cognova 0.2.2 → 0.2.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1205) hide show
  1. package/.output/nitro.json +1 -1
  2. package/.output/public/_nuxt/{DJjDvbZE.js → -2wkydbj.js} +1 -1
  3. package/.output/public/_nuxt/0J8pJb0Z.js +1 -0
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@@ -0,0 +1,239 @@
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+ 'use strict';
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+
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+ const { DefaultRestOptions, DefaultUserAgentAppendix } = require('@discordjs/rest');
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+ const { toSnakeCase } = require('./Transformers');
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+ const { version } = require('../../package.json');
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+
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+ // TODO(ckohen): switch order of params so full manager is first and "type" is optional
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+ /**
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+ * @typedef {Function} CacheFactory
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+ * @param {Function} managerType The base manager class the cache is being requested from.
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+ * @param {Function} holds The class that the cache will hold.
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+ * @param {Function} manager The fully extended manager class the cache is being requested from.
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+ * @returns {Collection} A Collection used to store the cache of the manager.
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+ */
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+
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+ /**
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+ * Options for a client.
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+ * @typedef {Object} ClientOptions
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+ * @property {number|number[]|string} [shards] The shard's id to run, or an array of shard ids. If not specified,
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+ * the client will spawn {@link ClientOptions#shardCount} shards. If set to `auto`, it will fetch the
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+ * recommended amount of shards from Discord and spawn that amount
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+ * @property {number} [closeTimeout=5_000] The amount of time in milliseconds to wait for the close frame to be received
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+ * from the WebSocket. Don't have this too high/low. It's best to have it between 2_000-6_000 ms.
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+ * @property {number} [shardCount=1] The total amount of shards used by all processes of this bot
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+ * (e.g. recommended shard count, shard count of the ShardingManager)
26
+ * @property {CacheFactory} [makeCache] Function to create a cache.
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+ * You can use your own function, or the {@link Options} class to customize the Collection used for the cache.
28
+ * <warn>Overriding the cache used in `GuildManager`, `ChannelManager`, `GuildChannelManager`, `RoleManager`,
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+ * and `PermissionOverwriteManager` is unsupported and **will** break functionality</warn>
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+ * @property {MessageMentionOptions} [allowedMentions] The default value for {@link BaseMessageOptions#allowedMentions}
31
+ * @property {Partials[]} [partials] Structures allowed to be partial. This means events can be emitted even when
32
+ * they're missing all the data for a particular structure. See the "Partial Structures" topic on the
33
+ * {@link https://discordjs.guide/popular-topics/partials.html guide} for some
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+ * important usage information, as partials require you to put checks in place when handling data.
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+ * @property {boolean} [failIfNotExists=true] The default value for {@link MessageReplyOptions#failIfNotExists}
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+ * @property {PresenceData} [presence={}] Presence data to use upon login
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+ * @property {IntentsResolvable} intents Intents to enable for this connection
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+ * @property {number} [waitGuildTimeout=15_000] Time in milliseconds that clients with the
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+ * {@link GatewayIntentBits.Guilds} gateway intent should wait for missing guilds to be received before being ready.
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+ * @property {SweeperOptions} [sweepers=this.DefaultSweeperSettings] Options for cache sweeping
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+ * @property {WebsocketOptions} [ws] Options for the WebSocket
42
+ * @property {RESTOptions} [rest] Options for the REST manager
43
+ * @property {Function} [jsonTransformer] A function used to transform outgoing json data
44
+ * @property {boolean} [enforceNonce=false] The default value for {@link MessageCreateOptions#enforceNonce}
45
+ */
46
+
47
+ /**
48
+ * Options for {@link Sweepers} defining the behavior of cache sweeping
49
+ * @typedef {Object<SweeperKey, SweepOptions>} SweeperOptions
50
+ */
51
+
52
+ /**
53
+ * Options for sweeping a single type of item from cache
54
+ * @typedef {Object} SweepOptions
55
+ * @property {number} interval The interval (in seconds) at which to perform sweeping of the item
56
+ * @property {number} [lifetime] How long an item should stay in cache until it is considered sweepable.
57
+ * <warn>This property is only valid for the `invites`, `messages`, and `threads` keys. The `filter` property
58
+ * is mutually exclusive to this property and takes priority</warn>
59
+ * @property {GlobalSweepFilter} filter The function used to determine the function passed to the sweep method
60
+ * <info>This property is optional when the key is `invites`, `messages`, or `threads` and `lifetime` is set</info>
61
+ */
62
+
63
+ /**
64
+ * A function to determine what strategy to use for sharding internally.
65
+ * ```js
66
+ * (manager) => new WorkerShardingStrategy(manager, { shardsPerWorker: 2 })
67
+ * ```
68
+ * @typedef {Function} BuildStrategyFunction
69
+ * @param {WSWebSocketManager} manager The WebSocketManager that is going to initiate the sharding
70
+ * @returns {IShardingStrategy} The strategy to use for sharding
71
+ */
72
+
73
+ /**
74
+ * A function to change the concurrency handling for shard identifies of this manager
75
+ * ```js
76
+ * async (manager) => {
77
+ * const gateway = await manager.fetchGatewayInformation();
78
+ * return new SimpleIdentifyThrottler(gateway.session_start_limit.max_concurrency);
79
+ * }
80
+ * ```
81
+ * @typedef {Function} IdentifyThrottlerFunction
82
+ * @param {WSWebSocketManager} manager The WebSocketManager that is going to initiate the sharding
83
+ * @returns {Awaitable<IIdentifyThrottler>} The identify throttler that this ws manager will use
84
+ */
85
+
86
+ /**
87
+ * WebSocket options (these are left as snake_case to match the API)
88
+ * @typedef {Object} WebsocketOptions
89
+ * @property {number} [large_threshold=50] Number of members in a guild after which offline users will no longer be
90
+ * sent in the initial guild member list, must be between 50 and 250
91
+ * @property {number} [version=10] The Discord gateway version to use <warn>Changing this can break the library;
92
+ * only set this if you know what you are doing</warn>
93
+ * @property {BuildStrategyFunction} [buildStrategy] Builds the strategy to use for sharding
94
+ * @property {IdentifyThrottlerFunction} [buildIdentifyThrottler] Builds the identify throttler to use for sharding
95
+ */
96
+
97
+ /**
98
+ * Contains various utilities for client options.
99
+ */
100
+ class Options extends null {
101
+ /**
102
+ * The default user agent appendix.
103
+ * @type {string}
104
+ * @memberof Options
105
+ * @private
106
+ */
107
+ static userAgentAppendix = `discord.js/${version} ${DefaultUserAgentAppendix}`.trimEnd();
108
+
109
+ /**
110
+ * The default client options.
111
+ * @returns {ClientOptions}
112
+ */
113
+ static createDefault() {
114
+ return {
115
+ closeTimeout: 5_000,
116
+ waitGuildTimeout: 15_000,
117
+ shardCount: 1,
118
+ makeCache: this.cacheWithLimits(this.DefaultMakeCacheSettings),
119
+ partials: [],
120
+ failIfNotExists: true,
121
+ enforceNonce: false,
122
+ presence: {},
123
+ sweepers: this.DefaultSweeperSettings,
124
+ ws: {
125
+ large_threshold: 50,
126
+ version: 10,
127
+ },
128
+ rest: {
129
+ ...DefaultRestOptions,
130
+ userAgentAppendix: this.userAgentAppendix,
131
+ },
132
+ jsonTransformer: toSnakeCase,
133
+ };
134
+ }
135
+
136
+ /**
137
+ * Create a cache factory using predefined settings to sweep or limit.
138
+ * @param {Object<string, LimitedCollectionOptions|number>} [settings={}] Settings passed to the relevant constructor.
139
+ * If no setting is provided for a manager, it uses Collection.
140
+ * If a number is provided for a manager, it uses that number as the max size for a LimitedCollection.
141
+ * If LimitedCollectionOptions are provided for a manager, it uses those settings to form a LimitedCollection.
142
+ * @returns {CacheFactory}
143
+ * @example
144
+ * // Store up to 200 messages per channel and 200 members per guild, always keeping the client member.
145
+ * Options.cacheWithLimits({
146
+ * MessageManager: 200,
147
+ * GuildMemberManager: {
148
+ * maxSize: 200,
149
+ * keepOverLimit: (member) => member.id === client.user.id,
150
+ * },
151
+ * });
152
+ */
153
+ static cacheWithLimits(settings = {}) {
154
+ const { Collection } = require('@discordjs/collection');
155
+ const LimitedCollection = require('./LimitedCollection');
156
+
157
+ return (managerType, _, manager) => {
158
+ const setting = settings[manager.name] ?? settings[managerType.name];
159
+ /* eslint-disable-next-line eqeqeq */
160
+ if (setting == null) {
161
+ return new Collection();
162
+ }
163
+ if (typeof setting === 'number') {
164
+ if (setting === Infinity) {
165
+ return new Collection();
166
+ }
167
+ return new LimitedCollection({ maxSize: setting });
168
+ }
169
+ /* eslint-disable-next-line eqeqeq */
170
+ const noLimit = setting.maxSize == null || setting.maxSize === Infinity;
171
+ if (noLimit) {
172
+ return new Collection();
173
+ }
174
+ return new LimitedCollection(setting);
175
+ };
176
+ }
177
+
178
+ /**
179
+ * Create a cache factory that always caches everything.
180
+ * @returns {CacheFactory}
181
+ */
182
+ static cacheEverything() {
183
+ const { Collection } = require('@discordjs/collection');
184
+ return () => new Collection();
185
+ }
186
+
187
+ /**
188
+ * The default settings passed to {@link ClientOptions.makeCache}.
189
+ * The caches that this changes are:
190
+ * * `MessageManager` - Limit to 200 messages
191
+ * <info>If you want to keep default behavior and add on top of it you can use this object and add on to it, e.g.
192
+ * `makeCache: Options.cacheWithLimits({ ...Options.DefaultMakeCacheSettings, ReactionManager: 0 })`</info>
193
+ * @type {Object<string, LimitedCollectionOptions|number>}
194
+ */
195
+ static get DefaultMakeCacheSettings() {
196
+ return {
197
+ MessageManager: 200,
198
+ };
199
+ }
200
+
201
+ /**
202
+ * The default settings passed to {@link ClientOptions.sweepers}.
203
+ * The sweepers that this changes are:
204
+ * * `threads` - Sweep archived threads every hour, removing those archived more than 4 hours ago
205
+ * <info>If you want to keep default behavior and add on top of it you can use this object and add on to it, e.g.
206
+ * `sweepers: { ...Options.DefaultSweeperSettings, messages: { interval: 300, lifetime: 600 } }`</info>
207
+ * @type {SweeperOptions}
208
+ */
209
+ static get DefaultSweeperSettings() {
210
+ return {
211
+ threads: {
212
+ interval: 3600,
213
+ lifetime: 14400,
214
+ },
215
+ };
216
+ }
217
+ }
218
+
219
+ module.exports = Options;
220
+
221
+ /**
222
+ * @external RESTOptions
223
+ * @see {@link https://discord.js.org/docs/packages/rest/stable/RESTOptions:Interface}
224
+ */
225
+
226
+ /**
227
+ * @external WSWebSocketManager
228
+ * @see {@link https://discord.js.org/docs/packages/ws/stable/WebSocketManager:Class}
229
+ */
230
+
231
+ /**
232
+ * @external IShardingStrategy
233
+ * @see {@link https://discord.js.org/docs/packages/ws/stable/IShardingStrategy:Interface}
234
+ */
235
+
236
+ /**
237
+ * @external IIdentifyThrottler
238
+ * @see {@link https://discord.js.org/docs/packages/ws/stable/IIdentifyThrottler:Interface}
239
+ */
@@ -0,0 +1,50 @@
1
+ 'use strict';
2
+
3
+ const { createEnum } = require('./Enums');
4
+
5
+ /**
6
+ * The enumeration for partials.
7
+ * ```js
8
+ * import { Client, Partials } from 'discord.js';
9
+ *
10
+ * const client = new Client({
11
+ * intents: [
12
+ * // Intents...
13
+ * ],
14
+ * partials: [
15
+ * Partials.User, // We want to receive uncached users!
16
+ * Partials.Message // We want to receive uncached messages!
17
+ * ]
18
+ * });
19
+ * ```
20
+ * @typedef {Object} Partials
21
+ * @property {number} User The partial to receive uncached users.
22
+ * @property {number} Channel The partial to receive uncached channels.
23
+ * <info>This is required to receive direct messages!</info>
24
+ * @property {number} GuildMember The partial to receive uncached guild members.
25
+ * @property {number} Message The partial to receive uncached messages.
26
+ * @property {number} Reaction The partial to receive uncached reactions.
27
+ * @property {number} GuildScheduledEvent The partial to receive uncached guild scheduled events.
28
+ * @property {number} ThreadMember The partial to receive uncached thread members.
29
+ * @property {number} SoundboardSound The partial to receive uncached soundboard sounds.
30
+ * @property {number} Poll The partial to receive uncached polls.
31
+ * @property {number} PollAnswer The partial to receive uncached poll answers.
32
+ */
33
+
34
+ // JSDoc for IntelliSense purposes
35
+ /**
36
+ * @type {Partials}
37
+ * @ignore
38
+ */
39
+ module.exports = createEnum([
40
+ 'User',
41
+ 'Channel',
42
+ 'GuildMember',
43
+ 'Message',
44
+ 'Reaction',
45
+ 'GuildScheduledEvent',
46
+ 'ThreadMember',
47
+ 'SoundboardSound',
48
+ 'Poll',
49
+ 'PollAnswer',
50
+ ]);
@@ -0,0 +1,104 @@
1
+ 'use strict';
2
+
3
+ const { PermissionFlagsBits } = require('discord-api-types/v10');
4
+ const BitField = require('./BitField');
5
+
6
+ /**
7
+ * Data structure that makes it easy to interact with a permission bitfield. All {@link GuildMember}s have a set of
8
+ * permissions in their guild, and each channel in the guild may also have {@link PermissionOverwrites} for the member
9
+ * that override their default permissions.
10
+ * @extends {BitField}
11
+ */
12
+ class PermissionsBitField extends BitField {
13
+ /**
14
+ * Numeric permission flags.
15
+ * @type {PermissionFlagsBits}
16
+ * @memberof PermissionsBitField
17
+ * @see {@link https://discord.com/developers/docs/topics/permissions#permissions-bitwise-permission-flags}
18
+ */
19
+ static Flags = PermissionFlagsBits;
20
+
21
+ /**
22
+ * Bitfield representing every permission combined
23
+ * @type {bigint}
24
+ * @memberof PermissionsBitField
25
+ */
26
+ static All = Object.values(PermissionFlagsBits).reduce((all, p) => all | p, 0n);
27
+
28
+ /**
29
+ * Bitfield representing the default permissions for users
30
+ * @type {bigint}
31
+ * @memberof PermissionsBitField
32
+ */
33
+ static Default = BigInt(104324673);
34
+
35
+ /**
36
+ * Bitfield representing the permissions required for moderators of stage channels
37
+ * @type {bigint}
38
+ * @memberof PermissionsBitField
39
+ */
40
+ static StageModerator =
41
+ PermissionFlagsBits.ManageChannels | PermissionFlagsBits.MuteMembers | PermissionFlagsBits.MoveMembers;
42
+
43
+ /**
44
+ * @type {bigint}
45
+ * @memberof PermissionsBitField
46
+ * @private
47
+ */
48
+ static DefaultBit = BigInt(0);
49
+
50
+ /**
51
+ * Bitfield of the packed bits
52
+ * @type {bigint}
53
+ * @name PermissionsBitField#bitfield
54
+ */
55
+
56
+ /**
57
+ * Data that can be resolved to give a permission number. This can be:
58
+ * * A string (see {@link PermissionsBitField.Flags})
59
+ * * A permission number
60
+ * * An instance of {@link PermissionsBitField}
61
+ * * An Array of PermissionResolvable
62
+ * @typedef {string|bigint|PermissionsBitField|PermissionResolvable[]} PermissionResolvable
63
+ */
64
+
65
+ /**
66
+ * Gets all given bits that are missing from the bitfield.
67
+ * @param {BitFieldResolvable} bits Bit(s) to check for
68
+ * @param {boolean} [checkAdmin=true] Whether to allow the administrator permission to override
69
+ * @returns {string[]}
70
+ */
71
+ missing(bits, checkAdmin = true) {
72
+ return checkAdmin && this.has(PermissionFlagsBits.Administrator) ? [] : super.missing(bits);
73
+ }
74
+
75
+ /**
76
+ * Checks whether the bitfield has a permission, or any of multiple permissions.
77
+ * @param {PermissionResolvable} permission Permission(s) to check for
78
+ * @param {boolean} [checkAdmin=true] Whether to allow the administrator permission to override
79
+ * @returns {boolean}
80
+ */
81
+ any(permission, checkAdmin = true) {
82
+ return (checkAdmin && super.has(PermissionFlagsBits.Administrator)) || super.any(permission);
83
+ }
84
+
85
+ /**
86
+ * Checks whether the bitfield has a permission, or multiple permissions.
87
+ * @param {PermissionResolvable} permission Permission(s) to check for
88
+ * @param {boolean} [checkAdmin=true] Whether to allow the administrator permission to override
89
+ * @returns {boolean}
90
+ */
91
+ has(permission, checkAdmin = true) {
92
+ return (checkAdmin && super.has(PermissionFlagsBits.Administrator)) || super.has(permission);
93
+ }
94
+
95
+ /**
96
+ * Gets an {@link Array} of bitfield names based on the permissions available.
97
+ * @returns {string[]}
98
+ */
99
+ toArray() {
100
+ return super.toArray(false);
101
+ }
102
+ }
103
+
104
+ module.exports = PermissionsBitField;
@@ -0,0 +1,26 @@
1
+ 'use strict';
2
+
3
+ const { RoleFlags } = require('discord-api-types/v10');
4
+ const BitField = require('./BitField');
5
+
6
+ /**
7
+ * Data structure that makes it easy to interact with a {@link Role#flags} bitfield.
8
+ * @extends {BitField}
9
+ */
10
+ class RoleFlagsBitField extends BitField {
11
+ /**
12
+ * Numeric role flags.
13
+ * @type {RoleFlags}
14
+ * @memberof RoleFlagsBitField
15
+ */
16
+ static Flags = RoleFlags;
17
+ }
18
+
19
+ /**
20
+ * @name RoleFlagsBitField
21
+ * @kind constructor
22
+ * @memberof RoleFlagsBitField
23
+ * @param {BitFieldResolvable} [bits=0] Bit(s) to read from
24
+ */
25
+
26
+ module.exports = RoleFlagsBitField;
@@ -0,0 +1,26 @@
1
+ 'use strict';
2
+
3
+ const { SKUFlags } = require('discord-api-types/v10');
4
+ const BitField = require('./BitField');
5
+
6
+ /**
7
+ * Data structure that makes it easy to interact with an {@link SKU#flags} bitfield.
8
+ * @extends {BitField}
9
+ */
10
+ class SKUFlagsBitField extends BitField {
11
+ /**
12
+ * Numeric SKU flags.
13
+ * @type {SKUFlags}
14
+ * @memberof SKUFlagsBitField
15
+ */
16
+ static Flags = SKUFlags;
17
+ }
18
+
19
+ /**
20
+ * @name SKUFlagsBitField
21
+ * @kind constructor
22
+ * @memberof SKUFlagsBitField
23
+ * @param {BitFieldResolvable} [bits=0] Bit(s) to read from
24
+ */
25
+
26
+ exports.SKUFlagsBitField = SKUFlagsBitField;
@@ -0,0 +1,29 @@
1
+ 'use strict';
2
+
3
+ /**
4
+ * @typedef {Object} ShardEvents
5
+ * @property {string} Death death
6
+ * @property {string} Disconnect disconnect
7
+ * @property {string} Error error
8
+ * @property {string} Message message
9
+ * @property {string} Ready ready
10
+ * @property {string} Reconnecting reconnecting
11
+ * @property {string} Resume resume
12
+ * @property {string} Spawn spawn
13
+ */
14
+
15
+ // JSDoc for IntelliSense purposes
16
+ /**
17
+ * @type {ShardEvents}
18
+ * @ignore
19
+ */
20
+ module.exports = {
21
+ Death: 'death',
22
+ Disconnect: 'disconnect',
23
+ Error: 'error',
24
+ Message: 'message',
25
+ Ready: 'ready',
26
+ Reconnecting: 'reconnecting',
27
+ Resume: 'resume',
28
+ Spawn: 'spawn',
29
+ };
@@ -0,0 +1,33 @@
1
+ 'use strict';
2
+
3
+ const { createEnum } = require('./Enums');
4
+
5
+ /**
6
+ * @typedef {Object} Status
7
+ * @property {number} Ready
8
+ * @property {number} Connecting
9
+ * @property {number} Reconnecting
10
+ * @property {number} Idle
11
+ * @property {number} Nearly
12
+ * @property {number} Disconnected
13
+ * @property {number} WaitingForGuilds
14
+ * @property {number} Identifying
15
+ * @property {number} Resuming
16
+ */
17
+
18
+ // JSDoc for IntelliSense purposes
19
+ /**
20
+ * @type {Status}
21
+ * @ignore
22
+ */
23
+ module.exports = createEnum([
24
+ 'Ready',
25
+ 'Connecting',
26
+ 'Reconnecting',
27
+ 'Idle',
28
+ 'Nearly',
29
+ 'Disconnected',
30
+ 'WaitingForGuilds',
31
+ 'Identifying',
32
+ 'Resuming',
33
+ ]);