer, value],
|
|
36251
|
+
);
|
|
36252
|
+
}
|
|
36253
|
+
|
|
36420
36254
|
/**
|
|
36421
36255
|
@}
|
|
36422
36256
|
* \addtogroup IThirdPartyComponentRef
|
|
@@ -36484,6 +36318,65 @@ export namespace Multiplayer {
|
|
|
36484
36318
|
);
|
|
36485
36319
|
}
|
|
36486
36320
|
|
|
36321
|
+
/**
|
|
36322
|
+
@}
|
|
36323
|
+
* \addtogroup IRenderBehaviourComponent
|
|
36324
|
+
@{
|
|
36325
|
+
@copydoc IRenderBehaviourComponent::GetShowAsHoldoutInAR()
|
|
36326
|
+
*/
|
|
36327
|
+
|
|
36328
|
+
getShowAsHoldoutInAR(): boolean {
|
|
36329
|
+
let _result = Module.ccall(
|
|
36330
|
+
"csp_multiplayer_AnimatedModelSpaceComponent_GetShowAsHoldoutInARC_bool",
|
|
36331
|
+
"boolean",
|
|
36332
|
+
["number"],
|
|
36333
|
+
[this.pointer],
|
|
36334
|
+
);
|
|
36335
|
+
|
|
36336
|
+
return _result;
|
|
36337
|
+
}
|
|
36338
|
+
|
|
36339
|
+
/**
|
|
36340
|
+
@copydoc IRenderBehaviourComponent::SetShowAsHoldoutInAR()
|
|
36341
|
+
*/
|
|
36342
|
+
|
|
36343
|
+
setShowAsHoldoutInAR(value: boolean): void {
|
|
36344
|
+
Module.ccall(
|
|
36345
|
+
"csp_multiplayer_AnimatedModelSpaceComponent_SetShowAsHoldoutInAR_void_bool",
|
|
36346
|
+
"void",
|
|
36347
|
+
["number", "boolean"],
|
|
36348
|
+
[this.pointer, value],
|
|
36349
|
+
);
|
|
36350
|
+
}
|
|
36351
|
+
|
|
36352
|
+
/**
|
|
36353
|
+
@copydoc IRenderBehaviourComponent::GetShowAsHoldoutInVirtual()
|
|
36354
|
+
*/
|
|
36355
|
+
|
|
36356
|
+
getShowAsHoldoutInVirtual(): boolean {
|
|
36357
|
+
let _result = Module.ccall(
|
|
36358
|
+
"csp_multiplayer_AnimatedModelSpaceComponent_GetShowAsHoldoutInVirtualC_bool",
|
|
36359
|
+
"boolean",
|
|
36360
|
+
["number"],
|
|
36361
|
+
[this.pointer],
|
|
36362
|
+
);
|
|
36363
|
+
|
|
36364
|
+
return _result;
|
|
36365
|
+
}
|
|
36366
|
+
|
|
36367
|
+
/**
|
|
36368
|
+
@copydoc IRenderBehaviourComponent::SetShowAsHoldoutInVirtual()
|
|
36369
|
+
*/
|
|
36370
|
+
|
|
36371
|
+
setShowAsHoldoutInVirtual(value: boolean): void {
|
|
36372
|
+
Module.ccall(
|
|
36373
|
+
"csp_multiplayer_AnimatedModelSpaceComponent_SetShowAsHoldoutInVirtual_void_bool",
|
|
36374
|
+
"void",
|
|
36375
|
+
["number", "boolean"],
|
|
36376
|
+
[this.pointer, value],
|
|
36377
|
+
);
|
|
36378
|
+
}
|
|
36379
|
+
|
|
36487
36380
|
delete(): void {
|
|
36488
36381
|
if (this.ownsPointer && !this.disposed) {
|
|
36489
36382
|
Module.ccall(
|
|
@@ -37593,6 +37486,34 @@ export namespace Multiplayer {
|
|
|
37593
37486
|
);
|
|
37594
37487
|
}
|
|
37595
37488
|
|
|
37489
|
+
/**
|
|
37490
|
+
@copydoc IVisibleComponent::GetIsVirtualVisible()
|
|
37491
|
+
*/
|
|
37492
|
+
|
|
37493
|
+
getIsVirtualVisible(): boolean {
|
|
37494
|
+
let _result = Module.ccall(
|
|
37495
|
+
"csp_multiplayer_AvatarSpaceComponent_GetIsVirtualVisibleC_bool",
|
|
37496
|
+
"boolean",
|
|
37497
|
+
["number"],
|
|
37498
|
+
[this.pointer],
|
|
37499
|
+
);
|
|
37500
|
+
|
|
37501
|
+
return _result;
|
|
37502
|
+
}
|
|
37503
|
+
|
|
37504
|
+
/**
|
|
37505
|
+
@copydoc IVisibleComponent::SetIsVirtualVisible()
|
|
37506
|
+
*/
|
|
37507
|
+
|
|
37508
|
+
setIsVirtualVisible(value: boolean): void {
|
|
37509
|
+
Module.ccall(
|
|
37510
|
+
"csp_multiplayer_AvatarSpaceComponent_SetIsVirtualVisible_void_bool",
|
|
37511
|
+
"void",
|
|
37512
|
+
["number", "boolean"],
|
|
37513
|
+
[this.pointer, value],
|
|
37514
|
+
);
|
|
37515
|
+
}
|
|
37516
|
+
|
|
37596
37517
|
delete(): void {
|
|
37597
37518
|
if (this.ownsPointer && !this.disposed) {
|
|
37598
37519
|
Module.ccall(
|
|
@@ -37986,6 +37907,34 @@ export namespace Multiplayer {
|
|
|
37986
37907
|
);
|
|
37987
37908
|
}
|
|
37988
37909
|
|
|
37910
|
+
/**
|
|
37911
|
+
@copydoc IVisibleComponent::GetIsVirtualVisible()
|
|
37912
|
+
*/
|
|
37913
|
+
|
|
37914
|
+
getIsVirtualVisible(): boolean {
|
|
37915
|
+
let _result = Module.ccall(
|
|
37916
|
+
"csp_multiplayer_ButtonSpaceComponent_GetIsVirtualVisibleC_bool",
|
|
37917
|
+
"boolean",
|
|
37918
|
+
["number"],
|
|
37919
|
+
[this.pointer],
|
|
37920
|
+
);
|
|
37921
|
+
|
|
37922
|
+
return _result;
|
|
37923
|
+
}
|
|
37924
|
+
|
|
37925
|
+
/**
|
|
37926
|
+
@copydoc IVisibleComponent::SetIsVirtualVisible()
|
|
37927
|
+
*/
|
|
37928
|
+
|
|
37929
|
+
setIsVirtualVisible(value: boolean): void {
|
|
37930
|
+
Module.ccall(
|
|
37931
|
+
"csp_multiplayer_ButtonSpaceComponent_SetIsVirtualVisible_void_bool",
|
|
37932
|
+
"void",
|
|
37933
|
+
["number", "boolean"],
|
|
37934
|
+
[this.pointer, value],
|
|
37935
|
+
);
|
|
37936
|
+
}
|
|
37937
|
+
|
|
37989
37938
|
delete(): void {
|
|
37990
37939
|
if (this.ownsPointer && !this.disposed) {
|
|
37991
37940
|
Module.ccall(
|
|
@@ -40868,6 +40817,34 @@ export namespace Multiplayer {
|
|
|
40868
40817
|
);
|
|
40869
40818
|
}
|
|
40870
40819
|
|
|
40820
|
+
/**
|
|
40821
|
+
@copydoc IVisibleComponent::GetIsVirtualVisible()
|
|
40822
|
+
*/
|
|
40823
|
+
|
|
40824
|
+
getIsVirtualVisible(): boolean {
|
|
40825
|
+
let _result = Module.ccall(
|
|
40826
|
+
"csp_multiplayer_ExternalLinkSpaceComponent_GetIsVirtualVisibleC_bool",
|
|
40827
|
+
"boolean",
|
|
40828
|
+
["number"],
|
|
40829
|
+
[this.pointer],
|
|
40830
|
+
);
|
|
40831
|
+
|
|
40832
|
+
return _result;
|
|
40833
|
+
}
|
|
40834
|
+
|
|
40835
|
+
/**
|
|
40836
|
+
@copydoc IVisibleComponent::SetIsVirtualVisible()
|
|
40837
|
+
*/
|
|
40838
|
+
|
|
40839
|
+
setIsVirtualVisible(value: boolean): void {
|
|
40840
|
+
Module.ccall(
|
|
40841
|
+
"csp_multiplayer_ExternalLinkSpaceComponent_SetIsVirtualVisible_void_bool",
|
|
40842
|
+
"void",
|
|
40843
|
+
["number", "boolean"],
|
|
40844
|
+
[this.pointer, value],
|
|
40845
|
+
);
|
|
40846
|
+
}
|
|
40847
|
+
|
|
40871
40848
|
delete(): void {
|
|
40872
40849
|
if (this.ownsPointer && !this.disposed) {
|
|
40873
40850
|
Module.ccall(
|
|
@@ -41233,6 +41210,34 @@ export namespace Multiplayer {
|
|
|
41233
41210
|
);
|
|
41234
41211
|
}
|
|
41235
41212
|
|
|
41213
|
+
/**
|
|
41214
|
+
@copydoc IVisibleComponent::GetIsVirtualVisible()
|
|
41215
|
+
*/
|
|
41216
|
+
|
|
41217
|
+
getIsVirtualVisible(): boolean {
|
|
41218
|
+
let _result = Module.ccall(
|
|
41219
|
+
"csp_multiplayer_FiducialMarkerSpaceComponent_GetIsVirtualVisibleC_bool",
|
|
41220
|
+
"boolean",
|
|
41221
|
+
["number"],
|
|
41222
|
+
[this.pointer],
|
|
41223
|
+
);
|
|
41224
|
+
|
|
41225
|
+
return _result;
|
|
41226
|
+
}
|
|
41227
|
+
|
|
41228
|
+
/**
|
|
41229
|
+
@copydoc IVisibleComponent::SetIsVirtualVisible()
|
|
41230
|
+
*/
|
|
41231
|
+
|
|
41232
|
+
setIsVirtualVisible(value: boolean): void {
|
|
41233
|
+
Module.ccall(
|
|
41234
|
+
"csp_multiplayer_FiducialMarkerSpaceComponent_SetIsVirtualVisible_void_bool",
|
|
41235
|
+
"void",
|
|
41236
|
+
["number", "boolean"],
|
|
41237
|
+
[this.pointer, value],
|
|
41238
|
+
);
|
|
41239
|
+
}
|
|
41240
|
+
|
|
41236
41241
|
delete(): void {
|
|
41237
41242
|
if (this.ownsPointer && !this.disposed) {
|
|
41238
41243
|
Module.ccall(
|
|
@@ -41760,6 +41765,34 @@ export namespace Multiplayer {
|
|
|
41760
41765
|
);
|
|
41761
41766
|
}
|
|
41762
41767
|
|
|
41768
|
+
/**
|
|
41769
|
+
@copydoc IVisibleComponent::GetIsVirtualVisible()
|
|
41770
|
+
*/
|
|
41771
|
+
|
|
41772
|
+
getIsVirtualVisible(): boolean {
|
|
41773
|
+
let _result = Module.ccall(
|
|
41774
|
+
"csp_multiplayer_FogSpaceComponent_GetIsVirtualVisibleC_bool",
|
|
41775
|
+
"boolean",
|
|
41776
|
+
["number"],
|
|
41777
|
+
[this.pointer],
|
|
41778
|
+
);
|
|
41779
|
+
|
|
41780
|
+
return _result;
|
|
41781
|
+
}
|
|
41782
|
+
|
|
41783
|
+
/**
|
|
41784
|
+
@copydoc IVisibleComponent::SetIsVirtualVisible()
|
|
41785
|
+
*/
|
|
41786
|
+
|
|
41787
|
+
setIsVirtualVisible(value: boolean): void {
|
|
41788
|
+
Module.ccall(
|
|
41789
|
+
"csp_multiplayer_FogSpaceComponent_SetIsVirtualVisible_void_bool",
|
|
41790
|
+
"void",
|
|
41791
|
+
["number", "boolean"],
|
|
41792
|
+
[this.pointer, value],
|
|
41793
|
+
);
|
|
41794
|
+
}
|
|
41795
|
+
|
|
41763
41796
|
/**
|
|
41764
41797
|
@}
|
|
41765
41798
|
* \addtogroup IThirdPartyComponentRef
|
|
@@ -42128,6 +42161,34 @@ export namespace Multiplayer {
|
|
|
42128
42161
|
);
|
|
42129
42162
|
}
|
|
42130
42163
|
|
|
42164
|
+
/**
|
|
42165
|
+
@copydoc IVisibleComponent::GetIsVirtualVisible()
|
|
42166
|
+
*/
|
|
42167
|
+
|
|
42168
|
+
getIsVirtualVisible(): boolean {
|
|
42169
|
+
let _result = Module.ccall(
|
|
42170
|
+
"csp_multiplayer_GaussianSplatSpaceComponent_GetIsVirtualVisibleC_bool",
|
|
42171
|
+
"boolean",
|
|
42172
|
+
["number"],
|
|
42173
|
+
[this.pointer],
|
|
42174
|
+
);
|
|
42175
|
+
|
|
42176
|
+
return _result;
|
|
42177
|
+
}
|
|
42178
|
+
|
|
42179
|
+
/**
|
|
42180
|
+
@copydoc IVisibleComponent::SetIsVirtualVisible()
|
|
42181
|
+
*/
|
|
42182
|
+
|
|
42183
|
+
setIsVirtualVisible(value: boolean): void {
|
|
42184
|
+
Module.ccall(
|
|
42185
|
+
"csp_multiplayer_GaussianSplatSpaceComponent_SetIsVirtualVisible_void_bool",
|
|
42186
|
+
"void",
|
|
42187
|
+
["number", "boolean"],
|
|
42188
|
+
[this.pointer, value],
|
|
42189
|
+
);
|
|
42190
|
+
}
|
|
42191
|
+
|
|
42131
42192
|
/**
|
|
42132
42193
|
@}
|
|
42133
42194
|
* \addtogroup IShadowCasterComponent
|
|
@@ -42513,6 +42574,34 @@ export namespace Multiplayer {
|
|
|
42513
42574
|
);
|
|
42514
42575
|
}
|
|
42515
42576
|
|
|
42577
|
+
/**
|
|
42578
|
+
@copydoc IVisibleComponent::GetIsVirtualVisible()
|
|
42579
|
+
*/
|
|
42580
|
+
|
|
42581
|
+
getIsVirtualVisible(): boolean {
|
|
42582
|
+
let _result = Module.ccall(
|
|
42583
|
+
"csp_multiplayer_HotspotSpaceComponent_GetIsVirtualVisibleC_bool",
|
|
42584
|
+
"boolean",
|
|
42585
|
+
["number"],
|
|
42586
|
+
[this.pointer],
|
|
42587
|
+
);
|
|
42588
|
+
|
|
42589
|
+
return _result;
|
|
42590
|
+
}
|
|
42591
|
+
|
|
42592
|
+
/**
|
|
42593
|
+
@copydoc IVisibleComponent::SetIsVirtualVisible()
|
|
42594
|
+
*/
|
|
42595
|
+
|
|
42596
|
+
setIsVirtualVisible(value: boolean): void {
|
|
42597
|
+
Module.ccall(
|
|
42598
|
+
"csp_multiplayer_HotspotSpaceComponent_SetIsVirtualVisible_void_bool",
|
|
42599
|
+
"void",
|
|
42600
|
+
["number", "boolean"],
|
|
42601
|
+
[this.pointer, value],
|
|
42602
|
+
);
|
|
42603
|
+
}
|
|
42604
|
+
|
|
42516
42605
|
delete(): void {
|
|
42517
42606
|
if (this.ownsPointer && !this.disposed) {
|
|
42518
42607
|
Module.ccall(
|
|
@@ -42968,6 +43057,34 @@ export namespace Multiplayer {
|
|
|
42968
43057
|
);
|
|
42969
43058
|
}
|
|
42970
43059
|
|
|
43060
|
+
/**
|
|
43061
|
+
@copydoc IVisibleComponent::GetIsVirtualVisible()
|
|
43062
|
+
*/
|
|
43063
|
+
|
|
43064
|
+
getIsVirtualVisible(): boolean {
|
|
43065
|
+
let _result = Module.ccall(
|
|
43066
|
+
"csp_multiplayer_ImageSpaceComponent_GetIsVirtualVisibleC_bool",
|
|
43067
|
+
"boolean",
|
|
43068
|
+
["number"],
|
|
43069
|
+
[this.pointer],
|
|
43070
|
+
);
|
|
43071
|
+
|
|
43072
|
+
return _result;
|
|
43073
|
+
}
|
|
43074
|
+
|
|
43075
|
+
/**
|
|
43076
|
+
@copydoc IVisibleComponent::SetIsVirtualVisible()
|
|
43077
|
+
*/
|
|
43078
|
+
|
|
43079
|
+
setIsVirtualVisible(value: boolean): void {
|
|
43080
|
+
Module.ccall(
|
|
43081
|
+
"csp_multiplayer_ImageSpaceComponent_SetIsVirtualVisible_void_bool",
|
|
43082
|
+
"void",
|
|
43083
|
+
["number", "boolean"],
|
|
43084
|
+
[this.pointer, value],
|
|
43085
|
+
);
|
|
43086
|
+
}
|
|
43087
|
+
|
|
42971
43088
|
delete(): void {
|
|
42972
43089
|
if (this.ownsPointer && !this.disposed) {
|
|
42973
43090
|
Module.ccall(
|
|
@@ -43489,6 +43606,34 @@ export namespace Multiplayer {
|
|
|
43489
43606
|
);
|
|
43490
43607
|
}
|
|
43491
43608
|
|
|
43609
|
+
/**
|
|
43610
|
+
@copydoc IVisibleComponent::GetIsVirtualVisible()
|
|
43611
|
+
*/
|
|
43612
|
+
|
|
43613
|
+
getIsVirtualVisible(): boolean {
|
|
43614
|
+
let _result = Module.ccall(
|
|
43615
|
+
"csp_multiplayer_LightSpaceComponent_GetIsVirtualVisibleC_bool",
|
|
43616
|
+
"boolean",
|
|
43617
|
+
["number"],
|
|
43618
|
+
[this.pointer],
|
|
43619
|
+
);
|
|
43620
|
+
|
|
43621
|
+
return _result;
|
|
43622
|
+
}
|
|
43623
|
+
|
|
43624
|
+
/**
|
|
43625
|
+
@copydoc IVisibleComponent::SetIsVirtualVisible()
|
|
43626
|
+
*/
|
|
43627
|
+
|
|
43628
|
+
setIsVirtualVisible(value: boolean): void {
|
|
43629
|
+
Module.ccall(
|
|
43630
|
+
"csp_multiplayer_LightSpaceComponent_SetIsVirtualVisible_void_bool",
|
|
43631
|
+
"void",
|
|
43632
|
+
["number", "boolean"],
|
|
43633
|
+
[this.pointer, value],
|
|
43634
|
+
);
|
|
43635
|
+
}
|
|
43636
|
+
|
|
43492
43637
|
/**
|
|
43493
43638
|
@}
|
|
43494
43639
|
* \addtogroup IThirdPartyComponentRef
|
|
@@ -44441,6 +44586,34 @@ export namespace Multiplayer {
|
|
|
44441
44586
|
);
|
|
44442
44587
|
}
|
|
44443
44588
|
|
|
44589
|
+
/**
|
|
44590
|
+
@copydoc IVisibleComponent::GetIsVirtualVisible()
|
|
44591
|
+
*/
|
|
44592
|
+
|
|
44593
|
+
getIsVirtualVisible(): boolean {
|
|
44594
|
+
let _result = Module.ccall(
|
|
44595
|
+
"csp_multiplayer_ScreenSharingSpaceComponent_GetIsVirtualVisibleC_bool",
|
|
44596
|
+
"boolean",
|
|
44597
|
+
["number"],
|
|
44598
|
+
[this.pointer],
|
|
44599
|
+
);
|
|
44600
|
+
|
|
44601
|
+
return _result;
|
|
44602
|
+
}
|
|
44603
|
+
|
|
44604
|
+
/**
|
|
44605
|
+
@copydoc IVisibleComponent::SetIsVirtualVisible()
|
|
44606
|
+
*/
|
|
44607
|
+
|
|
44608
|
+
setIsVirtualVisible(value: boolean): void {
|
|
44609
|
+
Module.ccall(
|
|
44610
|
+
"csp_multiplayer_ScreenSharingSpaceComponent_SetIsVirtualVisible_void_bool",
|
|
44611
|
+
"void",
|
|
44612
|
+
["number", "boolean"],
|
|
44613
|
+
[this.pointer, value],
|
|
44614
|
+
);
|
|
44615
|
+
}
|
|
44616
|
+
|
|
44444
44617
|
/**
|
|
44445
44618
|
@}
|
|
44446
44619
|
* \addtogroup IShadowCasterComponent
|
|
@@ -44783,6 +44956,7 @@ export namespace Multiplayer {
|
|
|
44783
44956
|
Multiplayer.IThirdPartyComponentRef,
|
|
44784
44957
|
Multiplayer.ITransformComponent,
|
|
44785
44958
|
Multiplayer.IVisibleComponent,
|
|
44959
|
+
Multiplayer.IRenderBehaviourComponent,
|
|
44786
44960
|
INativeResource
|
|
44787
44961
|
{
|
|
44788
44962
|
/** @internal */
|
|
@@ -45137,6 +45311,34 @@ export namespace Multiplayer {
|
|
|
45137
45311
|
);
|
|
45138
45312
|
}
|
|
45139
45313
|
|
|
45314
|
+
/**
|
|
45315
|
+
@copydoc IVisibleComponent::GetIsVirtualVisible()
|
|
45316
|
+
*/
|
|
45317
|
+
|
|
45318
|
+
getIsVirtualVisible(): boolean {
|
|
45319
|
+
let _result = Module.ccall(
|
|
45320
|
+
"csp_multiplayer_StaticModelSpaceComponent_GetIsVirtualVisibleC_bool",
|
|
45321
|
+
"boolean",
|
|
45322
|
+
["number"],
|
|
45323
|
+
[this.pointer],
|
|
45324
|
+
);
|
|
45325
|
+
|
|
45326
|
+
return _result;
|
|
45327
|
+
}
|
|
45328
|
+
|
|
45329
|
+
/**
|
|
45330
|
+
@copydoc IVisibleComponent::SetIsVirtualVisible()
|
|
45331
|
+
*/
|
|
45332
|
+
|
|
45333
|
+
setIsVirtualVisible(value: boolean): void {
|
|
45334
|
+
Module.ccall(
|
|
45335
|
+
"csp_multiplayer_StaticModelSpaceComponent_SetIsVirtualVisible_void_bool",
|
|
45336
|
+
"void",
|
|
45337
|
+
["number", "boolean"],
|
|
45338
|
+
[this.pointer, value],
|
|
45339
|
+
);
|
|
45340
|
+
}
|
|
45341
|
+
|
|
45140
45342
|
/**
|
|
45141
45343
|
@}
|
|
45142
45344
|
* \addtogroup IThirdPartyComponentRef
|
|
@@ -45204,6 +45406,65 @@ export namespace Multiplayer {
|
|
|
45204
45406
|
);
|
|
45205
45407
|
}
|
|
45206
45408
|
|
|
45409
|
+
/**
|
|
45410
|
+
@}
|
|
45411
|
+
* \addtogroup IRenderBehaviourComponent
|
|
45412
|
+
@{
|
|
45413
|
+
@copydoc IRenderBehaviourComponent::GetShowAsHoldoutInAR()
|
|
45414
|
+
*/
|
|
45415
|
+
|
|
45416
|
+
getShowAsHoldoutInAR(): boolean {
|
|
45417
|
+
let _result = Module.ccall(
|
|
45418
|
+
"csp_multiplayer_StaticModelSpaceComponent_GetShowAsHoldoutInARC_bool",
|
|
45419
|
+
"boolean",
|
|
45420
|
+
["number"],
|
|
45421
|
+
[this.pointer],
|
|
45422
|
+
);
|
|
45423
|
+
|
|
45424
|
+
return _result;
|
|
45425
|
+
}
|
|
45426
|
+
|
|
45427
|
+
/**
|
|
45428
|
+
@copydoc IRenderBehaviourComponent::SetShowAsHoldoutInAR()
|
|
45429
|
+
*/
|
|
45430
|
+
|
|
45431
|
+
setShowAsHoldoutInAR(value: boolean): void {
|
|
45432
|
+
Module.ccall(
|
|
45433
|
+
"csp_multiplayer_StaticModelSpaceComponent_SetShowAsHoldoutInAR_void_bool",
|
|
45434
|
+
"void",
|
|
45435
|
+
["number", "boolean"],
|
|
45436
|
+
[this.pointer, value],
|
|
45437
|
+
);
|
|
45438
|
+
}
|
|
45439
|
+
|
|
45440
|
+
/**
|
|
45441
|
+
@copydoc IRenderBehaviourComponent::GetShowAsHoldoutInVirtual()
|
|
45442
|
+
*/
|
|
45443
|
+
|
|
45444
|
+
getShowAsHoldoutInVirtual(): boolean {
|
|
45445
|
+
let _result = Module.ccall(
|
|
45446
|
+
"csp_multiplayer_StaticModelSpaceComponent_GetShowAsHoldoutInVirtualC_bool",
|
|
45447
|
+
"boolean",
|
|
45448
|
+
["number"],
|
|
45449
|
+
[this.pointer],
|
|
45450
|
+
);
|
|
45451
|
+
|
|
45452
|
+
return _result;
|
|
45453
|
+
}
|
|
45454
|
+
|
|
45455
|
+
/**
|
|
45456
|
+
@copydoc IRenderBehaviourComponent::SetShowAsHoldoutInVirtual()
|
|
45457
|
+
*/
|
|
45458
|
+
|
|
45459
|
+
setShowAsHoldoutInVirtual(value: boolean): void {
|
|
45460
|
+
Module.ccall(
|
|
45461
|
+
"csp_multiplayer_StaticModelSpaceComponent_SetShowAsHoldoutInVirtual_void_bool",
|
|
45462
|
+
"void",
|
|
45463
|
+
["number", "boolean"],
|
|
45464
|
+
[this.pointer, value],
|
|
45465
|
+
);
|
|
45466
|
+
}
|
|
45467
|
+
|
|
45207
45468
|
delete(): void {
|
|
45208
45469
|
if (this.ownsPointer && !this.disposed) {
|
|
45209
45470
|
Module.ccall(
|
|
@@ -45685,6 +45946,34 @@ export namespace Multiplayer {
|
|
|
45685
45946
|
);
|
|
45686
45947
|
}
|
|
45687
45948
|
|
|
45949
|
+
/**
|
|
45950
|
+
@copydoc IVisibleComponent::GetIsVirtualVisible()
|
|
45951
|
+
*/
|
|
45952
|
+
|
|
45953
|
+
getIsVirtualVisible(): boolean {
|
|
45954
|
+
let _result = Module.ccall(
|
|
45955
|
+
"csp_multiplayer_TextSpaceComponent_GetIsVirtualVisibleC_bool",
|
|
45956
|
+
"boolean",
|
|
45957
|
+
["number"],
|
|
45958
|
+
[this.pointer],
|
|
45959
|
+
);
|
|
45960
|
+
|
|
45961
|
+
return _result;
|
|
45962
|
+
}
|
|
45963
|
+
|
|
45964
|
+
/**
|
|
45965
|
+
@copydoc IVisibleComponent::SetIsVirtualVisible()
|
|
45966
|
+
*/
|
|
45967
|
+
|
|
45968
|
+
setIsVirtualVisible(value: boolean): void {
|
|
45969
|
+
Module.ccall(
|
|
45970
|
+
"csp_multiplayer_TextSpaceComponent_SetIsVirtualVisible_void_bool",
|
|
45971
|
+
"void",
|
|
45972
|
+
["number", "boolean"],
|
|
45973
|
+
[this.pointer, value],
|
|
45974
|
+
);
|
|
45975
|
+
}
|
|
45976
|
+
|
|
45688
45977
|
delete(): void {
|
|
45689
45978
|
if (this.ownsPointer && !this.disposed) {
|
|
45690
45979
|
Module.ccall(
|
|
@@ -46369,6 +46658,34 @@ export namespace Multiplayer {
|
|
|
46369
46658
|
);
|
|
46370
46659
|
}
|
|
46371
46660
|
|
|
46661
|
+
/**
|
|
46662
|
+
@copydoc IVisibleComponent::GetIsVirtualVisible()
|
|
46663
|
+
*/
|
|
46664
|
+
|
|
46665
|
+
getIsVirtualVisible(): boolean {
|
|
46666
|
+
let _result = Module.ccall(
|
|
46667
|
+
"csp_multiplayer_VideoPlayerSpaceComponent_GetIsVirtualVisibleC_bool",
|
|
46668
|
+
"boolean",
|
|
46669
|
+
["number"],
|
|
46670
|
+
[this.pointer],
|
|
46671
|
+
);
|
|
46672
|
+
|
|
46673
|
+
return _result;
|
|
46674
|
+
}
|
|
46675
|
+
|
|
46676
|
+
/**
|
|
46677
|
+
@copydoc IVisibleComponent::SetIsVirtualVisible()
|
|
46678
|
+
*/
|
|
46679
|
+
|
|
46680
|
+
setIsVirtualVisible(value: boolean): void {
|
|
46681
|
+
Module.ccall(
|
|
46682
|
+
"csp_multiplayer_VideoPlayerSpaceComponent_SetIsVirtualVisible_void_bool",
|
|
46683
|
+
"void",
|
|
46684
|
+
["number", "boolean"],
|
|
46685
|
+
[this.pointer, value],
|
|
46686
|
+
);
|
|
46687
|
+
}
|
|
46688
|
+
|
|
46372
46689
|
/**
|
|
46373
46690
|
@}
|
|
46374
46691
|
* \addtogroup IEnableableComponent
|