connected-spaces-platform.web 4.21.0 → 4.22.1

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package/README.md CHANGED
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- # Built from changelist ID 8105c2611acbe6351415a886caa3acafaae4d66a
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+ # Built from changelist ID 4af842282c7a002cb53bc8d94cd700c8290c6fb6
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  <br>
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- ### 🍰 🙌 New Features
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- - Recent spaces storage increased to 50 (#354) *(7a10bef)* [**OF-1213**]
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+ ### 🐛 🔨 Bug Fixes
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+ - Crash on Unity when logging in (#363) *(60f3b9c)* [**OB-3276**]
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  | Change ID | Author | Description |
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  | --------- | ------ | ----------- |
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- | 2e98f1d | dependabot[bot] | build(deps): bump pyyaml from 5.3.1 to 5.4 in /teamcity (#347)<br>[NT-0] fix: bump pyyaml from 5.3.1 to 5.4 in /teamcity |
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- | 7a10bef | Sam Birley | [OF-1213] feat: recent spaces storage increased to 50 (#354)<br>Users can now store up to the fifty most recent spaces that they have visited. Previously this value was ten. |
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- | dade4b6 | MAG-AW | Of 1179 multiplayer connection refactor (#350)<br>&bull; [OF-1179] refac!: WIP MultiplayerConnection API<br>&bull; [OF-1179] refac!: Reorder of MP API call flow<br>- InitialiseConnection has been removed.<br>Most of this functionality now lives in EnterSpace, which also sets<br>scopes and retrieves the spaces entities now.<br>- Creating a MultiplayerConnection is now no longer needed.<br>- MultiplayerConnection and SpaceEntitySystem are now managed by the<br>SystemsManager and can be retrieved from there.<br>- Many tests have been refactored to use the new flow.<br>&bull; [OF-1179] test: fixed some c# test errors<br>&bull; [OF-1179] refac: added a missing Initialisation<br>&bull; [OF-1179] test: fixed shutdowns failing tests |
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+ | 60f3b9c | MAG-AW | [OB-3276] fix: Crash on Unity when logging in (#363)<br>&bull; Resolved issues with callback types causing a crash<br>&bull; Refactored the Unity Example to use the new multiplayer flow, the<br>examples will need to be updated to use the package next produced<br>following this commit. (4.22.1+) |