com.beamable 0.0.0-PREVIEW.NIGHTLY-202512090001

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Files changed (4871) hide show
  1. package/CHANGELOG.md +1521 -0
  2. package/CHANGELOG.md.meta +7 -0
  3. package/Common/.idea/.idea.Common.dir/.idea/encodings.xml +4 -0
  4. package/Common/.idea/.idea.Common.dir/.idea/indexLayout.xml +8 -0
  5. package/Common/.idea/.idea.Common.dir/.idea/vcs.xml +6 -0
  6. package/Common/README.md +13 -0
  7. package/Common/README.md.meta +7 -0
  8. package/Common/Runtime/AgnosticAttribute.cs +53 -0
  9. package/Common/Runtime/AgnosticAttribute.cs.meta +11 -0
  10. package/Common/Runtime/Api/AliasHelper.cs +56 -0
  11. package/Common/Runtime/Api/AliasHelper.cs.meta +11 -0
  12. package/Common/Runtime/Api/Analytics/AnalyticsEventRequest.cs +51 -0
  13. package/Common/Runtime/Api/Analytics/AnalyticsEventRequest.cs.meta +11 -0
  14. package/Common/Runtime/Api/Analytics/AnalyticsService.cs +99 -0
  15. package/Common/Runtime/Api/Analytics/AnalyticsService.cs.meta +11 -0
  16. package/Common/Runtime/Api/Analytics/IBeamAnalyticsService.cs +34 -0
  17. package/Common/Runtime/Api/Analytics/IBeamAnalyticsService.cs.meta +11 -0
  18. package/Common/Runtime/Api/Analytics/Models/CoreEvent.cs +47 -0
  19. package/Common/Runtime/Api/Analytics/Models/CoreEvent.cs.meta +11 -0
  20. package/Common/Runtime/Api/Analytics/Models/IAnalyticsEvent.cs +23 -0
  21. package/Common/Runtime/Api/Analytics/Models/IAnalyticsEvent.cs.meta +11 -0
  22. package/Common/Runtime/Api/Analytics/Models/SampleCustomEvent.cs +31 -0
  23. package/Common/Runtime/Api/Analytics/Models/SampleCustomEvent.cs.meta +11 -0
  24. package/Common/Runtime/Api/Analytics/Models.meta +11 -0
  25. package/Common/Runtime/Api/Analytics.meta +11 -0
  26. package/Common/Runtime/Api/Announcements/AbsAnnouncementsApi.cs +69 -0
  27. package/Common/Runtime/Api/Announcements/AbsAnnouncementsApi.cs.meta +11 -0
  28. package/Common/Runtime/Api/Announcements/IAnnouncementsApi.cs +388 -0
  29. package/Common/Runtime/Api/Announcements/IAnnouncementsApi.cs.meta +11 -0
  30. package/Common/Runtime/Api/Announcements.meta +11 -0
  31. package/Common/Runtime/Api/Auth/AuthApi.cs +981 -0
  32. package/Common/Runtime/Api/Auth/AuthApi.cs.meta +11 -0
  33. package/Common/Runtime/Api/Auth/IAuthApi.cs +344 -0
  34. package/Common/Runtime/Api/Auth/IAuthApi.cs.meta +11 -0
  35. package/Common/Runtime/Api/Auth.meta +11 -0
  36. package/Common/Runtime/Api/Calendars/AbsCalendarApi.cs +42 -0
  37. package/Common/Runtime/Api/Calendars/AbsCalendarApi.cs.meta +11 -0
  38. package/Common/Runtime/Api/Calendars/ICalendarApi.cs +121 -0
  39. package/Common/Runtime/Api/Calendars/ICalendarApi.cs.meta +11 -0
  40. package/Common/Runtime/Api/Calendars.meta +11 -0
  41. package/Common/Runtime/Api/Chat/ChatApi.cs +71 -0
  42. package/Common/Runtime/Api/Chat/ChatApi.cs.meta +11 -0
  43. package/Common/Runtime/Api/Chat/IChatApi.cs +184 -0
  44. package/Common/Runtime/Api/Chat/IChatApi.cs.meta +11 -0
  45. package/Common/Runtime/Api/Chat.meta +11 -0
  46. package/Common/Runtime/Api/CloudData/CloudDataApi.cs +127 -0
  47. package/Common/Runtime/Api/CloudData/CloudDataApi.cs.meta +11 -0
  48. package/Common/Runtime/Api/CloudData/ICloudDataApi.cs +43 -0
  49. package/Common/Runtime/Api/CloudData/ICloudDataApi.cs.meta +11 -0
  50. package/Common/Runtime/Api/CloudData.meta +11 -0
  51. package/Common/Runtime/Api/CometClientData.cs +70 -0
  52. package/Common/Runtime/Api/CometClientData.cs.meta +11 -0
  53. package/Common/Runtime/Api/Commerce/ICommerceApi.cs +11 -0
  54. package/Common/Runtime/Api/Commerce/ICommerceApi.cs.meta +11 -0
  55. package/Common/Runtime/Api/Commerce.meta +11 -0
  56. package/Common/Runtime/Api/Content/IContentApi.cs +168 -0
  57. package/Common/Runtime/Api/Content/IContentApi.cs.meta +11 -0
  58. package/Common/Runtime/Api/Content.meta +11 -0
  59. package/Common/Runtime/Api/Events/AbsEventsApi.cs +50 -0
  60. package/Common/Runtime/Api/Events/AbsEventsApi.cs.meta +11 -0
  61. package/Common/Runtime/Api/Events/IEventsApi.cs +166 -0
  62. package/Common/Runtime/Api/Events/IEventsApi.cs.meta +11 -0
  63. package/Common/Runtime/Api/Events.meta +11 -0
  64. package/Common/Runtime/Api/Groups/GroupsApi.cs +762 -0
  65. package/Common/Runtime/Api/Groups/GroupsApi.cs.meta +11 -0
  66. package/Common/Runtime/Api/Groups/IGroupsApi.cs +211 -0
  67. package/Common/Runtime/Api/Groups/IGroupsApi.cs.meta +11 -0
  68. package/Common/Runtime/Api/Groups.meta +11 -0
  69. package/Common/Runtime/Api/IAccessToken.cs +49 -0
  70. package/Common/Runtime/Api/IAccessToken.cs.meta +11 -0
  71. package/Common/Runtime/Api/IBeamableFilesystemAccessor.cs +14 -0
  72. package/Common/Runtime/Api/IBeamableFilesystemAccessor.cs.meta +11 -0
  73. package/Common/Runtime/Api/IBeamableRequester.cs +770 -0
  74. package/Common/Runtime/Api/IBeamableRequester.cs.meta +11 -0
  75. package/Common/Runtime/Api/IConnectivityChecker.cs +50 -0
  76. package/Common/Runtime/Api/IConnectivityChecker.cs.meta +11 -0
  77. package/Common/Runtime/Api/IHasBeamableRequester.cs +13 -0
  78. package/Common/Runtime/Api/IHasBeamableRequester.cs.meta +11 -0
  79. package/Common/Runtime/Api/IServiceRoutingStrategy.cs +124 -0
  80. package/Common/Runtime/Api/IServiceRoutingStrategy.cs.meta +11 -0
  81. package/Common/Runtime/Api/ISupportsGet.cs +160 -0
  82. package/Common/Runtime/Api/ISupportsGet.cs.meta +11 -0
  83. package/Common/Runtime/Api/IUserContext.cs +23 -0
  84. package/Common/Runtime/Api/IUserContext.cs.meta +11 -0
  85. package/Common/Runtime/Api/IUserDataCache.cs +89 -0
  86. package/Common/Runtime/Api/IUserDataCache.cs.meta +11 -0
  87. package/Common/Runtime/Api/Inventory/IInventoryApi.cs +796 -0
  88. package/Common/Runtime/Api/Inventory/IInventoryApi.cs.meta +11 -0
  89. package/Common/Runtime/Api/Inventory/InventoryApi.cs +308 -0
  90. package/Common/Runtime/Api/Inventory/InventoryApi.cs.meta +11 -0
  91. package/Common/Runtime/Api/Inventory/InventoryUpdateBuilder.cs +712 -0
  92. package/Common/Runtime/Api/Inventory/InventoryUpdateBuilder.cs.meta +11 -0
  93. package/Common/Runtime/Api/Inventory.meta +11 -0
  94. package/Common/Runtime/Api/Leaderboards/ILeaderboardApi.cs +509 -0
  95. package/Common/Runtime/Api/Leaderboards/ILeaderboardApi.cs.meta +11 -0
  96. package/Common/Runtime/Api/Leaderboards/LeaderboardApi.cs +237 -0
  97. package/Common/Runtime/Api/Leaderboards/LeaderboardApi.cs.meta +11 -0
  98. package/Common/Runtime/Api/Leaderboards.meta +11 -0
  99. package/Common/Runtime/Api/Lobbies/ILobbyApi.cs +154 -0
  100. package/Common/Runtime/Api/Lobbies/ILobbyApi.cs.meta +11 -0
  101. package/Common/Runtime/Api/Lobbies/Lobby.cs +93 -0
  102. package/Common/Runtime/Api/Lobbies/Lobby.cs.meta +11 -0
  103. package/Common/Runtime/Api/Lobbies/LobbyNotification.cs +16 -0
  104. package/Common/Runtime/Api/Lobbies/LobbyNotification.cs.meta +11 -0
  105. package/Common/Runtime/Api/Lobbies/LobbyPlayer.cs +59 -0
  106. package/Common/Runtime/Api/Lobbies/LobbyPlayer.cs.meta +11 -0
  107. package/Common/Runtime/Api/Lobbies/LobbyRestriction.cs +20 -0
  108. package/Common/Runtime/Api/Lobbies/LobbyRestriction.cs.meta +11 -0
  109. package/Common/Runtime/Api/Lobbies/LobbyService.cs +191 -0
  110. package/Common/Runtime/Api/Lobbies/LobbyService.cs.meta +11 -0
  111. package/Common/Runtime/Api/Lobbies/LobbyUtils.cs +157 -0
  112. package/Common/Runtime/Api/Lobbies/LobbyUtils.cs.meta +11 -0
  113. package/Common/Runtime/Api/Lobbies/NotInLobby.cs +13 -0
  114. package/Common/Runtime/Api/Lobbies/NotInLobby.cs.meta +11 -0
  115. package/Common/Runtime/Api/Lobbies/Requests/AddTagsRequest.cs +37 -0
  116. package/Common/Runtime/Api/Lobbies/Requests/AddTagsRequest.cs.meta +11 -0
  117. package/Common/Runtime/Api/Lobbies/Requests/CreateLobbyRequest.cs +71 -0
  118. package/Common/Runtime/Api/Lobbies/Requests/CreateLobbyRequest.cs.meta +11 -0
  119. package/Common/Runtime/Api/Lobbies/Requests/JoinByPasscodeRequest.cs +31 -0
  120. package/Common/Runtime/Api/Lobbies/Requests/JoinByPasscodeRequest.cs.meta +11 -0
  121. package/Common/Runtime/Api/Lobbies/Requests/JoinLobbyRequest.cs +25 -0
  122. package/Common/Runtime/Api/Lobbies/Requests/JoinLobbyRequest.cs.meta +11 -0
  123. package/Common/Runtime/Api/Lobbies/Requests/LobbyQueryRequest.cs +36 -0
  124. package/Common/Runtime/Api/Lobbies/Requests/LobbyQueryRequest.cs.meta +11 -0
  125. package/Common/Runtime/Api/Lobbies/Requests/LobbyQueryResponse.cs +20 -0
  126. package/Common/Runtime/Api/Lobbies/Requests/LobbyQueryResponse.cs.meta +11 -0
  127. package/Common/Runtime/Api/Lobbies/Requests/RemoveFromLobbyRequest.cs +25 -0
  128. package/Common/Runtime/Api/Lobbies/Requests/RemoveFromLobbyRequest.cs.meta +11 -0
  129. package/Common/Runtime/Api/Lobbies/Requests/RemoveTagsRequest.cs +31 -0
  130. package/Common/Runtime/Api/Lobbies/Requests/RemoveTagsRequest.cs.meta +11 -0
  131. package/Common/Runtime/Api/Lobbies/Requests/UpdateLobbyRequest.cs +62 -0
  132. package/Common/Runtime/Api/Lobbies/Requests/UpdateLobbyRequest.cs.meta +11 -0
  133. package/Common/Runtime/Api/Lobbies/Requests.meta +11 -0
  134. package/Common/Runtime/Api/Lobbies.meta +11 -0
  135. package/Common/Runtime/Api/Mail/AbsMailApi.cs +704 -0
  136. package/Common/Runtime/Api/Mail/AbsMailApi.cs.meta +11 -0
  137. package/Common/Runtime/Api/Mail/IMailApi.cs +49 -0
  138. package/Common/Runtime/Api/Mail/IMailApi.cs.meta +11 -0
  139. package/Common/Runtime/Api/Mail.meta +11 -0
  140. package/Common/Runtime/Api/Notifications/INotificationService.cs +114 -0
  141. package/Common/Runtime/Api/Notifications/INotificationService.cs.meta +11 -0
  142. package/Common/Runtime/Api/Notifications/PrimitiveStringPayload.cs +14 -0
  143. package/Common/Runtime/Api/Notifications/PrimitiveStringPayload.cs.meta +11 -0
  144. package/Common/Runtime/Api/Notifications.meta +11 -0
  145. package/Common/Runtime/Api/Parties/IPartyApi.cs +97 -0
  146. package/Common/Runtime/Api/Parties/IPartyApi.cs.meta +11 -0
  147. package/Common/Runtime/Api/Parties/NotInParty.cs +12 -0
  148. package/Common/Runtime/Api/Parties/NotInParty.cs.meta +11 -0
  149. package/Common/Runtime/Api/Parties/Party.cs +59 -0
  150. package/Common/Runtime/Api/Parties/Party.cs.meta +11 -0
  151. package/Common/Runtime/Api/Parties/PartyNotifications.cs +55 -0
  152. package/Common/Runtime/Api/Parties/PartyNotifications.cs.meta +11 -0
  153. package/Common/Runtime/Api/Parties/PartyRestriction.cs +14 -0
  154. package/Common/Runtime/Api/Parties/PartyRestriction.cs.meta +11 -0
  155. package/Common/Runtime/Api/Parties/PartyService.cs +124 -0
  156. package/Common/Runtime/Api/Parties/PartyService.cs.meta +11 -0
  157. package/Common/Runtime/Api/Parties/Requests/CreatePartyRequest.cs +44 -0
  158. package/Common/Runtime/Api/Parties/Requests/CreatePartyRequest.cs.meta +11 -0
  159. package/Common/Runtime/Api/Parties/Requests/PartyQueryResponse.cs +20 -0
  160. package/Common/Runtime/Api/Parties/Requests/PartyQueryResponse.cs.meta +11 -0
  161. package/Common/Runtime/Api/Parties/Requests/PlayerRequest.cs +25 -0
  162. package/Common/Runtime/Api/Parties/Requests/PlayerRequest.cs.meta +11 -0
  163. package/Common/Runtime/Api/Parties/Requests/UpdatePartyRequest.cs +38 -0
  164. package/Common/Runtime/Api/Parties/Requests/UpdatePartyRequest.cs.meta +11 -0
  165. package/Common/Runtime/Api/Parties/Requests.meta +11 -0
  166. package/Common/Runtime/Api/Parties.meta +11 -0
  167. package/Common/Runtime/Api/Payments/IPaymentsApi.cs +15 -0
  168. package/Common/Runtime/Api/Payments/IPaymentsApi.cs.meta +11 -0
  169. package/Common/Runtime/Api/Payments/PaymentsApi.cs +34 -0
  170. package/Common/Runtime/Api/Payments/PaymentsApi.cs.meta +11 -0
  171. package/Common/Runtime/Api/Payments.meta +11 -0
  172. package/Common/Runtime/Api/Presence/IPresenceApi.cs +32 -0
  173. package/Common/Runtime/Api/Presence/IPresenceApi.cs.meta +11 -0
  174. package/Common/Runtime/Api/Presence/PresenceService.cs +165 -0
  175. package/Common/Runtime/Api/Presence/PresenceService.cs.meta +11 -0
  176. package/Common/Runtime/Api/Presence.meta +11 -0
  177. package/Common/Runtime/Api/Push/IPushApi.cs +10 -0
  178. package/Common/Runtime/Api/Push/IPushApi.cs.meta +11 -0
  179. package/Common/Runtime/Api/Push.meta +11 -0
  180. package/Common/Runtime/Api/QueryBuilder.cs +86 -0
  181. package/Common/Runtime/Api/QueryBuilder.cs.meta +11 -0
  182. package/Common/Runtime/Api/Realms/IAliasService.cs +98 -0
  183. package/Common/Runtime/Api/Realms/IAliasService.cs.meta +11 -0
  184. package/Common/Runtime/Api/Realms/IRealmApi.cs +18 -0
  185. package/Common/Runtime/Api/Realms/IRealmApi.cs.meta +11 -0
  186. package/Common/Runtime/Api/Realms/RealmService.cs +378 -0
  187. package/Common/Runtime/Api/Realms/RealmService.cs.meta +11 -0
  188. package/Common/Runtime/Api/Realms.meta +11 -0
  189. package/Common/Runtime/Api/SignedRequesterHelper.cs +102 -0
  190. package/Common/Runtime/Api/SignedRequesterHelper.cs.meta +11 -0
  191. package/Common/Runtime/Api/Social/ISocialApi.cs +77 -0
  192. package/Common/Runtime/Api/Social/ISocialApi.cs.meta +11 -0
  193. package/Common/Runtime/Api/Social/SocialApi.cs +329 -0
  194. package/Common/Runtime/Api/Social/SocialApi.cs.meta +11 -0
  195. package/Common/Runtime/Api/Social.meta +11 -0
  196. package/Common/Runtime/Api/Stats/AbsStatsApi.cs +345 -0
  197. package/Common/Runtime/Api/Stats/AbsStatsApi.cs.meta +11 -0
  198. package/Common/Runtime/Api/Stats/IStatsApi.cs +200 -0
  199. package/Common/Runtime/Api/Stats/IStatsApi.cs.meta +11 -0
  200. package/Common/Runtime/Api/Stats/StatsAccessType.cs +11 -0
  201. package/Common/Runtime/Api/Stats/StatsAccessType.cs.meta +11 -0
  202. package/Common/Runtime/Api/Stats/StatsApiHelper.cs +41 -0
  203. package/Common/Runtime/Api/Stats/StatsApiHelper.cs.meta +11 -0
  204. package/Common/Runtime/Api/Stats/StatsDomainType.cs +11 -0
  205. package/Common/Runtime/Api/Stats/StatsDomainType.cs.meta +11 -0
  206. package/Common/Runtime/Api/Stats.meta +11 -0
  207. package/Common/Runtime/Api/Tournaments/ITournamentApi.cs +626 -0
  208. package/Common/Runtime/Api/Tournaments/ITournamentApi.cs.meta +11 -0
  209. package/Common/Runtime/Api/Tournaments/TournamentApi.cs +284 -0
  210. package/Common/Runtime/Api/Tournaments/TournamentApi.cs.meta +11 -0
  211. package/Common/Runtime/Api/Tournaments.meta +11 -0
  212. package/Common/Runtime/Api.meta +11 -0
  213. package/Common/Runtime/BeamCli/CliContractTypeAttribute.cs +13 -0
  214. package/Common/Runtime/BeamCli/CliContractTypeAttribute.cs.meta +11 -0
  215. package/Common/Runtime/BeamCli/CliOtelData.cs +26 -0
  216. package/Common/Runtime/BeamCli/CliOtelData.cs.meta +11 -0
  217. package/Common/Runtime/BeamCli/Contracts/CliLogMessage.cs +33 -0
  218. package/Common/Runtime/BeamCli/Contracts/CliLogMessage.cs.meta +11 -0
  219. package/Common/Runtime/BeamCli/Contracts/CollectorStatus.cs +49 -0
  220. package/Common/Runtime/BeamCli/Contracts/CollectorStatus.cs.meta +11 -0
  221. package/Common/Runtime/BeamCli/Contracts/Constants.cs +34 -0
  222. package/Common/Runtime/BeamCli/Contracts/Constants.cs.meta +11 -0
  223. package/Common/Runtime/BeamCli/Contracts/ContentService/AutoSnapshotActionType.cs +15 -0
  224. package/Common/Runtime/BeamCli/Contracts/ContentService/AutoSnapshotActionType.cs.meta +11 -0
  225. package/Common/Runtime/BeamCli/Contracts/ContentService/AutoSnapshotType.cs +16 -0
  226. package/Common/Runtime/BeamCli/Contracts/ContentService/AutoSnapshotType.cs.meta +11 -0
  227. package/Common/Runtime/BeamCli/Contracts/ContentService/ContentSnapshotType.cs +14 -0
  228. package/Common/Runtime/BeamCli/Contracts/ContentService/ContentSnapshotType.cs.meta +11 -0
  229. package/Common/Runtime/BeamCli/Contracts/ContentService/ContentStatus.cs +18 -0
  230. package/Common/Runtime/BeamCli/Contracts/ContentService/ContentStatus.cs.meta +11 -0
  231. package/Common/Runtime/BeamCli/Contracts/ContentService/LocalContentManifest.cs +17 -0
  232. package/Common/Runtime/BeamCli/Contracts/ContentService/LocalContentManifest.cs.meta +11 -0
  233. package/Common/Runtime/BeamCli/Contracts/ContentService/LocalContentManifestEntry.cs +76 -0
  234. package/Common/Runtime/BeamCli/Contracts/ContentService/LocalContentManifestEntry.cs.meta +11 -0
  235. package/Common/Runtime/BeamCli/Contracts/ContentService/ManifestAuthor.cs +14 -0
  236. package/Common/Runtime/BeamCli/Contracts/ContentService/ManifestAuthor.cs.meta +11 -0
  237. package/Common/Runtime/BeamCli/Contracts/ContentService/ManifestProjectData.cs +14 -0
  238. package/Common/Runtime/BeamCli/Contracts/ContentService/ManifestProjectData.cs.meta +11 -0
  239. package/Common/Runtime/BeamCli/Contracts/ContentService/TagStatus.cs +13 -0
  240. package/Common/Runtime/BeamCli/Contracts/ContentService/TagStatus.cs.meta +11 -0
  241. package/Common/Runtime/BeamCli/Contracts/ContentService.meta +11 -0
  242. package/Common/Runtime/BeamCli/Contracts/EnvironmentVersionData.cs +15 -0
  243. package/Common/Runtime/BeamCli/Contracts/EnvironmentVersionData.cs.meta +11 -0
  244. package/Common/Runtime/BeamCli/Contracts/GenerateEnvOutput.cs +24 -0
  245. package/Common/Runtime/BeamCli/Contracts/GenerateEnvOutput.cs.meta +11 -0
  246. package/Common/Runtime/BeamCli/Contracts/ServiceInfo.cs +16 -0
  247. package/Common/Runtime/BeamCli/Contracts/ServiceInfo.cs.meta +11 -0
  248. package/Common/Runtime/BeamCli/Contracts.meta +11 -0
  249. package/Common/Runtime/BeamCli/ErrorOutput.cs +39 -0
  250. package/Common/Runtime/BeamCli/ErrorOutput.cs.meta +11 -0
  251. package/Common/Runtime/BeamCli/IBeamCommand.cs +51 -0
  252. package/Common/Runtime/BeamCli/IBeamCommand.cs.meta +11 -0
  253. package/Common/Runtime/BeamCli/Reporting.cs +51 -0
  254. package/Common/Runtime/BeamCli/Reporting.cs.meta +11 -0
  255. package/Common/Runtime/BeamCli/ServiceInfoHelper.cs +32 -0
  256. package/Common/Runtime/BeamCli/ServiceInfoHelper.cs.meta +11 -0
  257. package/Common/Runtime/BeamCli.meta +11 -0
  258. package/Common/Runtime/BeamGenerateSchemaAttribute.cs +19 -0
  259. package/Common/Runtime/BeamGenerateSchemaAttribute.cs.meta +11 -0
  260. package/Common/Runtime/BeamableColorUtil.cs +26 -0
  261. package/Common/Runtime/BeamableColorUtil.cs.meta +11 -0
  262. package/Common/Runtime/BeamableEnumExtensions.cs +36 -0
  263. package/Common/Runtime/BeamableEnumExtensions.cs.meta +11 -0
  264. package/Common/Runtime/BeamableTaskExtensions.cs +28 -0
  265. package/Common/Runtime/BeamableTaskExtensions.cs.meta +11 -0
  266. package/Common/Runtime/Collections/ConcurrentBag.cs +49 -0
  267. package/Common/Runtime/Collections/ConcurrentBag.cs.meta +11 -0
  268. package/Common/Runtime/Collections/ConcurrentDictionary.cs +109 -0
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  270. package/Common/Runtime/Collections.meta +11 -0
  271. package/Common/Runtime/Constants/Constants.cs +184 -0
  272. package/Common/Runtime/Constants/Constants.cs.meta +11 -0
  273. package/Common/Runtime/Constants/Implementations/ArchiveConstants.cs +25 -0
  274. package/Common/Runtime/Constants/Implementations/ArchiveConstants.cs.meta +11 -0
  275. package/Common/Runtime/Constants/Implementations/ConfigConstants.cs +26 -0
  276. package/Common/Runtime/Constants/Implementations/ConfigConstants.cs.meta +11 -0
  277. package/Common/Runtime/Constants/Implementations/ContentConstants.cs +29 -0
  278. package/Common/Runtime/Constants/Implementations/ContentConstants.cs.meta +11 -0
  279. package/Common/Runtime/Constants/Implementations/ContentManagerConstants.cs +113 -0
  280. package/Common/Runtime/Constants/Implementations/ContentManagerConstants.cs.meta +11 -0
  281. package/Common/Runtime/Constants/Implementations/CronConstants.cs +20 -0
  282. package/Common/Runtime/Constants/Implementations/CronConstants.cs.meta +11 -0
  283. package/Common/Runtime/Constants/Implementations/DockerConstants.cs +22 -0
  284. package/Common/Runtime/Constants/Implementations/DockerConstants.cs.meta +11 -0
  285. package/Common/Runtime/Constants/Implementations/EnvironmentConstants.cs +24 -0
  286. package/Common/Runtime/Constants/Implementations/EnvironmentConstants.cs.meta +11 -0
  287. package/Common/Runtime/Constants/Implementations/LoginBaseConstants.cs +46 -0
  288. package/Common/Runtime/Constants/Implementations/LoginBaseConstants.cs.meta +11 -0
  289. package/Common/Runtime/Constants/Implementations/MigrationConstants.cs +15 -0
  290. package/Common/Runtime/Constants/Implementations/MigrationConstants.cs.meta +11 -0
  291. package/Common/Runtime/Constants/Implementations/NotificationConstants.cs +19 -0
  292. package/Common/Runtime/Constants/Implementations/NotificationConstants.cs.meta +11 -0
  293. package/Common/Runtime/Constants/Implementations/OtelConstants.cs +177 -0
  294. package/Common/Runtime/Constants/Implementations/OtelConstants.cs.meta +11 -0
  295. package/Common/Runtime/Constants/Implementations/RequesterConstants.cs +91 -0
  296. package/Common/Runtime/Constants/Implementations/RequesterConstants.cs.meta +11 -0
  297. package/Common/Runtime/Constants/Implementations/SchedulesConstants.cs +21 -0
  298. package/Common/Runtime/Constants/Implementations/SchedulesConstants.cs.meta +11 -0
  299. package/Common/Runtime/Constants/Implementations/ServiceConstants.cs +161 -0
  300. package/Common/Runtime/Constants/Implementations/ServiceConstants.cs.meta +11 -0
  301. package/Common/Runtime/Constants/Implementations/SpewConstants.cs +39 -0
  302. package/Common/Runtime/Constants/Implementations/SpewConstants.cs.meta +11 -0
  303. package/Common/Runtime/Constants/Implementations/TestingToolConstants.cs +41 -0
  304. package/Common/Runtime/Constants/Implementations/TestingToolConstants.cs.meta +11 -0
  305. package/Common/Runtime/Constants/Implementations/ToolbarConstants.cs +17 -0
  306. package/Common/Runtime/Constants/Implementations/ToolbarConstants.cs.meta +11 -0
  307. package/Common/Runtime/Constants/Implementations/ToolboxConstants.cs +26 -0
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  309. package/Common/Runtime/Constants/Implementations/TooltipConstants.cs +83 -0
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package/CHANGELOG.md ADDED
@@ -0,0 +1,1521 @@
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+ # Changelog
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+
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+ All notable changes to this project will be documented in this file.
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+
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+ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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+ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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+
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+ ## [Unreleased]
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+ ### Added
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+ - Unity 6.3 Support
11
+ - Dotnet 10 Support
12
+
13
+ ### Changed
14
+ - Update CLI to 7.0.0
15
+
16
+ ## [4.0.2] - 2025-11-20
17
+ ### Changed
18
+ - Update CLI to 6.2.1, to fix content serialization issue
19
+
20
+ ## [4.0.1] - 2025-11-20
21
+ ### Fixed
22
+ - file locking issue when attempting to install Beam CLI
23
+
24
+ ## [4.0.0] - 2025-11-19
25
+ ### Added
26
+ - Added support to additional snapshot restore on Editor.
27
+
28
+ ### Fixed
29
+ - Issue where DLL were not being properly loaded to Microservices on Windows
30
+ - Added a scrollbar in Account Window when logged
31
+ - Fixed an issue which the `Create a new Organization` and `Forgot password` on Beam Account were not opening the portal
32
+ - Fixed `Sharing Violation Error` when having a content open in any text file editor while Unity reads it.
33
+ - Fixed ContentRef fields now display correctly without needing to open the ContentManager window
34
+ - Fixed an issue with the Player SDK Leaderboard throwing a Null Reference when trying to get a Board.
35
+
36
+ ### Changed
37
+ - Improved Beamable CLI installation reliability with automatic retry mechanism (up to 5 attempts) on timeout failures, along with enhanced error messaging for troubleshooting.
38
+ - Improved Beam Accounts window when the `config-defaults.txt` is missing values.
39
+ - Updated Beam CLI version to 6.2.0
40
+
41
+ ## [3.1.7] - 2025-12-05
42
+ ### Fixed
43
+ - Fixed schema mismatches during content deserialization not triggering an update to the local ScriptableObject.
44
+ - Fixed an issue where the Content Inspector would not update when a content item was renamed.
45
+ - Fixed an issue when deleting a content the inspector window would not properly update.
46
+
47
+ ### Changed
48
+ - Bumped CLI Version to 5.4.3
49
+
50
+ ## [3.1.6] - 2025-11-13
51
+ ### Fixed
52
+ - Fixed an issue with Content Baking in batchMode failing to load all contents in time, which could result in missing assets in the final build.
53
+
54
+ ## [3.1.5] - 2025-10-10
55
+ ### Fixed
56
+ - Fixed an `IndexOutOfRangeException` occurring when using the Content Editor Window.
57
+ - Fixed an issue where button to create a new snapshot was not displayed when no snapshots existed.
58
+
59
+ ## [3.1.4] - 2025-10-7
60
+ ### Fixed
61
+ - Fixed an issue where content drawer was not including subtype contents
62
+
63
+ ## [3.1.3] - 2025-10-6
64
+ ### Fixed
65
+ - Fixed an issue where renaming a content item in a virtual scroll view would fail.
66
+ - Fixed an issue where searching for items of a content subtype was not being found.
67
+ - Fixed an issue where updates to content did not trigger a repaint in the Content Editor.
68
+
69
+ ## [3.1.2] - 2025-09-24
70
+ ### Fixed
71
+ - Unity performance issue from calling some CLI commands in a short period of time
72
+ ### Changed
73
+ - Bumped CLI Version to 5.4.2
74
+
75
+ ## [3.1.1] - 2025-08-29
76
+ ### Changed
77
+ - Bumped CLI Version to 5.4.1
78
+
79
+ ## [3.1.0] - 2025-08-28
80
+ ### Changed
81
+ - Updated Microservices configuration Federation list to a view-mode only. Now federation are listed based on the OpenApi specification generated from the Microservices. So no need to previously add Federation Id to a Federation Interface on Unity.
82
+ ### Added
83
+ - Support to CLI Snapshot management on Content editor.
84
+
85
+ ### Fixed
86
+ - `StatsService` does not throw `NullReferenceException` on request recovery.
87
+
88
+ ## [3.0.0] - 2025-08-05
89
+
90
+ ### Changed
91
+ - Heartbeats are no longer sent when Realm is configured to use the Beamable websocket.
92
+ - Able to use the new Client Code Generator from CLI that uses OpenAPI instead of the old one that uses Reflection
93
+ - `Core.Platform.Api` namespace moved into `Beamable.Api` namespace
94
+ - `Core.Platform` namespace moved into `Beamable` namespace
95
+ - Updated `Schedule Definition` Property Drawers to use `cron` expression values for better usability and flexibility in scheduling.
96
+ - Upgrade CLI to 5.3.0
97
+ - Beamable button includes SDK version number
98
+
99
+ ### Fixed
100
+ - `Beam.SwitchToPid` resets content instance [3547](https://github.com/beamable/BeamableProduct/issues/3547)
101
+ - _Beam Services_ "generate client on build" setting stays configured between editor restarts
102
+ - Beamable button visual behaviour is consistent between all supported Unity versions
103
+
104
+ ### Removed
105
+ - Admin console command `HEARTBEAT` has been removed.
106
+ - Beamable no longer attempts to automatically configure _Text Mesh Pro_ and _Addressables_.
107
+ - Beamable Environment Switcher is now part of the login flow.
108
+
109
+ ### Added
110
+ - New Login window that uses CLI workflows rather than storing editor login information twice.
111
+ - New Content Manager window that uses CLI workflows and receives dynamic updates.
112
+ - `BeamEditorContext.Microservices` property allows access to Microservice clients at editor time. [4102](https://github.com/beamable/BeamableProduct/issues/4102)
113
+ - New Validation for Cron Schedule Definition
114
+
115
+ ## [2.4.3] - 2025-08-01
116
+ ### Fixed
117
+ - TMP import infinite callback.
118
+
119
+ ### Changed
120
+ - Upgrade CLI to 4.3.4
121
+
122
+ ## [2.4.2] - 2025-07-23
123
+ ### Added
124
+ - `BEAM_DISABLE_DEPENDENCIES_CHECK` scripting symbol will disable TMP and Addressable dependency check.
125
+
126
+ ## [2.4.1] - 2025-07-22
127
+ ### Fixed
128
+ - Beamable Editor only checks for TMP and Addressable dependencies once per session.
129
+
130
+ ## [2.4.0] - 2025-06-11
131
+
132
+ ### Fixed
133
+ - Fixed issue that CloudSaving could generate corrupted save files if the application was closed during saving process.
134
+ - Fixed incorrect `MailMessage` `expires` field parsing.
135
+ - Fixed issue with `WebSocketConnection` not sending updates after reconnection.
136
+ - Improve IAP error detection.
137
+ - Namespace error in `UpdateGPGSRealmConfigHelper`.
138
+
139
+ ### Changed
140
+ - Upgrade CLI to 4.3.1
141
+ - Bake content will bake content from realm that is provided by `config-defaults` (used in builds) when available. Instead of using local content and requiring it to be the same as remote one, it will download and bake currently deployed manifest and its content.
142
+
143
+ ### Removed
144
+ - Mongo third party libraries no longer exist
145
+ - SharpCompress third party library no longer exists
146
+ - dotnet `System` namespace dlls no longer exist
147
+ - Microservice types no longer exist in the Unity SDK
148
+
149
+ ## [2.3.0] - 2025-05-08
150
+
151
+ ### Added
152
+ - Helper menu option for updating Realm configuration for GPGS integration.
153
+ - Information about already installed versions in information about missing Dotnet.
154
+ - `Open portal for user` button in `BeamableBehaviour` inspector.
155
+
156
+ ### Changed
157
+ - Upgrade CLI to 4.3.0
158
+ - `AccountManagementConfiguration` no longer overrides `BEAMABLE_GPGS` define symbol.
159
+ - Improved IAP Purchaser initialization flow.
160
+
161
+ ### Fixed
162
+ - CID/PID Mismatch error message was too big for Unity popup. Now it uses a Beamable Custom Editor Window. [3933](https://github.com/beamable/BeamableProduct/issues/3933)
163
+ - Improved error detection for attaching identity providers in `PlayerAccounts`.
164
+ - Improved content selection in Content window
165
+
166
+ ## [2.2.0] - 2025-04-04
167
+ ### Added
168
+ - New Implementation for CloudSavingAPI using `ICloudSavingService` as Player SDK. Accessible by `BeamContext.CloudSaving`.
169
+ - New `BeamUnityFileUtils` static class to Handle File Operations.
170
+ - New LightBeam sample for `BeamContext.CloudSaving` basic operations.
171
+ - Added validation of PID input when calling `Beam.SwitchToPid`
172
+ - Update the Select Realm menu to allow updating config-defaults.
173
+
174
+ ### Changed
175
+ - Upgrade CLI to 4.2.0
176
+ - StatsService now supports accessing Private Client Stats.
177
+ - Now `PlayerStat` class have the `AccessType` and `DomainType` of the Stat
178
+ - Refactored methods on `IStatsApi` and `IMicroserviceStatsApi` for a better name and usage by adding Enums instead of string values as parameters. Old ones were marked as Obsolete.
179
+
180
+ ### Fixed
181
+ - `CloudSavingService` could not initialize correctly if a save file could not be found in storage. If that happens that file will be ignored and the system will use the Local one, if exists.
182
+ - Fixed an issue which attempting using Stats after refreshing `PlayerStats` did not returned updated values.
183
+ - `CloudSavingService` could not initialize correctly if a save file could not be found in storage. If that happens that file will be ignored and the system will use the Local one, if exists.
184
+
185
+ ## [2.1.4] - 2025-03-26
186
+
187
+ ### Fixed
188
+ - Admin Console - opens portal on user realm instead of the editor one. Useful when realm changed in runtime.
189
+
190
+ ### Changed
191
+ - Upgrade CLI to 4.1.5
192
+
193
+ ## [2.1.3] - 2025-03-10
194
+
195
+ ### Fixed
196
+ - Fixed game crash on Android and iOS whenever a error occurred on `CloudSavingService`.
197
+
198
+ ### Changed
199
+ - Updated logs on `CloudSavingService.HandleRequest` for better understanding of possible errors regarding manifest keys that doesn't match the server.
200
+
201
+ ## [2.1.2] - 2025-03-05
202
+ ### Added
203
+ - Added new method (`ForceUploadSave`) on `CloudSavingService` to force upload local save to cloud.
204
+
205
+ ### Changed
206
+ - Updated logs on `CloudSavingService.HandleRequest` for better understanding of possible errors.
207
+
208
+ ## [2.1.1] - 2025-03-04
209
+
210
+ ### Fixed
211
+ - Handle case when dotnet is not installed on macOS.
212
+ - Renaming Content in Unity 6 works [3916](https://github.com/beamable/BeamableProduct/issues/3916)
213
+
214
+ ## [2.1.0] - 2025-02-24
215
+
216
+ ### Added
217
+ - Unity 6 Support
218
+ - `Beam.SwitchToPid` method as a replacement for `Beam.ChangePid` with extra functionality- if the passed PID is the same as the current one no action is performed.
219
+ - `Copy item ID to clipboard` menu item in Content Window.
220
+
221
+ ### Fixed
222
+ - `Party.Invite()` no longer throws a null reference exception. [#3797](https://github.com/beamable/BeamableProduct/issues/3797)
223
+ - `UnityBeamablePurchaser` no longer adds null sku product ids into IAP catalog [#3702](https://github.com/beamable/BeamableProduct/issues/3702)
224
+ - `MailService.SearchMail(query)` now correctly returns all properties through the mail [#3817](https://github.com/beamable/BeamableProduct/issues/3817)
225
+ - Installing CLI uses correct dotnet tool manifest
226
+
227
+ ### Changed
228
+ - Upgrade CLI to 4.1.1
229
+ - Added custom property drawer to federations in `SimGameType` scriptable objects. [#3628](https://github.com/beamable/BeamableProduct/issues/3628)
230
+ - `WebSocketConnection` will ensure proper disconnect/reconnect when switching players
231
+ - The methods `isEmailAvailable` and `IsThirdPartyAvailable` from the `AuthService` obsolete and adds the new `GetCredentialStatus` with overloads for both the email and third party.[#3700](https://github.com/beamable/BeamableProduct/issues/3700)
232
+ - `Beam.ChangePid` marked as Obsolete
233
+ - Dotnet is not installed locally anymore, if the required version is not installed yet, the SDK will prompt the user to install the right version.
234
+ - OpenAPI Generated SDK's `Message.expires` field is now an `OptionalLong`
235
+ instead of `OptionalInt`
236
+
237
+ ## [2.0.3] - 2025-02-13
238
+ - no changes
239
+
240
+ ## [2.0.2] - 2024-12-17
241
+
242
+ ### Fixed
243
+ - Possible `NRE` when opening the Beamable Button while having never logged in
244
+
245
+ ## [2.0.1] - 2024-12-17
246
+
247
+ ### Changed
248
+ - Upgrade CLI to 3.0.2
249
+
250
+ ### Fixed
251
+ - `WebSocketConnection` no longer throws `WebSocketConnectionException` during normal reconnect flows
252
+ - `WebSocketConnection` will use the most recent JWT to attempt reconnection
253
+
254
+ ## [2.0.0] - 2024-12-11
255
+
256
+ ### Added
257
+
258
+ - Global dependency injection scope
259
+ - Leaderboard PSDK
260
+ - LightBeam UI Framework and several samples
261
+ - `RecoverAccountWithExternalIdentity` method includes a parameter, `attemptToMergeExistingAccount` that will prevent automatic account merging.
262
+ - _Beam Library_ window replaces the _Toolbox_ window.
263
+
264
+ ### Changed
265
+
266
+ - Editor Account info is in the top-right Beamable button
267
+ - Editor Realm info is in the top-right Beamable button
268
+ - Uncaught promises use dead letter queue
269
+ - Cid and Pid are stored in `Beam.GlobalScope`
270
+ - Dotnet is automatically installed to the project's `/Library` folder
271
+ - Beam CLI is automatically installed to the project's `/Library` folder
272
+ - Baked content exists in a separate memory location than the deserialized `content.json` CDN cache
273
+
274
+ ### Fixed
275
+
276
+ - Autogenerated SDK code url encodes query args and path args.
277
+ - Using a Beam CLI built from source in Unity will provide more helpful logs in case of failures
278
+ - Renaming content in newer Unity versions works correctly
279
+ - `ContentCache` now updates content tags after deserializing content.
280
+ - Fixed `EventView` end time calculation.
281
+ - 502 and 504 requests containing HTML are received as `RequesterExceptions`.
282
+ - Content alphabetizes fields on checksum calculation as well as publication.
283
+ - Listing content `activeFrom` field no longer resets every time it is viewed in the Inspector.
284
+ - `Json.Serialize` will treat non `IDictionary` values of `IEnumerable` as json arrays.
285
+ - Disabling Content inspectors no longer causes compiler errors.
286
+ - Corrected zero-fun issue while logged out of _Beam Library_. type `~tuna` into logged out window.
287
+ - Leaderboard `rankgt` field is not null when specifying outlier.
288
+ - Fix renaming content throwing infinite warnings
289
+ - Content cache evicts old content for new content id versions
290
+ - `PlatformRequester` will reattempt failed requests caused by SSL connection issues.
291
+ - Logged out windows show logged out view
292
+
293
+ ### Removed
294
+
295
+ - Beamable Unity Style Sheet (BUSS)
296
+ - Theme Manager no longer exists
297
+ - Toolbox no longer exists
298
+ - Beamable prefabs are no longer accessible.
299
+ - Beamable Assistant no longer exists
300
+ - Autogenerated OpenAPI based SDK for Chatv2 and Matchmaking
301
+ - Legacy static based `ServiceManager` class and the `Beamable.Service` namespace.
302
+
303
+ ## [1.19.23] - 2024-10-23
304
+
305
+ ### Fixed
306
+ - Content tags change marks corresponding `ScriptableObject` as dirty
307
+ - Editor handles opening project when token is expired correctly.
308
+
309
+ ## [1.19.22] - 2024-07-19
310
+ ### Added
311
+ - All standard `ContentRef` subtypes have a constructor that takes a content id string
312
+ - `IPlatformRequester` includes `LatestServerTime` utility properties and functions
313
+
314
+ ### Fixed
315
+ - `IAnalyticsTracker` unavailable error no longer thrown in editor when token expires
316
+
317
+ ### Changed
318
+ - `NoConnectivityException` error messaging has more detail
319
+ - Content Manager publish popup no longer has "CHECK" tooltip
320
+
321
+ ## [1.19.21] - 2024-06-18
322
+
323
+ ### Added
324
+ - Core Configuration includes a `enableTokenAnalytics` option that will opt into sending an analytic event when a token expires (`access_token_invalid`), when a new token is issued via a refresh token (`got_new_token`), and when the beam context's token changes (`will_change_token`)
325
+ - `PromiseExtensions.ExecuteOnRoutines` utility method runs a set of promise generators on a given number of consumer routines
326
+
327
+ ### Changed
328
+ - Editor content imports are debounced into groups.
329
+ - Editor content validation speed improved by using editor coroutines
330
+ - Editor content upload speed improved by using `ExecuteOnRoutines` utility
331
+ - Runtime content cache hydrates once, instead of once per content type
332
+ - Runtime content cache resolution is faster and allocates less memory by using `JsonUtilty`
333
+ - Runtime content download speed improved by using `ExecuteOnRoutines` utility
334
+
335
+ ## [1.19.20] - 2024-05-31
336
+
337
+ ### Fixed
338
+ - `BeamablePackages` utility no longer uses `EditorApplication.delay` call.
339
+ - The `Lobby` now can be created passing the field `data` and that can be updated as well
340
+
341
+ ## [1.19.19] - 2024-05-22
342
+ no changes
343
+
344
+ ## [1.19.18] - 2024-05-08
345
+
346
+ ### Fixed
347
+ - Prevent `WebSocketConnection` burst of exceptions by adding a delayed retry logic
348
+
349
+
350
+ ## [1.19.17] - 2024-04-04
351
+ ### Changed
352
+ - Baked content exists in a separate memory location than the deserialized `content.json` CDN cache
353
+
354
+ ### Fixed
355
+ - Content cache evicts old content for new content id versions
356
+ - `PlatformRequester` will reattempt failed requests caused by SSL connection issues.
357
+ - Fix renaming content throwing infinite warnings
358
+
359
+ ## [1.19.16] - 2024-03-2
360
+ ### Fixed
361
+ - Disabling Content inspectors no longer causes compiler errors.
362
+ - Leaderboard `rankgt` field is not null when specifying outlier.
363
+
364
+ ## [1.19.15] - 2024-03-07
365
+ ### Changed
366
+ - CLI is only used if the global CLI matches the exact SDK version.
367
+ - Autogenerated SDK synced to match latest API (February 22, 2024).
368
+
369
+ ### Fixed
370
+ - 502 and 504 requests containing HTML are received as `RequesterExceptions`.
371
+ - Content alphabetizes fields on checksum calculation as well as publication.
372
+ - Listing content `activeFrom` field no longer resets every time it is viewed in the Inspector.
373
+ - `RecoverAccountWithExternalIdentity` method includes a parameter, `attemptToMergeExistingAccount` that will prevent automatic account merging.
374
+ - `Json.Serialize` will treat non `IDictionary` values of `IEnumerable` as json arrays.
375
+
376
+ ## [1.19.14] - 2024-02-06
377
+
378
+ ### Fixed
379
+ - added previously missing meta file for `BeamAssemblyVersionUtil`.
380
+
381
+ ## [1.19.13] - 2024-02-05
382
+
383
+ ### Changed
384
+ - Marked `EventView` `endTime` field as obsolete, suggest using `GetEndTime` method instead.
385
+ - `PlayerAccounts`, `PlayerAnnouncements`, `PlayerFiends`, `PlayerParty`, and `PlayerStats` automatically await their own initialization before running methods.
386
+
387
+ ## [1.19.12] - 2024-01-22
388
+
389
+ no changes
390
+
391
+ ## [1.19.11] - 2024-01-12
392
+
393
+ ### Fixed
394
+ - `CommerceService` uses `CoreConfiguration.CommerceListingRefreshSecondsMinimum` field to set a minimum delay between fetching store updates. The delay defaults to once a minute.
395
+
396
+ ## [1.19.10] - 2024-01-05
397
+
398
+ no changes
399
+
400
+ ## [1.19.9] - 2023-12-20
401
+
402
+ ### Added
403
+
404
+ - Support for FederatedGameServer microservices
405
+
406
+ ## [1.19.8] - 2023-12-15
407
+
408
+ ### Changed
409
+
410
+ - `TournamentAPI` service starts using OpenApi bindings for `GetStandings` and `GetGlobalStandings` calls.
411
+
412
+ ### Fixed
413
+
414
+ - Enums in microservices calls serialize correctly.
415
+ - Fix `BeamContext.Default` first call when called with extra define symbol defined: `BEAMABLE_ENABLE_BEAM_CONTEXT_DEFAULT_OVERRIDE`
416
+
417
+ ## [1.19.7] - 2023-11-29
418
+
419
+ ### Fixed
420
+
421
+ - Classes in microservices calls serialize correctly.
422
+
423
+ ## [1.19.6] - 2023-11-22
424
+
425
+ ### Added
426
+
427
+ - Classic SDK `TournamentEntry` has new fields: `tier`, `stage`, `nextStageChange`, and `previousStageChange`.
428
+
429
+ ## [1.19.5] - 2023-11-15
430
+
431
+ ### Added
432
+
433
+ - OpenAPI `TournamentEntry` has new fields: `nextStageChange` and `previousStageChange`.
434
+ - Autogenerated Session and Trial API.
435
+
436
+ ## [1.19.4] - 2023-11-02
437
+
438
+ no changes
439
+
440
+ ## [1.19.3] - 2023-10-26
441
+
442
+ no changes
443
+
444
+ ## [1.19.2] - 2023-10-11
445
+
446
+ ### Fixed
447
+ - Content cache data is now saved in a namespaced path.
448
+ - Inventory is available on WebGL builds, and `IDependencyNameProvider.DependencyProviderName` uses a sanitized `PlayerCode`.
449
+
450
+ ## [1.19.1] - 2023-09-22
451
+
452
+ ### Fixed
453
+ - New enum serialization wasn't compatible with older versions of published content, so it was reverted.
454
+
455
+ ## [1.19.0] - 2023-09-20
456
+
457
+ ### Fixed
458
+
459
+ - `IsThirdPartyAvailable`, `RemoveThirdPartyAssociation`, and `IsExternalIdentityAvailable` methods no longer use invalid query args.
460
+ - Websocket connection authentication in WebGL builds.
461
+ - Fixed ContentRef property drawer on Unity 2021 LTS.
462
+ - `PlayerAccounts.Current` updates correctly after account switching.
463
+
464
+ ### Changed
465
+
466
+ - Changed the unknown `PaymentService.ProviderId` value from "bogus" to "unknown".
467
+ - Payment ProviderId can be changed by injecting a custom `IPaymentServiceOptions` into the Beam Context scope.
468
+ - `Promise.Sequence` return `List<T>` in the same order as input `List<Promise<T>>`.
469
+ - `PlayerAccounts.Current` is a distinct instance from any element in the `PlayerAccounts` list.
470
+ - `PlayerPrefs` are no longer the source of truth for CID/PID. Instead, use the `IRuntimeConfigProvider`.
471
+ - `ConfigDatabase` is no longer used to store and load CID/PID.
472
+
473
+ ### Removed
474
+ - Broken Console commands, `config set`, `config reset`, and `config useful`.
475
+ - `ConfigDatabase` is deprecated.
476
+
477
+ ### Added
478
+
479
+ - Script symbol, `BEAMABLE_ENABLE_BEAM_CONTEXT_DEFAULT_OVERRIDE` will set `BeamContext.Default`'s PlayerCode to the PlayerCode used to creat the first `BeamContext`, such as through `BeamContext.ForPlayer()`.
480
+
481
+ ## [1.18.0] - 2023-09-01
482
+
483
+ ### Fixed
484
+
485
+ - Fixed `HttpUtility` throwing compilation error in Unity.
486
+ - `Reset` command works for realms configured to use Beamable notification channel.
487
+
488
+ ### Added
489
+
490
+ - `IBeamableDisposableOrder` interface allows services to dispose in configurable order.
491
+
492
+ ## [1.17.3] - 2023-08-21
493
+
494
+ ### Added
495
+
496
+ - Add email validation
497
+
498
+ ### Fixed
499
+
500
+ - Fixed wrong error code when providing wrong password while logging in.
501
+ - Fixed error when trying to get enum type from Microservice.
502
+
503
+ ## [1.17.2] - 2023-08-10
504
+
505
+ ### Fixed
506
+
507
+ - Announcements clientData not being deserialized correctly.
508
+
509
+ ## [1.17.1] - 2023-08-10
510
+
511
+ ### Fixed
512
+
513
+ - Content types from SAMS are visible in Content Manager in Unity.
514
+
515
+ ## [1.17.0] - 2023-07-27
516
+
517
+ ### Fixed
518
+
519
+ - `IsExternalIdentityAvailable` no longer returns 'true' if user_id is already in use by another player and contains special characters
520
+ - `IsThirdPartyAvailable` no longer returns 'true' if user_id is already in use by another player and contains special characters
521
+ - Avoid early initialization of `BeamEditor` when `Resources` are not available in Editor.
522
+ - Missing `TextReference` exception in the `LoadingIndicator` when entering and exiting Playmode quickly
523
+ - Disposed `CoroutineService` exception in the `BeamMainThreadUtil` when entering and exiting Playmode quickly
524
+ - `PlayerAccounts.SwitchAccount` method make sure that data is initialized before switching account
525
+
526
+ ### Changed
527
+
528
+ - `IsExternalIdentityAvailable` takes an optional string `providerNamespace` instead of an optional string[] for `namespaces` parameter.
529
+ - `PlayerAccounts.IsExternalIdentityAvailable` resolves the `providerNamespace` automatically from parametrized type.
530
+ - `TextAreaAttribute` added to `EmailContent` body.
531
+
532
+ ## [1.16.2] - 2023-07-12
533
+
534
+ ### Added
535
+
536
+ - new `RecoverAccountWithRefreshToken` methods in the `PlayerAccounts` class.
537
+
538
+ ### Fixed
539
+
540
+ - GPGS compilation issue- move non static action invoke out of a static method
541
+
542
+ ## [1.16.1] - 2023-06-28
543
+
544
+ ### Fixed
545
+
546
+ - Player Inventory PSDK no longer triggers `OnDataChanged` callbacks with incorrect empty list
547
+
548
+ ## [1.16.0] - 2023-06-27
549
+
550
+ ### Added
551
+
552
+ - Unity 2022 LTS Support
553
+ - Core configuration allows `BeamCLIPath` to be configured.
554
+ - `PerformLocalLogin` method in `SignInWithGPG` class
555
+ - Add gift field in `Announcement` class.
556
+
557
+ ### Fixed
558
+
559
+ - Response serialization for external login request
560
+ - Autogenerated Scheduler API uses correct polymorphic serialization.
561
+ - Static method references non-static property in SignInWithGPG
562
+ - Beam CLI no longer leaves dangling processes.
563
+ - Intermittent `get_version can only be called from the main thread.` error due to uncached `BeamableDispatcher`.
564
+
565
+ ### Changed
566
+
567
+ - Allow `env-overrides` config to override single values instead of all of them.
568
+ - Beamable's build preprocessor no longer runs in batch mode (CI/CD).
569
+ - Autogenerated Scheduler API uses correct polymorphic serialization.
570
+ - Cron expression preview now omits leading zeroes: for example " 1:23 PM" instead of "01:23 PM"
571
+ - Serialization of `DateTime` now supports optional format parameter for Beamable Serialization library.
572
+ - Skip Buss and old styling OnValidate while playing
573
+
574
+ ### Removed
575
+
576
+ - `JsonSerialzable.Serialize` type constraints no longer require `class` or `new()`.
577
+
578
+ ## [1.15.2] - 2023-05-18
579
+
580
+ ### Added
581
+
582
+ - Autogenerated API layer for Beamable Proto-Actor based backend services.
583
+
584
+ ### Changed
585
+
586
+ - Beamable network requests use the combined `X-BEAM-SCOPE` header instead of the `X-KS-CLIENTID` and `X-KS-PROJECTID` headers.
587
+ - Detect missing proguard rules during build.
588
+ - You can now create a SAMS with no Common Library (needed for UE)
589
+ - Added INSTANCE_COUNT to CLI BeamoService's Local Microservice Protocol for SAMS (default to 1)
590
+ - Added implementation to `beam services deploy --ids` command so that it now enables the given MS Ids when given any
591
+ - Added Docker Container Updates to CheckStatus command in CLI
592
+
593
+ ### Fixed
594
+
595
+ - Using portal to remove the last item in a group while listening to "items" with the Inventory PSDK will cause the SDK to notice the change.
596
+ - Do not init Pubnub Services until needed.
597
+ - Fix compilation errors on Standalone platform when using `com.unity.mobile.notifications` package.
598
+
599
+ ## [1.15.1] - 2023-05-04
600
+
601
+ ### Fixed
602
+
603
+ - Detect issues with parsing baked content.
604
+ - Exiting playmode early no longer causes a service scope exception.
605
+
606
+ ### Changed
607
+
608
+ - Beamable Environment window leaves version number and environment label unchanged when using preset buttons.
609
+
610
+ ## [1.15.0] - 2023-04-27
611
+
612
+ ### Added
613
+
614
+ - Added additional info about active listing limit default value in StoreContent.
615
+ - Limited Beam CLI bindings.
616
+
617
+ ### Fixed
618
+
619
+ - Invalid package invalidations no longer occur for Beamable based assets.
620
+ - Content folders can be case insensitive.
621
+
622
+ ### Changed
623
+
624
+ - Beamable button includes Beamable SDK version.
625
+
626
+ ## [1.14.0] - 2023-03-31
627
+
628
+ ### Fixed
629
+
630
+ - "Serialization depth limit" warning for `RealmView` on domain reloads.
631
+ - Realms are reloaded if absent on domain reload.
632
+ - Realm secret is reloaded on login.
633
+ - User is able to publish after reverting from Change Environment.
634
+
635
+ ### Added
636
+
637
+ - `ILoadWithContext` interface will obligate a service registered as a singleton to be instantiated on `BeamContext.InitServices` call.
638
+ - `IsExternalIdentityAvailable` method added to AuthAPI and used in PlayerAccounts SDK during attaching external identity.
639
+
640
+ ## [1.13.0] - 2023-03-22
641
+
642
+ ### Added
643
+
644
+ - `ItemView` has new `contentId` field.
645
+ - `DisableBeamableCidPidWarningsOnBuild` option in _Project Settings/Beamable/Editor_ that will disable the CID/PID warning dialog on build.
646
+
647
+ ### Fixed
648
+
649
+ - Editor no longer throws "Failed to refresh account" messages.
650
+ - AdminConsole works on webGL builds.
651
+ - CurrencyHud no longer throws exceptions.
652
+ - TournamentContent period field no longer loses focus.
653
+ - Switching environments will correctly sign out the current editor user.
654
+
655
+ ### Changed
656
+
657
+ - CID/PID warning at build time is more descriptive.
658
+ - Functions names in third party Websocket library so now they should not conflict when user is using other libraries that depends on that library
659
+
660
+ ## [1.12.0] - 2023-03-08
661
+
662
+ ### Added
663
+
664
+ - Parse optional `proxyId` as `FederatedId` field for items related to `FederatedInventory` feature
665
+ - Possibility to disable property order dependence for content checksum.
666
+ - `Beam.ChangePid` allows the game to change the assigned pid. The pid will reset when the game restarts.
667
+ - `IPlatformRequesterErrorHandler` implementation can be added to `IDependencyProvider` to handle any uncaught Beamable Network errors.
668
+ - `PlayerInventory` has explicit methods for getting Items and Currencies with string references.
669
+ - `PlayerInventory` has load methods for Items and Currencies that retrieve data and call `Refresh()`.
670
+ - `SDKRequesterOptions<T>` has a field called `disableScopeHeaders` that will prevent CID/PID headers from being sent.
671
+
672
+ ### Changed
673
+
674
+ - Exception on using `BeamContext` outside playMode
675
+ - The _config-defaults.txt_ file no longer controls the which CID/PID are used while in Editor. The _config-defaults.txt_ file will still control the CID/PID in a built game.
676
+ - Expose Google Play Game Services `ForceRefreshToken` option and set it to `true` by default
677
+ - `Beamable.Common` assembly name changed to `Unity.Beamable.Runtime.Common` to align with assembly definition file.
678
+
679
+ ### Removed
680
+
681
+ - The Toolbox signin flow no longer allows for guest accounts.
682
+
683
+ ### Fixed
684
+
685
+ - Fixed slow SDK installation process.
686
+ - Fixed Error Code for `NoConnectivityException` at `UnityBeamablePurchaser` on StartPurchase.
687
+
688
+ ## [1.11.1] - 2023-02-16
689
+
690
+ ### Changed
691
+
692
+ - Expose Google Play Game Services `ForceRefreshToken` option and set it to `true` by default
693
+
694
+ ### Fixed
695
+
696
+ - `PlayerInventory` triggers `OnDataUpdated` events.
697
+ - `PlayerInventory` item properties can be `null` without throwing a `NullReferenceException`.
698
+
699
+ ### Issues
700
+
701
+ - All content will appear as modified. This is because the content checksum algorithm changed to use alphabetical field ordering.
702
+
703
+ ## [1.11.0] - 2023-02-09
704
+
705
+ ### Added
706
+
707
+ - `PlayerInventory` supports storing player's inventory in offline mode
708
+ - `PlayerInventory` supports `UpdateDelayed` method
709
+ - `IFederatedLogin<T>` interface type available for Microservices
710
+ - "external" identities section has been added to a `User` class
711
+ - `BeamContext.Default.Accounts` now has `IsThirdPartyAvailable` and `IsEmailAvailable` methods which check if given credentials are available for usage.
712
+ - Added `BeamContext.Presence` layer to handle requesting/changing player's presence status
713
+ - `BeamContext.Social` now contains an event for players changing their presence status
714
+ - `PlayerAccounts` supports external identity auth.
715
+ - `BeamContext.Default.Instance` returns a `Promise<BeamContext>` that returns the default context.
716
+
717
+ ### Changed
718
+
719
+ - `PlayerInventory` no longer duplicates items if retrieved with multiple `GetItems()` calls.
720
+ - Multiple calls to `PlayerInventory.Update()` will operate serially instead of compete for priority.
721
+ - Update banner in Toolbox will link to changelog instead of blog post.
722
+ - Refactored `BeamContext` initialization logic.
723
+
724
+ ### Fixed
725
+
726
+ - `IBeamableDisposable.OnDispose()` is only called once per service, instead of once per service usage.
727
+ - Local Content Mode won't fail to load content if internet connection is lost mid-game.
728
+ - Fixed an issue with logging in and realm switching while being on an archived realm.
729
+ - Duplicate content is now displayed immediately in `Content Manager`
730
+ - Update banner in Toolbox will update both `com.beamable` and `com.beamable.server` package.
731
+ - Fixed issues with wrong content status and checksum on domain reload.
732
+ - `FilePathSelectorAttribute` no longer accesses `Application` in constructor.
733
+
734
+ ## [1.10.3] - 2023-01-25
735
+
736
+ ### Changed
737
+
738
+ - `IDependencyBuilder.Build()` accepts `BuildOptions` to control re-hydration options for dependency scopes
739
+
740
+ ## [1.10.2] - 2023-01-12
741
+
742
+ ### Changed
743
+
744
+ - non finite numbers such as `NaN` or `Infinity` will throw a `CannotSerializeException` exception if serialized by the `SmallerJson` utility.
745
+
746
+ ### Fixed
747
+
748
+ - `RecoverFrom404` and `RecoverFromStatus` method respects HTTP status codes
749
+ - Skipping content assets check for current directory in case if `currList` is not initialized
750
+ - Corrected URL format for staging-portal in environment picker
751
+ - Tournament content can be scheduled for any ISO 8601 Period
752
+ - Detect using invalid AA assets inside `LoadTexture` helper method for `AssetReferenceSprite`
753
+
754
+ ## [1.10.1] - 2023-01-06
755
+
756
+ ### Fixed
757
+
758
+ - possible `NullReferenceException` during Content Manager initialization
759
+
760
+ ## [1.10.0] - 2023-01-05
761
+
762
+ ### Added
763
+
764
+ - Player Account PSDK
765
+ - `EditorDownloadBatchSize` setting in Content Configuration controls the batch download size for Content Manager. The default value is 100.
766
+ - Added SDK support for a direct Websocket connection to Beamable services toggleable via realm configuration.
767
+
768
+ ### Changed
769
+
770
+ - Content Manager uses batch operations for better performance.
771
+ - Content Manager uses custom `ContentDatabase` instead of `AssetDatabase` to resolve assets.
772
+ - Content Ref Property Drawer no longer loads assets.
773
+
774
+ ### Fixed
775
+
776
+ - Autogenerated SDK serializes sub fields that are typed objects
777
+ - `ValidationContext` service not found bug when using Local Content Mode.
778
+
779
+ ## [1.9.1] - 2022-12-23
780
+
781
+ ### Fixed
782
+
783
+ - Refresh Content Window process is more optimized
784
+ - Content with optional fields of misaligned type use default instance for target type.
785
+ - Content validation doesn't occur unless `ValidationContext` has been initialized.
786
+
787
+ ## [1.9.0] - 2022-12-21
788
+
789
+ ### Changed
790
+
791
+ - Add GPGS MonoBehaviour to AccountsFlow
792
+
793
+ ### Fixed
794
+
795
+ - Domain Reload times are much faster when working with large amounts of content.
796
+ - Realm scoped permissions update in Editor view
797
+ - Corrupt cached content no longer crashes the game. Instead, the cache is invalidated.
798
+
799
+ ## [1.8.0] - 2022-12-14
800
+
801
+ ### Changed
802
+
803
+ - Default avatars use new style and theme
804
+
805
+ ## [1.7.0] - 2022-12-09
806
+
807
+ ### Added
808
+
809
+ - Local content mode
810
+ - Added `OnLeft`,`OnPromoted` and `OnKicked` event support in `PartyMember` class.
811
+
812
+ ### Changed
813
+
814
+ - Portal opens to `https://portal.beamable.com` instead of `https://beta-portal.beamable.com`
815
+ - Content Manager and Toolbox have flat UI
816
+
817
+ ### Fixed
818
+
819
+ - `NotificationService.Unsubscribe<T>` now correctly unsubscribes from events.
820
+ - Content classes with properties with backing field properties serialize correctly when upgrading directly from 1.2.10
821
+ - Regression in parsing nested `OptionalString` objects for content.
822
+
823
+ ## [1.6.2] - 2022-11-17
824
+
825
+ ### Fixed
826
+
827
+ - Fixed package updating error related to `Unable to add package`
828
+ - Fixed error preventing user from switching between Beamable accounts
829
+
830
+ ## [1.6.1] - 2022-11-03
831
+
832
+ - no changes
833
+
834
+ ## [1.6.0] - 2022-11-03
835
+
836
+ ### Fixed
837
+
838
+ - Fixed empty list for OnElementsAdded and OnElementRemoved events in ObservableReadonlyList type
839
+ - Party events will not fire more than once anymore
840
+ - Fixed error preventing user from switching between Beamable accounts
841
+
842
+ ## [1.5.2] - 2022-10-27
843
+
844
+ ### Fixed
845
+
846
+ - Party state is nullified after leaving the party (either by `Leave` and `Kick` methods)
847
+ - Beamable button shouldn't overlap experimental package option
848
+
849
+ ## [1.5.1] - 2022-10-20
850
+
851
+ - no changes
852
+
853
+ ## [1.5.0] - 2022-10-14
854
+
855
+ ### Added
856
+
857
+ - Presence heartbeat may be disabled in _Project Settings/Beamable/Core/Send Heartbeat_.
858
+ - Content Manager's download button shows Reset Content option in dropdown.
859
+ - `SimNetworkEventStream` has a `ISimFaultHandler` parameter that exposes error handling and callbacks for network outages.
860
+ - `PartyMember` and `ReceivedPartyInvites` observable lists in `PlayerParty` sdk.
861
+
862
+ ### Fixed
863
+
864
+ - Content Manager Filter does not log exception when type query does not match any types.
865
+ - `CloudSavingService` no longer uploads manifests with missing objects.
866
+ - Fixed Content not getting resolved when `BeamContext.Default` is not used.
867
+
868
+ ### Changed
869
+
870
+ - The `[Agnostic]` attribute is now obsolete. It is still usable, but assembly definitions should be used instead for code sharing.
871
+ - The `Stats` accessor on `IBeamableAPI` is now obsolete. Use `StatsService` instead.
872
+
873
+ ## [1.4.0] - 2022-10-07
874
+
875
+ ### Added
876
+
877
+ - Editor tooling for `SerializableDictionaryStringToSomething<T>` has context menu.
878
+ - Expanded/Collapsed state represented by icons in `Theme Manager`.
879
+ - New customer registrations will send an analytic event to Beamable.
880
+ - Autogenerated Beamable SDK available through `IServiceProvider` under the `Beamable.Api.Autogenerated` namespace.
881
+ - `SearchStats` method can now accept criteria values for `int`, `long`, `double`, `bool`, `string`, and their associated `List<T>` types.
882
+
883
+ ### Fixed
884
+
885
+ - The default uncaught Promise handler no longer throws `IndexOutOfBounds` errors in high failure cases.
886
+ - Unity Asset Store releases will show correct version number in Unity Package Manager.
887
+
888
+ ## [1.3.6] - 2022-09-22
889
+
890
+ ### Fixed
891
+
892
+ - Fixed sending custom analytic events using `AnalyticsTracker.TrackEvent`
893
+
894
+ ## [1.3.5] - 2022-09-15
895
+
896
+ ### Added
897
+
898
+ - Utility apis for setting expiration on Mail Update and Mail Send requests
899
+
900
+ ### Fixed
901
+
902
+ - VSP Package Attribution now uses requester.Cid rather than requester.AccessToken.Cid (which can be null at editor time)
903
+ - Game Type content has validation for minimum team sizes.
904
+ - Adding items to Inventory after changing authorized user works.
905
+
906
+ ## [1.3.4] - 2022-09-08
907
+
908
+ ### Added
909
+
910
+ - Support for nullable types in Content serialization.
911
+
912
+ ### Fixed
913
+
914
+ - Fixed issue with windows not refreshing after login to Beamable.
915
+
916
+ ### Changed
917
+
918
+ - Beamable requests have a 15 second application level timeout.
919
+
920
+ ## [1.3.3] - 2022-09-01
921
+
922
+ ### Added
923
+
924
+ - `ClearCaches` function on `StatsApi` to force invalidate stats cache.
925
+ - Beamable version number is displayed in Login Window's footer.
926
+ - Added `GetCloudDataContent` method in `ICloudDataApi` to simplify getting cloud data.
927
+
928
+ ### Changed
929
+
930
+ - `UnityWebRequest` respect a 10 second timeout before reporting `NoConnectivityException`
931
+
932
+ ### Fixed
933
+
934
+ - fixed issue with ChangeAuthorizedUser that cause the BeamContext to enter a bad state with respect to its MonoBehaviour systems
935
+
936
+ ## [1.3.2] - 2022-08-25
937
+
938
+ ### Added
939
+
940
+ - `PaymentsService` now supports receipt verification through the `VerifyReceipt` method.
941
+
942
+ ## [1.3.1] - 2022-08-18
943
+
944
+ ### Added
945
+
946
+ - A leaderboard can now be frozen using `LeaderboardService.FreezeLeaderboard` method to prevent additional scores to be submitted.
947
+
948
+ ### Changed
949
+
950
+ - Editor tooling for `SerializableDictionaryStringToSomething<T>` now supports all subtypes
951
+
952
+ ### Fixed
953
+
954
+ - iOS builds will no longer overwrite the Beamable user language preference.
955
+ - An expired token will no longer cause an unintended realm changes in rare cases.
956
+ - Logging into the editor will automatically put you in the realm (PID) defined in your `config-defaults.txt` file instead of incorrectly resetting you to your default realm.
957
+ - Correctly exposed `GetCurrentProject` method in `IAuthApi` to retrieve CID, PID and the project name. This functionality was already exposed in the `AuthService` class; we just moved it to the interface level to make it easier to access via `BeamContext.Api`.
958
+ - Microservices Manager window will now render correctly after importing the microservices module.
959
+
960
+ ## [1.3.0] - 2022-08-10
961
+
962
+ ### Added
963
+
964
+ - `StopListeningForUpdates` and `ResumeListeningForUpdates` methods in `ContentService` to manual control content refresh on ClientManifest deployment.
965
+ - `BeamableDispatcher` for editor scenarios to manage registering callbacks on the Unity Editor thread without needing an editor render frame.
966
+ - `Latest update` field for content item in Content Manager.
967
+ - Content items sort option by `Recently updated` in Content Manager.
968
+ - `Window/Beamable/Utilities/Change Environment` path to change the Beamable host parameters
969
+ - Added "experimental" package status support to the `PackageVersion` utility
970
+ - `Cid` and `Pid` field to `IBeamableRequester` interface
971
+ - `Social` list accessible through the `BeamContext`
972
+ - User's realm permission overrides apply in editor
973
+ - Added posibility of disable content serialization exceptions during content download to allow manual repair for corrupted files.
974
+ - Added to `ISocialApi` methods to make/accept/decline friend requests via `gamertag`s.
975
+ - Added Party SDK as a `PlayerParty` object inside `BeamContext` to manage parties
976
+ - Adds application version headers to all requests sent to Beamable
977
+
978
+ ### Changed
979
+
980
+ - Fields of auto-properties with attribute SerializeField are now serialized for content classes under the name of the property.
981
+ - List of available to create `ContentTypes` in `Content Manager` contextual menu is now ordered alphabetically
982
+ - The Beamable host URL is no longer sourced from `config-defaults.txt`. Instead, it comes from the `BeamableEnvironment` class.
983
+ - Changed `PackageVersion` to accept "preview" prefix strings instead of requiring a direct match of the string "preview"
984
+ - Moved `JsonSerializable` to Beamable.Common assembly
985
+ - Moved some parts of the `ChatService` to Beamable.Common assembly
986
+ - Changed namespace of `Beamable.Pooling.ClassPool` to `Beamable.Common.Pooling.ClassPool`
987
+ - Account Management Flow will merge gamertags when existing login credential is detected, instead of always creating a new gamertag. This allows you to keep your gamertag on the realm.
988
+ - Improved performance of `PlayerInventory` sdk
989
+
990
+ ### Fixed
991
+
992
+ - Beamable button in Unity toolbar should be in correct position for production packages
993
+ - Content validation callbacks now support invoking private methods in base classes
994
+ - BeamConsole accepts events after RESET command
995
+ - Too many `EventSystem` components on startup
996
+ - Fixed Beamable login error for archived & not existing realms
997
+ - In Events and Listings schedule windows calendar buttons with days earlier than today can't be clicked
998
+ - The `RankEntry` for current player is now mapped correctly in `LeaderBoardView`
999
+
1000
+ ## [1.2.10] - 2022-07-28
1001
+
1002
+ no changes
1003
+
1004
+ ## [1.2.9] - 2022-07-27
1005
+
1006
+ no changes
1007
+
1008
+ ## [1.2.8] - 2022-07-14
1009
+
1010
+ ### Added
1011
+
1012
+ - `SetLanguage` function for `IAuthApi`
1013
+
1014
+ ### Changed
1015
+
1016
+ - The `Language` field on the `IPlatformRequester` is no obsolete
1017
+ - Beamable no longer sends "Accept-Language" headers
1018
+
1019
+ ## [1.2.7] - 2022-07-14
1020
+
1021
+ ### Changed
1022
+
1023
+ - New players will now get a locale and a location stat based on the Unity `Application.language` field.
1024
+
1025
+ ## [1.2.6] - 2022-07-12
1026
+
1027
+ no changes
1028
+
1029
+ ## [1.2.5] - 2022-07-07
1030
+
1031
+ ### Fixed
1032
+
1033
+ - CurrencyHUD no longer throws null reference error when associated currency content has no addressable icon.
1034
+
1035
+ ## [1.2.4] - 2022-06-24
1036
+
1037
+ no changes
1038
+
1039
+ ## [1.2.3] - 2022-06-16
1040
+
1041
+ ### Changed
1042
+
1043
+ - Content query strings are no longer case sensitive
1044
+
1045
+ ## [1.2.2] - 2022-06-09
1046
+
1047
+ ### Changed
1048
+
1049
+ - Content creation menu list is now sorted
1050
+
1051
+ ### Fixed
1052
+
1053
+ - Editor will re-attempt failed requests before auto logging out
1054
+ - DISABLE_BEAMABLE_TOOLBAR_EXTENDER directive now covers all scenarios
1055
+ - Trying to rename a deleted content object will no longer log an exception
1056
+
1057
+ ## [1.2.0] - 2022-05-25
1058
+
1059
+ ### Added
1060
+
1061
+ - Unity 2021 LTS support.
1062
+ - `PreventAddressableCodeStripping` Core Configuration setting that automatically generates a link.xml file that will preserve addressable types.
1063
+ - `TryClaim` method in `EventService` to attempt a claim, even if one is not invalid.
1064
+ - `GetDeviceId` method in `AuthService` to retrieve the current device id.
1065
+ - `deviceIds` field on `User` object that provides all associated device ids.
1066
+ - Content sorting option in `Content Manager`.
1067
+ - Documentation to `IBeamableAPI` and all related accessors.
1068
+ - `Subscribe<T>` method to `INotificationService` to avoid awkward serialization handling.
1069
+ - Implicit conversion operators from `Optional<T>` objects wrapping a value type to matching `Nullable<T>` types.
1070
+ - Inline style editor in BUSS theme manager.
1071
+ - Added `LobbyService` and `PlayerLobby` to support new Lobby functionality.
1072
+
1073
+ ### Changed
1074
+
1075
+ - `ManifestSubscription` subscription no longer accepts the scope field
1076
+ - AccountHud logs a warning when pressed if there isn't an AccountManagementFlow in the scene.
1077
+ - Increased the AdminFlow scroll speed
1078
+ - InventoryFlow can now be configured at the GameObject level.
1079
+ - Edit mode for Buss Style Card has been removed in favor of context menus for selector label, variables and properties.
1080
+ - Claiming an event that a player never submitted a score for will report an accurate error message.
1081
+ - Added tooltips to Microservice Manager elements which didn't have them.
1082
+ - Microservice Manager buttons now highlight on hover.
1083
+ - Beamable third party context systems register with a default order of -1000.
1084
+ - Global style sheet is turned now into a list of global style sheets.
1085
+ - Content tags are split on `','` characters in addition to `' '`s.
1086
+ - A `IBeamableDisposable`'s `OnDispose` method can now resolve services from the `IDependencyProvider` that is being disposed.
1087
+ - `HeartBeat` will now send heartbeat requests faster for our newer live backend services such as Lobbies
1088
+ - Content validation for ID fields will now accept IDs without the prefix
1089
+ - It is now possible to set background sprite as a main texture in SDF Image.
1090
+ - It is now possible to choose 9-slice source and Pixels Per Unit multiplier in SDF image.
1091
+
1092
+ ### Fixed
1093
+
1094
+ - StoreView prefab now works in landscape mode.
1095
+ - Playmode ContentObject refresh with disabled domain reload on Unity 2019 and 2020.
1096
+ - Reading content in offline mode will no longer throw an exception if there is offline cache available
1097
+ - Android sign-in will always allow user to select an account.
1098
+ - Editor time Content downloads ignore content where no C# class exists.
1099
+ - Account management will no longer log an error after pressing change password button more than once.
1100
+ - Content Manager no longer logs inaccurate warning after renaming content.
1101
+ - Notification handling for multiple `BeamContext` instances.
1102
+ - Listing 'sku' price type was incorrect. Fixed to 'skus'.
1103
+ - The player's location is detected automatically
1104
+ - Matchmaking no longer breaks after user switch from Account Management flow.
1105
+
1106
+ ### Removed
1107
+
1108
+ - Unity 2018 LTS support.
1109
+
1110
+ ## [1.1.4] - 2022-05-12
1111
+
1112
+ ### Fixed
1113
+
1114
+ - Documentation links no longer direct to missing web pages.
1115
+
1116
+ ## [1.1.3] - 2022-05-12
1117
+
1118
+ no changes
1119
+
1120
+ ## [1.1.2] - 2022-04-21
1121
+
1122
+ ### Fixed
1123
+
1124
+ - `AccessTokenStorage` no longer throws `ArgumentOutOfRangeException` when starting in offline mode
1125
+
1126
+ ## [1.1.1] - 2022-04-15
1127
+
1128
+ ### Fixed
1129
+
1130
+ - The namespace for `PropertySourceTracker` no longer invalidates the usage of `UnityEditor.Editor` as a type reference
1131
+
1132
+ ## [1.1.0] - 2022-04-14
1133
+
1134
+ ### Added
1135
+
1136
+ - Added `RecoverWith` extension method overloads to `Promise<T>` that allow for configuring a promise to recover from failure over multiple attempts.
1137
+ - Selected Buss Element section in Buss Theme Manager
1138
+ - Added `AddAsChild(VisualElement, string, params string[])` to `BeamHintVisualsInjectionBag` to allow `BeamHintDetailConverter` functions to build and inject dynamically created `VisualElements` into Hint Details.
1139
+
1140
+ ### Changed
1141
+
1142
+ - Behaviour of Add Style button in Buss Theme Manager
1143
+ - Add Style button moved above Buss Style Cards section in Buss Theme Manager
1144
+ - Buss Element selection improvement in Buss Theme Manager
1145
+ - Application will check if there are redundant files in content disk cache on each start. All files but the one needed will be deleted to free disk space.
1146
+ - All implementations of `[BeamContextSystem]` or `[RegisterBeamableDependencies]` will be preserved durring Unity code stripping
1147
+ - Updated C#MS Publish window UI/UX
1148
+ - Properties in Buss Style Card sorted alphabetically by default
1149
+
1150
+ ### Fixed
1151
+
1152
+ - Constant "Invalid token, trying again" errors in the Editor after 10 days.
1153
+ - Compilation error when using new `com.unity.inputsystem`
1154
+ - Deferred retry of failed uploads to the poll coroutine, to eliminate an infinite loop that could crash the app.
1155
+ - Content string fields can contain escaped characters, and won't be double escaped after download
1156
+ - Fixed issue with `ReflectionCache` that happened on certain platforms when `IEnumerable` returning functions had to be parsed for `AttributesOfInterest`.
1157
+ - Possible `DivideByZero` exxception that was thrown durring Toolbox usage
1158
+
1159
+ ## [1.0.8] - 2022-03-25
1160
+
1161
+ ### Added
1162
+
1163
+ - `CoreConfiguration.EnableInfiniteContextRetries` and `CoreConfiguration.ContextRetryDelays` options to allow developers to override what happens when a BeamContext cannot initialize
1164
+
1165
+ ## [1.0.7] - 2022-03-24
1166
+
1167
+ This is a broken package. It includes changes from the 1.1.0 release. Please do not use this version.
1168
+
1169
+ ## [1.0.6] - 2022-03-23
1170
+
1171
+ ### Added
1172
+
1173
+ - Optional parameter `mergeGamerTagToAccount` to `IAuthService.LoginDeviceId` to support recovering an old account
1174
+
1175
+ ## [1.0.5] - 2022-03-16
1176
+
1177
+ ### Fixed
1178
+
1179
+ - Unity IAP failure to initialize on device won't hang `BeamContext.Default.OnReady`
1180
+
1181
+ ## [1.0.4] - 2022-03-08
1182
+
1183
+ ### Fixed
1184
+
1185
+ - `IBeamableRequester` implementations no longer dispose `UnityWebRequest` too soon
1186
+
1187
+ ## [1.0.3] - 2022-03-03
1188
+
1189
+ ### Fixed
1190
+
1191
+ - All `IBeamableRequester` implementations dispose `UnityWebRequest` after usage
1192
+ - Beamable.Platform assembly definition references Facebook.Unity dll if it exists
1193
+
1194
+ ## [1.0.2] - 2022-03-01
1195
+
1196
+ ### Fixed
1197
+
1198
+ - Windows Microservices first time build issue regarding empty build directories
1199
+
1200
+ ## [1.0.1] - 2022-02-24
1201
+
1202
+ ### Added
1203
+
1204
+ - `IDeviceIdResolver` is now a dependency of the `AuthService`, and can be overriden to produce different device ids other than `SystemInfo.deviceUniqueIdentifier`
1205
+ - Content Baking feature now also bakes content manifest which is used when there is no Internet connection
1206
+
1207
+ ### Changed
1208
+
1209
+ - The `Promise.ExecuteRolling` function has been deprecated in favor of `Promise.ExecuteInBatchSequence`
1210
+ - The startup sequence runs startup requests at the same time for speed improvements
1211
+ - All Beamable Assembly Definitions use the `OverrideReferences` flag so they don't automatically reference project DLLs
1212
+
1213
+ ### Fixed
1214
+
1215
+ - The `ResolveAll` content function no longer exceeds stack frame size limits
1216
+ - Beamable assets are loaded with their full name so asset types won't collide
1217
+ - Null references associated with Realm dropdown in Editor
1218
+
1219
+ ## [1.0.0] - 2022-02-11
1220
+
1221
+ ### Added
1222
+
1223
+ - `BeamContext` classes and new player centric SDK types like `PlayerInventory`
1224
+ - Beamable Assistant window
1225
+ - BUSS Theme Manager window
1226
+
1227
+ ### Changed
1228
+
1229
+ - All Beamable Portal interactions use the new Beta Portal
1230
+ - Consolidated internal assembly type scanning into `ReflectionCache` system. This improves editor time performance by an order of magnitude.
1231
+ - `ServiceManager` no longer provides Beamable types. Use `BeamContext` instead.
1232
+ - `Beamable.API.Instance` now returns `BeamContext.Default.Api` after waiting for the context initialization
1233
+
1234
+ ### Fixed
1235
+
1236
+ - Deleting all items from an inventory subscription notifies client
1237
+ - Immediately failed promises throw uncaught errors on access
1238
+ - Disabling multiple content namespaces setting will disable both Publish button dropdown and content namespace dropdown
1239
+ - Content baking will process correct number of objects regardless of local changes
1240
+ - Baked content meta file warning should not appear anymore
1241
+ - Immutable prefabs are no longer dirtied by the legacy skinning system
1242
+ - The Reset command works on unsaved scenes
1243
+ - `EventContent.StartDate` is kept in sync with schedule definition
1244
+
1245
+ ## [0.18.2] - 2022-01-13
1246
+
1247
+ ### Changed
1248
+
1249
+ - Improved baked content performance by keeping data in a single file and limiting number of IO operations.
1250
+
1251
+ ## [0.18.1] - 2022-01-06
1252
+
1253
+ ### Fixed
1254
+
1255
+ - The `Editor 'namespace' but is used like a 'type'` error has been fixed
1256
+ - The "Whats New" banner links to blog post if available
1257
+ - Reference to Unity 2019.3 specific `HasOpenInstances` function removed in Unity 2018
1258
+
1259
+ ## [0.18.0] - 2021-12-16
1260
+
1261
+ ### Added
1262
+
1263
+ - Content can be prebaked with game-builds to speed up content initialization
1264
+ - `ScheduleDefinition` now supports CRON expression
1265
+ - Minute support for scheduled listings
1266
+ - Announcement content includes gifts in addition to attachments. Gifts support webhook calls.
1267
+ - `scheduleInstancePurchaseLimit` field to the `ListingContent` to enable setting a purchase limit scoped to the schedule instance
1268
+ - `SearchStats()` admin method is usable from client and microservice code.
1269
+ - Device ID Deletion APIs (bulk and selective)
1270
+
1271
+ ### Changed
1272
+
1273
+ - `BeamableEnvironment` has moved to the Runtime to enable sdk version checking at runtime
1274
+ - `list_content` Admin Command displays limited results. You can specify start index for `list_content` command
1275
+
1276
+ ### Fixed
1277
+
1278
+ - Renamed Beamable's iOS plugin for Google Sign-In from `GoogleSignIn` to `BeamableGoogleSignIn` to prevent name collisions with public plugins.
1279
+ - `InventoryService.GetCurrent` is no longer limited by URI length
1280
+ - only use `InitializeOnEnterPlayMode` in Unity 2019.3 or higher
1281
+ - Removed unnecessary Unity asset reimport for identical content data.
1282
+
1283
+ ## [0.17.4] - 2021-11-19
1284
+
1285
+ - no changes
1286
+
1287
+ ## [0.17.3] - 2021-11-10
1288
+
1289
+ ### Added
1290
+
1291
+ - Added `RemoveDeviceId` method in `AuthService`
1292
+ - Limit amount of elements displayed by `list_content` command in Admin console, allow to specify start index for `list_content` command
1293
+
1294
+ ### Fixed
1295
+
1296
+ - Removes _Menu Window/Panels/1_ warning after opening schedule type dropdown on Unity 2019 and 2020
1297
+ - Limit displayed admin console output
1298
+
1299
+ ## [0.17.2] - 2021-10-28
1300
+
1301
+ ### Added
1302
+
1303
+ - `CoreConfiguration` to project settings to tweak how our Promise library handles uncaught promises by default
1304
+ - `matchingIntervalSecs` for `SimGameType` allows game makers to specify the rate by which matchmaking occurs
1305
+
1306
+ ### Changed
1307
+
1308
+ - `PromiseBase.SetPotentialUncaughtErrorHandler(handler, replace)` -- replaces by default, but supports adding handlers by passing `false` to second parameter
1309
+ - New design of Microservices Publish Window with support for Storage Objects
1310
+
1311
+ ### Fixed
1312
+
1313
+ - `CloudSavingService` serialization error caused by Invariant Culture
1314
+ - Content Manager Publish window loading bar width
1315
+ - Current Hud no longer emits null reference error if no image is assigned
1316
+
1317
+ ## [0.17.1] - 2021-10-19
1318
+
1319
+ ### Fixed
1320
+
1321
+ - calls to Leaderboard scoring API support large numbers
1322
+ - schedule UI validation for daily and day-of-week schedules
1323
+
1324
+ ## [0.17.0] - 2021-10-19
1325
+
1326
+ ### Added
1327
+
1328
+ - Device id authentication support
1329
+ - Steam third party authentication support
1330
+ - Auto-complete text feature for `AdminFlow` prefab
1331
+ - New default `currency.coins` currency that demonstrates client writable currency.
1332
+ - Ability to remove a third party authorization with `RemoveThirdPartyAssociation` method in AuthService
1333
+ - Cohort Settings for EventContent that support partitioning by player stats
1334
+ - Event schedules for repeating events
1335
+ - Listing schedules for repeating listings
1336
+ - Support for archiving manifest namespaces.
1337
+ - A `Fetch()` method to all subscribable SDKs that requests and returns the raw subscription data
1338
+
1339
+ ### Changed
1340
+
1341
+ - An optional `forceRefresh` parameter to all subscribable SDK's `GetCurrent()` method that forces a network request
1342
+ - `API.Instance.Requester` is now an `IBeamableRequester`
1343
+ - The `Promise` class is no longer static, and extends from `Promise<Unit>`
1344
+ - The realm dropdown now has a loading spinner on realm switches
1345
+ - Content Inspector datepicker with no user given value no longer constantly updates
1346
+ - Content deletion popup opens as separate window
1347
+ - Microservice separator (draggable) moved directly under log group
1348
+
1349
+ ### Fixed
1350
+
1351
+ - If no internet connection exists on startup, `API.Instance()` will retry every 2 seconds until a connection is established
1352
+ - Able to build games to device
1353
+
1354
+ ## [0.16.1] - 2021-09-30
1355
+
1356
+ ### Fixed
1357
+
1358
+ - `ExecuteRolling` method of `Promise` now supports a condition on which stop execution
1359
+ - No longer re-imports config-defaults without cause
1360
+ - Batch imports Module Configuration files to improve speed
1361
+ - No longer refreshes asset database on ContentIO FindAll()
1362
+ - Allow Content Deserializer to consume incorrectly typed fields as empty values
1363
+
1364
+ ## [0.16.0] - 2021-09-21
1365
+
1366
+ ### Added
1367
+
1368
+ - Support for disabling Unity Domain Reload
1369
+ - Content console commands (GET_CONTENT, LIST_CONTENT, CONTENT_NAMESPACE, SET_CONTENT_NAMESPACE)
1370
+ - Easy custom content class creation in `Create/Beamable/Content Types`
1371
+ - Resetting content to the server state under `Window/Beamable/Utilities/Reset Content`
1372
+ - `MustBeSlugString` content validation with configurable option to allow underscores
1373
+ - `OptionalBoolean` type for content
1374
+ - Leaderboard Apis that support fetching partition/cohort cached assignment transparently
1375
+ - Ability to disable VIP currency awards on Mail Rewards
1376
+ - PlayerSettings scripting define symbols are saved in Diagnostics file
1377
+ - Beamable package version Toolbox announcement
1378
+
1379
+ ### Changed
1380
+
1381
+ - Request and Responses to and from Beamable are GZipped if larger than 1K
1382
+ - Leaderboard Content supports partitioning, max size, and cohorting
1383
+ - Leaderboard Update api will transparently fetch cached assignment
1384
+ - `PlayerStatRequirements` now support providing the domain and access of stats
1385
+ - `MustBeOneOf` content validation attribute now supports Optional types
1386
+ - Beamable Platform errors all extend from `RequesterException` in Unity Client and microservice code
1387
+ - Redesigned internal Toolbox announcements
1388
+ - Content Manager publish flow shows Realm and Namespace for confirmation
1389
+ - `ExecuteRolling` method of `Promise` now supports a condition on which stop execution
1390
+
1391
+ ### Fixed
1392
+
1393
+ - Added missing attributes for content classes
1394
+ - SocialService `SocialList` serialization
1395
+ - Account Management Flow third party login buttons use correct third parties
1396
+ - Content Manager Window item selection is cleared after changing the Namespace
1397
+ - Adjusted confirm window look while trying to delete any content
1398
+ - Content Manager Popups refresh after Unity domain reload
1399
+
1400
+ ## [0.15.0] - 2021-08-24
1401
+
1402
+ ### Added
1403
+
1404
+ - Verbose logging capability available in Project Settings
1405
+ - Exposed cohort requirements for listing content
1406
+ - Admin commands: ADD_CURRENCY, SET_CURRENCY, GET_CURRENCY
1407
+ - Tournaments now supports the ability to specify group/guild-based rewards
1408
+ - Tournaments now support player score rewards in addition to the existing rank rewards
1409
+ - Tournaments allow developers to specify how many stages a player regresses if they do not participate in a cycle
1410
+ - Inventory now supports setting properties on currencies at runtime
1411
+
1412
+ ### Fixed
1413
+
1414
+ - Logging back into the Toolbox will remember your Realm selection per game
1415
+ - Positioning of Validate, Publish and Download windows available from Content Manager
1416
+
1417
+ ## [0.14.3] - 2021-08-20
1418
+
1419
+ ### Fixed
1420
+
1421
+ - Re-namespaced internal UnityEngine.UI.Extensions to Beamable.UnityEngineCopy.UI.Extensions so as to not collide with other versions.
1422
+
1423
+ ## [0.14.2] - 2021-08-19
1424
+
1425
+ - no changes
1426
+
1427
+ ## [0.14.1] - 2021-08-18
1428
+
1429
+ ### Fixed
1430
+
1431
+ - Facebook SDK won't be referenced unless the Facebook setting is checked in the Account Management Configuration
1432
+
1433
+ ## [0.14.0] - 2021-08-18
1434
+
1435
+ ### Fixed
1436
+
1437
+ - Integration for Unity In-App-Purchasing 3.x.x packages
1438
+ - Content references will update after a manifest subscription update
1439
+
1440
+ ### Changed
1441
+
1442
+ - Rearranged the Portal button and Account button in Toolbox
1443
+ - Rearranged the Content Count label in Content Manager
1444
+ - Password reset codes can use PINs instead of UUIDs
1445
+
1446
+ ### Added
1447
+
1448
+ - WebGL build support
1449
+ - Multiple content namespaces, both in Editor and Runtime. Must enable in Project Settings
1450
+ - Facebook Limited Login (iOS) Authentication
1451
+ - `"portal"` console command, which opens portal to the current player's admin page
1452
+ - Multi-object editing support for Content Reference selector
1453
+ - New editor tooling for ISO date strings in Content Objects
1454
+ - Realm Picker in the top right of Content Manager
1455
+ - Last publish date in bottom-right of Content Manager
1456
+ - ISerializationCallbackReceiver support for Content Object serialization
1457
+ - Async support for `Promise<T>` types
1458
+ - Added Donate api call method to GroupApi
1459
+
1460
+ ## [0.13.3] - 2021-08-13
1461
+
1462
+ ### Fixed
1463
+
1464
+ - Matchmaking state transition bug
1465
+ - Increases heartbeat rate for MatchMaking
1466
+
1467
+ ## [0.13.2] - 2021-08-12
1468
+
1469
+ ### Fixed
1470
+
1471
+ - Fixed isHttpError obsolete errors
1472
+ - Removed use of Social.localUser.id from GameCenter Authentication
1473
+
1474
+ ### Added
1475
+
1476
+ - Support for GameCenter Authentication on iOS 13.5+
1477
+
1478
+ ## [0.13.1] - 2021-08-05
1479
+
1480
+ ### Fixed
1481
+
1482
+ - GameCenter SDK errors with non-iOS il2cpp builds
1483
+
1484
+ ## [0.13.0] - 2021-08-02
1485
+
1486
+ ### Fixed
1487
+
1488
+ - Fixed possible null reference exception in MustReferenceContent validation attribute
1489
+
1490
+ ### Added
1491
+
1492
+ - GameCenter sdk Authentication Support
1493
+ - Adds an optional field, activeListingLimit to Store Content
1494
+
1495
+ ### Changed
1496
+
1497
+ - Switched MatchmakingService API to point to our new backend matchmaking service.
1498
+
1499
+ ## [0.12.0]
1500
+
1501
+ (this release was skipped)
1502
+
1503
+ ## [0.11.0] - 2021-06-29
1504
+
1505
+ ### Changed
1506
+
1507
+ - Console Configurations ToggleKey will be reset to BackQuote.
1508
+
1509
+ ### Fixed
1510
+
1511
+ - Fixed Promise multithread safety.
1512
+ - Fixed ContentRef property drawer showing invalid references when deleted.
1513
+ - Fixed MustReferenceContent validation for lists of Content References.
1514
+
1515
+ ### Added
1516
+
1517
+ - Support for the new Unity Input Manager System.
1518
+ - Added OnUserLoggingOut event available from API. The event fires before a user switches account.
1519
+ - Doc Url to package.json.
1520
+ - Event phase validation. Events can no longer have zero phases. This may lead to disappearing Event Phases if your Beamable version is mismatched.
1521
+ - Switched MatchmakingService API to point to our new backend matchmaking service.