cognova 0.2.2 → 0.2.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1205) hide show
  1. package/.output/nitro.json +1 -1
  2. package/.output/public/_nuxt/{DJjDvbZE.js → -2wkydbj.js} +1 -1
  3. package/.output/public/_nuxt/0J8pJb0Z.js +1 -0
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@@ -0,0 +1,407 @@
1
+ 'use strict';
2
+
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+ const EventEmitter = require('node:events');
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+ const process = require('node:process');
5
+ const { setImmediate } = require('node:timers');
6
+ const { Collection } = require('@discordjs/collection');
7
+ const {
8
+ WebSocketManager: WSWebSocketManager,
9
+ WebSocketShardEvents: WSWebSocketShardEvents,
10
+ CompressionMethod,
11
+ CloseCodes,
12
+ } = require('@discordjs/ws');
13
+ const { GatewayCloseCodes, GatewayDispatchEvents } = require('discord-api-types/v10');
14
+ const WebSocketShard = require('./WebSocketShard');
15
+ const PacketHandlers = require('./handlers');
16
+ const { DiscordjsError, ErrorCodes } = require('../../errors');
17
+ const Events = require('../../util/Events');
18
+ const Status = require('../../util/Status');
19
+ const WebSocketShardEvents = require('../../util/WebSocketShardEvents');
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+
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+ let zlib;
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+ let deprecationEmitted = false;
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+
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+ try {
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+ zlib = require('zlib-sync');
26
+ } catch {} // eslint-disable-line no-empty
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+
28
+ const BeforeReadyWhitelist = [
29
+ GatewayDispatchEvents.Ready,
30
+ GatewayDispatchEvents.Resumed,
31
+ GatewayDispatchEvents.GuildCreate,
32
+ GatewayDispatchEvents.GuildDelete,
33
+ GatewayDispatchEvents.GuildMembersChunk,
34
+ GatewayDispatchEvents.GuildMemberAdd,
35
+ GatewayDispatchEvents.GuildMemberRemove,
36
+ ];
37
+
38
+ const WaitingForGuildEvents = [GatewayDispatchEvents.GuildCreate, GatewayDispatchEvents.GuildDelete];
39
+
40
+ const UNRECOVERABLE_CLOSE_CODES = [
41
+ GatewayCloseCodes.AuthenticationFailed,
42
+ GatewayCloseCodes.InvalidShard,
43
+ GatewayCloseCodes.ShardingRequired,
44
+ GatewayCloseCodes.InvalidAPIVersion,
45
+ GatewayCloseCodes.InvalidIntents,
46
+ GatewayCloseCodes.DisallowedIntents,
47
+ ];
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+
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+ const reasonIsDeprecated = 'the reason property is deprecated, use the code property to determine the reason';
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+ let deprecationEmittedForInvalidSessionEvent = false;
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+ let deprecationEmittedForDestroyedEvent = false;
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+
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+ /**
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+ * The WebSocket manager for this client.
55
+ * <info>This class forwards raw dispatch events,
56
+ * read more about it here {@link https://discord.com/developers/docs/topics/gateway}</info>
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+ * @extends {EventEmitter}
58
+ */
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+ class WebSocketManager extends EventEmitter {
60
+ constructor(client) {
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+ super();
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+
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+ /**
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+ * The client that instantiated this WebSocketManager
65
+ * @type {Client}
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+ * @readonly
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+ * @name WebSocketManager#client
68
+ */
69
+ Object.defineProperty(this, 'client', { value: client });
70
+
71
+ /**
72
+ * The gateway this manager uses
73
+ * @type {?string}
74
+ */
75
+ this.gateway = null;
76
+
77
+ /**
78
+ * A collection of all shards this manager handles
79
+ * @type {Collection<number, WebSocketShard>}
80
+ */
81
+ this.shards = new Collection();
82
+
83
+ /**
84
+ * An array of queued events before this WebSocketManager became ready
85
+ * @type {Object[]}
86
+ * @private
87
+ * @name WebSocketManager#packetQueue
88
+ */
89
+ Object.defineProperty(this, 'packetQueue', { value: [] });
90
+
91
+ /**
92
+ * The current status of this WebSocketManager
93
+ * @type {Status}
94
+ */
95
+ this.status = Status.Idle;
96
+
97
+ /**
98
+ * If this manager was destroyed. It will prevent shards from reconnecting
99
+ * @type {boolean}
100
+ * @private
101
+ */
102
+ this.destroyed = false;
103
+
104
+ /**
105
+ * The internal WebSocketManager from `@discordjs/ws`.
106
+ * @type {WSWebSocketManager}
107
+ * @private
108
+ */
109
+ this._ws = null;
110
+ }
111
+
112
+ /**
113
+ * The average ping of all WebSocketShards
114
+ * @type {number}
115
+ * @readonly
116
+ */
117
+ get ping() {
118
+ const sum = this.shards.reduce((a, b) => a + b.ping, 0);
119
+ return sum / this.shards.size;
120
+ }
121
+
122
+ /**
123
+ * Emits a debug message.
124
+ * @param {string[]} messages The debug message
125
+ * @param {?number} [shardId] The id of the shard that emitted this message, if any
126
+ * @private
127
+ */
128
+ debug(messages, shardId) {
129
+ this.client.emit(
130
+ Events.Debug,
131
+ `[WS => ${typeof shardId === 'number' ? `Shard ${shardId}` : 'Manager'}] ${messages.join('\n\t')}`,
132
+ );
133
+ }
134
+
135
+ /**
136
+ * Connects this manager to the gateway.
137
+ * @private
138
+ */
139
+ async connect() {
140
+ const invalidToken = new DiscordjsError(ErrorCodes.TokenInvalid);
141
+ const { shards, shardCount, intents, ws } = this.client.options;
142
+ if (this._ws && this._ws.options.token !== this.client.token) {
143
+ await this._ws.destroy({ code: CloseCodes.Normal, reason: 'Login with differing token requested' });
144
+ this._ws = null;
145
+ }
146
+ if (!this._ws) {
147
+ const wsOptions = {
148
+ intents: intents.bitfield,
149
+ rest: this.client.rest,
150
+ token: this.client.token,
151
+ largeThreshold: ws.large_threshold,
152
+ version: ws.version,
153
+ shardIds: shards === 'auto' ? null : shards,
154
+ shardCount: shards === 'auto' ? null : shardCount,
155
+ initialPresence: ws.presence,
156
+ retrieveSessionInfo: shardId => this.shards.get(shardId).sessionInfo,
157
+ updateSessionInfo: (shardId, sessionInfo) => {
158
+ this.shards.get(shardId).sessionInfo = sessionInfo;
159
+ },
160
+ compression: zlib ? CompressionMethod.ZlibStream : null,
161
+ };
162
+ if (ws.buildIdentifyThrottler) wsOptions.buildIdentifyThrottler = ws.buildIdentifyThrottler;
163
+ if (ws.buildStrategy) wsOptions.buildStrategy = ws.buildStrategy;
164
+ this._ws = new WSWebSocketManager(wsOptions);
165
+ this.attachEvents();
166
+ }
167
+
168
+ const {
169
+ url: gatewayURL,
170
+ shards: recommendedShards,
171
+ session_start_limit: sessionStartLimit,
172
+ } = await this._ws.fetchGatewayInformation().catch(error => {
173
+ throw error.status === 401 ? invalidToken : error;
174
+ });
175
+
176
+ const { total, remaining } = sessionStartLimit;
177
+ this.debug(['Fetched Gateway Information', `URL: ${gatewayURL}`, `Recommended Shards: ${recommendedShards}`]);
178
+ this.debug(['Session Limit Information', `Total: ${total}`, `Remaining: ${remaining}`]);
179
+ this.gateway = `${gatewayURL}/`;
180
+
181
+ this.client.options.shardCount = await this._ws.getShardCount();
182
+ this.client.options.shards = await this._ws.getShardIds();
183
+ this.totalShards = this.client.options.shards.length;
184
+ for (const id of this.client.options.shards) {
185
+ if (!this.shards.has(id)) {
186
+ const shard = new WebSocketShard(this, id);
187
+ this.shards.set(id, shard);
188
+
189
+ shard.on(WebSocketShardEvents.AllReady, unavailableGuilds => {
190
+ /**
191
+ * Emitted when a shard turns ready.
192
+ * @event Client#shardReady
193
+ * @param {number} id The shard id that turned ready
194
+ * @param {?Set<Snowflake>} unavailableGuilds Set of unavailable guild ids, if any
195
+ */
196
+ this.client.emit(Events.ShardReady, shard.id, unavailableGuilds);
197
+
198
+ this.checkShardsReady();
199
+ });
200
+ shard.status = Status.Connecting;
201
+ }
202
+ }
203
+
204
+ await this._ws.connect();
205
+
206
+ this.shards.forEach(shard => {
207
+ if (shard.listenerCount(WebSocketShardEvents.InvalidSession) > 0 && !deprecationEmittedForInvalidSessionEvent) {
208
+ process.emitWarning(
209
+ 'The WebSocketShard#invalidSession event is deprecated and will never emit.',
210
+ 'DeprecationWarning',
211
+ );
212
+
213
+ deprecationEmittedForInvalidSessionEvent = true;
214
+ }
215
+ if (shard.listenerCount(WebSocketShardEvents.Destroyed) > 0 && !deprecationEmittedForDestroyedEvent) {
216
+ process.emitWarning(
217
+ 'The WebSocketShard#destroyed event is deprecated and will never emit.',
218
+ 'DeprecationWarning',
219
+ );
220
+
221
+ deprecationEmittedForDestroyedEvent = true;
222
+ }
223
+ });
224
+ }
225
+
226
+ /**
227
+ * Attaches event handlers to the internal WebSocketShardManager from `@discordjs/ws`.
228
+ * @private
229
+ */
230
+ attachEvents() {
231
+ this._ws.on(WSWebSocketShardEvents.Debug, ({ message, shardId }) => this.debug([message], shardId));
232
+ this._ws.on(WSWebSocketShardEvents.Dispatch, ({ data, shardId }) => {
233
+ this.client.emit(Events.Raw, data, shardId);
234
+ this.emit(data.t, data.d, shardId);
235
+ const shard = this.shards.get(shardId);
236
+ this.handlePacket(data, shard);
237
+ if (shard.status === Status.WaitingForGuilds && WaitingForGuildEvents.includes(data.t)) {
238
+ shard.gotGuild(data.d.id);
239
+ }
240
+ });
241
+
242
+ this._ws.on(WSWebSocketShardEvents.Ready, ({ data, shardId }) => {
243
+ this.shards.get(shardId).onReadyPacket(data);
244
+ });
245
+
246
+ this._ws.on(WSWebSocketShardEvents.Closed, ({ code, shardId }) => {
247
+ const shard = this.shards.get(shardId);
248
+ shard.emit(WebSocketShardEvents.Close, { code, reason: reasonIsDeprecated, wasClean: true });
249
+ if (UNRECOVERABLE_CLOSE_CODES.includes(code)) {
250
+ shard.status = Status.Disconnected;
251
+ /**
252
+ * Emitted when a shard's WebSocket disconnects and will no longer reconnect.
253
+ * @event Client#shardDisconnect
254
+ * @param {CloseEvent} event The WebSocket close event
255
+ * @param {number} id The shard id that disconnected
256
+ */
257
+ this.client.emit(Events.ShardDisconnect, { code, reason: reasonIsDeprecated, wasClean: true }, shardId);
258
+ this.debug([`Shard not recoverable: ${code} (${GatewayCloseCodes[code] ?? CloseCodes[code]})`], shardId);
259
+ return;
260
+ }
261
+
262
+ this.shards.get(shardId).status = Status.Connecting;
263
+ /**
264
+ * Emitted when a shard is attempting to reconnect or re-identify.
265
+ * @event Client#shardReconnecting
266
+ * @param {number} id The shard id that is attempting to reconnect
267
+ */
268
+ this.client.emit(Events.ShardReconnecting, shardId);
269
+ });
270
+ this._ws.on(WSWebSocketShardEvents.Hello, ({ shardId }) => {
271
+ const shard = this.shards.get(shardId);
272
+ if (shard.sessionInfo) {
273
+ shard.closeSequence = shard.sessionInfo.sequence;
274
+ shard.status = Status.Resuming;
275
+ } else {
276
+ shard.status = Status.Identifying;
277
+ }
278
+ });
279
+
280
+ this._ws.on(WSWebSocketShardEvents.Resumed, ({ shardId }) => {
281
+ const shard = this.shards.get(shardId);
282
+ shard.status = Status.Ready;
283
+ /**
284
+ * Emitted when the shard resumes successfully
285
+ * @event WebSocketShard#resumed
286
+ */
287
+ shard.emit(WebSocketShardEvents.Resumed);
288
+ });
289
+
290
+ this._ws.on(WSWebSocketShardEvents.HeartbeatComplete, ({ heartbeatAt, latency, shardId }) => {
291
+ this.debug([`Heartbeat acknowledged, latency of ${latency}ms.`], shardId);
292
+ const shard = this.shards.get(shardId);
293
+ shard.lastPingTimestamp = heartbeatAt;
294
+ shard.ping = latency;
295
+ });
296
+
297
+ this._ws.on(WSWebSocketShardEvents.Error, ({ error, shardId }) => {
298
+ /**
299
+ * Emitted whenever a shard's WebSocket encounters a connection error.
300
+ * @event Client#shardError
301
+ * @param {Error} error The encountered error
302
+ * @param {number} shardId The shard that encountered this error
303
+ */
304
+ this.client.emit(Events.ShardError, error, shardId);
305
+ });
306
+ }
307
+
308
+ /**
309
+ * Broadcasts a packet to every shard this manager handles.
310
+ * @param {Object} packet The packet to send
311
+ * @private
312
+ */
313
+ broadcast(packet) {
314
+ for (const shardId of this.shards.keys()) this._ws.send(shardId, packet);
315
+ }
316
+
317
+ /**
318
+ * Destroys this manager and all its shards.
319
+ * @private
320
+ */
321
+ async destroy() {
322
+ if (this.destroyed) return;
323
+ // TODO: Make a util for getting a stack
324
+ this.debug([Object.assign(new Error(), { name: 'Manager was destroyed:' }).stack]);
325
+ this.destroyed = true;
326
+ await this._ws?.destroy({ code: CloseCodes.Normal, reason: 'Manager was destroyed' });
327
+ }
328
+
329
+ /**
330
+ * Processes a packet and queues it if this WebSocketManager is not ready.
331
+ * @param {Object} [packet] The packet to be handled
332
+ * @param {WebSocketShard} [shard] The shard that will handle this packet
333
+ * @returns {boolean}
334
+ * @private
335
+ */
336
+ handlePacket(packet, shard) {
337
+ if (packet && this.status !== Status.Ready) {
338
+ if (!BeforeReadyWhitelist.includes(packet.t)) {
339
+ this.packetQueue.push({ packet, shard });
340
+ return false;
341
+ }
342
+ }
343
+
344
+ if (this.packetQueue.length) {
345
+ const item = this.packetQueue.shift();
346
+ setImmediate(() => {
347
+ this.handlePacket(item.packet, item.shard);
348
+ }).unref();
349
+ }
350
+
351
+ if (packet && PacketHandlers[packet.t]) {
352
+ PacketHandlers[packet.t](this.client, packet, shard);
353
+ }
354
+
355
+ return true;
356
+ }
357
+
358
+ /**
359
+ * Checks whether the client is ready to be marked as ready.
360
+ * @private
361
+ */
362
+ checkShardsReady() {
363
+ if (this.status === Status.Ready) return;
364
+ if (this.shards.size !== this.totalShards || this.shards.some(shard => shard.status !== Status.Ready)) {
365
+ return;
366
+ }
367
+
368
+ this.triggerClientReady();
369
+ }
370
+
371
+ /**
372
+ * Causes the client to be marked as ready and emits the ready event.
373
+ * @private
374
+ */
375
+ triggerClientReady() {
376
+ this.status = Status.Ready;
377
+
378
+ this.client.readyTimestamp = Date.now();
379
+
380
+ /**
381
+ * Emitted when the client becomes ready to start working.
382
+ * @event Client#ready
383
+ * @deprecated Use {@link Client#event:clientReady} instead.
384
+ * @param {Client} client The client
385
+ */
386
+ if (this.client.emit('ready', this.client) && !deprecationEmitted) {
387
+ deprecationEmitted = true;
388
+
389
+ process.emitWarning(
390
+ // eslint-disable-next-line max-len
391
+ 'The ready event has been renamed to clientReady to distinguish it from the gateway READY event and will only emit under that name in v15. Please use clientReady instead.',
392
+ 'DeprecationWarning',
393
+ );
394
+ }
395
+
396
+ /**
397
+ * Emitted when the client becomes ready to start working.
398
+ * @event Client#clientReady
399
+ * @param {Client} client The client
400
+ */
401
+ this.client.emit(Events.ClientReady, this.client);
402
+
403
+ this.handlePacket();
404
+ }
405
+ }
406
+
407
+ module.exports = WebSocketManager;
@@ -0,0 +1,234 @@
1
+ 'use strict';
2
+
3
+ const EventEmitter = require('node:events');
4
+ const process = require('node:process');
5
+ const { setTimeout, clearTimeout } = require('node:timers');
6
+ const { GatewayIntentBits } = require('discord-api-types/v10');
7
+ const Status = require('../../util/Status');
8
+ const WebSocketShardEvents = require('../../util/WebSocketShardEvents');
9
+
10
+ let deprecationEmittedForImportant = false;
11
+ /**
12
+ * Represents a Shard's WebSocket connection
13
+ * @extends {EventEmitter}
14
+ */
15
+ class WebSocketShard extends EventEmitter {
16
+ constructor(manager, id) {
17
+ super();
18
+
19
+ /**
20
+ * The WebSocketManager of the shard
21
+ * @type {WebSocketManager}
22
+ */
23
+ this.manager = manager;
24
+
25
+ /**
26
+ * The shard's id
27
+ * @type {number}
28
+ */
29
+ this.id = id;
30
+
31
+ /**
32
+ * The current status of the shard
33
+ * @type {Status}
34
+ */
35
+ this.status = Status.Idle;
36
+
37
+ /**
38
+ * The sequence of the shard after close
39
+ * @type {number}
40
+ * @private
41
+ */
42
+ this.closeSequence = 0;
43
+
44
+ /**
45
+ * The previous heartbeat ping of the shard
46
+ * @type {number}
47
+ */
48
+ this.ping = -1;
49
+
50
+ /**
51
+ * The last time a ping was sent (a timestamp)
52
+ * @type {number}
53
+ */
54
+ this.lastPingTimestamp = -1;
55
+
56
+ /**
57
+ * A set of guild ids this shard expects to receive
58
+ * @name WebSocketShard#expectedGuilds
59
+ * @type {?Set<string>}
60
+ * @private
61
+ */
62
+ Object.defineProperty(this, 'expectedGuilds', { value: null, writable: true });
63
+
64
+ /**
65
+ * The ready timeout
66
+ * @name WebSocketShard#readyTimeout
67
+ * @type {?NodeJS.Timeout}
68
+ * @private
69
+ */
70
+ Object.defineProperty(this, 'readyTimeout', { value: null, writable: true });
71
+
72
+ /**
73
+ * @external SessionInfo
74
+ * @see {@link https://discord.js.org/docs/packages/ws/stable/SessionInfo:Interface}
75
+ */
76
+
77
+ /**
78
+ * The session info used by `@discordjs/ws` package.
79
+ * @name WebSocketShard#sessionInfo
80
+ * @type {?SessionInfo}
81
+ * @private
82
+ */
83
+ Object.defineProperty(this, 'sessionInfo', { value: null, writable: true });
84
+ }
85
+
86
+ /**
87
+ * Emits a debug event.
88
+ * @param {string[]} messages The debug message
89
+ * @private
90
+ */
91
+ debug(messages) {
92
+ this.manager.debug(messages, this.id);
93
+ }
94
+
95
+ /**
96
+ * @external CloseEvent
97
+ * @see {@link https://developer.mozilla.org/en-US/docs/Web/API/CloseEvent}
98
+ */
99
+
100
+ /**
101
+ * This method is responsible to emit close event for this shard.
102
+ * This method helps the shard reconnect.
103
+ * @param {CloseEvent} [event] Close event that was received
104
+ * @deprecated
105
+ */
106
+ emitClose(
107
+ event = {
108
+ code: 1011,
109
+ reason: 'INTERNAL_ERROR',
110
+ wasClean: false,
111
+ },
112
+ ) {
113
+ this.debug([
114
+ '[CLOSE]',
115
+ `Event Code: ${event.code}`,
116
+ `Clean : ${event.wasClean}`,
117
+ `Reason : ${event.reason ?? 'No reason received'}`,
118
+ ]);
119
+
120
+ /**
121
+ * Emitted when a shard's WebSocket closes.
122
+ * @private
123
+ * @event WebSocketShard#close
124
+ * @param {CloseEvent} event The received event
125
+ */
126
+ this.emit(WebSocketShardEvents.Close, event);
127
+ }
128
+
129
+ /**
130
+ * Called when the shard receives the READY payload.
131
+ * @param {Object} packet The received packet
132
+ * @private
133
+ */
134
+ onReadyPacket(packet) {
135
+ if (!packet) {
136
+ this.debug([`Received broken packet: '${packet}'.`]);
137
+ return;
138
+ }
139
+
140
+ /**
141
+ * Emitted when the shard receives the READY payload and is now waiting for guilds
142
+ * @event WebSocketShard#ready
143
+ */
144
+ this.emit(WebSocketShardEvents.Ready);
145
+
146
+ this.expectedGuilds = new Set(packet.guilds.map(guild => guild.id));
147
+ this.status = Status.WaitingForGuilds;
148
+ }
149
+
150
+ /**
151
+ * Called when a GuildCreate or GuildDelete for this shard was sent after READY payload was received,
152
+ * but before we emitted the READY event.
153
+ * @param {Snowflake} guildId the id of the Guild sent in the payload
154
+ * @private
155
+ */
156
+ gotGuild(guildId) {
157
+ this.expectedGuilds.delete(guildId);
158
+ this.checkReady();
159
+ }
160
+
161
+ /**
162
+ * Checks if the shard can be marked as ready
163
+ * @private
164
+ */
165
+ checkReady() {
166
+ // Step 0. Clear the ready timeout, if it exists
167
+ if (this.readyTimeout) {
168
+ clearTimeout(this.readyTimeout);
169
+ this.readyTimeout = null;
170
+ }
171
+ // Step 1. If we don't have any other guilds pending, we are ready
172
+ if (!this.expectedGuilds.size) {
173
+ this.debug(['Shard received all its guilds. Marking as fully ready.']);
174
+ this.status = Status.Ready;
175
+
176
+ /**
177
+ * Emitted when the shard is fully ready.
178
+ * This event is emitted if:
179
+ * * all guilds were received by this shard
180
+ * * the ready timeout expired, and some guilds are unavailable
181
+ * @event WebSocketShard#allReady
182
+ * @param {?Set<string>} unavailableGuilds Set of unavailable guilds, if any
183
+ */
184
+ this.emit(WebSocketShardEvents.AllReady);
185
+ return;
186
+ }
187
+ const hasGuildsIntent = this.manager.client.options.intents.has(GatewayIntentBits.Guilds);
188
+ // Step 2. Create a timeout that will mark the shard as ready if there are still unavailable guilds
189
+ // * The timeout is 15 seconds by default
190
+ // * This can be optionally changed in the client options via the `waitGuildTimeout` option
191
+ // * a timeout time of zero will skip this timeout, which potentially could cause the Client to miss guilds.
192
+
193
+ const { waitGuildTimeout } = this.manager.client.options;
194
+
195
+ this.readyTimeout = setTimeout(
196
+ () => {
197
+ this.debug([
198
+ hasGuildsIntent
199
+ ? `Shard did not receive any guild packets in ${waitGuildTimeout} ms.`
200
+ : 'Shard will not receive anymore guild packets.',
201
+ `Unavailable guild count: ${this.expectedGuilds.size}`,
202
+ ]);
203
+
204
+ this.readyTimeout = null;
205
+ this.status = Status.Ready;
206
+
207
+ this.emit(WebSocketShardEvents.AllReady, this.expectedGuilds);
208
+ },
209
+ hasGuildsIntent ? waitGuildTimeout : 0,
210
+ ).unref();
211
+ }
212
+
213
+ /**
214
+ * Adds a packet to the queue to be sent to the gateway.
215
+ * <warn>If you use this method, make sure you understand that you need to provide
216
+ * a full [Payload](https://discord.com/developers/docs/topics/gateway#commands-and-events-gateway-commands).
217
+ * Do not use this method if you don't know what you're doing.</warn>
218
+ * @param {Object} data The full packet to send
219
+ * @param {boolean} [important=false] If this packet should be added first in queue
220
+ * <warn>This parameter is **deprecated**. Important payloads are determined by their opcode instead.</warn>
221
+ */
222
+ send(data, important = false) {
223
+ if (important && !deprecationEmittedForImportant) {
224
+ process.emitWarning(
225
+ 'Sending important payloads explicitly is deprecated. They are determined by their opcode implicitly now.',
226
+ 'DeprecationWarning',
227
+ );
228
+ deprecationEmittedForImportant = true;
229
+ }
230
+ this.manager._ws.send(this.id, data);
231
+ }
232
+ }
233
+
234
+ module.exports = WebSocketShard;
@@ -0,0 +1,5 @@
1
+ 'use strict';
2
+
3
+ module.exports = (client, packet) => {
4
+ client.actions.ApplicationCommandPermissionsUpdate.handle(packet.d);
5
+ };
@@ -0,0 +1,5 @@
1
+ 'use strict';
2
+
3
+ module.exports = (client, packet) => {
4
+ client.actions.AutoModerationActionExecution.handle(packet.d);
5
+ };
@@ -0,0 +1,5 @@
1
+ 'use strict';
2
+
3
+ module.exports = (client, packet) => {
4
+ client.actions.AutoModerationRuleCreate.handle(packet.d);
5
+ };
@@ -0,0 +1,5 @@
1
+ 'use strict';
2
+
3
+ module.exports = (client, packet) => {
4
+ client.actions.AutoModerationRuleDelete.handle(packet.d);
5
+ };
@@ -0,0 +1,5 @@
1
+ 'use strict';
2
+
3
+ module.exports = (client, packet) => {
4
+ client.actions.AutoModerationRuleUpdate.handle(packet.d);
5
+ };
@@ -0,0 +1,5 @@
1
+ 'use strict';
2
+
3
+ module.exports = (client, packet) => {
4
+ client.actions.ChannelCreate.handle(packet.d);
5
+ };
@@ -0,0 +1,5 @@
1
+ 'use strict';
2
+
3
+ module.exports = (client, packet) => {
4
+ client.actions.ChannelDelete.handle(packet.d);
5
+ };