com.hikky.vketcloudsdk 3.2.4 → 3.4.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/HIKKY.VketCloudSDK.Builder.Components.dll +0 -0
- package/HIKKY.VketCloudSDK.Builder.Implements.dll +0 -0
- package/HIKKY.VketCloudSDK.Builder.dll +0 -0
- package/HIKKY.VketCloudSDK.Builder.dll.meta +1 -32
- package/HIKKY.VketCloudSDK.Common.dll +0 -0
- package/HIKKY.VketCloudSDK.Editor.ComponentLayout.dll +0 -0
- package/HIKKY.VketCloudSDK.HEMExporterEditor.dll +0 -0
- package/HIKKY.VketCloudSDK.HEMExporterEditor.dll.meta +1 -32
- package/HIKKY.VketCloudSDK.HEOExporter.dll +0 -0
- package/HIKKY.VketCloudSDK.HEOExporterEditor.dll +0 -0
- package/HIKKY.VketCloudSDK.HEOExporterEditor.dll.meta +1 -32
- package/HIKKY.VketCloudSDK.Importer.dll +0 -0
- package/HIKKY.VketCloudSDK.Menu.dll +0 -0
- package/HIKKY.VketCloudSDK.ServerLauncher.dll +0 -0
- package/HIKKY.VketCloudSDK.ServerLauncher.dll.meta +1 -32
- package/HIKKY.VketCloudSDK.dll +0 -0
- package/HIKKY.VketCloudSDK.dll.meta +1 -32
- package/LanguageTranslator/TranslationDatabase.cs +358 -352
- package/PackageResources/data/VketChanVRM/Jump_Land.hem +0 -0
- package/PackageResources/data/VketChanVRM/Jump_Land.hem.meta +11 -0
- package/PackageResources/data/VketChanVRM/Jump_MidAir.hem +0 -0
- package/PackageResources/data/VketChanVRM/Jump_MidAir.hem.meta +11 -0
- package/PackageResources/data/VketChanVRM/Jump_Up.hem +0 -0
- package/PackageResources/data/VketChanVRM/Jump_Up.hem.meta +11 -0
- package/PackageResources/data/icon/ControllPanelTop.png +0 -0
- package/PackageResources/data/icon/ControllPanelTop.png.meta +5 -5
- package/PackageResources/data/icon/HEMIcon.png.meta +30 -6
- package/PackageResources/data/icon/HEOIcon.png.meta +30 -6
- package/PackageResources/data/icon/HEPIcon.png.meta +30 -6
- package/PackageResources/data/icon/HeliodorScriptIcon.png.meta +6 -6
- package/PackageResources/data/icon/VRMIcon.png.meta +30 -6
- package/PackageResources/data/icon/VketCloudIcon.png.meta +30 -6
- package/PackageResources/data/icon/tabknob.png.meta +30 -6
- package/PackageResources/data/model/guideframe.fbx.meta +97 -97
- package/PackageResources/data/model.meta +8 -8
- package/PackageResources/data/prefab/clickarea.prefab +11 -6
- package/PackageResources/data/prefab/guideframe.prefab +2 -2
- package/PackageResources/data/prefab/guideframe.prefab.meta +7 -7
- package/PackageResources/data/translations/EN.asset +482 -472
- package/PackageResources/data/translations/JP.asset +485 -471
- package/PackageResources/project~/data/Canvas/CanvasList.json +72 -68
- package/PackageResources/project~/data/Canvas/landscape/chatlogview.json +31 -31
- package/PackageResources/project~/data/Canvas/landscape/comicviewer.json +254 -254
- package/PackageResources/project~/data/Canvas/landscape/config_avatar.json +97 -213
- package/PackageResources/project~/data/Canvas/landscape/config_common.json +380 -366
- package/PackageResources/project~/data/Canvas/landscape/config_guide.json +28 -28
- package/PackageResources/project~/data/Canvas/landscape/config_myavatar.json +521 -0
- package/PackageResources/project~/data/Canvas/landscape/config_setting.json +443 -443
- package/PackageResources/project~/data/Canvas/landscape/config_setting_base.json +169 -169
- package/PackageResources/project~/data/Canvas/landscape/config_setting_camera.json +576 -576
- package/PackageResources/project~/data/Canvas/landscape/config_setting_sound.json +467 -467
- package/PackageResources/project~/data/Canvas/landscape/config_setting_system.json +342 -342
- package/PackageResources/project~/data/Canvas/landscape/config_world.json +169 -272
- package/PackageResources/project~/data/Canvas/landscape/dialog.json +368 -368
- package/PackageResources/project~/data/Canvas/landscape/dialog_list_basic.json +254 -0
- package/PackageResources/project~/data/Canvas/landscape/hud.json +646 -639
- package/PackageResources/project~/data/Canvas/landscape/loading.json +79 -79
- package/PackageResources/project~/data/Canvas/landscape/movieviewer.json +192 -192
- package/PackageResources/project~/data/Canvas/landscape/photomode.json +421 -0
- package/PackageResources/project~/data/Canvas/landscape/sample_hud_button.json +85 -0
- package/PackageResources/project~/data/Canvas/landscape/sample_list.json +136 -0
- package/PackageResources/project~/data/Canvas/landscape/space_list.json +290 -0
- package/PackageResources/project~/data/Canvas/landscape/world/hud_entrance.json +28 -25
- package/PackageResources/project~/data/Canvas/portrait/chatlogview.json +31 -31
- package/PackageResources/project~/data/Canvas/portrait/comicviewer.json +254 -254
- package/PackageResources/project~/data/Canvas/portrait/config_avatar.json +97 -213
- package/PackageResources/project~/data/Canvas/portrait/config_common.json +355 -341
- package/PackageResources/project~/data/Canvas/portrait/config_guide.json +28 -28
- package/PackageResources/project~/data/Canvas/portrait/config_myavatar.json +423 -0
- package/PackageResources/project~/data/Canvas/portrait/config_setting.json +443 -443
- package/PackageResources/project~/data/Canvas/portrait/config_setting_base.json +169 -169
- package/PackageResources/project~/data/Canvas/portrait/config_setting_camera.json +576 -576
- package/PackageResources/project~/data/Canvas/portrait/config_setting_sound.json +467 -467
- package/PackageResources/project~/data/Canvas/portrait/config_setting_system.json +342 -342
- package/PackageResources/project~/data/Canvas/portrait/config_world.json +169 -272
- package/PackageResources/project~/data/Canvas/portrait/dialog.json +368 -368
- package/PackageResources/project~/data/Canvas/portrait/dialog_list_basic.json +254 -0
- package/PackageResources/project~/data/Canvas/portrait/hud.json +636 -629
- package/PackageResources/project~/data/Canvas/portrait/loading.json +79 -79
- package/PackageResources/project~/data/Canvas/portrait/movieviewer.json +192 -192
- package/PackageResources/project~/data/Canvas/portrait/photomode_po.json +454 -0
- package/PackageResources/project~/data/Canvas/portrait/sample_hud_button.json +85 -0
- package/PackageResources/project~/data/Canvas/portrait/sample_list_po.json +290 -0
- package/PackageResources/project~/data/Canvas/portrait/sample_room_list.json +290 -0
- package/PackageResources/project~/data/Canvas/portrait/space_list_po.json +150 -0
- package/PackageResources/project~/data/Canvas/portrait/world/hud_entrance.json +29 -26
- package/PackageResources/project~/data/CircleShadow2/CircleShadow2_astc.bat +4 -4
- package/PackageResources/project~/data/CircleShadow2/CircleShadow2_dxt.bat +5 -5
- package/PackageResources/project~/data/CircleShadow2/CircleShadow2_etc2.bat +4 -4
- package/PackageResources/project~/data/{Field → HeliScript}/.gitkeep +0 -0
- package/PackageResources/project~/data/gui/config/avatar/config_avatar_base.png +0 -0
- package/PackageResources/project~/data/gui/config/avatar/config_avatar_base_en.png +0 -0
- package/PackageResources/project~/data/gui/config/avatar/config_avatar_base_en_po.png +0 -0
- package/PackageResources/project~/data/gui/config/avatar/config_avatar_base_po.png +0 -0
- package/PackageResources/project~/data/gui/config/avatar/config_avatar_login.png +0 -0
- package/PackageResources/project~/data/gui/config/avatar/config_avatar_login_en.png +0 -0
- package/PackageResources/project~/data/gui/config/avatar/config_avatar_login_txt.png +0 -0
- package/PackageResources/project~/data/gui/config/avatar/config_avatar_login_txt_en.png +0 -0
- package/PackageResources/project~/data/gui/config/avatar/config_avatar_my_off.png +0 -0
- package/PackageResources/project~/data/gui/config/avatar/config_avatar_my_off_en.png +0 -0
- package/PackageResources/project~/data/gui/config/avatar/config_avatar_my_on.png +0 -0
- package/PackageResources/project~/data/gui/config/avatar/config_avatar_my_on_en.png +0 -0
- package/PackageResources/project~/data/gui/config/avatar/config_avatar_notupload.png +0 -0
- package/PackageResources/project~/data/gui/config/avatar/config_avatar_notupload_en.png +0 -0
- package/PackageResources/project~/data/gui/config/avatar/config_avatar_preset_off.png +0 -0
- package/PackageResources/project~/data/gui/config/avatar/config_avatar_preset_off_en.png +0 -0
- package/PackageResources/project~/data/gui/config/avatar/config_avatar_preset_on.png +0 -0
- package/PackageResources/project~/data/gui/config/avatar/config_avatar_preset_on_en.png +0 -0
- package/PackageResources/project~/data/gui/config/avatar/config_avatar_select.png +0 -0
- package/PackageResources/project~/data/gui/config/avatar/config_avatar_select_en.png +0 -0
- package/PackageResources/project~/data/gui/config/avatar/config_avatar_title.png +0 -0
- package/PackageResources/project~/data/gui/config/avatar/config_avatar_title_en.png +0 -0
- package/PackageResources/project~/data/gui/config/avatar/config_avatar_up.png +0 -0
- package/PackageResources/project~/data/gui/config/avatar/config_avatar_up_en.png +0 -0
- package/PackageResources/project~/data/gui/config/avatar/config_avatar_up_en_po.png +0 -0
- package/PackageResources/project~/data/gui/config/avatar/config_avatar_up_po.png +0 -0
- package/PackageResources/project~/data/gui/config/avatar/config_button_edit.png +0 -0
- package/PackageResources/project~/data/gui/config/avatar/noimage.png +0 -0
- package/PackageResources/project~/data/gui/config/config_logout.png +0 -0
- package/PackageResources/project~/data/gui/config/config_logout_en.png +0 -0
- package/PackageResources/project~/data/gui/config/menu/po/config_menu_avatar_off.png +0 -0
- package/PackageResources/project~/data/gui/config/menu/po/config_menu_avatar_off_en.png +0 -0
- package/PackageResources/project~/data/gui/config/menu/po/config_menu_avatar_on.png +0 -0
- package/PackageResources/project~/data/gui/config/menu/po/config_menu_avatar_on_en.png +0 -0
- package/PackageResources/project~/data/gui/config/menu/po/config_menu_guide_off.png +0 -0
- package/PackageResources/project~/data/gui/config/menu/po/config_menu_guide_off_en.png +0 -0
- package/PackageResources/project~/data/gui/config/menu/po/config_menu_guide_on.png +0 -0
- package/PackageResources/project~/data/gui/config/menu/po/config_menu_guide_on_en.png +0 -0
- package/PackageResources/project~/data/gui/config/menu/po/config_menu_setting_off.png +0 -0
- package/PackageResources/project~/data/gui/config/menu/po/config_menu_setting_off_en.png +0 -0
- package/PackageResources/project~/data/gui/config/menu/po/config_menu_setting_on.png +0 -0
- package/PackageResources/project~/data/gui/config/menu/po/config_menu_setting_on_en.png +0 -0
- package/PackageResources/project~/data/gui/config/menu/po/config_menu_world_off.png +0 -0
- package/PackageResources/project~/data/gui/config/menu/po/config_menu_world_off_en.png +0 -0
- package/PackageResources/project~/data/gui/config/menu/po/config_menu_world_on.png +0 -0
- package/PackageResources/project~/data/gui/config/menu/po/config_menu_world_on_en.png +0 -0
- package/PackageResources/project~/data/gui/hud/hud_jump_down_sp.png +0 -0
- package/PackageResources/project~/data/gui/photo/camera_FB.png +0 -0
- package/PackageResources/project~/data/gui/photo/camera_FB_down.png +0 -0
- package/PackageResources/project~/data/gui/photo/camera_UD.png +0 -0
- package/PackageResources/project~/data/gui/photo/camera_UD_down.png +0 -0
- package/PackageResources/project~/data/gui/photo/camera_gaze_off.png +0 -0
- package/PackageResources/project~/data/gui/photo/camera_gaze_off_down.png +0 -0
- package/PackageResources/project~/data/gui/photo/camera_gaze_on.png +0 -0
- package/PackageResources/project~/data/gui/photo/camera_gaze_on_down.png +0 -0
- package/PackageResources/project~/data/gui/photo/camera_move.png +0 -0
- package/PackageResources/project~/data/gui/photo/camera_move_down.png +0 -0
- package/PackageResources/project~/data/gui/photo/camera_name_off.png +0 -0
- package/PackageResources/project~/data/gui/photo/camera_name_off_down.png +0 -0
- package/PackageResources/project~/data/gui/photo/camera_name_on.png +0 -0
- package/PackageResources/project~/data/gui/photo/camera_name_on_down.png +0 -0
- package/PackageResources/project~/data/gui/photo/camera_reset.png +0 -0
- package/PackageResources/project~/data/gui/photo/camera_reset_down.png +0 -0
- package/PackageResources/project~/data/gui/photo/camera_rotate.png +0 -0
- package/PackageResources/project~/data/gui/photo/camera_rotate_down.png +0 -0
- package/PackageResources/project~/data/gui/photo/camera_shoot.png +0 -0
- package/PackageResources/project~/data/gui/photo/camera_shoot_down.png +0 -0
- package/PackageResources/project~/data/gui/photo/camra_frame.png +0 -0
- package/PackageResources/project~/data/gui/photo/camra_frame_po.png +0 -0
- package/PackageResources/project~/data/gui/photo/close_button.png +0 -0
- package/PackageResources/project~/data/gui/photo/hud_photo.png +0 -0
- package/PackageResources/project~/data/gui/photo/hud_photo_down.png +0 -0
- package/PackageResources/project~/data/gui/photo/photo_preview_background.png +0 -0
- package/PackageResources/project~/data/gui/photo/photo_preview_background_po.png +0 -0
- package/PackageResources/project~/data/heliodor.js +1 -1
- package/PackageResources/project~/data/heliodor.wasm +0 -0
- package/PackageResources/project~/data/heliodor_front.js +6 -13
- package/PackageResources/project~/data/heliodor_lib.js +1879 -1879
- package/PackageResources/project~/data/heliodor_post.js +35 -41
- package/PackageResources/project~/data/heliodor_pre.js +15699 -15557
- package/PackageResources/project~/data/heliodor_pre.js.map +7 -7
- package/PackageResources/project~/data/heliodor_room.js +80 -80
- package/PackageResources/project~/data/heliodor_rtc.mjs +68 -0
- package/PackageResources/project~/data/heliodor_skyway.js +518 -518
- package/PackageResources/project~/data/heliodor_xr.js +634 -634
- package/PackageResources/project~/data/scripts/core/ButtonBase.mjs +24 -0
- package/PackageResources/project~/data/scripts/core/apiRequest.mjs +27 -0
- package/PackageResources/project~/data/scripts/core/componentViewModelBase.mjs +18 -0
- package/PackageResources/project~/data/scripts/core/controllerBase.mjs +53 -0
- package/PackageResources/project~/data/scripts/core/eventManager.mjs +116 -0
- package/PackageResources/project~/data/scripts/core/managerBase.mjs +16 -0
- package/PackageResources/project~/data/scripts/core/routeEventHandlers.mjs +30 -0
- package/PackageResources/project~/data/scripts/core/sceneBase.mjs +33 -0
- package/PackageResources/project~/data/scripts/core/viewBase.mjs +29 -0
- package/PackageResources/project~/data/scripts/guis/components/configAvatarMenu.mjs +127 -0
- package/PackageResources/project~/data/scripts/guis/components/sampleButton1.mjs +50 -0
- package/PackageResources/project~/data/scripts/guis/components/sampleButton2.mjs +64 -0
- package/PackageResources/project~/data/scripts/guis/components/sampleButton3.mjs +30 -0
- package/PackageResources/project~/data/scripts/guis/components/worldIcon.mjs +38 -0
- package/PackageResources/project~/data/scripts/guis/controllers/configController.mjs +60 -0
- package/PackageResources/project~/data/scripts/guis/controllers/testController.mjs +55 -0
- package/PackageResources/project~/data/scripts/guis/dataLayers/authManager.mjs +68 -0
- package/PackageResources/project~/data/scripts/guis/dataLayers/avatarManager.mjs +345 -0
- package/PackageResources/project~/data/scripts/guis/dataLayers/managerBookKeep.mjs +21 -0
- package/PackageResources/project~/data/scripts/guis/dataLayers/models/authModel.mjs +7 -0
- package/PackageResources/project~/data/scripts/guis/dataLayers/models/avatarModel.mjs +11 -0
- package/PackageResources/project~/data/scripts/guis/eventHandleNames.mjs +42 -0
- package/PackageResources/project~/data/scripts/guis/scenes/configScene.mjs +35 -0
- package/PackageResources/project~/data/scripts/guis/scenes/testScene.mjs +33 -0
- package/PackageResources/project~/data/scripts/guis/viewModels/avatars/configAvatarMenuViewModel.mjs +287 -0
- package/PackageResources/project~/data/scripts/guis/viewModels/configViewModel.mjs +17 -0
- package/PackageResources/project~/data/scripts/guis/viewModels/sampleButton1ViewModel.mjs +44 -0
- package/PackageResources/project~/data/scripts/guis/viewModels/sampleButton2ViewModel.mjs +96 -0
- package/PackageResources/project~/data/scripts/guis/viewModels/sampleButton3ViewModel.mjs +20 -0
- package/PackageResources/project~/data/scripts/guis/viewModels/sharedViewModel.mjs +27 -0
- package/PackageResources/project~/data/scripts/guis/viewModels/spaceList.mjs +72 -0
- package/PackageResources/project~/data/scripts/guis/viewModels/testViewModel.mjs +24 -0
- package/PackageResources/project~/data/scripts/guis/viewModels/worldIconViewModel.mjs +26 -0
- package/PackageResources/project~/data/scripts/guis/views/configView.mjs +57 -0
- package/PackageResources/project~/data/scripts/guis/views/testView.mjs +54 -0
- package/PackageResources/project~/data/scripts/logics/composables/.gitkeep +0 -0
- package/PackageResources/project~/data/scripts/logics/composables/useAssets.mjs +74 -0
- package/PackageResources/project~/data/scripts/logics/composables/useAuth.mjs +136 -0
- package/PackageResources/project~/data/scripts/logics/domOps.mjs +28 -0
- package/PackageResources/project~/data/scripts/logics/engineOps/configAvatarOps.mjs +224 -0
- package/PackageResources/project~/data/scripts/logics/engineOps/rtcOps.mjs +40 -0
- package/PackageResources/project~/data/scripts/logics/engineOps.mjs +101 -0
- package/PackageResources/project~/data/scripts/logics/repositories/.gitkeep +0 -0
- package/PackageResources/project~/data/scripts/logics/repositories/assetsRepository.mjs +75 -0
- package/PackageResources/project~/data/scripts/logics/repositories/authRepository.mjs +60 -0
- package/PackageResources/project~/data/scripts/logics/repositories/factory.mjs +14 -0
- package/PackageResources/project~/data/scripts/logics/routeEventHandlers.mjs +30 -0
- package/PackageResources/project~/data/scripts/logics/useStorage.mjs +36 -0
- package/PackageResources/project~/data/scripts/utils/const.mjs +12 -0
- package/PackageResources/project~/data/scripts/utils/debugLog.mjs +16 -0
- package/PackageResources/project~/data/scripts/utils/names.mjs +7 -0
- package/PackageResources/project~/data/scripts/utils/viewConst.mjs +5 -0
- package/PackageResources/project~/data/viewBootStrap.mjs +31 -0
- package/PackageResources/project~/main.html +6 -43
- package/PackageResources/tools/HEAPack/HEAPack.py +85 -0
- package/PackageResources/tools/HEAPack/HEAPack.py.meta +7 -0
- package/PackageResources/tools/HEAPack/HEAUnpack.py +73 -0
- package/PackageResources/tools/HEAPack/HEAUnpack.py.meta +7 -0
- package/PackageResources/tools/HEAPack/README.md +56 -0
- package/PackageResources/tools/HEAPack/README.md.meta +7 -0
- package/PackageResources/tools/HEAPack/in/test/Default.hep +0 -0
- package/PackageResources/tools/HEAPack/in/test/Default.hep.meta +10 -0
- package/PackageResources/tools/HEAPack/in/test/tex/Texture000.png +0 -0
- package/PackageResources/tools/HEAPack/in/test/tex/Texture000.png.meta +92 -0
- package/PackageResources/tools/HEAPack/in/test/tex.meta +8 -0
- package/PackageResources/tools/HEAPack/in/test.meta +8 -0
- package/PackageResources/tools/HEAPack/in.meta +8 -0
- package/PackageResources/tools/HEAPack.meta +8 -0
- package/PackageResources/tools/HEOSameTexOptimizer/HEOSameTexOptimizer.py.meta +7 -7
- package/PackageResources/tools/HEOTexComp/HEOTexComp.exe +0 -0
- package/PackageResources/tools/HEOTexComp/HEOTexComp.py +516 -0
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- package/PackageResources/tools/HEOTexComp/HEOTexComp_Mac +0 -0
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- package/PackageResources/tools/HEPTexComp/HEPTexComp.py +272 -0
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- package/PackageResources/tools/HEPTexComp/copypy_sdk.bat +1 -0
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- package/PackageResources/tools/HEPTexComp.meta +8 -0
- package/PackageResources/tools/HRMExporter/HRMExporter/HRMExporter.vcxproj.filters.meta +7 -7
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- package/PackageResources/tools/HRMExporter/HRMExporter/Source/Independent/CGDecoder/CDecodePNG.cpp.meta +27 -27
- package/PackageResources/tools/HRMExporter/HRMExporter/Source/Independent/CGDecoder/CDecodePNG.h.meta +27 -27
- package/PackageResources/tools/HRMExporter/HRMExporter/Source/Independent/CGDecoder/ECGFormat.h.meta +27 -27
- package/PackageResources/tools/HRMExporter/HRMExporter/Source/Independent/CharacterCode/CharacterCode.cpp.meta +27 -27
- package/PackageResources/tools/HRMExporter/HRMExporter/Source/Independent/CharacterCode/CharacterCode.h.meta +27 -27
- package/PackageResources/tools/HRMExporter/HRMExporter/Source/Independent/CharacterCode/IsCode.h.meta +27 -27
- package/PackageResources/tools/HRMExporter/HRMExporter/Source/Independent/FileImage/CFileImageAnalyser.cpp.meta +27 -27
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- package/PackageResources/tools/HRMExporter/HRMExporter/Source/Independent/FileImage/CFileImageMaker.cpp.meta +27 -27
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//heliodor_xr.js
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//WebXRを使用したい場合はindex.htmlのなかで
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}
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54
|
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if(isValid(button.value)){
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55
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return true;
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56
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}
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57
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return false;
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58
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}
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59
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|
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60
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//gamepad.buttonは場合によってはvalueが取れない事(押してもvalueは0.0)があるため
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61
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//pressedフラグを見て0.0or1.0で代用する
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62
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function getVRButtonPressValue(button){
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63
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if(isButtonValid(button)){
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64
|
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if(button.value==0.0){
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65
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return button.pressed ? 1.0 : 0.0;
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}else{
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67
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return button.value;
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68
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}
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69
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}else{
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70
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return 0.0;
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|
71
|
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}
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72
|
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}
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73
|
-
|
|
74
|
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//2つのボタンの値の有効な方を返す
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75
|
-
function getVROneOfTwoButtonValue(buttonF, buttonS){
|
|
76
|
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if(isButtonValid(buttonF)){
|
|
77
|
-
if(buttonF==0.0){
|
|
78
|
-
if(isButtonValid(buttonS)){
|
|
79
|
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return buttonS.value;
|
|
80
|
-
}
|
|
81
|
-
}else{
|
|
82
|
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return buttonF.value;
|
|
83
|
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}
|
|
84
|
-
}else{
|
|
85
|
-
if(isButtonValid(buttonS)){
|
|
86
|
-
return buttonS.value;
|
|
87
|
-
}
|
|
88
|
-
}
|
|
89
|
-
return 0.0;
|
|
90
|
-
}
|
|
91
|
-
|
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92
|
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//2つのボタンの値かpressedの有効な方を返す
|
|
93
|
-
function getVROneOfTwoButtonPressedValue(buttonF, buttonS){
|
|
94
|
-
if(isButtonValid(buttonF)){
|
|
95
|
-
let btnF=getVRButtonPressValue(buttonF);
|
|
96
|
-
if(btnF==0.0){
|
|
97
|
-
if(isButtonValid(buttonS)){
|
|
98
|
-
return getVRButtonPressValue(buttonS);
|
|
99
|
-
}
|
|
100
|
-
}else{
|
|
101
|
-
return btnF;
|
|
102
|
-
}
|
|
103
|
-
}else{
|
|
104
|
-
if(isButtonValid(buttonS)){
|
|
105
|
-
return getVRButtonPressValue(buttonS);
|
|
106
|
-
}
|
|
107
|
-
}
|
|
108
|
-
return 0.0;
|
|
109
|
-
}
|
|
110
|
-
|
|
111
|
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//2つの値の有効な方を返す
|
|
112
|
-
function getVROneOfTwoValue(first, second){
|
|
113
|
-
if(isValid(first)){
|
|
114
|
-
if(first==0.0){//axis[2]有効かつaxis[0]無効の場合は[0]に0.0が入っていることがあるため
|
|
115
|
-
if(isValid(second)){
|
|
116
|
-
return second;
|
|
117
|
-
}
|
|
118
|
-
}else{
|
|
119
|
-
return first;
|
|
120
|
-
}
|
|
121
|
-
}else{
|
|
122
|
-
if(isValid(second)){
|
|
123
|
-
return second;
|
|
124
|
-
}
|
|
125
|
-
}
|
|
126
|
-
return 0.0;
|
|
127
|
-
}
|
|
128
|
-
|
|
129
|
-
|
|
130
|
-
function applyQuaternion(out, vec, q) {
|
|
131
|
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// benchmarks: https://jsperf.com/quaternion-transform-vec3-implementations-fixed
|
|
132
|
-
let qx = q[0], qy = q[1], qz = q[2], qw = q[3];
|
|
133
|
-
let x = vec[0], y = vec[1], z = vec[2];
|
|
134
|
-
// var qvec = [qx, qy, qz];
|
|
135
|
-
// var uv = vec3.cross([], qvec, a);
|
|
136
|
-
let uvx = qy * z - qz * y,
|
|
137
|
-
uvy = qz * x - qx * z,
|
|
138
|
-
uvz = qx * y - qy * x;
|
|
139
|
-
// var uuv = vec3.cross([], qvec, uv);
|
|
140
|
-
let uuvx = qy * uvz - qz * uvy,
|
|
141
|
-
uuvy = qz * uvx - qx * uvz,
|
|
142
|
-
uuvz = qx * uvy - qy * uvx;
|
|
143
|
-
// vec3.scale(uv, uv, 2 * w);
|
|
144
|
-
let w2 = qw * 2;
|
|
145
|
-
uvx *= w2;
|
|
146
|
-
uvy *= w2;
|
|
147
|
-
uvz *= w2;
|
|
148
|
-
// vec3.scale(uuv, uuv, 2);
|
|
149
|
-
uuvx *= 2;
|
|
150
|
-
uuvy *= 2;
|
|
151
|
-
uuvz *= 2;
|
|
152
|
-
// return vec3.add(out, a, vec3.add(out, uv, uuv));
|
|
153
|
-
out[0] = x + uvx + uuvx;
|
|
154
|
-
out[1] = y + uvy + uuvy;
|
|
155
|
-
out[2] = z + uvz + uuvz;
|
|
156
|
-
return out;
|
|
157
|
-
}
|
|
158
|
-
|
|
159
|
-
//float配列をC++側に渡せる形にする
|
|
160
|
-
function NativizeFloatArray(ptr, farray) {
|
|
161
|
-
for (let i = 0; i < farray.length; ++i) {
|
|
162
|
-
setValue(ptr + i*4, farray[i], 'float');
|
|
163
|
-
}
|
|
164
|
-
return ptr + farray.length*4;
|
|
165
|
-
}
|
|
166
|
-
|
|
167
|
-
//配列全てに値を代入
|
|
168
|
-
function ValueToArray(iarray,val) {
|
|
169
|
-
for (let i = 0; i < iarray.length; ++i) {
|
|
170
|
-
iarray[i]=val;
|
|
171
|
-
}
|
|
172
|
-
}
|
|
173
|
-
|
|
174
|
-
//行列情報をC++側に渡せる形にする
|
|
175
|
-
function NativizeMatrix(ptr, mat) {
|
|
176
|
-
for (let i = 0; i < 16; ++i) {
|
|
177
|
-
setValue(ptr + i*4, mat[i], 'float');
|
|
178
|
-
}
|
|
179
|
-
return ptr + 16*4;
|
|
180
|
-
}
|
|
181
|
-
|
|
182
|
-
//座標をログ出力
|
|
183
|
-
function PrintPosition(pos,name) {
|
|
184
|
-
let str=name+" : ";
|
|
185
|
-
str+="x="+pos.x + " , ";
|
|
186
|
-
str+="y="+pos.y + " , ";
|
|
187
|
-
str+="z="+pos.z;
|
|
188
|
-
console.log(str);
|
|
189
|
-
}
|
|
190
|
-
//クオータニオンをログ出力
|
|
191
|
-
function PrintQuaternion(q,name) {
|
|
192
|
-
let str=name+" : ";
|
|
193
|
-
str+="x="+q.x + " , ";
|
|
194
|
-
str+="y="+q.y + " , ";
|
|
195
|
-
str+="z="+q.z;
|
|
196
|
-
console.log(str);
|
|
197
|
-
}
|
|
198
|
-
//行列をログ出力
|
|
199
|
-
function PrintMatrix(mat,name) {
|
|
200
|
-
let str=name+" : ";
|
|
201
|
-
for (let i = 0; i < 16; ++i) {
|
|
202
|
-
str+=mat[i]
|
|
203
|
-
if(i%4==3){
|
|
204
|
-
str+="\n";
|
|
205
|
-
}else{
|
|
206
|
-
str+=",";
|
|
207
|
-
}
|
|
208
|
-
}
|
|
209
|
-
console.log(str);
|
|
210
|
-
}
|
|
211
|
-
|
|
212
|
-
//var g_WebglCtx4XR=null;//WebXR周りで使うコンテキスト
|
|
213
|
-
var g_MainCanvas4XR = null;
|
|
214
|
-
|
|
215
|
-
function XRButtonCheck(buttonObject){
|
|
216
|
-
let XR=navigator.xr;
|
|
217
|
-
buttonObject.style.visibility==XR?'visible':'hidden';
|
|
218
|
-
}
|
|
219
|
-
function CheckAndInitVR(){
|
|
220
|
-
console.log("Checking XR Features...")
|
|
221
|
-
g_MainCanvas4XR=document.getElementById('canvas');
|
|
222
|
-
WebglCtx4XR=g_MainCanvas4XR.getContext('webgl2');
|
|
223
|
-
const XR=navigator.xr;
|
|
224
|
-
if (XR) {
|
|
225
|
-
XR.isSessionSupported('immersive-vr').then((supported) => {
|
|
226
|
-
//ここで返されるsupportedによりVR機器が接続されているかどうかがわかる
|
|
227
|
-
if(supported){
|
|
228
|
-
XR.requestSession('immersive-vr',{requiredFeatures:['local-floor']}).then((XRSession)=>{
|
|
229
|
-
StartVR(0, 0, 0, 0, "Scene/webxrtest.json",XRSession,WebglCtx4XR);
|
|
230
|
-
});
|
|
231
|
-
}
|
|
232
|
-
});
|
|
233
|
-
}else{
|
|
234
|
-
console.log("Is Not Support WebXR On This Browser.")
|
|
235
|
-
}
|
|
236
|
-
}
|
|
237
|
-
|
|
238
|
-
|
|
239
|
-
|
|
240
|
-
//vrのセッションをスタート
|
|
241
|
-
function StartVR(Type, CharaType, Param1, MultiPlay, StrParam0,XRSession,WebglCtx4XR){
|
|
242
|
-
ShowAllButton(false);
|
|
243
|
-
xrButton.style.visibility='hidden';
|
|
244
|
-
g_Status.style.visibility = 'visible';
|
|
245
|
-
g_Log.style.visibility = 'visible';
|
|
246
|
-
XRSession.requestReferenceSpace("local-floor").then((RefSpace)=>{
|
|
247
|
-
hel_setCanvasFileName("Canvas/CanvasList.json");
|
|
248
|
-
hel_start_vr(Type, CharaType, Param1, MultiPlay, StrParam0,XRSession,WebglCtx4XR,RefSpace);
|
|
249
|
-
});
|
|
250
|
-
}
|
|
251
|
-
|
|
252
|
-
//コントローラの状態を出力します
|
|
253
|
-
function OutputVRControllerState(XRSession){
|
|
254
|
-
for (let inputSource of XRSession.inputSources) {
|
|
255
|
-
let handedness=inputSource.handedness;
|
|
256
|
-
let gamepad=inputSource.gamepad;
|
|
257
|
-
let str="handedness=";
|
|
258
|
-
if (gamepad) {
|
|
259
|
-
str+=handedness;
|
|
260
|
-
str+=" , gamepad buttons=";
|
|
261
|
-
let strVal="";
|
|
262
|
-
let strTouch="";
|
|
263
|
-
let strPress="";
|
|
264
|
-
for(let button of gamepad.buttons){
|
|
265
|
-
strVal+=button.value+",";
|
|
266
|
-
strTouch+=button.touched+",";
|
|
267
|
-
strPress+=button.pressed+",";
|
|
268
|
-
}
|
|
269
|
-
console.log(str);
|
|
270
|
-
console.log("val="+strVal);
|
|
271
|
-
console.log("touch"+strTouch);
|
|
272
|
-
console.log("press"+strPress);
|
|
273
|
-
let strAxes="axes=";
|
|
274
|
-
for (let axis of gamepad.axes) {
|
|
275
|
-
strAxes+= axis + ",";
|
|
276
|
-
}
|
|
277
|
-
console.log(strAxes);
|
|
278
|
-
}else{
|
|
279
|
-
console.log("Gamepad is null");
|
|
280
|
-
}
|
|
281
|
-
}
|
|
282
|
-
}
|
|
283
|
-
|
|
284
|
-
//VR系の初期化処理スタート
|
|
285
|
-
async function hel_start_vr(Type, CharaType, Param1, MultiPlay, StrParam0,XRSession,WebglCtx4XR,XRRefSpace){
|
|
286
|
-
// //XRセッション終了時イベント
|
|
287
|
-
XRSession.addEventListener('end',onXRSessionEnd);
|
|
288
|
-
|
|
289
|
-
if (g_MainCanvas4XR.width <= 0 || g_MainCanvas4XR.height <= 0) return;
|
|
290
|
-
|
|
291
|
-
const CanTouch = (window.ontouchstart !== undefined);
|
|
292
|
-
|
|
293
|
-
// Set Parameter
|
|
294
|
-
const ETextParamType_WorldID = 0;
|
|
295
|
-
const ETextParamType_RoomID = 1;
|
|
296
|
-
const ETextParamType_SpotName = 2;
|
|
297
|
-
const ETextParamType_LocationHref = 3;
|
|
298
|
-
const ETextParamType_ShowWorldSelect = 4;
|
|
299
|
-
const ETextParamType_Logined = 5;
|
|
300
|
-
|
|
301
|
-
// Set Parameter
|
|
302
|
-
if (typeof g_WorldID !== 'undefined') hel_setText(ETextParamType_WorldID, g_WorldID);
|
|
303
|
-
if (typeof g_Skyway_RoomID !== 'undefined') hel_setText(ETextParamType_RoomID, g_Skyway_RoomID);
|
|
304
|
-
if (typeof g_Spot !== 'undefined') hel_setText(ETextParamType_SpotName, g_Spot);
|
|
305
|
-
hel_setText(ETextParamType_LocationHref, location.href);
|
|
306
|
-
if (typeof g_ShowWorldSelect !== 'undefined') hel_setText(ETextParamType_ShowWorldSelect, (g_ShowWorldSelect ? "1" : "0"));
|
|
307
|
-
//デバッグのため、ログイン状態にしておく
|
|
308
|
-
//hel_setText(ETextParamType_Logined, (g_Logined ? "1" : "0"));
|
|
309
|
-
hel_setText(ETextParamType_Logined, ("1"));
|
|
310
|
-
|
|
311
|
-
hel_setText(ETextParamType_CanvasFileName, g_CanvasFileName);
|
|
312
|
-
hel_setText(ETextParamType_CurrentUserName, g_CurrentUserName);
|
|
313
|
-
|
|
314
|
-
//
|
|
315
|
-
Module.ccall('Start', '',
|
|
316
|
-
['int', 'int', 'int', 'int', 'int', 'int', 'int', 'int', 'int', 'int', 'int', 'string', 'string','boolean'],
|
|
317
|
-
[Type,
|
|
318
|
-
g_MainCanvas4XR.width,
|
|
319
|
-
g_MainCanvas4XR.height,
|
|
320
|
-
(hel_isMobile() ? 1 : 0),
|
|
321
|
-
hel_getiOSVersion(),
|
|
322
|
-
(hel_isMac() ? 1 : 0),
|
|
323
|
-
(CanTouch ? 1 : 0),
|
|
324
|
-
(hel_isLangJa() ? 1 : 0),
|
|
325
|
-
CharaType,
|
|
326
|
-
Param1,
|
|
327
|
-
(MultiPlay ? 1 : 0),
|
|
328
|
-
StrParam0,
|
|
329
|
-
g_DataFolderName,
|
|
330
|
-
true]);//最後はVRモードかどうか。なので、ここをfalseにするとVRにならない
|
|
331
|
-
|
|
332
|
-
//
|
|
333
|
-
g_MainCanvas4XR.focus();
|
|
334
|
-
await WebglCtx4XR.makeXRCompatible();//ここで待たないとXRモードにできない
|
|
335
|
-
const webglLayer=new XRWebGLLayer(XRSession, WebglCtx4XR);
|
|
336
|
-
XRSession.updateRenderState({ baseLayer: webglLayer});
|
|
337
|
-
//XRRefSpace=adjustCameraPosition(XRRefSpace);
|
|
338
|
-
function drawFrameVRClosure(time , frame){
|
|
339
|
-
drawFrameVR(time,frame,XRRefSpace);
|
|
340
|
-
}
|
|
341
|
-
var frameid=XRSession.requestAnimationFrame(drawFrameVRClosure);
|
|
342
|
-
}
|
|
343
|
-
//VR用のdrawFrame関数
|
|
344
|
-
function drawFrameVR(time , frame, XRRefSpace )
|
|
345
|
-
{
|
|
346
|
-
let session = frame.session;
|
|
347
|
-
|
|
348
|
-
let glLayer = session.renderState.baseLayer;
|
|
349
|
-
let viewerPose=frame.getViewerPose(XRRefSpace);
|
|
350
|
-
if(viewerPose==null || viewerPose===undefined){
|
|
351
|
-
console.log("xrsession=" + session);
|
|
352
|
-
console.log("viewerpose=" + viewerPose);
|
|
353
|
-
console.log("xrrefspace=" + XRRefSpace);
|
|
354
|
-
console.log("getViewerPos is Failed");
|
|
355
|
-
console.log("frame=" + frame);
|
|
356
|
-
//ビューワポーズが確立するまでにはある程度の時間がかかることがあり、その場合はアニメーションフレームを
|
|
357
|
-
//回しつつ、待つ。
|
|
358
|
-
function drawFrameVRClosure(time , frame){
|
|
359
|
-
drawFrameVR(time,frame,XRRefSpace);
|
|
360
|
-
}
|
|
361
|
-
session.requestAnimationFrame(drawFrameVRClosure);
|
|
362
|
-
return;
|
|
363
|
-
}
|
|
364
|
-
let transform=null;
|
|
365
|
-
|
|
366
|
-
// PrintPosition(viewerPose.transform.position,"headpos");
|
|
367
|
-
// PrintQuaternion(viewerPose.transform.orientation,"headrot");
|
|
368
|
-
|
|
369
|
-
|
|
370
|
-
const NUM_OF_VRCAMERAS=2;
|
|
371
|
-
const CAMERA_PARAMS=7;
|
|
372
|
-
//VRパラメータ用メモリ確保
|
|
373
|
-
const SIZE_OF_VR_VIEWPARAM=(16+16+4)*4;
|
|
374
|
-
let data=Module._malloc(SIZE_OF_VR_VIEWPARAM*NUM_OF_VRCAMERAS);
|
|
375
|
-
|
|
376
|
-
let cameraParams = new Float32Array(CAMERA_PARAMS*NUM_OF_VRCAMERAS);//カメラ情報を格納
|
|
377
|
-
|
|
378
|
-
//C側関数に送るパラメータを作成
|
|
379
|
-
for(let xrView of viewerPose.views){
|
|
380
|
-
let viewport = glLayer.getViewport(xrView);
|
|
381
|
-
let eyeIdx=(xrView.eye == 'left') ? 0 : 1;
|
|
382
|
-
|
|
383
|
-
cameraParams[eyeIdx*CAMERA_PARAMS+0]=xrView.transform.position.x;
|
|
384
|
-
cameraParams[eyeIdx*CAMERA_PARAMS+1]=xrView.transform.position.y;
|
|
385
|
-
cameraParams[eyeIdx*CAMERA_PARAMS+2]=xrView.transform.position.z;
|
|
386
|
-
cameraParams[eyeIdx*CAMERA_PARAMS+3]=xrView.transform.orientation.x;
|
|
387
|
-
cameraParams[eyeIdx*CAMERA_PARAMS+4]=xrView.transform.orientation.y;
|
|
388
|
-
cameraParams[eyeIdx*CAMERA_PARAMS+5]=xrView.transform.orientation.z;
|
|
389
|
-
cameraParams[eyeIdx*CAMERA_PARAMS+6]=xrView.transform.orientation.w;
|
|
390
|
-
|
|
391
|
-
|
|
392
|
-
let ptr=data+SIZE_OF_VR_VIEWPARAM*(eyeIdx);
|
|
393
|
-
setValue(ptr,viewport.x,'float');
|
|
394
|
-
ptr+=4;
|
|
395
|
-
setValue(ptr,viewport.y,'float');
|
|
396
|
-
ptr+=4;
|
|
397
|
-
setValue(ptr,viewport.width,'float');
|
|
398
|
-
ptr+=4;
|
|
399
|
-
setValue(ptr,viewport.height,'float');
|
|
400
|
-
ptr+=4;
|
|
401
|
-
let viewMat=xrView.transform.inverse.matrix;
|
|
402
|
-
// let viewMat=xrView.transform.inverse.matrix;
|
|
403
|
-
|
|
404
|
-
//カメラのZだけ反転
|
|
405
|
-
viewMat[8]*=-1;
|
|
406
|
-
viewMat[9]*=-1;
|
|
407
|
-
viewMat[10]*=-1;
|
|
408
|
-
|
|
409
|
-
//カメラ行列セット
|
|
410
|
-
ptr=NativizeMatrix(ptr,viewMat);
|
|
411
|
-
//プロジェクション行列セット
|
|
412
|
-
let projMat=xrView.projectionMatrix;
|
|
413
|
-
ptr=NativizeMatrix(ptr,projMat);
|
|
414
|
-
|
|
415
|
-
//デバッグ用出力
|
|
416
|
-
// console.log("viewport x="+viewport.x + " , y="+viewport.y+ " , width="+viewport.width+" , height="+viewport.height);
|
|
417
|
-
// console.log("Camera");
|
|
418
|
-
// PrintMatrix(xrView.transform.inverse.matrix,"cameramat");
|
|
419
|
-
// console.log("Projection");
|
|
420
|
-
// PrintMatrix(xrView.projectionMatrix,"projmat");
|
|
421
|
-
// console.log("ipspos x="+xrView.transform.position.x +
|
|
422
|
-
// " , y=" + xrView.transform.position.x +
|
|
423
|
-
// " , z="+ xrView.transform.position.z);
|
|
424
|
-
// console.log("ipsrot x="+xrView.transform.position.x +
|
|
425
|
-
// " , y=" + xrView.transform.position.x +
|
|
426
|
-
// " , z="+ xrView.transform.position.z +
|
|
427
|
-
// " , w="+ xrView.transform.position.w);
|
|
428
|
-
}
|
|
429
|
-
|
|
430
|
-
let vrcameradata=Module._malloc(4*CAMERA_PARAMS*NUM_OF_VRCAMERAS);//カメラデータ
|
|
431
|
-
NativizeFloatArray(vrcameradata,cameraParams);
|
|
432
|
-
Module.ccall('SetVRCameraValue', '', ['float'], [vrcameradata]);
|
|
433
|
-
Module._free(vrcameradata);
|
|
434
|
-
|
|
435
|
-
let posedata = Module._malloc((3+4)*4);//座標+回転
|
|
436
|
-
let poseParams = new Float32Array(3+4);
|
|
437
|
-
poseParams[0]=viewerPose.transform.position.x;
|
|
438
|
-
poseParams[1]=viewerPose.transform.position.y;
|
|
439
|
-
poseParams[2]=viewerPose.transform.position.z;
|
|
440
|
-
poseParams[3]=viewerPose.transform.orientation.x;
|
|
441
|
-
poseParams[4]=viewerPose.transform.orientation.y;
|
|
442
|
-
poseParams[5]=viewerPose.transform.orientation.z;
|
|
443
|
-
poseParams[6]=viewerPose.transform.orientation.w;
|
|
444
|
-
NativizeFloatArray(posedata,poseParams);
|
|
445
|
-
Module.ccall('SetVRPoseValue', '', ['float'], [posedata]);
|
|
446
|
-
Module._free(posedata);
|
|
447
|
-
|
|
448
|
-
Module.ccall('SetVRValue', '', ['float'], [data]);
|
|
449
|
-
updateVRController(frame,XRRefSpace);
|
|
450
|
-
//ここでVR側のコンテキストであるglLayerと、Emscriptenの書き込み先であるctx.FRAMEBUFFERを
|
|
451
|
-
//バインドしておかないと、VR機器に正常に表示されないので注意。
|
|
452
|
-
Module.ctx.bindFramebuffer(Module.ctx.FRAMEBUFFER,glLayer.framebuffer);
|
|
453
|
-
|
|
454
|
-
Module.ccall('DrawFrame', '', [], []);
|
|
455
|
-
Module._free(data);
|
|
456
|
-
//座標の補正
|
|
457
|
-
//XRRefSpace=adjustCameraPosition(XRRefSpace);
|
|
458
|
-
|
|
459
|
-
function drawFrameVRClosure(time , frame){
|
|
460
|
-
drawFrameVR(time,frame,XRRefSpace);
|
|
461
|
-
}
|
|
462
|
-
session.requestAnimationFrame(drawFrameVRClosure);
|
|
463
|
-
}
|
|
464
|
-
|
|
465
|
-
//VRコントローラの値を取得し、Heliodor側に通知
|
|
466
|
-
function updateVRController(frame,refSpace){
|
|
467
|
-
let XRSession=frame.session;
|
|
468
|
-
// OutputVRControllerState(XRSession);
|
|
469
|
-
const NUM_OF_CONTROLLERS=2;//左手、右手(一応対応すべきが左右手のみとはかぎらないためこうしている)
|
|
470
|
-
const CONTROLLER_INFO_NUM=3+4;//座標3向き4が2つ分でコントローラの場所、向きを渡す
|
|
471
|
-
const GAMEPAD_INFO_NUM=2+6;//レバー軸2方向+ボタン6個分
|
|
472
|
-
|
|
473
|
-
let controllerParams=new Float32Array(CONTROLLER_INFO_NUM*NUM_OF_CONTROLLERS);//コントローラの場所、向き情報を格納
|
|
474
|
-
let gamepadParams = new Float32Array(GAMEPAD_INFO_NUM*NUM_OF_CONTROLLERS);//ゲームパッド情報を格納
|
|
475
|
-
let activates = new Uint8Array(NUM_OF_CONTROLLERS);
|
|
476
|
-
for(let idx=0;idx<activates.length;++idx){
|
|
477
|
-
activates[idx]=0;
|
|
478
|
-
}
|
|
479
|
-
ValueToArray(gamepadParams,0.0);//gameparams全てに0代入
|
|
480
|
-
//ひとつひとつのinputSourceはXRInputSource
|
|
481
|
-
//https://developer.mozilla.org/en-US/docs/Web/API/XRInputSource
|
|
482
|
-
let controllernum=0;
|
|
483
|
-
for (let inputSource of XRSession.inputSources) {
|
|
484
|
-
|
|
485
|
-
//targetRaySpaceの情報を取得することで、VRコントローラの座標・向きを得る
|
|
486
|
-
let targetRayPose = frame.getPose(inputSource.targetRaySpace, refSpace);
|
|
487
|
-
let controllerIdx=0;
|
|
488
|
-
//オブジェクトがない場合は無視(あっても手元にない場合は認識しない)
|
|
489
|
-
if (!targetRayPose) {
|
|
490
|
-
console.log("no pose")
|
|
491
|
-
continue;
|
|
492
|
-
}else{
|
|
493
|
-
if(inputSource.handedness=='none'){
|
|
494
|
-
console.log("not vrcontroller")
|
|
495
|
-
continue;//右でも左でもないものは却下
|
|
496
|
-
}
|
|
497
|
-
controllerIdx=(inputSource.handedness=="left")?0:1;//左手なら0 , 右手なら1
|
|
498
|
-
}
|
|
499
|
-
|
|
500
|
-
|
|
501
|
-
|
|
502
|
-
++controllernum;
|
|
503
|
-
//ここまで来た時点でアクティブ
|
|
504
|
-
activates[controllerIdx]=1;
|
|
505
|
-
//targetRaySpaceの場合tracked-pointerを使用することになります
|
|
506
|
-
//https://developer.mozilla.org/ja/docs/Web/API/XRInputSource/targetRayMode
|
|
507
|
-
if (inputSource.targetRayMode == 'tracked-pointer') {
|
|
508
|
-
//現在のポーズのtransfromに現在位置と向きの情報が入っている
|
|
509
|
-
//https://developer.mozilla.org/en-US/docs/Web/API/XRRigidTransform
|
|
510
|
-
//position, orientation, matrixを使用可能
|
|
511
|
-
//今回はpositionとorientationを渡す
|
|
512
|
-
let idx=controllerIdx*CONTROLLER_INFO_NUM;
|
|
513
|
-
let pos=targetRayPose.transform.position;
|
|
514
|
-
let rot=targetRayPose.transform.orientation;
|
|
515
|
-
if(inputSource.gripSpace){
|
|
516
|
-
let gripPose=frame.getPose(inputSource.gripSpace,refSpace);
|
|
517
|
-
if(gripPose){
|
|
518
|
-
pos=gripPose.transform.position;
|
|
519
|
-
}
|
|
520
|
-
}
|
|
521
|
-
controllerParams[0+idx]=pos.x;
|
|
522
|
-
controllerParams[1+idx]=pos.y;
|
|
523
|
-
controllerParams[2+idx]=-pos.z;//Z軸反転
|
|
524
|
-
|
|
525
|
-
controllerParams[3+idx]=-rot.x;//X軸回転反転
|
|
526
|
-
controllerParams[4+idx]=-rot.y;//Y軸回転反転
|
|
527
|
-
controllerParams[5+idx]=rot.z;//Z軸回転反転
|
|
528
|
-
//let xzSign=inputSource.handedness=="left"?-1.0:1.0;
|
|
529
|
-
// controllerParams[5+idx]=xzSign*rot.x;//X軸回転反転
|
|
530
|
-
// controllerParams[4+idx]=-rot.y;//Y軸回転反転
|
|
531
|
-
// controllerParams[3+idx]=xzSign*rot.z;//Z軸回転反転
|
|
532
|
-
controllerParams[6+idx]=rot.w;
|
|
533
|
-
|
|
534
|
-
//gamepad情報を書き込み。詳細は
|
|
535
|
-
//https://hikky.atlassian.net/wiki/spaces/HEL/pages/399474733/WebXR
|
|
536
|
-
//と
|
|
537
|
-
//https://www.w3.org/TR/webxr-gamepads-module/#xr-standard-heading
|
|
538
|
-
//で確認してください
|
|
539
|
-
let gamepad=inputSource.gamepad;
|
|
540
|
-
if(gamepad==null)continue;
|
|
541
|
-
let gpidx=controllerIdx*GAMEPAD_INFO_NUM;
|
|
542
|
-
|
|
543
|
-
if(gamepad.axes !== void 0){
|
|
544
|
-
if(gamepad.axes != null ){
|
|
545
|
-
if(gamepad.axes.length>1){
|
|
546
|
-
gamepadParams[0+gpidx]=getVROneOfTwoValue(gamepad.axes[0],gamepad.axes[2]);//X軸
|
|
547
|
-
gamepadParams[1+gpidx]=getVROneOfTwoValue(gamepad.axes[1],gamepad.axes[3]);//Y軸
|
|
548
|
-
}
|
|
549
|
-
}
|
|
550
|
-
}
|
|
551
|
-
if(gamepad.buttons !== void 0 ){
|
|
552
|
-
if(gamepad.buttons != null){
|
|
553
|
-
gamepadParams[2+gpidx]=gamepad.buttons[0].value;//トリガーボタン
|
|
554
|
-
gamepadParams[3+gpidx]=gamepad.buttons[1].value;//グリップボタン
|
|
555
|
-
//押し込み。
|
|
556
|
-
let axisPressValue=getVROneOfTwoButtonPressedValue(gamepad.buttons[2],gamepad.buttons[3]);
|
|
557
|
-
gamepadParams[4+gpidx]=axisPressValue;
|
|
558
|
-
gamepadParams[5+gpidx]=axisPressValue;
|
|
559
|
-
|
|
560
|
-
if(gamepad.buttons.length<4){
|
|
561
|
-
gamepadParams[6+gpidx]=0.0;
|
|
562
|
-
gamepadParams[7+gpidx]=0.0;
|
|
563
|
-
}else{
|
|
564
|
-
gamepadParams[6+gpidx]=gamepad.buttons[4].value==null?0.0:gamepad.buttons[4].value;//X or A
|
|
565
|
-
gamepadParams[7+gpidx]=gamepad.buttons[5].value==null?0.0:gamepad.buttons[5].value;//Y or B
|
|
566
|
-
}
|
|
567
|
-
}
|
|
568
|
-
}
|
|
569
|
-
}else{
|
|
570
|
-
console.log("not tracked-pointer");
|
|
571
|
-
}
|
|
572
|
-
}
|
|
573
|
-
|
|
574
|
-
let controllerdata=Module._malloc(controllerParams.length*4);//コントローラデータ
|
|
575
|
-
let gamepaddata=Module._malloc(gamepadParams.length*4);//ゲームパッドデータ
|
|
576
|
-
let activedata=Module._malloc(activates.length);//アクティブかどうかのデータ
|
|
577
|
-
NativizeFloatArray(controllerdata,controllerParams);
|
|
578
|
-
NativizeFloatArray(gamepaddata,gamepadParams);
|
|
579
|
-
|
|
580
|
-
Module.HEAPU8.set(activates, activedata);
|
|
581
|
-
let isAvailable=Module.ccall('SetVRControllerValues', '', ['number','number','float','float'], [controllernum,activedata,controllerdata,gamepaddata]);
|
|
582
|
-
Module._free(controllerdata);
|
|
583
|
-
Module._free(gamepaddata);
|
|
584
|
-
Module._free(activedata);
|
|
585
|
-
}
|
|
586
|
-
//カメラ位置補正(ゲーム側の座標と回転を反映させる)
|
|
587
|
-
//※現在はゲーム側の回転は反映させていません
|
|
588
|
-
function adjustCameraPosition(XRRefSpace){
|
|
589
|
-
const SIZE_OF_FPS_CAMERAPARAM=(3+4)*4;
|
|
590
|
-
let cameradata=Module._malloc(SIZE_OF_FPS_CAMERAPARAM);
|
|
591
|
-
let isAvailable=Module.ccall('GetFPSCameraValue', 'boolean', ['float'], [cameradata]);
|
|
592
|
-
if(isAvailable){
|
|
593
|
-
let camera=[];
|
|
594
|
-
for(let i=0;i<7;++i){
|
|
595
|
-
camera.push(Module.getValue(cameradata+(i*4),'float'));
|
|
596
|
-
}
|
|
597
|
-
// let xrRigidTransform=new XRRigidTransform( {x: camera[0], y: camera[1], z: camera[2]},
|
|
598
|
-
let offsetPos=[lastPos[0] - camera[0],lastPos[1] - camera[1],lastPos[2] - camera[2]];
|
|
599
|
-
let q=[camera[3], camera[4], camera[5], camera[6]];
|
|
600
|
-
offsetPos=applyQuaternion(offsetPos,offsetPos,q);
|
|
601
|
-
for( let i=0;i<3;++i){
|
|
602
|
-
lastPos[i]=camera[i];
|
|
603
|
-
}
|
|
604
|
-
let xrRigidTransform=new XRRigidTransform( {x: offsetPos[0], y: offsetPos[1], z: offsetPos[2]},
|
|
605
|
-
//let xrRigidTransform=new XRRigidTransform( {x: 0.0, y:0.001, z: 0.0},
|
|
606
|
-
{x: 0, y: 0, z: 0, w: 1});
|
|
607
|
-
//{x: camera[3], y: camera[4], z: camera[5], w: camera[6]});
|
|
608
|
-
XRRefSpace=XRRefSpace.getOffsetReferenceSpace(xrRigidTransform);
|
|
609
|
-
//↓ゲーム側の座標、回転値をログ出力
|
|
610
|
-
// console.log("playerpos");
|
|
611
|
-
// let label=['x=','y=','z='];
|
|
612
|
-
// for(let i=0;i<3;++i){
|
|
613
|
-
// console.log(label[i]+camera[i]);
|
|
614
|
-
// }
|
|
615
|
-
// let label2=['qx=','qy=','qz=','qw'];
|
|
616
|
-
// for(let i=0;i<4;++i){
|
|
617
|
-
// console.log(label2[i]+camera[i+3]);
|
|
618
|
-
// }
|
|
619
|
-
}
|
|
620
|
-
Module._free(cameradata);
|
|
621
|
-
return XRRefSpace;
|
|
622
|
-
}
|
|
623
|
-
|
|
624
|
-
//終了処理
|
|
625
|
-
async function onXRSessionEnd(session){
|
|
626
|
-
if(session){
|
|
627
|
-
console.log("XRSession Is End object=" + session);
|
|
628
|
-
if(session.session!=null){
|
|
629
|
-
//session.session.end()//この時点でendしてるので必要なしというエラーメッセージが出るが呼んでおいたほうがいい
|
|
630
|
-
Module.ctx.bindFramebuffer(Module.ctx.FRAMEBUFFER,null);//フレームバッファの解放
|
|
631
|
-
session.session=null;
|
|
632
|
-
}
|
|
633
|
-
}
|
|
634
|
-
}
|
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1
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+
|
|
2
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+
|
|
3
|
+
//heliodor_xr.js
|
|
4
|
+
//WebXR系の関数がここで完結するようにしたもの
|
|
5
|
+
//WebXRを使用したい場合はindex.htmlのなかで
|
|
6
|
+
//<script type="text/javascript" src="data/heliodor_xr.js"></script>
|
|
7
|
+
//を追加してください。
|
|
8
|
+
|
|
9
|
+
//使用時はXRボタンの定義をindex.html側に書いておきます。
|
|
10
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+
// #startbutton18 {
|
|
11
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+
// position: absolute;
|
|
12
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+
// left: 680px;
|
|
13
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+
// top: 340px;
|
|
14
|
+
// right: 0;
|
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15
|
+
// bottom: 0;
|
|
16
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+
// width: 250px;
|
|
17
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+
// height: 60px;
|
|
18
|
+
// z-index: 1;
|
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19
|
+
// }
|
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20
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+
// <button id="startbutton18">XebXR</button>
|
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21
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+
|
|
22
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+
var g_DataFolderName = "data";
|
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23
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+
var g_CanvasFileName = "Canvas/CanvasList.json";
|
|
24
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+
var g_CurrentUserName = "Me"; // For send UserName from javascript to c++.
|
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25
|
+
//はじめに以下の関数XRButtonCheckを呼ぶことで、XRが有効でないときにボタンを隠す。
|
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26
|
+
//以下ではstartbutton17を対象としているが、対象のボタンidが変わればそれを指定する。
|
|
27
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+
let xrButtonName='startbutton14';
|
|
28
|
+
let xrButton=document.getElementById(xrButtonName);
|
|
29
|
+
let lastPos=[0.0,0.0,0.0];//プレイヤーの直前の座標(x,y,z)
|
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30
|
+
|
|
31
|
+
XRButtonCheck(xrButton);
|
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32
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+
|
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33
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+
//XRボタンテスト部分(将来的には17番目とは限らないため仕様の時点で合わせてください)
|
|
34
|
+
//なお、この番号はheliodor_front.jsが関わっているため、そちらも参照の事
|
|
35
|
+
xrButton.onclick = function() {
|
|
36
|
+
CheckAndInitVR();
|
|
37
|
+
};
|
|
38
|
+
|
|
39
|
+
//値が正しいかどうか
|
|
40
|
+
function isValid(val){
|
|
41
|
+
if(Number.isNaN(val))return false;
|
|
42
|
+
if(val==null)return false;
|
|
43
|
+
return true;
|
|
44
|
+
}
|
|
45
|
+
|
|
46
|
+
//ボタンが正しいかどうか
|
|
47
|
+
function isButtonValid(button){
|
|
48
|
+
if(button===undefined){
|
|
49
|
+
return false;
|
|
50
|
+
}
|
|
51
|
+
if(button==null){
|
|
52
|
+
return false;
|
|
53
|
+
}
|
|
54
|
+
if(isValid(button.value)){
|
|
55
|
+
return true;
|
|
56
|
+
}
|
|
57
|
+
return false;
|
|
58
|
+
}
|
|
59
|
+
|
|
60
|
+
//gamepad.buttonは場合によってはvalueが取れない事(押してもvalueは0.0)があるため
|
|
61
|
+
//pressedフラグを見て0.0or1.0で代用する
|
|
62
|
+
function getVRButtonPressValue(button){
|
|
63
|
+
if(isButtonValid(button)){
|
|
64
|
+
if(button.value==0.0){
|
|
65
|
+
return button.pressed ? 1.0 : 0.0;
|
|
66
|
+
}else{
|
|
67
|
+
return button.value;
|
|
68
|
+
}
|
|
69
|
+
}else{
|
|
70
|
+
return 0.0;
|
|
71
|
+
}
|
|
72
|
+
}
|
|
73
|
+
|
|
74
|
+
//2つのボタンの値の有効な方を返す
|
|
75
|
+
function getVROneOfTwoButtonValue(buttonF, buttonS){
|
|
76
|
+
if(isButtonValid(buttonF)){
|
|
77
|
+
if(buttonF==0.0){
|
|
78
|
+
if(isButtonValid(buttonS)){
|
|
79
|
+
return buttonS.value;
|
|
80
|
+
}
|
|
81
|
+
}else{
|
|
82
|
+
return buttonF.value;
|
|
83
|
+
}
|
|
84
|
+
}else{
|
|
85
|
+
if(isButtonValid(buttonS)){
|
|
86
|
+
return buttonS.value;
|
|
87
|
+
}
|
|
88
|
+
}
|
|
89
|
+
return 0.0;
|
|
90
|
+
}
|
|
91
|
+
|
|
92
|
+
//2つのボタンの値かpressedの有効な方を返す
|
|
93
|
+
function getVROneOfTwoButtonPressedValue(buttonF, buttonS){
|
|
94
|
+
if(isButtonValid(buttonF)){
|
|
95
|
+
let btnF=getVRButtonPressValue(buttonF);
|
|
96
|
+
if(btnF==0.0){
|
|
97
|
+
if(isButtonValid(buttonS)){
|
|
98
|
+
return getVRButtonPressValue(buttonS);
|
|
99
|
+
}
|
|
100
|
+
}else{
|
|
101
|
+
return btnF;
|
|
102
|
+
}
|
|
103
|
+
}else{
|
|
104
|
+
if(isButtonValid(buttonS)){
|
|
105
|
+
return getVRButtonPressValue(buttonS);
|
|
106
|
+
}
|
|
107
|
+
}
|
|
108
|
+
return 0.0;
|
|
109
|
+
}
|
|
110
|
+
|
|
111
|
+
//2つの値の有効な方を返す
|
|
112
|
+
function getVROneOfTwoValue(first, second){
|
|
113
|
+
if(isValid(first)){
|
|
114
|
+
if(first==0.0){//axis[2]有効かつaxis[0]無効の場合は[0]に0.0が入っていることがあるため
|
|
115
|
+
if(isValid(second)){
|
|
116
|
+
return second;
|
|
117
|
+
}
|
|
118
|
+
}else{
|
|
119
|
+
return first;
|
|
120
|
+
}
|
|
121
|
+
}else{
|
|
122
|
+
if(isValid(second)){
|
|
123
|
+
return second;
|
|
124
|
+
}
|
|
125
|
+
}
|
|
126
|
+
return 0.0;
|
|
127
|
+
}
|
|
128
|
+
|
|
129
|
+
|
|
130
|
+
function applyQuaternion(out, vec, q) {
|
|
131
|
+
// benchmarks: https://jsperf.com/quaternion-transform-vec3-implementations-fixed
|
|
132
|
+
let qx = q[0], qy = q[1], qz = q[2], qw = q[3];
|
|
133
|
+
let x = vec[0], y = vec[1], z = vec[2];
|
|
134
|
+
// var qvec = [qx, qy, qz];
|
|
135
|
+
// var uv = vec3.cross([], qvec, a);
|
|
136
|
+
let uvx = qy * z - qz * y,
|
|
137
|
+
uvy = qz * x - qx * z,
|
|
138
|
+
uvz = qx * y - qy * x;
|
|
139
|
+
// var uuv = vec3.cross([], qvec, uv);
|
|
140
|
+
let uuvx = qy * uvz - qz * uvy,
|
|
141
|
+
uuvy = qz * uvx - qx * uvz,
|
|
142
|
+
uuvz = qx * uvy - qy * uvx;
|
|
143
|
+
// vec3.scale(uv, uv, 2 * w);
|
|
144
|
+
let w2 = qw * 2;
|
|
145
|
+
uvx *= w2;
|
|
146
|
+
uvy *= w2;
|
|
147
|
+
uvz *= w2;
|
|
148
|
+
// vec3.scale(uuv, uuv, 2);
|
|
149
|
+
uuvx *= 2;
|
|
150
|
+
uuvy *= 2;
|
|
151
|
+
uuvz *= 2;
|
|
152
|
+
// return vec3.add(out, a, vec3.add(out, uv, uuv));
|
|
153
|
+
out[0] = x + uvx + uuvx;
|
|
154
|
+
out[1] = y + uvy + uuvy;
|
|
155
|
+
out[2] = z + uvz + uuvz;
|
|
156
|
+
return out;
|
|
157
|
+
}
|
|
158
|
+
|
|
159
|
+
//float配列をC++側に渡せる形にする
|
|
160
|
+
function NativizeFloatArray(ptr, farray) {
|
|
161
|
+
for (let i = 0; i < farray.length; ++i) {
|
|
162
|
+
setValue(ptr + i*4, farray[i], 'float');
|
|
163
|
+
}
|
|
164
|
+
return ptr + farray.length*4;
|
|
165
|
+
}
|
|
166
|
+
|
|
167
|
+
//配列全てに値を代入
|
|
168
|
+
function ValueToArray(iarray,val) {
|
|
169
|
+
for (let i = 0; i < iarray.length; ++i) {
|
|
170
|
+
iarray[i]=val;
|
|
171
|
+
}
|
|
172
|
+
}
|
|
173
|
+
|
|
174
|
+
//行列情報をC++側に渡せる形にする
|
|
175
|
+
function NativizeMatrix(ptr, mat) {
|
|
176
|
+
for (let i = 0; i < 16; ++i) {
|
|
177
|
+
setValue(ptr + i*4, mat[i], 'float');
|
|
178
|
+
}
|
|
179
|
+
return ptr + 16*4;
|
|
180
|
+
}
|
|
181
|
+
|
|
182
|
+
//座標をログ出力
|
|
183
|
+
function PrintPosition(pos,name) {
|
|
184
|
+
let str=name+" : ";
|
|
185
|
+
str+="x="+pos.x + " , ";
|
|
186
|
+
str+="y="+pos.y + " , ";
|
|
187
|
+
str+="z="+pos.z;
|
|
188
|
+
console.log(str);
|
|
189
|
+
}
|
|
190
|
+
//クオータニオンをログ出力
|
|
191
|
+
function PrintQuaternion(q,name) {
|
|
192
|
+
let str=name+" : ";
|
|
193
|
+
str+="x="+q.x + " , ";
|
|
194
|
+
str+="y="+q.y + " , ";
|
|
195
|
+
str+="z="+q.z;
|
|
196
|
+
console.log(str);
|
|
197
|
+
}
|
|
198
|
+
//行列をログ出力
|
|
199
|
+
function PrintMatrix(mat,name) {
|
|
200
|
+
let str=name+" : ";
|
|
201
|
+
for (let i = 0; i < 16; ++i) {
|
|
202
|
+
str+=mat[i]
|
|
203
|
+
if(i%4==3){
|
|
204
|
+
str+="\n";
|
|
205
|
+
}else{
|
|
206
|
+
str+=",";
|
|
207
|
+
}
|
|
208
|
+
}
|
|
209
|
+
console.log(str);
|
|
210
|
+
}
|
|
211
|
+
|
|
212
|
+
//var g_WebglCtx4XR=null;//WebXR周りで使うコンテキスト
|
|
213
|
+
var g_MainCanvas4XR = null;
|
|
214
|
+
|
|
215
|
+
function XRButtonCheck(buttonObject){
|
|
216
|
+
let XR=navigator.xr;
|
|
217
|
+
buttonObject.style.visibility==XR?'visible':'hidden';
|
|
218
|
+
}
|
|
219
|
+
function CheckAndInitVR(){
|
|
220
|
+
console.log("Checking XR Features...")
|
|
221
|
+
g_MainCanvas4XR=document.getElementById('canvas');
|
|
222
|
+
WebglCtx4XR=g_MainCanvas4XR.getContext('webgl2');
|
|
223
|
+
const XR=navigator.xr;
|
|
224
|
+
if (XR) {
|
|
225
|
+
XR.isSessionSupported('immersive-vr').then((supported) => {
|
|
226
|
+
//ここで返されるsupportedによりVR機器が接続されているかどうかがわかる
|
|
227
|
+
if(supported){
|
|
228
|
+
XR.requestSession('immersive-vr',{requiredFeatures:['local-floor']}).then((XRSession)=>{
|
|
229
|
+
StartVR(0, 0, 0, 0, "Scene/webxrtest.json",XRSession,WebglCtx4XR);
|
|
230
|
+
});
|
|
231
|
+
}
|
|
232
|
+
});
|
|
233
|
+
}else{
|
|
234
|
+
console.log("Is Not Support WebXR On This Browser.")
|
|
235
|
+
}
|
|
236
|
+
}
|
|
237
|
+
|
|
238
|
+
|
|
239
|
+
|
|
240
|
+
//vrのセッションをスタート
|
|
241
|
+
function StartVR(Type, CharaType, Param1, MultiPlay, StrParam0,XRSession,WebglCtx4XR){
|
|
242
|
+
ShowAllButton(false);
|
|
243
|
+
xrButton.style.visibility='hidden';
|
|
244
|
+
g_Status.style.visibility = 'visible';
|
|
245
|
+
g_Log.style.visibility = 'visible';
|
|
246
|
+
XRSession.requestReferenceSpace("local-floor").then((RefSpace)=>{
|
|
247
|
+
hel_setCanvasFileName("Canvas/CanvasList.json");
|
|
248
|
+
hel_start_vr(Type, CharaType, Param1, MultiPlay, StrParam0,XRSession,WebglCtx4XR,RefSpace);
|
|
249
|
+
});
|
|
250
|
+
}
|
|
251
|
+
|
|
252
|
+
//コントローラの状態を出力します
|
|
253
|
+
function OutputVRControllerState(XRSession){
|
|
254
|
+
for (let inputSource of XRSession.inputSources) {
|
|
255
|
+
let handedness=inputSource.handedness;
|
|
256
|
+
let gamepad=inputSource.gamepad;
|
|
257
|
+
let str="handedness=";
|
|
258
|
+
if (gamepad) {
|
|
259
|
+
str+=handedness;
|
|
260
|
+
str+=" , gamepad buttons=";
|
|
261
|
+
let strVal="";
|
|
262
|
+
let strTouch="";
|
|
263
|
+
let strPress="";
|
|
264
|
+
for(let button of gamepad.buttons){
|
|
265
|
+
strVal+=button.value+",";
|
|
266
|
+
strTouch+=button.touched+",";
|
|
267
|
+
strPress+=button.pressed+",";
|
|
268
|
+
}
|
|
269
|
+
console.log(str);
|
|
270
|
+
console.log("val="+strVal);
|
|
271
|
+
console.log("touch"+strTouch);
|
|
272
|
+
console.log("press"+strPress);
|
|
273
|
+
let strAxes="axes=";
|
|
274
|
+
for (let axis of gamepad.axes) {
|
|
275
|
+
strAxes+= axis + ",";
|
|
276
|
+
}
|
|
277
|
+
console.log(strAxes);
|
|
278
|
+
}else{
|
|
279
|
+
console.log("Gamepad is null");
|
|
280
|
+
}
|
|
281
|
+
}
|
|
282
|
+
}
|
|
283
|
+
|
|
284
|
+
//VR系の初期化処理スタート
|
|
285
|
+
async function hel_start_vr(Type, CharaType, Param1, MultiPlay, StrParam0,XRSession,WebglCtx4XR,XRRefSpace){
|
|
286
|
+
// //XRセッション終了時イベント
|
|
287
|
+
XRSession.addEventListener('end',onXRSessionEnd);
|
|
288
|
+
|
|
289
|
+
if (g_MainCanvas4XR.width <= 0 || g_MainCanvas4XR.height <= 0) return;
|
|
290
|
+
|
|
291
|
+
const CanTouch = (window.ontouchstart !== undefined);
|
|
292
|
+
|
|
293
|
+
// Set Parameter
|
|
294
|
+
const ETextParamType_WorldID = 0;
|
|
295
|
+
const ETextParamType_RoomID = 1;
|
|
296
|
+
const ETextParamType_SpotName = 2;
|
|
297
|
+
const ETextParamType_LocationHref = 3;
|
|
298
|
+
const ETextParamType_ShowWorldSelect = 4;
|
|
299
|
+
const ETextParamType_Logined = 5;
|
|
300
|
+
|
|
301
|
+
// Set Parameter
|
|
302
|
+
if (typeof g_WorldID !== 'undefined') hel_setText(ETextParamType_WorldID, g_WorldID);
|
|
303
|
+
if (typeof g_Skyway_RoomID !== 'undefined') hel_setText(ETextParamType_RoomID, g_Skyway_RoomID);
|
|
304
|
+
if (typeof g_Spot !== 'undefined') hel_setText(ETextParamType_SpotName, g_Spot);
|
|
305
|
+
hel_setText(ETextParamType_LocationHref, location.href);
|
|
306
|
+
if (typeof g_ShowWorldSelect !== 'undefined') hel_setText(ETextParamType_ShowWorldSelect, (g_ShowWorldSelect ? "1" : "0"));
|
|
307
|
+
//デバッグのため、ログイン状態にしておく
|
|
308
|
+
//hel_setText(ETextParamType_Logined, (g_Logined ? "1" : "0"));
|
|
309
|
+
hel_setText(ETextParamType_Logined, ("1"));
|
|
310
|
+
|
|
311
|
+
hel_setText(ETextParamType_CanvasFileName, g_CanvasFileName);
|
|
312
|
+
hel_setText(ETextParamType_CurrentUserName, g_CurrentUserName);
|
|
313
|
+
|
|
314
|
+
//
|
|
315
|
+
Module.ccall('Start', '',
|
|
316
|
+
['int', 'int', 'int', 'int', 'int', 'int', 'int', 'int', 'int', 'int', 'int', 'string', 'string','boolean'],
|
|
317
|
+
[Type,
|
|
318
|
+
g_MainCanvas4XR.width,
|
|
319
|
+
g_MainCanvas4XR.height,
|
|
320
|
+
(hel_isMobile() ? 1 : 0),
|
|
321
|
+
hel_getiOSVersion(),
|
|
322
|
+
(hel_isMac() ? 1 : 0),
|
|
323
|
+
(CanTouch ? 1 : 0),
|
|
324
|
+
(hel_isLangJa() ? 1 : 0),
|
|
325
|
+
CharaType,
|
|
326
|
+
Param1,
|
|
327
|
+
(MultiPlay ? 1 : 0),
|
|
328
|
+
StrParam0,
|
|
329
|
+
g_DataFolderName,
|
|
330
|
+
true]);//最後はVRモードかどうか。なので、ここをfalseにするとVRにならない
|
|
331
|
+
|
|
332
|
+
//
|
|
333
|
+
g_MainCanvas4XR.focus();
|
|
334
|
+
await WebglCtx4XR.makeXRCompatible();//ここで待たないとXRモードにできない
|
|
335
|
+
const webglLayer=new XRWebGLLayer(XRSession, WebglCtx4XR);
|
|
336
|
+
XRSession.updateRenderState({ baseLayer: webglLayer});
|
|
337
|
+
//XRRefSpace=adjustCameraPosition(XRRefSpace);
|
|
338
|
+
function drawFrameVRClosure(time , frame){
|
|
339
|
+
drawFrameVR(time,frame,XRRefSpace);
|
|
340
|
+
}
|
|
341
|
+
var frameid=XRSession.requestAnimationFrame(drawFrameVRClosure);
|
|
342
|
+
}
|
|
343
|
+
//VR用のdrawFrame関数
|
|
344
|
+
function drawFrameVR(time , frame, XRRefSpace )
|
|
345
|
+
{
|
|
346
|
+
let session = frame.session;
|
|
347
|
+
|
|
348
|
+
let glLayer = session.renderState.baseLayer;
|
|
349
|
+
let viewerPose=frame.getViewerPose(XRRefSpace);
|
|
350
|
+
if(viewerPose==null || viewerPose===undefined){
|
|
351
|
+
console.log("xrsession=" + session);
|
|
352
|
+
console.log("viewerpose=" + viewerPose);
|
|
353
|
+
console.log("xrrefspace=" + XRRefSpace);
|
|
354
|
+
console.log("getViewerPos is Failed");
|
|
355
|
+
console.log("frame=" + frame);
|
|
356
|
+
//ビューワポーズが確立するまでにはある程度の時間がかかることがあり、その場合はアニメーションフレームを
|
|
357
|
+
//回しつつ、待つ。
|
|
358
|
+
function drawFrameVRClosure(time , frame){
|
|
359
|
+
drawFrameVR(time,frame,XRRefSpace);
|
|
360
|
+
}
|
|
361
|
+
session.requestAnimationFrame(drawFrameVRClosure);
|
|
362
|
+
return;
|
|
363
|
+
}
|
|
364
|
+
let transform=null;
|
|
365
|
+
|
|
366
|
+
// PrintPosition(viewerPose.transform.position,"headpos");
|
|
367
|
+
// PrintQuaternion(viewerPose.transform.orientation,"headrot");
|
|
368
|
+
|
|
369
|
+
|
|
370
|
+
const NUM_OF_VRCAMERAS=2;
|
|
371
|
+
const CAMERA_PARAMS=7;
|
|
372
|
+
//VRパラメータ用メモリ確保
|
|
373
|
+
const SIZE_OF_VR_VIEWPARAM=(16+16+4)*4;
|
|
374
|
+
let data=Module._malloc(SIZE_OF_VR_VIEWPARAM*NUM_OF_VRCAMERAS);
|
|
375
|
+
|
|
376
|
+
let cameraParams = new Float32Array(CAMERA_PARAMS*NUM_OF_VRCAMERAS);//カメラ情報を格納
|
|
377
|
+
|
|
378
|
+
//C側関数に送るパラメータを作成
|
|
379
|
+
for(let xrView of viewerPose.views){
|
|
380
|
+
let viewport = glLayer.getViewport(xrView);
|
|
381
|
+
let eyeIdx=(xrView.eye == 'left') ? 0 : 1;
|
|
382
|
+
|
|
383
|
+
cameraParams[eyeIdx*CAMERA_PARAMS+0]=xrView.transform.position.x;
|
|
384
|
+
cameraParams[eyeIdx*CAMERA_PARAMS+1]=xrView.transform.position.y;
|
|
385
|
+
cameraParams[eyeIdx*CAMERA_PARAMS+2]=xrView.transform.position.z;
|
|
386
|
+
cameraParams[eyeIdx*CAMERA_PARAMS+3]=xrView.transform.orientation.x;
|
|
387
|
+
cameraParams[eyeIdx*CAMERA_PARAMS+4]=xrView.transform.orientation.y;
|
|
388
|
+
cameraParams[eyeIdx*CAMERA_PARAMS+5]=xrView.transform.orientation.z;
|
|
389
|
+
cameraParams[eyeIdx*CAMERA_PARAMS+6]=xrView.transform.orientation.w;
|
|
390
|
+
|
|
391
|
+
|
|
392
|
+
let ptr=data+SIZE_OF_VR_VIEWPARAM*(eyeIdx);
|
|
393
|
+
setValue(ptr,viewport.x,'float');
|
|
394
|
+
ptr+=4;
|
|
395
|
+
setValue(ptr,viewport.y,'float');
|
|
396
|
+
ptr+=4;
|
|
397
|
+
setValue(ptr,viewport.width,'float');
|
|
398
|
+
ptr+=4;
|
|
399
|
+
setValue(ptr,viewport.height,'float');
|
|
400
|
+
ptr+=4;
|
|
401
|
+
let viewMat=xrView.transform.inverse.matrix;
|
|
402
|
+
// let viewMat=xrView.transform.inverse.matrix;
|
|
403
|
+
|
|
404
|
+
//カメラのZだけ反転
|
|
405
|
+
viewMat[8]*=-1;
|
|
406
|
+
viewMat[9]*=-1;
|
|
407
|
+
viewMat[10]*=-1;
|
|
408
|
+
|
|
409
|
+
//カメラ行列セット
|
|
410
|
+
ptr=NativizeMatrix(ptr,viewMat);
|
|
411
|
+
//プロジェクション行列セット
|
|
412
|
+
let projMat=xrView.projectionMatrix;
|
|
413
|
+
ptr=NativizeMatrix(ptr,projMat);
|
|
414
|
+
|
|
415
|
+
//デバッグ用出力
|
|
416
|
+
// console.log("viewport x="+viewport.x + " , y="+viewport.y+ " , width="+viewport.width+" , height="+viewport.height);
|
|
417
|
+
// console.log("Camera");
|
|
418
|
+
// PrintMatrix(xrView.transform.inverse.matrix,"cameramat");
|
|
419
|
+
// console.log("Projection");
|
|
420
|
+
// PrintMatrix(xrView.projectionMatrix,"projmat");
|
|
421
|
+
// console.log("ipspos x="+xrView.transform.position.x +
|
|
422
|
+
// " , y=" + xrView.transform.position.x +
|
|
423
|
+
// " , z="+ xrView.transform.position.z);
|
|
424
|
+
// console.log("ipsrot x="+xrView.transform.position.x +
|
|
425
|
+
// " , y=" + xrView.transform.position.x +
|
|
426
|
+
// " , z="+ xrView.transform.position.z +
|
|
427
|
+
// " , w="+ xrView.transform.position.w);
|
|
428
|
+
}
|
|
429
|
+
|
|
430
|
+
let vrcameradata=Module._malloc(4*CAMERA_PARAMS*NUM_OF_VRCAMERAS);//カメラデータ
|
|
431
|
+
NativizeFloatArray(vrcameradata,cameraParams);
|
|
432
|
+
Module.ccall('SetVRCameraValue', '', ['float'], [vrcameradata]);
|
|
433
|
+
Module._free(vrcameradata);
|
|
434
|
+
|
|
435
|
+
let posedata = Module._malloc((3+4)*4);//座標+回転
|
|
436
|
+
let poseParams = new Float32Array(3+4);
|
|
437
|
+
poseParams[0]=viewerPose.transform.position.x;
|
|
438
|
+
poseParams[1]=viewerPose.transform.position.y;
|
|
439
|
+
poseParams[2]=viewerPose.transform.position.z;
|
|
440
|
+
poseParams[3]=viewerPose.transform.orientation.x;
|
|
441
|
+
poseParams[4]=viewerPose.transform.orientation.y;
|
|
442
|
+
poseParams[5]=viewerPose.transform.orientation.z;
|
|
443
|
+
poseParams[6]=viewerPose.transform.orientation.w;
|
|
444
|
+
NativizeFloatArray(posedata,poseParams);
|
|
445
|
+
Module.ccall('SetVRPoseValue', '', ['float'], [posedata]);
|
|
446
|
+
Module._free(posedata);
|
|
447
|
+
|
|
448
|
+
Module.ccall('SetVRValue', '', ['float'], [data]);
|
|
449
|
+
updateVRController(frame,XRRefSpace);
|
|
450
|
+
//ここでVR側のコンテキストであるglLayerと、Emscriptenの書き込み先であるctx.FRAMEBUFFERを
|
|
451
|
+
//バインドしておかないと、VR機器に正常に表示されないので注意。
|
|
452
|
+
Module.ctx.bindFramebuffer(Module.ctx.FRAMEBUFFER,glLayer.framebuffer);
|
|
453
|
+
|
|
454
|
+
Module.ccall('DrawFrame', '', [], []);
|
|
455
|
+
Module._free(data);
|
|
456
|
+
//座標の補正
|
|
457
|
+
//XRRefSpace=adjustCameraPosition(XRRefSpace);
|
|
458
|
+
|
|
459
|
+
function drawFrameVRClosure(time , frame){
|
|
460
|
+
drawFrameVR(time,frame,XRRefSpace);
|
|
461
|
+
}
|
|
462
|
+
session.requestAnimationFrame(drawFrameVRClosure);
|
|
463
|
+
}
|
|
464
|
+
|
|
465
|
+
//VRコントローラの値を取得し、Heliodor側に通知
|
|
466
|
+
function updateVRController(frame,refSpace){
|
|
467
|
+
let XRSession=frame.session;
|
|
468
|
+
// OutputVRControllerState(XRSession);
|
|
469
|
+
const NUM_OF_CONTROLLERS=2;//左手、右手(一応対応すべきが左右手のみとはかぎらないためこうしている)
|
|
470
|
+
const CONTROLLER_INFO_NUM=3+4;//座標3向き4が2つ分でコントローラの場所、向きを渡す
|
|
471
|
+
const GAMEPAD_INFO_NUM=2+6;//レバー軸2方向+ボタン6個分
|
|
472
|
+
|
|
473
|
+
let controllerParams=new Float32Array(CONTROLLER_INFO_NUM*NUM_OF_CONTROLLERS);//コントローラの場所、向き情報を格納
|
|
474
|
+
let gamepadParams = new Float32Array(GAMEPAD_INFO_NUM*NUM_OF_CONTROLLERS);//ゲームパッド情報を格納
|
|
475
|
+
let activates = new Uint8Array(NUM_OF_CONTROLLERS);
|
|
476
|
+
for(let idx=0;idx<activates.length;++idx){
|
|
477
|
+
activates[idx]=0;
|
|
478
|
+
}
|
|
479
|
+
ValueToArray(gamepadParams,0.0);//gameparams全てに0代入
|
|
480
|
+
//ひとつひとつのinputSourceはXRInputSource
|
|
481
|
+
//https://developer.mozilla.org/en-US/docs/Web/API/XRInputSource
|
|
482
|
+
let controllernum=0;
|
|
483
|
+
for (let inputSource of XRSession.inputSources) {
|
|
484
|
+
|
|
485
|
+
//targetRaySpaceの情報を取得することで、VRコントローラの座標・向きを得る
|
|
486
|
+
let targetRayPose = frame.getPose(inputSource.targetRaySpace, refSpace);
|
|
487
|
+
let controllerIdx=0;
|
|
488
|
+
//オブジェクトがない場合は無視(あっても手元にない場合は認識しない)
|
|
489
|
+
if (!targetRayPose) {
|
|
490
|
+
console.log("no pose")
|
|
491
|
+
continue;
|
|
492
|
+
}else{
|
|
493
|
+
if(inputSource.handedness=='none'){
|
|
494
|
+
console.log("not vrcontroller")
|
|
495
|
+
continue;//右でも左でもないものは却下
|
|
496
|
+
}
|
|
497
|
+
controllerIdx=(inputSource.handedness=="left")?0:1;//左手なら0 , 右手なら1
|
|
498
|
+
}
|
|
499
|
+
|
|
500
|
+
|
|
501
|
+
|
|
502
|
+
++controllernum;
|
|
503
|
+
//ここまで来た時点でアクティブ
|
|
504
|
+
activates[controllerIdx]=1;
|
|
505
|
+
//targetRaySpaceの場合tracked-pointerを使用することになります
|
|
506
|
+
//https://developer.mozilla.org/ja/docs/Web/API/XRInputSource/targetRayMode
|
|
507
|
+
if (inputSource.targetRayMode == 'tracked-pointer') {
|
|
508
|
+
//現在のポーズのtransfromに現在位置と向きの情報が入っている
|
|
509
|
+
//https://developer.mozilla.org/en-US/docs/Web/API/XRRigidTransform
|
|
510
|
+
//position, orientation, matrixを使用可能
|
|
511
|
+
//今回はpositionとorientationを渡す
|
|
512
|
+
let idx=controllerIdx*CONTROLLER_INFO_NUM;
|
|
513
|
+
let pos=targetRayPose.transform.position;
|
|
514
|
+
let rot=targetRayPose.transform.orientation;
|
|
515
|
+
if(inputSource.gripSpace){
|
|
516
|
+
let gripPose=frame.getPose(inputSource.gripSpace,refSpace);
|
|
517
|
+
if(gripPose){
|
|
518
|
+
pos=gripPose.transform.position;
|
|
519
|
+
}
|
|
520
|
+
}
|
|
521
|
+
controllerParams[0+idx]=pos.x;
|
|
522
|
+
controllerParams[1+idx]=pos.y;
|
|
523
|
+
controllerParams[2+idx]=-pos.z;//Z軸反転
|
|
524
|
+
|
|
525
|
+
controllerParams[3+idx]=-rot.x;//X軸回転反転
|
|
526
|
+
controllerParams[4+idx]=-rot.y;//Y軸回転反転
|
|
527
|
+
controllerParams[5+idx]=rot.z;//Z軸回転反転
|
|
528
|
+
//let xzSign=inputSource.handedness=="left"?-1.0:1.0;
|
|
529
|
+
// controllerParams[5+idx]=xzSign*rot.x;//X軸回転反転
|
|
530
|
+
// controllerParams[4+idx]=-rot.y;//Y軸回転反転
|
|
531
|
+
// controllerParams[3+idx]=xzSign*rot.z;//Z軸回転反転
|
|
532
|
+
controllerParams[6+idx]=rot.w;
|
|
533
|
+
|
|
534
|
+
//gamepad情報を書き込み。詳細は
|
|
535
|
+
//https://hikky.atlassian.net/wiki/spaces/HEL/pages/399474733/WebXR
|
|
536
|
+
//と
|
|
537
|
+
//https://www.w3.org/TR/webxr-gamepads-module/#xr-standard-heading
|
|
538
|
+
//で確認してください
|
|
539
|
+
let gamepad=inputSource.gamepad;
|
|
540
|
+
if(gamepad==null)continue;
|
|
541
|
+
let gpidx=controllerIdx*GAMEPAD_INFO_NUM;
|
|
542
|
+
|
|
543
|
+
if(gamepad.axes !== void 0){
|
|
544
|
+
if(gamepad.axes != null ){
|
|
545
|
+
if(gamepad.axes.length>1){
|
|
546
|
+
gamepadParams[0+gpidx]=getVROneOfTwoValue(gamepad.axes[0],gamepad.axes[2]);//X軸
|
|
547
|
+
gamepadParams[1+gpidx]=getVROneOfTwoValue(gamepad.axes[1],gamepad.axes[3]);//Y軸
|
|
548
|
+
}
|
|
549
|
+
}
|
|
550
|
+
}
|
|
551
|
+
if(gamepad.buttons !== void 0 ){
|
|
552
|
+
if(gamepad.buttons != null){
|
|
553
|
+
gamepadParams[2+gpidx]=gamepad.buttons[0].value;//トリガーボタン
|
|
554
|
+
gamepadParams[3+gpidx]=gamepad.buttons[1].value;//グリップボタン
|
|
555
|
+
//押し込み。
|
|
556
|
+
let axisPressValue=getVROneOfTwoButtonPressedValue(gamepad.buttons[2],gamepad.buttons[3]);
|
|
557
|
+
gamepadParams[4+gpidx]=axisPressValue;
|
|
558
|
+
gamepadParams[5+gpidx]=axisPressValue;
|
|
559
|
+
|
|
560
|
+
if(gamepad.buttons.length<4){
|
|
561
|
+
gamepadParams[6+gpidx]=0.0;
|
|
562
|
+
gamepadParams[7+gpidx]=0.0;
|
|
563
|
+
}else{
|
|
564
|
+
gamepadParams[6+gpidx]=gamepad.buttons[4].value==null?0.0:gamepad.buttons[4].value;//X or A
|
|
565
|
+
gamepadParams[7+gpidx]=gamepad.buttons[5].value==null?0.0:gamepad.buttons[5].value;//Y or B
|
|
566
|
+
}
|
|
567
|
+
}
|
|
568
|
+
}
|
|
569
|
+
}else{
|
|
570
|
+
console.log("not tracked-pointer");
|
|
571
|
+
}
|
|
572
|
+
}
|
|
573
|
+
|
|
574
|
+
let controllerdata=Module._malloc(controllerParams.length*4);//コントローラデータ
|
|
575
|
+
let gamepaddata=Module._malloc(gamepadParams.length*4);//ゲームパッドデータ
|
|
576
|
+
let activedata=Module._malloc(activates.length);//アクティブかどうかのデータ
|
|
577
|
+
NativizeFloatArray(controllerdata,controllerParams);
|
|
578
|
+
NativizeFloatArray(gamepaddata,gamepadParams);
|
|
579
|
+
|
|
580
|
+
Module.HEAPU8.set(activates, activedata);
|
|
581
|
+
let isAvailable=Module.ccall('SetVRControllerValues', '', ['number','number','float','float'], [controllernum,activedata,controllerdata,gamepaddata]);
|
|
582
|
+
Module._free(controllerdata);
|
|
583
|
+
Module._free(gamepaddata);
|
|
584
|
+
Module._free(activedata);
|
|
585
|
+
}
|
|
586
|
+
//カメラ位置補正(ゲーム側の座標と回転を反映させる)
|
|
587
|
+
//※現在はゲーム側の回転は反映させていません
|
|
588
|
+
function adjustCameraPosition(XRRefSpace){
|
|
589
|
+
const SIZE_OF_FPS_CAMERAPARAM=(3+4)*4;
|
|
590
|
+
let cameradata=Module._malloc(SIZE_OF_FPS_CAMERAPARAM);
|
|
591
|
+
let isAvailable=Module.ccall('GetFPSCameraValue', 'boolean', ['float'], [cameradata]);
|
|
592
|
+
if(isAvailable){
|
|
593
|
+
let camera=[];
|
|
594
|
+
for(let i=0;i<7;++i){
|
|
595
|
+
camera.push(Module.getValue(cameradata+(i*4),'float'));
|
|
596
|
+
}
|
|
597
|
+
// let xrRigidTransform=new XRRigidTransform( {x: camera[0], y: camera[1], z: camera[2]},
|
|
598
|
+
let offsetPos=[lastPos[0] - camera[0],lastPos[1] - camera[1],lastPos[2] - camera[2]];
|
|
599
|
+
let q=[camera[3], camera[4], camera[5], camera[6]];
|
|
600
|
+
offsetPos=applyQuaternion(offsetPos,offsetPos,q);
|
|
601
|
+
for( let i=0;i<3;++i){
|
|
602
|
+
lastPos[i]=camera[i];
|
|
603
|
+
}
|
|
604
|
+
let xrRigidTransform=new XRRigidTransform( {x: offsetPos[0], y: offsetPos[1], z: offsetPos[2]},
|
|
605
|
+
//let xrRigidTransform=new XRRigidTransform( {x: 0.0, y:0.001, z: 0.0},
|
|
606
|
+
{x: 0, y: 0, z: 0, w: 1});
|
|
607
|
+
//{x: camera[3], y: camera[4], z: camera[5], w: camera[6]});
|
|
608
|
+
XRRefSpace=XRRefSpace.getOffsetReferenceSpace(xrRigidTransform);
|
|
609
|
+
//↓ゲーム側の座標、回転値をログ出力
|
|
610
|
+
// console.log("playerpos");
|
|
611
|
+
// let label=['x=','y=','z='];
|
|
612
|
+
// for(let i=0;i<3;++i){
|
|
613
|
+
// console.log(label[i]+camera[i]);
|
|
614
|
+
// }
|
|
615
|
+
// let label2=['qx=','qy=','qz=','qw'];
|
|
616
|
+
// for(let i=0;i<4;++i){
|
|
617
|
+
// console.log(label2[i]+camera[i+3]);
|
|
618
|
+
// }
|
|
619
|
+
}
|
|
620
|
+
Module._free(cameradata);
|
|
621
|
+
return XRRefSpace;
|
|
622
|
+
}
|
|
623
|
+
|
|
624
|
+
//終了処理
|
|
625
|
+
async function onXRSessionEnd(session){
|
|
626
|
+
if(session){
|
|
627
|
+
console.log("XRSession Is End object=" + session);
|
|
628
|
+
if(session.session!=null){
|
|
629
|
+
//session.session.end()//この時点でendしてるので必要なしというエラーメッセージが出るが呼んでおいたほうがいい
|
|
630
|
+
Module.ctx.bindFramebuffer(Module.ctx.FRAMEBUFFER,null);//フレームバッファの解放
|
|
631
|
+
session.session=null;
|
|
632
|
+
}
|
|
633
|
+
}
|
|
634
|
+
}
|