connected-spaces-platform.web 5.1.0 → 5.3.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -510,6 +510,14 @@ function csp_multiplayer_ButtonPropertyKeysFactory(
510
510
  ProxyClassFactories["csp_multiplayer_ButtonPropertyKeys"] =
511
511
  csp_multiplayer_ButtonPropertyKeysFactory;
512
512
 
513
+ function csp_multiplayer_CinematicCameraPropertyKeysFactory(
514
+ nativePointer: NativePointer,
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+ ): Multiplayer.CinematicCameraPropertyKeys {
516
+ return nativePointer.pointer as Multiplayer.CinematicCameraPropertyKeys;
517
+ }
518
+ ProxyClassFactories["csp_multiplayer_CinematicCameraPropertyKeys"] =
519
+ csp_multiplayer_CinematicCameraPropertyKeysFactory;
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+
513
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  function csp_multiplayer_CollisionPropertyKeysFactory(
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  nativePointer: NativePointer,
515
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  ): Multiplayer.CollisionPropertyKeys {
@@ -969,6 +977,13 @@ function csp_common_VariantFactory(
969
977
  }
970
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  ProxyClassFactories["csp_common_Variant"] = csp_common_VariantFactory;
971
979
 
980
+ function csp_common_Vector2Factory(
981
+ nativePointer: NativePointer,
982
+ ): NativeClassWrapper {
983
+ return new Common.Vector2(nativePointer);
984
+ }
985
+ ProxyClassFactories["csp_common_Vector2"] = csp_common_Vector2Factory;
986
+
972
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  function csp_common_Vector3Factory(
973
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  nativePointer: NativePointer,
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989
  ): NativeClassWrapper {
@@ -1031,6 +1046,14 @@ function csp_multiplayer_SequenceHierarchyChangedParamsFactory(
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1046
  ProxyClassFactories["csp_multiplayer_SequenceHierarchyChangedParams"] =
1032
1047
  csp_multiplayer_SequenceHierarchyChangedParamsFactory;
1033
1048
 
1049
+ function csp_multiplayer_SequenceHotspotChangedParamsFactory(
1050
+ nativePointer: NativePointer,
1051
+ ): NativeClassWrapper {
1052
+ return new Multiplayer.SequenceHotspotChangedParams(nativePointer);
1053
+ }
1054
+ ProxyClassFactories["csp_multiplayer_SequenceHotspotChangedParams"] =
1055
+ csp_multiplayer_SequenceHotspotChangedParamsFactory;
1056
+
1034
1057
  function csp_multiplayer_MultiplayerConnectionFactory(
1035
1058
  nativePointer: NativePointer,
1036
1059
  ): NativeClassWrapper {
@@ -1581,6 +1604,14 @@ function csp_multiplayer_ButtonSpaceComponentFactory(
1581
1604
  ProxyClassFactories["csp_multiplayer_ButtonSpaceComponent"] =
1582
1605
  csp_multiplayer_ButtonSpaceComponentFactory;
1583
1606
 
1607
+ function csp_multiplayer_CinematicCameraSpaceComponentFactory(
1608
+ nativePointer: NativePointer,
1609
+ ): NativeClassWrapper {
1610
+ return new Multiplayer.CinematicCameraSpaceComponent(nativePointer);
1611
+ }
1612
+ ProxyClassFactories["csp_multiplayer_CinematicCameraSpaceComponent"] =
1613
+ csp_multiplayer_CinematicCameraSpaceComponentFactory;
1614
+
1584
1615
  function csp_multiplayer_CollisionSpaceComponentFactory(
1585
1616
  nativePointer: NativePointer,
1586
1617
  ): NativeClassWrapper {
@@ -3035,6 +3066,7 @@ export namespace Multiplayer {
3035
3066
  GaussianSplat,
3036
3067
  Text,
3037
3068
  Hotspot,
3069
+ CinematicCamera,
3038
3070
  }
3039
3071
  }
3040
3072
 
@@ -3070,6 +3102,7 @@ export namespace Multiplayer {
3070
3102
  Update,
3071
3103
  Rename,
3072
3104
  Delete,
3105
+ Invalid,
3073
3106
  }
3074
3107
  }
3075
3108
 
@@ -3108,6 +3141,7 @@ export namespace Multiplayer {
3108
3141
  Integer,
3109
3142
  Float,
3110
3143
  String,
3144
+ Vector2,
3111
3145
  Vector3,
3112
3146
  Vector4,
3113
3147
  }
@@ -3330,6 +3364,28 @@ export namespace Multiplayer {
3330
3364
  }
3331
3365
  }
3332
3366
 
3367
+ export namespace Multiplayer {
3368
+ /**
3369
+ * @description Enumerates the list of properties that can be replicated for a CinematicCamera component.
3370
+ */
3371
+ export enum CinematicCameraPropertyKeys {
3372
+ Position = 0,
3373
+ Rotation,
3374
+ IsEnabled,
3375
+ FocalLength,
3376
+ AspectRatio,
3377
+ SensorSize,
3378
+ NearClip,
3379
+ FarClip,
3380
+ Iso,
3381
+ ShutterSpeed,
3382
+ Aperture,
3383
+ IsViewerCamera,
3384
+ ThirdPartyComponentRef,
3385
+ Num,
3386
+ }
3387
+ }
3388
+
3333
3389
  export namespace Multiplayer {
3334
3390
  /**
3335
3391
  * @description Enumerates the list of properties that can be replicated for a collision component.
@@ -4181,6 +4237,12 @@ export namespace Multiplayer {
4181
4237
  */
4182
4238
  writeString: (value: string) => void;
4183
4239
 
4240
+ /**
4241
+ * @description Write a vector2 field of the entity.
4242
+ * @param value - The value to write.
4243
+ */
4244
+ writeVector2: (value: Common.Vector2) => void;
4245
+
4184
4246
  /**
4185
4247
  * @description Write a vector3 field of the entity.
4186
4248
  * @param value - The value to write.
@@ -4301,6 +4363,12 @@ export namespace Multiplayer {
4301
4363
  */
4302
4364
  readString: () => string;
4303
4365
 
4366
+ /**
4367
+ * @description Reads a vector2 from the deserialiser.
4368
+ * @return The deserialised vector2.
4369
+ */
4370
+ readVector2: () => Common.Vector2;
4371
+
4304
4372
  /**
4305
4373
  * @description Reads a vector3 from the deserialiser.
4306
4374
  * @return The deserialised vector3.
@@ -20949,6 +21017,170 @@ export namespace Common {
20949
21017
  }
20950
21018
  }
20951
21019
 
21020
+ export namespace Common {
21021
+ /**
21022
+ * @description Represents a 2 dimensional vector.
21023
+ */
21024
+ export class Vector2 extends NativeClassWrapper implements INativeResource {
21025
+ /** @internal */
21026
+ constructor(pointer: NativePointer) {
21027
+ super(pointer);
21028
+ }
21029
+
21030
+ /**
21031
+ * @description Returns a Vector2 with all fields set to 0.
21032
+ * @return Const vector2&
21033
+ */
21034
+
21035
+ static zero(): Common.Vector2 {
21036
+ var _ret = Module._malloc(8);
21037
+
21038
+ Module.ccall(
21039
+ "csp_common_Vector2_Zero_Vector2RC",
21040
+ "void",
21041
+ ["number"],
21042
+ [_ret],
21043
+ );
21044
+ var _nPtr = new Common.Vector2(getNativePointer(_ret));
21045
+ Module._free(_ret);
21046
+
21047
+ return _nPtr;
21048
+ }
21049
+
21050
+ /**
21051
+ * @description Returns a Vector2 with all fields set to 1.
21052
+ * @return Const vector2&
21053
+ */
21054
+
21055
+ static one(): Common.Vector2 {
21056
+ var _ret = Module._malloc(8);
21057
+
21058
+ Module.ccall(
21059
+ "csp_common_Vector2_One_Vector2RC",
21060
+ "void",
21061
+ ["number"],
21062
+ [_ret],
21063
+ );
21064
+ var _nPtr = new Common.Vector2(getNativePointer(_ret));
21065
+ Module._free(_ret);
21066
+
21067
+ return _nPtr;
21068
+ }
21069
+
21070
+ /**
21071
+ * @description Constructs a Vector2 with all fields set to 0.
21072
+ */
21073
+ static create(): Vector2 {
21074
+ var _ptr = Module._malloc(8);
21075
+ Module.ccall("csp_common_Vector2_Ctor", "void", ["number"], [_ptr]);
21076
+ var _nPtr = getNativePointer(_ptr);
21077
+
21078
+ return new Vector2(_nPtr);
21079
+ }
21080
+
21081
+ /**
21082
+ * @description Constructs a Vector2 with the given x, y values.
21083
+ * @param x - Float
21084
+ * @param y - Float
21085
+ */
21086
+ static create_x_y(x: number, y: number): Vector2 {
21087
+ var _ptr = Module._malloc(8);
21088
+ Module.ccall(
21089
+ "csp_common_Vector2_Ctor_float_float",
21090
+ "void",
21091
+ ["number", "number", "number"],
21092
+ [_ptr, x, y],
21093
+ );
21094
+ var _nPtr = getNativePointer(_ptr);
21095
+
21096
+ return new Vector2(_nPtr);
21097
+ }
21098
+
21099
+ /**
21100
+ * @description Member by member addition with another Vector2
21101
+ * @param vector2 - Other
21102
+ */
21103
+ // operator+
21104
+
21105
+ /**
21106
+ * @description Subtracts another Vector2 from this one
21107
+ * @param vector2 - Other
21108
+ */
21109
+ // operator-
21110
+
21111
+ /**
21112
+ * @description Divides the Vector2 by divisor
21113
+ * @param float - Divisor
21114
+ */
21115
+ // operator/
21116
+
21117
+ /**
21118
+ * @description Member by member multiplication with another Vector2
21119
+ * @param vector2 - Other
21120
+ */
21121
+ // operator*
21122
+
21123
+ /**
21124
+ * @description Multiplies the Vector2 by a scalar
21125
+ * @param float - Scalar
21126
+ */
21127
+ // operator*
21128
+
21129
+ delete(): void {
21130
+ if (this.ownsPointer && !this.disposed) {
21131
+ Module.ccall(
21132
+ "csp_common_Vector2_Dtor",
21133
+ "void",
21134
+ ["number"],
21135
+ [this.pointer],
21136
+ );
21137
+
21138
+ this.disposed = true;
21139
+ }
21140
+ }
21141
+
21142
+ get x(): number {
21143
+ let _result = Module.ccall(
21144
+ "csp_common_Vector2__Get_X",
21145
+ "number",
21146
+ ["number"],
21147
+ [this.pointer],
21148
+ );
21149
+
21150
+ return _result;
21151
+ }
21152
+
21153
+ set x(value: number) {
21154
+ Module.ccall(
21155
+ "csp_common_Vector2__Set_X",
21156
+ "void",
21157
+ ["number", "number"],
21158
+ [this.pointer, value],
21159
+ );
21160
+ }
21161
+
21162
+ get y(): number {
21163
+ let _result = Module.ccall(
21164
+ "csp_common_Vector2__Get_Y",
21165
+ "number",
21166
+ ["number"],
21167
+ [this.pointer],
21168
+ );
21169
+
21170
+ return _result;
21171
+ }
21172
+
21173
+ set y(value: number) {
21174
+ Module.ccall(
21175
+ "csp_common_Vector2__Set_Y",
21176
+ "void",
21177
+ ["number", "number"],
21178
+ [this.pointer, value],
21179
+ );
21180
+ }
21181
+ }
21182
+ }
21183
+
20952
21184
  export namespace Common {
20953
21185
  /**
20954
21186
  * @description Represents a 3 dimensional vector.
@@ -22124,6 +22356,124 @@ export namespace Multiplayer {
22124
22356
  }
22125
22357
  }
22126
22358
 
22359
+ export namespace Multiplayer {
22360
+ export class SequenceHotspotChangedParams
22361
+ extends NativeClassWrapper
22362
+ implements INativeResource
22363
+ {
22364
+ /** @internal */
22365
+ constructor(pointer: NativePointer) {
22366
+ super(pointer);
22367
+ }
22368
+
22369
+ static create(): SequenceHotspotChangedParams {
22370
+ var _ptr = Module._malloc(8);
22371
+ Module.ccall(
22372
+ "csp_multiplayer_SequenceHotspotChangedParams_Ctor",
22373
+ "void",
22374
+ ["number"],
22375
+ [_ptr],
22376
+ );
22377
+ var _nPtr = getNativePointer(_ptr);
22378
+
22379
+ return new SequenceHotspotChangedParams(_nPtr);
22380
+ }
22381
+
22382
+ delete(): void {
22383
+ if (this.ownsPointer && !this.disposed) {
22384
+ Module.ccall(
22385
+ "csp_multiplayer_SequenceHotspotChangedParams_Dtor",
22386
+ "void",
22387
+ ["number"],
22388
+ [this.pointer],
22389
+ );
22390
+
22391
+ this.disposed = true;
22392
+ }
22393
+ }
22394
+
22395
+ get updateType(): Multiplayer.ESequenceUpdateType {
22396
+ let _result = Module.ccall(
22397
+ "csp_multiplayer_SequenceHotspotChangedParams__Get_UpdateType",
22398
+ "number",
22399
+ ["number"],
22400
+ [this.pointer],
22401
+ );
22402
+
22403
+ return _result;
22404
+ }
22405
+
22406
+ set updateType(value: Multiplayer.ESequenceUpdateType) {
22407
+ Module.ccall(
22408
+ "csp_multiplayer_SequenceHotspotChangedParams__Set_UpdateType",
22409
+ "void",
22410
+ ["number", "number"],
22411
+ [this.pointer, value],
22412
+ );
22413
+ }
22414
+
22415
+ get spaceId(): string {
22416
+ let _result = Module.ccall(
22417
+ "csp_multiplayer_SequenceHotspotChangedParams__Get_SpaceId",
22418
+ "string",
22419
+ ["number"],
22420
+ [this.pointer],
22421
+ );
22422
+
22423
+ return _result;
22424
+ }
22425
+
22426
+ set spaceId(value: string) {
22427
+ Module.ccall(
22428
+ "csp_multiplayer_SequenceHotspotChangedParams__Set_SpaceId",
22429
+ "void",
22430
+ ["number", "string"],
22431
+ [this.pointer, value],
22432
+ );
22433
+ }
22434
+
22435
+ get name(): string {
22436
+ let _result = Module.ccall(
22437
+ "csp_multiplayer_SequenceHotspotChangedParams__Get_Name",
22438
+ "string",
22439
+ ["number"],
22440
+ [this.pointer],
22441
+ );
22442
+
22443
+ return _result;
22444
+ }
22445
+
22446
+ set name(value: string) {
22447
+ Module.ccall(
22448
+ "csp_multiplayer_SequenceHotspotChangedParams__Set_Name",
22449
+ "void",
22450
+ ["number", "string"],
22451
+ [this.pointer, value],
22452
+ );
22453
+ }
22454
+
22455
+ get newName(): string {
22456
+ let _result = Module.ccall(
22457
+ "csp_multiplayer_SequenceHotspotChangedParams__Get_NewName",
22458
+ "string",
22459
+ ["number"],
22460
+ [this.pointer],
22461
+ );
22462
+
22463
+ return _result;
22464
+ }
22465
+
22466
+ set newName(value: string) {
22467
+ Module.ccall(
22468
+ "csp_multiplayer_SequenceHotspotChangedParams__Set_NewName",
22469
+ "void",
22470
+ ["number", "string"],
22471
+ [this.pointer, value],
22472
+ );
22473
+ }
22474
+ }
22475
+ }
22476
+
22127
22477
  export namespace Multiplayer {
22128
22478
  /**
22129
22479
  @ingroup Multiplayer
@@ -22396,6 +22746,31 @@ export namespace Multiplayer {
22396
22746
  );
22397
22747
  }
22398
22748
 
22749
+ /**
22750
+ * @description Sets a callback to be fired when a hotspot sequence is changed.
22751
+ * @param callback - Callback to receive data for the hotspot sequence that has been changed.
22752
+ */
22753
+ setHotspotSequenceChangedCallback(
22754
+ callback: (arg1: Multiplayer.SequenceHotspotChangedParams) => void,
22755
+ ) {
22756
+ var _callback = (_stateObject__: number, arg1) => {
22757
+ var _arg1 = new Multiplayer.SequenceHotspotChangedParams(
22758
+ getNativePointer(arg1),
22759
+ );
22760
+
22761
+ callback(_arg1);
22762
+ };
22763
+
22764
+ var _callbackPtr = Module.addFunction(_callback, "vii");
22765
+
22766
+ Module.ccall(
22767
+ "csp_multiplayer_MultiplayerConnection_SetHotspotSequenceChangedCallback_void_HotspotSequenceChangedCallbackHandler",
22768
+ "void",
22769
+ ["number", "number", "number"],
22770
+ [this.pointer, _callbackPtr, 0],
22771
+ );
22772
+ }
22773
+
22399
22774
  /**
22400
22775
  * @description Registers a callback to listen for the named event.
22401
22776
  * @param eventName - The identifying name for the event to listen for.
@@ -22652,6 +23027,23 @@ export namespace Multiplayer {
22652
23027
  return new ReplicatedValue(_nPtr);
22653
23028
  }
22654
23029
 
23030
+ /**
23031
+ * @description Construct a ReplicatedValue based on a csp::common::Vector2 type.
23032
+ * @param inVector2Value - Initial value.
23033
+ */
23034
+ static create_vector2Value(vector2Value: Common.Vector2): ReplicatedValue {
23035
+ var _ptr = Module._malloc(8);
23036
+ Module.ccall(
23037
+ "csp_multiplayer_ReplicatedValue_Ctor_Vector2RC",
23038
+ "void",
23039
+ ["number", "number"],
23040
+ [_ptr, vector2Value.pointer],
23041
+ );
23042
+ var _nPtr = getNativePointer(_ptr);
23043
+
23044
+ return new ReplicatedValue(_nPtr);
23045
+ }
23046
+
22655
23047
  /**
22656
23048
  * @description Construct a ReplicatedValue based on a csp::common::Vector3 type.
22657
23049
  * @param inVector3Value - Initial value.
@@ -22883,6 +23275,40 @@ export namespace Multiplayer {
22883
23275
  return _result;
22884
23276
  }
22885
23277
 
23278
+ /**
23279
+ * @description Set a Vector2 value for this replicated value from a csp::common::Vector2, will overwrite and previous value.
23280
+ */
23281
+
23282
+ setVector2(value: Common.Vector2): void {
23283
+ Module.ccall(
23284
+ "csp_multiplayer_ReplicatedValue_SetVector2_void_Vector2RC",
23285
+ "void",
23286
+ ["number", "number"],
23287
+ [this.pointer, value.pointer],
23288
+ );
23289
+ }
23290
+
23291
+ /**
23292
+ * @description Get a csp::common::Vector2 value from this replicated value, will assert if not a csp::common::Vector2 type.
23293
+ * /// Use ReplicatedValue::GetReplicatedValueType to ensure type before accessing.
23294
+ * /// @return csp::common::Vector2
23295
+ */
23296
+
23297
+ getVector2(): Common.Vector2 {
23298
+ var _ret = Module._malloc(8);
23299
+
23300
+ Module.ccall(
23301
+ "csp_multiplayer_ReplicatedValue_GetVector2C_Vector2RC",
23302
+ "void",
23303
+ ["number", "number"],
23304
+ [_ret, this.pointer],
23305
+ );
23306
+ var _nPtr = new Common.Vector2(getNativePointer(_ret));
23307
+ Module._free(_ret);
23308
+
23309
+ return _nPtr;
23310
+ }
23311
+
22886
23312
  /**
22887
23313
  * @description Set a Vector3 value for this replicated value from a csp::common::Vector3, will overwrite and previous value.
22888
23314
  */
@@ -33568,7 +33994,7 @@ export namespace Systems {
33568
33994
 
33569
33995
  export namespace Systems {
33570
33996
  /**
33571
- * @description Data structure for an Agora user token, giving userID, channel name and settings regarding sharing of audio/video/screenshare.
33997
+ * @description Data structure for an Agora user token, giving userID, referenceID, channel name and settings regarding sharing of audio/video/screenshare.
33572
33998
  */
33573
33999
  export class AgoraUserTokenParams
33574
34000
  extends NativeClassWrapper
@@ -33645,6 +34071,26 @@ export namespace Systems {
33645
34071
  );
33646
34072
  }
33647
34073
 
34074
+ get referenceId(): string {
34075
+ let _result = Module.ccall(
34076
+ "csp_systems_AgoraUserTokenParams__Get_ReferenceId",
34077
+ "string",
34078
+ ["number"],
34079
+ [this.pointer],
34080
+ );
34081
+
34082
+ return _result;
34083
+ }
34084
+
34085
+ set referenceId(value: string) {
34086
+ Module.ccall(
34087
+ "csp_systems_AgoraUserTokenParams__Set_ReferenceId",
34088
+ "void",
34089
+ ["number", "string"],
34090
+ [this.pointer, value],
34091
+ );
34092
+ }
34093
+
33648
34094
  get lifespan(): number {
33649
34095
  let _result = Module.ccall(
33650
34096
  "csp_systems_AgoraUserTokenParams__Get_Lifespan",
@@ -36095,6 +36541,530 @@ export namespace Multiplayer {
36095
36541
  }
36096
36542
  }
36097
36543
 
36544
+ export namespace Multiplayer {
36545
+ /**
36546
+ @ingroup CinematicCameraSpaceComponent
36547
+ * @description Data representation of an CinematicCameraSpaceComponent.
36548
+ */
36549
+ export class CinematicCameraSpaceComponent
36550
+ extends Multiplayer.ComponentBase
36551
+ implements
36552
+ Multiplayer.IThirdPartyComponentRef,
36553
+ Multiplayer.IPositionComponent,
36554
+ Multiplayer.IRotationComponent,
36555
+ Multiplayer.IEnableableComponent,
36556
+ INativeResource
36557
+ {
36558
+ /** @internal */
36559
+ constructor(pointer: NativePointer) {
36560
+ super(pointer);
36561
+ }
36562
+
36563
+ static fromComponentBase(
36564
+ baseInstance: Multiplayer.ComponentBase,
36565
+ ): Multiplayer.CinematicCameraSpaceComponent {
36566
+ const nativeClassWrapper = baseInstance as unknown as NativeClassWrapper;
36567
+ return new Multiplayer.CinematicCameraSpaceComponent(
36568
+ new NativePointer(
36569
+ nativeClassWrapper.pointer,
36570
+ nativeClassWrapper.ownsPointer,
36571
+ ),
36572
+ );
36573
+ }
36574
+
36575
+ /**
36576
+ * @description Constructs the CinematicCamera space component, and associates it with the specified Parent space entity.
36577
+ * @param parent - The Space entity that owns this component.
36578
+ */
36579
+ static create_parent(
36580
+ parent: Multiplayer.SpaceEntity,
36581
+ ): CinematicCameraSpaceComponent {
36582
+ var _ptr = Module._malloc(8);
36583
+ Module.ccall(
36584
+ "csp_multiplayer_CinematicCameraSpaceComponent_Ctor_SpaceEntityP",
36585
+ "void",
36586
+ ["number", "number"],
36587
+ [_ptr, parent.pointer],
36588
+ );
36589
+ var _nPtr = getNativePointer(_ptr);
36590
+
36591
+ return new CinematicCameraSpaceComponent(_nPtr);
36592
+ }
36593
+
36594
+ /**
36595
+ * @description Gived the sensor size and focal length, return the horizonal fov
36596
+ * @return FOV in degrees
36597
+ */
36598
+
36599
+ getFov(): number {
36600
+ let _result = Module.ccall(
36601
+ "csp_multiplayer_CinematicCameraSpaceComponent_GetFovC_float",
36602
+ "number",
36603
+ ["number"],
36604
+ [this.pointer],
36605
+ );
36606
+
36607
+ return _result;
36608
+ }
36609
+
36610
+ /**
36611
+ * \addtogroup IPositionComponent
36612
+ @{
36613
+ @copydoc IPositionComponent::GetPosition()
36614
+ */
36615
+
36616
+ getPosition(): Common.Vector3 {
36617
+ var _ret = Module._malloc(8);
36618
+
36619
+ Module.ccall(
36620
+ "csp_multiplayer_CinematicCameraSpaceComponent_GetPositionC_Vector3RC",
36621
+ "void",
36622
+ ["number", "number"],
36623
+ [_ret, this.pointer],
36624
+ );
36625
+ var _nPtr = new Common.Vector3(getNativePointer(_ret));
36626
+ Module._free(_ret);
36627
+
36628
+ return _nPtr;
36629
+ }
36630
+
36631
+ /**
36632
+ @copydoc IPositionComponent::SetPosition()
36633
+ */
36634
+
36635
+ setPosition(value: Common.Vector3): void {
36636
+ Module.ccall(
36637
+ "csp_multiplayer_CinematicCameraSpaceComponent_SetPosition_void_Vector3RC",
36638
+ "void",
36639
+ ["number", "number"],
36640
+ [this.pointer, value.pointer],
36641
+ );
36642
+ }
36643
+
36644
+ /**
36645
+ @}
36646
+ * \addtogroup IRotationComponent
36647
+ @{
36648
+ @copydoc IRotationComponent::GetRotation()
36649
+ */
36650
+
36651
+ getRotation(): Common.Vector4 {
36652
+ var _ret = Module._malloc(8);
36653
+
36654
+ Module.ccall(
36655
+ "csp_multiplayer_CinematicCameraSpaceComponent_GetRotationC_Vector4RC",
36656
+ "void",
36657
+ ["number", "number"],
36658
+ [_ret, this.pointer],
36659
+ );
36660
+ var _nPtr = new Common.Vector4(getNativePointer(_ret));
36661
+ Module._free(_ret);
36662
+
36663
+ return _nPtr;
36664
+ }
36665
+
36666
+ /**
36667
+ @copydoc IRotationComponent::SetRotation()
36668
+ */
36669
+
36670
+ setRotation(value: Common.Vector4): void {
36671
+ Module.ccall(
36672
+ "csp_multiplayer_CinematicCameraSpaceComponent_SetRotation_void_Vector4RC",
36673
+ "void",
36674
+ ["number", "number"],
36675
+ [this.pointer, value.pointer],
36676
+ );
36677
+ }
36678
+
36679
+ /**
36680
+ @}
36681
+ * @description Get focal length
36682
+ * @return Current focal length
36683
+ */
36684
+
36685
+ getFocalLength(): number {
36686
+ let _result = Module.ccall(
36687
+ "csp_multiplayer_CinematicCameraSpaceComponent_GetFocalLengthC_float",
36688
+ "number",
36689
+ ["number"],
36690
+ [this.pointer],
36691
+ );
36692
+
36693
+ return _result;
36694
+ }
36695
+
36696
+ /**
36697
+ * @description Set focalLength
36698
+ * Note: Effects the result of GetFov()
36699
+ * @param value - Focallength
36700
+ */
36701
+
36702
+ setFocalLength(value: number): void {
36703
+ assert(value >= Limits.FLOAT_MIN);
36704
+ assert(value <= Limits.FLOAT_MAX);
36705
+
36706
+ Module.ccall(
36707
+ "csp_multiplayer_CinematicCameraSpaceComponent_SetFocalLength_void_float",
36708
+ "void",
36709
+ ["number", "number"],
36710
+ [this.pointer, value],
36711
+ );
36712
+ }
36713
+
36714
+ /**
36715
+ * @description Get Current aspect ratio
36716
+ * @return Current aspect ratio
36717
+ */
36718
+
36719
+ getAspectRatio(): number {
36720
+ let _result = Module.ccall(
36721
+ "csp_multiplayer_CinematicCameraSpaceComponent_GetAspectRatioC_float",
36722
+ "number",
36723
+ ["number"],
36724
+ [this.pointer],
36725
+ );
36726
+
36727
+ return _result;
36728
+ }
36729
+
36730
+ /**
36731
+ * @description Set Current aspect ratio
36732
+ * @param value - Current aspect ratio
36733
+ */
36734
+
36735
+ setAspectRatio(value: number): void {
36736
+ assert(value >= Limits.FLOAT_MIN);
36737
+ assert(value <= Limits.FLOAT_MAX);
36738
+
36739
+ Module.ccall(
36740
+ "csp_multiplayer_CinematicCameraSpaceComponent_SetAspectRatio_void_float",
36741
+ "void",
36742
+ ["number", "number"],
36743
+ [this.pointer, value],
36744
+ );
36745
+ }
36746
+
36747
+ /**
36748
+ * @description Get sensor size
36749
+ * @return Current sensor size
36750
+ */
36751
+
36752
+ getSensorSize(): Common.Vector2 {
36753
+ var _ret = Module._malloc(8);
36754
+
36755
+ Module.ccall(
36756
+ "csp_multiplayer_CinematicCameraSpaceComponent_GetSensorSizeC_Vector2RC",
36757
+ "void",
36758
+ ["number", "number"],
36759
+ [_ret, this.pointer],
36760
+ );
36761
+ var _nPtr = new Common.Vector2(getNativePointer(_ret));
36762
+ Module._free(_ret);
36763
+
36764
+ return _nPtr;
36765
+ }
36766
+
36767
+ /**
36768
+ * @description Set Current SensorSize
36769
+ * @param value - Current SensorSize
36770
+ */
36771
+
36772
+ setSensorSize(value: Common.Vector2): void {
36773
+ Module.ccall(
36774
+ "csp_multiplayer_CinematicCameraSpaceComponent_SetSensorSize_void_Vector2RC",
36775
+ "void",
36776
+ ["number", "number"],
36777
+ [this.pointer, value.pointer],
36778
+ );
36779
+ }
36780
+
36781
+ /**
36782
+ * @description Get near clip
36783
+ * Note: On platforms that don't support reversedZ, near clip should be used to control the clipping distance
36784
+ * @return Current near clip
36785
+ */
36786
+
36787
+ getNearClip(): number {
36788
+ let _result = Module.ccall(
36789
+ "csp_multiplayer_CinematicCameraSpaceComponent_GetNearClipC_float",
36790
+ "number",
36791
+ ["number"],
36792
+ [this.pointer],
36793
+ );
36794
+
36795
+ return _result;
36796
+ }
36797
+
36798
+ /**
36799
+ * @description Set near clip
36800
+ * @param value - Near clip
36801
+ */
36802
+
36803
+ setNearClip(value: number): void {
36804
+ assert(value >= Limits.FLOAT_MIN);
36805
+ assert(value <= Limits.FLOAT_MAX);
36806
+
36807
+ Module.ccall(
36808
+ "csp_multiplayer_CinematicCameraSpaceComponent_SetNearClip_void_float",
36809
+ "void",
36810
+ ["number", "number"],
36811
+ [this.pointer, value],
36812
+ );
36813
+ }
36814
+
36815
+ /**
36816
+ * @description Get far clip
36817
+ * Note: On platforms that don't support reversedZ, far clip should be used to control the clipping distance
36818
+ * @return Current far clip
36819
+ */
36820
+
36821
+ getFarClip(): number {
36822
+ let _result = Module.ccall(
36823
+ "csp_multiplayer_CinematicCameraSpaceComponent_GetFarClipC_float",
36824
+ "number",
36825
+ ["number"],
36826
+ [this.pointer],
36827
+ );
36828
+
36829
+ return _result;
36830
+ }
36831
+
36832
+ /**
36833
+ * @description Set far clip
36834
+ * Note: far clip, controls how the density increases and height decreases. Smaller values make the visible transition larger.
36835
+ * @param value - Far clip
36836
+ */
36837
+
36838
+ setFarClip(value: number): void {
36839
+ assert(value >= Limits.FLOAT_MIN);
36840
+ assert(value <= Limits.FLOAT_MAX);
36841
+
36842
+ Module.ccall(
36843
+ "csp_multiplayer_CinematicCameraSpaceComponent_SetFarClip_void_float",
36844
+ "void",
36845
+ ["number", "number"],
36846
+ [this.pointer, value],
36847
+ );
36848
+ }
36849
+
36850
+ /**
36851
+ * @description Get ISO sensitivity for controlling exposure.
36852
+ * Note: reserved for future use, do not implement on clients
36853
+ * @return Current iso
36854
+ */
36855
+
36856
+ getIso(): number {
36857
+ let _result = Module.ccall(
36858
+ "csp_multiplayer_CinematicCameraSpaceComponent_GetIsoC_float",
36859
+ "number",
36860
+ ["number"],
36861
+ [this.pointer],
36862
+ );
36863
+
36864
+ return _result;
36865
+ }
36866
+
36867
+ /**
36868
+ * @description Set ISO sensitivity for controlling exposure.
36869
+ * Note: reserved for future use, do not implement on clients
36870
+ * @param value - ISO sensitivity for controlling exposure.
36871
+ */
36872
+
36873
+ setIso(value: number): void {
36874
+ assert(value >= Limits.FLOAT_MIN);
36875
+ assert(value <= Limits.FLOAT_MAX);
36876
+
36877
+ Module.ccall(
36878
+ "csp_multiplayer_CinematicCameraSpaceComponent_SetIso_void_float",
36879
+ "void",
36880
+ ["number", "number"],
36881
+ [this.pointer, value],
36882
+ );
36883
+ }
36884
+
36885
+ /**
36886
+ * @description Get shutter speed.
36887
+ * Note: reserved for future use, do not implement on clients
36888
+ * @param value - Shutter speed
36889
+ */
36890
+
36891
+ getShutterSpeed(): number {
36892
+ let _result = Module.ccall(
36893
+ "csp_multiplayer_CinematicCameraSpaceComponent_GetShutterSpeedC_float",
36894
+ "number",
36895
+ ["number"],
36896
+ [this.pointer],
36897
+ );
36898
+
36899
+ return _result;
36900
+ }
36901
+
36902
+ /**
36903
+ * @description Set shutter speed
36904
+ * Note: reserved for future use, do not implement on clients
36905
+ * @param value - Shutter speed
36906
+ */
36907
+
36908
+ setShutterSpeed(value: number): void {
36909
+ assert(value >= Limits.FLOAT_MIN);
36910
+ assert(value <= Limits.FLOAT_MAX);
36911
+
36912
+ Module.ccall(
36913
+ "csp_multiplayer_CinematicCameraSpaceComponent_SetShutterSpeed_void_float",
36914
+ "void",
36915
+ ["number", "number"],
36916
+ [this.pointer, value],
36917
+ );
36918
+ }
36919
+
36920
+ /**
36921
+ * @description Get aperture.
36922
+ * Note: reserved for future use, do not implement on clients
36923
+ * @param value - Aperture
36924
+ */
36925
+
36926
+ getAperture(): number {
36927
+ let _result = Module.ccall(
36928
+ "csp_multiplayer_CinematicCameraSpaceComponent_GetApertureC_float",
36929
+ "number",
36930
+ ["number"],
36931
+ [this.pointer],
36932
+ );
36933
+
36934
+ return _result;
36935
+ }
36936
+
36937
+ /**
36938
+ * @description Set aperture
36939
+ * Note: reserved for future use, do not implement on clients
36940
+ * @param value - Aperture flag
36941
+ */
36942
+
36943
+ setAperture(value: number): void {
36944
+ assert(value >= Limits.FLOAT_MIN);
36945
+ assert(value <= Limits.FLOAT_MAX);
36946
+
36947
+ Module.ccall(
36948
+ "csp_multiplayer_CinematicCameraSpaceComponent_SetAperture_void_float",
36949
+ "void",
36950
+ ["number", "number"],
36951
+ [this.pointer, value],
36952
+ );
36953
+ }
36954
+
36955
+ /**
36956
+ * @description Get IsViewerCamera.
36957
+ * Note: reserved for future use, do not implement on clients
36958
+ * @param value - IsViewerCamera
36959
+ */
36960
+
36961
+ getIsViewerCamera(): boolean {
36962
+ let _result = Module.ccall(
36963
+ "csp_multiplayer_CinematicCameraSpaceComponent_GetIsViewerCameraC_bool",
36964
+ "boolean",
36965
+ ["number"],
36966
+ [this.pointer],
36967
+ );
36968
+
36969
+ return _result;
36970
+ }
36971
+
36972
+ /**
36973
+ * @description Set IsViewerCamera
36974
+ * Note: reserved for future use, do not implement on clients
36975
+ * @param value - IsViewerCamera Flag
36976
+ */
36977
+
36978
+ setIsViewerCamera(value: boolean): void {
36979
+ Module.ccall(
36980
+ "csp_multiplayer_CinematicCameraSpaceComponent_SetIsViewerCamera_void_bool",
36981
+ "void",
36982
+ ["number", "boolean"],
36983
+ [this.pointer, value],
36984
+ );
36985
+ }
36986
+
36987
+ /**
36988
+ * \addtogroup IEnableableComponent
36989
+ @{
36990
+ @copydoc IEnableableComponent::GetIsEnabled()
36991
+ */
36992
+
36993
+ getIsEnabled(): boolean {
36994
+ let _result = Module.ccall(
36995
+ "csp_multiplayer_CinematicCameraSpaceComponent_GetIsEnabledC_bool",
36996
+ "boolean",
36997
+ ["number"],
36998
+ [this.pointer],
36999
+ );
37000
+
37001
+ return _result;
37002
+ }
37003
+
37004
+ /**
37005
+ @copydoc IEnableableComponent::SetIsEnabled()
37006
+ */
37007
+
37008
+ setIsEnabled(value: boolean): void {
37009
+ Module.ccall(
37010
+ "csp_multiplayer_CinematicCameraSpaceComponent_SetIsEnabled_void_bool",
37011
+ "void",
37012
+ ["number", "boolean"],
37013
+ [this.pointer, value],
37014
+ );
37015
+ }
37016
+
37017
+ /**
37018
+ @}
37019
+ * \addtogroup IThirdPartyComponentRef
37020
+ @{
37021
+ @copydoc IThirdPartyComponentRef::GetThirdPartyComponentRef()
37022
+ */
37023
+
37024
+ getThirdPartyComponentRef(): string {
37025
+ let _result = Module.ccall(
37026
+ "csp_multiplayer_CinematicCameraSpaceComponent_GetThirdPartyComponentRefC_StringRC",
37027
+ "number",
37028
+ ["number"],
37029
+ [this.pointer],
37030
+ );
37031
+
37032
+ const _resultString = Module.UTF8ToString(_result);
37033
+ free(_result);
37034
+
37035
+ _result = _resultString;
37036
+
37037
+ return _result;
37038
+ }
37039
+
37040
+ /**
37041
+ @copydoc IThirdPartyComponentRef::SetThirdPartyComponentRef()
37042
+ */
37043
+
37044
+ setThirdPartyComponentRef(value: string): void {
37045
+ Module.ccall(
37046
+ "csp_multiplayer_CinematicCameraSpaceComponent_SetThirdPartyComponentRef_void_StringRC",
37047
+ "void",
37048
+ ["number", "string"],
37049
+ [this.pointer, value],
37050
+ );
37051
+ }
37052
+
37053
+ delete(): void {
37054
+ if (this.ownsPointer && !this.disposed) {
37055
+ Module.ccall(
37056
+ "csp_multiplayer_CinematicCameraSpaceComponent_Dtor",
37057
+ "void",
37058
+ ["number"],
37059
+ [this.pointer],
37060
+ );
37061
+
37062
+ this.disposed = true;
37063
+ }
37064
+ }
37065
+ }
37066
+ }
37067
+
36098
37068
  export namespace Multiplayer {
36099
37069
  /**
36100
37070
  @ingroup CollisionSpaceComponent
@@ -39500,7 +40470,7 @@ export namespace Multiplayer {
39500
40470
 
39501
40471
  getUniqueComponentId(): string {
39502
40472
  let _result = Module.ccall(
39503
- "csp_multiplayer_HotspotSpaceComponent_GetUniqueComponentIdC_StringRC",
40473
+ "csp_multiplayer_HotspotSpaceComponent_GetUniqueComponentIdC_String",
39504
40474
  "number",
39505
40475
  ["number"],
39506
40476
  [this.pointer],
@@ -47737,6 +48707,46 @@ export namespace Systems {
47737
48707
  this.disposed = true;
47738
48708
  }
47739
48709
  }
48710
+
48711
+ /**
48712
+ * @description This will delete any groups which only contain this item
48713
+ * For any groups which contanin the given item and additional items, it will just update the group by removing the given item.
48714
+ * @param itemName - An item to update all sequences containing.
48715
+ * @param callback - Callback to call when a response is received
48716
+ */
48717
+
48718
+ async removeItemFromGroups(itemName: string): Promise<Systems.NullResult> {
48719
+ var _resolve;
48720
+
48721
+ var _promise = new Promise<Systems.NullResult>((_r) => {
48722
+ _resolve = _r;
48723
+ });
48724
+
48725
+ var _callbackPtr: number;
48726
+ var _callback = (_stateObject__: number, result) => {
48727
+ var _resultPtr = getNativePointer(result);
48728
+ var _resultInstance = new Systems.NullResult(_resultPtr);
48729
+
48730
+ if (_resultInstance.getResultCode() == Systems.EResultCode.InProgress) {
48731
+ return;
48732
+ }
48733
+
48734
+ _resolve(_resultInstance);
48735
+
48736
+ Module.removeFunction(_callbackPtr);
48737
+ };
48738
+
48739
+ _callbackPtr = Module.addFunction(_callback, "vii");
48740
+
48741
+ Module.ccall(
48742
+ "csp_systems_HotspotSequenceSystem_RemoveItemFromGroups_void_StringRC_NullResultCallback",
48743
+ "void",
48744
+ ["number", "string", "number", "number"],
48745
+ [this.pointer, itemName, _callbackPtr, 0],
48746
+ );
48747
+
48748
+ return _promise;
48749
+ }
47740
48750
  }
47741
48751
  }
47742
48752
 
@@ -49572,6 +50582,58 @@ export namespace Systems {
49572
50582
  return _promise;
49573
50583
  }
49574
50584
 
50585
+ /**
50586
+ * @description Finds all sequences that contain the given items
50587
+ * @param items - An array of items which should be searched for
50588
+ * @param referenceType - The type of reference (GroupId etc.). Must be used with ReferenceIds
50589
+ * @param referenceIds - The ids of the reference. Must be used with ReferenceType
50590
+ * @param callback - Callback to call when a response is received
50591
+ */
50592
+
50593
+ async getAllSequencesContainingItems(
50594
+ items: Common.Array<string>,
50595
+ referenceType: string | null,
50596
+ referenceIds: Common.Array<string>,
50597
+ ): Promise<Systems.SequencesResult> {
50598
+ var _resolve;
50599
+
50600
+ var _promise = new Promise<Systems.SequencesResult>((_r) => {
50601
+ _resolve = _r;
50602
+ });
50603
+
50604
+ var _callbackPtr: number;
50605
+ var _callback = (_stateObject__: number, result) => {
50606
+ var _resultPtr = getNativePointer(result);
50607
+ var _resultInstance = new Systems.SequencesResult(_resultPtr);
50608
+
50609
+ if (_resultInstance.getResultCode() == Systems.EResultCode.InProgress) {
50610
+ return;
50611
+ }
50612
+
50613
+ _resolve(_resultInstance);
50614
+
50615
+ Module.removeFunction(_callbackPtr);
50616
+ };
50617
+
50618
+ _callbackPtr = Module.addFunction(_callback, "vii");
50619
+
50620
+ Module.ccall(
50621
+ "csp_systems_SequenceSystem_GetAllSequencesContainingItems_void_ArrayRC_StringRC_ArrayRC_SequencesResultCallback",
50622
+ "void",
50623
+ ["number", "number", "string", "number", "number", "number"],
50624
+ [
50625
+ this.pointer,
50626
+ items.pointer,
50627
+ referenceType,
50628
+ referenceIds.pointer,
50629
+ _callbackPtr,
50630
+ 0,
50631
+ ],
50632
+ );
50633
+
50634
+ return _promise;
50635
+ }
50636
+
49575
50637
  /**
49576
50638
  * @description Gets a sequence by it's key
49577
50639
  * NOTE: This call will fail (Reason InvalidSequenceKey) if the SequenceKey parameter contains invalid keys, such as spaces, '/' or '%'