com.beamable 0.0.0-PREVIEW.NIGHTLY-202512090001

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Files changed (4871) hide show
  1. package/CHANGELOG.md +1521 -0
  2. package/CHANGELOG.md.meta +7 -0
  3. package/Common/.idea/.idea.Common.dir/.idea/encodings.xml +4 -0
  4. package/Common/.idea/.idea.Common.dir/.idea/indexLayout.xml +8 -0
  5. package/Common/.idea/.idea.Common.dir/.idea/vcs.xml +6 -0
  6. package/Common/README.md +13 -0
  7. package/Common/README.md.meta +7 -0
  8. package/Common/Runtime/AgnosticAttribute.cs +53 -0
  9. package/Common/Runtime/AgnosticAttribute.cs.meta +11 -0
  10. package/Common/Runtime/Api/AliasHelper.cs +56 -0
  11. package/Common/Runtime/Api/AliasHelper.cs.meta +11 -0
  12. package/Common/Runtime/Api/Analytics/AnalyticsEventRequest.cs +51 -0
  13. package/Common/Runtime/Api/Analytics/AnalyticsEventRequest.cs.meta +11 -0
  14. package/Common/Runtime/Api/Analytics/AnalyticsService.cs +99 -0
  15. package/Common/Runtime/Api/Analytics/AnalyticsService.cs.meta +11 -0
  16. package/Common/Runtime/Api/Analytics/IBeamAnalyticsService.cs +34 -0
  17. package/Common/Runtime/Api/Analytics/IBeamAnalyticsService.cs.meta +11 -0
  18. package/Common/Runtime/Api/Analytics/Models/CoreEvent.cs +47 -0
  19. package/Common/Runtime/Api/Analytics/Models/CoreEvent.cs.meta +11 -0
  20. package/Common/Runtime/Api/Analytics/Models/IAnalyticsEvent.cs +23 -0
  21. package/Common/Runtime/Api/Analytics/Models/IAnalyticsEvent.cs.meta +11 -0
  22. package/Common/Runtime/Api/Analytics/Models/SampleCustomEvent.cs +31 -0
  23. package/Common/Runtime/Api/Analytics/Models/SampleCustomEvent.cs.meta +11 -0
  24. package/Common/Runtime/Api/Analytics/Models.meta +11 -0
  25. package/Common/Runtime/Api/Analytics.meta +11 -0
  26. package/Common/Runtime/Api/Announcements/AbsAnnouncementsApi.cs +69 -0
  27. package/Common/Runtime/Api/Announcements/AbsAnnouncementsApi.cs.meta +11 -0
  28. package/Common/Runtime/Api/Announcements/IAnnouncementsApi.cs +388 -0
  29. package/Common/Runtime/Api/Announcements/IAnnouncementsApi.cs.meta +11 -0
  30. package/Common/Runtime/Api/Announcements.meta +11 -0
  31. package/Common/Runtime/Api/Auth/AuthApi.cs +981 -0
  32. package/Common/Runtime/Api/Auth/AuthApi.cs.meta +11 -0
  33. package/Common/Runtime/Api/Auth/IAuthApi.cs +344 -0
  34. package/Common/Runtime/Api/Auth/IAuthApi.cs.meta +11 -0
  35. package/Common/Runtime/Api/Auth.meta +11 -0
  36. package/Common/Runtime/Api/Calendars/AbsCalendarApi.cs +42 -0
  37. package/Common/Runtime/Api/Calendars/AbsCalendarApi.cs.meta +11 -0
  38. package/Common/Runtime/Api/Calendars/ICalendarApi.cs +121 -0
  39. package/Common/Runtime/Api/Calendars/ICalendarApi.cs.meta +11 -0
  40. package/Common/Runtime/Api/Calendars.meta +11 -0
  41. package/Common/Runtime/Api/Chat/ChatApi.cs +71 -0
  42. package/Common/Runtime/Api/Chat/ChatApi.cs.meta +11 -0
  43. package/Common/Runtime/Api/Chat/IChatApi.cs +184 -0
  44. package/Common/Runtime/Api/Chat/IChatApi.cs.meta +11 -0
  45. package/Common/Runtime/Api/Chat.meta +11 -0
  46. package/Common/Runtime/Api/CloudData/CloudDataApi.cs +127 -0
  47. package/Common/Runtime/Api/CloudData/CloudDataApi.cs.meta +11 -0
  48. package/Common/Runtime/Api/CloudData/ICloudDataApi.cs +43 -0
  49. package/Common/Runtime/Api/CloudData/ICloudDataApi.cs.meta +11 -0
  50. package/Common/Runtime/Api/CloudData.meta +11 -0
  51. package/Common/Runtime/Api/CometClientData.cs +70 -0
  52. package/Common/Runtime/Api/CometClientData.cs.meta +11 -0
  53. package/Common/Runtime/Api/Commerce/ICommerceApi.cs +11 -0
  54. package/Common/Runtime/Api/Commerce/ICommerceApi.cs.meta +11 -0
  55. package/Common/Runtime/Api/Commerce.meta +11 -0
  56. package/Common/Runtime/Api/Content/IContentApi.cs +168 -0
  57. package/Common/Runtime/Api/Content/IContentApi.cs.meta +11 -0
  58. package/Common/Runtime/Api/Content.meta +11 -0
  59. package/Common/Runtime/Api/Events/AbsEventsApi.cs +50 -0
  60. package/Common/Runtime/Api/Events/AbsEventsApi.cs.meta +11 -0
  61. package/Common/Runtime/Api/Events/IEventsApi.cs +166 -0
  62. package/Common/Runtime/Api/Events/IEventsApi.cs.meta +11 -0
  63. package/Common/Runtime/Api/Events.meta +11 -0
  64. package/Common/Runtime/Api/Groups/GroupsApi.cs +762 -0
  65. package/Common/Runtime/Api/Groups/GroupsApi.cs.meta +11 -0
  66. package/Common/Runtime/Api/Groups/IGroupsApi.cs +211 -0
  67. package/Common/Runtime/Api/Groups/IGroupsApi.cs.meta +11 -0
  68. package/Common/Runtime/Api/Groups.meta +11 -0
  69. package/Common/Runtime/Api/IAccessToken.cs +49 -0
  70. package/Common/Runtime/Api/IAccessToken.cs.meta +11 -0
  71. package/Common/Runtime/Api/IBeamableFilesystemAccessor.cs +14 -0
  72. package/Common/Runtime/Api/IBeamableFilesystemAccessor.cs.meta +11 -0
  73. package/Common/Runtime/Api/IBeamableRequester.cs +770 -0
  74. package/Common/Runtime/Api/IBeamableRequester.cs.meta +11 -0
  75. package/Common/Runtime/Api/IConnectivityChecker.cs +50 -0
  76. package/Common/Runtime/Api/IConnectivityChecker.cs.meta +11 -0
  77. package/Common/Runtime/Api/IHasBeamableRequester.cs +13 -0
  78. package/Common/Runtime/Api/IHasBeamableRequester.cs.meta +11 -0
  79. package/Common/Runtime/Api/IServiceRoutingStrategy.cs +124 -0
  80. package/Common/Runtime/Api/IServiceRoutingStrategy.cs.meta +11 -0
  81. package/Common/Runtime/Api/ISupportsGet.cs +160 -0
  82. package/Common/Runtime/Api/ISupportsGet.cs.meta +11 -0
  83. package/Common/Runtime/Api/IUserContext.cs +23 -0
  84. package/Common/Runtime/Api/IUserContext.cs.meta +11 -0
  85. package/Common/Runtime/Api/IUserDataCache.cs +89 -0
  86. package/Common/Runtime/Api/IUserDataCache.cs.meta +11 -0
  87. package/Common/Runtime/Api/Inventory/IInventoryApi.cs +796 -0
  88. package/Common/Runtime/Api/Inventory/IInventoryApi.cs.meta +11 -0
  89. package/Common/Runtime/Api/Inventory/InventoryApi.cs +308 -0
  90. package/Common/Runtime/Api/Inventory/InventoryApi.cs.meta +11 -0
  91. package/Common/Runtime/Api/Inventory/InventoryUpdateBuilder.cs +712 -0
  92. package/Common/Runtime/Api/Inventory/InventoryUpdateBuilder.cs.meta +11 -0
  93. package/Common/Runtime/Api/Inventory.meta +11 -0
  94. package/Common/Runtime/Api/Leaderboards/ILeaderboardApi.cs +509 -0
  95. package/Common/Runtime/Api/Leaderboards/ILeaderboardApi.cs.meta +11 -0
  96. package/Common/Runtime/Api/Leaderboards/LeaderboardApi.cs +237 -0
  97. package/Common/Runtime/Api/Leaderboards/LeaderboardApi.cs.meta +11 -0
  98. package/Common/Runtime/Api/Leaderboards.meta +11 -0
  99. package/Common/Runtime/Api/Lobbies/ILobbyApi.cs +154 -0
  100. package/Common/Runtime/Api/Lobbies/ILobbyApi.cs.meta +11 -0
  101. package/Common/Runtime/Api/Lobbies/Lobby.cs +93 -0
  102. package/Common/Runtime/Api/Lobbies/Lobby.cs.meta +11 -0
  103. package/Common/Runtime/Api/Lobbies/LobbyNotification.cs +16 -0
  104. package/Common/Runtime/Api/Lobbies/LobbyNotification.cs.meta +11 -0
  105. package/Common/Runtime/Api/Lobbies/LobbyPlayer.cs +59 -0
  106. package/Common/Runtime/Api/Lobbies/LobbyPlayer.cs.meta +11 -0
  107. package/Common/Runtime/Api/Lobbies/LobbyRestriction.cs +20 -0
  108. package/Common/Runtime/Api/Lobbies/LobbyRestriction.cs.meta +11 -0
  109. package/Common/Runtime/Api/Lobbies/LobbyService.cs +191 -0
  110. package/Common/Runtime/Api/Lobbies/LobbyService.cs.meta +11 -0
  111. package/Common/Runtime/Api/Lobbies/LobbyUtils.cs +157 -0
  112. package/Common/Runtime/Api/Lobbies/LobbyUtils.cs.meta +11 -0
  113. package/Common/Runtime/Api/Lobbies/NotInLobby.cs +13 -0
  114. package/Common/Runtime/Api/Lobbies/NotInLobby.cs.meta +11 -0
  115. package/Common/Runtime/Api/Lobbies/Requests/AddTagsRequest.cs +37 -0
  116. package/Common/Runtime/Api/Lobbies/Requests/AddTagsRequest.cs.meta +11 -0
  117. package/Common/Runtime/Api/Lobbies/Requests/CreateLobbyRequest.cs +71 -0
  118. package/Common/Runtime/Api/Lobbies/Requests/CreateLobbyRequest.cs.meta +11 -0
  119. package/Common/Runtime/Api/Lobbies/Requests/JoinByPasscodeRequest.cs +31 -0
  120. package/Common/Runtime/Api/Lobbies/Requests/JoinByPasscodeRequest.cs.meta +11 -0
  121. package/Common/Runtime/Api/Lobbies/Requests/JoinLobbyRequest.cs +25 -0
  122. package/Common/Runtime/Api/Lobbies/Requests/JoinLobbyRequest.cs.meta +11 -0
  123. package/Common/Runtime/Api/Lobbies/Requests/LobbyQueryRequest.cs +36 -0
  124. package/Common/Runtime/Api/Lobbies/Requests/LobbyQueryRequest.cs.meta +11 -0
  125. package/Common/Runtime/Api/Lobbies/Requests/LobbyQueryResponse.cs +20 -0
  126. package/Common/Runtime/Api/Lobbies/Requests/LobbyQueryResponse.cs.meta +11 -0
  127. package/Common/Runtime/Api/Lobbies/Requests/RemoveFromLobbyRequest.cs +25 -0
  128. package/Common/Runtime/Api/Lobbies/Requests/RemoveFromLobbyRequest.cs.meta +11 -0
  129. package/Common/Runtime/Api/Lobbies/Requests/RemoveTagsRequest.cs +31 -0
  130. package/Common/Runtime/Api/Lobbies/Requests/RemoveTagsRequest.cs.meta +11 -0
  131. package/Common/Runtime/Api/Lobbies/Requests/UpdateLobbyRequest.cs +62 -0
  132. package/Common/Runtime/Api/Lobbies/Requests/UpdateLobbyRequest.cs.meta +11 -0
  133. package/Common/Runtime/Api/Lobbies/Requests.meta +11 -0
  134. package/Common/Runtime/Api/Lobbies.meta +11 -0
  135. package/Common/Runtime/Api/Mail/AbsMailApi.cs +704 -0
  136. package/Common/Runtime/Api/Mail/AbsMailApi.cs.meta +11 -0
  137. package/Common/Runtime/Api/Mail/IMailApi.cs +49 -0
  138. package/Common/Runtime/Api/Mail/IMailApi.cs.meta +11 -0
  139. package/Common/Runtime/Api/Mail.meta +11 -0
  140. package/Common/Runtime/Api/Notifications/INotificationService.cs +114 -0
  141. package/Common/Runtime/Api/Notifications/INotificationService.cs.meta +11 -0
  142. package/Common/Runtime/Api/Notifications/PrimitiveStringPayload.cs +14 -0
  143. package/Common/Runtime/Api/Notifications/PrimitiveStringPayload.cs.meta +11 -0
  144. package/Common/Runtime/Api/Notifications.meta +11 -0
  145. package/Common/Runtime/Api/Parties/IPartyApi.cs +97 -0
  146. package/Common/Runtime/Api/Parties/IPartyApi.cs.meta +11 -0
  147. package/Common/Runtime/Api/Parties/NotInParty.cs +12 -0
  148. package/Common/Runtime/Api/Parties/NotInParty.cs.meta +11 -0
  149. package/Common/Runtime/Api/Parties/Party.cs +59 -0
  150. package/Common/Runtime/Api/Parties/Party.cs.meta +11 -0
  151. package/Common/Runtime/Api/Parties/PartyNotifications.cs +55 -0
  152. package/Common/Runtime/Api/Parties/PartyNotifications.cs.meta +11 -0
  153. package/Common/Runtime/Api/Parties/PartyRestriction.cs +14 -0
  154. package/Common/Runtime/Api/Parties/PartyRestriction.cs.meta +11 -0
  155. package/Common/Runtime/Api/Parties/PartyService.cs +124 -0
  156. package/Common/Runtime/Api/Parties/PartyService.cs.meta +11 -0
  157. package/Common/Runtime/Api/Parties/Requests/CreatePartyRequest.cs +44 -0
  158. package/Common/Runtime/Api/Parties/Requests/CreatePartyRequest.cs.meta +11 -0
  159. package/Common/Runtime/Api/Parties/Requests/PartyQueryResponse.cs +20 -0
  160. package/Common/Runtime/Api/Parties/Requests/PartyQueryResponse.cs.meta +11 -0
  161. package/Common/Runtime/Api/Parties/Requests/PlayerRequest.cs +25 -0
  162. package/Common/Runtime/Api/Parties/Requests/PlayerRequest.cs.meta +11 -0
  163. package/Common/Runtime/Api/Parties/Requests/UpdatePartyRequest.cs +38 -0
  164. package/Common/Runtime/Api/Parties/Requests/UpdatePartyRequest.cs.meta +11 -0
  165. package/Common/Runtime/Api/Parties/Requests.meta +11 -0
  166. package/Common/Runtime/Api/Parties.meta +11 -0
  167. package/Common/Runtime/Api/Payments/IPaymentsApi.cs +15 -0
  168. package/Common/Runtime/Api/Payments/IPaymentsApi.cs.meta +11 -0
  169. package/Common/Runtime/Api/Payments/PaymentsApi.cs +34 -0
  170. package/Common/Runtime/Api/Payments/PaymentsApi.cs.meta +11 -0
  171. package/Common/Runtime/Api/Payments.meta +11 -0
  172. package/Common/Runtime/Api/Presence/IPresenceApi.cs +32 -0
  173. package/Common/Runtime/Api/Presence/IPresenceApi.cs.meta +11 -0
  174. package/Common/Runtime/Api/Presence/PresenceService.cs +165 -0
  175. package/Common/Runtime/Api/Presence/PresenceService.cs.meta +11 -0
  176. package/Common/Runtime/Api/Presence.meta +11 -0
  177. package/Common/Runtime/Api/Push/IPushApi.cs +10 -0
  178. package/Common/Runtime/Api/Push/IPushApi.cs.meta +11 -0
  179. package/Common/Runtime/Api/Push.meta +11 -0
  180. package/Common/Runtime/Api/QueryBuilder.cs +86 -0
  181. package/Common/Runtime/Api/QueryBuilder.cs.meta +11 -0
  182. package/Common/Runtime/Api/Realms/IAliasService.cs +98 -0
  183. package/Common/Runtime/Api/Realms/IAliasService.cs.meta +11 -0
  184. package/Common/Runtime/Api/Realms/IRealmApi.cs +18 -0
  185. package/Common/Runtime/Api/Realms/IRealmApi.cs.meta +11 -0
  186. package/Common/Runtime/Api/Realms/RealmService.cs +378 -0
  187. package/Common/Runtime/Api/Realms/RealmService.cs.meta +11 -0
  188. package/Common/Runtime/Api/Realms.meta +11 -0
  189. package/Common/Runtime/Api/SignedRequesterHelper.cs +102 -0
  190. package/Common/Runtime/Api/SignedRequesterHelper.cs.meta +11 -0
  191. package/Common/Runtime/Api/Social/ISocialApi.cs +77 -0
  192. package/Common/Runtime/Api/Social/ISocialApi.cs.meta +11 -0
  193. package/Common/Runtime/Api/Social/SocialApi.cs +329 -0
  194. package/Common/Runtime/Api/Social/SocialApi.cs.meta +11 -0
  195. package/Common/Runtime/Api/Social.meta +11 -0
  196. package/Common/Runtime/Api/Stats/AbsStatsApi.cs +345 -0
  197. package/Common/Runtime/Api/Stats/AbsStatsApi.cs.meta +11 -0
  198. package/Common/Runtime/Api/Stats/IStatsApi.cs +200 -0
  199. package/Common/Runtime/Api/Stats/IStatsApi.cs.meta +11 -0
  200. package/Common/Runtime/Api/Stats/StatsAccessType.cs +11 -0
  201. package/Common/Runtime/Api/Stats/StatsAccessType.cs.meta +11 -0
  202. package/Common/Runtime/Api/Stats/StatsApiHelper.cs +41 -0
  203. package/Common/Runtime/Api/Stats/StatsApiHelper.cs.meta +11 -0
  204. package/Common/Runtime/Api/Stats/StatsDomainType.cs +11 -0
  205. package/Common/Runtime/Api/Stats/StatsDomainType.cs.meta +11 -0
  206. package/Common/Runtime/Api/Stats.meta +11 -0
  207. package/Common/Runtime/Api/Tournaments/ITournamentApi.cs +626 -0
  208. package/Common/Runtime/Api/Tournaments/ITournamentApi.cs.meta +11 -0
  209. package/Common/Runtime/Api/Tournaments/TournamentApi.cs +284 -0
  210. package/Common/Runtime/Api/Tournaments/TournamentApi.cs.meta +11 -0
  211. package/Common/Runtime/Api/Tournaments.meta +11 -0
  212. package/Common/Runtime/Api.meta +11 -0
  213. package/Common/Runtime/BeamCli/CliContractTypeAttribute.cs +13 -0
  214. package/Common/Runtime/BeamCli/CliContractTypeAttribute.cs.meta +11 -0
  215. package/Common/Runtime/BeamCli/CliOtelData.cs +26 -0
  216. package/Common/Runtime/BeamCli/CliOtelData.cs.meta +11 -0
  217. package/Common/Runtime/BeamCli/Contracts/CliLogMessage.cs +33 -0
  218. package/Common/Runtime/BeamCli/Contracts/CliLogMessage.cs.meta +11 -0
  219. package/Common/Runtime/BeamCli/Contracts/CollectorStatus.cs +49 -0
  220. package/Common/Runtime/BeamCli/Contracts/CollectorStatus.cs.meta +11 -0
  221. package/Common/Runtime/BeamCli/Contracts/Constants.cs +34 -0
  222. package/Common/Runtime/BeamCli/Contracts/Constants.cs.meta +11 -0
  223. package/Common/Runtime/BeamCli/Contracts/ContentService/AutoSnapshotActionType.cs +15 -0
  224. package/Common/Runtime/BeamCli/Contracts/ContentService/AutoSnapshotActionType.cs.meta +11 -0
  225. package/Common/Runtime/BeamCli/Contracts/ContentService/AutoSnapshotType.cs +16 -0
  226. package/Common/Runtime/BeamCli/Contracts/ContentService/AutoSnapshotType.cs.meta +11 -0
  227. package/Common/Runtime/BeamCli/Contracts/ContentService/ContentSnapshotType.cs +14 -0
  228. package/Common/Runtime/BeamCli/Contracts/ContentService/ContentSnapshotType.cs.meta +11 -0
  229. package/Common/Runtime/BeamCli/Contracts/ContentService/ContentStatus.cs +18 -0
  230. package/Common/Runtime/BeamCli/Contracts/ContentService/ContentStatus.cs.meta +11 -0
  231. package/Common/Runtime/BeamCli/Contracts/ContentService/LocalContentManifest.cs +17 -0
  232. package/Common/Runtime/BeamCli/Contracts/ContentService/LocalContentManifest.cs.meta +11 -0
  233. package/Common/Runtime/BeamCli/Contracts/ContentService/LocalContentManifestEntry.cs +76 -0
  234. package/Common/Runtime/BeamCli/Contracts/ContentService/LocalContentManifestEntry.cs.meta +11 -0
  235. package/Common/Runtime/BeamCli/Contracts/ContentService/ManifestAuthor.cs +14 -0
  236. package/Common/Runtime/BeamCli/Contracts/ContentService/ManifestAuthor.cs.meta +11 -0
  237. package/Common/Runtime/BeamCli/Contracts/ContentService/ManifestProjectData.cs +14 -0
  238. package/Common/Runtime/BeamCli/Contracts/ContentService/ManifestProjectData.cs.meta +11 -0
  239. package/Common/Runtime/BeamCli/Contracts/ContentService/TagStatus.cs +13 -0
  240. package/Common/Runtime/BeamCli/Contracts/ContentService/TagStatus.cs.meta +11 -0
  241. package/Common/Runtime/BeamCli/Contracts/ContentService.meta +11 -0
  242. package/Common/Runtime/BeamCli/Contracts/EnvironmentVersionData.cs +15 -0
  243. package/Common/Runtime/BeamCli/Contracts/EnvironmentVersionData.cs.meta +11 -0
  244. package/Common/Runtime/BeamCli/Contracts/GenerateEnvOutput.cs +24 -0
  245. package/Common/Runtime/BeamCli/Contracts/GenerateEnvOutput.cs.meta +11 -0
  246. package/Common/Runtime/BeamCli/Contracts/ServiceInfo.cs +16 -0
  247. package/Common/Runtime/BeamCli/Contracts/ServiceInfo.cs.meta +11 -0
  248. package/Common/Runtime/BeamCli/Contracts.meta +11 -0
  249. package/Common/Runtime/BeamCli/ErrorOutput.cs +39 -0
  250. package/Common/Runtime/BeamCli/ErrorOutput.cs.meta +11 -0
  251. package/Common/Runtime/BeamCli/IBeamCommand.cs +51 -0
  252. package/Common/Runtime/BeamCli/IBeamCommand.cs.meta +11 -0
  253. package/Common/Runtime/BeamCli/Reporting.cs +51 -0
  254. package/Common/Runtime/BeamCli/Reporting.cs.meta +11 -0
  255. package/Common/Runtime/BeamCli/ServiceInfoHelper.cs +32 -0
  256. package/Common/Runtime/BeamCli/ServiceInfoHelper.cs.meta +11 -0
  257. package/Common/Runtime/BeamCli.meta +11 -0
  258. package/Common/Runtime/BeamGenerateSchemaAttribute.cs +19 -0
  259. package/Common/Runtime/BeamGenerateSchemaAttribute.cs.meta +11 -0
  260. package/Common/Runtime/BeamableColorUtil.cs +26 -0
  261. package/Common/Runtime/BeamableColorUtil.cs.meta +11 -0
  262. package/Common/Runtime/BeamableEnumExtensions.cs +36 -0
  263. package/Common/Runtime/BeamableEnumExtensions.cs.meta +11 -0
  264. package/Common/Runtime/BeamableTaskExtensions.cs +28 -0
  265. package/Common/Runtime/BeamableTaskExtensions.cs.meta +11 -0
  266. package/Common/Runtime/Collections/ConcurrentBag.cs +49 -0
  267. package/Common/Runtime/Collections/ConcurrentBag.cs.meta +11 -0
  268. package/Common/Runtime/Collections/ConcurrentDictionary.cs +109 -0
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  270. package/Common/Runtime/Collections.meta +11 -0
  271. package/Common/Runtime/Constants/Constants.cs +184 -0
  272. package/Common/Runtime/Constants/Constants.cs.meta +11 -0
  273. package/Common/Runtime/Constants/Implementations/ArchiveConstants.cs +25 -0
  274. package/Common/Runtime/Constants/Implementations/ArchiveConstants.cs.meta +11 -0
  275. package/Common/Runtime/Constants/Implementations/ConfigConstants.cs +26 -0
  276. package/Common/Runtime/Constants/Implementations/ConfigConstants.cs.meta +11 -0
  277. package/Common/Runtime/Constants/Implementations/ContentConstants.cs +29 -0
  278. package/Common/Runtime/Constants/Implementations/ContentConstants.cs.meta +11 -0
  279. package/Common/Runtime/Constants/Implementations/ContentManagerConstants.cs +113 -0
  280. package/Common/Runtime/Constants/Implementations/ContentManagerConstants.cs.meta +11 -0
  281. package/Common/Runtime/Constants/Implementations/CronConstants.cs +20 -0
  282. package/Common/Runtime/Constants/Implementations/CronConstants.cs.meta +11 -0
  283. package/Common/Runtime/Constants/Implementations/DockerConstants.cs +22 -0
  284. package/Common/Runtime/Constants/Implementations/DockerConstants.cs.meta +11 -0
  285. package/Common/Runtime/Constants/Implementations/EnvironmentConstants.cs +24 -0
  286. package/Common/Runtime/Constants/Implementations/EnvironmentConstants.cs.meta +11 -0
  287. package/Common/Runtime/Constants/Implementations/LoginBaseConstants.cs +46 -0
  288. package/Common/Runtime/Constants/Implementations/LoginBaseConstants.cs.meta +11 -0
  289. package/Common/Runtime/Constants/Implementations/MigrationConstants.cs +15 -0
  290. package/Common/Runtime/Constants/Implementations/MigrationConstants.cs.meta +11 -0
  291. package/Common/Runtime/Constants/Implementations/NotificationConstants.cs +19 -0
  292. package/Common/Runtime/Constants/Implementations/NotificationConstants.cs.meta +11 -0
  293. package/Common/Runtime/Constants/Implementations/OtelConstants.cs +177 -0
  294. package/Common/Runtime/Constants/Implementations/OtelConstants.cs.meta +11 -0
  295. package/Common/Runtime/Constants/Implementations/RequesterConstants.cs +91 -0
  296. package/Common/Runtime/Constants/Implementations/RequesterConstants.cs.meta +11 -0
  297. package/Common/Runtime/Constants/Implementations/SchedulesConstants.cs +21 -0
  298. package/Common/Runtime/Constants/Implementations/SchedulesConstants.cs.meta +11 -0
  299. package/Common/Runtime/Constants/Implementations/ServiceConstants.cs +161 -0
  300. package/Common/Runtime/Constants/Implementations/ServiceConstants.cs.meta +11 -0
  301. package/Common/Runtime/Constants/Implementations/SpewConstants.cs +39 -0
  302. package/Common/Runtime/Constants/Implementations/SpewConstants.cs.meta +11 -0
  303. package/Common/Runtime/Constants/Implementations/TestingToolConstants.cs +41 -0
  304. package/Common/Runtime/Constants/Implementations/TestingToolConstants.cs.meta +11 -0
  305. package/Common/Runtime/Constants/Implementations/ToolbarConstants.cs +17 -0
  306. package/Common/Runtime/Constants/Implementations/ToolbarConstants.cs.meta +11 -0
  307. package/Common/Runtime/Constants/Implementations/ToolboxConstants.cs +26 -0
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  309. package/Common/Runtime/Constants/Implementations/TooltipConstants.cs +83 -0
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@@ -0,0 +1,2132 @@
1
+ using Beamable.AccountManagement;
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+ using Beamable.Api;
3
+ using Beamable.Api.Auth;
4
+ using Beamable.Api.Caches;
5
+ using Beamable.Api.Sessions;
6
+ using Beamable.Api.Stats;
7
+ using Beamable.Common;
8
+ using Beamable.Common.Api;
9
+ using Beamable.Common.Api.Auth;
10
+ using Beamable.Common.Api.Stats;
11
+ using Beamable.Common.Dependencies;
12
+ using Beamable.Common.Player;
13
+ using Beamable.Stats;
14
+ using System;
15
+ using System.Collections.Generic;
16
+ using System.Linq;
17
+ using UnityEngine;
18
+
19
+ namespace Beamable.Player
20
+ {
21
+
22
+ /// <summary>
23
+ /// The <see cref="PlayerAccount"/> contains information about a player's
24
+ /// credentials and basic account details, such as their <see cref="_alias"/>,
25
+ /// <see cref="_email"/>, and <see cref="gamerTag"/>
26
+ /// </summary>
27
+ [Serializable]
28
+ public class PlayerAccount : DefaultObservable, IUserContext
29
+ {
30
+
31
+ #region autogenerated equality checks
32
+ protected bool Equals(PlayerAccount other)
33
+ {
34
+ return _alias == other._alias && _avatar == other._avatar && _subtext == other._subtext && GamerTag == other.GamerTag && _language == other._language && Equals(_deviceIds, other._deviceIds) && Equals(_scopes, other._scopes) && _email == other._email && Equals(_thirdParties, other._thirdParties) && Equals(_externalIdentities, other._externalIdentities) && Equals(token, other.token);
35
+ }
36
+
37
+ public override bool Equals(object obj)
38
+ {
39
+ if (ReferenceEquals(null, obj))
40
+ {
41
+ return false;
42
+ }
43
+
44
+ if (ReferenceEquals(this, obj))
45
+ {
46
+ return true;
47
+ }
48
+
49
+ if (obj.GetType() != this.GetType())
50
+ {
51
+ return false;
52
+ }
53
+
54
+ return Equals((PlayerAccount)obj);
55
+ }
56
+
57
+ public override int GetHashCode()
58
+ {
59
+ unchecked
60
+ {
61
+ var hashCode = (_alias != null ? _alias.GetHashCode() : 0);
62
+ hashCode = (hashCode * 397) ^ (_avatar != null ? _avatar.GetHashCode() : 0);
63
+ hashCode = (hashCode * 397) ^ (_subtext != null ? _subtext.GetHashCode() : 0);
64
+ hashCode = (hashCode * 397) ^ _gamerTag.GetHashCode();
65
+ hashCode = (hashCode * 397) ^ (int)_language;
66
+ hashCode = (hashCode * 397) ^ (_deviceIds != null ? _deviceIds.GetHashCode() : 0);
67
+ hashCode = (hashCode * 397) ^ (_scopes != null ? _scopes.GetHashCode() : 0);
68
+ hashCode = (hashCode * 397) ^ (_email != null ? _email.GetHashCode() : 0);
69
+ hashCode = (hashCode * 397) ^ (_thirdParties != null ? _thirdParties.GetHashCode() : 0);
70
+ hashCode = (hashCode * 397) ^ (_externalIdentities != null ? _externalIdentities.GetHashCode() : 0);
71
+ hashCode = (hashCode * 397) ^ (token != null ? token.GetHashCode() : 0);
72
+ return hashCode;
73
+ }
74
+ }
75
+
76
+ #endregion
77
+
78
+ private readonly PlayerAccounts _collection;
79
+ internal User _user;
80
+ internal UserExtensions.StatCollection _stats;
81
+
82
+ /// <summary>
83
+ /// The alias of the current account.
84
+ /// This can be used as a display name.
85
+ /// To change the alias, use <see cref="SetAlias"/>
86
+ /// </summary>
87
+ public string Alias => _alias;
88
+ [SerializeField]
89
+ private string _alias;
90
+
91
+ /// <summary>
92
+ /// The avatar used for this account.
93
+ /// See the <see cref="AvatarConfiguration"/> for more details.
94
+ /// To change the avatar, use <see cref="SetAvatar"/>
95
+ /// </summary>
96
+ public string Avatar => _avatar;
97
+ [SerializeField]
98
+ private string _avatar;
99
+
100
+ /// <summary>
101
+ /// The subtext for the current player can be used to share a small amount
102
+ /// of account detail, like "level" or "progress".
103
+ /// To change the subtext, use <see cref="SetSubtext"/>
104
+ /// </summary>
105
+ public string SubText => _subtext;
106
+ [SerializeField]
107
+ private string _subtext;
108
+
109
+ /// <summary>
110
+ /// The player id for the given player.
111
+ /// Player ids are associated with a specific realm.
112
+ /// This value should not be modified.
113
+ /// </summary>
114
+ public long GamerTag => _gamerTag;
115
+ [SerializeField]
116
+ private long _gamerTag;
117
+
118
+ /// <summary>
119
+ /// The player's language preference
120
+ /// To change the language, use <see cref="SetLanguage"/>
121
+ /// </summary>
122
+ public SystemLanguage Language => _language;
123
+ [SerializeField]
124
+ private SystemLanguage _language;
125
+
126
+ /// <summary>
127
+ /// The set of deviceIds that have been associated with the given player.
128
+ /// A player could have more than one deviceId if they played on multiple devices.
129
+ /// Use the <see cref="HasDeviceId"/> to check if a deviceId is present.
130
+ /// To add a deviceId, use the <see cref="AddDeviceId"/> method.
131
+ /// To remove a deviceId, use the <see cref="RemoveDeviceId"/> method, and to remove all, use the <see cref="RemoveAllDeviceIds"/> method.
132
+ /// </summary>
133
+ public string[] DeviceIds => _deviceIds;
134
+ [SerializeField]
135
+ private string[] _deviceIds;
136
+
137
+ /// <summary>
138
+ /// The player's permission scopes. For most players, this will always be empty.
139
+ /// However, for testers, developers, and admins, this will hold the permission.
140
+ /// </summary>
141
+ public string[] Scopes => _scopes;
142
+ [SerializeField]
143
+ private string[] _scopes;
144
+
145
+ /// <summary>
146
+ /// The email address associated with this account.
147
+ /// Add an email with the <see cref="AddEmail"/> method.
148
+ /// </summary>
149
+ public string Email => _email;
150
+ [SerializeField]
151
+ private string _email;
152
+
153
+ /// <summary>
154
+ /// The set of standard Beamable third parties that have been associated with the given player.
155
+ /// Add a third party with the <see cref="AddThirdParty"/> method.
156
+ /// </summary>
157
+ public AuthThirdParty[] ThirdParties => _thirdParties;
158
+ private AuthThirdParty[] _thirdParties;
159
+
160
+ /// <summary>
161
+ /// The set of external identities that have been associated with the given player.
162
+ /// Add an external identity with the <see cref="AddExternalIdentity"/> method.
163
+ /// </summary>
164
+ public ExternalIdentity[] ExternalIdentities => _externalIdentities;
165
+ [SerializeField]
166
+ private ExternalIdentity[] _externalIdentities;
167
+
168
+ /// <summary>
169
+ /// True when the account has an <see cref="_email"/>.
170
+ /// </summary>
171
+ public bool HasEmail => !string.IsNullOrEmpty(_email);
172
+
173
+ /// <summary>
174
+ /// True when the account has the given <see cref="AuthThirdParty"/>
175
+ /// </summary>
176
+ /// <param name="thirdParty"></param>
177
+ /// <returns></returns>
178
+ public bool HasThirdParty(AuthThirdParty thirdParty) => _thirdParties?.Contains(thirdParty) ?? false;
179
+
180
+ /// <summary>
181
+ /// True when there is at least 1 deviceId.
182
+ /// </summary>
183
+ public bool HasDeviceId => _deviceIds?.Length > 0;
184
+
185
+
186
+ /// <summary>
187
+ /// Given a combo of Microservice and Third Party Cloud Identity, this method will
188
+ /// return true if the user has a credential associated with the provider.
189
+ /// </summary>
190
+ /// <typeparam name="TCloudIdentity">A <see cref="IFederationId"/> type</typeparam>
191
+ /// <typeparam name="TService">A <see cref="Microservice"/> that implements <see cref="TCloudIdentity"/></typeparam>
192
+ /// <returns>true if the user has an existing association with the <see cref="TCloudIdentity"/></returns>
193
+ public bool HasExternalIdentity<TCloudIdentity, TService>()
194
+ where TCloudIdentity : IFederationId, new()
195
+ where TService : IHaveServiceName, ISupportsFederatedLogin<TCloudIdentity> =>
196
+ TryGetExternalIdentity<TCloudIdentity, TService>(out _);
197
+
198
+ /// <summary>
199
+ /// Given a combo of Microservice and Third Party Cloud Identity, this method will
200
+ /// return true if the user has a credential associated with the provider. Additionally, the <see cref="ExternalIdentity"/>
201
+ /// is available as an out parameter
202
+ /// </summary>
203
+ /// <param name="identity"></param>
204
+ /// <typeparam name="TCloudIdentity">A <see cref="IFederationId"/> type</typeparam>
205
+ /// <typeparam name="TService">A <see cref="Microservice"/> that implements <see cref="TCloudIdentity"/></typeparam>
206
+ /// <returns>true if the user has an existing association with the <see cref="TCloudIdentity"/></returns>
207
+ public bool TryGetExternalIdentity<TCloudIdentity, TService>(out ExternalIdentity identity)
208
+ where TCloudIdentity : IFederationId, new()
209
+ where TService : IHaveServiceName, ISupportsFederatedLogin<TCloudIdentity>
210
+ {
211
+ var client = _collection._provider.GetService<TService>();
212
+ var ident = new TCloudIdentity();
213
+ identity = null;
214
+ for (var i = 0; i < _externalIdentities.Length; i++)
215
+ {
216
+ var external = _externalIdentities[i];
217
+ var namespaceMath = external.providerNamespace == ident.GetUniqueName();
218
+ var serviceMatch = external.providerService == client.ServiceName;
219
+
220
+ if (namespaceMath && serviceMatch)
221
+ {
222
+ identity = external;
223
+ return true;
224
+ }
225
+ }
226
+
227
+ return false;
228
+ }
229
+
230
+ /// <summary>
231
+ /// The access token used for this account.
232
+ /// </summary>
233
+ public BeamableToken token;
234
+
235
+ public PlayerAccount(PlayerAccounts collection, BeamableToken token, User user, UserExtensions.StatCollection stats)
236
+ {
237
+ _collection = collection;
238
+ Update(user);
239
+ Update(stats);
240
+ this.token = token;
241
+ TryTriggerUpdate();
242
+ }
243
+
244
+ /// <inheritdoc cref="PlayerAccounts.SwitchToAccount"/>
245
+ public async Promise SwitchToAccount()
246
+ {
247
+ await _collection.SwitchToAccount(this);
248
+ }
249
+
250
+ /// <inheritdoc cref="PlayerAccounts.RemoveAccount"/>
251
+ public async Promise Remove()
252
+ {
253
+ await _collection.RemoveAccount(this);
254
+ }
255
+
256
+ /// <inheritdoc cref="PlayerAccounts.SetAlias"/>
257
+ public Promise<PlayerAccount> SetAlias(string alias)
258
+ {
259
+ return _collection.SetAlias(alias, this);
260
+ }
261
+
262
+ /// <inheritdoc cref="PlayerAccounts.SetAvatar"/>
263
+ public Promise<PlayerAccount> SetAvatar(string avatar)
264
+ {
265
+ return _collection.SetAvatar(avatar, this);
266
+ }
267
+
268
+ /// <inheritdoc cref="PlayerAccounts.SetSubtext"/>
269
+ public Promise<PlayerAccount> SetSubtext(string subtext)
270
+ {
271
+ return _collection.SetSubtext(subtext, this);
272
+ }
273
+
274
+ /// <inheritdoc cref="PlayerAccounts.AddEmail"/>
275
+ public Promise<RegistrationResult> AddEmail(string email, string password)
276
+ {
277
+ return _collection.AddEmail(email, password, this);
278
+ }
279
+
280
+ /// <inheritdoc cref="PlayerAccounts.AddDeviceId"/>
281
+ public Promise<RegistrationResult> AddDeviceId()
282
+ {
283
+ return _collection.AddDeviceId(this);
284
+ }
285
+
286
+ /// <inheritdoc cref="PlayerAccounts.RemoveDeviceId"/>
287
+ public Promise<PlayerAccount> RemoveDeviceId()
288
+ {
289
+ return _collection.RemoveDeviceId(this);
290
+ }
291
+
292
+ /// <inheritdoc cref="PlayerAccounts.RemoveAllDeviceIds"/>
293
+ public Promise<PlayerAccount> RemoveAllDeviceIds()
294
+ {
295
+ return _collection.RemoveAllDeviceIds(this);
296
+ }
297
+
298
+ /// <inheritdoc cref="PlayerAccounts.AddThirdParty"/>
299
+ public Promise<RegistrationResult> AddThirdParty(AuthThirdParty thirdParty, string token)
300
+ {
301
+ return _collection.AddThirdParty(thirdParty, token, this);
302
+ }
303
+
304
+ /// <inheritdoc cref="PlayerAccounts.RemoveThirdParty"/>
305
+ public Promise<PlayerAccount> RemoveThirdParty(AuthThirdParty thirdParty, string token)
306
+ {
307
+ return _collection.RemoveThirdParty(thirdParty, token, this);
308
+ }
309
+
310
+
311
+ /// <inheritdoc cref="PlayerAccounts.AddExternalIdentity"/>
312
+ public Promise<RegistrationResult> AddExternalIdentity<TCloudIdentity, TService>(string token, ChallengeHandler challengeHandler)
313
+ where TCloudIdentity : IFederationId, new()
314
+ where TService : IHaveServiceName, ISupportsFederatedLogin<TCloudIdentity>
315
+ {
316
+ return _collection.AddExternalIdentity<TCloudIdentity, TService>(token, challengeHandler);
317
+ }
318
+
319
+ /// <inheritdoc cref="PlayerAccounts.AddExternalIdentity"/>
320
+ public Promise<RegistrationResult> AddExternalIdentity<TCloudIdentity, TService>(string token, AsyncChallengeHandler challengeHandler = null)
321
+ where TCloudIdentity : IFederationId, new()
322
+ where TService : IHaveServiceName, ISupportsFederatedLogin<TCloudIdentity>
323
+ {
324
+ return _collection.AddExternalIdentity<TCloudIdentity, TService>(token, challengeHandler);
325
+ }
326
+
327
+ /// <inheritdoc cref="PlayerAccounts.RemoveExternalIdentity"/>
328
+ public Promise<PlayerAccount> RemoveExternalIdentity<TCloudIdentity, TService>()
329
+ where TCloudIdentity : IFederationId, new()
330
+ where TService : IHaveServiceName, ISupportsFederatedLogin<TCloudIdentity>
331
+ {
332
+ return _collection.RemoveExternalIdentity<TCloudIdentity, TService>();
333
+ }
334
+
335
+
336
+ /// <inheritdoc cref="PlayerAccounts.ResetPassword"/>
337
+ public Promise<PasswordResetOperation> ResetPassword()
338
+ {
339
+ return _collection.ResetPassword(this);
340
+ }
341
+
342
+ /// <inheritdoc cref="PlayerAccounts.ConfirmPassword"/>
343
+ public async Promise<PasswordResetConfirmOperation> ConfirmPassword(string code, string newPassword)
344
+ {
345
+ return await _collection.ConfirmPassword(code, newPassword, this);
346
+ }
347
+
348
+ /// <inheritdoc cref="PlayerAccounts.SetLanguage"/>
349
+ public Promise<PlayerAccount> SetLanguage(SystemLanguage language)
350
+ {
351
+ return _collection.SetLanguage(language, this);
352
+ }
353
+
354
+
355
+ /// <summary>
356
+ /// Update the stat values of this <see cref="PlayerAccount"/>.
357
+ /// This method is called automatically when using the
358
+ /// <see cref="SetAlias"/>, <see cref="SetSubtext"/>, or <see cref="SetAvatar"/> methods.
359
+ ///
360
+ /// Generally, it is not recommended that you use this method directly. If stats are
361
+ /// out of date, consider calling the <see cref="PlayerAccounts.Refresh"/> method.
362
+ /// </summary>
363
+ /// <param name="stats">The latest stat collection for the account</param>
364
+ public void Update(UserExtensions.StatCollection stats)
365
+ {
366
+ _stats = stats;
367
+ _alias = stats.Get(AccountManagementConfiguration.Instance.DisplayNameStat);
368
+ _avatar = stats.Get(AccountManagementConfiguration.Instance.AvatarStat);
369
+ _subtext = stats.Get(AccountManagementConfiguration.Instance.SubtextStat);
370
+
371
+
372
+ if (_collection?.Current != this && _collection?.Current?._gamerTag == _gamerTag)
373
+ {
374
+ _collection?.Current?.Update(stats);
375
+ }
376
+ }
377
+
378
+ /// <summary>
379
+ /// Update all of values of this <see cref="PlayerAccount"/> to mirror the values of the given account.
380
+ /// Generally, it is not recommended that you use this method directly. If data is
381
+ /// out of date, consider calling the <see cref="PlayerAccounts.Refresh"/> method.
382
+ /// </summary>
383
+ /// <param name="other">The account to mirror</param>
384
+ public void Update(PlayerAccount other)
385
+ {
386
+ Update(other._user);
387
+ Update(other._stats);
388
+ Update(other.token);
389
+ }
390
+
391
+ /// <summary>
392
+ /// Update all of the user related data of this <see cref="PlayerAccount"/> based on the given user.
393
+ /// Generally, it is not recommended that you use this method directly. If data is
394
+ /// out of date, consider calling the <see cref="PlayerAccounts.Refresh"/> method.
395
+ /// </summary>
396
+ /// <param name="user">the latest user object</param>
397
+ public void Update(User user)
398
+ {
399
+ _user = user;
400
+
401
+ _email = _user?.email;
402
+ _deviceIds = user?.deviceIds?.ToArray() ?? new string[] { };
403
+
404
+ var thirdPartyStrings = user?.thirdPartyAppAssociations.ToArray();
405
+ _thirdParties = new AuthThirdParty[thirdPartyStrings?.Length ?? 0];
406
+ for (var i = 0; i < _thirdParties.Length; i++)
407
+ {
408
+ _thirdParties[i] = AuthThirdPartyMethods.GetAuthThirdParty(thirdPartyStrings[i]);
409
+ }
410
+
411
+ _externalIdentities = new ExternalIdentity[user?.external?.Count ?? 0];
412
+ for (var i = 0; i < _externalIdentities.Length; i++)
413
+ {
414
+ _externalIdentities[i] = new ExternalIdentity
415
+ {
416
+ providerNamespace = user.external[i].providerNamespace,
417
+ providerService = user.external[i].providerService,
418
+ userId = user.external[i].userId,
419
+ };
420
+ }
421
+
422
+ _language = SessionServiceHelper.GetSystemLanguageFromIso639CountryCode(user?.language);
423
+ _scopes = user?.scopes?.ToArray() ?? new string[] { };
424
+ _gamerTag = _user?.id ?? 0;
425
+
426
+ try
427
+ {
428
+ if (_collection?.Current != this && _collection?.Current?._gamerTag == _gamerTag)
429
+ {
430
+ // TODO: does the stat system still need to call the setter if this is true?
431
+ _collection?.Current?.Update(user);
432
+ }
433
+ }
434
+ catch (NullReferenceException ex)
435
+ {
436
+ Debug.LogException(ex);
437
+ }
438
+ }
439
+
440
+ /// <summary>
441
+ /// Update the current account's token.
442
+ /// Generally, it is not recommended that you use this method directly. If data is
443
+ /// out of date, consider calling the <see cref="PlayerAccounts.Refresh"/> method.
444
+ /// </summary>
445
+ /// <param name="token"></param>
446
+ public void Update(BeamableToken token)
447
+ {
448
+ this.token.Update(token);
449
+ if (_collection?.Current != this && _collection?.Current?._gamerTag == _gamerTag)
450
+ {
451
+ _collection.Current?.Update(token);
452
+ }
453
+ }
454
+
455
+ public void TryTriggerUpdate()
456
+ {
457
+ TriggerUpdate();
458
+ if (_collection?.Current != this && _collection?.Current?._gamerTag == _gamerTag)
459
+ {
460
+ _collection?.Current?.TriggerUpdate();
461
+ }
462
+ }
463
+
464
+ long IUserContext.UserId => _gamerTag;
465
+ }
466
+
467
+ [Serializable]
468
+ public class BeamableToken
469
+ {
470
+ #region auto generated equality members
471
+ protected bool Equals(BeamableToken other)
472
+ {
473
+ return _accessToken == other._accessToken && _refreshToken == other._refreshToken && _expiresIn == other._expiresIn && _type == other._type;
474
+ }
475
+
476
+ public override bool Equals(object obj)
477
+ {
478
+ if (ReferenceEquals(null, obj))
479
+ {
480
+ return false;
481
+ }
482
+
483
+ if (ReferenceEquals(this, obj))
484
+ {
485
+ return true;
486
+ }
487
+
488
+ if (obj.GetType() != this.GetType())
489
+ {
490
+ return false;
491
+ }
492
+
493
+ return Equals((BeamableToken)obj);
494
+ }
495
+
496
+ public override int GetHashCode()
497
+ {
498
+ unchecked
499
+ {
500
+ var hashCode = (_accessToken != null ? _accessToken.GetHashCode() : 0);
501
+ hashCode = (hashCode * 397) ^ (_refreshToken != null ? _refreshToken.GetHashCode() : 0);
502
+ hashCode = (hashCode * 397) ^ _expiresIn.GetHashCode();
503
+ hashCode = (hashCode * 397) ^ (_type != null ? _type.GetHashCode() : 0);
504
+ return hashCode;
505
+ }
506
+ }
507
+
508
+ #endregion
509
+
510
+ /// <summary>
511
+ /// The access token is used for authenticating all requests.
512
+ /// </summary>
513
+ public string AccessToken => _accessToken;
514
+
515
+ /// <summary>
516
+ /// The refresh token is used to generate a new access token.
517
+ /// </summary>
518
+ public string RefreshToken => _refreshToken;
519
+
520
+ /// <summary>
521
+ /// The type of token, usually "token".
522
+ /// </summary>
523
+ public string Type => _type;
524
+
525
+ /// <summary>
526
+ /// The number of ms until the access token expires and new one will be required.
527
+ /// </summary>
528
+ public long ExpiresIn => _expiresIn;
529
+
530
+ [SerializeField]
531
+ private string _accessToken;
532
+
533
+ [SerializeField]
534
+ private string _refreshToken;
535
+
536
+ [SerializeField]
537
+ private long _expiresIn;
538
+
539
+ [SerializeField]
540
+ private string _type;
541
+
542
+ /// <summary>
543
+ /// Update the values of this token to mirror another token.
544
+ /// </summary>
545
+ /// <param name="token"></param>
546
+ public void Update(BeamableToken token)
547
+ {
548
+ this._type = token._type;
549
+ this._accessToken = token._accessToken;
550
+ this._refreshToken = token._refreshToken;
551
+ this._expiresIn = token._expiresIn;
552
+ }
553
+
554
+ public static implicit operator BeamableToken(TokenResponse data) =>
555
+ new BeamableToken
556
+ {
557
+ _accessToken = data.access_token,
558
+ _refreshToken = data.refresh_token,
559
+ _expiresIn = data.expires_in,
560
+ _type = data.token_type,
561
+ };
562
+
563
+ public static BeamableToken FromAccessToken(IAccessToken data) =>
564
+ new BeamableToken
565
+ {
566
+ _accessToken = data.Token,
567
+ _refreshToken = data.RefreshToken,
568
+ _expiresIn = (long)(data.ExpiresAt - DateTime.UtcNow).TotalMilliseconds,
569
+ _type = "token",
570
+ };
571
+
572
+ public static implicit operator TokenResponse(BeamableToken data) =>
573
+ new TokenResponse
574
+ {
575
+ access_token = data._accessToken,
576
+ refresh_token = data._refreshToken,
577
+ expires_in = data._expiresIn,
578
+ token_type = data._type,
579
+ };
580
+ }
581
+
582
+ public delegate Promise<string> AsyncChallengeHandler(string challenge);
583
+
584
+
585
+ public delegate string ChallengeHandler(string challenge);
586
+
587
+ /// <summary>
588
+ /// The <see cref="RegistrationResult"/> has information about what happened
589
+ /// after attempting to add a credential to a <see cref="PlayerAccount"/>.
590
+ ///
591
+ /// If any error occured, the <see cref="isSuccess"/> field will be false,
592
+ /// and the <see cref="error"/> value will contain more detail.
593
+ ///
594
+ /// Otherwise, the <see cref="account"/> field will be accessible.
595
+ /// </summary>
596
+ [Serializable]
597
+ public class RegistrationResult
598
+ {
599
+ /// <summary>
600
+ /// Exception thrown by a server will be cached here
601
+ /// </summary>
602
+ public Exception innerException;
603
+
604
+ /// <summary>
605
+ /// The type of error that occured, if <see cref="isSuccess"/> is false.
606
+ /// </summary>
607
+ public PlayerRegistrationError error;
608
+
609
+ [SerializeField]
610
+ private PlayerAccount _account;
611
+
612
+ /// <summary>
613
+ /// True if the registration was successful.
614
+ /// If not, see the <see cref="error"/> field for more detail.
615
+ /// </summary>
616
+ public bool isSuccess => error == PlayerRegistrationError.NONE;
617
+
618
+ /// <summary>
619
+ /// The <see cref="PlayerAccount"/> after the registration
620
+ /// </summary>
621
+ /// <exception cref="PlayerRegistrationException">
622
+ /// This cannot be accessed if <see cref="isSuccess"/> is false.
623
+ /// If it is, an exception will be thrown.
624
+ /// </exception>
625
+ public PlayerAccount account
626
+ {
627
+ get
628
+ {
629
+ if (error == PlayerRegistrationError.NONE)
630
+ {
631
+ return _account;
632
+ }
633
+
634
+ throw new PlayerRegistrationException(error, innerException);
635
+ }
636
+ set => _account = value;
637
+ }
638
+ }
639
+
640
+
641
+ /// <summary>
642
+ /// The <see cref="PasswordResetOperation"/> contains the result of starting
643
+ /// a password reset flow.
644
+ /// </summary>
645
+ [Serializable]
646
+ public class PasswordResetOperation
647
+ {
648
+ private readonly PlayerAccounts _collection;
649
+
650
+ /// <summary>
651
+ /// If an error occured while attempting to reset a <see cref="PlayerAccount"/>'s password,
652
+ /// then this value will be anything other than <see cref="PasswordResetError.NONE"/>.
653
+ /// If the <see cref="account"/> property is accessed while this value is not none, then it
654
+ /// will throw an exception.
655
+ /// </summary>
656
+ public PasswordResetError error;
657
+
658
+ /// <summary>
659
+ /// True when the <see cref="error"/> is none.
660
+ /// </summary>
661
+ public bool isSuccess => error == PasswordResetError.NONE;
662
+
663
+ [SerializeField]
664
+ private PlayerAccount _account;
665
+
666
+ /// <summary>
667
+ /// Access the <see cref="PlayerAccount"/>.
668
+ /// If there is an <see cref="error"/> value, then this accessor will throw an exception.
669
+ /// </summary>
670
+ /// <exception cref="PasswordResetException">Only thrown when the <see cref="error"/> value isn't none.</exception>
671
+ public PlayerAccount account
672
+ {
673
+ get
674
+ {
675
+ if (error == PasswordResetError.NONE)
676
+ {
677
+ return _account;
678
+ }
679
+
680
+ throw new PasswordResetException(error);
681
+ }
682
+ set => _account = value;
683
+ }
684
+
685
+
686
+ public PasswordResetOperation(PlayerAccounts collection)
687
+ {
688
+ _collection = collection;
689
+ }
690
+
691
+ /// <summary>
692
+ /// If the <see cref="isSuccess"/> field is true, then
693
+ /// this method may be called with the new password and reset code.
694
+ /// Calling <see cref="PlayerAccounts.ConfirmPassword"/> will have the same outcome.
695
+ /// </summary>
696
+ /// <param name="code">
697
+ /// The code that was sent to the player's email address by
698
+ /// invoking the <see cref="ResetPassword"/> method.
699
+ /// </param>
700
+ /// <param name="newPassword">A new password to assign to the email credential. </param>
701
+ /// <returns></returns>
702
+ public async Promise<PasswordResetConfirmOperation> Confirm(string code, string newPassword)
703
+ {
704
+ return await _collection.ConfirmPassword(code, newPassword, account);
705
+ }
706
+ }
707
+
708
+ [Serializable]
709
+ public class PasswordResetResult
710
+ {
711
+ public bool isSuccess => innerException == null;
712
+
713
+ public Exception innerException;
714
+
715
+ public PasswordResetConfirmError error;
716
+
717
+ public PasswordResetResult()
718
+ {
719
+ error = PasswordResetConfirmError.NONE;
720
+ }
721
+
722
+ public PasswordResetResult(Exception exception)
723
+ {
724
+ innerException = exception;
725
+ switch (innerException)
726
+ {
727
+ case PlatformRequesterException ex when ex.Status == 400:
728
+ error = PasswordResetConfirmError.BAD_CODE;
729
+ break;
730
+ default:
731
+ error = PasswordResetConfirmError.INVALID;
732
+ break;
733
+ }
734
+ }
735
+ }
736
+
737
+ /// <summary>
738
+ /// The <see cref="PasswordResetConfirmOperation"/> contain the results
739
+ /// or a password confirmation.
740
+ /// </summary>
741
+ [Serializable]
742
+ public class PasswordResetConfirmOperation
743
+ {
744
+ /// <summary>
745
+ /// If an error occured while attempting to confirm a <see cref="PlayerAccount"/>'s password,
746
+ /// then this value will be anything other than <see cref="PasswordResetConfirmError.NONE"/>.
747
+ /// If the <see cref="account"/> property is accessed while this value is not none, then it
748
+ /// will throw an exception.
749
+ /// </summary>
750
+ public PasswordResetConfirmError error;
751
+
752
+ /// <summary>
753
+ /// True when the <see cref="error"/> is none.
754
+ /// </summary>
755
+ public bool isSuccess => error == PasswordResetConfirmError.NONE;
756
+
757
+ [SerializeField]
758
+ private PlayerAccount _account;
759
+
760
+ /// <summary>
761
+ /// Access the <see cref="PlayerAccount"/>.
762
+ /// If there is an <see cref="error"/> value, then this accessor will throw an exception.
763
+ /// </summary>
764
+ /// <exception cref="PasswordResetConfirmException">Only thrown when the <see cref="error"/> value isn't none.</exception>
765
+ public PlayerAccount account
766
+ {
767
+ get
768
+ {
769
+ if (error == PasswordResetConfirmError.NONE)
770
+ {
771
+ return _account;
772
+ }
773
+
774
+ throw new PasswordResetConfirmException(error);
775
+ }
776
+ set => _account = value;
777
+ }
778
+ }
779
+
780
+
781
+ /// <summary>
782
+ /// The <see cref="PlayerRecoveryOperation"/> has the results of an account recovery operation.
783
+ /// Accounts can be recovered using the <see cref="PlayerAccounts.RecoverAccountWithEmail"/> method.
784
+ ///
785
+ /// Use the <see cref="SwitchToAccount"/> method to switch to the recovered account.
786
+ /// </summary>
787
+ [Serializable]
788
+ public class PlayerRecoveryOperation
789
+ {
790
+ private Exception _innerException;
791
+
792
+ /// <summary>
793
+ /// If an error occured while attempting to recovery a <see cref="PlayerAccount"/>,
794
+ /// then this value will be anything other than <see cref="PlayerRecoveryError.NONE"/>.
795
+ /// If the <see cref="account"/> property is accessed while this value is not none, then it
796
+ /// will throw an exception.
797
+ /// </summary>
798
+ public PlayerRecoveryError error;
799
+
800
+ /// <summary>
801
+ /// True when the <see cref="error"/> is none.
802
+ /// </summary>
803
+ public bool isSuccess => error == PlayerRecoveryError.NONE;
804
+
805
+ /// <summary>
806
+ /// If the account already had a player id in the current realm, then this value be true.
807
+ /// When this value is false, it implies that the account exists in the CID scope, but not
808
+ /// in the current PID scope.
809
+ /// </summary>
810
+ public bool realmAlreadyHasGamerTag;
811
+
812
+ [SerializeField]
813
+ private PlayerAccount _account;
814
+
815
+ /// <summary>
816
+ /// Access the recovered <see cref="PlayerAccount"/>.
817
+ /// If there is an <see cref="error"/> value, then this accessor will throw an exception.
818
+ /// </summary>
819
+ /// <exception cref="PlayerRecoveryException">Only thrown when the <see cref="error"/> value isn't none.</exception>
820
+ public PlayerAccount account
821
+ {
822
+ get
823
+ {
824
+ if (error == PlayerRecoveryError.NONE)
825
+ {
826
+ return _account;
827
+ }
828
+
829
+ throw GetException();
830
+ }
831
+ set => _account = value;
832
+ }
833
+
834
+ /// <summary>
835
+ /// Change the current <see cref="BeamContext"/>'s account to the recovered account.
836
+ /// If the <see cref="error"/> value is anything other than none, this method will
837
+ /// throw an exception.
838
+ /// </summary>
839
+ public async Promise SwitchToAccount()
840
+ {
841
+ await account.SwitchToAccount();
842
+ }
843
+
844
+ public PlayerRecoveryOperation()
845
+ {
846
+
847
+ }
848
+
849
+ public PlayerRecoveryOperation(Exception ex, PlayerRecoveryError error)
850
+ {
851
+ this.error = error;
852
+ _innerException = ex;
853
+ }
854
+
855
+ /// <summary>
856
+ /// This function will create an <see cref="PlayerRecoveryException"/> instance that contains the error code
857
+ /// and any inner exception.
858
+ /// </summary>
859
+ /// <returns></returns>
860
+ public PlayerRecoveryException GetException()
861
+ {
862
+ return new PlayerRecoveryException(error, _innerException);
863
+ }
864
+ }
865
+
866
+
867
+ /// <summary>
868
+ /// An exception that can be thrown if there is an error during an account recovery.
869
+ /// </summary>
870
+ public class PlayerRecoveryException : Exception
871
+ {
872
+
873
+ public PlayerRecoveryError Error { get; }
874
+
875
+ public PlayerRecoveryException(PlayerRecoveryError error, Exception innerException = null)
876
+ : base($"The recovery failed. error=[{error}]", innerException)
877
+ {
878
+ Error = error;
879
+ }
880
+
881
+ public PlayerRecoveryException(PlayerRecoveryError error, string message, Exception innerException = null)
882
+ : base($"The recovery failed. error=[{error}] message=[{message}]", innerException)
883
+ {
884
+
885
+ }
886
+ }
887
+
888
+ /// <summary>
889
+ /// An exception that can be thrown if there is an error while adding a credential to an account.
890
+ /// </summary>
891
+ public class PlayerRegistrationException : Exception
892
+ {
893
+
894
+ public PlayerRegistrationError Error { get; }
895
+
896
+ public PlayerRegistrationException(PlayerRegistrationError error, Exception innerException = null)
897
+ : base($"The registration failed. error=[{error}]", innerException)
898
+ {
899
+ Error = error;
900
+ }
901
+ }
902
+
903
+ /// <summary>
904
+ /// An exception that can be thrown if there is an error while starting a password reset flow.
905
+ /// </summary>
906
+ public class PasswordResetException : Exception
907
+ {
908
+
909
+ public PasswordResetError Error { get; }
910
+
911
+ public PasswordResetException(PasswordResetError error)
912
+ : base($"The password reset failed. error=[{error}]")
913
+ {
914
+ Error = error;
915
+ }
916
+ }
917
+
918
+ /// <summary>
919
+ /// An exception that can be thrown if there is an error while confirming a password reset flow.
920
+ /// </summary>
921
+ public class PasswordResetConfirmException : Exception
922
+ {
923
+ public PasswordResetConfirmError Error { get; }
924
+
925
+ public PasswordResetConfirmException(PasswordResetConfirmError error)
926
+ : base($"The password confirm failed. error=[{error}]")
927
+ {
928
+ Error = error;
929
+ }
930
+ }
931
+
932
+ /// <summary>
933
+ /// The <see cref="PlayerRecoveryError"/> lists out the possible errors
934
+ /// that could occur when trying to recover a <see cref="PlayerAccount"/>
935
+ /// </summary>
936
+ public enum PlayerRecoveryError
937
+ {
938
+ /// <summary>
939
+ /// Represents that no error occured
940
+ /// </summary>
941
+ NONE,
942
+
943
+ /// <summary>
944
+ /// Represents that the given credentials weren't valid, or didn't map to an existing <see cref="PlayerAccount"/>
945
+ /// </summary>
946
+ UNKNOWN_CREDENTIALS,
947
+
948
+ /// <summary>
949
+ /// Represents that the given recovery did not specify enough information to login
950
+ /// </summary>
951
+ INSUFFICIENT_DATA,
952
+
953
+ /// <summary>
954
+ /// Represents that the given recovery did not work, but the error isn't classified.
955
+ /// </summary>
956
+ UNKNOWN_ERROR
957
+ }
958
+
959
+ /// <summary>
960
+ /// The <see cref="PlayerRecoveryError"/> lists out the possible errors that
961
+ /// could occur when trying to add a credential to a <see cref="PlayerAccount"/>
962
+ /// </summary>
963
+ public enum PlayerRegistrationError
964
+ {
965
+ /// <summary>
966
+ /// represents no error occured.
967
+ /// </summary>
968
+ NONE,
969
+
970
+ /// <summary>
971
+ /// represents that the <see cref="PlayerAccount"/> already has a value
972
+ /// for the credential. For example, a single account cannot have more
973
+ /// than 1 email address or 1 linked facebook account.
974
+ /// </summary>
975
+ ALREADY_HAS_CREDENTIAL,
976
+
977
+ /// <summary>
978
+ /// represents that the given credential is already in use by a different <see cref="PlayerAccount"/>
979
+ /// </summary>
980
+ CREDENTIAL_IS_ALREADY_TAKEN,
981
+
982
+ /// <summary>
983
+ /// represents that the registration failed due to wrong realm configuration.
984
+ /// Can occur during third party login integration.
985
+ /// </summary>
986
+ INVALID_REALM_CONFIGURATION,
987
+
988
+ /// <summary>
989
+ /// Represents failed Federated Authorization.
990
+ /// </summary>
991
+ FAILED_FEDERATED_AUTHORIZATION,
992
+
993
+ /// <summary>
994
+ /// Represents error when federated identity returns challenge to respond to,
995
+ /// but no challengeHandler is provided.
996
+ /// </summary>
997
+ MISSING_FEDERATED_CHALLENGE_HANDLER,
998
+
999
+ /// <summary>
1000
+ /// Represents error that is not covered by other values of this enum.
1001
+ /// </summary>
1002
+ /// <remarks>If <see cref="RegistrationResult"/> contains this error it is useful to inspect the <see cref="RegistrationResult.innerException"/> field for more details.</remarks>
1003
+ OTHER_ERROR,
1004
+ }
1005
+
1006
+ /// <summary>
1007
+ /// The <see cref="PasswordResetError"/> lists the possible errors
1008
+ /// that could occur when starting a password reset flow.
1009
+ /// </summary>
1010
+ public enum PasswordResetError
1011
+ {
1012
+ /// <summary>
1013
+ /// represents that no error occured.
1014
+ /// </summary>
1015
+ NONE,
1016
+
1017
+ /// <summary>
1018
+ /// represents that the credential was not present on the account.
1019
+ /// </summary>
1020
+ NO_EXISTING_CREDENTIAL
1021
+ }
1022
+
1023
+ /// <summary>
1024
+ /// the <see cref="PasswordResetConfirmError"/> represents the possible
1025
+ /// errors that could occur while confirming a password reset.
1026
+ /// </summary>
1027
+ public enum PasswordResetConfirmError
1028
+ {
1029
+ /// <summary>
1030
+ /// represents that no error occured.
1031
+ /// </summary>
1032
+ NONE,
1033
+
1034
+ /// <summary>
1035
+ /// represents that an invalid code was given
1036
+ /// </summary>
1037
+ BAD_CODE,
1038
+
1039
+ INVALID,
1040
+ }
1041
+
1042
+
1043
+
1044
+ [Serializable]
1045
+ public class PlayerAccounts : AbsObservableReadonlyList<PlayerAccount>
1046
+ {
1047
+ private readonly BeamContext _ctx;
1048
+ private readonly IAuthService _authService;
1049
+ private readonly AccessTokenStorage _storage;
1050
+ private readonly IBeamableRequester _requester;
1051
+ private readonly IStatsApi _stats;
1052
+ private readonly Api.Autogenerated.Stats.IStatsApi _statsApi;
1053
+ internal readonly IDependencyProvider _provider;
1054
+
1055
+
1056
+ /// <summary>
1057
+ /// The currently signed in <see cref="PlayerAccount"/>.
1058
+ /// There is always a current account, but it may be anonymous.
1059
+ /// </summary>
1060
+ public PlayerAccount Current;
1061
+
1062
+ public Promise OnReady;
1063
+
1064
+ public PlayerAccounts(BeamContext ctx,
1065
+ IAuthService authService,
1066
+ AccessTokenStorage storage,
1067
+ IBeamableRequester requester,
1068
+ IStatsApi stats,
1069
+ Api.Autogenerated.Stats.IStatsApi statsApi,
1070
+ IDependencyProvider provider)
1071
+ {
1072
+ _ctx = ctx;
1073
+ _authService = authService;
1074
+ _storage = storage;
1075
+ _requester = requester;
1076
+ _stats = stats;
1077
+ _statsApi = statsApi;
1078
+ _provider = provider;
1079
+ OnReady = Refresh();
1080
+ }
1081
+
1082
+
1083
+
1084
+ /// <summary>
1085
+ /// Change the current <see cref="BeamContext"/>'s current user to the given account.
1086
+ /// After this method finishes, the given <see cref="account"/> will be the <see cref="Current"/> account.
1087
+ /// </summary>
1088
+ /// <param name="account"></param>
1089
+ public async Promise SwitchToAccount(PlayerAccount account)
1090
+ {
1091
+ await OnReady;
1092
+
1093
+ _storage.StoreDeviceRefreshToken(_ctx.Cid, _ctx.Pid,
1094
+ new AccessToken(_storage, _ctx.Cid, _ctx.Pid, _ctx.AccessToken.Token,
1095
+ _ctx.AccessToken.RefreshToken, 1));
1096
+ await _ctx.ChangeAuthorizedPlayer(account.token);
1097
+ await Refresh();
1098
+ }
1099
+
1100
+ /// <summary>
1101
+ /// Create a new anonymous account.
1102
+ /// The new account will be returned, and will be accessible in the <see cref="PlayerAccounts"/> list
1103
+ /// To switch to this new account, use the <see cref="SwitchToAccount"/> method.
1104
+ /// </summary>
1105
+ /// <returns>The newly created <see cref="PlayerAccount"/></returns>
1106
+ public async Promise<PlayerAccount> CreateNewAccount()
1107
+ {
1108
+ await OnReady;
1109
+
1110
+ var tokenResponse = await _authService.CreateUser();
1111
+ var accessToken = new AccessToken(_storage, _ctx.Cid, _ctx.Pid, tokenResponse.access_token,
1112
+ tokenResponse.refresh_token, tokenResponse.expires_in);
1113
+ _storage.StoreDeviceRefreshToken(_ctx.Cid, _ctx.Pid, accessToken);
1114
+ var user = await _authService.GetUser(tokenResponse);
1115
+ await Refresh();
1116
+ return this.FirstOrDefault(x => x.GamerTag == user.id);
1117
+ }
1118
+
1119
+ /// <summary>
1120
+ /// Set the given <see cref="PlayerAccount"/>'s subtext value.
1121
+ /// The subtext can be used to show a small amount of account detail.
1122
+ /// </summary>
1123
+ /// <param name="subtext">the new subtext value</param>
1124
+ /// <param name="account">the <see cref="PlayerAccount"/> to use. If null is given, the <see cref="Current"/> account is used.</param>
1125
+ /// <returns>The modified <see cref="PlayerAccount"/></returns>
1126
+ public Promise<PlayerAccount> SetSubtext(string subtext, PlayerAccount account = null) =>
1127
+ SetStatValue(AccountManagementConfiguration.Instance.SubtextStat.StatKey, subtext, account);
1128
+
1129
+ /// <summary>
1130
+ /// Set the given <see cref="PlayerAccount"/>'s alias value.
1131
+ /// The alias is used to show a display name for the account.
1132
+ /// </summary>
1133
+ /// <param name="alias">the new alias value</param>
1134
+ /// <param name="account">the <see cref="PlayerAccount"/> to use. If null is given, the <see cref="Current"/> account is used.</param>
1135
+ /// <returns>The modified <see cref="PlayerAccount"/></returns>
1136
+ public Promise<PlayerAccount> SetAlias(string alias, PlayerAccount account = null) =>
1137
+ SetStatValue(AccountManagementConfiguration.Instance.DisplayNameStat.StatKey, alias, account);
1138
+
1139
+ /// <summary>
1140
+ /// Set the given <see cref="PlayerAccount"/>'s avatar value.
1141
+ /// The avatar can be used to record which avatar entry to use.
1142
+ /// </summary>
1143
+ /// <param name="avatar">the new avatar value</param>
1144
+ /// <param name="account">the <see cref="PlayerAccount"/> to use. If null is given, the <see cref="Current"/> account is used.</param>
1145
+ /// <returns>The modified <see cref="PlayerAccount"/></returns>
1146
+ public Promise<PlayerAccount> SetAvatar(string avatar, PlayerAccount account = null) =>
1147
+ SetStatValue(AccountManagementConfiguration.Instance.AvatarStat.StatKey, avatar, account);
1148
+
1149
+ private async Promise<PlayerAccount> SetStatValue(string key, string value, PlayerAccount account)
1150
+ {
1151
+ await OnReady;
1152
+
1153
+ if (account == null)
1154
+ {
1155
+ account = Current;
1156
+ }
1157
+
1158
+ var statsService = GetStatsServiceForAccount(account);
1159
+ await statsService.SetStats(StatsAccessType.Public,
1160
+ new Dictionary<string, string>
1161
+ {
1162
+ [key] = value
1163
+ });
1164
+ await Refresh();
1165
+ _stats.ClearCaches();
1166
+ return account;
1167
+ }
1168
+
1169
+ /// <summary>
1170
+ /// Find an existing account by email and password.
1171
+ ///
1172
+ /// Depending on the state of the realm, this method may produce different behaviour.
1173
+ /// The returned <see cref="PlayerRecoveryOperation"/> will either contain the <see cref="PlayerAccount"/>
1174
+ /// for the given <see cref="email"/> and <see cref="password"/>, or it will have a <see cref="PlayerRecoveryError"/> value.
1175
+ ///
1176
+ /// </summary>
1177
+ /// <param name="email">
1178
+ /// A valid email address that was previously added to <see cref="PlayerAccount"/>.
1179
+ /// Email credentials can be added with the <see cref="AddEmail"/> method, or the PlayerAccount's <see cref="PlayerAccount.AddEmail"/> method.
1180
+ /// </param>
1181
+ /// <param name="password">
1182
+ /// The password used to add the email address
1183
+ /// </param>
1184
+ /// <returns>A <see cref="PlayerRecoveryOperation"/> containing the <see cref="PlayerAccount"/> or a <see cref="PlayerRecoveryError"/> value.</returns>
1185
+ public Promise<PlayerRecoveryOperation> RecoverAccountWithEmail(string email, string password)
1186
+ {
1187
+ return RecoverAccount((auth, merge) => auth.Login(email, password, merge));
1188
+ }
1189
+
1190
+ /// <summary>
1191
+ /// Find an existing account by the current deviceId
1192
+ ///
1193
+ /// Depending on the state of the realm, this method may produce different behaviour.
1194
+ /// The returned <see cref="PlayerRecoveryOperation"/> will either contain the <see cref="PlayerAccount"/>
1195
+ /// for the current deviceId, or it will have a <see cref="PlayerRecoveryError"/> value.
1196
+ ///
1197
+ /// </summary>
1198
+ /// <returns>A <see cref="PlayerRecoveryOperation"/> containing the <see cref="PlayerAccount"/> or a <see cref="PlayerRecoveryError"/> value.</returns>
1199
+ public Promise<PlayerRecoveryOperation> RecoverAccountWithDeviceId()
1200
+ {
1201
+ return RecoverAccount((auth, merge) => auth.LoginDeviceId(merge));
1202
+ }
1203
+
1204
+ /// <summary>
1205
+ /// Find an existing account by a third party link.
1206
+ ///
1207
+ /// Depending on the state of the realm, this method may produce different behaviour.
1208
+ /// The returned <see cref="PlayerRecoveryOperation"/> will either contain the <see cref="PlayerAccount"/>
1209
+ /// for the given <see cref="thirdParty"/> and <see cref="token"/>, or it will have a <see cref="PlayerRecoveryError"/> value.
1210
+ ///
1211
+ /// </summary>
1212
+ /// <param name="thirdParty">
1213
+ /// A third party that was previously added to an account with the <see cref="AddThirdParty"/> method.
1214
+ /// </param>
1215
+ /// <param name="token">
1216
+ /// The auth token issued from the third party.
1217
+ /// </param>
1218
+ /// <returns>A <see cref="PlayerRecoveryOperation"/> containing the <see cref="PlayerAccount"/> or a <see cref="PlayerRecoveryError"/> value.</returns>
1219
+ public Promise<PlayerRecoveryOperation> RecoverAccountWithThirdParty(
1220
+ AuthThirdParty thirdParty,
1221
+ string token)
1222
+ {
1223
+ return RecoverAccount((auth, merge) => auth.LoginThirdParty(thirdParty, token, merge));
1224
+ }
1225
+
1226
+
1227
+ /// <summary>
1228
+ /// Find an existing account by a <see cref="TokenResponse"/>.
1229
+ ///
1230
+ /// Depending on the state of the realm, this method may produce different behaviour.
1231
+ /// The returned <see cref="PlayerRecoveryOperation"/> will either contain the <see cref="PlayerAccount"/>
1232
+ /// for the given <see cref="TokenResponse"/>, or it will have a <see cref="PlayerRecoveryError"/> value.
1233
+ ///
1234
+ /// </summary>
1235
+ /// <param name="tokenResponse">
1236
+ /// The auth token.
1237
+ /// </param>
1238
+ /// <returns>A <see cref="PlayerRecoveryOperation"/> containing the <see cref="PlayerAccount"/> or a <see cref="PlayerRecoveryError"/> value.</returns>
1239
+ public Promise<PlayerRecoveryOperation> RecoverAccountWithRefreshToken(
1240
+ TokenResponse tokenResponse)
1241
+ {
1242
+ return RecoverAccountWithRefreshToken(tokenResponse.refresh_token);
1243
+ }
1244
+
1245
+ /// <summary>
1246
+ /// Find an existing account by a refresh token from a <see cref="TokenResponse"/>.
1247
+ ///
1248
+ /// Depending on the state of the realm, this method may produce different behaviour.
1249
+ /// The returned <see cref="PlayerRecoveryOperation"/> will either contain the <see cref="PlayerAccount"/>
1250
+ /// for the given <see cref="TokenResponse"/>, or it will have a <see cref="PlayerRecoveryError"/> value.
1251
+ ///
1252
+ /// </summary>
1253
+ /// <param name="refreshToken">
1254
+ /// The refresh token from a <see cref="TokenResponse"/>.
1255
+ /// </param>
1256
+ /// <returns>A <see cref="PlayerRecoveryOperation"/> containing the <see cref="PlayerAccount"/> or a <see cref="PlayerRecoveryError"/> value.</returns>
1257
+ public Promise<PlayerRecoveryOperation> RecoverAccountWithRefreshToken(
1258
+ string refreshToken)
1259
+ {
1260
+ return RecoverAccount((auth, _) => auth.LoginRefreshToken(refreshToken));
1261
+ }
1262
+
1263
+ private async Promise<PlayerRecoveryOperation> RecoverAccount(
1264
+ Func<IAuthService, bool, Promise<TokenResponse>> loginFunction, bool attemptAccountMerge = true)
1265
+ {
1266
+ await OnReady;
1267
+
1268
+ TokenResponse res;
1269
+ var op = new PlayerRecoveryOperation();
1270
+ try
1271
+ {
1272
+ try
1273
+ {
1274
+ res = await loginFunction(_authService, attemptAccountMerge);
1275
+ }
1276
+ catch (PlatformRequesterException ex) when (attemptAccountMerge && ex.Error?.error == "UnableToMergeError")
1277
+ {
1278
+ op.realmAlreadyHasGamerTag = true;
1279
+ res = await loginFunction(_authService, false);
1280
+ }
1281
+ }
1282
+ catch (PlayerRecoveryException ex)
1283
+ {
1284
+ return new PlayerRecoveryOperation(ex, PlayerRecoveryError.INSUFFICIENT_DATA);
1285
+ }
1286
+ catch (PlatformRequesterException ex) when (ex.Error.status == 401 || ex.Error.status == 403)
1287
+ {
1288
+ return new PlayerRecoveryOperation(ex, PlayerRecoveryError.UNKNOWN_CREDENTIALS);
1289
+ }
1290
+ catch (Exception ex)
1291
+ {
1292
+ return new PlayerRecoveryOperation(ex, PlayerRecoveryError.UNKNOWN_ERROR);
1293
+ }
1294
+
1295
+ var user = await _authService.GetUser(res);
1296
+ var stats = await GetStatsForUser(user);
1297
+
1298
+ op.account = new PlayerAccount(this, res, user, stats);
1299
+ return op;
1300
+ }
1301
+
1302
+ /// <summary>
1303
+ /// Completes a password reset flow for the given <see cref="PlayerAccount"/>.
1304
+ /// </summary>
1305
+ /// <param name="code">
1306
+ /// The code that was sent to the player's email address by
1307
+ /// invoking the <see cref="ResetPassword"/> method.
1308
+ /// </param>
1309
+ /// <param name="newPassword">A new password to assign to the email credential. </param>
1310
+ /// <param name="account"></param>
1311
+ /// <returns></returns>
1312
+ public async Promise<PasswordResetConfirmOperation> ConfirmPassword(string code, string newPassword, PlayerAccount account = null)
1313
+ {
1314
+ await OnReady;
1315
+
1316
+ if (account == null)
1317
+ {
1318
+ account = Current;
1319
+ }
1320
+
1321
+ var res = new PasswordResetConfirmOperation { account = account };
1322
+ var service = GetAuthServiceForAccount(account);
1323
+
1324
+ await service.ConfirmPasswordUpdate(code, newPassword);
1325
+ await Refresh();
1326
+ return res;
1327
+ }
1328
+
1329
+
1330
+ public async Promise ResetPassword(string email)
1331
+ {
1332
+ await OnReady;
1333
+
1334
+ var service = GetAuthServiceForAccount(Current);
1335
+ await service.IssuePasswordUpdate(email);
1336
+
1337
+ }
1338
+
1339
+ public async Promise<PasswordResetResult> ConfirmPassword(string code, string newPassword)
1340
+ {
1341
+ await OnReady;
1342
+
1343
+ var service = GetAuthServiceForAccount(Current);
1344
+ try
1345
+ {
1346
+ await service.ConfirmPasswordUpdate(code, newPassword);
1347
+ return new PasswordResetResult();
1348
+ }
1349
+ catch (Exception ex)
1350
+ {
1351
+ return new PasswordResetResult(ex);
1352
+ }
1353
+ }
1354
+
1355
+ /// <summary>
1356
+ /// Initiates a password reset flow for the given <see cref="PlayerAccount"/>.
1357
+ /// If the given account does not have an email credential, the resulting
1358
+ /// <see cref="PasswordResetOperation"/>'s <see cref="PasswordResetOperation.isSuccess"/>
1359
+ /// field will be false.
1360
+ ///
1361
+ /// After the password reset flow is started, a code will be sent to the account's
1362
+ /// email address. The code must be provided to the <see cref="ConfirmPassword"/> method,
1363
+ /// or the <see cref="PasswordResetOperation"/>'s <see cref="PasswordResetOperation.Confirm"/> method.
1364
+ /// </summary>
1365
+ /// <param name="account"></param>
1366
+ /// <returns></returns>
1367
+ public async Promise<PasswordResetOperation> ResetPassword(PlayerAccount account = null)
1368
+ {
1369
+ await OnReady;
1370
+
1371
+ if (account == null)
1372
+ {
1373
+ account = Current;
1374
+ }
1375
+
1376
+ var res = new PasswordResetOperation(this) { account = account };
1377
+
1378
+ if (!account.HasEmail)
1379
+ {
1380
+ res.error = PasswordResetError.NO_EXISTING_CREDENTIAL;
1381
+ return res;
1382
+ }
1383
+
1384
+ var service = GetAuthServiceForAccount(account);
1385
+ await service.IssuePasswordUpdate(account.Email);
1386
+
1387
+ return res;
1388
+ }
1389
+
1390
+ /// <summary>
1391
+ /// Removes all deviceID credentials from the given account.
1392
+ /// An account could have multiple if the player used multiple devices.
1393
+ ///
1394
+ /// By default, the deviceID is the `SystemInfo.deviceUniqueIdentifier` value.
1395
+ /// However, it can be overriden by registering a custom <see cref="IDeviceIdResolver"/> instance.
1396
+ /// </summary>
1397
+ /// <param name="account"></param>
1398
+ public async Promise<PlayerAccount> RemoveAllDeviceIds(PlayerAccount account = null)
1399
+ {
1400
+ await OnReady;
1401
+
1402
+ if (account == null)
1403
+ {
1404
+ account = Current;
1405
+ }
1406
+
1407
+ var service = GetAuthServiceForAccount(account);
1408
+ var user = await service.RemoveAllDeviceIds();
1409
+ account.Update(user);
1410
+ account.TryTriggerUpdate();
1411
+ return account;
1412
+ }
1413
+
1414
+ /// <summary>
1415
+ /// Removes the current deviceID credential from the given account.
1416
+ ///
1417
+ /// By default, the deviceID is the `SystemInfo.deviceUniqueIdentifier` value.
1418
+ /// However, it can be overriden by registering a custom <see cref="IDeviceIdResolver"/> instance.
1419
+ /// </summary>
1420
+ /// <param name="account"></param>
1421
+ public async Promise<PlayerAccount> RemoveDeviceId(PlayerAccount account = null)
1422
+ {
1423
+ await OnReady;
1424
+
1425
+ if (account == null)
1426
+ {
1427
+ account = Current;
1428
+ }
1429
+
1430
+ var service = GetAuthServiceForAccount(account);
1431
+ var deviceId = await service.GetDeviceId();
1432
+ var user = await service.RemoveDeviceId();
1433
+ user.deviceIds.Remove(deviceId);
1434
+ account.Update(user);
1435
+ account.TryTriggerUpdate();
1436
+
1437
+ return account;
1438
+ }
1439
+
1440
+ /// <summary>
1441
+ /// Removes the third party credential from the given account.
1442
+ /// </summary>
1443
+ /// <param name="thirdParty">
1444
+ /// Which <see cref="AuthThirdParty"/> is being added to the <see cref="PlayerAccount"/>
1445
+ /// </param>
1446
+ /// <param name="token">
1447
+ /// The special token issued from the third party itself. This token's format and origin differ
1448
+ /// depending on which third party is being used.
1449
+ /// </param>
1450
+ /// <param name="account"></param>
1451
+ public async Promise<PlayerAccount> RemoveThirdParty(AuthThirdParty thirdParty, string token, PlayerAccount account = null)
1452
+ {
1453
+ await OnReady;
1454
+
1455
+ if (account == null)
1456
+ {
1457
+ account = Current;
1458
+ }
1459
+
1460
+ var service = GetAuthServiceForAccount(account);
1461
+
1462
+ var user = await service.RemoveThirdPartyAssociation(thirdParty, token);
1463
+ account.Update(user);
1464
+ account.TryTriggerUpdate();
1465
+
1466
+ return account;
1467
+ }
1468
+
1469
+ /// <summary>
1470
+ /// Adds the deviceId credential to the given <see cref="PlayerAccount"/>,
1471
+ /// and returns a <see cref="RegistrationResult"/>. If the returned
1472
+ /// <see cref="RegistrationResult.isSuccess"/> is true, then the addition worked.
1473
+ /// Otherwise, check the <see cref="RegistrationResult.error"/> field.
1474
+ ///
1475
+ /// If the deviceID has already been added to a different <see cref="PlayerAccount"/>,
1476
+ /// then the the resulting <see cref="RegistrationResult.error"/> field will be <see cref="PlayerRegistrationError.CREDENTIAL_IS_ALREADY_TAKEN"/>
1477
+ ///
1478
+ /// By default, the deviceID is the `SystemInfo.deviceUniqueIdentifier` value.
1479
+ /// However, it can be overriden by registering a custom <see cref="IDeviceIdResolver"/> instance.
1480
+ /// </summary>
1481
+ /// <param name="account"></param>
1482
+ /// <returns>A <see cref="RegistrationResult"/> representing the result of the deviceId addition. </returns>
1483
+ public async Promise<RegistrationResult> AddDeviceId(PlayerAccount account = null)
1484
+ {
1485
+ await OnReady;
1486
+
1487
+ if (account == null)
1488
+ {
1489
+ account = Current;
1490
+ }
1491
+
1492
+ var res = new RegistrationResult { account = account };
1493
+ var service = GetAuthServiceForAccount(account);
1494
+
1495
+ var isAvailable = await service.IsThisDeviceIdAvailable();
1496
+ if (!isAvailable)
1497
+ {
1498
+ res.error = PlayerRegistrationError.CREDENTIAL_IS_ALREADY_TAKEN;
1499
+ return res;
1500
+ }
1501
+ var user = await service.RegisterDeviceId();
1502
+ account.Update(user);
1503
+ await Refresh();
1504
+ return res;
1505
+ }
1506
+
1507
+ /// <inheritdoc cref="RecoverAccountWithExternalIdentity{TCloudIdentity,TService}(string,Beamable.Player.AsyncChallengeHandler,bool)"/>
1508
+ public Promise<PlayerRecoveryOperation> RecoverAccountWithExternalIdentity<TCloudIdentity, TService>(
1509
+ string token,
1510
+ ChallengeHandler challengeHandler,
1511
+ bool attemptToMergeExistingAccount = true)
1512
+ where TCloudIdentity : IFederationId, new()
1513
+ where TService : IHaveServiceName, ISupportsFederatedLogin<TCloudIdentity> =>
1514
+ RecoverAccountWithExternalIdentity<TCloudIdentity, TService>(
1515
+ token, challenge => Promise<string>.Successful(challengeHandler(challenge)), attemptToMergeExistingAccount);
1516
+
1517
+
1518
+ /// <summary>
1519
+ /// Find an existing account by an external identity link
1520
+ ///
1521
+ /// Depending on the state of the realm, this method may produce different behaviour.
1522
+ /// The returned <see cref="PlayerRecoveryOperation"/> will either contain the <see cref="PlayerAccount"/>
1523
+ /// for the given <see cref="TCloudIdentity"/>, <see cref="TService"/> and <see cref="token"/>, or it will have a <see cref="PlayerRecoveryError"/> value.
1524
+ ///
1525
+ /// </summary>
1526
+ /// <param name="token">
1527
+ /// A unique token for the player from the external third party
1528
+ /// </param>
1529
+ /// <param name="challengeHandler">
1530
+ /// The server may request the client to meet a challenge. The <see cref="ChallengeHandler"/> will be given
1531
+ /// the challenge string from the server, and it must solve the challenge and return the solution. The solution
1532
+ /// will be given back to the server to validate identity.
1533
+ /// <para>
1534
+ /// If the <see cref="ChallengeHandler"/> is not idempotent, please set the <see cref="attemptToMergeExistingAccount"/> field to false.
1535
+ /// </para>
1536
+ /// </param>
1537
+ /// <param name="attemptToMergeExistingAccount">
1538
+ /// Defaults to true.
1539
+ /// <para>
1540
+ /// There may already be an account (on the CID) that has requested external identity associated with the account.
1541
+ /// When there is an existing account, two outcomes are possible for this Recover method, either,
1542
+ /// <list type="bullet">
1543
+ /// <item> The current playerId can reference the existing account, or </item>
1544
+ /// <item> A new playerId will be created that references the existing account </item>
1545
+ /// </list>
1546
+ /// By default, the first option is attempted. However, this approach requires two invocations of the <see cref="ChallengeHandler"/> ,
1547
+ /// and if it is not idempotent, that will cause an error. Therefor, <b> if the <see cref="ChallengeHandler"/> is not idempotent, please set this field to false.</b>
1548
+ /// </para>
1549
+ /// </param>
1550
+ /// <param name="attemptToMergeExistingAccount">
1551
+ /// Defaults to true.
1552
+ /// <para>
1553
+ /// There may already be an account (on the CID) that has requested external identity associated with the account.
1554
+ /// When there is an existing account, two outcomes are possible for this Recover method, either,
1555
+ /// <list type="bullet">
1556
+ /// <item> The current playerId can reference the existing account, or </item>
1557
+ /// <item> A new playerId will be created that references the existing account </item>
1558
+ /// </list>
1559
+ /// By default, the first option is attempted. However, this approach requires two invocations of the <see cref="ChallengeHandler"/> ,
1560
+ /// and if it is not idempotent, that will cause an error. Therefor, <b> if the <see cref="ChallengeHandler"/> is not idempotent, please set this field to false.</b>
1561
+ /// </para>
1562
+ /// </param>
1563
+ /// <typeparam name="TCloudIdentity">A <see cref="IFederationId"/> type</typeparam>
1564
+ /// <typeparam name="TService">A <see cref="Microservice"/> that implements <see cref="TCloudIdentity"/></typeparam>
1565
+ /// <returns>A <see cref="PlayerRecoveryOperation"/> containing the <see cref="PlayerAccount"/> or a <see cref="PlayerRecoveryError"/> value.</returns>
1566
+ public Promise<PlayerRecoveryOperation> RecoverAccountWithExternalIdentity<TCloudIdentity, TService>(
1567
+ string token,
1568
+ AsyncChallengeHandler challengeHandler = null,
1569
+ bool attemptToMergeExistingAccount = true)
1570
+ where TCloudIdentity : IFederationId, new()
1571
+ where TService : IHaveServiceName, ISupportsFederatedLogin<TCloudIdentity>
1572
+ {
1573
+
1574
+ return RecoverAccount(
1575
+ attemptAccountMerge: attemptToMergeExistingAccount,
1576
+ loginFunction: async (auth, merge) =>
1577
+ {
1578
+ var client = _provider.GetService<TService>();
1579
+ var ident = new TCloudIdentity();
1580
+
1581
+ async Promise<TokenResponse> HandleResponse(ExternalLoginResponse res)
1582
+ {
1583
+ if (res.tokenResponse.HasValue)
1584
+ {
1585
+ return res.tokenResponse.Value;
1586
+ }
1587
+
1588
+ var challenge = res.challenge.Value;
1589
+ if (challengeHandler == null)
1590
+ {
1591
+ throw new PlayerRecoveryException(PlayerRecoveryError.INSUFFICIENT_DATA,
1592
+ "A challenge was requested, but no challenge handler was provided.");
1593
+ }
1594
+ var solution = await challengeHandler?.Invoke(challenge.challenge);
1595
+ var nextRes = await auth.LoginExternalIdentity(token, client.ServiceName, ident.GetUniqueName(), new ChallengeSolution
1596
+ {
1597
+ challenge_token = challenge.challenge,
1598
+ solution = solution
1599
+ }, mergeGamerTagToAccount: merge);
1600
+ return await HandleResponse(nextRes);
1601
+ }
1602
+
1603
+ var loginRes = await auth.LoginExternalIdentity(token, client.ServiceName, ident.GetUniqueName(), mergeGamerTagToAccount: merge);
1604
+ return await HandleResponse(loginRes);
1605
+ });
1606
+ }
1607
+
1608
+ /// <inheritdoc cref="AddExternalIdentity{TCloudIdentity,TService}(string,Beamable.Player.AsyncChallengeHandler,Beamable.Player.PlayerAccount)"/>
1609
+ public Promise<RegistrationResult> AddExternalIdentity<TCloudIdentity, TService>(
1610
+ string token,
1611
+ ChallengeHandler challengeHandler,
1612
+ PlayerAccount account = null)
1613
+ where TCloudIdentity : IFederationId, new()
1614
+ where TService : IHaveServiceName, ISupportsFederatedLogin<TCloudIdentity> =>
1615
+ AddExternalIdentity<TCloudIdentity, TService>(
1616
+ token, challenge => Promise<string>.Successful(challengeHandler(challenge)), account);
1617
+
1618
+
1619
+ /// <summary>
1620
+ /// Adds the external identity credential to the given <see cref="PlayerAccount"/>,
1621
+ /// and returns a <see cref="RegistrationResult"/>. If the returned
1622
+ /// <see cref="RegistrationResult.isSuccess"/> is true, then the addition worked.
1623
+ /// Otherwise, check the <see cref="RegistrationResult.error"/> field.
1624
+ ///
1625
+ /// </summary>
1626
+ /// <param name="token">
1627
+ /// A unique player specific token from the external third party.
1628
+ /// </param>
1629
+ /// <param name="challengeHandler">
1630
+ /// The server may request the client to meet a challenge. The <see cref="ChallengeHandler"/> will be given
1631
+ /// the challenge string from the server, and it must solve the challenge and return the solution. The solution
1632
+ /// will be given back to the server to validate identity.
1633
+ /// </param>
1634
+ /// <typeparam name="TCloudIdentity">A <see cref="IFederationId"/> type</typeparam>
1635
+ /// <typeparam name="TService">A <see cref="Microservice"/> that implements <see cref="TCloudIdentity"/></typeparam>
1636
+ /// <param name="account"></param>
1637
+ /// <returns>A <see cref="RegistrationResult"/> representing the result of the deviceId addition. </returns>
1638
+ public async Promise<RegistrationResult> AddExternalIdentity<TCloudIdentity, TService>(string token, AsyncChallengeHandler challengeHandler = null, PlayerAccount account = null)
1639
+ where TCloudIdentity : IFederationId, new()
1640
+ where TService : IHaveServiceName, ISupportsFederatedLogin<TCloudIdentity>
1641
+ {
1642
+ await OnReady;
1643
+
1644
+ if (account == null)
1645
+ {
1646
+ account = Current;
1647
+ }
1648
+
1649
+ var res = new RegistrationResult { account = account };
1650
+ var service = GetAuthServiceForAccount(account);
1651
+
1652
+ var client = _provider.GetService<TService>();
1653
+ var ident = new TCloudIdentity();
1654
+
1655
+ async Promise<RegistrationResult> HandleResponse(AttachExternalIdentityResponse response)
1656
+ {
1657
+ switch (response.result)
1658
+ {
1659
+ case "challenge":
1660
+ if (challengeHandler == null)
1661
+ {
1662
+ res.error = PlayerRegistrationError.MISSING_FEDERATED_CHALLENGE_HANDLER;
1663
+ return res;
1664
+ }
1665
+ var solution = await challengeHandler.Invoke(response.challenge_token);
1666
+ AttachExternalIdentityResponse solutionResponse;
1667
+ try
1668
+ {
1669
+ solutionResponse = await service.AttachIdentity(
1670
+ token, client.ServiceName, ident.GetUniqueName(),
1671
+ new ChallengeSolution
1672
+ {
1673
+ challenge_token = response.challenge_token, solution = solution
1674
+ });
1675
+ }
1676
+ catch(PlatformRequesterException e)
1677
+ {
1678
+ res.innerException = e;
1679
+ res.error = PlayerErrorFromPlatformError(e.Error, PlayerRegistrationError.FAILED_FEDERATED_AUTHORIZATION);
1680
+ return res;
1681
+ }
1682
+ return await HandleResponse(solutionResponse);
1683
+ case "ok":
1684
+ var user = await service.GetUser();
1685
+ account.Update(user);
1686
+ account.TryTriggerUpdate();
1687
+ return res;
1688
+ default:
1689
+ res.error = PlayerRegistrationError.OTHER_ERROR;
1690
+ return res;
1691
+ }
1692
+ }
1693
+
1694
+ bool externalIdentityAvailable = await service.IsExternalIdentityAvailable(client.ServiceName, account._user.id.ToString(), ident.GetUniqueName());
1695
+
1696
+ if (!externalIdentityAvailable)
1697
+ {
1698
+ res.error = PlayerRegistrationError.ALREADY_HAS_CREDENTIAL;
1699
+ return res;
1700
+ }
1701
+ try
1702
+ {
1703
+ var authorizeRes = await service.AttachIdentity(token, client.ServiceName, ident.GetUniqueName());
1704
+ var result = await HandleResponse(authorizeRes);
1705
+ await Refresh();
1706
+ return result;
1707
+ }
1708
+ catch (PlatformRequesterException ex)
1709
+ {
1710
+ res.innerException = ex;
1711
+ res.error = PlayerErrorFromPlatformError(ex.Error);
1712
+ return res;
1713
+ }
1714
+ }
1715
+
1716
+ /// <summary>
1717
+ /// Removes the external identity from the given account.
1718
+ /// </summary>
1719
+ /// <typeparam name="TCloudIdentity">A <see cref="IFederationId"/> type</typeparam>
1720
+ /// <typeparam name="TService">A <see cref="Microservice"/> that implements <see cref="TCloudIdentity"/></typeparam>
1721
+ /// <param name="account"></param>
1722
+ public async Promise<PlayerAccount> RemoveExternalIdentity<TCloudIdentity, TService>(PlayerAccount account = null)
1723
+ where TCloudIdentity : IFederationId, new()
1724
+ where TService : IHaveServiceName, ISupportsFederatedLogin<TCloudIdentity>
1725
+ {
1726
+ await OnReady;
1727
+
1728
+ if (account == null)
1729
+ {
1730
+ account = Current;
1731
+ }
1732
+
1733
+ var authService = GetAuthServiceForAccount(account);
1734
+ var providerService = _provider.GetService<TService>().ServiceName;
1735
+ var providerNamespace = new TCloudIdentity().GetUniqueName();
1736
+
1737
+ if (!account.TryGetExternalIdentity<TCloudIdentity, TService>(out var identity))
1738
+ {
1739
+ return account;
1740
+ }
1741
+
1742
+ await authService.DetachIdentity(providerService, identity.userId, providerNamespace);
1743
+ var user = await authService.GetUser();
1744
+ account.Update(user);
1745
+ account.TryTriggerUpdate();
1746
+
1747
+ return account;
1748
+ }
1749
+
1750
+ public async Promise<bool> IsExternalIdentityAvailable<TCloudIdentity, TService>(string token, PlayerAccount account = null)
1751
+ where TCloudIdentity : IFederationId, new()
1752
+ where TService : IHaveServiceName, ISupportsFederatedLogin<TCloudIdentity>
1753
+ {
1754
+ await OnReady;
1755
+
1756
+ if (account == null)
1757
+ {
1758
+ account = Current;
1759
+ }
1760
+
1761
+ var authService = GetAuthServiceForAccount(account);
1762
+ var providerService = _provider.GetService<TService>().ServiceName;
1763
+ var providerNamespace = new TCloudIdentity().GetUniqueName();
1764
+
1765
+ return await authService.IsExternalIdentityAvailable(providerService, token, providerNamespace);
1766
+ }
1767
+
1768
+ /// <summary>
1769
+ /// Adds the third party credential to the given <see cref="PlayerAccount"/>,
1770
+ /// and returns a <see cref="RegistrationResult"/>. If the returned
1771
+ /// <see cref="RegistrationResult.isSuccess"/> is true, then the addition worked.
1772
+ /// Otherwise, check the <see cref="RegistrationResult.error"/> field.
1773
+ ///
1774
+ /// If the third party token has already been added to a different <see cref="PlayerAccount"/>,
1775
+ /// then the the resulting <see cref="RegistrationResult.error"/> field will be <see cref="PlayerRegistrationError.CREDENTIAL_IS_ALREADY_TAKEN"/>
1776
+ ///
1777
+ /// To get the token, follow the available <a href="https://help.beamable.com/Unity-4.0/unity/user-reference/beamable-services/identity/identity/">documentation </a>
1778
+ /// </summary>
1779
+ /// <param name="thirdParty">
1780
+ /// Which <see cref="AuthThirdParty"/> is being added to the <see cref="PlayerAccount"/>
1781
+ /// </param>
1782
+ /// <param name="token">
1783
+ /// The special token issued from the third party itself. This token's format and origin differ
1784
+ /// depending on which third party is being used.
1785
+ /// </param>
1786
+ /// <param name="account"></param>
1787
+ /// <returns>A <see cref="RegistrationResult"/> representing the result of the deviceId addition. </returns>
1788
+ public async Promise<RegistrationResult> AddThirdParty(AuthThirdParty thirdParty, string token, PlayerAccount account = null)
1789
+ {
1790
+ await OnReady;
1791
+
1792
+ if (account == null)
1793
+ {
1794
+ account = Current;
1795
+ }
1796
+
1797
+ var res = new RegistrationResult { account = account };
1798
+ var service = GetAuthServiceForAccount(account);
1799
+
1800
+ if (account.HasThirdParty(thirdParty))
1801
+ {
1802
+ res.error = PlayerRegistrationError.ALREADY_HAS_CREDENTIAL;
1803
+ return res;
1804
+ }
1805
+
1806
+ try
1807
+ {
1808
+ var user = await service.RegisterThirdPartyCredentials(thirdParty, token);
1809
+ account.Update(user);
1810
+ account.TryTriggerUpdate();
1811
+ }
1812
+ catch (PlatformRequesterException e)
1813
+ {
1814
+ res.innerException = e;
1815
+ res.error = PlayerErrorFromPlatformError(e.Error);
1816
+ return res;
1817
+ }
1818
+ await Refresh();
1819
+ return res;
1820
+ }
1821
+
1822
+ /// <summary>
1823
+ /// Checks if the given third party token is available for usage.
1824
+ /// </summary>
1825
+ /// <returns>True when the token is available, false if taken.</returns>
1826
+ public async Promise<bool> IsThirdPartyAvailable(AuthThirdParty thirdParty, string token)
1827
+ {
1828
+ await OnReady;
1829
+ var status = await _authService.GetCredentialStatus(thirdParty, token);
1830
+ return status == CredentialUsageStatus.NEVER_USED;
1831
+ }
1832
+
1833
+ /// <summary>
1834
+ /// Checks the status of a given third party token.
1835
+ /// </summary>
1836
+ /// <returns>Returns an enum with the correct status for that third party token</returns>
1837
+ public Promise<CredentialUsageStatus> GetCredentialStatus(AuthThirdParty thirdParty, string token)
1838
+ {
1839
+ return _authService.GetCredentialStatus(thirdParty, token);
1840
+ }
1841
+
1842
+ /// <summary>
1843
+ /// Adds an email credential to the given <see cref="PlayerAccount"/>,
1844
+ /// and returns a <see cref="RegistrationResult"/>. If the returned
1845
+ /// <see cref="RegistrationResult.isSuccess"/> is true, then the addition worked.
1846
+ /// Otherwise, check the <see cref="RegistrationResult.error"/> field.
1847
+ /// </summary>
1848
+ /// <param name="email">
1849
+ /// The email to add to the account.
1850
+ /// This email must be unique for the CID.
1851
+ /// If the email is already taken, the resulting <see cref="RegistrationResult.error"/> field will be <see cref="PlayerRegistrationError.CREDENTIAL_IS_ALREADY_TAKEN"/>
1852
+ /// </param>
1853
+ /// <param name="password">
1854
+ /// The password to combine with the email address.
1855
+ /// </param>
1856
+ /// <param name="account"></param>
1857
+ /// <returns>A <see cref="RegistrationResult"/> representing the result of the email addition. </returns>
1858
+ public async Promise<RegistrationResult> AddEmail(string email, string password, PlayerAccount account = null)
1859
+ {
1860
+ await OnReady;
1861
+
1862
+ if (account == null)
1863
+ {
1864
+ account = Current;
1865
+ }
1866
+
1867
+ var res = new RegistrationResult { account = account };
1868
+ if (account.HasEmail)
1869
+ {
1870
+ res.error = PlayerRegistrationError.ALREADY_HAS_CREDENTIAL;
1871
+ return res;
1872
+ }
1873
+
1874
+ var service = GetAuthServiceForAccount(account);
1875
+ try
1876
+ {
1877
+ var user = await service.RegisterDBCredentials(email, password);
1878
+ account.Update(user);
1879
+ account.TryTriggerUpdate();
1880
+ }
1881
+ catch (PlatformRequesterException ex)
1882
+ {
1883
+ res.innerException = ex;
1884
+ res.error = PlayerErrorFromPlatformError(ex.Error);
1885
+ return res;
1886
+ }
1887
+
1888
+ await Refresh();
1889
+
1890
+ return res;
1891
+ }
1892
+
1893
+ /// <summary>
1894
+ /// Checks if the provided email is already attached to a player account.
1895
+ /// </summary>
1896
+ /// <returns>True when email is free to be used, false when it's already taken.</returns>
1897
+ public async Promise<bool> IsEmailAvailable(string email)
1898
+ {
1899
+ await OnReady;
1900
+ CredentialUsageStatus status = await _authService.GetCredentialStatus(email);
1901
+ return status == CredentialUsageStatus.NEVER_USED;
1902
+ }
1903
+
1904
+ /// <summary>
1905
+ /// Checks the status of the provided email. If it's attached to an account already then this will return ASSIGNED_TO_AN_ACCOUNT.
1906
+ /// If it's available, it will return NEVER_USED. And finally it will return INVALID_CREDENTIAL in case of a fail in the process.
1907
+ /// </summary>
1908
+ /// <param name="email"></param>
1909
+ /// <returns>The status of this email in the credentials</returns>
1910
+ public Promise<CredentialUsageStatus> GetCredentialStatus(string email)
1911
+ {
1912
+ return _authService.GetCredentialStatus(email);
1913
+ }
1914
+
1915
+ /// <summary>
1916
+ /// Removes the given <see cref="PlayerAccount"/> from the device's memory.
1917
+ /// After the account is removed, the access token will be lost. The player
1918
+ /// will not be able to switch to this account until they initiate an account
1919
+ /// recovery option.
1920
+ ///
1921
+ /// If the given account is the currently active account, then nothing will happen.
1922
+ /// It is impossible to remove the current account.
1923
+ ///
1924
+ /// </summary>
1925
+ /// <param name="account"></param>
1926
+ public async Promise RemoveAccount(PlayerAccount account)
1927
+ {
1928
+ await OnReady;
1929
+
1930
+ if (account == null || account.GamerTag == Current.GamerTag) return;
1931
+
1932
+ _storage.RemoveDeviceRefreshToken(_ctx.Cid, _ctx.Pid, account.token);
1933
+ await Refresh();
1934
+ }
1935
+
1936
+ /// <summary>
1937
+ /// Removes all accounts from the device's memory.
1938
+ /// After each account is removed, the access token will be lost. The player
1939
+ /// will not be able to switch to this account until they initiate an account
1940
+ /// recovery option.
1941
+ ///
1942
+ /// The currently active account will still be available on the device.
1943
+ /// </summary>
1944
+ public async Promise RemoveAllAccounts()
1945
+ {
1946
+ await OnReady;
1947
+
1948
+ // this won't clear the current user, just the other stored ones.
1949
+ _storage.ClearDeviceRefreshTokens(_ctx.Cid, _ctx.Pid);
1950
+ await Refresh();
1951
+ }
1952
+
1953
+ /// <summary>
1954
+ /// Set the given <see cref="PlayerAccount"/>'s language preference.
1955
+ /// </summary>
1956
+ /// <param name="language">A <see cref="SystemLanguage"/></param>
1957
+ /// <param name="account"></param>
1958
+ /// <returns></returns>
1959
+ public async Promise<PlayerAccount> SetLanguage(SystemLanguage language, PlayerAccount account = null)
1960
+ {
1961
+ await OnReady;
1962
+
1963
+ if (account == null)
1964
+ {
1965
+ account = Current;
1966
+ }
1967
+
1968
+ var service = GetAuthServiceForAccount(account);
1969
+ var user = await service.SetLanguage(language);
1970
+ account.Update(user);
1971
+ account.TryTriggerUpdate();
1972
+ return account;
1973
+ }
1974
+
1975
+ private IDependencyProvider GetScopeForAccount(PlayerAccount account)
1976
+ {
1977
+ if (account.GamerTag == Current.GamerTag) return _provider;
1978
+ var requester = _requester.WithAccessToken(account.token);
1979
+ return _provider.Fork(builder =>
1980
+ {
1981
+ builder
1982
+ .AddScoped(requester)
1983
+ .Remove<StatsService>()
1984
+ .AddScoped<StatsService>(provider =>
1985
+ new StatsService(
1986
+ account,
1987
+ requester,
1988
+ provider,
1989
+ UnityUserDataCache<Dictionary<string, string>>
1990
+ .CreateInstance,
1991
+ provider.GetService<OfflineCache>()));
1992
+ ;
1993
+ });
1994
+ }
1995
+
1996
+ private IAuthService GetAuthServiceForAccount(PlayerAccount account)
1997
+ {
1998
+ var subScope = GetScopeForAccount(account);
1999
+ return subScope.GetService<IAuthService>();
2000
+ }
2001
+
2002
+ private IStatsApi GetStatsServiceForAccount(PlayerAccount account)
2003
+ {
2004
+ var subScope = GetScopeForAccount(account);
2005
+ return subScope.GetService<IStatsApi>();
2006
+ }
2007
+
2008
+ private Promise<UserExtensions.StatCollection> GetStatsForUser(User user)
2009
+ {
2010
+ return user.GetStats(
2011
+ AccountManagementConfiguration.Instance.DisplayNameStat,
2012
+ AccountManagementConfiguration.Instance.SubtextStat,
2013
+ AccountManagementConfiguration.Instance.AvatarStat);
2014
+ }
2015
+
2016
+ protected override async Promise PerformRefresh()
2017
+ {
2018
+ await _ctx.OnReady;
2019
+
2020
+ var next = new List<PlayerAccount>(Count);
2021
+ var gamerTagToAccount = new Dictionary<long, PlayerAccount>();
2022
+ foreach (var account in this)
2023
+ {
2024
+ gamerTagToAccount[account.GamerTag] = account;
2025
+ }
2026
+
2027
+ var seen = new HashSet<long>();
2028
+
2029
+ var deviceTokens = _storage.RetrieveDeviceRefreshTokens(_ctx.Cid, _ctx.Pid);
2030
+ var currToken = _storage.LoadTokenForRealmImmediate(_ctx.Cid, _ctx.Pid);
2031
+ var tokens = new TokenResponse[deviceTokens.Length + 1];
2032
+ for (var i = 0; i < deviceTokens.Length; i++)
2033
+ {
2034
+ tokens[i] = deviceTokens[i];
2035
+ }
2036
+ tokens[deviceTokens.Length] = new TokenResponse { access_token = currToken.Token, refresh_token = currToken.RefreshToken, };
2037
+
2038
+ var userPromises = new Promise<User>[tokens.Length];
2039
+ var statPromises = new Promise<UserExtensions.StatCollection>[tokens.Length];
2040
+ for (var i = 0; i < userPromises.Length; i++)
2041
+ {
2042
+ userPromises[i] = _authService.GetUser(tokens[i]);
2043
+ statPromises[i] = userPromises[i].FlatMap(GetStatsForUser);
2044
+ }
2045
+ var users = await Promise.Sequence(userPromises);
2046
+ var stats = await Promise.Sequence(statPromises);
2047
+
2048
+ for (var i = 0; i < userPromises.Length; i++)
2049
+ {
2050
+ var user = users[i];
2051
+ if (seen.Contains(user.id)) continue;
2052
+ seen.Add(user.id);
2053
+
2054
+ var statValues = stats[i];
2055
+ var token = tokens[i];
2056
+
2057
+
2058
+
2059
+ if (gamerTagToAccount.TryGetValue(user.id, out var existing))
2060
+ {
2061
+ existing.Update(statValues);
2062
+ existing.Update(user);
2063
+ existing.Update(token);
2064
+ existing.TryTriggerUpdate();
2065
+ next.Add(existing);
2066
+ }
2067
+ else
2068
+ {
2069
+ var newAccount = new PlayerAccount(this, token, user, statValues);
2070
+ gamerTagToAccount.Add(user.id, newAccount);
2071
+ next.Add(newAccount);
2072
+ }
2073
+ }
2074
+
2075
+ foreach (var account in next)
2076
+ {
2077
+ if (account.GamerTag != _ctx.PlayerId) continue;
2078
+
2079
+ if (Current == null)
2080
+ {
2081
+ // must clone the instance, otherwise, later when account switches will happen, references will point to old objects
2082
+ var tokenClone = JsonUtility.FromJson<BeamableToken>(JsonUtility.ToJson(account.token));
2083
+ var userClone = JsonUtility.FromJson<User>(JsonUtility.ToJson(account._user));
2084
+ UserExtensions.StatCollection statClone = new UserExtensions.StatCollection();
2085
+ foreach (var kvp in account._stats)
2086
+ {
2087
+ statClone[kvp.Key] = kvp.Value;
2088
+ }
2089
+
2090
+ Current = new PlayerAccount(this, tokenClone, userClone, statClone);
2091
+ }
2092
+ else
2093
+ {
2094
+ Current.Update(account);
2095
+ }
2096
+
2097
+ break;
2098
+ }
2099
+
2100
+
2101
+ SetData(next);
2102
+ }
2103
+
2104
+ /// <summary>
2105
+ /// Converts a platform error to a player registration error.
2106
+ /// </summary>
2107
+ /// <param name="e">The platform error.</param>
2108
+ /// <param name="defaultError">The default error to return if no specific error is found.</param>
2109
+ /// <returns>The player registration error.</returns>
2110
+ private static PlayerRegistrationError PlayerErrorFromPlatformError(PlatformError e, PlayerRegistrationError defaultError = PlayerRegistrationError.OTHER_ERROR)
2111
+ {
2112
+ if (e.status == 400 && (e.error.Equals("EmailAlreadyRegisteredError") ||
2113
+ e.error.Equals("ThirdPartyAssociationAlreadyInUseError") ||
2114
+ e.error.Equals("DeviceAlreadyInUseError")) ||
2115
+ e.error.Equals("ExternalIdentityUnavailable"))
2116
+ {
2117
+ return PlayerRegistrationError.CREDENTIAL_IS_ALREADY_TAKEN;
2118
+ }
2119
+ if (e.error.Equals("DuplicateThirdPartyAssociationError"))
2120
+ {
2121
+ return PlayerRegistrationError.ALREADY_HAS_CREDENTIAL;
2122
+ }
2123
+
2124
+ if (e.error.Equals("InvalidClientSecretFile"))
2125
+ {
2126
+ return PlayerRegistrationError.INVALID_REALM_CONFIGURATION;
2127
+ }
2128
+
2129
+ return defaultError;
2130
+ }
2131
+ }
2132
+ }