connected-spaces-platform.web 5.0.1 → 5.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1023,6 +1023,14 @@ function csp_multiplayer_SequenceChangedParamsFactory(
1023
1023
  ProxyClassFactories["csp_multiplayer_SequenceChangedParams"] =
1024
1024
  csp_multiplayer_SequenceChangedParamsFactory;
1025
1025
 
1026
+ function csp_multiplayer_SequenceHierarchyChangedParamsFactory(
1027
+ nativePointer: NativePointer,
1028
+ ): NativeClassWrapper {
1029
+ return new Multiplayer.SequenceHierarchyChangedParams(nativePointer);
1030
+ }
1031
+ ProxyClassFactories["csp_multiplayer_SequenceHierarchyChangedParams"] =
1032
+ csp_multiplayer_SequenceHierarchyChangedParamsFactory;
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+
1026
1034
  function csp_multiplayer_MultiplayerConnectionFactory(
1027
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  nativePointer: NativePointer,
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1036
  ): NativeClassWrapper {
@@ -1039,6 +1047,14 @@ function csp_multiplayer_ReplicatedValueFactory(
1039
1047
  ProxyClassFactories["csp_multiplayer_ReplicatedValue"] =
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1048
  csp_multiplayer_ReplicatedValueFactory;
1041
1049
 
1050
+ function csp_multiplayer_SequenceHierarchyFactory(
1051
+ nativePointer: NativePointer,
1052
+ ): NativeClassWrapper {
1053
+ return new Multiplayer.SequenceHierarchy(nativePointer);
1054
+ }
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+ ProxyClassFactories["csp_multiplayer_SequenceHierarchy"] =
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+ csp_multiplayer_SequenceHierarchyFactory;
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+
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1058
  function csp_multiplayer_ComponentUpdateInfoFactory(
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  nativePointer: NativePointer,
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1060
  ): NativeClassWrapper {
@@ -1517,6 +1533,22 @@ function csp_systems_VoipSystemFactory(
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1533
  }
1518
1534
  ProxyClassFactories["csp_systems_VoipSystem"] = csp_systems_VoipSystemFactory;
1519
1535
 
1536
+ function csp_multiplayer_SequenceHierarchyResultFactory(
1537
+ nativePointer: NativePointer,
1538
+ ): NativeClassWrapper {
1539
+ return new Multiplayer.SequenceHierarchyResult(nativePointer);
1540
+ }
1541
+ ProxyClassFactories["csp_multiplayer_SequenceHierarchyResult"] =
1542
+ csp_multiplayer_SequenceHierarchyResultFactory;
1543
+
1544
+ function csp_multiplayer_SequenceHierarchyCollectionResultFactory(
1545
+ nativePointer: NativePointer,
1546
+ ): NativeClassWrapper {
1547
+ return new Multiplayer.SequenceHierarchyCollectionResult(nativePointer);
1548
+ }
1549
+ ProxyClassFactories["csp_multiplayer_SequenceHierarchyCollectionResult"] =
1550
+ csp_multiplayer_SequenceHierarchyCollectionResultFactory;
1551
+
1520
1552
  function csp_multiplayer_AnimatedModelSpaceComponentFactory(
1521
1553
  nativePointer: NativePointer,
1522
1554
  ): NativeClassWrapper {
@@ -2381,6 +2413,26 @@ function csp_common_Array_csp_systems_SpaceUserRoleFactory(
2381
2413
  ProxyClassFactories["csp_common_Array_csp_systems_SpaceUserRole"] =
2382
2414
  csp_common_Array_csp_systems_SpaceUserRoleFactory;
2383
2415
 
2416
+ function csp_common_Array_uint64_tFactory(
2417
+ nativePointer: NativePointer,
2418
+ ): NativeClassWrapper {
2419
+ return new Common.Array<bigint>(nativePointer, NumberFactory, "uint64_t");
2420
+ }
2421
+ ProxyClassFactories["csp_common_Array_uint64_t"] =
2422
+ csp_common_Array_uint64_tFactory;
2423
+
2424
+ function csp_common_Array_csp_multiplayer_SequenceHierarchyFactory(
2425
+ nativePointer: NativePointer,
2426
+ ): NativeClassWrapper {
2427
+ return new Common.Array<Multiplayer.SequenceHierarchy>(
2428
+ nativePointer,
2429
+ csp_multiplayer_SequenceHierarchyFactory,
2430
+ "csp_multiplayer_SequenceHierarchy",
2431
+ );
2432
+ }
2433
+ ProxyClassFactories["csp_common_Array_csp_multiplayer_SequenceHierarchy"] =
2434
+ csp_common_Array_csp_multiplayer_SequenceHierarchyFactory;
2435
+
2384
2436
  function csp_common_Array_csp_multiplayer_MessageInfoFactory(
2385
2437
  nativePointer: NativePointer,
2386
2438
  ): NativeClassWrapper {
@@ -2835,6 +2887,18 @@ function csp_common_Array_csp_common_Map_String_StringFactory(
2835
2887
  ProxyClassFactories["csp_common_Array_csp_common_Map_String_String"] =
2836
2888
  csp_common_Array_csp_common_Map_String_StringFactory;
2837
2889
 
2890
+ function csp_common_List_csp_multiplayer_SpaceEntityFactory(
2891
+ nativePointer: NativePointer,
2892
+ ): NativeClassWrapper {
2893
+ return new Common.List<Multiplayer.SpaceEntity>(
2894
+ nativePointer,
2895
+ csp_multiplayer_SpaceEntityFactory,
2896
+ "csp_multiplayer_SpaceEntity",
2897
+ );
2898
+ }
2899
+ ProxyClassFactories["csp_common_List_csp_multiplayer_SpaceEntity"] =
2900
+ csp_common_List_csp_multiplayer_SpaceEntityFactory;
2901
+
2838
2902
  function csp_common_List_StringFactory(
2839
2903
  nativePointer: NativePointer,
2840
2904
  ): NativeClassWrapper {
@@ -3004,6 +3068,7 @@ export namespace Multiplayer {
3004
3068
  export enum ESequenceUpdateType {
3005
3069
  Create,
3006
3070
  Update,
3071
+ Rename,
3007
3072
  Delete,
3008
3073
  }
3009
3074
  }
@@ -3092,6 +3157,7 @@ export namespace Multiplayer {
3092
3157
  UPDATE_FLAGS_SELECTION_ID = 32,
3093
3158
  UPDATE_FLAGS_THIRD_PARTY_REF = 64,
3094
3159
  UPDATE_FLAGS_THIRD_PARTY_PLATFORM = 128,
3160
+ UPDATE_FLAGS_PARENT = 256,
3095
3161
  }
3096
3162
  }
3097
3163
 
@@ -3792,6 +3858,7 @@ export namespace Systems {
3792
3858
  ShopifyInvalidStoreName,
3793
3859
  UserShopifyLimitReached,
3794
3860
  UserTokenRefreshFailed,
3861
+ InvalidSequenceKey,
3795
3862
  }
3796
3863
  }
3797
3864
 
@@ -4252,6 +4319,12 @@ export namespace Multiplayer {
4252
4319
  */
4253
4320
  nextValueIsNull: () => boolean;
4254
4321
 
4322
+ /**
4323
+ * @description Checks if the next value is an array.
4324
+ * @return True if the next value is null, false otherwise.
4325
+ */
4326
+ nextValueIsArray: () => boolean;
4327
+
4255
4328
  /**
4256
4329
  * @description Puts the deserialiser into array processing mode to begin reading from an array.
4257
4330
  * @param outLength - A reference to variable to store the length of the array.
@@ -20956,6 +21029,36 @@ export namespace Common {
20956
21029
  return new Vector3(_nPtr);
20957
21030
  }
20958
21031
 
21032
+ /**
21033
+ * @description Member by member addition with another Vector3
21034
+ * @param vector3 - Other
21035
+ */
21036
+ // operator+
21037
+
21038
+ /**
21039
+ * @description Subtracts another Vector3 from this one
21040
+ * @param vector3 - Other
21041
+ */
21042
+ // operator-
21043
+
21044
+ /**
21045
+ * @description Divides the Vector3 by divisor
21046
+ * @param float - Divisor
21047
+ */
21048
+ // operator/
21049
+
21050
+ /**
21051
+ * @description Member by member multiplication with another Vector3
21052
+ * @param vector3 - Other
21053
+ */
21054
+ // operator*
21055
+
21056
+ /**
21057
+ * @description Multiplies the Vector3 by a scalar
21058
+ * @param float - Scalar
21059
+ */
21060
+ // operator*
21061
+
20959
21062
  delete(): void {
20960
21063
  if (this.ownsPointer && !this.disposed) {
20961
21064
  Module.ccall(
@@ -21132,6 +21235,36 @@ export namespace Common {
21132
21235
  return new Vector4(_nPtr);
21133
21236
  }
21134
21237
 
21238
+ /**
21239
+ * @description Member by member addition with another Vector4
21240
+ * @param vector4 - Other
21241
+ */
21242
+ // operator+
21243
+
21244
+ /**
21245
+ * @description Subtracts another Vector4 from this one
21246
+ * @param vector4 - Other
21247
+ */
21248
+ // operator-
21249
+
21250
+ /**
21251
+ * @description Divides the Vector4 by divisor
21252
+ * @param float - Divisor
21253
+ */
21254
+ // operator/
21255
+
21256
+ /**
21257
+ * @description Member by member multiplication with another Vector4
21258
+ * @param vector4 - Other
21259
+ */
21260
+ // operator*
21261
+
21262
+ /**
21263
+ * @description Multiplies the Vector4 by a scalar
21264
+ * @param float - Scalar
21265
+ */
21266
+ // operator*
21267
+
21135
21268
  delete(): void {
21136
21269
  if (this.ownsPointer && !this.disposed) {
21137
21270
  Module.ccall(
@@ -21887,6 +22020,110 @@ export namespace Multiplayer {
21887
22020
  }
21888
22021
  }
21889
22022
 
22023
+ export namespace Multiplayer {
22024
+ export class SequenceHierarchyChangedParams
22025
+ extends NativeClassWrapper
22026
+ implements INativeResource
22027
+ {
22028
+ /** @internal */
22029
+ constructor(pointer: NativePointer) {
22030
+ super(pointer);
22031
+ }
22032
+
22033
+ static create(): SequenceHierarchyChangedParams {
22034
+ var _ptr = Module._malloc(8);
22035
+ Module.ccall(
22036
+ "csp_multiplayer_SequenceHierarchyChangedParams_Ctor",
22037
+ "void",
22038
+ ["number"],
22039
+ [_ptr],
22040
+ );
22041
+ var _nPtr = getNativePointer(_ptr);
22042
+
22043
+ return new SequenceHierarchyChangedParams(_nPtr);
22044
+ }
22045
+
22046
+ delete(): void {
22047
+ if (this.ownsPointer && !this.disposed) {
22048
+ Module.ccall(
22049
+ "csp_multiplayer_SequenceHierarchyChangedParams_Dtor",
22050
+ "void",
22051
+ ["number"],
22052
+ [this.pointer],
22053
+ );
22054
+
22055
+ this.disposed = true;
22056
+ }
22057
+ }
22058
+
22059
+ get updateType(): Multiplayer.ESequenceUpdateType {
22060
+ let _result = Module.ccall(
22061
+ "csp_multiplayer_SequenceHierarchyChangedParams__Get_UpdateType",
22062
+ "number",
22063
+ ["number"],
22064
+ [this.pointer],
22065
+ );
22066
+
22067
+ return _result;
22068
+ }
22069
+
22070
+ set updateType(value: Multiplayer.ESequenceUpdateType) {
22071
+ Module.ccall(
22072
+ "csp_multiplayer_SequenceHierarchyChangedParams__Set_UpdateType",
22073
+ "void",
22074
+ ["number", "number"],
22075
+ [this.pointer, value],
22076
+ );
22077
+ }
22078
+
22079
+ get parentId(): bigint {
22080
+ let _result = Module.ccall(
22081
+ "csp_multiplayer_SequenceHierarchyChangedParams__Get_ParentId",
22082
+ "bigint",
22083
+ ["number"],
22084
+ [this.pointer],
22085
+ );
22086
+
22087
+ const _unfixedValue = _result;
22088
+ let _fixedValue =
22089
+ _unfixedValue < 0 ? _unfixedValue + 2n ** 64n : _unfixedValue;
22090
+
22091
+ _result = _fixedValue;
22092
+
22093
+ return _result;
22094
+ }
22095
+
22096
+ set parentId(value: bigint) {
22097
+ Module.ccall(
22098
+ "csp_multiplayer_SequenceHierarchyChangedParams__Set_ParentId",
22099
+ "void",
22100
+ ["number", "bigint"],
22101
+ [this.pointer, value],
22102
+ );
22103
+ }
22104
+
22105
+ get isRoot(): boolean {
22106
+ let _result = Module.ccall(
22107
+ "csp_multiplayer_SequenceHierarchyChangedParams__Get_IsRoot",
22108
+ "boolean",
22109
+ ["number"],
22110
+ [this.pointer],
22111
+ );
22112
+
22113
+ return _result;
22114
+ }
22115
+
22116
+ set isRoot(value: boolean) {
22117
+ Module.ccall(
22118
+ "csp_multiplayer_SequenceHierarchyChangedParams__Set_IsRoot",
22119
+ "void",
22120
+ ["number", "boolean"],
22121
+ [this.pointer, value],
22122
+ );
22123
+ }
22124
+ }
22125
+ }
22126
+
21890
22127
  export namespace Multiplayer {
21891
22128
  /**
21892
22129
  @ingroup Multiplayer
@@ -22716,6 +22953,108 @@ export namespace Multiplayer {
22716
22953
  }
22717
22954
  }
22718
22955
 
22956
+ export namespace Multiplayer {
22957
+ /**
22958
+ @ingroup Space Entity System
22959
+ * @description Class which exposes data that is relevent to entity hierarchies, which comes from the underlying Sequence System.
22960
+ * This allows users to manage the ordering of child entites within their parent.
22961
+ */
22962
+ export class SequenceHierarchy
22963
+ extends NativeClassWrapper
22964
+ implements INativeResource
22965
+ {
22966
+ /** @internal */
22967
+ constructor(pointer: NativePointer) {
22968
+ super(pointer);
22969
+ }
22970
+
22971
+ hasParent(): boolean {
22972
+ let _result = Module.ccall(
22973
+ "csp_multiplayer_SequenceHierarchy_HasParentC_bool",
22974
+ "boolean",
22975
+ ["number"],
22976
+ [this.pointer],
22977
+ );
22978
+
22979
+ return _result;
22980
+ }
22981
+
22982
+ static create(): SequenceHierarchy {
22983
+ var _ptr = Module._malloc(8);
22984
+ Module.ccall(
22985
+ "csp_multiplayer_SequenceHierarchy_Ctor",
22986
+ "void",
22987
+ ["number"],
22988
+ [_ptr],
22989
+ );
22990
+ var _nPtr = getNativePointer(_ptr);
22991
+
22992
+ return new SequenceHierarchy(_nPtr);
22993
+ }
22994
+
22995
+ delete(): void {
22996
+ if (this.ownsPointer && !this.disposed) {
22997
+ Module.ccall(
22998
+ "csp_multiplayer_SequenceHierarchy_Dtor",
22999
+ "void",
23000
+ ["number"],
23001
+ [this.pointer],
23002
+ );
23003
+
23004
+ this.disposed = true;
23005
+ }
23006
+ }
23007
+
23008
+ get ids(): Common.Array<bigint> {
23009
+ const _ptr = Module._malloc(8);
23010
+ Module.ccall(
23011
+ "csp_multiplayer_SequenceHierarchy__Get_Ids",
23012
+ "void",
23013
+ ["number", "number"],
23014
+ [_ptr, this.pointer],
23015
+ );
23016
+
23017
+ const _nPtr = getNativePointer(_ptr);
23018
+ return new Common.Array<bigint>(_nPtr, NumberFactory, "uint64_t");
23019
+ }
23020
+
23021
+ set ids(value: Common.Array<bigint>) {
23022
+ Module.ccall(
23023
+ "csp_multiplayer_SequenceHierarchy__Set_Ids",
23024
+ "void",
23025
+ ["number", "number"],
23026
+ [this.pointer, value.pointer],
23027
+ );
23028
+ }
23029
+
23030
+ get parentId(): bigint {
23031
+ let _result = Module.ccall(
23032
+ "csp_multiplayer_SequenceHierarchy__Get_ParentId",
23033
+ "bigint",
23034
+ ["number"],
23035
+ [this.pointer],
23036
+ );
23037
+
23038
+ const _unfixedValue = _result;
23039
+ let _fixedValue =
23040
+ _unfixedValue < 0 ? _unfixedValue + 2n ** 64n : _unfixedValue;
23041
+
23042
+ _result = _fixedValue;
23043
+
23044
+ return _result;
23045
+ }
23046
+
23047
+ set parentId(value: bigint) {
23048
+ Module.ccall(
23049
+ "csp_multiplayer_SequenceHierarchy__Set_ParentId",
23050
+ "void",
23051
+ ["number", "bigint"],
23052
+ [this.pointer, value],
23053
+ );
23054
+ }
23055
+ }
23056
+ }
23057
+
22719
23058
  export namespace Multiplayer {
22720
23059
  /**
22721
23060
  * @description Info class that specifies a type of update and the ID of a component the update is applied to.
@@ -22964,6 +23303,25 @@ export namespace Multiplayer {
22964
23303
  return _nPtr;
22965
23304
  }
22966
23305
 
23306
+ /**
23307
+ * @description Get the Global SpaceTransform of the SpaceEntity, derived from it's parent.
23308
+ * @return SpaceTransform.
23309
+ */
23310
+
23311
+ getGlobalTransform(): Multiplayer.SpaceTransform {
23312
+ var _ret = Module._malloc(8);
23313
+
23314
+ Module.ccall(
23315
+ "csp_multiplayer_SpaceEntity_GetGlobalTransformC_SpaceTransform",
23316
+ "void",
23317
+ ["number", "number"],
23318
+ [_ret, this.pointer],
23319
+ );
23320
+ var _nPtr = new Multiplayer.SpaceTransform(getNativePointer(_ret));
23321
+ Module._free(_ret);
23322
+ return _nPtr;
23323
+ }
23324
+
22967
23325
  /**
22968
23326
  * @description Get the position of the SpaceEntity, in world space.
22969
23327
  * @return Position.
@@ -22984,6 +23342,25 @@ export namespace Multiplayer {
22984
23342
  return _nPtr;
22985
23343
  }
22986
23344
 
23345
+ /**
23346
+ * @description Get the Global position of the SpaceEntity, in world space, derived from it's parent.
23347
+ * @return Position.
23348
+ */
23349
+
23350
+ getGlobalPosition(): Common.Vector3 {
23351
+ var _ret = Module._malloc(8);
23352
+
23353
+ Module.ccall(
23354
+ "csp_multiplayer_SpaceEntity_GetGlobalPositionC_Vector3",
23355
+ "void",
23356
+ ["number", "number"],
23357
+ [_ret, this.pointer],
23358
+ );
23359
+ var _nPtr = new Common.Vector3(getNativePointer(_ret));
23360
+ Module._free(_ret);
23361
+ return _nPtr;
23362
+ }
23363
+
22987
23364
  /**
22988
23365
  * @description Set the position of the SpaceEntity, in world space.
22989
23366
  * @param value - The position to set.
@@ -23018,6 +23395,25 @@ export namespace Multiplayer {
23018
23395
  return _nPtr;
23019
23396
  }
23020
23397
 
23398
+ /**
23399
+ * @description Get the Global rotation of the SpaceEntity, derived from it's parent.
23400
+ * @return Rotation.
23401
+ */
23402
+
23403
+ getGlobalRotation(): Common.Vector4 {
23404
+ var _ret = Module._malloc(8);
23405
+
23406
+ Module.ccall(
23407
+ "csp_multiplayer_SpaceEntity_GetGlobalRotationC_Vector4",
23408
+ "void",
23409
+ ["number", "number"],
23410
+ [_ret, this.pointer],
23411
+ );
23412
+ var _nPtr = new Common.Vector4(getNativePointer(_ret));
23413
+ Module._free(_ret);
23414
+ return _nPtr;
23415
+ }
23416
+
23021
23417
  /**
23022
23418
  * @description Set the rotation of the SpaceEntity.
23023
23419
  * @param value - The rotation to set.
@@ -23052,6 +23448,25 @@ export namespace Multiplayer {
23052
23448
  return _nPtr;
23053
23449
  }
23054
23450
 
23451
+ /**
23452
+ * @description Get the Global scale of the SpaceEntity, derived from it's parent.
23453
+ * @return Scale.
23454
+ */
23455
+
23456
+ getGlobalScale(): Common.Vector3 {
23457
+ var _ret = Module._malloc(8);
23458
+
23459
+ Module.ccall(
23460
+ "csp_multiplayer_SpaceEntity_GetGlobalScaleC_Vector3",
23461
+ "void",
23462
+ ["number", "number"],
23463
+ [_ret, this.pointer],
23464
+ );
23465
+ var _nPtr = new Common.Vector3(getNativePointer(_ret));
23466
+ Module._free(_ret);
23467
+ return _nPtr;
23468
+ }
23469
+
23055
23470
  /**
23056
23471
  * @description Set the scale of the SpaceEntity.
23057
23472
  * @param value - The scale to set.
@@ -23185,6 +23600,122 @@ export namespace Multiplayer {
23185
23600
  return _nPtr;
23186
23601
  }
23187
23602
 
23603
+ /**
23604
+ * @description Sets the parent for this entity
23605
+ * QueueUpdate() should be called afterwards to enable changes to the parent.
23606
+ * @param parentId - Uint64_t the new parent id of this entity.
23607
+ */
23608
+
23609
+ setParentId(parentId: bigint): void {
23610
+ assert(parentId >= Limits.UINT64_MIN);
23611
+ assert(parentId <= Limits.UINT64_MAX);
23612
+
23613
+ Module.ccall(
23614
+ "csp_multiplayer_SpaceEntity_SetParentId_void_uint64_t",
23615
+ "void",
23616
+ ["number", "bigint"],
23617
+ [this.pointer, parentId],
23618
+ );
23619
+ }
23620
+
23621
+ /**
23622
+ * @description Removes the parent entity
23623
+ * QueueUpdate() should be called afterwards to enable changes to the parent.
23624
+ */
23625
+
23626
+ removeParentEntity(): void {
23627
+ Module.ccall(
23628
+ "csp_multiplayer_SpaceEntity_RemoveParentEntity_void",
23629
+ "void",
23630
+ ["number"],
23631
+ [this.pointer],
23632
+ );
23633
+ }
23634
+
23635
+ /**
23636
+ * @description Gets the parent of this entity
23637
+ * @return SpaceEntity
23638
+ */
23639
+
23640
+ getParentEntity(): Multiplayer.SpaceEntity {
23641
+ var _ret = Module._malloc(8);
23642
+
23643
+ Module.ccall(
23644
+ "csp_multiplayer_SpaceEntity_GetParentEntityC_SpaceEntityP",
23645
+ "void",
23646
+ ["number", "number"],
23647
+ [_ret, this.pointer],
23648
+ );
23649
+ var _nPtr = new Multiplayer.SpaceEntity(getNativePointer(_ret));
23650
+ Module._free(_ret);
23651
+
23652
+ return _nPtr;
23653
+ }
23654
+
23655
+ /**
23656
+ * @description Create a new entity with this entity as it's parent
23657
+ * @param inName - The name to give the new SpaceEntity.
23658
+ * @param inSpaceTransform - The initial transform to set the SpaceEntity to.
23659
+ * @param callback - A callback that executes when the creation is complete,
23660
+ * which contains a pointer to the new SpaceEntity so that it can be used on the local client.
23661
+ */
23662
+
23663
+ async createChildEntity(
23664
+ name: string,
23665
+ spaceTransform: Multiplayer.SpaceTransform,
23666
+ ): Promise<Multiplayer.SpaceEntity> {
23667
+ var _resolve;
23668
+
23669
+ var _promise = new Promise<Multiplayer.SpaceEntity>((_r) => {
23670
+ _resolve = _r;
23671
+ });
23672
+
23673
+ var _callbackPtr: number;
23674
+ var _callback = (_stateObject__: number, arg1) => {
23675
+ var _arg1Ptr = getNativePointer(arg1);
23676
+ var _arg1Instance = new Multiplayer.SpaceEntity(_arg1Ptr);
23677
+
23678
+ _resolve(_arg1Instance);
23679
+
23680
+ Module.removeFunction(_callbackPtr);
23681
+ };
23682
+
23683
+ _callbackPtr = Module.addFunction(_callback, "vii");
23684
+
23685
+ Module.ccall(
23686
+ "csp_multiplayer_SpaceEntity_CreateChildEntity_void_StringRC_SpaceTransformRC_EntityCreatedCallback",
23687
+ "void",
23688
+ ["number", "string", "number", "number", "number"],
23689
+ [this.pointer, name, spaceTransform.pointer, _callbackPtr, 0],
23690
+ );
23691
+
23692
+ return _promise;
23693
+ }
23694
+
23695
+ /**
23696
+ * @description Gets the children of this entity
23697
+ * @return Csp::common::list&lt;spaceentity&gt;
23698
+ */
23699
+
23700
+ getChildEntities(): Common.List<Multiplayer.SpaceEntity> {
23701
+ var _ret = Module._malloc(8);
23702
+
23703
+ Module.ccall(
23704
+ "csp_multiplayer_SpaceEntity_GetChildEntitiesC_ListPC",
23705
+ "void",
23706
+ ["number", "number"],
23707
+ [_ret, this.pointer],
23708
+ );
23709
+ var _nPtr = new Common.List<Multiplayer.SpaceEntity>(
23710
+ getNativePointer(_ret),
23711
+ csp_multiplayer_SpaceEntityFactory,
23712
+ "csp_multiplayer_SpaceEntity",
23713
+ );
23714
+ Module._free(_ret);
23715
+
23716
+ return _nPtr;
23717
+ }
23718
+
23188
23719
  /**
23189
23720
  * @description Queues an update which will be executed on next Tick() or ProcessPendingEntityOperations(). Not a blocking or async function.
23190
23721
  */
@@ -24341,6 +24872,324 @@ export namespace Multiplayer {
24341
24872
  [this.pointer, enabled],
24342
24873
  );
24343
24874
  }
24875
+
24876
+ /**
24877
+ * @description Retrieves all entites that exist at the root level (do not have a parent entity).
24878
+ * @return A list of root entities.
24879
+ */
24880
+
24881
+ getRootHierarchyEntities(): Common.List<Multiplayer.SpaceEntity> {
24882
+ var _ret = Module._malloc(8);
24883
+
24884
+ Module.ccall(
24885
+ "csp_multiplayer_SpaceEntitySystem_GetRootHierarchyEntitiesC_ListPC",
24886
+ "void",
24887
+ ["number", "number"],
24888
+ [_ret, this.pointer],
24889
+ );
24890
+ var _nPtr = new Common.List<Multiplayer.SpaceEntity>(
24891
+ getNativePointer(_ret),
24892
+ csp_multiplayer_SpaceEntityFactory,
24893
+ "csp_multiplayer_SpaceEntity",
24894
+ );
24895
+ Module._free(_ret);
24896
+
24897
+ return _nPtr;
24898
+ }
24899
+
24900
+ /**
24901
+ * @description Creates an entity hierarchy for a given parent entity id. Pass null to create a hiererchy for the root.
24902
+ * @param parentId - An optional parent. Pass null to create a hiererchy for the root.
24903
+ * @param hierarchyItemIds - An array of entity ids.
24904
+ * @param callback - A callback when the asynchronous task finishes.
24905
+ */
24906
+
24907
+ async createSequenceHierarchy(
24908
+ parentId: bigint | null,
24909
+ hierarchyItemIds: Common.Array<bigint>,
24910
+ ): Promise<Multiplayer.SequenceHierarchyResult> {
24911
+ var _resolve;
24912
+
24913
+ var _promise = new Promise<Multiplayer.SequenceHierarchyResult>((_r) => {
24914
+ _resolve = _r;
24915
+ });
24916
+
24917
+ var _callbackPtr: number;
24918
+ var _callback = (_stateObject__: number, result) => {
24919
+ var _resultPtr = getNativePointer(result);
24920
+ var _resultInstance = new Multiplayer.SequenceHierarchyResult(
24921
+ _resultPtr,
24922
+ );
24923
+
24924
+ if (_resultInstance.getResultCode() == Systems.EResultCode.InProgress) {
24925
+ return;
24926
+ }
24927
+
24928
+ _resolve(_resultInstance);
24929
+
24930
+ Module.removeFunction(_callbackPtr);
24931
+ };
24932
+
24933
+ _callbackPtr = Module.addFunction(_callback, "vii");
24934
+
24935
+ var parentIdPointer = 0;
24936
+ if (parentId != null) {
24937
+ parentIdPointer = Module._malloc(4);
24938
+ Module.setValue(parentIdPointer, parentId, "i32");
24939
+ }
24940
+
24941
+ Module.ccall(
24942
+ "csp_multiplayer_SpaceEntitySystem_CreateSequenceHierarchy_void_uint64_tRC_ArrayRC_SequenceHierarchyResultCallback",
24943
+ "void",
24944
+ ["number", "bigint", "number", "number", "number"],
24945
+ [
24946
+ this.pointer,
24947
+ parentIdPointer,
24948
+ hierarchyItemIds.pointer,
24949
+ _callbackPtr,
24950
+ 0,
24951
+ ],
24952
+ );
24953
+
24954
+ if (parentIdPointer) {
24955
+ Module._free(parentIdPointer);
24956
+ }
24957
+
24958
+ return _promise;
24959
+ }
24960
+
24961
+ /**
24962
+ * @description Updates an entity hierarchy for a given parent entity id. Pass null to update the root.
24963
+ * This will create a hierarchy if it doesnt exist.
24964
+ * @param parentId - An optional parent. Pass null to create a hiererchy for the root.
24965
+ * @param hierarchyItemIds - An array of entity ids.
24966
+ * @param callback - A callback when the asynchronous task finishes.
24967
+ */
24968
+
24969
+ async updateSequenceHierarchy(
24970
+ parentId: bigint | null,
24971
+ hierarchyItemIds: Common.Array<bigint>,
24972
+ ): Promise<Multiplayer.SequenceHierarchyResult> {
24973
+ var _resolve;
24974
+
24975
+ var _promise = new Promise<Multiplayer.SequenceHierarchyResult>((_r) => {
24976
+ _resolve = _r;
24977
+ });
24978
+
24979
+ var _callbackPtr: number;
24980
+ var _callback = (_stateObject__: number, result) => {
24981
+ var _resultPtr = getNativePointer(result);
24982
+ var _resultInstance = new Multiplayer.SequenceHierarchyResult(
24983
+ _resultPtr,
24984
+ );
24985
+
24986
+ if (_resultInstance.getResultCode() == Systems.EResultCode.InProgress) {
24987
+ return;
24988
+ }
24989
+
24990
+ _resolve(_resultInstance);
24991
+
24992
+ Module.removeFunction(_callbackPtr);
24993
+ };
24994
+
24995
+ _callbackPtr = Module.addFunction(_callback, "vii");
24996
+
24997
+ var parentIdPointer = 0;
24998
+ if (parentId != null) {
24999
+ parentIdPointer = Module._malloc(4);
25000
+ Module.setValue(parentIdPointer, parentId, "i32");
25001
+ }
25002
+
25003
+ Module.ccall(
25004
+ "csp_multiplayer_SpaceEntitySystem_UpdateSequenceHierarchy_void_uint64_tRC_ArrayRC_SequenceHierarchyResultCallback",
25005
+ "void",
25006
+ ["number", "bigint", "number", "number", "number"],
25007
+ [
25008
+ this.pointer,
25009
+ parentIdPointer,
25010
+ hierarchyItemIds.pointer,
25011
+ _callbackPtr,
25012
+ 0,
25013
+ ],
25014
+ );
25015
+
25016
+ if (parentIdPointer) {
25017
+ Module._free(parentIdPointer);
25018
+ }
25019
+
25020
+ return _promise;
25021
+ }
25022
+
25023
+ /**
25024
+ * @description Gets an entity hierarchy for a given parent entity id. Pass null to get the root hierarchy.
25025
+ * @param parentId - An optional parent. Pass null to get the root hierarchy.
25026
+ * @param callback - A callback when the asynchronous task finishes.
25027
+ */
25028
+
25029
+ async getSequenceHierarchy(
25030
+ parentId: bigint | null,
25031
+ ): Promise<Multiplayer.SequenceHierarchyResult> {
25032
+ var _resolve;
25033
+
25034
+ var _promise = new Promise<Multiplayer.SequenceHierarchyResult>((_r) => {
25035
+ _resolve = _r;
25036
+ });
25037
+
25038
+ var _callbackPtr: number;
25039
+ var _callback = (_stateObject__: number, result) => {
25040
+ var _resultPtr = getNativePointer(result);
25041
+ var _resultInstance = new Multiplayer.SequenceHierarchyResult(
25042
+ _resultPtr,
25043
+ );
25044
+
25045
+ if (_resultInstance.getResultCode() == Systems.EResultCode.InProgress) {
25046
+ return;
25047
+ }
25048
+
25049
+ _resolve(_resultInstance);
25050
+
25051
+ Module.removeFunction(_callbackPtr);
25052
+ };
25053
+
25054
+ _callbackPtr = Module.addFunction(_callback, "vii");
25055
+
25056
+ var parentIdPointer = 0;
25057
+ if (parentId != null) {
25058
+ parentIdPointer = Module._malloc(4);
25059
+ Module.setValue(parentIdPointer, parentId, "i32");
25060
+ }
25061
+
25062
+ Module.ccall(
25063
+ "csp_multiplayer_SpaceEntitySystem_GetSequenceHierarchy_void_uint64_tRC_SequenceHierarchyResultCallback",
25064
+ "void",
25065
+ ["number", "bigint", "number", "number"],
25066
+ [this.pointer, parentIdPointer, _callbackPtr, 0],
25067
+ );
25068
+
25069
+ if (parentIdPointer) {
25070
+ Module._free(parentIdPointer);
25071
+ }
25072
+
25073
+ return _promise;
25074
+ }
25075
+
25076
+ /**
25077
+ * @description Gets all hierarchies for a space
25078
+ * @param callback - A callback when the asynchronous task finishes.
25079
+ */
25080
+
25081
+ async getAllSequenceHierarchies(): Promise<Multiplayer.SequenceHierarchyCollectionResult> {
25082
+ var _resolve;
25083
+
25084
+ var _promise = new Promise<Multiplayer.SequenceHierarchyCollectionResult>(
25085
+ (_r) => {
25086
+ _resolve = _r;
25087
+ },
25088
+ );
25089
+
25090
+ var _callbackPtr: number;
25091
+ var _callback = (_stateObject__: number, result) => {
25092
+ var _resultPtr = getNativePointer(result);
25093
+ var _resultInstance = new Multiplayer.SequenceHierarchyCollectionResult(
25094
+ _resultPtr,
25095
+ );
25096
+
25097
+ if (_resultInstance.getResultCode() == Systems.EResultCode.InProgress) {
25098
+ return;
25099
+ }
25100
+
25101
+ _resolve(_resultInstance);
25102
+
25103
+ Module.removeFunction(_callbackPtr);
25104
+ };
25105
+
25106
+ _callbackPtr = Module.addFunction(_callback, "vii");
25107
+
25108
+ Module.ccall(
25109
+ "csp_multiplayer_SpaceEntitySystem_GetAllSequenceHierarchies_void_SequenceHierarchyCollectionResultCallback",
25110
+ "void",
25111
+ ["number", "number", "number"],
25112
+ [this.pointer, _callbackPtr, 0],
25113
+ );
25114
+
25115
+ return _promise;
25116
+ }
25117
+
25118
+ /**
25119
+ * @description Deletes an entity hierarchy for a given parent entity id. Pass null to delete the root hierarchy.
25120
+ * @param parentId - An optional parent. Pass null to get the root hierarchy.
25121
+ * @param callback - A callback when the asynchronous task finishes.
25122
+ */
25123
+
25124
+ async deleteSequenceHierarchy(
25125
+ parentId: bigint | null,
25126
+ ): Promise<Systems.NullResult> {
25127
+ var _resolve;
25128
+
25129
+ var _promise = new Promise<Systems.NullResult>((_r) => {
25130
+ _resolve = _r;
25131
+ });
25132
+
25133
+ var _callbackPtr: number;
25134
+ var _callback = (_stateObject__: number, result) => {
25135
+ var _resultPtr = getNativePointer(result);
25136
+ var _resultInstance = new Systems.NullResult(_resultPtr);
25137
+
25138
+ if (_resultInstance.getResultCode() == Systems.EResultCode.InProgress) {
25139
+ return;
25140
+ }
25141
+
25142
+ _resolve(_resultInstance);
25143
+
25144
+ Module.removeFunction(_callbackPtr);
25145
+ };
25146
+
25147
+ _callbackPtr = Module.addFunction(_callback, "vii");
25148
+
25149
+ var parentIdPointer = 0;
25150
+ if (parentId != null) {
25151
+ parentIdPointer = Module._malloc(4);
25152
+ Module.setValue(parentIdPointer, parentId, "i32");
25153
+ }
25154
+
25155
+ Module.ccall(
25156
+ "csp_multiplayer_SpaceEntitySystem_DeleteSequenceHierarchy_void_uint64_tRC_NullResultCallback",
25157
+ "void",
25158
+ ["number", "bigint", "number", "number"],
25159
+ [this.pointer, parentIdPointer, _callbackPtr, 0],
25160
+ );
25161
+
25162
+ if (parentIdPointer) {
25163
+ Module._free(parentIdPointer);
25164
+ }
25165
+
25166
+ return _promise;
25167
+ }
25168
+
25169
+ /**
25170
+ * @description Sets a callback for a sequence hierarchy changed event.
25171
+ * @param callback - Callback to receive data for the sequence hierarchy that has been changed.
25172
+ */
25173
+ setSequenceHierarchyChangedCallback(
25174
+ callback: (arg1: Multiplayer.SequenceHierarchyChangedParams) => void,
25175
+ ) {
25176
+ var _callback = (_stateObject__: number, arg1) => {
25177
+ var _arg1 = new Multiplayer.SequenceHierarchyChangedParams(
25178
+ getNativePointer(arg1),
25179
+ );
25180
+
25181
+ callback(_arg1);
25182
+ };
25183
+
25184
+ var _callbackPtr = Module.addFunction(_callback, "vii");
25185
+
25186
+ Module.ccall(
25187
+ "csp_multiplayer_SpaceEntitySystem_SetSequenceHierarchyChangedCallback_void_SequenceHierarchyChangedCallbackHandler",
25188
+ "void",
25189
+ ["number", "number", "number"],
25190
+ [this.pointer, _callbackPtr, 0],
25191
+ );
25192
+ }
24344
25193
  }
24345
25194
  }
24346
25195
 
@@ -24396,6 +25245,19 @@ export namespace Multiplayer {
24396
25245
  return new SpaceTransform(_nPtr);
24397
25246
  }
24398
25247
 
25248
+ /**
25249
+ * @description Equality operator
25250
+ * @param spaceTransform - Transform
25251
+ */
25252
+ // operator==
25253
+
25254
+ /**
25255
+ * @description Multiplication operator
25256
+ * @param spaceTransform - Transform
25257
+ * NOTE: This mimics the operations of a matrix transform multiplication, but converts the back into a recognisable form.
25258
+ */
25259
+ // operator*
25260
+
24399
25261
  delete(): void {
24400
25262
  if (this.ownsPointer && !this.disposed) {
24401
25263
  Module.ccall(
@@ -33188,6 +34050,130 @@ export namespace Systems {
33188
34050
  }
33189
34051
  }
33190
34052
 
34053
+ export namespace Multiplayer {
34054
+ /**
34055
+ @ingroup Space Entity System
34056
+ * @description Data class used to contain information when attempting to get a sequence hierarchy
34057
+ */
34058
+ export class SequenceHierarchyResult
34059
+ extends Systems.ResultBase
34060
+ implements INativeResource
34061
+ {
34062
+ /** @internal */
34063
+ constructor(pointer: NativePointer) {
34064
+ super(pointer);
34065
+ }
34066
+
34067
+ static fromResultBase(
34068
+ baseInstance: Systems.ResultBase,
34069
+ ): Multiplayer.SequenceHierarchyResult {
34070
+ const nativeClassWrapper = baseInstance as unknown as NativeClassWrapper;
34071
+ return new Multiplayer.SequenceHierarchyResult(
34072
+ new NativePointer(
34073
+ nativeClassWrapper.pointer,
34074
+ nativeClassWrapper.ownsPointer,
34075
+ ),
34076
+ );
34077
+ }
34078
+
34079
+ /**
34080
+ * @description Retreives the SequenceHierarchy from the result.
34081
+ */
34082
+
34083
+ getSequenceHierarchy(): Multiplayer.SequenceHierarchy {
34084
+ var _ret = Module._malloc(8);
34085
+
34086
+ Module.ccall(
34087
+ "csp_multiplayer_SequenceHierarchyResult_GetSequenceHierarchyC_SequenceHierarchyRC",
34088
+ "void",
34089
+ ["number", "number"],
34090
+ [_ret, this.pointer],
34091
+ );
34092
+ var _nPtr = new Multiplayer.SequenceHierarchy(getNativePointer(_ret));
34093
+ Module._free(_ret);
34094
+
34095
+ return _nPtr;
34096
+ }
34097
+
34098
+ delete(): void {
34099
+ if (this.ownsPointer && !this.disposed) {
34100
+ Module.ccall(
34101
+ "csp_multiplayer_SequenceHierarchyResult_Dtor",
34102
+ "void",
34103
+ ["number"],
34104
+ [this.pointer],
34105
+ );
34106
+
34107
+ this.disposed = true;
34108
+ }
34109
+ }
34110
+ }
34111
+ }
34112
+
34113
+ export namespace Multiplayer {
34114
+ /**
34115
+ @ingroup Space Entity System
34116
+ * @description Data class used to contain information when attempting to get an array of sequence hierachies
34117
+ */
34118
+ export class SequenceHierarchyCollectionResult
34119
+ extends Systems.ResultBase
34120
+ implements INativeResource
34121
+ {
34122
+ /** @internal */
34123
+ constructor(pointer: NativePointer) {
34124
+ super(pointer);
34125
+ }
34126
+
34127
+ static fromResultBase(
34128
+ baseInstance: Systems.ResultBase,
34129
+ ): Multiplayer.SequenceHierarchyCollectionResult {
34130
+ const nativeClassWrapper = baseInstance as unknown as NativeClassWrapper;
34131
+ return new Multiplayer.SequenceHierarchyCollectionResult(
34132
+ new NativePointer(
34133
+ nativeClassWrapper.pointer,
34134
+ nativeClassWrapper.ownsPointer,
34135
+ ),
34136
+ );
34137
+ }
34138
+
34139
+ /**
34140
+ * @description Retreives the SequenceHierarchies from the result.
34141
+ */
34142
+
34143
+ getSequenceHierarchyCollection(): Common.Array<Multiplayer.SequenceHierarchy> {
34144
+ var _ret = Module._malloc(8);
34145
+
34146
+ Module.ccall(
34147
+ "csp_multiplayer_SequenceHierarchyCollectionResult_GetSequenceHierarchyCollectionC_ArrayRC",
34148
+ "void",
34149
+ ["number", "number"],
34150
+ [_ret, this.pointer],
34151
+ );
34152
+ var _nPtr = new Common.Array<Multiplayer.SequenceHierarchy>(
34153
+ getNativePointer(_ret),
34154
+ csp_multiplayer_SequenceHierarchyFactory,
34155
+ "csp_multiplayer_SequenceHierarchy",
34156
+ );
34157
+ Module._free(_ret);
34158
+
34159
+ return _nPtr;
34160
+ }
34161
+
34162
+ delete(): void {
34163
+ if (this.ownsPointer && !this.disposed) {
34164
+ Module.ccall(
34165
+ "csp_multiplayer_SequenceHierarchyCollectionResult_Dtor",
34166
+ "void",
34167
+ ["number"],
34168
+ [this.pointer],
34169
+ );
34170
+
34171
+ this.disposed = true;
34172
+ }
34173
+ }
34174
+ }
34175
+ }
34176
+
33191
34177
  export namespace Multiplayer {
33192
34178
  /**
33193
34179
  @ingroup AnimatedModelSpaceComponent
@@ -46500,7 +47486,7 @@ export namespace Systems {
46500
47486
  */
46501
47487
 
46502
47488
  async createHotspotGroup(
46503
- arg1: string,
47489
+ groupName: string,
46504
47490
  hotspotIds: Common.Array<string>,
46505
47491
  ): Promise<Systems.HotspotGroupResult> {
46506
47492
  var _resolve;
@@ -46529,7 +47515,7 @@ export namespace Systems {
46529
47515
  "csp_systems_HotspotSequenceSystem_CreateHotspotGroup_void_StringRC_ArrayRC_HotspotGroupResultCallback",
46530
47516
  "void",
46531
47517
  ["number", "string", "number", "number", "number"],
46532
- [this.pointer, arg1, hotspotIds.pointer, _callbackPtr, 0],
47518
+ [this.pointer, groupName, hotspotIds.pointer, _callbackPtr, 0],
46533
47519
  );
46534
47520
 
46535
47521
  return _promise;
@@ -48338,6 +49324,7 @@ export namespace Systems {
48338
49324
 
48339
49325
  /**
48340
49326
  * @description Creates a new sequence. If a sequence already exists with this key, it will overwrite the current one.
49327
+ * NOTE: This call will fail (Reason InvalidSequenceKey) if the SequenceKey parameter contains invalid keys, such as spaces, '/' or '%'
48341
49328
  * This call will fail if the user isn't a creator of the space.
48342
49329
  * @param sequenceKey - The unique grouping name. Our naming convention is: Type:[SpaceId]:[GroupName]
48343
49330
  * @param referenceType - The type of reference (GroupId etc.)
@@ -48406,6 +49393,7 @@ export namespace Systems {
48406
49393
 
48407
49394
  /**
48408
49395
  * @description Updates an existing sequence. This call will fail if the user isn't a creator of the space.
49396
+ * NOTE: This call will fail if the SequenceKey parameter contains invalid keys, such as spaces, '/' or '%'
48409
49397
  * @param sequenceKey - The unique grouping name. Our naming convention is: Type:[SpaceId]:[GroupName]
48410
49398
  * @param referenceType - The type of reference (GroupId etc.)
48411
49399
  * @param referenceId - The id of the reference
@@ -48473,6 +49461,8 @@ export namespace Systems {
48473
49461
 
48474
49462
  /**
48475
49463
  * @description Renames a given sequence. This call will fail if the user isn't a creator of the space.
49464
+ * NOTE: This call will fail (Reason InvalidSequenceKey) if the OldSequenceKey, or NewSequenceKey parameters contains invalid keys, such as
49465
+ * spaces, '/' or '%'
48476
49466
  * @param oldSequenceKey - The current sequence key name
48477
49467
  * @param newSequenceKey - The new sequence key name
48478
49468
  * @param callback - Callback to call when a response is received
@@ -48516,6 +49506,7 @@ export namespace Systems {
48516
49506
 
48517
49507
  /**
48518
49508
  * @description Finds sequences based on the given criteria
49509
+ * NOTE: This call will fail (Reason InvalidSequenceKey) if the SequenceKey parameter contains invalid keys, such as spaces, '/' or '%'
48519
49510
  * @param sequenceKeys - An array of sequence keys to search for
48520
49511
  * @param sequenceKeys - An optional regex string for searching keys
48521
49512
  * @param referenceType - The type of reference (GroupId etc.). Must be used with ReferenceIds
@@ -48583,6 +49574,7 @@ export namespace Systems {
48583
49574
 
48584
49575
  /**
48585
49576
  * @description Gets a sequence by it's key
49577
+ * NOTE: This call will fail (Reason InvalidSequenceKey) if the SequenceKey parameter contains invalid keys, such as spaces, '/' or '%'
48586
49578
  * @param sequenceKey - The unique grouping name
48587
49579
  * @param callback - Callback to call when a response is received
48588
49580
  */
@@ -48622,6 +49614,7 @@ export namespace Systems {
48622
49614
 
48623
49615
  /**
48624
49616
  * @description Deletes the given sequences. This call will fail if the user isn't a creator of the space
49617
+ * NOTE: This call will fail (Reason InvalidSequenceKey) if the SequenceKey parameter contains invalid keys, such as spaces, '/' or '%'
48625
49618
  * @param sequenceKeys - An array of sequence keys to delete
48626
49619
  * @param callback - Callback to call when a response is received
48627
49620
  */
@@ -51946,6 +52939,74 @@ export namespace Systems {
51946
52939
 
51947
52940
  return _promise;
51948
52941
  }
52942
+
52943
+ /**
52944
+ * @description Duplicate an existing space and assign it to the current user
52945
+ * @param spaceId - Id of the space to duplicate.
52946
+ * @param newName - A unique name for the duplicated space.
52947
+ * @param newAttributes - Attributes to apply to the duplicated space.
52948
+ * @param memberGroupIds - An optional array of group (space) IDs to copy users from.
52949
+ * @param shallowCopy - If true, the duplicated space will reference the assets of the original space. Otherwise, all assets will be
52950
+ * duplicated.
52951
+ * @param callback - Callback when asynchronous task finishes
52952
+ */
52953
+
52954
+ async duplicateSpace(
52955
+ spaceId: string,
52956
+ newName: string,
52957
+ newAttributes: Systems.SpaceAttributes,
52958
+ memberGroupIds: Common.Array<string> | null,
52959
+ shallowCopy: boolean,
52960
+ ): Promise<Systems.SpaceResult> {
52961
+ var _resolve;
52962
+
52963
+ var _promise = new Promise<Systems.SpaceResult>((_r) => {
52964
+ _resolve = _r;
52965
+ });
52966
+
52967
+ var _callbackPtr: number;
52968
+ var _callback = (_stateObject__: number, result) => {
52969
+ var _resultPtr = getNativePointer(result);
52970
+ var _resultInstance = new Systems.SpaceResult(_resultPtr);
52971
+
52972
+ if (_resultInstance.getResultCode() == Systems.EResultCode.InProgress) {
52973
+ return;
52974
+ }
52975
+
52976
+ _resolve(_resultInstance);
52977
+
52978
+ Module.removeFunction(_callbackPtr);
52979
+ };
52980
+
52981
+ _callbackPtr = Module.addFunction(_callback, "vii");
52982
+
52983
+ Module.ccall(
52984
+ "csp_systems_SpaceSystem_DuplicateSpace_void_StringRC_StringRC_SpaceAttributes_ArrayRC_bool_SpaceResultCallback",
52985
+ "void",
52986
+ [
52987
+ "number",
52988
+ "string",
52989
+ "string",
52990
+ "number",
52991
+ "number",
52992
+ "boolean",
52993
+ "number",
52994
+ "number",
52995
+ ],
52996
+ [
52997
+ this.pointer,
52998
+ spaceId,
52999
+ newName,
53000
+ newAttributes,
53001
+ memberGroupIds != null ? memberGroupIds.pointer : 0,
53002
+ shallowCopy,
53003
+ _callbackPtr,
53004
+ 0,
53005
+ ],
53006
+ );
53007
+
53008
+ return _promise;
53009
+ }
51949
53010
  }
51950
53011
  }
51951
53012
 
@@ -54795,6 +55856,42 @@ export namespace Common {
54795
55856
  return _inst;
54796
55857
  }
54797
55858
 
55859
+ static ofuint64_t(): Array<bigint> {
55860
+ var _ret = Module._malloc(8);
55861
+ Module.ccall(
55862
+ "csp_common_Array_Ctor_uint64_t",
55863
+ "void",
55864
+ ["number"],
55865
+ [_ret],
55866
+ );
55867
+ var _inst = new Array<bigint>(
55868
+ getNativePointer(_ret),
55869
+ NumberFactory,
55870
+ "uint64_t",
55871
+ );
55872
+ Module._free(_ret);
55873
+
55874
+ return _inst;
55875
+ }
55876
+
55877
+ static ofcsp_multiplayer_SequenceHierarchy(): Array<Multiplayer.SequenceHierarchy> {
55878
+ var _ret = Module._malloc(8);
55879
+ Module.ccall(
55880
+ "csp_common_Array_Ctor_csp_multiplayer_SequenceHierarchy",
55881
+ "void",
55882
+ ["number"],
55883
+ [_ret],
55884
+ );
55885
+ var _inst = new Array<Multiplayer.SequenceHierarchy>(
55886
+ getNativePointer(_ret),
55887
+ csp_multiplayer_SequenceHierarchyFactory,
55888
+ "csp_multiplayer_SequenceHierarchy",
55889
+ );
55890
+ Module._free(_ret);
55891
+
55892
+ return _inst;
55893
+ }
55894
+
54798
55895
  static ofcsp_multiplayer_MessageInfo(): Array<Multiplayer.MessageInfo> {
54799
55896
  var _ret = Module._malloc(8);
54800
55897
  Module.ccall(
@@ -55542,6 +56639,44 @@ export namespace Common {
55542
56639
  return _inst;
55543
56640
  }
55544
56641
 
56642
+ static ofuint64_t_number(size: number): Array<bigint> {
56643
+ var _ret = Module._malloc(8);
56644
+ Module.ccall(
56645
+ "csp_common_Array_Conv_size_tC_uint64_t",
56646
+ "void",
56647
+ ["number", "number"],
56648
+ [_ret, size],
56649
+ );
56650
+ var _inst = new Array<bigint>(
56651
+ getNativePointer(_ret),
56652
+ NumberFactory,
56653
+ "uint64_t",
56654
+ );
56655
+ Module._free(_ret);
56656
+
56657
+ return _inst;
56658
+ }
56659
+
56660
+ static ofcsp_multiplayer_SequenceHierarchy_number(
56661
+ size: number,
56662
+ ): Array<Multiplayer.SequenceHierarchy> {
56663
+ var _ret = Module._malloc(8);
56664
+ Module.ccall(
56665
+ "csp_common_Array_Conv_size_tC_csp_multiplayer_SequenceHierarchy",
56666
+ "void",
56667
+ ["number", "number"],
56668
+ [_ret, size],
56669
+ );
56670
+ var _inst = new Array<Multiplayer.SequenceHierarchy>(
56671
+ getNativePointer(_ret),
56672
+ csp_multiplayer_SequenceHierarchyFactory,
56673
+ "csp_multiplayer_SequenceHierarchy",
56674
+ );
56675
+ Module._free(_ret);
56676
+
56677
+ return _inst;
56678
+ }
56679
+
55545
56680
  static ofcsp_multiplayer_MessageInfo_number(
55546
56681
  size: number,
55547
56682
  ): Array<Multiplayer.MessageInfo> {
@@ -56389,6 +57524,24 @@ export namespace Common {
56389
57524
  private TTypeFactory: ProxyClassFactory;
56390
57525
  private TTypeName: string;
56391
57526
 
57527
+ static ofcsp_multiplayer_SpaceEntity(): List<Multiplayer.SpaceEntity> {
57528
+ var _ret = Module._malloc(8);
57529
+ Module.ccall(
57530
+ "csp_common_List_Ctor_csp_multiplayer_SpaceEntity",
57531
+ "void",
57532
+ ["number"],
57533
+ [_ret],
57534
+ );
57535
+ var _inst = new List<Multiplayer.SpaceEntity>(
57536
+ getNativePointer(_ret),
57537
+ csp_multiplayer_SpaceEntityFactory,
57538
+ "csp_multiplayer_SpaceEntity",
57539
+ );
57540
+ Module._free(_ret);
57541
+
57542
+ return _inst;
57543
+ }
57544
+
56392
57545
  static ofString(): List<string> {
56393
57546
  var _ret = Module._malloc(8);
56394
57547
  Module.ccall("csp_common_List_Ctor_String", "void", ["number"], [_ret]);
@@ -56420,6 +57573,26 @@ export namespace Common {
56420
57573
  return _inst;
56421
57574
  }
56422
57575
 
57576
+ static ofcsp_multiplayer_SpaceEntity_number(
57577
+ minimumSize: number,
57578
+ ): List<Multiplayer.SpaceEntity> {
57579
+ var _ret = Module._malloc(8);
57580
+ Module.ccall(
57581
+ "csp_common_List_Ctor_size_t_csp_multiplayer_SpaceEntity",
57582
+ "void",
57583
+ ["number", "number"],
57584
+ [_ret, minimumSize],
57585
+ );
57586
+ var _inst = new List<Multiplayer.SpaceEntity>(
57587
+ getNativePointer(_ret),
57588
+ csp_multiplayer_SpaceEntityFactory,
57589
+ "csp_multiplayer_SpaceEntity",
57590
+ );
57591
+ Module._free(_ret);
57592
+
57593
+ return _inst;
57594
+ }
57595
+
56423
57596
  static ofString_number(minimumSize: number): List<string> {
56424
57597
  var _ret = Module._malloc(8);
56425
57598
  Module.ccall(
@@ -56458,6 +57631,26 @@ export namespace Common {
56458
57631
  return _inst;
56459
57632
  }
56460
57633
 
57634
+ static ofcsp_multiplayer_SpaceEntity_List(
57635
+ other: Common.List<Multiplayer.SpaceEntity>,
57636
+ ): List<Multiplayer.SpaceEntity> {
57637
+ var _ret = Module._malloc(8);
57638
+ Module.ccall(
57639
+ "csp_common_List_Ctor_ListRC_csp_multiplayer_SpaceEntity",
57640
+ "void",
57641
+ ["number", "number"],
57642
+ [_ret, other.pointer],
57643
+ );
57644
+ var _inst = new List<Multiplayer.SpaceEntity>(
57645
+ getNativePointer(_ret),
57646
+ csp_multiplayer_SpaceEntityFactory,
57647
+ "csp_multiplayer_SpaceEntity",
57648
+ );
57649
+ Module._free(_ret);
57650
+
57651
+ return _inst;
57652
+ }
57653
+
56461
57654
  static ofString_List(other: Common.List<string>): List<string> {
56462
57655
  var _ret = Module._malloc(8);
56463
57656
  Module.ccall(