connected-spaces-platform.web 4.21.0 → 4.22.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Debug/ConnectedSpacesPlatform_WASM.js +4 -8
- package/Debug/ConnectedSpacesPlatform_WASM.wasm +0 -0
- package/Debug/ConnectedSpacesPlatform_WASM.wasm.debug.wasm +0 -0
- package/README.md +4 -6
- package/Release/ConnectedSpacesPlatform_WASM.js +1 -1
- package/Release/ConnectedSpacesPlatform_WASM.wasm +0 -0
- package/connectedspacesplatform.d.ts +2 -12
- package/connectedspacesplatform.js +3 -39
- package/connectedspacesplatform.js.map +1 -1
- package/connectedspacesplatform.ts +5 -67
- package/package.json +1 -1
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@@ -3550,17 +3550,6 @@ export declare namespace Multiplayer {
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class MultiplayerConnection extends NativeClassWrapper {
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/** @internal */
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constructor(pointer: NativePointer);
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/**
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* @description Start the connection and register to start receiving updates from the server.
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* Connect should be called after LogIn and before EnterSpace.
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* @param callback - A callback with failure state.
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*/
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connect(): Promise<Multiplayer.ErrorCode>;
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/**
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* @description End the multiplayer connection.
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* @param callback - A callback with failure state.
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*/
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disconnect(): Promise<Multiplayer.ErrorCode>;
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/**
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* @description Sends a network event by EventName to all currently connected clients.
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* @param eventName - The identifying name for the event.
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@@ -9101,9 +9090,10 @@ export declare namespace Systems {
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* @description Retrieves the Avatar Portrait information associated with the space
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* If the user of the Avatar portrait associated with it the result callback will be successful, the HTTP res code will be ResponseNotFound
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* and the Uri field inside the UriResult will be empty
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* @param inUserID - The id of the user we are seelomg to retrieve the portrait for
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* @param callback - Callback when asynchronous task finishes
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*/
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getAvatarPortrait(): Promise<Systems.UriResult>;
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getAvatarPortrait(userID: string): Promise<Systems.UriResult>;
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/**
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* @description Updates the Avatar Portrait image or adds one if it didn't have it previously using BufferAssetDataSource
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* @param newAvatarPortrait - New Avatar Portrait information
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@@ -8996,43 +8996,6 @@ export class CSPFoundation {
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constructor(pointer) {
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super(pointer);
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}
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/**
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* @description Start the connection and register to start receiving updates from the server.
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* Connect should be called after LogIn and before EnterSpace.
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* @param callback - A callback with failure state.
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*/
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async connect() {
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var _resolve;
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var _promise = new Promise((_r) => {
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_resolve = _r;
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});
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var _callbackPtr;
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var _callback = (_stateObject__, arg1) => {
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_resolve(arg1);
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Module.removeFunction(_callbackPtr);
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};
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_callbackPtr = Module.addFunction(_callback, "vii");
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Module.ccall("csp_multiplayer_MultiplayerConnection_Connect_void_ErrorCodeCallbackHandler", "void", ["number", "number", "number"], [this.pointer, _callbackPtr, 0]);
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return _promise;
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}
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/**
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* @description End the multiplayer connection.
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* @param callback - A callback with failure state.
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*/
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async disconnect() {
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var _resolve;
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var _promise = new Promise((_r) => {
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_resolve = _r;
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});
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var _callbackPtr;
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var _callback = (_stateObject__, arg1) => {
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_resolve(arg1);
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Module.removeFunction(_callbackPtr);
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};
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_callbackPtr = Module.addFunction(_callback, "vii");
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Module.ccall("csp_multiplayer_MultiplayerConnection_Disconnect_void_ErrorCodeCallbackHandler", "void", ["number", "number", "number"], [this.pointer, _callbackPtr, 0]);
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return _promise;
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}
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/**
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* @description Sends a network event by EventName to all currently connected clients.
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* @param eventName - The identifying name for the event.
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@@ -21310,9 +21273,10 @@ export class CSPFoundation {
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* @description Retrieves the Avatar Portrait information associated with the space
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* If the user of the Avatar portrait associated with it the result callback will be successful, the HTTP res code will be ResponseNotFound
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* and the Uri field inside the UriResult will be empty
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* @param inUserID - The id of the user we are seelomg to retrieve the portrait for
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* @param callback - Callback when asynchronous task finishes
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*/
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async getAvatarPortrait() {
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async getAvatarPortrait(userID) {
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var _resolve;
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var _promise = new Promise((_r) => {
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_resolve = _r;
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@@ -21328,7 +21292,7 @@ export class CSPFoundation {
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Module.removeFunction(_callbackPtr);
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};
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_callbackPtr = Module.addFunction(_callback, "vii");
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Module.ccall("
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Module.ccall("csp_systems_SettingsSystem_GetAvatarPortrait_void_StringC_UriResultCallback", "void", ["number", "string", "number", "number"], [this.pointer, userID, _callbackPtr, 0]);
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return _promise;
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}
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/**
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