connected-spaces-platform.web 5.1.0 → 5.3.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Debug/ConnectedSpacesPlatform_WASM.js +116 -4
- package/Debug/ConnectedSpacesPlatform_WASM.wasm +0 -0
- package/Debug/ConnectedSpacesPlatform_WASM.wasm.debug.wasm +0 -0
- package/README.md +2 -23
- package/Release/ConnectedSpacesPlatform_WASM.js +1 -1
- package/Release/ConnectedSpacesPlatform_WASM.wasm +0 -0
- package/connectedspacesplatform.d.ts +313 -5
- package/connectedspacesplatform.js +578 -4
- package/connectedspacesplatform.js.map +1 -1
- package/connectedspacesplatform.ts +1064 -2
- package/package.json +1 -1
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@@ -130,7 +130,8 @@ export declare namespace Multiplayer {
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FiducialMarker = 23,
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GaussianSplat = 24,
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Text = 25,
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-
Hotspot = 26
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Hotspot = 26,
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CinematicCamera = 27
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}
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}
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export declare namespace Multiplayer {
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@@ -162,7 +163,8 @@ export declare namespace Multiplayer {
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Create = 0,
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Update = 1,
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Rename = 2,
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-
Delete = 3
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Delete = 3,
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Invalid = 4
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}
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}
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export declare namespace Multiplayer {
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@@ -198,8 +200,9 @@ export declare namespace Multiplayer {
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Integer = 2,
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Float = 3,
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String = 4,
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-
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-
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Vector2 = 5,
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Vector3 = 6,
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Vector4 = 7
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}
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}
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export declare namespace Multiplayer {
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@@ -405,6 +408,27 @@ export declare namespace Multiplayer {
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Num = 10
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}
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}
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export declare namespace Multiplayer {
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/**
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* @description Enumerates the list of properties that can be replicated for a CinematicCamera component.
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*/
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enum CinematicCameraPropertyKeys {
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Position = 0,
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Rotation = 1,
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IsEnabled = 2,
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FocalLength = 3,
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AspectRatio = 4,
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SensorSize = 5,
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NearClip = 6,
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FarClip = 7,
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Iso = 8,
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ShutterSpeed = 9,
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Aperture = 10,
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IsViewerCamera = 11,
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ThirdPartyComponentRef = 12,
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Num = 13
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}
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}
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export declare namespace Multiplayer {
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/**
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* @description Enumerates the list of properties that can be replicated for a collision component.
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@@ -1196,6 +1220,11 @@ export declare namespace Multiplayer {
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* @param value - The value to write.
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*/
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writeString: (value: string) => void;
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/**
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* @description Write a vector2 field of the entity.
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* @param value - The value to write.
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*/
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writeVector2: (value: Common.Vector2) => void;
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/**
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* @description Write a vector3 field of the entity.
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* @param value - The value to write.
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@@ -1297,6 +1326,11 @@ export declare namespace Multiplayer {
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* @return The deserialised string.
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*/
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readString: () => string;
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/**
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* @description Reads a vector2 from the deserialiser.
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* @return The deserialised vector2.
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*/
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readVector2: () => Common.Vector2;
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/**
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* @description Reads a vector3 from the deserialiser.
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* @return The deserialised vector3.
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@@ -3432,6 +3466,60 @@ export declare namespace Common {
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getVector4(): Common.Vector4;
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}
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}
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export declare namespace Common {
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/**
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* @description Represents a 2 dimensional vector.
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*/
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class Vector2 extends NativeClassWrapper implements INativeResource {
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/** @internal */
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constructor(pointer: NativePointer);
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/**
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* @description Returns a Vector2 with all fields set to 0.
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* @return Const vector2&
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*/
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static zero(): Common.Vector2;
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/**
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* @description Returns a Vector2 with all fields set to 1.
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* @return Const vector2&
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*/
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static one(): Common.Vector2;
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/**
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* @description Constructs a Vector2 with all fields set to 0.
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*/
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static create(): Vector2;
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/**
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* @description Constructs a Vector2 with the given x, y values.
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* @param x - Float
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* @param y - Float
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*/
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static create_x_y(x: number, y: number): Vector2;
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/**
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* @description Member by member addition with another Vector2
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* @param vector2 - Other
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*/
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/**
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* @description Subtracts another Vector2 from this one
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* @param vector2 - Other
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*/
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/**
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* @description Divides the Vector2 by divisor
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* @param float - Divisor
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*/
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/**
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* @description Member by member multiplication with another Vector2
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* @param vector2 - Other
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*/
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/**
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* @description Multiplies the Vector2 by a scalar
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* @param float - Scalar
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*/
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delete(): void;
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get x(): number;
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set x(value: number);
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get y(): number;
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set y(value: number);
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}
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}
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export declare namespace Common {
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/**
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* @description Represents a 3 dimensional vector.
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set isRoot(value: boolean);
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}
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}
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export declare namespace Multiplayer {
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class SequenceHotspotChangedParams extends NativeClassWrapper implements INativeResource {
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/** @internal */
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constructor(pointer: NativePointer);
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static create(): SequenceHotspotChangedParams;
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delete(): void;
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get updateType(): Multiplayer.ESequenceUpdateType;
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set updateType(value: Multiplayer.ESequenceUpdateType);
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get spaceId(): string;
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set spaceId(value: string);
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get name(): string;
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set name(value: string);
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get newName(): string;
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set newName(value: string);
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}
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}
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export declare namespace Multiplayer {
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/**
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@ingroup Multiplayer
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* @param callback - Callback to receive data for the sequence that has been changed.
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*/
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setSequenceChangedCallback(callback: (arg1: Multiplayer.SequenceChangedParams) => void): void;
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/**
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* @description Sets a callback to be fired when a hotspot sequence is changed.
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* @param callback - Callback to receive data for the hotspot sequence that has been changed.
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*/
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setHotspotSequenceChangedCallback(callback: (arg1: Multiplayer.SequenceHotspotChangedParams) => void): void;
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/**
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* @description Registers a callback to listen for the named event.
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* @param eventName - The identifying name for the event to listen for.
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* @param inStringValue - Initial value.
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*/
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static create_stringValue(stringValue: string): ReplicatedValue;
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/**
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* @description Construct a ReplicatedValue based on a csp::common::Vector2 type.
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* @param inVector2Value - Initial value.
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*/
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static create_vector2Value(vector2Value: Common.Vector2): ReplicatedValue;
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/**
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* @description Construct a ReplicatedValue based on a csp::common::Vector3 type.
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* @param inVector3Value - Initial value.
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* /// @return csp::common::String&
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*/
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getString(): string;
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/**
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* @description Set a Vector2 value for this replicated value from a csp::common::Vector2, will overwrite and previous value.
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*/
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setVector2(value: Common.Vector2): void;
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/**
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* @description Get a csp::common::Vector2 value from this replicated value, will assert if not a csp::common::Vector2 type.
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* /// Use ReplicatedValue::GetReplicatedValueType to ensure type before accessing.
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* /// @return csp::common::Vector2
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*/
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getVector2(): Common.Vector2;
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/**
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* @description Set a Vector3 value for this replicated value from a csp::common::Vector3, will overwrite and previous value.
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*/
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}
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export declare namespace Systems {
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/**
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* @description Data structure for an Agora user token, giving userID, channel name and settings regarding sharing of audio/video/screenshare.
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* @description Data structure for an Agora user token, giving userID, referenceID, channel name and settings regarding sharing of audio/video/screenshare.
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*/
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class AgoraUserTokenParams extends NativeClassWrapper implements INativeResource {
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/** @internal */
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set agoraUserId(value: string);
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get channelName(): string;
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set channelName(value: string);
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get referenceId(): string;
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set referenceId(value: string);
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get lifespan(): number;
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set lifespan(value: number);
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get readOnly(): boolean;
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delete(): void;
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}
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}
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export declare namespace Multiplayer {
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/**
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@ingroup CinematicCameraSpaceComponent
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* @description Data representation of an CinematicCameraSpaceComponent.
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*/
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class CinematicCameraSpaceComponent extends Multiplayer.ComponentBase implements Multiplayer.IThirdPartyComponentRef, Multiplayer.IPositionComponent, Multiplayer.IRotationComponent, Multiplayer.IEnableableComponent, INativeResource {
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/** @internal */
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constructor(pointer: NativePointer);
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static fromComponentBase(baseInstance: Multiplayer.ComponentBase): Multiplayer.CinematicCameraSpaceComponent;
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/**
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* @description Constructs the CinematicCamera space component, and associates it with the specified Parent space entity.
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* @param parent - The Space entity that owns this component.
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*/
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static create_parent(parent: Multiplayer.SpaceEntity): CinematicCameraSpaceComponent;
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/**
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* @description Gived the sensor size and focal length, return the horizonal fov
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* @return FOV in degrees
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*/
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getFov(): number;
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/**
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* \addtogroup IPositionComponent
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@{
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@copydoc IPositionComponent::GetPosition()
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*/
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getPosition(): Common.Vector3;
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/**
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@copydoc IPositionComponent::SetPosition()
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*/
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setPosition(value: Common.Vector3): void;
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/**
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@}
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* \addtogroup IRotationComponent
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@{
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@copydoc IRotationComponent::GetRotation()
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*/
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getRotation(): Common.Vector4;
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/**
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@copydoc IRotationComponent::SetRotation()
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*/
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setRotation(value: Common.Vector4): void;
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/**
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@}
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* @description Get focal length
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* @return Current focal length
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*/
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getFocalLength(): number;
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/**
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* @description Set focalLength
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* Note: Effects the result of GetFov()
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* @param value - Focallength
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*/
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setFocalLength(value: number): void;
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/**
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* @description Get Current aspect ratio
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* @return Current aspect ratio
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*/
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getAspectRatio(): number;
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/**
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* @description Set Current aspect ratio
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* @param value - Current aspect ratio
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*/
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setAspectRatio(value: number): void;
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/**
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* @description Get sensor size
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* @return Current sensor size
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*/
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getSensorSize(): Common.Vector2;
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/**
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* @description Set Current SensorSize
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* @param value - Current SensorSize
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*/
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setSensorSize(value: Common.Vector2): void;
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/**
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* @description Get near clip
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* Note: On platforms that don't support reversedZ, near clip should be used to control the clipping distance
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* @return Current near clip
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*/
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getNearClip(): number;
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/**
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* @description Set near clip
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* @param value - Near clip
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*/
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setNearClip(value: number): void;
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/**
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* @description Get far clip
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* Note: On platforms that don't support reversedZ, far clip should be used to control the clipping distance
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* @return Current far clip
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6994
|
+
*/
|
|
6995
|
+
getFarClip(): number;
|
|
6996
|
+
/**
|
|
6997
|
+
* @description Set far clip
|
|
6998
|
+
* Note: far clip, controls how the density increases and height decreases. Smaller values make the visible transition larger.
|
|
6999
|
+
* @param value - Far clip
|
|
7000
|
+
*/
|
|
7001
|
+
setFarClip(value: number): void;
|
|
7002
|
+
/**
|
|
7003
|
+
* @description Get ISO sensitivity for controlling exposure.
|
|
7004
|
+
* Note: reserved for future use, do not implement on clients
|
|
7005
|
+
* @return Current iso
|
|
7006
|
+
*/
|
|
7007
|
+
getIso(): number;
|
|
7008
|
+
/**
|
|
7009
|
+
* @description Set ISO sensitivity for controlling exposure.
|
|
7010
|
+
* Note: reserved for future use, do not implement on clients
|
|
7011
|
+
* @param value - ISO sensitivity for controlling exposure.
|
|
7012
|
+
*/
|
|
7013
|
+
setIso(value: number): void;
|
|
7014
|
+
/**
|
|
7015
|
+
* @description Get shutter speed.
|
|
7016
|
+
* Note: reserved for future use, do not implement on clients
|
|
7017
|
+
* @param value - Shutter speed
|
|
7018
|
+
*/
|
|
7019
|
+
getShutterSpeed(): number;
|
|
7020
|
+
/**
|
|
7021
|
+
* @description Set shutter speed
|
|
7022
|
+
* Note: reserved for future use, do not implement on clients
|
|
7023
|
+
* @param value - Shutter speed
|
|
7024
|
+
*/
|
|
7025
|
+
setShutterSpeed(value: number): void;
|
|
7026
|
+
/**
|
|
7027
|
+
* @description Get aperture.
|
|
7028
|
+
* Note: reserved for future use, do not implement on clients
|
|
7029
|
+
* @param value - Aperture
|
|
7030
|
+
*/
|
|
7031
|
+
getAperture(): number;
|
|
7032
|
+
/**
|
|
7033
|
+
* @description Set aperture
|
|
7034
|
+
* Note: reserved for future use, do not implement on clients
|
|
7035
|
+
* @param value - Aperture flag
|
|
7036
|
+
*/
|
|
7037
|
+
setAperture(value: number): void;
|
|
7038
|
+
/**
|
|
7039
|
+
* @description Get IsViewerCamera.
|
|
7040
|
+
* Note: reserved for future use, do not implement on clients
|
|
7041
|
+
* @param value - IsViewerCamera
|
|
7042
|
+
*/
|
|
7043
|
+
getIsViewerCamera(): boolean;
|
|
7044
|
+
/**
|
|
7045
|
+
* @description Set IsViewerCamera
|
|
7046
|
+
* Note: reserved for future use, do not implement on clients
|
|
7047
|
+
* @param value - IsViewerCamera Flag
|
|
7048
|
+
*/
|
|
7049
|
+
setIsViewerCamera(value: boolean): void;
|
|
7050
|
+
/**
|
|
7051
|
+
* \addtogroup IEnableableComponent
|
|
7052
|
+
@{
|
|
7053
|
+
@copydoc IEnableableComponent::GetIsEnabled()
|
|
7054
|
+
*/
|
|
7055
|
+
getIsEnabled(): boolean;
|
|
7056
|
+
/**
|
|
7057
|
+
@copydoc IEnableableComponent::SetIsEnabled()
|
|
7058
|
+
*/
|
|
7059
|
+
setIsEnabled(value: boolean): void;
|
|
7060
|
+
/**
|
|
7061
|
+
@}
|
|
7062
|
+
* \addtogroup IThirdPartyComponentRef
|
|
7063
|
+
@{
|
|
7064
|
+
@copydoc IThirdPartyComponentRef::GetThirdPartyComponentRef()
|
|
7065
|
+
*/
|
|
7066
|
+
getThirdPartyComponentRef(): string;
|
|
7067
|
+
/**
|
|
7068
|
+
@copydoc IThirdPartyComponentRef::SetThirdPartyComponentRef()
|
|
7069
|
+
*/
|
|
7070
|
+
setThirdPartyComponentRef(value: string): void;
|
|
7071
|
+
delete(): void;
|
|
7072
|
+
}
|
|
7073
|
+
}
|
|
6781
7074
|
export declare namespace Multiplayer {
|
|
6782
7075
|
/**
|
|
6783
7076
|
@ingroup CollisionSpaceComponent
|
|
@@ -9749,6 +10042,13 @@ export declare namespace Systems {
|
|
|
9749
10042
|
*/
|
|
9750
10043
|
deleteHotspotGroup(groupName: string): Promise<Systems.NullResult>;
|
|
9751
10044
|
delete(): void;
|
|
10045
|
+
/**
|
|
10046
|
+
* @description This will delete any groups which only contain this item
|
|
10047
|
+
* For any groups which contanin the given item and additional items, it will just update the group by removing the given item.
|
|
10048
|
+
* @param itemName - An item to update all sequences containing.
|
|
10049
|
+
* @param callback - Callback to call when a response is received
|
|
10050
|
+
*/
|
|
10051
|
+
removeItemFromGroups(itemName: string): Promise<Systems.NullResult>;
|
|
9752
10052
|
}
|
|
9753
10053
|
}
|
|
9754
10054
|
export declare namespace Systems {
|
|
@@ -10164,6 +10464,14 @@ export declare namespace Systems {
|
|
|
10164
10464
|
* @param callback - Callback to call when a response is received
|
|
10165
10465
|
*/
|
|
10166
10466
|
getSequencesByCriteria(sequenceKeys: Common.Array<string>, keyRegex: string | null, referenceType: string | null, referenceIds: Common.Array<string>, metaData: Common.Map<string, string>): Promise<Systems.SequencesResult>;
|
|
10467
|
+
/**
|
|
10468
|
+
* @description Finds all sequences that contain the given items
|
|
10469
|
+
* @param items - An array of items which should be searched for
|
|
10470
|
+
* @param referenceType - The type of reference (GroupId etc.). Must be used with ReferenceIds
|
|
10471
|
+
* @param referenceIds - The ids of the reference. Must be used with ReferenceType
|
|
10472
|
+
* @param callback - Callback to call when a response is received
|
|
10473
|
+
*/
|
|
10474
|
+
getAllSequencesContainingItems(items: Common.Array<string>, referenceType: string | null, referenceIds: Common.Array<string>): Promise<Systems.SequencesResult>;
|
|
10167
10475
|
/**
|
|
10168
10476
|
* @description Gets a sequence by it's key
|
|
10169
10477
|
* NOTE: This call will fail (Reason InvalidSequenceKey) if the SequenceKey parameter contains invalid keys, such as spaces, '/' or '%'
|